Bastard Tetris Hates You
Press the Buttons has a post up about a Linux version of Tetris called Bastard Tetris. The name is well founded, as the game evaluates what shape you need the least and sends that as your next piece. From the Bastet site: "Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. >:-) Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone for Linux. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience!" Sounds like the sailing puzzle in Puzzle Pirates.
and tries repackaging this as something legit? What a great prank that would be!
Everyday is like a new type of hell.
Ahh 2D Tetris sucks........ ......
Only real Geeks play 1D Tetris
Isn't this already part of the "official" Tetris releases? ... No? ... hmmm....I've really gotta work on that...
Digital Sailor
Press the Buttons has a post up about a Linux version of Tetris called Bastard Tetris. The name is well founded, as the game evaluates what shape you need the least and sends that as your next piece.
In othe words it's just like regular tetris.
All it woud need to do is give you the same odd shaped piece repeatedly. Probably that half plus sign piece would do it or just a constant stream of L shapes. That's special ain't it?
won't give me the long ones AT ALL, wait that's nothing new..
I think a lot of people have thought of this, since Tetris seems to evil. I actually started implementing this, but gave up as soon as I asked myself who was going to alpha-test it. If the author in this article actually tested this enough to work most of the bugs out, then apparently he's more of a masochist than I am...
--
Evan
"$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
Seems like someone get 19 lines playing this game : http://happypenguin.org/show?bastet.
Can anyone beat that?
I'll probably be modded down for this...
I could imagine playing something like this on a graphing calculator in class, and trying to keep from yelling... it might make a good tool for anger management classes..?
Heheh. At least it doesn't give us those weird blocks with more than 4 units like so many of the tetris remakes.
Click here to give me 1/250th of an Opera license!
Ltris has this feature(?) too. It's called "Expert Mode" there. I haven't compared them to see which is more evil (how's that for a fun activity?)
Shameless plug for my version of Tetris: Spew. The board spins around and zooms in and out. Written in Perk/Tk, but there's a compiled version for windows.
Screenshots here
OddManIn: A Game of guns and game theory.
How about a Windows version so I can have TWO programs that hate me?
Does anyone else here remember Pufftris? It was a Tetris clone where the playing field swung back and forth. At first it was just really slight, but as time (or it may have been # of rows) went on, it swung more and more wildly, in all three dimensions. I think that was my favorite Tetris clone. The sad thing is that the only versions I can find won't run on anything other than straight old-school DOS. Nobody here happens to know of a more modern OS-updated version, per chance, do you?
You probably shouldn't click this.
I notice it still shows the next block. But does it ever lie about what the next block will be?
And maybe I shouldn't assist in the Slashdotting, but here's the offical page.
Birdris is a free DOS game by Andrew Bird (who does not seem to have a web site) from 1996 that does the same thing. According to the readme, the author's score was 24 lines at the time of release.
I remember back in the early 90's there was a version of Tetris for the MAC that would basically berrate you and taunt you and drop the occasional obscenity while you were playing. I remember because of the constant struggle to get to play it in my high school computer lab without the teacher running it hearing what was going on. Just wondering if I'm crazy of if anyone else remembers that...
In bast.c, change #include to #include and compile and run.
Loads of fun! I didn't get a single line before I died!
In bast.c, change #include to #include and compile and run.
Loads of fun! I didn't get a single line before I died!
(fixed the angle brackets)
As you can imagine, playing Bastet can be a very frustrating experience!
;-)
Certainly, playing Bastet for the first time was one of those moments in our lives as game players that made us feel strongly about something that, in the grand scheme of things, is probably pretty trivial.
Not necessarily a good feeling, though.
Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
In Soviet Russia, Tetris plays YOU!
I feel better now.
Nothing is inexplicable; only unexplained -Tom Baker, Doctor Who
It sure sounds evil but only in the "Kill as many babies as you can before the cops get you" kind of way. True evil is more subtle. I think the best test for evilness in tetris clones is to see how cruel the clone can be while still making the player think it is not really that bad. After all, people will quit in frustration if the game is too obvious about its malevolence. You want to string them along, slowly ramping up their frustration, giving them the hint of success every once and a while only to tear their souls slowly from their block-addled minds with a perfectly times sequence of S-bricks.
You would test true tetris evilness in an online competition between the various clones. The evilest would be the one which generated the best aggregate of low average scores and high number of games played. That would signify the tetris which was best able to trick players into thinking it wasn't evil.
Please note that I don't advocate actually undtertaking such a foul endevour. The world has enough evil in it already.
-Pinkoir
I've been playing this for a while, and I couldn't work out why I preferred netris until I read this. Gentoo's portage description for Bastet could have mentioned it was evil.
# cat
Damn, my RAM is full of llamas.
I considered writing such a Tetris myself once, but I never got the time.
;)
./bastet , no configurations)
Its great. I never get frustrated with my computer, but this game really made me say bad words
8 lines, thats my record. You'll probably beat it (just make ;
The question is, is it making me a worse or a better tetris player?
I've just invented the most evil version of Tetris ever: it only gives you the block and one (randomly picked at the start but stays the same throughout) of the zig-zag pieces. Now try making lines with that!
Monkey Island 2 had something similar. There was this one puzzle where you had to go searching for some sunken treasure. You had a boat and no clue where to seach, so you just had to pick randomly or come up with some algorithmic way of searching. It allways ended up in the last possible place to search. Those bastards! Otherwise a great game.
Nice Marmot
I am definitely emerging that tonight. Hot stuff.
From portage:
[ I] games-puzzle/bastet (0.41): a simple, evil, ncurses-based Tetris(R) clone
I'll probably be modded down for this...
I got like 4 lines in my first game, and I am fairly good at regular tetris. It taunts you, as well. Right when I gave up on a big combo with the line, covering the whole to try again, it sent me a long one. Grr.
SAILING MISHAP
(Actually, it looks like there was a topic at some point in time about it in 2002!) Oh, and a quick search reveals that there is no more Wesleyan Tetris, merely a virus out there.
Where the wind blows, the tumbleweed goes.
The S-shaped pieces are also easy to pack, apart from the first row. Once you have built a foundation row, the rest of the pieces fit perfectly on top:
% O % O %
%%OO%%OO%%
X%-OX%-OX%
XX--XX--XX
_X_-_X_-_X
I'll probably be modded down for this...
I'm posting A/C.
Is there a windows version available?
*ducks*
For a moment, I thought this was talking about WellTris, which received extensive verbal abuse way back when...
Take the 90-Day Challenge! http://rwmurker.bodybyvi.com/
I think it should be "umop apisdn".
Escher was the first MC and Giger invented the HR department.
Any game where the goal is to shuffle around parts desperately until you fail in the end, and where 'winning' is just a matter of how long you survived, has a whiff of evil about it.
:) Anyway this aspect of Russian humor was seemingly around long before the Soviets (think Chekhov)!
It's not at all ironic that Tetris originates from someone who grew up under Soviet rule.
As a game of inevitable failure, tetris struck me as inspired by a rather dark fatalistic humor -- but surely 'evil' is too strong?
-wb-
I got *3* lines before I lost. THREE. Normally when I play tetris.. I can get to level 9 w/o losing. What a bastard... :)
The problem may have something to do with the way people play. I suspect most people play by attempting to fit the current block in with the ones already on the field without leaving gaps.
But there's another way to play, which is to try to make lines one line above the current "surface" of the bin, while being careful not to leave blocks above that line that would leave gaps after the line clears.
It seems to me like if you do that, and also abandon the urge to make setups for Tetrises (which would be close to impossible under this system anyway since they depend on a single type of block), one might be able to survive for longer than eight lines. This is just a guess mind you, I'd have to actually try the game to know for sure, however.
I've often suspected the AI cheats when you play against it and to have it confirmed. Vindication at last. I'm not paranoid after all.
No, no, no, no, no. In Soviet Russian, bastard tetris hate YOU!
(sorry)
true 3-D tetris...
-Clio
Karma: Bad (mostly from not giving a fuck)
Blog: http://clintjcl.wordpress.com
Finally.
Took a long time, but finally somone else has said it. Puzzle Pirates is nothing but 10 flavors of Tetris, for US$10 a month.
It's fun, but it gets easy because Excel can't speed up the game..
There's also Tetanus on Drugs, for PC and Game Boy Advance, written by former classmate of mine
I am the author of TOD, a GPL'd tetramino game that simulates the effects of hallucinogens. Unlike Spew, which has two effects (roto and zoom), TOD has eight effects (roto, zoom, fuzz, roto3d, constant, linear, quadratic, and cubic) to throw off your perception of the tetramino field, all powered by Mode 7 (or in the PC version's case, a high-level emulation thereof).
If you missed the link to the GBA version of TOD, which I consider more polished than the Allegro version (for PC), you might want to look here. If you don't have a GBA flash card, I recommend running it in VisualBoyAdvance.
he was already crazy when he wrote it, but it'll send any sane person over the edge.
I'm only as crazy as my Asperger syndrome lets me be. It's the neurotypicals who are crazy ;-)
A tetris clone named Abandoned Bricks has an implementation of the bastet algo here. http://abrick.sourceforge.net/
After playing bastet a view times and being taunted by the shapes it won't give you I made a patch so that it gives you the shapes that you do need. Tetris was never easier.
bast.c.patch
186a187,188
> return bl_next;
>