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Bastard Tetris Hates You

Press the Buttons has a post up about a Linux version of Tetris called Bastard Tetris. The name is well founded, as the game evaluates what shape you need the least and sends that as your next piece. From the Bastet site: "Have you ever thought Tetris(R) was evil because it wouldn't send you that straight "I" brick you needed in order to clear four rows at the same time? Well Tetris(R) probably isn't evil, but Bastet certainly is. >:-) Bastet stands for "bastard tetris", and is a simple ncurses-based Tetris(R) clone for Linux. Unlike normal Tetris(R), however, Bastet does not choose your next brick at random. Instead, Bastet uses a special algorithm designed to choose the worst brick possible. As you can imagine, playing Bastet can be a very frustrating experience!" Sounds like the sailing puzzle in Puzzle Pirates.

104 comments

  1. So how long before someone changes the source by Tim_F · · Score: 2, Interesting

    and tries repackaging this as something legit? What a great prank that would be!

    1. Re:So how long before someone changes the source by stoborrobots · · Score: 1
      From the Project page:
      version 0.37 First public release, also released as debian package (thanks to David Moreno Garza: just type apt-get install bastet in Sarge/Sid).
    2. Re:So how long before someone changes the source by Sancho · · Score: 1

      Presumably, the OP meant repackaging it as just "Tetris." Which would be a practical joke, as it would be the most difficult Tetris imaginable.

  2. Sounds like my marriage. by a+whoabot · · Score: 5, Funny

    Everyday is like a new type of hell.

    1. Re:Sounds like my marriage. by MBraynard · · Score: 1

      That's not funny. I hope Peter Hurst's wife doesn't read this.

  3. 1D Tetris for True Geeks Only by Shadow_139 · · Score: 5, Funny

    Ahh 2D Tetris sucks........
    Only real Geeks play 1D Tetris ......

    1. Re:1D Tetris for True Geeks Only by nijk · · Score: 1

      Haha this is great, look at the high scores!
      --
      Random Signature #1
      Generated by SlashdotRndSig via GreaseMonkey

    2. Re:1D Tetris for True Geeks Only by jessecurry · · Score: 1

      that's the best game ever, I was dreading a version of tetris that only showed one dimension, but still had the same rules.

      --
      Those who know, do not speak. Those who speak, do not know. ~Lao Tzu
    3. Re:1D Tetris for True Geeks Only by Anonymous Coward · · Score: 1, Funny

      Heh. Reminds me of Progress Quest, a self-playing MMORPG. I had it running on my PC at work for months straight, eventually making it into the top 10. Then somehow my save file got deleted and all my hard work was lost. I was devistated.

    4. Re:1D Tetris for True Geeks Only by niteice · · Score: 1

      If that was true 1D is would be one pixel wide and lying along the bottom of the screen. It's 2D since the blocks have x and y coordinates on the screen.

      --
      ROMANES EUNT DOMUS
  4. Something new? by soniCron88 · · Score: 0

    Isn't this already part of the "official" Tetris releases? ... No? ... hmmm....I've really gotta work on that...

  5. hmm by nomadic · · Score: 5, Funny

    Press the Buttons has a post up about a Linux version of Tetris called Bastard Tetris. The name is well founded, as the game evaluates what shape you need the least and sends that as your next piece.

    In othe words it's just like regular tetris.

    1. Re:hmm by TeknoHog · · Score: 4, Funny
      it's just like regular tetris.

      The difference is that regular Tetris is evil by nature, whereas this one uses an algorithm to simulate evil.

      --
      Escher was the first MC and Giger invented the HR department.
    2. Re:hmm by SA+Stevens · · Score: 5, Funny

      Any game where the goal is to shuffle around parts desperately until you fail in the end, and where 'winning' is just a matter of how long you survived, has a whiff of evil about it.

      It's not at all ironic that Tetris originates from someone who grew up under Soviet rule.

    3. Re:hmm by nunchux · · Score: 2, Interesting

      Any game where the goal is to shuffle around parts desperately until you fail in the end, and where 'winning' is just a matter of how long you survived, has a whiff of evil about it.

      Aren't you describing just about every arcade and console game from 1970 to 1985?

      I know it wasn't technically the first game to have an ending, but one thing that made Super Mario Brothers (and Nintendo games in general) so revolutionary was that there was an actual goal. Before that, most games just fed you the same set of levels over and over again until you "died" or unplugged the machine.

    4. Re:hmm by strider44 · · Score: 1

      oh no you aint seen nothing yet. That fucking piece of arse gave me pink z blocks as my first ten blocks.

      It's made by the devil.

      btw: apt-get install bastet

    5. Re:hmm by CoffeeJedi · · Score: 3, Insightful

      That's because the arcade companies wanted you to keep slugging in quarters to get that high score. Nintendo wanted you to complete the game, so you would want to run out and buy another one.

      --
      May you be touched by His Noodly Appendage. RAmen.
    6. Re:hmm by Jakeypants · · Score: 2, Funny
      I've discovered the algorithm. First it gives you this one:
      []
      [][]
      []
      Then it gives you the opposite one and it just keeps alternating.
    7. Re:hmm by bckrispi · · Score: 1

      Not true. Many Atari 2600 games were beatable (think Adventure).

      --
      Xenon, where's my money? -Borno
    8. Re:hmm by nbehary · · Score: 1

      Which would be why the grandparent said "not the first". Nintendo and SMB just made it mainstream.

  6. Special algorithm? by Anonymous Coward · · Score: 0

    All it woud need to do is give you the same odd shaped piece repeatedly. Probably that half plus sign piece would do it or just a constant stream of L shapes. That's special ain't it?

    1. Re:Special algorithm? by Cerv · · Score: 1

      Why would a constant stream of L shapes be bad?
      You rotate every other one twice so that they line up like this:
      ##
      *#
      *#
      **
      and repeat that all along the width of the field.

      A constant stream of either
      ## or ##
      _## ##
      shapes would suck though.

      --
      sig
    2. Re:Special algorithm? by Manywele · · Score: 1

      The same odd shaped piece would be nice. What it does is wait until you have just one box left to finish a row and then gives you squares until you have to cover that box up. It's not really very fun.

  7. Bastard! by Anonymous Coward · · Score: 0

    won't give me the long ones AT ALL, wait that's nothing new..

  8. Me too by interiot · · Score: 3, Interesting

    I think a lot of people have thought of this, since Tetris seems to evil. I actually started implementing this, but gave up as soon as I asked myself who was going to alpha-test it. If the author in this article actually tested this enough to work most of the bugs out, then apparently he's more of a masochist than I am...

    1. Re:Me too by m50d · · Score: 1

      There's a simpler algoritm that works just as well. Just always give them the s block.

      --
      I am trolling
  9. Sailing Puzzle? by JabberWokky · · Score: 1
    What is this "sailing puzzle"?

    --
    Evan

    --
    "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
    1. Re:Sailing Puzzle? by Anonymous Coward · · Score: 1, Informative

      Actually, the sailing puzzle in Puzzle Pirates is based off of Dr. Mario, not Tetris.

    2. Re:Sailing Puzzle? by patio11 · · Score: 5, Informative
      The sailing puzzle, which is not at all evil (well, OK, I used to be the resident Dr. Mario champ and they play exactly the same) is described in detail here.

      You get progressively better ranks in the puzzle for faster completition times per board (you'd typically complete several boards over the course of a battle or a trip between two navigation points), and better ranks for your many sailors increases the speed at which the ship sails, to a predetermined maximum based on hull type (in battle, its slightly different -- I think you get four moves max regardless but if your sailors are cruddy you won't get all of them -- that could be disastrous because it allows the other ship to get somewhere it shouldn't be, like directly behind you to pound you with unanswerable cannonfire).

      Puzzle Pirates, by the way, is the best free trial you'll ever play in your life. Even if you uninstall it and never get into the MMORPG part the puzzles are just breathtakingly fun to play. Its a puzzle game, except the puzzle MATTERS (imagine playing Gem Fighter to settle crew-to-crew combat and being able to brag to people that you swordfought seven guys at a time, including a Cleaver (high rank of AI), and killed them all).

    3. Re:Sailing Puzzle? by JabberWokky · · Score: 2, Informative
      Even if you uninstall it and never get into the MMORPG part the puzzles are just breathtakingly fun to play.

      Sounds nifty, but I run Linux. (Googles) Oh, *sweet*!. There's a Linux client!

      I spent hours going through archives of Games Magazine and I love Cheapass Games (it's a company if you're not familiar with them, that sells 50 to $5 really inexpensive, well designed games, usually a bunch of printed sheets in an envelope). Good game and puzzle design is an art. I'll give this a shot... later... when my paid work is finished. :)

      ( BTW - Kingdom of Loathing is a quirky fun site as well)

      --
      Evan

      --
      "$30 for the One True Ring. $10 each additional ring!" -- JRR "Bob" Tolkien
  10. High score? by MarkByers · · Score: 1

    Seems like someone get 19 lines playing this game : http://happypenguin.org/show?bastet.

    Can anyone beat that?

    --
    I'll probably be modded down for this...
    1. Re:High score? by Anonymous Coward · · Score: 0

      I've got 28 lines :-) As far as I know, it's a world record...

    2. Re:High score? by Anonymous Coward · · Score: 0

      My previous high score of 28 just went up to 32 :-) beat that!

      Steven

  11. Ahhh good old tetris by geekboxjockey · · Score: 1

    I could imagine playing something like this on a graphing calculator in class, and trying to keep from yelling... it might make a good tool for anger management classes..?

  12. Hmm. by Pikace · · Score: 5, Insightful

    Heheh. At least it doesn't give us those weird blocks with more than 4 units like so many of the tetris remakes.

  13. Ltris has this too by rjk191 · · Score: 2, Informative

    Ltris has this feature(?) too. It's called "Expert Mode" there. I haven't compared them to see which is more evil (how's that for a fun activity?)

    1. Re:Ltris has this too by cowens · · Score: 3, Interesting

      Well, I just downloaded both of them. My best game out of 6 was 8 lines in bastet. I got 35 lines in my first game of Ltris with "Expert Mode" turned on (and I made a lot of silly errors). I would say Bastet has a significantly more evil algorhythm. In particular it seemed as if Ltris wasn't choosing a hard block for the next block; it looks like it chooses a hard block for the block after the next one. So the pattern goes: random block, hard block, random block, hard block, ad infinitum. This is much easier than Bastet, but still much harder than normal tetris-style games.

    2. Re:Ltris has this too by gatzke · · Score: 2, Funny


      Maybe I am retarded, but I can barely get a few lines if any with bastet. Anything resembling a traditional move on Tetris is countered by the worst possible piece every damn time.

      At least I didn't get hooked on it for hours trying to get better...

    3. Re:Ltris has this too by TheScorpion420 · · Score: 1

      isn't that kind of the point?

      --
      If you pay your taxes you support terrorism!
  14. Spinning Tetris by Washizu · · Score: 3, Informative

    Shameless plug for my version of Tetris: Spew. The board spins around and zooms in and out. Written in Perk/Tk, but there's a compiled version for windows.

    Screenshots here

    --
    OddManIn: A Game of guns and game theory.
    1. Re:Spinning Tetris by Solder+Fumes · · Score: 3, Informative

      There's also Tetanus on Drugs, for PC and Game Boy Advance, written by former classmate of mine...he was already crazy when he wrote it, but it'll send any sane person over the edge.

    2. Re:Spinning Tetris by Yogger · · Score: 1

      you sir, have issue's.
      what insprired you to make such a game and does it come in pill form?

  15. mroe liek wingayz by Anonymous Coward · · Score: 4, Funny

    How about a Windows version so I can have TWO programs that hate me?

    1. Re:mroe liek wingayz by Anonymous Coward · · Score: 0

      more like, rags

  16. Pufftris by funny-jack · · Score: 3, Interesting

    Does anyone else here remember Pufftris? It was a Tetris clone where the playing field swung back and forth. At first it was just really slight, but as time (or it may have been # of rows) went on, it swung more and more wildly, in all three dimensions. I think that was my favorite Tetris clone. The sad thing is that the only versions I can find won't run on anything other than straight old-school DOS. Nobody here happens to know of a more modern OS-updated version, per chance, do you?

    --
    You probably shouldn't click this.
    1. Re:Pufftris by complete+loony · · Score: 2, Informative

      Have you tried DosBox?

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    2. Re:Pufftris by KozmoStevnNaut · · Score: 1

      You could try out Tetanus On Drugs. It simulates playing while high, twisting, turning, distorting and flipping the image, all while playing wonderful MIDI music.

      It gets insanely hard after a short while.

      --
      Eat the rich.
    3. Re:Pufftris by funny-jack · · Score: 1

      No, I hadn't, and yes, it works! Thank you!

      Ahh, sweet Pufftris insanity.

      --
      You probably shouldn't click this.
  17. Next block? by General+Wesc · · Score: 2, Informative

    I notice it still shows the next block. But does it ever lie about what the next block will be?

    And maybe I shouldn't assist in the Slashdotting, but here's the offical page.

    1. Re:Next block? by Anonymous Coward · · Score: 3, Informative

      from the README
      " -the brick preview now is a "would you like it, wouldn't you?" box. It displays the "most useful" brick (according to bastet's engine). Needless to say, you will *never* get that brick! "

    2. Re:Next block? by XyborX · · Score: 2, Funny

      Not quite true. I managed to get that block at least once, but only because I had given up on the gap that it would match, and filled it with something else. That only added to the frustration, though. The game isn't just evil, it also lies :/

      --
      // Just my few cents
  18. Not exactly a new idea by lightspawn · · Score: 1

    Birdris is a free DOS game by Andrew Bird (who does not seem to have a web site) from 1996 that does the same thing. According to the readme, the author's score was 24 lines at the time of release.

    1. Re:Not exactly a new idea by M3wThr33 · · Score: 1

      2 lines. There is a strategy to it, basically making certain moves to shift the algorithim.
      But if you KNOW the algorithim and only get 24 lines, wow.

    2. Re:Not exactly a new idea by Anonymous Coward · · Score: 4, Interesting

      Not bad but I can top that by a year.
      Unfortunately I demoed the thing to a few folks at assembly 95 and it didn't take took long until one of them managed to defeat the algorithm:) He built a tall tower on one edge and a "roof" that extended to almost the other edge and then added the following pieces under it. (the "AI" simply tested each piece by "dropping" them from the top at each position)

    3. Re:Not exactly a new idea by Blakey+Rat · · Score: 1

      And Attitude Problem Tetris, an old MacOS port. Not only would it give you bad pieces, but the program would swear at you.

  19. Wasn't there already a Bastard Tetris? by Simvan · · Score: 2, Interesting

    I remember back in the early 90's there was a version of Tetris for the MAC that would basically berrate you and taunt you and drop the occasional obscenity while you were playing. I remember because of the constant struggle to get to play it in my high school computer lab without the teacher running it hearing what was going on. Just wondering if I'm crazy of if anyone else remembers that...

    1. Re:Wasn't there already a Bastard Tetris? by dtungsten · · Score: 1

      I remember that! It would say things like, "You meant to do that, right?", "[sarcasm]Oh my god, that's the best move I've ever seen![/sarcasm]" I tried looking for it, but could never find anything on the web. I wish I could get a copy of it, it was so fun.

    2. Re:Wasn't there already a Bastard Tetris? by russellh · · Score: 1

      I remember back in the early 90's there was a version of Tetris for the MAC that would basically berrate you and taunt you and drop the occasional obscenity while you were playing.

      Ugh, I remember that. It would say things like: You suck. and I hope your friends are watching....

      I was in college then. good times.

      --
      must... stay... awake...
  20. Easy port to OSX by LincolnQ · · Score: 0, Redundant

    In bast.c, change #include to #include and compile and run.

    Loads of fun! I didn't get a single line before I died!

  21. Re:Easy port to OSX [fixed] by LincolnQ · · Score: 5, Informative

    In bast.c, change #include to #include and compile and run.

    Loads of fun! I didn't get a single line before I died!

    (fixed the angle brackets)

  22. Masochist, indeed by TuringTest · · Score: 2, Funny

    As you can imagine, playing Bastet can be a very frustrating experience!

    Certainly, playing Bastet for the first time was one of those moments in our lives as game players that made us feel strongly about something that, in the grand scheme of things, is probably pretty trivial.

    Not necessarily a good feeling, though. ;-)

    --
    Singularity: a belief in the "God" idea with the "demiurge" relation inverted.
  23. Obligatory joke by Wabbit+Wabbit · · Score: 2, Funny

    It's not at all ironic that Tetris originates from someone who grew up under Soviet rule.

    In Soviet Russia, Tetris plays YOU!

    I feel better now.
    --
    Nothing is inexplicable; only unexplained -Tom Baker, Doctor Who
  24. Hmmm....sounds evil but is it? by Pinkoir · · Score: 2, Insightful

    It sure sounds evil but only in the "Kill as many babies as you can before the cops get you" kind of way. True evil is more subtle. I think the best test for evilness in tetris clones is to see how cruel the clone can be while still making the player think it is not really that bad. After all, people will quit in frustration if the game is too obvious about its malevolence. You want to string them along, slowly ramping up their frustration, giving them the hint of success every once and a while only to tear their souls slowly from their block-addled minds with a perfectly times sequence of S-bricks.

    You would test true tetris evilness in an online competition between the various clones. The evilest would be the one which generated the best aggregate of low average scores and high number of games played. That would signify the tetris which was best able to trick players into thinking it wasn't evil.

    Please note that I don't advocate actually undtertaking such a foul endevour. The world has enough evil in it already.

    -Pinkoir

    1. Re:Hmmm....sounds evil but is it? by droleary · · Score: 1

      You want to string them along, slowly ramping up their frustration, giving them the hint of success every once and a while only to tear their souls slowly from their block-addled minds with a perfectly times sequence of S-bricks.

      Call it Wifetris. It starts out all hot and eager, giving you amazing I brick opportunities. As the rounds go on, it grows uncaring and eventually spiteful. At the end of the game, it drops your score in half.

      And, no, I haven't been married, but I do have a few divorced friends! :-)

    2. Re:Hmmm....sounds evil but is it? by MilenCent · · Score: 1

      True evil is more subtle.

      Joel: "For example, how do you feel about Adoph Hitler?"

      Crow: "Well, he was bad, yeah."

      Joel: "Okay, now how do you feel about the band Styx?"

      Crow: "Oh I don't know, they had a couple of good songs, but... oh my god Joel, you're right!"

    3. Re:Hmmm....sounds evil but is it? by durtbag · · Score: 1
      They have a game for the PSP that's just like you describe. It is called Archer Maclean's Mercury.

      Absolute evil, but just fun enough to keep you playing while the anurism simmers.

      --
      itadakimasu
  25. This should be more prominent in the manual by bcmm · · Score: 2, Funny

    I've been playing this for a while, and I couldn't work out why I preferred netris until I read this. Gentoo's portage description for Bastet could have mentioned it was evil.

    --
    # cat /dev/mem | strings | grep -i llama
    Damn, my RAM is full of llamas.
  26. Its GREAT by Zo0ok · · Score: 1

    I considered writing such a Tetris myself once, but I never got the time.

    Its great. I never get frustrated with my computer, but this game really made me say bad words ;)

    8 lines, thats my record. You'll probably beat it (just make ; ./bastet , no configurations)

    The question is, is it making me a worse or a better tetris player?

  27. Pure Evil Tetris Version by BinaryOpty · · Score: 1, Funny

    I've just invented the most evil version of Tetris ever: it only gives you the block and one (randomly picked at the start but stays the same throughout) of the zig-zag pieces. Now try making lines with that!

    1. Re:Pure Evil Tetris Version by Anonymous Coward · · Score: 0

      Stand them on end. Man, you're dumb.

    2. Re:Pure Evil Tetris Version by Silicon+Jedi · · Score: 1
      $ @ $ @ $
      $$@@$$@@$$
      $#@X$#@X$#
      ##XX##XX##
      # X # X #
      This is trivially easy.
      I think any "solid" Tetris run is simple to continue.
      Other Zigzag is just the mirror of this. Square and Line are obvious.
      T:
      @ $ @ $ @
      @@$$@@$$@@
      X@#$X@#$X@
      XX##XX##XX
      X # X # X
    3. Re:Pure Evil Tetris Version by BinaryOpty · · Score: 1

      That's the T-piece and the zig-zag, not the block and the zig-zag. The block would force you to end the zig-zag chain that you normally achieve by standing them end on end.

    4. Re:Pure Evil Tetris Version by Silicon+Jedi · · Score: 1

      I misread your post. Are you saying a tetris clone that gives only blocks and one zig? Post a series of blocks, I'll stack em

  28. Monkey Island 2 by BlueFashoo · · Score: 1

    Monkey Island 2 had something similar. There was this one puzzle where you had to go searching for some sunken treasure. You had a boat and no clue where to seach, so you just had to pick randomly or come up with some algorithmic way of searching. It allways ended up in the last possible place to search. Those bastards! Otherwise a great game.

    --
    Nice Marmot
    1. Re:Monkey Island 2 by fatcow · · Score: 0

      I'd say that was wrong-- you were supposed to go to the library, hunt through the huge card catalog and find the correct entry. There you'd have the coordinates for the sunken ship.

    2. Re:Monkey Island 2 by cafard · · Score: 2, Informative

      Erm... The location of the wreck is indicated in a book called "Great shipwrecks of our century" or something like that. One dive, one sunken treasure (which happen to be the front ornament of the wrecked ship hull).

      The library is more useful that just getting the lens in the model lighthouse. :D

      --
      This post is awesome.
  29. Woot by PsychicX · · Score: 0

    I am definitely emerging that tonight. Hot stuff.

  30. It does! by MarkByers · · Score: 1

    From portage:

    [ I] games-puzzle/bastet (0.41): a simple, evil, ncurses-based Tetris(R) clone

    --
    I'll probably be modded down for this...
    1. Re:It does! by bcmm · · Score: 1

      OK, my mistake. I couldn't check it because I am my Windows partition being forced to code in Visual Basic (which sucks). Now you mention it, I did wonder how a tetris clone could be "evil"...

      --
      # cat /dev/mem | strings | grep -i llama
      Damn, my RAM is full of llamas.
  31. This is really good by focitrixilous+P · · Score: 1

    I got like 4 lines in my first game, and I am fairly good at regular tetris. It taunts you, as well. Right when I gave up on a big combo with the line, covering the whole to try again, it sent me a long one. Grr.

    --
    SAILING MISHAP
    1. Re:This is really good by Beolach · · Score: 1

      Heh, for me the "Won't give you this:" in the corner, where it shows you what it thinks you most need, and therefore is NOT going to give you, is the taunting. I actually missed that it was "WON'T give you this" at first, and was thinking it was the more traditional "next block." Messed me up.

      --
      Join moola.com, play games to earn money.
  32. Wesleyan Tetris by MikeyNg · · Score: 2, Funny
    Wow. When I read the headline, I instantly had flashbacks to Wesleyan Tetris. Did anyone else play this game back in the day on the Mac?


    (Actually, it looks like there was a topic at some point in time about it in 2002!) Oh, and a quick search reveals that there is no more Wesleyan Tetris, merely a virus out there.

    --
    Where the wind blows, the tumbleweed goes.
    1. Re:Wesleyan Tetris by russellh · · Score: 1

      Wow. When I read the headline, I instantly had flashbacks to Wesleyan Tetris. Did anyone else play this game back in the day on the Mac?

      Yes, I played it, but even by 1993 it was nowhere to be found. That was when I got my first mac (color classic!) and man did I want that game. Even friends who'd had it couldn't find it. a MacHack entry, perhaps?

      --
      must... stay... awake...
  33. That wouldn't be too bad either... by MarkByers · · Score: 1

    The S-shaped pieces are also easy to pack, apart from the first row. Once you have built a foundation row, the rest of the pieces fit perfectly on top:

    % O % O %
    %%OO%%OO%%
    X%-OX%-OX%
    XX--XX--XX
    _X_-_X_-_X

    --
    I'll probably be modded down for this...
    1. Re:That wouldn't be too bad either... by Anonymous Coward · · Score: 0

      ...unless the well has a width that corresponds to an "odd" number of individual blocks. Then the L and S shapes will screw you over.

  34. For Obvious Reasons.... by Anonymous Coward · · Score: 0

    I'm posting A/C.

    Is there a windows version available?

    *ducks*

    1. Re:For Obvious Reasons.... by Beolach · · Score: 1

      There's a decent chance you could get it to run under cygwin fairly easily.

      --
      Join moola.com, play games to earn money.
  35. Whew! by RM6f9 · · Score: 1

    For a moment, I thought this was talking about WellTris, which received extensive verbal abuse way back when...

    --
    Take the 90-Day Challenge! http://rwmurker.bodybyvi.com/
  36. Re: you sig by TeknoHog · · Score: 1

    I think it should be "umop apisdn".

    --
    Escher was the first MC and Giger invented the HR department.
  37. 'Evil'? Surely not, how about 'fatalistic humor'? by waterbear · · Score: 3, Insightful

    Any game where the goal is to shuffle around parts desperately until you fail in the end, and where 'winning' is just a matter of how long you survived, has a whiff of evil about it.

    It's not at all ironic that Tetris originates from someone who grew up under Soviet rule.


    As a game of inevitable failure, tetris struck me as inspired by a rather dark fatalistic humor -- but surely 'evil' is too strong? :) Anyway this aspect of Russian humor was seemingly around long before the Soviets (think Chekhov)!

    -wb-

  38. Just played it.. by Mishura · · Score: 1

    I got *3* lines before I lost. THREE. Normally when I play tetris.. I can get to level 9 w/o losing. What a bastard... :)

  39. Can't play it right now, but would this work? by MilenCent · · Score: 1

    The problem may have something to do with the way people play. I suspect most people play by attempting to fit the current block in with the ones already on the field without leaving gaps.

    But there's another way to play, which is to try to make lines one line above the current "surface" of the bin, while being careful not to leave blocks above that line that would leave gaps after the line clears.

    It seems to me like if you do that, and also abandon the urge to make setups for Tetrises (which would be close to impossible under this system anyway since they depend on a single type of block), one might be able to survive for longer than eight lines. This is just a guess mind you, I'd have to actually try the game to know for sure, however.

    1. Re:Can't play it right now, but would this work? by Anonymous Coward · · Score: 0

      Hey, this won't work. WHENEVER you can make a line with some block, the algorithm will detect this and it will NOT give you that block (unless you are really lucky). This is true even if the line would be floating above the surface!

      No, what you need is a different strategy (hee, hee...)

  40. Suspicions confirmed by denisefr · · Score: 2, Funny

    I've often suspected the AI cheats when you play against it and to have it confirmed. Vindication at last. I'm not paranoid after all.

  41. Re:First thought of mine after reading the article by Anonymous Coward · · Score: 0

    No, no, no, no, no. In Soviet Russian, bastard tetris hate YOU!

  42. In Soviet Russia... by Lorkki · · Score: 0

    ...computer games beat YOU!

    (sorry)

  43. "Frac" was the shit. by ClioCJS · · Score: 1

    true 3-D tetris...

    --
    -Clio
    Karma: Bad (mostly from not giving a fuck)
    Blog: http://clintjcl.wordpress.com
  44. At last, someone admits Puzzle Pirates is Tetris by Anonymous Coward · · Score: 0

    Finally.

    Took a long time, but finally somone else has said it. Puzzle Pirates is nothing but 10 flavors of Tetris, for US$10 a month.

  45. Excel Tetris by Anonymous Coward · · Score: 0
    My friend made a version of Tetris in Excel.

    It's fun, but it gets easy because Excel can't speed up the game..

  46. I don't like the blocks but the blocks like me by tepples · · Score: 1

    There's also Tetanus on Drugs, for PC and Game Boy Advance, written by former classmate of mine

    I am the author of TOD, a GPL'd tetramino game that simulates the effects of hallucinogens. Unlike Spew, which has two effects (roto and zoom), TOD has eight effects (roto, zoom, fuzz, roto3d, constant, linear, quadratic, and cubic) to throw off your perception of the tetramino field, all powered by Mode 7 (or in the PC version's case, a high-level emulation thereof).

    If you missed the link to the GBA version of TOD, which I consider more polished than the Allegro version (for PC), you might want to look here. If you don't have a GBA flash card, I recommend running it in VisualBoyAdvance.

    he was already crazy when he wrote it, but it'll send any sane person over the edge.

    I'm only as crazy as my Asperger syndrome lets me be. It's the neurotypicals who are crazy ;-)

  47. Windows implentation by Drunkenfist · · Score: 1

    A tetris clone named Abandoned Bricks has an implementation of the bastet algo here. http://abrick.sourceforge.net/

  48. Friendly tetris patch by Anonymous Coward · · Score: 0

    After playing bastet a view times and being taunted by the shapes it won't give you I made a patch so that it gives you the shapes that you do need. Tetris was never easier.

    bast.c.patch

    186a187,188
    > return bl_next;
    >