Gaming Hacks
I must start out by thanking Carless and the O'Reilly publishing company for continuing in the effort to protect the real meaning of the words "hacker" and "hacking." The news media constantly sullies the word "hacker" by portraying a young, white male living in his parents' basement, socially inept and overweight. For the technically challenged: the real and original meaning is a person that likes to tinker around with technology and change things (not in a maliciously) to get them to work better or differently.
I normally review games and post news over at 2404 - PC Gaming, LLC, a site created with PC gamers specifically in mind, which is why O'Reilly and company decided to send this book to me. Unknown to O'Reilly, I am also a 2600 subscriber, so I am used to reading about different sorts of hacks and tinkering. Even though I'm not a big programmer, I find it fascinating.
The questions I thought about most when reading the book were: "Who would it be good for?" and "Where might be the best place for it?" The first thing that popped into my head was an internet or gaming café. It will also appeal to hardware gurus, game developers, mod modification developers, home theater buffs who like to play games, and the very hardcore gamers who own every system and console available.
Because so many topics are covered, not everyone will find all of the one hundred "industrial-strength tips & tools" useful. It all depends on what kinds and how many gaming systems you have piled up in your closet, and how much you are willing to tinker with them. It also depends on your knowledge of the platform and genre you enjoy using/playing. For example, say you have always wanted to get into an MMORPG (massively multi-player online role-playing game) but have never had the time to understand the basic concepts of what goes on in this type of game: Gaming Hacks has an MMO dictionary for getting down the basics, and also provides tips and strategies on how to do well in this type of game, something people that are new to the MMORPG world would find very useful as they learn their way around the game.
The book begins with a foreword by Marc Laidlaw, a writer for the Half-Life series, which is very inspiring and would probably make any gamer want to start creating mods for games. After the foreword and the preface, the book is organized into eight chapters: Playing Classic Games, Playing Portably, Playing Well With Others, Playing with Hardware, Playing with Console and Arcade Hardware, Playing Around the Game Engine, Playing Your Own Games, and Playing Everything Else. This isn't the kind of book that you're going to read cover to cover. It is more of a game hacks dictionary. As the cover says, there are one hundred "hacks" total; in the chapters, the hacks are listed by number with thermometer icons next to them (see picture above.) These indicate how difficult the hack is to execute, letting the reader know if he should attempt it or not. Along the way you'll also find thumbtack and screw icons. The thumbtack indicates a tip or a suggestion and the screw signifies a warning.
The book does a good job of targeting a variety of people from different technical backgrounds and gives plenty of warning before you leap into something that will be difficult.
Here are brief descriptions of each of the chapters:
The first chapter, "Playing Classic Games," focuses on emulators and how to play homebrew games on consoles. Again, for the non technical reader, an emulator is a program that runs older games, or "ROMs," on newer consoles or on computers. It's a great way to enjoy the classics without having to dig up that old Atari 2600 or Commodore 64. Plus, you have the ability to hold many games on one storage medium. For example, you could store hundreds of SNES games on a CD that you could pop into your Dreamcast; eliminating the annoyance of hundreds of cartridges.
"Playing Portably" has some very interesting hacks which include playing games on your Ipod, taking and printing photos with your Game Boy, and installing a Playstation 2 in your car. There aren't as many hacks in this chapter but it should appeal to the portable gamers out there.
"Playing Well With Others" will be most useful to gamers who are new to the MMORPG genre, but also to other multiplayer beginners. The major focus is on the MMORPG, perhaps the most confusing game genre around for new players. Besides the dictionary and playing tips previously mentioned, it also discusses online courtesy and etiquette, things which apply to any game you happen to play online. This chapter ends with a section on how to catch Half-Life cheaters red-handed. Yes, that might be a little random, but the book is a collection of tips and "hacks." You have to keep that in mind.
I didn't think the first hack in the chapter "Playing with Hardware," titled "Build a Quiet, Killer Gaming Rig," was correctly named. This hack only focused on how to make your computer quiet, not on building an entire computer. The rest of the chapter details hacks such as how to adapt old video game controllers to a PC, and then goes into things involving home theaters. Most of this chapter is focused on audio, home theater setups, and multimedia gaming.
Half of the hacks in "Playing with Console and Arcade Hardware" are for the Dreamcast console. In general the Dreamcast seems to be a very hackable console, the main reasons being that it's a powerful, cheap system and it has Internet connectivity. A huge community was formed around the system after Sega decided to abandon its customers. Some highlights in this chapter include playing import games on American consoles, hacking the Dreamcast Visual Memory Unit (VMU), playing music and movies on your Dreamcast, and programming music for your Nintendo.
The next two chapters, "Playing Around the Game Engine," and "Playing Your Own Games," are going to appeal to people who want to get their hands dirty with beginning mod and game development. On average, the difficulty level is higher for these chapters and will probably take some more time. Hacks include creating PS2 cheat codes, modifying PC game saves and settings, creating a vehicle model for Unreal Tournament 2004, and writing a game in an afternoon.
The last chapter, titled "Play Everything Else," has seven miscellaneous hacks. The hack that stood out the most to me in this chapter was titled "Play Japanese Games Without Speaking Japanese." The section includes a list of common words that appear in Japanese video games and gives the translations--something that could be very useful to the gamers who enjoy playing imports. Other hacks in this chapter include accessing your console's memory card offline, overclocking your console and tweaking your tactics for FPS (first-person shooter) glory.
The best advice I can give you if you are pondering whether or not to purchase this book is to look through the table of contents. If you like what you see, it will be worth the purchase. Whether it be overclocking a console, emulating an SNES on Dreamcast, writing MMORPG macros, or creating your own simple games, Gaming Hacks has a hack that every gamer can appreciate. True, you could probably find quite a bit of the information covered in "Gaming Hacks" on the internet but it is convenient to have it all in one place.
You can purchase Gaming Hacks from bn.com. Slashdot welcomes readers' book reviews -- to see your own review here, read the book review guidelines, then visit the submission page.
If you're looking for something that covers topics like these, but don't want to waste your time searching the Internet for answers, this book is for you.
Isn't the playing of video games all about wasting time?
I'm a big tall mofo.
And with this on your bookshelf you'll be removing all doubt about your level of nerdiness.
Coding with assembly is like playing with Legos. Coding an application in assembly is like building a car with Legos.
The hack that stood out the most to me in this chapter was titled "Play Japanese Games Without Speaking Japanese." The section includes a list of common words that appear in Japanese video games and gives the translations--something that could be very useful to the gamers who enjoy playing imports.
Since I don't have a copy of the book, I'm curious -- how do you say "tentacle rape" in Japanese?
If you're looking for something that covers topics like these, but don't want to waste your time searching the Internet for answers, this book is for you.
You mean he's got a list of currently operating ROM sites? Bitchin!
SYS 64738
Anyone who would take time to expound on the definition of hacker clearly does not deserve any attention as a reviewer and is clearly an insecure dork.
Someone you trust is one of us.
" but don't want to waste your time searching the Internet for answers,"
Yes, when I play video games the last thing that I want to do is waste time.
WTB [Gaming Hacks] for 25s
Those poor bastards, they have us surrounded. Now we can fire at them in all directions!
Also, why not just link right to the BN.com page for the book? Gee, I wonder who is going to get referrer hit credits for the people who buy the book thru the bfast.com link!
I've never thought of hackers as overweight, whenever I think stereotypical "hacker" I think a skinny geek who's slightly stained white t-shirt hangs off his bony frame.
Anybody else feel the same way about that?
-Jesse
Nothing says "unprofessional job" like wrinkles in your duct tape.
It seems like it's more a general/historical overview than much of a guide. But that's what you get with covering such a wide spectrum, I suppose. And yes.. I fondly remember my Atari 2600 gane console :-)
see a Text Widget
What does this have to do with hacking at all? An introduction to playing MMORPG's has no place in this at all. And the fact that the reviewer says nothing about it probably reveals some of the bias he brought into his review.
Forget the whales - save the babies.
"Playing Well With Others"
No doubt, anyone playing Warcraft3 will no doubt know some kiddies need this one. This tends to be the average chat while waiting for a game to fill up.
While waiting for all slots to fill.
"Go fag"
"g"
"g"
"g"
"g"
"g"
"JUST FUCKING GO!"
Then after the kid messes up the game and blames the team.
"You suck asshole!" -- if not in all caps, be amazed.
So, that recaps the first 2 minutes of warcraft3, waiting for a game to fill.
To sound like a respectable pundit one must always include a blurb about the differences between hackers and crackers. As for the review and the book they are omens just like those first html, A+ and MCSE books. Game development is becoming sufficiently saturated as to require the sale of skills in other venues like this one.
I for one have left the computer science field for computer architecture.
If your girlfriend gives you this as present, it probably means "goodbye"
If you're looking for something that covers topics like these, but don't want to waste your time searching the Internet for answers, this book is for you.
I'm NOT looking for something that covers topics like these, but I DO want to waste my time searching the Internet for porn, so is this book for me?
I can just hear the "Admin will ban you!" LEAVE hax0r!" Ahh, I'll be here all week.
But you have to maximize your gaming time! You wouldn't want to waste time with boring websites like Slashdot.
I'm suprised to see this review now, since I've had the book for several months. I guess I assumed it had already been reviewed.
It really is a great book, but the reviewer only gave my favorite parts a passing glance. Chapter 7 has 15 hacks collectively titled "Playing you own games." These center around 3 main ideas: Making a vehicle for UT2004, writing a text game, and working with Pygame, the python "games" library.
Now, my wimpy hardware won't handle UT2004 (I shouldn't really even be talking about it on it) but I got several weeks of fun out the other two. I wrote a little text game for my wife in which she had to do all the chores before she could watch TV and then began a little Python game.
Admittedly, these two sections aren't entirely accurate (I seem to recall the code in them doesn't work in some places), but they introduced me to the concepts and I was able to go from there.
Overall, I highly recommend this book to someone who enjoys computer and console games but longs for just a little bit more creativity. Well worth the $20.
The very talented Adam Cadre and Andrew Plotkin have a small hack on making infocom games. It's one of the most precise introductions to a programming language I've ever seen.
when Push Comes to Shove
This is probably off topic, but I've been waiting for a while to ask this question, and this topic is close enough. Can someone explain why pressing suspend modem is so destructive to online games, and why its so hard to fix? I suspect its because most games use UDP, but I have yet to find a definitive answer.
Top 10 Reasons To Procrastinate
10.
whaaaaaaaaaa anti-racist biggot!
Sample chapters are available from this book's webpage on O'Reilly's website -- you can even read about my hacking on the sega dreamcast VMU in chapter 52 or from my (outdated) website.
HIV Crosses Species Barrier... into Muppets
"the real and original meaning is a person that likes to tinker around with technology and change things (not in a maliciously) to get them to work better or differently."
Yeah! and only GOOD people with goog moral sense will read that book!
1) Choose current cool thing to do 2) Append word "Hacks" 3) PROFIT!
One man's Funny is another man's Offtopic.
Isn't searching the Internet faster than reading a book?
Sindri Traustason.
Then where's the chapter on "Making Macaroni and Cheese". Because, being a "hacker" means you like to "tinker". You could argue that "tinker" would include playing with tinker toys. Playing with tinker toys, obviously means you have children. Having children, would imply you are a father. Being a father occasionally entails having to cook meals for your kids.
Forget the whales - save the babies.
Move along please.
up,up,down,down,left,right,left,right,b,a,start!
15 yrs later and I can still remember giving my Contra players 30 lives. Good times.
I can overclock my consoles? Sweet! Just what I always wanted, Halo 2 to run even faster so that I have even less chance of getting that fiddly reticle thing to stay on some online foe with seemingly superhuman speed.
Wish it contained a "Talent Hack" chapter to teach me how to do well at online gaming. Then I could go out and win big bucks for being able to shoot at random strangers in HL2 without curling up into a ball and crying under my desk when I'm still in with a chance at 432-0.
Big buck$!
My Mind Is Rewired. Is Yours?
The trick with the SNES version, though was L and R were the buttons, not the direction keys. If you used the direction keys your ship blew up ;)
You better watch out, there may be dogs about . .
I haven't RTFB but if this review is any indication, the author skips the more interesting MMORPG hacks out there. Really it sounds like this guy doesn't know his ass from a hole in the ground.
Example: in many MMORPG games to date, there exist tools which pilfer the stream of data flowing to your computer and can tell you things you shouldn't know. For example in DAOC, a program existed which gave you a radar-like view of the world around you extending out to twice the distance of the game's normal cutoff distance for viewing players.
Every single person in game within a distance of about 500 feet of you was known to your computer, but your client only shows you on screen people no more than 250 feet away.
Let me tell you that in PVP, having a double-the normal range of detecting enemy players was "great". I could maneuver an entire group of allies past defenses by keeping outside of enemy view and then ambush them from behind. Further I'd know exactly when to retreat as the reinforcements arrived.
That was a true MMORPG hack in every sense of the word (it was written for Linux, ran in X11 and sniffed the packet stream). There was even a back-n-forth encryption war in which Mythic kept changing the encryption protocol, and the author would then recrack it within days.
The same utility existed in EQ, I'm sure it exists in UO, and in Asheron's Call there are dozens of great utility programs written that let you detect anyone within about a mile, and apply a set of filters to them, alerting you if they are enemies, what their level is, giving you the ability to target them.
For a book to talk about game hacks and MMORPG's and not devote several chapters to these tools... well it's clear that the author doesn't really know his own craft and is trying to make a fast buck on a good concept.
Is there a CD enclosed with NoCD hacks? Now that would make a book of this sort worth while. I've a ton of games I don't play anymore, because I've got to find and insert the CD.
I gave up Riven half way through because I was constantly having to remove and insert 5 different CD's.
22.50 at bn, or 9.98 at amazon, your choice.
Up,Up,Down,Down, Right,Right,Left,Left, A,B,A,B.
Start.
Or see Chapter 12 of this book.
Yeah, this whole internet thing is just a fad...
...the hacks are listed by number with thermometer icons next to them (see picture above.)
I really couldn't find the picture. Or is this review recycled from somewhere else?
Looks like I have something to get my friend for his birthday after all.
Put more vids up of the IGDA conferences! Two years ago you had a whole number of entire lectures up (the top ten or so). Last year you had some blogger type cliffnotes.
-- Waht? Tehr's a preveiw buottn?
Because they don't want to be responsible for deleting comments, you buttfucking idiot. For example, I just called you a buttfucking idiot, which most likely displeases you. You would therefore send an email to Cowboy Neal or whoever complaining about my post, and claiming that calling people buttfucking idiots is inappropriate. They Cowboy Neal has to get off his ass and find the comment and delete it, and while he's doing that 8 other people send in random complaints. And trolls send in illegitimate complaints, morons complain about valid posts they disagree with, etc. Now the editors are wasting all their time moderating our crap, and if god forbid they slip up and let one post by the esteemed gentleman you're replying to get by without deletion, people will sue them for millions of dollars, and take away Cowboy Neal's cheeto money. We don't want that, now do we? So that's why you're a buttfucking idiot, and I can call you that with impunity, especially because you didn't figure all that out on your own. Just remember-if it's not gratuitously malicious, it's not a good slashdot post.
this was pretty funny because I wasn't exactly sure what you were trying to say.
Isn't reading books for people who don't play video games?
All the torrents you could want.
I've seen posts on two gaming forums I read where the posters complained that this book stole content from their websites without ever contacting them.
The news media constantly sullies the word "hacker" by portraying a young, white male living in his parents' basement, socially inept and overweight. ... can't tell the difference between a /.er and a hacker.
God Bless America.