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Nintendo Revolution Details Emerge

Pyrohazard writes "Nintendo has posted some details on the Revolution to their official site, finally giving us some insight into what the console will be like. From the site: 'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet! It will also be able to stand up, similar to the PS2, and the Xbox 360. It will be backwards compatible, and it will also play '12cm optical disks in the same self-loading media drive'. It also states that it will have a very quick start-up time, and be very quiet. It finishes by stating 'Get ready for the Nintendo Revolution in 2006!'" C|Net has an article up arguing that Nintendo is making an error in missing the 2005 Holiday season.

95 of 581 comments (clear)

  1. Very Quiet by Anonymous Coward · · Score: 5, Funny

    It also states that it will have a very quick start-up time, and be very quiet.

    Aiming to capture the market for game-playing wabbit hunters.

    1. Re:Very Quiet by EpsCylonB · · Score: 3, Insightful

      Quiet and quick startup time? Wow, that sounds like nearly every other game console in history.

      Apart from my plastation 2.

    2. Re:Very Quiet by drinkypoo · · Score: 3, Interesting

      Or my Dreamcast... and frankly the start-up time of the 'cube is not all that it could be.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    3. Re:Very Quiet by squidsoup · · Score: 5, Insightful

      Access times on the gamecube are imperceivable.. you really never have to wait for a loading screen, unlike the ps2. That was Nintendo's primary motivation for designing small discs.

    4. Re:Very Quiet by rpdillon · · Score: 3, Insightful
      Err, what? The XBox360 is only sporting a 20GB drive, and last I recall, devices much smaller than Nintendo's have drives that are anywhere from 20GB-80GB.

      In a word: I wouldn't worry about it.

    5. Re:Very Quiet by NanoGator · · Score: 2, Insightful

      "Apart from my plastation 2."

      Have you ever timed how long it takes to start up your PS2 and get to a playable state in San Andreas?

      --
      "Derp de derp."
    6. Re:Very Quiet by EnderWiggnz · · Score: 2, Interesting

      meh... gta:sa is at the EOL of a platform. you expect them to stretch resources, and one of hte tradeoffs is long load time.

      however, i *love* that gta:sa has no loading whilst driving. frickin sweet.

      --
      ... hi bingo ...
    7. Re:Very Quiet by SuperPunch · · Score: 2, Insightful

      You never played the dreamcast did you?

  2. For your viewing pleasure by Anonymous Coward · · Score: 2, Informative
  3. Are they making an error ? by EpsCylonB · · Score: 4, Insightful

    I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

    Are they making an error ?, possibly but depsite selling less consoles than sony and about the same as MS, the gamecube was supposedly very profitable. THe margins were supposedly higher and nintendo reckoned that the gamecube was never sold at a loss despite its low price.

    In short Nintendo don't neccesarily have to shift more consoles than Sony and MS to stay in the console game.

    1. Re:Are they making an error ? by Luigi30 · · Score: 5, Insightful

      DVD players are a liability, because it's easier to play warezed games on a DVD-based console than one with a custom drive.

      --
      503 Sig Unavailable

      The Signature could not be accessed. Please try again later or contact the administrator
    2. Re:Are they making an error ? by EpsCylonB · · Score: 2, Insightful

      Actually I misread TFA, 12cm is the same size as DVD's isn't ?, we don't know at the moment whether it will be able to play them.

      On the one hand it seems silly not to include it, on the other you have sony pushing bluray, DVD might not be much of a feature in 2 or 3 years time.

    3. Re:Are they making an error ? by zeroduck · · Score: 5, Interesting

      I don't think that the addition of a DVD player would add much. When the PS2 was released, not everyone had a DVD player. Now, almost everyone has a DVD player, and if they don't, they're extremely affordable.

    4. Re:Are they making an error ? by FLAGGR · · Score: 4, Interesting

      I guess the big N are counting on this console once again appealing to hardcore gameplayers, especially since you can't watch DVDs on this.

      Uh, EVERYONE has a dvd player now, who cares. Nobody bought an xbox for watching DVD's (not to mention the required 50$ remote) I don't know a single non-gamer (the majority of my friends) who watches dvd's on their xbox or ps2.

      Not to mention, adding this drives up the price and drives up the complexity, which drives down the quality (I'm not saying the DVD funtionality is what causes xbox and ps2 drives to break so often, but complexity always makes things less stable)

    5. Re:Are they making an error ? by Mishra2002 · · Score: 5, Insightful

      That's the dumbest thing I've ever heard. Games for adults means more than just OMG BOOBz and BLOOD. Nintendo is popular because they make good games. I don't give a damn if Zelda was cel shaded or not it's a good game, so were the metroid games, and f-zero and a whole boat load of other games for the console. I can't believe 4 years Later and people are still saying stupid shit like lame cube. Grow up, good games are available on all the consoles

    6. Re:Are they making an error ? by jizmonkey · · Score: 2, Informative
      nintendo reckoned that the gamecube was never sold at a loss despite its low price.

      I'd love to see a quote on that. There was an interview on IGN with one of the Nintendo VPs who said they were losing a few dollars a unit after the price drop to $99. This was, by the way, according to IGN, the only time Nintendo ever lost money on console hardware.

      --
      With great power comes great fan noise.
    7. Re:Are they making an error ? by DigiShaman · · Score: 2, Insightful

      DVD drive hardware can be bought off the shelf...cheaply. But, designing a disk drive from the ground up is going to cost the consumer a lot more.

      What Nintendo should have done is stuck with DVD hardware with a slight modification. Just spin the disk backwards when playing games. It's kinda hard to pirate games when the spiral of the disk is inverted. But at least the drive could play back DVDs too.

      --
      Life is not for the lazy.
    8. Re:Are they making an error ? by FLAGGR · · Score: 4, Insightful

      Then why did the drives on PS2's suck so much? Those damn crappy stabalizers broke, the lasers fucked, the whole shebang. The Xbox has also had a fairly bad reputation with its drive. The Gamecube, with its custom drive? Works perfectly. I guess Nintendo should've bought an off the shelf dvd drive to use in the gamecube, right?

    9. Re:Are they making an error ? by Queer+Boy · · Score: 4, Insightful
      they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth

      So, lemme get this right, serious console gamers are going to spend their money to recreate a PC gaming environment?

      Como say what?

      Last time I checked, I bought my Gamecube for the games that were never ever going to be on a PC let alone another console. Animal Crossing and Wind Waker in and of themselves were worth the price of admission.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    10. Re:Are they making an error ? by CrazyTalk · · Score: 2, Insightful

      ummm for the record - I know people who bought a PS2 when they first came out for watching DVDs - DVD players werent that common (or cheap) yet, and it was an easy way to kill two birds with one $300 device.

    11. Re:Are they making an error ? by Siniset · · Score: 4, Insightful

      Hey, i can safely say i'm a nintendo fanboy, but even i know they've got their work cut out for them this time around. After 64 and Gamecube, nintendo's gotten a image of being for kids, and i don't just mean with adults, but with kids too. I teach 3rd grade, and the kids want XBOX and playstation more, because they can play games that are "mature" like grand theft auto and the like. I respect what nintendo is trying to do with their products, but they need to figure out a way to lure in the type of player who likes RPG's or games like God of War, for example.

    12. Re:Are they making an error ? by Anonymous Coward · · Score: 2, Insightful

      It's going to take a while, but even if Blu Ray movies went on sale tomorrow, not many people are going to replace the DVDs they already have. After all, it's the same physical size, DVD quality is 'good enough' for a lot of people, and there's no increase in convenience like there was going from VHS to DVD or cassette/vinyl to CD.

      Going back to your original point, having a device that connects to a TV, reads 12cm discs, but does not play DVD/CD would be absurd. I'd be very surprised if Nintendo didn't include that capability on the Revolution.

    13. Re:Are they making an error ? by Durinthal · · Score: 5, Insightful

      > Consoles may or may not appeal to hardcore gamers, but Nintendo certainly doesn't.
      Okay, now define "hardcore gamers" for us as well.

      > The majority of their videogames are single player
      Super Smash Bros., Mario Party, Mario Kart, Mario (insert sport here), Donkey Konga, F-Zero, etc. all disprove that.

      > Flashy disney/fisher-price style games with playability but no real content.
      Real content like.. what, Halo 2?

      > they're going to spend it on a console where they can play games like Doom3, CounterStrike, Halo2, Neverwinter Nights and so forth.
      A PC, then? Because only one of those came out on a console first.

      > a console that basically just plays a bunch of mario spinoffs and tetris.
      You seem to forget Resident Evil, Metroid, Rogue Squadron, and Zelda, among others

      > people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.
      So a million parents worldwide have bought RE4 for their kids?

      > having more than just Killer7 as a non-children's game
      Once again: Resident Evil, Eternal Darkness. Even the Metroid GC games aren't for children.

    14. Re:Are they making an error ? by PhoenixFlare · · Score: 4, Insightful

      The majority of their videogames are single player (or at least not networked) children's games. Flashy disney/fisher-price style games with playability but no real content.

      They're not going to spend that kind of cash on a console that basically just plays a bunch of mario spinoffs and tetris.

      Which Nintendo games have you actually played personally for more than 5 minutes? Apparently not very many, since you seem to have no clue whatsoever about what's available.

      But if a gamer adult wants to invest money in a console, they're going to spend it on a console where they can play games like Doom3

      PC port.

      CounterStrike

      Another PC port, and of a practically ancient game at that.

      Halo2

      If you don't mind it being a sequel and a game that started life as a PC/Mac game.

      Neverwinter Nights

      Maybe i've missed something, but this isn't even available on any consoles, only the PC.

      How amazingly original these other consoles ( or in your case, the XBox ) are! Surely nothing Nintendo produces could ever come close!

      Their sales are pushed not by quality games and interesting products, but by the fact that people who buy a gamecube are usually buying them for a child and the adult doing it thinks "videogame" and "nintendo" are synonymous and don't know better.

      Once again this comic is ever so appropriate. And for the record, I'm 25 and own both a PS2 and a Cube.

    15. Re:Are they making an error ? by xenoandroid · · Score: 3, Interesting

      I'd say that's more a problem with how we raise kids. Come on, do you really think kids should have the mentality that:
      1) They need to grow up as fast as possible and
      2) That being mature means you get to kill shit with blood and gore?

      Between me and my roommate we have all three major consoles and the system we use the least is the xbox. In fact he's not even planning on bringing that thing back next year, he's spent more time playing my gamecube than his own xbox and we are in the age group that kids are seemingly obsessed with becoming.

      I knew the moment the xbox came out with it's potato-feeling controller, central unit that couldn't sit flat in some store's display cases, and collection of like two interesting platform specific games (neither of which interest me in particular) that I would never buy one.

    16. Re:Are they making an error ? by Txiasaeia · · Score: 3, Interesting
      Speaking from somebody who's had to buy three "extremely affordable" DVD players in as many years (I apparently have terrible luck, even tho I buy first tier players), Revolution with DVD capability is extremely attractive to me. Extremely. As in, buying one from Best Buy and buying an extended warranty on it.

      Right now, I've got a DVD player and a Gamecube. I've also got a receiver to amplify sound b/c the sound on my TV absolutely sucks (but that's another story). I've got to use a KVM switch (dunno what they're called to switch between DVD and gamecube, but you get the idea) to manually switch between the two systems when I want to go from one to the other.

      Also, when my current DVD player breaks down, I can pay a bit (???) more and get a Revolution. In other words, I'm saving about $100 off the purchase price. There is absolutely no downside that I can see, especially since mini-DVDs can currently be used in conjunction with a mod chip to play burned Gamecube games right now anyway (so risk of piracy is the same).

      --
      Condemnant quod non intellegunt.
    17. Re:Are they making an error ? by discordja · · Score: 2, Interesting

      What does it matter if it's MS's first console rollout? You do realize that GameCube was Nintendo's first optical disc platform, right? They had as much history with optical drives/discs and Xbox and they seemed to have created of the 3, by far the most stable and reliable hardware.

      --
      I stole this .sig
    18. Re:Are they making an error ? by IntergalacticWalrus · · Score: 2, Insightful

      Maybe you have too many TVs. Maybe you and your family should try going out some more, or read a book or something.

    19. Re:Are they making an error ? by Trejkaz · · Score: 2, Insightful

      But doesn't that make the DVD player an asset? If you'll remember correctly, the PlayStation gained its massive popularity due to the ease of pirating games for the console. The Xbox came out, and it made it even easier (say hello to copying onto the hard disk), and then that became popular.

      Meanwhile Nintendo's copy protection effectively never got cracked, and look where the GameCube ended up... nobody cared about it except the people who could see the games for what they were.

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    20. Re:Are they making an error ? by FiloEleven · · Score: 2, Interesting

      Well, if your goal is feeling like you're on the winning side of a pissing contest between Nintendo, Sony, and Microsoft, then certainly the added popularity garnered by tossing in a DVD player is a huge asset.

      On the other hand, if your goal in buying a Nintendo system is to play it and enjoy it for the toy that it is, then a DVD player only makes your toy more expensive.

      Nintendo's not overly concerned with being number one - they want to make good games, and they're turning enough of a profit to allow them to continue to focus on innovation and gameplay - something that gamers should appreciate, whether you enjoy their stuff or not.

  4. Missing holiday season that bad? by Dark+Paladin · · Score: 3, Insightful

    I'd argue that Nintendo might be better served waiting until *after* the Christmas season. There's been several "OMG I must have!" Christmas toys that nobody can find, everybody's going onto Ebay and bidding hundreds of dollars for.

    Then there's the games/items that come out in say, January, and do well. This strategy has served Blizzard very well with their "ship when its done". In some ways, Summer is actually a better launch date (kids getting out of school) and using that as a steady segway into greater sales.

    Of course, this is just my opinion - I could be wrong.

    1. Re:Missing holiday season that bad? by learn+fast · · Score: 5, Interesting

      I'd argue that Nintendo might be better served waiting until *after* the Christmas season. There's been several "OMG I must have!" Christmas toys that nobody can find, everybody's going onto Ebay and bidding hundreds of dollars for.

      You see, not being able to get it makes people want it more. It's fairly standard marketing practice to actually artificially make your product more scarce, because it makes people want it more.

      Many of those fad Christmas gifts were hard to find... because it was all planned that way by the people making them. Intentionally making shipments erratic, etc. There's no reason why they couldn't flood the market with the product... but then nobody would want it as badly. Of course once the Christmas season they give up on the charade and just ship them normally.

      Remember when Gmail was "invite-only" and everyone that you know couldn't get an invite fast enough? Again, articially-induced scarcity.

      Nintendo is losing big by missing Christmas, a time when demand is typically quintupled. They would miss it only if they had no other choice.

  5. Re:A revolution too late I'd say by FLAGGR · · Score: 4, Insightful

    Water cooling doesn't mean the xbox360 is faster. It could be designed crappy, with bad airflow. Hell, if the revolution is that small, it wouldnt need water cooling. Also, the water cooling could've been added to make the xb360 sound that much powerfull, a marketing ploy, which if true, you've fallen for.

  6. Fan-made Video (must see) by Xeo+024 · · Score: 4, Interesting

    Check out this fan made video. It's really well done.

    mirror 1
    mirror 2

    Article about video

    1. Re:Fan-made Video (must see) by Lord+Graga · · Score: 2

      6 minutes of nothing.

    2. Re:Fan-made Video (must see) by ChTh · · Score: 2, Insightful

      So if I want to run Samus around for an hour or two, I'll have to run/walk around a large empty floor space myself. The Japanese doesn't have the space, the Americans doesn't have the physical shape to endure hours of walking, running, waveing arms around... Bad market choice.

  7. So far so good by FidelCatsro · · Score: 4, Interesting

    I do agree with the cnet artical that nintendo are going to miss a major sale period here if it is not out till 2006 but they may as of yet pull it forward .

    Looks like they are taking a leaf out of the mac minis book with the form factor ,Which is a very good thing as we don't need another loud large monster console.
    Its wonderfull they have confrimed backwards compatability which will be very important in giving them a good start with a cataloug of games though they may be missing out here if they don't include some form of DVD playback.
    I have argued a few times that its not the features that sell a console but the games , but all things being equal otherwise the features can make or break the sale.

    I am awaiting news of the conectivity with the DS , this is pure idle speculation .Though let me put my pundit hat on , besides the normal conectivity ala the GBA and the gamecube i suspect the reveloution may have the ability to download the data from the cards and allow you to play GBA or DS games on the big screen using the DS as a wireless controler (with the touch pad screen perhaps still working as normal ) and perhaps multi player DS games can be played with Reveloution controlers for some titles which dont have a touch screen (unless nintendo take a leaf out of the dreamcasts book and include a screen on the controler , albeit with touch pad functionality.
    That is pure idle speculation though ;) so dont cite me on it.

    --
    The only things certain in war are Propaganda and Death. You can never be sure which is which though
    1. Re:So far so good by nick_davison · · Score: 2, Interesting

      I have argued a few times that its not the features that sell a console but the games , but all things being equal otherwise the features can make or break the sale.

      The Gameboy came out when Nintendo had its old seal of approval, ensuring that a lot of truly classic games were released for it.

      While Nintendo still only had the GBA, Sega released the Gamegear. Atari released the Lynx - both vastly more technically able systems. Where are they now?

      Even after their demise, when Nintendo released the Gameboy color, it was still less technically able than either of them.

      Then, finally, Nintendo released the GBA. Consolewise it was roughly comparable to the deeply out of date Super Nintendo. Still, it sold massively.

      Now Nintendo's released the DS (roughly comparable to an N64 with some cute gimmicks) while Sony has released a handheld PS2 in the form of the PSP. And still Nintendo don't seem to be too worried.

      While arguments can be made about Nintendo's path through the actual console wars, they've had a lot of experience with handhelds that's no doubt taught them some very soid lessons.

      It suggests that you don't have to win the immediate numbers market. You can let the others blow hundreds of millions in advertising budgets and take a massive loss *cough*microsoft*cough* on every console initially sold. If you can define your market (pure, fun, consistenly good games with an emphasis on children-friendly) and be profitable within it (because parents keep on buying their kids your nice safe system, year after year, whether it's technically the most advanced or not) then you're doing pretty well.

      It's kind of like comparing the sales figures of an ambulance manufacturer against Ford's for the Explorer line. Sure, both have wheels, chassis, boxy metal bits, etc. and most of their drivers are convinced they have the power of life and death over everyone around them. At the end of the day though, that ambulance manufacturer isn't trying to get the best selling SUV in North America. It's making great profits selling smaller numbers of a very specific niche vehicle that it considers hugely important. While the bragging rights might be nice, it is pretty happy where it is.

  8. Actually, I think it's pretty bright... by aendeuryu · · Score: 5, Interesting

    I think it could be a smart move. Think of it. The XBox and the PS3 will be going all out to steal each others' thunder, and the consumer market for consoles will be split. If Nintendo can handle staying out of the spotlight for a little while, and then show up the next year with a console superior to the other two and good lineup of games, all the attention will be focused on them. As it is, you could argue it's too early for a second XBox and a third Playstation. Nintendo's timing could be perfect.

  9. Backwards compatability - this will help by PenguinOpus · · Score: 4, Interesting

    It's interesting that all 3 console manufacturers chose IBM PPC processors this time around. It means that game developers programming in assembly language will only have to learn one. Too bad there aren't many left who do. (A fact of life when the bottlenecks move to memory/art/game-logic).

    Because the GameCube used PPC, it looks like Nintendo will be the only one with an (relatively) easy backwards compatability story. The PS2 could perhaps be emulated since it was only a 300Mhz MIPS processor, but I pity the person that has to write the emulator for the pipelining stages on the VUs. Microsoft has not said whether they'll be backwards compatible, but I predict the answer is no.

    1. Re:Backwards compatability - this will help by damieng · · Score: 2, Insightful

      Why do you predict the answer is no for backwards compatibility with the X-Box 1?

      Microsoft own a little piece of software called Virtual PC for Macintosh that lets x86 code run on the Power PC chip.

      Sure it's a little sluggish on G4 systems but the triple core 3.2GHz PowerPC they announced should surely be able to reach 700MHz Celeron speeds.

      The only real issue is emulating the Nvidia video extensions either in s/w or on the ATI card. Nvidia already seem miffed over loosing the XBox 2 deal so they may not be co-operative with details or patents...

      --
      [)amien
    2. Re:Backwards compatability - this will help by wyldeone · · Score: 2, Funny

      The PS3 does not use PPC. It uses the cell architecture, and while IBM was part of the STI that created the Cell (which also includes Sony and Toshiba, as the 'S' and the 'T'), which in no way is the power pc archetecture.

      --
      In the beginning the universe was created. This made a lot of people very angry and is widely considered as a bad move.
    3. Re:Backwards compatability - this will help by drinkypoo · · Score: 3, Informative

      The PS3 does not use PPC. It uses the cell architecture, and while IBM was part of the STI that created the Cell (which also includes Sony and Toshiba, as the 'S' and the 'T'), which in no way is the power pc archetecture.

      ...except the cells have a PPC core to handle basic processing and the feeding of instructions out to the cell cores, which handle your vector operations and floating point mathematics. This is a "new" PowerPC core which is "a two issue, in-order, 64 bit processor that supports 2 way SMT". It allegedly has a somewhat longer pipeline than other PPC processors (to allow higher clock rates) so it can be expected to perform somewhat more poorly clock-for-clock than the G5.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  10. Whats the Revolution? by Bradee-oh! · · Score: 3, Interesting

    Didn't Nintendo's president say in a press conference just a few months ago that the Revolution will actually have some feature that is "Revolutionary" that no one has seen before and will change console gaming forever? I remember a slashdot article about it but I cannot find a link to the specific "story" I'm thinking about.
    Perhaps something about the controller?
    Or perhaps some obscure feature that we'll hafta wait longer to see?

    I was hoping to see something about that in this article but I guess I will hafta wait longer... If anyone has a link to what I think I'm talking about, I'd appreciate it. :)

    --
    "This is Zombo Com, and welcome to you who have come to Zombo Com" - www.zombo.com
    1. Re:Whats the Revolution? by Man+In+Black · · Score: 5, Informative

      Back when the N64 was in development, Nintendo kept saying that the controller was something amazing and revolutionary, and kept it really hush-hush until they decided to unveil. They're pretty tight-lipped about stuff like this, so don't expect to see anything until Nintendo actually WANTS you to see it.

      On the plus side though, the N64 controllers were revolutionary in a number of ways... it was the first major console to use analog sticks (Well, since the Atari 5200 I guess), it had slots on the back for memory cards and rumble packs (an idea later adopted by Sega and Microsoft), the odd three-staved design allowed it to be held in a number of different configurations (an idea which never really caught on), the C-buttons sort of led to the Gamecube's C-stick, and the system did four-player out of the box (although I suppose this is more a feature of the system rather than the controllers). I know a lot of people didn't like the N64 controllers, but they did have a good amount of influence after all.

      --
      -"One machine can do the work of fifty ordinary men. No machine can do the work of one extraordinary man." -EH
  11. Re:A revolution too late I'd say by Anonymous Coward · · Score: 5, Interesting
    It's not watercooled, it's a heatpipe.

    "(Update 05/13/05) I have had a couple of readers that commented on Microsoft stating that the Xbox 360 was "water cooled." While this might be technically true, it carries a very heavy marketing spin in order to glom onto an enthusiast technology. To be succinct, the Xbox 360 is not water cooled in the way we, meaning just about every computer hardware enthusiast on the planet, tend to think of water cooling. The Xbox 360 motherboard we were shown did have a CPU heatsink in place that utilized a heatpipe. Yes, a heatpipe does have liquid in it and some H2O as well, but is usually primarily ammonia. In a heatpipe, the liquid at the "hot" end vaporizes, and is moved to the "cold" end of the heatpipe by a pressure differential and convection. Once the heat is transferred to the fins in the cold end, the substance condenses and the process repeats. The CPU cooler we saw on the Xbox 360 processor looked very much like this CPU cooler seen at Plycon except the Xbox 360 cooler was taller than wider and only utilized one copper heatpipe tube."

    Link -> http://www.hardocp.com/articleprint.html?article_i d=768

  12. Re:A revolution too late I'd say by Dienyddio · · Score: 4, Insightful

    Given the size of this beast it may well be that there is practically no air gap inside the box. This would enable Nintendo to use the whole surface area of the box as a heatsink.
    If this is designed correctly you could make convection currents work for you and turn the whole room into your air space.
    Aside from that it does sound like the big N is going for user experience inplace of raw power. Lets assume that it is a small cute box that will provide maybe twice the performance of the current GameCube (unlike the order of magnitude promised by the xbox 360 and PS3), can be sold at rock bottom prices, say $150, on launch day and acts as a centeral hub for mad multiplayer DS parties.

    I'd say thats a winner.

  13. No MTV Special by rollingrock · · Score: 5, Funny

    There's not going to be an MTV special since The Revolution won't be televised. (rimshot)

  14. I'm praying... by Nimrangul · · Score: 4, Interesting
    I'm hoping that this thing doesn't end up like the VirtualBoy - Nintendo has said it's trying a lot of new things with this console in snippets around the Internet, they may go too far with the strange "features".

    It is good to maintain backward compatibility, Nintendo will have an easier time getting people that own a GameCube to buy their new console - just as Sony had an easier time getting people who owned the Playstation to buy the Playstation 2. This will give them an easier time with launching this new system.

    Not only that, but as the new console generation pops up starting this Christmas, people will take into account which system has the most enjoyable games - if Xbox 360 doesn't have a solid number of good games at release time and isn't able to play Xbox games, they may find people holding back to get a Playstation 3s or Revolutions because of the already present game catalog.

    I'm rooting for Nintendo, they've had some extremely fun games on the GameCube with a massively higher ratio of good games to bad when put alongside the Xbox or Playstation 2. The Mario sports games have all been excellent and enjoyable, rather than a pretty simulation of the sport like the EA and Sega sports titles carried by the competition.

    --
    I'm sick of following my dreams - I'm just going to ask them where they're going and hook up with them later.
  15. I'm glad at least one of the companies "get it" by rokzy · · Score: 4, Insightful

    if I wanted a big, loud games machine I'd use a PC.

  16. Elmer Fudd says... by game+kid · · Score: 2, Funny

    he he he he he he h--(stabbed in stomach by an annoyed Link's sword)-- GAAAHHHH!!!

    (four-note song plays) You received the double-barreled rifle! Now you can blast rabbits and Hyrule soldiers through their ears.

    --
    You can hold down the "B" button for continuous firing.
  17. None of the new consoles will make 2005 by Andy_R · · Score: 2, Interesting

    If any of the big 3 does actually get into the shops this year, it will be a miracle, but even if they do rush some samples out the door in order to win the marketing race, they certainly won't have the volume to fulfill the Christmas season demand in all territories, let alone a decent games line-up.

    All the new machines will arrive in British shops mid 2006, at high prices, and a round of price cuts will happen in the lead-up to Christmas, when games start appearing in volume.

    2005's Christmas console race is already decided. The PSP will be in the shops with a lot of games. Any next-gen machine won't have the manufacturing volume or the games line-up to compete.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
  18. Out of step... by Anonymous Coward · · Score: 5, Insightful

    It's too soon for a new console. The games run fine on the old ones. If it's able to offer some mindblowing new content along with the intro, Nintendo is smart to wait for the 'compelling need' to drive it's sales through the roof.

    There's also the aesthetic angle. Cultural preferences are rapidly moving toward Nintendos form factor and will be peaking in 18 months, not 6.

  19. DVD? Honestly, who cares? by artemis67 · · Score: 2, Insightful

    Back when the PS2 was in development, I think DVD players were still $150 and up; so the appeal of having DVD playability was a definite value-add to the game console; it was like subracting $150 off the price of the PS2, because it could serve double duty.

    However, nowadays DVD is so common that CompUSA is selling DVD players for $15.

    So, why would I care about DVD functionality? To save $15 off the game console? Woot.

    Now, if it had something else, like PVR to DVD-R functionality, that would be a value-add worth considering, but basic DVD playing... nah.

  20. Re:dvd drive? by FLAGGR · · Score: 4, Interesting

    You don't have a DVD drive already? Their 40$ you cheap basterd, my dvd player was cheaper than the xbox dvd remote. Everyone has a dvd player, and nobody bought a xbox to play dvd movies. Nobody. I heard japanesse people bought the ps2 as a dvd player because it was cheaper at the time, but it wont be this time. The reason some developers didnt like the cartridge format is because n64 carts were like 8mb, and a cd is 700. Square likes cutscenes, which wouldn't fit on a cart. The Revolution uses 12cm discs, and theyre blu-ray discs if I recall. They will have equal, or near equal (possibly higher?) capacity then the xbox (still uses standard DVD's) and who knows for the PS3. Also, 99.99% of games dont use the full DVD disc anyway, so the gamecubes smaller (2GB?) discs weren't much of an issue. As I said before, the Revolution uses 12cm disks, with a higher capacity. Think before you post.

  21. Why not rely on a console's built-in DVD player by tepples · · Score: 3, Funny

    On the one hand it seems silly not to include it

    If your video game console and your movie player are in the same box, and you want to play a game, then you have to sit on your @$$ and wait until an older sibling finishes watching a 12-hour Meg Ryan marathon. There's a reason why Nintendo has consistently priced the GameCube $50 lower than the PS2 or Xbox.

  22. Real Innovation == focus by gathas · · Score: 5, Insightful

    I wonder if the real "innovation" we are going to see with the Revolution has to do with the business side, namely that this box will be better focused in its purpose than Xbox360 or PS3. Perhaps in addition to being small, it will be significantly cheaper than the other boxes. I think if you look at where alot of game systems go (with the exception of Slashdot users and gadget freaks), they are not hooked up to the main TV in a house but to some secondary TV in a kids playroom, den, etc. Some of the media hub features discussed for these boxes are really overkill and not worth paying for if you just want a really good game system. I'll let my DVR evolve into a media hub and let the game system do what it does best, play games.

  23. The CNet article... by fondue · · Score: 3, Insightful

    ...is pretty clueless. Microsoft are the only console manufacturer rushing to get a machine out this year, as they see it as the only way to steal any market share from Sony. Sony and Nintendo are quite happy to keep pushing the five systems that they have on the market at present, and have no pressing need to rush out new systems to respond to Microsoft's stopgap.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  24. Early launch may not help by doctor_no · · Score: 3, Insightful

    I'm unconvinced that 2005 launch will benefit MS as much as they think. This holiday season will already be mighty competive with PSP and Nintendo DS. Both handhelds will have a good selection of decent games by Nov 2005, and it will be the first holiday season for the PSP. Atop that, Sony will likely sell the PSP without the "Value Pack" option, which may bring down the price of the console to $199. Plus Grand Theft Auto and Grand Turismo (amoung others) will be out by then.

    The Xbox 360 will also have to compete with people's willingness to wait for the PS3 and Nintendo Revolution. This may or may not be a factor depending on what Sony and Nintendo can deliver next week at E3. Remember, an early lauch didn't help Sega much with the Dreamcast (or the Saturn, which they forcefully lauched a few months early in the US to get a headstart on the PS).

    If you also consider that the Xbox's life span was relatively very short compared to other consoles (launch 18 months after the PS2, and lauches ~12 months before the PS3). Many consumers that are not hardcore gamers, esp ones that have bought an XB in the last year or two, may feel perturbed that their recent purchase is already obsolete. To compound that, MS (as well as Sony/Nintendo) have to compete with other hot gadgets like the iPod that weren't around during previous console lauches that may appeal more to their core market(young-male adults) than gaming consoles.

  25. Re:A revolution too late I'd say by Jace+of+Fuse! · · Score: 3, Informative

    Yes, because the absense of water cooling in the Gamecube meant the XBox was faster, too.

    In all actuality, there is every indication to show that the Gamecube is for the most part every bit as powerful as the XBox, with the only real advantage the XBox has over the Gamecube is more memory, and arguably the hard drive (though since it's largely underutilized the fact that it isn't standard in the XBox 360 should speak for itself).

    Anyway, when we start talking PowerPC instead of x86, the whole rules on heat and power as well as size totally change. It's entirely possible that the Revolution and Xbox could be more alike than unalike. Though with Revolution having Gamecube compatibility and the Xbox 360 not having much of anything, the XBox 360 could be more powerful and it would still have an uphill battle.

    A large backlog of games to play can make or break a system. Anyone who doubts this needs to compare PSP and DS sales figures. (For those who haven't been watching, the DS is killing the PSP globally.)

    --

    "Everything you know is wrong. (And stupid.)"

    Moderation Totals: Wrong=2, Stupid=3, Total=5.
  26. Sorta old news by earthbound+kid · · Score: 3, Insightful

    This information has been floating around the gaming sites for a few days now, but oh well. The really interesting stuff about what makes the Revolution a "revolution" has yet to be revealed however.

    There's some interesting, but not ground breaking stuff that has been confirmed, like wireless controllers, DS connectivity, 802.11 internet connection, and free online gameplay, but the really interesting stuff is still just speculation. For what it's worth, my guess is that the "revolution" part of the console will be that the controllers have built in gyros. I've been playing WarioWare: Twisted since it hit the streets in Japan, and let me tell you what anyone who has played that title can tell confirm: twisting is the future. There's a great part of WW:T where you get to play the original Super Mario Brothers game by turning the Game Boy to the side to move forward while the world spins around under your feet. It's how the game was meant to be played!! I suppose the Nintendo critics will call a motion sensor a gimmick, but I really believe it has the ability to put some fire under the industry's feet.

    Of course, there's a lot of other speculation that I'm not too sure about. Broken Saints claims that the Revolution will somehow display real 3-D on your TV screen, I guess using special glasses or something. That sounds unlikely to me. I've also heard that the Revolution will have a DS like touch screen controller or one that is somehow reprogrammable by the game, but I don't want to think about the ergonomics of that all. Pressure sensitive buttons does sound like a good idea, and I wouldn't be surprised at all to hear that.

    One interesting thing about Nintendo versus Microsoft is the different things that people focus on in their announcements. With the Xbox 360, everyone is talking about the 3.whatever GHz PPC chip. With the Revolution, everyone is talking about possible changes to the way games are traditionally played. It just goes to show the Microsoft is still more interested in the technology side of things, and Nintendo is more interested in the "innovation" (or, if you believe the detractors, "gimmickry") side.

  27. What I like about Nintendo... by Illissius · · Score: 4, Insightful

    ...is that they treat games as art, rather than cheap entertainment. There's a huge amount of overlap, to be sure, but the difference in emphasis makes all the difference. It could be argued -- probably correctly -- that the masses want cheap entertainment and not art, but still, if Nintendo could cultivate a sort of elite Apple-esque image, rather than their current childish Disney-esque one, that'd work well for them, I think...

    They've been saying how they realized that the look of the console matters. Hopefully this means they've grasped the larger concept that *image matters*, perhaps as much as everything else put together (they can have the best games out there, but if it's seen as an uncool thing to own, people won't own it*). However, from the rather narrow stuff I've heard from them (only talking about making it look physically better, nothing about the larger picture of *why* it needs to look physically better), I'm sadly doubtful...

    * people suck

    --
    Work is punishment for failing to procrastinate effectively.
  28. Wait a minute.... by PhotoBoy · · Score: 2, Interesting

    So Nintendo is making a big mistake not releasing their console this year, and Sony don't get mentioned even though their console is slated for 2006 too?

    True Sony have made noises about releasing the PS3 this year, but they did exactly the same thing to spoil the Dreamcast's launch. And even though they were about a year after the DC, Sony still had crappy release titles.

  29. You guys are misunderstanding the video by gmezero · · Score: 3, Insightful

    As I mentioned briefly on the N-Scene mailing group... I'll expand more here.

    I really don't think this is video of the "Revolution" system at all, I think this is very likely the special "joystick" that was mentioned briefly a month or so back.

    Watch the video closely, the video clearly presents this system as a 3-D proximity controller. They always show it on the floor in the middle of the room, and that it is sensitive to someone approaching it.

    Also, I don't think this is specifically a Revolution controller either. Notice that it shows in one segment, output supported for TV and some other type of screened device, then in the next segment it shows that it takes input from the GameCube and a "?" device of about the right dimensions of the Revolution concept art that has been floating around.

    Also there have been complaints that I have seen about the Mario art at the end, that it either looks like Luigi, or is bad art. Oddly enough, this is the common design for Mario on most PC and Mac based games. I'm not sure what that means, but there is a precedent for Nintendo to illustrate Mario like that.

    No, this video is very much in line with something Nintendo would generate and potentially show at a press event, and the fact that it appeared on the net last week is either a testament that Nintendo is attempting to execute a buzz kill on it's competitors announcements... or a very serious security breach has happened within Nintendo.

    Personally, what I would like to see is the end of the video, and I'm hoping we get to see it next week.

    1. Re:You guys are misunderstanding the video by SirSlud · · Score: 3, Insightful

      How on earth could you even think it was real?

      Nintendo, and this is coming from somebody with a Game Cube and 15 games, would never release anything like this. See all around the intarweb for the debunks; and none of the major game networks claimed it was anything than a fan based concept deal.

      Plug: Not owning either of the two Metroid Primes or Resident Evil 4 should be considered a crime.

      --
      "Old man yells at systemd"
  30. Great News! Will Nintendo Leapfrog Microsoft? by richman555 · · Score: 4, Interesting

    I think you will find that despite the smaller form factor with the Nintendo Revolution, it will probably still be on par with the PS3 and Xbox 360 given the extra time they will have in producing it. I will be amazed if even the PS3 is as large as the Xbox 360. Additionally, I beleive that the addition of multiple numbers of CPUs, all running at different Mgz clouds the overall power of the system, and makes a systems speed difference very negligable. I think this holiday season is the least of Nintendo's concerns. Nintendo has already stated that they are going after Sony as the top dog in the race. Stepping onto the market later is actually a good move and I think the Xbox 360 is coming to the market way too early. We have seen this happen with the Sega Saturn and the Sega Dreamcast. I also am strangely getting the notion that Microsoft is aiming its targets at Nintendo, and Nintendo is aiming theirs at Sony. And Sony is just content to be at the top. Why not try to challenge Sony? In the end, it is very possible there will be 2 leaders this time around, Sony and Nintendo.

  31. Re:nintendo errs again by oberondarksoul · · Score: 4, Insightful

    Nintendo seem to be doing very well for themselves in the 'pathetic' third place. They're certainly turning a profit on the GameCube, unlike Microsoft for example, and have the best first-party games on any system, bar none.

    There's no need to have a games library as large as, for example, the PS2's - how many of that system's games are really worth buying? There are plenty of simply excellent games available for the GameCube, and so long as Nintendo keep it up, I'll gladly buy their next system.

    --
    And tomorrow the stock exchange will be the human race
  32. are they all goin in circles by jlebrech · · Score: 3, Funny

    Are all these new console companies goin round in circles, one is called 360, the other is revolution, what next?! a console called elipse!

  33. Re:12-hour Meg Ryan marathon by sjf · · Score: 3, Funny

    Can I have your sister's telephone number ?

  34. Re:Is a single option here a selling point? No. by SirSlud · · Score: 2, Interesting

    Between my PS2 and my CG, when I want to play 5 minutes before I go out or whatnot, the PS2 isn't even worth tunring on. The load times for most games are enormous.

    Things should always load in the background .. God of War got it right, but in general, there is WAY too much load time in PS2 games.

    But it seems like years ago that I played the game Metroid Prime, and it was absolutely incredible in terms of pre-emptive loading.

    It still bugs the shit out of me that most games make you prompt 2 or 3 times to write to a flash card .. select, confirm, dismiss dialog. I just want game.

    Sony and MS are still exploring whether the games console is the best way to introduce the executive-wet-dream they like to call 'converage'. One device, for everything you need. One vendor. Total market share across horizontal markets such as TV, movies, music and games. I like the fact that Nintendo doesn't give a god damn what their machines do except let you play fun games non-stop.

    --
    "Old man yells at systemd"
  35. Re:A revolution too late I'd say by Henriok · · Score: 2, Informative

    It's apparently to be based on the same IBN PPC970 processors as the Xbox 360, as well as a custom graphics chip from ATI.
    First.. Xbox 360 is most certainly not based on PowerPC 970
    Second.. There's been absolutely no credible rumors about the specifications of Broadway (Revolution's processor)
    Third.. Of all the Power PC-processors out there, 970 is one of the least suitable for a game console.

    --

    - Henrik

    - when the Shadows descend -
  36. Re:A revolution too late I'd say by Bill+Wong · · Score: 3, Insightful

    There are quite a few mini-itx cases designed this way, where the case acts as a giant heatsink.

    Another unexpected side benefit to this is that, if there's absolutely zero free space inside, and, it has to be exactly zero, there won't be space to put an internal modchip. An external modchip is going to be a pretty big turnoff for some people. Of course, this is more then a little unlikely, but, hey, it's possible, considering the formfactor.

  37. VERY old news by Darthmalt · · Score: 3, Funny

    I've been moving my controller to make mario Jump higher since the NES...


    Oh you mean now it'll actually do some good? Awesome

  38. This is a Confirmed Fake by _KiTA_ · · Score: 3, Interesting

    This video has been making the rounds, it's a confirmed fake made by a college graphic artists, he hid "HIRE ME" and his email address inside the video on a few frames.

  39. Re:A revolution too late I'd say by ameoba · · Score: 2, Insightful

    Word on the street is that their "watercooling" setup is nothing more than a set of heatpipes - an increasingly pedestrian method of cooling in the PC world. I've actually seen mid-range Dell systems with heatpipe coolers & no marketing hype.

    That's the biggest problem with taking console marketing at face value - they tend to blow small technical details out of proportion to make the whole device sound more impressive. A recent example is the current generation of consoles; they were refered to as 128-bit units by marketing when all of them actually ran on 32-bit processors because they had a vector unit or some video-processor with a wide pipe.

    --
    my sig's at the bottom of the page.
  40. Controller setup by Anonymous Coward · · Score: 2, Interesting

    Just heard this from over at the teamxbox forums (ironically)

    "Each player will actually have two controllers, one for each hand. They will each have a joystick or d-pad, a regular shoulder button, and a pressure sensitive trigger, kinda like the gamecube. But he said the real kicker is that they also have laser readers of some sort in the top of the controller, above the triggers that can tell where you are pointing. So for instance if you were playing a FPS, you'd point it up and you'd look up, move it right and you'd look right."

  41. All consoles going IBM PPC? Days of X86 numbered? by aristotle-dude · · Score: 2, Interesting
    With all of these consoles going with PPC are the days of the X86 platform numbered? Don't most people buy PC's for games?

    With these consoles coming out with HD support, fast multi-core CPU's (PPC), I'm wondering if Intel and AMD are worried that they might loose market shared to the consoles especially if they supported web, IM and email through optional keyboards/mice.

    Will Apple receive a 3+ Ghz multicore processor soon from Apple?

    Will this lead to more games being ported to the Mac "first"?

    --
    Jesus was a compassionate social conservative who called individuals to sin no more.
  42. How wide is it? ;) by Total+Cult · · Score: 2, Funny
    'It will be about the thickness of three standard DVD cases and only slightly longer.' This makes it the smallest Nintendo console yet!
    No it doesn't - it could be ten feet wide, for all the original poster knows.
  43. Re:All consoles going IBM PPC? Days of X86 numbere by wvitXpert · · Score: 2, Informative

    The processor's that these consoles are using are not similar to the G5s that Apple uses. They are simplified, and as a desktop processor they would perform terribly. And the games will be written to the console specific specs, not the CPU, so this won't affect Apple's games.

  44. Info at Wikipedia... by still_sick · · Score: 2, Informative
    --
    ...Also, I didn't know Buggalo could fly.
  45. Revolution video on gametrailers by Wescotte · · Score: 2, Interesting

    It says fan mockup but it looks pretty professional.. If this is real the new Nintendo it looks interesting

    http://www.gametrailers.com/player.php?id=5779&typ e=wmv Video

  46. Re:A revolution too late I'd say by jericho4.0 · · Score: 4, Funny
    No, it would apear that you havn't looked at the PS3 stuff at all. If you had, you would know that the PS3 will be powered by the "Cell". The Cell is made of hundereds of Cray supercomputers, shrunk by magic, by a specially bred race of japanese Dwarves. The PS3 will solve many of mankinds more pressing problems in O(n log n)!!!

    --
    "A language that doesn't affect the way you think about programming, is not worth knowing" - Alan Perlis
  47. DVDs? I hope not. by Elyscape · · Score: 3, Insightful

    I'm alarmed by the prospect of the Revolution using DVD discs. Why this fear? I'm afraid that its limited storage space will limit game designers.
    Right now you might be thinking, "Are you insane? DVD-9 discs can store 9 gigs of data! What do you mean, limited?" Well, here's what I mean.
    As most people probably know, both the Xbox and the PS2 use DVD discs. They both support DVD-5 and DVD-9. The support for DVD-9 indicates something; some games are too big to fit on one DVD-5 disc. This can be conclusively proven by looking at some recent games, like Xenosaga Episode II (see the bottom of the page, "Lasting Appeal"), which use multiple discs. At smallest size, these games are unable to fit on a single DVD-5 disc. At largest, they're too big to fit on a single DVD-9.
    That's a lot of data.

    I recently read in an article (probably in Game Informer, though I can't find it at the moment) that many recent games, including Metal Gear Solid 3: Snake Eater, only barely miss filling a DVD-9.
    That this is on the PS2. A current-gen system.
    I think that says something.

    What I'm getting at here is that games are getting bigger and bigger. There's no way around it. As our technology improves and our systems become capable of bigger and better graphics, we must supply more and more data in order to make said graphics.
    If a PS2, whose capabilities are far eclipsed by the next-gen systems, almost requires multiple discs, how will those next-gen systems fit all their data in the same space? Better graphics require more data: bigger textures, more polygons, more custom shaders, etc. So how will it all fit?
    And bear in mind that this isn't even taking into account the data needed for the actual game. A lot of code and other data is needed for the actual game. Furthermore, the Revolution is supposed to be, as Nintendo says, "revolutionary". How much extra code will it take to do cool things with these "revolutionary" features? A lot, I imagine.

    This poses a problem. Where will all that data go? It has to go somewhere. Sure, wonders can be worked with compression, and yes, Nintendo has somehow managed to shove DVD-5 games from other systems into the 1.8 gigs offered by its proprietary format, but there is a limit to how small things can get. Furthermore, too much compression will result in decreased performance, which is a bad thing.

    This is definitely a big problem. Sony got around it by flinging enormous Blu-Ray discs into its next-gen system, aided somewhat by the fact that it partially owns that standard. For Nintendo or Microsoft to use Blu-Ray would require licensing the technology, and you can be sure Sony would charge them up the wazoo for both the drives and the discs.
    That's a problem.

    The way I see it, both Microsoft and Nintendo are in trouble if they use normal DVD drives on their next-gen systems. Nintendo possibly more so, depending on the "revolutionary" aspects of their device, but this doesn't change the fact that they're both rather screwed.
    For Microsoft, it looks like it's already too late; the Xbox 360 specs declare that it has a "12x dual-layer DVD-ROM". There is still some hope left for Nintendo, though, as they've only announced support for "12cm optical disks", which could be nearly anything.

    Here's to hoping that Nintendo chooses something better than DVD-9.

    --
    I own itburns.net. What should I put there?
    1. Re:DVDs? I hope not. by bleaknik · · Score: 2, Informative

      You are very clearly wrong. What have we gotten out of these 9 Gigabytes of space? Prerendered full motion video?

      Boring.

      FMV does not make a game.

      Mario 64 was a whopping 8 Megs (64 Megabits), and Star Fox 64 (with a couple of hours of voice acting) was something like 16 Megs.

      Code, believe it or not, once compiled is very small. Now some of you java or .net programmers may disagree, but anyone who's actually dealt with C++, Assembly, etc. will tell you how big there execs are.

      Now, how does a game like FFX fill a DVD? Ahhh. FMV and Bloated Voice Acting files... The textures are (for the most part) pretty small. Light shading, polygons, light mapping, etc. is all done using mathematically formulae.

      Now Star Fox 64... with that much voice acting, how did it manage to stay under a Gig? Nintendo has some of the best compression methods around. If I remember correctly, the voice acting from SF64 was done using an algorithm similar to MP3.

      And the sound tracks? Nintendo has historically used an encoding method similar to the MIDI format for their music. Luckily, Nintendo has had decent sound processors (or extra available clock resources to process sound tracks)

      We can play games... or we can watch movies. I'll enjoy my games when I play my games, and I'll enjoy my movies when I watch my DVDs.

      --
      Deja Vu
      n. 1. The sensation that you've read this very article before.
    2. Re:DVDs? I hope not. by ZorbaTHut · · Score: 2, Insightful

      Heh. Funny watching all the comments. "Yeah, but it's all video!" "Who needs FMV?" "Games are small! It's just all video."

      I worked on Everquest: Champions of Norrath, and we took up an entire double-layer DVD (to the point where we had to modify the international version - the voice files were too big due to the extra languages). The entire thing was textures. Gigabytes and gigabytes of compressed textures.

      More space never hurts. Some games don't need it - if the PS2 had better hardware, I could have done the same thing with much better compression and decompression on the video system, but it didn't, so I couldn't. But on the other hand, maybe I would have found another use for the space.

      I don't know if it's a *problem* - but it could definitely be an edge for the Revolution if they can do 20gb+ discs somehow.

      --
      Breaking Into the Industry - A development log about starting a game studio.
  48. zerg by Lord+Omlette · · Score: 2, Insightful

    If Nintendo can come up w/ some way to top 4 Swords, then it's all good.

    I'm not too concerned about consoles or whatnot, but the idea that the Revolution can play GameCube games really appeals to me. This will save me space and money.

    --
    [o]_O
  49. Re:dvd drive? by hattig · · Score: 3, Interesting

    A DVD is 12cm in diameter. The article clearly stated that the Revolution would use a 12cm diameter disc.

    As it is coming out in 2006, I expect that it will either be a Bluray variant, or a HD-DVD variant. I'm hoping it will be a HD-DVD variant. Why? Because I can buy a Revolution for the fun multiplayer games and Nintendo franchise games, and get a free HD-DVD player, and then I can buy a PS3 for the more serious action games, and get a free Bluray player! Either that, or it will be a standard DVD-a-like to cut costs.

    The XBox360 is the loser here, everyone has a DVD player already. Maybe if it supported DVD Audio, and the console was silent to boot ... to be honest I wouldn't be surprised if the XBox360 is the Saturn or Dreamcast (hmm, both of those were next generation consoles released around a year earlier than the consoles that eventually killed them in the market), although any gaming HDTV owner will have to get one. At least it doesn't look ugly this time around.

  50. Re:All consoles going IBM PPC? Days of X86 numbere by SpinJaunt · · Score: 2, Informative

    Well maybe before saying something like "...are the days of the X86 platform numbered?..." you do a little research, because XBox was the only console that is/was x86 based, others have been MIPS, RISC, MC68000, Super-H 3, Super-H 4, ARM, etc.

    They only real difference between PowerPC processors and x86 is the amount of registers they have. PowerPC has quite a superior Single Instruction Multiple Data (SIMD) instruction set, where x86 processors have a rather limited amount SSE and MMX.

    market share of consoles compared to computers is a rather benign comparison! they are two totally different markets, aimed at totally different people. I very much doubt AMD and Intel are even remotely worried.

    Apple will be delivering a Dual Core PowerMac next year, maybe multi-core a year after, but like I said previously, they are pretty much two different technologies.

    and I very very much doubt it will lead to more games being ported to make "first" due to the measly "5%" market share, where is the economic sense in that??

    If you want to play games, get a console; for everything else, get a computer, PC or Mac..

    --
    /. is good for you.
  51. Re:dvd drive? by NanoGator · · Score: 4, Insightful

    "When the N64 came out, companies like Square could not release their games on the N64 due to cartridge format."

    As pointed out numerous times already, FFVII used all that space for FMV. They very easily could have made that game for the N64. They chose not to. Back in those days, textures were around 4k. Even 8 - 16 megs is a lot of k's. The music was all midi. The characters were simply polygonal, most using goraud shading instead of textures. Etc. There would probably have been a few comporimises, but FFVII could have made it into an N64 cartridge.

    "In reality, their proprietary format drives up cost for developers to use on their system. "

    True for the N64, negligible for the GameCube. The reason the proprietary format for the N64 was expensive was because cartridges are just plain expensive. Optical media, nah. Make the disc a little smaller, change the format a bit. That wasn't anything but a minor change to the production facility. If it did cost more for the developers, it's doubtful it was by much. It was CERTAINLY nowhere near the difference between producing a CD and producing a catridge.

    "And since Nintendo is continually losing market share to the XBox..."

    Ugh. I hate getting into this argument. Are we talking world or USA here? The GameCube might be number 3 in the USA, but it's also killing the XBOX quite soundly in Japan. You may be thinking "so?" but imagine what the executives at Nintendo are thinking. Money's money. Even at 3rd place, Nintendo themselves produce AAA titles. Nintendo is going to react to their profit margins, not their market share. If Nintendo were to turn into Sony, would they really make more money? Sell systems at a loss? Produce cookie cutter games? Do nothing to ensure the market doesn't collapse like it did in Atari's age?

    "I think Nintendo should really re-eveluate their stance on media drives."

    The media drive isn't going to make the difference. It's the games. If Nintendo wants to give Sony hell, they'll need broader 3rd party support. At this point, the media won't make a difference. (assuming it has reasonable storage, anyway.) They need good hardware. They need good marketing. And they need killer apps at launch to get a few million into people's homes. From there, more developers will come out of the woodwork.

    That is: IF they want to do that. The downside here is that store shelves get flooded with games. The problem is that Nintendo makes a killing on its first party titles. Less shelf space means less attention to their own products. Don't get me wrong, either way they make money, but they create a huge mess in their wakes.

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    "Derp de derp."
  52. Re:Mod option request.... by Deadguy2322 · · Score: 2, Funny

    Mod Option Request -1 (Clueless anti-free enterprise zealot)

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    Check out my foes list to see who is so retarded that they can't use the signature line!!!
  53. Strike a blow against marketing. by Shanoyu · · Score: 2, Insightful

    For years, Sega always had to be FIRST FIRST FIRST FIRST when releasing anything, and they always had to hit the holiday system. Sega CD, Sega Saturn, Sega Dreamcast. First, first, first, first first. Now they don't make consoles anymore.

    Being able to hit the holidays is utterly unimportant for the vast majority of console releases. It's much more important to have a library of games available when the 4th quarter hits, and to build up a buzz among the hardcore gamers that should trickle into mainstream interest.

    Basically, releasing a console before it's "ready" is always a bad idea.

  54. Re:A revolution too late I'd say by geminidomino · · Score: 2, Funny

    Third.. Of all the Power PC-processors out there, 970 is one of the least suitable for a game console.

    "That settles it. Order a batch of 500,000 PPC 970s for the X-Boxes."
    -Microsoft X-Box 360 Lead Engineer

  55. Re:Great News! Will Nintendo Leapfrog Microsoft? by RubberDogBone · · Score: 2, Interesting

    There's a fourth wildcard: Samsung.

    I have long expected Samsung to jump in with MS for the Xbox program if not buy out MS's share. The MTV special was LOADED with Samsung ads. The two companies are apparently already living together.

    Why? Microsoft wants to beat PS3 and Samsung just wants Sony dead. Worse for Sony, Samsung is on a tear and actually has the products to do it, in vertical markets both dominated by Sony and in markets Sony can't touch. What crumbs Samsung leaves behind, LG is happy to grab. Sony is under huge pressure they simply have not felt in years.

    For MS, Samsung brings the manufacturing skills that would come in handy for making consoles.

    Right now, making Sony miserable is Samsung job #1 and if they can throw a few billion at videogames and give Sony a massive headache, they'll do it. In a flash.

    So I speculate they will either go in with MS as coproducers on Xbox360 or the third Xbox will be made by Samsung and powered by MS.

    If it happens, I was scoop credit. :)

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    Sig for hire.
  56. Just for kids by el_womble · · Score: 3, Insightful

    I'm not sure if I'm alone in this but I always thought of my GC as something a little bit different. I use my XBox for 'serious' games and PC Ports because I own a Mac, and to be honest £100 for an XBox seemed a lot more attractive than £1500 for a decent games machine.

    I bought my GC for party games and genuine original content. I loved Monkey Ball, Doshin, Pikmin and Double Dash. The GC proved without a doubt that there was more to modern gaming than how many polygons you can process per second and how accurate your AI and physics engines are. I think thats what made it better for adults. When I was a kid I wanted more realism and violence, now I want more fun and originality.

    This is why I'm excited by the Revolution as there will be something in there that is not obvious by the hardware specs, that will make it a worthwhile purchase - fun games.

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    Scared of flying, pointy things snce 1979!
  57. Re:dvd drive? by NanoGator · · Score: 2, Insightful

    "They could have jumped to optical with the N64 but they had too much money invested in ROM factories."

    Uh.. That and it would raised the cost of the system, made gaming more frustrating, and the games would have been far easier to pirate.

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    "Derp de derp."