RISK The Game On Google Maps
axonis writes "ZenChi has created a Google Maps API project based on the popular board game RISK on Google Maps. While Zen is developing a multi-player version, you can play a game right now with others huddled around your computer."
Call Newman and Kramer. And can someone program an API to find my keys?
As soon as this thing gets into online leagues, I'm afraid that my social life will be finished. This rocks.
I don't respond to AC's.
Google API Project maps Risk on YOU!
In Soviet Russia, Soviet Russia jokes make YOU!
With all the news about Google's great power these days, I know that when I play this I'll turn on CNN when I sent Alaskan forces against Kamchatka. On second thought, maybe not. I really don't want to have to hear George W. Bush try to pronounce "Irkutsk".
...now does anyone remember how to play Risk?
My
Now all we need to do is combine this with giant Internet-guided robots and we'll be all set for World War
My Systems
I wonder if this would be a good way to encourage students to learn the geography they are so sorely lacking? What better way to learn where Uzbekistan is, than to invade Iran from it?
Saskboy's blog is good. 9 out of 10 dentists agree.
Apparently the server was located in Quebec because as soon as I defeated the troops stationed there, the web site crashed.
Wouldn't you prefer a good game of chess?
Sigs are for Terrorists.
always start in australia ;-)
intellectual property law is philosophically incoherent. it is your moral duty to ignore it or sabotage it
If Bush finds this game he'll be calling for an all out assult on the green guys attacking from Mexico, America needs that continental bonus for our troops in Iraq!
GoogleRisk - 2010
Played in realtime, lifesize, via mobile phone, in one or more major cities in each 'territory'.
Risk is quite possibly the classic 'world war' game. A few hundred years of seasoning, and it may be equivalent to chess.
I'd love to see a version of Diplomacy made to work the same way - that is my favourite boardgame of all time and I believe Risk is based on it. Diplomacy's major strength though is the lack of die - it's all strategy and negotiation, chance plays just about no role (the allocation of countries at the beginning being the only exception).
// It had been Fat's delusion for years that he could help people. --Philip K. Dick, Valis
Hello Professor; would you like to play a game of Search Engine War?
"My heart is in the work." - Andrew Carnegie
Isn't the purpose of the computer to replace them?! Then why are there no bots!
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For the record I think it looks pretty cool and no doubt will only get better. Oh and as for making it on an API that 'clearly isn't meant to support such a game' - isn't that the hacking mentality? Go out and create something that wasn't even envisioned... just for fun!
// It had been Fat's delusion for years that he could help people. --Philip K. Dick, Valis
"Not only is it single terminal only, but your forced to play..."
Me fail English? That's unpossible.
That's exactly why it's cool! Don't you understand hack-value?
I'd love a more dynamic api for GoogleEarth. At the moment it's fairly static. You can place things on the Earth, but you can't make them move. Too be able to have ICBMs flying between the US and the USSR, with little mushroom clouds....
I think Axis and Allies would be another fun version of google maps. Hell if someone did a true to the board game port to Google Maps, it would be more fun than that pc game they put out a while ago (IMO of course).
Are there any tutorials on how to play with google map's api?
What I think would be interesting is if you could take a section of say California and play with the city lines of your county or something to that effect. Or any country in the world for that matter. I think if you could incorporate that it might be more worthwhile.
~S
Well, it's pretty, and all... but warfish.net has a perfectly functional multiplayer play-over-the-web Risk implementation, using a stylized map, including several variants. The picture on the map doesn't matter nearly so much as the gameplay does....
C'mon now, I haven't even managed to finish the last game of RISK I started...
It's been 3 weeks, dear god someone help me...
Check out globalcombat.com , it is an excellent improved upon version of risk that I've played for years on and off. It is web based and allows multiplayer games of anywhere between 2 and 32 players. Turn rates can be anywhere from 1 minute to 72 hours. Check it out.
So now Rimmer can blog his Risk campaign book *and* play at the same time.
Then again, he's too much of a smeg head to multitask like that.
What's that awful sound?
The collective squeal of thousands of nerds in excitement of a Google/Risk mashup.
People dont be fooled! This isn't a game. . .
.for world domination!!
It's Google's simulation
. .
ARGHHH!!!! Run for the Hills!!
...everybody knows New Zealand isn't on the real map.
Using Google Maps is totally gratuitous here. Zooming in to get more detailed terrain actually inhibits gameplay rather than enhances it. A really good free, online, multiplayer game of this sort is Conqueror! - which is not Risk, but takes some of the ideas of Risk and Axis & Allies and uses them in the context of Medieval Europe.
every stain tells a story
Wouldn't you prefer a nice game of chess?
Save Maine's economy: write stuff down. All comments are exclusively my own, not my employer.
Are you familiar with the greater internet fuckwad theory?
The snow doesn't give a soft white damn whom it touches. -- ee cummings