Slashdot Mirror


In-Game Advertising Comes to Board Games

Grooves writes "Monopoly is getting rid of paper money in favor of credit cards. From the article: 'The new card, which resembles a debit card, is inserted into a small plastic reader/writer that can display and update the balance on the card. Traditional money is gone altogether, though purists can still purchase the original version.' Does this mean the end of complex Monopoly games where I charge grandma interest to borrow money?"

313 comments

  1. Who's the banker? by wombert · · Score: 5, Funny

    Now how will I cheat?

    --
    Did I say overlords? I meant protectors.
    1. Re:Who's the banker? by bigtrike · · Score: 4, Funny

      Credit card fraud. Go to jail - do not pass go!

    2. Re:Who's the banker? by Anonymous Coward · · Score: 0

      "Now how will I cheat?"

      1. Reverse-engineer that reader.
      2. ???
      3. Profit!!!

    3. Re:Who's the banker? by HTTP+Error+403+403.9 · · Score: 4, Funny
      Now how will I cheat?
      Google search: Diebold Voting Machines.
      --
      I'm not a Troll, it's reverse psychology.
    4. Re:Who's the banker? by Anonymous Coward · · Score: 1, Funny
    5. Re:Who's the banker? by Black+Art · · Score: 1

      Read the article in the upcoming Make magazine.

      --
      "Trademarks are the heraldry of the new feudalism."
    6. Re:Who's the banker? by User+956 · · Score: 1

      Credit card fraud. Go to jail - do not pass go!

      Fraud? Well, then we're right at home talking about ars technica. They stole this story from sky news (uk news website), who posted it yesterday.

      --
      The theory of relativity doesn't work right in Arkansas.
    7. Re:Who's the banker? by Ed+Avis · · Score: 1

      I expect both stories come from the same source, that is, a PR campaign / press release by the makers of Monopoly.

      --
      -- Ed Avis ed@membled.com
    8. Re:Who's the banker? by andrewman327 · · Score: 1

      "Hey Andrew, what are you doing on your laptop?"
      "Nothing! But in unrelated news, I would like to buy Park Place."

      --
      Information wants a fueled airplane waiting at the hangar and no one gets hurt.
    9. Re:Who's the banker? by Anonymous Coward · · Score: 0

      HEy, I don't use google you insensitive clod. ;)

    10. Re:Who's the banker? by Anonymous Coward · · Score: 0
      HEy, I don't use google you insensitive clod. ;)
      HEy, I am an anonymous coward you insensitive clod. ;)
  2. Damn, there goes MY winning strategy... by nweaver · · Score: 2, Funny

    Damn, there goes my winning strategy: Embezzlement!

    Its amazing how much easier Monopoly is to win when you steal a few $500s from the bank before the start of the game...

    Unless I hack the reader... Hmmmm.

    --
    Test your net with Netalyzr
    1. Re:Damn, there goes MY winning strategy... by Anonymous Coward · · Score: 0

      You have paid too much attention to the GWB's way of running a business.

  3. Easier to cheat! by celardore · · Score: 4, Insightful

    It's so much easier for the banker to 'accidentally' press the wrong key, than to stuff bright pink notes under something. And I'd be so pissed if the battery died halfway through the game.

    1. Re:Easier to cheat! by Phroggy · · Score: 4, Funny

      If you're embezzling the bright pink notes instead of the gold ones, that might explain why you're not winning.

      --
      $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
      $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
    2. Re:Easier to cheat! by celardore · · Score: 1
      If you're embezzling the bright pink notes instead of the gold ones, that might explain why you're not winning.
      If using the US edition, yes that would be foolish.
    3. Re:Easier to cheat! by kfg · · Score: 1

      And I'd be so pissed if the battery died halfway through the game.

      Yeah, my first thought on seeing the story:

      "Dice game that needs batteries. Lovely."

      KFG

    4. Re:Easier to cheat! by Anonymous Coward · · Score: 0

      It is alot easier to steal the pink ones. Nobody is going to notice if the stack of fives is a few too high. The 100s and 500s on the other hand are generally well-tracked.

  4. stacks of money by Anonymous Coward · · Score: 3, Insightful

    damn, one of the best things of monopoly is about having big stacks of money in front of you.

    1. Re:stacks of money by Anonymous Coward · · Score: 1, Funny

      ...and paying your Boardwalk rent in 1's...

    2. Re:stacks of money by Alexandra+Erenhart · · Score: 1

      ... or see other players go broke because you OWN boardwalk :P And sit back and watch your stack of bills grow. Monopoly isn't the same with credit cards. Or debit cards. Or whatever cards. The fun part is to see others go broke by having no money. With the card, they might have no money, but they still have something: the card. In any case IMO.

    3. Re:stacks of money by reverseengineer · · Score: 5, Interesting
      I think the paper money has an psychological aspect in the game- there's nothing like exchanging small bills for those fearsome orange 500s, or playing out a desperate last few turns with a scattering of pinks and whites. Also, the Depression-era prices are part of the game's charm- prime real estate for 400 dollars!

      I'm really not that keen on the "updates" that have been made to Monopoly, or even the "localized" editions. I guess that in the U.K., purchasing property named for places in London makes a lot more sense than keeping the Atlantic City, NJ names, but as an American, I've never been to Atlantic City, either, and I've always wondered if Mediterranean Ave. was the dump the game portrays it to be.

      --
      "FDA staff reviewers expressed concern about the number of patients who were left out of the study because they died."
    4. Re:stacks of money by lysacor · · Score: 1

      Sounds like the time you and I played honey.
      (Yes I am dating the author of the parent to this post)

      Speaking to an earlier comment about park place + 2 houses + opponents face = priceless, I have a new theorem to that amusing formula



      Boardwalk + 2 houses + girlfriend landing on them + her last $300 = No "playtime" for months

      Was too close for comfort in that situation :S

    5. Re:stacks of money by Alexandra+Erenhart · · Score: 1

      Shhhh hun, the "average" slashdotter doesn't know what a girlfriend is ;) And no "playtime" is kinda common.

    6. Re:stacks of money by voice_of_all_reason · · Score: 1

      Argh, boardwalk sucks :)

      I don't get people who play with that monpoly as their sole goal. I know there's been equations on the most likely spots to land on after 1, 2, 3 (etc) hours of play. Due to where you start out from, the permutations on a pair of dice, and the "go to" cards, there's supposed to be a significantly smaller chance of anyone landing on those two properties.

      Not to mention the footprint is 1/3 smaller than another monopoly.

    7. Re:stacks of money by EvanED · · Score: 1

      Actually, Boardwalk is one of the most commonly landed on properties because of the go to Boardwalk chance card. I'm pretty sure it's top five. Together the monopoly is second to last place though, to dark purple. This is due to both location and size. However, despite it's smaller footprint, I think it is still the third most powerful (behind green and yellow) on the board with hotels, and it costs less to develop on than the first two. (A LOT less than green. "Powerful" in this context means your average income per turn.)

      I sort of agree that I don't understand the fawning over them either, but they are by no means poor properties to have.

    8. Re:stacks of money by jrmcferren · · Score: 1

      I have an old math book at home somewhere that shows that the RED group is landed on the most.

      --
      sudo mod me up
    9. Re:stacks of money by Will2k_is_here · · Score: 1

      see other players go broke because you OWN boardwalk

      In Monopoly:Soviet edition, boardwalk owns you.

    10. Re:stacks of money by Anonymous Coward · · Score: 0

      Don't be fooled: that IS a problem.

    11. Re:stacks of money by kfg · · Score: 1

      There is nothing quite as wonderful as money.
      There is nothing quite as beautiful as cash.
      Some people say it's folly,
      But I'd rather have the lolly.
      With money you can make a splash.

      - Eric Idle

      KFG

    12. Re:stacks of money by Alexandra+Erenhart · · Score: 1

      I wouldn't be surprised. By experience I can see that. With my sisters we always fought to have the red neighborhood. Somehow the one who had that one always had cash incoming.

    13. Re:stacks of money by Anonymous Coward · · Score: 0

      > (Yes I am dating the author of the parent to this post)

      A slashdotter, dating? A woman?!?!

      LIAR!

    14. Re:stacks of money by Flounder · · Score: 1

      I think we've just seen our first lover's spat on Slashdot.

      --

      No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

    15. Re:stacks of money by EvanED · · Score: 1

      I have a book on Monopoly (yes... I'm that big of a nerd) that says oranges are most landed on, with reds second. (Or, if you count railroads, it goes RRs then orange then red.) It gives 49% vs 50% for red and orange* though, so the difference isn't much. It's very possible that modifying assumptions based on long or short jail stays** would tip the balance. I don't know what assumption this book uses.

      For the record, here are the stats: RRs (64%), orange (50), red (49), yellow (45), green (44) light purple (43), light blue (39), utilities (32), dark blues (27), dark purples (24).

      * The percentage is the chance that a given player will land on a property of that color group during one trip around the board
      ** Whether players choose to stay in jail for all three turns (unless they get a double) or pay to get out immediately has a surprisingly large effect on the statistics of properties and color groups, especially on the side with light purple and oranges. Staying in jail for all three turns for instance drops New York Ave's frequency by about 7%, dropping it from 4th place to 7th. This site has a lot of statistics.

      For some time I thought it would be an interesting exercise to calculate the Monopoly probabilities myself and compare, but then I started to do it. (By hand.) When you find somewhere around a dozen ways you can get from Go to Income Tax (roll a 4; roll a 7 (to chance) and get go back 4; roll a double 10, a 12, get go to Go, then a non-double 4; roll a double 10, a 12, get go to Go, then a 7, and get go back 4; roll a double 10, a 12, get go to boardwalk, then a 5; roll a double 10, a 12, get go to boardwalk, then a non-double 8, and get go back 4; and those last four with a 12 then a 10 instead of a 10 then 12; plus maybe some I'm forgetting), it starts to turn old REAL fast. Automating it (so you have the computer develop the associated Markov chain) would be one way to do it, but that loses a lot of the appeal. ;-)

      (I'm also not sure if the more appropriate statistic is to figure out if you just LAND on a property (so for instance if you roll two twos do you count that as a hit for income tax) or end your turn there; my instincts tell me the former, but I'm not sure. That's also another possible source for the discrepancy between your math book and my Monopoly book. If the Monopoly book has the probability of just landing on a square vs your book ending, even if both assume a short jail stay I think that it would come out in orange's favor.)

    16. Re:stacks of money by EvanED · · Score: 1

      The reds have a high "payoff percentage", meaning that they have a high rate of return given the money you spend developing them. They make a fair amount of money, and don't cost too too much to develop.

      The Monopoly book I mention in another post puts them in third place. The full stats are orange (23.5%*), light blue (20.7), red (17.8), light purple (17.7), dark blue (17.3), yellow (17.2), railroads (16), green (15.1), dark purple (13.6), utilities (17.5).

      * The percentage is the proportion of your investment that you make each time an opponent makes a trip around the board.

      Neither measure gives the 'best' monopoly to own. If I get the orange properties and you have greens for instance, but we each have only $900 say (this is the optimum amount for orange, but bear with me here) I can put three houses on each, while you can only do one house on two and two houses on one. If you look at any property the rent increases dramatically from 2 to 3 houses, and my 3 house properties will make more than even your two house one. If you're unlucky, I could bankrupt you before you could build up your greens. So payoff matters.

      But at the same time, light blues are second place there, and if I have light blue and you have green and we each have $5000, you can develop your properties to hotels and still have almost enough to make four of my rents. I, however, would be wiped out with four of your rents. And looking at the probabilities of landing on properties, greens have a substantial advantage over light blues. So it would be a very rare thing for you to not win that game. So payoff isn't the whole thing; the actual absolute income also matters.

      My point is that reds have a nice mix. :-p They are powerful enough to hold their own against, say, the greens quite well, but not too expensive to develop either.

    17. Re:stacks of money by SCPRedMage · · Score: 1
      A slashdotter, dating? A woman?!?!
      As opposed to what, a sock puppet?
      --
      My sig can beat up your sig.
    18. Re:stacks of money by kennygraham · · Score: 1
      Boardwalk + 2 houses + girlfriend landing on them + her last $300 = No "playtime" for months

      That's when you make the game interesting. Think along the lines of "If you give me Marvin Gardens, I'll take off my top." Then you end up winning, and the guy's happy about it.

    19. Re:stacks of money by mwvdlee · · Score: 1

      You might as well just play the on a computer if you're going to remove the tactile aspects of it.

      Part of the game is indeed handling the large stacks of paper; smugly pulling a measly note from the stack in your hand, then paying double "out of pity". And watching that once huge pile disappear into oblivion hurts a lot more than watching the number on the credit card approaching zero.

      Aren't credit cards part of the reason why people get into debts ever more, because they lose the connection between abstract numbers and real money you can count with your hands? Surely the fact that credit cards are the first thing to go when people are placed under legal restraint must indicate there is a psychological difference between paper and plastic money. It seems only logical that this difference will help people get detached (emotionally) from the game, whereas emotional attachement is the basic premise of a board-game.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    20. Re:stacks of money by Gleng · · Score: 1
      damn, one of the best things of monopoly is about having big stacks of money in front of you.

      ...then throwing away the board and playing poker with the money, which is what we always ended up doing. :)

      --
      "Proudly Posting Without Reading The Article"
    21. Re:stacks of money by strikethree · · Score: 3, Informative

      but as an American, I've never been to Atlantic City, either, and I've always wondered if Mediterranean Ave. was the dump the game portrays it to be.

      It is. All of the properties generally reflect reality.

      strike

      --
      "Someone needs to talk to the tree of liberty about its ghoulish drinking problem." by ohnocitizen
    22. Re:stacks of money by Mortanius · · Score: 2, Insightful

      And of course don't forget the demoralizing effect that having a big hefty stack of $500 bills has on the other players when they're looking at a sea of yellow, pink and white at their own sides of the board. Throw in a little trash talk and pity deals and it's great.

      With the debit card though, the playing field is pretty much level, everyone's got a plastic card at their side of the board and no one has any clue how much is on the card, presumably. Aside from when it's being read anyway, but still. Commanding visual presence > fleeting glimpse any day.

    23. Re:stacks of money by brenbart · · Score: 1

      I think it's sort of sad. The switch to debit cards does reflect reality. On the other hand it eliminates all the practice counting that kids used to get by counting out the money.

      The one advantage to paper money is it has more reality to kids than a debit card. To them (and many of us) using a debit card means we no longer have to pay attention to how much cash we have and how much money we spend because the bank keeps track of all that. Plus, it's just that much less imagination/mental effort kids have to expend to play the game.

    24. Re:stacks of money by sesshomaru · · Score: 1
      Actually, though kids probably need to learn about the dangers of credit cards more than anything else. Basically, a credit card is a pit full of punji sticks and poisonous snakes, a trap set to snare the unwary. I doubt that this game will teach them though. It usually takes a little while for the trap to be sprung with credit cards, much longer than most games of Monopoly.

      Besides, I'd rather my kids (if I ever have any) learned to count money playing Arkham Horror than monopoly, anyway.

      --
      "MIT betrayed all of its basic principles."
    25. Re:stacks of money by lysacor · · Score: 1

      Hallelujah!

    26. Re:stacks of money by sootman · · Score: 1

      "The switch to debit cards does reflect reality."

      Yeah, because the one thing I really want in a game is realism.

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    27. Re:stacks of money by lysacor · · Score: 1

      You may be right, you may very well be right :P

    28. Re:stacks of money by Ced_Ex · · Score: 1

      A slashdotter, dating? A woman?!?!

      As opposed to what, a sock puppet?

      Well, the odds seem to say that it's more likely.

      --
      Live forever, or die trying.
    29. Re:stacks of money by grrrl · · Score: 1

      It is. All of the properties generally reflect reality.

      Not in the Australian version they don't! Each state gets an area of the board (the 'big' states get the high end).

      And the LOTR version maps chronologically around the board.

  5. My reaction by blugu64 · · Score: 1

    Excuse me...do you take American Express?

    --
    "Personal ownership is a hallmark of conservative capitalism. And I don't believe I am entitled to anything that I did n
    1. Re:My reaction by Anonymous Coward · · Score: 0

      Nobody takes American Express. Anyone remember that scene from So Long, and Thanks for all the Fish?

    2. Re:My reaction by dominique_cimafranca · · Score: 5, Funny

      Monopoly the boardgame + American Express = new tagline:

      "Don't leave home."

    3. Re:My reaction by martinultima · · Score: 1

      That's only in the non-Earth edition of the game, which is currently only available from the great publishing houses of Ursa Minor, which has been in an electronic edition since before we even had digital watches...

      --
      Creative misinterpretation is your friend.
  6. Absolutely Shocked by KU_Fletch · · Score: 4, Insightful

    Sure a game with the name Monopoly would be above the influence of corporate interests like Visa!!

    --
    It's not stupid. It's advanced.
    1. Re:Absolutely Shocked by DAldredge · · Score: 1

      Visa, while a corp, is a non-profit corp.

      "Legally, Visa comprises four non-stock, separately incorporated companies that employ 6000 people worldwide: Visa International Service Association ("VISA"), the worldwide parent entity; Visa U.S.A. Inc.; Visa Canada Association; and Visa Europe Ltd. The latter three separately incorporated regions have the status of group members of Visa International Service Association, whereas the unincorporated regions (Visa Latin America [LAC], Visa Asia Pacific and Visa Central and Eastern Europe, Middle East and Africa [CEMEA]) are divisions within VISA.

      The de-centralised nature of Visa allows it to respond to member needs and adapt the Visa International rules and products to suit the individual needs of their regional members. Regional banks therefore have a strong stake in the governance of their region.

      The Visa International Board has the dual responsibilities of:

            1. Oversight of the worldwide interests of the Association
            2. Strategic direction and supervision of the three unincorporated divisions and the central staff of Visa Worldwide services.

      The Visa Association is not a profit- driven organisation and the four companies that make up Visa issue no cards and make no loans. Members (about 21,000 worldwide) fund day to day management and make the investments needed to maintain and develop the Visa payment system. Fees are levied according to the following formula:"

    2. Re:Absolutely Shocked by snowgirl · · Score: 3, Funny

      Legally, Visa comprises four non-stock, separately incorporated companies that employ 6000 people worldwide: Visa International Service Association ("VISA"), ...

      Hey! They can't use self-recursive acronyms, that's a GNU patent!

      --
      WARNING! This girl exceeds the MAXIMUM SAFE standards established by the FDA for BRATTINESS
  7. Then... by sm62704 · · Score: 1, Offtopic

    It's not just a board game any more. If there's a computer involved, it's a computer game.

    --
    mcgrew's razor: Never attribute to stupidity that which can be explained by greedy self-interest
    1. Re:Then... by Kamineko · · Score: 1

      Atmosfear is a 'video board game'.

    2. Re:Then... by brkello · · Score: 1

      Uh, no, it is a board game. Just because there is a computer running the score board at the high school football game doesn't mean that suddenly is a computer game.

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Then... by arkanoid.dk · · Score: 1

      It's been a computergame forever... any *nix-user with a proper game-environment should just run 'monop'

      --
      Arkanoid
      gethostbyintuition()... why not?
    4. Re:Then... by geminidomino · · Score: 2, Funny
      You bastard!!!!!

      -bash-3.00$ monop
      Now installing Windows XP...
  8. Mixed feelings by Incoherent07 · · Score: 4, Insightful

    On the bright side, we won't have to deal with those stupid 5s and 1s, which only serve to get in the way.

    On the other hand, this is going to make a lot of rulesets more complicated... ranging from embezzlement to the more common and legitimate Free Parking "put $500 and any taxes/fines in the middle, pick them up when you hit Free Parking" rule.

    --
    This is my sig. There are many others like it, but this one is mine.
    1. Re:Mixed feelings by drgroove · · Score: 1

      Oh - I love the Free Parking Jackpot rule! Does every family play it that way? Seems like it should just be an optional official rule...

    2. Re:Mixed feelings by Rob+Kaper · · Score: 3, Informative

      1. That is not an official rule. I've quite thoroughly gone through every little tiny seemingly insignificant available rule when writing Atlantik/monopd.

      2. Although obviously there's no physical money, I did of course write the ever-so-popular "Free Parking collects fines" rule as option. ;-)

    3. Re:Mixed feelings by The+Dark · · Score: 1

      For the free parking - just have an extra card for the free parking spot and transfer the money to the card when you pay a fine. When you land on the free parking spot transfer it back.

      --
      sig's not here
    4. Re:Mixed feelings by EnglishTim · · Score: 1

      It is a real rule in 'Junior Monopoly'.

    5. Re:Mixed feelings by Masami+Eiri · · Score: 1

      That's an optional rule? O_O Every time I've played it, no matter who's playing.. that's used..

    6. Re:Mixed feelings by parkrrrr · · Score: 1

      The Free Parking Jackpot rule, together with the "let's just ignore the auction rule" rule, are largely responsible for the popular perception that Monopoly takes a long time to play.

      If you want to see a quick(er) game of Monopoly, try playing it with the official rules sometime.

      (Also, to answer your question: The first time I ever heard of the Free Parking Jackpot was when I saw it as an optional rule in the Commodore 64 version of Monopoly. I'd never heard of it before that. So no, not every family.)

    7. Re:Mixed feelings by KDR_11k · · Score: 1

      Plus we can have additional realism by pricing the properties at e.g. 399.95$ instead of 400$.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    8. Re:Mixed feelings by Pope · · Score: 1

      The Free Parking lottery has always been lame. I don't see how you can call it "legitimate" when it's not a rule of the game, just some variation that developed, most likely by sore losers who couldn't play the game properly under normal rules.

      --
      It doesn't mean much now, it's built for the future.
    9. Re:Mixed feelings by FurryFeet · · Score: 1

      Those bastards! Tweaking a perfectly good game just in order to actually have fun!!! How dare they?

    10. Re:Mixed feelings by sootman · · Score: 1

      What's wrong with 5s and 1s? Rent on unimproved Baltic is like $6! Lots of stuff in the game has low values that aren't even tens. It's part of the game's quaint charm.

      Real life pennies, on the other hand...

      --
      Dear Slashdot: next time you want to mess with the site, add a rich-text editor for comments.
    11. Re:Mixed feelings by Rachel+Lucid · · Score: 1

      The FP Lottery is a 'house rule'. You know, like how D&D & most LARPs have house rules. Either you get it or you don't, and when you're not playing on a nationwide scale, I don't see why you can't have variants like that.

    12. Re:Mixed feelings by Richy_T · · Score: 1

      This is actually the first time I've heard of it ever. Must be an American thing. Though my wife never mentioned it when we played either.

  9. Comment removed by account_deleted · · Score: 5, Funny

    Comment removed based on user account deletion

  10. Hmm by kentrel · · Score: 1

    Smart businessmen don't pay with credit cards since it makes everything costs more

    1. Re:Hmm by MankyD · · Score: 1

      Smarter business people do pay with credit cards because it defers payment until a later date. They are also sure to pay off their bill in full on the due date.

      --
      -dave
      http://millionnumbers.com/ - own the number of your dreams
    2. Re:Hmm by celardore · · Score: 1

      That's why they're using a debit card.

    3. Re:Hmm by brkello · · Score: 1

      Uhh, no it doesn't. I get to pay later and get 1% cash back. As long as I make my payments it is a smart thing to do.

      --
      Support a great indie game: http://www.abaddon360.com
    4. Re:Hmm by Overzeetop · · Score: 2, Interesting

      No one in their right mind, who doesn't have a FICO in the 400s, uses a debit card. No anonymity and it's YOUR money that's gone temporarily if there's an error. Credit cards don't have anonymity, but if there's a screw-up, you've got anywhere from 10 to 40 days to fix it before you every have to consider shelling out a cent. Plus, if there's a royal fuck up, you don't end up bouncing your mortage payment and every other bill that month. Let the CC company float that cash and take the brunt of the errors.

      If you need anonymity, do what Sen. Bob Dole does - have your assitant take $10k out of the bank every couple weeks and pay for everything with cash. When asked why he does this, his answer was simple: there no way to trace it.

      --
      Is it just my observation, or are there way too many stupid people in the world?
    5. Re:Hmm by vux984 · · Score: 2, Insightful

      Uhh, no it doesn't. I get to pay later and get 1% cash back.

      Uhhh... yes it does. The merchant gets to pay VISA say 4% for the priviledge of letting you pay later and get 1% back. Guess what, the merchant you bought from had to raise prices 5% or even more in order to afford allowing you to make purchases with VISA.

      As long as I make my payments it is a smart thing to do.

      Negotiating terms, buying on account, and paying by cheque is even smarter. Not something you can do when buying a roll of toilet paper at walmart... but then the quote referred to "businessmen" not "walmart shoppers".

    6. Re:Hmm by Anonymous Coward · · Score: 1, Informative

      LOL - It's compound interest working against you. Calculate it and you'll see. Most people only think in terms of the next few months of payments. The credit industry isn't a trillion dollar industry because they give people 1% cash back.

      The credit industry makes its vast wads of cash on two things : (a) interest charged on that inconceivably large portion of the population who don't actually pay their cards back within the monthly term, and (b) the merchant fee.

      The former is obvious, the latter is paid by the consumer by way of higher prices.

      Unless they're getting 12%pa return on their investment, they're not making much by way of interest differential on those who pay their cards back monthly.

    7. Re:Hmm by ThisIsForReal · · Score: 1

      Have you ever heard of the grace period? I've been using credit cards for about 7 years now (I'm only 26), but I've never EVER paid a single penny to the credit card companies beyond my purchases, and the credit card companies have now sent me over $700 in cash back payments.

      Credit card companies became trillion dollar companies by charging the stores 3% of the purchase price (to compete to get into your wallet, some offer 1/3 of that back to you in the form of 1% cash back).

      Smart people pay everything they can with a credit card and make the payment in full on the next billing cycle.

      --
      -THE END-
    8. Re:Hmm by kentrel · · Score: 1
      If you've got money then you don't need to defer payment until a later date...

      If you don't have money, and put purchases on a credit card, you're pretty much unlikely to have that money at all on the due date...

      Therefore, you make small payments monthly, which seem reasonable, and you do a quick calculation in your head. $2000 at 15% APR, with minimum payments I should owe $2300 in total.. that's not bad - it's a small price to pay.

      The reality of it is that $2000 at 15% APR using the default minimum payments as laid out in the terms of your contract will take over thirty years to pay back, and the end payment will be over $10,000

      This is why the credit industry is a trillion dollar industry. The fact that you even own a credit card means the industry, based on your financial records, already believe you to be another source of profit for them. Meaning, you're paying more back than you borrow.

      Bottom line - Everything you pay with the card costs more.

    9. Re:Hmm by Haeleth · · Score: 1

      LOL - It's compound interest working against you. Calculate it and you'll see. ... The credit industry isn't a trillion dollar industry because they give people 1% cash back.

      No, it's a trillion-dollar industry because some fools don't pay their balance off in full every month. If you have an explanation of why paying by credit card causes compound interest to work against me, even though I never pay a penny of interest because I always pay my balance off in full every month, then I'd really like to hear it, because I can't for the life of me figure out what you're talking about.

    10. Re:Hmm by Anonymous Coward · · Score: 0
      Bottom line - Everything you pay with the card costs more.

      Not true. Proper use of credit is about paying your balance IN FULL, not making the minimum balance and letting it float. In that case, you pay only an annual fee (if you have one). And if you argue that an annual fee is extra cost, you have to weigh that against the very real costs paying and carrying cash brings to the table.
    11. Re:Hmm by pluther · · Score: 1
      LOL - It's compound interest working against you.

      Only if you don't pay off your credit card every month. If you do, then you come out ahead.

      The credit industry isn't a trillion dollar industry because they give people 1% cash back.

      No, they're a trillion-dollar industry because most people don't pay their cards off every month. Of course, I have a debit card that gives me 1% back every time I use it, plus the money earns interest while it sits in the account, so it makes lots of sense for me to keep the money in the account instead of my wallet and pay for everything with the card.

      --
      If the masses can keep you down, you're not the Ubermensch.
    12. Re:Hmm by kentrel · · Score: 1
      LOL

      Want to borrow some money? I'll give you a grace period, and a lower rate of interest than the credit cards.

      I happen to know a great deal about grace periods, and they're another scam the credit card industry uses to fleece people out of money. The industry also has a series of terms to describe people who believe this - but my favourite is "Sucker".

      Look, I don't mean to insult you, or insult the industry. The credit industry is full of amazing businessmen who I admire and study, but they're not your friends. You're a walking statistic - just because you believe you haven't paid any money yet doesn't mean you never will.

      Like I said in an earlier post - the fact that you even use a credit card regularly (as opposed to interest free debit cards which I use all the time) indicates that you are not in control of your money. If you were then you'd never have to defer payment at all.

      This is totally logical, and I don't understand why people are having so much trouble with it.

    13. Re:Hmm by masterzora · · Score: 1

      If you can afford to pay in cash, you can pay off your bill before it accrues interest, receive your "1% of each transaction" back, and make a small bit of money. And they still make money off the fools who have thousands in credit card debt that they can't pay off.

      --
      Remember, open source is free as in speech, not free as in bear.
    14. Re:Hmm by DeathFlame · · Score: 1

      Pay your balance in full every month, after using your card.

      That lets you collect intrest on your money in your bank account.

    15. Re:Hmm by jdigriz · · Score: 1

      So if I don't use my cash-back card and pay cash, the merchant pockets the 5% price increase as profit. If I use the card, he gives the 5% to the credit card company who gives me 1%, a net discount over the prices cash-users pay. If the improbable happened, and all credit-card users everywhere boycotted, the credit-card companies would lose the income, but the merchants would have no incentive to cut the prices. Up until very recently, we were all still paying a fee on our phone bill to support the *Spanish-American War*. And it took an Act of Congress to get that stopped.

      Yes, negotiating terms is smarter but few small businessmen have the economic clout (volume) to force suppliers to negotiate substantial price differences. And many small businesspeople do shop at walmart, specifically because walmart's sales volume essentially enables them to negotiate lower prices on walmart-shoppers behalf.

    16. Re:Hmm by kentrel · · Score: 1
      Not true. Proper use of credit is about paying your balance IN FULL, not making the minimum balance and letting it float. In that case, you pay only an annual fee (if you have one). And if you argue that an annual fee is extra cost, you have to weigh that against the very real costs paying and carrying cash brings to the table.

      That's a fair point, but is only an issue where debit cards (or equivalent) are not accepted. Debit cards are not accepted world wide because of the understandable pressure from the credit card companies. This needs to be rectified, and debit cards need to be as widely accepted as credit cards. I believe France at the moment is experimenting with some kind of money\cash card. I'd be interested in seeing how that turns out.

      Anyone who needs a credit card is already in financial trouble, despite what their ego might tell them. Statistically very few people pay off their credit card balance in full.

    17. Re:Hmm by imthesponge · · Score: 1

      You have to use a credit card regularly to build a credit history, don't you?

    18. Re:Hmm by Anonymous Coward · · Score: 0

      If you've got money then you don't need to defer payment until a later date...

      Not true. I have 3 credit cards (although I only use one of them as my main card, and the other two only when my main card isn't accepted or doesn't work for some reason) and I pay them off fully on due date. I spend about $35,000 on these cards anually, but I don't pay interest.

      That means I have money in the bank, or in other investments, collecting interest before I make the payment on the credit card. An added bonus is I get free miles. So essentially, for annual cost of the credit card (one is free, comes with my bank account, the other two cost about $100/year each) I get to make more investments, and also get a couple free flights. I don't pay interest. On top of that I have shopping protection (my card company guarantees that I can return products, and the card company will reimburse me if the merchant refuses to), and travlers insurance for free. An airline busted my luggage, the insurance covered it. A $400 value in an of itself. Not bad, at all.

      By the way, the "collect interest, pay later" method is EXACTLY what got credit card companies rich in the first place. The interest factor came later. See, the credit companies don't pay merchants at the same time as customers pay their credit card ballance. There tends to be (or used to be) a 1 month time lag. During this 1 month, the credit card companies collected interest from the banks. Nowadays, there's interest charges, 1% to 5% service charge the merchant pays per-transaction, and so on so forth.

      I do agree though, if you aren't capable of paying in cash, don't use the plastic. It isn't magic money. If you CAN afford to pay for something, I don't see much of a reason NOT to use plastic either though. I don't need to carry around much cash, and if for some reason I lose my wallet, I just cancel the cards.

    19. Re:Hmm by Anonymous Coward · · Score: 0

      Hmm, over the last 8 years I've used credits cards every month. Now that I'm out of school and working full time I basically use them for nearly all of my monthly expenses. I get benefits from the card, get to keep my money in a high interest bank account for an extra 4 weeks and never pay a dime in interest. That's because I treat my credit cards like cash. If I don't have the cash on hand I don't buy, simple as that. This is totally logical, and I don't understand why you're having so much trouble with it.

      Over the last 8 years I have never "borrowed" from my credit card, and I never will. I'd be crazy to do so, what with the insane interest rates they charge. Just because you use a card regularly doesn't mean you will someday become irresponsible and spend more than you have.

    20. Re:Hmm by KeiichiMorisato · · Score: 2, Informative
      If you've got money then you don't need to defer payment until a later date... If you don't have money, and put purchases on a credit card, you're pretty much unlikely to have that money at all on the due date... Therefore, you make small payments monthly, which seem reasonable, and you do a quick calculation in your head. $2000 at 15% APR, with minimum payments I should owe $2300 in total.. that's not bad - it's a small price to pay.

      What are you talking about?

      If I have money, of course I would want to defer payment as long as possible. As long as you pay your bill in full, then there's no interest charged on the bill, however I would've gained the interest with the money I kept in my account.

      It's standard practice for companies to wait till the due dates to clear their accounts payable, just for that reason.

      Now why would I want to pay upfront, when I can gain money through interest, plus earn speciality points for a particular credit card?

    21. Re:Hmm by drsquare · · Score: 2, Insightful
      If you've got money then you don't need to defer payment until a later date...
      If you've got money, why wouldn't you want to make interest on it as long as possible. And why wouldn't you want to improve your credit rating?

      If you've got the money in the bank, there's no reason to use a debit card over a credit card. You are more likey to be a victim of fraud, and you don't get any credit rating.

      I don't think you really understand how credit cards work.
    22. Re:Hmm by jchenx · · Score: 1
      Anyone who needs a credit card is already in financial trouble, despite what their ego might tell them. Statistically very few people pay off their credit card balance in full.

      I don't know about the statistics, but I'm one of the folks that always pay off the credit card balance. We use credit cards, and we're certainly NOT in financial trouble. It's a useful service for several reasons:
      1. Internet shopping
      2. For large purchases, I don't want to carry several hundred dollars in cash with me
      3. Perks like free frequent flier miles for spending on the card can be nice (and outweight the annual fee you have to pay)
      4. Having it record all your transactions can actually be quite useful for budgeting purposes
      Of course there are a LOT of downsides, as already mentioned in this thread. Plus there are the dangers of identity theft, and potential privacy issues. But as long as you're smart about it, and aware of the dangers, why not take advantage of the upsides?

      I do agree that your average credit card user, who thinks that "paying the minimum is OK", is stupid and shouldn't have one. Then again, I'm sure the credit card companies hate people like me, who are essentially taking advantage of the system.
      --
      -- jchenx
    23. Re:Hmm by Anonymous Coward · · Score: 0

      Anyone who needs a credit card is already in financial trouble, despite what their ego might tell them. Statistically very few people pay off their credit card balance in full.

      It depends on your definition of "financial trouble". If you can manage to get by, and pay the minimum the card company wants you to, you may not be "in trouble". If you can't even pay that off, you're REALLY in trouble, but then so is the credit card company. I doubt the credit card company would want to issue a card to someone that will likely go belly up.

      That said, American Express and Diners (at least in Japan) do not let you defer payment to another date. You pay up at once on a given date each month. In full. If you can't pay up in full, you'll be charged interest, but you'll also have your credit card taken away, and a bad credit report. These cards are expressly for people that can (or should be able to) pay up in full. If you can't figure out why anyone would ever want such a card, then you're not in store for one. By the way, both AMEX and Diners have quite nice perks, but the perks are obviously not aimed at someone that can't pay up in full in the first place.

    24. Re:Hmm by Anonymous Coward · · Score: 0

      Anyone who has ever run a business with any material cost (i.e. something other than pure services) knows that it may well be 60+ days after your purchase before your clients get around to paying you for those same items. Unless you have consistently high inventory turnover it's grossly impractical to keep around $25,000 in cash -- and then be without it for two months at a time -- just to avoid using credit when a client places a large order. And even if you did have that kind of cash around, what happens when two clients order at once?

      Taking out a 60-day loan for $25,000 and paying the a $486 in interest charges (or forwarding them to the client on net-30 terms like you get from your credit card company) is a much more practical plan than holding vast sums of money that you will need only for short periods of time. Credit cards provide easy, affordable access to this sort of short-term revolving credit, and they are accepted by a majority of suppliers. Certainly you can get a revolving line-of-credit without a credit card, but unless you find better loan terms I fail to see why that would be a preferable solution.

      And on a related note, you can take the 0% 9-month introductory APR and buy a CD with the cash you'd otherwise use for upcoming purchases, put your purchases on the credit card, and then 9 months later pay off the credit card and keep the interest you collected from the CD. There's absolutely no risk in that plan -- it's just another of they ways that you can use credit cards to manipulate your cash flow and thereby provide opportunities for profit.

      In short, it's not the credit cards that are bad, it's bad decisions about how to use and repay credit that are the problem. Blaming credit cards for bad spending decisions is like blaming corn and potatoes for drunk driving.

    25. Re:Hmm by vux984 · · Score: 1

      So if I don't use my cash-back card and pay cash, the merchant pockets the 5% price increase as profit. If I use the card, he gives the 5% to the credit card company who gives me 1%, a net discount over the prices cash-users pay.

      In general yes. Which is why the quote really doesn't apply to joe consumer.

      On the other hand, the merchant is basing their profit margins based on the percentage of consumers that use credit vs cash. If its a 50/50 split they might only need to raise their price 2.5% to cover the transaction costs. (e.g. if their target markup is 50%, they might only make 48% on orders with credit cards, and 52% on orders with cash.... if everyone started using credit, they'd have to up the price 2%...)

      If the improbable happened, and all credit-card users everywhere boycotted, the credit-card companies would lose the income, but the merchants would have no incentive to cut the prices.

      Perhaps, depends entirely on the industry. In segments with lots of competition, prices would likely be cut. Around here, there are several computer parts shops that run on razor thin margins that do not accept credit cards so that they can afford to undercut their competitors that do accept credit cards. (It also has led several to create controversial "3% cash discount" or "4% credit card surcharge" policies which, from my understanding they aren't supposed to do.

      At any rate, its the counter example to your scenario where the merchant just pockets the 5% if you pay cash.

      Yes, negotiating terms is smarter but few small businessmen have the economic clout (volume) to force suppliers to negotiate substantial price differences.

      You might not be able to negotiate terms for -everything- you buy but most businesses that produce or distribute real goods are moving -something- in fairly large quanties. And remember, switching from credit to terms with 5% discount really doesn't require a lot of "clout"... the merchant isn't really doing anything except giving the money they would have paid visa back to you instead. It doesn't affect their bottom line at all, and even a not-so-smart businessman should be able to see that this is MUCH better than buying on credit for a 1% cashback.

      A small company moving 2000 100$ items per month. Reducing cost on those items by 4% is $4 per item...is $2000/mo enough enough to cover an employee... or lease the owner a Porsche 911...whatever. :)

    26. Re:Hmm by Kadin2048 · · Score: 1

      Actually, it seems to me that compound interest works for you when you use a credit card, because if you buy something on the first of the month but don't actually pay for it until the 30th, that's 29 days of interest on the money which you would not otherwise have received. As long as you pay your balance on time, the CC Co. is giving you a zero-interest loan during the purchase month, plus the grace period.

      This is even more true when you consider that paying with cash requires you to take out money ahead of time (and unless you like going to the ATM daily, usually about a week ahead of time), so you're losing even more interest that way.

      This of course assumes that you're accruing interest on your checking account, which seems pretty common these days.

      There's no such thing as a free lunch, but by being more responsible than the average consumer (which is not hard) you can come pretty close.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    27. Re:Hmm by snard6 · · Score: 1

      I always love when people use the word Statistically without giving any indication where those stats actually come from... That aside, I've always been taught TO use a credit card... Mostly just because of the rewards programs. If you use it like its "cash with rewards" it changes your view on it quite a bit... Of course that means you always have to have the cash to backup what you buy. And if you're curious where they get money if they're constantly paying you rewards for using their cards, there is a small fee per dollar they charge store owners for letting their shoppers use the card.

    28. Re:Hmm by birder · · Score: 1

      Most computer stores around here post their prices without the credit card "tax" to get the lowest advertised price. If you pay with CC, it's an extra 4%. Debit cards don't cost extra.

    29. Re:Hmm by modecx · · Score: 1


      Uhhh... yes it does. The merchant gets to pay VISA say 4% for the priviledge of letting you pay later and get 1% back. Guess what, the merchant you bought from had to raise prices 5% or even more in order to afford allowing you to make purchases with VISA.


      I'm sorry, my business has a merchant account, and that's not the way it works.

      VISA, MasterCard take $0.32 and 3.2% out of any transaction (except refunds, obviously) that I send through my machine. It dosen't matter what card my clients hand me, they ALWAYS get thirty-two cents and 3.2 percent... But then I have a good account privider.

      AFAIK, all of those rewards programs come directly out of the profits that the bank gets, and not out of the pockets of merchants, I've never heard otherwise. The amount of sales I get simply because spontaneous people have a card but don't have cash more than makes up for the fact that I have to fork over a few bucks. It's the cost of business, and compared to my other costs, it's negligible.

      American Express, and Discover, on the other hand, they do take 5% or so, but everyone that has one of those cards also have a Visa, so that's why it's not worth if to deal with them... Plus, I've heard that both card companies are bigger buttheads, despite the fact that they cost more. Not worth it.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    30. Re:Hmm by Bill+Wong · · Score: 1

      Your merchant account transaction costs may be tax-deductible too. Check with your accountant if they can be written off on your taxes.

    31. Re:Hmm by bnenning · · Score: 2, Insightful

      and outweight the annual fee you have to pay

      Plenty of cards have no annual fee, and still give you miles/cashback/etc. Mine does 1% off everything and 5% off gas, which is especially useful these days.

      Then again, I'm sure the credit card companies hate people like me, who are essentially taking advantage of the system.

      Of course they'd rather we spend like typical consumers, but they still make a profit off the transaction fees.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    32. Re:Hmm by vux984 · · Score: 1

      I'm sorry, my business has a merchant account, and that's not the way it works.

      I think you misunderstood me.

      AFAIK, all of those rewards programs come directly out of the profits that the bank gets, and not out of the pockets of merchants, I've never heard otherwise.

      Where do you think the profits the bank got to fund the rewards program came from?

      Your right of course, YOU never get directly docked based on the specific rewards program a particular customer uses, I never meant to imply that. Merely that the rewards programs are ultimately paid for by the transaction fees you pay to visa.

      As to your comment about it enabling spontaneous purchases, and being worth it for your business, I completely agree!

      But you seem to be thinking, based on what you've said, only from the point of view of a retailer to his customers?? If so, how do you pay your wholesaler for your inventory? By credit card? Only if you have to until you can convince them you are reputable/reliable enough to be allowed to purchase on terms. And how do you think the wholesaler pays for inventory from the manfacturer? I can almost gaurantee you that they aren't using credit cards. And the manufacturer paying for raw materials or components? And so on...

      Think about what it would do to the cost of goods to you if a 3.2% "tax" were drawn by visa at each stage of production. By the time you got it could be 10-15% higher. A smart businessman (hell, even a dim wit businessman) could see the opportunity to cut costs 10-15% without affecting anyones profit (except VISAs) simply by switching to cash payments up the supply chain. That's a pretty serious advantage. :)

      Credit cards make sense for end-user-consumers, and businesses that service those consumers need to support taking credit cards, but when you start moving up the chain, credit cards rapidly disappear. "Smart businessmen don't use them, because they raise the cost."

      -cheers,

    33. Re:Hmm by PurpleFloyd · · Score: 4, Informative
      You have to use a credit card regularly to build a credit history, don't you?

      No, credit history is built with every cent you borrow. It's true that, starting from scratch, it's very difficult to qualify for larger loans. Without a strong credit history, you probably won't be able to get a home loan, or a car loan with any kind of decent interest rate. In fact, pretty much the only large loan available to someone without a good credit history or collateral is a student loan.

      Using a credit card, and paying the balance in full each month, is probably the easiest and best way to get a good credit score. However, it's certainly not the only way.

      --

      That's it. I'm no longer part of Team Sanity.
    34. Re:Hmm by LordKronos · · Score: 4, Informative

      That's a violation of almost every merchant account agreement I've ever seen. You ARE allowed to offer a cash discount, but you may NOT charge a price higher than the displayed price for credit card purchases.

    35. Re:Hmm by TheGavster · · Score: 1

      While a single credit card user who never has to pay interest on a balance will have no effect, widespread use of credit cards causes prices to rise to cover transaction charges from the credit card companies. This is why small shops will often have some minimum transaction to accept credit.

      --
      "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
    36. Re:Hmm by Anonymous Coward · · Score: 0

      Hey retard.

      As long as you pay the entire balance every month, there is no interest. Yet you still get your 1% cash back or whatever other incentives the card company gives you.

      The credit industry is a trillion dollar industry because people don't pay their balance in full every month.

      It's a stupid reason to not use a credit card, if the only reason is because you don't want to pay interest. Have some self control and only charge things that you'd pay cash for anyway, and pay the balance every month, and it's just like paying cash.

    37. Re:Hmm by jchenx · · Score: 1

      Of course they'd rather we spend like typical consumers, but they still make a profit off the transaction fees.

      Ahh, I forgot about that. Then again, we typically don't have to pay the fee, although you could argue that we do, but it's just transparent (retailers push the cost onto us, although in that case even if you always paid in cash, you'd be feeling it).

      --
      -- jchenx
    38. Re:Hmm by Vegeta99 · · Score: 1

      But VISA requires that credit card AND cash prices are the same, so it kinda equals itself out :P

    39. Re:Hmm by Balthisar · · Score: 1
      No one in their right mind, who doesn't have a FICO in the 400s, uses a debit card. No anonymity and it's YOUR money that's gone temporarily if there's an error. Credit cards don't have anonymity, but if there's a screw-up, you've got anywhere from 10 to 40 days to fix it before you every have to consider shelling out a cent. Plus, if there's a royal fuck up, you don't end up bouncing your mortage payment and every other bill that month. Let the CC company float that cash and take the brunt of the errors.
      Wow, I was thinking to myself (and wasn't going to respond), "what a paranoid load of bullshit." But, uh, I never, ever, ever use my debit card for precisely the reasons you mention. I can't remember ever using my card for anything but taking little bits of cash out of an ATM machine in foreign countries, where cash is more convenient than credit card fraud (::cough:: ::cough:: Mexico, Arizona ::cough::).

      Hell, even though I don't ever use my Discover card, I make an exception at Sam's because they won't take real credit cards, and I can pay Discover the next day online.

      --
      --Jim (me)
    40. Re:Hmm by assassinator42 · · Score: 1

      Aren't most debit cards able to be processed like credit cards now? In the US at least. I know mine is also a Visa.

    41. Re:Hmm by vux984 · · Score: 2, Insightful

      That's a violation of almost every merchant account agreement I've ever seen.

      It certainly is. That doesn't prevent it from happening.

    42. Re:Hmm by complete+loony · · Score: 1

      I know plenty of people who shouldn't have a credit card. They'd just max it out, and be unable to pay it off. Paying the minimum repayment each month, and never getting their heads above water.
      There are some people you just can't trust with credit.

      --
      09F91102 no, 455FE104 nope, F190A1E8 uh-uh, 7A5F8A09 that's not it, C87294CE no. Ah! 452F6E403CDF10714E41DFAA257D313F.
    43. Re:Hmm by afaik_ianal · · Score: 1

      That depends on where you are. In some juristictions (such as mine), it is illegal for a CC company to put such terms into their agreements.

    44. Re:Hmm by modecx · · Score: 1

      Yeah, you're right in a way. Those rewards come out of the percentage that merchants are charged, and they may be tapping the monthly bills people pay, also... But it doesn't matter where the money is coming from. The thing is, our rates haven't gone up because of the rewards programs... The rates haven't changed for a couple decades or so, therefore it can be taken to say that the rewards programs aren't costing us any more, because we aren't paying any more. Sure, if they wanted to charge me 2.2% and forget the rewards programs and other bullshit, that'd be plenty fine by me... However, you can be assured that the result certainly wouldn't be that I could go out and buy another new 911 Carrera, if you get my drift. :)

      Anyway, there hasn't been a wholesaler I've worked with that has been so paranoid to the point that they won't just invoice me so we can cut a check for our order later... But then again, I've had prior relationships with those companies, with steadily growing bills that back that business up. I guess if I were dealing in huge volumes with weekly orders of tens of thousands of dollars, I might expect that they would want to see some evidence that I have the means... But in that event we'd have to works something out I expect.

      I don't think that credit cards are used so much in a business-to-business manner, unless you count CostCo, or Sam's, that is... But I don't really consider either a true wholesaler; for example, I can be pretty sure that I won't encounter mothers with crying babies trying to buy five gallons of kosher dill pickles and Häagen-Dazs at my other wholesalers. Anyway, if there were a VISA tax on every transaction, like you say, we'd be up the proverbial shit creek without a paddle. No argument there, like they say there's a tool for every purpose.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
    45. Re:Hmm by freeweed · · Score: 1

      You ARE allowed to offer a cash discount, but you may NOT charge a price higher than the displayed price for credit card purchases.

      Maybe I'm just very stupid, but what's the difference?

      Say there's a 5% cash discount. If you pay with a credit card, you pay $100. If you pay with cash, you pay $95.

      How is that anything BUT charging a higher price for using a credit card?

      --
      Endless arguments over trivial contradictions in books written by ignorant savages to explain thunder in the dark.
    46. Re:Hmm by jdigriz · · Score: 1

      And remember, switching from credit to terms with 5% discount really doesn't require a lot of "clout"... the merchant isn't really doing anything except giving the money they would have paid visa back to you instead. It doesn't affect their bottom line at all,

        no, it reduces the selling merchant's profits by 5% of the total sales price when compared to pocketing it. Unless of course the 5% is a dealbreaker to the purchaser.

      A small company moving 2000 100$ items per month. Reducing cost on those items by 4% is $4 per item...is $2000/mo enough enough to cover an employee... or lease the owner a Porsche 911...whatever. :

      $4 x 2000 items per month is $8000/mo, not $2000. Which will either buy you a darned good employee, or a darned useless one. Or a couple more average ones. But what business owner these days would hire more staff when they can get a "productivity" increase by getting the same amount of work for less cost?
    47. Re:Hmm by metapy · · Score: 1

      IANAL: It probably has to do with contract law more than anything else. Basically it would prevent people from being charged more than an advertised price, it would prevent confusion and charge backs. Offering a cash discount make sense as well.

      In the past I have tried to ask for a cash discount on a large purchases and then vendor refuses so I pay with the card and let them take 3-5% less money anyways. It seems that even vendors do not understand how credit cards work as well sometimes.

      If a 5% surchage is added to a credit card purchse:
      Customer sees sign for $100 DVD player
      Customer pays with a credit card and pays no attention to price charged
      Customer gets statement and sees that his $100 DVD player was actually $105
      Customer submitts ad to credit card company and initias a charge back

      If a 5% cash discount is offered:
      Customer sees sign for $100 DVD player
      Customer pays with a credit card and pays no attention to price charged
      Customer gets statement and sees the charge $100 DVD player
      Customer is happy, credit card company is happy and the merchant is happy and there is no recourse for an incorrect credit card charge.

    48. Re:Hmm by geminidomino · · Score: 1

      Bingo.

      I use my discover card for everything that I can (which is pretty much everything except for rent and paying my lawn guy). Every two weeks when I get paid, I zero out the card balance and get up to 1% back (5% on the quarterly "bonus programs." These are real nice lately when the quarterly bonus is gasoline.)

      Works out nicely, and my credit score is > 750 now. ^_^

    49. Re:Hmm by geminidomino · · Score: 1

      Maybe I'm just very stupid, but what's the difference?

      Not stupid, just missing a qualifier. I had to read it a few times myself.

      You ARE allowed to offer a cash discount, but you may NOT charge a price higher than the displayed price for credit card purchases.

      As I figure it, it means that if you charge $100 for card users, or $95 cash, you can post the price as "$100 (smallprint)5% discount for paying in cash" but not as "95$ (smallprint) 5% credit card fee"

    50. Re:Hmm by vux984 · · Score: 1

      no, it reduces the selling merchant's profits by 5% of the total sales price when compared to pocketing it. Unless of course the 5% is a dealbreaker to the purchaser.

      Which it would be if the purchaser had a rewards program from the card. At the very least the vendor has to beat that.

      The premise I'm suggesting is more along these lines: suppose the merchant was taking credit card orders from you before. Say I'm ordering a few crates of widgets a month on AMEX, and I then offer to pay cash in exachange for a 4% discount... the vendor, currently paying 5% to amex, ends up 1% ahead of where they were and the buyer ends up 4% ahead (less any "rewards" program they got from AMEX, so in this case both parties end up ahead.

      Sure the vendor would -love- to take cash and offer no discount, but who is going to take them up on that when they are getting a 1% cashback reward by using the card? You can call it a "reduction of profits of the total sales price when compared to pocketing it" if you like but, as you noted yourself, its a pretty meaningless number if you couldn't close the deal on those terms anyways.

      $4 x 2000 items per month is $8000/mo, not $2000...

      Yup. I'm a victim of self-editing. I tweaked the numbers a few times to many, and apparently I forgot to redo the math at the end of it all. :p

    51. Re:Hmm by Barny · · Score: 1

      Hrmm, the agreemant we have with VISA, AMEX and MASTERCARD is pretty clear that we can charge an excess for CC transactions, so long as it is clearly advertised as such and that we tell the customer both verbally and on the invoice exactly (and it has to be correct to the cent rounded down) the amount

      Its become quite common, as merchants in aus are starting to get very pissed off with one of our banks (not pointing fingers BENDIGO BANK) who saw fit to allow a NON credit account to be linked to a VISA card, thus makeing an arseload of cheapskates who want their "no CC intrest" and not have to pay for transactions on their end.

      People think they are "screwing the bank over" when they were just humping their local businesses into the ground, pay the extra or get cash damnit.

      --
      ...
      /me sighs
    52. Re:Hmm by howlingmoki · · Score: 1
      > There are some people you just can't trust with credit.

      I see you've met my wife.

    53. Re:Hmm by 14CharUsername · · Score: 1

      Not as worried about anonymity so much as the service charges. Why would I pay one or two dollars every purchase I make to the bank? Also cash is quicker. I just take out what I need for the month, keep it at home, and take from that what I need for the day.

    54. Re:Hmm by Peter+Mork · · Score: 1
      This is why small shops will often have some minimum transaction to accept credit.

      Of course, in the case of Visa and MasterCard, this is a violation of the agreement that the store signed with the credit card company. See Visa's FAQ and MasterCard's FAQ. For more information, check out this article. (As an aside, it's interesting that the store is prohibited from demanding identification in most cases.)

    55. Re:Hmm by KDR_11k · · Score: 1

      Probably in more ways than most people realize, I've seen retailers with signs saying they won't accept credit cards because the 5% transaction fee cuts too deep into their margins. Well, they ARE cheaper than other retailers that do acccept credit cards...

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    56. Re:Hmm by KDR_11k · · Score: 1

      Customer submitts ad to credit card company and initias a charge back

      Since the ad would probably contain fine print listing the 5% surcharge for this exact reason the credit card company would have to tell the customer that everything was correct.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    57. Re:Hmm by Overzeetop · · Score: 1

      FWIW, cash is a better budgeting tool. I take out a fixed amount every week. If I run out of cash, I don't buy any other disposable-income stuff that week. Groceries, eating out, casual entertainment, parking, haircuts, gas, and whatever else, comes out of that money. I pay the "bills" (phone/sat/house/insurance) separately, and big purchases are planned. My credit card usually includes a couple internet-only purchases, and I usually doc the next week's cash by that amount, and unforseen large payments (emergencies, auto maintenance). I've trimmed about 35% of my monthly expenditures this way, and don't really even notice the difference. CC are easy to abuse, even if it's minor abuse. The extra money either gets me something bigger I really want but would have otherwise borrowed money for (ex: boat, TV, major home improvement), or goes into the retirement fund. Right now my mortgage and daycare for my daugther is close to 70% of my actual expenditures, and my mortgage is small compared to most. Pay off the house and get my daughter into grade school, and we could live on burger-flipping salaries with no changes. It's a good place to be - my wife has quit her job to help me at my office part time, and it means that retirement will still come early.

      --
      Is it just my observation, or are there way too many stupid people in the world?
    58. Re:Hmm by FurryFeet · · Score: 1

      Anyone who needs a credit card is already in financial trouble, despite what their ego might tell them. Statistically very few people pay off their credit card balance in full.

      I have a credit card, that I use for confort. Most of my utilities, my cell phone and my cable are paid via direct charge to the credit card. Every month, I pay it in full. That saves me a lot of time and worries (when is the electricity bill due? The cell phone?).

      Now, you might think I could do a direct charge to my debit card... but I'm not insane enough to give several companies a written permission to take money directly from my savings account. A credit card's fraud protection will run circles around any debit card's fraud protection (which is basically nonexistent).

    59. Re:Hmm by Anonymous Coward · · Score: 0

      Without a credit history you may not ever be able to get a credit card. I wasn't able to, at least. A Credit unions worked very well for me. 8% car loan in Ohio, without any credit history, on a student appointment (very low half-time wage). About 1-1.5 years later I had enough credit history to open a credit card account.

      Cheers, Kuba

    60. Re:Hmm by l33t_f33t · · Score: 1
      So if I don't use my cash-back card and pay cash, the merchant pockets the 5% price increase as profit. If I use the card, he gives the 5% to the credit card company who gives me 1%, a net discount over the prices cash-users pay. If the improbable happened, and all credit-card users everywhere boycotted, the credit-card companies would lose the income, but the merchants would have no incentive to cut the prices.

      Yes, but it also doesn't drive prices up further either. For instance say you wanted to buy something which costs $10. And you bouht it with a credit card. 50 cent would go to the credit card company. To protect their profit margins the company will drive the price up to $10.50. Say next week everyone did this again. This time the company gets charged 5% of $10.50, which 53 cents. So in order to protect their profit margin they drive the price up by 53 cents. $1.03 difference may not seem like much, but lets swap the $10 item for a $10,000 item.

      So you pay for a $10,000 item with you're credit card. 5% gets charged to the credit card company. that $500. The company pushes its prices up to $10,500. A friend of yours also buys it. This time $525 is charged to the credit card company, a price which is pushed to a third friend who also wants this item. You two just cost your friend over $1,000 because you prefer your credit card over cash.

      Credit cards are probably the biggest driving force behind inflation, along with pennies.

  11. Blast from the past by rockchops · · Score: 5, Funny

    What? People still play this horrible game? It's a nightmare form a game design perspective! The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats).

    At least if they're going to upgrade the game aesthetics, why not change the name to "Microsoft: The Game"?
    *runs and hides*

    1. Re:Blast from the past by YrWrstNtmr · · Score: 1

      I guess you were the kid who lost all the time.

    2. Re:Blast from the past by mustafap · · Score: 2, Insightful

      The game itself isn't important. It's simply a good way of bringing a family together.
      When you have children, you'll understand ;o)

      --
      Open Source Drum Kit, LPLC deve board - mjhdesigns.com
    3. Re:Blast from the past by Freexe · · Score: 2, Insightful

      "unless he/she makes an incredibly dumb trade or someone cheats"

      And that is why it's not obvious who is going to win. It's a boardgame, you have to try and cheat and make unfair trades against the winner/person who screws you over most.

      --
      "In a time of universal deceit - telling the truth is a revolutionary act." - George Orwell
    4. Re:Blast from the past by a+whoabot · · Score: 4, Insightful

      "The winner of the game is decided so early on in play, 80% of the time spent playing the game is virtually pointless because everyone can tell who is going to win (unless he/she makes an incredibly dumb trade or someone cheats)."

      How so? If one player gets really good properties and is on top, then the other players, if they are interested in winning, are going to team up in order to bring down the top player, so that he doesn't win.

    5. Re:Blast from the past by diskonaut · · Score: 1

      How so? If one player gets really good properties and is on top, then the other players, if they are interested in winning, are going to team up in order to bring down the top player, so that he doesn't win.

      No no, we were discussing Monopoly. You are thinking of Diplomacy.

    6. Re:Blast from the past by diskonaut · · Score: 1

      The game itself isn't important. It's simply a good way of bringing a family together. When you have children, you'll understand ;o)

      Kind of true, but wouldn't a good game fill that purpose too?

    7. Re:Blast from the past by walnutmon · · Score: 1

      Yeah, nothing like a family of kids arguing about who got lucky and landed on the best property... When I think family fun, I think ruthless business ethics.

      --
      You take it, I don't want it...
    8. Re:Blast from the past by rockchops · · Score: 1

      Personally, I'd rather have my family curl up around a good game of Carcassonne :-)

    9. Re:Blast from the past by blugu64 · · Score: 1

      "When I think family fun, I think ruthless business ethics."

      Good to see there are other business majors on slashdot

      --
      "Personal ownership is a hallmark of conservative capitalism. And I don't believe I am entitled to anything that I did n
    10. Re:Blast from the past by 91degrees · · Score: 1

      And that's one of the many problems. The kid who loses is out, and has nothing to do until all the other players are eliminated.

    11. Re:Blast from the past by forgotten_my_nick · · Score: 1

      Once you realise the system of how to play the game it is possible to win all the time.

      Years ago as a kid there was a local kid who played monopoly with us. He would win everytime. At first we would play as normal but then just give up because after an hour even though the game was far from over it was clear he would win it.

      Some of the tactics used for example.
      1. Buy up the first two propertys at all costs. Even sacrificing the purple spots to do so.
      2. Try to aquire all the first row properties and most of the second row. Even giving up more expensive properties in order to do so.

      Once this was done he would drop hotels on the lot. Its cheaper to do then the more expensive properties and the results are much better.

      This would make passing Go a nightmare. You were almost guaranteed to be less cash before free parking then you were before passing go.

      After that he would work on the second row properties, offering people discounts on passing go in return for properties, etc.

      The only thing to stop this is the assessment card (cripples you if you have hotels) so he would watch for this card and know how many draws from the last time it was drawn so would sell all his hotels beforehand.

      He probably had other tactics but these where his main ones and helped him win everytime.

  12. monopoly.educational_value--; by Anonymous Coward · · Score: 0

    The traditional Monopoly game helps teach kids how to understand folding money. Now it's just a video game where the kid can say "here's my card!" instead of having to learn count the bills. This is a sad day.

    1. Re:monopoly.educational_value--; by Haeleth · · Score: 2, Interesting

      The traditional Monopoly game helps teach kids how to understand folding money. Now it's just a video game where the kid can say "here's my card!" instead of having to learn count the bills. This is a sad day.

      It's a sad day, but it's a sad day because it appears to be reducing the flexibility of a classic game, not because it's no longer teaching kids an obsolete skill that is only relevant in technologically-backwards societies. Monopoly is great because it's fun, not because it's educational.

      Seriously, I've never had more than two or three banknotes in my wallet at a time in the last decade or so, and I expect the number of transactions I use cash for to fall to zero as soon as someone comes up with a decent micropayment scheme. How exactly is knowing how to count out primitive tokens going to be useful to my kids, who I expect to grow up in a fully-electronic society where even carrying a set of cards around seems clumsy and archaic?

    2. Re:monopoly.educational_value--; by Anonymous Coward · · Score: 0

      GP AC here. I've never found monopoly fun (on the contrary, it's excrutiationly boring). However, it serves a really good instructional tool for 5-6 year olds. It teaches them to understand the concept of money and it gives them a tangible way to apply their newly learned reading and simple math skills. It also helps teach the notion of a budget: "I've only got 5 yellows, and I might have to spend 2 on the next time around the board, so I better not spend them all on a house."

      You're right that counting primitive tokens isn't something we have to do as adults, but it's something we still need to understand.

    3. Re:monopoly.educational_value--; by Fullhazard · · Score: 1

      Oh no! Our children won't have inherent skill at folding money! Their lives as cashiers and tellers are already over! OH THE HUMANITY!

      Seriously, physical currency is archaic and useless. 'nuff said.

    4. Re:monopoly.educational_value--; by Anonymous Coward · · Score: 0

      so you're planning on getting your kids credit cards....? Or were you going to get them debit cards and let them hack your online account so they can make transfers? MY kids get cold hard cash. Cash is free...(ok its the amount of the currency duh) credit cards cost money (interest) and who wants to run to the atm to get $5 (not that any will let you)?

      I make money off of teaching my kids the value of a coin. Pennies they find they can keep...anything else comes to me. Since they figured that scheme out in a hurry, they keep nickels and pennies....I'm still raking in the change.

    5. Re:monopoly.educational_value--; by H0D_G · · Score: 1

      erm, as anyone working in a retail environment will tell you (especially checkout people), the cash economy is still alive and well. people still buy with cash. I'd estimate that 85% of the transactions I handle at my job (a toystore) are cash based, witht the other 15% containing credit cards, EFTPOS cards, cheques and vouchers. cash isn't dead yet, and paying with cash gives you the advantage of not being charged copious interest.

      --
      Kids! Bringing about Armageddon can be dangerous. Do not attempt it in your home!
  13. The old game is still there by RyoShin · · Score: 4, Funny

    If you old fuddy-duddies can't wrap your head around these elecomotronics, Parker Brothers is still offering the cold hard cash version.

    However, I hope that they keep the currency version around for a long time. To a kid, having large wads of paper in front of yourself to show off and rub the fact that you're winning in the other players' faces. If everyone has the same boring card, that just makes things even, now doesn't it?

    Also, if they stop the cash edition, I won't be able to fulfill my dreams of filling a room with monopoly money and swimming around in it ala Scrooge McDuck.

    1. Re:The old game is still there by Ryan+Amos · · Score: 1

      Actually, the article I read about the subject said they were doing away with the paper money completely for the "regular" version of the game. I imagine the "special edition" versions might still use paper money though.

    2. Re:The old game is still there by frosty_tsm · · Score: 1

      It just means your time is ticking before you won't be able to get the bills.

      You at least have the lucky dime, right?

    3. Re:The old game is still there by fermion · · Score: 4, Insightful
      It has nothing to do with a lack of appreciation for electro-nics, but rather a grasp of why monopoly is one of the better board games for children. I know most will think i am just being silly, but there are a number of skills taught in the paper money monopoly, things like organizing money, budgeting money, protecting money, etc. Many of these skill are not taught with a cash card. Children are not even going to have as much fun with a cash card given there is not concrete representation to signify a variable about of money, just a single card that could mean 0-1000000000000 dollars.

      pretty much monopoly is just about perfect. The changing of the board does not affect it significantly. But if the money is gone, there is really no inherent benefit of monopoly over any other random game.

      --
      "She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
    4. Re:The old game is still there by Omestes · · Score: 1

      Its not resistance to change so much as the loss of flexibility for more mindless gagdetphilia. As far as Monopoly was concerned, it wasn't broke, but they still must fix it to make it more technical. It also chops out some of the flexability I love, when I play monoploy loan-sharking is a massive part of my strategy, and covert land deals, which would warrent a VERY flexible system. I also like playing with my ever growing stack 500 notes.

      Have Scotty Dog, will travel, though I prefer the howitzer, it matches my play style (lovingly dubbed "cut-throat")

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    5. Re:The old game is still there by xenocide2 · · Score: 1

      Of course, there are perhaps some negative stereotypes equally associated with it. The pursuit of money as a end in itself, for example, is glorified in the game but a hollow life. It also teaches that investment is a zero sum game and that bankrupting society is the path to victory. You might even argue that because for every winner there's more losers, it discourages children towards economics and capitalism in general.

      Of the valuable skills you feel monopoly teaches, I humbly submit that because society is moving to a cashless system (or is at least already a cash with augments system), skills like sorting money are maybe going the way of buggy driving?

      --
      I Browse at +4 Flamebait

      Open Source Sysadmin

    6. Re:The old game is still there by Minwee · · Score: 1

      And what will people call Canadian money? Visa bills?

    7. Re:The old game is still there by CyberPack · · Score: 1

      Wow, it's almost like Visa is deliberately supporting a board game that undermines budgeting and money saving skills and teaches children to overuse a credit card. :P.

    8. Re:The old game is still there by Anonymous Coward · · Score: 0

      They probably decided on using a plastic credit card because some kid started eating the money. Either that, or they're tired of being at the butt end of jokes, like tipping a stripper with Monopoly money.

    9. Re:The old game is still there by diskonaut · · Score: 1

      While I can agree at least with the possibility of tutorial aspects in Monopoly, I believe your reasoning is wrong because of Monopoly's godawful game mechanics. There really is no way of "protecting" or "budgeting" money when the winner of the game usually has emerged very early on in the game.

      There are not that many games about money, but resource management can be symbolized in a number of different ways, e.g. natural resource cards in Catan, or placement of followers in Carcassonne to mention two of the currently most popular games. I'd much rather have my kids play a game where such decisions actually matter than a game where the winner is almost randomly determined once everybody has figured out the tactics.

    10. Re:The old game is still there by kabocox · · Score: 1

      However, I hope that they keep the currency version around for a long time. To a kid, having large wads of paper in front of yourself to show off and rub the fact that you're winning in the other players' faces. If everyone has the same boring card, that just makes things even, now doesn't it?

      As a parent, I love this idea. Now they just need to get rid of all those houses/apartments. The kids version has lemonade stands, but that's still far to many pieces. Heck, I won't be happy until we have holographic gameboards that you just fold out and it does all the behind the scenes book keeping itself to allow the players to have fun and not bother with all the math and potential cheating problems.

  14. Neat idea by IceFox · · Score: 3, Insightful

    It is a neat idea that puts a spin on monopoly other then themed boards. Notice how it costs more. The company is trying to come up with ways for you to buy the same game you already own. And it will probably work. When you go to buy a board game odds are that you will buy a game you have already played. That is why we have the same dozen games, but with 50 themes (trivial pursuit star wars!). The sad thing is that Monopoly was a great way for kids to learn about money.

    --
    Do you changes clothes while making the "chee-chee-cha-cha-choh" transformation sound?
    1. Re:Neat idea by rbochan · · Score: 1

      Guess I'll have to buy the White Album again...

      --
      ...Rob
      The American Dream isn't an SUV and a house in the suburbs; it's Don't Tread On Me.
    2. Re:Neat idea by StikyPad · · Score: 1

      The sad thing is that Monopoly was a great way for kids to learn about money.

      So I guess we can expect a dramatic rise in people who leave their money laying out when they go to the bathroom.

    3. Re:Neat idea by Anonymous Coward · · Score: 1, Interesting

      I learnt from Monopoly the same thing that I've learnt during my adulthood -- landlords are evil and should be killed en masse. Viva la revolution!

    4. Re:Neat idea by apathy+maybe · · Score: 0, Flamebait

      Viva la revolution! (It's not just landlords that are evil. The whole capitalist/state system is evil.)

      --
      I wank in the shower.
  15. Oh, the humanity... by 14erCleaner · · Score: 4, Funny

    What's next, identity theft?

    --
    Have you read my blog lately?
    1. Re:Oh, the humanity... by Asztal_ · · Score: 1

      Yes. By the way, I've stolen your blog and made it white-on-white for extra unreadability.

  16. For everything else by Jonathunder · · Score: 5, Funny

    Take a ride on the Reading: $25

    A house on Atlantic Avenue: $150

    The look on your brother's face when he lands on Park Place with four houses: priceless.

    1. Re:For everything else by kahrytan · · Score: 1


      Nice Mastercard pun.

      Though, I have never understood people's obession with always owning Park Place and Boardwalk. I would trade them out everytime. It's not a worthwhile investment. I find Oriental, Vermont, and Connecticut properties a worthwhile investment. It's far more likely to land on these and the hotel investment is much cheaper. And then I tend to go after St James, Tennessee, and New York properties next. And one should never underestimate the power of the railroads. Railroad can hurt a player if you own all four and they seem worthless.

      --
      \
    2. Re:For everything else by imaginate · · Score: 1

      It's because Boardwalk and PP can just crush someone. None of the other properties, except maybe the greens and the yellows, can deliver the death blow so clearly.

      On the other hand, people rarely land on them. Is there a statistical analysis of the most valuable properties in monopoly? Cost of investment (purchase, houses, hotels) correlated with position-based payoff?

    3. Re:For everything else by rgmoore · · Score: 1

      You fool! Everyone knows that the St. James, Tennessee, and New York monopoly is the best. It has a very good ratio of construction cost to increased rent, and the properties are in the Jail->Go To Jail corridor that sees the most traffic. The various studies on Monopoly that I've seen say that it's the most visited of the developable monopolies.

      --

      There's no point in questioning authority if you aren't going to listen to the answers.

    4. Re:For everything else by LostCluster · · Score: 1

      Life takes... actually reading the article.

    5. Re:For everything else by Anonymous Coward · · Score: 0


      Check the wikipedia entry for Monopoly for that.

  17. Great! by Reality+Master+101 · · Score: 4, Funny

    And it's educational, too! Who doesn't charge their rent on a credit card? It's good, sound personal fiscal policy, the kind of lesson that I want my children to learn!

    --
    Sometimes it's best to just let stupid people be stupid.
    1. Re:Great! by Planesdragon · · Score: 1

      It's good, sound personal fiscal policy, the kind of lesson that I want my children to learn!


      Better the card than a check, and better a check than cash.

      Why? Better fraud control. And if you really did teach them a sound personal fiscal policy, they'll have a plastic card that they can pay off for less actual cost than the postage of that stamp or the fee for that ATM. (Now, if only Visa would let you transfer to an individual...)

    2. Re:Great! by Anonymous Coward · · Score: 0
      Why? Better fraud control.
      Yep, it's not like credit cards are a common target for fraud or anything. Counterfeiting twenties is where the real money's at.
    3. Re:Great! by drew · · Score: 1

      If you had a decent bank, you woudn't be paying ATM fees...

      --
      If I don't put anything here, will anyone recognize me anymore?
    4. Re:Great! by drew · · Score: 2, Insightful

      Who doesn't charge their rent on a credit card?

      And why not? I know people who pay their mortgage payment on a credit card (and I probably would if my bank allowed it), and my wife paid most of her college tuition on her Discover card. 1% cash back goes a long ways when you're turning over $1000 on the card every month.

      The more important lesson is to make sure you pay it off every month.

      --
      If I don't put anything here, will anyone recognize me anymore?
    5. Re:Great! by Planesdragon · · Score: 1

      If you're going to a bank, you're not using the little plastic card the OP was talking about. You're using a different, more complicated card that can get certain persons in a lot of fiscal problems.

      When using one of those cards -- well, if all you get is the $1.00 ATM fee, count yourself lucky.

  18. Hmm by Anonymous Coward · · Score: 5, Funny

    At least it not paypal -- you could be winning the game and have your funds frozen for suspect activity.

  19. Re:Identity Fraud? by eln · · Score: 4, Funny

    No, but every time you land on a space owned by another player, they'll run a credit check on you before you are allowed to stay there.

  20. Finance Charges by Ahtha · · Score: 5, Insightful

    Will the bank will also keep 2.5% per transaction like in the real world?

    1. Re:Finance Charges by prockcore · · Score: 2, Funny

      Every other round someone hassles you about signing up for overdraft protection.

  21. Are you sure you're in the right place? by Bill,+Shooter+of+Bul · · Score: 5, Funny

    Crack the card reader!!! Simply program it to send the fractional pennies left over from every transaction into a seperate account linked to yours. No one will every notice their money is gone!

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
    1. Re:Are you sure you're in the right place? by masterzora · · Score: 2, Funny

      Just be sure to watch those decimal points...

      --
      Remember, open source is free as in speech, not free as in bear.
    2. Re:Are you sure you're in the right place? by deathy_epl+ccs · · Score: 2, Funny

      I'm always screwing up some mundane detail...

    3. Re:Are you sure you're in the right place? by dotgain · · Score: 3, Funny
      Before you know it some mundane detail will be screwing up YOU!

      (in soviet, federal pound-me-in-the-ass prison)

    4. Re:Are you sure you're in the right place? by Anonymous Coward · · Score: 0

      I would think that a Soviet prison would ass-you-in-the-pound ...

    5. Re:Are you sure you're in the right place? by Ruvim · · Score: 1

      SO, it's just like stealing penies from the poor kids, ah?

    6. Re:Are you sure you're in the right place? by Awod · · Score: 1

      Three posts and the system is cracked, I love /.

    7. Re:Are you sure you're in the right place? by SalaciousPucker · · Score: 1

      No, that's the jar, this is from the tray....that everyone puts their money in. They did it in Superman III, underrated movie, really. /mixing scenes

    8. Re:Are you sure you're in the right place? by elrous0 · · Score: 1
      And, whatever you do, DO NOT agree to build a supercomputer for Robert Vaughn. It will only lead to regret.

      -Eric

      --
      SJW: Someone who has run out of real oppression, and has to fake it.
  22. The Best Cheat by anagama · · Score: 1

    The best cheat is to charge someone rent on a property that person owns. Even if it's only a $7 payoff, it rocks way more than palming $500 from the bank. The really hard part is not laughing before the next dice roll.

    --
    What changed under Obama? Nothing Good
    1. Re:The Best Cheat by Alexandra+Erenhart · · Score: 1

      You probably played with very dumb people... I don't see how that cheat would work otherwise.

    2. Re:The Best Cheat by Valacosa · · Score: 2, Funny

      "I owe you $8, hm? Well, will you give me a $10 if I give you the $2 change?"

      This worked on me...four days ago. In my defense, I was really tired and not paying attention at the time. And hey, at least I got an awesome photo of my friends laughing at me.

      --
      "Live as if you'll die tomorrow." Ridiculous. You could die later today.
    3. Re:The Best Cheat by ShadowsHawk · · Score: 1

      You've never played 'Drunk Monopoly' have you?

  23. What will kids learn from this? by soft_guy · · Score: 4, Insightful

    One nice thing about Monopoly is that children learn things like how to count money. With the credit card version it will be easier (and less time consuming) to play a game, but will there be the same educational value? Probably not.

    --
    Avoid Missing Ball for High Score
    1. Re:What will kids learn from this? by joe+155 · · Score: 1

      hm, wouldn't you want your kids to learn how to use a credit card reponsibly? I stopped having cash with me ages ago. This just makes the education more relevant

      --
      *''I can't believe it's not a hyperlink.''
    2. Re:What will kids learn from this? by Valdrax · · Score: 4, Interesting
      I wouldn't want my kids taught that:
      1. Credit cards are a toy.
      2. Credit cards are the same as cash.
      3. Money on credit cards represents an asset instead of a liability.
      There is nothing responsible about what this game teaches kids about credit cards.
      --
      If it's for-profit but free, you're not the customer -- you're the product (e.g., the Slashdot Beta's "audience").
    3. Re:What will kids learn from this? by sadr · · Score: 2, Interesting

      So, teaching kids that cash is a toy is better?

      And they are technically "Debit Cards", so the money IS an asset instead of a liability. (And for that matter, having a net positive balance on your credit card is an asset as well..)

      And last, money in your bank account, or spent on a credit card, is pretty much the same as cash. i.e. having it in the bank is the same as having cash. Spending it by using your credit card is the same as spending cash.

      If you're using a "charge card" or a "debit card", instead of a "credit card", there's nothing wrong using plastic. It's only borrowing money at absurd rates for trivial purchases that's a problem.

    4. Re:What will kids learn from this? by Anonymous Coward · · Score: 0

      Oh, please. Any child that understands that they need money to get something they want already knows money isn't a toy (read as any child that has ever received cash as a gift, which encompasses almost all children who can actually sit through and handle themselves through a game of Monopoly).

    5. Re:What will kids learn from this? by soft_guy · · Score: 1

      How would monopoly teach children to use a credit card responsibly. I'm not claiming it teaches them to use cash responsibly - just that it teaches them to COUNT.

      --
      Avoid Missing Ball for High Score
  24. Re:What?! by networkBoy · · Score: 1

    WTF?!?!

    --
    whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
  25. What they don't tell you by Anonymous Coward · · Score: 0

    Playing this version can adversely affect your FICO score and the interest rate you may have to pay for a loan or mortgage.

  26. Read your own summary by geeber · · Score: 0, Redundant

    question : "Does this mean the end of complex Monopoly games where I charge grandma interest to borrow money?"

    answer : "purists can still purchase the original version."

    1. Re:Read your own summary by neuteknique · · Score: 1

      i guess the poster forgot to add the [rhetorical question][/rhetorical question] tag...

  27. lame by Anonymous Coward · · Score: 4, Informative

    I grew up playing Monopoly, but I've come to realize that Monopoly is a terrible board game. It is sad that it is still played so widely when there are so many great boards games to come out just recently. Monopoly changing the names and adding an electronic gimmick won't save itself from poor mechanics.

    At bare minimum families should be playing Settlers of Catan these days. *Maybe* Carcassonne. Puerto Rico and Reiner Knizia games for families that claim to know something about board games.

    A good site for other games, review, and community check out Board Game Geek

    1. Re:lame by edflyerssn007 · · Score: 1

      I have a lot of friends that are into Settlers and Carcassone, but I would totally prefer monopoly over those games because I like the wads of cash that get passed around.

      *Goes off and finds someone to play monopoly with.*

      -ed

      --
      So you see what had happened was....
    2. Re:lame by jone_stone · · Score: 1

      I'm with you. I realized in college that Monopoly is a terrible game. In my experience the winner is already decided by about a third of the way through the game. I think Monopoly still exists only because of cultural momentum and some smart marketing moves (i.e. tie-ins) by Milton Bradley. Like it or not, it's an icon of American culture. That's not enough to make me want to buy it, though. Not even close.

    3. Re:lame by Anonymous Coward · · Score: 1, Informative

      Risk 2210 A.D. isn't bad either. Conveniently, there are open source variants of both Settlers and Risk:

      Invade Earth - Risk/Risk 2210/etc
      JSettlers - Settlers

    4. Re:lame by WWWWolf · · Score: 2, Funny

      Yep, I was guesstimating this as "people actually play Monopoly by rules?" The way we played it, everyone just bought stuff until everything was bought, after which game continued until every street was bought, after which you could buy just about anything you damn well please at any player's turn, no one knows whose turn it really is, and the game ends when everyone's bored again.

      Seconded about Carcassonne. That game rocks. =)

    5. Re:lame by PurpleFloyd · · Score: 1

      If you like Monopoly, you really should give Settlers an honest try. It's a lot of fun to get together a group of ruthless players; extorting resources out of the poor person who set up his only brick-producing settlement next to a 12 and forgot to get a decent port is wonderful. Monopoly offers quite a few ways to screw over your "friends," but Catan is quicker, and with creative gameplay, there are some creative and wonderful ways to bring down the loftiest of players.

      --

      That's it. I'm no longer part of Team Sanity.
    6. Re:lame by geminidomino · · Score: 1

      I've seen some board games I'd love to try. I just can't bring myself to shell out $50 for a board game. I won't pay that much for most VIDEO games.

    7. Re:lame by Anonymous Coward · · Score: 0

      If you want loads of cash, try 1830 Railroads & Robber Barons, or Railroad Tycoon.

    8. Re:lame by Anonymous Coward · · Score: 0

      Catan actually is very similar to Monopoly, but with the difference that rent comes from the environment, rather than other players. But you still have Monopoly-style trading :).

    9. Re:lame by apoc.famine · · Score: 1

      Let me second (or third or whatever) Settlers of Catan. I've introduced it to around ten non-gamers (I.E. the occasional board game, no computer/RPG/etc games) and all of them loved it. For real gamers, it's just as fun - while the basic game is not too complex, the expansions add more depth and complexity, so you can customize your game for whoever's playing.

      For those of you unfamiliar with it, my recommendation would be to pick up the basic game and play it with everyone you can find. Once you're completely addicted, try the Seafarer's expansion, then step up to Cities and Knights. And while the 5-6 player expansions cost a chunk more, they are completely worth it if you have that many people. I don't generally buy board games, but Settlers has sucked a fairly substantial amount of money out of my pocket in the last 9 months...It's that good....my sisters and my mom go through withdrawal when we don't get together and play often enough.

      --
      Velociraptor = Distiraptor / Timeraptor
    10. Re:lame by Chelloveck · · Score: 1
      I don't generally buy board games, but Settlers has sucked a fairly substantial amount of money out of my pocket in the last 9 months.

      And therein lies the problem. Settlers lists for $38, and it's hard to find much of a discount off that price. Monopoly lists for $21, but is commonly available for half that. (And even more commonly available for free, 'cause you still have it from when you were a kid.) Settlers is 3-4 players. You need to shell out another $20 for the 5-6 player expansion. Monopoly is good for 2-8 players out of the box.

      Don't get me wrong, I love Settlers. I highly recommend it, and think it's well worth the price. But the cost of entry is much higher than most of the games you'll find at your local Wal-Mart equivalent. That scares a lot of casual players away.

      --
      Chelloveck
      I give up on debugging. From now on, SIGSEGV is a feature.
    11. Re:lame by apoc.famine · · Score: 1

      I have to agree whole-heartedly. However, the old adage remains - you get what you pay for. I've dropped 8 hour stretches playing Settlers before, while my attention span for Monolopy is around a third of that. While you're 100% right in the cost scaring casual or non-gamers off, I've watched this game transform those very same people into rabid players. The catch is just getting them to play the first few times.

      So for everyone who plays Settlers - bring your copy over and teach someone new how to play. I've got a bunch of people now who request that I come over specifically to play. Most have gone out and gotten their own copies, so they can teach family and friends. As a constructive table-top game accessible to most age ranges, Settlers has far more to offer than most other board games. And I haven't found too many people who feel that the price isn't worth it. Although the German version has nicer pieces...still debating if I want to shell out the extra cash for that. Sometime, perhaps...

      --
      Velociraptor = Distiraptor / Timeraptor
    12. Re:lame by Jelizabug · · Score: 1
      Settlers lists for $38, and it's hard to find much of a discount off that price.

      Heh. I was in a store in the mall that doesn't normally sell boardgames, and I saw a brand new still-in-the-shrinkwrap box of Settlers... for only $10. I stared at it in shock for a minute - it was the only copy there, just lying in the middle of the other merchandise.

      I picked it up, took it to the register, and asked in disbelief if this was the correct price and if it was a new game. The apathetic cashier was all, "Yeah," and I'm all, "Um, ok, this is all I need today, thanks." They had NO idea what they had on their hands. I got home and opened it, half expecting the box to be empty save for a note that said "Haha!" but nope - brand new Settlers (which isn't so new any more).

      And that's how I got the basic game for half the price I paid for the expansion set. :D
  28. I wonder... by Vo0k · · Score: 4, Interesting

    The way we played, there were no rules outside the banker. Pickpocketing, bribes, free trade, all tricks allowed. Shuffle that house two fields away onto your area and claim it's yours, or put the dice down, 6-up and claim you just threw them. Bring your own monopoly money from home. Nobody got desperate enough to trade the in-game cash for real money, but that would be perfectly legal too.
    The "dirty" version of the game was fun. Electronics will most likely kill this kind of gameplay.

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
    1. Re:I wonder... by Gryle · · Score: 0, Redundant

      Monopoly: Enron Edition!

      --
      Only two things are infinite, the universe and human stupidity, and I'm not entirely sure about the universe - Einstein
  29. Damn it... by The-Bus · · Score: 5, Funny

    They make a paper money version? I wish someone had told me sooner.

    I've been playing the "Monopoly: Yap Edition" from Micronesia. Keeping track of and moving hundreds of giant stone discs is not as fun as it sounds. Passing Go! is usually seen as physical punishment, not a reward. Toes get stubbed. Basically, after about 15 minutes, everyone gets too exhausted to keep going.

    --

    Small potatoes make the steak look bigger.

    1. Re:Damn it... by Amazing+Quantum+Man · · Score: 0, Redundant

      You, sir, owe me a new keyboard!

      --
      Fascism starts when the efficiency of the government becomes more important than the rights of the people.
    2. Re:Damn it... by roesti · · Score: 1

      You think that's bad? I've been playing the Triganic Edition. Where the hell am I supposed to put all those ningis?

  30. I must have purchased 4 copies of the game. Its hard to keep track of the bills. Maybe thats why I like the Video game that was made for SuperNES. But , this sounds like a good compromise betweenthe two. Or maybe now that I'm not living with a 3 year old that ate monopoly money and figurines, I won't lose them. Still as other posters have mentioned, I'd love to buy it and crack the card reader. That would be sweet, sweet revenge against... well, no one actually I usually win without cheating, but I'd would be even sweeter if I cheated like that.

    --
    Well.. maybe. Or Maybe not. But Definitely not sort of.
  31. I'm interested in the reader/Writer ... by Hektor_Troy · · Score: 1

    Is it usefull for cards that doesn't come with the game? Anyone know?

    --
    We do not live in the 21st century. We live in the 20 second century.
    1. Re:I'm interested in the reader/Writer ... by Dun+Malg · · Score: 1

      I can't say for sure, but having a engineer's mind I can tell you it probably won't work with anything else. See, the only thing the cards need to communicate is a number from 0 to 7. Putting in a full mag-stripe or bar code reader to communicate three bits of data would be a colossal waste of money.

      --
      If a job's not worth doing, it's not worth doing right.
  32. Subtle Indoctrination by BearRanger · · Score: 1

    As if advertising in almost every other aspect of our lives wasn't bad enough. We now have to subject kids to it during "family time" and give 7 year olds virtual credit cards. What better way to teach kids responsible spending habits than by giving them cards that magically replenish their currency value without any effort on your part?

    1. Re:Subtle Indoctrination by pluther · · Score: 1
      ...giving them cards that magically replenish their currency value without any effort on your part?

      It's no less responsible than magically getting cash just for passing Go. Or winning second prize in a beauty contest.

      I don't think Monopoly was ever really an educational game, but if there's any education to be had, then this version is probably a bit better, in that it now teaches children that money in the bank needs to be accounted for and spent responsibly as much as cash on hand does. They'll learn to tie those numbers on their account statements to real money.

      --
      If the masses can keep you down, you're not the Ubermensch.
  33. Damn this sucks.... by Palal · · Score: 1

    This takes a very interesting aspect of monopoly out of the game! I loved counting and feeling the bank notes. This sort of loses personal touch with the user. And you can't teach little kids what money is and how to use it with the card. THIS SUCKS!

    --
    -Palal
  34. Math is Hard! by Kelson · · Score: 1

    At last, people can play Monopoly without tedious things like addition!

    Well, until they run out of fresh batteries, anyway.

    1. Re:Math is Hard! by Alexandra+Erenhart · · Score: 1

      I have to be honest and say that, when I was a kid, I hated that card where you have to pay a certain % of your assets. I didn't understand how to calculate those by then. When I grew up I understood, but I still get that bitter sensation everytime I get that card :P

  35. We updated the rules right after "911" by gd23ka · · Score: 1

    The fun really starts when you're playing according to the original Federal Reserve Monopoly
    rules. Instead of giving people "salaries" when they pass 'GO', in FRM people get a loan or not
    depending on whether the banking cartel is trying to slow the economy forcing people into
    default so it can get its hands on the streets you thought you owned. Oh and right after 911 we
    added a rule where everybody gets to call a "National Security Incident" whenever they roll three six in a row and they can
    finger someone who gets half of his estate claimed by the bank, bank gets to pick what streets.

    Annuit Coeptis :-)

  36. Big Mistake by fm6 · · Score: 1, Insightful

    Almost everyone plays Monopoly with unofficial rules, like putting fines underneath one of the card stacks, and giving the stash to whoever draws the last card. Of course, these changes make the game more about luck and less about strategy. But who plays Monopoly, anyway? Not strategy geeks, or at least not mostly. It's small kids and other people looking for harmless fun that doesn't require a lot of brain power.

    It's actually the purists who will like the new debit cards, because they'll be able to play a strict game without the hassle of counting all those stupid pieces of paper. But the non-purists — and that's probably 90% of the people who buy Monopoly sets — will totally reject this. Not because it's high tech, but because it leaves less room for invention.

    1. Re:Big Mistake by Anonymous Coward · · Score: 1, Insightful

      Monopoly can easily involve lots of brainpower and strategy.

      You have to form alliances and make deals with other players in order to win. The most common being forming joint partnerships over monopolies of colors; that is, one player with one orange for example gives his orange to another player who has the other two oranges and they agree to split all the costs and benefits of the monopoly and the "official" owner gives the other owner immunity from having to pay rent on those properties of course. So now those two players have gained a huge advantage over the other players. But when you form alliances or make deals you want to try to get the upper hand over the other party so that you stay on top. But then other players who are outside of the deal are going to try to convince your deal partner not to do it or to do something else, for example they'll make a counter offer. And there's where the real strategy and psychology kick-in because you have to wage propaganda wars against the other players, for example you can lure a potential counter-offerer into a bidding war and make him pay too much. Pretty much the possibilities and hence, brainpower required, are endless, as the rules of the game do not disallow any sort of deal-making.

  37. Good thing for the kids by Anonymous Coward · · Score: 0

    I think it's great that credit companies are offering this great opportunity for my kids to learn how great credit is and the advantages of being in debt. It's like free money and you don't even have to count it. I know I got my kids their first card when they were 10 and they really appreciated it. I always make sure they are Visa also.

  38. My brother will be sad... by wuie · · Score: 1

    My brother's goal in Monopoly was a bit different than most: His goal was to get all the $1 bills and own Boardwalk. He would usually lose quickly, but as long as he fulfilled those goals, everything else was fine.

    Why must you mess with strange unusual goals? Whyyyyyy!!!

  39. Opening the door for new strategies by SalaciousPucker · · Score: 5, Funny

    IF they are going to update they economics of the game, they should go all out..... You can buy Park Place with a 7 turn interest only ARM, inflate the profits using mark-to-market accounting and dump all the loses to a dummy corp setup under the Thimble. Genius!

    1. Re:Opening the door for new strategies by beckerist · · Score: 1

      ...funny :-) At first I thought "this is the death of an era," what with Reality TV being all that's on Primetime anymore and 50% of 13-16 year olds having cell phones.... Then I realized, how cool is it that my sister isn't going to be able to steal half her fortune anymore just because no one else in the family wants to do math! With that said, I'd still rather stick to the "classic" version for a lack of a better reason to pick a fight with her, but we're all adults now, aren't we?

  40. I miss objects by neatfoote · · Score: 5, Interesting

    I can't imagine that this game will be popular, even with a computer-literate set. For one thing, ideas like this credit-based Monopoly ignore the very real fact that a symbol is not the same as the thing symbolized, either conceptually or in emotional terms.

    Now, I'm a woman, so my perspective may not be shared by the estrogen-challenged among us, but for me part of the satisfaction of board games (as well as of many other hobbies) is the opportunity to interact with and manipulate real objects-- to see a stack of money grow, move around a little iron doggie, build wooden roads in Settlers, construct fields of color in Blockus, etc. It's not especially smart, I know, but it is a very visceral and very real component of my enjoyment of the game. For children, exploration of the objects involved may constitute most or all of the pleasure they take in gameplay, and rightly so, since that kind of play is needed to build spatial relations and motor skills.

    Even for adults, though, I can't help feeling as though interactions with concrete physical objects are necessary to keep in touch with our environment and maintain a sense of control and comfort in our world. We evolved from monkeys, after all-- manipulating objects is what we do best. Abstract thinking is useful and necessary, too, of course, but I can't help feeling as though the ongoing virtualization of everyday life is going to result in increased stress and poor decision-making for our recently-ex-hunter/gatherer selves.

    That said, I do hope the social scientists mount some comparative studies of virtual-Monopoly vs. real-Monopoly gameplay. What a great opportunity to examine the psychology of credit!

    1. Re:I miss objects by eluusive · · Score: 1

      Estrogen challenged? Is that like you have too much estrogen and not enough testosterone?

    2. Re:I miss objects by geminidomino · · Score: 1

      Yes, it's a feminist way of saying "testosterone-advantaged."

    3. Re:I miss objects by Deathanatos · · Score: 1
      my perspective may not be shared by the estrogen-challenged among us, but for me part of the satisfaction of board games (as well as of many other hobbies) is the opportunity to interact with and manipulate real objects-- to see a stack of money grow, move around a little iron doggie,

      Although "estrogen-challenged", I agree. Perhaps for different reasons, more of a, "How many $500s do I have? Four? Oh, and how many do you have? None! *taunt*" I love being able to wave money in an opponents face... what would we do now? "Oo! Look at this... uh... plastic... that uh... looks just like yours..."
      Nearly the same reason for the pieces (thank God they're still there... right?) - it's thrilling to sit there and say, "Oh! Rolled an 11! And guess where that lands me... that's right! Board. Walk." and triumpantly moving your piece there.
      What I always loved was that monopoly was freeform between the players. Any deal can be setup: charging interest, buying/selling land, loans, etc. But it's easier to do this with cash. The poor banker would have to swipe cards every two seconds. (He might as well hold on to them...)

      Alas, the real question here is: "Paper or plastic?"
  41. We used to do something similar by Schraegstrichpunkt · · Score: 2, Insightful

    I remember playing Monopoly with my siblings. At one point, we got tired to handing the paper money back and forth, so we each grabbed a cheap calculator, and used the "memory" feature to store our balances. It worked like a charm (or, rather, it worked very much unlike a charm, since charms have a tendency to do absolutely nothing but make the wearer look gullible)!

  42. What's next, no more more dice? by Anonymous Coward · · Score: 0

    Instead of real dice, just press a button to generate random number 'throw'?

    Cheating reserved for hardware hackers only - sorry g'ma...

  43. Who's the skimmer? by EmbeddedJanitor · · Score: 0, Redundant

    I wonder how easy it is to hack the Monopoly reader to do skimming etc?

    --
    Engineering is the art of compromise.
  44. Excellent by CODiNE · · Score: 1

    Somebody will figure out a way to hack the reader to hook up to a PC, then we'll have a generation of kids who grow up being able to hexedit their parent's credit cards. That's WAY better than a set of MindStorms!

    --
    Cwm, fjord-bank glyphs vext quiz
  45. In my version we use debit cards by WillAffleckUW · · Score: 1

    from other people we've stolen the identity of.

    Well, you wanted realism, right?

    --
    -- Tigger warning: This post may contain tiggers! --
  46. Deadbeat by onkelonkel · · Score: 1

    I read somewhere that the credit card industry calls people who pay their balance in full every month "deadbeats".

    My irony-meter went off the red end of the scale.

    --
    None of them can see the clouds; The polished wings don't care.
    1. Re:Deadbeat by Elminst · · Score: 2, Insightful

      Interesting... I pay my balance off every month, and they raise my credit line.
      So, is it because they like me, or because they hope i'll spend more and _not_ be able to pay it off in one month?

      --
      No unauthorized use. Trespassers will be shot. Survivors will be shot again.
    2. Re:Deadbeat by EvanED · · Score: 1

      Your cynicism is developing, but not there yet. ;-)

      They're there to make money. They don't make money if you pay everything off timely. They make money if you pay late and start paying interest. Which do you think the answer is?

    3. Re:Deadbeat by trickonion · · Score: 2, Informative

      I don't know if this is the FIRST place to say they are deadbeats, but where I know it from is the best show ever, Frontline. Specifically the episode "The secret history of credit cards". It was Ben Stein who specifically said that credit card companies call people who pay their balance in full each months are deadbeats
      link for ya: http://www.pbs.org/wgbh/pages/frontline/shows/cred it/view/
      People need to watch more pbs

      --
      I got you an Andes mint, but it melted in my pocket
    4. Re:Deadbeat by MajroMax · · Score: 3, Informative

      Interesting... I pay my balance off every month, and they raise my credit line. So, is it because they like me, or because they hope i'll spend more and _not_ be able to pay it off in one month?

      Both. By regularly paying off your bill, you demonstrate that you're a good credit risk. The bank is hoping that you'll be stuck with a running balance and pay their interest fees on it, but they're also confident that if/when you do, you'll make regular payments and not default.

      --
      "Evil company X is threatening to restrict our rights! Let's all get together to stop--OOOH! SHINEY!!!" -- AC
  47. Nothing under the table? by Sir+Holo · · Score: 3, Interesting

    The thing that keeps a Monopoly game mildly interesting is all of the under-the-table and back-room (or bathroom) wheeling and dealing going on. It makes it more about the people, and the players' interactions.

    Take that away, and you get mind-numbing tedium. Wasn't that what computers and microeletronics were supposed to save us from?

    1. Re:Nothing under the table? by trongey · · Score: 1
      ...Take that away, and you get mind-numbing tedium. Wasn't that what computers and microeletronics were supposed to save us from?

      Well, if we use my job as the reference then the answer is "no".
      --
      You never really know how close to the edge you can go until you fall off.
    2. Re:Nothing under the table? by Anonymous Coward · · Score: 0

      That's the appeal of the Illuminatus! card game.

      That would never survive a credit card game, as soon everyone would have an infinite amount of cash

      Linky

  48. If temptation is a problem, you're the cause. by Kadin2048 · · Score: 1

    Now I think you're being a little ridiculous.

    The credit card industry makes its money off of people who run balances, and consequently pay them interest. (To a much lesser extent they make money off of merchant fees, but that's a different issue.) It is quite possible, if you are responsible, to use a credit card and never pay the card-company a cent. If you play the cashback games, you can even come out slightly ahead.

    If you do not run a balance, and pay your bill at the end of the month (effectively using your "credit" card as a charge card -- or better yet, by just having a charge card), then credit cards are merely a convenient form of payment, complete with a nice itemized receipt at the end of the month.

    I use them in lieu of cash because I don't like carrying around change. I don't like going to an ATM to get cash, and I like carrying around loads of small bills and coins even less. Plastic's more convenient, and it provides a nice way to keep track of what I spent my money on (by dumping the data into Quicken at the end of the month, I can tell you where every penny of my outflows went over the past several years; unless you have an absolutely stunning memory or collect register receipts obsessively, you can't do that with cash).

    If you are spending more money than you are taking in, then you have a problem -- period. This is regardless of whether you are using a credit card, or writing checks to take advantage of the "float," or borrowing from your uncle. Sometimes it can be advantageous to borrow money (buying a house/car, etc.), but it should be carefully done, and credit cards are rarely the way to do it.

    A lot of people, myself included, don't like debit cards. I refuse to use them; I like the idea of having the credit company's money on the line if they fuck up, instead of mine; not to mention what might happen if I lose the card -- debit cards almost always have shorter reporting deadlines. (Personally, I prefer charge cards with a defined limit to either credit cards or debit cards, and they're what I use almost exclusively.)

    The only reason not to have a credit card is if you think you can't deal with the temptation caused by having the ability to spend beyond your means. However, in my opinion that's not a problem due to the credit card, it's a problem due to you.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  49. How robust is it? by Rob+T+Firefly · · Score: 1

    My sister and I grew up playing a Monopoly set from the 1960s that was my mom's when she was a kid. (It wasn't a "vintage" thing, we were just shit-poor and couldn't afford new games.) Eventually over the years the board and some of the cash wore out, but by then we were able to buy a new set and throw in the pieces of the old set that were in good condition. Even now, my circa-1997 Monopoly set has a decent amount of 50-year-old wooden houses mixed in with the plastic ones, and enough cash in the stacks for a truly massive game.

    Basing the game around a gadget changes all that, though. It takes away the timeless quality of a good board game. How long will the cruddy plastic cards and reader of the sort they'd throw in a modern board game last? However robust they make the things, I highly doubt any kids I may have would be enjoying it as much in 30 years as I do now.

  50. The Game of Life by strider2k · · Score: 1

    This new invention could be useful for the Game of Life (TM). It's easier for the banker to issue money to a doctor that earns $50k (1 $50k note) each payday instead of the journalist earning $24,000 (1 20k note and 4 1k note). No one in my circle of friends ever want to be a banker. It's usually picked by random.

    For the spinner, it would speed games quickly if we didn't have to wait for the spinner to stop. It could take 5-20 seconds depending on the strength of the person and/or the amount of cooking oil underneath.

    --
    Every geek has some sort of website, programming or computer project. Here's mine: www.youtasteit.com . What's yours?
    1. Re:The Game of Life by gerald626 · · Score: 1

      No spinner? tha'ts half the fun of playing the game! It's the anticipation that gets you going. that, and arguing about what number it's on when the neelde gets stuck right on the little plastic piece between 2 numbers. how much fun would games be if you just pushed a button and a number was randomly generated in under a second? The popping dome that made the game Trouble famous doesn't count - that has a cool popping sound, and the dice rattles in the dome too, producing an addictive effect... or am I the only one around here who appreciates having to wait a few seconds for results? C'mon... who hasn't just held down the darn trouble bubble an extra second or two before releasing it? Don't be shy!

  51. Maybe that's more useful? by Kadin2048 · · Score: 1

    Well actually, this might be the ideal way to teach kids about money.

    As far as they'll probably be concerned during their lifetimes, money will be nothing but an abstract concept -- represented by the digits of a bank balance on an ATM screen or computer monitor. To a lesser extent, it's the numbers you write on a check or see in a bankbook, but both of those things will probably go the way of the dodo during your kids' tenures on this planet.

    Very little money these days actually passes through someone's hands during a transaction. It probably makes sense to teach kids about money with simulated electronic instruments, because that's how they're going to deal with it. The more comfortable they get with the idea that those numbers on the screen have real value, and are eqivalent to actual stuff, here in the physical world, the more successful they'll probably be.

    Likewise, you're probably better getting your kid a passbook savings account with no minimum balance than a piggy bank: the idea of making regular deposits and watching the balance grow due to interest will probably be a better learning experience than collecting coins in a jar would be.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    1. Re:Maybe that's more useful? by geminidomino · · Score: 1

      Likewise, you're probably better getting your kid a passbook savings account with no minimum balance than a piggy bank: the idea of making regular deposits and watching the balance grow due to interest will probably be a better learning experience than collecting coins in a jar would be.

      Ain't that the truth.

      C: "Mommy, I put all $100 I got for last christmas in the bank. You said I'd get more by this christmas!"
      M: "You did, baby. See? You have a whole $104 now!"
      C: "I shoulda bought power rangers..."

  52. who cares? by ferretbot · · Score: 1

    Monopoly is the worst game ever. I have never finished a game without throwing the board across the room.

  53. does it come with a ton of junk mail by Anonymous Coward · · Score: 0

    and your data is sold to other games so you get a bunch of crappy offers in the mail from Stratego?

    1. Re:does it come with a ton of junk mail by geminidomino · · Score: 1

      Stratego rocks.

      I love the psych out effect of moving three pairs of two peices across the board... which one is the Marshall/Spy pair?!

      Bwahahah

  54. 9/11 Rules Monopoly by Kadin2048 · · Score: 1

    What about the rule where the most tan person gets his assets frozen by the bank and moved directly to Jail at some random point, chosen by the player with the most money after the third round?

    For some reason nobody ever wants to play with me anymore...

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  55. ahhh by bobamu · · Score: 1

    the secrets of commerce laid bare

  56. Not alone, even among the estrogen-challenged... by umbra_dweller · · Score: 2, Insightful

    I don't want gagets around me every single moment. I surf the net, play video games, watch TV, all electronic activities that I enjoy. But somtimes I want non-electronic enjoyment, and board games are one excellent alternative.

    There are already electronic versions of monopoly the people play, it seems to me like the people who still fork out money for the board probably are after a differet experience - I know I am. But as long as there are paper versions out thre, I guess I can't complain.

  57. privatized currency monopoly - Visa by Anonymous Coward · · Score: 0

    I would hope that at some point the government would want to directly control the currency again.

    Some would ask how is it a monopoly, when you can choose between coke and pepsi. But the point is that there is a private credit tax of 2-5% on many purchaces.

  58. Train the children by nurb432 · · Score: 1

    Train the children to get used to using credit cards instead of cash, and when they grow up they will look down upon cash .. what a brilliant idea...

    Whats next, RIAA games where you go and bust 'pirates'? or the 'joys of big brother' as you play HSD agent looking for terrorists in your own home?

    --
    ---- Booth was a patriot ----
  59. I wish! by phorm · · Score: 1

    Of all my expenses, rent (or now, mortgage) is something I wish could have been billed to my card.

    Explanation: Credit cards are just as safe as cash so long as you pay them off at the due-date, and in my case I get points which I can use to travel. If my rent/mortgage (one of the biggest recurring expenses) was on there I'd probably be sitting somewhere sunny right now. And for those that have the 1-2% cards (1% of your yearly expenses back as cash) you could be getting $200-500 bucks back a year.

  60. Educational Value by PhotoGuy · · Score: 1

    One of the charms of the original Monopoly was that it taught my kids a bit about counting and such, in the use of the money. Also, part of the charm was scrounging up your dollars to pay bills, or receiving a huge stack of bills. One beep and a balance added to your card just blows that whole tactile experience.

    What's next, electronic scrabble boards that find words for you? I think it's a stupid idea, all around.

    --
    Love many, trust a few, do harm to none.
  61. the next step is even worse... by Anonymous Coward · · Score: 0

    wire the board, and each property can display advertising...
    imagine park place with AmEx and Rolex ads,
    cheaper properties with flashing MD20-20 and sneaker logos,
    railroads with background colors that match current Homeland Security
    threat levels,
    and a jail that switches colors depending upon which gang is running
    the place.

  62. Its NOT a reader/writer by blanks · · Score: 1

    I would suspect that they would, instead of having a reader / writer magtek swip which would cost 200-400 a piece the device reads the card for the persons uid and keeps track of all their information on the device its self.

    Really it's silly to think that its a reader/writer the device and the cards them selves would be worn out pretty quickly when you think of how often the thing would need to write to each card in a single game, let alone a device that would only cost them 1-2 dollars.

  63. Free Parking by Headcase88 · · Score: 1

    While not official, the rule is optional in the PC version, and probably other electronic versions. Unfortunately, IIRC, the best version, the N64 version, did not have that rule available.

    --
    "When the atomic bomb goes off there's devastation...but when the atomic bong goes off there's celebraaaaation!"
  64. But, but, but... by Anonymous Coward · · Score: 0

    What will I use to pay SCO with now?

  65. let me explain by way2trivial · · Score: 2, Insightful

    credit cards~ cost the merchant money.

    I am a credit card merchant. if someone pays me cash, I get 100% of the funds
    if someone pays me via cc, I get from 96-98% of the funds

    if I wind up doing a return, I lose 100% of the return.

    for some transactions, credit cards are NOT appropriate.

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  66. They've done it before! by SoundGuyNoise · · Score: 1

    I smell another Monopoly Playmaster.

    --
    You never expect irony, do you?
    Want to be a professional wrestler? Visit www.iyfwrestling.com
    @iyfwrestling
  67. Monopoly by the rules by fishbowl · · Score: 1

    Play Monopoly according to the rules bundled with the game. It turns out it does not take
    such an enormous amount of time when you do that.

    I like to play as a disinterested banker. I don't have a piece on the board, don't move, don't own real estate.
    I play as banker and auctioneer and referee. That also helps move the game along nicely.

    The only problem I've ever had, is finding players who do not insist on the ridiculous idea of putting all tax money in the center of the board and paying it out for "Free Parking." (This is one huge reason Monopoly games can go on for ten hours.)

    --
    -fb Everything not expressly forbidden is now mandatory.
  68. Typical by neotuli · · Score: 1

    did any of you read the article? "No word on when the debit card version will reach US shores." It's talking about the London version, and certain versions available in France and Germany, not every version ever made, nor the original. Just... wow.

  69. Print your own money by tsdguy · · Score: 1

    Right now, Hasbro is still offering PDF version of Monopoly money. Here's the URL: http://www.hasbro.com/monopoly/pl/page.treasureche st/dn/default.cfm
    Might want to get these soon as I can see them removing the files. I guess in the future you won't be able to play Monopoly unless you have an RFID chip embedded into your naughty bits..

  70. credit by Anonymous Coward · · Score: 0

    I can't get a credit card, you insensitive clod!

  71. Enter Brave New World by midifarm · · Score: 1

    Are barcode tattoos part of the game too?

  72. Conditioning for the cashless society by SpacePunk · · Score: 1

    There you have it folks. There's no better way to condition people to the concept that electronics (no matter how insecure) is a better alternative to cash. Doing it with a game is insidious.

  73. Been doing that for decades by Anonymous Coward · · Score: 0

    I've been playing with book-entry accounting with credit allowed since I was a kid.

    We'd play until we got tired.

    With all the money we put in "free parking" the tide of the game could and usually did change radically several times.

  74. This is Just ONE variation of Monopoly by shaneFalco · · Score: 2, Informative

    The summary is mistaken. TFA is quite clear that this is for a British version of the game and that it is merely one of the 10,000 variations of Monopoly. I mean- we have Star Wars Monopoly, 'Cleveland in a Box' Monopoly, and my personal favorite Ghettopoly (which you can;t get in the U.S. now, google it sometime for the Department of Justice freaking out over it). This is simply Visa Monopoly. Nothing to see here- move along.

  75. No money? Print your own! by Ralph+Spoilsport · · Score: 1
    1. I predict this version of Monopoly will TANK big time.

    2. come on people! Get with the program - when you run out of money - do what I do:

    PRINT YOUR OWN.

    It's not hard. coloured paper is cheap - for a few dollars you can print up MILLIONS of Monopoly dollars - and use a groovier design, no less.

    I remember when I was a kid we would play Monopoly for DAYS - one game. Eventually the bank would run out of money, and we'd start printing more using paper and rubber stamps. We'd print up $1000 bills $5000 bills. since there isn't any real compounding interest taking money out of the game, the game tends to run out of money, creating inflation.

    So, crank up your injet and print your own monopoly money.

    Since they stopped publishing the M3 pretty soon your monopoly money might be as valuable as a real dollar - maybe even more...

    RS

    --
    Shoes for Industry. Shoes for the Dead.
  76. educational value by Anonymous Coward · · Score: 0

    I see an awful lot of posts claiming that this shift removes the educational value from the game. Others say that there never was any educational value, beyond addition and subtraction. What I do NOT see is anyone stating what seemed quite obvious to me really, and that is that the physicality of the money is not the primary issue in the game, so far as educational purposes go. The prime educational benefit is recognizing the consequences of poor money management. If you make bad decisions, you are out of the game. That aspect has not changed. I think the fact that children will grow up seeing that there are negative consequences of using a card (credit or otherwise) to bankrupt themselves will, in fact, be beneficial to overall spending habits. We can't expect kids to handle credit cards responsibly if we never give them a safe opportunity to learn by using them poorly. And now you can play the game outside on a windy day, or in a car (with a magnetic board). For every crank who is complaining about seeing his or her childhood memories get crushed under the jackboot of change...deal with it, ya damn pansies.

  77. How will you see who's winning? by Joce640k · · Score: 1

    No piles of money in front of each player = no emotion.

    --
    No sig today...
  78. NIIIIICE summary. by DjMd · · Score: 3, Insightful

    Bravo Slashdot submiter & editor... Bravo.

    Let's see first of all RTFA. It is ONE edition of monopoly. Not all future editions.
    Secondly, the title of the slashdot post. "Advertising comes to Board Games."
    Really? Ok, hrmm lets read the summary.. Odd No mention of this advertising...


    Yes, I know Visa worked with Parker Brothers to make a credit card swiper for ONE edition of monopoly (only in UK and parts of europe so far). And they have the Visa logo on it... Of course, I know that not from this summary.. I guess it was good that I RTFA before slashdot posted it, so I knew what this post was about before I read the summary that misses the point.

    --
    DJMD - The fourth man - Planetary
  79. Bzzzzt.... by Indy+Media+Watch · · Score: 1

    This is really going to fuck up Underwater Monopoly.

    --

    Indy Media Watch-Proctologist of the Internet

  80. mad mods by Anonymous Coward · · Score: 0

    rated 4 funny? It must be the "it's funny because it's true" funny.

  81. Not sure where the headline came from by Junks+Jerzey · · Score: 1

    Shouldn't it be something like "Debit cards to replace money in Monopoly"? Just because the card is Visa doesn't make it anywhere near the first time brand names have been used in board games. The Barbie board game came out in the 1960s, for example. Ditto for all the games about movies, TV shows, and licensed properties.

  82. Do we need a credit card to... by Madcowz · · Score: 1

    ...buy the game?

    A clever bit of marketing to increase sales. There is nothing wrong with the old version of Monopoly with 'real' money.

    Same with the World Cup Edition, I can imagine the fights in the lounge as nobody wants to be the England team. 'Do not go past go, do not collect £200, do not win'.

    I think we will stick to our original version bought from a charity shop with real money.

    /Mad

  83. New ways to cheat by The-Bobmeister · · Score: 1

    If you land on Boardwalk (populated with houses or hotels), all you have to do is call Visa's Monopoly division and say "My Monopoly card was stolen! That recent Boardwalk transaction is fraudulent - it obviously doesn't match my previous purchasing patterns. Please put the money back into my account".

  84. Fiat Money!! by the+web · · Score: 1

    "On the bright side, we won't have to deal with those stupid 5s and 1s, which only serve to get in the way."

    That's the problem with inflation. Goddamnit! They should've ditch the whole fiat money system and returned to the Gold Standard!!

    --
    __
    Thou hast besquirted me, O leotarded one.
  85. Not a bad idea. by Halloran · · Score: 1

    I remember back in college at Florida when I used to get together with friends for a semi-regular Monopoly game, and the Civil Engineer in the group recommended we give calculators a try to track the money. While skeptical at first, I ended up being rather amazed at how much faster the game played, and from there we never looked back.

    I'll be eager to see how this pans out, but from the graphics it looks like this is a European edition. Who knows if it will ever see light of day in the US...

  86. Not in Europe anyway... by blorg · · Score: 1

    Credit card surcharges are very common, particularly when booking air travel.

  87. Credit, cash, debit? by phorm · · Score: 1

    How many people actually pay cash nowadays? When I hit the bank machine or a teller that has 'cash back' I usually grab an extra $20, but in most cases the majority of my expenditures are either credit or debit. From my understanding, debit also costs the merchant, which is why some will charge an extra fee (25c, etc) on the debit machine when it is used to cover costs. Of course, with Visa, this is not allowed (the merchant cannot pass along an extra charge for using Visa). If you're running a shop that has pretty thin margins then sometime Visa might just not be a good choice.

    What surprises me is how many merchants do not seem to know the rules that come along with accepting Visa, some of the commonly broken ones including:

    a) No passing the buck to the consumer (aka no charging an extra 3% for credit-card purchases, or offering 3% discount for cash which is actually the same when you inflate the margins 3%)
    b) No minimum purchase (and I believe no max except what the card will handle). Commonly broken as many merchants don't realize the difference between Visa/Debit. Also subject to major annoyances such as some dude paying credit for a $0.30 package of gum
    c) The card is acceptable for all items (from my understanding) showing the Visa logo means you must accept Visa, and you can't pick and choose the ones that give more profit. I've had issues with this one a lot, such as being told I cannot pay for lottery tickets or other low-margin items with Visa even in combination with other items. One exception is a 'split' business such as a car dealership, where one part (such as the garage) accepts Visa but the other (the dealership) doesn't. Although the dealership might run some charges such as downpayment, etc through the garage Visa for convenience, they generally won't and aren't required to accept it for the larger purchase in the dealership itself (sneaky). Quite dissappointing for me as I really wanted the points on my last vehicle purchase, but I can understand how a 2-3%+ surcharge would such on a large purchase like that.
    d) Signatures aren't always required. In fact I believe you can skip the signature, but if you get a chargeback for a non-signed bill you're screwed.
    e) Chargebacks can happen, and they can suck for merchants as the client tends to be preferred. Not quite so much a problem for a 7-11 unless you've got a stolen card being used, but rather uncool when you just sold a $1000 item to some guy on ebay. On the other hand direct Visa can sometimes be a little nicer than paypal (oh, the horror stories), and generally easier/faster to accept than debit or other methods
    .
    To the parent: The above comments aren't really aimed at you, but the do help show why Visa acceptance/rules can sometimes be unpleasant for the retailer and/or generally not correctly followed or understood by either party. Please feel free to add/correct 'em

    1. Re:Credit, cash, debit? by way2trivial · · Score: 1

      actually, your assertion for A is incorrect
      you can offer a discount for cash, the rules are clear
      the largest advertised price must be acceptable for credit card purchases, and a discount can be offered for cash
      in the same or smaller typeface size.

      you cannot advertise $299.00 and then in fontsize one cash only
      but you can advertise
      299.00 and 3% discount for cash or
      299.00 and only $293 for cash customers

      in the UK, you CAN charge for CC fees on top of the price, so long as this is disclosed in advance.

      for B you are correct in law and US CC agreements- but many merchants won't- yer right...

      for C- you can offer promotions that tie in to a specific card, as in, gifts when paying with a specific card..
      that don't have to be offered with other cards.. I.E. at a hotel, you can offer a one hour late checkout with visa or mastercard payment.
      or a free carryall 'bag' that cost maybe a buck... (and save 1-2% off the CC company cut)

      d) depends on the establishment and type of- and will affect your discount/fee schedule.
      someone taking internet or telephone orders will not require a signature, but may pay an extra 1-2% more than say a hotel or supermarket
      which swipes cards- if the swipe fails I pay an extra 1% on that transaction, and still have to do an imprint for evidence of a
      'card present' transaction-- I (a service market merchant) must prove card presence for all transactions... if there is a dispute,and I can't
      prove card presence, I lose automatically.

      most online merchants, using the CVV# saves half a point on those transactions

      --
      every day http://en.wikipedia.org/wiki/Special:Random
  88. I own this game by damburger · · Score: 1

    Me and the old ball-and-chain spotted this one in Woolworths about 3 weeks ago and bought it on the spot.

    Without paper money the game feels a lot faster. Also the houses are apartments that can be stacked up, so unlike the old houses they *actually fit* on your properties.

    She has commented that the card makes it more tempting to spend money, but thats probably just a biological reaction to small plastic cards.

    One downside - its much harder to play the old house rule off all money paid to the bank going into the middle, and then being won by whoever lands on free parking.

    --
    If we can put a man on the moon, why can't we shoot people for Apollo-related non-sequiturs?
  89. A joke? by Garrett+Fox · · Score: 1

    Is this serious? It sounds like a bizarrely complicated way to do a simple board game.

    Maybe it's so that NSA can look for suspicious Monopoly activity.

    --
    Revive the Constitution.
  90. Senseless? by anglozaxxon · · Score: 0

    Why play the physical game at all? Why not play a (free) computer version of it? The whole point of a board game is the tactile experience; computer games are obviously much better at ever other aspect of it. In conclusion, fuck off Parker Bros.

  91. this is deplorable by c0nc3rn3dcitiz3n · · Score: 1

    games are meant to be enjoyed by children of all ages, where's the government to legislate against this kind of perversion ... for god's sake won't someone think of the children?

  92. MotB by Tetsujin28 · · Score: 1

    I can't wait for the new version that comes with a page of stickers instead of credit cards. Just put the mark on your right hand -- or even your forehead, if you want to be wacky! -- and show it to the scanner when you want to buy or sell. Fun for ages 6 - 66!

    --
    - - - -
    The real Tetsujin 28 is a giant robot.