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Wii Hardware To Be Profitable At Launch

Next Generation reports on comments by Nintendo's Reggie Fils-Aime, stating that the Wii will be profitable out of the gate. It's been well-publicized that the consoles offered by Sony and Microsoft are subsidized by those companies. From the article: "Nintendo, however, has traditionally avoided the 'razor and blades' business model by selling its consoles above what they cost to make. Fils-Aime confirmed to Reuters that the Wii would carry on the tradition. 'We will make a profit on the entire Wii proposition out of the box -- hardware and software,' he said. 'That really is a very different philosophy versus our competitors. We are a company that competes only in the interactive entertainment space so we have to make a profit on every thing we do.'" The comment is undoubtedly meant to assuage analysts nervous about the relatively late release date and somewhat higher than expected price for the Wii.

191 comments

  1. nintendo is a game company by 192939495969798999 · · Score: 2, Informative

    Sony and microsoft are not game companies. They both make money from other things. Nintendo is a game company. They make money (i.e. NEED to make money) from the game system and games. OF COURSE they will sell them at a profit!

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    stuff |
    1. Re:nintendo is a game company by minus_273 · · Score: 2, Interesting

      um, hello, nintendo is far more than a game company. The part of the company you know as nintendo is the games division. There are many many other things that it has its hands in like pretty much any other major company in japan. Nintnedo has its hands in things like realestae, finance, insurance and other random industies (at one time even a brothel).

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    2. Re:nintendo is a game company by The+Grey+Ghost · · Score: 5, Insightful

      To look at it from another angle, Sony and Microsoft's strategies are only profitable when they max out the number of consoles they sell. The larger their userbase, the more game profits that roll in. Both companies need to be number 1, and thus the struggle. Nintendo on the other hand doesn't need to be number 1 at all. By turning a profit on each console plus each game, they're safe as a niche player and even better positioned if it really does take off. For me, I'll be first in line to get a Wii based on the type of games available and the novelty of their design.

    3. Re:nintendo is a game company by antifoidulus · · Score: 5, Informative

      Actually Nintendo, which started out(and still is) a card manufacturer did branch out into a lot of other industries, but nowadays aside from a large stake in the Seatlle Mariners and owning a big chunk of Gyration Inc(where they got most of the wii controller technology from) Nintendo really doesn't own much else outside of the realm of games.
      At one point, yes they did own a taxi service and "love hotels"(which are not brothels, they are basically hotels rented by the hour with the express purpose of having consenting adults do things in them which one would rent a hotel by the hour for)

    4. Re:nintendo is a game company by Rob+T+Firefly · · Score: 4, Funny
      At one point, yes they did own a taxi service and "love hotels"(which are not brothels, they are basically hotels rented by the hour with the express purpose of having consenting adults do things in them which one would rent a hotel by the hour for)
      They got out of that business after all those complaints from male clients who just couldn't make it past World 2.
    5. Re:nintendo is a game company by squiggleslash · · Score: 5, Informative

      This is really a misunderstanding of the issue here.

      All three companies intend their console businesses to be profitable overall. While Sony and Microsoft clearly want to wipe each other out, none actually wants the businesses to make a loss at the end of the day.

      Game console businesses have two sources of revenue (well, three now, with the recent addition of online services) - the major two being the console itself, and the game sales.

      The expenses are the costs of making the consoles (including the costs of the console's development), and the costs of reproducing the games media together with the royalties that get paid to the developers to cover their costs and profits.

      What Microsoft and Sony are doing is lumping the whole lot together. The problem for them is that the consoles cost considerably more to build than anyone would be prepared to pay. So they're selling them for a price that doesn't recover costs, and hoping revenues from game sales (and online services) will counter the losses they're making on that. This is called the razor blade model, as it reflects a supposed business model used by Gillette where the prices of razor blades were designed to offset subsidies given to razor blade holders.

      Despite a prevailing wisdom that this is common in the games console industry, for the most part it's a recent development. Sega did it for one console, and failed miserably. Microsoft did this for the XBox, but there's no evidence that Sony or Nintendo did the same thing for the PS2 or Gamecube.

      What Nintendo just said is that that's not the model they're using. The Wii is low cost because it's low cost, not because it's subsidized. While the exact hardware specs of the Wii are still unconfirmed, it is known that many developers received overclocked Gamecubes as development platforms early in the Wii's history. The graphics are designed to look good on standard definition TV sets (480 lines of resolution, or thereabouts.)

      Nintendo plans to make a (small) profit on each Wii, and on the games. As such, each sell is guaranteed positive revenue. If it has to make more consoles and finds it sells fewer games than expected, they're not going to go into the red because of that.

      Despite barely making a dent in sales last time around, Nintendo ended up being the most healthy in the games console business of all three players. Nintendo can follow this strategy for decades, be in "third place" every time, and, as long as they're realistic, they'll stay alive and healthy even if Sony and Microsoft, following the opposite strategy, end up close to death's door.

      --
      You are not alone. This is not normal. None of this is normal.
    6. Re:nintendo is a game company by FonzCam · · Score: 1

      That assumes that Nintendo sell enough units to break even on their development costs. But you're right, it allowed them to stay in the game whilst Sega was out priced by Sony just as Microsoft is trying to do to Sony.

    7. Re:nintendo is a game company by freakmn · · Score: 1

      I think for that you need the power glove. It's so bad.

      --
      warning: This post is likely to contain gobs of dripping sarcasm. Consume at your own risk.
    8. Re:nintendo is a game company by MBraynard · · Score: 1
      No, it doesn't need to make money from the console sale itself. THe reasoning from you and Reggie is specious (like most first posts).

      You can STILL sell the console at a loss. Look at it this way.

      By lowering the price from 250 to 150, they go from making 50 per console to losing 50 per console. But they sell 2 million rather than 1.5 million consoles. If there is an attachment rate of 3, and a per game profit of $25 (half - since most N games are first party anyway), they make 12,500,000 more.

      So the 'must profit on the console' is a bad move if it's true and probably a relick of poor, overly conservative Japanese business practices. By making a 'profitable', underpowered, overpriced console they are going to loose a lot of cross platform publishers.

    9. Re:nintendo is a game company by kalirion · · Score: 2, Funny

      "love hotels"(which are not brothels, they are basically hotels rented by the hour with the express purpose of having consenting adults do things in them which one would rent a hotel by the hour for)

      Based on plenty of anime and manga, you can remove "adults", and perhaps "consenting" from that statement.

    10. Re:nintendo is a game company by Phisbut · · Score: 2, Interesting
      By lowering the price from 250 to 150, they go from making 50 per console to losing 50 per console. But they sell 2 million rather than 1.5 million consoles.

      Except that, just like the Xbox 360(1), and unfortunately (let's be realistic here) the PS3, the Wii will most probably sell out this holiday season. They won't sell more by lowering the price, because there won't be any more to sell. By selling it $250 instead of the expected $200, if they manage to ship and sell all the 4 millions of the units they promised, that's an extra $20,000,000 they get to invest back in games, online stuff and much more.

      (1) Ok, I know the Xbox 360 didn't sell out in Japan, but it wasn't because of the price... MS could have priced it at $10 and Japan still wouldn't have bought it.

      --
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      - The Tao of Programming
    11. Re:nintendo is a game company by xtracto · · Score: 1, Interesting

      y making a 'profitable', underpowered, overpriced console they are going to loose a lot of cross platform publishers.

      Sir, agree completely with you in that the Wii will make some publishers loose, at their stomach of course.

      Other than that, I cant find a relation between those two concepts. More publishers will be attracted to the Wii ifnot for anything else for the mere dev kit price, and as everybody says, those "cross platform" publishers have certainly used the GameCube already, so (as Wii bashers love to say) being the Wii a reboxed gamecube with a fancy controller they wont need a lot of effort to port their game to such platform.

      And about your calculations, what makes you even think that the console costed $200 to make?, if I recall correctly one analyst predicted the price to be $180 after looking for the harware used so hey, they are screwing you more! muwahahah.

      Not that I care, what I care is that the Wii is the ONLY console that will allow me to play something that I can not play in my computer. I know that maybe the HaloXXXMegaBox360-2 wont be available for my PC but at the end it is just another FPS played with the typical controller (w00t I've got a £10 PS2 like controller from GAME).

      Also, the Wii stupid sport games that (I have been reading) a lot of people think are not as valuable as one game, is in fact what some of those non-gamers ...

      (including, my mother, a greek friend who is archeologist and didnt even know how to turn on a computer when she started her master one year ago), my girlfriend (granted, she does plays GBA and mario party/mario tennis with me in 1964)) ... are looking forward to see, this 'half assed' games will allow ALL OF US (hardcore,softcore,noncore) gamers to *learn* to use the controller in a friendly way (how many times I have tried to master the FPS controller just to be 707411! PWN3D by my brother who is a Playstation fan.

      The coolest thing (for me), is that it was since SNES that my mother played Pilot Wings and Mario Kart, but she found it too complicated, now with the Wii I have a chance to play along her again! and this time Nintendo is pushing to do everything they can to make her ENJOY the game =o).

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    12. Re:nintendo is a game company by Volante3192 · · Score: 2, Insightful

      none actually wants the businesses to make a loss at the end of the day.

      Actually, I think in this case they don't care. There's much much more at stake to drive the other (Sony or Microsoft) out of the business. For Sony, the PS3 doesn't just mean game revenue, but in their eyes, Blu-Ray revenue. Winning the HD format feud is much more lucrative in the long run than game consoles.

      As far as Microsoft, they're desperatly trying to establish a foothold in the home theater environment. They want (perhaps need) another reliable market; their accounting department may have realized their software lines are starting to flatline and even start dropping.

      Given the loss on the consoles, it would take a large number of games and services to break even. They're probably just using those to help soften the blow. Sony and MS still have large, profitable markets in their portfolio to subsidize the production of these consoles. HDTVs and Office software, respectively.

      I think they're fully expecting their game console markets to take losses, even taking into account games and services. The eventual profits in the home theater market are greater for them than the console.

    13. Re:nintendo is a game company by theckhd · · Score: 1

      It's a gamble nonetheless. What happens if the attachment rate drops to 2 or 1.5? The scariest part is that this can happen due to forces outside your control.

      By the way, I think your math is incorrect.
      ($50+3*$25)*1.5 million = 187.5 million
      (-$50+3*$25)*2 million = 50 million
      They'd have to sell 7.5 million consoles (and 3 games for each) just to break even in your scenario.

    14. Re:nintendo is a game company by BenjyD · · Score: 3, Insightful

      I would imagine that Nintendo has amassed a large amount of data about console price elasticity, game attach rates over console lifetimes etc. and set the Wii price to maximise their profit.

    15. Re:nintendo is a game company by Redlazer · · Score: 1
      Hah, thats a very vaild point actually.

      I would find it hard to believe that the big wigs at Nintendo just arbitrarily picked the price for the console randomly and out of thin air, or even better, after a heated game of darts.

      -Red

      --
      Guns don't kill people, "with glowing hearts" kills people.
    16. Re:nintendo is a game company by JoeKilner · · Score: 1

      PS2 was sold at a loss for a large part of it's life, although I believe it is now sold at a profit. Remember, even if sale price > manufacturing cost there are all the r&d costs etc. to be recouped

    17. Re:nintendo is a game company by nappingcracker · · Score: 1

      owning a big chunk of Gyration Inc

      Ahh! that makes total sense, I always thought the Wiimote looked like a gyration mouse.
      The old gyration mouse || the new one looks even more like a remote

      it was pretty cool a few years ago when I had one for htpc, the tech is probably even better now. i feel better about the wiimote now.

      --
      |plastic....or gasoline?|
    18. Re:nintendo is a game company by minus_273 · · Score: 1

      WTF, I am talking about nintendos finances in an article about nintendos finances and it is Offtopic? great one mod.

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    19. Re:nintendo is a game company by JFMulder · · Score: 1

      Actually, they couldn't make it past the second base.

    20. Re:nintendo is a game company by Scherf · · Score: 5, Funny

      No no! It was because the receptionists kept telling them that the princess is in another castle!

    21. Re:nintendo is a game company by BeShaMo · · Score: 1

      Do you have any source for that? It seems common knowledge yet I've never actually seen any proof of it. I have however seen arguements (with some proof) put forward in defense of PS2 making a profit from the beginning (not counting R&D)

    22. Re:nintendo is a game company by microAmp · · Score: 1

      http://en.wikipedia.org/wiki/Loss_leader#Low_margi n_products

      [quote]
      # Video game console makers that sell their console units at very low margins, or even at a loss, to achieve a higher market share. They rely on profits from software sales where the markups are considerably higher. They also receive profits from 3rd party software companies for licensing fees. Microsoft has used this technique with the Xbox. Sony has done the same, to a lesser extent, with the PlayStation 2 and PSP. [citation needed]
      [/quote]

      From Wiki FWIW. Though I also remember reading some where, possibily from Wiki that PS2 was only briefly sold for a loss.

    23. Re:nintendo is a game company by twistedsymphony · · Score: 1

      That's a very good point, and if you didn't make it I was planing to.

      I seem to remember some profits analysis that I read months ago breaking down what each of the big 3 earned leading up to the release of the Xbox 360... according to that report Nintendo was far and wide the most profitable of the three despite the fact that their install base was dwarfed by MS and Sony. Basically they didn't take losses on anything they sold... and a majority of the games they sold were 1st party, which funneled more money still. Meanwhile MS an Sony are taking huge hits on the consoles, they have very few 1st and 2nd party titles (not to mention Nintendo's titles are most likely cheaper to make)... but most of their game sales net very little profits because they come from 3rd parties. I think MS also realized that including something as consumer friendly as a hard drive was bad for them because it equated to lower profits from accessory sales, hence the fact that everything on the 360 is an accessory.

    24. Re:nintendo is a game company by Lordpidey · · Score: 2, Funny

      And don't forget to add a healthy serving of tentacle.

      --
      Some people encrypt by using rot-13 twice. I prefer the more secure method of using rot-1 a total of twenty six times.
    25. Re:nintendo is a game company by Anonymous Coward · · Score: 0

      Despite a prevailing wisdom that this is common in the games console industry, for the most part it's a recent development. Sega did it for one console, and failed miserably. Microsoft did this for the XBox, but there's no evidence that Sony or Nintendo did the same thing for the PS2 or Gamecube.

      Sega sold the DC at a profit. The Xbox was the first console to be sold at a loss.

    26. Re:nintendo is a game company by buswolley · · Score: 1
      "Well its not just the $250 price. Its the $250 price with only one controller, and complete controllers costing $60. 250 Dollars didn't convince me not to purchase it, $310 did. Plus, no ether port. I have to buy a wireless adapter. --30 bucks more, I'm sure. . Ochhh $340.. oH wait. there is more. You don't get Opera for free/ Gotta purchase it. $10-25. ukkk. $355. $355 for a OC GC with wii-motes. Oh yeah, don't forget the tax. OK $400!! Damn I think it will be a great system, but it is not cheap. It is not family friendly. I want to play a game with a family member. But I'll have to buy it used in two years."

      Nintendo might not fail, but they failed to get me.

      --

      A Good Troll is better than a Bad Human.

    27. Re:nintendo is a game company by Breakfast+Pants · · Score: 1

      To say they are turning a profit on each console is a bit optimistic. They are going to be making a profit on each console *if* they hit some projected number of sales. For instance, if they only sold 1 console, they would not make a profit on it.

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      WHO ATE MY BREAKFAST PANTS?
    28. Re:nintendo is a game company by Breakfast+Pants · · Score: 1

      How much will it cost for you to fund Opera for a development and release of a port for the PS3? More than 10-25. Also... there is no tax items shipped to you online except if you live in the state where that company does business. Regardless, PS3 and 360 would have tax as well.

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      WHO ATE MY BREAKFAST PANTS?
    29. Re:nintendo is a game company by Breakfast+Pants · · Score: 1

      Do you have a mouse on your computer? The wiimote isn't much more than a pointer. It's gyros are really inaccurate and only used in sudden movements. It can be accurately weilded and used like a sword like everyone first imagined.

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      WHO ATE MY BREAKFAST PANTS?
    30. Re:nintendo is a game company by KDR_11k · · Score: 1

      You don't even have to sell the thing at actual loss to have that razorblade model, I wouldn't be surprised if the consoles that weren't losing money per unit didn't make much profit either, at least not enough to sustain a company as a stand-alone product.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    31. Re:nintendo is a game company by hords · · Score: 1

      How is the controller situation any different from any of the other next gen consoles? How about a $400 Xbox 360 with one controller, or a $600 PS3 with one controller. The Xbox 360 controllers are $50 a piece for wireless and you don't get two with the console either. It makes sense that the wiimote would cost a little more with the motion sensing, speaker, etc. I don't think the $10 difference is really worth bitching over. At least Nintendo sells it in two pieces so you could spread the cost out if you wanted. It would be nice if they had an ethernet port, but I already have a wireless network in my home so it's not too big a deal here. If Opera isn't free then don't buy it, I probably won't. I hear there is still a chance it will be free, which would seem smarter to me. They could still have the browser start at some portal page and make money off the users. As for tax, you'd have that with any console, it's not Nintendo failing you there (I thankfully live in a state with no sales tax.) It's not like you are required to buy all of those things on launch day (besides taxes) and at least the system comes with a game in case you can't afford another one right away.

    32. Re:nintendo is a game company by Shadarr · · Score: 1

      That's one reason, and a good one. Another is that whether they price it at $250 or $200 or $100, the Wii will still be the cheapest console available this generation. Why would they take a loss when there is no benefit? Maybe they'd get some psychological benefit to being $199, but it's be negligible next to the benefit they get from being over a hundred dollars less than their competition.

    33. Re:nintendo is a game company by ronanm · · Score: 1

      How is the controller situation any different from any of the other next gen consoles? How about a $400 Xbox 360 with one controller, or a $600 PS3 with one controller. The Xbox 360 controllers are $50 a piece for wireless

      I see your point but (imo) the Wii demands a second controller. I admit that games like Red Steel, Metroid Prime and Zelda won't require a second controller, but the Wii is being sold as a family friendly, casual gamer friendly, friend/party friendly console. Wii Sports for example is supposed to be very very very easy, so it won't hold your interest and you'll need at least 2 controllers and vast quantities of alcohol.

      (I also think that MS can very easily drop the price of their console if it looks like Nintendo sales are getting too big.)

    34. Re:nintendo is a game company by hords · · Score: 1

      I wouldn't mind if it came with a second controller, but I'd rather have the choice to buy it instead of paying more for the console itself. Maybe because I'm more excited for Metroid and Zelda than the party games, which will be fun too. Some of the wii sports titles may only need 1 wiimote, like bowling or golfing where you take turns anyway. I doubt MS will have to drop their price for a while since the consoles are very different. For many people they will probably compliment each other. Now, the PS3 on the other hand may have to drop their price to compete with MS or Nintendo. We'll see, it's definitely interesting to see how all of these events turn out.

    35. Re:nintendo is a game company by PeelBoy · · Score: 1

      You mean 4, right? You forgot peripherals like new controllers, save carts, cables, and other addons. There is a lot of money in that stuff.

    36. Re:nintendo is a game company by QuantumLeaper · · Score: 1

      The NES was the first to be sold at a loss, Nintendo got sued for dumping the NES in the States.

    37. Re:nintendo is a game company by ClamIAm · · Score: 1
      What the fuck? Sony's game business is one of its most profitable divisions. And this may be a newsflash to some of you, but Sony has never sold a console at a loss :

      There was a big lead up to what the price point would be, and when it would be launched. Finally, the president of Sony walked out slowly on stage and a silence fell upon the room. We all awaited his words, and finally he spoke.

      "Two hundred ninety-nine dollars."

      ...

      Everyone was in awe. Sony was bringing the super console known as the
      PlayStation to America for almost half the price it was selling for in Japan.

      This brought force claims of dumping by Atari. Atari swore that they would have the PlayStation stopped before it came out at that price "because itwas being sold below cost and that's dumping!"

      The myth was born.


      Oh and if you think the PS2 was different...

      Then we look at Sony's stock report for Oct-Dec 2000, and there is an interesting little blurb. It said that had Sony been able to meet demand with another 1 million PS2 units, they would have pocketed $175 million in profits.
    38. Re:nintendo is a game company by justchris · · Score: 1
      [citation needed]

      That part is key, it means it is suspected to be true, but there is no actual proof. I have never heard from an authoritative source that Sony actually lost money on the PS2 hardware, and they certainly did not on the PS1 hardware. The only consoles to ever have confirmed to sell under cost were: Dreamcast, Xbox, Xbox 360 and, we assume, PS3. The PSP might also, but, again, no authoritative source available.

      --
      just some guy
    39. Re:nintendo is a game company by justchris · · Score: 1

      A suit which, if you'll check, fell through because Nintendo was not, in fact, dumping. They sold the NES, as they have with most of their products, for a profit.

      --
      just some guy
    40. Re:nintendo is a game company by Anonymous Coward · · Score: 0

      People actually need an hour?

    41. Re:nintendo is a game company by xtracto · · Score: 1

      Do you have a mouse on your computer? The wiimote isn't much more than a pointer.

      It is because of people like you that science does not develop =oP.

      The difference is that this "pointer & gyros" will come togheter will dozens of games *specially* designed to exploit its capabilities.

      I am sure there are already input devices with gyroscopes and other more interesting technologies available for computers, but the difference (and that is what can make a console *better* than a computer for gaming) is that because of a standarized input, every game studio can (and will) use the input method to improve the gameplay of its game.

      And input my friend is what really differentiates a computer game from an animation (not that lots of game developers are aware of it as they continue to add thousands of cutscenes like Metal Gear Solid 2 [darn that game was so boring, each step you gave you would have to watch a 30 seconds movie...]).

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    42. Re:nintendo is a game company by Anonymous Coward · · Score: 0

      Wii sports is primarily a 1-controller game.
      It's bowling, baseball batting, golf, tennis and boxing. 3 of the 5 you play by passing a single controller round.

      On the downside, boxing needs 2 remotes+nunchucks (unconfirmed) for multiplay. Tennis only needs the remote, but you probably want 4 of them if you have enough friends.

      So, there's a decent amount of party gaming out of the box, but if you want to get a tennis session going you'll have to open your wallet. For boxing, forget the console and just hit each other for real.

  2. In the realm of Video games, Nintendo INVENTED by antifoidulus · · Score: 3, Interesting

    the video game analogue of "razor blades": the Atari 2600 was not originally designed so that anyone could write software for it. However, other people did(something for which Atari received no royalties for) and eventually the glut of titles(some pushed out by Atari itself) helped to doom the system in the 83 crash.

    Fast forward 2 years and Nintendo comes along with their new machine but a different outlook: Nintendo will approve or dissaprove each game released for their system. To enforce it, Nintendo patented a special type of chip that had to be put in each video game before it would play on the NES, and was able to collect royalties on every game sold.

    1. Re:In the realm of Video games, Nintendo INVENTED by Anonymous Coward · · Score: 2, Interesting

      I'm actually worried about a (minor) crash in the Videogame market centered around the PS3 due to how Sony has positioned themselves in this generation. At $600 the PS3 is going to start off selling very slowly compared to how the PS2 sold, at $60-$75 games are also going to be bough at a much lower rate then they were purchased on the PS2, and at $10 Million-$25 Million for development costs game developers are far less "flop tolerant" as they have been in previous generations. What this means is that there are (probably) going to be quite a few developers who are investing tons of money into games that are going to be released on the PS3, and the game is going to sell well below expected; imagine spending $25 Million on a games, with $25 Million on marketing (for a total of $50 Million) and only selling 500,000 units (for a return of $5 Million - $10 Million).

      The crash I am refering to is that even very large (well known) publishers with massive franchises could dissapear if they released several games that underperformed; contrast this with how it was on the original Playstation and N64 where you were investing $1 Million on a big-budget game and were (pretty much) ensured that you'd get your money back.

    2. Re:In the realm of Video games, Nintendo INVENTED by FonzCam · · Score: 1

      Razor blades are expensive but I don't think Gillette makes a loss on the razor, that's why they make new ones all the time in different colours (and ones that vibrate!) The Gamecube's discs were also rather tough to copy, I've had anyone try to sell me pirated Gamecube games, PS2 and XBox DVD-Rs can be easily found at many market/carboot sale

    3. Re:In the realm of Video games, Nintendo INVENTED by Churla · · Score: 2, Informative

      I think you're confusing the concept of "razor and blades" marketing to "Intellectual Property" controlled marketing.

      "Razor and Blades" is the concept that you sell the base unit (i.e. console or razor) at a loss becuase you sell the consumable (games or blades) as enough or a markup to make the money back and then some. Because once they buy a razor from you they have to come back and buy blades every week. In the long run that can be more profitable by giving the razor away.

      "Intellectual property control" marketing is the process of licensing others to produce goods which work with your platform. This is what Nintendo did with the chips in the nintendo cartridges. Sony and MC both do this to developers of games for their respective platforms. In effect this is like patenting your razor, then charging the blade companies royalties to make blades for your razor.

      --
      I'm a fiscal conservative, it's a pity we don't have a political party anymore
    4. Re:In the realm of Video games, Nintendo INVENTED by IorDMUX · · Score: 1

      Nintendo patented a special type of chip that had to be put in each video game before it would play on the NES

      Don't get me wrong... the 10NES chip/code was a great idea at the time... but poor hardware implementation caused--for pretty much any system older than ~1 year--those endless blinking red or blue screens as the system refused to actually recognize the game. The slightest bit of dust or bent pin would throw off the precise timing that the 10NES chip used to verify the games, leading to the famous ritual of blowing on the cartridges.

      Now that I think about it, Tengen's later reverse engineering of the lockout system would probably be forbidden by the DMCA... Ahh! How could we have lived without Gauntlet?!?

      --
      >> Standing on head makes smile of frown, but rest of face also upside down.
    5. Re:In the realm of Video games, Nintendo INVENTED by NeMon'ess · · Score: 1

      That minor crash would be corrected by the dev teams from the closing companies going off to start their own new studios to work on a Wii game. Any smart studio should see by now that the Wii will be a success and so it's a solid backup plan.

    6. Re:In the realm of Video games, Nintendo INVENTED by Leviance3 · · Score: 1

      With the dev costs so much higher, all of the risky games will be tried out first on the Gamecube. The GTAs, Final Fantasys, and Halos of the world will continue to be released on the "cutting edge" platforms, but the Wii will receive all of the surprizing new games.

      Moreover, as (I believe) was said above, thir party developers will have to create games for the Wii just to ensure they don't go under if one of their more expensive games for 360/PS3 flop.

      --
      Prediction for the winner of this generation's console wars: #1 Wii #2 XboX360 #3 PS3
    7. Re:In the realm of Video games, Nintendo INVENTED by Breakfast+Pants · · Score: 1

      Considering that they give a razor to almost every single american (male) on their 18th birthday I don't know how it could be possible that they don't make a loss on the razors.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
    8. Re:In the realm of Video games, Nintendo INVENTED by KDR_11k · · Score: 1

      It's an analogy, it's not meant to be perfectly accurate. The basic gist remains, that is, the console itself doesn't make a lot of money but the games, accessories, etc make up for that. Doesn't matter if there's patents or chips enforcing anything because it doesn't change the underlying concept.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    9. Re:In the realm of Video games, Nintendo INVENTED by Anonymous Coward · · Score: 0

      Dude, that is so not the same thing. Nintendo brought a LICENSING/DRM model to video games. You had to buy the chip (purchase a license) or else your game would be locked out (DRM) from the Nintendo. Only certain games were blessed with the chip. This generally (note I said generally) kept the refuse out. I never found anything wrong with a console builder requiring license from developers to write software for their hardware.

      They did not bring the razor blade model to the table.

  3. No surprise here by Pacifist+Brawler · · Score: 3, Interesting

    Nintendo continues it's strategy of not being dumb. Of course they want to sell the console for a profit. The 360 and PS3 count on every sale leading to X number of games before they start turning a profit, whereas Nintendo counts on every sale turning a profit and every game turning more profit. Selling consoles at a loss is a risky business. Yes, it gets your console out there, but you then need to sell a good number of titles. Selling consoles at cost is the smartest way to do business, because you don't assume a damned thing and you make money on any games people buy. But yeah, being slightly above that doesn't hurt at launch. Nintendo does one thing and does it well: Video games. It's not that they are in dire straights right now, it's that they know this market very well. They made the Gamecube profitable. They know this industry. Selling consoles for profit is brave in that it can hurt your ability to get up your market share. But losing money on every single console so you can sell more consoles and lose more money doesn't make a lot of sense, does it?

    --
    IANA*
    1. Re:No surprise here by MindStalker · · Score: 1

      What I really want to know, is just how much profit they are making.

      If for say their actual cost is $230 or something and they would lose money on a $200 console $250 sounds like a nice price point. If in fact that are making these (including all other cost) for $190 and selling it at $250 one could argue it might be worth it for them to sell at $200 for a tiny profit, leading to more game sales.

      Either way its their buisness and they can run it how they want to. (shocking idea on slashdot hu?)

    2. Re:No surprise here by Rob+T+Firefly · · Score: 1

      This makes sense.. during the whole PS2 era, I've only bought maybe three new games in all that time. I usually only buy off the used racks or trade with friends, which I imagine doesn't put that money in Sony's pocket again. I'm not sure exactly how the math works out, but I wouldn't be surprised if I haven't even subsidized my console yet despite having a sizable library of games.

    3. Re:No surprise here by Volante3192 · · Score: 2, Interesting

      One thing to keep in mind for Nintendo is their cost is in yen.

      The one time Big N had a losing quarter was during a period of currency fluxuations between the yen and the US dollar.

      In Japan, the price is Y25,000 ($213) so they'd have to match at least $213, (it's more important that the foreign markets are priced higher, see above), so probably $225, but that's just a bizarre round number, so toss in Wii Sports and ratchet it to $250. Simple.

      Added bonus is Wii Sports is a good showoff of the remote, it's a non-threatening game for console newbies, and it doesn't take away from other more lucrative titles like Zelda, Red Steel or Mario.

    4. Re:No surprise here by Phisbut · · Score: 1
      If for say their actual cost is $230 or something and they would lose money on a $200 console $250 sounds like a nice price point. If in fact that are making these (including all other cost) for $190 and selling it at $250 one could argue it might be worth it for them to sell at $200 for a tiny profit, leading to more game sales.

      I really doubt the $50 price increase will hurt sales that bad. They expect to ship 4 million units by the end of the year, and unless there's a horrible hardware failure worldwide (which I really doubt, this is Nintendo after all), they will most likely sell all of those 4 million units. Selling each of them at $50 more means they will get an extra $20 million that they can reinvest in first-party titles, online service, and other cool stuff (maybe even R&D for the next Wii 360).

      I will be getting one at launch, and although it sucks a little that I will have $50 less in my wallet to buy games and accessories, it's nice to know I'll get a pack-in game to show off the controler. I don't expect Wii sports to be the ultra-amazing-fun game, however, it will be the perfect thing to put when my sister comes at my place and asks what this gizmo is. Wii Sports will be the viral part... "Hey [insert non-gamer relative's name here], check out my new gadget, you can play bowling on TV with that."

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    5. Re:No surprise here by Calinous · · Score: 3, Funny

      225 is a perfect square... Why would that be bizarre?

    6. Re:No surprise here by Calinous · · Score: 1

      Microsoft is dumping money in a market hoping to obtain monopoly in that market. Once a monopoly is obtained, they will become profitable. If I remember correctly, Microsoft is profitable (extraordinary so) in the Windows and Office areas, the rest of the markets they are involved in shows them at a loss or small profit (I don't know about their hardware division, but I would like a Microsoft Natural keyboard)

    7. Re:No surprise here by anti-human+1 · · Score: 0
      225 is a perfect square... Why would that be bizarre?


      Because the GameCube was last generation. :P
    8. Re:No surprise here by poot_rootbeer · · Score: 1

      I really doubt the $50 price increase will hurt sales that bad.

      It may reduce demand at launch -- I know I for one would have been a first adopter at $200 but am having second thoughts at $250 -- but in the long run I don't think Nintendo will be hurt by it. The first few production runs will sell out to the diehards at $250 easily. Maybe next year, once demand has begun to wane, Nintendo will be able to make a price cut or improve the bundle to make the system more attractive to non-acolytes.

      My biggest concern with the launch package is that there is no "classic"-style controller bundled. This is akin to if they had released the DS with a touchscreen, but without a D-pad or ABXY buttons. They're betting everything on the new interface with little consideration for the old.

      It's a console truism that if a controller is not bundled with the base console system, developers will not support it. R.O.B. was only packaged with a fraction of NES's sold, and there was only one game beyond the pack-in that it was ever compatible with. Even the Zapper, more ubiquitous but still not standard-issue, only ever worked with a handful of games. The PowerPad, the SNES Mouse, the PSX Flight Stick, the GBA/GC link cable... the story repeats itself over and over again.

      What is a publisher to do when they want to create a game for the Wii that does not lend itself to waving a remote control? Do they hope there's enough gamers out there that have already sprung an extra $15-20 for a custom controller to make such a game profitable? Do they bundle a controller in with the title itself, causing large increases in production and distribution costs?

      This concern is relevant to the Virtual Console service, too. Are players going to be expected to map all the stick and buttons of an SNES or N64 gamepad onto the wiimote/nunchuk layout? How is that going to be anything close to an authentic experience?

    9. Re:No surprise here by jZnat · · Score: 1

      Because it doesn't end with 99 or 95.

      --
      'Yes, firefox is indeed greater than women. Can women block pops up for you? No. Can Firefox show you naked women? Yes.'
    10. Re:No surprise here by buswolley · · Score: 1

      I f there isn't two controllers in the package, then they are being dumb. They market the machine for its social aspects. ie have fun with the family. As it is, I have to pay 60 more dollars above the initial investment just to experience the social aspect that they promote.

      --

      A Good Troll is better than a Bad Human.

    11. Re:No surprise here by buswolley · · Score: 0, Flamebait

      Well its not just the $250 price. Its the $250 price with only one controller, and complete controllers costing $60. 250 Dollars didn't convince me not to purchase it, $310 did. Plus, no ether port. I have to buy a wireless adapter. --30 bucks more, I'm sure. . Ochhh $340.. oH wait. there is more. You don't get Opera for free/ Gotta purchase it. $10-25. ukkk. $355. $355 for a OC GC with wii-motes. Oh yeah, don't forget the tax. OK $400!! Damn I think it will be a great system, but it is not cheap. It is not family friendly. I want to play a game with a family member. But I'll have to buy it used in two years.

      --

      A Good Troll is better than a Bad Human.

    12. Re:No surprise here by ronanm · · Score: 1

      Apparently the Japanese price of Y25,000 (~US$213) includes 5% sales tax... So the pre-tax price of the Wii is going to be ~$1,200 or ~$10 less - That's pretty damn close to $199. On the bright side it means you're getting Wii Sports for only $45. I think everyone can agree that that's a steal.

      Ronan

    13. Re:No surprise here by Deltaspectre · · Score: 1

      That's no problem either, 225 is the perfect cube of root(225,3)!

      --
      My UID is prime... is yours?
    14. Re:No surprise here by KDR_11k · · Score: 1

      The Gamecube cost 25000 Yen in Japan, too. I don't think the Yen went through that much of a devaluation, never mind that anyhing videogame-related is always cheapest in the US because the US market simply expects the lowest prices.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    15. Re:No surprise here by zyberteq · · Score: 1
      my biggest concern with the launch package is that there is no "classic"-style controller bundled
      you DO know that you can turn the controller 90 degrees and it will BE a classic one?
      Though I do wonder about ergonomics but than again I played the NES with the original controllers until they were busted
    16. Re:No surprise here by Pacifist+Brawler · · Score: 1

      Default bundle is two controllers, the game "Wii Sports" and a nunchuck controller-extention. Plus the system and I presume the cables.

      --
      IANA*
    17. Re:No surprise here by justchris · · Score: 1

      No, sorry, wrong, it still only contains one controller and one nunchuk. I would have thought 2 controllers myself, but apparently they couldn't squeeze that into their $250 maximum price.

      --
      just some guy
    18. Re:No surprise here by drsquare · · Score: 1
      In Japan, the price is Y25,000 ($213) so they'd have to match at least $213, (it's more important that the foreign markets are priced higher, see above), so probably $225, but that's just a bizarre round number, so toss in Wii Sports and ratchet it to $250. Simple.


      How does that explain selling them for $330 in Britain? I know I won't be buying one because of that. Thanks for trying to rip us off Nintendo.
  4. Strange concept by dlc3007 · · Score: 3, Funny

    This is something new. Imagine a company making money by selling a product they manufacture. Bizarre. Wonder if this radical concept will ever catch on. It is truly shocking.

    1. Re:Strange concept by syrinx · · Score: 1

      I love how "selling its consoles above what they cost to make" is called a "tradition".

      "Yeah, we thought about selling our consoles BELOW what they cost to make, but we decided the tradition was too strong to stop now."

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:Strange concept by InsaneLampshade · · Score: 1

      I guess Sony and Microsoft don't like traditions then. =/

    3. Re:Strange concept by FonzCam · · Score: 1

      Sony loves traditions, theirs involves forcing proprietary media formats on their customers. Microsoft has a proud tradition of buying its way into new markets.

    4. Re:Strange concept by Anonymous Coward · · Score: 0

      Sorry to ask but, does anyone know where to get informaiton from the London Nintendo event?? I cant find any place that is covering the event :(

    5. Re:Strange concept by cluke · · Score: 1

      There are quite a few articles about it in the Guardian Gamesblog. It's gonna be £180 - ouch!

    6. Re:Strange concept by KDR_11k · · Score: 1

      Nintendo of Europe has the results right on their website.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  5. Re:nice to know by Spad · · Score: 3, Insightful

    Well it always helps when you don't have to stick a $400+ BluRay drive in each unit.

  6. Re:nice to know by Ford+Prefect · · Score: 1, Insightful

    nice to know that nintendo is using cheap parts

    Yep - and this should mean that the full-price games will be a lot cheaper, too, since Nintendo doesn't need to claw back money lost on the hardware.

    ... Right?

    If cross-platform games end up being the same price on the Wii as on PS3 and Xbox360, albeit with cruder graphics, then it's time to get suspicious.

    --
    Tedious Bloggy Stuff - hooray?
  7. Re:nice to know by Pacifist+Brawler · · Score: 1

    It's worked for the last twenty years, no reason to stop now.

    --
    IANA*
  8. Re:nice to know by gEvil+(beta) · · Score: 1

    I believe Nintendo's already said that they're keeping the price point the same for A-list titles ($50), while both Sony and MS are charging $60 or more.

    --
    This guy's the limit!
  9. econ 101 by EddieBurkett · · Score: 1

    I get the impression that Nintendo was perfectly willing to sell the system at a loss, but given the amount of room that Microsoft and (especially) Sony left as far as price differentiation, it makes sense for Nintendo to sell the Wii at the highest price point possible. Its still cheaper than the alternatives, and I don't expect demand to lessen significantly, and should MS or Sony ever lower their prices, Nintendo has room (and now a budgetary surplus) to respond in kind.

    If anything, if the PS3 sells as well as Sony seems to be hoping (and despite all the bad PR and angry fanboys, it still could), you have to give the console makers credit for starting to acknowledge that people will pay almost any price for a console at launch. It sucks to be the consumer, but this is basic economics at work.

    --
    The only thing I hate more than hypocrites are people who hate hypocrites.
    1. Re:econ 101 by cgenman · · Score: 1

      Maybe. But as far as we know Nintendo has never sold a system at a loss. They generally optimize during the design phase to keep manufacturing costs low. The also license external IP to recieve a cut of hardware and software profits rather than hardware cost (see the Nvidia / Microsoft fight), thus effectively spreading risk around their partners.

      Note that this way they don't need to be #1 to be profitable, and that it's actually difficult to lose their shirts.

      So while Nintendo might have been willing to sell the systems at a loss if necessary, the plan all along has probably been to keep costs down and sell it affordably / profitably. Just look at the specs.

    2. Re:econ 101 by bazorg · · Score: 2, Funny

      But as far as we know Nintendo has never sold a system at a loss. They generally optimize during the design phase to keep manufacturing costs low
      And not only Mario & Luigi get lower salaries than their GTA counterparts, as they also help sell merchandise items, which would be hard to do legally in the case of GTA and similar franchises.

    3. Re:econ 101 by ronanm · · Score: 1

      There is no difference here (UK) between the price of the Wii and the Xbox360.

      Wii £179 - Core 360 £199
      Ok £20, but that is not going to stop people from **upgrading** to an Xbox. A large proportion of consoles bought at Christmas are going to be bought as presents - so say I'm a middle aged father of two teenagers, I go into a shop a couple of weeks before Christmas, my kids have been at me to get them a console but I don't know which one. £20 is going to make zero difference to me. £20 is not going to make much difference to the sales person either so he's going to sell me what suits him. First off he's going to convince me to buy the xbox, he's going to do this so he can convince me that I need the Premium xbox for £300 and he'll bundle some games. In fact he'll give me two games for £20. http://www.game.co.uk/lowdown.aspx?lid=5789

      Just writing this post makes me want to go out and but an xbox...

      The Wii had two things going for it, a good price point and an inovative controller. It no longer has a good price point. Microsoft has HD gaming and a cheap system they use to sell the premium setup.

    4. Re:econ 101 by justchris · · Score: 1
      That makes sense except for one thing, it ignores the psychology of a parent who knows nothing about gaming.

      Even being only a little cheaper, the Wii comes with a game. It doesn't matter what the game is, a parent who knows nothing about gaming will choose a system with a game over a system without a game 9/10, even if the system with a game is more expensive. So basically, unless the person they're buying it for requested a specific system, or a specific game, to a parent the Wii is still more attractive.

      To a gamer, this means absolutely nothing, and you might as well get a 360, depending on your game preference. This will in no way affect Nintendo's sales this year, though.

      --
      just some guy
    5. Re:econ 101 by ronanm · · Score: 1

      Well, for me Wii Sports is a disincentive - For a parent it's going to be different. Ignoring everything else and looking at the Wii Sports game - if the child is under 10 the parent will get the Wii if the child is over 12 the parent won't.

      Any teen or adult is going to be far more impressed by a 360 game such as 99Nights

      99N (NNN?) is probably a bit too violent for the preteen market but there is nothing stopping Microsoft giving a game like Kameo free with the Core 360. That's going to further marginalize the Wii.

      This senario supposes that the store is promoting the "free" game and not something like WarioWare of Raving Rabbits. They can also promote more grown-up (FPS) games, but Wii Sports just looks bad. And it's apparently realy easy.

      Ronan

  10. Late? High?? by Aladrin · · Score: 3, Insightful

    The comment is undoubtedly meant to assuage analysts nervous about the relatively late release date and somewhat higher than expected price for the Wii.

    People have predicted for months that it would be $250. Only recently did the media put their fingers in and try to 'predict' it would be $225 or even $200. The only reason they even considered those crazy prices was:

    1) Every Nintendo console so far has been $200 at launch. Obviously, they couldn't keep that up forever, especially since this system is quite a bit more complex than the previous ones.

    2) Exchange rates. Any fool knows that exchange rates only set the price range of a product, not the exact price. The fact that it was $225US when converted on that date didn't mean anything except that it wasn't likely to be $200 here. Nobody in their right mind uses an odd number like $225 when pricing here, at least at launch.

    As for the late date... Are we still predicting the PS3 will actually be out before that? I'm still predicting shortages and mayhem for the ps3 launch... It's still a tossup on the Wii launch. I'm hoping they have enough that I get one, but who knows? If there aren't enough ps3's, Mommy and Daddy are gonna buy Wii's for Johnny instead, so he'll have a Christmas present to open.

    And maybe that's Nintendo's logic... Capitalize on the failure of Sony. If they launch before Sony, they aren't quite as 'new'. If they launch soon after, amid Sony's sellout chaos, they can pick up extra launch sales and make the figures look better.

    I could just see the media spin: Nintendo fails to sell out, slow start for Wii.

    But if they wait until after: Sony sells out, loses sales to Nintendo's Wii Launch.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  11. Not really surprised by ShadowsHawk · · Score: 1

    Have they ever lost money on hardware? I still can't believe the wiimote/nunchuck will cost $60 though..

    1. Re:Not really surprised by revlayle · · Score: 1

      Wait for the MadCatz version ;)

    2. Re:Not really surprised by dlc3007 · · Score: 2

      Yeah... $60 for the full second controller hurts. Probably still won't stop me from getting one since it is necessary to play the Boxing game in Wii-Sports.
      Wii + second remote + Zelda = $360 for unit and two games
      PS3 = $600 with one controller and 0 games.
      Math still works out for me. :)

    3. Re:Not really surprised by chrismcdirty · · Score: 1

      I don't know if anyone's investigated it yet, but I was wondering if the nunchuk isn't included with the $35/40 wii remote purchase. It would make sense then, that you could buy another nunchuck attachment if something happens to your old one without paying the full price of a remote. Hopefully, what I'm thinking is correct.

      --
      It's like sex, except I'm having it!
    4. Re:Not really surprised by conigs · · Score: 1

      Your thinking is correct. The controller itself is US$40. The nunchuck attachment is US$20.

      --
      Slashdot: where repeating an article in a post is "+5 Insightful"
    5. Re:Not really surprised by Anonymous Coward · · Score: 0

      That will SUCK BALLS.

      F-Zero GX is unplayable on a 3rd party controller. My performance on Mario Kart was also lessened by that god damn madcats controller. Stay away from those pieces of shit.

    6. Re:Not really surprised by Phisbut · · Score: 1
      Wait for the MadCatz version ;)

      I got burned in the past. I ain't ever buying MadCatz hardware again. They break easily, and they can't even make a turbo controller that beats my own finger in button-mashing games. What's the point of "turbo" if it's slower than what I can do? I remember my NES-Advantage joystick, now THAT was turbo.

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
    7. Re:Not really surprised by rjung2k · · Score: 2, Informative

      "Yeah... $60 for the full second controller hurts. Probably still won't stop me from getting one since it is necessary to play the Boxing game in Wii-Sports."

      Nah. The videos of Wii Sports Boxing show that you can play it with one wiimote and a nunchuk. You can also play it two players simultaneously and beat up your buds virtually. ;-)

      --R.J.

  12. i guess one could say... by acedotcom · · Score: 0

    it has a "wii" small price....hahahaha....please dont kill me

    --
    they say it is often more relevant then the comment above, all we know is its called the Sig!
    1. Re:i guess one could say... by joshetc · · Score: 1

      It would be funny if it wasn't redundant. Try "wii" price.

    2. Re:i guess one could say... by acedotcom · · Score: 0

      actually it wasnt really funny either way, oh well

      --
      they say it is often more relevant then the comment above, all we know is its called the Sig!
  13. Re:nice to know by Guppy06 · · Score: 1

    It's nice to know that Nintendo isn't trying to reinvent the wheel (and charging us for it in the process).

  14. Re:nice to know by UbuntuDupe · · Score: 2, Interesting

    You know, you bring up a good point I don't think a lot of people fully appreciate:

    - and this should mean that the full-price games will be a lot cheaper, too, since Nintendo doesn't need to claw back money lost on the hardware.

    Since Sony/MS are trying to claw that money back, it means that perfectly legal things that hurt their software license revenue will probably be targeted by them with lawyers who should know better. Imagine that because of the expensive PS3 titles, some kids in a dorm or the same college set up a system whereby the share their games with each other. Not copy -- just share the individual game. That's 100% legal. But then Sony will probably find some way to sue them on the grounds that it interferes with their business model.

  15. Re:Late? High?? by Maul · · Score: 2, Informative

    Let's look at that "$200 Launch" thing. To keep the $200 price point, Nintendo has continually had to give us less with the system.

    80s: The NES is $200 at launch. It comes with 2 controllers, 2 games, a light gun, and a crazy robot accessory.
    Early 90s: The SNES is $200 at launch. It comes with 2 controllers and a game.
    Late 90s: The N64 is $200 at launch. It comes with 1 controller.
    2001: The GameCube is $200 at launch. It comes with 1 controller.

    --

    "You spoony bard!" -Tellah

  16. Re:Late? High?? by Anonymous Coward · · Score: 2, Informative

    Two annotations for you:

    ROB was only in the NES deluxe set, which I believe cost more than $200 and was discontinued shortly thereafter.

    Also, an often forgotten piece of trivia: Nintendo 64 was launched in Sept. 1996 at $200, but the price was announced to be $250 at the prior E3 (or spring TGS, I forget exactly) and was dropped only about a month prior to the console's release due to price changes from Sony and Sega.

  17. Higher than expected price!? by NekoXP · · Score: 1

    EVERYONE said it was going to be $250. It came true! WTF?

    Maybe if you are a delusional idiot would you think they might sell it for $150, and to be fair, I had a small delusional idiot hope that it might be $200 like the Gamecube, but that didn't for one second knock away the reality that it would more than likely launch at $250.

    1. Re:Higher than expected price!? by parislemon · · Score: 1

      Most everything I read seemed to think around $200, with a TON guess $170. $250 was the upper-limit guess for almost everyone. I think that is why it's surprising to people, the media and analysts appeared to be trying to set a price before Nintendo did.
      http://parislemon.blogspot.com/

    2. Re:Higher than expected price!? by NekoXP · · Score: 1

      Well, past experience (Gamecube) said $200 would be a cute price point.

      But think of what you got with the GC - a console, and a power brick and a controller and a video cable. Not much at the end of the day. What do you get in the Wii box? A console, power brick, controller, nunchuck adapter, sensor bar, bundled game (I think we all expected a demo disc at least to test the controller out on some little games) plus all the extra features inside the console itself - wireless ethernet would be the primary one.

      Simple business math says that you can't release something that has MORE in it than something you previously sold, for the same or less. It just doesn't seem right to consumers.. that there is a catch, a play, something odd going on.

      No doubt Nintendo will nix the bundle after a while (when there are 150+ titles instead of just 20), make some small cost reductions on parts and through simple economies of scale buying parts - and it WILL retail at $200 or less by next christmas. It will still be cheaper than the XBox360 and Playstation 3, and Nintendo will luckily still be making a profit on it. Yay.

  18. Not surprising by iainl · · Score: 1

    That's not very surprising, when they just announced an hour ago that they're going to pwn the UK for £180 on the thing, only £20 less than a 360 Core model.

    For reference, the $250 you Americans will be paying equates to roughly £134.

    --
    "I Know You Are But What Am I?"
    1. Re:Not surprising by syrinx · · Score: 1

      That's not very surprising, when they just announced an hour ago that they're going to pwn the UK for £180 on the thing, only £20 less than a 360 Core model.

      For reference, the $250 you Americans will be paying equates to roughly £134.


      Hahaha.. you said "360 Core model". Great joke.

      But seriously, the UK price includes VAT, doesn't it? Which is 20% or so? So that brings the £134 up to around £160, plus the extra importing costs and such.. so maybe you're still getting pwned, but not quite as much as it might seem at first. Most people in the US will have to pay more than $250 any due to sales taxes, which for some reason we don't include in the price. (Makes much more sense in the UK and other European countries; don't ask me why tax is never included here... well, on a national level it's because sales taxes are different across the country, but even when you walk into a store you won't see the full price until they ring you up at the register.)

      Besides, the Japanese are paying the equivalent of $220 or so. So you're really getting pwned compared to them.

      --
      Quidquid latine dictum sit, altum sonatur.
    2. Re:Not surprising by Yvan256 · · Score: 1

      I'm not saying Nintendo aren't selling the Wii at the right price for the UK, but don't prices in the UK include sales taxe(s)?

      Most people in the USA won't be paying 250$USD for their Wii. They'll be paying 250$USD + 8-9% in taxes, depending on which state they live in.

      As another example, here in Quebec I'll be paying (279$CAD + 6.0% GST) + 7.5% PST (Yes, that's a tax on top of another. Not just added, multiplied). That means my "279$CAD Wii" ends up costing me 317.92$CAD. That's 38.92$CAD in taxes.

      So my question is: how much does the Wii cost in the UK, before taxes are added?

    3. Re:Not surprising by Anonymous Coward · · Score: 0

      Um, there are no state sales tax in the US of 8-9%. See http://www.taxadmin.org/FTA/rate/sales.html for more details. Many states have 0% sales tax.

    4. Re:Not surprising by Anonymous Coward · · Score: 0

      Wait, my state is 2% higher than that. Now I'm thinking the number's aren't really the numbers >_>

    5. Re:Not surprising by ereshiere · · Score: 1

      There are no state sales taxes of 8-9%, but county sales taxes drive them up: NYC and LA are 8.25%.

    6. Re:Not surprising by Kemanorel · · Score: 1

      Might not be state taxes, but state + county + local (in some cases) easily pushes sales tax into the 8~9% range. Here in Orange County, CA, the sales tax is 7.75%. I believe that L.A. County is 8.25%, but I could be wrong.

      --
      Mess not in the affairs of dragons, for you are crunchy and good with ketchup.
    7. Re:Not surprising by fmackay · · Score: 1
      So my question is: how much does the Wii cost in the UK, before taxes are added?
      VAT is 17.5% on "luxury" items like the Wii, so the price before tax is £153, or $286 (using the exchange rate quoted above). IIRC the GC was £180 at launch too, so we're not being ripped off quite so badly this time.
    8. Re:Not surprising by johnsmith_12345 · · Score: 1

      He is talking about canada...

    9. Re:Not surprising by iainl · · Score: 1

      The Cube was going to be £160 here (what I expected the Wii to be) until about a month or so before release, when they dropped it to £130. I remember, because I got one right away, thinking what a bargain it was, compared to the (then dying on its arse) £300 XBox.

      --
      "I Know You Are But What Am I?"
  19. If a console owner buys 10 full price games by hattig · · Score: 1

    And the console is sold at a $200 loss, that means each game has to make up $20 just for the console manufacturer to break even. Hence why this generation's games are yet another $10 more expensive than the previous generations.

    Online services do add another revenue source however, which can help.

    So the Wii will make a small profit for Nintendo, every game will make them a profit, online services may make them a profit. The games can be sold with far less licensing fees as well, hence why Wii games are cheaper. Also because the games are cheaper to make (not HD, etc) they'll be cheaper some more.

    Nintendo will make billions in profit. Let's see Microsoft and Sony make billions in profit from their home console business...

    1. Re:If a console owner buys 10 full price games by Chosen+Reject · · Score: 2, Insightful

      Let's see Microsoft and Sony make billions in profit from their home console business...

      That's hilarious. I was just thinking about this and have come to the conclusion that MS will be out of the console business within 5 years unless something extraordinary occurs this generation. They lost over 5 billion dollars on the Xbox. That is >$5,000,000,000! This all while they had Halo and Halo 2. You may recall Halo 2 sold over 2.4 million copies on its first day and over 7 million in its lifetime. MS even owns the freaking company that made it. They still couldn't turn a profit on that kind of success. The Xbox 360 looks to be heading the same direction. They've had nearly a whole year to without competition and they've only sold 5 million consoles. Considering the Xbox sold ~24 million in 4 years, that's 6 million/year, so they're behind, and this without any competition.

      I predict, MS will flounder this generation, and if their investors allow a third generation, that will be their last. Right now, the Playstation name means more than Xbox, and Nintendo is actually profitable so Sony and Nintendo aren't going anywhere after this generation. MS absolutely needs to drop the price of the 360 to below that of the Wii this season if they want to survive.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    2. Re:If a console owner buys 10 full price games by SSCGWLB · · Score: 1

      MS achieved second place in a established market their first try. That is far from a 'failure'. It did cost them some money, but they sure make enough

      Second point, that 5 billion lost, does that include revenue from games and Live? Care to give a cite somewhere?

      Third, given the price I don't see 5 million 360s sold to be issue. I am sure they would like to sell more but a lot of people are waiting to see what the other players bring to the market.

      Finally, I would be worried a lot more about sony floundering this generation. If you look at their financials, they have spend a lot of time in the red recently. I expecially liked this part:
      Sony: 2006 Revenue $ 63.5 B, Total Net Income $ 1.1 B
      Microsoft: 2006 Revenue $ 44.3 B, Total Net Income $ 12.6 B

      This is before Sony starts selling the PS3 at a loss. Considering MS made over 10 times Sony's profit on ~60% revenue, maybe you should re-examine your predictions.

    3. Re:If a console owner buys 10 full price games by dtfarmer · · Score: 1

      Second point, that 5 billion lost, does that include revenue from games and Live? Care to give a cite somewhere?

      Microsoft does not release numbers for individual products, so no the number is not for just the hardware. Here's links to MS's Earnings Statements for Q4 2004 ($1.21B lost, shows 2003 as $1.19B lost)), Q4 2005 ($.39B lost) and Q4 2006 ($1.26B lost). What you're looking for is results for the division called 'Home and Entertainment'. As far as I'm aware the only quarter that division made money for MS was Q2 2005 ($.08B earned). That was the quarter (Oct-Dec 2004) that included both Christmas 2004 and the release of Halo 2.

    4. Re:If a console owner buys 10 full price games by Chosen+Reject · · Score: 2, Insightful
      MS achieved second place in a established market their first try. That is far from a 'failure'.


      MS achieved last place in profits and they did so with entirely borrowed funds. They are a business so in the end, profits is all that determines success. Which was my point. They made a splash, but even with such hits as Halo and Halo 2 they couldn't gain a profit overall.

      Second point, that 5 billion lost, does that include revenue from games and Live? Care to give a cite somewhere?


      For a citation, how about the same article you linked to. There they claim only 4 billion in losses, but I've heard 5 somewhere else which may or may not be true. In either case, that isn't chump change.

      I am sure they would like to sell more but a lot of people are waiting to see what the other players bring to the market.


      I'm sure people are. And from everything I've heard both on the internet and from people I know, there are essentially three camps: those who want a Wii, those who want a PS3, and those who already have a 360. That's not exactly a scientific study or good statisticaly analysis, but that's what I've seen.

      Comparing two companies' total financials when you really mean to compare divisions is inaccurate to say the least. Microsoft is losing a lot of money on almost everything they do except for Windows and Office. They need to start turning a profit on those things or investors are going to be upset. Sony on the other hand does not have its entire financial future based on two things. They have a music, TV and movie division, they have the Playstation brand and video games, they have a broad range of electronics, and they have computers. They branched out and were profitable in the process, maybe not wildly profitable, but profitable nonetheless. MS is branching out and losing money everywhere they do. Investors may be a finicky bunch but eventually they would rather a small profit than a big splash that goes no where. And that is where my predictions are based. Unless MS really starts making profits investors are going to want them to get lean and that means cutting all sorts of unprofitable ventures.

      Based on the above, I will restate, unless something really changes this generation, MS will leave the console business.
      --
      Stop Global Warming!
      Just say no to irreversible processes!
    5. Re:If a console owner buys 10 full price games by KDR_11k · · Score: 2, Insightful

      1. This is the console market, everyone else either grabbed first place on the first try or quickly faded into obscurity. Second place at a huge loss isn't something to brag about there.
      2. The 5 billion dollars are mentioned in Microsoft's SEC filings (more exactly, added up from the filings over the lifetime of the XBox) and include the entire games division. Unless you believe MS is cooking the books that should include everything.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  20. Re:nice to know by theckhd · · Score: 1

    I'm not sure that they'll go through the effort to sue. With file sharing via p2p, it's possible for one person to share with many other people, making the resultant copyright infringement "damages" much higher. Hence the ridiculous amounts quoted per song in RIAA lawsuits.

    If you loan a video game to your buddy down the hall, Sony would be hard-pressed to claim that you deprived them of more than one extra sale. Perhaps if you organized a floor-wide or dorm-wide game swapping club, the liability would be higher. But with the damages on the order of hundreds of dollars, I doubt that it's worth Sony's lawyers' time to file suit.

  21. It is a lot like razor blades. by Shanoyu · · Score: 1

    Like when Gilette was getting OUT BLADED so they were like, "f#@!$ it. We're going to five blades. Why anyone would need such a feature is honestly beyond me, but hey lets pack as much STUFF into the Razor as we can and people will buy it."

    PS3 pretty much same deal really :p

    1. Re:It is a lot like razor blades. by KevinH456 · · Score: 1

      Actually, the five bladed razor does wonders when I shave my head. The results are much smoother, with less irritation, than a 3 bladed razor. Never tried four. I would recommend the five bladed razor. If you're shaving your head bald. Daily.

      --
      All sigs are created equal.
    2. Re:It is a lot like razor blades. by Anonymous Coward · · Score: 0

      Ever considered Nair shampoo?

    3. Re:It is a lot like razor blades. by KevinH456 · · Score: 1

      what if it doesn't grow back with Nair? Just don't wanna take that risk.

      --
      All sigs are created equal.
  22. it is $200 by Anonymous Coward · · Score: 1, Insightful

    If Nintendo is to be believed and the games are going to cost $50 each and the $250 pack comes with a game then obviously the system is worth ~$200 standalone... which is a very nice price point.

    1. Re:it is $200 by justchris · · Score: 1

      Except the pack in is Wii Sports, which actually retails for 4800 Yen in Japan, so it's only about $35 for the game. So the actual price of Wii + WiiMote + Nunchuck = $215.

      --
      just some guy
  23. au contraire by Manmademan · · Score: 2, Interesting
    This makes sense.. during the whole PS2 era, I've only bought maybe three new games in all that time. I usually only buy off the used racks or trade with friends, which I imagine doesn't put that money in Sony's pocket again.

    On the contrary. By buying off the used racks, you're making it possible for those who purchase new to continue doing so. Joe Gamer is more likely to purchase Madden 200X at $50 new if he can trade in the last two new games he purchased for credit; credit which comes from you buying used games. So, indirectly, Sony still sees your money.

    1. Re:au contraire by Rob+T+Firefly · · Score: 1

      Interesting! Thanks, I never thought of it like that.

  24. Re:nice to know by Anonymous Coward · · Score: 0

    Well they did put a total pos wireless adapter in the ds, and didn't fix it for the lite (read: cannot even see many routers, even with all security disabled). Lets hope they didnt skimp this time, especially since they didnt even put an ethernet adapter.

  25. Well duh.....look at the hardware! by Intangible+Fact · · Score: 1

    The Wii is a supercharged gamecube with a faster CPU & GPU using last gen architecture. Even if they sold the Wii at $200 they would still make profit. Greedy! P.S: I'm still buying one!

    1. Re:Well duh.....look at the hardware! by dctoastman · · Score: 1

      Well, technically, the PS2 was just a supercharged PS1 with a faster CPU and new GPU since they were both based off of MIPS processors.

      And you could almost consider the XBox 360 a supercharged Gamecube as well, since they moved to PowerPC architechture and ATI graphics. Which is kind of funny considering that Apple just made a significant move away from PowerPC.

      But that's all really semantics. I for one am glad that consoles are starting to actually take real advantage of Moore's Law, rather than reinventing the wheel everytime. For example: Sega could've taken steps to make the Dreamcast backwards compatible with the Saturn (Saturn used dual SH2's while the Dreamcast used a single SH4), but decided to make other changes as well that altered the underlying hardware to the point where the processor's instruction set was the least of the concerns.

      I'm buying a Wii at launch. There is no reason for me not to. It'll play all of my Gamecube games, I'll be able to download and play classics, SD cards are a really sweet move (sharing saves and other storage), and I'll have a selection of awesome new games when I'm ready.

  26. What happened to "Play together"? by Wyrd01 · · Score: 2, Interesting

    The $250 would be a lot easier to swallow if there was a second controller in the package.

    I mean come on, it is the Wii ("We") right? Play together? Wii Sports and one controller makes no sense.

    I can see parents buying this for their kids. The kid opens the box, sets everything up and then wants to play baseball, or tennis, with dad. Oops, we can't experience this fun new system together because the system only came with one controller. You can sit still on the couch and watch daddy play though.

    1. Re:What happened to "Play together"? by alvinrod · · Score: 2, Informative

      But look at some of the games that are included in Wii Sports (bowling, baseball, and golf) which really don't need multiple controllers to be fully enjoyed by multiple people. Unless the baseball part of the game allows one person to pitch (I don't think I've seen this reflected in any of the commercials showing it off) and the other to swing, players would just take turns by passing the controller around. The same thing could be said of bowling and golf, where it's not necessary (or perhaps even possible in game) for multiple people to take their turns at the same time. To further this point, my friends and I used to play the golf mini-game from Monkey Ball. Even though we had four controllers plugged in, we still head to wait to take turns, so we really could have gotten by with only one controller.

      Tennis (and perhaps boxxing if it supports two players) would require multiple controllers to enjoy fully in a group, but considering that this is at most 40% of the game, I'm not entirely sold on your comment. Perhaps Nintendo packaged Wii sports in such a way that users could get a taste of the games where only a single controller was necessary and have an enjoyable enough experience so that they would want to buy a few extra controllers to play tennis.

      I think the fact that Nintendo even bothered to pack Wii Sports in with the console suggests that they are making a serious effort to appeal to other types of gamers. Wii Sports seems simple enough that just about anyone could enjoy it. It doesn't try to look graphically powerful or realistic, which might seem univiting to some people. If a mom who buys this console for her kid thinks Wii Sports is interesting and gives it a try she might start to use the console for other features (such as the news or weather channels on the system) or maybe buy that old Mario game that she used to play way back in the day.

      I think Nintendo is trying more than ever to promote a console that can be enjoyed by everyone, at least on some level.

    2. Re:What happened to "Play together"? by Wyrd01 · · Score: 1

      According to the Wii Sports Fact Sheet page:
      http://wii.advancedmn.com/article.php?artid=7666
      Baseball will let one person pitch and one person bat. Boxing will allow 2 players as well. It doesn't specify if bowling will be simultanious or not, but the picture on that page suggests it might be that way.

      It's true though, for golf (and probably bowling) you will only have one person acting at a time. I guess I'm just longing for the days when the box you bought had everything you needed for you and friend to play together. The original NES came with Super Mario Brothers and 2 controllers, despite the fact that you had to take turns to play that game together.

      It does make me happy they went back to including a game with the system though, I was just hoping for the old "2 controllers" too. So in my mind the base price of the Wii is going to be more like $310 + tax (+ another $50 for Zelda of course). Bundling Zelda and one controller would have made for a much more exciting package, but I can understand why they wouldn't want to do that.

  27. Does that mean it could have been better? by Megajim · · Score: 1

    Part of me would rather that the Wii launched as an "unprofitable" machine with 720p output. I don't care as much about HD-DVD or BD, but a more competitive resolution would have been nice. That said, I'm excited that it's a realistically priced system. The new controls are really driving a lot of enthusiasm. No one is getting nearly as excited about the PS3. The Wii promises to break out of the "more of the same" approach of the other two major systems with some opportunities for gaming which simply didn't exist in a mass-marketed system. So ultimately the lack of 720p will not stop me from buying the system, but I do wonder if they could have packed in a little more. -Jim

    1. Re:Does that mean it could have been better? by rolfwind · · Score: 1

      If they upgraded resolution, they would have to uprade not just the video card, but also add ram and improve the CPU - all of which would have added to final cost.

      I think they are doing the smart thing and sticking with standard resolution for just 1 more generation, unlike Xbox and Sony. By the time the next generation comes rolling around, Nintendo can offer this upgraded resolution very cheaply, due in no small part to Sony/MS massproducing it to a large extent.

  28. Re:nice to know by MobileTatsu-NJG · · Score: 1

    "nice to know that nintendo is using cheap parts"

    Yeah because Nintendo is widely known for releasing consoles you have to turn upside down just to get them to work. /sarcasm

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  29. Re:Late? High?? by Maul · · Score: 1

    I did a Google search, and I believe you're right. The NES seems to have come in two flavors at first:

    1. Deluxe Set ($250) which included Duck Hunt, Gyromite, and ROB
    2. The Action Set ($200) which included Duck Hunt and Super Mario Bros. (The original version had two cartridges, later they replaced it with a single cartridge that had both games on it...)

    --

    "You spoony bard!" -Tellah

  30. Re:nice to know by 0xABADC0DA · · Score: 1

    The broader point is that Nintendo will be shipping a system capable of graphics, wireless web browsing, playing music, storing data, and whatever else but they don't need to do much of anything to protect it or lock it down.

    Nintendo can create a Linux boot disc that lets you do web browsing, play music / videos, write documents in ooffice using wiimote as a 'giant pen' to write in 'air cursive', etc. Or if somebody else does that they won't care one bit, because even if people buy their system and never play a single game they still make money on it. In fact the only thing they would even care about is if you can use that to boot illegal copies of games, but even then only if it's easy enough for the masses to use and then only to protect some of their extra profit from games and to protect other developers making games for Wii.

  31. Thankyou Captain Obvious. by Anonymous Coward · · Score: 0

    You've saved the day.

  32. Exactly! by Anonymous Coward · · Score: 0

    Nobody in their right mind uses an odd number like $225 when pricing here, at least at launch.

    Exactly! Everyone knows that numbers like 225, 13, and 666 come with way too much stigma in these parts. Using a number like that is considered suicide as it will drive away most video gamers (video gamers are known to be superstitious).

  33. Nintendo is insane. by FarFromHomefish · · Score: 0, Flamebait

    Nintendo is insane. They feature weird (and not always functional, in the case of some 3rd party games, see madden) interfaces, mediocre (but good-looking, at least in the case of the Wii and DS lite) hardware. And... profitability. Which is totally out of the ordinary. Microsoft and especially Sony are REALLY pushing the graphics/hardware bubble this generation - and either of those systems on HD will produce some fantastic experiences. But then I've read that both of those systems may not turn a profit for their companies for years to come. Obviously, this isn't a viable strategy for companies. Great graphics are awesome for the end consumer, but if MS/Sony take a huge loss, why did they bother? Sony has a reason with the blu-ray drive... but is promoting a format worth hundreds of millions and potentially billions of dollars of lost profits? Hell of an advertising campaign.

  34. Re:Late? High?? by blugu64 · · Score: 1

    You forget one thing sure all the past consoles have launched at $200, but $200 back when the NES and even SNES were launched is worth more then $200 now thanks to inflation.

    --
    "Personal ownership is a hallmark of conservative capitalism. And I don't believe I am entitled to anything that I did n
  35. Re:even better yet... by Psykechan · · Score: 1

    The NES western launch had two configurations both included the NES, two controllers, RF adapter and PSU:

    1. The Deluxe Set which contained R.O.B., a Zapper, and two games: Gyromite and Duck Hunt
    2. The Control Deck which came with Super Mario Bros.

    Wikipedia has more info here.

    The Action Set was not a launch configuration as it came out three years later in 1988. This does not necessarily mean that there were not bundles containing both SMB and Duck Hunt before this date. Sadly, Nintendo altered the bundled games quite frequently without changing SKUs even. I personally own a set which was bundled with Gyromite, Duck Hunt, and Stack Up along with the accompanying accessories. As far as I am aware, this had the same SKU as the Deluxe Set.

  36. Re:Late? High?? by Aladrin · · Score: 1

    Nope, didn't forget it. You should probably read before you type.

    "1) Every Nintendo console so far has been $200 at launch. Obviously, they couldn't keep that up forever, especially since this system is quite a bit more complex than the previous ones."

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  37. Other Agendas by rlp · · Score: 1

    It's no secret that Sony wants to use the PS/3 as a vehicle to get Blu-ray units into people's living rooms. They expect to lose money on the consoles, but make it back through licensing from game makers and (much) more importantly sales of Blu-ray movies from their entertainment division. Also, if Blu-ray becomes a standard - they'll collect royalties from other consumer electronics manufacturers and other content providers.

    Microsoft's stock price as been stuck in a narrow trading range for several years. To increase it they need growth. The Xbox is more about moving from the home 'office' into the living room. Their goal is living room domination by offering a gaming device that morphs into a media center and ultimately a set-top box. If they lose money on the consoles, well so be it.

    Nintendo - they just want to sell you entertaining games.

    --
    [Insert pithy quote here]
  38. Re:Ugh. If I wanted a Wii I'd keep playing my PS2 by Anonymous Coward · · Score: 0

    Risking feeding the troll here, but most gaming consoles in the past have too, and also in the past, the super expensive bleeding edge consoles that were expensive as hell (jaguar anyone?) didnt sell worth shit, and if they did manage to sell worth a damn, the losses were more than the returns. The genesis was using pretty low-grade specs compared to what COULD have been bought in those days, same with the SNES, both systems went with "last gen" specs for over half a decade as well.

    Also, SEGA made the mistake of trying to go high-end and it killed them in the console business, Remember the saturn and the Dreamcast? good systems, but they lost too much money on them, they werent making good returns, plus lack of third party games (sony had a nice monopoly over 3rd parties at the time) and then sony coming out with the ps2 as a direct response and even had a marketing scheme and tons of hype (that didnt add up until MONTHS after the system came out) that buried sega (also, remember the "trade in your OLD dreamcast for a NEW ps2!" thing?)

    The only difference today is that the ps3 has yet to prove itself (blu-ray is already flopping like a fish out of water.. not even the ps3 can save it, the psp couldnt save UMD..) and the 360 is backed by a very powerful and strong company that can make up for its losses from the glut of money it has from other interests and franchises. Same could be said for sony, except recently they've been hemmoraging money and are cutting off dying franchises to stop the downward spiral, the blu-ray format and UMD are last-ditch attempts to establish something that will make them some money for a time. After all, two closed format standards within a year of each other? that's bizarre, even for sony. usually there's a good wait between attempts.

    So what's better about new gen?

  39. I think you forgot an important bit from econ 101 by brokeninside · · Score: 1

    The one about perfect competition assuming perfect demand elasticity. I'd be willing to wager that there are X number of people willing to buy a Wii when it comes out and that the subset of those willing to buy the Wii at $150 is not significantly larger than the subset of that number of people willing to buy the Wii at $250.

  40. Re:Late? High?? by dogbowl · · Score: 1

    The Action Set wasn't available at the initial launch. There was the Deluxe set and thhen just the "Control Deck" - a console only version. Super Mario Bros. was available as a seperately boxed cartridge.

    The action set came out soon afterwards...

    --

    These pretzels are making me thirsty.
  41. Dumping by Draracle · · Score: 1

    Isn't that when (among other things) you sell a product for less that it cost of production/shipping? We (meaning Western nations) seem to lay the smack down on anyone who undercuts our production costs. But if one of our own does it, it is called "lost leader" etc... I guess that is one of the perks of rolling with the rich kids. If I was Nintendo though, I might be a little pissed at Sony and MS cutting market share through predatory prices while Nintendo keeps prices above costs. Can you imagine the sales figures for Nintendo this time around if the PS3 and Xbox were priced AT cost? Meh, Nintendo will get my cash anyway. First console to ever share my home with my PC.

  42. Re:Late? High?? by eeg3 · · Score: 1

    The Wii is not much more advanced than the gamecube. The gamecube is five year old technology that sold (for a profit) at $200 when it was new technology. The Wii costs significantly less than $250 to make, I suspect. The motion sensor technology isn't that expensive. Also, they removed the DVD playback, that they promised to include, to keep it cheap. To keep it cheap for THEM, not us... hence, it's still the max $250. If you think they removed DVD playback because it wasn't needed, you're foolish. Read Iwata's interview with the developers. They made it small because they wanted it to fit in tiny spaces with your TV (they stressed that EXTREMELY in the interview)... yet they removed DVD functionality so that you have to put a DVD player beside it to take up more space?

    Also, have you seen Virtual Console game prices? $5, $8, and $10 for NES, SNES, and N64, respectively. Why so much? All it costs them to sell them to you is the price of their auction software and the bandwidth and servers to get it to you. Way too high for what it is, even if it isn't THAT expensive.

    Is it worth $250 for the technology you get? Probably not. I'd suspect the highest bang for the buck is the PS3 even if it is expensive. Xbox 360 isn't a bad deal either. The Wii, for what you get, is a rip off. Overclocked Gamecube with a new controller and (finally) online support.

    Don't get me wrong, I was excited about this system, and I still look forward to playing it and buying one. However, acting like Nintendo is better than Sony or Microsoft is stupid. If anything, they're just as bad, if not worse. Nintendo managed to lose the console war after having a stronghold on it for years for a reason. They're arrogant. They lost that arrogance after the gamecube, so they were making the Wii to be an awesome system... then they saw the hype over the Wii and the value they promised. Now, they're arrogant again. They're close to ruining a great system, in my opinion. Botched launch date for old technology, the Leizpeg event where they kicked Nintendo loyalists in the balls, dropping DVD to save money, $60 controllers for a system that is supposed to be heavy multiplayer, expensive VC games, overpricing, etc.

  43. Re:Late? High?? by blugu64 · · Score: 1

    Heh, I wasn't referring to complexity at all ;)

    All I'm saying is that a Dollar today is worth more then a Dollar tomorrow.

    --
    "Personal ownership is a hallmark of conservative capitalism. And I don't believe I am entitled to anything that I did n
  44. My Biggest Question by Wyrd01 · · Score: 1

    Where is "Mario Party Wii"?

    The potential for this with the new controller is huge! This was one of the most frequently played games on my Game Cube and the possibilities for mini games is nearly endless with the Wii-mote.

    But I haven't heard a peep about this game, not even that someone is working on it and will put it out in X months. It seems like such a natural game for this new system... would have been a killer bundled app.

    Talk about bringing the whole family into the video game experience, it's perfect. I just have to think they're going to spring this game on us, fully finished and ready to go, close to relase.

    1. Re:My Biggest Question by Tarlus · · Score: 1

      Count on there being several Mario Party games for the Wii.

      --
      /* No Comment */
    2. Re:My Biggest Question by cowscows · · Score: 1

      The only problem with bundling it would be that you'd really need a bunch of controllers to play it to its full potential. Throwing three extra controllers in would've made the console significantly more expensive.

      --

      One time I threw a brick at a duck.

  45. Re:nice to know by JLennox · · Score: 1
    Yep - and this should mean that the full-price games will be a lot cheaper, too, since Nintendo doesn't need to claw back money lost on the hardware.

    Yup, the games should be at least $10.00 cheaper because they're getting rich off the $20.00 they make from the console purchase.

  46. Re:Late? High?? by Bender0x7D1 · · Score: 1

    1) Every Nintendo console so far has been $200 at launch. Obviously, they couldn't keep that up forever, especially since this system is quite a bit more complex than the previous ones.

    In an earlier Wii thread, Karma Sucks pointed out the following:

    Let's play "spot the pattern."

    SNES launch price: 25000 Yen / 200 USD.
    N64 launch price: 25000 Yen / 200 USD.
    Gamecube launch price: 25000 yen / 200 USD.
    Wii launch price: 25000 yen / ??? USD.

    Hrm.


    You can blame the higher U.S. price on a bad exchange rate. While the complexity may be higher, prices for tech have dropped over time. I can get a Dell desktop for $300 which is way less than the $2500 I spent on my 386 back in 1991. It is more complex, but still a lot cheaper.

    --
    Reading code is like reading the dictionary - you have to read half of it before you can go back and understand it.
  47. Re: Wario Ware is better.. by trdrstv · · Score: 1

    They are working on WarioWare first.

  48. Re:Ugh. If I wanted a Wii I'd keep playing my PS2 by rsilvergun · · Score: 1

    I think what killed the Saturn was not being high end from the get go. It's generally agreed that Sega planned on making a single processor system with limited 3d capabilities for that gen, and added the second processor late in the game to compete with Sony's PSX. Sega probably didn't want to risk gutting their arcade business with a console that could compete head on with Virtua Fighter 2. Tekken 2, OTOH, was generally considered better on the PSX than in the Arcade (Tekken 3 restored the balance, but nowadays arcades are dead everywhere but japan, so it moot).

    The Dreamcast was off the shelf all the way. An existing Hitatchi Processor, A PowerVR video chip that was already in use in PCs and a Yamaha sound chip. What made is so amazingly next gen was Sony and Nintendo's nearly 10 year old hardware. If the NES hit the market to compete with the Bally Astrocade, it'd be pretty revolutionary too.

    Now the Jaguar, that was just poor design. The main proc didn't have any on die cache, which killed performance, and they stuck a Motorola 68k in to mediate between the graphics processor and sub processors. Developers took the easy way out and ported Genesis games to it with more colors. So instead of Rayman's and AvPs we got Double Dragon's and Bruce Lee's. Crappy Mortal Kombat wannabes instead of a Street Fighter II competitor didn't help. When everyone got tired of digitized gore there weren't any fighter's worth playing. It's too bad, I bet the Jag could've done some nice Neo-Geo ports.

    Anyway, the point is, Sony's in a very different position today. They're the clear market leader, they've got tons of cash and other businesses to keep them afloat. They've still got hype left over from the ps2 launch, which should have been a disaster. They're entering a market that blows thousands on consoles off ebay. And they've got tons of major third party devs (and unlike Sega, they're not going tick them off, at least not the big ones). Yeah, Sony's dropped the ball on a few things, but trust me, they'll do fine. They'll gonna be No. 1 for at least one more Gen.

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
  49. Re: Wario Ware is better.. by Wyrd01 · · Score: 1

    From the looks of it:
    http://wii.nintendo.com/software_warioware.html
    This is basically just a random collection of mini-games? And from the page above "Players: 1-player, some 2-5 players", not everything would even include everyone?

    I think Mario Party is superior because it is all placed within the context of a board game, which everyone can immediately understand and relate to. If you prefer, Mario Party also has the option of just randomly selecting a mini-game and playing it, so it can emulate Warior Ware, but some of the game boards in previous Mario Parties have really been cool and they addss a whole level of fun on top of just competing in various mini-games.

  50. Re: Wario Ware is better.. by trdrstv · · Score: 1
    Dispite my preference for not having the 'metagame' of Mario Party (which you stated you can skip the board game if you wish), in general the Wario Ware games are frantic, and sillier, and pretty fun. I haven't seen anything as fun as dungeon duos (from MP4) in any of the sequals, and Warioware just seems like it would push this controler harder and in a sillier direction.

    As far as the "Players: 1-player, some 2-5 players", that is quite disapointing, actually.

  51. Re:Late? High?? by Aladrin · · Score: 1

    "Obviously, they couldn't keep that up forever, "

    This is the part that refers to inflation. The 'especially' part after it means there are additional factors as well, which I listed.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  52. Re:Late? High?? by nlawalker · · Score: 3, Insightful
    "The Wii, for what you get, is a rip off."

    No, the combination of all the technological parts related to processing power in the Wii is a rip-off. With any console, you get more than the machinery, you get the fun value, which is basically everything else that the console can provide to you *through* its parts. The fun-value is only created through the purchase of games, though. The Wii is the only console of this (and the last, and arguably others) generation to really differentiate itself by what it offers above and beyond it's machinery, besides the titles unique to the system (notice I say "titles," not games. It's reasonable to believe that a Halo 2 clone could exist on the PS2, but it's still not "Halo" and doesn't have the value that Halo does). Additionally, the other consoles do differentiate themselves through their hardware (Cell vs. whatever the 360's got, compared in numerous ways), but at the end of the day, all that hardware does basically the same thing: crunch numbers and spit out graphics. Nintendo has created new hardware that does something besides that, and through that hardware, the experience on Wii is vastly different.

    Finally, it's very important to understand that the value of the hardware and the fun-value are directly related. The value of the hardware is zero if no one writes anything for it, and very low if no one writes anything *good* for it. It's getting harder and harder to write something *good* because generally with video games, good and unique are directly related, meaning that a console's value is tied very closely to the games that are unique to itself (i.e. Madden 2007 raises the value of a console very little, if at all, because all consoles have virtually the same game. The value it delivers is based on what is different between each port). What does this mean? Sony and MS will have their blockbuster system-sellers that make the system, like Halo 3, obtained through exclusive licensing and contracts. The Wii will have more games unique to itself than the other systems combined because they are made possible through its unique hardware, and even if it has games that are available on other systems, the possibilities for differentiating the game through the unique controllers may make it more valuable on the Wii.

    The fun-value is vital to a console's success because the raw hardware power isn't much of a differentiating factor anymore. Everyone can display 3d graphics at a pretty fast rate, so there's no ability to differentiate: every console can provide the same types of games that do the same thing. The Wii potentially has a much greater fun value because it has differentiated itself and will do things that the other consoles can't do, when the other consoles can virtually do the same things across the board. This, in turn, raises the value of owning the Wii hardware. The combination of the fun value, plus the hardware value that is affected by the fun value, dictate the total value of the Wii. The Wii's hardware *cost* may be low, but Nintendo can sell it at a profit because the fun value pushes the hardware value over cost. Sony and MS are forced to sell their consoles as loss-leaders because the market has dictated that the hardware's value isn't as high as its cost, due to lack of differentiation.

    I'm sure an econ major is going to come along and kick my ass on this, but in general, it makes sense. You have to separate "value" and "cost." Value is acquired through many factors, and differentiation is a huge one.

  53. Nintendo is encouraging me to buy the 360 by ronanm · · Score: 1

    (I'm residing in the UK so I'm going to use sterling.)

    Seriously, I think the Wii is priced too high. I can get a core 360 for just £20 more and I think that for all the talk of wii360, MS would probably prefer the Wii to fail.

    I'm sure they (MS) have lots of options for how to stifle the competition - this is Microsoft after all! - including boring stuff like advertising. Most likely they will keep the price as it is and offer more incentives to the retailers.

    It's one thing to say that most people don't have HD tvs but most people like to future proof their purchases. And by spending £20 I can get a far far superior piece of kit. I can buy the core TODAY and upgrade it later. I actually think the Wii games are more "attractive" than the 360 games - but the 360 games LOOK more attractive.

    Basically what I'm saying is that pricing the wii at £179/$250/250 is moving the Wii from "definitely must buy as soon it comes out" to "hmmm, same price as a 360, do I really want to risk it for a crappy gimmick."

    Ronan

    1. Re:Nintendo is encouraging me to buy the 360 by Anonymous Coward · · Score: 0

      Why would you buy a $300 xbox 360 when you'd be inching into PS3 territory ($500+) just to match the features you get with the $250 Wii bundle?

  54. blockbuster? by tepples · · Score: 1
    Perhaps if you organized a floor-wide or dorm-wide game swapping club, the liability would be higher.

    But do you really think Sony could get a blockbuster settlement out of what amounts to a video game rental cooperative, even if it were campus-wide at one of those state schools?

  55. Re:nice to know by tepples · · Score: 1
    Well they did put a total pos wireless adapter in the ds, and didn't fix it for the lite (read: cannot even see many routers

    As far as I know, the Nintendo DS Wi-Fi chip can see any access point that strictly conforms to the IEEE 802.11b standard, including short preamble and 2 MHz transfer rate. But a lot of cheap access points marketed solely for residential use take shortcuts that break 802.11b rules.

  56. Minor nitpick by KDR_11k · · Score: 1

    50$ * 4M units = 200M$, not 20M$.

    --
    Justice is the sheep getting arrested while an impartial judge declares the vote void.
    1. Re:Minor nitpick by Phisbut · · Score: 1
      50$ * 4M units = 200M$, not 20M$.

      Yeah... I guess my keyboard was running out of zero's... ;-)

      --
      After 3 days without programming, life becomes meaningless
      - The Tao of Programming
  57. A Minor Correction by A+Brand+of+Fire · · Score: 2, Informative

    Just a minor correction on your assumptions so far:

    • I have to buy a wireless adapter -- No; 802.11b/g wireless ethernet is standard out-of-the-box for the Wii. A USB ethernet adapter is sold separately.
    • You don't get Opera for free -- Yes, you do; Opera for the Wii is free to download until June 2007. Download cost after June has not yet been released to the public (to my knowledge).

    You really ought to read rather than skim over the information released yesterday, or at the very least look it up on Wikipedia.

    $249.99 for the Wii, one remote, one nunchaku attachment, a Wii Sports game, and Opera -- all ready to go out-of-the-box. Yeah, a Wii-mote costs $39.95, but one has to consider the technology going into that thing. Given what's in the box for the price, it actually isn't too bad a deal. Just a DualShock2 controller for the PS2 was $29.95 for several years, and it was just buttons, two analogue sticks and rumble.

    --
    [End of Line]
    1. Re:A Minor Correction by buswolley · · Score: 1

      I was wrong about Opera. However, the main point for me was this: Even if it beats the competition in price, it is not cheap enough for me. I'd rather have a gamecube with 2 wii-motes and the sports game($100+60+60+ ~30)= 250, than the wii with only one remote. I think they made a mistake because their wii sports game will be most fun with two people playing.

      --

      A Good Troll is better than a Bad Human.

    2. Re:A Minor Correction by ronanm · · Score: 1
      • I have to buy a wireless adapter -- No; 802.11b/g wireless ethernet is standard out-of-the-box for the Wii. A USB ethernet adapter is sold separately.


      I think he's saying he doesn't have a wireless network so he needs to buy a wireless adapter for his PC. (Just guessing)
  58. Re:Late? High?? by SetupWeasel · · Score: 4, Insightful

    The motion sensor technology isn't that expensive.

    Bullshit. It has never been done right. There is a lot of R and D in that. Also, those controllers have to be nigh unbreakable. Nintendo spends money on system and controller durability. This time around, along with increasing the graphical power, RAM, and internal memory, they reduced the power consumption of the system and kept all GameCube ports. Add to that the fact you are getting built in wireless and a composite video cable in the box and you can see that there is some value to this machine.

    They made it small because they wanted it to fit in tiny spaces with your TV (they stressed that EXTREMELY in the interview)... yet they removed DVD functionality so that you have to put a DVD player beside it to take up more space?

    So you were going to throw out your DVD player when you bought a Wii?

    Also, have you seen Virtual Console game prices? $5, $8, and $10 for NES, SNES, and N64, respectively. Why so much? All it costs them to sell them to you is the price of their auction software and the bandwidth and servers to get it to you. Way too high for what it is, even if it isn't THAT expensive.

    The NES classic games for the GBA have been selling like hotcakes for $20. People who own Oblivion have been buying HORSE ARMOR for $2.50 on XBOX live. Why the hell would they give their shit away if they can make money off it? You also forget that their online gaming system will be free. People who want Tecmo Bowl get Tecmo Bowl for $5 and you get to play Super Smash Brothers online for free. Damn you, Nintendo!

    Is it worth $250 for the technology you get? Probably not. I'd suspect the highest bang for the buck is the PS3 even if it is expensive. Xbox 360 isn't a bad deal either. The Wii, for what you get, is a rip off. Overclocked Gamecube with a new controller and (finally) online support.

    Same argument was made for the DS vs. the PSP. Problem with the argument is that the PS3 and the Wii are two very different machines. The PS3 is a souped up PS2. The Wii is a kind of video game machine that has never been seen before. So you can pay $600 for $1000 of hardware and get a graphical upgrade, or you could pay $250 for $250 of hardware that you can't find anywhere else. It depends on your priorities. The PS3 may cost $1000 to make, but it's worth about $200 to me. The Wii may cose less than $250 to make, but $250 is less than I would have paid for what they are offering.

    However, acting like Nintendo is better than Sony or Microsoft is stupid. If anything, they're just as bad, if not worse.

    Every Nintendo console is nearly indestructable. They treat their customers well and fix and problems that do arrive without much hassle. Both Sony and Microsoft settled class action suits in the past generation for faulty componants that they would not replace.

    Botched launch date for old technology, the Leizpeg event where they kicked Nintendo loyalists in the balls, dropping DVD to save money, $60 controllers for a system that is supposed to be heavy multiplayer, expensive VC games, overpricing, etc.

    The wireless X360 controller is $50. The PS3 controller will likely be that much or more. Again, Nintendo's controller offers things that other controllers do not, and unlike Microsoft and Sony, you can be sure that it will be built like a rock. DVD playback is trivial and therefore unnecessary. I currently have 2 machines that play DVDs that are not DVD players. How many more do I need?

    Serously, go buy a PS3 or a X360 if you want, just stop sucking Sony's and Microsoft's respective cocks.

  59. wii remote by cyclopsface · · Score: 1

    are they seriously calling the thing the "wii remote" why not the wiimote? that way we can all sound like elmer fud.

  60. Re:Late? High?? by pommiekiwifruit · · Score: 1
    Nobody in their right mind uses an odd number like $225 when pricing here

    Yeah but you try buying an item in the USA using cash. Most american goods have very odd prices once you take into account tax. Is there any other country in the world where an item is marked as $9.95 on the shelf but you can't buy it with a ten dollar note, since they add some random amount to it? Would it hurt americans to tell the truth about such a small thing as the price of a chocolate bar in a grocery store? </pet_rant>

  61. redundant? by Anonymous Coward · · Score: 0

    wouldn't wiimote be a bit redundant?

  62. Look at the PS2 by richman555 · · Score: 1

    One thing to consider... Do you really think PS2 is worth $150 right now? It has been that price for some time now and never seems to get lower. It at least should be under $100 by now but people are willing to pay $150. Its the 'perceived value' that you have to take into account and I could easily see paying $250 for the Wii and a bundled game.

  63. Re:I think you forgot an important bit from econ 1 by MBraynard · · Score: 1

    Demonstrably false - why did Nintendo drop the price of every console it has ever made?

  64. Metroid and Zelda Vs Microsoft by ronanm · · Score: 1

    Disclaimer: I'm not a consoly person, I've never owned a console in my life. That said I was excited by the Wii, and I'm still considering buying one - probably importing if from Japan. (The price is not exciting but that's a different matter.)

    I never thought Nintendo were going to bundle a second controller, I did honestly think that they would give us something useful, like a classic controller shell to fit over the wiimote. That to me would have added value to the package

    I was distinctly unimpressed by the E3 video of Metroid, it looked boring, it looked like Halo. Zelda did look more interesting, but never having owned a nintendo console in my life I have no attachment to Zelda, Mario or Samus. There are a large number of people who eagerly waiting for these characters/games and they will spend £180/$250/250 + whatever for their games, but there is a larger number of people who need to be convinced. Nintendo needs the hardcore market, it needs the loyalist market but it also needs the ignorant grand/parents market and the 30 something casual gamer market.

    As well as upping their advertising in the run-up to Christmas, I think MS will do one of three things... (I've kinda already said the first one elsewhere)

        1) They can give us something for free - include the wireless controller, Kameo (or something else they own) - just compare the picture of Wii sports baseball with a picture from Halo 2 (an xbox game) - That's going to help convince people that the Wii is a kiddie's toy.
        2) Drop the Core completely, and reduce the price of the premium to £239/349/$349. The point of the Core machine was to get people into the shop and talking to a sales rep, who convinces them that for ONLY 100/$ more they can get everything they could ever want from a system. (Also having only one system should reduce the manufacturing costs.)
        3) Keep the prices/systems and use heavy handed MS tactics to encourage stores to sell Xboxen.

    1. Re:Metroid and Zelda Vs Microsoft by hords · · Score: 1

      I was distinctly unimpressed by the E3 video of Metroid, it looked boring, it looked like Halo.

      I could never get into Halo myself. I did play it with a friend after he kept telling me how good it was. It seemed generic and boring to me, just like any other FPS. But I loved Metroid Prime, it's more about exploration and puzzles, but still of course a shooter. Honestly, the video from E3 wasn't very impressive at all if you ask me. If you get a wii I would recommend picking up the first Metroid Prime (I've seen it for less than $7) or rent one of them. Of course, it just might not be your cup of tea, but if you look at reviews it got great scores, one of the highest rated for the gamecube. It's probably one of my all-time favorite games, and I'm not much into FPS games.

  65. Re:Late? High?? by ronanm · · Score: 1

    I'm sorry, but to suggest that the Wii has an inherently greater "fun value" is a tad disingenuous. The fun value of the console remains unproven. There is a great deal of interest in the potential fun value, and a lot of forgiveness because the system/games have not been finalised. One could argue that the Xbox/PS3's greatly superiour processors allow them to cram in 80% more fun than then Nintendo Wii.

    It still remains to be seen whether the games developers will exploit the Wii's fun value. As you pointed out the games are where the fun is going to be, so why pay an extra £30/$50 for the console.

  66. Re:Late? High?? by Aladrin · · Score: 1

    Actually, our sales tax strikes me as a very good way to tax. It's the closest thing we have to a 'flat tax' that a lot of people push for. The rich buy more, so spend more on sales tax. The poor buy less, so pay less tax. (The exception is unprepared food. There is no tax on that. Exact expections vary from state to state, though.)

    And yeah, there's another country. Canada. They actually have 3 different sales taxes in many places in Canada. Some of our states (I live in 1) only have 1 tax.

    I'm sure there's other countries out there that do the same.

    --
    "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  67. Re:Late? High?? by pommiekiwifruit · · Score: 1

    Most major western countries do have sales taxes. For example in the UK it is 17.5%
    What I was objecting to was
    (a) they don't include the tax in the advertised price marked on the item and
    (b) the after-tax values are weird amounts, which is annoying if you are buying just a couple of items and were hoping for it to be a dollar amount. It makes it harder to get the exact change out of your wallet while you are going to the till.
    Also, sales taxes on essentials (food, fuel etc.) proportionately affect the poor more than the rich, so it is a slightly regressive tax, but economists might argue that the poor would only waste the money anyway ;-) i.e. that it is a good thing to penalise spending compared to saving. I haven't thought much about that myself. I have heard that "sin taxes" have had some good effect, for instance turning 19th century gin-soaked england into a nation of beer drinkers instead.