Slashdot Mirror


How Warcraft Really Does Wreck Lives

An anonymous reader writes "There's a great blog post about how World of Warcraft can ruin lives, it's written by a person that was for a long time a member of the largest council on what is now one of the oldest guilds in the world." This is a story that is very familiar to a lot of folks. I know people who are actively wrecking their lives and risking their jobs by playing too much of a video game.

127 of 617 comments (clear)

  1. I need help by bl00d6789 · · Score: 5, Funny

    LFG for WoW Addicts Anonymous, PST

    1. Re:I need help by eldavojohn · · Score: 5, Funny

      *stands up and addresses the circle of Slashdot*

      My name is eldavojohn. I am a WoW addict and I need help. Yes, this is a real addiction, I have sucked dick for monthly payment cards.

      --
      My work here is dung.
    2. Re:I need help by x2A · · Score: 5, Funny

      haha, the fools, playing WoW when they could be posting on slashdot instead.

      --
      The revolution will not be televised... but it will have a page on Wikipedia
    3. Re:I need help by stevesliva · · Score: 4, Insightful
      70 days /played. This guy is nothing more than a scrub in a medium-level guild. My guild is probably more advanced than his, and my gut is in BETTER shape than when I started playing. PS- over 100 days /played. And my GF still hasn't broken up with me.
      Wow, you're awesome. You should tell your grandkids about how awesome you were, back in 2006. If you have grandkids.
      --
      Who do you get to be an expert to tell you something's not obvious? The least insightful person you can find? -J Roberts
    4. Re:I need help by Jack9 · · Score: 4, Interesting

      I concur. 30 epics...yawn, yay 2 alts with full tier2 and misc ZG,MC,Ony items...um yea.

      The MOMENT my GF said "You should spend more time with me and less with WoW" (cliche'd but true), I dropped WoW. Didn't take me a moment.

      --

      Often wrong but never in doubt.
      I am Jack9.
      Everyone knows me.
    5. Re:I need help by steveo777 · · Score: 3, Funny

      If he's playing with a Powerbook or any Dell, he probably won't have the opputunity to have any grandkids.

      --
      This sig isn't original enough, it's time to come up with something witty...
    6. Re:I need help by Alchemar · · Score: 4, Funny

      You can window the game and do bo

      [shift]-[tab]F132
      /script CastSpellByName("Heal" Rank 4);
      /say "Healing Party Leader - Don't run"

      [shift]-[tab]

      th at the same time.

    7. Re:I need help by flanman · · Score: 5, Insightful

      That's a really good point. Relating the time spent playing WOW vs. time spent watching tv.

      I play about 2-3 hours a day at a sitting but definitely don't play every day.

      My wife growls at me for the time I watch playing wow but I'm able to have a conversation with her and watch tv at the same time (my tv and PC are in the same room).

      Why is it (generally in the minds of non-gamers) that time spent with the TV is somehow "better" than time spent gaming?

      I suppose that if you completely coccoon into the game vs. remaining aware of the outside world it's a problem but that applies to anything.

      I often play wow with both my girls on my lap telling me what to kill and which quests to run. (most of my toons are also female because the girls name them).

      Seems like yet another media sponsored backlash against time spent away from the tv.

    8. Re:I need help by Scrameustache · · Score: 4, Funny

      My guild is probably more advanced than his, and my gut is in BETTER shape than when I started playing. PS- over 100 days /played. And my GF still hasn't broken up with me.

      You forgot to mention your enormous penis and your luxurious mansion.

      --

      You can't take the sky from me...

    9. Re:I need help by Anonymous Coward · · Score: 3, Funny

      The MOMENT my GF said "You should spend more time with me and less with WoW" (cliche'd but true), I dropped WoW. Didn't take me a moment.

      So...you're totally whipped, then?

    10. Re:I need help by KingMotley · · Score: 5, Funny

      This begs the questions...

      Are you cute?

      and

      I have some unused play cards, maybe we could make a deal?

    11. Re:I need help by NeumannCons · · Score: 3, Funny

      haha, the fools, posting on Slashdot when they could be playing WoW. oh wait...

    12. Re:I need help by C0rinthian · · Score: 5, Funny

      Sex > killing cartoon dragons.

    13. Re:I need help by BecomingLumberg · · Score: 2, Funny

      Someone who becomes so obsessed with a videogame that it becomes a serious addiction couldn't have had that much of a life to wreck....

      --
      If a nation expects to be ignorant and free, in a state of civilization, it expects what never was and never will be.-TJ
    14. Re:I need help by Jack9 · · Score: 2, Insightful

      It's not about bragging, it's about the correct context of his pathetic self-victimization, when he is nowhere near the pinnacle of WoW addiction or the WoW experience...which are the same.

      --

      Often wrong but never in doubt.
      I am Jack9.
      Everyone knows me.
    15. Re:I need help by Fozzyuw · · Score: 5, Insightful

      *stands up and addresses the circle of Slashdot*

      Anything can be an addiction, and video games are no different. However, with the advent of MMO's, game addition has become much more social and mainstream than before.

      From the article...

      Why did I leave? Simple: Blizzard has created an alternate universe where we don't have to be ourselves when we don't want to be. From my vantage point as a guild decision maker, I've seen it destroy more families and friendships and take a huge toll on individuals than any drug on the market today, and that means a lot coming from an ex-club DJ.

      This is true of Blizzard, however, it should be noted that this did not start with WoW. EverQuest(EQ) was the pioneer of the 'mainstream' MMO. Every heard of the phrase 'EverCrack'? Anyone who's played EQ has. There was a group formed called EverQuest Widows that comprised of people who left their husband / wife because of their game addiction. Or Husbands / Wives who had an affair with someone they meet playing this online game.

      Of course, it isn't just EverQuest, it's an MMO thing, or possibly just restricted to the Fantasy genre as I've not heard of these same issues nor have I ever been as addicted to MMO's such as City of Heroes / Villans, Star Wars, or Matrix. I've seen these issues in EQ, Dark Age of Camelot (DAoC), and World of Warcraft (WoW).

      During my time in DAoC, I actually experianced a real life situation where a wife who recently left her husband due to his game addiction. A wife I met playing DAoC with her and her husband. She joined DAoC to try and spend more time with her husband only to be left to level her own toon, while her husband ran off to do 'end game' raids.

      This couple had other problems that an MMO addiction amplified. And their story will be familiar to a vast number of people. WoW, did not start this kind of 'extreme' addiction, but being the largest MMO, it will introduce it to the most number of people.

      MMO and game addiction for myself, almost killed my college education. Of course, I've been addicted to Nintendo since I was 8 (and Pong and Intellivison before that). I hated sports until I was 12 when I started Football, despite my parents forcing me to wrestle between 8-12 year of age. I was overweight when I was a kid and I didn't get out and play with a lot of kids. My favorite gifts where Tiger Electronic hand held games. So, suffice it to say, I've been an 'addict' for a long time. However, the MMO and it's 'vitual' reality and the ability to actaully people with other people (co-op multi-player games where my favorite however you had to find a friend to play Nintendo with you) pulled me deeper than ever before. Dusk to Dawn game sessions. Skipping class (in college), passing oppurtunties to party (in one of the US's highest rated party schools), little to no studying. 10 mins reading a book, and I'd be thinking "If I kill these mobs, I can get this item! I can just farm those and level!"

      It was after DAoC experiance that I had to regain control. Then I studied in Europe for a year with no outlet to really play video games at all. It was a great way to break the habit. When I returned from Europe, WoW was released. I still bought and played it on release day. I even had some long game sessions. However, it was much easier to pull myself away than before. My GPA went from 2.0 to 3.4. I went out at least twice a week with friends and visited my family more often.

      The beauty of WoW is that it's extreamily easy to get a character to the 'end' level (whatever that may be at any given time). while all the other games I played make it so hard and difficult, that I've never actually 'maxxed out' a character in any other game.

      Video Game addiction is a serios thing that gets little attention due to it's 'taboo' idea or possibly sound 'silly'. I don't th

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    16. Re:I need help by jschottm · · Score: 4, Insightful

      Why is it (generally in the minds of non-gamers) that time spent with the TV is somehow "better" than time spent gaming?

      I'm a non-gamer, non-TV owner (and no, I don't claim that makes me better than you or anyone else, just the choices I've made) so I can't answer the exact question you asked, but here's some differences:

      TV is more or less an extension of the passive entertainment offered by reading. There's not much correlation between the nominal effort you put into it and what you get out of it - in the case of a few shows (Farscape) you have to make some kind of commitment to watching and understanding the entire ark, but most TV shows you can watch any one episode and generally understand what's going on. MMORPGs on the other hand, by their very nature, tend to reward the amount of time spent on them. Someone who plays one hour a week will be much worse off in the game world than someone who spends one hour a day. This leads to a different relationship to the user where people who have self control issues (very often the types drawn to MMOs) can be sucked into online games in ways that interfere with what society has deemed "normal" life.

      TV uses the normal human cues for non-verbal expression - eyes, facial expressions, tone of voice, etc. MMOs lack subtle non-audio signals and the audio quality I've heard for the voice discussions on WoW have left me unimpressed to the point I suspect that it masks some important tonal information. I've had friends who I've known exclusively online for fifteen years or so and place great value on the electronic communication that allows those relationships, but I also recognize that we miss out on a great deal of the subtle nuances of human expression, that TV at least offers a faximily of.

      In what I consider a plus for gaming, TV is a passive activity, while MMOs allow interactivity with hundreds and thousands of other people. Most of my friends that game do so as much to interact with friends who are physically distant as much as they do to play a game per say.

      Lastly, MMOs allow for addictive escapism in a way that TV doesn't. TV enables viewers to ignore their lives and daydream about how they could be different, but MMOs allow users to actively create an alternate persona that fills in voids in their life or covers over their own flaws. Whether this is a good thing or not is a matter of debate. On the one hand, I don't necessarily view it as worse than someone who comes home from work and drinks to escape their problems, but on the other, any tactic that allows someone to ignore the problems of their life is problematic to me in that it encourages people to not actually deal with their issues.

      But as I said, it's just a matter of the choices we all make for ourselves.

    17. Re:I need help by IcyNeko · · Score: 3, Funny

      Woo, that makes you a bonefide hero, don't it?

      By the way, your it'll be hard for your girlfriend to break up with you considering that she's 1) a Night elf, and 2) tied to your wow account.

    18. Re:I need help by XenoRyet · · Score: 4, Insightful
      When discussing game addiction, I think it's important to remember that there is no chemical addiction going on here. There is only the psychological addiction. It's not like alchahol, or cigarettes, it's simply a pleasureable activity that people prone to obsessive or addictive behavior may do too much of.

      My point is that there isn't anything inherantly wrong with the game, or playing it, for most people. The vast majority will be able to balance their play time with the rest of their life with no trouble whatsoever. When we focus on the relativly few cases of real obsession with the game, we miss the point. It makes it look like Blizzard is at fault, and that anyone who plays their evil game will become addicted and suffer the consiquences. Attatudes like that are of no help to anyone. What we should be asking is: "What about this person made him become addicted to a game?" Not: "What about this game made this person become addicted to it?"

      I agree that game addiction is a real issue, but the focus should be the person, not the game, since that is where the problem lies.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    19. Re:I need help by Anonymous Coward · · Score: 2, Funny

      Granted, now sex with cartoon dragons....

    20. Re:I need help by Dragonslicer · · Score: 5, Funny
      Sex > killing cartoon dragons
      Only on Slashdot would this statement get modded Informative.
    21. Re:I need help by jdray · · Score: 5, Insightful

      there is no chemical addiction going on here.

      That's not quite true, though many would accuse me of picking nits. In this case, the chemical addiction is to a chemical produced by the body, not introduced externally. Either way, it's chemical, though.

      --
      The Spoon
      Updated 6/28/2011
    22. Re:I need help by jdray · · Score: 4, Interesting

      Over twenty years ago, when I was in college, I was introduced to a group called the SCA, "a medieval history re-enactment group," that had, at the time, been around about twenty years. Over several years of various levels of involvement with the group, I watched many of the same impacts described in TFA happen to people's "real" lives. Tens of thousands of dollars were spent on gear for tournaments over some people's lives; there were affairs and break-ups, alcoholism and job loss. I remember people going off to events without their spouses, having a weekend fling while they were there, and writing it off to an excuse of "being in character" for their chosen persona. In the worst cases, I've witnessed people draw "live steel" against one another, meaning real, sharpened blades came out and challenges were made over some perceived insult to a made-up character.

      The SCA isn't the only group that this sort of involvement happens in, though. People in our society want, in the worst way, an escape from mundane reality; they want some sort of control over their environment, and want to be appreciated for the things they do. Take any area of interest (Civil War, Star Wars, News for Nerds, etc.), and somewhere there is some sort of group dedicated to its advancement. Get enough people doing it, you have a society. Concentrate hard enough, you have an alternate reality.

      Chances are that we're never going to be able to create a real-world society where everyone is happy with their lot in life and how they integrate with the world around them. Until then, we're going to come up with more and better ways to escape the reality we're in, and those escapes are going to have their addicts. It's kind of unfortunate, and, as TFA points out, can be destructive. I've identified my addictive side, and deal with it as best I can. Through force of will, I only delve into addictive things to a certain degree and get out before I get really hooked (though I've recently discovered that my internal clock, otherwise very accurate, stops working when Civ IV is running; I need mechanical assistance). For those that can do the same, or don't have such addictive behaviors, great. For the others, those who pour their lives into something that doesn't add value in the outside world, well, Darwin calls.

      --
      The Spoon
      Updated 6/28/2011
    23. Re:I need help by XenoRyet · · Score: 2, Insightful
      While you have a point, it is one I intentionaly disregard in most cases, as I don't think it's a useful distinction on the subject.

      If you count chemicals produced by your own body as being part of a chemical addiction, you lose all distinction between chemical and psychological addictions, and they are two very different things.

      --
      If forums teach us anything, it is that logic and critical thinking should be required courses in the public schools.
    24. Re:I need help by Eowaennor · · Score: 2, Interesting

      I have been playing since closed beta, almost 2 years ago. I would also consider myself a "hardcore" player... being a member of the guild Death and Taxes which is considered the top guild in the US and could be argued that we're the best in the world as well.

      I don't mean to start an e-peen war here, I'm just setting the context for how some people can balance a hardcore raiding life with real life, and not be too drawn into the addiction.

      To give you an idea of how much I've played my only character:
      Total time played: 210 days, 14 hours, 22 minutes, 28 seconds
      Time played this level: 188 days, 3 hours, 50 minutes, 33 seconds

      Sure, I've blown off invites from friends to go to parties to instead sit at home raiding. In retrospect I would have regretted those mornings after anyway! I haven't yet lost any of those friends, as I can still find time to see them fairly often. Being a hardcore player does not mean you have to spend your entire waking day in front of your computer, I have a full time job that I must pay attention to instead.

      There are many types of WoW players, each able to balance the game with their real lives in different ways. An outsider might look at a mixed group of players and not be able to tell if they're casual or hardcore based solely on the number of hours they play each day. A hardcore player who only logs on each night only to raid is also a part of a larger machine, the guild, which is organized in such a way to allow people to play less and not burn out. Or at least thats one of the intentions. A casual player will not find that kind of support simply because they do not see themselves as being able to, or wanting to, spend the time to set up such a system. They want to stay casual and will justify being so by going so far as complaining (a lot) on the public blizzard forums about every change in the game that allows people who are able to play 'more' to gain the advantage.

      The above poster stated that the only difference between a casual and hardcore player was playtime and gear differential. I would say that play time doesn't factor into it as much as people might think. People are able to minimize their playtime and still call themselves hardcore. Although it may not be apparent to most other people.

    25. Re:I need help by mrscorpio · · Score: 2, Informative

      You don't mean "chemical", you mean "physical". Addiction to cocaine, heroin, cigarettes, alcohol (and others) can cause negative physical consequences when the body is physically addicted; in other words, the body has adapted to the presence of the drug, its no longer "normal" NOT to have it in the system and so things don't work properly (look up heroin withdrawal symptoms). This contrasts to marijuana, gambling, sex, and video games, to which people have been validly addicted to but there are no PHYSICAL symptoms when they abstain. However, all addiction is chemical, and these latter types are (as I understand) causing elevated levels of dopamine in the body, similar to what cocaine and methamphetamine do artificially.

    26. Re:I need help by Digital+Vomit · · Score: 2, Funny
      Sex > killing cartoon dragons.

      What about killing real dragons?

      Don't bother answering. I'm about as likely to be able to do the latter as I am the former.

      --
      Modern copyright is theft of culture from everyone and it retards the progress of the useful arts and sciences.
    27. Re:I need help by modecx · · Score: 2, Interesting

      While you have a point, it is one I intentionaly disregard in most cases, as I don't think it's a useful distinction on the subject.

      And you're possibly disregarding that point in error. When someone has a psychological addiction, endorphins are released when they participate in that activity, and it makes them feel good. If that action becomes associated with the good feelings, a cycle can start, resulting in a dependency on the chemicals associated with that activity. The lines between the physiological and psychological are not rigid, black and white areas, and everyone should understand that theories regarding this particular area change quite often.

      Any of these psychological addictions can become what is in essence, a chemical addiction, characterized by a degree of physical dependence. As such, psychiatrists are finding that the treatment of some of these harmful behaviours is helped considerably if they recognize and treat the chemical aspect of the addiction.

      I bet plenty of people here on slashdot know people who get mighty upset (depression, irritability, etc.) if they don't get to play their WoW (or other game) at the time they usually play. Heck, a good amount of people following that description may themselves be slashdotters. Also, if a particular game is playing host to more addicts than other games, how can you argue the game should not also be in strong focus? If it seems that a disproportionate amount of people become addicted to the grind style MMO than other games, then it has to be explained by one of a few things: 1) This particular type of game attracts people with addictive personalities, thus more of its players become addicted 2) Something in the game sets up a cycle that draws in otherwise nonaddictive people, and they become hooked.

      My money is on #2, because I've been there and done that. I was hooked on Diablo 2 because of the way the game works, and I realized this some time later. The thing is, there is a clear economic incentive to create addictive games, and I believe they realized this in Diablo. Back then, Blizzard didn't gain anything from me being an addict. They got my cash up front, and for them it was downhill after that. However, you pay monthly to play WoW. The more people you hook, and the longer you hook them, the more millions you rake in profit. There's a reason that it's a felony for income tax accountants to charge a percentage of their client's income tax returns, and that's all I have to say about that.

      --
      Constitutional rights may be respected, repealed, or modified; but they must never be ignored.
  2. Yearning Crusade. by Honest+Olaf · · Score: 5, Funny

    "The Burning Crusade expansion for WoW is coming, so named because of how the game devours human lives, leaving them a smoldering ruin." ~ Tycho

  3. Broken by Broken+scope · · Score: 5, Insightful

    It is the setup of the game. It really cannot be enjoyed in short bursts like most games can. You need to finish an hour long dungeon to get any rewards out of playing. Most other games you can drop in for a few 5 to 15 minute rounds. Then again it also speaks out for the woeful lack of discipline many people have... myself included. However i have yet to let it hurt my grades. Must get that glove... beastlakers... .>

    --
    You mad
    1. Re:Broken by zoney_ie · · Score: 2, Interesting

      They have a 14 day trial in the shops now for somethign like just two euro. I'm tempted, but then I think of the whole "the first one is free" thing...

      Besides, even without WoW there are plenty of videogames to get addicted to, even in non-MMO group of computer RPGs. Titan Quest is currently sucking globs of my time despite really just being Diablo 2 for 2006.

      --
      -- *~()____) This message will self-destruct in 5 seconds...
    2. Re:Broken by CaseM · · Score: 3, Insightful

      I'd argue that it's the endgame that's broken. The 1-59 levelling experience is one of the best if not the most casual-friendly on the market. It's what happens after 60 that wrecks lives.

    3. Re:Broken by painandgreed · · Score: 2, Informative
      I'd argue that it's the endgame that's broken. The 1-59 levelling experience is one of the best if not the most casual-friendly on the market. It's what happens after 60 that wrecks lives.

      True. This is what I'm experiencing right now as a player that can only play an hour or two at a time. Once you hit 60, all you can do is upgrade your gear. To run an instance it takes 4-5 hours (not including the hour or two of chaos if you have to get everybody organized) to get something like a 33% chance at getting a decent item. However, if soloing, there are no quests that take even 15 hours of game play to get a similar item. You can do rep grinds or try to get Darkmoon tickets for superior or epic items, but those run somewhere around 60 hours of gameplay to end with decent results at level 60. Even just farming for money will take 30-50 hours of game play to buy a decent blue on the AH. The only thing that even comes close is the manufacture of some items with trade skills but there aren't really enough to bother with and even then you're usually left to do grinds to get the money to buy the pattern and mats rather than some sort of quest with a storyline.

    4. Re:Broken by C0rinthian · · Score: 2, Interesting

      They lowered the raid-group cap to 25 players. In addition to that, they are putting in 'endgame' five and ten player instances. Depending on the size of these dungeons, it is very possible that the game will be much more friendly to those with limited playtime.

  4. Cartman put it best... by dduardo · · Score: 5, Funny

    Mom....bathroom

    1. Re:Cartman put it best... by XxtraLarGe · · Score: 3, Informative

      Mod parent funny! It ain't flamebait. He's talking about the South Park episode"Make Love, not Warcraft". It sort of illustrates the point the article is trying to make.

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    2. Re:Cartman put it best... by 1.000.000 · · Score: 2, Informative

      And for those who haven't seen it...
      South Park - World of Warcraft Episode part 1: http://www.youtube.com/watch?v=bQjR9EOwHuw&mode=re lated&search=
      South Park - World of Warcraft Episode part 2: http://www.youtube.com/watch?v=Xz5rP4OcHVg&mode=re lated&search=

      --
      This is a viral signature. You are now infected!
  5. Oh please... by CaseM · · Score: 4, Funny

    I don't have time to wreck my life...I've got a raid schedule to keep.

  6. Reminds me... by UbuntuDupe · · Score: 5, Funny

    There's this married woman I really like. Do you guys think I'd have a chance with her if I introduced her husband to WoW so that he'd get hooked and not perform important functions like working and another I don't need to remind you of? I haven't played it myself so I'm not sure how effective this would be.

    1. Re:Reminds me... by eln · · Score: 5, Funny

      It might work, but after leaving a guy for playing too much WoW, she probably wouldn't let you play it at all. Now honestly, do you really want to give up WoW for a woman? Think of your guildmates.

    2. Re:Reminds me... by Aeonite · · Score: 2, Informative

      Good point. Let us not forget that WoW also wrecks the lives of the unborn.

    3. Re:Reminds me... by mchale · · Score: 2, Funny

      But if she understood it... would she really want you to be 100% faster than usual?

    4. Re:Reminds me... by Hoi+Polloi · · Score: 3, Funny

      I know of a certain person who'd I'd like to see stop going to work, meeting people, submitting bills, etc so I'm sending a set of WoW install CDs to:
            The White House
            c/o Pres. G.W. Bush
            1600 Pennsylvania Avenue NW
            Washington, DC 20500

      Keep an eye out for a female elf with a Texas accent.

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    5. Re:Reminds me... by RingDev · · Score: 2, Interesting

      I don't know. My wife and I played the 10 day demo a few months back. Our marrage has been a bit shakey at times, but WoW has litterally saved our marrage. We talk while we play with each other, we chat in game, we actually talk to our friends MORE now because they too play WoW. Are we addicted? Probably. But we still have priorities arround the game. I'm still remodeling the house when ever we have a baby sitter, and she's still working her horses when ever the weather is decent.

      I've definately given up some of my hobbies though. We watch a lot less TV. Other than the remodeling projects I haven't done much for wood working or 3-d modeling. And I have some minor maintenance to do on my car that I've been putting off.

      -Rick

      --
      "Most people in the U.S. wouldn't know they live in a tyrannical state if it walked up and grabbed their junk." - MyFirs
  7. Let's be frank... by Anonymous Coward · · Score: 5, Insightful

    Games do not wreck people's lives. People wreck their own lives.

    Some people gamble, some people cheat on their spouses. Some other people do drugs, and others drink too much. Some people are slackers, some people are workaholics. And yes, some people play video games too much.

    Whichever way you look at it, people have a choice. They can stay grounded in reality with minor diversions into fantasy-land (whatever form that fantasy may take) and keep their lives balanced, or they can throw their lives away. Saying that World of Warcraft, The Jerry Springer Show or The Devil made you do it is a cop out.

    1. Re:Let's be frank... by Scoria · · Score: 4, Interesting

      I have had several friends turn to World of Warcraft, and their subsequent addictions might, of course, have been considered unhealthy. However, their overall living situations were equally unhealthy, and World of Warcraft was merely serving as an escape from conditions they felt could not be changed.

      When people who are obsessed with absolute personal accountability realize that not everything is a conscious decision, then the world will be a better place overall. True addiction, meanwhile, knows no boundaries.

      --
      Do you like German cars?
    2. Re:Let's be frank... by x2A · · Score: 3, Funny

      Pick axe handles don't kill people, the internet kills people (tubes are dangerous)

      --
      The revolution will not be televised... but it will have a page on Wikipedia
    3. Re:Let's be frank... by JavaLord · · Score: 2, Funny

      No, but the guns create a culture of violence that tells them its ok to shoot people.

      Really? The little guns do that? Or do the people do that as well...

      By this logic, slashdot create a culture of slacking that tell people it's ok not to do work.

    4. Re:Let's be frank... by __aaclcg7560 · · Score: 2, Funny

      Didn't you see 2001: A Space Oddessy? It was that black monolith and all those bones laying around that made people kill people. It's not the guns but the stupid aliens!

    5. Re:Let's be frank... by radtea · · Score: 5, Interesting

      Whichever way you look at it, people have a choice.

      "What the science shows, he says, is that the brain of an addict is fundamentally different from that of a non-addict. Initially, when a person uses hard drugs like heroin or cocaine, the chemistry of the brain is not much affected, and the decision to take the drugs remains voluntary. But at a certain point, he says, a "metaphorical switch in the brain" gets thrown, and the individual moves into a state of addiction characterized by compulsive drug use."

      Some drugs--tabacco and meth, for example--are far more aggressive than others in altering brain chemistry in ways that make the choice to quit harder. And some people are far more susceptible than others. But there is no doubt whatsoever that addiction is a perfectly ordinary physiological phenomenon, no different from any other crippling physical disorder, and it affects some people severely enough that they no more have a choice to quit and than a parapelegic has a choice to walk. They literally lack the physiological capacity to do so.

      This does not mean that all people are so affected--like any other disease, additions have different effects on different people. Some people get smallpox and live. Others die. No one thinks that anyone has a choice about it.

      In the case of addiction, some people's capacity to choose is physiologically limited to the point where they lack the ability to quit on their own, just like some polio patients lack the ability to breathe on their own. I don't see anyone saying, "Whichever way you look at it, polio patients have a choice."

      The article I've linked above includes disenting voices, but no one is saying that the brains of addicts aren't fundamentally altered by drug use. They are arguing over what the policy implications of that are, based on some pretty clearly delineated, and extremely stupid, ideological biases on both sides. And non-drug-related things, like compulsive game-playing and compulsive gambling may or may not involve similar physiological changes, but there is no doubt that sometimes people do not have a choice, however much you might want to believe otherwise.

      --
      Blasphemy is a human right. Blasphemophobia kills.
    6. Re:Let's be frank... by Procyon101 · · Score: 3, Interesting

      If people do not have a choice, then I am unsympathetic. Automatons are tools, not peers.

    7. Re:Let's be frank... by Kismet · · Score: 2, Interesting

      This is true.

      The part to be careful of is the part that entails "minor diversions into fantasy-land." Sometimes this is where the future addict gets hooked.

      When people develop compulsive habits, or addictions, they no longer have control. They can't just decide to stop without some sort of intervention.

      While it's always best for people to provide their own prevention, you have to realize that we are a society that has embraced artifical needs (it's an important component of the present moneyism). People are no longer rational; we do not live self-"examined lives," nor do we know ourselves. We are expected only to contribute to the economy, which in its turn, is supposed to care for us.

      When the addictions of gaming begin to tax more from the economy than is replaced, then will be the time for regulations. An addicted populace is useful until it becomes dysfunctional.

      The most useful tactic of such a society is the pretense that individuals still have their agency to choose. Once programmed into the new managed utopia, we simply fall back on traditional morality when something goes wrong: it was his fault. He took the bait. He made poor choices. The product is designed to be as addictive as possible, yet we are expected to practice temperance and moderation when partaking of it.

      What you said is still true - in a perfectly human, perfectly civilized society. In a society such as ours, where we rely on external providence for all of our support (we work for someone else, get clothes, food, and shelter from someone else, and have very little or no idea at all how to produce these things in a self-sufficient manner), we can hardly be expected to be accountable for a good portion of the choices we make. A dependent people can carry very little blame.

    8. Re:Let's be frank... by Sage+Gaspar · · Score: 5, Insightful

      Well said. I don't know why everyone on the internet wants to be an Ayn Rand protagonist.

      As much as I disagree with Rand, it's because she lived in a fantasy land of multitalented, competent businessmen whose ethical standards prohibited exploiting others for profit.

      Step 1 to quitting is taking personal responsibility. The guy in the article lives for other people's praise, wants to be that crucial guy that always put in the time to get the skills/items/info they needed for the raid, loves having other people dependent on him. He says as much in the article. I'm familiar with that playstyle because that's what I enjoy too.

      Posting that article was just another way for him to elevate himself above his former guildmates (you're still playing that old game?) and get a lot of praise from the easily-wooed MMO community. If he doesn't get over that, he's just going to keep going back to the easy fix in a couple months when reality doesn't accomodate him anymore. No one can ultimately stop him from reinstalling and setting up another account besides him.

    9. Re:Let's be frank... by Procyon101 · · Score: 2, Insightful

      Actually, I would hope that I have someone less sympathetic than you. The philosophy of helplessness in regards to addiction is a horrible enabling factor for the addict. It allows them to justify their addiction by hiding behind the idea that they can't help themselves. The way to overcome addiction is through strong self dicipline and control, often bolstered by outside support, but certainly not replaced by it. Teaching the addict that he is incapable of those things is condemning him.

  8. game X ruins lives: heard this before by rubycodez · · Score: 5, Insightful

    Heard this kind of nonsense 25 years ago about other games (e.g. dungeons and dragons). The truth is some people have problems between their ears. The problem isn't WarCraft or any other game.

  9. WoW doesn't wreck lives. by hypoxide · · Score: 4, Insightful

    People wreck their own lives.

    --
    Anything can, could, and will happen.
  10. Ever heard of a "Golf Widow"? by jcr · · Score: 4, Insightful

    Nothing new here, nothing at all...

    -jcr

    --
    The only title of honor that a tyrant can grant is "Enemy of the State."
  11. Re:oldest? [-1 offtopic] by Rakshasa+Taisab · · Score: 3, Funny

    Uhm, he's still claiming to be the oldest guild in the _world_. You do know there's a world outside of WoW?

    It's called MUD.

    --
    - These characters were randomly selected.
  12. Breaking update! by Xzzy · · Score: 4, Insightful

    News Flash: Too much of anything is bad for you.

    Stories effectively identical to the post came out when EverQuest was the big thing, came out when MUDS/MUSHES were the big thing, and have probably come out for every liesure activity developed in the history of man.

    The only thing surprising about this is that it continues to surprise people when it happens. If you let your life get consumed, guess what, it gets consumed!

    1. Re:Breaking update! by ljw1004 · · Score: 2, Funny

      Breaking news: the FDA has reclassified nicotine, heroin and alcohol as unrestricted food items in the same category as regular table salt. They justified the move with the assertion that "too much of anything is bad for you, be it salt or drugs or alcohol". When asked about the long history of research that shows that some substances are quantifiably more addictive than others, they dismissed it as "scientific technobabble."

  13. More stories like this by g_adams27 · · Score: 2, Funny

    You can read a lot more stories like that one at the EverQuest Daily Grind. Anytime I feel like I'm getting sucked into gaming too much, to the exclusion of my family or friends, I read a few stories there and get scared straight again.

  14. How Golf Ruins Lives by PowerEdge · · Score: 2, Insightful

    How about, how Golf or Football or Fishing or Hunting or etc ruin lives. People who have addictive personalities will find endeavors to fill that role. Whether it is shopping, collecting beer cans, or spending 20K a year on golf. It's not Warcraft that is the problem. Didn't RTFA...

  15. 70 days in a year by onion2k · · Score: 5, Interesting

    He played for 70 days out of a year. That's "only" 19.something percent. If you're the sort to only need 4 or 5 hours sleep a night you could easily fit that in beside a pretty normal life (9 - 5 job, a light social life, chores, etc). If giving 1/5th of your day over to a hobby is a sign that your life has been devoured then you need to sort out your priorities. Everyone should dedicate that much time at least to stuff they enjoy. Perhaps it's a bit narrowminded to concentrate on a single activity, but it's better than spending all that time at the office or wasted in a bar*.

    * Ok, maybe the bar is ok..

    1. Re:70 days in a year by IflyRC · · Score: 2, Informative

      He played the number of hours equivalent to 70 days (1680 hours)+. That is equal to 42 40 hour work weeks. Almost a years worth of working full time...played in a game. Now, figure in a full time job, eating, sleeping and there isn't much left. He was a WOW zombie.

    2. Re:70 days in a year by mwvdlee · · Score: 2, Interesting

      5 hours of sleep
        5 hours of gameplay
        8 hours of work
        2 hours of travelling to and from work
        1 hour for meals
        1 hour to do household chores and shopping
        1 hour for showering, taking a dump, etc..
      --
      23 hours

      Yeah... 1 hour a day should be enough for a social life.

      --
      Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
    3. Re:70 days in a year by Cederic · · Score: 2, Interesting


      I put a similar amount of time into just one single MUD for three consecutive years at university. I also played other muds, began an ongoing Angband addiction, learned Unix (to a small extent), and how to do OO programming, worked a part time job, spent far too much cash in the SU bars, worked fulltime between terms, represented my university at sport and also picked up a very good degree from a very good university.

      I finished with a character over 6 months old (/played equivalent), a lot of very close friends (who continue to be my closest friends) and never once became a zombie.

      Other people spend their time watching TV, raising children, helping the poor or working for a living. 42 weeks at 40 hours a week is less than most people spend working, and I know which I'd rather be doing.

      These days of course I am working full time, and I gave up WoW with just 45 days /played a year after the game was released. But I don't regret that time spent mudding at Uni, I greatly appreciate what it gave to me.

    4. Re:70 days in a year by RocketScientist · · Score: 3, Insightful

      Hmm...

      My warlock has 97 days played. Over almost 2 years. Call it 600 days, that's probably about right.

      My druid has like 20-25. Hunter is way less (you can level a hunter to 60 in about 5 days /played if you know your way around). A few random other alts that are fun, but highest level on any is 42, with 3 days played.

      Yeah, I play a lot. I have a full time job, a wife, a house, two dogs, and still take vacations, go to movies, and see friends. I do plan the friend time around the raid time occasionally. But at about the same rate that my wife plans friend time around knitting circle time, scrapbooking time, etc.

      It's a hobby. I make time for it, schedule it. Have I lost sleep over it? Yeah. How many folks have lost sleep because of their hobbies? Anyone who has any passion about them.

      Where'd the time come from?

      I watch no television. I cook really fast (stir fry in 30 minutes, fried chicken with mashed potatoes and gravy and veggies in 45, grilled steaks and veggies in about 30...). I'm eating healthier (even homemade fried chicken is healthier than takeout burgers) than before, because it's faster to make my own food than go out of my way to pick up something. (Side note: Parents, teach your kids how to cook, and they'll figure out, eventually, that they're better at it and faster at it than restaurants that serve bad-for-you food, even counting cleanup time). I've pretty much given up drinking. I've streamlined the household chores, doing a bit more than my share to keep wife aggro down :). I manage my workday so that I don't spend an hour stuck in traffic. I exercise, 2-3 times a week, pre-raid.

      In other words, all things that are probably better life choices in the long run.

      One bad thing is I'm not reading nearly as many books as I used to. My books read/year is way way down.

      My lifestyle (good job, no kids) has given me an excess of free time. This is how I choose to spend it.

  16. Re:Wrecking their lives? by montyzooooma · · Score: 4, Insightful

    I read this yesterday I think and by now stretch was THIS guy's life wrecked. He put on a bit of weight, stopped some of his other hobbies and wasn't in touch with his friends as much. He met his current girlfriend in the game so lets put this in perspective. By some measures he's done okay.

  17. Re:game X ruins lives: heard this before by Thansal · · Score: 2, Insightful

    Here is the difference:

    WoW is the most popular MMO as of yet. Alot of people who would normaly not be tempted into these bad behaviors now are simply b/c it is easy to get into, and there are always friends who want you to come play with em.

    Now, I am not saying this is WoW's fault, I am simply saying WHY it is so prevelant, it is just that more poeple are playing. Admitedly WoW's game curve is also an addition to the problem that people face. The low levels have alot of rewards that can be gotten relatively quickly. However as you advance it takes longer and longer to get rewards, but it is nice and gradual, so you get ussed to thinking, well, just another 10 mins to finish this quest, well half and hr will let me finish this instance, well I can run this instance in an hr then spend some time crafting, etc etc etc.

    btw, refferencing D&D in this is the wrong game, D&D was never said to be something that will ruin your life (unless hanging out with 5 other people on someone's house once or twice a week is a ruin...).

    --
    Do Or Do Not, There Is No Spoon, There Is Only Zuul. Everything in the above post is probably opinion.
  18. Good post by niola · · Score: 5, Insightful

    That is a good post. Basically sums up WoW for a lot of the "hardcore raider" types.

    MMORPG's are like being on a treadmill with someone dangling a treat in front of you. Every once in a while you might get a taste, but they will never let you have it because as long as you want what you can't have (perhaps the feeling of 'winning'?) you will keep paying 15 bucks a month to get closer and closer to and end that keeps drifting further away.

    Blizzard has made what is arguably the most addictive MMO ever appealing to human nature's greed, and the need to feel accomplished.

    Up until last month I was one of those types too. I played WoW EVERY night and every free moment. I would be lying if I said I did not enjoy it.

    But a few things intersecting caused me to take a step back.

    First was the alpha for the expansion. After a week of playing that I realized all the godly best-on-the-server epic gear my priest had would soon be shit since at level 70 (in some cases earlier) I would get gear at or better than the current gear I had. This basically meant when the expansion came out not only would I have to "grind" out 10 more levels, but from a gear standpoint it would be like re-starting the game.

    Secondly, I enrolled in a couple of classes and had some family stuff come up. Between the alpha making me concerned, and real life keeping me busy several nights a week, I have gotten to the point where I do not even feel like logging in most of the time.

    Logging in means raiding. Raiding means farming for consumables etc. Farming means work.

    It's at this point you begin to realize WoW is like a second job - but one you pay to work at.

    1. Re:Good post by ahsile · · Score: 3, Interesting

      Excellent reply as well. I remember playing Asheron's Call (Turbine Games) for about a year. I was addicted, but I was also unemployed at the time. I played 16-20 hours a day. I only slept when I was going to pass out, and I literally did pass out at the keyboard a few times. I was trying to be like the higher level guys I saw. Those guys everyone aspires to be. What else is there to look forward to in a game nobody can win? You just want to be at the top.

      When I started, I had a serious girlfriend. She kept asking me to get a job, but I was content to sit at home and play a video game. I would ignore her calls so I could keep playing, because I knew I couldn't do anything while we talked. She, rightly so, left me a little while later. Losing my girlfriend put me even deeper into the game. I didn't care about anything else, because I hadn't realized how much she mattered until she was gone. The game let me numb my senses to the real world, it became the only reason I kept going.

      Eventually, I got a job. I tried to keep playing, but I couldn't keep up with the "hardcore" guys I used to play with. I had turned into one of the guys we made fun of, because they never equalled our stature. They kept going, and I stopped playing. My passing was not missed. The world kept chugging on, and I was aware of the world for the first time after a long period of doing nothing.

    2. Re:Good post by Anonymous Coward · · Score: 2, Insightful

      The problem I have with this viewpoint is that you can't possibly enjoy the game and be a sucessful player without spending all that time. WHY do you HAVE to have the best gear? I enjoy the game plenty without being kitted out the extreme. Yes, I get spanked by the twinks in the battlegrounds, but I still get in some kills, and there are plenty of other guys out there getting farmed for honor too. I play for 2-3 hours a night, maybe. I think people let their competitive natures get the best of them. I am admittedly NOT a competitive person. I don't care if someone is better than me or has better things than I do. If I'm enjoying myself, then its all good.

  19. What are the positive things? by Realistic_Dragon · · Score: 5, Interesting

    Wow, like IRC (and a lot of the rest of the internet) is not just destructive. It *can* be a handy sandbox that prepares people for real life.

    I played WoW for about a year, running a major guild. What did I learn?
    That I'm good at self depreciating humour.
    That I can get people to follow me by being the first one to stand up and provide direction.
    That leading people is more about knowing where you are going than how you are going to get there.
    How to negotiate peace between two people who have genuinely lost sight of what's important.

    Which of those skills have turned out to be useful in my current career? 100% of them. I stand up every day knowing that basically the people I work with are no different to the people I played with, that saying something is better than saying nothing, and that if I get fired hell at least I can enjoy my unemployment hunting for epics with some old friends. It's the same confidence that people who lead sports teams at school get... and now it's available to geeks.

    I might point out that being acclimatised to 70 hour working weeks and doing the same boring crap over and over also helps in the real world. Being able to have two priorities and still getting everything done with really limited time isn't exactly bad practice either.

    Would I hire ex gamers? Probably. It depends if they have used their time to do something valuable, like learning how to build their confidence, lead, motivate and get along with others - and that's hard to demonstrate.

    Like everything else - knowing when you have learned as much as you can and it's time to move on is a big part of determining if online games will be a constructive or destructive thing for you.

    --
    Beep beep.
    1. Re:What are the positive things? by TubeSteak · · Score: 2, Interesting
      Would I hire ex gamers? Probably. It depends if they have used their time to do something valuable, like learning how to build their confidence, lead, motivate and get along with others - and that's hard to demonstrate.
      That's where most people break down. They don't know how to take skills they've learned in one area of their life & apply them to another area. It's why you have successful business people with poor finances or psychiatrists with f*ed up personal lives.

      Kudos to you for taking something from the game & applying it to real life.
      --
      [Fuck Beta]
      o0t!
    2. Re:What are the positive things? by Aurisor · · Score: 3, Interesting

      Right on, dude. I played the game for almost a year, and I seem to be one of the few people around here with no regrets whatsoever. Sure, I spent a lot of time in the game, but the insights I got into the way people handle things like power, money, and so forth are things that I'll keep with me for the rest of my life. Even better, I learned a lot about how I deal with those same things myself...there's no substitute for being able to play such an engrossing game, flip the switch off, and analyze your own behavior objectively. That shit comes in handy every single day at my job...projects are raids, salaries are loot...people are people, and there's no better place to learn about them than an anonymous fantasy realm, when all of the pretensions are gone.

      If you're the kind of person who doesn't have the willpower to say "hey, it's time to turn the game off and go out with my friends", then you should steer clear. Also, if you're the kind of person who has any kind traces of obsessive-compulsive behavior, there's a damn good chance you'll get sucked in. As for myself, every day after I finished playing I just said to myself "Self, you didn't get an epic today. Did you still have fun playing?". For a year, the answer was yes 80% of the time. When the answer turned to "No" consistently, I canceled my account. Even when I was playing a lot, I still always was willing to turn the game off and go play with my friends...but I digress.

      I feel for the people like the poster, but really, if you don't have self-control, you're going to get burned at SOMETHING. The one guy I know who really got his life devoured now compulsively works out like six days a week. Sure that's more healthy than sitting in front of a keyboard, but it's really just the same behavior channeled into a healthier pursuit. The point of the matter is that WOW is just a microcosm of the real world and everyone takes their own bullshit there. My friend can get kind of compulsive about stuff. The OP sounds like he was looking for an escape. Lots of people are are in unsatisfying relationships, or starved for feelings of success.

      I guess my point is that I'm a bit disgusted that even within the "gamer" community we do what we accuse a lot of politicians of doing...we oversimplify issues until we have someone to blame. The middle east is a clusterfuck because of "terrorists," the internet is insecure because of "hackers," and I'm a lard-ass because of video games. If people can learn to look at problems and say "How much of this problem is the fault of me or people acting just as I would?" then people learn and grow. If people say "Whose fault is this?" then you stay asleep at the wheel, and it's just a matter of time until you bounce from WOW to coke or working out or an unsatisfying career.

  20. Re:game X ruins lives: heard this before by Thyamine · · Score: 4, Insightful

    I agree with your sentiment, but having played both D&D and WoW, I can say it's not the same experience.

    D&D requires that you have friends, sit down with them in person (yes, now you can play online, etc), and play for some set amount of time. Usually there's a point where the DM says something like 'I'm going to bed' and everyone stops. It requires that everyone gets together, schedules a time to meet, and that the DM put work in before you start playing.

    WoW on the other hand never needs to stop. It plays as long as you want to play, and if you are in a large enough guild, then there are always people around for you to work with. Even without a guild there are people out there looking for a pickup group. MMORPGs exacerbate the situation.

    Part of the fun with D&D and any r/l gaming is that you are in a time crunch and know it. How far can we get? Think quick, come up with interesting solutions. Laugh and make. Even if you want to play all night, someone in your group is going to be tired and want to stop, so you all have to stop. MMORPGs take away all the restrictions and really enable you to become 'addicted' in all the ways that you might to something else.

    --
    I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
  21. World of Denial by Tairnyn · · Score: 2, Insightful
    "...a long time a member of the largest council on what is now one of the oldest guilds in the world."

    He obviously still takes the game seriously, if only by bringing up ad nauseum the fact that he was in some imaginary position of power. This romantic notion that he abandoned some great epic saga seems to give him great rpide, like he made the ultimate sacrifice for some greater good.

    He may have left the game, but he's still living in an imaginary world from the looks of it. Although, it's possible his leaving the game could mean the end of the world...

    of warcraft.

    --
    "Don't waste your time or time will waste you" -MUSE
  22. no endgame by cowscows · · Score: 4, Insightful

    This guy really hits on what I think is the biggest problem with MMO's. There's no end game. If winning is really important to you (and it's an important part of games in general), then you're never going to be satisfied.

    I don't play WoW, but I do play Eve-Online, and it's basically the same thing for a lot of people. They've built big and powerful alliances, they control vast in-game resources, and they're deeply involved in all of the political intrigue in the game. But they're stuck at this terrible point where no matter how much they collect, how much territory they control, there's still tons more out there.

    Just like many wealthy people in life spend their money trying to procure more wealth, the means and the end have become basically the same thing, watching a few numbers constantly increase. And since there's an infinite supply of higher numbers, there's no final goal to be reached. You end up playing to win a game that can't actually be won. Not because you're unskilled or aren't working hard enough, but because there is no game-mechanic that qualifies as winning.

    Yet it still manages to sweep up lots of people, and stings them along until they burn out. But at least with real life wealth, if you eventually realize what's going on and gain some perspective on life, you've probably got a decent pile of money to support you as you move in a new direction. When you burn out on a video game and decide to leave it, you've likely sacrificed a lot of what you had in the real world.

    --

    One time I threw a brick at a duck.

  23. Blame the victims by Anonymous Coward · · Score: 4, Insightful

    For God's sakes its just a stupid video game. It's not a terrorist. It's not a pack of wild dogs. It's not a drunken driver. It's not a chemical that creates fatal dependencies in your body. Its a VIDEO GAME.

    If you can't stop playing it, obviously you have issues. Your life is not in balance, and your obsession to the game is just a symptom of the imbalance.

    The game is not wrecking your life, you are.

    I play World of Warcraft. I average about seven hours a week (four on sundays, and three more on tuesdays, because thats when all my friends can also play). It is fun. It is not wrecking my life. My character doesn't level up at light speed but so what? It is just a game.

    1. Re:Blame the victims by lucabrasi999 · · Score: 4, Funny
      I play World of Warcraft. I average about seven hours a week

      Seven hours? Amateur. No wonder you posted AC.

    2. Re:Blame the victims by Lemmy+Caution · · Score: 2, Insightful

      I partially agree, but not completely.

      Different "substances" (alcohol, nicotine, gambling, MMOs) can hook different people, because the reward systems vary. There are alcoholics (recovering or otherwise) who can play MMOs without negative consequences, and many MMO addicts don't become alcoholics. Nicotine is addictive for just about everyone who smokes enough.

      The object of addiction isn't completely arbitrary, either. It's not as if there are serious Bejeweled addicts. An MMO is addictive in its ongoing promise of another reward, because of its surrogate (I would say "pseudo-") sociality, because it offers a straightforward path of action that can be very appealing to people who lack one in their real lives.

  24. Re:oldest? [-1 offtopic] by Dun+Malg · · Score: 3, Informative
    "a member of the largest council on what is now one of the oldest guilds in the world." Surely if it is now one of the oldest guilds in the world, it has always been one of the oldest guilds in the world?
    the set of "guilds in the world" does not include guilds that used to exist, but no longer do

    And to all you scintillating geniuses pointing out that there are much older guilds in the REAL world: no fucking shit. The "world" to which he refers is obviously the World of Warcraft.
    --
    If a job's not worth doing, it's not worth doing right.
  25. Re:oldest? [-1 offtopic] by NoTheory · · Score: 2, Informative

    RTFA, and get some contextual scoping people! The author doesn't claim his guild is the oldest in -all- existence, it's the oldest ON HIS SERVER.

    Quoth the raven:

    The guild Mr. Yeager got me into and with which I became an officer is the oldest and largest on the server I played on.

    --
    There are lives at stake here!
  26. Wrecking lives? by Lazy+Jones · · Score: 2, Interesting
    MMORPGs are unhealthy, dangerous for your job, family, social lives. That's certainly true, but as a pastime they aren't "throwing your life away". No pastime is worth less than another simply because it isn't considered acceptable by other people, all that counts is how happy you are with it.

    In the end, your life will simply expire anyway. Make sure you've had some fun and don't listen to other people who want to decide what you do with your time.

    --
    "I love my job, but I hate talking to people like you" (Freddie Mercury)
  27. I wonder about this sometime by edremy · · Score: 2, Insightful
    I've gotten into playing WoW over the past few months. I'm by no means hardcore- I haven't even joined a guild and my best char is only a 54, but I can see the huge time sink it can be. It's waaaay too easy to forget it's midnight and that I have to get the kids up tomorrow and go to work. It's pointless activity- kill pixilated critters to get a better entry in a database somewhere and I could spend the time doing something useful.

    On the flip side, I don't play at work or when the kids are awake. I look at what I'd be doing instead after the kids are in bed. I've basically stopped watching all TV, an even more useless time sink. I don't read as much, but I have a very small pile of books left to read right now- I need some of my authors to write faster :^) I still go out with friends when I get the chance. (Rare, due to kidlets.) It's cheap given the time spent- going out for a few drinks with friends will be way more than $15 for a night. But it's still the majority of my leisure time, and I've caught "wife aggro" occasionally.

    Am I addicted? I'm probably skirting the edges of that, and it makes me nervous.

    --
    "Seven Deadly Sins? I thought it was a to-do list!"
  28. did ya read GP post? by way2trivial · · Score: 4, Insightful

    my god- forget "RTFA" how about READ WHAT YOU REPLIED TOO!

    the opening of the third of three sentences follows.

    I haven't played it myself

    --
    every day http://en.wikipedia.org/wiki/Special:Random
    1. Re:did ya read GP post? by eln · · Score: 4, Funny

      Yah, but that's like when Slashdotters talk about being married, or having kissed a girl. We all know they're lying.

    2. Re:did ya read GP post? by Billly+Gates · · Score: 2, Interesting

      My gf wont let me even install it after my brother lost years of his life away from it. Also the fact her sister's husband spends 2 hrs a night on it doesnt help either.

      THe box is still shrinkwrapped from last year.

      I dont want to play it because I would be sad knowing what I am missing out. Sigh

  29. Re:Wrecking their lives? by misleb · · Score: 5, Insightful

    I also didn't like how he compared WoW to "the worst drugs on the market" or whatever. He said WoW was WORSE than those. Please. He played daily for a year and then quit with no desire to go back. Try that with heroin.

    --
    "THERE IS NO JUSTICE, THERE IS ONLY ME." -Death
  30. If it weren't WoW, it'd be something else by daeg · · Score: 5, Interesting

    People with very little to do and have addictive personalities are prone to get addicted to anything -- WoW or otherwise. For every major addict that ruins his life, there are dozens that enjoy it responsibly. If WoW weren't around, they'd be addicted to something else -- another game, collecting stamps, stalking people, etc. Addictive personalities have existed for a long, long time.

    For my boyfriend & I, we use it as an inexpensive form of entertainment. We raid, but nothing insanely hardcore. 2 nights a week, usually. Other couples watch TV, we play WoW. You can't really beat $15/month ($30 for two) for some quality entertainment.

    1. Re:If it weren't WoW, it'd be something else by StikyPad · · Score: 2, Insightful

      If WoW weren't around, they'd be addicted to something else -- another game, collecting stamps, stalking people, etc. Addictive personalities have existed for a long, long time.

      That's ridiculous. I have an addictive personality and I played EQ compulsively and fanatically for four years. Once I stopped, I didn't take up stalking or anything else to replace EQ -- I just got a life. Fortunately, I think MMORPGs are different than other addictions in that the "fix" eventually becomes unachievable. Unlike gambling, you can't borrow time from the future (although you can steal it from other responsibilities), so there's only so much you can invest, and once you go all in and see no return, it completely loses its allure. Nonetheless, many people are compelled to go all in, and their lives do suffer as a result.

      But on the original point, it's naive to assert that people would just be addicted to something else. Of course I don't think WoW, other MMORPGs, or things like gambling should be banned. They are perfectly enjoyable activities for some people, but people should be educated on the addictive aspects of each, including warning signs. Perhaps games should monitor for excessive play, but that is, of course, difficult to define since there's been little if any research, and any action taken would be extremely controversial.

  31. OMG, its just a game! by dublea · · Score: 2, Insightful

    I keep hearing people talk about how WoW can ruin your life, and how it's addictive, but I don't understand how it's the game or the manufactures fault! I've been playing WoW off and on for about two years. I play for a few hours a day and I don't pay to play every month. I think it's a great game, but if someone allows it to take over their life, then it's their own fault. People need to learn how to limit themselves, to moderate their time on a game. Everything in life is good for you as long as you take it in moderation! People blaming WoW for someone loosing their family, friends, or job is like blaming the music industry for children shooting their friends at school. I see it as, people blame the game or manufacture due to the fact that they are the easiest thing to blame. People need to start blaming themselves or others, and not a product. Now, if the game had subliminal messages that caused this, then YES, blame them game! But we all know it doesn't or they hid that stuff REALLY well!

  32. Re:Wrecking their lives? by networkBoy · · Score: 4, Insightful

    "Try that with heroin."
    Fsck heroin, try that with plain ol smokes. It's been almost 4 years and I still want one now and then...
    -nB

    --
    whois gawk date unzip strip find touch finger mount join nice man top fsck grep eject more yes exit umount sleep dump
  33. Sensationalist headlines by daVinci1980 · · Score: 2, Insightful

    I guess 'WoW Wrecks Lives' drives more page views than 'Take some personal responsibility for yourself and get out of your basement.'

    The blog post is basically a rant from a slow learner. It took him over a year and '70 days played' to figure out what my friends and I figured out in a few weeks: Yup, WoW is still at treadmill.

    It's a game, people. As soon as you have more 'virtual' commitments than real ones, that should be a clue that your priorities are askew.

    --
    I currently have no clever signature witicism to add here.
  34. 15 minutes by mcmonkey · · Score: 3, Interesting

    Most other games you can drop in for a few 5 to 15 minute rounds.

    Maybe you can get in a game of speed chess, but how much fun is it to drop in for 5 to 15 minutes of Monopoly? Or Scrabble? Do you get the guys together for 15 minutes of football? If there's no line at the lift, maybe you can get in a short ski run.

    I think your assertion is not only false, but irrelevant. Now it's video games or the internet, before that it was golf and television, and before that it was radio.

    There are many activities that can take up large chunks of time. And there are many people who engage in those activities without farking up the other aspects of their lives. Conversely, I can smoke some crack for 5 to 15 minutes. Does that mean crack is likely to be less harmful to my relationships than WoW?

    Ok, maybe that's a bad example ;) Point is, what's wrong with taking responsibility for own life rather than blaming a game?

  35. Re:game X ruins lives: heard this before by just_another_sean · · Score: 4, Insightful

    btw, referencing D&D in this is the wrong game, D&D was never said to be something that will ruin your life

    I beg to differ... It's not so popular now but back in the 80's when a) I was into D&D and b) Mazes and Monsters came
    out people like this were everywhere! And this guy is jut one
    example (albeit an extreme one).

    My opinion then was that it's ridiculous to blame the game/manufacturer and as far as WoW is concerned my opinion hasn't changed.

    --
    Creationist Textbook Stickers Declared Unconstitutional by CowboyNeal
  36. Re:Wrecking their lives? by necrognome · · Score: 2, Insightful

    Denial is a warning sign, buddy.

    --


    Let's get drunk and delete production data!
  37. Dumbass article. by Soygen · · Score: 2, Insightful

    WoW doesn't ruin lives. People with no self control ruin their lives. I'm so tired of outside elements being blamed for people's personal inadequecies.

  38. Re:game X ruins lives: heard this before by lifejunkie · · Score: 2, Funny

    "Computer games can't affect kids that much. I mean, if Pacman had affected us as kids we'd all be running around in darkened rooms, munching pills and listening to repetitive music."

  39. WoW meets LotR by UnknownSoldier · · Score: 2, Funny

    For those that missed it the first time...

    WoW meets LotR

  40. Re:Wrecking their lives? by steveo777 · · Score: 4, Interesting
    Very good point. Problem is, for him, he has no experience in the area (or maybe he does). I know I don't but I have some guildies that have tried to quit over and over again. They've left the guild three times over the last year (husband and wife accounts). Only to be back on the guild roster for raids in two or three weeks. I'm not kidding, these people are addicts. They play 6-10 hours a night and often complain of a lack of a real life, but can't kick the game. The worst part is the peer pressure. When you're always welcomed back to the fold with the other addicts with open arms.


    I suspect it CAN be a real addiction like meth or heroin. I've known many meth and heroin addicts (my father included).


    Psychological addictions are no less addictive, yet their consequenses are minute compared with drug addiction. Hell, I know people (myself included) who can be addicted to anger and malice. I find myself looking for reasons to be angry some days. Just like those kids you knew in high school who would do anything for attention (either addicted or have been neglected at home, I've seen both). But like I said, I'd rather be addicted to emotion or WoW than meth any day. I only play an average of 4 hours a week, depending on what else is going on in my life.

    --
    This sig isn't original enough, it's time to come up with something witty...
  41. Re:Wrecking their lives? by Lumpy · · Score: 2, Insightful

    Tobacco is far more addictive than herion. The doctors proved it a long time ago.. Nicotene has a positive effect on your brain allowing it to work faster, this chemical addiction is insanely strong and you brain forthe rest of your life will be bugging you to give it back.

    I have not smoked for 8 years now. I still have trouble at a bar with friends not to pick up one and have a toke. and I will occasionally enjoy a second hand smoke with coworkers outside. Every day I feel the desire to simply grab one and light it up. Only self control keeps me from doing it and I know that I will have that desire for the rest of my life.

    Be it Cocaine, LSD, PCP, Herione, Opium, Uppers, blues, pinks, WOW, HL2, blogging, IRC, smoking, Drinking, whatever...

    if you have an addictive personality, you will get addicted to it or something. Some thing are easierto get addicted to than others, but they all are identical to the poor SOB with zero self control and a strong affinity to addiction.

    I have a brother in law addicted to huffing and pot. My wife's family is all upset about it, I see a pitiful 32 year old that has zero self control.

    --
    Do not look at laser with remaining good eye.
  42. Re:oldest? [-1 offtopic] by Impy+the+Impiuos+Imp · · Score: 2, Insightful

    I used to be a member of The Syndicate, and they don't get much bigger, or older, than that.

    I played EQ since the first week, and it still took me over 2 years to get to level 50, hardly a powergamer rate (the first guys to 50 had done so in about a month. IIRC, the guy and his group offed a named unicorn "just to see what it dropped".) By that time I was 50, the cap had moved to 60, then 65. But even this relatively slow pace was more than enough to make my wife mad at me. Left it.

    Tried some other games, at a much reduced play pace. Got to "Master Dancer"/pistoleer on SWG (not a big accomplishment by any means, if you've played it). "Dancer" was the only new thing in the game. Once that was done, left it.

    Got to level 28 on WoW -- with 50 gold in the bank, I was already ready for a horse with everything but the level, and 100 more gold on my back, all self-earned and not twink. Left it. Nothing new here. Yes, well done, but nothing new.

    Got two level 50's, scrappers, in City of Heroes. Lots of new things here. Free high-speed travel (> 60mph), level 14. True 3-dimensional movement (SWG and WoW are highly embarassing in this respect. Even the pre-scripted griffen flights are slow, low, and rude compared to CoH. And 40g for a mount that runs 1.6x your own speed? FTW!) More new things: Nice sliders for body styles, and outfits. Make a girl who'd make that "Baby got back" guy pass out from lack of water after drooling so much.

    Best new thing: The scrapper class. Yes, you could be reasonably tough and do very high damage. No more pretending you're The Hulk while swatting with a wiffle bat.

    Eventually that got boring. Another 2 years at it, at a much reduced pace (a few hours during the week, 4 hours each early Sat and Sun morning.)

    Now what's new? DDO? One new thing: Doing dungeons the first time, nice. Sad: Almost impossible to get a group that isn't lead by someone who's done it 373 times before, making it pointless.

    LoTR? Star Trek Online? Yeah, can't wait to see the roleplaying reason as to why Starfleet Academy wants me to go on dangerous, deadly missions but won't let me set my phaser on a level higher than "5 hits to kill a rat".

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  43. Kind of related story, maybe even a funny one by slaker · · Score: 4, Insightful

    Not too long ago, I saw that there are three videos on one of the more... interesting torrent sites I frequent that are titled:

    "World of Whorecraft" (NSFW, duh)

    And judging by the screenshots, I think I found someone I can look down on even more than tentacle-loving hentai freaks.

    It looks like regular porn, but the girls are wearing elf ears and leather straps and stuff.

    But, OK, that's not the worst part.
    The worst part: The ONE, SINGLE attractive mid-20-ish college educated young woman that I've ever had in my classes (I'm an IT Trainer. A geeky, hopelessly introverted one who will probably be a lifelong virgin) is a WoW freak. She's about 5'10", blonde, big eyes, long legs and has a little bit of a fitness-model look. She went rock-climbing in the Andes on her last vacation. She really nice and well adjusted (maybe other than playing WoW...) Seriously good looking girl... And she's a geek of the "Lord of the Rings/Magic the Gathering" variety, which probably means she'd fulfill every possible fantasy for about 3/4 of the Slashdot population.

    I told her about the "Whorecraft" thing and sent her a link to the site (We send each other off-color jokes and stuff all the time). This is what she wrote back.

    "I have an outfit like that. I use it to get (her boyfriend's) attention when he's been raiding too much."

    There is no fucking justice in the world.
    That's all I'm going to say.

    Well, OK, also, people who play WoW now frighten me more than ever.

    --
    -- I wanna decide who lives and who dies - Crow T. Robot, MST3K
  44. like reading slashdot by mschuyler · · Score: 2, Insightful

    Kind of reminds me of reading slashdot.

    To the AC who said it reminds him of work: good point. Why did you AC that? Of course, work does provide you with funds for food and shelter, so there's a minor difference there. WoW is all outgo and no income, unlike some other online worlds which are providing real income for people.

    Now, the most interesting question to me is: Is "real" life a simulation? For those who freak out, leave the god stuff out of this for the moment. Just take it at face value. In every age and civilization people start making models of the world, analogs of life. Whether it is a model railoroad enthusiast building a toy landscape or a Virtual Reality guy setting standards for online sex, it's the same deal, the same drive. VR is going to get to the point where there is effectively no difference the same way movies (another aspect of this: acting) are going to get so good at simulating human actors that they can all be made by Pixar. Read some of the stuff by Ray Kurzweil. He seriously thinks we'll be able to move ourselves into machines and dispense with physical bodies, thereby becoming immortal. What if we've already been down that road before? This life thing is a pretty good and complex virtual reality all by itself. Advanced physics would suggest that once you get past atoms, there's nothing there. It's all thought: You create reality yourself.

    Eventually we'll all find out, but when you finally do know, don't forget you read it on slashdot first.

    --
    How about a moderation of -1 pedantic.
  45. Shouldn't this be "oldest guilds in Warcraft"? by sgant · · Score: 2, Insightful

    They make it seem like he was in the oldest guilds in the world...ever. I skimmed the article but are they talking about guilds going all the way back to MUDs or MUSHs? In fact, I'm in a guild now that has been together since UO through EQ and now in WoW. I personally haven't been in that guild that long, but met up with them in EQ.

    So if this guy is talking about one of the oldest guilds in WoW, then I guess the guild I'm in is also one of the oldest as it started up like a half hour after the game went live.

    But hey, his article says the same thing that we've heard over and over and over. ANYTHING can be overdone. Take all things in moderation. To all the people that say "get a life", examine your own life and see what you yourself are over indulging in. From couch potatoes to football/baseball fanatics to club-goers to people that play online games....it all can get out of hand if you don't watch it.

    --

    "Leo Fender was in a 'state of grace' when he designed the Stratocaster." -- Paul Reed Smith
  46. Re:Does scrabble wreck lives? by Coriolis · · Score: 2, Insightful

    Excuse me whilst I go on a little ramble here...

    Do people have a choice? Is there any such thing as free will? Free will appears to be a contradiction in terms, unless you believe in mind-body duality. What are we but the sum of our genetics and experiences? Are not our reactions to any given stimulus, given enough information, completely predictable? If they are not, then that is surely down to quantum weirdness, and that (IMO) doesn't count as free will either.

    Maybe people shouldn't blamed for their decisions, but pitied. We instinctually and emotionally shy away from any such conclusion, because we want there to be someone to blame, but that doesn't mean we're right.

    However, that doesn't mean there isn't any hope. The things we say, the ways we act, they are also stimuli. They also can affect the way people think and act. We are not alone, islands of predetermination, doomed to our fates. We can save each other.

    So keep shouting, brother. Some will hear and believe, and be saved.

    --
    Rgasuya aata! : I have been coding Perl and cannot tell where my fingers are now!
  47. WoW does wreck lives by TheViewFromTheGround · · Score: 2, Interesting

    This whole "people wreck their own lives" trope is such a simplistic load of crap that seems to act more as a way of ignoring real human dilemmas and divorcing oneself of any responsibility for anyone else in any circumstances. TFA isn't saying he did this under duress or that Blizzard are a bunch of assholes. He's showing the specific harm (in his case, relatively minimal to him personally) done by the game and describing the mechanism by which it does harm. Useful to know and discuss. The problem with your formulation is that you left out the "with". People wreck their own lives with something, be it drugs or overeating or WoW. And, unlike you and countless others in this thread, he has the balls to own up to his own culpability as an in-game leader for not helping others deal with their addiction, which is the deeper point of his post.

    --
    Online citizen journalism from the inner city: The View From The Ground
  48. Skinner Box by guacamolefoo · · Score: 3, Insightful

    WoW and other similar online games are generally designed to be Skinner Boxes: http://en.wikipedia.org/wiki/Skinner_box

    You do enough of the required behavior and get a reward. The key is to make the reward incentive strong enough to continue the behavior.

    In WoW, and other online games, the goal is to keep the player paying money to the company to keep playing. What attracts players? A good game, marketing, other gamers, escapism, etc. The players, thusly attracted, must be kept entertained reasonably. A guy from Atari used to talk about how they developed games and thought about things like Skinner Boxes.

    My comment is not particularly insightful or novel -- just google for Skinner Box and WoW. It's a connection that lots of folks have made.

    Part of dealing with the problem is to recognize it when it comes at you and and realize the manipulation taking place. I don't think that the WoW owners are evil for operating their Skinner Box, as ultimately it is an issue that, IMHO, drops to the level of "personal responsibility." I'd like to see more education for kids so that they can recognize these sorts of traps in life.

    We teach kids to cross streets, to stay away from old wells, not to smoke, not to shoot heroin, not to get into cars with strangers, etc. Why don't we teach them some basic life skills like recognizing likely "modern day" traps where the danger is not as obvious? Things like shopping and the dopamine connection. How fast food places manipulate their seating to encourage you to leave. How grocery stores manipulate you into walking around the entire store to get to the milk.

    While I mentioned "personal responsibility" above re: WoW, the fact that some folks are either more educated about such things or more innately sensitive to the manipulation of SB's should not result in us thinking of those who fall prey to SB's as being morally deficient or lacking in self-control. To some extent, they may not recognize the danger until the SB behavior is so reinforced that changing it is difficult. I have often wondered if there are chemical or physical changes in the brain in gaming addicts that are akin to those who are addicted to alcohol or drugs, for instance. Ignorance of possible harm, rather than lack of self-control, can likely explain at least some of the fallout or collateral damage that can result from overdoing online (or offline) games.

    I'm sure that we will see someone ultimately argue that online games (since they are new and shiny and an "in" target) are psycholocigal conditioning devices. I suspect that, as with DOOM in the Columbine case (and GTA, and others), that video games, online and otherwise, will continue to be whipping boys in criminal cases and possibly in the tort system (regulation through litigation).

    In any case, I understand the perils of gaming to some extent, and that understanding has helped to inform my personal decisions about doing it. Likewise, I'll try to educate my kids about it. I think that seeing these stories from time to time, though we all roll our eyes at them, is probably useful on the whole, as it reminds us that excesses are often unplanned and that they take their toll over time.

    GF

  49. Hey, don't be too hard on him. by cascadingstylesheet · · Score: 2, Insightful

    >Wow, you're awesome. You should tell your grandkids about how
    >awesome you were, back in 2006. If you have grandkids.

    Hey, don't be too hard on him.

    This modern age has taught him that he's just an animal that happened to evolve, with no significance. And he's been taught that there's nothing beyond this life to hold him accountable.

    Grandchildren? He's been taught that children are a contraception failure.

    Why *should* he care about anything but entertainment? Were you expecting a different outcome to his education?

    1. Re:Hey, don't be too hard on him. by mattgreen · · Score: 3, Insightful

      Bitingly insightful. It is as if the self-aggrandizing he is exhibiting is a backlash against a perceived lack of significance. I apologize if I'm stating the obvious here, but it hasn't really occured to me until you mention it, as it explains some of the ridiculous arrogance that seems common on the Internet.

    2. Re:Hey, don't be too hard on him. by Howserx · · Score: 5, Insightful

      at least he was taught the truth. There's no point to life, we're just meat sacks. would his life be any better if he was stuff full of a mythology du jour? no he'd just think that it was because at some point in the future they'd get harp lessons.

      --
      I support the troops. I pay f'ing taxes.
    3. Re:Hey, don't be too hard on him. by RsG · · Score: 3, Insightful
      This modern age has taught him that he's just an animal that happened to evolve, with no significance. And he's been taught that there's nothing beyond this life to hold him accountable.
      Sounds like an improvement over previous eras to me. Would he somehow be better off living in superstitious fear of divine wrath, and firmly beleiving in his own superiority?

      People who beleive that they are superior, or that god is on their side, are dangerous. And that doesn't just hold true for religion; people who hold to non-religious ideologies that maintain a view of self-superiority are just as bad (see: fascism in the 20th century and social darwinism in the 19th as examples of ideology that gave it's adherants a warm fuzzy feeling of superiority). A little humbleness could do the human race some good.

      Plus, I've seen what happens when the only thing driving morality is fear of the afterlife. If a fanatic honestly believes that god wants them to do something immoral, then they'll do it, and to hell with whoever they hurt or kill in the process. Is this somehow better than the apathy displayed by the GP?

      Humans are humans. Regardless of reason, religion or era, they have the capacity for evil. To suggest that somehow the modern era is worse than the previous eras is to ignore all the apathy, ignorance and violence of those time periods. To suggest that any religion or ideology can prevent evil is to ignore mankinds capacity for fanaticism. At best it's rose-coloured glasses, and at worst it's an unhealthy desire to return to the bad old days.

      Not to say we've improved very much mind you, but I take issue with the idea that there was some better era centuries or millenia past.
      --
      Erotic is when you use a feather. Exotic is when you use the whole chicken.
    4. Re:Hey, don't be too hard on him. by Tyler+Durden · · Score: 2, Interesting
      So... very... offtopic...

      I don't know the details of your personal beliefs, but I've always had a problem with the attitude that goes, "This set of beliefs give me a sense of meaning/purpose, therefore they must be true." Just because a lot of peple feel that it's useful for God to exist does not mean that He must.

      I prefer to determine the workings of the universe the best I can and then see if I can find a meaning and/or purpose from there.

      --
      Happy people make bad consumers.
    5. Re:Hey, don't be too hard on him. by Silverstrike · · Score: 3, Insightful

      Oh man, that troll is 30 ft. high. Wow.

      Why, oh, why mods, are you giving him Interesting and Insightful mods?

      Bury the troll, but first, lets set him on fire:

      http://en.wikipedia.org/wiki/Epicureanism

      There we go. Now, I'll go out on a limb here, and say that one can believe in evolution and contraception and not be a wanton hedonist. I'll assert that, because that describes me quite well, as well as most of the circle of friends I keep.

      From the above mentioned article, you'll see that a very wise Greek had some pretty good ideas about this, roughly 1700 years ago. I especially like the description, "seek modest pleasures in order to attain a state of tranquility and freedom from fear". That sounds pretty damn good to me.

      However, we certainly don't need to believe ourselves to be the chosen people of some abstract God to have self-worth. That feeling comes from the level of efficacy in your own life. If you feel that you need to believe you were created with a higher purpose by a higher being to have self worth, well good for you, but it certainly isn't necessary for me to get my rocks off. (Notice the hedonistic comment there? It was intentional)

      I'm not going to even touch on the contraception comment, Google around for that one, you'll find plenty of scientific research proving that one to be a red herring almost as big as the aforementioned Troll.

      Bottom line: I don't need my Invisible Friend in the Sky to make me feel good about myself. I'm not alone either.

      And yea, I know you didn't mention God in your post. To bad, he's the big white elephant in the margins.

    6. Re:Hey, don't be too hard on him. by Scrameustache · · Score: 3, Insightful

      >There's no point to life, we're just meat sacks.

      Then why do you guys care how he wastes his?
      I know why *I* care; why do *you*, if you *honestly* believe that there is no point to life?


      Because we've evolved to be social creatures: the well being of the other tribe members contributes to our well being.

      You care for the afterlife-treat you were promised if you show an invisible father figure that you did what you were told, I care because I act with others as I would have them act the rest. If someone needs help that I can give, I help.

      --

      You can't take the sky from me...

    7. Re:Hey, don't be too hard on him. by cloricus · · Score: 2, Insightful

      Incorrect. Ponder the following line from a song by Something for Kate which is pondering a well known statement; "You're not the first to think that everything has been thought before..." I would suggest that practicially every one who isn't a fundamentalise in some regard probably grapples with this concept. The popular spin on The Meaning Of Life(tm) tends to drag the population away from the real more depressing concept that we know how life works but we don't know what to do with life and that is confusing.

      --
      I ate your fish.
  50. It's the team aspect that is the problem... by HellBat · · Score: 2, Insightful

    I think one of the big issues with WoW (and other MMO's) that can suck people in to it is the team aspect. If you don't show up for a raid you feel like you are letting those other 39 people down. That they NEED you to help them advance.

    If you are playing First Person Shooter X and your significant other comes to you and asks you to help them open a jar of pickles, change the bedding, go out for a beer, or play naked twister, you can save and quit or pause the game and come back to it later. With MMO's there is no pause or quit. So you have the social pressure on you of these 39 people depending on you NOT going afk and you end up putting the real world one or two people aside.

    I think Blizzard may have realized the timesink issue with the expansion because of their change to smaller 5-10 avatar raid encounters with saveable "wing" dungeon instances. But the fact of the matter is if you are in the middle of a fight and something happens in the outside world that requires your attention, you'll still have a tendency to prioritize the gameworld first. Thats the danger of the MMO. The social pressure of not wanting to let other people down that are depending on you.

    --
    Just because I rock, doesn't mean I'm made of stone...
  51. MUDs ruin lives by Krater76 · · Score: 2, Insightful

    Please don't blame it on WoW, this is about individuals.

    Let me just say that I play a few hours a night and was raiding a little before the expansion news which caused a lot of guilds to 'take a break'. I'm currently levelling up a shaman and a hunter for the expansion.

    When I started college (back in '95) a few friends introduced me to a MUD. I played it mostly to keep in contact with them (at other colleges) but just didn't really like the interface. It was all typing commands and reading text, like an online D&D session except without actually playing with other people. So, I reached the level cap, albeit slowly, and quit, only logging in to talk with my friends. However, one of my friends played all the time. He was always on. He failed out of school.

    So, is Blizzard responsible for creating something that can be addictive? What about EQ, DAoC, AC, UO? They all have elements that can make people who are more susceptible become addicted. But couldn't Battlefield 2/2142? Remember that in BF1942/Vietnam you didn't have ranks. There wasn't a time commitment. You could leave at anytime. But with ranks you are need to grind your way up. The more games that contain these 'RPG' elements the more of this addiction stuff we are going to hear about.

    --
    "Is life so dear, or peace so sweet, as to be purchased at the price of chains and slavery?" - Patrick Henry
  52. Whatever happened to... by killermookie · · Score: 2, Insightful

    Whatever happened to the journey being to reward, not the end?

    The people who have the WoW addiction feel that they must get to "the end", whatever that may be in WoW (or any other MMORPG).

    For me...it was the journey of getting to lvl 60. I liked exploring the world, searching new dungeons, grouping with a few people and attempting something new together.

    It was just this past weekend that I finally reached lvl 60 with my mage after almost 2 years of playing (I have 4 other characters I was playing around with.) When I annouced my "Ding! lvl 60" on my guild chat, one of my other lvl 60 guildies says "Congrats, welcome to the 2nd half of the game".

    But you know what? Seeing as the 2nd half of the game is strictly raiding, I'd rather go back to the 1st half of the game.

  53. Take responsibility for yourself. by __aagmrb7289 · · Score: 2

    Take responsibility for yourself. It's your problem. Your problem might be the game, but that's not the game's problem. Responsibility - it's not just for everyone else anymore.

  54. So what you're saying is... by Sage+Gaspar · · Score: 2, Insightful

    ...you'd prefer they LARP for the benefit of an ethereal third party instead of play an MMO? Whether you're grinding faction with god or with dwarves, it's all the same shit. Just a different carrot on a stick.

    Developing a code of ethics that doesn't rely on someone else's approval, now that's actually impressive.

  55. Re:Wrecking their lives? by multiOSfreak · · Score: 2, Funny
    Denial is a warning sign, buddy.

    No it's not.
  56. This is a dilemma that will grow. by T.Louis · · Score: 2, Insightful

    I have several friends that have "ruined" their lives with online gaming from Quake I, Diablo, Ultima Online, Asheron's Call, Everquest, Anarchy Online to World of Warcraft (I have personally played all those games and more, but always managed to put real life ahead). I have seen friends drop out of Uni and "ruined" their lives by taking early morning part-time cleaning jobs just to be able to play to being unemployed and gaming. I've seen people I just knew by name drop out of Uni like flies due to the above mentioned games and even before that MUDs.

    So what's the point? I always tried to figure out what motivates these people, and I've tried to help a few close friends to get out of it, but the uninstalling of the game worked for 2-3 days and then they are back on it. One friend broke his CDs, but how hard is it to download a gaming client nowadays? WoW's client is on their official site to download so is several others.

    I have come to the conclusion, that there are several factors and they are different from person to person. Some like to be isolated and now they can also achieve "social status" without leaving their nest, feeling accomplishment, being über and having the best items and what not and in some games the highest level. Some get caught in the socializing itself. Some feel why bother with the real world, "it sucks" yet their real life obligations are crashing and burning and will put an end to their gaming sooner or later.

    I guess it comes down to that real life is less appealing, and of course it is. Instant gratification is not as straight forward, and we have to do boring things to achieve better things. What gets me is that this problem will be even bigger now, specially with World of Warcraft introducing people to their in some case first MMORPGs. With new MMORPGs like Vanguard, Age of Conan, Warhammer and so on this problem will continue to grow.

    Personally I would like to go all bonkers and draw wild unfounded conclusions like "this reflects a modern escapism from a society that is spinning out of control", but of course there is so much more to it than that, but alas the problem with online gaming will grow huge in the years to come. How to solve this problem? It is hard, it a person to person case I think, there is no pill for this, unless the goverment start banning things.

    My 2p, a 60 Priest w/ crappy blues, in a non raiding guild.

    A note: I do not in anyway blame the gaming companies.

  57. The point of life is to create a point by spun · · Score: 2, Insightful

    There is no ultimate point to anything. It just is. However, to say there's no point is to ignore the fact that we create the point. Mythologies are our creations, they give us meaning that we make. But we don't need a mythology to make meaning. A Buddhist koan asks: why did bodhidarma bring Buddhism to the east (china)? The question is really asking, what is the point of life? If there is no point, as Buddhism seems to state, why spread Buddhism? The most famous answer is "Three pounds of rice." Think about it.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  58. Not just for kids. by Knutimus · · Score: 2, Interesting

    I just realized something. I have a friend who's dad, I'd guess he is around 40-45 year old, has been playing World of Warcraft since the beta. I thought it was actually kinda cool, he was the first real life person I know who reached level 60. He and his son, my friend, has always been in the same guild. They raided together. I actually kinda envyed him for having a dad who knew what we talked about, and usually laughed about the same jokes as us. We used to laugh our ass off when we heard him swear in the ventrilo, not the reaction you'd expect from a completly normal dad. Now, just a couple of days ago, I heard his parents are getting seperated. And that's after (I'd guess) 20 years of marrige. Just now did I realize that WoW most probably has atleast something to do with it. Really makes me sad.

  59. Cry Me a Fucking River by Jekler · · Score: 2, Insightful

    People do this all the time. It has nothing to do with WoW, EQ, MMOs, games, or computers. For thousands of years, people have been finding hobbies that take them away from their normal lives. They pursue the hobby like an obsession. They care more about their precious garden than they do about their family and friends, or they spend all day in a park playing chess against strangers so they can brag that they're the smartest hobo in the world.

    Maybe it's horseback riding, hiking, poker... and sometimes it's not even a hobby. Sometimes the obsession is more work. It doesn't matter what it is. During these secondary activities that become more important than their life, they meet people, have affairs, and throw 20 years of marriage down the tubes. And all this was happening long before Blizzard was even imagined.

    Do I understand why people do it? Not really. Don't even bother explaining it to me because you're too sick to rationally understand why you are the problem, it is not the problem. Do you honestly expect me to believe you were on the fast-track to success, on the verge of being a Kung-Fu master, socialite, and brilliant newly graduated engineer were it only not for this game? Nice try, I know it's not your bridge to sell.