Slashdot Mirror


Nintendo - "Everyone is a Gamer"

There's nothing that excites gamers like statistics; pie charts and graphs dominated the opening of Nintendo's E3 conference. Fortunately, the event had more than just business to discuss. They unveiled a 'Wii Zapper' housing that allows the Wiimote and Nunchuck to combine into a light gun, which will retail for about twenty bucks. They showed off a number of third party titles to prove the outside-the-company commitment, such as a Soul Calbur and Medal of Honor (which will be playable online) designed specifically for the console. Hardcore gamers were the focus of the early portion of the conference: Smash Brothers Brawl has a launch date of December 3rd in the US. They heavily hyped online play, with several EA titles and a Pokemon-like Dragon Quest title. Mario Kart for Wii will be launching early next year, will be playable online, and will have a Wiimote driving wheel housing packaged with the game. With the hardcore discussed, the attention shifted to mass market games. A new channel, 'Check Mii Out' will allow for a HotorNot-style voting mechanism and contests to make the most realistic celebrity Mii. There was much discussion of the Nintendo approach to expanding audience; Super Mario Galaxy was brought up as bridging that gap, as a second player can 'assist' the primary player in various ways. Galaxy will be launching on November 12th. Targetted more directly at this 'outside the norm' group was WiiFit, which uses a dedicated device called the Wii Balance Board. It allows for a daily exercise routine, can track data over time (and compare it to other family members) and includes some simple minigames like a soccer heading game. The press conference ended with Reggie Fils-Aimee revealing Nintendo's goal to make videogaming one of the pre-eminent forms of entertainment, across all age groups.

354 comments

  1. What gamers? by also-rr · · Score: 4, Funny

    There's nothing that excites gamers like statistics; pie charts and graphs

    That's just outreach to all the hardcore gamers in accounting, obviously. Feel welcome guys!

    1. Re:What gamers? by Red+Flayer · · Score: 5, Funny

      That's just outreach to all the hardcore gamers in accounting, obviously. Feel welcome guys!
      Nah, accountants build their own games in Excel, such as the ever-popular hits:

      Function Call of Duty
      Age of Accruals
      The Balance Sheets of War
      Extreme Audit III: Sarbanes-Oxley Compliance
      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    2. Re:What gamers? by the+dark+hero · · Score: 4, Funny

      Don't forget EvE Online. A Giant spreadsheet...in space.

      --
      You constantly struggle for self improvement - and it shows.

      Hooray for bad Engrish on fortune cookies

    3. Re:What gamers? by C0rinthian · · Score: 1

      No lie. I learned a LOT about excel while playing Eve.

    4. Re:What gamers? by Hoi+Polloi · · Score: 2, Funny

      I thought hedge funds were games?

      --
      It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
    5. Re:What gamers? by KDR_11k · · Score: 2, Informative

      Don't knock Excel, I've once seen Pac Man implemented as an Excel sheet with full graphics and everything. It certainly was more accurate than the Atari version I grew up with.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    6. Re:What gamers? by tknd · · Score: 1

      Don't forget about:

      World of Cash Flows, Ever-depreciation, and Trauma Credits: Second Adjustments.

    7. Re:What gamers? by LokiSnake · · Score: 3, Informative

      Here's a blog that talks about Pacman in Excel. And here's the link to the original Japanese page.

    8. Re:What gamers? by Anonymous Coward · · Score: 0

      You forgot Master of Orion III.

      Oh, how I wish that was just a joke.

    9. Re:What gamers? by __aawbkb6799 · · Score: 2, Funny

      Extreme Audit III: Sarbanes-Oxley Compliance
      I literally shit my pants!
    10. Re:What gamers? by Red+Flayer · · Score: 1

      I was only half-joking -- besides the aforementioned Pacman, I've seen Othello and several other games. I've also coded a few games in VBA using Excel as the GUI, mostly extremely crap text-based RPGs.

      --
      "Trolls they were, but filled with the evil will of their master: a fell race..." -- J.R.R. Tolkien on Olog-hai
    11. Re:What gamers? by the+dark+hero · · Score: 1

      Srsly. I'm putting how many months on Eve i've played as work experience on my next resume.

      --
      You constantly struggle for self improvement - and it shows.

      Hooray for bad Engrish on fortune cookies

    12. Re:What gamers? by TheRaven64 · · Score: 1

      There's also a flight sim easter egg in some versions of Excel, although it's a bit boring (no collision detection, fairly uninteresting scenery).

      --
      I am TheRaven on Soylent News
    13. Re:What gamers? by VanessaE · · Score: 1

      Looks nice, too bad it doesn't work in Kspread or OO.o.

  2. Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0, Flamebait

    It has gotten to the point where I feel like I am forcing myself to turn it on once a month or so. It does get the occasional use when someone comes by and they haven't seen the system yet, but the number of people who haven't heard about the Wii is pretty small now. And it seems like most people are extremely interested at first and then their interest rapidly diminishes to zero.

    Nothing Nintendo has shown today really rekindled my interest in my, dusty, Wii. I can't really imagine what they could come out with for the system that will bring back that hype I felt late last year.

    1. Re:Does Anyone Really Use Their Wii Anymore? by cayenne8 · · Score: 2, Interesting
      "It has gotten to the point where I feel like I am forcing myself to turn it on once a month or so. It does get the occasional use when someone comes by and they haven't seen the system yet, but the number of people who haven't heard about the Wii is pretty small now. And it seems like most people are extremely interested at first and then their interest rapidly diminishes to zero."

      I think it also depends on your age group. If not for /. I'd probably not know what a Wii was. Most people I know my age are too busy to mess with gaming much. And in their free time, they like to spend it out..dining out, seeing a movie...clubs, bars...festivals, etc.

      When I want to veg out at home...I like to just veg, which means listening to the stereo, or watching something on the projector (movie, tv show)...veggin' to me is a passive thing.

      When I want action...I go out.

      I used to like computer games, and I think I might still play the occasional one if I thought of it. But, back when I used to play them alot, while I had more free time, I also had less income to go out and do things. Now I can afford to go out and do things, which eats up more of my limited time I have these days.

      --
      Light travels faster than sound. This is why some people appear bright until you hear them speak.........
    2. Re:Does Anyone Really Use Their Wii Anymore? by Mr.Dippy · · Score: 2, Insightful

      I am the same way to a certain point. However, I've been more interested in downloading the classic games and that is where I spend 90% of my Wii time. I had the same attitude with my DS when it first came out. I played it for about a month or two and then it sat on my desk collecting dust. Then games like Meteos, Kirby, and Castlevania came out and I started playing again. The Wii has the problem right now where there are no new good games. Give it till the end of the summer when metroid comes out.

      --


      -Dipster
    3. Re:Does Anyone Really Use Their Wii Anymore? by Jozxyqk · · Score: 1

      I invented a word for that feeling -- "enwii".
      But I am definitely not feeling it.

      The News and Weather channels were a fast-fading gimmick for me, and I haven't used the browser to play all those Flash games or anything, but I'm still very happy with the console.
      Super Paper Mario was a game my wife and I had a lot of fun playing together, and I even just dusted off my old copy of Trauma Center that I never finished. Also still enjoying the Virtual Console stuff and making Miis. Looking forward to all the cool new toys.

      I guess I'm their target audience.

    4. Re:Does Anyone Really Use Their Wii Anymore? by GweeDo · · Score: 2, Interesting

      I still play WiiSports with my nieces all the time. I still play Mario Party 8 with my wife often. Resident Evil 4 is even more fun then when I played it on my cube and I just got a few new VC games with some gift cards from a few friends.

      So in short: yes.

    5. Re:Does Anyone Really Use Their Wii Anymore? by DrXym · · Score: 2, Insightful

      If the conference is anything to go by, their strategy is to produce a continuous stream of add-ons. Gun "zappers", steering wheels, balance mats and so on. The wheel was just silly, the gun zapper wasn't much better since aiming down the barrel isn't going to work plus the awkward position of the nunchuk. I could see a mat that could weigh you and do other things having potential though.

    6. Re:Does Anyone Really Use Their Wii Anymore? by shoptroll · · Score: 4, Interesting

      As someone who grew up with the NES and SNES, Nintendo has always been "gadget-happy" and looking for alternate interfaces. I know back home I have the following:

      NES: Zapper, Power Pad, Advantage (Arcade joystick styled controller), Max ("Analog" style controller.. also has wings like a PlayStation controller)
      SNES: Mouse, Super Scope

      More Nintendo peripherals isn't anything new.

      --
      Insert Sig Here
    7. Re:Does Anyone Really Use Their Wii Anymore? by phantomlord · · Score: 1

      I still play my Wii at least 10 hours a week (got it about a week after launch). I'd play more, but my limiting factor is that I'm currently unemployed so I can't go out and buy game after game (I currently have 5, all of which have at least some, if not a lot, of replayability). Every time I go to a relative's house, they're still begging me to bring my Wii so they can bowl (and some of them have dozens and dozens of rounds under their belt). There are a couple games out there that I still want to get and there is at least one more on the near horizon that I'd like to try (Metroid Prime Hunters is set for next month... I haven't played Metroid since the original, so I'd like so see where things are now).

      In a way, your post reminds me of the hardcore raiders back when I was playing EQ. They'd burn through content as fast as possible and then spend the next 3-5 months bitching that there wasn't anything to do. Meanwhile, I played just as much as they did but spent more of my time in the depths of EQ doing quests, exploring, etc that they never did because it wasn't part of the raid game (and thus didn't matter and might as well not exist). So, rather than fix current content, the pressure was always on to come out with another raid oriented expansion to keep the people who raid 40 hours a week happy. The game became mostly about raiding at that point. Keep raiding to keep up, burn out your guild, replace them with people from the next level down raid guild, rinse and repeat until most raiders are burned out and gone and most casuals are sick of being left behind... and where does the population of EQ stand today because of the decisions SOE made due to the pressure from the hardcores that rushed through a quarter of the content and ignored the rest? mmogchart data seems kinda stale (last EQ numbers are a year old) and it shows that almost 2/3rds of the peak number of subscribers have left.

      Perhaps the problem is that you aren't the demographic Nintendo is trying to capture with the Wii... I'm thoroughly happy with mine (and so are all of my family members who haven't played a game since pacman on the Atari, if ever). I'm happy with the direction things seem to be going and the pace isn't too bad for me. Then again, maybe I am the demographic they are targeting (30 year old retiree from hardcore gaming who still wants to sit down an hour or two a night to play a game, especially if it means playing with pretty much anyone of my friends or family).

      --
      Don't leave your mind so open that your brain falls out. Don't close it so much that you cut off the blood.
    8. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      I got a wii about 3 weeks after it was released. I did play it a bit then, but it was mostly just wii sports. I picked up a few more games -- wario, swingers golf, trauma center, rayman, twilight princess, and wii play and honestly nothing is piking my interest in it at all. I rented SSX Blur but that was an abortion of a game. Super Monkey Ball is ok, but nothing to write home about. I don't play my wii much at all anymore, it's probably been a month since I even turned it on. I think the Blue LED is still lit up from whatever nintendo update/e-mail they sent the console a while back. I still need to pickup Paper Mario though, maybe that'll rekindle something in it. I regret not turning around and selling it for a slight profit.

    9. Re:Does Anyone Really Use Their Wii Anymore? by lexarius · · Score: 1

      How could you forget the Power Glove and ROB the robot thingy?

    10. Re:Does Anyone Really Use Their Wii Anymore? by Applekid · · Score: 1

      My critism is that the accessories are just gimmicks. I'll exclude the Advantage and Max since they featured turbo and are pretty much the one and only time Nintendo produced alternate controllers (ignoring the NES 2 redesign or multicolored functionally-identical ones) for any system.

      R.O.B. supported 2 games. Zapper: about 5. Power Pad: 2. Mouse: 2. Super Scope: 1 (six I guess, if you're the type of person who would count Wii Sports as 5 games).

      The accessories, almost by axiom, can't be used in a whole lot of different games because the system didn't come with it. And the system shouldn't come with it because all the games don't support it. So you get a catch-22 kind of thing. In the meantime all those accessories cost money and take up space.

      Then again, I've got a nasty little rhythm game habit which results in owning a dance pad for only 2 PS2 titles, beatmania controller for one, guitar controller for two, maybe the slap in the face with peripherals makes me feel good in dirty dirty gamer kind of way.

      --
      More Twoson than Cupertino
    11. Re:Does Anyone Really Use Their Wii Anymore? by Spudtrooper · · Score: 1

      Two words: Power Glove.

    12. Re:Does Anyone Really Use Their Wii Anymore? by Applekid · · Score: 1

      Power Glove was Mattel's disaster unleashed upon the world, wasn't it?

      Looks like crappy 3rd party accessories have been around for ages.

      --
      More Twoson than Cupertino
    13. Re:Does Anyone Really Use Their Wii Anymore? by shoptroll · · Score: 1

      "It's so baaaddd!"

      The irony of that line kills me.

      --
      Insert Sig Here
    14. Re:Does Anyone Really Use Their Wii Anymore? by CastrTroy · · Score: 1

      I agree. I also happen to play my Wii about 10 hours a week. However, I only got it 2 months ago. Anyway, I find there's a lot of people complaining that they don't like the Wii, or that it's just a passing fad. The same could be said about the PS3 or the XBox 360. There's people who are going to like different consoles. That's why it's nice that this time we have 3 distinct consoles, and not 3 consoles that have the exact same feature set. If you don't like the Wii, don't buy it, It don't care. But there are obviously (based on sales) a lot of people who do like the Wii, so I wouldn't write it off as a failure. In less than a year, it's already sold 1/3 as many xboxes/GC that have ever sold, and that is while being supply constrained.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    15. Re:Does Anyone Really Use Their Wii Anymore? by chrisjwray · · Score: 1

      I feel the same way, I owned mine for a total of seven weeks. I played zelda for about three then it sat there unused for the rest of the time as I had no more motivation to play it (who cares about everybody votes or miis).
      I was offered $450CAD by somebody who was having trouble finding one in the stores and literally bit their hand off.

    16. Re:Does Anyone Really Use Their Wii Anymore? by shoptroll · · Score: 2, Insightful

      On the flip-side:

      Look at DDR and Guitar Hero. Both feature accessories that are incredibly limited in scope. Yet Harmonix and Konami are raking in cash with them. Which you pointed out.

      Also, a lot of arcade games these days center around non-traditional input devices.

      Talk to HCI people and I think they'll agree that custom inputs will always be preferred to a general device by users. Especially if it maps a lot better to the task at hand. If the game industry wants to expand beyond the core audience, they need to break down the barrier between the game and the user. Which means, doing away with the abstract link between pushing buttons and what happens on screen. Which is pretty damn evident when you look at the near universal appeal of something like Guitar Hero.

      --
      Insert Sig Here
    17. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      Super Scope: 1 (six I guess, if you're the type of person who would count Wii Sports as 5 games).

      The Superscope also supported Battle Clash, Metal Combat, and Yoshi's Safari. And that is just off the top of my head, because those were the three Superscope games I used to own (in addition to the six in one cartridge that came with the gun.)

    18. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 2, Insightful

      I find it interesting that the preceding post got 5 points for being "interesting" -- come on, the guy is just talking about getting outside once in a while instead of staying indoors, continually mesmerised by some vapid gaming console! Really, it's not all that unusual! This is news to you kids??

    19. Re:Does Anyone Really Use Their Wii Anymore? by edwdig · · Score: 1

      Super Scope: 1 (six I guess, if you're the type of person who would count Wii Sports as 5 games).

      Super Scope had at least 2 others. Yoshi's Safari and some robot battling game. Might've been more, but those were the interesting ones.

    20. Re:Does Anyone Really Use Their Wii Anymore? by triffid_98 · · Score: 1
      I don't know, if you look at slightly more modern consoles, I'd say the Dreamcast or PS2 would be king of the gadgets.

      DC: twin-stick, maracca controller, fishing controller, dance pad, seaman mic, driving controller, light gun, arcade stick, mouse, keyboard

      PS2:eyetoy, singstar mic, dual shock pad, fishing controller, driving controller, rez vibrator,novelty chainsaw and katana controllers, dance pad, guitar controller, beatmania controller, keyboard, mouse

      As someone who grew up with the NES and SNES, Nintendo has always been "gadget-happy" and looking for alternate interfaces. I know back home I have the following: NES: Zapper, Power Pad, Advantage (Arcade joystick styled controller), Max ("Analog" style controller.. also has wings like a PlayStation controller) SNES: Mouse, Super Scope
    21. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      Maybe the robot battling games were called Battle Clash and Metal Combat, just like the AC who posted 22 minutes before you already said? He/She also mentioned Yoshi's Safari and even quoted the exact same part of the GP's post that you did!

    22. Re:Does Anyone Really Use Their Wii Anymore? by Orange+Crush · · Score: 1

      I was offered $450CAD by somebody who was having trouble finding one in the stores and literally bit their hand off.

      Did they still pay you after you bit their hand off?

    23. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 2, Funny

      I was offered $450CAD by somebody who was having trouble finding one in the stores and literally bit their hand off.

      And some people thought the PS3 cost an arm and a leg

    24. Re:Does Anyone Really Use Their Wii Anymore? by El+Gigante+de+Justic · · Score: 2, Interesting

      I've used mine just about every night in the last 3 weeks, mostly for Wii Sports (yes, it still hasn't lost its appeal even after 6 months), since I can just turn it on, play a few games and then turn it off again. I have plenty of games for PS2 and X-Box I could work on finishing, but I love being able to just turn it on, play for 20 minutes and turn it off. Sure there have a been a couple of stretches where I didn't use it much for a while, usually because I had a new PS2 game or something, but I always come back to it later. I can't think of any reason for any Wii to be getting dusty, especially since RE4 was just released, unless of course you're a student or unemployed so you have more than 2-3 hours of free time a day. Sure Wii has had a lot of mini-game type stuff released for it, but that's because its fits the casual gamer target audience. You could just as easily argue that the XBox360 has too many FPS games on it and are there really more worthy titles out for the PS3 at this point as compared to the Wii? Smash Bros and Mario Galaxy alone should be worth hanging onto your Wii for. 3rd party support is definately coming - it's just taking a while since a lot of developers anticipated the sales of PS3 and Wii to be switched and they have to figure out what to do with the new controllers. I think a lot of hardcore gamers and PS3/XBox fanboys fail to realize that part of the reason the Wii is selling so well compared to those is because a Wii is cheaper than both systems, works on a standard TV, and just about anyone can pick up the games and play. Would I like a PS3 eventually? Maybe, but it would cost me about $1500 to make it worthwhile even after the price drop because I, like most households in the US, don't have an HDTV yet, and other expenses have to take priority. No point in paying for a system with all those fancy graphics if I can only view them at 480i. Just an aside to anyone whining about the presentation this year being about business - that's what E3 is now. If you're looking for a presentation aimed at hardcore gamers, wait until TGS.

    25. Re:Does Anyone Really Use Their Wii Anymore? by Zaatxe · · Score: 2, Funny

      Does Anyone Really Use Their Wii Anymore?

      Are you kidding? In some days I have to fight people at home to play on a PSOne! We would kill one another if we had a Wii...

      --
      So say we all
    26. Re:Does Anyone Really Use Their Wii Anymore? by C0rinthian · · Score: 1

      Personally, I'm looking forward to the Nintendonut.

    27. Re:Does Anyone Really Use Their Wii Anymore? by MeanderingMind · · Score: 4, Funny

      Some of us find the abstract concept of "outside" very fascinating. Maybe one day we can design experiments to yield observable results that might prove the existance of "outside". Until then, we can only speculate as to its nature.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    28. Re:Does Anyone Really Use Their Wii Anymore? by MeanderingMind · · Score: 1

      I didn't finish Trauma Center because of that stupid star. The detection on that wasn't very intuitive and made it frustrating when I screwed up at a crucial moment. Had I been in a real emergency room, I'd have been dragged out waving my hands in the air wildly as my patients died cursing the air blue about a star.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    29. Re:Does Anyone Really Use Their Wii Anymore? by cbreaker · · Score: 1

      10 hours a WEEK? Jesus, dude.

      --
      - It's not the Macs I hate. It's Digg users. -
    30. Re:Does Anyone Really Use Their Wii Anymore? by ihatewinXP · · Score: 4, Informative

      The "given up on it gamer"........

      Which as the article states is the audience they are now going for.

      I totally hear your sentiment, I was one of them too. Hell, I even picked up Zelda and was disgusted after spending 30 minutes to get a goddamned fishing rod and threw it out... But Tuesday night mahjong in Beijing with my far ranging expat crowd has now been replaced with Tuesday night Wii bowling league or Wario Whatever madness.... Laughing the whole time about how my bowling alley serves the finest wine and provides footwear par excellance ;)

      Have you actually played this thing? One of our friends just got back from a 4 week stint in the States and it was the first thing she mentioned. I cant even make the word of mouth marketing on this thing up.

      Sorry, im sold. This thing is Just Plain Fun -

      --
      ---- The real Slashdot is still here. You just have to browse at -1 to read the comments.
    31. Re:Does Anyone Really Use Their Wii Anymore? by MeanderingMind · · Score: 1

      On an interesting note, one of the major reasons I haven't done much time with either my Wii, 360 or PS2 is because of WoW, and not because of Raids.

      I figured out that I grew very accustomed to playing video games with an audience. In college I had my roommate around all the time to play with or around. Now that I've graduated and have my own bachelor pad, I simply can't sit down and play games for inordinate amounts of time without someone else present in one capacity or another.

      To some extent, WoW allows me to simulate my college days. Whether it's text only or vent, the social aspect is what has me playing more than anything else. Ironically, I brought my old college pals into the fold, bringing everything full circle.

      --
      Thunderclone: ONE MAN ENTERS! TWO MEN LEAVE! ONE MAN ENTERS! TWO MEN LEAVE!
    32. Re:Does Anyone Really Use Their Wii Anymore? by scarpa · · Score: 2, Insightful

      Yes, I play mine almost every day. My wife also plays it often, she is a sucker for anything Mario Bros. and loves Super Paper Mario. I currently have a stack of games that will take me at least 2-3 months to burn through.

      I almost feel like the Wii was made just for me. I burnt out on the hardcore online gaming scene about 5 years ago, and haven't been able to keep interest in any serious games since then. It's not that I don't like new games, it's that I no longer have hours a day to invest in a game that takes 60 hours to complete. My gaming time has been cut down to an hour, hour and a half at a time max.

      I even thought for a couple years that I was no longer a gamer, until the DS rescued me from that dark vision.

      I guess if I was still a "hardcore" gamer and was into online play and FPS or MMORPG games I'd be underwhelmed by the Wii. But I'm not, my glory years of gaming are in the past and now I feel like there's a game company that understands that.

      In short, I've become an old man.

    33. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      Just remember: the legend of the Daystar is true!

    34. Re:Does Anyone Really Use Their Wii Anymore? by Applekid · · Score: 1

      Randal: I hope it feels good.
      Customer: You hope what feels good?
      Randal: I hope it feels so good to be right. There is nothing more exhilarating than pointing out the shortcomings of others, is there?

      --
      More Twoson than Cupertino
    35. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      Randal: I hope it feels good.
      Customer: You hope what feels good?
      Randal: I hope it feels so good to be right. There is nothing more exhilarating than pointing out the shortcomings of others, is there?

    36. Re:Does Anyone Really Use Their Wii Anymore? by Winckle · · Score: 1

      Well, all the accessories nintendo announced today, come with the game that they are designed for, so free wheel with mario kart, free gun with resi, etc.

    37. Re:Does Anyone Really Use Their Wii Anymore? by vivin · · Score: 1

      I hear this argument about "my dusty Wii" all the time. Nintendo didn't make the Wii for you. Nintendo doesn't care if you don't like the Wii. Nintendo made the Wii for Casual Gamers and Families. Not hardcore gamers. So it was novel for you initially, and now it's boring. Fine. Good for you. You can play your PS3/XBOS360. But a casual gamer who really doesn't care about the super-extreme technical goodness offered by the PS3/XBOX360 is satisfied by the Wii, because it is FUN and it is something that the whole family can enjoy. My parents and my aunt and uncle, who never play games actually enjoy playing the Wii. This is more than I can say for any console that I have ever owned.

      --
      Vivin Suresh Paliath
      http://vivin.net

      I like
    38. Re:Does Anyone Really Use Their Wii Anymore? by shoptroll · · Score: 1

      Is that for The Simpson movie game?

      --
      Insert Sig Here
    39. Re:Does Anyone Really Use Their Wii Anymore? by Dragonslicer · · Score: 1

      I don't own a Wii, so I only get to play when I'm at a friend's house, but we play almost every time we get together. I can see how it wouldn't be as fun playing with your Wii by yourself (sorry, couldn't resist). It's been great for us late-20's geeks, though.

    40. Re:Does Anyone Really Use Their Wii Anymore? by frenchbedroom · · Score: 1

      For a lot of operations, you don't need the star. The secret is the antibiotic gel. The syringe is too slow to fill up and should only be used in extreme emergency situations. Apply some gel everytime you can, even if there are no wounds in sight. It'll make your patient recover 2-3 hp, which may sound ridiculous, but anything that slows down the hp's fatal descent is a good thing.

    41. Re:Does Anyone Really Use Their Wii Anymore? by Maxo-Texas · · Score: 1

      One of the most bizarre instances of up-modding I've seen recently.

      I find it very.. hmm... interesting ... that it was up-modded so much.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    42. Re:Does Anyone Really Use Their Wii Anymore? by jimbolauski · · Score: 1

      The problem is simple, Zelda one of their flagship games was watered down, tiger woods was rushed to production leaving out many features and jumpy game play. They need games that would lend them selves to using a pointer, besides call of doodey, star wars games seem to fit the bill. The potential for great games is what people were sold on, it's now a 10 months since their release, and their best game is Zelda. It's not about revolutionizing the gaming industry it's about having quality games.

      --
      Knowledge = Power
      P= W/t
      t=Money
      Money = Work/Knowledge so the less you know the more you make
    43. Re:Does Anyone Really Use Their Wii Anymore? by PitaBred · · Score: 1

      Get some friends, then. If you're looking to just play with yourself, get something with the standard "joystick" interface.

    44. Re:Does Anyone Really Use Their Wii Anymore? by jshriverWVU · · Score: 1
      I use my Wii every other day. News, Weather, modest internet browsing from the couch. Oddly out of all the gaming I have done I'd say 90% has been GC games, and some N64 games via Virtual Console. I've had mine since about Feb, and probably have clocked less than 4 hours of actually Wii gaming. But I still use it every other day. To my it's not just a console, but an wonderful appliance that can also plays games. Just need to find some good games.

      So far the only 2 games I've liked have been Zelda and Elebits.

    45. Re:Does Anyone Really Use Their Wii Anymore? by PitaBred · · Score: 1

      Man, I wish I hadn't posted in this thread already.

      I just want to add... "ditto".

    46. Re:Does Anyone Really Use Their Wii Anymore? by Zelos · · Score: 1

      I still use my a lot: Mario Strikers, Elebits, Excite Truck, SSX Blur

    47. Re:Does Anyone Really Use Their Wii Anymore? by grammar+fascist · · Score: 5, Funny

      Sorry, im sold. This thing is Just Plain Fun -

      Yeah, if you have friends.

      You types creep me out.
      --
      I got my Linux laptop at System76.
    48. Re:Does Anyone Really Use Their Wii Anymore? by ShaggyIan · · Score: 1

      Seems like this question keeps popping up. . .

      Yes. Lots of folks still use it. I am still working through Twilight Princess for the first time. Yeah, the weather and news channels get old REALLY fast. I've also been playing my PS2, so I've never burnt out on the Wii. I'm also looking forward to Strikers Charged at the end of the month.

      You don't give any hints, but generally the folks who are terribly bored with it are "gamers". The traditional gamer fodder just isn't on the Wii right now (if it ever is).

      --

      This sig was generated randomly by one million monkeys with Speak 'n Spells. . .
    49. Re:Does Anyone Really Use Their Wii Anymore? by jshriverWVU · · Score: 1
      Give it till the end of the summer when metroid comes out.

      I never understood the appeal of metroid, but to each their own. Personally I can't wait till Animal Crossing comes out! It was a big reason I bought a Wii, that and the Virtual Console. I knew before I bought it that I would more than likely never dish out $50 for a game, that's just way to much money. But getting to play classic games for $5-10, internet browsing, news, weather, it's been a treat. If only they would add streaming media support (not flash in Opera) I think Nintendo could completely ditch it as a gaming machine and market it as a wonderful entertainment box, and I would buy it for that reason alone.

    50. Re:Does Anyone Really Use Their Wii Anymore? by KDR_11k · · Score: 2, Interesting

      I think the mat will definitely have applications for skate or snowboard games.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    51. Re:Does Anyone Really Use Their Wii Anymore? by TheRaven64 · · Score: 1

      I'd be interested in seeing some statistics on how many of those giving up on the Wii were social gamers, and how many were solitary. In my experience, most single-player games get boring quickly. The console games I've played the most is Death Tank on the Sega Saturn (secret game on the Duke Nukem 3D disk), which supports up to 7 players (with a multi-tap). The graphics are laughably primitive (your 'tank' is a trapezium), but the game is great fun on a decent sized screen. Rounds last a minute or two, and a whole game can take around half an hour. The people knocked out first get a hand free to grab their drink for a bit (which doesn't necessarily help them in the next round...).

      I used to play a lot of FPS type games, but I never really got into Internet play, and getting a load of people and machines in the same place is a lot harder than just getting the people. I haven't bought any of the current generation of consoles, but if I did then I'd be looking for something with party-gaming potential.

      --
      I am TheRaven on Soylent News
    52. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      This gives me a great idea: Wiis in bars. Check out the Wiimote just like you do those trivia game things (with your Driver's License). Could be a good draw to the bar, for not much $$.

    53. Re:Does Anyone Really Use Their Wii Anymore? by radish · · Score: 1

      No, I'm in exactly the same boat as you. I read on a different post that someone was about to play Wii Tennis for 4 HOURS! 4 games is about my limit before I'm done with that snoozefest. Seriously, I quite like the voting channel, Rayman was a lot of fun until I finished it, and Bowling is good with a non-gamer crowd for half an hour or so. But it really has lived up to my worst fears as just being a big gimmick, and all I see from the E3 presentation is more of the same (steering wheels, guns and speak-your-weight machines).

      Still, I'll keep it because my wife loves everything Mario, so she'll get SMG when it comes out. I'm working my way through DiRT and Forza.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    54. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      I'm curious why they haven't come out with a dedicated YouTube player yet. You'd think a large part of their target audience is the same as the crowd all the cell phones are aiming for that have such apps.

      --
      The Farewell Tour II
    55. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      I don't see why aiming down the barrel can't work. Obviously it doesn't work in current games, but I've never understood that either. Zelda already gets pretty close, though I haven't seen any other games that let you calibrate the pointer in any way, which should have been built into the system in the first place.

      --
      The Farewell Tour II
    56. Re:Does Anyone Really Use Their Wii Anymore? by DrXym · · Score: 2, Informative

      Aiming down the barrel won't work because the wii remote simply isn't accurate enough to do it. It might be more or less correct, but if you stand up or move, or if you hold the gun to your shoulder and sometimes hold it by your waste it will lose calibration. And even when calibrated it could still be off by a good margin depending on factors such as your distance from the set, position and so on. I bet games using the zapper still feature an onscreen crosshair.

    57. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      The Zapper isn't coming with Umbrella Chronicles. It is coming with some pack of games for $19.99. It'll probably end up being something like Wii Play, but with guns. Maybe it will include a Duck Hunt update, but I don't think we'll be lucky enough to see an online FPS where you get to shoot the heads off of Miis.

      --
      The Farewell Tour II
    58. Re:Does Anyone Really Use Their Wii Anymore? by dlZ · · Score: 1

      I probably fall more into the hardcore category than I do the casual category, and I still love the Wii. I like the fact that it's fun and interactive. I thought the new Paper Mario was great, even if it was a bit easy. The best part of the Wii is that everyone can play, though, so I can actually enjoy games with a group of friends and family now, instead of by myself or just online. The Wii is just plain fun.

      --
      rm -rf ./evidence @ punkcomp
    59. Re:Does Anyone Really Use Their Wii Anymore? by uhlume · · Score: 1

      [...]

      I guess you mean 'literally' in the metaphorical sense?

      --
      SIERRA TANGO FOXTROT UNIFORM
    60. Re:Does Anyone Really Use Their Wii Anymore? by vingt · · Score: 1

      My family does. Interestingly, the most ardent and consistent fan is my two year old, who'll sit on the coffee table with a wiimote in one hand while watching TV. He'll glance at the WII ever so often and flick the wiimote to "participate" in whatever he's got up on it's screen. My ten year old plays a couple times a week but it gets a serious workout when she has friends over. It is engaging enough that my wife's planning the kids a WII party and has tasked me with buying two more remotes as well as a new game (Mario, I think she wants). My teen came home on Spring break and had a whale of a time playing with her siblings.

      Instead of seeing diminished use over time, I'm seeing the opposite. I, like the OP, had basically stopped playing after the first few week but the toddler has literally dragged me back to the WII and I now do find myself happy to spend a couple of hours with him on it over a weekend. I really do wish he'd stop thinking that 2:00 a.m. is a good time though...

      Just in case I've given the impression that I've got screen-fixated, all-geek kids, let me hasten to note that the college kid sings, did the dance troupe bit, and parties hard with a (seemingly) alright clique, while the ten year old bikes, sings, roller blades, plays with bugs(!), does gymnastics and studies drums, piano and guitar. The two year old is active enough that my wife is insisting that we start him off at martial arts next year in hopes of bleeding off some of the boundless energy that makes watching him a tag team effort.

    61. Re:Does Anyone Really Use Their Wii Anymore? by Rai · · Score: 1

      Ditto. My mother, who hasn't played a video game since the original NES version of Super Mario Bros., tried the Wii for the first time last week and loved it. She must have played Wii Play fishing for an hour.

    62. Re:Does Anyone Really Use Their Wii Anymore? by buffer-overflowed · · Score: 1

      There's actually a bar here in Boston that does this... Every Tuesday night is Wii night at the Wonder Bar. You put down a $40 deposit for the remote.

      I haven't gone in(I noticed it the other week while on the way somewhere else), so I can't comment on how successful it is.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    63. Re:Does Anyone Really Use Their Wii Anymore? by BakaHoushi · · Score: 2, Interesting

      Personally, I'm a solo gamer (I live in a small, middle-of-nowhere town where vidya games and them thar compooterizing things are new fangled gizmos), and I haven't really played mine in a while. I mean, I've used it to finish up some old Gamecube games I didn't complete...

      But I'm still happy with my Wii. I don't expect a new Must-Have game every month. I enjoyed the hell out of Zelda, Trauma Center, DBZ: Budokai Tenkaichi 2, and Super Paper Mario. It also gave me a chance to relive some classics from my youth, like Streets of Rage 2, Super Mario World, and Zelda: Link to the Past.

      And coming soon, I get another Smash Bros., I'll try to pick up Wario Ware, and I'm awaiting a few more titles for the Virtual Console (namely Mario RPG).

      Really, considering it's not even been a year, I think that's a good deal. I may be what I consider a "hardcore gamer" but I don't expect my entire free-time to revolve around one system. Plus, the little multiplayer time I've had has been a blast. If Nintendo can get some decent online matching up, it'll be worth the wait.

      Besides, if you're a "real" gamer, I'm sure you've got a backlog of games for other systems. I know I do. DS, PS2, PC, GCN...

      Please note, this does not mean I didn't wish there weren't more immediate goodies, but... Jesus, patience, people.

    64. Re:Does Anyone Really Use Their Wii Anymore? by Metroid72 · · Score: 1

      Interestingly, that is what I like about the Wii. Just like the DS, I don't feel I have to commit to a game (because I have to master it, or I will forget the goals of the game). I can pick it up and play for a while, forget about it for a few weeks, then come back to it. I understand that if you're a hardcore gamer that needs deep commitment experiences the Wii may not be the console for you. Maybe the PS2 and to an extent the X360 are better options. But remember, one of these days you'll become a casual gamer too.

    65. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      Sure it is. It does the left/right movements fine. And furthermore it does the up and down movements fine, they just don't properly offset the readings they're taking. There's no reason that they shouldn't be able to at least make it close enough that people won't notice. Changing angles relative to the TV should make no difference since the sensor bar is stationary.

      I'm not sure where you're getting the idea that it isn't possible, but just saying that it isn't doesn't make it so and observing the system in action it sure seems like it wouldn't be hard to do right. Not sure why they aren't, but I highly doubt that it's because it isn't possible.

      --
      The Farewell Tour II
    66. Re:Does Anyone Really Use Their Wii Anymore? by Repossessed · · Score: 1

      If you want to sell it, my roommate has been trying to buy one for a few months now. You could probably get the new system price out of him pretty easy too.

      --
      Liberte, Egalite, Fraternite (TM)
    67. Re:Does Anyone Really Use Their Wii Anymore? by Zelos · · Score: 1

      The Wiimote is accurate enough. The problem is that the Wiimote has no idea where your TV is. You can calibrate it for one combination of Wiimote and sensor bar position - "This position is the edge of the TV" - but then if you move it will be wrong. There are too many unknowns for the Wii to be able to solve the equations. Personally I don't care, it's not like you need to use sights anyway: I've seen lots of people hit nearly every target in the Wii play shooting game.

    68. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      The sensor bar is a specific size and stays in one place. There are not too many calculations to do. Of course if they assumed a standard sensor bar it'd screw things up for everyone using some third party one or a home made setup. But even those could be accounted for. In fact, when you're pointing the IR at the television the Wii should be able to tell EXACTLY where the TV is, either assuming the standard sensor bar or another one given calibration. The left/right calibration they already have down pretty well and shouldn't be too much work to get 100%. Clearly the vertical alignment can be adjusted because they allow for an above or below option. Just need to offset it and they should be able to get centered. There is NO reason for it not to be 100% accurate other than lazy, stupid programmers. That or Wii being so under powered it can't do the calculations, but that seems far fetched.

      --
      The Farewell Tour II
    69. Re:Does Anyone Really Use Their Wii Anymore? by Zelos · · Score: 1

      One problem is that the Wii can't really tell how far away from the bar you are. All it can see is the two IR LEDS. When you move further away, they get closer together. But they also get closer together when you move left or right, as the angle of the bar relative to the wiimote changes.

    70. Re:Does Anyone Really Use Their Wii Anymore? by DrXym · · Score: 1
      The sensor bar is a specific size and stays in one place.

      The sensor bar does but the player doesn't. If I pause the game to go to the toilet I am not going to return and stand / sit in exactly the same position as when I left. If I get tired holding the zapper to my shoulder and put it down by my waist the accuracy is screwed. If I have to budge up the couch because someone else comes in the room the accuracy is screwed.

      The Wii remote approximates where you are aiming from the sensor bar and the attitude of the remote (since there is no vertical bar). There is NO WAY that you can aim down the "barrel" and shoot where you are aiming. Even if you calibrated it perfectly and stood like a statue it is bound to be off by a bit. Aiming might be more accurate if there were horizontal and vertical strips on the TV but there aren't so the vertical aiming is likely to the thing that suffers most.

      I think the reviews of this gadget will reflect this. People will believe you can aim down it like a gun which won't be true at all.

    71. Re:Does Anyone Really Use Their Wii Anymore? by IpalindromeI · · Score: 1

      Buffalo Wild Wings bars are starting to do this, actually.

      --

      --
      Promoting critical thinking since 1994.
    72. Re:Does Anyone Really Use Their Wii Anymore? by jshriverWVU · · Score: 1

      They do kinda. The Opera browser supports flash. I often enjoy watching YouTube and video.google.com using my Wii. There are also several public domain movies you can watch. If you like old sci-fi or horror try doing a search.

    73. Re:Does Anyone Really Use Their Wii Anymore? by drakaan · · Score: 1

      So, you got bored of playing *one* game for three weeks straight and decided that meant the console sucked, eh? Yeah, Mii's are kind of silly...except to my kids, who insisted they ahve their own look-alikes as soon as my wife made one for herself.

      Leaving the "quitters never win" joke aside for the moment, I was looking forward to Super Mario Universe, but have been surprised at how much fun I have playing Wii Sports with my kids. My son now wants to go *real* bowling. My wife likes the paper mario games, and Super Paper Mario has been fun, too. Granted, that one can be completed, and then it's pretty much over, but Wii Sports, etc (Wii ping-pong is coming Dec 31st...no room for a table, but much love for the game) are always fun.

      Maybe you should have tried a few games where multiple players were involved, and the goal was to best each other somehow...

      --
      "Murphy was an optimist" - O'Toole's commentary on Murphy's Law
    74. Re:Does Anyone Really Use Their Wii Anymore? by Anonymous Coward · · Score: 0

      There are at least 6 LEDs in the sensor bar. 3 for each side.

      Go into calibration mode, which dumps the output of the Wiimote's camera. As you get closer to the sensor bar, the size of the dots grows(or seperates, depending on sensitivity), as you get further away, they get smaller.

    75. Re:Does Anyone Really Use Their Wii Anymore? by rjung2k · · Score: 1

      "It has gotten to the point where I feel like I am forcing myself to turn it on once a month or so."

      It's a console six months after launch; is this any different than for any other system?

      Myself, I've been playing my Wii almost daily since December. It's only taken a crunch-time moonlighting project to derail my Wii gamining time. I'm hoping to get things wrapped up before Mario Strikers and Metroid hit the shelves.

      "I can't really imagine what they could come out with for the system that will bring back that hype I felt late last year."

      If Metroid, Smash Bros. Brawl, Super Mario Galaxy, or Mario Kart can't interest you in the least, you need to get yourself checked. Super Mario Galaxy alone looks like a major leap forward in 3D platformers.

    76. Re:Does Anyone Really Use Their Wii Anymore? by aichpvee · · Score: 1

      Not really, it's a pain in the ass to use because the text and interface are so small.

      --
      The Farewell Tour II
    77. Re:Does Anyone Really Use Their Wii Anymore? by DaSH+Alpha · · Score: 1

      I turn it on once a week or so, usually just to check out the polls and the news. I occasionally play Wii Sports or Excite Truck or Monkey Ball, but I'm waiting for Metroid and Super Mario Galaxy to come out. Oh well, gives me more time to finish up Kingdom Hearts II :) Where's the DS Download Station channel???

  3. Re:wow by Constantine+XVI · · Score: 3, Funny

    The proper reference is Voltron.

    Or Beowulf clusters if you want to strech it out a bit.

    --
    "I think an etch-a-sketch with an ethernet port would beat IE7 in web standards compliance."
  4. Two years ago by yanos · · Score: 5, Interesting

    I remember when the big 3 was announcing their forthcoming console. The Xbox 360 press event made it to slashdot's front page. So did the PS3, while the Wii was tucked away in the game section. Forward two years from then, and it's Nintendo press conference that made it to the front page, while Sony and Microsoft are nowhere to be found. How things changes...

    1. Re:Two years ago by shoptroll · · Score: 1

      Didn't you get the memo?

      2007: The Year The Industry Got Dropped On Its Head

      --
      Insert Sig Here
    2. Re:Two years ago by Osty · · Score: 4, Informative

      Forward two years from then, and it's Nintendo press conference that made it to the front page, while Sony and Microsoft are nowhere to be found. How things changes...

      Nowhere to be found, eh? Microsoft's conference was last night. Nintendo's was this morning. Sony's is next. Slashdot will cover all three.

    3. Re:Two years ago by neonmonk · · Score: 1

      Give it another year. Then the Sony will be on Slashdot's frontpage.

      "2008 is the year of Linux on the PS3 Desktop"

    4. Re:Two years ago by Selfbain · · Score: 2, Insightful

      If Nintendo keeps focusing on innovating and making games fun while Sony/Microsoft keep focusing on making the same thing more powerful, I think Nintendo will do quite well.

      --
      Well, it has never been successfully tested.
    5. Re:Two years ago by neonmonk · · Score: 1

      Wii Wii? That's a dumb name!

      I propose the Wiiz.

    6. Re:Two years ago by DrXym · · Score: 1

      Was Zonk around two years ago?

    7. Re:Two years ago by AKAImBatman · · Score: 4, Insightful

      I'm betting that Nintendo is a one trick pony

      Considering that both the Wii and the DS are smash hits at the moment, I'd say that Nintendo is a "Two Trick Pony". Unless you count the continuing success of the Gameboy Advance. In which case Nintendo is a three trick pony. That is, unless you also count their unrivaled success with the Super Nintendo. In which case they're a four trick pony. Oh, but what about the original Gameboy? Make that a five trick pony. Six if you count the market-reviving, competition-stomping powerhouse that was the NES. Oh, but what about the games?!? Donkey Kong, Super Mario Bros., Mario 3, Zelda, Metroid, Starfox, DK:Country, Mario Kart, Link to the Past, FZero, Mario 64, Starfox 64, Ocarina of Time, FZero X, Metroid Prime-- oh to hell with it. I'll just give you a grand total.

      By my count, Nintendo is a 3,421,978 trick pony.

      I can certainly see your point. By my count Sony has innovated much more than Nintendo with a grand total of... erm... two tricks. 1.5 if you believe in Sony's (rather confusingly put) "more than 10 years" philosophy of console design.
    8. Re:Two years ago by SunTzuWarmaster · · Score: 3, Interesting

      Yes, in just 2 years the PS3 will no longer have bugs. Perhaps it will be playable?

      In my circle one of the reasons to even get a wii was SSBB and MarioKart. The wii is just about to hit it's stride.

      the reasons to have the systems:
      wii - cool controls, generally social atmosphere. Warioware/Mario Party, SSBB, and Wii play/sports.
      PS3 - probably going to have the best RPGs (Assassin's Creed will likely jump start sales)
      Xbox 360 - lock self in room and frag things online (Halo, Metal Gear Solid, it came out strong)
      Computer - adaptable interface, the best graphics, Spore

    9. Re:Two years ago by suv4x4 · · Score: 2, Informative

      I remember when the big 3 was announcing their forthcoming console. The Xbox 360 press event made it to slashdot's front page. So did the PS3, while the Wii was tucked away in the game section.

      Your memory is apparently doing you a very poor service.

      Speculations about Nintendo's controller where all over the news (before they have shown the controller). When they announced the controller with photos, doubly so.

      We had fanboys making fake "Nintendo Revolution" videos about what the console might look like.

      Then later, when Nintendo announced how they *called* their console, it was all over the news for weeks again.

    10. Re:Two years ago by suv4x4 · · Score: 1

      You're right. And just wait another two years. I'm betting that Nintendo is a one trick pony, and once the hype dies down, that these things will start collecting dust and game sales will tank. If they're smart, they're already working on a sequel... the "Wii Wii" PS3 will just be hitting it's stride, with the bugs worked out, and tons of games hitting the market that are starting to take advantage of the computing power. The 360 will still be popular, but it'll start looking and feeling "old" in comparison to the more powerful PS3.

      Your analysis should sit in psychology literature under "wishful thinking". I've never heard so many things wrong about the game industry before. And I've no particular affection for either company or console.

      At least don't contradict yourself. "It's very fast" is no longer a deal maker or breaker for consoles. You could call Wii a one trick pony, then PS3 ends up as zero trick pony.

    11. Re:Two years ago by flitty · · Score: 1

      Only on a flameheavy thread such as this would this be modded "informative"! Cuz we all know how "dead" the graphics-weak ps2 was 2 years after it's release! All the fanboy rants are beginning to make me sick.

      --
      Whether or not there is some sort of god, I'm not supposed to say/god is a word and the argument ends there-Smog
    12. Re:Two years ago by LWATCDR · · Score: 2, Interesting

      I hate to say it but that really sounds like wishful thinking.
      1. The PS3 may not really be more powerful than the 360. You can have a very fast system but if it is too hard to program for you will loose to less powerful systems in the long run. Just as Intel about that. They have learned that lesson a few times. The 360 is much easier to program for and has a much larger installed user base currently. Game producers have to look at the number of games they can expect to sell and the cost i.e. "difficulty" of producing them. The PS3 has the smallest customer base and the highest development costs. The only market that the PS3 outsells the 360 is Japan and as far as I can tell the Wii outsells it in every market. Also the Wii has the lowest development costs.
      2. Nintendo a one trick pony? Well as the DS has proven a good innovative UI can beat shear horsepower. Sorry but that pony has shown many tricks over the years.
      3. Nintendo is currently making money hand over fist with the Wii. The PS3s sales went up after the price cut but what will that do to Sony's profits? I still predict that Nintendo will offer the Wii HD in about two or three years. It will play all the old wii and GC games but will offer higher resolution graphics and a faster processor speed. No one will really care about there "investment" in the orginal Wii being usless since they didn't pay nearly as much for there Wii as the PS3 or 360.
      4. It's the games. The Wii has more fun games than the PS3. It will keep selling for a good long time.
      5. Nintendo can cut the price tomorrow if it wants to and still make money. So it will be a popular "why not" console.
      6. I get the feeling that even Sony isn't all that thrilled with the PS3 as a platform. Why are they still making and selling the PS2? Nintendo killed the GC and Microsoft killed the XBox. Also why did God of War II come out for the PS2 and not the PS3?

      The PS3 may pull out of it's current problems and do well. The odds of becoming the number one selling console I see as being slim to none.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    13. Re:Two years ago by CastrTroy · · Score: 1

      There isn't really that much interest in running Linux on the console. First, running Linux on the PS3 doesn't get you anything you don't get from running Linux on an ordinary PC. And for the actual functionality you can get from the PS3 with Linux, you could, for the same price or less, just buy a computer and install Linux on that, plus you could probably do a lot more with an actual computer. Sure it's a nice trick that it runs Linux if you happen to own a PS3, but it's not something that adds any dollar value to the PS3. At least not for me.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    14. Re:Two years ago by LKM · · Score: 1

      It's always astonishing to read comments from people who are still in denial. Wait for it, the PSP is going to overtake the DS any second now... waaait... waaaait for it...

      Seriously though, of course Nintendo is working on the Wii 2, but I doubt they'll release it first. The way it looks right now, Sony will be forced to make a move first if PS3 games sill don't look better than 360 games in three years, and they don't manage to gain any ground. It's never the leader who releases a new console first, and Nintendo has been particularly conservative traditionally, so I would bet it won't be Nintendo.

    15. Re:Two years ago by LKM · · Score: 2, Interesting

      While I am absolutely sure that Sony isn't thrilled with the PS3, I see no problem with them continuing to sell the PS2. It's making them a shitload of money, and it's a console sale that doesn't go to the Wii.

    16. Re:Two years ago by LWATCDR · · Score: 1

      But every PS2 is also a sale that "could" be going to the PS3. GOW2 seems like a big hit for Sony. But why isn't it a big hit for the PS3? I doubt that every PS2 sold is a lost Wii sale. Nintendo last time I looked was selling every Wii they made.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    17. Re:Two years ago by C0rinthian · · Score: 1

      If anyone is going to make another market push, it will be MS again. Their system has been out the longest, they have the cash for it, and it's worked for them in the past. Sony hopes to get what, 8 years out of the PS3? A 'next-gen' Xbox priced competitively with the PS3 released in the next 2-3 years would leave Sony scrambling.

      Nintendo is in a really good position to roll with that scenario by simply stepping up the horsepower of the Wii to 'current gen' levels and selling it for $250-300.

    18. Re:Two years ago by neonmonk · · Score: 1

      I completely agree. However I appreciate the fact that it does it without having to be modded or voiding the warranty or some other rubbish ala Xbox

    19. Re:Two years ago by EastCoastSurfer · · Score: 1

      And don't forget Pokemon. Games, cards, action figures, ect... it's a fn' cash cow!

    20. Re:Two years ago by LKM · · Score: 1

      If anyone is going to make another market push, it will be MS again. Their system has been out the longest, they have the cash for it, and it's worked for them in the past.

      Microsoft moved first with the 360 because they weren't able to turn a profit on the Xbox even years after they launched it. The Xbox was a money sink, and it wasn't making any progress in the market. Which is precisely the position the PS3 is in right now. As long as Microsoft will stay around 10 million ahead of the PS3, there will be no reason for them to release a successor.

      The simple fact is that even if the PS3 is faster, the games on the PS3 will never look much better than the 360 games. Right now, they look worse. So it doesn't matter for Microsoft that they were out a year longer than the other consoles. They can still compete, and the longer they keep the 360, the more money they make.

      Sony hopes to get what, 8 years out of the PS3?

      Yeah, but that is the same bs every console manufacturer claims when the new consoles come out. In reality, it doesn't matter how fast your console is. What matters is how well it does on the market. The better it does, the longer you try to hang on to it. If it fails, you need to get rid of it as quickly as possible and try again. As of now, it seems the PS3 is firmly in the "fail" category.

      A 'next-gen' Xbox priced competitively with the PS3 released in the next 2-3 years would leave Sony scrambling.

      But Sony is already scrambling.

      Nintendo is in a really good position to roll with that scenario by simply stepping up the horsepower of the Wii to 'current gen' levels and selling it for $250-300.

      Yeah. Nintendo is in a great position. They can reply to anything the others can throw at them. If they wanted to, they could start the next generation in three or four years and really screw up Microsoft and especially Sony. I doubt they will, though. Nintendo is about making money, and the longer they keep the Wii going, the more of it they can make.

    21. Re:Two years ago by Anonymous Coward · · Score: 0

      Assassin's Creed is also coming out on the X-Box.

    22. Re:Two years ago by C0rinthian · · Score: 1

      MS has a history of eliminating competitors with rapid release cycles. Not just stay ahead of them, eliminate them. The fact that the 360 has been out longer means that if they push the next generation, it won't feel as rushed to 360 owners as it will seem to Wii/PS3 owners. If priced competitively, it will easily sway the PS3 fence-sitters to the new 'next-gen', further eroding Sony's userbase.

      You're right, Sony is scrambling. But it could be much worse for them. They have banked a lot on the PS3 uber-console, and I'm sure they expected to be able to sit and recoup development costs for 4-5 years. If MS pushes the generation, Sony is faced with a no-win situation: Abandon the PS3 early, eat the costs, and incur the wrath of the dedicated customers who bought it, or stick with the gameplan and lose business to whatever MS pumps out. Ugly either way.

      The next generation may see Sony dropping out of the market. There will be a PS4, but it's success is far from guaranteed.

    23. Re:Two years ago by gad_zuki! · · Score: 1

      Hey now, lets not be mean. Lets give sony some credit:

      1. ATRAC. You know, like, "Im gonna download me some ATRACs."

      2. UMD. As in "Im gonna go rent some UMDs"

      3. Home betamax. As in "Im going to go rent some beta tapes!"

      4. Memory stick. Its memory on a stick!

      5. The first commercial rootkit.

      6. That 3,000 dollar robot dog thing.

    24. Re:Two years ago by LKM · · Score: 1

      MS has a history of eliminating competitors with rapid release cycles. Not just stay ahead of them, eliminate them. The fact that the 360 has been out longer means that if they push the next generation, it won't feel as rushed to 360 owners as it will seem to Wii/PS3 owners. If priced competitively, it will easily sway the PS3 fence-sitters to the new 'next-gen', further eroding Sony's userbase.

      Ah, that's a good argument. They could drive the next generation early in order to force Sony to keep investing and keep them from making profits on the PS3, and Microsoft can certainly keep that up for longer. Microsoft risks alienating its own customers, but as you say, the 360 is a year older than the other consoles, which gives them some leeway. Interesting thought. I wonder how this plays out.

      The next generation may see Sony dropping out of the market. There will be a PS4, but it's success is far from guaranteed.

      Personally, I think that Sony will catch up with the 360 within two to three years. I think both Sony and Microsoft will will be in an acceptable position, and they'll try to keep this generation going as long as possible to maximize profits. I think Microsof had high hopes for the 360 to become a media computer which is used by many "normal" people to buy movies and media from them, and so far, this isn't happening (people seem to prefer something along the lines of iTunes and an AppleTV instead of an all-in-one box), which means the console market may not be as important to Microsoft as they once thought it was. I am not sure they're still willing to invest great amounts of money into it.

      However, your theory makes sense, too. Only time will tell.

    25. Re:Two years ago by PitaBred · · Score: 1

      The only problem with that is that the 360 is also a money sink. I mean, they have to allocate $1 billion just to repair defective units that can't handle small power fluctuations. WTF? Microsoft isn't making money on the 360, they're still taking a bath, even if they are selling more than the PS3. Besides, as evil as Sony is, I'd rather buy a PS3 than a 360. Only frat boys, "hardcore" gamers and 12 year old squeakers buy 360's (or the original XBox's).

    26. Re:Two years ago by Anonymous Coward · · Score: 2, Funny

      Vagina.

      (Posting anonymously because not everyone will get it, and I don't feel like being marked Troll today.)

    27. Re:Two years ago by G-funk · · Score: 1

      The reason the 360 isn't working as a media center is because in order to drive windows sales (GG, fags) the parent company made them require a version of windows that most people can't legally buy without replacing their whole computer.

      --
      Send lawyers, guns, and money!
    28. Re:Two years ago by LordVader717 · · Score: 2, Informative

      Vagina.

      (Posting anonymously because not everyone will get it, and I don't feel like being marked Troll today.)


      Just to clarify. (and maybe there's a bit of Karma Whoring too)

      But that was actually only one year ago. Two years ago Nintendo had barely shown the casing, and the big mystery about the controller was left for a few months.
    29. Re:Two years ago by SvnLyrBrto · · Score: 1

      An ex-roommate of mine has a PS3... I got to play with it a fair bit when he lived here,

      In all fairness, it's not a bad machine... perfectly playable. But the problem is that no matter how impressive the console is; if all the games for it blow chunks, as is the case with the PS3, then the console effectively blows chunks as well. At the end of the day, it got used mostly for playing God of War 2 and Final Fantasy XII; both of which really would run fine on the PS2 sitting next to the thing. But I guess there's the cachet of having and playing on a PS3. The only game he had for the thing that was even worth loading was Resistance, Fall of Man. And even then, it was only worth that much for the cut-scenes. (Why, oh why, do they keep dropping FPSs onto consoles?!?!? Ugh.)

      Maybe when GTA IV, FF 13, and MGS 4 are finally out, there will be reason to get a PS3 of our own. Until then, the PS2 is all we need.

      cya,
      john

      --
      Imagine all the people...
    30. Re:Two years ago by raxx7 · · Score: 1

      Not the same kind of money sink.
      Due to a naive choice of partners and deals (mainly the CPU and GPU), Microsoft was unable to drive Xbox's manufacturing costs down the same way the competition was. Thus, it was impossible to Microsoft to ever compete in price with PS2 and not take a significant loss in each Xbox sold.

      Despite it's other issues, XBox360 does not suffer of this issue. A few months ago, MS was already selling each Xbox360 for a small profit.
      It will take them years to recover the initial investment, which are being agravated by these warranty issues, but there's a good chance that, in a foreseeable future, Xbox360 will turn a net profit for MS.

    31. Re:Two years ago by lessermilton · · Score: 1

      I don't know if I see MS doing this though, at least not right away - even though their console is a year old(er), and technically has the same general specs... if they released anything soon it would still be competeing with the PS3 and the Wii - even if was better. I don't know exactly why the Dreamcast kicked the bucket - but it was WAY ahead of the current systems (and from what I recall had some kick-butt games).

      They say the best place to set up shop is right next to your competition - and it's true. I don't know, but I would be interested to see if 360 purchases increased with the releases of Wii & PS3. Why is that, you ask? Simple - I get my nice fat (I wish) paycheck, and have $500-600, and I'm thinking "Dude, I want me a console..." so here I go to Best Buy. Wii is sold out, PS3 is sold out... but Xbox360? Hmmm... and there are a ton of sweet games for this.. and heck, I can buy two or three controllers, several games... score!

      AFAIK. I would be interested to see some numbers on that though. But that's why I think it would be a bad move for MS to release another system so soon - no hype, no marketing, no money. According to a (loose) estimate by NexGen Wars, Xbox has sold 11 Million consoles since Nov 2005. The Wii has sol 8 Million since November 2006. My 10 second research reported that the 360 was forecasting 8-10 Million units sold by the end of 2006. I'd be curious to see for sure some sales figures from November 2005 - July 2006.

      While the 360 did suffer shortages for several months after release, we still see the Wii consistently sold out for... pushing 10 months now? And they're fairly consistenly releasing more systems. While I think the Xbox did get some advantages over the other two consoles, I think if they want to survive this next release, rather than trying to rush a new system (especially if it inherits the unbelievable 30% failure rate of the 360), they should take the time to develop it really well, build up a good reserve of them, and about a month before all the other consoles release - have a surprise release where they flood the market (more or less). That way they have advantage of the hype and marketing from other systems, plus they get their console to the public before the other systems. And here's the scenario I see happening then:

      "Dad! I've got my $xxx from mowing lawns this summer, lets go get a Nintendo/PS3!"
      "Oooh, looks like they're sold out... what about this Xbox thingie?"
      "Hmm... woah, that game looks sweet! Alright!"

      And now they own his soul... oh wait, no just his money. And stuff.

      If it happens like this, remember you saw it here first!

      --
      I wish I had a witty .sig
    32. Re:Two years ago by Anonymous Coward · · Score: 0

      ps, mods: Eat my cock and grow a sense of humor.

  5. Re:wow by AKAImBatman · · Score: 1

    will there be something to combine your Wii and N64 into a zord as well?

    Don't give them any ideas.

    ...

    Wait... Did you say zord? As in "MegaZord"? As in "Giant Robot"? ... !!!
  6. Re:wow by shoptroll · · Score: 1

    Well you can wirelessly link your DS and Wii together with some games. Is that close enough?

    --
    Insert Sig Here
  7. A pretty dull presentation by DrXym · · Score: 1

    There was precious little news in that conference. No indication of how multiplayer networking will be improved, no striking new games to talk about, just video montages of people raving about their Wii. The reveal of plastic steering wheel was its lowest point, reminding me of something you might get in a Happy Meal. The balancing pad looked as though it might have some fun uses though.

    1. Re:A pretty dull presentation by CorSci81 · · Score: 1

      My first thought for the balance pad: Wii Kama Sutra. I mean, if you can do yoga on the thing it's not much of a stretch.

    2. Re:A pretty dull presentation by MBCook · · Score: 2, Insightful

      I kind of agree with the steering wheel and the zapper shell. The wheel looks more advanced (has buttons and such), but it's still just 'meh.'

      The platform on the other hand, is HUGE. Look how many "non-gamers" like the Wii. Now give them an exercise device that is kind of fun to use, lets you do step-robics. It's like the mat from the NES days, but updated. Having all the balancing mechanics in it can open some more very interesting possibilities. It may die a quiet death, but it may be another game changer.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    3. Re:A pretty dull presentation by C0rinthian · · Score: 2, Funny

      yoga...

      ...not much of a stretch. I would be inclined to disagree...
  8. 'twas lame by androvsky · · Score: 1, Flamebait

    For nearly all the gamers that actually watched it, this conference was a disaster. They didn't really reach out to hardcore gamers, they basically told them to shut up about online, and yes, the three or four games you already knew about are still coming out. Yay. The rest of the show was about how people who don't normally game were getting into the Wii and DS. That's great for Nintendo and the shareholders, people who would classify themselves as gamers were basically shoved over to the MS/Sony side of things. Then they trot out Miyamoto, the genius that is the only reason Nintendo still exists, especially in the minds of regular gamers, and then reveal his amazing new project! Wii Fit. It's basically a two pad DDR pad that's pressure sensitive. There was even a horrible DDR-style step exercise program, it was pathetic. The only mildly entertaining thing in it was the Soccer headbutting mini-game. Good to kill a few minutes at a friend's house, but not something to replace, you know, a real game. Oh, it had a scale function too! Now THAT'S Next-Gen!! You can find out what your BMI is!!!! Nintendo is making Super Rub-A-Dub look like an epic. And this is what Miyamoto's doing now, coming up with new ways to disguise a gaming system to sell to people who don't want to play games? For all the gamers I know, Wii Wept.

    1. Re:'twas lame by rob1980 · · Score: 1

      The rest of the show was about how people who don't normally game were getting into the Wii and DS. That's great for Nintendo and the shareholders, people who would classify themselves as gamers were basically shoved over to the MS/Sony side of things.

      Wasn't that the point of the new and improved E3 though? I thought they were reshaping it to be more about the business and less about the games themselves.

    2. Re:'twas lame by lpangelrob · · Score: 1

      Wii Fit looks like an extension of Wii Sports. And from the descriptions I got reading about it, it sounds interesting enough to play with, and I'm going to guess that more games (life-applications? I don't really know what this is anymore) will use it in the future. Surfing, anyone? It is something, again, that both my wife and I will enjoy.

      It also seems to be a response to the 360's Yourself!Fitness, sales numbers of which I haven't been able to find in a hurry. More importantly, if it's accurate, it'll keep track of my weight and graph it better than the scale in the bathroom, mechanical pen, and printed out Excel spreadsheet.

      The joystiq commentary was a waste of my 90 seconds. Three gamers whining and bitching that Nintendo doesn't come out with worthy sequels like they used to anymore. Useless. Because that worked out so well for them with the Gamecube.

      It looks like where they're going with the Wii, they'll continue to print money for a few years to come.

    3. Re:'twas lame by fistfullast33l · · Score: 1

      As a happy PS3 owner, your post makes me smile from ear to ear.

      (ducks)

    4. Re:'twas lame by LWATCDR · · Score: 1

      Did you see the latest lineup from Honda!
      It was totally LAME if you are a hardcore driver!
      Most of their cars waste weight and performance on things like a back seat! Who needs more than one seat or two at the max!
      Some of their cars are also pretty slow. Who cares about fuel mileage!
      They are pushing the hard core drivers to Lamborghini and Ferrari! How will ever survive with just the casual driver market!

      I wouldn't worry. I get the feeling that you will see more "Hard core" games for the Wii. It is selling like hot cakes and people will write for it.

      Wii Fit may be a HUGE hit. You may not like it but then I hate fighting games with a passion.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    5. Re:'twas lame by LanMan04 · · Score: 1

      As a happy PS3 owner, your post makes me smile from ear to ear. Hehe, a friend of mine who was recently burgled said the one thing he's NOT buying with the insurance money he got back from his stolen PS3 is...a PS3. (no ducking necessary, not hard to avoid a single guy throwing stuff). :P
      --
      With the first link, the chain is forged.
    6. Re:'twas lame by jayhawk88 · · Score: 2, Insightful

      I hate to break it to you, but Nintendo has realized that there is far more money to be made doing exactly what they're doing, then catering to the "hard core gamer", and looking at how things are going it's hard to argue with the strategy. What you call a lame/pathetic DDR style game is going to be a humongous hit with all those people who've never heard of DDR.

      Is this wise? Again, time will tell, but hard to argue with the results so far. It's clear Nintendo has tapped a new market here, though, and personally I think they're onto something. Web games have shown us the future; it's important to realize that "fun" is defined very differently for this type of gamer.

    7. Re:'twas lame by Fozzyuw · · Score: 1

      It's obvious you missed the memo, so I'll pass it along...

      -----Original Message-----
      From: Mario Bros.
      Sent: Tuesday, June 10, 2007 2:17 PM
      To: #Anyone_who_hasn't_figured_it_out_yet
      Subject: FW: Memo: The Wii strategy

      The Wii is designed to target casual and non-traditional audiences. We believe that the PlayStation 3 and Xbox 360 will do good a job in targeting the "hardcore" audience and therefor will segment that area of the market. While not rejecting or ignoring this market and allowing any 3rd party to develop games for it, we're going to focus on the untapped and potentially larger market of the casual gamer.

      Our research shows that casual gaming is on the rise. Our marketing efforts will be directed towards this aspect. We will not refer to the Wii as a "hardcore" system. It shall be referred to as for "every" gamer.

      All marketing efforts will be focus on pushing the Wii as a "casual gamer" friendly machine. Anyone who thinks the Wii is to compete as in a "hardcore" market or that we built it to please "hardcore" gamers are either living under a rock or a complete dumb ass.

      Thank you,
      Mario Bros.
      VP of Marketing and Sales
      Nintendo Co., Ltd.

      This message contains confidential information and is intended only for the individual named. If you are not the named addressee you should not disseminate, distribute or copy this e-mail. Please notify the sender immediately by e-mail if you have received this e-mail by mistake and delete this e-mail from your system. E-mail transmission cannot be guaranteed to be secure or error-free as information could be intercepted, corrupted, lost, destroyed, arrive late or incomplete, or contain viruses. The sender therefore does not accept liability for any errors or omissions in the contents of this message, which arise as a result of e-mail transmission. If verification is required please request a hard-copy version.

      --
      "The past was erased, the erasure was forgotten, the lie became truth." ~1984 George Orwell
    8. Re:'twas lame by FleaPlus · · Score: 1

      For nearly all the gamers that actually watched it, this conference was a disaster. They didn't really reach out to hardcore gamers, they basically told them to shut up about online, and yes, the three or four games you already knew about are still coming out

      I'm not sure if this is silly, but I'm betting/hoping that they're saving the good stuff for the "hardcore" gamers at PAX, which has surpassed E3 as the biggest gamer event in North America.

    9. Re:'twas lame by Maxo-Texas · · Score: 1

      In the spirit of loose,

      I propose:

      Wii Fiit may be a HUGE hiit.

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    10. Re:'twas lame by psu_whammy · · Score: 1

      This may be flamebait-worthy, but here goes:

      *Why* should Nintendo bother trying to reach out to hardcore gamers? They're the same group who have spent the last decade ignoring Nintendo, calling them "kiddy", and generally not giving Nintendo their business. Why should Nintendo continue to try and play ball with them? Why should they give a flying flip what hardcore gamers think of their press conferences?

    11. Re:'twas lame by AdmiralWeirdbeard · · Score: 1

      *gasp*
      They didnt reach out to the hardcore gamer at a press conference talking about how they were explicitly reaching out to other demographics! What were they thinking?
      idiot.

      For all the gamers you know... oh, i get it, its a pun. *highfive*

      --
      Come read my stupid blagablog. Rants and Giggles
    12. Re:'twas lame by AdmiralWeirdbeard · · Score: 1

      as a happy ps3 owner are you actually sweating the fact that nintendo didnt address the hardcore gamer in a conference explicitly talking about how nintendo is trying to not specifically address the hardcore gamer?

      Being a happy ps3 owner is cool, i happen to know two of you personally. But parent is just being an idiot. I'm not going to reply to the 'new cool shooter coming out for ps3' thread by ranting about how stupid shooters are, because that would make me That Guy. And everyone hates That Guy.

      --
      Come read my stupid blagablog. Rants and Giggles
    13. Re:'twas lame by AdmiralWeirdbeard · · Score: 1

      Fuckin' A

      --
      Come read my stupid blagablog. Rants and Giggles
    14. Re:'twas lame by Anonymous Coward · · Score: 0

      Actually, isn't it just the more immature gamers that label Nintendo games as "kiddy"?

      I think a lot of Nintendo games can be played by "the hardcore". Games like Mario, Zelda and Metroid take a significant of skill and dedication if they are to be TRULY completed (With every heart piece / star etc), and people can get VERY good at titles like Mario Kart and Smash Bros.

      Of course, this depends on how you would define "hardcore", I suppose...

  9. Re:wow by AKAImBatman · · Score: 2, Funny

    Depends. Do they grow 50 stories tall after they link up?

  10. Re:wow by solar_blitz · · Score: 1

    Can you say 'inspired by Power-Rangers'? will there be something to combine your Wii and N64 into a zord as well?
    Hold on a second there, Mr. Know-It-All. Last I checked Power Rangers was an American remix of sentai Japanese television shows (Ultraman, anyone?) and, to an extent, Voltron; and Nintendo developed the Light Zapper in the mid 1980's, this is not a far stretch in terms of the zapper's evolution.
  11. Not bad by alvinrod · · Score: 3, Insightful

    Didn't get to watch it live since Gamespot was having some kind of issues with their live stream and I couldn't find another one for free. Guess I'll have to check on google video for it later. I did read through about five different live blogs to get a good feel for the presentation though and overall I think they did alright.

    I would have liked to see more focus on some of the third party exclusives that were being brought to the Wii, something that seems a little lacking. I know that a lot of companies have pledged support and are releasing games, but a lot of them turn out to be crappy ports that no one's interested in. They probably should have shown something from Square Enix in more detail.

    I'm glad that Mario Galaxy and Smash Bros. are dated now and it'll be nice to finally have some AAA games coming out. Hopefully, I'll be able to stand the wait between now and then. Announcing Mario Kart for 1Q 2008 also helps to let everyone know that there won't be another gaming drought, at least not for a while. Hopefully there will be some good AAA third party releases by then to start picking up the slack.

    I'm glad they made some announcements about expanding online play in games on the system, but I still want to know more about it and how all of it will work. I'm not a huge fan of friends codes and would prefer that they used a set-up more akin to Xbox Live. At least they're finally catching up to Sony and Microsoft in terms of online play.

    The Balance Board and their new light gun look like some interesting additions. I can see how the light gun adaptor would help to break down some of the barriers between casual and hardcore gamers. I also suspect that WiiFit will do a lot better than most people will give it credit for.

    I'm going to go see if I can find a stream for the Sony conference now.

    1. Re:Not bad by hardburn · · Score: 1

      If Nintendo can market themselves as the next fitness craze, there is no further hope for Sony and Microsoft.

      --
      Not a typewriter
    2. Re:Not bad by SetupWeasel · · Score: 1

      Wii Fit will be in every newscast fluff piece this christmas.

  12. Re:WiiFit by trdrstv · · Score: 1

    This signals that Miyamoto has moved from "legendary game designer" to "batshit crazy." I'm sorry, but Nintendo is going to get hammered for this move.

    Remember what you (may have) thought about the Wii controller when it was announced. WiiFit is very much in line with the Wii philosophy, and shows promise. I suspect this will be a million seller in 3 months or less.

  13. Re:NinTardDuh by Anonymous Coward · · Score: 0

    Shouldn't the byline read: Anonymous--Sony Exec--Coward ?

  14. Check Mii Out sounds cool by Stonent1 · · Score: 0, Offtopic

    I'm rather proud of my Pete Townshend Mii that I created. I modeled him after the way he looked at Woodstock.

  15. Re:WiiFit by EveryNickIsTaken · · Score: 0, Troll

    Apparently "I disagree with you" can now be represented by a Troll mod. Thanks.

  16. Same Message, Different Reception by pokerdad · · Score: 2, Insightful

    The press conference ended with Reggie Fils-Aimee revealing Nintendo's goal to make videogaming one of the pre-eminent forms of entertainment, across all age groups.

    Revealing? They said the same thing last year (and I think they said it two years ago too), but I suspect the number of people who are taking them seriously has increased a hundred fold.

  17. Just don't kill MP3 by Yvan256 · · Score: 1

    Just release Metroid Prime 3 (when it's ready) and I'll be happy. I rarely ever buy a Nintendo console for anything else than Zelda and Metroid. All other games are just bonuses.

    Now if only they'd add MPEG-4 video support (H.264, even) along with external USB drives, people could use their Wii as a media system as well. Rip DVDs to 500GB USB drive and you got a DVD library on your TV with the help of the Wii.

    1. Re:Just don't kill MP3 by Paktu · · Score: 1

      Nintendo has stated over and over that the Wii is not a home entertainment device. It just focuses on gaming.

      If you want H.264 and 500GB drives and DVD upscaling, get a PS3 or 360. As for me, I'm going to spend the next four hours playing Wii Tennis.

    2. Re:Just don't kill MP3 by Just+Some+Guy · · Score: 1

      Now if only they'd add MPEG-4 video support (H.264, even) along with external USB drives,

      Right now, today, the Wii supports a web browser that can play back Youtube videos. Make your home media server have an option to render a given video in Flash and point your Wii's browser at it. Voila - home entertainment center.

      --
      Dewey, what part of this looks like authorities should be involved?
    3. Re:Just don't kill MP3 by LWATCDR · · Score: 1

      Why rip them to a USB drive? Keep them on your server and us wifi to watch them on TV. Or maybe also on your DS over wifi :)

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:Just don't kill MP3 by CastrTroy · · Score: 1
      If the Wii focuses on gaming, and isn't a home entertainment device then explain the following:

      • Full internet browser with Flash support (AKA Youtube)
      • Photo Channel with video support
      • Mii Channel (Yes i'm aware the Mii's show up in Wii sports, but that doesn't really affect the game too much).
      • Weather Channel
      • News Channel
      • Message board
      • Calendar
      • Everybody Votes Channel


      To me, it seems the only thing missing from the Wii is the ability to play H.264/MPEG, and connect larger hard drives. It already has the USB ports to attach drives to, but the functionaliy isn't there. And if they added formats for a couple new video formats in the Photo Channel, then they'd be all set.
      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    5. Re:Just don't kill MP3 by CastrTroy · · Score: 1

      I've had a lot of problems with this. First there's not fast-forward and rewind, and second the Flash videos often crash partway through if they are too long. I've tried Wii Media Centre X, From RedKawa, and it works OK, but the videos crash too often, and the fact that I can't fast forward is kind of a deal breaker.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    6. Re:Just don't kill MP3 by LanMan04 · · Score: 1

      Mii Channel (Yes i'm aware the Mii's show up in Wii sports, but that doesn't really affect the game too much). Don't forget that Miis are used in several other 1st-party Wii games, like "Big Brain Academy: Wii Degree" and "Wii Play". I wonder if any 3rd-party dev houses will be allowed to use Miis...
      --
      With the first link, the chain is forged.
    7. Re:Just don't kill MP3 by CastrTroy · · Score: 1

      Still it doesn't add much to the game. Those games wouldn't be any less enjoyable if you took out the customized Miis. Plus, it's not like no other game has ever had customizable characters. It is kind of neat to have the same characters in many games. I think it would be fun to have your Mii show up in Zelda or Mario though. But like I said, Mii's don't really add much to the whole gaming aspect.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    8. Re:Just don't kill MP3 by Yvan256 · · Score: 1

      Well, the Wii has a USB port, but okay since the Wii has ethernet and Wi-Fi support, let's talk about networked drives. I'd like to see that. But that type of network? Filesystem?

      As for my DS, well, Opera DS doesn't support flash, so no videos. And my Play-Yan micro requires MPEG-4/AAC in 352x240 or lower, on a SD card. :p

    9. Re:Just don't kill MP3 by LWATCDR · · Score: 1

      "But that type of network? Filesystem?"
      Microsoft/Samba. Since that is available on everything.
      "As for my DS, well, Opera DS doesn't support flash, so no videos. And my Play-Yan micro requires MPEG-4/AAC in 352x240 or lower, on a SD card. "
      That is why Nintendo needs to come up with it's own media player for the DS. You connect to your Wii over wifi and you can browse your media. Nintendo could always offer a USB TV tuner and create Wii TV.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    10. Re:Just don't kill MP3 by rev063 · · Score: 1

      Those games wouldn't be any less enjoyable if you took out the customized Miis...
      Y'know, while that *seems* logical, I suspect it's not true. There's something more fun about smacking your best friend in the face compared to some generic avatar. I'm sure someone with a psych degree could explain how there's something in the face-recognition software that's fundamental to our brains that really changes the experience when we see someone we recognize (even in Mii form), but I'll leave that to the experts.
    11. Re:Just don't kill MP3 by gatzke · · Score: 1

      orb.com

      Like MythTV running off a PC in your home, streaming to your wii.

      Pictures, live and recorded TV, MP3s, other content too.

  18. Re:WiiFit by Anonymous Coward · · Score: 1, Insightful

    If you had said "I disagree with him", I doubt you'd have been modded as a troll. But calling someone "batshit crazy" ain't exactly the way to start off a conversation. As Jules Winnfield once said, "Personality goes a long way."

  19. I find myself less and less interested in Nintendo by hudsonhawk · · Score: 2, Insightful

    ...because they seem less and less interested in me.

    And as someone who has owned literally every Nintendo console ever (yes, even the Virtual Boy, though not yet the Wii as it hasn't yet sold me) that makes me pretty sad.

    Of course I understand why they're doing this from a business point of view. But as a long-time, moderate gamer, I don't really care - I'm a fan of their games, not their business - I just want good, engaging, and deep games to play. And that's not the direction they're going. I have seen the future and it's a collection of mini-games.

    Sorry Nintendo, but Wii Yoga isn't going to win me back. I see a lot of new experiences for non-gamers, but for all its promise the Wiimote has yet to really add anything compelling to traditional gaming (waggle doesn't really count). I didn't see anything in that conference to convince me otherwise.

  20. More than the base by dazedNconfuzed · · Score: 2, Insightful

    The rest of the show was about how people who don't normally game were getting into the Wii and DS.

    Maybe they're finally realizing that there are a lot more would-be customers out there who want to play console games but can't last 30 seconds in games designed for the hardcore. My wife spends far more on console games than I do, and does so in hopes that she'll have fun ... and then invariably discovers that she has no idea how to play these convoluted things and lacks the years of experience necessary to do so with agility. Upshot is potentially lucrative enthusiastic customers are discouraged from continuing before they reach the critical mass of fun that will propel them into the "hardcore" realm.

    You're a hardcore gamer. You're going to buy more games. There are more games coming for you. You're not going away anytime soon.

    For just one conference, they decided to focus on trying to attract and retain more customers. You may sneer at Wii Fit, but that (a typically lame attempt at reaching out to the luddites) is a step toward figuring out what non-"gamers" want in a game.

    --
    Can we get a "-1 Wrong" moderation option?
    1. Re:More than the base by k_187 · · Score: 1

      You're not going away anytime soon

      Exactly. Nintendo doesn't have to cater to you, because they don't need you. The wonderful thing about having 3 systems is that if one company isn't making the games you want, somebody else probably is.
      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    2. Re:More than the base by CastrTroy · · Score: 1

      My Wife also likes to play games. But can't play any games where there's any kind of interactive fighting (Mario, Zelda, anything where thing attack you and you have to fight back). And she doesn't really like sports games. She however does play a lot of games like Mario Party, Animal Crossing, Harvest Moon, Tetris clones, and Mario Kart. People like this are ignored for a lot of games, and anybody who ignores them (MS, Sony) is missing out on a huger percentage of the market.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    3. Re:More than the base by demi · · Score: 2, Insightful

      I'd love a Myst-like game for the Wii, and my wife probably would, too. Limited-scope, mini-game style games are okay for a while but it would be nice to have something to sink your teeth into that wasn't a twitch adventure.

      --
      demi
    4. Re:More than the base by AragornSonOfArathorn · · Score: 1

      I'd be first in line for a good Wii-based Myst clone. I like all sorts of games (FPS, fighting, platform, adventure/rpg, etc etc) but I find exploration games where there's little chance of sudden death very enjoyable for some reason. I think I just like exploring abandoned worlds and trying to figure out what is going on.

      That reminds me, I need to fire up my PC and finish Myst V. and Half-Life 2: Episode 1. Maybe after I finish Twilight Princess :-)

      --
      sudo eat my shorts
    5. Re:More than the base by steveo777 · · Score: 1

      You may sneer at Wii Fit, but that (a typically lame attempt at reaching out to the luddites) is a step toward figuring out what non-"gamers" want in a game.

      Sneer? No. Quite the opposite. With all the DDR's, Wii Sports, Wii Play, and perhaps to some extent Guitar Hero all helping people to start sweating a bit, I think the market is more than ready for 'Exercise Games'. We should see some clones coming out pretty soon.

      Ultimately I'd prefer seeing families actually playing tennis (you don't have to be good to play), or doing some yoga, but I'm still quite happy with the idea that Ma, Pa, Jr. and Suzie can sit down in front of the TV (or stand), get their heart rate up, and have good clean fun. Another plus is they're probably not so worried about injuries.

      --
      This sig isn't original enough, it's time to come up with something witty...
    6. Re:More than the base by CastrTroy · · Score: 1

      Maybe I'm just really good at Zelda games, but I find Twilight Princess to have a very small chance of sudden death. I've made it to the end of the desert temple, and I have yet to use a single potion. Ok, maybe 1 or 2, but still... I find this style of Zelda games much better than the older Zelda games. I'd much rather be figuring out puzzles and finding my way through maze-like dungeons than worrying about where my next heart was coming from.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    7. Re:More than the base by Blakey+Rat · · Score: 1

      I think the market is more than ready for 'Exercise Games'. We should see some clones coming out pretty soon.

      Clones? It sounds to me like WiiFit is just a clone of "Yourself Fitness" that's been out for Xbox for years now. Unless there's more to it than I've seen so far.

    8. Re:More than the base by tepples · · Score: 1

      I find exploration games where there's little chance of sudden death very enjoyable for some reason. I think I just like exploring abandoned worlds and trying to figure out what is going on. Try returning to your Animal Crossing town after not having played (or after having played only the DS version) for three months.
  21. from eprsonal experience by Some_Llama · · Score: 1

    My wife and eldest daughter are the only "non-gamers" in the house, but they both love the Wii.. from playing with Miis, to Wii sports to Wii vote they love the thing.. so now while i'm fragging away online they can play the Wii.. win win!

  22. balancing pad by ILikeRed · · Score: 1

    Would the balancing pad work for movement in a FPS?

    --
    I have come to a conclusion that one useless man is a shame, two is a law firm, and three or more is a congress -J Adams
    1. Re:balancing pad by Kadin2048 · · Score: 2, Funny

      Maybe if it was an FPS where you rode a heavily-armed Segway around...

      Actually, that sounds like it might be fun.

      --
      "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
  23. Re:wow by bladesjester · · Score: 1

    Actually, the light gun was apparently used in an arcade shooting game in 1936, but was more like a lazer tag setup with a sensor on a moving target.

    --
    Everything I need to know I learned by killing smart people and eating their brains.
  24. Re:NinTardDuh by VJ42 · · Score: 3, Insightful

    Artificial demand? Looking at the numbers I think that the problem is just that they can't get them out the door fast enough. They've almost sold as many as the 360 which had a yeas lead over them. In fact on closer inspection you can see that the 360 gets a boost due to the launches of the Wii and PS3. Without that effect (essentialy help fro Nintendo and Sony) they would have already sold more.

    --
    If I have nothing to hide, you have no reason to search me
  25. Re:WiiFit by Anonymous Coward · · Score: 0

    I think you'd be surprised how often "batshit crazy" and "legendary game designer" line up. In the same respect, John Carmack is some "loony guy building rockets in his back yard"

  26. Mii Hot or Not? by LoverOfJoy · · Score: 4, Interesting

    Maybe this sounds racist but I think most Miis look pretty much the same. I don't own a wii so maybe it's been updated since the last time I've played with it but the options seem pretty limited. Don't get me wrong, I enjoy it for what it is and I made one with a beard that looked halfway like mine but if they are going to make a contest on creating the most "realistic" celebrity I think we're going to see a whole lot of nearly identical miis that don't look all THAT much like any particular celebrity.

    It's a very rough caricature. How realistic can people make them? Someone will make Madonna and when it's pointed out I might even agree that it kind of looks like her but if I would never have looked at the mii and immediately thought MADONNA!

    My nephews own a wii and they created a mii for everyone in our extended family. They did as good a job as anyone could do but I couldn't pick out who people were because the options would have to be a lot more detailed to distinguish between my nose and my brother's nose, for instance. So how are people going to vote on celebrity miis? This one's head is a LITTLE bit bigger. That one has a slightly darker skin color. How do you decide which is better when they are all nearly identical?

    1. Re:Mii Hot or Not? by Lumpy · · Score: 1

      not until the Cone shaped boobies patch comes out so you can add them to your Mii.

      Nintendo intentionally made everything G rated. Otherwise having the paris-hilton Mii running around the Mii parade humping everything in sight might be a bit over the top for most families.

      --
      Do not look at laser with remaining good eye.
    2. Re:Mii Hot or Not? by the+dark+hero · · Score: 4, Informative
      --
      You constantly struggle for self improvement - and it shows.

      Hooray for bad Engrish on fortune cookies

    3. Re:Mii Hot or Not? by LoverOfJoy · · Score: 1

      Exactly. Most of those I couldn't name until I read who they were. Then it became obvious and, yes, it's a decent caricature. But imagine what the runner up Hulk Hogan would look like. Probably identical. Same with all the others.

    4. Re:Mii Hot or Not? by porcupine8 · · Score: 1

      Although I agree that they could give more variation, I've seen Miis that were scary-similar to the person. Specifically, I was actually startled when I saw my brother's because it looked so much like him (yes, the penis-shaped nose actually works for some people, apparently). Neither my husband nor I could get our looking as much like us, but the one I made for my mom was also pretty similar, and my uncle's looked good, too. They do need more options, but for people who happen to fit the options they have it can be very recognizable.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    5. Re:Mii Hot or Not? by ShaggyIan · · Score: 1

      I haven't seen it yet, but I'd have to agree with you.

      The Mii creation process/options haven't changed ever on my Wii obtained at Christmas. Maybe they were even lamer at launch, but I doubt it.

      I have been surprised by the Mii's people create for themselves, and how much they differ from ones created for them. However, that is more a lesson in psychology than celebrity.

      --

      This sig was generated randomly by one million monkeys with Speak 'n Spells. . .
    6. Re:Mii Hot or Not? by shoptroll · · Score: 1

      I still wonder if this is something that could be addressed with a software update.

      I don't see why not.

      --
      Insert Sig Here
    7. Re:Mii Hot or Not? by porcupine8 · · Score: 2, Interesting

      It certainly seems like it should be. Heck, they could even start selling upgrade packs on the VC - $1 here for ten new noses, $1 there for ten new hair styles...

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    8. Re:Mii Hot or Not? by shoptroll · · Score: 3, Insightful

      Ugh. It's like someone mixed "The Sims" with XBox Live.

      Personally I'd hate that. I still don't see the benefit of micro-transactions other than as a way to fleece a couple extra bucks out of the customer.

      --
      Insert Sig Here
    9. Re:Mii Hot or Not? by BoberFett · · Score: 1

      Of the people I actually know who they are, I recognized quite a few of those. If you couldn't, well I'm not sure what to tell you. Maybe you're just not good at that kind of recognition?

    10. Re:Mii Hot or Not? by dj_tla · · Score: 1

      Why do normal human faces look distinctive? Let's face it, there are less distinctive shapes of nose/eye/mouth/etc in real life than the Mii's get to choose from. Of course, there are infinite variations in real life, but we're all generally made up of the same components with slight variations and layed out slightly differently. Yet we can see a face we haven't seen in years and recognize it instantly. Check out this article on wikipedia.

      I find that sometimes if I try to remember someone's face, I just remember the features that particularly stick out; it seems like what I store about that face is more a caricature than an accurate image. The Mii creation tool is about making caricatures, not photo-realistic faces. You will be surprised.

    11. Re:Mii Hot or Not? by gad_zuki! · · Score: 1

      I got maybe 50% of these while scrolling down and seeing the graphic first and the name last. Thats also expecting to see a celebrity too. I doubt your best Dick Cheney (or identical george costanza) would be recognizable. On the wii people would just think of you as just another fat bald guy.

    12. Re:Mii Hot or Not? by PitaBred · · Score: 1

      So, what you're saying is you don't want caricatures, you just want to paste a picture of yourself on a Mii's head? Seriously... there are more than enough options to do a decent representation of anyone, of any race, including personality. Everyone knows that my Mii is me because the smile goes up on one side, and I have a lopsided smile. Kinda like the Woody Allen caricature from the link in the GPP. Everything else is unremarkable, though. Maybe it's just your family and friends that are vanilla, and not the Mii's?

    13. Re:Mii Hot or Not? by houghi · · Score: 1

      You have it so easy these days, yet you complain. We did not have Miis. We dod not even have sticks to make them. We had to IMAGINE them. With our heads. No sticks. No stones, let alone screens.

      --
      Don't fight for your country, if your country does not fight for you.
    14. Re:Mii Hot or Not? by Anonymous Coward · · Score: 0

      Actually, a lot of how well the Miis turns out depends on who's making them. I'm a graphic designer, and everyone is able to tell who the Miis I've made are (especially ones that I didn't do in ten seconds at someone else's house). My friend in car sales however, tends to make ugly ones that dont look like anyone.

      It's the artist, not the brush.

    15. Re:Mii Hot or Not? by indiechild · · Score: 1

      It's called the art of caricature. Some people have features which are easily caricatured, others have very plain looking faces. Regardless, a good artist will be able to bring out a person's features and convert them into a cartoon figure. People are doing some really amazing Miis even now, and we can expect this to mature in the years to come.

    16. Re:Mii Hot or Not? by LoverOfJoy · · Score: 1

      Did you read my initial post? I like Miis for what they are. I just question how well a celebrity HotOrNot style competition would work with these kinds of caricatures. Maybe I'm wrong...apparently some people think it'll do great. I just imagine thousands of wii owners creating hundreds of celebrity wiis and many many of them being almost exact duplicates. When they are almost the same (or exactly the same) what is the fun (or use) in rating them?

  27. Re:NinTardDuh by vigmeister · · Score: 2, Informative

    Interesting observation: PS3 has been selling at the same rate as the XBox360 if you look at the initial as well as current slopes. And the Wii has been selling roughly more than twice as fast. Which essentially means that the revenue generated by the Wii is probably comparable to that generated by the PS3 and the Xbox. Of course, MS and Sony have been taking losses on their console sales while Nintendo has been making a profit.
    Cheers!

    --
    Atheist: Buddhist in a Prius
  28. SWEET!! by kurokaze · · Score: 1

    "They unveiled a 'Wii Zapper' housing that allows the Wiimote and Nunchuck to combine into a light gun, which will retail for about twenty bucks"

    I have been waiting for this for ages!! now playing a shooter will make far more sense on the Wii!!

    1. Re:SWEET!! by spirit+of+reason · · Score: 1

      Have you found any info on whether or not it's more than simply a shell? The picture makes it look like it is (I could be missing something). Changing the form is cool, but if the Wiimote still can't determine if you're physically pointing at your target, the Zapper won't change anything.

    2. Re:SWEET!! by Emetophobe · · Score: 1

      http://www.gamesarefun.com/consoles/wii/zapper1.jp g

      From what I've read, it's more than just a shell. At first I thought it was just a shell to hold the Wiimote + nunchuk, but then I read that it doesn't house the nun-chuk at all.

      This side shot shows it better: http://www.gamesarefun.com/consoles/wii/zapper2.jp g

      Supposedly, the handle is touch sensitive, i.e for squeezing, maybe to perform a reload action or something. It's too early to tell and this is mostly just speculation at this point... I can't wait though, it looks extremely cool.

    3. Re:SWEET!! by kurokaze · · Score: 1

      The pic in the journal post over at http://arstechnica.com/journals/thumbs.ars/2007/07 /11/ars-at-e3-new-first-party-peripherals-wii-zapp er-wheel looks quite different than the zapper shown at launch.. in fact, it looks far more intuitive and the demo whereby a reload action involved jerking the zapper downwards mimics some arcade shooters nicely :)

      Overall, I'm am completely stoked about this product!

    4. Re:SWEET!! by kurokaze · · Score: 1

      Actually, check out this design http://videogame.brando.com.hk/prod_detail.php?pro d_id=00461, its pretty interesting as well.

    5. Re:SWEET!! by k_187 · · Score: 1

      They've redesigned the zapper from that picture. The new model has 2 handles and looks more like a shotgun or something. In the pictures I've seen, you can see the nunchuck's connector and cable, so yeah. It probably is just a shell.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
  29. Re:WiiFit by VJ42 · · Score: 1

    Yeah, well I bet you thought "Wii" was a dumb name as well. It didn't do the console any harm. And WiiFit seems to fit in (pun definitely intended) alongside Wii Sports, Wii Play and Wii Music nicely. You might not go out and buy it, buy there are a lot of people who will. Apparently it's all about the casual gamer now; and for me that's good as I seem to like games aimed at the casual gamer; probably because I am one, I just don't have time to dedicate a 20 hour gaming session to my latest game (unless it's Civ, but that's another matter; we all have our vices ;p).

    --
    If I have nothing to hide, you have no reason to search me
  30. Overlooked real target for the fit board by brunes69 · · Score: 2, Insightful

    Did no one else look at this thing and instantly think "Tony Hawk"?

    Come on - medium sensor board, that's light and wireless, detects weight and pressure both?

    Slap a shock-absorber attachment on the bottom so that it doesn't snap in half when you come down on it and you have an instant virtual skateboard. Hell you could even make a velcro attachment to the WiiMote so you could strap it to your leg to mimic pushing off.

    1. Re:Overlooked real target for the fit board by trdrstv · · Score: 1

      Did no one else look at this thing and instantly think "Tony Hawk"?

      Actually I was thinking more in the vein of 1080 avalanche, or a Surfing game... but a Tony Hawk could be pretty cool.

    2. Re:Overlooked real target for the fit board by PainBot · · Score: 1

      Mod parent up.

  31. you did not notice? by Anonymous Coward · · Score: 0

    Grandparent was Sonys CEO, if anyone knows anything about 'artificial demand' its Sony.

    Sonys lack of fundamental economic theory is shocking.

  32. Re:I find myself less and less interested in Ninte by Hitto · · Score: 1

    Way to get angry over ONE game.

  33. Re:I find myself less and less interested in Ninte by CastrTroy · · Score: 1

    They are releasing a lot of minigames, I'll give you that, but there's also a lot of other stuff out there. Metroid Prime, Zelda, and the Mario series are all very much not minigames. Actually, they become more and more "epic" with each new game they release from any of those series.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
  34. Yes! We're all gamers! by OriginalArlen · · Score: 1

    I'm not.

    --

    Everything I needed to know about life, I learnt from Blake's Seven
  35. It's not one game by hudsonhawk · · Score: 1

    It's the trend I'm seeing here. It started with the DS - which I ended up selling out of disinterest - and it's continuing onto the Wii. More and more focus on getting non-gamers and party games, nothing new for the existing gamer base.

    My point was that they announced new casual / non-games, and said "Hey we're not forgetting about the hardcore" but didn't show us anything new to prove that.

    1. Re:It's not one game by PitaBred · · Score: 1

      Huh. I love my DS and my Wii. I can play the old Final Fantasy's, Zelda, all kinds of things. And then I get the best party games there are to boot with the Wii. Really, people like coming over and playing Mario Party for hours, and it's something my girlfriend and I love to do together. They aren't PREVENTING hardcore gaming, but they aren't actively catering to it. There's a difference.

      And btw, I've put almost 50 hours into Zelda, just dicking around. It's not completely non-hardcore.

    2. Re:It's not one game by KDR_11k · · Score: 1

      If you sold a DS out of disinterest I have to wonder what market you consider yourself part of. There's loads of games for the DS, certainly plenty to satisfy any form of hardcore gamer, even if it's the kind who mourns the death of Lucas Arts adventures.

      I'm not too worried about them not announcing anything, E3 was turned into a non-event so why withhold information to make a surprise at it when noone gives a damn anyway.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    3. Re:It's not one game by hudsonhawk · · Score: 1

      Well, my main problem is that I burn through games - I have a 45 minute train ride to and from work.

      I had literally played every game of interest and note. Last March, I was looking ahead at the calendar and there was nothing on the horizon of interest except for Zelda, so I sold it (and, heresy of heresies, got a PSP). I figured I'd pick one back up come winter.

      I haven't really regretted it; nothing good has come out since then and there still isn't much other than Zelda on the horizon - though I imagine that may change at E3.

    4. Re:It's not one game by fabs64 · · Score: 1

      All credibility is lost when saying the DS doesn't have any "deep" games.

      You might want to have a look at the catalogue for it these days...

  36. Re:WiiFit by milatchi · · Score: 0

    Apparently "I disagree with you" can now be represented by a Troll mod. Thanks.

    It has been this way on Slashdot for a while now. Unless you are talking about: Apple in a positive light, how great Linux is, or the porn industry's role in deciding the next gen. media format (Blu-ray or HD-DVD) you will be modded Flamebait, Troll, or Redundant.

    --
    Slashdot = -1 Redundant, Asperger, kdawson FUD, Libertarian, and Linux
  37. Re:I find myself less and less interested in Ninte by cowscows · · Score: 1

    Have you tried a Wii yet? Dismissing the remote as just something to "waggle" while you play does not begin to cover the capabilities that it's already demonstrated. I'll agree that much of what has been done with the Wii has been less about adding to traditional gaming, and more about creating new types of gaming, I still think we've gotten some hints at ways that the wiimote can improve even "traditional" game types. Redsteel certainly wasn't a perfect game, but the ability to point and aim like that in a FPS is ridiculously awesome. I'm extremely excited for the new metroid game. Madden football on the Wii is a significantly different experience than it is on other consoles.

    Whether you were a gamer five years ago or never picked up a controller in your life until the Wii came out shouldn't really have a bearing on whether or not you enjoy something like WiiSports. It's not a new experience for non-gamers, it's a new experience for everyone, because games didn't work like that before.

    Super Mario Galaxy, Metroid, SSB, Zelda...Nintendo is working on as many "deep" games as they always have, they're just also making a bunch of more casual games as well. Not to be too accusatory or anything, but you sort of sound like another "real" gamer who just feels like whining because "normal" people getting more into your hobby devalues it in your mind.

    --

    One time I threw a brick at a duck.

  38. Expanding audiences again? by Ren.Tamek · · Score: 1
    "There was much discussion of the Nintendo approach to expanding audience..."

    There's always talk of expanding the audience at Nintendo conferences these days. They're reaching out to the casual gamer, they're growing the gaming market, they're making gaming mainstream and they're doing it in style, or so they say.

    Last generation, the gaming market was somewhere around 150 million console sales in total, and 100 million+ of that was PS2 sales. In order to grow the market, they're really going to need to sell more than their rivals last sales total of 100 million consoles, right? And something makes me wonder exactly how many Wii customers are first time buyers...

    --
    "If you want a vision of the future, Winston, imagine a boot stamping on a human face forever." - George Orwell, 1984
    1. Re:Expanding audiences again? by Orange+Crush · · Score: 1

      And something makes me wonder exactly how many Wii customers are first time buyers...

      My last console was an NES when I was a kid. I bought a Wii and really like it. My roommate is addicted to Super Paper Mario and friends who've been over to play some party games were disappointed I only had 2 wii motes. I know many other happy Wii owners who have ignored anything video game related since at least the Super Nintendo.

    2. Re:Expanding audiences again? by porcupine8 · · Score: 1

      But remember that 100 million PS2s means that there was a PS2 in each of 100 million households... but not necessarily everyone in the household was playing it. In many cases, the resident teenager may have been the only person to ever touch it - and thus, the only person to drive game sales. Nintendo will be doing just fine if they can get consoles into a similar number of households (fewer, even), but have three people in the house playing it, each buying their own games - and heck, maybe even a second console because Mom wants to work out without Billy whining that he wants to play Metroid...

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    3. Re:Expanding audiences again? by ShaggyIan · · Score: 2, Informative

      From personal experience, I know of five purchased Wii's, my own included. Two own another console, and the non-me one is my brother in law who is a huge Nintendo fanboy.

      One of them is my 74 year old father, who plays more than I do. The only consoles he ever purchased before were for me. He hasn't played one since the Atari 2600.

      Actually, I'd bet a significant number of purchasers would say the 2600 was their last one, same sort of appeal.

      --

      This sig was generated randomly by one million monkeys with Speak 'n Spells. . .
    4. Re:Expanding audiences again? by Anonymous Coward · · Score: 0

      PS2 sold so much because they were being used as DVD players, not as a gaming console (or at least not primarily)

  39. Hardcore Gamers don't really matter by LKM · · Score: 4, Insightful

    Nothing Nintendo has shown today really rekindled my interest in my, dusty, Wii.

    Mario Kart Online? No? really?

    I can't really imagine what they could come out with for the system that will bring back that hype I felt late last year.

    I think you're missing what created the hype in the first place. It wasn't you. It wasn't the gamers. It was the old people playing videogames for the first times in their lives. It was the parents, gaming with their kids. It was the kids, getting off the couch and jumping around. It was was the soccer moms, touching a videogame controller twenty years after they last played Pong.

    The Wii Fitness thing may very well be huge. This may be the next Nintendogs, the next Brain Training, the next Wii Sports. The fact that most "hardcore" gamers don't really care doesn't factor in at all.

    Metroid, Mario Kart, Super Smash Bros, Mario Galaxy may all seem like important games, but it's possible that they won't be able to compare to the importance of something casual like the Wii Balance Board.

    1. Re:Hardcore Gamers don't really matter by Brickwall · · Score: 2, Informative
      It was the old people playing videogames for the first times in their lives. It was the parents, gaming with their kids. It was the kids, getting off the couch and jumping around.

      Spot on. My two girls, 10 and 13, got a Wii about 3 weeks ago. They will play for two or three hours at a stretch, and yes, they jump and shout and twirl, and generally have a great time. They have plenty of games for their computers, but they rarely play those anymore; they prefer the interaction the Wii gives them.

      And I've enjoyed playing with them as well. The sports pack is fun, and I've even tried Mario Party Pack 8.

      The girls are already planning "Wii" parties for their friends; I doubt our machine will be gathering dust any time soon.

      --
      What was once true, is no longer so
    2. Re:Hardcore Gamers don't really matter by Anonymous Coward · · Score: 0

      Nothing Nintendo has shown today really rekindled my interest in my, dusty, Wii.

      Mario Kart Online? No? really?

      Mario Kart DS already has online, so online Mario Kart really is old news.
    3. Re:Hardcore Gamers don't really matter by Anonymous Coward · · Score: 0

      Metroid, Mario Kart, Super Smash Bros, Mario Galaxy may all seem like important games, but it's possible that they won't be able to compare to the importance of something casual like the Wii Balance Board. I think this is what a lot of Nintendo fans are failing to realize. Look at it this way:

      Scenario 1: Nintendo makes 5 first party games dedicated to the hardcore consumer, each sell 5 million (I'm making up numbers). Console sales eventually drag and slow as all eventually do and thus Nintendo slows their making of games.
      Scenario 2: Nintendo makes 2 first party games dedicated to the hardcore consumer, each sell 5 million. At the same time, they implement something like the Balance Board or Brain Age that sells even something small like 3 million in the same time frame. When you have something of that broad appeal, the difference is that console sales aren't going to slump as soon. As we've already seen, sales will only continue to grow and respond to the innovations Nintendo is making. You may get a slower release of things for the hardcore gamer, but this could extend the console's live significantly.

      The PS2 is still selling millions of consoles because it's so well known and loved. Nintendo has the chance not just to make a few blockbusters that will sell really well, but sell an entirely new type of gaming. If you don't have the patience to watch this generation of gaming come to fruition, I feel sorry that you won't get to experience it like the rest of us.
  40. How much of wii is covered by patents? by ardle · · Score: 1

    I'm not a gamer but I did play wii tennis one evening, great fun.

    Just wondering if there's a game equivalent of Amazon's one-click patent for games (be surprised if there weren't). It seems to me that the wii is the first console to implement several "obvious" concepts; will the other console makers have to license any of them?

  41. Aiming with the Wii Remote works. by LKM · · Score: 1

    Aiming works perfectly well if you calibrate the pointer. In fact, most modern arcade shooters don't use light guns at all, they use a similar mechanism to the one used by the Wii. Although the Zapper did look pretty stupid, I would have preferred a one-handed gun for stuff like the new Resident Evil.

    1. Re:Aiming with the Wii Remote works. by DrXym · · Score: 1

      The aiming might be close but iron sight perfect? No way. Even stepping to one side or shifting will screw it up, as would alternating holding it at your hip / shoulder.

  42. Re:WiiFit by Anonymous Coward · · Score: 0

    Wii IS a dumb name. I have one, and I love playing it, but Wii is still a stupid name.

  43. Batshit Crazy Hammer Time by LKM · · Score: 1

    Yeah, they're going to get hammered. Hammered by money showers which... hammer money down on their... heads. Or something. Batshit crazy? Batshit crazy like a fox!

    1. Re:Batshit Crazy Hammer Time by LordVader717 · · Score: 1

      That reminds me... whatever happened to Project Hammer?

  44. Of course I've played it by hudsonhawk · · Score: 1

    It's fun. Wii sports is a great party game. It works ok for FPS gaming. But a control scheme becomes transparent once you're playing the game - after a certain point the game has to stand on its own, fancy controller or not.

    I was sold on the controller at the outset and hoped it would create new experiences. It does that but so far those experiences seem very shallow.

    I'm not whining because my hobby's being devalued - the more the merrier - I'm simply sad that Nintendo's changing directions and it's not a direction that interests me.

    Don't get me wrong - I'm still excited about the Zelda's and Metroid's of the world. But a lot of Nintendo's franchises on the DS felt very phoned in (and most of them were outsourced) and it seems like they're so focused on the casual segment that they're not really coming up with new ideas for the traditional gamer.

  45. Re:WiiFit by Anonymous Coward · · Score: 0

    Go back to Digg.

  46. Re:WiiFit by milatchi · · Score: 0

    If you had said "I disagree with him", I doubt you'd have been modded as a troll.

    And that's why you're posting as Anonymous Coward?

    --
    Slashdot = -1 Redundant, Asperger, kdawson FUD, Libertarian, and Linux
  47. What do you expect? by LKM · · Score: 1

    This year (and a bit into next year, I guess), we're going to get Metroid Prime 3, Mario Galaxy, Super Smash Bros and a new Mario Kart (oh, and a bunch of awesome DS games, such as a brand new and apparently fantastic Zelda game). I don't know what you expect from a Nintendo console, but if that doesn't make you happy, no Nintendo console ever did.

    1. Re:What do you expect? by grumbel · · Score: 1

      How about new, innovative and good games? StarFox, StuntRaceFX, WaveRave, DonkeyKongCountry, YoshisIsland, Pikmin, PilotWings and all that stuff that Nintendo released once up on a time. I don't mean that I want exactly those games, I want games that have a similar amount of innovation and new features like those had when they first came out. I didn't buy Nintendo consoles in the past to get the same games as always, I did buy them to get new and interesting games. While Nintendo already got a little slow with that on the Gamecube, they completly failed on the Wii, there is nothing in sight that gets close to the glory of the past, just rehashed Gamecube stuff and casual titles.

    2. Re:What do you expect? by LKM · · Score: 1

      How about new, innovative and good games?

      Wii Sports, Wii Music, the Wii Balance Board... Are you seriously suggesting Nintendo isn't making new, innovative, good games? I thought the argument I was writing an answer to was that they stopped being a gamer's gaming company.

      I didn't buy Nintendo consoles in the past to get the same games as always, I did buy them to get new and interesting games.

      If you're seriously claiming that the Wii and the DS don't deliver that, then I do not know what to tell you.

    3. Re:What do you expect? by grumbel · · Score: 1

      ### Wii Sports, Wii Music, the Wii Balance Board...

      Those aren't what I call good games. They attract the casual gamers, no doubt about that, but they don't really provide much beyond that.

    4. Re:What do you expect? by LKM · · Score: 1

      Dunno. I love Wii Sports, and I'll buy the other games. Not sure why you'd say that Wii Sports isn't a good game. Anyway, maybe Super Paper Mario fits your description? It's a gamer's game, it's innovative, and it's good. Wario Ware isn't exactly innovative anymore (it's the fourth game in the series, I think), but it's still very fresh. Mario Strikers? Great game, and only the second Mario Football game. Excite Truck? And once we leave the Nintendo-published games, how about Trauma Center, Mercury Meltdown, Rayman, the new Sonic game...

    5. Re:What do you expect? by grumbel · · Score: 1

      ### Not sure why you'd say that Wii Sports isn't a good game.

      Because those games are dumped down to a point where it just isn't interesting any more. Tennis without the ability to control the player just isn't my thing and well, I never liked sports games in the first place.

      ### Mario Strikers?

      They had already one on the Gamecube that looked basically the same, I wasn't interested in it back then, so why should I now?

      ### Excite Truck?

      Somewhat ok, I had however hoped for something less arcade like and with a little more of a simulation touch like ExciteBike64 and Waverace.

      ### Trauma Center, Mercury Meltdown, Rayman, the new Sonic game...

      I could play Mercury Meltdown on my PSP, Trauma Center on my DS, I am not interested in Rayman to begin with and Sonic could exactly excite me either.

      There isn't anything wrong with all those games on its own, they are however simply not interesting enough for a console purchase and yet they are the best the Wii has to offer.

    6. Re:What do you expect? by LKM · · Score: 1

      ### Not sure why you'd say that Wii Sports isn't a good game. Because those games are dumped down to a point where it just isn't interesting any more. Tennis without the ability to control the player just isn't my thing and well, I never liked sports games in the first place.

      I suspect you mean "dumbed," and I further suspect you haven't actually played any of them very much :-)
      Tennis, Bowling, Golf and Boxing are, in fact, very deep games that allow a lot more control than most other games in these genres. It's just that this is not immediately obvious, because the control does not involve pushing buttons, but manual control of the Wii Remote.

      ### Mario Strikers? They had already one on the Gamecube that looked basically the same, I wasn't interested in it back then, so why should I now?

      Owning both, I can tell you that they play quite different, and the Wii one is a lot better.

    7. Re:What do you expect? by buffer-overflowed · · Score: 1

      Off the top of my head the new ones(that aren't non-games) are:
      Disaster: Day of Crisis*, Project HAMMER**, Endless Ocean, Eyeshield 21***, Kirby****

      And of course Fire Emblem, Animal Crossing, Mario Kart, and all the old standbys. Personally, I'd be happy if they made a console Star Fox where he never, ever, ever leaves the cockpit of his Arwing. My expectations for Star Fox are at Sonic-esque levels right now. And by that I mean I was impressed by Secret Rings because it was a 3D sonic that didn't absolutely suck.

      The only reason I tolerated Command I think is because of how absolutely god-awful adventures and assault were.

      * - Monolith, now a nintendo 2nd party.

      ** - NST, so god knows if it will be good. If it's crap from Nintendo, and it wasn't farmed out, it probably came from NST.

      *** - Manga centering around a football(the kind where you use your hands) star who's batman-esque secret identity is an unassuming high school student. It's Batman meets the NFL. It will never see these shores. Which saddens me, because it looks like Anime mutant league football.

      **** - Not new, but there hasn't been a *real* Kirby on a console in a long time.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    8. Re:What do you expect? by grumbel · · Score: 1

      There is still rumor floating around that Project HAMMER got canceled and maybe Disaster: Day of Crisis as well (haven't heard anything from them in a long while, even so playable demo of Hammer was already at last years E3). Endless Ocean is actually a sequel to Everblue1 and 2 from the PS2. Kirby hasn't been seen on consoles in a while, but handhelds had more then enough Kirbys and Kirby has the problem of being the same game over and over again, it was pretty cool on NES, but it just hasn't really changed much at all.

  48. Different Market by LKM · · Score: 3, Insightful

    But every PS2 is also a sale that "could" be going to the PS3.

    I doubt it. People buying a 100$ console and people buying a 500$ console are an entirely different market, I think.

    I don't think the PS2 is competing with the PS3. If anything, it's competing with the Wii.

    GOW2 seems like a big hit for Sony. But why isn't it a big hit for the PS3? I doubt that every PS2 sold is a lost Wii sale. Nintendo last time I looked was selling every Wii they made.

    Which actually means that a lot of people looking for a Wii may end up with a PS2 instead. They wouldn't pay twice as much and buy a PS3, but they might pay half as much and buy a PS2. I doubt it happens often, but it seems more likely that the PS2 is stealing from the Wii than from the PS3.

    1. Re:Different Market by LWATCDR · · Score: 1

      People might buy a PS2 because they.
      1. Had one and it broke.
      2. They always wanted on and it is cheap.
      3. They really want a Wii but they are sold out and want a console now and will get a Wii when they are available.

      The PS2 can't really "steal" a Wii sale because at least here Wiis are hard to get. They come in and are sold out in a day or two.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  49. Re:WiiFit by Anonymous Coward · · Score: 0

    FUCK U kike! I'm gonna FUCK U up!!

  50. The preeminent form of leisure entertainment? by Anonymous Coward · · Score: 0

    "We're happy, but we're not close to being satisfied. Nintendo is waiting for the time that "video games are accepted as the preeminent form of leisure entertainment . Then Nintendo will be "satisfied."

    There's being ambitious, and being crazy. I would be afraid of the day when that's the state of video games, except I don't think that it'll ever happen.

    "It's a beautiful day. Let's go rock climbing." "Hmm, sounds like fun, but I'd rather stay home and play with my Wii."

    "Party at my house, this Saturday, 2pm. We'll have food, drinks, swimming, --" "OK, but how many Wiis will you have?"

    "We're all going out for a beer to celebrate Jon being at the company for 10 years. Wanna join us?" "A bar? Why don't we just gather 'round the Wii?"

    "Hey honey. I already called the babysitter, and I'll be wearing that thing you bought me, when you get home." "Sweet! It's Wii night!"

    (Disclaimer: I don't have a Wii, but I have played Wii tennis once. But maybe there is a game that is truly so spectacular it will make athletics, friendship, alcohol, and sex obsolete.)

    1. Re:The preeminent form of leisure entertainment? by porcupine8 · · Score: 1
      Yeah, but those aren't the current "pre-eminent form of leisure entertainment" - compare the number of hours Americans spend on those activities to the number of hours they spend sitting in front of the TV. That's what Nintendo wants a share of, not rock climbing and sex.

      Although, they WOULD like your party scenario to come true - and heck, so would I, Karaoke Revolution totally made the New Year's party I went to this year, blew away the Pictionary from earlier in the night easily. Having a video game in the room doesn't reduce socialization, it's just one more fun thing to do with your friends.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    2. Re:The preeminent form of leisure entertainment? by Anonymous Coward · · Score: 0

      those aren't the current "pre-eminent form of leisure entertainment" - compare the number of hours Americans spend on those activities to the number of hours they spend sitting in front of the TV

      According to Merriam-Webster, preeminent means "having paramount rank, dignity, or importance" -- not "most popular".

      Is "hours spent sitting in front of the TV" really considered to have more "rank, dignity, or importance" than sex?

      I admit I'm not up on pop-culture these days, but I do live in the USA, and I don't think I've ever heard somebody claim that "hours spent sitting in front of the TV" had "dignity". Maybe in the midwest?

    3. Re:The preeminent form of leisure entertainment? by ZachPruckowski · · Score: 3, Insightful

      The Wii isn't designed to replace bars, parties, and hot sex. It's designed to replace "400 hundred channels and there's nothing on!!" or "Dude, I'm so bored" or "Let's go to the movie theater". I'd go out on a limb and say that that's the nightlife for most people 4-5 nights a week. The only people I know with a life like you describe every single night are college kids failing their classes.

      (Disclaimer: I am not you. You might have a life where-in you do go out or have sex every night of the week. If so, congratulations. But that's not typical).

  51. Nintendo should be ashamed by dufachi · · Score: 1

    Nintendo should be ashamed that you still can't go into your local big box store and buy a Wii off the shelf. Almost 9 months since release and they're still as rare as a cow grazing in a field.

    --
    -Kinsey
    1. Re:Nintendo should be ashamed by myz24 · · Score: 1

      Not sure where you live but I can find more than A cow grazing in a field in under 20 minutes.

    2. Re:Nintendo should be ashamed by Anonymous Coward · · Score: 0

      By "ashamed" I assume you mean giggling while tossing bales of $100 bills ate each other?

    3. Re:Nintendo should be ashamed by Anonymous Coward · · Score: 0

      Worst. Simile. Ever.

  52. The Gamer Label by Mylakovich · · Score: 0

    Not everyone who has ever played a video game at some point in their lives is a "Gamer", the same way anyone who has ever spiked their hair is not a "Punk", anyone who has read an Anne Rice novel is not a "Goth", anyone who has ever thrown a football is not an "Athlete", anyone who has ever been on a boat is not a "Sailor", anyone who has climbed a hill is not an "Explorer". Nintendo might be happy that 8-year-old Suzie and 80-year-old George are waggling a remote and having a grand old time pretending to play Ping-Pong, but these are the types that would be having the same level of enjoyment out of one of those shitty Radica plug-and-play sets. As someone who DOES care about video games, I truly do not give a shit about these people or the types of games they play. Why is it good news that Grandma is playing video games? Fuck Grandma. Just look at the derth of Sudoku and brain-training bullshit that has come out over the last year to see what a glorious future is in store the the gaming industry pandering to these demographics.

  53. Re:I find myself less and less interested in Ninte by gstoddart · · Score: 4, Insightful

    Of course I understand why they're doing this from a business point of view. But as a long-time, moderate gamer, I don't really care - I'm a fan of their games, not their business - I just want good, engaging, and deep games to play.

    Well, at least you understand why they're doing it.

    As someone whom gaming has been steadily leaving behind in terms of skill dexterity (and patience), I'm glad to see someone is accounting for the fact that old geezers like me still want something to pick and play with in short bursts, and doesn't need 40 hours/week to play or preternatural dexterity to control 15 buttons simultaneously in a fast-paced game. I last about 10 minutes on a modern game, get frustrated, and stop playing it altogether.

    Nintendo does seem to be abandoning you as a segment. But, in order to sell more games with a wider appeal, they're focusing more on other segments (those without l337 gaming skills). Give it time, if the Nintendo platform keeps selling as it has been, the other game makers will have to start releasing their more "hard core" games on the platform.

    Unfortunately, the choice seems to be between "amazing graphics but unplayable for many people" or "moderate graphics, but playable by anyone". There's obviously more people interested in the latter category.

    Cheers
    --
    Lost at C:>. Found at C.
  54. Re:I find myself less and less interested in Ninte by porcupine8 · · Score: 3, Interesting

    I don't understand how a "long-time moderate gamer" who has owned every Nintendo console (a description that nearly fits me) could say that a company that's releasing Twilight Princess; Mario Galaxy, Party, Paper, and Kart; Super Smash Brothers; and Wii Sports (have you actually played it?) is "ignoring you." What exactly do you WANT?

    --
    Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
  55. Problem with the zapper... by Cyno01 · · Score: 1

    Within 5 minutes of getting my wii i realized this and while shooting games are easier and more fun on the Wii, its not an exact pointer. You cant aim the wii-mote, its not exact, its relative to the screen and the sensor bar and behaves much like a mouse. So unless theres some kind of calibration for it that hasn't been done in any other game, i see the zapper only causing problems.

    --
    "Sic Semper Tyrannosaurus Rex."
    1. Re:Problem with the zapper... by LordVader717 · · Score: 1

      I think it probably can be calibrated accurately. In Zelda you can set the pointer to change its vertical position, and when I have it on -2 or something, it more or less points where the remote is pointed.

      A system-wide calibration is one of the things I've missed so far though. They haven't needed it, because the games work perfectly without it.

    2. Re:Problem with the zapper... by rjung2k · · Score: 1

      System-wide Wii remote calibration would be useless, as you'd have to change it any time you changed playing positions (sitting up, standing, to the side, etc.). Having a quick calibration option before starting a game session is enough.

      I personally would love to see Sega do a Virtua Cop compilation on the Wii. Gunning down polygonal bad guys, yes!

  56. Wii Balance Board + Tony Hawk = Cool Game by TimeForGuinness · · Score: 1

    Please, please, please, please... Even combining the balance board with the Zapper could provide a cool way to duck and move with an FPS.

    1. Re:Wii Balance Board + Tony Hawk = Cool Game by typobox43 · · Score: 1

      Time Crisis Wii.

      Now.

  57. Re:NinTardDuh by wile_e8 · · Score: 1

    I think the 360 boost is more due to Christmas than any help from the Wii or PS3. I think the accelerating rate of sales in November and December followed by an instant return to the previous rate of sales right around December 25 gives that away.

  58. Re:WiiFit by Anonymous Coward · · Score: 0

    In Soviet Russia, Apple is shit, Linux is gay, and the next gen media format decides the porn industry, you insensitive clod!

  59. Re:WiiFit by LokiSnake · · Score: 1

    Exactly. I think people would call Suda51 "batshit crazy" after playing Killer7, and at the same time call him a "legendary game designer". I know I did.

  60. City Life by Kenshin · · Score: 1

    "It's a beautiful day. Let's go rock climbing." "Hmm, sounds like fun, but I'd rather stay home and play with my Wii."

    Well, let's think of densely populated metropolises like NYC and Tokyo, where access to rock climbing isn't quite available to everyone. In fact, where access to any outdoor activity is severely limited unless you get yourself out of the city and pollution.

    --

    Does it make you happy you're so strange?

    1. Re:City Life by Anonymous Coward · · Score: 0

      Well, let's think of densely populated metropolises like NYC and Tokyo, where access to rock climbing isn't quite available to everyone.

      rockclimbing.com lists 5 outdoor climbing areas in NYC, in addition to 11 climbing gyms. Tokyo does a bit worse, with only 4 outdoor areas, and 2 climbing gyms listed (but it's a smaller country with great transportation).

      Maybe you're upset that you can't do the particular type of climbing you want to do -- no big wall climbing in Manhattan! -- but remember there's probably no place in the world where you can do *all* kinds of climbing. (Deep-water soloing and ice climbing seem mutually exclusive.)

      But if you just want a rock to climb, that's definitely available in NYC. If you didn't know that, you weren't looking.

  61. I've still never even seen one by TomatoMan · · Score: 1

    This thing launched what, eight months ago? And I've still never even seen one on a store shelf. Amazon still doesn't have them, the few sites that do seem to be still only selling them as fat, expensive bundles. I have never had an opportunity to just pick up a wii.

    Now, no, I'm not sleeping outside of stores. I'm not waiting for the circulars with their coded statements that they have 5 in stock and rushing down to get in line. I'm a grown-up now and done camping out for products like that. I'll buy one when I can casually walk into a store and pick one off the shelf. I would expect an initial sell-out of a hot new product, maybe a month or two or three before stocks become readily available. But we're coming up on a year now and I've still never seen one, and neither have any of my friends. It may as well not exist for most of us - the people who don't have "connections", aren't going to wait in line all night, and don't care to get raped on ebay.

    I'm a Nintendo fanboi all the way back - have 6 working consoles from NES through gamecube in my house - but what a colossal fuck-up the whole thing has been. Eight plus months and the store employees still laugh when you ask if they have any coming in. They not only misread the initial demand, but they've been utterly unable to ramp up production to meet it over the very, very long time now since launch.

    Sorry, Nintendo, you lost me about six months ago. I got tired of trying and now my interests are elsewhere.

    --
    -- http://frobnosticate.com
    1. Re:I've still never even seen one by Gr33nNight · · Score: 1

      Yeah man, cause Im sure they could have built more plants in 8 months. You know that plants for the Wii come in boxes of Legos and it takes maybe a day to put one together? Idiot.

    2. Re:I've still never even seen one by ctid · · Score: 2, Informative

      I don't know where you are in the world but in the UK there are a few sites which do online stock-checking for Nintendo Wiis. Over the last month or so, availability seems to have improved significantly. For example if you just want the console there are several places where you can get one. There are even more if you are prepared to spring for a bundle. I've been in several stores recently where they have had signs up saying that they have Wiis in stock. This is in Manchester in NW England.

      --
      Reality is defined by the maddest person in the room
    3. Re:I've still never even seen one by TomatoMan · · Score: 1

      Of course, of course. It's impossible to alter production schedules in manufacturing because they're entirely and solely constrained by quantity of buildings. What was I thinking?

      --
      -- http://frobnosticate.com
  62. Re: Which DS games? by trdrstv · · Score: 1

    Don't get me wrong - I'm still excited about the Zelda's and Metroid's of the world. But a lot of Nintendo's franchises on the DS felt very phoned in (and most of them were outsourced) and it seems like they're so focused on the casual segment that they're not really coming up with new ideas for the traditional gamer.

    Which ones? New Super Mario Bros was great. Mario Kart DS was the best so far, Zelda PH, looks crazy good already... Metroid Prime was good as an FPS (even if it was a deviation from the Metroid formula of Exploration, and isolation)... The only real disapointment I had was Starfox: Command, and EVEN That could have been vastly improved just by offering traditional controls, vs the touch screen controls that "Kinda work... most of the time"...

    Which games / franchises are you referring to specifically? Just curious.

  63. Re:I find myself less and less interested in Ninte by grumbel · · Score: 1

    ### Metroid Prime, Zelda, and the Mario series are all very much not minigames.

    They are not mini-games, but they are the same kind of games that I already played over and over again on past Nintendo consoles. There already have been multiple Metroids, Zelda, Marios, PaperMarios, MarioKarts and even SmashBros. They are not bad games, but I don't buy consoles to play the same games I already played some years ago. With the Wii its especially bad, since those games don't even look all that different, you really have to look closely to not mistake them for their Gamecube counterparts. That Nintendo games aren't exactly big on story either doesn't help. So instead of continuing a storyline, those games are just the same thing with a few details shuffled around.

    There is close to nothing happening on the Wii when it comes to new franchises that are meant for the gamer.

  64. A Heretic by Telepathetic+Man · · Score: 3, Funny

    Kill the non-believer!

    --
    Just because you can, does not mean you should.
  65. Re:NinTardDuh by MobileTatsu-NJG · · Score: 1

    "Good job hoarding Wiis and DSes to create artificial demand, you scum-sucking marketing pigs."

    Yeah, they delivered millions of machines by hording them.

    It didn't make sense when Microsoft and Sony were accused of this, it doesn't make sense now.

    --

    "I like to lick butts!" by MobileTatsu-NJG (#32700246) (Score:5, Informative)

  66. Re:NinTardDuh by Milamber_Cubed · · Score: 1

    Your "closer inspection" is a bit flawed I think. The reason that the 360 sales spiked a bit at that time will be because it was coming up to Christmas. If you look at the sales history of pretty much any console I would expect that there are similar spikes every 12 months. I can't really remember but there may well have been a lot of 360 games launched in that time period that drove sales as well. I suppose it is possible that lack of PS3 hardware for the initial stint (weeks?) might have fueled sales, but I think the real explanation is a bit more reasonable. The kind of people desperate to get a PS3 would likely know exactly what they wanted and wouldn't just buy a 360 because they were in stock.

  67. Wii Net Play Killer by jshriverWVU · · Score: 1
    The thing that really frustrates me is how the DS and Wii are setup for net play. The whole concept of getting friends codes from people is horrible. Keep in mind except for kids who can ask other kids in school to trade, you're basically screwing over the entire "18-30" geek niche who have little to no friends or know noone who has a Wii.

    I like how Id games do it. You can connect to a central server, get a list of open games and open people and just play. after a while you can gain (game friends) and it's easier to setup times with people you've at least talked to before.

    Meanwhile after adding countless friends codes and knowing NONE of them, it's VERY VERY rare to get a game with anyone. So it virtually kills net play for me. The only game I've had any luck playing online with was Animal Crossing for DS.

    I know people are going to respond "it was designed to be safe for kids to keep sicko's away" and I can see that as a valid point. But don't make games like Metroid, and market to everyone and impose this rule that destroys the online gaming experience. If I was a parent I would monitor my kids gaming, don't hard code it so everyone is screwed. Done venting, lol.

    1. Re:Wii Net Play Killer by Anonymous Coward · · Score: 0

      I suggest you print a number of business cards with your name, rank and Wii number. Hit the night clubs and hand them out to all the hot ladies.

      We've all seen the adverts. It's the hot ladies who are playing the Wii.

  68. Re: Which DS games? by hudsonhawk · · Score: 1

    Definitely Starfox Command - it was pretty weak. I tried so hard to enjoy it but failed.

    Sorry but Metroid was not that great - positively carpal-inducing controls and it just felt like Quake 2 on a handheld; nothing particularly Metroid about it.

    Both of those were outsourced. The worst offenders, though, were the awful Yoshi's Island game and Partners in Time. Dry games that were complete rehashes of previous installments and failed to capture the charm or fun of their predecessors.

    Mario basketball and Princess Peach were astoundingly mediocre as well.

    That said, I agree 100% on Mario Kart and 80% on NSMB (I liked it but did not love it). I'd also throw in the brilliant Kirby's Canvas Curse, which is one of the more memorable and unique games on the system. But it seems like the first party stuff misses more than it hits these days.

  69. Re:NinTardDuh by VJ42 · · Score: 1

    On reflection you're probably right, I totally forgot that the launches of the Wii\PS3 were in the run up to Christmas. However I don't think that you can entirely rule out the impact of the increased media interest in consoles helping the 360 either. I'd guess it was a mix of both: around 80% Christmas, 20% Wii\PS3 (Yes I made those numbers up, but this is /., if I can't make stuff up here, where can I do it ;p).

    --
    If I have nothing to hide, you have no reason to search me
  70. Re:NinTardDuh by VJ42 · · Score: 1

    Yeah, I've conceded that in a sibling post. I totally forgot that the launches were in the run up to chritstmas. Well it was a nice reminder that coralation doesn't equal causation anyway.

    --
    If I have nothing to hide, you have no reason to search me
  71. Oblig. VGCats... by MS-06FZ · · Score: 1

    Hey - can I give Nintendo a blowjob too? Yes, you can.
    --
    ---GEC
    I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  72. Re:NinTardDuh by Milamber_Cubed · · Score: 1

    In either case, the main point you were making about Wii sales still stands. If things keep going the way there are Wii will be in front before we get to the holiday season - it's only 1 million behind xbox 360 after all.

  73. Hardcore Gamers are idiots by Rosebud128 · · Score: 5, Insightful

    2004- When the DS was revealed, they laughed at it. PSP would destroy it, and Nintendo would go third party.

    2005- When the "Revolution" was revealed, they laughed at it. "Nintendo cannot compete." Meanwhile, they went 'ONE CONSOLE FUTURE' to the Sony Killzone 2 trailer and Microsoft's Xbox 360 showing.

    2005- (TGS) When Nintendo revealed the Wii controller, they laughed at it. They compared it to the Powerglove and that it would flop. They hailed Xbox 360 launch as start of 'high definition' generation.

    2006- When the Wii name is announced, hardcore gamers laughed and considered the Revolution to be 'dead' on arrival. After all, who would play the 'Wii' when there were much cooler names like Playstation 3 and Xbox 360?

    2006- Nintendo's excellent E3 showing was not worth thinking about, they said. After all, Nintendo fans go ballistic on every Nintendo E3 presence. PS3's brand name would sail it past very fast. And while PS3 was expensive, you got so much value in it! Wii wasn't future proofed.

    2006- Wii's $250 price shocked them and they declared it too expensive for any reasonable person to buy. The bundling of Wii Sports would destroy third party software sales. Don't bother pre-ordering since you can walk in the afternoon and buy it anytime.

    2007- Wii is still selling out. Obviously, it must be a fad. A novelty. Hardcore gamers believe they are the mainstream after all. PS3 is not 'dead'. It is just 'slow' in starting. It will overtake the market in time. It just has too.

    2007- Wii Balance Board? "Nintendo is DEAD as a gaming company!" they proclaim. "I don't even turn on my Wii anymore," they keep telling us. Obviously, the end of Wii had come and everyone will rush to get Xbox 360s and PS3s.

    The pattern shows that Hardcore Gamers have been 100% wrong on Nintendo ever since the DS. Why should we listen to them now? They're wrong then, and they are wrong today.

    Hardcore gamers say, "I understand Nintendo trying to expand the audience. But why don't they listen to us?" It is because hardcore gamers ARE the problem with gaming. Microsoft and Sony listened to them and look at where that got them. The more Nintendo defies the hardcore, the more their success.

    1. Re:Hardcore Gamers are idiots by grumbel · · Score: 2, Insightful

      Hardcore gamers care about games, not how much money Nintendo can make with the Wii and in terms of games so far the Wii is far away from being impressive.

    2. Re:Hardcore Gamers are idiots by booyagrandma · · Score: 1

      man, theres a lot of hate in this thread. "Hardcore gamers say, "I understand Nintendo trying to expand the audience. But why don't they listen to us?" It is because hardcore gamers ARE the problem with gaming. Microsoft and Sony listened to them and look at where that got them. The more Nintendo defies the hardcore, the more their success." they aren't the problem, although they may admittedly not be very good at predicting market movements. what do you even mean when you say they're the "problem", that doesn't make sense. and the 360 is doing pretty well as i understand, sure not as well as the Wii but, so? i think that the Wii is pretty much in a different market than the ps3 or the 360 at this point and comparing them is not exactly fair (a bit like comparing a mac to a "pc"). i don't own a Wii as i dont have much interest in mini-games, and aside from the newest versions of classic 1st party titles (zelda, smash, metroid, etc), that seems to be all it has to offer. that doesnt mean i dont see the appeal of such games to a very large audience. and i'm not pissed at nintendo for "abandoning" me as many people seem to be. if you do feel that way, sony and MS are more than happy to pour a balm in your wounds. So WiiFit or whatever makes a ton of sense. its not up my alley (frankly i think it looks pretty lame) but i'm not gonna get all mad about nintendo's direction. i'd rather play an actual sport or an actual video game, not some hybrid of the two, but thats my preference and i'm sure other people have other preferences. for now, hard core gamers still have 2 consoles, 3 platforms (pc), and no real reason to complain.

      --
      typos are for those of us whose brains move to fast to be bothered with such mundane details
    3. Re:Hardcore Gamers are idiots by ben+there... · · Score: 1, Flamebait

      Hardcore gamers say, "I understand Nintendo trying to expand the audience. But why don't they listen to us?" It is because hardcore gamers ARE the problem with gaming. Microsoft and Sony listened to them and look at where that got them. The more Nintendo defies the hardcore, the more their success.

      If you're trying to convince me that the Wii is one step up from flash games and solitaire, designed for casual gamers, you're doing a good job.

      Here's a hint for you: without hardcore gamers, most of the gaming industry never would have been developed. Most of the game programmers ARE hardcore gamers. MIYAMOTO IS A HARDCORE GAMER. Now can you please STFU with your Apple-ish "n00bs rule the world" elitism? Nobody cares. Now get back to drinking your Chai.
  74. You know... by Sprotch · · Score: 1

    You know gaming is heading downhill when Smash Bros and Pokemon are considered hardcore gaming on slashdot...

    1. Re:You know... by twinberettas · · Score: 1

      QFT. I am continually amazed by how many people treat SSBM like it's the ultimate fighting game experience. The line in the summary about SSB being hardcore elicited a chuckle.

      Party game != 'Hardcore' game

    2. Re:You know... by LordVader717 · · Score: 1

      Underneath the surface, those games are amazingly hardcore.

      Smash Bros is probably the single most diversely discussed fighting game ever. The amount of different strategies is amazing. Just look at the GameFaqs site.

      Pokémon has a huge amount of people involved in stat-maximizing and team building competitions. Then there are thousands of people using an online Pokémon simulator to try out their tactics.

      Most gamers barely touch the surface of these games.

    3. Re:You know... by LordVader717 · · Score: 1

      Why are the two things exclusive?

      Aside from that, how long have you played Smash Bros for? There are tons of sites out there figuring out the best strategies, the best combos, and describing advanced moves.

      It's easy to miss all of this if you only play it shortly, but there's a lot down deep.
      A good measure to go by is how it has consistently been in GameFaq's top list.

    4. Re:You know... by twinberettas · · Score: 1

      Hi LordVader,

      Yes, there is a fair amount of 'depth' to the two SSB games. I have been a player since the first one was released on the N64, though, and to say SSB is hardcore, to me, seems insane, when compared to something like the Virtua Fighter series. Imagine adding super jumps, explosions, moving platforms, obstacles, and random items to Virtua Fighter. That would certainly increase the 'depth,' but it would take away from the 'hardcore' nature of the game.

      Just as you assume I have only played SSB for a brief amount of time, I am going to assume you haven't spent much time playing the Virtua Fighter series, nor the Street Fighter series, nor the Tekken series, nor the Guilty Gear series. If you had, I might suggest that you would realise SSB is at the 'party/casual' end of the 'spectrum,' if we can think of 'party' and 'hardcore' as two ends of such a spectrum (Which I do).

      Also note that your GameFaqs argument is completely inconsistent; popularity is pretty much the opposite of hardcore. Popularity on Gamefaqs even more so.

    5. Re:You know... by buffer-overflowed · · Score: 1

      Can you SHFFL? Then you can't judge smash. Smash Brothers Melee(hereafter referred to as Smash) has a competitive scene that's far more hardcore and massive than Virtua Fighter. Seriously, those guys scare me. They've gotten to the point of mastery in a single game where to play it at the highest level requires absolute mastery of almost every *NUANCE* of the game. If "hardcore" games are defined as being played by "hardcore" players, then Smash is really hardcore. Hell, I don't think your typical smashboards regular has seen the sun more than once or twice. Smash Brothers is also far more commercially successful than Virtua Fighter, and the brilliance of it is that you don't have to play it like the hardcore people do to enjoy it. I'd argue that Smash Bros Melee is a hardcore fighter, just because of it's depth. It also happens to be the most accessible. The only competition I'd say it has is from some of the older 2D Capcom and SNK fighters. The guys who play those at that level are equally ridiculously obssessed. For both groups of hardcore dedicated fighter gamers(the SNK/Capcom crowd and Smash) they measure things in quarter-frames and PIXELS.

      Virtua Fighter, Tekken and Soul Calibur fans need not apply for the hardcore label. They just don't measure up. They're up against the type of people who do non-tool assisted speed runs of games.

      Pokemon is like that too, actually. The poopsocking that can go into that is ridiculous. Smogon has in-depth analysis of every pokemon, every move. The possible combinations/configurations are ridiculous. To construct these teams legitimately we're talking hours upon hours of grinding, a good deal of luck, and a ridiculous amount of dedication. There are variations upon variations and tons of matchup potentials. But, like Smash, you don't have to play like that. You can beat the game without ever knowing what an EV is.

      Both of these games have extended metagames, which people have dedicated enormous amounts of time to figuring out. The guys who play these things in that way play at another level(competitive smash is itemless[yes you have that option] 1v1 in a stage like Final Destination). I'm not like that, I play Smash as a party game, and I don't really play Pokemon.

      I tried to track down a Virtual Fighter board that's anything like Smash Boards(there are boards, and they do character comparisons, but nothing like those freaks on Smash Boards do), and I couldn't. Same for Soul Calibur and Tekken. These gamers are not hardcore, they aren't obsessed. If any of those games qualify, so does Smash.

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    6. Re:You know... by twinberettas · · Score: 1

      Of course I can shffl. Yet another poster who assumes that because I don't consider SSB[M] as hardcore as VF, I must not know anything about the game.

      Tekken and SC, I would agree with you, more so for SC. SC's a laugh, but not a very good game, Tekken's good but very relaxed. But you have obviously put little time into VF if you think it doesn't have its obsessed players, doesn't have players who are as accurate with timing and spacing. I mentioned Tekken in my previous post to complement the notion of a spectrum, and I maintain that Tekken is further toward 'hardcore' than SSB[M] is.

      Metagaming is not a measure of hardcore (There are options to turn items off? Really? You mean, there are options to make the game more like a hardcore fighter? I hadn't noticed that in the mere ~8 years I've been playing), nor are your search results for forums. I freely admit VF has a minimal following in the English speaking world, but again, Western popularity is not a measure of hardcore.

      Finally, your reliance on forums is laughable. You admit you play SSB[M] as a party game. Well then, you don't actually know how 'hardcore' it is, do you?

      I think it's charming that a couple million American teens have found a fighting game they can play, and can feel that there is so much depth to, and can apply the 'hardcore' label to themselves because they can shffl and wavedash. It really doesn't bother me that there are millions of people who prefer SSB[M] over Virtua Fighter; I am happy that people can find what they want to enjoy. But I have yet to discover anything that makes the SSB series 'better' than the VF series in any way. But this is something we can chalk up to difference of opinion. After all, have we even shared a definition of hardcore? Then the discussion is a shouting match, although one with best intentions on my part, I assure you.

    7. Re:You know... by buffer-overflowed · · Score: 1

      Most who mock smash know absolutely nothing about it, sorry. I haven't put a lot of time into VF. I have a hard time getting into 3D fighters(me ceasing to play fighters obsessively coincided with about the saturn era, so...), and Virtua Fighter takes a while to even be able to play, and well, I don't know anyone who plays it. It's abysmally popular outside asia for precisely the reasons I've never put much time into it. I guess by hardcore you meant inaccessable and with a learning curve like a cliff. Because that's virtua fighter.

      I was using forums to illustrate that there are people who have absolutely obssessed over this game to the point where if it was anything else outside gaming you would call them hardcore. As I said these are the type of guys who do non-tool assisted speed runs. They are hardcore fans of these games. This doesn't really exist here in the US for any of these other games(and as I dwell in the US, the story where I am commenting on took place in the US, I tend to assume we're talking about the US). I was using the existance of this, that entire competitive scene, and this discrepancy to infer that if VF is a hardcore game, than Smash has to be as well.

      No, I do not play Smash competitively. I don't play SC or Tekken competitively either(although.. with SC, I could still probably do really well in a tournament). I can still SHFFL and wavedash though, and I've played a few people who *do* play it competitively. I am not a hardcore smash player, or a hardcore fighter player. I'm not at that level and if I ever was, haven't been since Alpha was in the arcades.

      There's also an age-old argument I don't feel like rehashing here about 2D versus 3D fighters and the purity/blah blah blah/therein. I'm still shocked that you wouldn't consider Smash, when played at the competitive level, a hardcore fighter, and that Tekken is further along towards that then it is.

      I think it's charming that a couple million American teens have found a fighting game they can play, and can feel that there is so much depth to, and can apply the 'hardcore' label to themselves because they can shffl and wavedash.

      So.. only teens and kids enjoy smash and can feel it has a ton of depth then? I better let almost everyone I went to college with know about that. We're all 25+ now, so it's nice to know our birth certificates are wrong and we're really no older than 19. That's awesome man, thanks. Seriously, can we avoid those kind of generalizations? There's a whole huge subset of gaming culture that spin that kind of crap off into flames.

      Anyway, most people in the general populus would classify Soul Calibur as a hardcore fighter, so is Smash really, in your opinion, not as far along the spectrum as that series?

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    8. Re:You know... by twinberettas · · Score: 1

      -I haven't been mocking SSB.
      -I am having trouble inferring exactly what you consider 'hardcore' to mean.
      -'Hardcore' as in 'totally obsessed' fans != 'Hardcore' game.
      -US != World. (Also, all the fighting games we've mentioned are Japanese, unless I'm forgetting some games mentioned. The US shouldn't be a yardstick)
      -Yet again, popular game != hardcore game.
      -You and your friends != majority of SSB players.
      -Hardcore/Casual is a Spectrum, as I've said.
      -You are a casual SSB player who considers VF 'too hard.' [Learning curve like a cliff, inaccessible] I do not know of anyone who fits the reverse of that description.
      -Vast majority of SSB[M} fans, vast majority of players who consider it deep, are that young, yes. Exception != rule.
      -You've already admitted you're not a 'hardcore' player, so what difference does your age make?
      -I don't think the general public classifies Soul Calibur as hardcore. If they did, then yes, SSB[M] is a hardcore fighter. So is just about every other fighter in existence.

    9. Re:You know... by Anonymous Coward · · Score: 0

      This discussion is kind of useless. You're both using completely different definitions of hardcore. I think you're going to have to state clearly what you mean by hardcore for this to have any meaning.

    10. Re:You know... by LordVader717 · · Score: 1

      Most hardcore Smash Players will refuse to play with the items switched on for that precise reason: it randomizes the gameplay. They're fun to start off with, but after a while they've lost their appeal.

      The depth comes from the diversity of the characters moves, which can be combined very interestingly. There are a variety of very tricky techniques that can help in certain stages, but not others.

      If you look at Virtua Fighter or Tekken, it's certainly more down-to-earth hand-to-hand combat (although calling them "realistic" is pushing it).
      But what I dislike on Tekken for example is the "Press a certain sequence of 15 Buttons or Combinations to perform the Ultra-special combo with 100 moves" type of combat system, which nobody uses anyway.
      I haven't played that much Virtua Fighter, but I'd wager to say that it's quite similar.

      To me, a hardcore gamer plays a game for what it is: a game. He doesn't say super jumps, or moving platforms are ridiculous and destroy the game, but figures out how to play the game best with these. Because he knows that in essence, it is no more of a game, or no less ridiculous than mashing buttons in Tekken.

      And I would call the the type of user that goes to GameFaqs and writes FAQs, or discusses the intricate details of a particular move pretty hardcore though. And the list at GameFaqs is therefor a pretty good measure of hardcore.
      You'll notice that most popular "chart toppers" rarely stay there for a few weeks. If that isn't enough, you can take a look at the many sites devoted to hardcore Smash Bros. playing, or the huge collection of Videos all over the net showing off tricky moves.

    11. Re:You know... by twinberettas · · Score: 1

      I'll take your wager regarding Virtua Fighter, since you are wrong, good sir. Also note that 15 button presses in Tekken don't get you 100 moves. VF and Tekken are so dissimilar in that regard, though, it's not even funny. You haven't even played VF properly and yet you assume it's the same as another game you haven't even played properly.

      A hardcore gamer plays a game for what it is, yet hardcore SSB players play without items on Final Destination? Contradict yourself much generally? If hardcore players do that - which they do - then they are simply trying to make the game more like Virtua Fighter or similar 'hardcore' games. Please, please, please don't start commenting on VF when you don't know anything about it. Also note that my point about super jumps and obstacles stands: They would certainly break the VF system, turning it into a new game, in all likelihood one with less control given to the player, as you freely admit regarding random items, and they certainly detract from the 'hardcore' status of a game, given what you and I both know tourney SSB players do, namely turn those items off and prefer Final Destination.

      Maybe you can get away with calling GameFAQs users hardcore, although in the majority of cases I would be inclined to disagree. But the existence of 'hardcore' fans doesn't make the game they love hardcore.

      VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher. VF is not a button masher.

    12. Re:You know... by LordVader717 · · Score: 1

      I didn't say anything about Virtua Fighter, I made it clear that I hadn't played it a lot.
      What I find funny though is how you state in that "as a matter of fact" way that 15 buttons don't get 100 moves. Get this: it was a hyperbole. An exaggeration to make the point clear.
      The fact remains that you can press a long combination of buttons and watch a sequence of how the character does some ultra-cool moves and beats the shit out of the other player.

      Switching off items isn't trying to make it like Virtua Fighter. It's not a cheat or a hack of any kind, the option is specifically placed in an obvious location and is meant to be used. It's part of the game design.
      There isn't anything wrong with focusing on a preferred part of the game. Even with all items turned off and only one stage there is enough in Smash to entice players with the combat system. Enough to compete with Virtua Fighter.

      And it doesn't take much brain to figure out that VF would be a different game were it to have jumps, but let's no go any further into discussing what game elements give more control to players. That's the ultimate question to any game designer.

      I also never said that Virtua Fighter was a button masher, so I don't know why you take such offence at it. The original question was simply whether or not Smash Bros. is a hardcore game. And the answer is yes, at its core, it is a hardcore game.
      I don't know why people take offence at that.

    13. Re:You know... by LordVader717 · · Score: 1

      Just to avoid confusion: I noticed I didn't specifically mention "Tekken" in the first paragraph, which is the game I was referring to. So please don't come and whine "but Virtua Fighter isn't like that"

    14. Re:You know... by twinberettas · · Score: 1

      I didn't say anything about Virtua Fighter, I made it clear that I hadn't played it a lot.
      cf.
      I haven't played that much Virtua Fighter, but I'd wager to say that it's quite similar [to Tekken's] "Press a certain sequence of 15 Buttons or Combinations to perform the Ultra-special combo with 100 moves" type of combat system, which nobody uses anyway.

      The fact remains that you can press a long combination of buttons and watch a sequence of how the character does some ultra-cool moves and beats the shit out of the other player.
      Casual gamers think ten button presses is a long sequence. Casual gamers think ten hit combos are unbeatable. Casual gamers think that timing and co-ordination have nothing to do with implementing such combos. Casual gamers think any fighting system they haven't learnt is somehow inferior to SSB's.

      Switching off items isn't trying to make it like Virtua Fighter.
      Yes it is.

      Even with all items turned off and only one stage there is enough in Smash to entice players with the combat system.
      Only players who prefer more casual fighters/haven't gotten into more hardcore fighters.

      Enough to compete with Virtua Fighter.
      Says the man who repeatedly states he hasn't played much Virtua Fighter.

      let's no go any further into discussing what game elements give more control to players
      I know why you feel that way: Because SSB[M] has many elements that take control away from the player, whereas hardcore games (VF, SF) have none.

      I also never said that Virtua Fighter was a button masher
      You 'wagered to say' that it was.

      I don't know why you take such offence at it... I don't know why people take offence at that.
      I have not taken offence to anything you have said. Though I do occassionally come close to finding offence in comments which assume I'm not familiar with SSB or otherwise generally insult my intelligence. But don't worry, I'm not angry or anything, you can rest easy.

      The original question was simply whether or not Smash Bros. is a hardcore game. And the answer is yes
      Yes, it is more hardcore than Mortal Kombat. No, it is not as hardcore than Virtua Fighter.

      We have no shared definition of hardcore, so this discussion isn't going to go anywhere. So we should both agree that I'm right and that you need to learn more than one game before you can comment on fighting games in general.

    15. Re:You know... by LordVader717 · · Score: 1
      You know, cutting and editing my sentences doesn't exactly help you make a point.

      Switching off items isn't trying to make it like Virtua Fighter.
      Yes it is.
      No it isn't. Gotcha! (See how pointless it is discussing this)
      You're implying you have an insight into their intention. I'm sure the guys at HAL thought "yes this option allows people to make the game more like Virtua Fighter, lets implement it."

      Says the man who repeatedly states he hasn't played much Virtua Fighter.
      That was just a zinger. Man, you really don't get it with rhetorics. I really don't want to go into a pointless flamewar about two different games.

      let's no go any further into discussing what game elements give more control to players
      I know why you feel that way: Because SSB[M] has many elements that take control away from the player, whereas hardcore games (VF, SF) have none.
      Absolutely, none whatsoever. Yes sir! Your facts are undisputable!

      Though I do occassionally come close to finding offence in comments which assume I'm not familiar with SSB or ...
      Which is a perfectly valid assumption. Because I can't understand why the mention of "hardcore" would "elicite a chuckle" to anybody who knows about the Smash Bros scene.

      We have no shared definition of hardcore, so this discussion isn't going to go anywhere. So we should both agree that I'm right
      Wow, you don't get it with discussion tactics either. It should go something like "we should agree that we're both right" or "agree to disagree", something like that

      need to learn more than one game before you can comment on fighting games in general.
      Just because I didn't play much Virtua Fighter doesn't mean I haven't got a clue. Maybe you should loosen up more.
    16. Re:You know... by twinberettas · · Score: 1

      -My comment concerning items and levels was about effect, regardless of intent.
      -Name something in Virtua Fighter that takes control away from the player.
      -How can an assumption be valid when it is inaccurate?
      -I am very familiar with the SSB[M] scene. I am very familiar with the fighting scene in general. You are not, and have as admitted as much. You can love SSB[M] all you want, it doesn't bother me, but it makes no sense to compare it to games you admit you know nothing about.
      -No, you really don't have a clue, unless everything you've said regarding fighters besides SSB[M] has been lies on your part.
      -You've already admitted to being unfamiliar with VF. Try being consistent and see if you get anywhere.
      -If I loosened up, my position would be as incoherent and foolish as yours.

      Well, I think that about covers it. If you want to continue insisting that SSB[M] is more hardcore than Virtua Fighter, that's your business. I would suggest, though, that your definition of hardcore is lacking, or just your experience of fighting games outside the SSB series. Either way, you don't know what you're talking about.

    17. Re:You know... by LordVader717 · · Score: 1

      If you want to continue insisting that SSB[M] is more hardcore than Virtua Fighter, that's your business.


      That's the point where you went wrong. I never said VF was less hardcore than anything.
      All I done was respond to your "harcore and Smash Bros incites me to chuckle", and said that Smash has a pretty hardcore scene, and let a few words drop about Tekken.

      It's not about defining hardcore, but your first comment just seemed to be too naive to believe that you know about competitive Smash Bros.

      Name something in Virtua Fighter that takes control away from the player.

      I don't want to go into discussing how game elements affect control, but your idea that jumping takes control away from the player is ludicrous because you control how and where you want to jump, and every other player can do the same. You have to decide which is the best way to play with it.

      It seems to me that you're shunning Smash Bros. just because it isn't another Virtua Fighter or Street Fighter clone.
    18. Re:You know... by twinberettas · · Score: 1

      Lol yeah, because you can't jump in VF and I wasn't referring to random items, explosions, changing environments.

      I am not even shunning SSB, I am a long time player, I have been playing since release, eight years ago iirc. The point is, in comparison to actual hardcore fighting games, SSB is a party game. It's a spectrum, SSB over on the party/casual side, VF over on the hardcore side. STFU n00b and other leet-speak insults go here.

      lrn2play something other than SSB, you scrub. I am bored of your 'moving target' style of discussion. Cede the point or shut up. This is my last message.

  75. Wii Pron? by BigAssRat · · Score: 1

    "The press conference ended with Reggie Fils-Aimee revealing Nintendo's goal"

    I think I saw that movie, Reggie Fills Aimee, and I must say it wasn't exactly Wii material if you ask me.
    However, pron with the wii-mote could be interesting...gives a whole new vision of the old C64 game, Stroker...

  76. I should add... by hudsonhawk · · Score: 1

    ...that in my opinion the majority of the great DS games are 3rd party. I've been talking about Nintendo's first party software here, which even on the DS is a little underwhelming (Mario Kart, Mario 64DS, Advance Wars and Kirby are great, NMSB is ok, and the non-games don't really appeal to me).

    Almost all of my favorite DS games were 3rd party.

  77. I'm sick of the damn Wii by r_benchley · · Score: 1

    I know that this is going to be modded down as flamebait (and rightfully so) but I'm sick of the goddam Wii and the watered-down bullshit games for it. The games are fun, but they're shallow and the fun doesn't last long. Everyone that I know that owns a Wii, had an absolute blast with it for the first few weeks they had it and they became bored by the overly simplistic gameplay and the Wii sits unused in their living rooms. You can offer the arguement that it has widespread appeal and it's not for the hardcore gamer, but that's a crap arguement. Popularity is not a sign of quality. As someone once rightfully said, "The masses are asses." Michael Bay keeps on making movies that financially successful, but that doesn't mean that any of them are worth a damn. That being said, the DS is a wonderful device with a wide variety of games that manages to cater to thetaste of pretty much any gamer. More DS, less Wii.

    1. Re:I'm sick of the damn Wii by DanJ_UK · · Score: 1

      You bought the console though, right? Goal achieved, kudos Nintendo.

      --
      - Dan
  78. Across all age groups my ass.... by cjjjer · · Score: 1, Interesting

    The press conference ended with Reggie Fils-Aimee revealing Nintendo's goal to make videogaming one of the pre-eminent forms of entertainment, across all age groups
    I call bull-shit on this remark. If they actually mean across all age groups then why can't I as an over thirty gamer play Manhunt2 in it's original form. What a crock of shit.
    1. Re:Across all age groups my ass.... by Anonymous Coward · · Score: 0

      You can't play AO games on any system, and no retailer will sell them. It is an industry issue beyond Nintendo.

  79. Dr. Mario by Bat+Country · · Score: 1
    --
    The land shall stone them with the bread of his son.
    1. Re:Dr. Mario by MS-06FZ · · Score: 1

      You win. That comic rocks way harder than VGCats...

      --
      ---GEC
      I'm but the humble pupil, seeking to snatch the scratchbuilt pebble from the master's fully articulated hand
  80. Re:I find myself less and less interested in Ninte by AdmiralWeirdbeard · · Score: 1

    you got a virtual boy but not a wii? why?

    --
    Come read my stupid blagablog. Rants and Giggles
  81. Played The Godfather? by Chuck+Chunder · · Score: 2, Interesting

    I see a lot of new experiences for non-gamers, but for all its promise the Wiimote has yet to really add anything compelling to traditional gaming (waggle doesn't really count). I didn't see anything in that conference to convince me otherwise.
    Have you played The Godfather? For me that's the best use of the Wii's controls in a "traditional" game so far and it is very compelling (and by a third party developer). It helps that it's a very "hands on" game (by which I mean the protagonist does a lot with his hands) making coherent Wii control movements reasonably obvious and "true to life". I defy anyone not to grin manically the first time they physically "throw" someone off a roof or through a window.

    Other games may not have functions that are so clearly mappable to hand movements and therefore any movements they have might not be so obviously compelling. However I think that motion controls will (assuming they are usable, obviously bad controls of any sort can ruin a game) provide a more enjoyable experience over-all, if for no other reason that physical activity helps good things happen in the brain.
    --
    Boffoonery - downloadable Comedy Benefit for Bletchley Park
  82. To the tune of "Everyone Has AIDS"... by Stormwatch · · Score: 1

    Everyone plays Wii!
    Wii Wii Wii!
    Wii Wii Wii Wii Wii Wii!
    Everyone plays Wii!

    And so this is the end of our story
    And everyone is playing their Wii
    It took from me my best friend
    My only true pal
    My only bright star (he's addicted to his Wii)

    Well I'm gonna march on the E3
    Lead the fight and charge the brigades
    There's a gamer inside of all of us
    I'll make them see everyone plays Wii

    My father (Wii!)
    My sister (Wii!)
    My uncle and my cousin and her best friend (Wii Wii Wii!)
    The gays and the straights
    And the white and the spades

    Everyone plays Wii!
    My grandma and my dog 'ol blue (Wii Wii Wii)
    The pope has played it and so have you (Wii Wii Wii Wii Wii)
    C'mon everybody we got gaming to do (Wii Wii Wii Wii Wii )
    We gotta break down these baricades, everyone plays
    Wii Wii Wii Wii Wii
    Wii Wii Wii Wii Wii
    Wii Wii Wii Wii Wii
    Wii Wii Wii Wii Wii

    .

  83. Re:I find myself less and less interested in Ninte by TheoMurpse · · Score: 1

    This is sort of OT, but I've recently been playing X-Men: Legends on the original Xbox. It's really fun, doesn't require a lot of dexterity (but has combos you can learn if you want), and you can pick it up and play for just a short period of time. Why, just yesterday I played for 20 minutes then went back to studying. It's a really fun game.

  84. Re:I find myself less and less interested in Ninte by buffer-overflowed · · Score: 1

    Man, I'm with you, I totally prefer to play refined rip-off of a Mario 64 rehash starring an anthropomorphic critter with guns #6, now with better graphics, too.

    The point being that in that department, no one else has anything either unless you're shallow enough to only care about the window dressing that surrounds the gameplay.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  85. You're only making it worse for yourself by the_kanzure · · Score: 1

    Making it worse?! How could it be worse?! Jehovah! Jehovah! Jehovah!

  86. Mario Kart for the Wii Preview from E3 by ticklemeozmo · · Score: 1

    http://youtube.com/watch?v=1ThIBLy1tYg

    Try not to fall asleep at the sound of the guy's voice...

    --
    When modding "Informative", please make sure it both has a source and IS actually informative.
  87. Re:I find myself less and less interested in Ninte by buffer-overflowed · · Score: 1

    I should clarify this because I've been belaboring this point for a few days.

    Say for the sake of argument the new Jak & Daxter or Ratchet & Clank(or whatever) and Mario Galaxy both turn out to be absolutely fantastic platformers. Great level design, great controls... the only appreciable difference apart from characters is that Galaxy doesn't have a teen angst storyline, and the other does. That's what I meant by window dressing. If you love 3D Platformers, why would the fact that an excellent 3D platform features Mario turn you off? If both are out for the same console, you love 3D platformers, and you own that console, wouldn't you pick up both?

    That's with all things being equal. If Galaxy was a better platformer... wouldn't it make more sense to grab it?

    People do this to Nintendo franchises all the time. The characters are old, so the game is a rehash. Then they'll turn around and praise the 4th sequel to a game that itself was originally a rehash of another game that defined or created a genre, for some reason I can't comprehend. The only thing I can come up with is that they are very shallow in their gaming tastes.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  88. Re:NinTardDuh by Anonymous Coward · · Score: 0

    Wii and DS are selling because of marketing hype, a large part of which was engineered through deliberate undersupply. This is the Internet age and there is no reasonable explanation besides intentional withholding and retailer restriction for the unavailability of Wii.

    NINTENDO ARE ON RECORD HAVING DONE THIS BEFORE, YOU SIMPLY CANNOT DENY IT.

    Wii will not even be a memory in 2009, it's Dreamcast II, it's not even that because Dreamcast at least had solid titles, Wii has Wii Sports and that's all that the vast majority of Wii owners use the Wii to play.

    Total fad.

  89. Casual gamers are the REAL gamers by Rosebud128 · · Score: 2, Interesting

    The purest gamer are these new casual players who are only looking for fun. They don't make top ten lists. They don't put photos of Japanese vending machines on a blog. They don't try to analyze the industry. They don't try to imagine games as a type of 'high art' like literature.

    They are much more picky with their time. It is easier to make a game for a hardcore player than a casual player. As you said, most people in the games industry are hardcore players. So all they have to do is make a game for themselves. But that is the route to failure.

    Movies began to suck when Hollywood began making movies for *themselves* rather than the mass population.

    Most books suck because the writer will write for himself/herself instead of for a mass population.

    Games began to suck when programmers and all began making games for themselves. Iwata's first speech as president was the "Heart of the Gamer" where he asks, "Are we just making games for ourselves?" One of the Oliver twins echoed the same thing telling todays game designers that they must make games outside their own narrow interests.

    And Miyamoto is not a hardcore gamer. He is probably a bored gamer. If people are tired of playing the same games with fancier graphics, don't you think guys like Miyamoto are tired of making them? For all we know, part of the reason why Wii was made was because Nintendo got bored.

    Console gaming is supposed to cater to the casuals. Atari 2600 appealed to everyone. The NES was a family console. Only as time went on, the consoles catered more and more to the hardcore. They were the fools with no lives spending fortunes on getting every system, every hot game, buying new home theaters and tvs just for their game console, and even willing to pay half a grand for a game console. Sony and Microsoft view hardcore gamers as 'useful idiots' where they can trojan in all their REAL non-gaming crap from Blu-Ray to downloadable movies.

    Nintendo is the true gaming hardware company right now. It is Sony and Microsoft pursuing the non-game route. Hell, they don't even call their systems "game consoles". To them, they call it 'computer entertainment systems'.

    It was the casual games that defined this industry. Casual Pong made this industry, not hardcore Computer Space. Pac-Man was huge. Beserk was not. Super Mario Brothers was huge. The 'epic games' on the computers then were not. Tetris was huge while other games, with far superior graphics, were not. Wii Sports is huge while Gears of War was nothing but a fad. And don't get started on computer gaming with huge hits like The Sims or Myst.

    Casual gamers are the true axis in which this industry revolves around. Hardcore are not in the center but on the far edges.

    1. Re:Casual gamers are the REAL gamers by ben+there... · · Score: 2, Interesting

      Movies began to suck when Hollywood began making movies for *themselves* rather than the mass population.

      Most books suck because the writer will write for himself/herself instead of for a mass population.

      It's funny, because after my rather vitriolic diatribe, I started thinking about why I was so angry about someone saying that casual gaming was going to supplant hardcore gaming. And it came down to this: when casual music listening (pop/easy listening) became mainstream, look what it did to our radio stations. Look what it did to music in general. Creating artistic works for the lowest common denominator is almost always a Very Bad Thing.

      Console gaming is supposed to cater to the casuals. Atari 2600 appealed to everyone. The NES was a family console. Only as time went on, the consoles catered more and more to the hardcore. They were the fools with no lives spending fortunes on getting every system, every hot game, buying new home theaters and tvs just for their game console, and even willing to pay half a grand for a game console.

      Most hardcore gamers that are my age had an NES, an SNES, and an N64. Some of the few who were lucky enough to have parents that were into family gaming at the time also had an Atari. Not to mention Sega Genesis and the other systems. They were hardcore gamers at the time when those were the only systems and genres of games you could buy. The games you mention as hardcore gaming are all fairly recent. Most hardcore gamers remember those old school games fondly.

      It was the casual games that defined this industry. Casual Pong made this industry, not hardcore Computer Space. Pac-Man was huge. Beserk was not. Super Mario Brothers was huge. The 'epic games' on the computers then were not. Tetris was huge while other games, with far superior graphics, were not. Wii Sports is huge while Gears of War was nothing but a fad. And don't get started on computer gaming with huge hits like The Sims or Myst.

      Again, lowest common denominator. Also, to even play games then was hardcore enough. We didn't really need a separate designation. Huge games now include WoW, Counterstrike, Halo. Even Civilization and most of the similar strategy games are primarily hardcore gamers, just in a different genre.

      Casual gamers are the true axis in which this industry revolves around. Hardcore are not in the center but on the far edges.

      I don't appreciate your trivialization of hardcore gamers, who were hardcore gamers when they played the first game that defined each genre of the many genres of games we have now. I think as games become mainstream, many of these casual gamers will try to convince everyone that their style of gaming is the center of the universe, regardless of the rich history of gaming. And I don't want to see the industry dumbed-down and watered-down like that. Like pop music.
    2. Re:Casual gamers are the REAL gamers by buffer-overflowed · · Score: 2, Interesting

      It's funny, because after my rather vitriolic diatribe, I started thinking about why I was so angry about someone saying that casual gaming was going to supplant hardcore gaming. And it came down to this: when casual music listening (pop/easy listening) became mainstream, look what it did to our radio stations. Look what it did to music in general. Creating artistic works for the lowest common denominator is almost always a Very Bad Thing.

      Well, radio(radio predates TV[which supplanted it] for going mainstream, and only really film predates it of the modern media) has more to do with media consolidation than anything else, and you can still get a ton of variety on things like NPR and college radio in terms of music(no radio plays anymore though really, outside NPR). No, it's not always a very bad thing. It's almost always a good thing. When a medium goes mainstream it begins to fufill every niche(except where restricted by law). I guarantee you someone puts out at least one movie a year that you like. It may not be hollywood, it may not have a huge budget, it may be filmed on Super 8 in someone's basement with a moneys dredged up by relatives and staring friends, but someone probably puts one out. Someone puts out a novel you'd like every year. Some DJ sneaks a song that you like onto the corporate approved playlists every year. The exception might be TV, but gaming is and never will be TV.

      That isn't the case with gaming right now... there are certain genres and certain types that are catered to, and well, that's about it. If you solely follow the hardcore enthuisiast media, you won't even hear about the few things that might cater to your niche. Adventure games, for example, were all but dead, with the exception of the odd year where we'd see a few(and none in the style of the old LucasArts games until the DS and episodic content on the PC).

      Most hardcore gamers that are my age had an NES, an SNES, and an N64. Some of the few who were lucky enough to have parents that were into family gaming at the time also had an Atari. Not to mention Sega Genesis and the other systems. They were hardcore gamers at the time when those were the only systems and genres of games you could buy. The games you mention as hardcore gaming are all fairly recent. Most hardcore gamers remember those old school games fondly.

      Yes, something had to get you started. Were you really a "hardcore" gamer in the days of your first console? Or did it gradually grow on you? The same will probably hold true for a section of the casual and new gamers entering the market.

      Again, lowest common denominator. Also, to even play games then was hardcore enough. We didn't really need a separate designation. Huge games now include WoW, Counterstrike, Halo. Even Civilization and most of the similar strategy games are primarily hardcore gamers, just in a different genre.

      There wasn't a seperate distinction because there weren't a ton of people running around in full blown panic mode about it. You either played games or you didn't. Now people feel the need to draw this distinction out of I guess... elitism? Leftovers of feeling grown up because you don't play Mario?

      I personally blame the gaming media, which not only sucks, but is composed of neckbeard enthuisiasts. Those guys are going to be out of jobs soon enough though. I don't care about what IGN(you can't spell ignorant without it!) has to think about Drake or Galaxy, I can view gameplay footage and video and evaluate it for myself.

      I don't appreciate your trivialization of hardcore gamers, who were hardcore gamers when they played the first game that defined each genre of the many genres of games we have now. I think as games become mainstream, many of these casual gamers will try to convince everyone that their style of gaming is the center of the universe, regardless of the rich history of gaming. And I don't want to see the industry dumbed-down and watered-down like that. Like pop music.

      You weren't a

      --
      The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
    3. Re:Casual gamers are the REAL gamers by VanessaE · · Score: 1
      Sorry if this comment wanders, but there is a point to it, honest.


      I probably fall into that "casual gamer" category like a lot of others do. Casual enough that I don't own any consoles - not even a classic NES. I just play a couple of games that come with my distro. But your comment reminded me of the movie Impromptu. In it, Chopin criticizes a play that several characters are acting out as being "impertinent", among other adjectives, and generally done at the expense of their hosts, and withdraws his background music services. In response to this, Alfred screams, after a few choice words, that "art does not apologize!!" (followed by an ear-shattering explosion set up by some kids, that unintentionally punctuates his comment).

      I'm reminded of this because the various forms of art depicted in the movie, including Chopin's and Liszt's music, were written for their own pleasure and those who they expected would enjoy it. That is to say, the artists deliberately avoided trying to gain the favor of the masses, as this would have meant rewriting or watering-down their works to some extent, and possibly losing the emotion or imagery the works were meant to convey. In doing so, it could be seen as art apologizing - for insulting someone, for not appealing to the masses, or some other generally meaningless thing. Whether you like their movies or not, MGM's slogan still says it well, "ars artis gratis" which was supposed to translate to "art for art's sake" (apparently, the word should have been "gratia", but I digress).

      Whether you classify video games as "art" or not is your call of course, and whether or not they have to make gobs of money is up to the producers of those games, but you can't blame a game's author(s) for writing something *they* would enjoy. The same holds true for Hollywood as well as the recording industry; what shows up on the marquee or in the music stores is mostly their call, not yours.

      It probably sounds a little ironic, but if it were left up to the masses, we'd have nothing but pop, rap, and maybe one or two other categories of "music" for sale these days, because those sell the most right now. Instead, we have dozens of styles from hundreds of authors, spanning several decades, because other stuff still sells. The same would hold true with games too, I'm pretty sure. Leave it up to the masses and there'd only be one moderately-powered console like Gamecube, with just a couple of varieties of games (probably FPS's and platform/scrollers like Super Mario Bros.). Ok, that's an exaggeration, but you get my point, I hope.

  90. Alas, those casual gamers are at it again! by Rosebud128 · · Score: 1

    Hardcore gamers care about games, not how much money Nintendo can make with the Wii and in terms of games so far the Wii is far away from being impressive.
    Tell me about it! The message forums are filled with grandmas, mothers, and other casual gamers going, "n00b! My console is BEATING your console!" These new gamers are such fanboys. I just saw Grandpa make sales charts and Grandma laughing at N'gai Croal demanding the Xbox 360 be recalled. We are so fortunate that hardcore gamers just play games and never even get on the Internet!
  91. How hardcore screwed gaming for regular people by Rosebud128 · · Score: 1

    they [hardcore gamers] aren't the problem, although they may admittedly not be very good at predicting market movements. what do you even mean when you say they're the "problem", that doesn't make sense.


    The Xbox 360 and Playstation 3 were mostly designed with hardcore gamers in mind.

    Hardcore said, "We want bigger, more epic, games."

    So the games kept getting bigger and more epic.

    Hardcore said, "I want my game console to take advantage of my new HD console and uber speakers."

    Lo and behold, those consoles do just that.

    There is no pleasing the hardcore. All they do is whine, whine, and whine. The reason why consoles now cost $400-$600 dollars is because of the hardcore and their constant demands. They are driving the bread and butter of the industry, REGULAR gamers away. The market was already shrinking in Japan and beginning to stagnate in the West. These expensive HD systems would have shrunk the market. As the market shrinks and costs esculate, well, listen to what Cliffy Blezinsky said in December 2005:

    "If video game pricing continues to go up, we will crash." http://www.mtv.com/news/articles/1515122/20051128/ index.jhtml?headlines=true

    and the 360 is doing pretty well as i understand, sure not as well as the Wii but, so?


    Xbox 360? Let's see...

    -Estimated 33% units are defective (probably 100% since it is a design flaw. Not a question of IF the console will fail but WHEN).
    -N'gai Croal of Newsweek has called on Microsoft to recall the system.
    -Xbox 360 has flopped in Japan.
    -Xbox 360 is doing poorly in Europe especially outside the UK.
    -Xbox 360 can't even outsell the PS2 in the United States. And PS2 is like six years old!
    -Xbox 360 is tracking near the original Xbox sales. And Xbox was a failure as it sold around as much as the Gamecube.

    I would not call the above 'doing well' in any sense.

    The only silver lining is that Xbox 360 is outselling the PS3. But the difference between those systems is only around four or five million. With Microsoft dead in Japan and low presence in Europe, PS3 will likely surpass it in the long term.

    I'm not being 'hateful'. I am trying to be 'truthful'. Game journalists are all hardcore gamers. They have not been expressing how really 'bad' things are currently going for Microsoft and Sony.
  92. Re:I find myself less and less interested in Ninte by grumbel · · Score: 1

    ### why would the fact that an excellent 3D platform features Mario turn you off?

    It wouldn't, I still consider Mario64 by far the best 3D platformer around, Jak&Daxter and Ratchet&Clank don't even get close from that little bit I have played. The thing however is that MarioGalaxy looks like a mission-disc to MarioSunshine/Mario64, not like a new game. I mean, come on, this is Nintendo, they are famous for innovation, right? Why is it then that Little Big Planet looks a a lot fresher and more innovative then Galaxy? Platforming didn't stop with Mario64, there are still areas to explore, if nothing else, how about online multiplayer, coop and build in level editor or heck, what about Luigi, Yoshi and all that bunch? Its not rocket science, its what fans have wished for, for a long long time. Mario Galaxy however doesn't seem to provide any of that.

    The issue isn't even MarioGalaxy alone, its that all games look like that, been there done that. Zelda:TP was an incredible boring and uninteresting game to play, since I already played way to many Zeldas before. I haven't even finished the last PaperMario on Gamecube, got bored half the way through, again I just finished Mario&Luigi before which is basically the same game, so why exactly should I get excited about the Wii one?

    Looking at Nintendo games these days feels like Dejà Vu, been there done that, nothing interesting to see here, move along. And no, I am not claiming that Sony or Microsoft are without fault, but at least there I can see quite a few games that I haven't seen before, beside all those sequels.

    PS: I am ignoring Wii Sports, Nintendogs and friends, because I don't even consider them games in the classical sense.

  93. Aiming Down the Barrel by LordZardoz · · Score: 1

    The reason this wont work is because the pointer device only has 2 LED's to work with, which are a fixed distance apart.

    This gives it the ability to work out how far you are, and the relative angle between yourself and the LED's. Your brain does the rest in convincing you that the pointer and your hand movement are actually aiming at one another. If you get too close to your tv, the illusion breaks down.

    If they added a 3rd LED to give you height info, you could probably get more 'true' aiming, but only so long as all 3 LED's were visible to the camera in the Wii remote.

    Alternatively, if you put the led bar in the center of your screen, you may also get the results you seek, but that would be retarded.

    END COMMUNICATION

  94. Wii Fit the next Wiimote? by CaptCanuk · · Score: 1

    An in-depth analysis of what Wii Fit might mean to gaming can be found here:
    http://www.standandcount.com/index.php/a-year-late r-are-wii-ready-for-more-16

    --
    ---- The geek shall inherit the Earth.
  95. Re:I find myself less and less interested in Ninte by buffer-overflowed · · Score: 1

    Little Big Planet is fresher than Mario Galaxy, but that's not really surprising. The only things I know of that Mario Galaxy is introducing is some physics, a bee suit, and planetoids. Little Big Planet otoh is basically a sand-box physics simulator, and that's pretty new outside PC games w/construction modes. One is an established series in a long-existing genre, and the other defies classification. A Wii corrolary would be stuff like Elebits and Trauma Center(or the DS version), both third party. Or things on the Horizon like Zack & Wiki.

    Paper Mario has a cool twist to it, but it's still an RPG. Twilight Princess is like Ocarina and Link to the Past had a love child(and Phantom Hourglass looks better than TP). Smash is Smash. Metroid Prime is Metroid Prime. Of all of them, Paper Mario is probably the most unique. It plays differently than Mario & Luigi, but it lacks the charm Super Star Saga had.

    You also have stuff like Project HAMMER, Endless Ocean, etc. The bulk of nintendo's truly new stuff is all "non-games" though.

    --
    The key to the enjoyment of pop music is to replace any instance of "love" with "C.H.U.D."
  96. Re:WiiFit & Killer 7... by trdrstv · · Score: 1

    Exactly. I think people would call Suda51 "batshit crazy" after playing Killer7, and at the same time call him a "legendary game designer". I know I did.

    Good point. The terms aren't (necessarily) mutually exclusive, or derogatory.

  97. Re: WiiTennis for 4 hours? by trdrstv · · Score: 1

    No, I'm in exactly the same boat as you. I read on a different post that someone was about to play Wii Tennis for 4 HOURS! 4 games is about my limit before I'm done with that snoozefest.

    Add 3 more people and Beer. Yup. I can see playing WiiSports Tennis for 4 hours. If you're playing solo, and don't find it challenging play some more as the computer AI ramps up the difficulty pretty well.

  98. 8-track by tepples · · Score: 1

    1. ATRAC. You know, like, "Im gonna download me some ATRACs."

    But why did the name have to sound like 8-track?

    But Sony's format track record isn't all misses. PlayStation beat Saturn and N64 in the market, and PlayStation 2 beat Xbox and GameCube. Moreover, the Compact Disc Digital Audio format that Sony developed with Philips did prevail in the mid 1980s through early to mid 2000s.

  99. It failed for Sega by tepples · · Score: 1

    MS has a history of eliminating competitors with rapid release cycles. Not just stay ahead of them, eliminate them. The fact that the 360 has been out longer means that if they push the next generation, it won't feel as rushed to 360 owners as it will seem to Wii/PS3 owners. But it's not guaranteed. Getting the Saturn out before the PlayStation and the Dreamcast before the PS2 didn't seem to help Sega much.