World of Warcraft - Wrath Of the Lich King Is In Alpha
simrook writes to tell us that World of Warcraft's second expansion, Wrath of the Lich King, has entered closed alpha testing, as reported by WoWInsider. Wrath of the Lich King, which we've discussed previously, will raise the level cap to 80 and introduce a new class: Death Knights. World of Warcraft remains the most popular MMORPG on the market with over 10 million subscribers. WoWInsider notes, "Various players are being invited to check it out, under a strict NDA."
means you've gotta keep moving those goal posts, cause anyone who grinds enough can get to them, and so the carrot keeps being moved further away from the donkey.
How we know is more important than what we know.
ugh level to 80?
i mean i hear all the time how easy 60-70 is, supposedly, but man it's a pain if you're a casual player like myself. 62 and i need 600k to level or whatever. i have lost my motivation to play much.
But how is this news? So it's getting closer to release... it was closer to release yesterday than it was the day before, too.
If it was an open alpha, that would be different. But nothing really changes, apart from increase hype from stories like this.
If you're in the closed alpha, I think there's a good chance you already know and hence this news article is old news. Hell, they're probably never going to see it, since they're probably playing it even now.
To those who AREN'T in the closed alpha this can only serve as a tool to help those who are flaunt their exclusivity.
In short: I don't see the point? Well, other than it's WoW and has made Blizzard billions of dollars.
Yes, I know, offtopic. But it just seems like for the past couple of months the Games section has been primarily ignored - even through things like the release of Smash Bros. Brawl, a game that was worthy of a story when it was delayed but apparently not when it was released.
I'm glad to see Games stories like this making something of a comeback, but after checking the front page, a front page story on an alpha release of an MMORPG? Seriously?
I'd love to see stories like this limited to the Games section, but a front page story seems a bit much.
On an ontopic note, I wonder if this new expansion will get me interested in playing again. Probably not - I kind of ground myself out of MMORPGs. I've found that, if I'm forced to grind, I like portable games much better. I can grab the DS or PSP and grind for 10 minutes during lunch break or some downtime at home, but I can't manage the several hour commitment that an MMORPG requires.
I kind of wish some other company would do something interesting in the MMORPG space, but then I remember the Sony's "NGE" and the ever-so-innovative Square Enix "you can't pick your server" system and realize it's probably just as well Blizzard remains on top.
But even so, I'm still basically WoWed out, expansion or not.
Ten more levels of tedious gameplay and new gear to grind for!
will the King's henchmen be known as "lichens"?
The higher the technology, the sharper that two-edged sword.
Not likely. Everyone knows that slime molds are superior to lichen...
You're full of sh- oh, wait, no you're not any more.
I'm Rick James, Lich!
Can someone check whether the Bard is in it?
And JUST when I thought I was done with WoW. Honestly, a crack addiction would probably cost less - I might spend more money on it, but I'd also have more friends and more free time.
I've long since quit WoW (after being foolish enough to level several characters to 60 and one to 70), but I'm curious about this new class nonetheless. Everybody seems to know there will be death knights, but I have no idea what they are.
What is a death knight?
1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 11, 12, 13, 14, 15, 16, 17, 18, 19, 20, 21, 22, 23, 24
So Lich... Is that short for Lichard? ;-)
From what I've seen, Warcraft merely provides context for a social scene. If leveling up your character really was all that the game had to it, most people would tire of it long before even hitting level 14.
However, it's the social aspect that makes it fun. It's the same idea as a family vacation; the importance is the shared experience. By insulating yourself from the social interactions in the game, you've essentially lost the real reason most people find the game to be fun.
In summary: the social aspect is what makes the game fun. The rest of the game is there merely to provide context for the social interactions.
"Operating systems suck: you're better off using only the BIOS" --trainsaw.com
Starcraft II has been delayed indefinitely again so that blizzard can concentrate on it's more profitable World of Warcraft franchise.
As someone who played D2 for several years in between MMO's and school, their method of "random generation" was hardly random. Unique monster were still the same uniques with the same drops. There were a few rare monsters (who were unique, randomly generated) and the maps were randomly generated in the sense the geometry was different but the mobs were the same and the art was the same, and if you played for more than a month you figured out hey, I've seen this "random map" before.
Level up, gear up, level up gear up and repeat forever. I myself have so given up on the whole grind to the best possible and then have all that effort be worthless... As fun as killing some uber boss from wc3 is raiding gets old fast...
Yes, and if nothing else there will be a few crack whores around to help you through those cold winter nights.
Never winter nights!
++
Disclaimer: I've played WoW. I've stopped playing it more times than I've played it. Yes I've done endgame. Yes I pre-ordered WAR Collector's Edition.
First off, WoW has exceptionally bad PvP. It's a well known tidbit that Blizzard just tacked it on really. That said, it has GREAT PvE and is a fun game. So long as you don't want to PvP. At least in my opinion.
Now, maybe things have changed. But when I first heard about this expansion it seemed to offer another 10 levels, and then Every Single Cool PvP Feature that WAR has promised from the get-go.
All I get from this expansion's release is that Blizzard is actually somewhat worried about Conan/WAR. But it's too little too late. I've played WoW when it first came out, and I even came back to play it when BC came out. Blizzard never fixed what I thought were major flaws (cough cough, World PvP in general) that they originally used as advertising points.
Honestly, I'm not trying to make a flamewar here. I just want to know if I'm alone in thinking that for PvP oriented players this is just too little too late? Arena was nice, and fairly fun. But other than that one morsal there has been NILCH good about WoW's PvP system.
Am I wrong? I honestly have stopped playing four or five times now just because of the PvP system. And before you say it, no not the ganking. Sometimes that's annoying but usually amusing.
Captcha: Lamented. Man. It's like its reading my mind.
Nooo!!! I am not ready! I am not ready, yet!
Any guest worker system is indistinguishable from indentured servitude.
...because when I want advice on wooing the ladies I come to Slashdot.
WoW is not Crack; although, for some people it might become an addiction cycle.
You don't have a seriously damaging addiction if it has developed into one, but you DO NOT HAVE A HOBBY!
Maybe I'm getting old, but I never ever considered playing video games to be an actual hobby. It is an entertaining waste of time pure and simple. Perhaps its a virtual hobby-- or virtually a hobby but not quite a real hobby?
Its a game to pass the time; if you play it that much, you need to discover LIFE instead of squandering it.
Go back to old school games that run fantastic on new hardware like NWN. I've been running a game server for the NWN world for over 6 years and when it comes to social interaction and new quest and areas to keep players busy, WOW has nothing on us. Go here for more info if you like, but I figured I would post this comment rather than use my mod points ;-)
http://ooapw.net/
I'd like to check up on your numbers, skeety*3.
;)
Free to get laid? So, you go out on the street, bare-assed and without a deoderant, and ask people to get it on with you? Does this actually work?
Please describe your free get-laid strategy. Inquiring minds wants to know and are based on recent reports, quite willing to pony up some cash to get to know this free secret!
In seriousness, please STFU about it being free to get laid. It costs time and/or money as well as opportunity costs... the time I could have spent getting my level 14 paladin up to 60.
Yeah, I hear the chicks go wild for Slashdot trolls.
Sir, your ideas intrigue me, and I would like to subscribe to your $15 newsletter.
I realize that they want to cater to a large player base, but they dumbed the game down to a ridiculous level after the expansion.
The fact that a complete WOW addict like myself can no longer stand the game shows that they went too far trying to appeal to first-time MMO players.
Keep your sparkly quest objectives and easy epics to yourselves, i`m going back to MUDs.
If this were true WOW would never had been so popular. It is amazing popular because the parts of the game which usually are boring or a drag in others games are not so in WOW.
They could make it fun and interesting and genuinely massive, but that'd require real work and wouldn't have the same profit margin
If the above statement doesn't scream "I am an irrational WOW/Blizzard hater" I don't know what does. Sorry, but you don't arrive at B without A. How do you explain the massive profit they generate? Really? If not for the fun and interesting aspect of the game? I understand you don't like the game, your clueless attempts at dismissing their work makes it obvious, but honestly why do you have to prove your stupid at the same time. You do not make the big bucks like Blizzard is unless you do deliver fun and interesting game play across all aspects of the game.
* Winners compare their achievements to their goals, losers compare theirs to that of others.
I guess my mother can write off my brother getting that job this year.
For some reason I refuse to use either spell check or the spacebar properly.
The social aspect is a joke. Congratulations if you somehow found people to talk to. I've met less than six people this year that could even type, let alone communicate above the level of chimp. I'm led to believe there's something wrong with me for being able to understand those abbreviations. And thank god I can, because it's humiliating to ask or look them up online.
Then I'd see a female night elf with a cool name like bloodsiren, think "whoa, she's hot" followed by "agh, it's probably a guy!...". Then she'd dance on the mailbox in skimpy clothing and crowds of male tauren would gather and cheer. Only then I realize how absolutely mad and evil Blizzard must be to make people guess real gender with abbreviated pigeon. I'm not the only person that's done this. I bet people would buy books written on the subject, if they existed. (I can see it now: "WoW Sex!", "RU GRL?", "Qwearty?")
Those are the main reasons I play solo, to keep what's left of my sanity and dignity. I also grew up playing games alone, and WoW is like the best of them - with all the added fun of lag and frequent disconnects. Except other people can see me and think, "Ooo, he's good at wasting time. Wonder if he'll join my guild?"
This is the Shark WoW is going to jump.
The Kruger Dunning explains most post on
Then I'd see a female night elf with a cool name like bloodsiren
I think we just found your problem.
The social aspect is a joke. Congratulations if you somehow found people to talk to. I've met less than six people this year that could even type, let alone communicate above the level of chimp.
...
That's strange. I have fairly in-depth conversations about books, politics, and the game with people all the time. And yes, they're all educated people who can spell and communicate well.
Then I'd see a female night elf with a cool name like bloodsiren, think "whoa, she's hot" followed by "agh, it's probably a guy!...".
Um, yeah. I'd probably pretend to be AFK to avoid talking to you. That quote made you sound like Creepy Guy Looking for a Date on WoW.
You mean, like, a job outside the guild?
www.purevolume.com/martyd
I for one am wondering about the downstream materials requirements for the runecrafter class and all the new upper level addons for Death Knights, and how that will distort the WoW economy even more.
...
On the other hand, so long as it uses copper ore in vast quantities, my low level n00bs will be raking in the Gold
-- Tigger warning: This post may contain tiggers! --
Well, does this mean the Level 90 expansion is Fire Gods? Or Elemental Warriors?
If both Horde and Alliance can be Death Knights, you have to wonder what the next expansion will be.
-- Tigger warning: This post may contain tiggers! --
Elemental Warrior would be a Shaman, no? Or you're talking about actually transforming... Might be a nice "prestige class" edition if they do the Emerald Dream as an expansion (though they're hinting at doing it as a jumbo expansion to WotLK, much like the way they added the Sunwell isle)
Done with slashdot, done with nerds, getting a life.
YOU tell me there is no such thing as being ADDICTED to WoW...
WoW is might not be all it's crack(ed) up to be, but it's not excactly innocuous either. Especially for people with naturally addictive personalities... Interesting, so do you know someone who has skipped out of work a few days work for the NCAA tourney game? I do. Do you know women who are annoyed at their husband for paying so much attention to their bracket picks? I do. Here is a guy who surfs ESPN and other stat sites ever spare moment he can and has an Excel sheet open with columns, numbers, full of data to be the best "bracketologist" ever. Is this person addicted to college basketball?? I wouldn't say so and I don't think there are many professional or laymen who are willing to go out on a limb to suggest they are and need help. He just really likes the event.
The point is just defining addiction as some sort of selfish activity with undesirable side effects is too broad and sweeping. Many selfish acts and activities are in the grand scheme of things harmless and not addictive. On the flip side, there are people out there who have real issues here where World of Warcraft isn't so much the problem but the latest vehicle to enable their self destruction. If WoW didn't exist they would latch onto something else.
As a side note, I know a person who ignored their wife to play WoW and ended up getting divorced. Turned out the marriage was on the rocks for years before so when this game popped up they used it as an escape. It turned out that "playing a lot of WoW" and "divorce" were simply not cause and effect. And besides, I would rather have this person who was a little stressed and depressed getting some enjoyment in WoW instead of doing something really risky like drinking themselves into oblivion.
Thanks for making me shoot coffee out my nose and all over my monitor, lich. You deserve mod points or a beating - or both.
Hmmm. Your ideas are intriguing to me and I wish to subscribe to your newsletter.
Disagree on your judgemental assessment.
This person replied with a tangible scenario of crack addiction because WoW and other MMOs are most commonly compared to crack. Makes sense, doesn't it? Fight fire with fire.
As for the principle of the matter, physiological addiction acknowledged, it takes an addictive personality in the first place to become addicted to anything -- substance or media. I've been playing WoW for about two years now, on and off. I have one main, who got to 70 only about a month ago. I have no alts. At "best", I play about once every two weeks. At worst, I play for about an hour or two every other day. I've been a gamer since 1989 and yet WoW is my current favorite game. None of these details are exaggerated.
Allow me to introduce another scenario with a grain of salt, just to help with perspective. Human beings are omnivorous. Yet there are some who refuse to eat meat. It has been shown that a human can live a happy, relatively healthy life meat-free life, however a person must do some adjusting in order to make sure their protein and other nutritional needs are being met. Does this mean meat-eaters are addicted to meat? No. Does the fact that we do not "require" meat to survive mean we ought to give it up? No. Ought those lessen their intake who are eating too much? Because it leads to health problems, absolutely, yes.
Professional help may be required for WoW addicts whose lives have been ruined because of their addiction. But the addiction lies not in the medium. It is within the individual, regardless of how the addiction is expressed.
Wow has consequence, there just not as large as other systems.
You have to get back to your body. They even made a race faster at this just to really make it annoying.
It also damages your equipment.
Which may not seem like much, until you are getting hit with 20+ gold repair bills.
Taking away experience is just stupid.
The Kruger Dunning explains most post on
WoW has 3.5-4 million subscribers and the rest are non-subscribing players in Asia (who don't pay subscriptions, as they typically play at net cafes where the operator of the cafe pays a site license to install WoW).
People keep mentioning this social aspect, however whenever I look at the social aspect beyond my three friends grouping together to BG, I see the most cancerous part of the game, the guildies that go raiding. Biggest waste of time, evar.
Shame about them losing funding. I wonder how it could possibly have happened.
Seriously, can you imagine Netflix, another business which has a license to make money off of you for forever, say "We're glad you have enjoyed watching 47 consecutive disks of Naruto. However, we've determined that you're not nearly hardcore about quality movies enough to be using our service. This was partially based on our black magic algorithms and partially based on a random number generator. Oh, don't worry, we're not canceling your service -- we're just making it impossible for you to rent any movie that has an N in it, and reducing your quota to one movie a month. Grind some romance comedies and, in time, you may be allowed to watch anime again. If we feel like it."
Meanwhile Blockbuster says:
"Uhh, you pay us your monies, we'll even let you watch Gigli... if you sign a waiver first. Heck, want to watch it every day for a year? Just make sure your credit card is updated. We aim to please."
Think of what is going through your head when you walk into the last room before becoming a Mage of Total Awesomeness and then, boom, you died because you forgot to pack your Staff of Anti-Dragon, which you were clearly informed that you needed 37 hours before. You're thinking "!"#$"# this game SUCKS I've wasted HOW many hours" Except you're not thinking that, because you've already heard it happens to people, and instead you're playing WoW.
Help poke pirates in the eyepatch, arr.
Uh...I refuse to call behaviours that have no physical component - such as game playing, excessive masturbation, gambling, risk taking, overeating etc. - addictions. They are not addictions, they are behaviours which, for whatever reason, a certain individual cannot seemingly refrain from engaging in, despite negative consequences. The vast majority of individuals can enjoy the above referenced behaviours without negative consequences. These instances should be called compulsive behaviours.
On the other hand, no one can have can smoke crack, shoot heroin or snort synthetic opiates for several days without becoming physcially addicted - ie. there are physical symptoms of illness. These are accurately called addictions. Everyone will be susceptible, except for those prescient enough to take the Chem Resistant trait.