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Hasbro Sues Makers of Scrabble-Like Scrabulous

Dekortage writes "As today's lawsuit indicates, Hasbro has apparently had enough of Scrabulous, the online word game remarkably similar to Scrabble. Filed in New York, Hasbro's suit is against Rajat and Jayant Agarwalla, brothers from Kolkata, India, and asks the court to remove the Scrabulous application from Facebook, disable the Scrabulous.com web site, and grant damages and attorneys fees to Hasbro. Why did Hasbro tale so long to 'protect' its intellectual property rights in court? They waited 'in deference to the fans' until EA had launched the official Scrabble Facebook app earlier this month. EA's version has netted fewer than ten thousand players, versus Scrabulous' estimated 2.3 million. This was the next logical step for Hasbro after filing DMCA takedown notices against Scrabulous in January."

395 comments

  1. My turn? by pbhj · · Score: 5, Funny

    I R S F T T O P S Q

    1. Re:My turn? by felipekk · · Score: 5, Funny

      They are mad because you get more points for making "Scrabulous" than for "Scrabble".

    2. Re:My turn? by pgillan · · Score: 1

      They are mad because you get more points for making "Scrabulous" than for "Scrabble".

      I don't think either is allowed because they're proper names.

    3. Re:My turn? by TheRaven64 · · Score: 5, Informative

      Scrabble is a noun and a verb as well as a proper noun, and so is allowed. Since it is eight letters long, you are most likely to use up all of your letters spelling it and so you get 50 extra points. Scrabulous is a proper noun and not a real word, so it is not allowed.

      --
      I am TheRaven on Soylent News
    4. Re:My turn? by eulernet · · Score: 4, Funny

      PROFIT ?

    5. Re:My turn? by Faylone · · Score: 2, Funny

      PROFITS for 12

    6. Re:My turn? by Kneo24 · · Score: 1

      How am I supposed to make first posts when you give me a Q with no U?

    7. Re:My turn? by ebh · · Score: 1

      You have ten tiles. By the overdraw rule, turn over five. OK, ISS go back into the bag.

    8. Re:My turn? by Jupiter+Jones · · Score: 3, Informative

      How am I supposed to make first posts when you give me a Q with no U?

      Easy. Just go find the QAID that hangs out in the SUQ by the QANAT. I forget his name, but it starts with QOPH. Anyway, he'll sell you a QAT for just a couple of QINDAR that, like a TRANQ, will help you relax enough to align your QI.

      JJ

    9. Re:My turn? by pbhj · · Score: 1

      Damn, I genuinely thought it was 10 tiles. My bad!

    10. Re:My turn? by RDW · · Score: 1

      Scrabulous is a perfectly cromulent word!

    11. Re:My turn? by Anonymous Coward · · Score: 0

      How am I supposed to make first posts when you give me a Q with no U?

      Easy. Just go find the QAID that hangs out in the SUQ by the QANAT.

      You SUQ at providing words with a Q but no U.

    12. Re:My turn? by Dracophile · · Score: 1

      You took a QANTAS flight to figure that out?

      --
      Athy, athier, athiest.
    13. Re:My turn? by Anonymous Coward · · Score: 0

      Scrabulous - adjective: in Scrabble, a particularly clever, triumphant, or high-scoring use of letters.

      What? That's how we play Scrabble at my house. :)

  2. So in Scrabble-like terms... by Anonymous Coward · · Score: 5, Funny

    DESPERATION: When you rearrange the letters: A ROPE ENDS IT

  3. Why don't they just buy it? by diskofish · · Score: 5, Insightful

    EA's version has netted fewer than ten thousand players, versus Scrabulous' estimated 2.3 million. This was the next logical step for Hasbro...

    Doesn't seem very logical to me. Why don't they just buy it?

    1. Re:Why don't they just buy it? by MBCook · · Score: 5, Insightful

      That would cost money. This way they get money.

      That would have also validated the use of their game rules / board design (which are copyrighted or whatever). That could cost them their registration. Plus it would only encourage others to do this kind of thing to get some quick cash.

      --
      Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    2. Re:Why don't they just buy it? by negRo_slim · · Score: 4, Funny

      Why don't they just buy it?

      They'd rather let the world know you don't F with Hasbro.

      --
      On the Oregon Cost born and raised, On the beach is where I spent most of my days
    3. Re:Why don't they just buy it? by atari2600 · · Score: 2, Informative

      From the article:

      Mr. Blecher said that EA had a âoea brief conversationâ with the Scrabulous creators about working together but that ultimately the company decided it wanted to control the game itself and develop it across various technology platforms.

      Too many variables here but one mention of EA and I am ready to judge the whole episode in favor of the Indian brothers. Maybe the Indians opposed the ads? :P

    4. Re:Why don't they just buy it? by eln · · Score: 2, Insightful

      They probably don't want to appear as if they're rewarding people who they believe stole their intellectual property. That would just inspire others to create even more Scrabble clones in hope of getting bought by Hasbro.

    5. Re:Why don't they just buy it? by Wandering+Wombat · · Score: 5, Funny

      Scrabble sees Scrabulous as a Risk to their Monopoly.

      --
      I like to place meaningful quotes in my sig, so people will know that I know what meaningful quotes are.
    6. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Wrong kind of Indians, idiot. The brothers are from India, the sub-continent of Asia, not from America, the inhabitants of which your ancestor incorrectly labeled.

    7. Re:Why don't they just buy it? by 91degrees · · Score: 1

      Paying people other for your own intellectual property doesn;t seem all that logical. Especially considering suing is probably cheaper.

    8. Re:Why don't they just buy it? by Mordok-DestroyerOfWo · · Score: 3, Funny

      Technically Q is worth way more than F

      --
      "Never let your sense of morals prevent you from doing what is right" - Salvor Hardin
    9. Re:Why don't they just buy it? by LostCluster · · Score: 1

      And for the record, Monopoly is expected to be next up from the Pogo.com team under the same Hasbro/EA deal that made them the official supplier of Scrabble.

    10. Re:Why don't they just buy it? by FuzzyFox · · Score: 5, Funny

      That could lead to Trouble. Sorry!

      --
      splunge (n) -- A good idea.. but it could be lousy... and I'm not being indecisive!
    11. Re:Why don't they just buy it? by Anonymous Coward · · Score: 1, Funny

      So they could be taking a huge Risk?

    12. Re:Why don't they just buy it? by Rib+Feast · · Score: 2, Funny

      Scabble is obviously taking a Domineering approach to this, causing the two Indian guys to Craps themselves.

    13. Re:Why don't they just buy it? by ddrichardson · · Score: 5, Insightful

      You know, there is a very odd attitude to copyright on Slashdot. We're not talking about patent trolling here, we are talking about a company which owns a trademark which is being infringed by another company. The infringement isn't even subtle, its a play on the very product they have adapted for online use. We aren't talking about a broad sue everyone who designs a word game attitude, we talking about defending a tradename - one which they are evidently in the process of cashing in on with EA.

      IANAL but this is about how customers identify with a product and a tradename and in this case there is a strong possibility that a large proportion of this 2.3 million users aren't aware there is a distinction. There are cases where a trademark can enter the lexicon, such as Hoover in the UK (for vacuum cleaner), I wouldn't have said this was one.

      --
      A thistle is a fat salad for an ass's mouth...
    14. Re:Why don't they just buy it? by spun · · Score: 5, Insightful

      You can't copyright a game. Hasbro is suing them over the trademark. Scrabulous should have used a name that doesn't sound like Scrabble, then there would be nothing Hasbro could do. Perhaps Scrabulous could change their name to Crapple.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    15. Re:Why don't they just buy it? by aztektum · · Score: 1

      Oh I suppose lawyers work for free now?

      It's not about money it's about control. Money isn't even about money, it's also about control. Golden rule and all that...

      --
      :: aztek ::
      No sig for you!!
    16. Re:Why don't they just buy it? by Bob+The+Cowboy · · Score: 1

      People on Slashdot need to get a Life.

    17. Re:Why don't they just buy it? by huckamania · · Score: 2, Funny

      Get a Clue... that's Life.

    18. Re:Why don't they just buy it? by lgw · · Score: 5, Informative

      You can't copyright a game, but you *can* copyright a game board. Scrabulous used the Scabble game board (and that was a big part of why it was successful with existing Scrabble players), so they're probably doomed - it's a genuine old-school copyright violation, no DMCA required.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    19. Re:Why don't they just buy it? by darien · · Score: 1

      Please provide a link to where the Scrabulous creators are infringing the Hasbro trademark. And note that they live in India.

    20. Re:Why don't they just buy it? by Anonymous Coward · · Score: 2, Funny

      Exactly! These are tech-support Indians, not casino Indians!

    21. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Perhaps they need to get a Clue?

    22. Re:Why don't they just buy it? by GoCal92 · · Score: 1

      This has been in the news for a while. From previous articles (for which I don't have a link), Hasbro did offer to purchase Scrabulous, but the owners were asking for a fairly outrageous sum. Given the strength of Hasbro's position, sounds like the owners of Scrabulous got too greedy.

    23. Re:Why don't they just buy it? by Haeleth · · Score: 5, Informative

      Please provide a link to where the Scrabulous creators are infringing the Hasbro trademark.

      According to Hasbro, the very name "Scrabulous" infringes the Hasbro trademark, since (they say) it's confusingly similar.

      That one might be debatable, but they also claim that scrabulous.com used to have META tags saying things like "free online scrabble". If that's true, then I'd think the case is pretty open-and-shut. I tried to check at archive.org, but it seems the Scrabulous people blocked archive.org from their site. (Hmm, that doesn't exactly reek of good faith, does it?)

      And note that they live in India.

      Yeah, I doubt Hasbro will get any money out of them. However, Facebook isn't based in India, so the Facebook app will certainly be taken down if Hasbro wins this case, and that's the main thing they appear to want.

    24. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      You know, there is a very odd attitude to copyright on Slashdot. We're not talking about patent trolling here, we are talking about a company which owns a trademark which is being infringed by another company. [emphasis added]

      Do you actually know the difference between copyright, patents and trademarks?

    25. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      They'd rather let the world know you don't F with Hasbro.

      Do they really want another Clue Computing case?

    26. Re:Why don't they just buy it? by Pancake+Bandit · · Score: 2, Informative

      You can copyright a game. I remember a few years ago, Hasbro sued Kellogg for having a card matching game on their cereal boxes as part of a Finding Nemo promotion, saying it too closely resembled their Memory card game. Wizards of the Coast even has a patent for "games, published in the form of trading cards, in which a player selects a collection of tradeable elements and uses that set to compete with other players", so any collectible card game has to pay them royalties.

    27. Re:Why don't they just buy it? by geekoid · · Score: 1

      As I understand it, The only protection a game gets is trademark.

      Looking at a screen shot of the game, Hasbro might have trademark the way the tiles look. i.e. a letter with a number in the bottom right hand corner.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    28. Re:Why don't they just buy it? by geekoid · · Score: 2

      "but you *can* copyright a game board."
      I don't think so. It makes no sense in that context.

      Since their board has no text on it, what copyright could they be violating?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    29. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Hasbro needs to get a Clue.

    30. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      "Indian" (casino, not c-store) is a corrupted version of the Spanish phrase "Indios" or "In God", referring to the early belief that San Salvador was actually the Garden of Eden.

    31. Re:Why don't they just buy it? by geekoid · · Score: 1

      "In the game of chess you can never let your opponent see your pieces" - Zap

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    32. Re:Why don't they just buy it? by geekoid · · Score: 1

      What trademark are the violating?

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    33. Re:Why don't they just buy it? by geekoid · · Score: 3, Funny

      You people Boggle the mind.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    34. Re:Why don't they just buy it? by Nymz · · Score: 1

      Thanks for your well written response, as it clearly answered a number of common questions. I consider your post underated at the current score of 2.

    35. Re:Why don't they just buy it? by Joe+U · · Score: 1

      You know, there is a very odd attitude to copyright on Slashdot. We're not talking about patent trolling here, we are talking about a company which owns a trademark which is being infringed by another company. The infringement isn't even subtle, its a play on the very product they have adapted for online use. We aren't talking about a broad sue everyone who designs a word game attitude, we talking about defending a tradename - one which they are evidently in the process of cashing in on with EA.

      And if Scrabble was invented 10 years ago instead of 60, I would actually care.

      Fuck Hasbro and EA, they made money on Scrabble for 60 years. The game is not an original concept, the name is not even an original name.

    36. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      No, the Spanish called them "Indios" because Columbus thought he had reached Asia.

    37. Re:Why don't they just buy it? by cpt+kangarooski · · Score: 1

      Well, that's not precisely correct. You can't copyright the rules of the game, and to the extent that the board's design is dictated by the rules, it too would not be copyrightable. This is dictated by the merger doctrine and the scenes a faire doctrine. So, for example, all the hideous art on the Candyland game board is copyrightable, because it doesn't absolutely have to be there. OTOH, a chess board (for the most common variant of chess) has to be 8 squares by 8 squares in size.

      For Scrabble, basically everything on the working part of the board is dictated by the rules. You wouldn't want to copy the art on the sides, but there has to be a grid, there has to be the star in the center, and there have to be bonus squares in certain spots. The colors are a creative choice, but that's pretty thin for bringing suit.

      I don't think that a case for copyright infringement of the game board is likely to succeed.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    38. Re:Why don't they just buy it? by cpt+kangarooski · · Score: 3, Informative

      You can copyright a game.

      No, you can't. Remember, a game is essentially its rules. You can copyright a description of those rules (maybe, it depends) but you cannot copyright the underlying rules themselves. The rules are a method for playing the game, you see, and that's expressly non-copyrightable subject matter, per 17 USC 102(b). Art associated with the game (e.g. the picture on the box, the shape of the pieces, etc.) can be copyrightable, but again, not to the extent that they're dictated by the rules.

      Hasbro sued Kellogg for having a card matching game on their cereal boxes as part of a Finding Nemo promotion, saying it too closely resembled their Memory card game.

      Got a link? I'd be interested to see what it was about, specifically.

      Wizards of the Coast even has a patent

      You can patent games -- it's just another method, after all -- but it requires that the rules are patentable. That means that they have to be novel and nonobvious. For whatever reason, it doesn't seem to happen that often. Besides, since patents expire relatively quickly, it doesn't matter in this case.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    39. Re:Why don't they just buy it? by ddrichardson · · Score: 3, Informative

      As valid as your point is with respect to Intelectual Property and copyright - they aren't suing someone on the grounds that they are making a word game but because they are trying (at least in Hasbros opinion) to associate with their trademark - which has to be defended or can be lost. If the product still sells under that name for 60 years then why wouldn't they defend it?

      Incedentaly the original application for a patent on the game was rejected.

      --
      A thistle is a fat salad for an ass's mouth...
    40. Re:Why don't they just buy it? by aeschenkarnos · · Score: 1

      This way they get money.

      Yes, lawyers are free.

    41. Re:Why don't they just buy it? by d34thm0nk3y · · Score: 5, Informative

      You can copyright a game. I remember a few years ago, Hasbro sued Kellogg for having a card matching game on their cereal boxes as part of a Finding Nemo promotion, saying it too closely resembled their Memory card game. Wizards of the Coast even has a patent for "games, published in the form of trading cards...

      No, you can't copyright a game. The Kelloggs thing was a trademark claim which was settled out of court so who knows how that would have went. Your other example is a patent issue. I guess it needs to be repeated, once more, that patents, trademarks and copyright are all different things. Kelloggs link

    42. Re:Why don't they just buy it? by 1u3hr · · Score: 3, Insightful
      You can copyright a game. I remember a few years ago, Hasbro sued Kellogg for having a card matching game on their cereal boxes as part of a Finding Nemo promotion, saying it too closely resembled their Memory card game. Wizards of the Coast even has a patent for "games, published in the form of trading cards, in which a player selects a collection of tradeable elements and uses that set to compete with other players", so any collectible card game has to pay them royalties.

      You start claiming "You can copyright a game", the you start talking about patents. Do you understand the (vast) difference?

    43. Re:Why don't they just buy it? by ddrichardson · · Score: 1

      Cute, but I don't need to - because it's similarity or the likelihood of confusion that makes it an issue not the use of a word.

      For your second point - from Legal Service India:

      A Trade Mark is a visual symbol in the form of a word , a device ,or a label applied to articles of commerce with a view to indicate to the purchasing public that is a good manufactured or other wise dealt in by a particular person as distinguished from similar goods dealt or manufacture by other persons.

      --
      A thistle is a fat salad for an ass's mouth...
    44. Re:Why don't they just buy it? by Ignis+Flatus · · Score: 1

      Yeah, I doubt Hasbro will get any money out of them. However, Facebook isn't based in India, so the Facebook app will certainly be taken down if Hasbro wins this case, and that's the main thing they appear to want.

      they may not have any standing in india, but american companies and american consumers are where the real money is. and that is why they're going after them now. i suspect that before this is over, not only will versions of this game targeted at americans be rebranded as "Scrabble", but Hasbro will also get a portion of ad revenues. and all this without having had to put any money into developing this themselves. before, there was nothing worth suing over, but now there is.

    45. Re:Why don't they just buy it? by 1u3hr · · Score: 2
      You can't copyright a game, but you *can* copyright a game board.

      In general, no. Perhaps if it was full of original symbols artwork and design. Scrabble uses a simple grid and generic lettering, a few stars. If Scrabulous had half a brain they could copy it and make minor variations in colour and style that no one would notice, but would make it unique. Given that their version is digital, it can't be a duplicate of the real Scrabble game board anyway.

    46. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      woo-woo or red dot?

    47. Re:Why don't they just buy it? by 1u3hr · · Score: 1
      Looking at a screen shot of the game, Hasbro might have trademark the way the tiles look. i.e. a letter with a number in the bottom right hand corner.

      You can't trademark a layout of "a letter and a number in a box". (A logo or name, yes.) You can patent it, but it would be hard to uphold such a generic design. In any case, patents expire in normally 17 years, Scrabble is over 60 years old.

    48. Re:Why don't they just buy it? by lgw · · Score: 4, Informative

      You can copyright any drawing, painting or other artwork, photograph, etc. Copyright is not limited to text.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    49. Re:Why don't they just buy it? by lgw · · Score: 1

      If Scrabulous made enough changes in color and style to make their board not a derived work of the Scrabble board artwork, they'd be fine - and most game rip-offs do so. But they didn't, and if they did it would invalidate many specific Scrabble strategies and not be as popular. The spacing and location of the bonus squares is part of what makes Scrabble Scrabble, and if you change the board artwork enough to not infringe, you'd have a game that plays a bit differently.

      Given that their version is digital, it can't be a duplicate of the real Scrabble game board anyway.

      Selling a photograph (digital or otherwise) or even a sketch you make of a copyrighted painting violates that copyright. Changing the medium does not put you in the clear.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    50. Re:Why don't they just buy it? by Hairy+Heron · · Score: 1

      Since their board has no text on it, what copyright could they be violating?

      Your post is a non sequitur. There is no requirement that a copyrighted object need to have text.

    51. Re:Why don't they just buy it? by fwarren · · Score: 1

      Sorry, in the Game of Life you are not allowed to make bad puns like that.

      --
      vi + /etc over regedit any day of the week.
    52. Re:Why don't they just buy it? by tobiasly · · Score: 2, Informative

      They'd rather let the world know you don't F with Hasbro.

      Hahaha... this comment reminded me of seeing Transformers when it first came out... dark opening logo, ominous music playing in the background, then slowly, in fade the words: "In Association with HASBRO". Everyone in the theater busted out laughing.

    53. Re:Why don't they just buy it? by thetorpedodog · · Score: 1

      Well, that's Life.

      --
      This sig is certified free of self-referential humour!
    54. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      No oddity. trademarks and copyright are for pigs. abolish them all. Nothing is more clear cut than some funny ancient company suing smart entrepreneurs because they can't cope with today.

    55. Re:Why don't they just buy it? by Joe+U · · Score: 1

      I think holding a trademark on an English word for 60 years is really pushing it. I really don't think monopolies should be held for that long, especially since the word existed before the game did. If they invented the word, I would have a little more sympathy.

      That being said, they didn't call the game scrabble, they called it scrabulous. It's obvious to any idiot that it's not the same as scrabble, it's a play on the name. I think the argument of "trademark dilution" is a joke. You should get the word you trademark, you shouldn't get every single similar word, especially after 60+ years.

    56. Re:Why don't they just buy it? by dreamchaser · · Score: 1

      Incidentally, Wizards of the Coast are now owned by Hasbro.

    57. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Oh, you don't have a Clue!

    58. Re:Why don't they just buy it? by KGIII · · Score: 1

      In addition to the other comments I submit that it is my opinion that India's government knows where a good deal of their income comes from in the form of outsourced jobs from America and that it being an American court or not they will most likely capitulate and the findings in the American courts will be upheld there too. Just a guess but I'll wager a dollar or two on it if you'd like.

      --
      "So long and thanks for all the fish."
    59. Re:Why don't they just buy it? by TimboJones · · Score: 2, Interesting

      there has to be the star in the center, and there have to be bonus squares in certain spots

      Not necessarily.

      I'm not sure whether the rules explicitly mention a star; if they do, it serves only as a reference to the center square. You could play scrabble on a board with a different symbol, or no symbol at all. Its inclusion just makes it easier to determine where you can play the first word.

      You could play a (boring) game of Scrabble on a board with no special squares -- the rules are the same, they just don't all apply to the board you're using. Literati on Yahoo Games uses a board with special squares in different spots. /pedantic

    60. Re:Why don't they just buy it? by ebs16 · · Score: 1

      I remember reading about this several months ago when Hasbro first started looking into the issue. Hasbro long ago signed a contract with EA for an electronic version of Scrabble -- buying Scrabulous would violate this contract.

    61. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      you dont buy stolen property. if a crook came into your house, and stole your tv.... would you buy it back off him? hell no.

    62. Re:Why don't they just buy it? by cpt+kangarooski · · Score: 2, Informative

      I'm not sure whether the rules explicitly mention a star

      Just because it's not in the written copy of the rules as promulgated by Hasbro, doesn't mean that it isn't a rule. All the boards Hasbro makes are identical in layout, and the written rules assume that you'll use one of those boards. Thus, the implicit rule is that that is how the board is arranged. If it didn't matter, why the uniformity? Golf courses are not all identical, so that's a game where the rules don't specify a particular layout, but plenty of other games do, e.g. football. That there are variant rules doesn't mean that the more standard rules are specially protected either. The 'standard' rules for monopoly involve nothing happening on Free Parking, but many variants have that space do something; they're all unprotected.

      Besides, the main point is that the arrangement of spaces is a part of the method for playing the game, rather than being a mere decoration that isn't in some way involved with the gameplay. Methods are not copyrightable. That there are alternative methods just makes them uncopyrightable too. Creativity and originality don't matter when the subject matter is not copyrightable in the first place. Methods are only patentable, and any scrabble patent has long since expired. If Hasbro wants to monopolize the method of playing the game, they'll need to invent a whole new set of patentable rules (i.e. novel and nonobvious) and get a patent on them. Whatever game that is, it won't be scrabble, though; we already have scrabble.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    63. Re:Why don't they just buy it? by Junior+J.+Junior+III · · Score: 3, Funny

      Hasbro: We'll show 'em! No one plays games with us!

      --
      You see? You see? Your stupid minds! Stupid! Stupid!
    64. Re:Why don't they just buy it? by terrymr · · Score: 2, Informative

      You can't copyright the aspects of the board that are dictated by the rules ... artwork yes, basic layout no.

    65. Re:Why don't they just buy it? by terrymr · · Score: 1

      The position of the bonus squares forms part of the rules of the game (even if not seperately enumerated on a sheet of paper headed rules) and is therefore not subject to copyright. Artwork is basically what can be protected.

    66. Re:Why don't they just buy it? by terrymr · · Score: 1

      Interesting how a people came to be named by a navigational error isn't it.

    67. Re:Why don't they just buy it? by 1u3hr · · Score: 1
      If Scrabulous made enough changes in color and style to make their board not a derived work of the Scrabble board artwork, they'd be fine - and most game rip-offs do so. But they didn't, and if they did it would invalidate many specific Scrabble strategies and not be as popular. The spacing and location of the bonus squares is part of what makes Scrabble Scrabble, and if you change the board artwork enough to not infringe, you'd have a game that plays a bit differently.

      No, you can have exactly the same gameplay and placement. Just change the artwork.

      Though "artwork' is a bit of an exaggeration for a grid of white, pink and blue boxes. I really doubt that would be considered "art" in any copyrightable sense. Though I'm sure the lawyers would try to claim so. If they used slightly different colours and lettering, they should be fine, ultimately, though lawyers could drag it out.

    68. Re:Why don't they just buy it? by mr_matticus · · Score: 1

      I think holding a trademark on an English word for 60 years is really pushing it.

      A trademark needs to last as long as the product lasts; otherwise, there is no value to it. If people keep buying Ford-branded cars, because Ford has built a reputation (presumably for quality, so pretend I didn't randomly choose 'Ford' for this purpose) as a trusted source in the minds and hearts of the people, Ford needs to defend that trademark. Unless you're saying that companies should change their names and start over every 50 years, then I don't think you've really followed that thought to fruition.

      I really don't think monopolies should be held for that long, especially since the word existed before the game did.

      Whether the word existed or not (or whether it's a word at all) is not relevant. They are not occupying the word. They are occupying the association of a symbol with their identity, which is the most efficient, intelligible way for this type of market system to operate.

      Sure, corporation 3714115 could sell you product 6787383a-98E3, but that's not exactly conducive to building yourself up as a merchant or getting people to talk about your products.

    69. Re:Why don't they just buy it? by andreyvul · · Score: 1

      Especially if you use Gentoo Linux.
      $q file /usr/local/bin/dontfuckwithme
      game-company/hasbro (/usr/local/bin/dontfuckwithme)

      --
      proud caffeine whore
    70. Re:Why don't they just buy it? by radimvice · · Score: 1

      You can't copyright a game. Hasbro is suing them over the trademark. Scrabulous should have used a name that doesn't sound like Scrabble, then there would be nothing Hasbro could do. Perhaps Scrabulous could change their name to Crapple.

      Well, according to the written law you can't trademark a game in general either. All you can protect with trademark law is a mark that enables the general public to identify a single source or manufacturer of products versus others of a similar type. If Scrabulous can successfully prove in court (once and for all) that the general public identifies the name "Scrabble" with the game in general (that is, its functional, non-copyrightable, game mechanics, the kind of stuff that could be/has been patented) and not with Hasbro's particular brand of Scrabble, then they can win their case. I'm not sure if there has ever been a case where this has been clearly tested in court one way or the other, since the big IP owners always seem to end up 'settling' with the little guys before it's ever fully decided.

      See for example Anti-Monopoly, Inc. v. General Mills Fun Group for some intelligent legal discussion regarding the "monopoly" trademark and how the genericness test for game trademarks could be applied in general. Read the fictitious example on "EN PASSANT". (The Anti-Monopoly case went all the way to the Supreme Court, but then Parker Brothers bought out their opponents before they lost their precious trademark.)

      See also this earlier Scrabble trademark case, where the dubious legal grounds of the trademark is suggested, but never fully tested. From the ruling: "The extent to which [SCRABBLE] has come into general use to describe a game or games rather than their origin or source of supply is fairly open to proof." And finally: "We express no opinion on the merits of S&R's claims."

      Basically, if these guys find some lawyers who actually have a clue about the relevant law they might have a chance, but chances are they'll just buckle like most other small companies in the face of corporate behemoths. I mean come on, the combined legal weight of Hasbro AND EA coming down on them? These guys wouldn't stand a chance in hell even if their game was named "zzyzx".

    71. Re:Why don't they just buy it? by julesh · · Score: 1

      Scrabulous used the Scabble game board (and that was a big part of why it was successful with existing Scrabble players), so they're probably doomed - it's a genuine old-school copyright violation, no DMCA required.

      Except that Scrabble was first published in 1938, which I believe means it is now out of copyright in the US...?

    72. Re:Why don't they just buy it? by julesh · · Score: 1

      Except that Scrabble was first published in 1938, which I believe means it is now out of copyright in the US...?

      No, sorry, I'm wrong. 1933 is the cut-off date, not 1938. Ignore me.

    73. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      grow up.
      Smart entrepreneurs of today would stick to flipping burgers if you abolished all copyright and trademarks, because they would get zero return on their own work. But I can see that you are too busy flipping burgers and whining to understand this basic concept.

    74. Re:Why don't they just buy it? by julesh · · Score: 1

      they aren't suing someone on the grounds that they are making a word game but because they are trying (at least in Hasbros opinion) to associate with their trademark - which has to be defended or can be lost

      Quoting from the complaint:

      "44. Defendants have infringed Hasbro's copyrights in the SCRABBLE(R) crossword game and The Official SCRABBLE(R) Players Dictionary by copying and publicly displaying and/or preparing or authorizing the preparation of a derivative work of copyrightable matter in Hasbro's SCRABBLE(R) crossword game and The Official SCRABBLE(R) Players Dictionary, without Hasbro's consent or authorization.
      [...]
      48. [...] defendants have infringed Hasbro's trademarks in the SCRABBLE(R) crossword game..."

      The suit is primarily for copyright infringement. The trademark complaint is there (and, BTW, doesn't only refer to the name "Scrabble", but it is claimed that the layout of the board and the design of the tiles are also trademarks), but the copyright claim is what the writers of the suit have put most emphasis on.

      The claim is also for unfair competition.

      It's also worth noting the claim was filed in a New York state court against individuals who are not residents of NY, or even of the US.

    75. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      I *really* hope this case doesn't end up being a Trivial Pursuit for Hasbro!

    76. Re:Why don't they just buy it? by Von+Helmet · · Score: 1

      As I recall, WOTC have a patent on "tapping" cards. For those not acquainted with Magic or any other games that use this mechanic, it involves turning a card on it's side to indicate that it has been used in a particular turn.

    77. Re:Why don't they just buy it? by dummyname12 · · Score: 3, Funny

      These jokes are so Parcheesi...

    78. Re:Why don't they just buy it? by bob+frost · · Score: 1

      If it's only about trademark, the legal standard is (and I paraphrase), "the possibility of confusion in the mind of the average person." By that standard, I think Hasbro's gonna lose, as "Scrabble" and "Scrabulous" don't seem interchangeable to me at all. Remember that PTO allowed Western Publishing to take the walking fingers of Yellow Pages, put a small line through it, and considered that sufficiently different to avoid infringement--despite the fact that most consumers didn't notice the difference. Western built an entire business off of that confusion. Scrabulous isn't even close.

    79. Re:Why don't they just buy it? by jimthehorsegod · · Score: 1

      Dammit. Just as I find myself with Mod points I discover there to be no -1 "Fawning" option.

    80. Re:Why don't they just buy it? by jcanning · · Score: 1
      Hasbro ignored their fans requests for an internet version of the game for years. The makers of Scrabulous are heros to most people. While Hasbro has every right to suit them, it will end up being a publicity nightmare and hollow victory.

      Here's the letter I sent to Hasbro:

      I learned today that you have filed a lawsuit against the makers of Scrabulous. This makes me very unhappy.

      I've been a loyal Scrabble player since I was a child. I purchase dozens of Scrabble games each year as presents for friends and relatives. I've also enjoyed playing Scrabulous online, as it allowed me to continue playing my favorite game with friends who no longer live near my house.

      Your company has ignored the internet and the continued requests of your loyal customers. Scrabulous is the result of your ignorance and arrogance. The fact that you have filed suit against them upsets me greatly.

      I encourage you to drop your lawsuit against the makers of Scrabulous. While you would probably win that lawsuit, it will be a pyrrhic victory. In my mind, the makers of Scrabulous are heros and do not deserve your legal scorn. They've introduced my favorite game to thousands of people that you could never reach through your old method of distribution. You should embrace them rather than have filed a lawsuit against them.

      To demonstrate my upset at your actions, as of today, I will no longer purchase Scrabble games as presents for my friends. Instead, I will make an equivalent contribution to the Scrabulous legal defense fund.

      Please drop your lawsuit and please let me know that you have so that I can return to purchasing Scrabble games for people as gifts.

      Sincerely,

      The owner of 3 Scrabble deluxe sets
      The gift giver of over 835 Scrabble games since I graduated from college

    81. Re:Why don't they just buy it? by TekPolitik · · Score: 1

      You have things rather backwards. The fact that the thing you are looking at is "rules of a game" does not prevent the thing from being protected by copyright. The thing is not protected by copyright because it contains no "work" that is subject to copyright protection. Even if we accept your argument that the placement of the squares form part of the rules of the game, that does not mean the placement of the squares is not protected by copyright. The question is not whether the thing you are looking at is part of something that, aside from the particular thing, would not be protected. The question is whether the particular thing is protected. The particular thing, the board, is an image. Images are protected. There has been some creative choice in the layout of the image and this will make the image an original work of somebody. It will therefore be protected by copyright. It doesn't matter that it may also be part of some set of rules.

    82. Re:Why don't they just buy it? by mdwh2 · · Score: 1

      You can't copyright a game, but you *can* copyright a game board.

      Citation? I mean, I presume that they didn't create the Scrabulous board by making a derivative from the graphical files of some online Hasbro Scrabble game, nor by taking a photo of an actual Scrabble board.

      Copyright covers a particular works, but it's not clear to me that this means you can copyright all possible conceptions of a particular idea. It's not obvious to me whether something as simple as the "Scrabble game board" falls into the category of something that can be copyrighted or not.

      (Although it occurs to me that one sneaky way round this is to make the game be able to use any generic game board defined in a simple file format, and distribute with an original game board. If someone else then makes a Scrabble game board, that's up to them ... although I don't know if this could be done with Facebook apps.)

    83. Re:Why don't they just buy it? by monktus · · Score: 1

      Also, in the UK at least, copyright is automatic, there's no need to "copyright" something. I'm fairly sure this applies in the US too, at least to some extent, (although IANAL, and there's that stuff to do with registration and the Library of Congress), although of course it makes sense to have as much proof as possible that you're the owner of your IP.

      --
      Weaseling out of things is important to learn. It's what separates us from the animals... except the weasel."
    84. Re:Why don't they just buy it? by spun · · Score: 1

      It has to be a creative expression. I remember some years ago a printer manufacturer put art on a chip in their cartridges and had the printers check for it. They sued cartridge makers who copied their art. The judge ruled against them, as the art was not considered a creative expression, but a copy protection mechanism. Game boards are usually not considered creative expressions.

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    85. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Oh get a Life.

    86. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Your one sentence summary of the link is not completely correct. And Hasbro is suing both over copyright as well as trademark. As the first sentence in the link points out, the IDEA for a game is not protected by copyright. Nothing in copyright would prevent one from making a game based on similar principles.

      This means that one could certainly make a tile based word game without infringing Hasbro's copyright. However, Hasbro almost certainly has protectable copyright in the expression of the Scrabble game - i.e. the text matter describing the rules and scoring, and the particular layout of their board with their arrangement of double-letter and triple-word scores, for example. I haven't played Scrabulous myself, so someone can correct me if I have a misunderstanding, but if Scrabulous has copied the layout in their online game then Hasbro would have a strong case of copyright infringement.

    87. Re:Why don't they just buy it? by spun · · Score: 1

      Are you an IP lawyer? Do you know that you are arguing with one?

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    88. Re:Why don't they just buy it? by Joe+U · · Score: 1

      Sorry, it's still my opinion, I think co-opting real words for products and then getting limitless protection is stupid.

      Now, what about the rest of my argument?

    89. Re:Why don't they just buy it? by SouperMike · · Score: 1

      I find your wordplay, sir, to be quite a Trivial Pursuit.

    90. Re:Why don't they just buy it? by Dracophile · · Score: 1

      All you need, then, is FUXQUEUE on a triple-word-score, and you're all set, yeah?

      --
      Athy, athier, athiest.
    91. Re:Why don't they just buy it? by Dracophile · · Score: 1

      You know, there is a very odd attitude to copyright on Slashdot. We're not talking about patent trolling here, we are talking about a company which owns a trademark which is being infringed by another company.

      You know what? Copyright != trademark. Sorry about the rest of your post.

      --
      Athy, athier, athiest.
    92. Re:Why don't they just buy it? by Thelasko · · Score: 1

      I once heard a story that EA subcontracted the creation of their Scrabble(TM) variant to India. The Indian firm then hired the creators of Scrabulous as consultants.

      --
      One of our competitors trademarked the term "hypothesis". From now on, we will call them "boneheaded ideas".
    93. Re:Why don't they just buy it? by ddrichardson · · Score: 1

      That was the point that I was making, Slashdotters are confusing a trademark issue as a copyright issue.

      --
      A thistle is a fat salad for an ass's mouth...
    94. Re:Why don't they just buy it? by Vexar · · Score: 1

      Wow. So, my kids have over a dozen memory card games. Each from possibly a different manufacturer, perhaps not including Hasbro. I would appreciate details regarding that lawsuit with Kellogg. One thing about cereal company lawsuits: "They're Grrrreat!"

    95. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      maybe he knows Kangaroo isn't a good one. To call one's self an IP lawyer one simply needs to pass the bar and tell people "I'm in IP"

      If he google's Kang's name they'll see a long history of him here and on other sites incorrectly arguing the law, being corrected, but nonetheless insisting on his bass-ackwards interpretations of the law (interpretations not supported by the law in any state, any country), and eventually the other side(s) just give up and leave.

      A real lawyer wouldn't have as much time as he does to argue on Slashdot.

    96. Re:Why don't they just buy it? by spun · · Score: 1

      I know you. You are that lousy lawyer who lost to him in court, aren't you? HAH-HAH!

      --
      - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    97. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      This is a lie. I encourage people to read original sources, not some Scholastic or West-Thompson hack-author who has an axe to grind with Anglo-Americans. Find out for yourself, actually read the citations in the Wikipedia articles. Columbus was a bastard, no doubt about it. I don't think he was a lousy navigator, though. Nor do I think he was an idiot. Decide for yourself.

    98. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      You think they'd get a Clue.

    99. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      give me one citation of a case where he's argued. You do know that most lawyers don't actually set foot in court, right? Moron.

    100. Re:Why don't they just buy it? by chenjeru · · Score: 1

      I think that Hasbro's Trivial Pursuit of Scrabulous is just an Operation in Obsession. They certainly have their panties in a Twister.

      --
      Even if you're on the right track, you'll get run over if you just sit there. - Will Rogers
    101. Re:Why don't they just buy it? by Xoltri · · Score: 1

      hahahaha ha ha hahhahaha haha ha Nice job.

      --
      -Xoltri
    102. Re:Why don't they just buy it? by lgw · · Score: 1

      You cannot sell a photograph of a painting or even your own sketch of a painting without violating the copyright on that painting. There are plenty of Scrabble rip-off that use different-looking boards, and are thus in the clear. Scrabulous's board is obviously a representaion of the Scrabble board, and thus they're boned.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    103. Re:Why don't they just buy it? by lgw · · Score: 1

      You cannot copyright the layout of the bonus squares, but in this case it would be pretty hard to make a board with the same layout as Scrabble that wouldn't be so close to the board artwork as to be derivitive. Of course, I guess it's *possible* given a clever artist, but Scrabulous didn't in any case - they just used an obvious representation of the Scrabble board.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    104. Re:Why don't they just buy it? by mdwh2 · · Score: 1

      You cannot sell a photograph of a painting or even your own sketch of a painting without violating the copyright on that painting.

      As for "photograph" that's my point - I'm guessing this isn't a photograph of the original board that Scrabulous are using.

      However, you can't blanketly copyright all expressions of a particular idea. If I draw a talking mouse or an italian plumber, I can't be sued by Disney/Nintendo for copyright violation (though trademarks might be a different matter).

      So it's not clear how this applies to something as simple as a few squares - unless you can cite some relevant court cases.

    105. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      Yeah, they'll send the Decepticons to destroy your servers if you do, screw the lawyers.

    106. Re:Why don't they just buy it? by cpt+kangarooski · · Score: 1

      The particular thing, the board, is an image. Images are protected. There has been some creative choice in the layout of the image and this will make the image an original work of somebody. It will therefore be protected by copyright. It doesn't matter that it may also be part of some set of rules.

      Well, sort of. While a work may be copyrightable as a whole, it is not uncommon to see works which are only copyrightable in part. For example, a novel that mentioned that Columbus sailed to the Americas in 1492, and which had a reproduction of a historical painting of Columbus, would be copyrightable except for those parts. Facts, and other public domain materials aren't copyrightable. Anyone could appropriate those parts and do as they pleased with them. Their appearance in the otherwise copyrightable novel doesn't cause them to be brought under the novel's copyright. A work that only consists of uncopyrightable elements (e.g. the white pages part of the phone book) is going to have a hard time of being copyrightable at all. Another sort of uncopyrightable element are the ideas that underlie a work. The expression of those ideas may be copyrightable, but not the ideas themselves. An example of this would be the plot of Hamlet (ignore that it's a public domain work anyway). If that plot shows up in a movie (Strange Brew), or a musical (the stage version of The Lion King), or some other retelling, the plot remains unprotectable. Anyone can use the plot, and it can be copied from any source, not just the one from which it originates. It's only the way the work expresses the plot (e.g. specific lines of dialog) that could be protectable. And since it is more important for the idea to be unprotected, than for the expression to be protected, in cases where there are few ways to express an idea, or where the functional concerns of the idea demand that the expression be a particular way, then those expressions are less likely to be copyrightable. And note that methods of doing things are uncopyrightable; you could write a book teaching readers how to do double-entry bookkeeping, and get a copyright for your particular explanation, but you couldn't copyright the actual method of bookkeeping you describe. Which means that anyone can read your book, learn your system, and write their own book explaining it, and not infringe on your copyright.

      Here, it seems that the game rules dictate a particular size and configuration of the board, just as the rules of many other games often have requirements for their playing surfaces (e.g. the rules of chess require an 8x8 board; baseball requires the bases and home plate to be in counterclockwise order (imagine having to run past second to get to first, then backtracking to second, then past first to get to third!), a certain distance apart, in a certain shape, etc.). So if those things originate from the rules, and lack creativity due to their functionality in playing the game, then those aspects of the board are not copyrightable. Decorative elements of the board that are not mandated by the rules (the color scheme, perhaps) could be copyrightable, provided that they met the requirements for originality, creativity, etc.

      That a work is original is certainly necessary for you to claim a copyright on it, but originality isn't enough by itself. Non-copyrightable subject matter -- such as game rules, whether expressed in a booklet, or in the form of a playing surface -- aren't copyrightable, however original they may happen to be.

      While it doesn't have to do with games, per se, Computer Associates v. Altai is a good case for looking at what parts of works (in this case software) are copyrightable, when functional concerns have informed the writing of those works. You may enjoy reading it.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    107. Re:Why don't they just buy it? by Anonymous Coward · · Score: 0

      You people Boggle the mind.

      You Guys need to get a Life.

    108. Re:Why don't they just buy it? by TekPolitik · · Score: 1

      Are you an IP lawyer?

      Yes

      .

      Do you know that you are arguing with one?

      I have to say I'm surprised, although I have seen enough dim-witted lawyers in practice to say not "shockingly" surprised. His argument was so ass-backwards that it looked like it came from a 15 year old whose legal training consisted of the delusional rantings of his demented grandmother.

      It's pretty straight forward - the question is not whether the content is associated with some other content that is not protected. The question is whether the specific content is protected. The board layout is a protected image and anything that reproduces it will be a derivative work.

    109. Re:Why don't they just buy it? by TekPolitik · · Score: 1

      Computer Associates v. Altai is a good case for looking at what parts of works (in this case software) are copyrightable, when functional concerns have informed the writing of those works.

      I read it years ago and have often had cause to apply it to software copyright questions, and that case is best understood in the context of software which is at the intersection of expressive content and functional mechanisms. In my view it is a phenomenal stretch to extrapolate it to the case of a game board at all. It is an even greater stretch to say that the colours and positions of the squares on the board are dictated by functional requirements.

      If the authors had made their own board layout, with the bonus squares in different positions and with different colours, they certainly would not have reproduced any protected expression, but that is not what they did. They copied the whole thing (dragging out the physical board here, comparing to Scrabulous on my wife's system since I refuse to join Facebook)... yes, the bonus squares use exactly the same colouring and positioning.

    110. Re:Why don't they just buy it? by cpt+kangarooski · · Score: 1

      that case is best understood in the context of software which is at the intersection of expressive content and functional mechanisms. In my view it is a phenomenal stretch to extrapolate it to the case of a game board at all

      Why? Games, like the functional parts of software, are uncopyrightable because both are the same sort of uncopyrightable subject matter. Playing a game -- this sort of game, at least -- is basically plugging some inputs into an algorithm, and everyone has a good time until the loser walks away in a huff. And Altai has shown up in other contexts. I remember seeing it in an architectural case some years ago, for example. The general point it makes of showing how to separate copyrightable and uncopyrightable elements is universally applicable.

      The game board is part of the functional apparatus. For some games, the rules of the game will totally dictate the nature of the playing surface. Chess wants an 8x8 grid. Alternate rules may exist for a different grid, or shape, or whatnot, but that doesn't make the first set of rules something other than rules. If there were no rule at all, the board could be any random thing, and it wouldn't matter. I must confess, I can't think of any board games that have absolutely no rules vis-a-vis the board. Tic-tac-toe on an infinitely large surface with an irregular or entirely absent set of lines, maybe? That would be weird to play.

      Anyway, first, Scrabulous only copied part of the board: the area comprising the grid, and its contents. The elements around the grid on Hasbro's board probably do include some copyrightable elements, but since they weren't copied, they're not relevant here. The 15x15 grid is required to play Hasbro's version of the game, and so is dictated by a rule. It's not copyrightable. Again, that other rules could exist doesn't negate the rule-ness of Hasbro's rule, nor its uncopyrightability. Even creative, original rules are not copyrightable subject matter.

      The placement of the special squares also seems to be rule-based. Imagine baseball or billiards with the bases or holes rearranged. You could play it, but it would not conform to the standard rules.

      It is the colors of the squares that seem to me to the only possible copyrightable elements in play. It could be argued that they have to be those colors, just like the MLB rules for baseball require a white ball, or apparently the NHL rules for hockey require certain colors for the lines in the rink. But even I find that dubious. Probably the colors don't matter, so long as the players can distinguish those squares from the others. That leaves Scrabulous having to argue merger (because there's only so many colors available; probably not a winning argument), or de minimis copying (because even though they copied the colors, the colors standing alone (the rest of the part of the board in question being uncopyrightable) are too little to support an infringement action). That's not a fun argument to make, but it is a viable one, and it has at least some chance of success, however slim.

      As I mentioned elsewhere, most of us have been ignoring the really big instance of copying though. Ignore the game board, what about the dictionary? That's the biggie. There was certainly some creativity used in compiling it. OTOH, could the rule argument be used against that? After all, the dictionary defines -- no pun intended -- all the possible valid moves, and is functionally necessary. I would not relish having to be on either side in that argument. I have no idea who would win.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    111. Re:Why don't they just buy it? by bentcd · · Score: 1

      You can copyright any drawing, painting or other artwork, photograph, etc.

      In fact you must, since copyright is automatic. (Somewhat dependent upon local laws obviously.)

      --
      sigs are hazardous to your health
    112. Re:Why don't they just buy it? by GoCal92 · · Score: 1
  4. Wow by Anonymous Coward · · Score: 1, Funny

    That's Scrabulous news!

    1. Re:Wow by Anonymous Coward · · Score: 0

      I don't think that's a cromulent use of Scrabulous.

    2. Re:Wow by KGIII · · Score: 1

      I'm wondering if we could use subocular's as a word. Probably not though.

      --
      "So long and thanks for all the fish."
    3. Re:Wow by BluBrick · · Score: 1

      I don't think that's a cromulent use of Scrabulous.

      You, good sir, are absolutely correct. The accepted adjectival form is "Scrabulicious".

      --
      Ahh - My eye!
      The doctor said I'm not supposed to get Slashdot in it!
  5. I love Scrabulous, but.... by sampson7 · · Score: 4, Interesting

    Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property? The "creators" of Scrabulous don't even make a token effort to add some new intellectual component to their game. So yeah, while I love Scrabulous, and will probably re-join the "Save Scrabulous" Facebook group, I don't think that they really have a leg to stand on.

    1. Re:I love Scrabulous, but.... by fireslack · · Score: 1

      Hasbro hasn't exactly tried hard to defend their patent until now. That may not bode well for them.

      --
      This sig only exists because you are observing it.
    2. Re:I love Scrabulous, but.... by jedidiah · · Score: 4, Funny

      This game is older than I am. How can there still be a patent on it?

      Trademark issues abound for sure...

      But Patents? Puleeeze...

      It's like they think they have some sort of... Monopoly.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:I love Scrabulous, but.... by jesdynf · · Score: 5, Interesting

      It's not as cut and dried as you say. You can't copyright the rules of a game, only your specific explanation of them.

      There's probably infringing content, and I suppose they are trading on Hasbro's mark, but no, Hasbro doesn't own the platonic ideal of That Specific Word-Tile Game. What Hasbro owns is their description and presentation of that game, and various marks associated with it.

      At least, as I understand things.

      --
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    4. Re:I love Scrabulous, but.... by cnaumann · · Score: 2, Interesting

      The only thing they copied was the rules. How are the rules protected? Copyright? Why should you be able to copyright the rules to a game? That is similar to copyrighting the plot to a movie?

      But what really makes me sad is that every 'official' software version of scrabble that I have played was terrible. I own an official Hasbro scrabble application for my PC. It is so resource intensive that I cannot play it on my laptop without as AC connection. It takes the whole screen. It takes forever to load. Not to mention that the disk had to be in the drive in order to play. I have also had an official handheld scrabble game. It was a small board, it had a weird dictionary, and too many 'Qs' and 'Zs'.

      It is sad when the official owners of an IP cannot produce a usable implementation of that IP.

    5. Re:I love Scrabulous, but.... by Citizen+of+Earth · · Score: 5, Insightful

      Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property?

      And what intellectual property would that be? The trademark is pretty much the only claim they can make, but I think that most reasonable adults would read "Scrabulous" as meaning "Scrabble(TM)-like, but not Scrabble(TM)". Copyrights would only apply to their artwork and specific wording of the rules. You can't trademark facts. And any patents would have expired decades ago.

    6. Re:I love Scrabulous, but.... by cfulmer · · Score: 5, Informative

      Yes. There is a serious doubt, at least on one of their claims.

      They are raising two basic claims, under trademark law and copyright law. The trademark claim is basically that consumers will be confused into thinking this had something to do with Hasbro. The similarity of the names -- "Scrabble" v. "Scrabulous" doesn't help much. But, changing the name solves that problem.

      The harder case for Hasbro is the copyright claim -- games have "thin" copyrights. In general, the only elements that are protected are (a) the text of the instructions and (b) the graphical elements. So, if Scrabulous didn't copy the Scrabble instructions and didn't copy the graphical elements, they should be fine.

      Even on the graphical elements, if there are a small number of ways of expressing something, that expression is not protected either. So, for example, you need some way of putting both the point value and letter on each tile. With a small number of ways of doing so, I suspect that the tiles themselves are not protected. It's possible that Scrabulous might be dinged for copying Hasbro's choice of colors for the squares.

      I have not played Scrabulous, so I just have no idea how this plays out.

      Great blog post at http://www.thelegality.com/archives/11

    7. Re:I love Scrabulous, but.... by CrimsonAvenger · · Score: 1

      Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property?

      Looking at the history of Scrabble on Hasbro's website, all that Hasbro owns is the Trademark. Which leaves them, at best, complaining about a similar name for a similar product. So all the Srabulous people have to do is change the name to "the Game Formerly Known as S*********", and they're in like Flynn.

      --

      "I do not agree with what you say, but I will defend to the death your right to say it"
    8. Re:I love Scrabulous, but.... by DerekLyons · · Score: 3, Insightful

      So, if Scrabulous didn't copy the Scrabble instructions and didn't copy the graphical elements, they should be fine.

      And that's the problem - to some extent they do both, to the point where the game is recognizably Scrabble with the serial numbers badly filed off.

    9. Re:I love Scrabulous, but.... by dontmakemethink · · Score: 1

      The harder case for Hasbro is the copyright claim -- games have "thin" copyrights. In general, the only elements that are protected are (a) the text of the instructions and (b) the graphical elements. So, if Scrabulous didn't copy the Scrabble instructions and didn't copy the graphical elements, they should be fine.

      I think they did, and I expect either those will be changed, or Hasbro will be successful in shutting them down.

      But here's the kicker: the game makers are citizens and residents of India, while the legal jurisdiction is the US. They can just sit back and let the money roll in until the tap gets turned off without any fear of losing anything. From the original article:

      ...the defendants could simply ignore it if they [have] no U.S. assets to seize, and aren't worried about Indian courts enforcing a default judgment.

      --

      War as we knew it was obsolete
      Nothing could beat complete denial
      - Emily Haines
    10. Re:I love Scrabulous, but.... by GumphMaster · · Score: 1

      The trademark claim is basically that consumers will be confused into thinking this had something to do with Hasbro.

      I strongly suspect that while Average Joe will instantly recognise that letter tile game is not typically called Scrabulous, he could not tell you who claims that word tile game and is, therefore, exceptionally unlikely to associate Scrabulous with Hasbro, Parker Bros,. or Krusty the Clown.

      --
      Patent litigation: A doctrine of Mutually Assured Destruction... in which everyone seems willing to push the button
    11. Re:I love Scrabulous, but.... by dontmakemethink · · Score: 1

      I thought it played more like Boggle.

      They should change the name to "Boggulous" until Hasbro sues them for that.
      (they own the Boggle trademark too)

      Then change it back to Scrabulous...

      --

      War as we knew it was obsolete
      Nothing could beat complete denial
      - Emily Haines
    12. Re:I love Scrabulous, but.... by mr_matticus · · Score: 0

      Even on the graphical elements, if there are a small number of ways of expressing something, that expression is not protected either.

      While that is more or less correct (with a number of caveats), take a look at the Scrabulous board. It IS the Scrabble board. Take a look at the point values for letters. They ARE the Scrabble point allocations.

      There are not a small number of ways of representing the letter and the score, there is no similar limit on the type of point allocation, nor on the distribution (or even type) of "score multipliers" on the game board.

      Even setting aside the trademark, which deliberately plays on the word Scrabble and thus trades on the reputation of the actual game, the game board and pieces are identical. This means that people can play Scrabble from a source that is not Scrabble. Certainly Scrabulous' developers/owners should be able to produce a tiled word game, but a precise reproduction of Scrabble is not reasonably necessary to do so, except if you are attempting to trade on the work, reputation, and popularity of a rival. That's not competition, but rather attempted supplanting.

    13. Re:I love Scrabulous, but.... by SirMeliot · · Score: 3, Insightful

      There was a neat version of Scrabble many years ago on the ZX Spectrum. (3.5 MHz Z80 CPU 48KB memory)
      You'd have to try really hard to make Scrabble taxing for a PC to run.

    14. Re:I love Scrabulous, but.... by Anonymous Coward · · Score: 1, Funny

      Just to be sure: you aren't like 5 years old or something, are you?

    15. Re:I love Scrabulous, but.... by lgw · · Score: 2, Insightful

      You Can't copyright the rules of a game, but you *can* copyright a game board (just like you can copyright any drawing). Scrabulous infringes on this copyright, which was a big mistake and will probably mean its end.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    16. Re:I love Scrabulous, but.... by Anonymous Coward · · Score: 0

      Is that a serious comment?

      Which 'intellectual property' (and what a horseshit nonsense term that is) has been violated would you say? Patents on the game? Nooo.. How about copyright? Are Hasbro claiming ownership of software written by Scrabulous..? Wait, no they arent. So trademarks, even though Scrabulous openly say "Hey we aren't Hasbro and this isn't Scrabble!" do you still think they are confusingly similar? No again.

      Its a scam and a shakedown for cash, pure and simple. I hope Hasbro get their asses handed to them on a steaming platter.

    17. Re:I love Scrabulous, but.... by felipekk · · Score: 1

      Why? Did he get in Trouble for that?

    18. Re:I love Scrabulous, but.... by VGPowerlord · · Score: 1

      But here's the kicker: the game makers are citizens and residents of India, while the legal jurisdiction is the US. They can just sit back and let the money roll in until the tap gets turned off without any fear of losing anything. From the original article:

      ...the defendants could simply ignore it if they [have] no U.S. assets to seize, and aren't worried about Indian courts enforcing a default judgment.

      Facebook, on the other hand, is located in the US. Hence why the DMCA takedown request matters.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    19. Re:I love Scrabulous, but.... by Haeleth · · Score: 1

      Hasbro hasn't exactly tried hard to defend their patent until now

      Oh, please.

      I know Slashbots traditionally have a hard time distinguishing between trademarks, copyrights, and patents. But when the complaint begins with the words "This is an action for trademark and copyright infringement", you might hope that people might just about be able to figure out which of the three are involved.

    20. Re:I love Scrabulous, but.... by spazdor · · Score: 1

      Not really. Scrabulous's game board depicts the same 15x15 array of squares, but it doesn't include the same embellishments, the shades of pink and blue are different, and I don't think the bonus squares even have the same little spiky edges.

      --
      DRM: Terminator crops for your mind!
    21. Re:I love Scrabulous, but.... by Haeleth · · Score: 1

      And what intellectual property would that be?

      RTFA if you want to know. They list three registered copyrights that they allege are being infringed (including one on the "Gameboard"), and they list several ways in which they allege Scrabulous infringes their trademark.

      I'm not a lawyer, so I can't really judge how strong their case is. Are you a lawyer?

      I think that most reasonable adults would read "Scrabulous" as meaning "Scrabble(TM)-like, but not Scrabble(TM)".

      Google "scrabble". Scrabulous is the second link. Try "scrabble online", and it's the first link. Do you really think there's no chance that reasonable adults will think "hmm, maybe Scrabulous is what Hasbro calls their online Scrabble"?

    22. Re:I love Scrabulous, but.... by Haeleth · · Score: 1

      So, for example, you need some way of putting both the point value and letter on each tile. With a small number of ways of doing so, I suspect that the tiles themselves are not protected.

      I can think of five strategies off the top of my head, each of which has many possible implementations. Yet Scrabulous not only chooses the same strategy (large letter, small number in corner), not only chooses the same corner, but has the letter and number in the same relative positions and sizes as Scrabble.

      In other words, they didn't even try to do it differently. It's a slavish copy.

      I have no idea whether it infringes copyright or not, but if any aspect of Scrabble is copyrightable, then Scrabulous is toast.

    23. Re:I love Scrabulous, but.... by Acer500 · · Score: 1

      Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property?

      And what intellectual property would that be? The trademark is pretty much the only claim they can make, but I think that most reasonable adults would read "Scrabulous" as meaning "Scrabble(TM)-like, but not Scrabble(TM)".

      Even if a "reasonable adult" realizes that "Scrabulous" is not "Scrabble", but they DO associate it with "Scrabble", "Scrabulous" is using the trademark built by Hasbro for their own benefit. I definitely agree with Hasbro on this one.

      OTOH, patents and other IP are being abused way beyond what was probably originally intended, against the publics' best interest (like the patent on trading card games, even though I'm an avid Magic the Gathering player !!!).

      --
      There are three kinds of lies: lies, damned lies, and statistics.
    24. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 2, Interesting

      This means that people can play Scrabble from a source that is not Scrabble.

      And if people think the game is called SCRABBLE, rather than that the game is called 'crossword game,' this particular one being from the source associated with the SCRABBLE trademark, then the mark is generic. And hey, it looks like you just did that right there!

      The SCRABBLE trademark is very weak, if viable at all. The copyright in the board and piece art seems likewise. Hasbro has their work cut out for them.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    25. Re:I love Scrabulous, but.... by lgw · · Score: 1

      You need more changes than that to avoid infringement. A 15x15 board that highlighted different squares would be fine (but wouldn't play the same as Scrabble).

      --
      Socialism: a lie told by totalitarians and believed by fools.
    26. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      And if people think the game is called SCRABBLE, rather than that the game is called 'crossword game,' this particular one being from the source associated with the SCRABBLE trademark, then the mark is generic.

      Conclusory. Since there has not historically been another source for this particular game, the inquiry is incomplete. Moreover, if you were paying close attention, you'd see that I was not, in fact, responding to an assessment of a weak trademark, but rather the copyright of the game board and scoring system. How you can find an arbitrary board arrangement and an arbitrary scoring system to be insufficiently original is puzzling, if you'll pardon the pun.

      People don't think that all crossword games are Scrabble. A mark, even an admittedly weak one, is viable evidence in a total reproduction effort. It's quite easy to paint the picture that they're exploiting what they see as a weak mark if they take up your line of reasoning, intentionally supplanting, rather than innovating, improving, or adapting. Combined with the fairly colossal ad revenue from Facebook and you're looking at a lot of money on the backs of someone else.

      Hasbro has their work cut out for them.

      Absolutely. And it's likely to blow up in their faces, because people seem quite clear in their preference for Scrabulous over Scrabble on Facebook.

    27. Re:I love Scrabulous, but.... by poot_rootbeer · · Score: 1

      I think that most reasonable adults would read "Scrabulous" as meaning "Scrabble(TM)-like, but not Scrabble(TM)"

      Does that not still indicate an intent to associate the product in people's minds with Scrabble[TM]? Using the ever-popular car analogy, would it be alright for an upstart auto manufacturer to brand their product as the "Tayota Camrite"? After all, it's Toyota Camry[TM]-like, but not Toyota Camry[TM]... right?

      If they had called their Facebook application "Crossword Tiles", Hasbro wouldn't be able to touch them. They also wouldn't have been able to collect valuable account information from the millions of players who added the application because they like Scrabble.

    28. Re:I love Scrabulous, but.... by AmericanInKiev · · Score: 1

      Sure,
      There is serious doubt that intellectual property extends for ever and ever and ever and ever. Mark Twain tried to argue for infinite copyright - he lost, Hasbro will lose. This is an attempt to convert a "utility property" into a "copyright property" because copyright lasts longer.

      These get rejected regulorly.
      AIK

    29. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 2, Informative

      People don't think that all crossword games are Scrabble.

      No, not all crossword games, but I think that most people believe that the game with the SCRABBLE mark attached is the game of scrabble, and not merely a SCRABBLE-brand crossword game. Trademarks are really interesting in that if your trademark is really successful, that success is likely to backfire, as your customers begin to associate the good or service itself with the mark. It's an old story. Just look at the massive efforts Xerox has had to undertake for decades to try to avoid this (and it's never been tested, so no one knows if they have succeeded). Scrabble correctly marks their product, but other than that, I don't think they've engaged in the right sort of customer education to keep their mark strong and distinctive, and I think they'll wind up paying the price for it.

      How you can find an arbitrary board arrangement and an arbitrary scoring system to be insufficiently original is puzzling, if you'll pardon the pun.

      I didn't say it wasn't original, it's just not copyrightable. The rules dictate the arrangement of the board and the scoring system. To play the game in question, you have to have a 15 by 15 grid, with certain specific squares that have certain specific attributes. You can't mix them up without having different rules. Think of basketball: you can't arbitrarily swap the 2-point and 3-point scoring areas while still adhering to the rules; the rules control the arrangement of the playing area. Ditto, the scoring system.

      The most I see that's copyrightable here are the color choices on the board. I don't think that the arrangement of letter and point value on the tiles would survive the merger doctrine, however. And since the Scrabulous board doesn't copy the non-grid areas of the regular scrabble board, those parts don't matter. If all they've got on the copyright front are the color choices for the various bonus squares, that seems extremely weak to me. Could be de minimis.

      It's quite easy to paint the picture that they're exploiting what they see as a weak mark if they take up your line of reasoning, intentionally supplanting, rather than innovating, improving, or adapting.

      If the mark is generic, as I suggest, then it doesn't matter what the motives of the Scrabulous folks are. They're perfectly within their rights to use a non-distinctive mark regardless of the effect on Hasbro. Remember, while copyrights and patents are interested in increasing the scope of human knowledge, trademarks are not. Trademarks don't care about novelty, originality, creativity, etc. It's more practical than that.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    30. Re:I love Scrabulous, but.... by AmericanInKiev · · Score: 1

      Maybe Pepsi-Cola is what Coca-Cola calls their canned product?

      The Name is similar by 50% of its letters. I should think I could fill a dictionary with products having >50% of their characters in common. I am rarely confused by them.

      Look sometime at the medicine shelf, every second product is a bottle of the same shape, size and color - which say "Similar to Tylenol", "Similar to Viagra", "Similar to Pepto Bizmol".

      Presenting a product which competes for utility with an existing product, and which bears a passing similarity is called capitalism, and it is a huge part of why we have the highest standard of living in the world.

      AIK

    31. Re:I love Scrabulous, but.... by AmericanInKiev · · Score: 2, Insightful

      No,
      To be recognized as a car, a soda, or a bottle of stomach acid reliever does not mean you have infringed on the copyright of Ford, Pepsi, or Pepto-Bismol.

      That it WORKS the same way is a patent question an long expired.

      On the other hand, if you have a trench-coat lined with cheap watches which you are trying to pass off as $2K Rolex timepieces, you have infringed.

      Did facebook players say ooh- that looks like a real cardboard scrabble board game by Hasbro - so I'll play it,

      Or did they say - gee that looks like a Crossword-based puzzle game, like the one I played as a kid - so I know the rules...

      I suggest that the appeal to customers is that they know how to UTILIZE the game because they recognize its form and function - far more than because they trust Hasbro for all their gaming needs.

      AIK

    32. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Trademarks are really interesting in that if your trademark is really successful, that success is likely to backfire, as your customers begin to associate the good or service itself with the mark.

      Again, this is dependent on the game itself being generic. You're confusing a brand in a market with many brands, with a single product and brand being reproduced.

      Just look at the massive efforts Xerox has had to undertake for decades to try to avoid this

      Xerox has competitors. Original games do not. You never saw the shelves of stores lined with games with that board layout, seven letters, where an X is worth 8 points. People don't associate crossword games with Scrabble. They associate Scrabble with Scrabble. You have to have competitors in order to have a generic effect.

      To play the game in question, you have to have a 15 by 15 grid, with certain specific squares that have certain specific attributes.

      There's no rule that says it must be 15 by 15, nor do the rules specify the arrangement of pink and blue squares (or their effect).

      Think of basketball: you can't arbitrarily swap the 2-point and 3-point scoring areas while still adhering to the rules; the rules control the arrangement of the playing area.

      Basketball is a collaborative sport resulting from rules and exchanges. It is not the entertainment product of a single company, produced and marketed specifically for years by a corporate effort. I can't tell whether you're being disingenuous or if you truly believe that Scrabble existed before it was placed on the market.

      If all they've got on the copyright front are the color choices for the various bonus squares, that seems extremely weak to me. Could be de minimis.

      No, because the allocation of double/triple word and letter scores is based on an arbitrary configuration, not to mention that their specific existence is also arbitrary. It's not de minimis--nor is the assignment of point values to the letters, nor is the number of each letter provided. There are a hundred different ways it could be organized and still consistent with the general gameplay rules. There are also notable improvements that could be made on the gameplay by a competitor.

      They're perfectly within their rights to use a non-distinctive mark regardless of the effect on Hasbro.

      You're arguing a point no one is making.

    33. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Again, this is dependent on the game itself being generic.

      Trademarks don't protect the marked good or service. If Levi's sells LEVI'S-brand blue jeans, that doesn't prevent someone else from selling blue jeans as well. If LEVI'S becomes synonymous with blue jeans in the minds of customers, then competitors can use that mark as well, it having become generic.

      The SCRABBLE mark can't be used to stop someone from producing a game that is functionally identical in every respect to the already-marked game. The most that the mark is good for is making competitors choose a name that is not confusingly similar. But if the mark has become synonymous with the game itself, then the mark is no longer protected, and competitors can use it.

      Xerox has competitors. Original games do not. You never saw the shelves of stores lined with games with that board layout, seven letters, where an X is worth 8 points. People don't associate crossword games with Scrabble. They associate Scrabble with Scrabble. You have to have competitors in order to have a generic effect.

      No, customer perception is everything. It doesn't matter whether or not there is competition, what matters is whether customers find the mark distinctive or not. And besides, there is competition: Scrabulous.

      A good example of this would be the Shredded Wheat case in the 1930's. Shredded wheat cereal had originally been the subject of a patent, but it had expired. Nevertheless, for some time, no one other than the manufacturer, National Biscuit, bothered to make it. Eventually, Kellog's started to, was sued for trademark infringement, and won, on the basis that the SHREDDED WHEAT mark was generic. That the mark merely described the product, and so was fair game for anyone to use, rather than being a trademark indicating that a particular batch of so-marked cereal was made by National Biscuit, rather than someone else. From that case:

      It is contended that the plaintiff has the exclusive right to the name 'Shredded Wheat', because those words acquired the 'secondary meaning' of shredded wheat made at Niagara Falls by the plaintiff's predecessor. There is no basis here for applying the doctrine of secondary meaning. The evidence shows only that due to the long period in which the plaintiff or its predecessor was the only manufacturer of the product, many people have come to associate the product, and as a consequence the name by which the product is generally known, with the plaintiff's factory at Niagara Falls. But to establish a trade name in the term 'shredded wheat' the plaintiff must show more than a subordinate meaning which applies to it. It must show that the primary significance of the term in the minds of the consuming public is not the product but the producer.

      Again, if people think the game itself is called 'Scrabble' then there is no trademark. The game-playing public has to actually think that the game is the SCRABBLE-brand version of a particular crossword game, and thus that all SCRABBLE-branded products share a common source. If it's just Hasbro's version of the scrabble game, and other people may or may not have their own versions of the scrabble game, then no trademark.

      There's no rule that says it must be 15 by 15, nor do the rules specify the arrangement of pink and blue squares (or their effect).

      Then how come the boards are all uniform in the number of squares and the arrangement and effect of squares? Golf is a game where the courses are allowed to vary significantly (and miniature golf, even more so). Scrabble is nothing like that. If there were no rule, we'd surely have seen some variation, because it wouldn't matter.

      It is not the entertainment product of a single company, produced and marketed specifically for years by a corporate effort.

      So? That's totally irrelevant as to the copyrightability of the rules. Game rules are a method for playing the game, and methods are not ever copyrightable. Period. If Hasbro wanted a p

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    34. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Trademarks don't protect the marked good or service.

      No, they protect origins. Scrabulous isn't saying "play our scrabble game"--they're intentionally exploiting the Scrabble brand to attract customers. That's a very different process than the consumers' widespread use genericizing one vendor's mark.

      It doesn't matter whether or not there is competition, what matters is whether customers find the mark distinctive or not.

      The mark is ipso facto distinctive if there are no competing marks. Scrabulous isn't a competitor, it's a reproducer. I think you are getting bogged down by issues not in play. Let's set it apart.

      Trademark
      Scrabble is a registered trademark of Hasbro. It has not been genericized, because when people refer to Scrabble, they are not referring to word-tile games, they are referring to Scrabble, one particular, proprietary variant. Whether Scrabulous is sufficiently similar depends on how good Hasbro's counsel is and how tight their DuPont analysis is. A case can be made either way.

      Copyright
      The Scrabble board layout and scoring system are again, arbitrary and proprietary. There is no legitimate need to reproduce the particulars of the Scrabble board in order to replicate the game play. Scrabble is not a social, collaborative work that has been packaged in board form. It is a particular, proprietary entertainment property based on a concept ripe for competition, innovation, and improvement. The only conceivable need for an exact reproduction of scoring values, board layout, colors, letter distribution, and sequence parameters (maximum 7 letters per play, maximum word length 15) is to profit from the work of another party.

      Combined with the legitimate duplication of gameplay and the per se infringement of the mark (even barring its potential weakness), and the lack of historical existence of this game, there are strong policy implications here. The total effort and effect represents a wholesale ripoff, for profit, by an unauthorized party. This is a compelling story, and if you're suggesting it plays no role in the considerations, you're not at all familiar with arguing before the bench, or a jury, for that matter.

      Game rules are a method for playing the game, and methods are not ever copyrightable. Period.

      Absolutely.

      The board layout isn't trademarkable

      No such claim.

      I suspect the colors for the lines in hockey aren't up to each rink owner to pick for himself

      Colors in hockey are dictated by the league.

      Straight-up copying is perfectly lawful where unpatented rules are concerned.

      Copying of gameplay, not copying of inventory, aesthetics, or distribution. A game can be played with the general rules of Scrabble without regard to any of the specifics. The rules do not require that there be 5 E's, or that a B have a score of 3, or that triple word score tiles be red, or that there be 6 of them on the board.

      Scrabulous, regardless of its chosen name, could introduce a game with the rules of Scrabble without infringement. They could have released a game with new features. They didn't even try to add any distinctiveness. They intentionally capitalized on and profited from something entirely not their own, and Hasbro has every right, no matter how poorly advised, to pursue it.

      That is, of the copyrightable elements of Hasbro's scrabble game, copying merely the colors was so minimal an amount of copying

      That would be true if it were the extent of their copying. Your analysis begs the question.

    35. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Scrabulous isn't saying "play our scrabble game"--they're intentionally exploiting the Scrabble brand to attract customers. That's a very different process than the consumers' widespread use genericizing one vendor's mark.

      If customers have already come to genericize the mark, then Scrabulous is free to act. And one of the things they can do is to create their own mark which is based upon the generic mark. In this case, I'd say that it is around the border of suggestive and descriptive. They probably would've been smarter to make up a fanciful mark, and advertise it as [MARK]-brand scrabble game, if they nevertheless wanted to mention scrabble somehow. If I only had a nickel for every time people were so reckless.

      The mark is ipso facto distinctive if there are no competing marks.

      No, it's not, as the Shredded Wheat case teaches us:

      The plaintiff seems to contend that even if Kellogg Company acquired upon the expiration of the patents the right to use the name shredded wheat, the right was lost by delay. The argument is that Kellogg Company, although the largest producer of breakfast cereals in the country, did not seriously attempt to make shredded wheat, or to challenge plaintiff's right to that name until 1927, and that meanwhile plaintiff's predecessor had expended more than $17,000,000 in making the name a household word and identifying the product with its manufacture. Those facts are without legal significance. Kellogg Company's right was not one dependent upon diligent exercise. Like every other member of the public, it was, and remained, free to make shredded wheat when it chose to do so; and to call the product by its generic name. The only obligation resting upon Kellogg Company was to identify its own product lest it be mistaken for that of the plaintiff.

      A mark is generic if it is so perceived by the public; competition doesn't matter. In fact, I'd say that the presence of competition is likely to keep a mark distinctive. Businesses get lazy about their marks in the absence of competition, and without competition, the public doesn't see the good or service marketed in conjunction with a different mark, leading to too much association of the mark with that which is marked.

      Of course, things don't come to a head until some competitor decides to make use of the mark.

      Scrabulous isn't a competitor, it's a reproducer.

      I see no difference. Competition doesn't require innovation.

      It has not been genericized, because when people refer to Scrabble, they are not referring to word-tile games, they are referring to Scrabble, one particular, proprietary variant.

      If the game is not proprietary, however, would you agree that people are therefore referring to the game itself, rather than the version of the game sold by Hasbro as distinguished from identical versions of the game from other sources? If so, then it is generic. It's only distinctive if people are referring to Hasbro's game, rather than to identical games from other sources.

      The Scrabble board layout and scoring system are again, arbitrary and proprietary. There is no legitimate need to reproduce the particulars of the Scrabble board in order to replicate the game play.

      Au contraire. In order to perfectly replicate the gameplay, the layout and scoring system must be copied. Consider: if you wrote down the moves of the game, as is done in chess, and replayed that game on two boards, one with Hasbro's layout and scoring system, and another one which was different, the outcome of the two games would be different. Perhaps it would be so different that a different player would have won. If these things changed, then players would want to adopt different play strategies (e.g. what if the triple word scores were closer together, that you might be able to get two fresh ones on a single play?). Clearly, the gameplay is greatly effected by these things. You cannot possibly play the same Hasbro variant of the game without them,

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    36. Re:I love Scrabulous, but.... by BluBrick · · Score: 1

      Whoosh!

      --
      Ahh - My eye!
      The doctor said I'm not supposed to get Slashdot in it!
    37. Re:I love Scrabulous, but.... by adamofgreyskull · · Score: 1

      You actually join those groups? Wow. Just wow.

      When you're done with that, can I have your e-mail address? I have an e-mail from Bill Gates where he promises to give $20,000 to everyone in the third world if you forward it to 10 people within one hour. But you have to copy and paste your name into the Subject field so they can track it...

    38. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      No, it's not, as the Shredded Wheat case teaches us:

      Kellogg is not on point for this matter. Your referenced section speaks to a competitor's ability to use a generic mark, not to whether the mark was generic to begin with. Timeliness of competition does not matter once the mark is established as generic, just as Kellogg holds.

      A mark is generic if it is so perceived by the public

      The mark here refers to a specific game, marketed by a specific company. It is not generic. 'Scrabble' does not refer to crossword games generally (as kleenex to tissues); it refers to Scrabble.

      If the game is not proprietary, however, would you agree that people are therefore referring to the game itself, rather than the version of the game sold by Hasbro as distinguished from identical versions of the game from other sources?

      I don't accept the premise. When people refer to Scrabble, they are referring to the Hasbro property.

      Au contraire. In order to perfectly replicate the gameplay, the layout and scoring system must be copied. Consider: if you wrote down the moves of the game, as is done in chess, and replayed that game on two boards, one with Hasbro's layout and scoring system, and another one which was different, the outcome of the two games would be different.

      Precisely the point! Scrabble is not a generic game like Chess. It requires specific strategy. Quake and Doom are quite similar games with essentially identical gameplay. The strategies used in the two games overlap, but are not interchangeable. If Doom were to introduce the same level maps, same characters, and same point scores, it too would be infringing.

      If these things changed, then players would want to adopt different play strategies (e.g. what if the triple word scores were closer together, that you might be able to get two fresh ones on a single play?) Clearly, the gameplay is greatly effected by these things.

      So? It's supposed to affect strategy. Almost all games have variations offered by competitors--in fact, that's what drives the market. If everyone offered the same game, there'd be little value in purchasing more than one. The same rules on a different board would be a novel variant, making use of non-copyrighted gameplay in order to produce a lawful, competing product.

      In fact, it is a goal of copyright law: why else would we put things into the public domain?

      To foster progress and innovation, not fund a lazy freerider.

      Do you remember the outcome of Feist?: Sweat of the brow doesn't matter one whit.

      A gross mischaracterization.

      The underlying rules, wherever, and however they might happen to be expressed, are uncopyrightable.

      The rules do not extend to the board, the distribution of pieces, or the values of the scoring.

      Still, that's a rule of the league. They can't own that rule.

      No such assertion.

      Any rule, from any source, is fair game, unless there's a patent involved.

      No such assertion. The gameboard is not a rule; there is no league. Game boards are frequently copyrighted for the exact purpose of making a novel, competing game. You can play murder mystery games with characters, props, and a gameboard that is not Clue, but obeys the same rules. Simply reproducing Clue by calling it 'Hint' is contrary to the spirit and function of the law

      The game plays differently with fewer E's, differently scoring B's, and a different number of triple word score squares.

      No, gameplay is exactly the same. You are conflating strategy and outcome with gameplay.

      As the court observed in Incredible Technologies, Inc. v. Virtual Technologies, Inc.:

    39. Re:I love Scrabulous, but.... by julesh · · Score: 1

      The only thing they copied was the rules. How are the rules protected? Copyright?

      To be fair, at least according to Hasbro's complaint, they also copied the official dictionary.

    40. Re:I love Scrabulous, but.... by pbhj · · Score: 1

      [...] most reasonable adults would read "Scrabulous" as meaning "Scrabble(TM)-like, but not Scrabble(TM)".

      They were clever in their choosing Scrabulous - it evokes the Scrabble trademark to give you a hint that this is that game but online.

      You're right, it's not scrabble, but then I didn't expect them to send me a cardboard game board and some plastic letter tiles!

      I did assume, being into IP, that this was licensed from the game makers when I first played it.

      Incidentally if they'd called it, say, Wordulous (lame I know) and said it was "our own version of the famous Scrabble (RTM of Hasbro) game but online" I don't see any legal (or moral) problem with that given the patents have expired.

    41. Re:I love Scrabulous, but.... by bigstrat2003 · · Score: 1

      It'd be interesting to see what a judge said, but I agree with the interpretation people above posted: the placement of the double/triple word scores is part of the game rules just as surely as letter tiles are, so that doesn't qualify as copyright infringement.

      --
      "16MB (fuck off, MiB fascists)" - The Mighty Buzzard
    42. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      I don't accept the premise. When people refer to Scrabble, they are referring to the Hasbro property.

      Well, ultimately, that's a question of fact. Neither of us can know, right now, what people mean. You think that the relevant segment of the public still finds the SCRABBLE mark distinctive. I think that they regard the mark as generic. Proper survey evidence is necessary to settle this question.

      Almost all games have variations offered by competitors--in fact, that's what drives the market.

      Right, that's why it's so impossible to find a chess set these days; with the game being generic and all, no one wants to be in that market. Oh, wait, actually chess sets are common as dirt. And there's practically no variation at all in gameplay. In fact, the only copyrightable bits are those which are unnecessary to the playing of the game: the shape of the pieces, and purely decorative parts of the board.

      To foster progress and innovation, not fund a lazy freerider.

      To let the public enjoy the beneficial effects of market competition is another reason for the public domain, actually. So long as a work is copyrighted, the copyright holder will use his monopoly to charge above-market-value prices for the work. Once the copyright expires, the work becomes a commodity, and competitors can drive the price down to around the marginal value per copy, which makes the work accessible for a greater part of the public. I can go out and buy a cheap paperback copy of Hamlet, or I can spring for a fancy leatherbound edition, or, these days, I can just download it for free. The public is better served by this than by having only one source that can arbitrarily set prices as high as they please.

      So there's nothing wrong with lazy free riders. Direct competitors -- the ones who offer the same product -- are just what we want in order to restore the work to the free market once the legal monopoly is over with (assuming that it ever existed). We see the same thing in the pharmaceutical market with drugs that have fallen out of patent and are being made generically. Or are you upset that Bayer faces competition on the aspirin front?

      The rules do not extend to the board, the distribution of pieces, or the values of the scoring.

      Really? Why? Most games' rules deal extensively with the board, the number of and type of pieces, and the scoring. If I try to play in tournament scrabble with a bag full of blank tiles, and I claim that they are all worth 10 points each, and the board I bring along has a dozen quadruple word score squares, I bet they're going to say that my set is against the rules.

      The actual rules of the game are more than what Hasbro has printed on the little paper insert. That expression of the rules assumes the standard board, tile distribution, and scores. Implicit or express, a rule is a rule.

      No, gameplay is exactly the same. You are conflating strategy and outcome with gameplay.

      They're all connected. Change the gameplay, and the others follow suit.

      Since the game board is essential to Hasbro's game and constitutes the lion's share of the copyright scope, infringement by total reproduction of that copyright cannot be de minimis.

      It can be if virtually nothing about the game board is copyrightable to begin with. We're basically looking at the Altai test here: there can only be an infringement action for the parts of the board that are copyrightable. Uncopyrightable parts of the board can be copied freely, even if that's the lion's share. In this case, of the part of the board within the playing area, the only possibly copyrightable bits are the color choices for the scoring squares. A case solely founded on copying those (since copying the rest is lawful) doesn't seem like a winner. That the tiny scrap of copyrightable subject matter was totally copied doesn't prevent that copying from nevertheless being de minimis if the scrap was tiny enough. Apparently, Hasbro should have decorated the game more. Who knows, mayb

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    43. Re:I love Scrabulous, but.... by EdgeyEdgey · · Score: 1

      The "creators" of Scrabulous don't even make a token effort to add some new intellectual component to their game

      Er, like being able to play it online, and through facebook? With automatic scoring and spellchecking?
      I still don't understand the Challenge button though

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    44. Re:I love Scrabulous, but.... by jedidiah · · Score: 1

      No but I'm starting to about being Sorry...

      Sometimes that's just the way the Game of Life is played.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    45. Re:I love Scrabulous, but.... by cfulmer · · Score: 1

      So, are you asserting that the following are elements of Scrabble that are protected by copyright: (1) the assignment of letters to point values, and (2) the assignment of letter/word bonuses to individual squares?

      There's a problem here. First of all, the assignment of letters to point value is based on frequency-of-use. While you might choose to, say, assign 7 points to J instead of 8, there are only a small number of reasonable ways of doing so. As a result, this is not protected.

      You can make a similar case for the assignment of bonuses to individual squares -- the corners should be worth more and the board should be symmetric, for example. But, there are more possibilities, so it's not quite as strong of a case.

      It's clearly not an open-and-shut case but, unfortunately, will probably never be decided on its merits.

    46. Re:I love Scrabulous, but.... by AmericanInKiev · · Score: 1

      The Irony here is that Hasbro stands to lose far more than it has to gain.

      Going to court - means a precedent. If the Court says that games per se are patentable, but not copyrightable, it will generate a great deal more look-alike-games here in the states. I would suggest by and large, that game makers have not suffered from the exploitation of their expired patents as compared to say - drug manufactors - which face competition the very day their meds go off patent.

      AIK

    47. Re:I love Scrabulous, but.... by Anonymous Coward · · Score: 0

      Hasbro's intellectual property

      Let's stop spreading the fallacy of "Intellectual Property". Today.

    48. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Right, that's why it's so impossible to find a chess set these days; with the game being generic and all, no one wants to be in that market.

      On the contrary, generic games benefit from many suppliers, but only to the extent that there is variation: competition on design, variations (e.g, themed pieces, non-standard boards), materials used, and size of set.

      So long as a work is copyrighted, the copyright holder will use his monopoly to charge above-market-value prices for the work.

      A specious argument, considering both version are free of charge. I agree with the notion, but not its application to the instant dispute.

      Or are you upset that Bayer faces competition on the aspirin front?

      Bayer produces a functional product and deals in patents. Don't conflate the analysis. Works under copyright are by their nature original and not necessary for the functional progress of science and technology. There is frankly never a need to have free access to copyrighted material. Anyone can produce a non-copyrighted form of the same thing with some effort and ingenuity.

      If I try to play in tournament scrabble with a bag full of blank tiles, and I claim that they are all worth 10 points each, and the board I bring along has a dozen quadruple word score squares, I bet they're going to say that my set is against the rules.

      They would be against the tournament rules, which functions as a league, would be enforcing specific restrictions for players to compete. Again, an off-point example. You could sit down with a bag of blank tiles valued at ten points and play a word-tile game with them. It wouldn't be that much fun, but that's no matter.

      It can be if virtually nothing about the game board is copyrightable to begin with.

      Again, you're simply begging the question with your analysis. I agree with the statement that only that which is copyrightable is protected, but I do not agree that the layout of the board is outside this scope. Gameboards, and their digital level map equivalents, are regularly the subject of copyright, and I have never seen a case rejecting that.

      I don't think that a de minimis argument will work well, though it has a chance, and it's what they'll have to do.

      Agreed.

      The other parts may be totally reproduced without a by-your-leave, and we cannot allow that lawful copying to prejudice us against Scrabulous.

      Of course we can. Lawful, but clearly opportunistic and blatant, reproduction naturally colors the view and provides a rationale for the unlawful reproduction. It is the temperance of justice--a party who makes an effort to make a reasonable, restrained use of a protected property should be entitled to the benefit of the doubt. A party fully reproducing and gambling on a win is not entitled to such benefit.

    49. Re:I love Scrabulous, but.... by LandDolphin · · Score: 1

      I guess as someone who does not know much about copyright and patent laws, I'd say I'd have to side with Hasbro.

      From a layman's perspective, Hasbro created a game and someone else is making a blatant rip off of the game to profit.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    50. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      On the contrary, generic games benefit from many suppliers, but only to the extent that there is variation

      I disagree. Sure, I can get fancy dice (dice can be a game all by themselves) with an unusual number of sides, or fancy designs, or made out of odd materials. But I'd be willing to bet that the vast majority of dice manufactured and sold are extremely plain and interchangeable. The market benefits from having all manner of dice and manufacturers competing, lowering prices, serving niches, etc.

      Bayer produces a functional product and deals in patents. Don't conflate the analysis.

      First, games are functional products, which can only be protected by patents. Only non-functional parts of games, like the art on the box, are copyrightable. Names can be trademarked, provided that they're source identifiers for a particular copy of the game, but the name of the game itself is not distinctive.

      Second, the most basic, fundamental rationale for the public domain is the same for copyrights and patents. Works and inventions are most valuable to the public when they are free for all to use.

      There is frankly never a need to have free access to copyrighted material.

      You can't seriously believe that. There is always a need to have free access to copyrighted materials, which is why we have the copyrights expire! Only with public domain works can we fully promote the progress of science by letting anyone who wishes use the work as they please, copy it, make derivatives based on it, perform or display it, and distribute copies to others. If those things were not so valuable, granting a monopoly over them wouldn't be worth all that much. The government can offer a carrot to authors with a reproduction right, since everyone would like to copy the work themselves. A 'getting hit over the head with a copy' right wouldn't be much of a carrot; there's no demand.

      They would be against the tournament rules

      Which are just another set of rules. No rules, no matter how popular or unpopular, no matter how creative or uninspired, how distinctive or generic, are ever, ever, ever copyrightable. All rules are merely methods for playing the game, and methods are uncopyrightable subject matter.

      Lawful, but clearly opportunistic and blatant, reproduction naturally colors the view

      That's decidedly unjust. I suppose you would be willing to condemn the most despicable man alive, regardless of his actual innocence?

      Meanwhile, I had a few spare minutes at work today, so I read the complaint that Hasbro filed. Pretty standard stuff (though their description of the game strikes me as bolstering my the-board-is-functional argument). But there was something there that I had completely forgotten about. No big surprise, I've only played scrabble a few times (I prefer Trivial Pursuit). But I haven't seen it mentioned much elsewhere either. Apparently, Scrabulous also copied the official dictionary!

      I don't even want to guess how that will resolve itself. On the one hand, the dictionary as a compilation has at least some creativity in the selection of words, though probably not the arrangement. On the other hand, the dictionary is just a list of all the possible valid moves in the game, and could arguably be thought of as another, albeit weirdly-expressed, rule. Imagine that instead of the rules of chess being presented in their usual fashion, e.g. bishops move diagonally, you instead were just given a book of all the valid, possible individual moves, e.g. a bishop at QB1 is allowed to move to Q2, K3, etc. A standard dictionary is so essential to playing this game, that it might be unprotectable as a result.

      I certainly wouldn't want to have to make either argument on that issue. But I hope that Scrabulous makes a fight out of it. This could be a really juicy case.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    51. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      But I'd be willing to bet that the vast majority of dice manufactured and sold are extremely plain and interchangeable.

      This seems to have drifted from the point: dice are not marketed by trademark. I doubt if anyone could identify for you a single manufacturer of dice without research.

      Only non-functional parts of games, like the art on the box, are copyrightable.

      The board is non-functional. If I make my own custom board with a different arrangement of "special" squares, the rules of the game can still be obeyed fully.

      Works and inventions are most valuable to the public when they are free for all to use.

      This is only tangentially related to your argument, and not at all relevant to whether Hasbro should be able to protect its distinctive implementation and name. There's no copyright on the rules or type of modeling; anyone is free to use a Scrabble board--but you're not talking about use, or even personal reproduction. You're talking about commercial reproduction and distribution, not making it available for all.

      There is always a need to have free access to copyrighted materials, which is why we have the copyrights expire!

      You're arguing out of context. There is never a need for material under copyright. While a patent may prevent an important product from reaching its greatest potential if no one can come up with an alternate method, works under copyright are always distinctive and arbitrary. There is never a need for a painting to be available to all; this should appear eminently obvious, since most work is never reproduced and never seen by society as a whole. A compelling desire, and a fair price for statutory protection, absolutely. A need, absolutely not.

      Which are just another set of rules. No rules, no matter how popular or unpopular, no matter how creative or uninspired, how distinctive or generic, are ever, ever, ever copyrightable.

      No such assertion. Tournament specifications are over and above the rules of the game. You need not have red and blue lines to play hockey, but you may well need them to play in a given league. This does not make the color functional to the game of hockey itself.

      That's decidedly unjust. I suppose you would be willing to condemn the most despicable man alive, regardless of his actual innocence?

      An innocent man cannot be despicable. I would be more lenient on a first-time offender with a minor possession charge than I would on a repeat offender with priors. I would likewise be more apt to presume an isolated omission of paperwork for construction permits was not fraudulent as opposed to someone with a history of poor record-keeping and a number of consumer complaints, even if those complaints never resulted in a judgment.

      It is part of the context of a case, and any lawyer worth his salt will paint a picture. The first and most important obstacle before the bench or a jury is getting them to like you. You are far more likely to err on the side of an upstanding citizen when faced with equipoise. It's simple human nature. Is it copying? Yes. Is it infringing? Absolutely. Is there any reason to suspect they were doing anything other than trying to infringe and get away with it? No. De minimis, it's just not.

      Scrabulous' best hope is outside the law: they have to look like they're not just an opportunistic ripoff and might argue an untapped market, doing it better and faster than Hasbro, and competing fairly.

      Pretty standard stuff (though their description of the game strikes me as bolstering my the-board-is-functional argument).

      It does not, as it is a synergistic description of the features of Scrabble(r), not scrabble-type word tile/crossword games. In fact, if you did read the complaint you see that the gameboard is, in fact,

    52. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      This seems to have drifted from the point: dice are not marketed by trademark. I doubt if anyone could identify for you a single manufacturer of dice without research.

      Well, when I was younger, I used to play D&D. There are actually some very distinctive dice out there, and people who pay attention to such matters, order directly from the manufacturer, etc. But most dice are utterly generic; most people don't care. Though I'm sure you understand about the difference between the general public and the relevant consumers.

      If I make my own custom board with a different arrangement of "special" squares, the rules of the game can still be obeyed fully.

      We seem to be in disagreement as to what the rules consist of. Certainly some games have rules that specify the arrangement of elements on the playing surface. Baseball requires that there be three bases, home plate, and a pitcher's mound, and that they be arranged in a very specific way. You could play a variant of baseball, with slightly different rules, in which you ran clockwise around the bases, or where the bases were arranged in a parallelogram or something. But that would just mean that there were two sets of rules regarding arrangement, not that neither set of rules addressed it.

      No rules, or variants of rules (which are still rules) can be copyrighted, ever. If Hasbro's version of scrabble requires a certain arrangement of the board, then why would that not be a rule? That the board is the expression of the rule, rather than it being printed in black and white on the piece of paper that comes in the box, is inconsequential. Wherever, or however, the rule is expressed, it's still uncopyrightable subject matter.

      anyone is free to use a Scrabble board--but you're not talking about use, or even personal reproduction. You're talking about commercial reproduction and distribution, not making it available for all.

      The public is nevertheless better served by having multiple sources for public domain materials than only one. The sources can compete against each other, with beneficial effects for the public. Even here, it appears that Scrabulous exists to fill a niche that Hasbro was ignoring, but at least some of the market wanted filled. And the commercial issue is a red herring. Public domain works can be, and routinely are, commercially exploited. It's nice when a publisher of a public domain work is charitable (e.g. the Gutenberg Project) but it isn't required (e.g. Penguin paperbacks of everything from Chaucer to Shaw).

      You're arguing out of context. There is never a need for material under copyright. While a patent may prevent an important product from reaching its greatest potential if no one can come up with an alternate method, works under copyright are always distinctive and arbitrary. There is never a need for a painting to be available to all; this should appear eminently obvious, since most work is never reproduced and never seen by society as a whole. A compelling desire, and a fair price for statutory protection, absolutely. A need, absolutely not.

      First, "distinctive and arbitrary" are irrelevant terms for copyright, which is concerned with originality, creativity, and fixation, of works of authorship, and little else. A work can be utterly derivative and bland and constrained by rules -- very bad poetry, say -- but still be copyrightable. I think you've got trademarks on the brain.

      Second, piffle. There's never a need for an invention either; there's always some alternative, and the need is never that great. I'd love to have a cold fusion reactor and a teleporter, but life goes on without them. Society has a desire for ever more novel, nonobvious, useful inventions, so we have patents to get more made. But we equally desire those inventions be in the public domain so that there are no artificial restrictions on the use of those inventions by anyone, in any way. Ditto for copyrights: we have them to incentivize creation, but having works at hand, we want those works for fre

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    53. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Certainly some games have rules that specify the arrangement of elements on the playing surface.

      Scrabble not being one of them, it does not matter.

      hat the board is the expression of the rule, rather than it being printed in black and white on the piece of paper that comes in the box, is inconsequential.

      I have never seen this expressed in any authority, ever. If the game's rules can be implemented on a board of a different configuration, the board is not a rule.

      How so? Functionality will kill trade dress stone dead.

      Arrangement of squares is not functional on any reading of the term I've ever encountered.

      I'll take that bet. Prisons are full of wrongly-convicted people who are just awful, and often enough, criminals, but nevertheless innocent of the particular crime they were accused of.

      That was never the context. If, in the commission of an unlawful act, they engaged in acts of moral turpitude or otherwise presented themselves unfavorably, that is something considered. No one was ever speaking of their broader history or anything outside the context of the actions in question.

      First, "distinctive and arbitrary" are irrelevant terms for copyright

      I wasn't referring to grounds for copyright. I was referring to characteristics of the work. Distinctive and arbitrary is encapsulated by originality and creativity, but originality and creativity can produce a functional necessity.

      Hasbro's scrabble is just the ne plus ultra of scrabble.

      No. There is no other Scrabble. You are, for the nth time, begging the question.

      Putting the ball in their court is hardly the same as making their case impossible.

      Putting the ball in their court with nothing but negative citing authority to their position is what makes their case improbable. Nothing is impossible.

      Sadly, human nature is often at odds with justice. Look at all the procedural and evidentiary safeguards we've set up over the years, and we still have problems.

      Agreed, but in this case, the totality of the evidence is relevant. Opinions regularly reflect this practice and do make inferences as to intent, which inform the opinions. It's both natural and expected, just as mitigating factors in the criminal law.

      Again, we're back to the colors, which Scrabulous was foolish to copy,

      No. We're back to the copyrighted gameboard, for which you have provided no authority to invalidate their copyright. Since it is clear you cannot disassociate your analysis from this point, it would be prudent to simply end here.

      Both case law and general presumption with creative works supports a copyrighted gameboard. Unless and until it is demonstrated that the gameboard is the subject of an improper copyright, none of your analysis with respect to that point applies. You make an interesting point, but operate from a nonstandard definition of 'rules'. The rules of Quake do not depend on the level maps. The rules of golf do not depend on a particular course. Mere descriptions are not rules. Reproduction of game surfaces is infringement, as has been established.

    54. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Scrabble not being one of [the games with rules as to the layout of the playing surface], it does not matter.

      The evidence seems to indicate otherwise. All the scrabble boards I've ever seen are uniform in layout. If the rules didn't require a uniform board, why would that be? You could have a variant board that didn't, of course, but then you would have changed the rules somewhat, just like if you played chess on a 9x9 board. Your assertions don't change the observable fact that scrabble, as played under the most common set of rules, require a standard board.

      If the game's rules can be implemented on a board of a different configuration, the board is not a rule.

      So you're saying that whenever a rule is not universal, it's not a rule? That's not true. It just means that there are alternate sets of rules. Since they're all rules, they're all uncopyrightable, regardless of popularity. Think of the designated hitter rule: it's a rule in the AL, and not a rule in the NL. Does that mean that it's not a rule, because you can play baseball without it? Of course not!

      Arrangement of squares is not functional on any reading of the term I've ever encountered.

      You need it to play the game according to the most common set of rules. A different arrangement would make for a different variant of scrabble.

      There is no other Scrabble.

      There are a couple of different scrabbles, actually, depending on the choice of dictionary (since that lists the valid moves, like playing chess with or without the rule that allows castling).

      The rules of Quake do not depend on the level maps. The rules of golf do not depend on a particular course.

      I agree, and I've said as much earlier. Not all games have rules that specify their playing areas. Golf doesn't. Football does. Chess does. Scrabble apparently does too.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    55. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      The evidence seems to indicate otherwise. All the scrabble boards I've ever seen are uniform in layout.

      Can you identify an unauthorized, commercially distributed board other than the one in the instant dispute?

      So you're saying that whenever a rule is not universal, it's not a rule?

      No, as I said quite clearly, mere description is not a rule.

      Does that mean that it's not a rule, because you can play baseball without it? Of course not!

      No, it means it's a variant of the rules. The designated hitter rule, of course, is not a simple description of a playing surface. Unlike baseball, where the absence of third base would make the rules inoperative, the location of "special tiles" does not change the rules. You continue to place tiles in a downward or rightward configuration to make valid words in the language of choice, starting from the center square. You continue to add the point values, plus perform any of the mathematical operations indicated by the underlying squares, to get your word score. You continue to be restricted to one "direction of travel" per turn, and any cardinally adjacent square must form a valid word to be a valid move.

      There is no "rule" that says special squares must be at specific locations, except that there must be a center square. There is no "rule" that says you cannot play on a board of different dimensions.

      You are applying an unusual and unsupported definition of 'rule', confusing it with the description of a particular implementation of those rules. This devalues the word 'rule' and oversteps the bounds of case law.

      You need it to play the game according to the most common set of rules.

      No, you don't.

      There are a couple of different scrabbles, actually, depending on the choice of dictionary

      Again, the rule is that the word be valid in the agreed-upon dictionary. The choice of dictionary is not a rule. External rules applied for league conformity are not rules of the game, they're rules of the league. They do not apply.

      Scrabble apparently does too.

      It does not. It contains an operational rule and a description of their gameplay surface. The description is not a rule of the game, but merely an indication of what a play can expect in that implementation. Monopoly-type games can be played according to the rules with different gamepieces, property names, arrangements, and colors. Clue-type games can be play according to the rules with completely different props, rooms, and characters.

      No game board arising from a unique origination as a commercial property has ever, to my knowledge, been found to be not copyrightable. It's not a chess board. Scrabble must be played on a grid of tiles--anyone can use a grid of tiles. The arrangement, operation, and color of "special" tiles is not prescribed by a gameplay rule under any definition advanced by any court I've seen for a non-sequential game.

      Like I said, it's a good attempt, but it's not supported by existing law. It also vacuously overbroadens the definition of 'rule' to the point of uselessness.

    56. Re:I love Scrabulous, but.... by cfulmer · · Score: 1

      Yup. But, isn't that exactly what Lowes did when Home Depot came along (or, vice versa) and what Microsoft did once they saw Macintosh? The question here isn't whether one is a "rip off" of the other -- it's whether one is infringing any rights of the other. And, that's what the court case will find out.

    57. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Can you identify an unauthorized, commercially distributed board other than the one in the instant dispute?

      There's a number of online versions, often with similar names like Yabble or Wabble. I remember one from the late 90's -- I'll be damned if I can remember the name -- where many games would run simultaneously, and players would only get to play one turn before being sent off to another instance of the game. Altus might remember it, but I think he's offline this weekend.

      In the real world, Scarabeo is the closest thing I could find in the ~2 minutes of googling I'm willing to bother with. There's a slight difference: 17x17 instead of 15x15, but the layout of special squares is the same, mutatis mutandis, and 8 tiles in a hand instead of 7. Apparently they got sued back in the 50's for obvious reasons, but won their case.

      There is no "rule" that says special squares must be at specific locations, except that there must be a center square. There is no "rule" that says you cannot play on a board of different dimensions.

      So it's just a big coincidence that the vast majority of scrabble boards are 15x15 with that specific layout? Dubious. Baseball puts the bases at specific spots. Basketball, croquet, hockey, tennis, all likewise have specific requirements. And besides, what you just stated is inconsistent. First, because if there's no requirement for special squares to be in specific locations, why would there be a requirement that the starting square be in the center? Second, if there has to be a center square, then you can't have an even number of squares in either dimension, which conflicts with your claim that the board can be of any size without effecting the rules. Which again, is something that some games would take issue with, e.g. American and Canadian football.

      Part of the rules of a game involve the starting conditions of the game: setting up a playing area that is agreeable to the players and complies with the rules they are going to play under.

      Again, the rule is that the word be valid in the agreed-upon dictionary. The choice of dictionary is not a rule. External rules applied for league conformity are not rules of the game, they're rules of the league.

      As I've said, I've no idea how the dictionary thing will play out. However, as for league rules, they're still rules. Rules are uncopyrightable wherever they happen to be found, and regardless of originality or creativity.

      It contains an operational rule and a description of their gameplay surface. The description is not a rule of the game, but merely an indication of what a play can expect in that implementation.

      The surface is just a graphic description (as well as a convenient thing to play on) of the rule that places triple word squares at (0,0), (0,7), (0,15), etc. That it's a diagram instead of written out doesn't matter. The cheapest of cheap sets could just include a pamphlet of written instructions, with the expectation that players would draw their own board on a piece of paper, randomly choose the tiles in their hands, and then write their plays down on the paper. It would be even more primitive than Arthur Dent's set, but it would suffice. Anyway, it's like chess, which has rules for where certain things go on when you set up the board (not special squares, but the pieces). You couldn't play an ordinary game of chess with your king backed into a corner, and surrounded by a triangular arrangement of pawns and rooks. A variant, yes, but not the standard game.

      No game board arising from a unique origination as a commercial property has ever, to my knowledge, been found to be not copyrightable.

      Oh, it's a copyrightable board, just not in its working portions, which is all we're concerned with here. The margins (and I suspect the color choices) are where the copyrightable elements are to be found. Come to think of it, I wonder if cases involving blank forms might be instructive to look at. Anyhow, the scrabble board seems quite sparse for a board g

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    58. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Apparently they got sued back in the 50's for obvious reasons, but won their case.

      The only suit I'm aware of is a trademark one, which is outside the scope of the gameboard entirely. (Scarabeo is Scrabble in Italian).

      And besides, what you just stated is inconsistent. First, because if there's no requirement for special squares to be in specific locations, why would there be a requirement that the starting square be in the center?

      Because there is a rule that the first word played must cross the center square.

      which conflicts with your claim that the board can be of any size without effecting the rules.

      Affect. Affecting the rules. I don't recall having said any size, merely that it need not be the same size, nor did I specify that the gravamen consisted of size of the board alone.

      However, as for league rules, they're still rules. Rules are uncopyrightable wherever they happen to be found, and regardless of originality or creativity.

      You keep parroting this line, resisting the obvious distinction. There's no question about copyright on the rules. League rules, however, are not rules of the game . If a league specifies that lines must be a specific color, then the league would have to be the party objecting, and would duly lose, not having a copyright.

      Do you know of any attempts in other game cases? Maybe this is the first.

      It's not. The Midway Pac-Man et al. case comes to mind. Trivial Pursuit also won a challenge. I believe Monopoly (also a Hasbro property) has also sued successfully.

      You seem to be forgetting the Fruehauf linchpin, or else are not as familiar with this area of law as you claim to be: "The crucial consideration is whether protection against imitation of the design feature will hinder effective competition."

      Because Scrabble can be played with a different arrangement of "special squares" without changing any of the rules of the game, there can be no credible argument that a different configuration will hinder competition at all.

    59. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      The only suit I'm aware of is a trademark one, which is outside the scope of the gameboard entirely. (Scarabeo is Scrabble in Italian).

      From the little I've seen, it appeared to at least look at the game mechanics, as well as the name. And Scrabble is a separate game; Mattel, I believe, makes the Italian version of Scrabble, while Editrice Giochi publishes Scarabeo.

      League rules, however, are not rules of the game

      We do not live in some platonic world where there is a master set of perfect rules for any game. All rules are equally valid, with varying authorities endorsing them or not, as they see fit. If you want to play a game with someone, you will have to come to some agreement on what set of rules to use. But any set of mutually agreed-upon rules are fine. Some people may form a league and promulgate rules that way. Some people may publish copies of a game and include the rules that they endorse (see e.g. Parker Brothers' treatment of the Free Parking square in Monopoly) but none of these are THE rules from which all else are deviations. The most common and popular and widely-endorsed and first variation of a game is still just a variation, like all the others.

      The Midway Pac-Man et al. case comes to mind.

      Hm. I recall a Pac-Man case (there've been a few) in the 7th Cir. where there was copyright infringement on the appearance of the sprites, but that the board wasn't infringing barring virtually identical copying. Which we might see here in the case of the colors, being protectable, creative choices, but not for the grid (as you've agreed), or the functional special squares, IMO.

      Trivial Pursuit also won a challenge.

      I can see that. Haven't seen the case, though.

      I believe Monopoly (also a Hasbro property) has also sued successfully.

      When? They lost badly in the Anti-Monopoly case, with the revelation that they didn't even originate the game (just some of the art; not even the selection and arrangement of property names, IIRC), and their trademark was in grave jeopardy until Congress intervened. There was the recent Ghettopoly case, but didn't the defendant there lose by means of pissing off the judge into ordering a default judgment, rather than on the merits?

      You seem to be forgetting the Fruehauf linchpin, or else are not as familiar with this area of law as you claim to be: "The crucial consideration is whether protection against imitation of the design feature will hinder effective competition."

      Well, we've gotten away from the copyrightability of the board, but sure, provided that we're talking about non-functional elements. If the arrangement of special squares isn't required by any rules, then that, along with the colors, would certainly seem to support actions for copyright and trade dress. No argument from me there. But that doesn't answer whether or not the arrangement is functional or not! (The colors, as I've said before, seem protectable; Scrabulous was foolish to copy those) Hell, the plaintiff in that case even agreed that functional elements could be copied freely. It's just that the design turned out to be not all that functional.

      I really don't see what point you were trying to make. I think we're in agreement as to the law, it's the facts that we're bickering over.

      Because Scrabble can be played with a different arrangement of "special squares" without changing any of the rules of the game, there can be no credible argument that a different configuration will hinder competition at all.

      _A_ version of scrabble can certainly be played with a different arrangement of special squares. In fact, there's surely a nigh-infinite number of possible versions of the game, with all kinds of boards, each more different than the last. But no version of the game itself is protectable by means of copyright or trademark. The Hasbro-endorsed version of the game is just as open to competition as any other, and that means the square arrangement is fair game.

      You are trying to transform copyrights and trademarks into patents, and I predict failure.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    60. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      We do not live in some platonic world where there is a master set of perfect rules for any game.

      A distraction. Any game has a set of rules, which are differentiated from mere description of the implementation of those rules.

      but that the board wasn't infringing barring virtually identical copying. Which we might see here in the case of the colors, being protectable, creative choices, but not for the grid (as you've agreed), or the functional special squares, IMO.

      We have here identical copying. And there is zero authority indicating that the special squares are functional. Indeed, based upon the case law I've provided (and I'll not you've provided none), there is no indication of functionality here.

      Well, we've gotten away from the copyrightability of the board, but sure, provided that we're talking about non-functional elements.

      We haven't. You are the one presenting the hybridized analysis about functionality in a copyright context--but applying a definition of functionality that leaves no room for anything to fall outside of it. An arbitrary element on a gameboard may well be nonfunctional, even if it possesses utility.

      The game of Scrabble can be played with a different arrangement of special squares. There simply can be no argument that the board needs to be reproduced in its entirety, including arrangements, colors, and functions, in order to execute the rules of the game.

      But that doesn't answer whether or not the arrangement is functional or not! (The colors, as I've said before, seem protectable; Scrabulous was foolish to copy those) Hell, the plaintiff in that case even agreed that functional elements could be copied freely. It's just that the design turned out to be not all that functional.

      Sure it does. The problem is that you are applying an unusual definition of both 'rules' and 'functional'--to wit, a feature of the layout maybe nonfunctional even if it has utility. From Midway: "this [...] does not mean that a design feature is nonfunctional only if it serves no utilitarian function. Rather, the circuit court recognized that a design feature, adopted for identification purposes, may be deemed nonfunctional even if it serves some useful purpose." The Scrabble board is distinctive, recognizable, arbitrary, and nonfunctional.

      You can make no argument that competition would be burdened by protecting Hasbro's arbitrary arrangement.

      _A_ version of scrabble can certainly be played with a different arrangement of special squares.

      No. Scrabble itself can be played with a different arrangement. Mere description, for at least the fifth time now, does not constitute a rule. Reliance on league specification is misplaced. If I paint lines for hockey in orange and green for Irish pride, I can play hockey fully. I may not be able to offer my venue for a particular league, but this is immaterial to playing the game itself.

      You are trying to transform copyrights and trademarks into patents, and I predict failure.

      On the contrary, you are reducing the established standards for infringement here to meaningless levels, neglecting longstanding tests and definitions in favor of ones without any authority. Patents do not enter into the scenario at any point; no one is claiming ownership of a rule, and any patent reference is as misplaced as your reliance on integrating extraneous regulations imposed by leagues with the rules of the game itself.

    61. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Any game has a set of rules

      Many games have more than one. Poker and solitaire immediately spring to mind.

      And there is zero authority indicating that the special squares are functional.

      In the Pac-Man case, the dots were functional as a means of keeping score and indicating progress toward completion of the level.

      the hybridized analysis about functionality in a copyright context

      There's nothing odd about concern for functional elements in copyright. The idea/expression dichotomy, the merger doctrine, the scenes a faire doctrine, and the utility doctrine are all deeply concerned with not allowing a copyright holder to monopolize functionality. The rationale is the same as for trademarks; while a single object may embody patentable, copyrightable, and trademarkable aspects, these three forms of protection do not actually overlap.

      a definition of functionality that leaves no room for anything to fall outside of it

      Did you miss the part where I said that the color scheme was creative and not functional? Copying it might be de minimis (though I wouldn't bet on it), but it certainly isn't necessary to play the game in a fashion that is functionally identical with Hasbro's version. Frankly, the Scrabble board is really sparse. Candyland has a lot of copyrightable materials on their board. Monopoly has a few (though, not the arrangement, that's unoriginal). Battleship has basically nothing, IIRC. Some of the less classic games, like Mousetrap (setting aside utility doctrine issues for the moment) seem extremely copyrightable. Scrabble, as implemented, just doesn't seem like it has a whole lot going for it on the copyright front.

      You can make no argument that competition would be burdened by protecting Hasbro's arbitrary arrangement.

      It's impossible to make a board that can be used under the unprotectable rules Hasbro endorses, or the various leagues endorse, without using that arrangement. Giving Hasbro protection in that arrangement would effectively give it a monopoly over the precise set of rules it uses. I smell merger. That the rules are arbitrary doesn't matter.

      Scrabble itself can be played with a different arrangement.

      The availability of alternative designs is insufficient to prove nonfunctionality. And anyway, while other variants of Scrabble can be played with a different arrangement, not all variants can be. You cannot play 'standard' chess with a different starting arrangement of pieces, you cannot play 'standard' baseball with a trapezoidal infield, and you cannot play 'standard' scrabble without the special squares arranged as Hasbro has. So what if 'nonstandard' versions of these games exist?

      If I paint lines for hockey in orange and green for Irish pride, I can play hockey fully. I may not be able to offer my venue for a particular league, but this is immaterial to playing the game itself.

      You can play hockey, alright, just not the NHL version of hockey, which is rather fussy. But if you decide to paint your lines red and blue (go Haiti!) the NHL cannot stop you merely because they arbitrarily chose it, because they require it.

      integrating extraneous regulations imposed by leagues with the rules of the game itself.

      But again, 'the' rules are all the rules. There are no platonic rules. You cannot point at a subset of all the possible rules for a game and say that those are 'the' rules, as you have been doing. Some rules may be more popular than others, some rules may be endorsed by different players, but they're all equally valid rules in the end.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    62. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      Many games have more than one. Poker and solitaire immediately spring to mind.

      Poker and solitaire are families of games. Any given game must have a single set of rules, or it cannot be played by more than one player.

      In the Pac-Man case, the dots were functional as a means of keeping score and indicating progress toward completion of the level.

      In the Pac-Man case, the dots were unprotectable in and of themselves. You've missed the point while managing to come out on the opposite side of the issue here.

      The idea/expression dichotomy, the merger doctrine, the scenes a faire doctrine, and the utility doctrine are all deeply concerned with not allowing a copyright holder to monopolize functionality.

      Precisely. But as every case on the books has elaborated for you, the layout of squares is not functional here. End of story. You have provided no precedent--none, whatsoever--in the face of multiple citations against.

      But again, 'the' rules are all the rules. There are no platonic rules. You cannot point at a subset of all the possible rules for a game and say that those are 'the' rules, as you have been doing. Some rules may be more popular than others, some rules may be endorsed by different players, but they're all equally valid rules in the end.

      No. You're ignoring a mountain of case law.

      Descriptions that are prescribed for uniformity in a league are not rules. Never mind the fact that league rules fall entirely outside the scope of the current discussion--just consider that any arbitrary design element could be made into a "rule" by introducing a version that specified it to be so. This is clearly not the case.

      When you have a single implementation in question, as we do here, and when that implementation contains both rules and description, as we have here, the description does not become a rule simply because some unrelated third party might require it for a private league. To do so would eviscerate the entire meaning of the rule-description distinction, not to mention obviate the need for any functionality inquiry.

    63. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      the layout of squares is not functional here

      Sure it is. Okay, look: A feature is functional if it there is a need to in order for effective competition, yes? And we're in agreement that Scrabulous certainly could make some form of scrabble game with a different arrangement and which otherwise was the same basic game. But were Scrabulous to do that, they could not effectively compete with Hasbro, because the overwhelming majority of the players of that game have a preferred arrangement, namely Hasbro's. Hasbro's standardization of that layout, and the various league endorsements of that layout, serve to confirm this. Competition is hindered if no one else can make the one board arrangement that people apparently want to play. It doesn't matter that it's arbitrary; the 100 yard length of a football field is equally arbitrary, but few if any people in the US play Canadian football.

      This besides the point that the arrangement _is_ a part of the rules. But that is yet another factual issue where I think we'll have to agree to disagree and wait for it to be determined by a jury.

      Descriptions that are prescribed for uniformity in a league are not rules.

      Not just the league; also the inventor and manufacturer. If the arrangement wasn't important for play, why has it never changed?

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    64. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      But were Scrabulous to do that, they could not effectively compete with Hasbro, because the overwhelming majority of the players of that game have a preferred arrangement, namely Hasbro's.

      No. That's not what effective competition means, even if you could point to any evidence of such a preference. I know of no one who plays Scrabble because of the arrangement of the board and who would refuse to play a variant with a different arrangement, and I know of no court that would receive such an assertion without a fit of laughter. Effective competition does not mean equal popularity. You don't seriously mean to imply that AMD products are not effective competition for Intel products because Intel is substantially more popular, do you? If Hasbro is engaging in price discrimination, aggressive distribution contracts, or vendor lock-in to prevent Scrabble competitors, that's one thing. A nonfunctional layout simply does not hinder competition. You must either be completely out of your element.

      Again, zero favorable precedent. No gameboard copyright has ever been judged essential for fair competition.

      Competition is hindered if no one else can make the one board arrangement that people apparently want to play.

      I've seen nothing to suggest that Scrabble's popularity is based on its board arrangement. Equal popularity is not guaranteed to competitors.

      But that is yet another factual issue where I think we'll have to agree to disagree and wait for it to be determined by a jury.

      It's not a factual issue. The jury doesn't decide what is or is not functional.

      Not just the league; also the inventor and manufacturer.

      The inventor and manufacturer prescribe no such rule. Period. Mere description is not a rule.

      If the arrangement wasn't important for play, why has it never changed?

      Why would Hasbro change it? It hasn't changed because there hasn't been viable, lawful competition. The only other products have been short-lived or otherwise uninfluential reproductions, not competitors.

    65. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      No. That's not what effective competition means, even if you could point to any evidence of such a preference. I know of no one who plays Scrabble because of the arrangement of the board and who would refuse to play a variant with a different arrangement, and I know of no court that would receive such an assertion without a fit of laughter. Effective competition does not mean equal popularity.

      I'm thinking mainly of the cases following Vuitton that the functional features of a product are the features that are the thing the customer wishes to purchase, rather than mere source indicators. It doesn't matter whether there is an alternative, or whether customers have fixated on that feature arbitrarily. The leagues standardizing on the Hasbro version of the game indicates that they want to play that version, and not some other version, for whatever reason. That doesn't mean that they want to play only copies of that version which are also manufactured by Hasbro, however.

      I've seen nothing to suggest that Scrabble's popularity is based on its board arrangement.

      The popularity was initially based on the overall gameplay itself, I'm sure. I doubt that anyone ever said that they played the game to satisfy a need for triple word scores in the corners or something. However, with the passage of time, what wound up being popular was not any sort of scrabble, with any sort of arrangement, but that specific version, and only that version. When people want to play scrabble, they want to play the variant of scrabble popularized by Hasbro, and no other. Again, league preferences are evidence of this.

      It's not a factual issue. The jury doesn't decide what is or is not functional.

      Yes, you're right of course. The court in Sega v. Accolade agrees with you: The question whether a product feature is functional is a question of fact. Oh, wait.

      The inventor and manufacturer prescribe no such rule. Period. Mere description is not a rule.

      Just because a rule isn't written down formally, but is expressed by other means (such as standard placement on the game board) doesn't make it less of a rule. And frankly, I'd be hard pressed to explain an omnipresent, unchanging, gameplay feature of a decades-old game if it wasn't a rule. It's hardly mere decoration.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    66. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      I'm thinking mainly of the cases following Vuitton that the functional features of a product are the features that are the thing the customer wishes to purchase, rather than mere source indicators.

      Yes, but considering that no one buys Scrabble because of the arrangement of its board, this doesn't get you anywhere. Indeed, if you're familiar with Vuitton, you see the inquiry (made by the court, by the way, not the jury) contemplates that "arbitrary fixation" you dismiss.

      Yes, you're right of course. The court in Sega v. Accolade agrees with you: The question whether a product feature is functional is a question of fact. Oh, wait.

      It must be frustrating to try so hard, yet miss the mark. Functional v. nonfunctional is a factual determination, but if you had continued reading even one sentence, you'd see that the inquiry is a question of law. The end determination of that legal question is then a found fact. Hell, if you'd even read as far as the West headnote, you'd see it neatly summarized as...wait for it...a question of law.

      Just because a rule isn't written down formally, but is expressed by other means (such as standard placement on the game board) doesn't make it less of a rule.

      If it's not mandated, it's not a rule. Tradition, popular preference, and customary placement do not a rule make. Period.

      Moreover, note the new game launched to defuse the situation: the gameboard reproduction is now gone. They've read the case law, understood it better than you have, and see prospects too dim to pursue the matter.

    67. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Yes, but considering that no one buys Scrabble because of the arrangement of its board, this doesn't get you anywhere.

      And as I've said, I think this is not the case. Originally there was nothing particularly special about that arrangement as compared with any other which was equally fun to play (all triple word scores would seem a bit boring), I'm sure, but thanks in no small part to Hasbro's efforts, that arrangement has become the one that people want. Not because Hasbro makes it, mind you, but because it has become the standard arrangement.

      Indeed, if you're familiar with Vuitton, you see the inquiry (made by the court, by the way, not the jury) contemplates that "arbitrary fixation" you dismiss.

      Oh, I'd say I agree with the Vuitton court:

      If the particular feature is an important ingredient in the commercial success of the product, the interest in free competition permits its imitation in the absence of a patent or copyright. On the other hand, where the feature or, more aptly, design, is a mere arbitrary embellishment, a form of dress for the goods primarily adopted for purposes of identification and individuality and, hence, unrelated to basic consumer demands in connection with the product, imitation may be forbidden where the requisite showing of secondary meaning is made. ... Functional features of a product are features "which constitute the actual benefit that the consumer wishes to purchase, as distinguished from an assurance that a particular entity made, sponsored, or endorsed a product."

      The arrangement Hasbro uses wasn't adopted to, and doesn't currently, identify the board as being Hasbro's. It merely causes the board to be a standard scrabble board. Setting aside arguments as to them, the SCRABBLE mark on the margins of the board, and perhaps the coloration of the board, are the indicia of origin.

      Functional v. nonfunctional is a factual determination, but if you had continued reading even one sentence, you'd see that the inquiry is a question of law.

      I've read the whole case a couple of times, actually. The question of law, as it so often is, is what standard will be used by the fact finder in making his factual determination. That doesn't really relate to what you had objected to, viz. my saying that it was a factual issue whether or not the arrangement is a part of the rules.

      If it's not mandated, it's not a rule.

      So 'jokers wild' isn't a rule, because it isn't universal? Nonsense. If the game players agree to it, it's a rule. Rules may be very popular (The 'Free Parking' rule in Monopoly), or very obscure (Look at some of the rules for Mornington Crescent) but they're all rules, and barring a patent, free for anyone to use. Hasbro obviously can't "mandate" a rule. If I and my co-players agree that Qs can be played as QUs, what is Hasbro going to do, shoot us? All they can do is endorse a particular set of rules. Others, finding those rules agreeable, may endorse them as well; otherwise, not.

      As for the version of scrabble Hasbro publishes, the uniformity of the board, its ever-present inclusion in their scrabble sets, and the rules they endorse, referencing "the board," all indicate that their rules assume a board of that arrangement, and no other.

      Moreover, note the new game launched to defuse the situation: the gameboard reproduction is now gone. They've read the case law, understood it better than you have, and see prospects too dim to pursue the matter.

      Well, I haven't heard that they've actually settled. Instead, what I see is an attempt to avoid a temporary injunction. All the things that Hasbro can complain about are missing, and so life can continue. A judge is not going to tell them that they cannot even be non-infringing. Given that I would have advised Scrabulous to tread more lightly in the first place, and would have advised them to do something like this now that the case has begun, I'd say my understanding is pretty good.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    68. Re:I love Scrabulous, but.... by mr_matticus · · Score: 1

      I'm sure, but thanks in no small part to Hasbro's efforts, that arrangement has become the one that people want.

      Once again, nobody plays the game because of the board layout.

      So 'jokers wild' isn't a rule, because it isn't universal? Nonsense

      No, because 'mandated' doesn't mean 'universal'.

      That doesn't really relate to what you had objected to, viz. my saying that it was a factual issue whether or not the arrangement is a part of the rules.

      Except that no legal standard ever advanced successfully would permit mere description to be elevated to the status of a rule.

      The arrangement of the board's protectability is a matter of law, just as the headnote indicates, and just as all the case law indicates. The factual label is predetermined by its exclusion from every valid legal standard.

      If they can show that a lot of their users customize the board to be Hasbro-compliant (rather than sticking with the defaults, or a random arrangement, or whatever) then that goes a long way toward demonstrating that players don't find the arrangement to be a source identifier, but rather a functional feature of the game which they wish to play.

      No, it goes a long way toward indicating popularity and familiarity. The users making it resemble Scrabble more closely merely reinforces the value and commercial success of Scrabble itself.

      Source identifiers aren't the question in gameboard copyrights, and even within the context of trademark protection, the further ripping off of the market pioneer provides no evidence that people find Scrabble to be generic--merely desirable.

      This has gone on quite long enough.

    69. Re:I love Scrabulous, but.... by cpt+kangarooski · · Score: 1

      Once again, nobody plays the game because of the board layout.

      I'm not saying that the arrangement is a draw for players, I'm saying that people who want to play any variation of that game at all, almost always want to play that specific variation that has the arrangement in question. If for no other reason than that's what everyone else plays. If Hasbro had printed up randomly arranged boards over the years, I'm sure that no one would care what the arrangement was. But having popularized one specific arrangement, for the scrabble-playing public, no other will suffice. A competitor who publishes a different arrangement will be at a serious disadvantage, not because people prefer the quality of a Hasbro-manufactured product, but because the arrangement is important to them.

      The users making it resemble Scrabble more closely merely reinforces the value and commercial success of Scrabble itself.

      No, it undercuts it. The users doing this aren't confusing Scrabble and Wordscraper, and aren't trying to cause others to be confused (as might occur if a build-your-own-purse store allowed people to make their own counterfeits). There is no source confusion here at all; only a desire for absolutely identical gameplay, and thus, the enjoyment of using identical strategies during that play, etc. It indicates that play-related aspects of the games are not source identifiers.

      Source identifiers aren't the question in gameboard copyrights

      Well, if we're switching back to discussing copyrights from trademarks, then the issue is still related to functionality, but obviously the legal standards and protectable aspects of the board change. Arbitrariness, which you have put much stock in, might be relevant in the trademark side of things, but is irrelevant copyright-wise. Instead, the issue becomes that methods for doing things -- such as how to play a game, or even a very specific variation of a game -- are unprotectable in copyright, and that where a copyright on some related thing -- such as a written description of those rules, or a game board which complies with, and thus also expresses some of, those rules, e.g. grid size, square arrangement -- might imperil the ability of anyone to freely use those uncopyrighted rules, those copyrights fall by the wayside. The idea/expression dichotomy, the merger doctrine, and the scenes a faire doctrine, will all be trotted out, and aside from the color thing discussed earlier, Scrabulous has a great case. Going all the way back to Baker, Hasbro's game set describes the a specific variation of the game of scrabble through written and graphic expressive means (this also happened in Baker, with accounting methods and blank forms), but whatever protection they have on those expressions, it does not prevent someone else from making their own game set following precisely the same rules as described. The problem for Hasbro is that it's basically impossible to make a perfectly compatible board without sharing the same grid size and arrangement. This means that while they may have made creative choices as to the uncopyrightable rules (there will be a 15x15 grid, there will be a triple word square at (0,0), etc.) they employed in their specific implementation of the game, the game board itself does only what those rules demand, and nothing else. That's not a creative expression, and copyright demands creative expression.

      even within the context of trademark protection, the further ripping off of the market pioneer provides no evidence that people find Scrabble to be generic--merely desirable.

      Who the hell cares about pioneers? There's no patents. And as for desirability, it's not the Scrabble trade dress that these users are after; if they were, Wordscraper, which does not resemble Scrabble in any other way (other than arrangement, when users have laboriously rearranged the board themselves) would not help them. This is not a factory where a buyer can make their own counterfeit good with which to impress their easily-fooled friends. Rea

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  6. This is what I am worried about.. by peltedsoftware · · Score: 4, Interesting

    I wrote a couple of iPhone games that are clones of Yahtzee, and Battleship respectivly. One thing that worried me is getting sued like this. All I can do is hope to not rock their boat to much. I tried not to infringe on any trademarks, but who knows with these big ass companies.

    1. Re:This is what I am worried about.. by elemnt14 · · Score: 1, Insightful

      Now that you mentioned it, they are going to be commin' a knocking at your door any minute now.

    2. Re:This is what I am worried about.. by smussman · · Score: 1

      You mean kind of like Tali?

    3. Re:This is what I am worried about.. by peltedsoftware · · Score: 2, Interesting

      Yea, but fun graphics.... :-) http://peltedsoftware.com/

    4. Re:This is what I am worried about.. by Shade+of+Pyrrhus · · Score: 3, Informative
      Very unlikely - one big issue with Scrabulous is that they've made quite a bit of cash selling advertising on their app. So not only are they being a copycat, they're also profiting off of someone else's IP.

      Scrabulous ... attracts over 600,000 daily users and gives the brothers $25,000 of advertising a month.

      [http://www.thetrendwatch.com/2008/01/31/scrabble-vs-scrabulous/]

      If you're not selling your app or ads on it, you're likely safe...but IANAL ;)

    5. Re:This is what I am worried about.. by smussman · · Score: 1

      Yeah, your graphics definitely look more Mac-ish. I guess the idea I was trying to get across was that if they haven't been sued, then your probability is pretty low. At least unless your apps really take off. (which might not be a bad thing ;))

    6. Re:This is what I am worried about.. by peltedsoftware · · Score: 1

      600k a day of daily users would be enough to retire on and move to a non extradition treaty country anyway. I could live with that. ;-) In fact, I don't think I would complain one bit. Maybe when BattleAtSea has internet play in a couple of weeks I will be able to retire! Yea!!! http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284949996&mt=8

    7. Re:This is what I am worried about.. by Von+Helmet · · Score: 1

      I wrote a ... clone of ... Battleship ... All I can do is hope to not rock their boat to much.

      You cloned Battleship and you're worried about rocking boats?

    8. Re:This is what I am worried about.. by Nick+Kellet · · Score: 1

      There are copies of lots more Hasbro/Mattel games on Facebook. Connect Four, Diplomacy, Risk etc. I don't thing they care unless you have managed to grab so much media attention and and don't forget to mention the ad revenue.

    9. Re:This is what I am worried about.. by Maxo-Texas · · Score: 1

      But after 70 frikkin years, why is it STILL their IP?

      How many CENTURIES are they going to get to keep it?

      --
      She was like chocolate when she drank... semi-sweet at first and then increasingly bitter.
    10. Re:This is what I am worried about.. by clickety6 · · Score: 1

      No trouble with Battleships as this was a popular pen and paper game long before it became a board game.

      --
      ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    11. Re:This is what I am worried about.. by Anonymous Coward · · Score: 0

      Very unlikely - one big issue with Scrabulous is that they've made quite a bit of cash selling advertising on their app. So not only are they being a copycat, they're also profiting off of someone else's IP.

      Scrabulous ... attracts over 600,000 daily users and gives the brothers $25,000 of advertising a month.

      [http://www.thetrendwatch.com/2008/01/31/scrabble-vs-scrabulous/]

      If you're not selling your app or ads on it, you're likely safe...but IANAL ;)

      What IP? the question is not about IP, but about trademark.

      So, they made a lot of money by violating the trademark is the lawsuit. So, did people log into Scabulous thinking they are playing HASBRO's owned SCABBLE or not.

  7. Scrabble by Anonymous Coward · · Score: 2, Insightful

    What year was it invented? According to Wikipedia, more than 50 years ago. Sorry, but I do not feel any of the so-called intellectual property associated with this game should be in force except for the name. If they want to sue over trademark infringement over the name, fine. Anything else, no I do not believe my taxpayer dollars should be paying for a monopoly (another game that should be in the public domain by now) of 50+ years on this game.

    1. Re:Scrabble by Anonymous Coward · · Score: 0

      Monopoly, of course, is in the public domain -- it's only trademarks that Hasbro owns. In this case it's utterly obvious that Scrabulous infringes on the Scrabble trademark, so the name of the game needs to change.

      But copyright? Hasbro can get fucked.

    2. Re:Scrabble by sssssss27 · · Score: 3, Insightful

      It's my understanding that this is a trademark issue. Anyone can make a Scrabble style game, it can even have the same rules as Scrabble, it just can't be called Scrabble or anything similar enough to seem like it's Hasbro version of Scrabble.

    3. Re:Scrabble by philspear · · Score: 1

      I think pretty much anyone except the courts and big buisness would agree with you.

      But isn't it always nice when EA becomes the only one who gets to make a game? This way we'll be able to see scrabulous 2009, followed by scrabulous 2010, the difference being that even more ads are crammed in. Scrabulous 2011 will disable all words that are not product names of sponsors. Scrabulous 2012 will give you extra points for purchasing those products. Then the Mayan calendar predicts the end of the world, or so I've been told.

    4. Re:Scrabble by vux984 · · Score: 5, Insightful

      Sorry, but I do not feel any of the so-called intellectual property associated with this game should be in force except for the name.

      Why not? Copyrights are in force for longer than 50 years. This is being argued as a copyright and trademark violation. And why shouldn't copyright apply to a game? It applies to restaurant menus, email memos, blog posts, napkin doodles, finger paintings, and so on. Why can't it apply to a board game?

      Granted, the idea of a crossword game where you construct words from pieces shouldn't be copy protected. But the precise rules, layout of a particular board, etc should be.

      There are lots of scrabble-like games that should not be found infringing... but scrabulous?

      Scrabulous has double and tripple letter and word scores in the same places on a board that is the same size and shape, from a set of pieces with the same letter frequency, and the game follows exactly the same rules.

      It looks like scrabble. It plays like scrabble. Its even almost-but-not-quite called scrabble.

      How is that different from writing a novel entitled Lord of the Bracelets, you know the one? Its about the Dark Lord Soron who forged 9 bracelets for men, 7 for dwarfs (not dwarves), and 3 for elfs (not elves), and one master bracelet for himself, which was lost in a great war and then found by Seegul... from whom it was stolen by Billy and then passed on to his adopted nephew Frobo...who carried it to Riverdell with his friend Samsmart while being pursued by braceletwraiths... and from there a great journey was undertaken by the council to form the Fellowship of the Bracelets to carry the ring to Doom Mountain and destroy it...

      There's writing fantasy that was influenced and inspired by Tolkien... and then there is Lord of the Bracelets.

      Like my "Lord of the Bracelets" Scrabulous deserves to be found infringing and shut down.

      If they want to sue over trademark infringement over the name, fine.

      That's part of it too.

    5. Re:Scrabble by stinerman · · Score: 1

      Rules of games aren't copyrightable (well the actual text of the rules are, but not the rules themselves), but they are patentable. I believe Scrabble had been patented (like Monopoly) but the patent has long since expired.

      IANAL, and I don't use Scrabulous, so I can't say if they are infringing on board layout or some other copyrightable effect. They probably have a good case on trademark though, Scrabulous is pretty close to Scrabble. I don't think I can get away with a car company called Generalized Motors.

    6. Re:Scrabble by Anonymous Coward · · Score: 0

      Problem: Game rules cannot be covered by copyright. The particular expression of the game rules can be, but not the rules of the game themselves.

    7. Re:Scrabble by vux984 · · Score: 1

      Rules of games aren't copyrightable (well the actual text of the rules are, but not the rules themselves),

      Exactly. I mention the rules because they contribute to the trademark infringment. Because the rules of scrabulous are identical, that contributes to the Scrabulous' ability to confuse people into thinking they are playing Scrabble. (because lets face it... they are playing scrabble.)

      but they are patentable. I believe Scrabble had been patented (like Monopoly) but the patent has long since expired.

      Yes. They are suing based on copyright and trademark, not patents.

      IANAL, and I don't use Scrabulous, so I can't say if they are infringing on board layout or some other copyrightable effect.

      http://www.dvorak.org/blog/?p=15619

      Tell me that picture isn't immediately recognizable as a scrabble board. Same color scheme. Same grid positions. Everything.

      If this:

      http://www.worsleyschool.net/socialarts/mon/mondrian.html

      can be protected art. Then so can the scrabble board.

      They probably have a good case on trademark though,

      Definitely. Not only is there the name similiarity, but the look of the scrabble board is part of the 'trade dress' of the Scrabble trademark. Everything about scrabulous is designed to mimic scrabble exactly.

      Scrabulous is pretty close to Scrabble. I don't think I can get away with a car company called Generalized Motors.

      At least not if you sell cars; especially ones that from 6 ft away are virtually indistinguishable from GM cars.

    8. Re:Scrabble by RajivSLK · · Score: 1

      Would that be like me publishing my own copy of Hamlet? or MacBeth?

      People do that you know? They take Shakespeare's and Tennyson's are countless others works and publish them. And get this... they don't even bother to change the characters names! and you know what? they charge money for this...

      If Lord of the Rings was out of copyright and in the public domain what you describe would be perfectly legal and reasonable. As I understand it the rules of Scrabble are in the public domain so it's really not that cut and dry.

    9. Re:Scrabble by Anonymous Coward · · Score: 0

      I have never heard a compelling argument for why copyrights extends past 40 years. Thus, the whole of your argument, except the parts about trademark are moot.

      Scrabulous is a game that is similar to Scrabble. They can go after it for trademark. The rest -- bollocks to a broken system that encourages Hasbro, et cetera, to sit on their lazy asses and instead of inventing something new or authoring an original work, to sue, sue, sue.

      Disney's corrupt extension of copyrights beyond any reasonable term is not something I support. Why would you?

    10. Re:Scrabble by vux984 · · Score: 1

      Would that be like me publishing my own copy of Hamlet? or MacBeth?

      Not at all. Hamlet and MacBeth are out of copyright.

      If Lord of the Rings was out of copyright and in the public domain what you describe would be perfectly legal and reasonable.

      That 'if' makes a difference.

      As I understand it the rules of Scrabble are in the public domain so it's really not that cut and dry.

      But the board and pieces are not. The rules to monopoly are in the public domain too, but the monopoly board and the designs, text, and artwork on the chance and treasury chest, utility, and property cards are NOT. And while you can make games that work much like monopoly, the board and pieces have to be different enough that it not be obviously the 'same' nor even a 'derivative work'.

      And that's just -copyright-. Trademark and 'trade dress' also apply. The look of the scrabble pieces and board is arguably part of the Scrabble trademark 'trade dress'.

    11. Re:Scrabble by aeschenkarnos · · Score: 1
      Like my "Lord of the Bracelets" Scrabulous deserves to be found infringing and shut down.

      No.

      You are missing one ver, very, very vital question. Whether the first or second work is better. Scrabulous is better than any other implementation, bar none, of online Scrabble. Mere "firstness" should have no more meaning in law than it does on online forums: quality of the work, as judged by the users, ought to be at least equal to firstness among the deciding factors.

    12. Re:Scrabble by Anonymous Coward · · Score: 0

      Actually, I'm pretty sure your Lord of the Bracelets would count as parody.

    13. Re:Scrabble by Anonymous Coward · · Score: 0

      precise rules are not copyrightable -- though presentation of the rules is

    14. Re:Scrabble by NoMoreFood · · Score: 1

      I hope this is the case. I've been playing Literati on yahoo for close to a decade now.

    15. Re:Scrabble by clickety6 · · Score: 1

      How is that different from writing a novel entitled Lord of the Bracelets, you know the one?

      But apparently if you just title it "The Sword of Shannara" you can get away with it ;-)

      --
      ----------------------------------- My Other Sig Is Hilarious -----------------------------------
    16. Re:Scrabble by vux984 · · Score: 1

      I have never heard a compelling argument for why copyrights extends past 40 years. Thus, the whole of your argument, except the parts about trademark are moot.

      The fact that you don't agree with copyright law doesn't make the argument moot. The laws are what they are.

      And Hasbro -has- to go after them at least on the trademark stuff, or they weaken their trademarks.

      The rest -- bollocks to a broken system that encourages Hasbro, et cetera, to sit on their lazy asses and instead of inventing something new or authoring an original work, to sue, sue, sue.

      If you find it despicable that someone might sit on their lazy asses an not invent something new or author an original work, then where is your contempt for scrabulous? That game doesn't have a single original or innovative thought in it. Its f****** Scrabble.

    17. Re:Scrabble by Anonymous Coward · · Score: 0

      Or possibly like rewriting the Star Wars trilogy and calling it the Inheritance Cycle.

    18. Re:Scrabble by Anonymous Coward · · Score: 0

      Actually, your "Lord of the Bracelets" could probably get away with being a parody. If you got a good lawyer.

    19. Re:Scrabble by Nadaka · · Score: 1

      The rules of a game can not be protected by copyright, trademark or patent. Only the specific expression of those rules can be covered by copyright.

    20. Re:Scrabble by Anonymous Coward · · Score: 0

      As it happens, you would likely be allowed to publish that book; throw a few stupid jokes in there and it's parody. Look up "Bored of the Rings" sometime for an example.

    21. Re:Scrabble by vux984 · · Score: 1

      The rules of a game can not be protected by copyright, trademark or patent. Only the specific expression of those rules can be covered by copyright.

      However the fact that the -rules- are also the same contributes to the trademark infringment of the OTHER elements. Trademark is infringed when its reasonable that other people are confused -- if Scrabble and Scrabbulous were as different as scrabble and checkers their would be considerably less chance of confusing them... but because they both play by the same rules, on boards that look the same, with pieces that look the same, with a name that is similiar the case for trademark infringement is very strong.

      As for copyright, the game board and pieces itself are also covered by copyright, in addition to the specific expression of the rules. You can make a game that -works- like candyland... you can't make a game that -looks- like candyland. Same for scrabble, or monopoly.

    22. Re:Scrabble by Anonymous Coward · · Score: 0

      Actually, scrabulous implementation is decidedly better. They did not sit on their asses. They made something -- better. And scrabulous is not suing anyone. They are using things that belong in the public domain (not arguing trademark) to provide value to everyone who wants to play their game on facebook. This enriches us all and does not waste taxpayer money. Wasting taxpayer money is what Hasbro is doing. Sitting on their asses is what Hasbro is doing (see the reviews of their online scrabble).

      What is not original is extending the copyright on a work that has already been written. That does not promote the useful arts and sciences at all.

    23. Re:Scrabble by Nadaka · · Score: 1

      1: a combination of a single letter and a single number is not covered by copyright. Each tile in unavailable for copyright.

      2: The scrabble board is a tabular representation of space. That is not covered by copyright.

      The only marginal claim to copyright infringement that could possibly be levied is if the colors and fonts used on the board are identical.

      The trademark suit based on name may have some minor merit. Though it should be noted that trademarks require diligence in protection. The fact they delayed their prior lawsuit in defense of the mark may reflect poorly on that diligence.

      Candyland is a different matter, it is mostly artwork. And I would point out that monopoly was developed in the public domain, and there are numerous perfectly legal variants and copies available.

  8. Best thing for Hasbro to do... by vigmeister · · Score: 3, Interesting

    Is probably to ignore damages (or settle out of court in a way that the brothers aren't pissed off). They ought to then have Scrabulous disabled and then work with the brothers and EA to migrate Scrabulous users over to the official Scrabble app.

    Free publicity+userbase >> damages

    Cheers!

    --
    Atheist: Buddhist in a Prius
    1. Re:Best thing for Hasbro to do... by Achromatic1978 · · Score: 1
      Uhhh, they tried to obtain Scrabulous, but couldn't come to an arrangement. And

      settle out of court in a way that the brothers aren't pissed off

      I don't know about you, but when I get into a situation with someone that seemingly can only be resolved by me SUING them, whether they're pissed off or not about it is quite frankly fairly far down on a list of the things I care about.

  9. Does Hasbro even make games still? by feedayeen · · Score: 3, Insightful

    Every time I hear the name Hasbro, it is suing someone for infringing upon some old game that they either made or bought decades ago.

    1. Re:Does Hasbro even make games still? by LostCluster · · Score: 2, Funny

      They seem to need to find a better distribution system. Their product is sold at toy stores, but that'll set off the adult-without-kids alarm if any Slashdot reader were to try to buy them that way.

    2. Re:Does Hasbro even make games still? by memiliesm · · Score: 2, Interesting

      They own Parker Brothers and Wizards of the Coast, among a dozen other brand names, so yes, they are still producing games. D&D 4th edition just came out after all, and they still keep churning out new versions of the old classics.

      If you haven't heard of NEW board games, then you probably aren't a parent. Who else even buys new board games now? The classics still sell extremely well, and there's not much interest in anything new except for the occasional fluke that becomes a fad, or this or that game based on whatever cartoon is popular now for kids.

      I'm not writing this to defend their good name, and it does seem wrong to me that they own the rights to just about every game and toy in Western culture, but you make it sound like they're just a holding corporation making money from frivolous lawsuits.

    3. Re:Does Hasbro even make games still? by braindrainbahrain · · Score: 1
      Just to clarify... boardgames are alive and well, thank you very much. And, while it's hard to actually see them in stores (except for the very rare actual game store ), they are played by and marketed to all age groups, not just kids and not just parents.

      I agree they may no longer be part of the mainstream, and that may be partly due to Hasbro just marketing their "classics". However, having played countless PC and console games myself, I always find it a welcome surprise what a sheer variety of boardgames exist, either in themes, mechanics, luck vs. strategy, etc etc.

      If anyone is curious, I recommend a visit to this site .

      BTW, (board)gamers will always remember Habro as the corporate giant that gobbled up Avalon Hill. Fortunately, a lot of Avalon Hills former line was saved, either by being reprinted by Hasbro, or bought by other companies (such as MultiMan Publishing )

  10. Rename it Crosswords by zymano · · Score: 1

    Could they still sue then?

    I think they would cross the line then if they did.

  11. Did you say patent? by Spy+der+Mann · · Score: 2, Funny

    Hasbro hasn't exactly tried hard to defend their patent until now. That may not bode well for them.

    If you're right and the problem in question is a patents one, I think the best for EA right now would be to apply some dilatory tactics until software patents are abolished, then give the letters "F" and "U" to Hasbro.

    1. Re:Did you say patent? by sampson7 · · Score: 1

      No, actually, I didn't say "patent." Try looking to trademark law -- entirely different kettle of fish.

  12. Still alternatives by uberphear · · Score: 5, Interesting
    Unfortunately, Hasbro will most likely come out on top because the Scrabble board layout itself is copyrighted and trademarked.

    The lawsuit wouldn't be quite so egregious if Hasbro offered their own online Scrabble game which wasn't extortionately priced, offered the same level of interactivity and community, and didn't suck all manner of ass.

    Will they unsheathe the "lost sales" gun too, I wonder? If anything, Scrabulous made me more interested in Scrabble than any number of adverts or publicity by Hasbro ever has. Let's all go play on the Internet Scrabble Club instead.

    1. Re:Still alternatives by Rutulian · · Score: 2, Informative

      So, what exactly is the precedent here? I didn't think you could copyright the layout of a board game. You could copyright the rule book and trademark the name, but that's about it. I know there are tons of clones of popular games out there (Risk, Monopoly, etc), and they aren't getting sued. So I don't see how Scrabulous is any different....

    2. Re:Still alternatives by AmonEzhno · · Score: 1

      I was wondering the same thing. On another point on that thread; to breach a larger issue, how is a game created in 1948 still under copyright. That seems ridiculous to me.

    3. Re:Still alternatives by fishbowl · · Score: 1

      >So, what exactly is the precedent here? I didn't think you could copyright the layout of a board game.

      It is a creative expression fixed into a tangible medium that lasts for more than a brief period of time.
      It is not trivial -- the layout of the board is critical to the mechanics of the game.

      Why do you imagine copyright law can't apply to it? What makes the design of a game board
      special?

      >there are tons of clones of popular games out there (Risk, Monopoly, etc),

      Risk is copyrighted and trademaked, and many who make commercial derivatives, do license the game.
      The creator died in 1970. But the copyright is still valid in every nation signed to the Berne Convention.

      Monopoly was in the public domain long before it was even commercially sold.

      --
      -fb Everything not expressly forbidden is now mandatory.
    4. Re:Still alternatives by 91degrees · · Score: 1

      You can probably copyright the board as well.

      Then it's just a question of what is and isn't a derivative work. Just when does a similar board count as different enough?

    5. Re:Still alternatives by russotto · · Score: 1

      It is a creative expression fixed into a tangible medium that lasts for more than a brief period of time.
      It is not trivial -- the layout of the board is critical to the mechanics of the game.

      And therefore it is a (patentable) functional element and should not be covered by copyright law; that's double-dipping.

    6. Re:Still alternatives by cpt+kangarooski · · Score: 2, Informative

      It is not trivial -- the layout of the board is critical to the mechanics of the game.

      Why do you imagine copyright law can't apply to it? What makes the design of a game board
      special?

      You've nailed the problem right there. If the rules dictate the design of the board, then the board is not copyrightable, lest the copyright prevent other people from using the public domain game rules. It's a very open-and-shut application of the merger doctrine. Scenes a faire would get you to the same result as well.

      Irrelevant art on a game board -- think of Candyland -- is certainly copyrightable, because it doesn't have a thing to do with the game mechanics. Necessary art on a game board -- think of chess -- is not.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    7. Re:Still alternatives by pbhj · · Score: 1

      So, what exactly is the precedent here? I didn't think you could copyright the layout of a board game.

      If they copy the board, even if they subsequently modify it then it's copyright infringement.

      So the test is probably whether the same colours are used for the squares, and whether the double-letter, triple-word, etc., squares are in the same place.

      ---
      <Rant on USPTO website starts here!>

      Incidentally I tried to view Butts patent from 1938 but the USPTO.gov website is about the worst internet site I've seen. It took about 5 clicks, through pages with absolutlely no UI design, to get to the search. The search hasn't changed in about 10 years, which you'd think might mean it works well - you'd be wrong. Then the search results are displayed so poorly, older patents just having a list of codes next to them. Then to top it off you can't see the images because they require you to use some weird-ass TIFF viewer. Seriously, a tiff-viewer! This website is like something slowly cobbled together by someone who has no clue about the internet, UI design, accessing information.

      I'm guessing there's a single "designer" who's the sort of person that simply piles everything up in his room, he can find anything at the drop of a hat. But the appearance is of absolute chaos to anyone else.

      I've been on the 'net since about '94 (JANET and all that) and started surfing the www in about '96 (Mosaic on UNIX terminals at Uni). In that time I don't ever recall seeing such a poor website in terms of the expectation of a large organisation, the vast number of users that must be subjected to it and the paucity of the results it produces.

      Couldn't the USPTO afford to employ one actual web designer?

      Compare their patent search with that of Espacenet from the EPO or Patentscope (RTM) from WIPO or the IBM backed Prior Art DB! Can you tell which were actually designed to retrieve information from?

      http://gb.espacenet.com/search97cgi/s97_cgi.exe?Action=FormGen&Template=gb/en/advanced.hts

      http://www.wipo.int/pctdb/en/index.jsp

      https://priorart.ip.com/search.jsp?searchType=freetextSearch

  13. Counter Sue by AmericanInKiev · · Score: 5, Interesting

    Here's an interesting argument.

    If the court concludes that the differences between a cardboard-n-wood game, and an electronic - internet power game having similar look and feel IS a diminuative difference - then this decision could be cited in every X-on-the-Internet patent as equally dissmissing the key feature of "Novelty".

    In this country, the USPTO has granted endless claims for invention which are simply some traditional application - but rewired to work on the Internet. Mail (by Internet), Mail (by wireless ala Blackberry) Voice (over IP), shopping carts(on the internet), From buttons to telecommunications, shopping to sex, every aspect of our society has been "virtualized" and in every case won the argument that the virtualized version was novel and distinct from the real world counter-part.

    Patents are only good for 15 years or so. so the workings of Scrabble are public domain (ie the addition and multiplication of points, placements etc... Only the name and logo are protect-able at this point. The broad net that would capture Scrabulous and scrabble would ensnare Pepsi-Cola and Coca-Cola, ABC and NBC.

    If I were Scrabulous, I would counter sue for infringement on the new EA Scrabble version, on the grounds that the similarities between EA Scrabble and Scrabulous are greater than the similarities between Scrabble-the-Board-Game, and Scrabulous. In short, the addition of internet connectivity and facebook integration is a novel game which serves a customer base which is completely unavailble to a Boardgame due to distance - while the duplicate EA version serves exactly the same customer in exactly the same way.

    AIK

    1. Re:Counter Sue by hellwig · · Score: 1

      It's unclear how the lawsuit will proceed; the defendants could simply ignore it if they no U.S. assets to seize, and aren't worried about Indian courts enforcing a default judgment. RJ Softwares did not respond to queries on Thursday.

      Why don't the makers of Scrabulous just ignore the lawsuit if they're all the way in India? India certainly isn't going to extradite them over a civil suit. As long as they don't plan any trips to America they should be fine to continue as they like, correct?

      Is their website hosted in America, otherwise, how can Hasbro ask the courts to disable it? Certainly the courts powers don't extend to the American DNS servers. I mean, imagine the ramifications if you could sue someone and have their domain blocked in America. A great-firewall controlled not by communists but any asshole with enough money to file a lawsuit. And certainly the New York court can't force ICANN to simply disable the domain name world wide. There's already enough international outcry over the fact that America essentially controls ICANN, imagine if an American court blocked a foreign domain.

      "It's really no different from when the recording industry faced the issue of folks posting music on sites like Napster and letting them copy it for free."

      Wrong. This isn't copying and uploading, this is re-creating from scratch and uploading. I remember when reverse-engineering something was still legal. These guys created an internet application from scratch that mirrors the actions of a physical product created 70 years prior. Thank god the patent office/court system wasn't always this stupid, otherwise Eli Whitney would have been sued by the guy who thought-up slavery.

      --
      Eggs
      Milk
      Bread
      Cat Litter
      Soda
      ...
    2. Re:Counter Sue by FlyingBishop · · Score: 1

      Scrabble the computer game also existed before Scrabulous. So no, that's bull.

      I frankly don't give a damn if people lose money exploiting other people's trademarks for financial gain. Making a scrabulous application is trivial enough that no one should get money for it. But given the IP laws, if anyone it should be Hasbro.

    3. Re:Counter Sue by Sigma+7 · · Score: 2, Interesting

      Patents are only good for 15 years or so. so the workings of Scrabble are public domain (ie the addition and multiplication of points, placements etc... Only the name and logo are protect-able at this point.

      Scrabble isn't protected by patent - it's protected by copyright.

      Anyone can create a 15x15 grid with various points to multiply a score. However, copyright law protects the decoration of the board in certain patterns.

      If I were Scrabulous, I would counter sue for infringement on the new EA Scrabble version, on the grounds that the similarities between EA Scrabble and Scrabulous are greater than the similarities between Scrabble-the-Board-Game, and Scrabulous. In short, the addition of internet connectivity and facebook integration is a novel game which serves a customer base which is completely unavailble to a Boardgame due to distance - while the duplicate EA version serves exactly the same customer in exactly the same way.

      The only similarity between EA's Scrabble and Scrabulous that is not covered under the board game is the addition of Internet connectivity - which was already handled by EA's wide variety of games released many years before Scrabulous. Any other similarities between EA Scrabble and Scrabulous are already sanctioned by Hasbro's licensing agreement with EA, and attempting to use these similarities on the basis for the suit is a form of plagiarism.

    4. Re:Counter Sue by AmericanInKiev · · Score: 0

      And only the Iraqis should get money for chess?

      It's a non sequitur...

      The reason the Patent laws "expire" is because we recognize that the "inventor" is only entitled to a "limited" monopoly. You are advocating for a perpetual monopoly. Or you are advocating that the mechanics of a game are included in the artist's right to likelinesses of their own art.

      I would submit that no one would confuse an internet experience across the world, with a board game in the same room.

      I would also submit that Hasbro did not have the initiative to get off the ass and provide this product - Their monopoly period ended, and the free market found a demand and met it.

      That is the "limited inventors monopoly" at work...

      AIK

    5. Re:Counter Sue by AmericanInKiev · · Score: 0

      Yours is certainly an arguable position...

      But I would counter that the "Functionality" of the pattern is not protectable; however, the look of the pattern may be subject to copyright - if it is found that the two can be seperated.

      I would submit that aside from the functions of different cells, and the use of colors to mark these function, there isn't much that would qualify as original work in the grid pattern. It's far more a useful design than an artistic design.

      A duplication of the purposes of that grid is not copyright violation. Only to the extent that the game attempts to confuse the purchaser such that the purchaser is likely to confuse the two products does one infringe on copyright.

      Again RC Cola - it's a can shaped thing, a brown liquid, and 75% of the letters are the same as Coca-Cola.

      I would also submit that Facebook is the medium, not the internet, and Hasbro appears to be horning in on a proven winner rather than investing in new products with market risk.

      AIK

    6. Re:Counter Sue by eddeye · · Score: 1

      If the court concludes that the differences between a cardboard-n-wood game, and an electronic - internet power game having similar look and feel IS a diminuative difference - then this decision could be cited in every X-on-the-Internet patent as equally dissmissing the key feature of "Novelty".

      Except it doesn't work that way. 1) This is a district court, their decision doesn't establish precedent. 2) If affirmed on appeal, it only sets precedent with the 2nd circuit (NY, VT, & CT). Other circuits can and will ignore it. 3) Patent cases are consolidated under the Federal Circuit. All patent cases use the Fed Circuit's rules, regardless of which state the court sits in. So does the PTO. 4) The decision would have to go all the way to the Supreme Court for it to bind the Fed Circuit. This case doesn't raise any constitutional issues, making the chance of that zero. 5) Even if it did, the Court would narrowly tailor their decision to copyright and/or trademark law. The standards for novelty in copyright and patents are completely different. A broad pronouncement encompassing patents would be unheard of.

      If I were Scrabulous, I would counter sue for infringement on the new EA Scrabble version, on the grounds that the similarities between EA Scrabble and Scrabulous are greater than the similarities between Scrabble-the-Board-Game, and Scrabulous.

      And you would lose. If Scrabulous copied protected expression from Scrabble, they created an infringing derivative work. If they used Scrabble's trademarks in a way likely to cause confusion, they infringed Scrabble's mark. Either way, it doesn't matter how much new stuff Scrabulous added. They are on the hook. If I steal your tv and use it to feed orphans, does that absolve me? Of course not.

      --
      Democracy is two wolves and a sheep voting on lunch.
    7. Re:Counter Sue by Dekortage · · Score: 1

      Is their website hosted in America, otherwise, how can Hasbro ask the courts to disable it?

      Dekortage:~ $ ping scrabulous.com
      PING scrabulous.com (209.62.127.41): 56 data bytes
      ...
      Dekortage:~ $ nslookup 209.62.127.41
      ...
      Non-authoritative answer:
      41.127.62.209.in-addr.arpa name = ev1s-209-62-127-41.theplanet.com.

      And ThePlanet.com is located in Texas (which is still part of the United States, despite past attempts to secede). Note that the domain name is registered through Godaddy, and their Facebook app is hosted in the U.S.

      --
      $nice = $webHosting + $domainNames + $sslCerts
    8. Re:Counter Sue by AmericanInKiev · · Score: 0

      You're right on the Bureaucracy, still, one can cite a case from any court (even foreign courts) to bolster an argument.

      On the second point;
      I think it's a colorable argument and I would dismiss your argument of "infringement".

      This case turns on behaviors taken AFTER the take-down notices. Scrabble is now competing in the same market, and yet customers prefer Scrabulous over Scarabble. Presumably the market is aware of the differences, and making a choice.
      Since the Take-downs, has Scrabulous used any artwork which would looks like Scrabble's Logo? I doubt it. So there is no Malicious intent by Scrabulous to appropriate Copyright Images.

      On the other hand Scrabble is clearly trying to exercise a monopoly interest in an existing customer base. In such cases, the victim has right too, and they ought to counter-file for protection.

      I don't buy your Premise that Scrabulous has been infringing on any "Copyrights", simply because their product duplicates the form and function of a long expired patent.

      AIK

      If - as you say, they used Scrabble's trademark (ie logo) then yes, they should not have done that - but being out of the country, that could be dismissed as non

    9. Re:Counter Sue by eddeye · · Score: 1

      This case turns on behaviors taken AFTER the take-down notices. Scrabble is now competing in the same market, and yet customers prefer Scrabulous over Scarabble. Presumably the market is aware of the differences, and making a choice.

      Scrabulous can't use market preference as a defense. You can't write your own graphics program, call it Photoshop, and then say "But your honor, it outsells Adobe's Photoshop". Trading on Scrabble's mark puts Scrabulous in the wrong regardless of what the market does. Again, I don't know what Scrabulous did to possibly infringe Scrabble's trademarks. But the very name seems likely to cause confusion, a key element of trademark infringement. In fact, market preference is more likely to hurt Scrabulous than help, as it could show evidence of confusion.

      Same with copyright. The idea of the game itself is not copyrightable. If that's all Scrabulous took they're off the hook. But the graphic elements of Scrabble could be copyrighted, the same as any other artwork. It's more than just copying the logo, which would be a trade dress issue. Any creative expression embodied in the look of the tiles, the board, etc can be copyrighted. The rules themselves aren't protected in substance, but copying them word-for-word from Scrabble would certainly land you in trouble. Whatever Scrabulous did, market preference has no bearing.

      On the other hand Scrabble is clearly trying to exercise a monopoly interest in an existing customer base. In such cases, the victim has right too, and they ought to counter-file for protection.

      Abusing a monopoly position is antitrust law. Trademarks and copyrights are clear exceptions to antitrust, allowing exclusive power over creative expression and business marks. The only way Hasbro runs afoul of antitrust law is by misusing their copyrights and trademarks to harass Scrabulous with frivolous claims. That's a tough legal standard to meet. Hasbro's lawyers are too smart to fall into that trap.

      I don't buy your Premise that Scrabulous has been infringing on any "Copyrights", simply because their product duplicates the form and function of a long expired patent.

      That is not my premise. I don't know what elements Scrabulous copied other than the name. I'm merely pointing out a number of things Scrabble could have protected with trademarks or copyright that Scrabulous could be infringing. Expired patents notwithstanding.

      --
      Democracy is two wolves and a sheep voting on lunch.
    10. Re:Counter Sue by AmericanInKiev · · Score: 1

      But I could certainly make a product called ImageShop, or Photo-Paint, or Paintshop, or maybe even Fotoshop. If the product were sufficiently different, the name can be much closer. Yours is a poorer example because photoshop is a puriet conjugal of two obvious words. Scrabble on the other hand would argue that every letter in their name is unique. They may have a point on that, but then they may not; as the word may have an logical if unfamiliar etymology.

      I would argue that Scrabulous is an entirely different service than Scrabble, and that their similarities in rules must be completely discounted.

      Once discounted - their simularities end abrubtly, one is cardboard, the other electronic, one requires players in the same room, the other stretches across the globe, and even astronauts can participate. Its a completely different product - like bicycles and airplanes really. The choice of name is more a "Homage" than plagiarism.

      -You suggested they could copyright the look of the tiles (have you seen the tiles?) They are really plain, indeed the entire playing surface is uniquely free of any superfluous ornamental detail. The publics interest in the merely functional detail is protected by patent law. (Right patent law protects the public from monopolies on ideas)

      -Trademarks are excluded from antitrust - only with respect to the actual logo - not the shape, form, and function.

    11. Re:Counter Sue by eddeye · · Score: 1

      Your point about generic words is dead-on. I intentionally oversimplified that part.

      Once discounted - their simularities end abrubtly, one is cardboard, the other electronic, one requires players in the same room, the other stretches across the globe, and even astronauts can participate. Its a completely different product - like bicycles and airplanes really.

      And a movie with images and sounds is completely different than a book of printed words. But if the movie derives from a copyrighted book without permission, it infringes. The medium is irrelevant; the amount and type of expression taken are all that matter. I've taken copyright law from a world-renowned scholar. Trust me on this. Better yet, read Nimmer's treatise on copyright.

      Again, I don't know what Scrabulous actually took, just that there is plenty of potential for liability.

      The publics interest in the merely functional detail is protected by patent law. (Right patent law protects the public from monopolies on ideas)

      That's quite backwards. Patents don't protect the public interest in functionality at all. Rather, patents award exclusive control over functionality meeting specific criteria: novel, non-obvious, useful inventions. Certain domains are not covered: natural phenomena, abstract ideas, and laws of nature, along with inventions not meeting the criteria. And once a patent expires, its inventions fall to the public domain. But to say patent law protects these things is like saying a broken lock protects public access to a door. Or that burglars protect burglar alarms.

      Trademarks are excluded from antitrust - only with respect to the actual logo - not the shape, form, and function.

      Trademarks can protect any distinctive non-generic elements. Words, images, shapes, sounds (Intel inside), and even colors have been trademarked and successfully defended. Form and function would usually not qualify, and I don't know of any case where they've been trademarked. But I would not say it's completely impossible, just extremely unlikely. In this particular case, you're right, Hasbro has no trademarks on the form and function of Scrabble. Not that it matters.

      --
      Democracy is two wolves and a sheep voting on lunch.
    12. Re:Counter Sue by AmericanInKiev · · Score: 1

      My recommendation still is the counter suit on the grounds that the new EA Scrabble is a closer copy of Scrabulous than Scrabulous is of any Board Game, and an important note, that Scarbulous has a very high likelyhood of collecting while Hasbro has a very low likelyhood of collecting. I would expect a quick settlement.

      I'm not sure if your teacher included asymmetrical collection risk in your course. But it's missing in your argument.

      I would insist that Patent law does exactly protect the public by LIMITING the duration of a monopoly on inventions. What the Patent provisions offer is an inducement to inventors to fully disclose the details of their invention IN EXCHANGE FOR (ie quid pro quo) a LIMITED exclusivity. Slashdotters often forget that Patent laws offer benefits to both the public and the inventor.

      The purpose of a lock is not to provide free public access after a period of time. The purpose of a Patent is exactly that.

      Prior to Patents, it was common for inventors to obscure the operation of their inventions. Stradivarius, the great violin maker of Cremona, for example was said to hold public demonstrations in which he finished his violins with a private label varnish - which he openly sold - after which he would strip the violin and recover it privately using a special technique which renders the violins he made as worth millions today. Secrecy was the watchword prior to patents. Patents are the precurser to open-source.

      AIK

  14. common wisdom by Anonymous Coward · · Score: 0

    If you can't beat 'em, sue 'em.

  15. old news by pak9rabid · · Score: 0

    Oh, how quickly we forget

  16. Hasbro only avail in 2 countries. Thanks Hasbro. by DangerJones · · Score: 5, Informative

    How about Hasbro makes an application that isn't only available in America and Canada before they spoil our fun?

  17. Game Rules by Nightspirit · · Score: 1

    As far as I know you can't copywrite game rules, and I am not familiar with this app, so I'm guessing it is so similar they are suing based on trademark.

    1. Re:Game Rules by stinerman · · Score: 1

      If you'd have RTFA, you'd have noticed they are suing for copyright and trademark infringement.

      Apparently, Scrabulous is infringing on something copyrightable such as a board design.

  18. Yes, it's too old. by IdahoEv · · Score: 5, Insightful

    Is there any serious doubt that Scrabulous infringes on Hasbro's intellectual property?

    Hell yes there's doubt. Scrabble was designed and first marketed in 1938. By any reasonable definition of the "protected for a limited time" aspect of intellectual property principle, Scrabble should be in the public domain by now.

    Inventing or creating something should not give you, your heirs, and the people who bought it from you, and the people who bought it from them the right to make exclusive profit off it for the rest of time.

    The dude who invented Scrabble is long dead. Time to let others play.

    Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?

    --
    I stole this sig from someone cleverer than me.
    1. Re:Yes, it's too old. by fishbowl · · Score: 1

      >The dude who invented Scrabble is long dead.

      How long, exactly, to the day, please?

      --
      -fb Everything not expressly forbidden is now mandatory.
    2. Re:Yes, it's too old. by Anonymous Coward · · Score: 0

      Alfred Mosher Butts died April 4th 1993 according to Wikipedia

    3. Re:Yes, it's too old. by cdrudge · · Score: 2, Informative

      Not counting today (July 24th), 5590 days or 15 years, 3 months, 20 days.

    4. Re:Yes, it's too old. by zach_d · · Score: 1
      5499 days. :)

      Mr Butts

    5. Re:Yes, it's too old. by btempleton · · Score: 5, Informative

      Trademarks do not expire, nor is there a strong argument that they should, other than after a company stops selling the product.

      The test in trademark law is "likelihood of confusion." Which is to say, if you went up to a man in the street, and said, "We have a game where you spell words using tiles on a crossword like board, and get points for the letters, and it's called Scrabulous" is there a reasonable chance a person might confuse that with Scrabble, the trademarked Hasbro game?

      I have to say it sure sounds like yes. And if it's a yes (and depending on how good your lawyers are it doesn't have to be a very strong yes) then the case is pretty clear.

      Trademarks don't expire because aside from protecting the company, they are viewed as also protecting the public from being tricked into buying counterfeit goods. Of course, sometimes the public is better off with counterfeit goods, but the law does not take that view.

      --
      Has it been over a year since you last donated to the Electronic Frontier Foundation
    6. Re:Yes, it's too old. by zach_d · · Score: 1

      and, I'm wrong... that's true if today is april 24...

    7. Re:Yes, it's too old. by fishbowl · · Score: 3, Insightful

      Thank you. It will be a while before the rights of his estate are rescinded and his copyrights enter the public domain.
      Agree or disagree with copyright duration, this is the issue.

      --
      -fb Everything not expressly forbidden is now mandatory.
    8. Re:Yes, it's too old. by winomonkey · · Score: 1

      Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?

      Yeah ... wouldn't it be great? Think of the hours of pain and suffering that parents the world around might be able to avoid!

    9. Re:Yes, it's too old. by houghi · · Score: 2, Insightful

      Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?

      If that company would be named Disney, I unfortunatly could imagine that very well.

      --
      Don't fight for your country, if your country does not fight for you.
    10. Re:Yes, it's too old. by Bemopolis · · Score: 1

      How long, exactly, to the day, please?

      5590 days. I think that should be plenty, copyright-wise — especially as it was first sold in its final form in 1948.

      --
      "I guess the moral of the story is, don't paint your airship with rocket fuel." -- Addison Bain
    11. Re:Yes, it's too old. by rossz · · Score: 1

      Having sat through a few too many bad Shakespeare plays, I think royalties, and the result of fewer plays, might be a good idea in this case. :)

      --
      -- Will program for bandwidth
    12. Re:Yes, it's too old. by The+Evil+Couch · · Score: 1

      The test in trademark law is "likelihood of confusion." Which is to say, if you went up to a man in the street, and said, "We have a game where you spell words using tiles on a crossword like board, and get points for the letters, and it's called Scrabulous" is there a reasonable chance a person might confuse that with Scrabble, the trademarked Hasbro game?

      You're using the wrong terminology. The issue is completely outside the scope of a trademark. You cannot trademark the game's design.

      From the USPTO:

      A trademark is a word, name, symbol or device which is used in trade with goods to indicate the source of the goods and to distinguish them from the goods of others.

      The name "Scrabble" can and probably is trademarked. So is any logo for the game. However, the actual board and the rules of play have nothing to do with trademarks. The design is patentable and the printed rules can be copyrighted, though.

    13. Re:Yes, it's too old. by VGPowerlord · · Score: 1

      Unless you take into effect Disney getting copyright extended again, in which case it's (infinity - 1) days from now.

      --
      GLaDOS for President 2016! "Well here we are again. It's always such a pleasure." -- GLaDOS, 2011
    14. Re:Yes, it's too old. by rickb928 · · Score: 2, Informative

      "Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?"

      I wonder. Where do you go to get a script for Hamlet? Wikipedia? Oh, darn, it might, just MIGHT not be accurate.

      Or maybe the library. You'll need at least three copies of it, I suspect, to rehearse with. Off to the Xerox...

      Actually, the best example of not making a lot of sense to the quick-to-leap, but in the end making some good sense, is the issue of buying sheet music for some of the classic symphonies, say Beethoven's Fifth. Yes, you can still buy it, you are prohibited by copyright from duplicating the music you purchase, and the companies that produce said sheet music do a good business. Why?

      Accuracy, allegedly. While Beethoven wrote his symphony a while ago, and is long dead (him, not the music), he did not write an arrangement for every conceivable orchestral configuration. Not even for guitar. So if you want a score, from which to play, you need to find one arranged to your needs, say one without oboe or perhaps for just piano, i dunno.

      There are companies out there that do this. Produce scores based on their concept of the original, changes as necessary to accomodate performance or perhaps just current taste, I dunno that either. But they do, and they copyright their expression of the Fifth. And other works as well, I betcha.

      Is it copyrightable? Sure. It's your work. Beethoven can't complain any more, and his estate is too far gone.

      But we want to hear his music, and that means having a score for it to be played from. And someone has to print that score, in form useful for orchestra, etc. This is good, and probably copyrightable, since if I wanted to publish scores of the Fifth, I would have to go to some effort to find the original score (probably pay the owner for the opportunity to study it and copy it...), arrange it for current prchestra, maintain it, produce copies, so forth. Am I entitled to some compensation for this? Yes. and if so, am I entitled to some protection from others that merely copy my work without any additional effort? I think so.

      I know this will rankle some of you, but indeed, merely copying someone's work is pretty cheap. Doing it to avoid the cost of paying them for it is cheap too. Doing it to profit by their effort is theft. Copyright laws don't determine that, they recognize and punish the theft. If you add value somehow, you can make your case that your derivitave work deserves protection also. And then you can compete.

      Just my 2cents. After asking my wife how much it cost to purchase performance rights for a Broadway play, I got interested in this. Turns out, there's no such thing as free theatre, if you want the original script.

      darn.

      --
      deleting the extra space after periods so i can stay relevant, yeah.
    15. Re:Yes, it's too old. by celle · · Score: 1

      "Can you imagine if we we still had to pay royalties to whatever company bought the rights to Shakespeare's estate every time a school drama club wanted to put on Hamlet?"

      Yes, no one would put on a show of Hamlet, the only good excuse for IP law I can think of.

    16. Re:Yes, it's too old. by cpt+kangarooski · · Score: 4, Interesting

      But trademarks do suffer from genericide. I think that this has happened in the case of SCRABBLE. Remember, the sine qua non of trademarks is that they denote that all so-marked goods or services share a common origin; they do not, however, denote the name or type of product which is marked. Hasbro knows this: if you look closely at what they do, you see that what they sell is the SCRABBLE-brand crossword game. That is, according to them, the name of the game is 'crossword game,' just as the product marked as LEVI'S are jeans, not "levi's."

      But even when the mark holder does everything right, the public can still wind up associating the trademark with the good itself. When a trademark can't denote the origin of goods, but merely describes the goods themselves, it has gone generic. TRAMPOLINE, ESCALATOR, and ELEVATOR are all good examples of this. THERMOS, KLEENEX, and XEROX are all perpetually on the knife's edge. SANKA was teetering for a while, but eventually people stopped calling all decaffeinated coffee "sanka," which revitalized the mark.

      I bet that if you conducted a survey of board game players, you'd find that they overwhelmingly think that the game in question is called "scrabble," not "crossword game." If that's so, then the trademark is generic, and everyone is allowed to call their version of that game by that name. And in fact, a carefully-designed and implemented survey is precisely the sort of evidence that you would go into court with.

      So merely showing that people think that the game on Scrabulous' web site is called SCRABBLE isn't enough to sink them. If those people think that the game is called SCRABBLE, whoever sells or provides it, then that's what will sink Hasbro instead.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    17. Re:Yes, it's too old. by btempleton · · Score: 1

      I suspect that Hasbro is going to use trademark as a large part of their thrust against scrabulous. If that's wrong then I stand corrected. It is the strongest doctrine of law in their favour, because Scrabulous made the error of using a name that sounds like Scrabble.

      Had they called their game "Crossword Tile Game" or some other completely different name, this avenue would not be open to Hasbro, which would have to rely on much less workable principles of game copyright, trade dress etc.
      Their lawyers will have tried all angles, I know that without even reading the complaint.

      --
      Has it been over a year since you last donated to the Electronic Frontier Foundation
    18. Re:Yes, it's too old. by AmericanInKiev · · Score: 1

      I have a vehicle thing with 4 wheels and you sit on the left and turn this thing to make it go.

      That would be easily confused with a model T.

      If you all want monopolies - try Mexico Telephone service. The guy who owns it is the richest guy in the world. His customers are among the poorest.

      AIK

    19. Re:Yes, it's too old. by julesh · · Score: 1

      Trademarks do not expire, nor is there a strong argument that they should, other than after a company stops selling the product.

      The test in trademark law is "likelihood of confusion." Which is to say, if you went up to a man in the street, and said, "We have a game where you spell words using tiles on a crossword like board, and get points for the letters, and it's called Scrabulous" is there a reasonable chance a person might confuse that with Scrabble, the trademarked Hasbro game?

      First off, the claim in question isn't only for trademark infringement. Hasbro are claiming copyright infringement and "unfair competition". Hasbro also seem to believe that the design of the board and the layout of the tiles used in the game are trademarks.

      Secondly, I doubt many people at all would be confused. "Scrabulous" and "Scrabble" are clearly distinct but related words. My suspicion is that almost anyone you asked that question to would (a) assume the game is similar to Scrabble but (b) be aware that it isn't an official version of Scrabble.

    20. Re:Yes, it's too old. by Anonymous Coward · · Score: 0

      is there a reasonable chance a person might confuse that with Scrabble, the trademarked Hasbro game?

      Actually, no. It might be true for other marks, but "Scrabble" is so well-known that pretty much everyone will realise that "Scrabble" and "Scrabulous" are not the same.

    21. Re:Yes, it's too old. by Anonymous Coward · · Score: 0

      There's no such thing as "intellectual property". The phrase is an oxymoron.

    22. Re:Yes, it's too old. by DarkJC · · Score: 1

      The issue here isn't the protection of the game scrabble, it's the protection of their trademark. You can't copyright a game. I don't see why Hasbro shouldn't be entitled to protecting their trademark though.

    23. Re:Yes, it's too old. by AddictedToBeef · · Score: 1

      I bet that if you conducted a survey of board game players, you'd find that they overwhelmingly think that the game in question is called "scrabble," not "crossword game."

      That's a bad example - the game is actually called "Scrabble", so the fact that they think that's what it's called is irrelevant. A better test would be a different crossword game, like maybe UpWords - if you asked people what kind of game it was, they'd probably say it was "like Scrabble", not "a scrabble game", and I don't see how that genericizes the trademark at all, any more than I say Ford is "like Chevrolet".

      By your logic, you could never trademark a board game's name, because obviously people are going to refer to a game by its name, and people will always compare a new game in a genre to an existing one (for example, saying a property-trading game is "like Monopoly"). I don't think there's any argument for genericization unless you've actually heard people refer to another crossword game as "a scrabble".

    24. Re:Yes, it's too old. by Grashnak · · Score: 1

      Secondly, I doubt many people at all would be confused. "Scrabulous" and "Scrabble" are clearly distinct but related words. My suspicion is that almost anyone you asked that question to would (a) assume the game is similar to Scrabble but (b) be aware that it isn't an official version of Scrabble.

      Try opening a fast food restaurant called "McRonalds" and selling "Big Mick" burgers and see how well your argument holds up in court.

      --
      Life needs more saving throws.
    25. Re:Yes, it's too old. by cpt+kangarooski · · Score: 1

      That's a bad example - the game is actually called "Scrabble", so the fact that they think that's what it's called is irrelevant.

      I think that what you're missing here is that, in order to be protectable, trademarks cannot be goods identifiers, but instead must be source identifiers. For example, COKE-brand soda is soda that comes from the Coca-Cola company; the stuff in the bottle, however, is soda, not "coke." If people use 'coke' as a synonym for soda from other manufacturers, then the mark is no longer serves to distinguish COKE-brand soda from other, unrelated sodas. Trademarks are only protectable if they are distinctive of a common origin for all so-marked goods.

      Xerox has been fighting a (probably losing) battle against genericide for decades now. Whenever members of the public refer to non XEROX-brand photocopiers as xerox machines, it chips away a little at the XEROX trademark. They actually run ads that chide people for misusing their mark, and instruct people as to how to use it in a way that preserves Xerox's rights. My favorite is the one that goes 'You can't xerox a xerox on the xerox,' which complained about xerox as a verb, the noun xerox referring to xerographic reproductions, and the noun xerox referring to photocopiers. Wikipedia has a nice list of generic and at-risk marks, if you're interested.

      Since it is the public perception of the mark, and whether the relevant segment of the public that believes the mark is distinctive of a particular source or not, which is controlling, it's anything but irrelevant.

      So if people think that the game that Hasbro makes is "scrabble," and that the same game, from any other source, would also be "scrabble" (just as chess is chess, regardless of which company you get a chess set from), then the mark is no longer a functioning, protected trademark. Hasbro knows this, which is why what it says on the box is SCRABBLE Crossword Game. SCRABBLE is the brand, so you know whose crossword game you've got. "Crossword game" is what the game is actually called, however.

      THERMOS sold vacuum flasks, but when "thermos" and "vacuum flask" became synonyms, THERMOS died as a trademark. SCRABBLE strikes me as being at risk. It will take a properly designed and conducted survey to serve as evidence, however. All we can do here is guess.

      A better test would be a different crossword game, like maybe UpWords

      I'm not familiar with that one. Is the gameplay -- which is not protected by copyrights or trademarks -- identical to scrabble? We're not talking about vaguely similar games, like football and rugby. We're talking about the exact same game, from different manufacturers. Is SCRABBLE indicative of the game coming from a particular factory, like how TROPICANA and MINUTE MAID are two different trademarks for orange juice, or how LEVI'S and JORDACHE are for jeans, or is that the name of the game, from whatever source?

      obviously people are going to refer to a game by its name

      No one ever said it was easy to get and keep a trademark. Remember the kerfuffle a few years back, when Google got upset that a dictionary was listing 'google' as a verb?

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    26. Re:Yes, it's too old. by julesh · · Score: 1

      Try opening a fast food restaurant called "McRonalds" and selling "Big Mick" burgers and see how well your argument holds up in court.

      I didn't mean to say that this was legal behaviour. I was attempting to respond to the notion that a trademark deserves to be longer-lived because it is for consumer protection. I don't see how protection of similar but hard-to-confuse words protects consumers.

    27. Re:Yes, it's too old. by bentcd · · Score: 1

      (snip excellent summary)
      So merely showing that people think that the game on Scrabulous' web site is called SCRABBLE isn't enough to sink them. If those people think that the game is called SCRABBLE, whoever sells or provides it, then that's what will sink Hasbro instead.

      Which is why this is on the express train towards settlement. Hasbro most likely cannot afford to take the risk that a well-prepared defense will be able to show that "Scrabble" has become a generic term.

      Assuming that the Scrabulous team has any intent of building such a case, of course.

      --
      sigs are hazardous to your health
  19. Why not yahoo games Literati by Anonymous Coward · · Score: 0

    ? why hasn't yahoo been touched

    1. Re:Why not yahoo games Literati by night_flyer · · Score: 1

      cause it doesnt have a name that is similer to scrabble?

      --


      Thanks to file sharing, I purchase more CDs
      Thanks to the RIAA, I buy them used...
  20. I'd have more sympathy for the Scrabulous people.. by Anonymous Coward · · Score: 5, Insightful

    If they hadn't used the word "Scrabble" in the URL for the single player - aka, practice - version of the game up until Hasbro started making noise; for all I know, they may have used Scrabble elsewhere on their site or in their meta tags. That alone should merit trademark infringement.

    Sorry, I'm very much for things like abolition of software patents and shortening of copyright terms - and I'm aware that game play cannot be patented - however these guys were obviously trying to benefit from the image of Scrabble. They went so far as to use the term to refer to their game, nevermind trying to actively dissuade people from confusing. The makers of Scrabulous acted unethically and I believe illegally.

  21. Re: New News (for once) by sampson7 · · Score: 4, Informative

    Actually, Hasbro withdrew their prior lawsuit against Scrabulous *until* such time as it could put its own service up on Facebook. Hasbro's version is now live, and they have recommenced their suit. Ergo, this is new news.

    Way to pick the ONE article in the history of /. that is actually *not* a dupe.

  22. FreeCiv by Chiasmus_ · · Score: 3, Interesting

    So, I've been playing with FreeCiv and FreeCol, and I thought their commentary was interesting.

    The question was posed: isn't this blatant copyright infringement?

    And their answer was - maybe not. Although it's clear that you can copyright graphics and sounds, and you can copyright a story and a plot, and you can copyright code, and you can copyright maps - it isn't clear whether you can copyright a ruleset.

    It isn't clear, for example, whether you can copyright the concept of turning a card sideways to increase a number used to play other cards. It isn't clear whether the concept of a 2-D character jumping from one platform to another, and losing a life if he doesn't make it, could have been copyrighted.

    Maybe this will clear some things up. Scrabble, after all, has no real proprietary art beyond their logo maybe the font used on the tiles. It's just rules, and nothing more. Can you copyright a concept? (Actually, that sounds more like something you'd use a patent for).

    --
    "Beware he who would deny you access to information, for in his heart he deems himself your master."
    1. Re:FreeCiv by Anonymous Coward · · Score: 0

      What you can probably copyright is the physical layout of the board, though. Just like a Mario clone probably wouldn't get away with exactly copying a level design.

    2. Re:FreeCiv by Anonymous Coward · · Score: 0

      I am not a lawyer, but I don't think you can copyright either a story or a plot. They fall into the realm of ideas, which are not copyrightable.

    3. Re:FreeCiv by geekoid · · Score: 1

      "and you can copyright a story and a plot,"

      no. Yu can copy right a specific set of letters, but not plot.

      If by story you mean a specific telling, then yes, but if you mean story at a higher level say "unlikely hero needs to steal from a dragon" then no.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    4. Re:FreeCiv by LuxMaker · · Score: 1

      If this is truly the case I would like to see a Massively Multiplayer Online Role Playing Game version of Syndicate.

      --
      I regret that I only have one mod point to give per post.
  23. Bad threading? Re:Did you say patent? by Sancho · · Score: 1

    The person to whom Spy der Mann replied did, in fact, use the word patent. Is this another example of screwy threading on Slashdot?

    On my screen, the tree looks like this:

    #24326151 by sampson7
          |
    #24326220 by fireslack (uses the word 'patent')
          |
    #24326279 by Spy der Man (accuses use of the word)
          |
    #24326307 by sampson7 (denying use of the word)

    Odd behavior.

  24. Re:I'd have more sympathy for the Scrabulous peopl by Anonymous Coward · · Score: 0

    You were safe until you used the term "Sorry" and "game" in the same in the same paragraph, but now we are forced to sue you.

  25. Apparently, YANAL. by Anonymous Coward · · Score: 0

    Apparently, YANAL.

  26. Buy it from Whom? by Nymz · · Score: 4, Insightful

    Doesn't seem very logical to me. Why don't they just buy it?

    1) Trademark your game name
    2) Just buy (it) your trademark from... those violating your trademark?
    3) Profit!!!

    With super-human logic skills like that, I imagine your post getting moderated up by others with an equally stuning level of logic. I also imagine the corollary to be true, as I haven't seen moderation points in years.

    1. Re:Buy it from Whom? by 75th+Trombone · · Score: 5, Insightful

      Your post does not describe this situation. This does:

      1) Trademark your game name
      2) Let someone else invoke it while doing lots of cool stuff and acquiring millions of users
      3) Buy the millions of users at a really good price by making the someone else choose between a buy-out and a lawsuit.
      4) Profit!!!

      Makes more sense, yeah?

      --
      The United States of America: We do what we must because we can.
    2. Re:Buy it from Whom? by Nymz · · Score: 1

      Makes more sense, yeah?

      Yes, your interpretation does make more sense. And if you had been the one to receive a score of 5, instead of the parent poster, then I would have felt much better about those receiving points for moderation.

    3. Re:Buy it from Whom? by olddotter · · Score: 1

      Its really a question of economics, they can buy the 2 million players and come out ahead. They should have worked a deal along time ago. A very long time ago. See music industry for examples.

  27. Re:I'd have more sympathy for the Scrabulous peopl by Cajun+Hell · · Score: 1

    A word in a URL can infringe a trademark? Wow. I guess they should change that part of the URL to "buttheadgamecompany".

    --
    "Believe me!" -- Donald Trump
  28. once again the US has no clue by Anonymous Coward · · Score: 0

    good luck enforcing US laws against an Indian company

  29. Well, this is another last straw for me. by Chiasmus_ · · Score: 1, Interesting

    When the RIAA sued Napster, I decided they'd never see another dime from me - and, true to my word, I haven't bought another RIAA-member album since. Haven't pirated many, either. Turns out independent music is actually pretty good.

    Well, guess what. Now I'm done with Hasbro. I'm uninstalling M:TGO; I won't be replacing Cranium, Axis & Allies, Risk, or Monopoly when they inevitably wear out; I won't be buying any video game based on Dungeons & Dragons, Star Wars, G.I. Joe, etc.

    Fuck companies that cling to the antiquated business model that withholding entertainment through legal action is still a valid way to do things.

    --
    "Beware he who would deny you access to information, for in his heart he deems himself your master."
    1. Re:Well, this is another last straw for me. by Sigma+7 · · Score: 1

      Fuck companies that cling to the antiquated business model that withholding entertainment through legal action is still a valid way to do things.

      No entertainment is being withheld. As you know, there's already a competitor known as Literati that doesn't violate the trademark or copyright of Scrabble. You can find a version on Yahoo! games. (Oh, and they do have an electronic version of Scrabble as well. It's hotseat rather than networked, but it's available.)

      Of course, if you want to boycott companies that sue competitors that violate their trademark, go right ahead. Feel free to uninstall Microsoft Windows, since Microsoft sued Linspire when they were called LindowsOS.

    2. Re:Well, this is another last straw for me. by Chiasmus_ · · Score: 1

      The fact that alternatives exist does not mean that entertainment is not being withheld. Scrabulous is optimized and positioned to the point where people find it extremely convenient and enjoyable; attempting to destroy it does some harm to many people in exchange for a possible financial gain for people who probably neither need nor deserve it. Oh, and by the way, you can rest assured that I've never paid for a copy of Microsoft Windows.

      --
      "Beware he who would deny you access to information, for in his heart he deems himself your master."
    3. Re:Well, this is another last straw for me. by Sigma+7 · · Score: 1

      The fact that alternatives exist does not mean that entertainment is not being withheld.

      The only thing Hasbro is withholding is the authorization to use their trademark - which isn't necessary for Scrabulous to function. Picking a different name would easily avoid this issue, and if the game really was optimized, wouldn't affect the popularity.

      Hasbro won't care that they lost your business, since you were already giving it to a competitor. As far as they are concerned, you were supporting that competitor because you knew they were infringing on the trademark and trying to capitalize on their hard work.

      Oh, and by the way, you can rest assured that I've never paid for a copy of Microsoft Windows.

      And yet, you were playing M:TGO, a game for Microsoft Windows. Whether you are using a copy of Windows or are playing it through Wine, you are encouraging the development of applications for that platform, thus encouraging OEMs and businesses to keep purchasing licenses for that platform.

      If you want to boycott Microsoft, do it properly and boycott the platform. In fact, treat Microsoft Windows in the same way you treat The game.

  30. Just change the trade dress and release the code by davidwr · · Score: 1

    Change enough to be legal. Change the name. Change the colors. Multiply all point values by 3. In other words, strip it of anything trademark-like.

    Then release the underlying code so even if you do get sued into oblivion someone else can start their own.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  31. Litigation is a tool by Anonymous Coward · · Score: 0

    If I were Hasbro, I'd be celebrating right now.

    Their only real issue is with the time it took for them to sue. Because what Hasbro has done is let the company build up and attract a subscriber base (And by the way, do you think people believe that is because of "Scrabulous"? No, they are playing "The free version of Scrabble")

    So Hasbro gets tons of benefits. For the person asking why Hasbro doesn't just buy the company, it is because litigation is a TOOL, and probably because it is more profitable to file a lawsuit.

    Filing a lawsuit = Cash INFLOW
    Buying a company = Cash OUTFLOW (temporary perhaps, but also more risky)

    Also for the person asking why don't they just buy it... I'm curious how you would determine that Scrabulous is a good enough company to buy? How many classes have you had in buying a business?

  32. Isn't that patent and trademark? by davidwr · · Score: 1

    The mechanics of the game, the use of a player-generated crossword puzzle, point-multipliers in specific locations, the point values and other rules are typically covered by patents, and don't last all that long.

    The actual wording of the rules and the name and logo are probably covered by copyright, which is still in force.

    The name, logo, colors, the "star patterns" on the point-multipliers, and possibly even the location of the number of points on each tile are probably covered by trademark, which lasts "forever" as long as it is in use.

    If these guys had created their own trade dress and reworded the rules, they'd be in much better shape legally. Of course, they would have to rely on word of mouth advertising to be "discovered" as an online "Scrabble game."

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
  33. DMCA in Canada? by A+L+1+E+N · · Score: 1
    Here's an excerpt from the press release as posted on Kotaku: http://kotaku.com/5028663/hasbro-sues-over-scrabulous-facebook-game

    In addition, Hasbro has delivered to Facebook, which hosts the Scrabulous game, a notification of copyright infringement under the Digital Millennium Copyright Act (or the "DMCA") requesting that they remove the Scrabulous application in the U.S. and Canada as soon as possible.

    This burns me up in so many ways. >:(

    Not only is this a trademark case rather than a copyright one (as far I can tell, no lawyer here), but as a Canadian, it disgusts me that they're using the DMCA to dictate what can or cannot be published in Canada. We're having a tough enough time keeping crap legislation like that out of our country without amoral corporations smearing it across the boarder.

  34. Name, logo, and text of the rules by davidwr · · Score: 1

    The exact text of the rules is covered by copyright. Until those expire they are protected. It's easy enough to reword them though.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
    1. Re:Name, logo, and text of the rules by cpt+kangarooski · · Score: 1

      An interesting thing about game rules is that to the extent that there is only one, or are only a few, reasonable ways to express the rules, then they wouldn't be copyrightable, lest a copyright on the expression effectively merge with the idea, preventing other people from using it. This has come up in game rule cases before.

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
  35. So, what does it infringe? by MattW · · Score: 2, Insightful

    I own and like Scrabble. Online, I tend to play Yahoo's "Literati" game. I've got my iphone dev kit, and this made me wonder - what sort of IP would it infringe?

    You can certainly copyright rules and such for a board game, but if they're rewritten, that's taken care of. I figure you can probably copyright a board design, but the look and feel can be reworked without changing gameplay.

    You can trademark the name - and maybe they think "Scrabulous" is infringing.

    Lastly, there's gameplay patents. Scrabble apparently had no patents aside from a patent on an indicator in the corners of tiles so you could tell how they had been played after the fact without lifting the tile. And it was 1956 and expired in the 70s.

    So, I guess what I want to know is: what are they infringing? My guess is the name (trademark) or the board design (copyright), but who knows?

    1. Re:So, what does it infringe? by One+Louder · · Score: 1

      So, I guess what I want to know is: what are they infringing? My guess is the name (trademark) or the board design (copyright), but who knows?

      According to the complaint, it's just over the "Scrabulous" name allegedly infringing on the "Scrabble" trademark - there's a lot of other bitching about other intellectual property in the complaint (for instance, they list the dates when the instruction manual and board layouts were copyrighted) but that's all it boils down to when you get the section where they actually detail what they want.

  36. Hurts sales? Hah. by Quirkz · · Score: 1

    I already own three Scrabble sets: deluxe, regular, and travel. I'm not going to buy another. And I never use any of the sets because: 1) Most of the people I would play with live out of state 2) It's actually a lot more boring in person because you have to sit and wait for them to play; with an online version you can do other things while your opponent thinks, and they're doing other things while it's your turn. Besides, the digital version is significantly different than the real-world one. Automatic tile shuffling, built-in dictionary, automatic scoring: these things I would kill to have in the box set Scrabble and are much more pleasant to have done for me by the computer. I don't know if it constitutes a "difference" in the legal sense, but in terms of personal experience it's a phenomenal difference. And leaving a game up for days or weeks, completely unattended, without having your cats nap on the middle of the board or eat the pieces? Priceless.

    1. Re:Hurts sales? Hah. by celle · · Score: 1

      "And leaving a game up for days or weeks, completely unattended, without having your cats nap on the middle of the board or eat the pieces? Priceless."

      Your cats only napped and ate pieces?? You're lucky. Mine became their kitty litter while it was on the diner table right before a 4th of july party at home. After seeing this story I guess the cats were right, I just wish they had picked a different day.

  37. What Intellectual Property? by Undead+Ed · · Score: 1

    There can be no patent on a games and the copyright on the board must be pretty narrow - certainly does not cover the essentials of the game.

    The only legitimate complaint could be the title but that is going to be tough.

    I REALLY hope Scrabulous kicks their butt in court.

    Ed

  38. The game is too simple by archont · · Score: 1

    There's a finite number of games a man can develop and play. Ti-tac-toe is one of them, chess is another. I don't see why both should be free of copyrights while Scrabble wouldn't be. Indeed, some long-dead man invented it one day, but the same applies to all such games.

    My logic tells me it makes sense if hasbro wants to prevent companies from releasing scrabble clones. You know, the real stuff you can touch and move. The kind of stuff that is real.

    But virtual scrabble? The blocks aren't the same, because they don't exist. The name is different, even if some may see similarities and the rules are different, maybe because there was no code to copy from. It's safe to assume the sued company didn't copy any assets - they wrote something, from scratch, that is similar. Because adding anything more would make it worse.

    1. Re:The game is too simple by mark-t · · Score: 1
      There's a finite number of games a man can develop and play.

      Where do you get this idea from? Unless that's a typo and you actually meant INfinite. (actually, "unbounded" would be the most correct term).

    2. Re:The game is too simple by archont · · Score: 1

      There's an infinite number of games you can develop, but a finite number of games that can be played. And eventually, those games that are simple enough to be played by humans tend to become very similar. Especially if you consider party games that everyone, not just chaps with a PHD can play.

    3. Re:The game is too simple by mark-t · · Score: 1
      "... but a finite number of games that can be played"

      I don't agree with this assertion. While I'll certainly agree there are many games that are similar, I see no reason that the number of distinct games that can actually be played is actually bounded by some upper (finite) number.

  39. What does this mean for 3rd party D&D publishe by RSKennan · · Score: 1

    I wonder if this means that Hasborg will be going after the people who publish D&D stuff under copyright instead of the GSL next. As it stands, game rules can't be copyrighted any more than a math equation can.

    I know I'm probably an idiot for not RTFA, but the only things they could be going after under current law would be the board design, logos and such. If they're trying to cast a broader net, that could set some far reaching precedents.

  40. Hey Hasbro! by mseidl · · Score: 1

    F_CK YO_!
    Would you like to buy a vowel?

  41. Re:I'd have more sympathy for the Scrabulous peopl by Anonymous Coward · · Score: 0

    I'd say that using the trademark "Scrabble" in a URL to denote a particular version of a Scrabble-like game - e.g., http://www.scrabulous.com/.../scrabble.html - is almost certainly trademark infringement of the mark Scrabble. What's more, I wasn't particularly investigating Scrabulous for trademark infringement and wasn't all that early to its existence and it is quite likely that there were several other such instances of its use of the mark Scrabble to refer to Scrabulous.

    From this evidence plus the similarities in color scheme and similarities in naming, it is quite obvious that the makers of Scrabulous were not simply coming up with an independent game that used the game play from Scrabble - which I believe would be legal - but were actively trying to benefit from the trademarks and image of Scrabble.

    If Scrabulous pulled similar tricks in board game form rather than on the web, I doubt it would have nearly as many defenders.

  42. So Ford can be sued by Anonymous Coward · · Score: 0

    By Rover because Ford make cars, just like Rover do!

    There's a trademark on SCRABBLE.

    This is called SCRABULOUS.

    Can you see the difference?

    1. Re:So Ford can be sued by Haeleth · · Score: 2, Informative

      By Rover because Ford make cars, just like Rover do!

      Congratulations, you win today's prize for Worst Bad Car Analogy.

      There's a trademark on SCRABBLE.

      This is called SCRABULOUS.

      Can you see the difference?

      May I suggest you read up on trademark law, with particular reference to the question of whether a mark has to be identical to be considered infringing?

  43. It's been done already by Anonymous Coward · · Score: 0
  44. Re: As the saying goes... by Lookin'+for+work · · Score: 5, Funny

    Don't tase me Hasbro!

  45. In other words... by Anonymous Coward · · Score: 0

    these guys gave them the idea and they ran with it, now they're suing them. It's one thing to shut them down but this is vindictive and punitive to try to ruin them financially after hasbeen benifited from their leadership. This dinosaur of a company would never have dreamed of releasing a game on facebook without the lead taken by the targets of their lawsuit.

    This decades old game should be in the public domain by now, (the progenitors have long since faded away) and it would be if the laws hadn't been repeatedly manipulated for their gain and profit.

  46. Hey! My daughers are in those plays by Anonymous Coward · · Score: 0

    Grrrrr!!!!!

  47. Here here by Strange+Ranger · · Score: 1

    How about if slashdot starts recognizing spacing as the poster intends it?

    I was going to make a totally scrabulous post!
    But it only works with the first letter of a line.

    See
    l
    a
    spacing would
    help
    doh
    o
    t

    Honoring spacing as intended is fun and on topic. How about it?
    I mean, I'm logged in. (Oh slashdot how I love thee.)
    Do you really need to ignore my spacing?

    --

    Operator, give me the number for 911!
  48. Re:My turn? HasBRO doesn't want to become a by davidsyes · · Score: 1

    Has BEEN...

    --
    Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  49. Within reason.. by Junta · · Score: 1

    I'm not personally particularly interested in this instance, but I do think this long after a creation, it's really not helping the general advancement of society to have a company milking it long after the creator is dead. Everyone reasonably responsible for the idea is gone and their descendants have earned probably as much as could be reasonable without revamping it with new and novel twists. Scrabble becoming a generic would save us from a confusing namespace of tons of different names for the same thing. Imagine if the names chess and checkers were still protected.

    --
    XML is like violence. If it doesn't solve the problem, use more.
  50. Game Patents by sjbe · · Score: 4, Informative

    You can't copyright a game, but you *can* copyright a game board.

    You also apparently can patent game mechanics.

    1. Re:Game Patents by geekoid · · Score: 2, Interesting

      Wow, I don't think that would actually stand up if challenged. I mean it could cover some Poker games.
      Hell, I created a game call flaming Aces that involved each person bringing there own deck of cards to the table in 1978.

      --
      The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
    2. Re:Game Patents by FLEB · · Score: 1

      It would (theoretically) hold up as well as any other patent. Things like prior art, obviousness, and the like would (theoretically) still apply. Just like other patents, it would be for a limited time and granted to those who applied. A patent, to my mind, is a good incentive for an innovative game mechanic.

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    3. Re:Game Patents by kenthorvath · · Score: 2, Informative

      Well, I think Scrabble has been long enough for any patent to expire...

  51. Re:My turn? HasBRO doesn't want to become a by felipekk · · Score: 1

    What?

  52. Scrabulous should extend their apps portfolio by Nick+Kellet · · Score: 1

    It's probably too late, but if they had some other apps that weren't infringing on Scrabble then they could perhaps walk with that. If Facebook takes down their app they lose all that traffic and ad revenue. It seems mad to have not tried to get their 500k daily users to adopt some other apps too. This was clearly going to happen one day. Scrabulous has the online traction that Hasbro will find very hard to catch in any way other than legally. Commenting as an independent board game publisher ( http://www.gifttrap.com/ ) it seems to make sense that they should broaden their offering to reduce their risk, We'd created a Facebook app in the vein of Free Gifts to help us promote our game which is about exchanging the right virtual gift. It's like Secret Santa but as a board game. Take a look at our app if you are interested http://apps.new.facebook.com/gifttrap/ Our game preceded the whole virtual gift thing, but it's all about being in the right format at the right time. We've just viewed Free Gifts et al as a great vehicle to promote the concept of "Virtual Gifts" (Unlike the Free Gifts app your friend gets to choose their own gift, the question is will you match. We have turned virtual gifts into a game.) Hasbro should view Scrabulous as a great vehicle to promote scrabble, but they they have prove their manhood. On a more serious note our board game got copied by Mega Brands with another game about exchanging gifts. It looks like we won that war simply because we had to greater momentum and an original design. If Lego didn't beat Mega Brands I didn't fancy my chances.

  53. Re:My turn? HasBRO doesn't want to become a by felipekk · · Score: 1

    Never mind, another annoying post that starts on the subject.

  54. Mod parent up +1 informative by xant · · Score: 1

    I was going to post my own reply: You can't copyright the rules of a game. Parent has it right. Here's the copyright office's own document on the subject:

    http://www.copyright.gov/fls/fl108.html

    First sentence is "The idea for a game is not protected by copyright." By contrast, "[...] the text matter describing the rules of the game, or the pictorial matter appearing on the gameboard or container, may be registrable."

    As with other forms of copyright, you can copyright the expression of an idea, not the idea. Copyright gives you the exclusive right to make copies, not the exclusive right to an idea.

    --
    It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
    1. Re:Mod parent up +1 informative by xant · · Score: 1

      This said, they may be infringing on Hasbro's trademark, since it must be said that the name is confusingly similar. I expect to hear more about that soon.

      --
      It's rare that you're presented with a knob whose only two positions are Make History and Flee Your Glorious Destiny.
  55. Why? by Anonymous Coward · · Score: 0

    Why not just by them out? They get a popular game with a built in audience. Why is it always the scorched Earth solution?

    Seriously, the legal profession is the biggest sack of stupid shit humanity has ever assembled. These days I have nothing but contempt for lawyers, even the supposed "good" ones, because even they have to suffer the special species of mental malfunction required just to be one.

    And if you are, in fac, a lawyer reading this: FUCK YOU! You and/or your fellows are fucking the world over every day.

  56. Re:Where do they get these numbers? by Anonymous Coward · · Score: 0

    Scrabble has 12,221 people playing it right now on pogo.com, pogo has 14 million unique visitors a month. EA's Scrabble on Facebook has only been out a few weeks also.

  57. I thought... by molecularaz · · Score: 0

    In "name" trademark infringements laws, i thought one had to have at least 50% of the original name in it's name to be considered an infringement. Correct me if i am wrong

  58. Haven't we seen this before? by mrvook · · Score: 1

    This lawsuit is remarkably similar to SCO vs. Linux. It looks like Unix, sounds like Unix, and acts like Unix, it must be Unix.

  59. Like the Connect4 game... by FlipSide5 · · Score: 3, Interesting

    I wrote a Connect4 game for the iPhone called Touch4 (http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=283490535). I did some research on this and the name can be trademarked which is what MAY be the issue here. Like scrabble, the game play for connect four is centuries old and there cannot be infringement on that. My guess is that this is a negotiation tactic my Hasbro. I am watching this one closely. I wanted to name our pong game with Pong in the name but decided not to take the legal risk which is why it's called Touch Tennis (http://phobos.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=284442084). I think the other games with Pong in the name are at legal risk. Some of them aren't even pong, but just using "Pong" to get hits.

  60. Wheel of Fortune by Anonymous Coward · · Score: 0

    The 43 year old housewife would like to buy an "E"

  61. Re:Hasbro only avail in 2 countries. Thanks Hasbro by Anonymous Coward · · Score: 2, Informative

    They can't, because Hasbro doesn't have world-wide rights to scrabble.
    In most of the world, they don't.

    In the rest of the world, the rights are owned by: J.W. Spear & Sons Limited of Maidenhead, Berkshire, England

  62. Re:Hasbro only avail in 2 countries. Thanks Hasbro by mistersooreams · · Score: 1

    In fairness to Hasbro, they probably would have some legal difficulties of their own if they offered their application outside of North America, since Mattel (their archrival!) owns the rights to Scrabble in the rest of the world. Yes, it's a very strange situation.

    On a related note, I wonder if Facebook would be able (or willing) to continue to offer Scrabulous to users outside the US. That's a significant (and growing) portion of Facebook's userbase.

  63. Re: As the saying goes... by crossmr · · Score: 1

    I see enough of these kinds of comments on Digg, you should be run out of town.

  64. Re:My turn? HasBRO doesn't want to become a by j00r0m4nc3r · · Score: 4, Funny

    Don't taze me, Hasbro

  65. Can I interest you in a long stream of digits? by Anonymous Coward · · Score: 0

    What if I sell a Scrabulous game in the form of a large hexadecimal number? If you create a blank EXE file in a hex editor and type this number into it, you may find it plays the Scrabulous game. Should copyright law protect me from selling you this magical number? How about the number 23491143? Or 3? Can I print it on a t-shirt? Can I create a website with many of these very large, very interesting numbers?

  66. Re: "Why can't it apply to a board game?" by Anonymous Coward · · Score: 0

    Because that's the law. "Insightful" my ass.

    http://www.copyright.gov/fls/fl108.html

  67. Entire article moot by Anonymous Coward · · Score: 0

    Is Scrabulous isn't charging any money for the stupid app. They can even call it scrabble if they want to. Noone can do anything.

  68. Re:My turn? HasBRO doesn't want to become a by davidsyes · · Score: 1

    And, when Hasbro puts their feet to the fire, they'll be saying, "Don't braze me toe..." (Spoonerism on "Don't tase me, bro..."

    --
    Previously: "Linux... Toward the Sunrise..." Now: "Linux... Toward the-- No, now, part of Every Sunrise"
  69. Tamil "Scrabble" by belmolis · · Score: 1

    There's supposed to be a Scrabble-like game in Tamil called Thiruthamizh. I've seen press accounts and even a video clip of people playing it, so I'm pretty sure it is for real, but it doesn't seem to be available either in India or overseas. It even has a web site, http://www.thiruthamizh.com, but most of the links don't work. Has anybody seen it?

  70. I'm not quite dead yet by Anonymous Coward · · Score: 0

    The dude who invented Scrabble is long dead. Time to let others play.

    Young man, I'll have you know that I am neither a "dude", nor am I dead.

    I invented the game of Scrabble in the midst of the Great Depression, when all we could suffice to consume were incommodious blocks of wood. We adorned them with letters scrawled by coal dust in order concoct some meager facsimile of alphabet soup! It was then that I conceived the game of Scrabble. A novelty that children still relish the fortunes to play, even to this modern age!

    I'll be damned if you fancy-pants kids with your new-fangled internets steal my life's achievement before I expire!

    Scrabulous is not even a real word!

    — Mortimer Witherspoon Scrabble

  71. Yes, but it's not "confusing" at all. by plasmacutter · · Score: 1

    I don't see how anyone can reasonably conclude scrabulous was out to deceive anyone.

    If scrabulous is violating trademarks here for scrabble, then you might as well sue hyundai for violating honda's trademarks.

    Theyre both cars, they both have an H as their logo, they have similar models with equivalent numbers of doors.

    They've been ranked very closely in initial quality assessments..

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  72. Nothing to fear if you have nothing to hide... by plasmacutter · · Score: 1

    I tried to check at archive.org, but it seems the Scrabulous people blocked archive.org from their site. (Hmm, that doesn't exactly reek of good faith, does it?

    Homeland security:
    "We want cowboyneal sent to gitmo for aiding and abetting terrorism!"

    Judge:
    "Do you have any evidence to support your accusation?"

    Homeland security"
    "We tried to use our domestic spying program to monitor his web habits, but he encrypted everything with a 1028 bit key! (Hmm, that doesn't exactly reek of good faith, does it?)"

    Judge:
    "Cowboyneal, you are now sentenced to 0x23FF years in prison"

    Cowboyneal:
    "WTF?"

    --
    VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
  73. Bad move by 40ozFreak · · Score: 1

    This is a terrible PR idea. It could have been a great opportunity for Hasbro to embrace Scrabulous and increase the popularity of their own product. Instead they took the douchey way out.

  74. Re:My turn? HasBRO doesn't want to become a by omfgnosis · · Score: 1

    If you have to explain it...

  75. Re:Hasbro only avail in 2 countries. Thanks Hasbro by Tim+C · · Score: 1

    There apparently is one - "SCRABBLE(tm) Worldwide (excluding U.S. and Canada)" (just search for Scrabble on Facebook, it was the top hit for me). Note that I've not added it yet, so I've no idea of the quality.

  76. They Ripped off a Google logo too by Anonymous Coward · · Score: 0

    If you look closely at the screenshot, you can see the Google Desktop Logo

  77. EA make poor mans version of a game by Saint+Gerbil · · Score: 1

    That's not news that's their standard practice. EA not buying over a game company is news but totally expected that they would try and do it on the cheap by suing them. Personally I'd say there will be a boycott on the EA version soon.

  78. Relocating the servers??? by codecracker007 · · Score: 1

    cant these guys just move their servers to India [or elsewhere for that matter], and simply proceed to show Hasbro the middle finger, a-la pirate bay? ..on second thoughts maybe facebook will face all the fire in the hell then...

    --
    7-8-9-10-0
  79. Re:I'd have more sympathy for the Scrabulous peopl by pbhj · · Score: 1

    Sorry, I'm very much for things like abolition of software patents and shortening of copyright terms [...] They went so far as to use the term [Scrabble] to refer to their game, nevermind trying to actively dissuade people from confusing.

    Sounds like we are on the same page when it comes to attitude to IP.

    However I disagree that referring to Scrabble means they infringed Hasbro's trademark. If they had marketed it under a less similar name and simply stated that it was "like Scrabble" and been sure to make clear that "Scrabble is a RTM of Hasbro who have no association with this game". Then I think they'd be in the clear.

    Under this sort of clear display of origin of the goods I can't see how there would be any confusion. They would definitely have to use a different name to Scrabulous however.

    Unfortunately they didn't do that and as you rightly note Scrabulous is pretty clearly infringing the claimant's mark.

  80. There is no such thing as bad publicity by Anonymous Coward · · Score: 0

    My wife loves Scrabulous, so she went out and bought the expensive collectors version of Scrabble so she could play it "live" with friends when they come over. We haven't bought a board game in years. Has Hasbro even investigated the possibility that Scrabulous is increasing the value of their brand?

  81. things to learn from scrabulous by rpillala · · Score: 1

    In case scrabulous does get sued out of existence, I added the scrabble beta that's up on facebook now. Like so many efforts at appealing to gamers online, the application opens with a stupid, time consuming flash animation. Scrabulous keeps it simple, which is a huge draw for me.

    Not that they care, but I anticipate far less participation in EA's game if it stays the way it is.

    In the discussion board for this beta, a lot of these sentiments are reflected. One comment is titled "our words get lost on the too colorful board." I think that sums up the EA approach to online scrabble.

    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  82. Legal costs?? by Schmyz · · Score: 1

    Do they pay the legal geeks by word score..oor letter????

  83. There is some precedent by figa · · Score: 1

    I can't find the link, but I believe the makers of crap sued crapulous and won an injunction.

  84. Re: New News (for once) by Anonymous Coward · · Score: 0

    Actually I think it might be bad news for Hasbro.
    IANAL but from what I know (IP management as a part of my job) Hasbro has to be seen to take erasonable action ASAP in order for it not to give implicit permission to the Scrabulous guys.

    Since Hasbro KNEW about the infringement and it KNEW (or should have known) that doing nothing would hurt its market share and it KNEW that it had a replacement in the works - then it follows that it should have taken reasonable steps (Im thinking court order) to get the Scrabulous guys to ceasse and desist _very_ early on.

    Since it didn't - well , that leaves it with some interesting explaining to do in court. Instead, theyve screwed up and like any incompentent they seek to conceal the screw-up by bullying someone with more talent but less power. My advice (and people pay good money for it) is to buy the Scrabulous IPR plus a gilt-edged agreement from the guys not to repeat the exercise or comment about it in the street. Call it $500K. Chump change to Hasbro.

  85. You, Sir, .. by roguegramma · · Score: 1

    There is no intellectual property, there is trademarks, copyrights and patents.
    Just speaking of intellectual property instead of the correct thing is quite confusing.

    Scrabulous probably infringes on the trademark(which I personally don't think is a very intellectual thing, but the result of solid marketing or businessmanship), but not on any patent(too old) or coypright, since game ideas are not protected by copyright(www.out-law.com/page-7896,google:game ideas copyright)

    --
    Hey don't blame me, IANAB
  86. stackwords.com by Anonymous Coward · · Score: 0

    They will change their name to stackwords.com

  87. My ass! by consonant · · Score: 1

    'In deference to fans' my ass! Scrabulous was launched in 2005. WTF were Hasbro doing then? Oh I know.. "Hmmm...here's this clone thingy of one of our games. Meh, nobody will want to play that, we are TEH RULEZ!!11" Then after it gains like 2M+ users.. "WTF? How did this happen? People actually *want* to play this online? Quick, we need to make money off this! License it to a big name! Lynch the little guy" ran It sounds flamebait-y, but come ON. I would still say the creators of Scrabulous were in good faith. If Hasbro had walked up to them early on and said, "Hey you're kinda stomping all over our trademark, so, well, don't" I'm sure they'd have stepped back. As it happened, Hasbro stood twiddling their thumbs, saw someone had a better business model than their legions of MBAs and ran whining to the mommy-courts for protection. I'm not saying the creator chaps weren't stupid to cross swords with Hasbro, but in their defence, when they saw no great backlash, they decided it's all good and forged ahead. This stinks.

  88. Funny if the algorithm was patented by Anonymous Coward · · Score: 0

    Then the creators of scrabolous could counter-sue EA for patent infringement. It is 10x funnier when the tables turn.

  89. gone for the rest of the world too now by bencoder · · Score: 1

    I know this is an old post and probably no-one will notice this, but just to let you know, scrabulous has now been disabled for the rest of the world, as there is now an official version of the scrabble game for the rest of the world.

    Unfortunately having these seperate versions means that US/Canadians can no longer play scrabble against anyone else in the world(and vice versa of course). Way to go Hasbro/Mattel