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EA Recommends Hilarious Work-Around For RA3 CD-Key

sunderbear noted that EAs Command & Conquer 3 shipped missing the last digit of the CD Key. He writes "EA's brightest minds have put their synapses into overdrive in order to whip up a comical work-around. 'There is currently a work-around that may allow you to bypass this issue. Since you have the first 19 characters of the code already, you can basically try guessing the last character,' said a note on EA's customer support site. Yes, they're serious. 'To do this, simply enter your existing code, and then for the last character, try the letters A-Z, and then the numbers 0-9. You should eventually get the right combination, and be able to play the game.'" It appears that the helpful hint has been purged.

301 comments

  1. Comment removed by account_deleted · · Score: 5, Informative

    Comment removed based on user account deletion

  2. Electronic Asshats by mfh · · Score: 5, Funny

    This new sub-game called "CIA unlock" puts you in the shoes of a CIA agent attempting to gain access to a secure terrorist computer subsystem. The first 19 characters are given to you, but you need to randomly crack the last digit before the timer runs out and the game deletes your hard drive. If you win the game, you get to play again by pressing a reset button.

    Rumors are circling from insiders at EA, that the next amazing title from EA will enable players to enter the shoes of Joe a shoe salesman from Kentucky. Joe has a problem. He can't find the right shoe for his fat smelly customer. Players will only be able to play if they purchase and install the F.O.U.L. hardware (FOUL stands for Fresh Olfactory Universal Layer.), and you get more points from actually smelling and withstanding more and more disgusting customers. The final boss of the game is a 700 pound woman that has never bathed, and who has developed nearly every possible degenerative skin condition. The game fills your house with something totally unbearable and if you can find her a pair of good shoes after she tries on about twenty or so different ones and tells you about her whole life history, then you get to have an achievement added to your online profile, aptly named the Bundy award, named after Married With Children's Al Bundy, a reputed shoe salesman with class and pinache. Pre-orders start tomorrow and EA expects massive sales on this amazing title, that is loaded with DRM that actually forces customers to perform lude acts with garden utensils for the purpose of cultivating data necessary for visual biometrics to prove the copy of the game is legit. EA denies that anyone who cracks the game will not be able to play, and a spokesperson from EA that shall remain nameless, went on record saying that customers would never play without FOUL hardware because they wouldn't have the benefit of the use of the FOUL hardware, which is revolutionary and next generation by design.

    --
    The dangers of knowledge trigger emotional distress in human beings.
    1. Re:Electronic Asshats by theaveng · · Score: 2, Interesting

      >>>you get more points from actually smelling and withstanding more and more disgusting customers.

      I used to be a shoe salesman in college. Contrary to the post above, you actually get to meet lots of young high-school or college-aged women who are often very beautiful (being young), and often dress with low necklines. When they bend over, they expose all their "charms" to the salesman's eye.

      Best. Damn. Job. Ever.

      For a college student anyway. ;-) The pay was decent too because I averaged $15 an hour commission; getting paid to flirt with the opposite sex is not a bad deal at all! It's almost as much fun as running for president & flirting with the cute volunteers.

      Back to topic:

      Guessing 36 combinations doesn't seem like a big hassle to me? And you have a 50-50 chance of getting the right combination in just 18 tries.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    2. Re:Electronic Asshats by truthsearch · · Score: 4, Funny

      "People who work putting shoes on fat women who wear dresses should not have 20/20 vision."

      "Let me explain. It's just like an elevator. There's a 2 ton weight limit on those shoes..."

      "Sure selling shoes is fun. But behind the glamour, it's like any other minimum wage slow death."

      - Al Bundy

    3. Re:Electronic Asshats by Anonymous Coward · · Score: 0, Funny

      You, sir, do not belong on Slashdot.

    4. Re:Electronic Asshats by NormalVisual · · Score: 1

      Contrary to the post above, you actually get to meet lots of young high-school or college-aged women who are often very beautiful (being young), and often dress with low necklines. When they bend over, they expose all their "charms" to the salesman's eye.

      Why the hell do you think Al Bundy took the job in the first place?

      --
      Please stand clear of the doors, por favor mantenganse alejado de las puertas
    5. Re:Electronic Asshats by theaveng · · Score: 1

      >>>>>You, sir, do not belong on Slashdot.

      Why ya say dat?

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    6. Re:Electronic Asshats by Koiu+Lpoi · · Score: 1

      My I recommend the quote tags? (like html). That way you don't have a bunch of greater-than-signs and you don't look like an idiot.

    7. Re:Electronic Asshats by nabsltd · · Score: 2, Insightful

      Guessing 36 combinations doesn't seem like a big hassle to me? And you have a 50-50 chance of getting the right combination in just 18 tries.

      Depending on how deep into the install wizard the code input is, it could be a very big hassle.

      Also, if the input box doesn't allow pasting from the clipboard, you'd have to manually enter every digit every time. So, this could take 2-3 minutes per try. With 15 tries, that's nearly an hour to spend failing to install the game. I don't mind if software takes an hour to install, as long as the interactive part in the install only takes a minute or two, and happens entirely at the beginning.

    8. Re:Electronic Asshats by jeebusroxors · · Score: 1

      Oooh Aaaal

    9. Re:Electronic Asshats by Anonymous Coward · · Score: 0

      My I recommend the quote tags? (like html). That way you don't have a bunch of greater-than-signs and you don't look like an idiot.

      Talk about a promise you can't deliver.

    10. Re:Electronic Asshats by theaveng · · Score: 1

      Did I use these quote tags properly?

      Pass.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    11. Re:Electronic Asshats by Anonymous Coward · · Score: 0

      >>>>>You, sir, do not belong on Slashdot.

      Why ya say dat?

      No quotes and probability calculation was way off. sqrt(n) is a crude approximation for 50 % success probability with brute-force.

    12. Re:Electronic Asshats by Anonymous Coward · · Score: 0

      The odds of not guessing correctly on the first try are 35:36. The second try includes those odds when calculating the odds of the second try(35:36 * 34:35). Third try includes the results of the first two. Etc.

    13. Re:Electronic Asshats by jadin · · Score: 1

      Your ideas scare me. I wish to unsubscribe from your newsletter...

    14. Re:Electronic Asshats by Penguin · · Score: 1

      Guessing 36 combinations doesn't seem like a big hassle to me? And you have a 50-50 chance of getting the right combination in just 18 tries.

      Unless, of course, you are guessing in random for every single attempt without realizing that you have just guessed. In that case there would be a 50-50 chance of guessing the right character in 25 tries. And 50-50 chance of having a recurring guess after 7 tries.

      (Hey, this is slashdot. The right place for creating an overview for non-existent problems)

      --
      - Peter Brodersen; professional nerd
    15. Re:Electronic Asshats by Anonymous Coward · · Score: 0

      You're hugely overthinking it. He's right, it's 50/50 at 18. I put 36 pieces of paper in a hat. One is red. I dump out half of them. Half the time, I dump out the red one. Maybe if you're not overthinking problems to the point of error, you don't belong on Slashdot.

    16. Re:Electronic Asshats by BattleApple · · Score: 1

      I thought it was because you actually have the nerve to flirt with women, unlike most guys on /. who can barely make eye contact, let alone flirt. I don't blame them.. girls are icky!

    17. Re:Electronic Asshats by setagllib · · Score: 1

      Except that you're not checking all those passwords at once, like you would with an obviously red paper among white ones.

      --
      Sam ty sig.
    18. Re:Electronic Asshats by oldhack · · Score: 1

      Ah, the dedication of /. reader, creating a new handle just to make a point.

      ID 56... hm... Taco, your little Perl code encountered an overflow.

      --
      Fuck systemd. Fuck Redhat. Fuck Soylent, too. Wait, scratch the last one.
    19. Re:Electronic Asshats by theaveng · · Score: 1

      >>>unlike most guys on /. who can barely make eye contact, let alone flirt.

      I was like that when I first started working, because I was shy and afraid to talk to people, but I got some "on the job" training of how to interact with people, so now I can talk to just about anyone. Even the cute blonde. Based upon my experience, I think all nerds/geeks should work at least a year at a store. Or sales. You rapidly lose your shyness.

      I also read the book "Men are from Mars; Women are from Venus" back when I was still in high school.

      The most-useful advice from that book is - ask lots of questions. That way the woman does most of the talking. Plus she'll often say something like "Doing laundry sucks," and you can agree with her and tell her your own horrible experiences with laundry (locking yourself outside your room). And of course that will make her laugh which starts the endorphins flowing and the process of pair-bonding. Most women don't expect perfection; they just want a guy who listens. Asking questions gets the ball rolling.

      So to summarize: Working in a store and asking questions. That's what helped me overcome shyness around other people.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    20. Re:Electronic Asshats by masterzora · · Score: 1

      But the important question is why anybody would do this. Most people would use a linear search, which has 0% chance of a recurring guess.

      --
      Remember, open source is free as in speech, not free as in bear.
    21. Re:Electronic Asshats by Penguin · · Score: 1

      Well, some people just don't have a good memory. And no methods to compensate. So they can't remember what they have just entered. Unless, of course, you are guessing in random for every single attempt without realizing that you have just guessed. In that case there would be a 50-50 chance of guessing the right character in 25 tries. And 50-50 chance of having a recurring guess after 7 tries.

      --
      - Peter Brodersen; professional nerd
  3. Circumvention? by IndustrialComplex · · Score: 5, Interesting

    Certainly they didn't just post details of how to circumvent a copy protection measure, right?

    --
    Out of modpoints but really liked a post? 1BDkF6TtmmeZ3yqXbz9yhdYVqRYnwFoXDj
    1. Re:Circumvention? by LordKronos · · Score: 4, Insightful

      No, they didn't. Are you circumventing the copy protection when you enter the CD-Key that they give you? Of course not, so how are you circumventing it when the company itself tells you how to register its own product?

    2. Re:Circumvention? by Anonymous Coward · · Score: 4, Funny

      To circumvent entirely, simply repeat the guessing procedure with characters 1 to 19.

    3. Re:Circumvention? by Objix · · Score: 4, Insightful

      Well, that's the whole point. They HAVEN'T given you a CD-Key. If they did, you wouldn't need to guess. What they have given you is a unique hint at a CD-Key. Guessing the remainder of the CD-Key is circumvention.

    4. Re:Circumvention? by skuzzlebutt · · Score: 4, Insightful

      That was my thought as well...guessing one digit is OK, but guessing all nineteen is a brute force attack? How many digits can I guess before I am in violation of the DMCA?

      --
      My debut novel AMITY now available: http://jeremydbrooks.c
    5. Re:Circumvention? by L4t3r4lu5 · · Score: 1

      All of them.

      In courts, they call this "Precident."

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    6. Re:Circumvention? by Anonymous Coward · · Score: 0

      Only if they are "speeling" impaired.

    7. Re:Circumvention? by Hairy+Heron · · Score: 1

      The word you've entered isn't in the dictionary. Click on a spelling suggestion below or try again using the search bar above. Suggestions for precident: 1. president 2. precedent 3. presidents 4. Presidents' 5. prescient 6. precisest 7. precedents 8. presidency 9. precedence 10. persisted 11. precedency 12. presided 13. preexisted 14. persistence 15. preexistent 16. press agent 17. parasitoid 18. persistent 19. press-agent 20. presider

    8. Re:Circumvention? by impus · · Score: 3, Interesting

      If they're using a standard CD key format then no guessing is needed. The final digit is a checksum of the others.

    9. Re:Circumvention? by khellendros1984 · · Score: 1

      I believe that the DMCA allows circumvention, provided that you have the permission of the true owner of the product.

      --
      It is pitch black. You are likely to be eaten by a grue.
    10. Re:Circumvention? by swillden · · Score: 3, Funny

      That was my thought as well...guessing one digit is OK, but guessing all nineteen is a brute force attack? How many digits can I guess before I am in violation of the DMCA?

      Feel free to guess them all. Failure to circumvent copy protection is perfectly legal.

      --
      Note to ACs: I usually delete AC replies without reading them. If you want to talk to me, log in.
    11. Re:Circumvention? by LearnToSpell · · Score: 1

      That's interesting. I wonder how we could test this... I know! If some kind souls would write their numbers (19 or 20 digits) below this post, we can see if that's the case.

      DO IT FOR SCIENCE, YOU FOOLS!

    12. Re:Circumvention? by raehl · · Score: 4, Funny

      UHV2 MCHT IMON YURH NDS

    13. Re:Circumvention? by Anonymous Coward · · Score: 0

      Certainly they didn't just post details of how to circumvent a copy protection measure, right?

      To me it looked like considered and deliberate permission from EA themselves for anyone to try their hand at cracking EA CD keys.

    14. Re:Circumvention? by Jabbrwokk · · Score: 1

      Come on mods, that was pretty funny!

    15. Re:Circumvention? by ozphx · · Score: 1

      URMU MHAS MYCU MONH ERS

      --
      3laws: No freebies, no backsies, GTFO.
    16. Re:Circumvention? by BronsCon · · Score: 1

      Cracked -> UHV2 MCHT IMON YURH NDS2

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    17. Re:Circumvention? by BronsCon · · Score: 1

      IANAL, (but I do anal)

      Yes, that's implied by the statement "I ANAL"

      --
      APK quotes people (including myself) without context and should not be trusted. Just thought you should know.
    18. Re:Circumvention? by L4t3r4lu5 · · Score: 1

      That's the beauty of the English language; It's contextual.

      Besides, we've all seen the email chain-letter with the bdaly splleed wrdos.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    19. Re:Circumvention? by Anonymous Coward · · Score: 0

      It's redundant and pointless to post part of your handle at the bottom but if he wants to do it power to him.
      ==Anonymous C==

  4. Another helpful hint by joeflies · · Score: 5, Funny

    Statistically you should be able to guess the right letter/number in half the keyspace. But in practice, it will always be the very last character you need to try.

    So take the character that you were going to start with, and take the very opposite character in order to improve your chances of getting the correct entry faster.

    1. Re:Another helpful hint by Anonymous Coward · · Score: 3, Funny

      So take the character that you were going to start with, and take the very opposite character in order to improve your chances of getting the correct entry faster.

      What's the "opposite" of seven?

    2. Re:Another helpful hint by Pvt_Ryan · · Score: 4, Insightful

      Statistically you should be able to guess the right letter/number in half the keyspace. But in practice, it will always be the very last character you need to try.

      Are you retarded??

      Of course it will be the last letter you try.. Why on earth would you keep guessing after you have got the correct character??

    3. Re:Another helpful hint by Anonymous Coward · · Score: 0

      What's the "opposite" of seven?

      Nine of course.

    4. Re:Another helpful hint by Pvt_Ryan · · Score: 2, Funny

      ^^ Sorry that sounds a tad harsh, was meant as a jibe. Insert similies where applicable.

    5. Re:Another helpful hint by Anonymous Coward · · Score: 0

      If a job is worth doing it is worth doing 100% :-)

    6. Re:Another helpful hint by Anonymous Coward · · Score: 0

      'Are you retarded?

      Or course it will be the last letter you try..'

      Are you retarded?

      I think 'Woosh' is the term often used... and probably often in response to your posts.

    7. Re:Another helpful hint by bsDaemon · · Score: 1

      the principle of it? When I was a kid i'd keep looking after I found things just to make my parents wrong.

    8. Re:Another helpful hint by morgan_greywolf · · Score: 1

      Whoooooosh!

    9. Re:Another helpful hint by Splab · · Score: 4, Funny

      Think the joke went so far over your head it managed to achieve static orbit.

      The point is, even though you mathematically should get the right one in half of the key space, in practice it will always be at the very end - thus if you considered starting at A, reverse and go with Z.

      Of course as we know this wont work since that would mean the key would be at A anyways.

    10. Re:Another helpful hint by Anonymous Coward · · Score: 0

      But in practice, it will always be the very last character you need to try.

      Well, of couse you don't need to try any other characters when you've nailed the right one...

    11. Re:Another helpful hint by Anonymous Coward · · Score: 2, Funny

      Rotating the 7 character 180 degrees will give you an L.

    12. Re:Another helpful hint by Creepy+Crawler · · Score: 1

      -7

      For the FAIL!*7

      --
    13. Re:Another helpful hint by gzipped_tar · · Score: 1

      Why? We all know that both the worst and the average case of sequential search are of O(N), so your algorithm doesn't make a difference ;-P

      --
      Colorless green Cthulhu waits dreaming furiously.
    14. Re:Another helpful hint by Enki+X · · Score: 2, Funny

      No, it's L of course... or -7... or Gamma.

      --
      On second thought, let's not go to the internet. 'Tis a silly place.
    15. Re:Another helpful hint by sister+bliss · · Score: 1

      its !7 of course

    16. Re:Another helpful hint by fracai · · Score: 1

      So ... 0405 ?

      --
      -- i am jack's amusing sig file
    17. Re:Another helpful hint by N1AK · · Score: 1

      "Are you retarded??" No he isn't but you just might be (and I'm not particularily sorry if it does sound harsh). "But in practice, it will always be the very last character you need to try." The last character you need to try is very obviously not another way of saying "the last key you try". I don't even care that you missed his point, learn some fucking social skills and stop going around calling people retarded over completely trivial things.

    18. Re:Another helpful hint by Anonymous Coward · · Score: 0

      >What is the "opposite" of seven?
      The neves key, of course.

    19. Re:Another helpful hint by superphreak · · Score: 0, Troll

      That's why he said "need" to try. To me, that implies that you've tried all the rest and are left with the last one.

      --
      Evolution is a state-sponsored, state-protected religion.
    20. Re:Another helpful hint by asylumx · · Score: 1

      Nine, of course. That's why seven ate nine. ;-)

    21. Re:Another helpful hint by marcosdumay · · Score: 1

      "in practice it will always be at the very end"

      Sorry, but that may or may not be true. The original poster however made only completely true assertions.

    22. Re:Another helpful hint by mr_gorkajuice · · Score: 2, Insightful

      Actually, it IS true. Once you find the correct charater, you stop trying anymore, so your succes was "at the very end" of your circumvention hazzle.

    23. Re:Another helpful hint by Anonymous Coward · · Score: 0

      Come on, that's obvious. Only actually entering a key will remove that key from the quantum superposition. If you just think about the key which you will enter next, nothing changes. You can't kill Schroedinger's cat by thinking about opening the box.

    24. Re:Another helpful hint by Anonymous Coward · · Score: 0

      Of course the last character you try is going to be the right one - you're certainly not going to keep trying after that.

    25. Re:Another helpful hint by vhogemann · · Score: 1

      It's 2

      0 1 2 3 4|5 6 7 8 9

      --
      ---- You know how some doctors have the Messiah complex - they need to save the world? You've got the "Rubik's" complex
    26. Re:Another helpful hint by lazynomer · · Score: 5, Funny

      Insert similies where applicable.

      Not sure how that helps. *shrugs* But okay.

      Are you retarded like a braindead gorilla?? Of course it will be the last letter you try.. Why on earth would you keep guessing after you have got the correct character?? Then you would be like a drunken anteater!!

    27. Re:Another helpful hint by Anonymous Coward · · Score: 0

      I actually think he got it and added another layer to the joke. His statement is simple and true, yet it is useless. Doesn't that remind you of a quote of a famous scienist:

      A theory has only the alternative of being right or wrong. A model has a third possibility: it may be right, but irrelevant.

      So obviously the joke went over your head. Unless of course you can refer to some famous scienist.

    28. Re:Another helpful hint by FlameWise · · Score: 2, Insightful

      Doesn't work. From an office that got shut down, I got an aluminium suitcase with two three-digit combination locks.

      I figured I could brute force that in half an hour, so I sat down and started on the first.

      Correct combination was 997.

      Then I tried the second, but after 500 I got smart and did the other half starting from 999 down.

      Correct combination was 511.

    29. Re:Another helpful hint by HTH+NE1 · · Score: 2, Interesting

      Statistically you should be able to guess the right letter/number in half the keyspace.

      What if there is more than one right character and the one you chose matches someone else's code that wasn't cut off? You'll have stolen someone else's key. A fair brute-force search would start with the widest characters first (more likely to be missing due to (I assume) non-monospaced string length).

      That could be a reason why they pulled the brute-force solution from their site.

      --
      Oh, say does that Star-Spangled Banner entwine / The myrtle of Venus with Bacchus's vine?
    30. Re:Another helpful hint by khellendros1984 · · Score: 1

      Well, of couse you don't need to try any other characters when you've nailed the right one...

      That's what she said!

      --
      It is pitch black. You are likely to be eaten by a grue.
    31. Re:Another helpful hint by eat+here_get+gas · · Score: 1

      [quote]...I don't even care that you missed his point, learn some fucking social skills and stop going around calling people retarded over completely trivial things....[/quote]

      find some pee in your cheerio's this morning?

      --
      the significance of a signature is insignificant
    32. Re:Another helpful hint by autophile · · Score: 5, Funny

      Sorry that sounds a tad harsh, was meant as a jibe. Insert similies where applicable.

      Okay, your post was like lemon juice on a wound.

      --
      Towards the Singularity.
    33. Re:Another helpful hint by ScoLgo · · Score: 1

      OP did not say it would be the last character you enter. S/He said it would be the very last character you would need to try.

      A fine distinction to be sure but still a significant one to 'getting the joke'.

      --
      "Michael, I did nothing. I did absolutely nothing - and it was everything that I thought it could be."
    34. Re:Another helpful hint by Anonymous Coward · · Score: 0

      You see, this is where you are wrong, since you are thinking with classical physics, and this is clearly a quantum problem.

      Before you start trying to brute-force the last digit of the CD-Key, the last digit is in a superposition of all 36 possibilities (26 letters + 10 digits), with an unknown probability distribution.

      When you go for the first try, let's say 'A', your very attempt at getting the last digit collapses the state function and changes the probability distribution.

      In practice, if you are unlucky, you could go on forever trying different letters and digits only to cause the correct one to change according to the basis in which you tried.

      In short, this is hopeless and you are screwed.
      change the basis of the

    35. Re:Another helpful hint by SuiteSisterMary · · Score: 2, Funny

      What's the "opposite" of seven?

      Tuvok.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    36. Re:Another helpful hint by raynet · · Score: 1

      At what point does the cat die?

      --
      - Raynet --> .
    37. Re:Another helpful hint by David+Gould · · Score: 1

      If they really wanted to be helpful, they could publish the secret checksum algorithm that the software uses to validate the key, so users could compute the correct character instead of having to guess it.

      (slightly more) Seriously, are they trying to help us educate people about the reasons to be annoyed by DRM?

      --
      David Gould
      main(i){putchar(340056100>>(i-1)*5&31|!!(i<6)<< 6)&&main(++i);}
    38. Re:Another helpful hint by geoffaus · · Score: 1

      I reckon 3

      --
      As an online discussion grows longer, the probability of a reference to Godwin's Law approaches 1
    39. Re:Another helpful hint by thexile · · Score: 1

      VISTA!!!

    40. Re:Another helpful hint by Anonymous Coward · · Score: 0

      Insightful ? Insightfull ???

      If you find this insightful it is back to elementary school for you. Damn funny, though ...

  5. Or you can presumably download it from Piratebay.. by Idaho · · Score: 4, Insightful

    .. and just copy/paste the serial from the .nfo-file once.

    Not that I care about this game or am planning to buy, download or otherwise even look at it, but it's just another hilarious instance where the pirated version wins hands-down in the convenience department: apart from not needing the DVD to play the game, you don't even have to type the serial, never mind guessing what might be the last character because EA screwed up.

    And even after such a major fuckup EA can't even be bothered to release a "no-serial" executable/installer themselves. Who cares, the customer^Wconsumer already paid for it anyway, what are they going to do about it?

    --
    Every expression is true, for a given value of 'true'
  6. What's wrong with that? by Reapy · · Score: 0

    Sure, you can contact them and wait for customer support to figure out what your cd key is, or give you a new one, or you could just spend 5 minutes figuring out the last digit, and play the game you've been trying to install, right now. Mistakes happen, blame the publisher's printing house.

    1. Re:What's wrong with that? by Anonymous Coward · · Score: 0

      I'm sure the fastest thing would be to just search online for someone else who posted a working cd-key.

    2. Re:What's wrong with that? by pak9rabid · · Score: 1

      I'm sure the fastest thing would be to just search online for someone else who posted a working cd-key.

      Until you go and try to play it online..

    3. Re:What's wrong with that? by khellendros1984 · · Score: 1

      I don't see why you would give up the opportunity to play online if you already legitimately bought the game anyhow...

      --
      It is pitch black. You are likely to be eaten by a grue.
    4. Re:What's wrong with that? by ErikZ · · Score: 1

      It doesn't matter who you blame. You're brute forcing the code, that's in violation of the dmca.

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
  7. Why is this a big deal by LordKronos · · Score: 0, Troll

    I'm not sure why this is such a big deal. They offered to replace it for you if you contact them and send them photo or fax of the bad key. That's a perfectly legit solution. However, that's going to take a bit of time while you wait for your support request to be processed.

    If you could instead get the game up and running in 10 minutes by just brute forcing it, I personally consider that a much better work around. I bet most people would honestly prefer that.

    So what do you want them to do? Be psychic and send you the code before you even know you need it? Yes, it would be best if there was no problem, but mistakes happen.

    1. Re:Why is this a big deal by MightyYar · · Score: 5, Insightful

      I'm not sure why this is such a big deal.

      People are laughing at it because it's just another example of copyright "protections" only inconveniencing paying customers. Pirates just run a key gen or download a serial online or run a crack.

      So what do you want them to do?

      Make it so I can put the disk in, click install, and play.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    2. Re:Why is this a big deal by Harlockjds · · Score: 1

      So what do you want them to do?

      Correctly print the code in the first place?

      Not require a code since it's not an effective form of protection?

    3. Re:Why is this a big deal by number6ebf · · Score: 5, Insightful

      I would return the game to wherever I purchased it and ask for a replacement since the product is defective. I would open the package at the store to make sure I had a copy with the correct number of characters in the serial key. If the second copy was also defective I would continue to go through all the copies they had in the store until I either had a valid license key or until they ran out of copies. At that point I would then ask for my money back since all copies in the store are defective and I don't want the product at this point. The store should be able to return to EA for a full refund since they did ship faulty mechandise.

    4. Re:Why is this a big deal by Dunbal · · Score: 3, Insightful

      So what do you want them to do? Be psychic and send you the code before you even know you need it?

            No, that's what a quality assurance department is for - at least in any company that cares about the products it sells.

      Yes, it would be best if there was no problem, but mistakes happen.

            Saying "mistakes happen" and leaving it at that, with no consequences, means the company is either too arrogant to admit that they are far from perfect and yet do nothing to "catch" these mistakes when they happen; or the company thinks saving $200k or so a year for a few QA people is far more important than inconveniencing their customers. Mistakes happen SO DO SOMETHING TO PREVENT THEM.

            I'd love to be able to get away with "mistakes happen" with my patients. "You didn't need that leg anyway".

      --
      Seven puppies were harmed during the making of this post.
    5. Re:Why is this a big deal by xouumalperxe · · Score: 4, Insightful

      It actually is one of the few relatively solid forms of copy protection, provided a large(-ish) part of your game is only meaningful online, preferably hosted by yourself. You just make sure you can only have one instance of the key logged in to the game. Of course, "non-official" servers ruin the deal, but not even the Battle.net emulators ever got all that far in popularity, AFAICT.

    6. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      Make it so I can put the disk in, click install, and play.

      You could always buy an XBox (ducks...)

    7. Re:Why is this a big deal by superphreak · · Score: 1

      If i could tag a post, it would be "goodluckwiththat" because I really doubt there would be a "suddenoutbreakofcommonsense."

      --
      Evolution is a state-sponsored, state-protected religion.
    8. Re:Why is this a big deal by omeomi · · Score: 1

      I would return the game to wherever I purchased it and ask for a replacement since the product is defective.

      I think it's just made the rounds on the news sites over the past few days because EA actually suggested guessing the last digit. It's an oddly human response from a large corporate entity. I might return it, but honestly, it'd be quicker to just guess the number rather than driving all the way back to the store, arguing with the manager over the "no software returns" policy, marveling at the fact that nobody in the store had heard of this problem, given the fact that it's been on Digg, Reddit, Ars, and Slashdot, and driving all the way back home...

    9. Re:Why is this a big deal by Fumus · · Score: 1

      This is the sad truth why more people buy consoles and more games are developed for them.

    10. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      It's unacceptable that artificial restrictions are preventing people from playing a game they purchased immediately after they get home. Waiting for weeks for someone can rubber stamp your request completely removes the excitement of playing a brand new game.

    11. Re:Why is this a big deal by ukyoCE · · Score: 1

      You're exactly right though. This is what most people do. PC games already have a big hurdle in that they all run on Windows, require new graphics cards, and have a slew of other hardware and software related hurdles to overcome.

      Throwing in DRM that prevents you from playing your own game on top of that?

      PC game publishers are the ones killing the PC gaming industry. Microsoft could have already killed the PC by including a large hard drive in all 360s and making online play free. The fact that they control the PC market may be the only reason they haven't done this yet.

    12. Re:Why is this a big deal by khellendros1984 · · Score: 1

      More likely, you would demand a replacement copy, and they'd do the exchange. If that was also defective, you'd be SOL and they'd ask you to leave the store if you made a fuss.

      --
      It is pitch black. You are likely to be eaten by a grue.
    13. Re:Why is this a big deal by khellendros1984 · · Score: 1

      OK. It's a game, not surgery. And as mistakes go, this is relatively benign. "Uh oh...I need to spend 5 minutes trying different numbers? All well" *gets to typing*.

      --
      It is pitch black. You are likely to be eaten by a grue.
    14. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      But what does the cd-key accomplish in the first place? It just proves that whoever copied the CD was smart enough to copy the cd-key along with it.

    15. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      Yeah, that's a great idea.
      I always check everything I buy before leaving the store. I make sure the milk is not outdated, there is exactly 1 kg pasta in the package, and not one single strawberry looks old. It takes a few more hours to do the daily shopping, but my god it's worth it.

      This way I never get surprised.
      Though admittedly, some other people get surprised. The poor bloke who was behind me in line when I spent about two hours checking the goods before paying... He went postal and shot three people and himself.

      No wait, nobody really got surprised...

    16. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      Good luck convincing the store that the pseudorandom sequence of letters and numbers is missing a digit, especially if you get unlucky and manage to get 2-3 boxes with the serial missing. =b

    17. Re:Why is this a big deal by jimicus · · Score: 1

      I don't know where these faulty games have been distributed, but I do know that in the UK, despite strong consumer protection laws, at least one or two well-known chains appear to have taken to training their staff in a company policy of "no refunds ever under any circumstances" and simply ignoring the law.

      The idea being that most customers will give up sooner than take them to court or report them to Trading Standards.

      Myself, I think a bit of undercover journalism to find out if this genuinely is company policy, followed by a very expensive appearance in court is in order.

    18. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      Well the pirates can't play online whit those generated serials.

    19. Re:Why is this a big deal by jonaskoelker · · Score: 1

      "Your arm's off!"
      "No it isn't."
      "Look!"
      "Bah, mistakes happen."

    20. Re:Why is this a big deal by MightyYar · · Score: 1

      The "right thing to do" then, is to handle online play separately. Either charge for it or only require the serial for online play. The pirates should never have a better experience than your paying customers.

      --
      W..w..W - Willy Waterloo washes Warren Wiggins who is washing Waldo Woo.
    21. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      When I was a wee lad I purchased Warcraft for DOS from Walmart. In lieu of a CD-key, the Warcraft installer asked you to enter the word X of line Y on page Z. Turns out, the manual had been significantly modified from the time the software was written.

      I'm not sure if this was a common problem or not, but when I attempted to return it I was met with blank stares and ultimate refusal.

      Had I been a bit older/wiser I would have pushed harder, perhaps contacting Blizzard directly. Instead I went home and entered random words from the manual until I got it to install (aggravated by the fact that the installer exited after three failures).

      Subsequent reinstalls over the years could take up to an hour of guessing. To think, I had almost blocked this out of my mind until today.

    22. Re:Why is this a big deal by lupis42 · · Score: 1

      Mistakes Happen. Just think of all the areas where you can already get away with that:
      Law enforcement: Mistakes Happen
      Speed Cameras: Mistakes Happen
      IRS: Mistakes Happen
      The ATF: Mistakes Happen
      Our elections: Mistakes Happen
      Sorry our product doesn't work as advertised for you, we just wanted to make sure you're a paying customer. No refunds. Mistakes Happen.
      Gross negligence is becoming more and more acceptable these days, from all sorts of people and agencies in positions of real power. Why do we put up with this crap?

    23. Re:Why is this a big deal by Dunbal · · Score: 1

      OK. It's a game, not surgery.

            Ahhh, ok, if it's just a game and "not important" then they won't mind me pirating it. After all, it's JUST a game.

      --
      Seven puppies were harmed during the making of this post.
    24. Re:Why is this a big deal by HatofPig · · Score: 1
      Hahahaha.... are you serious? EA says "just call this free number, and we'll give you a CD key", and you think that somebody at the store will let you stand there and tear open every package of a brand new, in-demand video game they have in stock because you are incapable of picking your battles? Do you think the 19 year old minimum wage-earning retail employee (a.k.a "me") gives a shit about a problem that the manufacturer has supplied a perfectly reasonable solution for (hint: I don't).

      Everyone else who wants to buy this game doesn't want to hear that some self-important "always-right"-customer tore open all the boxes so he might not have to, worse case scenerio, try 36 digits in a textbox until an OK button-control turns active on an install dialogue.

      The game is defective, return it. But fuck this "customer is always right" mentality -- thats only true when the store faces a loss of revenue by not agreeing with you. I don't think anyone you complain to is going to sympathize when you say "This and this store wouldn't let me tear open video game boxes until I found the one I wanted! Hurr!"

      Pick your battles. Honestly people. Everyone would be so much happier.

      --
      Silicon & Charybdis McLuhan Kildall Papert Kay
    25. Re:Why is this a big deal by Mashiki · · Score: 1

      Do you think the 19 year old minimum wage-earning retail employee (a.k.a "me") gives a shit about a problem that the manufacturer has supplied a perfectly reasonable solution for (hint: I don't).

      The game is defective, return it. But fuck this "customer is always right" mentality -- thats only true when the store faces a loss of revenue by not agreeing with you. I don't think anyone you complain to is going to sympathize when you say "This and this store wouldn't let me tear open video game boxes until I found the one I wanted! Hurr!"

      You might find yourself out of a job faster then you found yourself with one, and I'm quite sure unless you own your own store, that the owner/parent shop would care more for making the consumer 'right' especially in the current economic situation. So whether you care or not is a moot point, you don't mean anything between the customer and the business. You're just a lacky that needs to do their job properly.

      Having been in an actual situation where I've gotten a mis-matched disc set for a game in the past, and gone through 3 different boxed sets at an EB; yes the customer is right. Their money is worth more then your job currently. You're expendable, and there's plenty of other people who'd be welcome to fill that spot. More real world experience might serve you well.

      --
      Om, nomnomnom...
    26. Re:Why is this a big deal by TheVelvetFlamebait · · Score: 1

      Score: 0, Troll

      Really?

      --
      You know, there is a difference between trolling and pointing out the flaws in your reasoning. Just saying.
    27. Re:Why is this a big deal by HatofPig · · Score: 1

      I appreciate the advice you're giving me, but I don't think your anecdote fits in this case. In fact, I agree that if you have to go through three boxes of a game to get a complete set of game discs then there is a big problem, and the store would do something.

      But seeing as we're reading about how trivial the workaround for this "problem" is right in TFA, and yet the OP really thinks that on principle he would and should be allowed to wreck a stores entire inventory on a new product, then you can see where the situations differ.

      I treat the vast majority of customers with smiles, friendly banter, politeness, and get a few anonymous props in the suggestion box every couple of months. But some customers, like the OP, think they deserve an entitlement above what would even remotely make sense because "They are the customer" and I'm just some punk-ass kid who has no authority to tell them they'd just be wasting everyones time with their silly notions. After we called EA to see why his serial code was short, we'd find out that they will give him a new serial number over the phone and the situation would be over. The OP just assumes that the hard way is the best way because he has to make a statement.

      Like I said, he needs to chill the fuck out, accept a minor publishing error made on the behalf of human beings chugging along in the corporate machine, and pick his battles.

      --
      Silicon & Charybdis McLuhan Kildall Papert Kay
    28. Re:Why is this a big deal by Anonymous Coward · · Score: 0

      I don't have mod points at the moment, but if I did, you'd get a +1 Insightful for that comment. Spot on.

    29. Re:Why is this a big deal by mmalove · · Score: 1

      Parent doesn't look like a troll to me...

      I don't think it's a big deal, but anytime we get to watch the big dogs of DRM trip over their own tail, I say it's a good submission. Good for a laugh, anyways.

      This begs the question though, are there any valid CD key pairs that share the first 19 characters? If so, using the method above, are they eventually doomed to trigger some lockout from using the same key in multiplayer from multiple locations?

      --
      You can get 15 minutes of fame, but you can go down in history for infamy.
    30. Re:Why is this a big deal by GamerLance · · Score: 1

      I bought RA 3 to play with a friend that night but was unable to because of the missing digit. If they know they shipped manuals with a missing digit, they could have a very simple routine on their site that will accept the 19 digit key and FILL IN the missing digit!!! It would do this at the registration page. Bot obviousely they do not want to pay their programmers the half hour's pay it would take to do this!. Instead, they want me to E-Mail their tech support, have the tech support READ my e-mail (assuming they can read), realize what I need, have their computer generate a brand new key (thereby taking one away from possible future sales) and then send me an E-Mail with the new key. I am sure that the Tech guy does not work for free and how many times a day will he have to do this times the number of tech support guys that are doing the same thing? Seems to me that they are LOSING money here! The difference in security between 19 digits and 20 digits is not that great so why not do it themselves??? Being a software engineer with a history in encryption (although it has been years now, being retired) makes me believe that they are using a Matrix Value system where the key values generate a specific end value (via XOR, Add/Subtrack, Cross-Value check) which all can be ran through an algorythm to generate that 20th digit. They can even go so far as to lock the use of their algorythm to the registration page and then tag your account as using it and do a database lookup to see if the leading 19 digits have been used before and how many times. Generating an ALERT if it has been used more than X number of times. This method would be more cost effective than loading their tech's time with e-mail responses. Lance

  8. Bruteforce is... by hierro · · Score: 5, Funny

    ...like violence; if a little doesn't solve the problem, use more.

    1. Re:Bruteforce is... by pak9rabid · · Score: 2, Funny

      ...like violence; if a little doesn't solve the problem, use more.

      Also like a certain tagging language that everyone here loves.

  9. Re:No longer true by Anonymous Coward · · Score: 5, Funny

    What if the phone number in the manual is only 9 characters instead of 10?

  10. Re:No longer true by Dunbal · · Score: 5, Insightful

    the problem only affects SOME, not all, units.

          Yes, and we trust EA on that one, right?

          Yet another reason not to buy anything published by EA.

    --
    Seven puppies were harmed during the making of this post.
  11. Follow up Question by jbsooter · · Score: 0, Redundant

    Q.
    How can I contact you if the phone number on page 28 of my manual only has the area code and 6 numbers?

    1. Re:Follow up Question by Theoboley · · Score: 3, Funny

      You press another random number in there and hope you don't get the goatse hotline.

      --
      Stupidity only gets you so far, then you've gotta try
    2. Re:Follow up Question by Threni · · Score: 1

      You only need 1 number to phone someone.

  12. they don't realize the danger... by binary.bang · · Score: 5, Funny

    now that they've revealed how their copy-protection scheme works, what's to stop the heinous pirates from using this advanced work around for the rest of the digits? The entire industry will crumble!

    1. Re:they don't realize the danger... by Anonymous Coward · · Score: 0

      now that they've revealed how their copy-protection scheme works, what's to stop the heinous pirates from using this advanced work around for the rest of the digits? The entire industry will crumble!

      Precisely. Instead of describing the process, EA should have released a helpful tool that calculates the correct final digit automatically.

      Oh, someone already did? What helpful citizens! EA needs a bit of help in the positive publicity department, eh? Good show, chaps.

  13. Eh, the game sucked by FredFredrickson · · Score: 4, Informative

    I went out and bought the game, but to avoid their damn DRM, I instantly cracked it. I figure- best of both worlds. They get there money, I get to avoid Securerom!

    But then I felt let down, it was kinda a waste of time/money...

    Maybe I'm too used to command and conquer 3 and generals (zero hour), but I just cannot get used to the new computer players. I feel like defenses are severly limited in this game, and nothing is sacred. Turtling is not an option for this game. There is only one gameplay- fast, furious attacks. Don't even bother securing resources- you can't. You can't secure anything. Your job is to be the first to build a small army, and bomb the crap out of the other guys. Build resource gatherers later if you need them.

    The resources usually run out just before the game gets good, and you're off to a really slow boring ending where nobody has anything left, and you're pretty much throwing sticks at eachother.

    But back on the fact that you can't secure anything. They've made if very difficult to be secure. They have a few defenses- but they're typically as useful as if you weren't using them. Expect to rebuild almost every building in your base a few times- if you still need them.

    I will repeat, this game is not the long drawn out strategic game as CNC, it is an abridged, attention deficit, ADHD game for those who get bored easily and don't care about building up. Hell, there aren't that many upgrades- so building up and teching up is useless anyway.

    *I will admit, I wasn't an avid RA2 fan either.

    --
    Belief? Hope? Preference?The Existential Vortex
    1. Re:Eh, the game sucked by Zironic · · Score: 1

      This is the red alert style of gameplay and has always been(or well, I have some vague memory of RA1 supporting turtling more).

      Anyhow, so far in the campaign atleast (Finnished soviet and done half of allies) I havn't had any problem doing my usual turtling and then assaulting with a silly amount of aircraft.

      I have to say they could work a bit more on the AI, seriously trying to counter massive air forces with heavy tanks is a bit silly.

    2. Re:Eh, the game sucked by Anonymous Coward · · Score: 0

      Hmm, well that blows. Base defences aren't all that useful in RA2 either; it's nearly always a better idea to build units since they can defend AND attack, especially if you're the Allies (repair IFVs.) In particular SAM sites are a complete waste of money. They had the balance about right though, you can turtle when appropriate.

    3. Re:Eh, the game sucked by Creepy+Crawler · · Score: 4, Informative

      That's why a bunch of us still play Total Annihilation, either straight or with a patch called TAWP.

      That game allows extreme porc, octopus, rush, or hidden infiltrators. TAWP has some rather nasty vehicles (one being a bertha-car that fires 20+ screens in length). Add that to 1000 units per player for stable play, or 5k for unstable play :P

      And it runs on damn near every computer since '98.

      --
    4. Re:Eh, the game sucked by RogueyWon · · Score: 1

      Actually, I was quite surprised to find that I like the game. I really, really hated Red Alert 2. If I were to list the 10 worst games I've ever paid money for, Red Alert 2 would certainly be on the list. It represented the absolute nadir of the Command & Conquer series before, to my surprise, it was rescued by EA. I honestly couldn't believe it had been put out as it was after Total Annihilation and Starcraft had turned the RTS genre on its head and C&C2 had been near-universally slated.

      However, I'm most of the way through the Soviet campaign now and am enjoying Red Alert 3 quite a lot. The co-op orientation of the game is good... the AI is a little dodgy, but it's passable and an AI ally doesn't put you at an outright disadvantage in the story missions. What's far better is playing the missions co-op with a friend online. You can really tell the missions were designed around co-op play, as they're fantastically well paced; at times, you'll need to work in close conjunction with your ally towards a single goal, while at other times it makes more sense to split up and chase down different objectives simultaneously.

      Yes, the pacing is aggressive, but this has always been the way with the Command & Conquer series. If I want to play a slower, more cautiously-paced RTS, I'll play Supreme Commander. To be honest, I've not found that RA3 has yet demanded the kind of all-out aggression that I needed when playing as Nod in C&C3. Certainly, my experience of playing Nod in C&C3's campaign was that if I was not launching small attacks constantly, GDI would out-produce me and grind me into the dust. I never got into the multiplayer much, so not sure if this holds true there. Red Alert 3 generally allows me a bit more time to catch my breath, at least in the Soviet campaign. Maybe the other campaigns are different.

    5. Re:Eh, the game sucked by Terrasque · · Score: 1

      the AI is a little dodgy, but it's passable and an AI ally doesn't put you at an outright disadvantage in the story missions.

      Well..... Actually.... I would prefer playing alone, after seeing the AI take all my resources to build a ton of the same unit, methodically study the enemy base, then suicide all his units on the one place the enemy have decent defenses. Repeat until I manage to take out the defenses, then the AI finds another well protected area to suicide against. He also never come to your aid if you're pushed (after he gobbled up all your resources on his suicide missions).

      Needless to say, I really hate that AI.

      --
      It's The Golden Rule: "He who has the gold makes the rules."
    6. Re:Eh, the game sucked by ultranova · · Score: 2, Funny

      Finnished soviet

      Red Alert: Winter War ?-)

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    7. Re:Eh, the game sucked by JCWDenton · · Score: 1

      I would suggest /. to add to their next update checking the use of asterisks... I spent 5 minutes trying to find where you thought your footnote applied.

      [I loved RA2, still do]

    8. Re:Eh, the game sucked by SelrahCharleS · · Score: 1

      Do you play TA mostly on LAN games or online? I've tried TA:Spring http://spring.clan-sy.com/ and I have to say I really like it but only one of my computers runs it smoothly. I play TA on LAN games but the group I play with has been getting smaller and smaller so I've been trying to find somewhere to play online.

    9. Re:Eh, the game sucked by vraa · · Score: 1

      Hey I loved the original CNC Gold :) Or CNC 95 or whatever it was called. Loved RA, RA2 IMO was the decline Tiberium Sun was so-so, Firestorm was just eh as well I loved AOE/AOK and all it's friends. AOE3 has let me down. I never played TA BUT this leads me to the main point of this: Try out TA Spring It's a 3D engine and there are many mods made for it, most of the popular ones from the TA strain There are units like PeeWee's, Big Bertha's, Buzzsaw's, ARM vs Core, etc. It's much more abstract than CNC, but if you could bleieve that Nod vs GDI... I'm sure it'd be easy enough :) http://spring.clan-sy.com/

    10. Re:Eh, the game sucked by ultracool · · Score: 1

      And if you want something more recent, there is Supreme Commander.

    11. Re:Eh, the game sucked by Creepy+Crawler · · Score: 1

      Nah.. I played around with Sup:Com and Spring, and both require too much resources to play.

      I can literally take a 8 year old junker and install an image of Win98, daemontools, and copy TA over to the HD. 30 minutes, tops. The thing requires the graphical hardware of a Rage3D card (eg: damn near non-existent). All one needs is a good amount of ram to play any sort of big maps. When I say big, try 64 by 64 screens at 1024x768. Then there's the 128x128 maps ^_^. Theyre unstable to the TA engine as you cant even target past 42 screens distance (on the diagonal).

      Playing 6 other players on a 7 island metal-only map (the whole map is made of resource, unlike special spots in most other maps) with 1000 max units per side means you see at any one time raids of 200 ships with aerial support... Then there's the nukes. No starcraft "1 at a time" garbage. If you can afford the drain of 20 nuke plants making continuous missiles, go for it. But Ill nuke you with 1 if you dont build multiple anti-nukes. heh heh heh

      --
    12. Re:Eh, the game sucked by Anonymous Coward · · Score: 0

      May I suggest you TA Spring, then ? It's an open-source remake of TA, with many extensions, modules for gameplay and balance variations, etc. Very great indeed !

      http://spring.clan-sy.com/

    13. Re:Eh, the game sucked by mjwx · · Score: 1

      Maybe I'm too used to command and conquer 3 and generals (zero hour), but I just cannot get used to the new computer players. I feel like defenses are severly limited in this game, and nothing is sacred. Turtling is not an option for this game. There is only one gameplay- fast, furious attacks. Don't even bother securing resources- you can't. You can't secure anything. Your job is to be the first to build a small army, and bomb the crap out of the other guys. Build resource gatherers later if you need them.

      I suspected RA3 would be exactly like C&C3, its not a Real Time Strategy game its a Real Time Tank Rushing game. This is one of the key reasons C&C3/RA3 can be ported the the console so easily, the interface is overly simple even for a console controller, it only really requires two buttons, 1. build tank and 2 send tank at enemy base. I paid for C&C3 and as far as I'm concerned EA owes me AU$90, I've owned every individual C&C game but after C&C3 I've been permanently put off buying another C&C game.

      EA have pretty much lost the ability to make decent games (some would argue that this happened a while ago). Even discounting the onerous DRM and bugs their games lack imagination and are often onerous to play (repetition, drudgery) which really makes them not worth paying for.

      My fear is that Starcraft is going the same way.

      --
      Calling someone a "hater" only means you can not rationally rebut their argument.
  14. i always try to guess at least one key character by tiedyejeremy · · Score: 5, Funny

    It keeps my skillz l33t, yo.

    --
    Anything you say will be held against you. ... "tits"
  15. Re:No longer true by poetmatt · · Score: 2, Interesting

    Don't worry, I think RA3 uses securom as well.

    They'll learn, someday, but remember! they'll use less DRM just like the last DRM they used! /sarcasm

  16. Re:No longer true by morgan_greywolf · · Score: 5, Funny

    What if the phone number in the manual is only 9 characters instead of 10?

    Well, you guess. In this case guessing might be a lot more fun.

    You: "Huh? Only 9 digits...let's try lucky 7 for the last number."
    Phone: *ring*
    Phone: "Helllloooo. You've reached the HOT line, where sexy women are waiting to hear from you. Please press 1 nowwww...."

  17. Great idea!! by PolarBearFire · · Score: 3, Insightful

    That's the greatest idea ever! I'm going to save time by buying RA3 with my credit card and let EA guess the account number. Thanks EA!

    1. Re:Great idea!! by plague3106 · · Score: 1

      Well, make sure to give them all but the last digit.

  18. More Fail by canajin56 · · Score: 5, Insightful

    Man, out of all of the epic sequels released recently, it's been a giant litany of failure. Far Cry 2 with it's myriad of crashing issues, not to mention all of the instances where enemies / allies just don't appear as they are supposed to, forcing you to reload an earlier game and pray it's a one time bug. (And also the fact that it doesn't feature deformable terrain like they bragged about in interviews.) Fallout 3, with even more crashing issues, including a huge number of people who crash after the intro movie. In a move deemed "hilarious" the pirates have a patch out already that fixes Fallout 3, but Bethesda still does not. It fixes it by deleting the corrupted sound files so you miss some spoken dialog and have to see it on the closed caption instead, but at least you can play the game now. And now RA3 doesn't come with a valid CD key! At this rate the next PC release will give you cancer. And they'll still blame piracy for people not buying their "99% A+++++++ BUY OR DIE" games (according to the reviewers they own).

    --
    ASCII stupid question, get a stupid ANSI
    1. Re:More Fail by Axess+Denyd · · Score: 1

      Oh, there are bugs in Far Cry 2 that I haven't seen yet?

      I like how if you use a mounted gun, the only way you can stop is by pressing "E", the default key. It doesn't matter what you bind it to, you have to use "E". I loved it the first few times when in the middle of combat I had to frantically hit evry key on the keyboard trying to figure out how to leave the turret.

      I also got stuck in Mike's Bar because it wouldn't let me open the door. I reloaded 3 saves before I could leave.

      It has definite potential, but it needs patching.

      --
      ---- Watch out for snakes!
    2. Re:More Fail by Anonymous Coward · · Score: 0

      Interesting. I've had maybe 3-4 game lookups with Fallout 3 (via Steam on Vista64). They haven't been a big issue, as it just locked up the app... not the entire system. I just ended the task then restart the app. In all cases I'd been playing for a couple of hours and at worst lost 5 minutes of progress. Big thumbs up on the autosave. Sorry to hear others are having issues. At least it's better then crash and corrupt my save games... (Damn you Pools of Radience).

  19. A Better Approach by airship · · Score: 1

    If Hollywood films about 'hackers' have taught us anything, it's that a teenage hacker with a laptop can insert a handwired card into any slot and generate random characters until the proper password is found. I suggest a similar automated approach to this problem.

    --
    Serving your airship needs since 1995.
  20. It could be worse by NotSoHeavyD3 · · Score: 1

    It could be case sensitive and only give you 3 tries to get it right before writing a registry entry and refusing to install at all unless you reinstall Windows. (I hear they're rolling that out next year.)

    --
    Did you know 80 to 90% of the moderators on slashdot wouldn't recognize a troll even if one dragged them under a bridge.
    1. Re:It could be worse by Anonymous Coward · · Score: 0

      RegMon - monitor all registry writes and delete such a registry entry.
      FileMon - monitor all file writes and delete any phantom "oh no you can't install this game" files.

  21. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  22. alt: download the keygen by wjh31 · · Score: 1

    but then, they dont want to admit that their protection got cracked and the game torrented before they even knew they were going to be making it.

  23. DMCA violation by Anonymous Coward · · Score: 0

    It should be noted that following EA's instructions is technically a violation of the DMCA, since the purpose of a CD key is to prevent unauthorized use or distribution of the copyrighted material and they're basically asking you to work around not having the (complete) key.

  24. Re:No longer true by v1 · · Score: 1

    the problem only affects SOME, not all, units.

    well lets ask /. ... anyone get C&C with the full 20?

    --
    I work for the Department of Redundancy Department.
  25. Re:No longer true by Anonymous Coward · · Score: 0

    Well it obviously hasn't affected all the manuals, or this would have been a stink a week ago when it was released.

    As further proof, I bought RA3 a few days ago. My manual had a proper key printed on it.

    Incidentally, RA3 is not as good as RA2. But not bad.

  26. EA, what the fuck? by Anonymous Coward · · Score: 0

    Evil Assholes. I came up with that name for purposes of sarcasm. But sadly, it's now true. EA keeps falling. I really goddamn hate that half of all games released are under EA's mantle of oppression. I really don't want to feed the children of EA employees anymore. Let them die - let EA die.

  27. Re:No longer true by dyingtolive · · Score: 1

    I think mine did. I don't remember having problems putting the key in. Of course, on the other hand, I don't remember putting the key in at all, so take that as you will. I will have to check it tonight and see what it looks like.

    --
    Support the EFF and Creative Commons. The war is coming, and they're supporting you...
  28. Re:Circumvention? (Yes it is) by John+Jamieson · · Score: 4, Insightful

    It is circumventing. The protection/DRM is designed to require a whole "CD-Key" and lock out anyone who does not have it.

    Whether you are missing one letter or 15, you are employing a Brute force attack to circumvent the system that requires a whole key.

    Whether it is endorsed or not does not change what it is.

    An Aside - I would not call this DRM Copy Protection. It does not prevent copying the DVD, just using it. (minor quibble, but that is another topic)

  29. Understandable by mindflow · · Score: 1

    I don't get why this is such a big fuzz. I can easily imagine that this hint is actually helpfull for quite a few kids out there. Having loaded up with coffeine, bought a fresh copy of the game and ready to spend the night, I'm sure this comes as a relief (however obvious it may seem in retrospect).

  30. Direct link by vincnetas · · Score: 1

    Direct link to support site. Why hide it under two blog entries ?

  31. What's the big problem? by psychicninja · · Score: 1

    I've worked in customer support, and I'll tell you that guessing 37 times is a HELL of a lot faster than submitting a service request and waiting for a reply.

  32. Re:No longer true by icepick72 · · Score: 2, Funny

    By clerical error the Contact Us link and page 28 of your manual are also missing.

  33. Re:No longer true by plague3106 · · Score: 0, Flamebait

    Ya, you shouldn't buy from them because of a printing problem. Cuz you know, they own the presses to make the manuals too.

    Please. I got my copy premier copy and I have all the characters for the key.

  34. Try by tacarat · · Score: 1

    JUSTIN BAILEY

    --
    "Common sense will be the death of us all"
  35. Re:Apple iWork by Anonymous Coward · · Score: 0

    Yeah and that doesn't happen with other serial numbers, like ever.

  36. Re:No longer true by sam0737 · · Score: 1

    You wardail it.

  37. HOT sexy women by Sparr0 · · Score: 4, Funny

    They would probably be more helpful...

    1. Re:HOT sexy women by Hinhule · · Score: 5, Funny

      Well, their job is all about service mind.

    2. Re:HOT sexy women by Hydrian · · Score: 5, Funny

      "Sorry sir, this is not not a domination and submissive line. We do not do Command & Conquer"

      --
      No good deed goes unpunished.
    3. Re:HOT sexy women by mewshi_nya · · Score: 1

      Amazing. Simply amazing.

    4. Re:HOT sexy women by Mr.+Beatdown · · Score: 2, Interesting

      You, sir, win the Internets.

      --
      My fellow Americans, let's restore the death penalty for child rapists. Let's do it . . . for the children.
  38. Re:No longer true by Bandman · · Score: 3, Funny

    warfail?

  39. Re:No longer true by theaveng · · Score: 5, Funny

    >>>EA will learn, someday

    I'm sure they will eventually stop using DRM, but corporations are a lot like women. Reluctant.

    At first.

    --
    FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
  40. DMCA anyone? by jeroen94704 · · Score: 1

    Wait until the EA lawyers get wind of this. They'll file DMCA suits against EVERYBODY who tried to guess the last character for purposely trying to break a copy-protection scheme.

    Oh no wait, the DMCA is sooo 20th century. They'll probably file terrorism charges instead.

    --
    He who laughs last, thinks slowest.
  41. Hilarious? by Thyamine · · Score: 1

    I don't exactly see this as hilarious. Unfortunate, certainly. It's sort of funny I guess, but really it's probably the most straight forward answer. One letter is missing, just run down the list until it works. What could be simpler? Trying to read your code back and having them regenerate it? Handing out new codes? Sending you some file to remove the check all together?

    I know this is getting slammed because it involves both EA and DRM, but the response itself is possibly the best one. I don't have to call anyone, don't have to go back to the store, and don't have to do anything more than write in what the good letter is on my serial number sticker.

    --
    I will shred my adversaries. Pull their eyes out just enough to turn them towards their mewing, mutilated faces. Illyria
    1. Re:Hilarious? by oxidiser · · Score: 1

      Came in here to say something similar... I understand why this story is humourous but I think they're just trying to help the people who just want to play the game. I mean, there is no solution EA could come up with that would be faster than what they just suggested (other than avoiding it altogether in the first place, by not sucking).

  42. Ehh.. by cfulmer · · Score: 1

    So, I understand that it's not the best public relations move, but consider the alternatives:

    1. Call in to EA, wait in the call queue, then scan or fax your current product code, then have EA figure out what the right last character is (or just send you a new one), then enter in the new one. Total elapsed time: 30 minutes, if you're lucky.

    2. Try all 36 combinations, presuming that it doesn't make you retype your entire code each time. Total elapsed time: 3 minutes.

    If it were me, I would have taken option 2.

    The critical thing here is that they told everybody which digit was missing -- without that information, the minor 3 minutes nuisance would have turned into a much bigger problem.

    1. Re:Ehh.. by rbane3 · · Score: 1

      torrent solely the .nfo, 1-5m

    2. Re:Ehh.. by Koiu+Lpoi · · Score: 1

      You've got a slow connection or the torrent uses huge chunks. More like (0)-1 minute.

    3. Re:Ehh.. by rbane3 · · Score: 1

      Was being very very conservative with the estimate ;)

    4. Re:Ehh.. by the_B0fh · · Score: 1

      Isn't the point that they've already called in, so your #1 is a sunk cost? Now that you have support on the line, and you're talking with support, why couldn't EA ask you to read the first 19 characters, and for them to tell you the last one?

      It's not like it's that difficult to write a code generator. I'm sure they can download a free one off the web

  43. It's a Feature! by kpainter · · Score: 3, Funny

    You get to play this COOL bonus quest before you can play the game. Neat, huh!? It's a feature! Pretty soon, all the game manufacturers will be doing it.

  44. I'll tell you what... by noundi · · Score: 1

    Chuck Norris once installed RA3 using a CD-key with only 19 characters. Rumors say that he threatened to roundhouse kick the kernel, thus his PC simply printed the last character for him.

    --
    I am the lawn!
  45. Comment removed by account_deleted · · Score: 3, Funny

    Comment removed based on user account deletion

  46. Re:No longer true by Skippyboy · · Score: 1

    True story:
    I previously travelled a lot for business and was always shipping packages via FEDEX.
    A few times instead of dialing 1800-GO-FEDEX (800-463-3339), I misdialed the last digit and a phone sex line answered.
    Anyway - once I was on speakerphone at a client site and misdialed, and the clients looked at me with a variety of shock and mirth.

  47. Re:Or you can presumably download it from Pirateba by superphreak · · Score: 1

    Not if you want to play online. Haven't you figured that out yet? Pirated serials won't work for online play. Not when 300,000 people (random number), each from a different IP, all try to connect with the same serial. So no, the pirated version doesn't win "hand's down."

    --
    Evolution is a state-sponsored, state-protected religion.
  48. Re:No longer true by troc · · Score: 1

    warfial

    --
    Troc's dubious podcast and blog: http://www.trocnet.net
  49. Re:No longer true by hobo+sapiens · · Score: 0, Redundant

    In all seriousness, hasn't the blunder already happened when they shipped the CD without the full key? What else can they do at this point? Anyone have any better ideas?

    --
    blah blah blah
  50. RA3 Doesn't Require the DVD to Play by HeXetic · · Score: 2, Interesting

    Actually, Red Alert 3 is one of the first EA games that installs fully to the hard drive *and* subsequently does not require the disc to play -- not for the campaign (all the vids are on your HDD), not for skirmish, not for multiplayer.

    --
    http://www.chmodoplusr.com/
    1. Re:RA3 Doesn't Require the DVD to Play by bendodge · · Score: 1

      No kidding? As a C&C fan, I had basically written the series off as 'trashed by EA' after buying CNC3 feeling outraged that there wasn't a shred of Westwood left in it. If they allow this with RA3 (without a crack) I might actually buy it. (The beta was fairly fun, but I don't know if it can top RA2.)

      --
      The government can't save you.
    2. Re:RA3 Doesn't Require the DVD to Play by darc · · Score: 1

      Unfortunately it's even worse. It's activated based on the computer system, same system they used for Spore. SecurROM stuff that destroys the resale value of the game.

      --
      Tired of legitimate data sources? Try UNCYCLOPEDIA
  51. Re:No longer true by Anonymous Coward · · Score: 0

    Its still bittorrenting so I dont know if the key is in the /crack directory or an NFO file in the root.

  52. Robo-DRM by Grashnak · · Score: 2, Funny

    ED-209: [menacingly] Please guess the last number of the CD Key.You have 20 seconds to comply.

    ED-209: You now have 15 seconds to comply. ...

    --
    Life needs more saving throws.
  53. Re:Or you can presumably download it from Pirateba by steelfood · · Score: 1

    Ban you from their forums?

    --
    "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
  54. Re:No longer true by Anonymous Coward · · Score: 0

    Falco, is that you?

  55. A eas mistak t mak by Anonymous Coward · · Score: 0

    He, don b to har o E, missin th las characte of i a eas mistak t mak

  56. Re:No longer true by Gilmoure · · Score: 1

    John Whorfin?

    --
    I drank what? -- Socrates
  57. Simple (possibly) Solution by Kiralan · · Score: 2, Insightful

    Why not put up a Web page that will 'generate' the last character, given the first 19? This of course assumes that it can be determined from the first 19, or it could possibly look up the first 19 in a database?

    --
    V for Vendetta: People should not be afraid of their governments. Governments should be afraid of their people.
    1. Re:Simple (possibly) Solution by Anonymous Coward · · Score: 0

      I'm modding you insightful just for the vendetta sig.

  58. Re:More Fail - Add SOCOM by Anonymous Coward · · Score: 0

    Don't forget about SOCOM for PS3... I can't.

    It was an online ONLY game. That's right, there is no offline content what-so-ever. As expected the servers weren't able to handle the initial load when the game debuted. Now-a-days that's actually tolerated... and even defended by those piece of crap fan boys.

    Now to top that the DAY of the release there was a download only 476MB patch file. Now that's quality. This is on top of the 2GB REQUIRED install (for a console). So we're LITERALLY talking a 1hr setup before you can even start.

    After that 1 hr you find your saves are corrupted?!!? I don't get it either.

    THEN, the game is glitchy as hell. Kicks you off periodically and generally is unusable during peak hours.

    I remember hearing about the great video game crash of the 80's when there was a flood of crap games that just turned people off gaming. I can't help but think SOCOM for PS3 is going to be the poster child of this next crash. I can say without a doubt the QA of games are getting worse and worse every year. ANd don't get me started on the DRM.. Valve!

  59. Re:No longer true by theaveng · · Score: 2, Funny

    >>>Falco, is that you?

    No.

    --
    FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
  60. Re:No longer true by Anonymous Coward · · Score: 0

    What if the phone number in the manual is only 9 characters instead of 10?

    Well, you guess. In this case guessing might be a lot more fun.

    You: "Huh? Only 9 digits...let's try lucky 7 for the last number."
    Phone: *ring*
    Phone: "Helllloooo. You've reached the HOT line, where sexy women are waiting to hear from you. Please press 1 nowwww...."

    Phone: "... Please press either 1-0 or A-Z nowwwww ..>"

  61. New helpful hint by Anonymous Coward · · Score: 0

    EA recommends downloading the pirated version and using the supplied key generator. But don't copy that floppy!

  62. Re:No longer true by Lumpy · · Score: 3, Insightful

    the problem is they took westwood studios and turned them into festering crap.

    I so wish EA would go away. They keep consuming game companies that are good and turning them into poo...

    --
    Do not look at laser with remaining good eye.
  63. Re:Or you can presumably download it from Pirateba by Anonymous Coward · · Score: 0

    It does if someone can make a keygen

  64. Re:Or you can presumably download it from Pirateba by nerdspy · · Score: 1, Insightful

    Yeah, because downloading several gigabytes of data and mounting files with a dvd-rom emulator and possibly having to disable your internet connection or block the game on your firewall and then running programs from questionably safe sources and then going through the same installation procedure that legitimate customers go through, which includes typing the CD key manually (I don't think I've seen a game in years that didn't have multiple-field entry for the CD key) and then copying another questionably safe executable into your program files is much more convenient than buying a disc (or buying a digital copy) and installing it and typing in the CD key. And I'll admit I don't know anything about how games are published (which I'm guessing is about as much as you do), but I would assume that EA does not print the game manuals and thus this would not be their fuckup at all. But being the publishers and ultimately responsible for giving support to the customers, they have done what they can to rectify the problem.

    Releasing a "no-serial" installer would be ludicrous in today's age. And EA obviously does care about the customer^Wconsumer because they are doing something about the issue.

    But hey, if you want to keep reiterating the same bullshit that most game pirates spout in order to justify being a cheap fuck and ripping off the people who put their time and effort into making games that people love (Madden jokes aside), I can't stop you. OH GOD I HAVE TO FUCKING TYPE IN SOME LETTERS BEFORE I GET TO PLAY THE GAME THIS IS AN OUTRAGE I MUST GET ON THE INTERNET TO COMPLAIN IMMEDIATELYAHHHHHHHHH. Gimme a fucking break.

  65. Re:No longer true by ResidntGeek · · Score: 1

    A toll-free phone sex line? I don't believe you.

    --
    ResidntGeek
  66. Re:Circumvention? (Yes it is) by davper · · Score: 1

    Brute force took me less than 5 minutes.

    Getting a replacement key took 22 hours.

    Rep: "Bob, I have a 1000 requests for replacement keys due to our error. Should we work late to resolve this for our paying customers on release day?"
    Manager: "Nah, we already got our money. Let's go have a beer."

    I can't believe they didn't put in overtime at CS on release day when they realized

  67. Re:No longer true by d0n0vAn · · Score: 5, Funny

    What if I paid with only the first 15 digits of my credit card?

  68. Cool! An Anne Hathaway/Sarah Palin love scene! by Impy+the+Impiuos+Imp · · Score: 1

    > To do this, simply enter your existing code, and then for the last character, try the
    > letters A-Z, and then the numbers 0-9. You should eventually get the right
    > combination, and be able to play the game.

    They can't be serious!

    We know from movies that it still takes millions of tries to figure out that last number in a set of digits like a phone number.

    Millions! "Hurry, the computer only needs 1 more number and it's traced your call! Hurry!"

    --
    (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
  69. Re:Eh, the game sucked[ot] by Anonymous Coward · · Score: 0

    I think your sig works.

  70. Re:No longer true by makomk · · Score: 1

    Supposedly, some phone sex lines use toll-free numbers and require credit cards for payment instead of just using premium rate numbers. I have no idea why.

  71. No biggie, ESA already did that first by MickLinux · · Score: 1

    I reference an old slashdot article:

    http://science.slashdot.org/article.pl?sid=08/11/05/1353249

    "ESA proposes reentry module."

    I guess EA is trying to do reentry x 36, to prove they're better at it.

    --
    Correct Horse Battery Staple: 72 bits of entropy. Enter "Correct H" into google. When it generates the phrase, that's
  72. Why is this comical? by Anonymous Coward · · Score: 1, Insightful

    I don't understand why this is considered comical, or lame or even newsworthy....?! It's missing 1 character and it doesn't take a genius to figure out to try every letter and number. Why's it so bad for them to recommend this method? Should the customer have to wait 2 weeks to get a new manual in the mail?

    I swear, people on /. will jump on ANYTHING and throw reason out the window if it means shitting on EA or MS.

  73. Re:No longer true by Salgak1 · · Score: 1

    Laugh while you can, monkey-boy!!

  74. Unique keys.. by anyGould · · Score: 1

    I always preferred the Stars! method of multiplayer enforcement: players with the same serial number were screwed with by the game (meteors took out their planet, the game stats were skewed against them, etc..). But it *only* applied to the players with identical keys - everyone else was treated normally (I'm not even sure if the game told them what was going on - I know the "pirate players" were informed, though).

    1. Re:Unique keys.. by Anonymous Coward · · Score: 0

      Man, that sounds like an AWESOME solution! I, for one, welcome our new "Uber-Hell Difficulty Level" overlords.

    2. Re:Unique keys.. by YouWantFriesWithThat · · Score: 1

      that would really suck if you had purchased the game, and someone else using a keygen started playing using your same key.

  75. "without the authority of the copyright owner" by tepples · · Score: 5, Insightful

    Guessing the remainder of the CD-Key is circumvention.

    But because the copyright owner (EA) has authorized this circumvention, it doesn't violate USA anti-circumvention law. From 17 USC 1201(a)(3), with my emphasis: "to 'circumvent a technological measure' means to descramble a scrambled work, to decrypt an encrypted work, or otherwise to avoid, bypass, remove, deactivate, or impair a technological measure, without the authority of the copyright owner".

    1. Re:"without the authority of the copyright owner" by autophile · · Score: 1

      True, but given that EA has withdrawn their suggestion that you guess at the last character, wouldn't that mean that guessing the last character is back to being circumvention?

      --
      Towards the Singularity.
    2. Re:"without the authority of the copyright owner" by tepples · · Score: 1

      You'd have to ask a lawyer whether the authority granted by EA was revocable.

    3. Re:"without the authority of the copyright owner" by zildgulf · · Score: 1

      Oh, then it doesn't matter how many or few letters I have of the key, I have permission to use a key cracker on this game, right? They DID give the authority for their customers to do so, correct?

    4. Re:"without the authority of the copyright owner" by tepples · · Score: 1

      Oh, then it doesn't matter how many or few letters I have of the key, I have permission to use a key cracker on this game, right? They DID give the authority for their customers to do so, correct?

      As I read the original announcement, EA gave this authority only to those people who already lawfully have all but the last character.

  76. Re:No longer true by turtledawn · · Score: 1

    Because you can call the phone company and have a block placed on your account to prevent calls to 900 numbers from your number being completed. They're trying to reach an untapped market of frustrated married men with suspicious wives and no cell phones, I guess.

    --
    Uh, "if it looks roughly mouse-shaped according to my infra-red sensitive pit, eat it"? --Chris Burke 09-08-10
  77. Re:Circumvention? (Yes it is) by Wanado · · Score: 0

    circumvention: "to avoid or get around something; to bypass" http://en.wiktionary.org/wiki/circumvent

    Yes, it's circumventing EA's production error. That's why they call it a "work-around". But it isn't circumventing a copy protection meaure because you're the rightful owner of the game and are using the game in an acceptable way.

    Would it be bypassing a security measure to forget the last character of your bank login password and then guess the last character?

    Would it be breaking and entering if you locked yourself out of your residence and found an open window to get through?

    --
    Somehow along the way I made a bad choice in life and now must live with 0 Karma.
  78. Re:No longer true by the_B0fh · · Score: 1

    HAHAHAHA. For about a year, the fedex number on packages, and the 1-800-go-fedex were off by one. So, if you called go-fedex, you got customer service, but if you called the actual number listed, you got *CUSTOMER SERVICE*. When fedex found out, they tried to buy the number from the *CUSTOMER SERVICE* place. Unfortunately, that guy found out who wanted the number, and charged them a pretty penny for it.

  79. I'm one affected by Wakk013 · · Score: 1

    Haven't bothered to install the game yet, but I had read about this a few days ago.

    Its funny that they've already got the game patched 3 times since release. I know I was in the beta testing, and they wouldn't fix things then, interesting that they do now.

    *sigh*

  80. Re:No longer true by el+americano · · Score: 1

    It merely says to contact EA Customer Support now.

    Whereupon, they will try every number and letter with a utility program. It's the same thing, but they'll look much less stupid this way. "I'm sorry, let me look that up for you..."

    --
    Those are my principles. If you don't like them I have others. -Groucho Marx
  81. Re:No longer true by Culture20 · · Score: 1

    Hello operator? Oh that's right, you have to punch in the numbers nowadays.
    Wait! I know this! Oh yeah! 867-5309. Lois? Wait. Damn you Tommy Two Tones!

    Well that leaves only one thing: 111, 1111, Lois? Damn.
    111, 111 2, Lois? Damn.

  82. Re:No longer true by sorak · · Score: 1

    What if the phone number in the manual is only 9 characters instead of 10?

    Well, you guess. In this case guessing might be a lot more fun.

    You: "Huh? Only 9 digits...let's try lucky 7 for the last number."
    Phone: *ring*
    Phone: "Helllloooo. You've reached the HOT line, where sexy women are waiting to hear from you. Please press 1 nowwww...."

    ummm...I'd like to command and conquer you...

    Ok, I know that's a little wierd...

  83. Re:Or you can presumably download it from Pirateba by Ash-Fox · · Score: 1

    The parent isn't trolling, there are many pirated games that are like above. One example is the pirate copy of X3: Terran conflict, requiring you to install disc emulators, mounting disc images, living with the DRM system included which in some cases may require you to actually unplug your real optical drive.

    --
    Change is certain; progress is not obligatory.
  84. Re: Unique Hint = Legal Theory!! by TaoPhoenix · · Score: 1

    Not'A'Lawyer, etc.

    I smell something deliciously exploitable here.

    "Your honor, I didn't share the music song. Try it, it won't open. However, the law does not stop me from shipping Unique Hints to a song."

    Voltron FTW!!!

    --
    My first Journal Entry ever, in 8 years! http://slashdot.org/journal/365947/aphelion-scifi-fantasy-horror-poetry-webzine
  85. Re:Or you can presumably download it from Pirateba by hairyfeet · · Score: 1

    Let da hairyfeet help you out with that problem. Here you go,absolutely free,no spyware,only a couple of hundred Kb installed(less if you remove extra languages,but since it defaults to whatever laguage Windows is using who cares) and takes all of 10 seconds to install. Once installed you will have a really nice,low resource NFO viewer and Windows won't bug you again. Enjoy!

    --
    ACs don't waste your time replying, your posts are never seen by me.
  86. Thats it. by Anonymous Coward · · Score: 0

    I'm banning them.

  87. Re:No longer true by lysergic.acid · · Score: 1

    do what Ubisoft did with Go! Sudoku for PSP: have a "Please wait" dialog pop up randomly throughout the game, blocking the entire screen and locking the controls up while the timer keeps ticking in the background. and then when customers report the glitch just tell them they need to keep their PSPs charged.

    at least EA is doing something to fix their screwup. Ubisoft on the other hand seems content with telling their customers to fuck off once they've got the customer's money. i still can't believe their Quality Control system is so poor that they'd release a game with such a major bug.

    ironically, while this glitch is still apparent in pirated copies of Go! Sudoku, the "Please wait" dialog doesn't seem to pop up quite as often if you're running the game as an ISO or CSO off of your memory stick.

  88. Re:No longer true by indifferent+children · · Score: 5, Informative
    I have no idea why.

    In the US, local governments are allowed to place restrictions on 1-900-based sex lines (I know someone who worked at one). The caller-id info from the incoming call is checked against a database, to see if the 'actor' must limit their conversation to: 'G', 'PG', 'R', or 'X' content. I assume that this is a "local standards of decency" argument, that does not apply if a non-toll line is used (if a toll-line is used, then the business that is charging you (the phone company) is necessarily within your jurisdiction; if you use a credit-card then it is "interstate trade". IANAL).

    If you ever call such a service, and the actor speaks in euphamisms ("I love to lick lollipops, stick to tip, for hours"), then you probably live in a restrictive jurisdiction. The service usually won't tell you about the restriction (or how to get around it by using a credit card), because they want to keep you on the line. And no, that doesn't make sense to me either; they should be able to reap higher revenues by having you call back with a credit card to get what you really want.

    --
    Censorship is telling a man he can't have a steak just because a baby can't chew it. --Mark Twain
  89. Re:No longer true by Anonymous Coward · · Score: 0

    Too funny!
    Similar story.. I work for a printing company. A few years ago, we mailed around 500,000 statements to the customers of a well known investment company. There was a typo in the customer service number on the statements, and yep.. it happened to the number of a phone sex line. Fortunately, the typo came from the client, so we weren't held accountable.

  90. Level one is "Guess the Key" by tomkee · · Score: 0

    They should just pretend that it is level one of the game. In level two, you actually get to play the game.

  91. Re:Or you can presumably download it from Pirateba by hairyfeet · · Score: 1

    Hate to reply to myself,but the above download link seems to be slow and glitchy,so here is a nice fast direct link from Softpedia. Enjoy and sorry for the previous slow link!

    --
    ACs don't waste your time replying, your posts are never seen by me.
  92. Re:No longer true by Anonymous Coward · · Score: 0

    Hello: Ubisoft is the company that released PoR: ROMD with a buggy uninstaller such that if you tried to uninstall the game without getting a patch it'd hose key system files in your windows install leaving you unable to boot your computer.

  93. Defective by put_the_cat_out · · Score: 1

    It seems the best solution is simply to return the game to the store and claim they sold you a defective product.

    1. Re:Defective by Anonymous Coward · · Score: 0

      Yeah OK. Waste your time like that in the name of "teh Outrage!"

  94. Re:No longer true by nilbog · · Score: 2, Informative

    The copy I downloaded from usenet had a working key. Phew!

    --
    or else!
  95. hilarious by destiney · · Score: 1

    EA is the Sarah Palin of gaming.

  96. Valve too by audunr · · Score: 1

    Valve support recommended the same some 8 years back when my copy of Half-Life: Opposing Force was missing a digit of the serial number.

  97. Re:No longer true by SanityInAnarchy · · Score: 1

    No, if the story is true, I shouldn't buy them because of the cavalier attitude towards dealing with customers.

    Alright, yes, trying 36 combinations isn't the end of the world. But I'm still basically having to crack my own game -- and this time, it's what they're telling me to do.

    Any game I have to crack to play properly, I either pirate or don't play at all.

    --
    Don't thank God, thank a doctor!
  98. No no... the keys include check digits! by Anonymous Coward · · Score: 0

    Like credit card numbers, these keys always include one or more check digits (to catch typos and stuff).

    So it is probably impossible for two keys to differ by *only* one digit.

    As long as you type the first 19 digits correctly... brute forcing the last digit will reveal at most one key (which is the one they were supposed to have printed in your manual for you).

  99. Its called a KeyGen by DarthVain · · Score: 1

    Dur.

    Thank your local pirates.

  100. Re:No longer true by MaineCoon · · Score: 1

    The original support post offered that as an option for people who didnt want to call in, but it still said people could call in and get a replacement code if they wanted.

    That's hardly cavalier, that was offering TWO support options.

    --
    Hunt your preferred prey at Aliens vs Predator MUD. Join the war at avpmud.com port 4000
  101. OTOH by jonaskoelker · · Score: 2, Funny

    Maybe they're into Redtube Alert?

  102. Here's a neat idea by jonaskoelker · · Score: 3, Funny

    Here's an idea: have a steamy hot sexy female voice say, to those who aren't allowed X-rated content,

    For X-rated content, dial back with your credit card

    and continue the call as normally.

    On the other hand, I must admit that I do like the idea of gnawing on melons while my new greasemonkey friend works on my gear shift while oiling up before taking a joyride. Nothing like fresh fruit when you're fixing cars with friends.

    I must confess, though, that I've always wondered why women are so impressed with my ABS and the size of my drive shaft :-?

  103. The Ladder is broken too by unp · · Score: 1

    This games release has been a circus of errors. They finally put the stats page up the other day and it is missing tons of games. EA-Apoc just posted today that if you quit out before you lose your last buildings, the match is void. Nice competitive game there.... http://forums.commandandconquer.com/jforum/posts/list/473.page

  104. yes, that was a fucking troll by Anonymous Coward · · Score: 0

    parent is trolling, it is pretty easy to tell from the all-caps childish outburst at the end. oh, and the ad hominem and straw man attacks, too.

  105. This happened to me with SPORE. by vicious0000 · · Score: 1

    The same thing happened to me with Spore, except it was the left-most character on the key. It was printed beyond the white part of the field for the CD Key, and was unreadable. EA support was no help, and I had to try guessing it. I got it eventually, but it was an amazing pain in the ass to go through for something I just bought.

  106. Re:No longer true by plague3106 · · Score: 2, Insightful

    No, if the story is true, I shouldn't buy them because of the cavalier attitude towards dealing with customers.

    Alright, yes, trying 36 combinations isn't the end of the world. But I'm still basically having to crack my own game -- and this time, it's what they're telling me to do.

    Sorry, guessing a single missing character from a misprinted key isn't "cracking." As far as the cavilear attitude, their initial suggestion gets you playing the game with the least amount of effort. Hardly a reason to condem them.

    Any game I have to crack to play properly, I either pirate or don't play at all.

    You're just guessing a letter that should have been printed anyway. Equating it to cracking is silly, and using it as an excuse to not pay for the game at all is wrong.

  107. Re:Eh, the game sucked[ot] by Anonymous Coward · · Score: 0

    just an atempt to scam to get some mod points IMO.

    I just lost my mod points else I would mod him down because of his sig.

  108. Re:No longer true by Samizdata · · Score: 1

    Yup. Preordered Premier Edition. All 20, key worked fine first time.

    --
    It's not the years, honey, it's the mileage. - Colonel Henry Walton Jones, Jr., Ph.D.
  109. Re:No longer true by Jarjarthejedi · · Score: 1

    True, and sad. Once again showing that a pirated EA game is better than a purchased one.

    --
    There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
  110. Re:Circumvention? (Yes it is) by Jarjarthejedi · · Score: 1

    Being the rightful owner != no circumvention. Last I checked no-cd cracks were still considered illegal, even if you own the game and are using it in an acceptable manner.

    It's still circumvention because it's still circumventing the DRM via brute force. Just because your brute force attack is 36 tries long (at most) doesn't mean it's not a brute force attack.

    The question is whether it's illegal circumvention (and, more importantly, whether it is now illegal circumvention since they removed the suggestion) or not.

    --
    There are two kinds of fool One says 'This is old therefore good' Another says 'This is new therefore better'- Dean Ing
  111. Re:No longer true by morgan_greywolf · · Score: 1

    Uh, no thanks. I'm afraid my wife wouldn't approve.

  112. not if I'm programming the loop by BitterAndDrunk · · Score: 1

    We're iterating through the whole damn thing.

    --
    You better watch out, there may be dogs about . . .
  113. In Soviet Russia... by DragonTHC · · Score: 2, Insightful

    In Soviet Russia, key generator gives you whole key.

    Again, DRM screws the paying customers.

    --
    They're using their grammar skills there.
    1. Re:In Soviet Russia... by ohtani · · Score: 1

      License keys and DRM aren't one in the same. A license key would be like a physical key to a lock, where as DRM would be closer to a finger print. Both are designed to prevent access, but one is easily forged (copy of a key, like a serial/keygen) where as the other generally requires verification and requires more sophisticated techniques to be bypassed (GENERALLY requiring modification of an object)

      Ok perhaps not the best analogy, but basically, this issue isn't like DRM whereby a valid copy is suddenly not valid and never will be again due to technical issues such as a server disappearing or a technology/device disappearing. It will only be an issue when people don't write down the proper 20th character and go to install it 10 years down the road.

      --
      Pancakes. Oh I blew it.
  114. Re:DRM by Yeorwned · · Score: 0

    How is this off topic anyway? Further dicussion of DRM...afterall, what do you think a cd key is? If we want off topic, we'd discuss power tripping moderators. :O

  115. Re:No longer true by Anonymous Coward · · Score: 0

    --You lack discipline.
    Do I like discipline?
    --Yah.

  116. So, we're authorized now? by Anonymous Coward · · Score: 0

    > without the authority of the copyright owner

    Well, then it was very nice of them to authorize brute force attacks against their CD-keys, now, wasn't it? :-)

  117. another epic fail by alizard · · Score: 1

    driven by DRM.

  118. Re:No longer true by SanityInAnarchy · · Score: 1

    You're just guessing a letter that should have been printed anyway. Equating it to cracking is silly

    Oh?

    Used to be, every new game I obtained, legally or not, I used a no-CD crack. I was removing protection that should not have been there anyway.

    Equating it to cracking is silly, yet it's also illegal (DMCA) and obviously discouraged by the publishers (or the CD check wouldn't be there in the first place).

    using it as an excuse to not pay for the game at all is wrong.

    So I should pay to be inconvenienced? No thanks.

    If I buy a car, you should give me the keys. I should not have to break a window and hotwire it just to drive it off the lot.

    So no, I'm not buying it.

    Which leaves two options: Don't play it at all, or pirate it. If I don't play it at all, the developers' work truly goes to waste, I can't recommend it to friends -- and when they ask, all I can do is that I refused to buy it because of DRM, which means more lost sales.

    So, oddly enough, pirating it is better for the developers.

    But usually, I can't be bothered. A game has to be damned good before I'm willing to pirate it, and I'm much more willing to simply buy a game that just works, with or without DRM.

    --
    Don't thank God, thank a doctor!
  119. Re:No longer true by Free+the+Cowards · · Score: 1

    Another reason is that (as far as I understand) the phone company charges far more overhead for transaction processing than a credit card merchant account would, and there are virtually no consequences for failing to pay your 1-900 calling bills so there's a greater rate of delinquency. This can trump the impulse-dial benefit of the 900 number depending on your audience and your thoughts on the matter.

    --
    If you mod me Overrated, you are admitting that you have no penis.
  120. Re:No longer true by Sigma+7 · · Score: 1, Informative

    I know you're joking, but that's a checksum digit: http://www.beachnet.com/~hstiles/cardtype.html

    You can easily get that from reverse engineering.

  121. really? by crossmr · · Score: 1

    It appears that the helpful hint has been purged.
    it is interesting that this had to be included in the summary because the rest of the world saw this story on their news site when it was actually news and fresh several days ago.

  122. Re:Circumvention? (Yes it is) by uofitorn · · Score: 1
    --
    "What kind of music do pirates listen to?" -Paul Maud'dib
    "Yeeeaaarrrrr n' Bee!!" -Stilgar, Leader of Sietch Tabr
  123. Re:No longer true by plague3106 · · Score: 1

    Oh?

    Used to be, every new game I obtained, legally or not, I used a no-CD crack. I was removing protection that should not have been there anyway.

    Equating it to cracking is silly, yet it's also illegal (DMCA) and obviously discouraged by the publishers (or the CD check wouldn't be there in the first place).

    Except we're not talking about a no-cd crack, so this entire thing is irrelevent.

    So I should pay to be inconvenienced? No thanks.

    If I buy a car, you should give me the keys. I should not have to break a window and hotwire it just to drive it off the lot.

    So no, I'm not buying it.

    Which leaves two options: Don't play it at all, or pirate it. If I don't play it at all, the developers' work truly goes to waste, I can't recommend it to friends -- and when they ask, all I can do is that I refused to buy it because of DRM, which means more lost sales.

    No, the developer's work doesn't go to waste. I've paid for it, and will play it. You're rationalizing theft. Whether you and your friends buy the game is largely irrelevent. Your friends may buy it anyway; they may not. It doesn't matter, EA only "lost" the sale of $300 worth of product. (Lost being you could have been a customer, but aren't).

    But usually, I can't be bothered. A game has to be damned good before I'm willing to pirate it, and I'm much more willing to simply buy a game that just works, with or without DRM.

    Well, I have the game, and it works. Of course if you chose to pirate a game, you're just stealing. Yes, it is stealing; you've taken someone else's time and effort and gained from it, but did not pay, when they expected to be paid. That's theft.

  124. Re:Circumvention? (Yes it is) by John+Jamieson · · Score: 1

    Thanks for the link.

    The parent to my original post had said it was not circumvention. It IS circumvention whether authorized or not.

    And, since the post was quickly removed - I have the feeling EA was VERY uncomfortable with authorizing circumvention.

  125. Re:No longer true by tamr · · Score: 1

    True story from this month: I'm homeschooling my daughter, and I needed some materials for music. So I asked for a phone number to contact the charter school for this. They were one number off, and it turns out the women at this other line *really* wanted me to call them *noowww*. I thought it was pretty funny, but the teacher assigned to me kind of crapped herself when I asked her for the real number. funny stuff :)

  126. Re:No longer true by ednopantz · · Score: 1

    This is actually really good advice. Guess a dozen times or wait for customer service. Or better yet, guess while waiting for customer service. You would be in before Bangalore even started ignoring the ticket.

  127. spin... by triso · · Score: 1

    the problem only affects SOME, not all, units.

          Yes, and we trust EA on that one, right?

    [...]

    Typical spin control: Make everything seem less bad than it really is. ie He only smoked one joint, your Honor. Ms. Spears only had two small drinks before she urinated in a secluded spot in front of the nightclub, your Honor.

  128. Re:No longer true by SanityInAnarchy · · Score: 1

    Except we're not talking about a no-cd crack, so this entire thing is irrelevent.

    It's called an analogy.

    You're rationalizing theft.

    1: Not theft.
    2: Not my preferred choice.

    But when piracy has a better user experience, in every way, than the legitimate problem, something is fucked up. And it's got nothing to do with price.

    I don't need to rationalize against spending $50. I subscribe to an MMO, and buy indie games on the side. I've got money to burn. If there was a good, free game I was enjoying, I'd donate to it.

    But I refuse to support this kind of asshatry. I will not pay to be screwed.

    It doesn't matter, EA only "lost" the sale of $300 worth of product.

    They are obviously losing a fair amount more than that, or they wouldn't be issuing press releases about how "relaxed" their "new" DRM is.

    Well, I have the game, and it works.

    Can you take out the CD and play the game?

    If not, then no, it doesn't work. It's missing a crucial feature -- and it's very likely installing dangerous software, like SecuROM.

    you've taken someone else's time and effort

    So they don't still have their time and effort? They aren't still profiting from said time and effort with you?

    but did not pay, when they expected to be paid. That's theft.

    First, go look up the definition of "theft". It has nothing to do with "expected to be paid".

    And they can expect what they want, doesn't make it so. If you've ever traveled, especially to a third-world country, you'll find plenty of people offering to show you around, or do something for you -- or even doing it without permission (picking up your bags and carrying them into the hotel) -- and then expecting to be paid for it.

    Is it "theft" if I refuse, claiming I thought they were just being nice?

    Taking your words at face value, no, gaining from someone's time and effort, when they expected to be paid, is not stealing, according to a quick glance in the dictionary. It's not even always dishonest.

    --
    Don't thank God, thank a doctor!
  129. Re:No longer true by Anonymous Coward · · Score: 0

    Look around online . . . 15 technically is enough. For that matter, they are almost certainly doing checksums on their codes too. Now this seems to be a dare to figure out the encryption . . .

  130. Not Taco by mfh · · Score: 1

    Definitely not Taco.

    In b4, "he bought that UID on ebay!!!"

    --
    The dangers of knowledge trigger emotional distress in human beings.
  131. Re:No longer true by plague3106 · · Score: 1

    It's called an analogy.

    Analogies are really overused, and one isn't needed. No one is unclear on the original topic, so your analogy adds nothing.

    1: Not theft.
    2: Not my preferred choice.

    Well, it is theft. Sorry. A breadbox's value is more than the sum of it's parts. It also includes someone's time to take the wood and turn it into a product. In the case of computer games, the raw materials are insignficant to the cost of making it; it's almost entirely a service built product. Using the product without paying for it is very similar to having someone build a breadbox for you when you supplied the wood. The guy that built the box is not out on raw material costs, but did take his time and skill from which you benefited.

    But when piracy has a better user experience, in every way, than the legitimate problem, something is fucked up. And it's got nothing to do with price.

    But it does; piracy implies you didn't pay for it. If you want a no-cd crack (for example) on a game you bought, I see no problem in that. However, NOT paying for the game but still playing it, yeah, I call that theft. Use all the semantics you want, you've stolen someone's time and skill which they intended to sell.

    Can you take out the CD and play the game?

    If not, then no, it doesn't work. It's missing a crucial feature -- and it's very likely installing dangerous software, like SecuROM.

    Whether I can take the CD out or not is irrelevent. Shall I now complain that my computer "doesn't work" if I take out the RAM? Would you think me crazy? Or that my car "doesn't work" if I don't put gas in the tank? The game is designed to work with the CD in the drive; it should not be suprising that it doesn't work when you fail to meet it's design criteria.

    That you don't like it is irrelevent; it also has nothing to do with your liability to pay for the game. If you paid for it, great, use the no-cd. But don't use the game if you haven't paid for it, and say "well I would pay for it but it doesn't work the way I think it should." That's the same as complaining that you can't drive your car because you don't want to pay the price for filling the tank.

    So they don't still have their time and effort? They aren't still profiting from said time and effort with you?

    They're down the money you should have paid. See, whether I pay or not is irrelevent to whether you should have to pay. If wood were free, and someone built two breadboxes, is it ok for you to take one because I've paid for it? If they make only half of what they could have, it's entirely plassuable that they are not able to make the amount they want (or need, to recover their costs), and cease to make RA4.

    And they can expect what they want, doesn't make it so. If you've ever traveled, especially to a third-world country, you'll find plenty of people offering to show you around, or do something for you -- or even doing it without permission (picking up your bags and carrying them into the hotel) -- and then expecting to be paid for it.

    Interesting example, but wrong. An offer to show you around for money is just an offer; if you refuse, the one offering hasn't spent any effort showing you around, so there's no loss. EA already invested money, and they make it clear they want to be paid for their effort. If you don't want to pay, that's fine. Don't play the game. In your latter example, you didn't want the service to begin with, so there's no reason to pay. But when you play the pirated game, you DO want the service and DO take advantage of it, and should pay.

    Taking your words at face value, no, gaining from someone's time and effort, when they expected to be paid, is not stealing, according to a quick glance in the dictionary. It's not even always dishonest.

    I'm not speaking legally, so my use of theft is perfectly valid. You understand exactly what I mean, and are trying to avoid it by using semantics. Legally speaking, I could call it fraud or "theft of services," if that will make you happier.

  132. Re:No longer true by SanityInAnarchy · · Score: 1

    Analogies are really overused, and one isn't needed. No one is unclear on the original topic,

    Apparently, you are, or I wouldn't have used it.

    Using the product without paying for it is very similar to having someone build a breadbox for you when you supplied the wood.

    Now who's using analogies?

    The flaw here is that I didn't ask for them to build the game. They built it on their own, and now they want to be paid for it.

    The only difference they need to be concerned about is whether I buy it or not. My point here is to demonstrate that DRM has the opposite effect that they'd like -- DRM is based on the assumption that if the game wasn't DRM'd, I wouldn't pay for it, while if the game was DRM'd, I would.

    If that's not the assumption, then we can stop right now, because DRM clearly isn't about piracy.

    The real effect here is that if the game is too heavily DRM'd, I will never pay for it, while if the game is less DRM'd, or not DRM'd at all, I might pay for it.

    Whether or not I pirate it is really irrelevant to that equation. It's not about what I get, it's about what they get for their effort.

    If you want a no-cd crack (for example) on a game you bought, I see no problem in that.

    I see two.

    First, I shouldn't have to. It's akin to have to break into a car I just bought.

    Second, it's illegal, thanks to the DMCA.

    you've stolen someone's time and skill which they intended to sell.

    I've done nothing to their time, since they have no relationship with me.

    If I hired them personally, claimed I'd write them a paycheck, and then didn't, that would be theft of work.

    Whether I can take the CD out or not is irrelevent. Shall I now complain that my computer "doesn't work" if I take out the RAM?... Or that my car "doesn't work" if I don't put gas in the tank?

    Also irrelevant.

    I have owned laptops without builtin optical drives. I can plug it into one and install directly from the CD, no problem. But when I remove the drive -- either unplug the USB, or swap a builtin drive for a battery -- the game absolutely should work.

    The game is designed to work with the CD in the drive;

    Which is why it's called "defective by design".

    That's the same as complaining that you can't drive your car because you don't want to pay the price for filling the tank.

    Filling the tank is a physical necessity, not a restriction imposed by the manufacturer.

    I hope you can tell the difference.

    To extend the analogy, how would you feel if you bought a car which refused to let a woman drive? Or refused to let a man drive? That's not a physical restriction of the car -- in fact, it would take quite a lot of extra effort to impose such a bizarre restriction, and it would take less effort to build a car without such restriction.

    And I am sure I would not buy such a car. (Is it "theft" because I left the car sitting there on the lot?)

    They're down the money you should have paid.

    Or, in short, they're down an imaginary amount of money they assume I would have paid.

    If I would never have bought the game, they are effectively down $0.

    If wood were free, and someone built two breadboxes, is it ok for you to take one because I've paid for it?

    Still missing the point -- it costs double the effort to build two breadboxes out of free wood. It costs significantly less effort to build a second copy of a piece of data.

    If they make only half of what they could have, it's entirely plassuable that they are not able to make the amount they want (or need, to recover their costs), and cease to make RA4.

    Tragic.

    And entirely their problem, not mine.

    Again: The effect is exactly the same as if they buil

    --
    Don't thank God, thank a doctor!
  133. Re:No longer true by plague3106 · · Score: 1

    Apparently, you are, or I wouldn't have used it.

    No, you're just throwing up a strawman argument. Or do you complain that you shouldn't NEED a key to drive away in the car you just purchased?

    Now who's using analogies?

    Well apparently you don't understand the concept or I wouldn't have a need to use one..

    The flaw here is that I didn't ask for them to build the game. They built it on their own, and now they want to be paid for it.

    Irrelvent; I never asked anyone to build a breadbox either, but there's still lots of them around. Or do you think that only things YOU want should be built?

    The only difference they need to be concerned about is whether I buy it or not. My point here is to demonstrate that DRM has the opposite effect that they'd like -- DRM is based on the assumption that if the game wasn't DRM'd, I wouldn't pay for it, while if the game was DRM'd, I would.

    There are a suprising number of people that wouldn't pay for the game. No, I'm not claiming DRM will stop people.. it may stop some though. Of course, no one would bother with DRM if games actually weren't being pirated to begin with. This is a case where a (hopefully) minority of people ruined it for everyone.

    If that's not the assumption, then we can stop right now, because DRM clearly isn't about piracy.

    The real effect here is that if the game is too heavily DRM'd, I will never pay for it, while if the game is less DRM'd, or not DRM'd at all, I might pay for it.

    Whether or not I pirate it is really irrelevant to that equation. It's not about what I get, it's about what they get for their effort.

    Sure it is; by pirating, you re-enforce the idea that people would rather steal their work than buy it. So they in turn will clamp down harder. If you want to get rid of DRM, stop pirating games. Go without.

    First, I shouldn't have to. It's akin to have to break into a car I just bought.

    More like you have to find the key they lost... which is just hung on the wrong ring. See, you're still getting the key, it causes no "damage" to the game you just bought. Oh wait, you're talking about secureROM. In that case, you bought a car and don't like the anti-lock brake system it came with. So you need to decide; do you really want the car or not, because they don't offer a model without anti-lock brakes.

    Second, it's illegal, thanks to the DMCA.

    Then don't buy the game, and don't pirate it. Or is it ok to steal the car now because it wasn't EXACTLY what you wanted?

    I've done nothing to their time, since they have no relationship with me.

    If I hired them personally, claimed I'd write them a paycheck, and then didn't, that would be theft of work.

    Stop it. You've stolen their work, whether or not you have a personal relationship with them. Same as stealing a breadbox directly from the breadbox guy. You're rationalizing, and you know it.

    Also irrelevant.

    No, it is totally relevent. The product was designed a certain way, and part of that design includes relying on SecureRom.

    Which is why it's called "defective by design".

    Ha. A phrase coined by retards trying to use engineering terms. If it works as EA designed it, it can't be defective, by definition. Defective would mean it's not working according to the specs EA created.

    Filling the tank is a physical necessity, not a restriction imposed by the manufacturer.

    Sure it is! They could have made it run on anything; they chose gasoline though. You can't pore water in the tank and expect the car to run can you?

    To extend the analogy, how would you feel if you bought a car which refused to let a woman drive? Or refused to let a man drive? That's not a physical restriction of the car -- in fact, it would take quite a lot of extra effort to impose such a bizarre restriction, and it would take less effort to build a car without such restriction.

    If th

  134. Re:No longer true by SanityInAnarchy · · Score: 1

    No, you're just throwing up a strawman argument.

    And you didn't address the actual argument there.

    Or do you complain that you shouldn't NEED a key to drive away in the car you just purchased?

    A key, yes. A key is a minor inconvenience, and doesn't restrict me from anything, so long as I don't lose it. Moreover, a key provides added value, in that it prevents someone from stealing my car -- note that this would, in fact, deprive me of my car, and not the manufacturer of some imaginary amount of money.

    Irrelvent; I never asked anyone to build a breadbox either, but there's still lots of them around.

    And no one calls me a thief for not paying for them. I simply don't take them.

    I suspect that no one would call me a thief, either, for taking a photograph of one, going out and buying the wood, and assembling my own.

    There are a suprising number of people that wouldn't pay for the game. No, I'm not claiming DRM will stop people.. it may stop some though.

    Unlikely that it will stop a significant number. It might be interesting to compare it to the number of people who have stopped buying PC games altogether because of DRM.

    Of course, no one would bother with DRM if games actually weren't being pirated to begin with. This is a case where a (hopefully) minority of people ruined it for everyone.

    It's a case study where no one is right. Considering how little effect DRM actually has on piracy (possibly a net negative effect, as I am an example of)... What is the excuse for a publisher to do this?

    It's a bit like trying to counter shoplifting with severe penalties for wearing trenchcoats or carrying any unauthorized bags. The shoplifters will find another way, and in the meantime, you've managed to inconvenience a large portion of the population.

    Consider that shoplifting is actually stealing, and I still don't consider ridiculous security measures to be justified.

    Sure it is; by pirating, you re-enforce the idea that people would rather steal their work than buy it.

    Maybe.

    Or maybe I reinforce the idea that people don't want to deal with DRM.

    How many actual studies have been done on this issue? How many hard statistics do we have? At this point, it's all speculation, which means I have to lean in favor of not treating your paying customers like criminals.

    Oh wait, you're talking about secureROM. In that case, you bought a car and don't like the anti-lock brake system it came with.

    Except that SecuROM doesn't just cause problems for itself. It causes problems for the rest of the system, too, and has for quite awhile. People's CD writers stop working, or their drives disappear entirely. The game insists that they uninstall certain other software, which is a bit unreasonable -- like your car refusing to be in the same garage with a truck.

    And regardless, it is not uninstalled when the game is, even if said game was only a demo.

    So as long as we're playing with analogies, this is a bit more like trying to test-drive a car, and it (painfully) brands a permanent barcode on your arm (which stings in the winter, and is possibly carcinogenic), refuses to start within a hundred feet of your SUV, and every now and then, when you're wearing the wrong clothes, it decides you're a thief and refuses to start, even if you have the key.

    And on top of all that, the manufacturer didn't give you a key. They gave you most of a key. You had to carve the last notch yourself.

    You're rationalizing, and you know it.

    You don't have any more actual arguments, so you're appealing to emotion. You're good at that, but I'm not biting.

    The product was designed a certain way, and part of that design includes relying on SecureRom.

    --
    Don't thank God, thank a doctor!
  135. Re:No longer true by plague3106 · · Score: 1

    And you didn't address the actual argument there.

    I did; also, I'm not going to anymore. You should look up what a strawman arguement is, and why I won't be addressing it anymore.

    A key, yes. A key is a minor inconvenience, and doesn't restrict me from anything, so long as I don't lose it.

    The same can be said of the CD key.

    Moreover, a key provides added value, in that it prevents someone from stealing my car -- note that this would, in fact, deprive me of my car, and not the manufacturer of some imaginary amount of money.

    No, not really. Cars are stolen all the time without keys. It's become so trivial in fact that some keys now also have chips in them that work with the ignition system. You're also confusing things here; the CD key on the game is meant to keep people from stealing the game from the manufacturer, not to keep someone else from stealing the game from you.

    And no one calls me a thief for not paying for them. I simply don't take them.

    I suspect that no one would call me a thief, either, for taking a photograph of one, going out and buying the wood, and assembling my own.

    However, pirating is NOT the same as "assemblying your own." You've made a copy, when the publisher expects to be paid for each copy, and you haven't paid. I know I know, you're going to go back in circles again, so spare me that nonsense. If you want things like games to be made for sale (without investing all of the money yourself), then we need to setup a system that allows their work to be rewarded. Otherwise we'd be left with games built by a few individuals at most.. and honestly, I don't think they'd be as good. If you don't accept this, well, you're just being delusional.

    Unlikely that it will stop a significant number. It might be interesting to compare it to the number of people who have stopped buying PC games altogether because of DRM.

    Irrelevent. Having a key to start a car doesn't really have any significant impact on the number of cars stolen today... otherwise cars wouldn't be coming with security systems, both passive and active, and computer chips in the keys.

    If you don't like DRM as part of the product fine, then go without said product. That's a pefectly valid choice. What's not valid is to get a copy of the game without paying and then cracking it. All that does is re-enforce to the manufactorer that they need to do something.

    It's a case study where no one is right. Considering how little effect DRM actually has on piracy (possibly a net negative effect, as I am an example of)... What is the excuse for a publisher to do this?

    Because it's the publisher's product to build as they see fit. Just as it's your choice to buy the game or go without it completely. If people actually went without, and enough of them said DRM was the main reason, you'd see attitudes change. However given that DRM is still being used, I think you would be in the minority. Most (like me) simply don't care.

    It's a bit like trying to counter shoplifting with severe penalties for wearing trenchcoats or carrying any unauthorized bags. The shoplifters will find another way, and in the meantime, you've managed to inconvenience a large portion of the population.

    Many places DO put restrictions on bags up. You have to either leave it at the counter or in your car... or you can leave the store. Again, you're free to not shop at such stores... but you wouldn't have any right to steal because you feel you're being inconvienced.

    How many actual studies have been done on this issue? How many hard statistics do we have? At this point, it's all speculation, which means I have to lean in favor of not treating your paying customers like criminals.

    If that's your belief fine... BUT GO WITHOUT THE GAME. It's not an excuse to steal it, not matter how much you'd want it to be.

    Except that SecuROM doesn't just cause problems for itself. It causes problems for the rest of t

  136. Re:No longer true by Anonymous Coward · · Score: 0

    You should look up what a strawman arguement is, and why I won't be addressing it anymore.

    A strawman argument is a misrepresentation of the opponent's position. What about your position have I misrepresented?

    I'm fairly sure there's nowhere I can look up "why plague3106 won't answer it anymore."

    You're also confusing things here; the CD key on the game is meant to keep people from stealing the game from the manufacturer, not to keep someone else from stealing the game from you.

    That's exactly the point.

    I don't mind car keys much -- they are to protect me, and I'm willing to sacrifice a little convenience for a little of my own security.

    Key words: my own. I'm certainly not willing to sacrifice a little convenience for a little of a game developer's security.

    However, pirating is NOT the same as "assemblying your own." You've made a copy

    Which is pretty much the same as assembling my own.

    The only difference I see in your argument is who expects to be paid. If you read that paragraph again, can you show me where you've said anything different, other than that you don't want to have this argument?

    If you want things like games to be made for sale (without investing all of the money yourself), then we need to setup a system that allows their work to be rewarded.

    Close. Try this instead: They need to setup a system that allows their work to be rewarded.

    DRM isn't it.

    Having a key to start a car doesn't really have any significant impact on the number of cars stolen today... otherwise cars wouldn't be coming with security systems, both passive and active, and computer chips in the keys.

    And few games come with just a CD key anymore, so the analogy still fits. I have no problem with a car security system that works for me. I don't want to waste my time with a car security system that works for someone else, unless I'm being paid to do so.

    All that does is re-enforce to the manufactorer that they need to do something.

    Correct -- they need to do something.

    You'd think they'd figure out, by now, that this "something" is not more DRM, since DRM is having no significant impact on how quickly the cracked version goes up online.

    but you wouldn't have any right to steal because you feel you're being inconvienced.

    Same, tired old argument... I don't. Taking from a store means the item is not still on the shelf.

    If this was Star Trek, and we had replicators, would we still be bickering about who had the legal rights to make copies of a particular kind of food? Or would we just go out and solve the world's food problem?

    EA did give keys; their printing company fucked it up.

    Like a car manufacturer hiring a third party to fuck up a key?

    Their product, their fuckup.

    It works as they planned it to work. Just because you disagree does not make the design defective.

    Let's be clear, then -- what, in your opinion, makes a design defective?

    Or do you think some pixies made it with fairy dust?... Just childish selfishness.

    That pretty thoroughly supports my "appeal to emotion" statement.

    Or do you think I don't know that it takes effort to make a game? I'm a software developer, and as a hobby, I'm a writer. I know it takes effort to build something.

    The difference is, I don't believe you're guaranteed to a successful business model, just because you've put a lot of effort into the project. And in general, when 80% of the population does not follow a law, I wonder if the law itself is wrong.

    By that logic, nothing that doesn't affect you directly should be illegal.

    It also doesn't directly affect the developer. I'm a lost sale either way