Oblong's g-speak Brings "Minority Report" Interface To Life
tracheopterix writes "Oblong Industries, a startup based in LA has unveiled g-speak, an operational version of the notable interface from Minority Report. One of Oblong's founders served as science and technology adviser for the film; the interface was an extension of his doctoral work at the MIT Media Lab. Oblong calls g-speak a 'spatial operating environment' and adds that 'the SOE's combination of gestural i/o, recombinant networking, and real-world pixels brings the first major step in computer interface since 1984.'" The video shown on Oblong's front page is an impressive demo.
Gorilla arm.
That is all I've got to say.
Check the jargon file if you don't understand this.
...but until it shows me the future I won't be *too* impressed.
It's like Engadget, three days later.
Ok, lets register gchat, so people will get totally lost between gchat, g-speak and google talk.
Actually, I call that an extremely unimpressive demo. It is a lot of technology with little purpose. In that entire video, what are they doing? Just spinning a bunch of pictures around.
Without a compelling application that requires that interface, it's a just a big, expensive toy.
This space intentionally left blank.
You and Torvalds will be hit by a bus...speeding...downhill...through the snow...both ways.
Shai Schticks:"You don't make peace with friends, you make peace with enemies"
I really don't want an interface where I have to gesticulate at a computer, while repeating words so the speech recognition engine picks them up correctly and moving cursors around with my eyeballs. Hell I don't even want 3D desktops and transparent windows - take all the damn effects away, and leave me with the folder metaphor, current UI for editing text and pictures, and a command line. These interfaces don't give me any new capabilities, and anything that requires more effort and doesn't empower the user is a waste of time. They aren't revolutionary - they're not even good sci-fi. They don't belong to the future, because the future will be built on interfaces that are MORE not less convenient and do actually give new capabilities. Good sci fi are things like the star trek communicator (not so different to today's mobile phone, or a walkie talkie of old, and were used to enable the characters).
These posts express my own personal views, not those of my employer
you mean to say, a startup centering around hi tech advances in visual interfaces.... can't afford to host their own demo? They have to go to the upscale HD version for YouTube to host the content?
Common. Get a real hosting account and a guy that knows how to embed JW to play your flash video.
Yawn... Another one of these. Why do I feel I read a /. article about "Minority Report interfaces" every week? And it would be interesting if we were talking about pre-cognitive interfaced etc. instead of the useless "do your best traffic officer impression" to move some videos around.
Yeah, IWTFV (didn't actually RTFA that came with it) and I guess it would be kind of cool for people who are not Real Geeks (TM). I especially enjoyed their "intuitive high bandwidth access to information" where they navigate this seemingly enormous 3D grid of what looks like boxes containing... the same japanese character! Yay, what a way to navigate through 2 bytes of info! Ok, maybe it is 1kb if the boxes were not identical, but there is no way to tell at a glance, as people who have tried to use lame 3D file managers would now. That scene also brought back fond cinematic memories... It's a Unix system! I know this!
Violence is the last refuge of the incompetent. Polar Scope Align for iOS
...connect directly to the computer through my brain.
I just won't care.
I don't want to work or stand to get things done on a computer. I want to THINK it to make it happen.
"--wine; a constant proof that God loves us, and loves to see us happy." --Benjamin Franklin
...once SOE gets involved this thing is fucked.
Save the Music; Save the World at http://www.TuneTriever.com (Our latest Android game)
Ok, so other than being purchased by CNN to go along with their magic wall and non-hologram gimmicks, can anyone think of real applications for this?
The one really obvious use I can think of is with human operated control systems- like the control tower at an airport on on an aircraft carrier. This is a place where logical 3D real-time representation of data with collaboration sounds like a pretty important thing. Of course, they would have to train the system to detect and ignore sneezes. I mean cold season leading to sneezing flight controllers leading to mis-directed personnel and aircraft sounds hilarious only so long as I know I'm not going to be there for it.
Being serious again, this does seem to have potential where one or more people have to direct a system like an airport's runways. I imagine it would also make for one killer RTS controller too. Throw in world-domination-command-center while you're at it. I'm being serious about that one, I'm sure our military will buy one of these and fall in love. Whether they'll get past playing around with Google Earth on it is another matter entirely.
Oblong calls g-speak a 'spatial operating environment' and adds that 'the SOE's combination of gestural i/o, recombinant networking, and real-world pixels brings the first major step in computer interface since 1984.
I'm tired of hearing about all these things that will replace the mouse. The mouse will be replaced one day, but not until something comes out which is better, not merely cooler.
This minority report interface will tire your arms out in less than five minutes. I'm embarrased to admit it, but I use a computer for upwards of eight hours a day. Sometimes upwards of twelve.
The mouse is ideal in that your fingers have precision, the feel of pointing is natural, and crucially your hand, wrist, arm, are all more or less at rest throughout the process. Sure, you move them. But you don't hold them anywhere. It's a fundamentally different type of task from minority reporting, or wii-ing, or other stupid-but-cool flailing systems.
So no, I don't know what will replace the mouse. Something, eventually. If I knew what it was, I'd make a bloody fortune. But improving on the mouse will take a damn shot more work than making me say 'Wow', let alone 'meh'.
I want one! I will disagree with everyone here saying that it's useless. I'd trade the mouse, and pen tablet, and the joystick, and all the rest of those for this. Looks way more convinient - not to mention instinctive - to use. It's like a touchscreen but you don't have to leave greasy fingerprints all over. With this I could even actually draw on computer, while so far any attempts with mouse just ended up with wrist pain and frustration. And just moving the cursor, moving windows, anything... Oh, and games, this will send Wii to an antique museum.
I think Linux isn't better than Windows hence in the slashdot realm I'm a troll
http://catb.org/jargon/html/G/gorilla-arm.html Sometimes the movies don't consider the ergonomic problems of "clever" interfaces.
I see this having huge potential in CAD & design applications. Spatial controllers for CAD I've found to leave much to be desired. Gestures and natural motion are a huge improvement. This paradigm of interface will all hinge on a killer app, sure the engineering has been done and from what I can tell it works, effectively, but there are so many brilliantly engineered ideas that are simply nothing more than that.
Implementing a Good(tm) product, and getting a market for it is a whole different story. I would expect to see this kind of thing first coming to market as a expensive niche product for CAD/VR visualation set ups, or perhaps being bundled with a game that supports it. Many of these new things never get off the ground, not at least until the price/performance ratio reaches a point it becomes compelling.
Anyone remember that direct mind controller thing from OCZ? No? This'll be forgotten too...
After logging in slashdot still does not take you back to the page you were on. It's been that way for 20 years.
Not everyone thought the mouse was a good input at first. This type of UI may have speed advantages as well as visualization advantages we may not completely see yet. CAD comes to mind here. But I suppose ASCII art CAD is enough for some people :)
meep
Besides, I am still having hard time operating this mouse foot petal. It is so damn hard to get the selection of a word with my toes! Next thing you know, they'll design away my CD-RW coffee cup holder! I still miss my D parallel printer, what am I going to do with all the cheap cables I got at the discount bin at BestBuy!
Not everyone thought the mouse was a good input at first. This type of UI may have speed advantages as well as visualization advantages we may not completely see yet. CAD comes to mind here. But I suppose ASCII art CAD is enough for some people :)
Show me speed advantages (without significant disadvantages in other areas) and I'll be pleased to accept change. In the meantime my office is enough of a nightmare without people gesticulating and yelling at their computers like Italian villagers.
I think speed advantages in CAD are more likely to come from more intuitive tools in the software. Right now doing anything in a CAD/CAM package or 3D Modeller requires specialized training. Whereas I could teach someone to edit (ie. touch up) a photo, or teach them to to use a word processor for something basic.in minutes.
These posts express my own personal views, not those of my employer
It is not just a gimmick - they have worked on the gestural language as well as translation software, and it works well. The glove is a bit of a bummer, but it is just a passive glove with spots the system can read. They already have clients, yes big data sets of SHARED computing environments, something that is being overlooked. But it will be quite some time before we have it on our laptops, probably on our TVs before that. And, yes, it will be a better UI than the mouse or accelerometers or voice for many things. But the future is a mixed environment not one single solutions.
Whatever replaces the mouse, it won't come by itself. The mouse became the standard because it simultaneously introduced the gui. Without a gui, the mouse is useless. Without a mouse or some pointing device, the gui is useless.
Keep in mind, you're unusual. You WANT a command line for example. Oh, and when I say unusual I mean when compared to those outside of the Slashdot crowd, so no offense. :)
I would suggest that since humans are a very visual-thinking species, there's still a lot that can be improved in the visiual representation of information and the way in which it can be manipulated. The "minority report" interface might be a little impractical perhaps, but it's just one idea out of a group of other ideas for the future of UI. I don't think we should stagnate by keeping current GUIs because they "just work". If they did, people wouldn't keep clicking OK or Close on error messages while not actually paying attention to them for example.
I particularly liked the way the video demonstrates g-speak's usefulness for those typical home and "office productivity" tasks I so often find myself getting slowed down by:
- Moving letters around on the screen (especially once they start wiggling and shifting away from you, and let's face it: everyone hates it when that starts)
- Rotating squiggles and letter-circles around 3 axes
- Navigating through a 3D array of thousands of identical Chinese characters, housed in little boxes (to be fair, though, this sounds a little like the first task)
Am I the only one that misread the title as oblong g-spot? I thought I'd finally know what to look for. I guess being able to interface with a computer in 3d with my hands would be cool too... for when that day comes when that g-spot article gets posted on slashdot, I'll be able to move it and slide it around in ways I never could with just a mouse.
I can't imagine a less efficient way to get any actual work done :-(
Apart from the arm strain, I think that saying, "if open-parenthesis p-underscore-temp-var-x-y-z-b-b-q close-parenthesis newline open-curly-brace newline temp-var-x-y-z-b-b-q equals asterisk p-underscore-temp-var-x-y-z-b-b-q semicolon newline close-curly-brace newline", more than, say, once, would engender homicidal rage.
Why would anyone engrave "Elbereth"?
Am I the only one who had to take a second look because the title appeared a little like Obama's G-string makes minorities feel alive?
OK, maybe this is the wave of the future. I will not say it isn't - but that promo didn't sell it. It looked like what they claim to be - based on a Hollywood custom script. I want to see how I would use this in the real world - I'm not going to be standing around and moving those text blocks around, nor did I really see why having that matrix of Asian language characters (I don't know which language - I can't read any of them) in that grid would help someone deal with the massive amount of letters anyway. It seems to me since most of them are based on pen strokes that that the arrangement is - hmm - only made to be visual appealing to westerners (which I am one of).
I had used an SGI CAVE a few years back for a few different things (well, others in the group I worked with wrote the stuff - I played with it simply because it was neat) and I see many similarities. Given that products history I do not see that as a Good Thing for them. In fact they seem to be a good 5-10 years behind the curve - the last time I used one was five years ago and they were already doing all this nice stuff from what I can see.
It was really good for things that were meant to be visual. For instance they had this really neat data set of a human (some convict that donated their body to science) and you could interact with a 3-dimensional representation of them. Their body "displayed" (or rather appeared too) in the center of the CAVE and then you could select (using a wand that the system kept tract of it's position in the room) a "window" and move/drag it around and see just that slice of the body in a high amount of detail. You could lock that and have as many 2-d slices going through the body as you want.
They also had a car wreck that you could do a similar thing - but you watched the "slice" as the wreck happened in real time. They actually crashed a car to get the data.
There were also quite a number of specialized tasks that benefited from it and I still run into some today.
But, other than that we pretty much played quake on it. Why? Well most data doesn't really need that type of visual representation. Our current screens work quite well and you are simply adding overhead for the heck of it. Even for those that the system worked well for they still did OK on a normal screen. A large monitor costs a few thousand, these systems cost a few hundred thousand. Well, you should get the picture there (and knowing that I worked in a govt research lab at the time should tell you why no one cared that it was a few hundred thousand more).
This system has the 3-d input but not the nice 3-d output that the SGI systems had so I can't see it working any better - it is just as specialized hardware intensive and I bet just as expensive. Even if it isn't - is the increased productivity for those specialized application going to be worth the cost? I also bet not.
You will note that even a group that has quite a bit of experience making true Hollywood scenes couldn't come up with better. Perfect for massive data - uh huh - and what did that wonderful things you show of arcs moving around *really* give you? You mean where you put a circle over one of the other circles and it turned yellow?
Is there *any* reason whatsoever that the majority of that could not be accomplished with a mouse and a large LCD? Nope - so why purchase this? At least the pretty much failed SGI stuff had the whole 3-d output to go with it - and trust me, there is no experience in the world like playing quake in a fully 3-d environment that you are freaking standing in the middle of and the virtual gun actually is being held by your hand. But then - how many are going to pay 250k for that?
This type of thing is so 1990's and dot com - ten years ago these guys would have been flush with cash from countless venture capitalist. Heck, their video even screams late 90's and early 00's. As is they better really be able to back up the claims they make to even have a shot at it, let alone be truly successful. I didn't particularly see anyt
------- Sorry about the spelling, I suffer from two problems. Dyslexia makes it difficult to spell well, lazy makes it
+1 Funny. I'm only lucky I wasn't drinking anything at the time I read this.
Cheers,
"What in the name of Fats Waller is that?"
"A four-foot prune."
Anything that requires more mechanical/muscle power than that required for simple keystrokes or mouse movements will never take off.
I don't forsee this technology being used on personal home computers in the near future.
Where I do anticipate (and look forward to) seeing it is for interactive public displays. It would be a very cool interface to have for a 3d map and directory in a mall or an informative display at a museum or aquarium.
As for home use, it could be used for family gatherings and birthday/wedding parties. Set it up with your DJ software and photos, then let your guests check out photos, pick out music to play, etc.
Most wedding parties, etc have a slideshow going on, why not let your guests upload photos as they take them, add them to the slideshow, maybe browse through them manually, change the background music, etc. It could make for a very entertaining and rewarding device to have for such occasions, even if you just rented them out.
Why would anybody take seriously an interface put forth by a stupid movie like Minority Report? The people that designed that "cool" interface for the film couldn't even grasp the notion of data sharing between terminals 2 meters away: the data is copied between them using a PHYSICAL STORAGE DEVICE.
In short: unimaginative pretentious crap.
Why would a small startup want to host its own videos when youtube will happily take the strain? The only reasons to do it yourself are a) high-availability, if you can really afford to set that up and really need it b) ego. Since most people don't actually care whether they get a video on youtube or direct from your site, b is mostly irrelevant here.
p.s.: I don't think "common" means what you think it means ;)
I really don't want an interface where I have to gesticulate at a computer
Could be a great workout, though. Imagine coding with this interface, Lot's of exercise. No more Mr. Fat Geek.
You should have RTFA. The interface in Minority Report is based on Oblong's G-speak, not vice versa. In fact, G-speak has been in development for more than a decade, and the creator of G-speak was the science advisor on the film. so if anybody is "unimaginative" it's the makers of the film, not the makers of this interface.
Actually, that idea first appeared in film in Johnny Mnemonic.
Autodesk put considerable effort into virtual reality in the late 1980s and early 1990s. The hope was that it would make it easier to design 3D objects. It didn't. The fundamental problem is that positioning your hands precisely in free space by eye, not touch, is slow and inaccurate. It looks really cool, but it's like trying to do precision work wearing mittens. Humans are much more precise when they have a surface to work against.
It's not a technology problem.
How's the comic offtopic?
Back in my school days, one form of _punishment_ was being made to hold your hands up or out for many minutes. Imagine if you had to keep your arms extended for so long - talk about asking for a new set of RSI problems.
The full 3-D gesture stuff is overrated.
What would help me a lot more is the ability to quickly switch to a particular window in mind:
http://bugs.kde.org/show_bug.cgi?id=121349
Even if you don't have all your windows maximized, it would save a fair bit of time. Alt-Tab only works well if you are switching between two windows.
You can kind of do this on the Linux/BSD console but it's more limited. I'm looking for something like the text console but for the GUI and where you get to pick your "working set" of 9 or so windows from as many windows you have open.
Yes, in real world applications this would likely be frustrating, but in games it would prod serious buttock.
After all, games are designed to entertain, not maximise your productivity.
I've been a programmer for five years now, in physics/graphics/biosciences/allkindsofstuff, and I can't think of a single application beyond display of datasets at conferences where this might be useful.
As a replacement to the traditional PowerPoint/PDF conference presentation, it would likely prove entertaining, or at least make your presentation stand out.
Also possibly for demonstrating concepts in lectures *maybe*. For day to day use in a commercial environment, forget it.
Of course the emacs people will all claim they had this decades ago, good old 'C-m C-x spatial' or somesuch.
A learning experience is one of those things that say, 'You know that thing you just did? Don't do that.' - D. Adams
Hell I don't even want 3D desktops and transparent windows
Translucent windows are a godsend for me. I <3 being able to pack 2->3x more information in the same screen space. I'm rather unimpressed by 3D desktops and effects like the Comipz cube.
*IF* it can be flexible enough to not give you repetitive strain injuries. Almost all of these "human" UI will give you that because they have to only accept a very limited range of motion in order to be useful. For 15 minutes, no problem but for days and weeks it has to be really flexible and not just packaged as human compatable.
Stupidity is its own reward.
While I agree with some posters, that these MR inspired interfaces will not replace the mouse/keyboard interfaces we now have, I'm a bit surprised at the level of unimaginativeness here.
These interfaces are definitely interesting for several application realms: CAD/CAM, drug research (remember Jurassic Park?), x-ray crystallography, image manipulation.
From all the Minority Report "based" interfaces seen so far, this is one of the best one, it seems.
WTF? You guys are all way off base. Use your imagination. Hell even standing while doing computer work would be nice. This isn't here to replace the mouse. Its here to supplement a new interface to a computer. If any of you had any imagination at all you would understand that this opens doors for a lot of different ideas, user interfaces, and general user work. This would make life interactive instead of me sitting on my ass all day and staring into my LCD monitors. It seems to me that it will make complex things simple to people who could never have the will to do it or learn it.
I'm tired of hearing about all these things that will replace the mouse. The mouse will be replaced one day, but not until something comes out which is better, not merely cooler.
For me, the mouse has already been replaced by the touchpad on my laptop.
It's way more efficient to use that to constantly move my hand and arm to/from the keyboard.
So touchpad is best, that is, until I master vimperator - and then total domination of the universe will swiftly follow...
But even that, right there, can be disputed. There's a reason we abstracted our written records into modern alphabets, syllabaries, and logographs, instead of sticking with the original "visual" pictograms. Text has fought pictures -- and it was text that won.
People have been trying to introduce visual representations of things for decades now. But for example "visual" programming (in the flowchart sense, not the interface design sense) never caught on, except in the niche case of UML, which is only used as support for traditional pages of text. And for all the Jurassic Park-style attempts to give our operating systems "visual" interfaces, it's pretty much still all text -- menus are lists of text, file browsers are lists of text, spreadsheets and databases are grids of text, word processors are pages of text... you know, we seem to be coming back to that T-word over and over again.
Even in cases where pictures are used (pretty much limited to icons on toolbars), a heck of a lot of people find the pictures completely unintuitive, and are totally unable to guess what they mean without being taught; faced with a new toolbar, people resort to hovering over the buttons, waiting for the text to appear; they then learn the picture as a symbol, a modern-day pictograph if you will, and most people are subsequently confused if they ever encounter a different picture, even if it's a different picture of exactly the same concept.
Are we really as visual as all that?
I don't quite understand why it is that people seem to roll out "Minority Report" as the ultimate in cool and useful computer interfaces.
First the coolness: the book may or may not be good; I haven't read it, but it is story from 1956, and thus likely to be a long way off the mark anyway. Entertaining? Probably, knowing Philip K. Dick. But, having seen that smarmy git, Tom Cruise, in the movie, totally and utterly turned me off; there are very few actors in the world less convincing. Coolness simply doesn't come anywhere near to it. For coolness give me a direct brain link or something a bit clunky and charming like the voice interface in Star Trek.
Then the usefulness of it; how can it be considered useful that your data is spread out over what seems to be a holographic curtain from floor to ceiling? Where you have to gingerly touch something mysterious and cryptic flickering away in mid-air? Apart from the gorilla arm aspect of it, that is just about as far from useful as you can get; the size and amount of detail (as shown in the movie) makes it impossible to take in and aving to interact by waving your fingers around in thin air requires keen eyesight and good hand-eye coordination, and the lack of tactile feed-back means that you will have to rely on your eyes only, which slows you down. It would be more efficient to use clay-tablets and an abacus.
So please stop rolling out "Minority Report" to describe every innovation in the area of holography; it simply detracts from the significance of the news.
I am so sick of these demos. Next people will be showing off a new keyboard interface that lets you play music by wiggling your fingers in thin air... or write a letter by waving a virtual pencil in thin air... or drive your car by pointing in the direction you want to go and yell "vroom!"
People need tactile input and feedback to do anything meaningful. What is so wrong with having to touch a surface? Why not make a small, wireless glove with pressure sensors on the fingers that allows any surface to act like a trackpad? You won't need to lug around a tablet PC around your own home anymore or set up a camera and have all these damn IR lights all over your body (and be sure to stay away from the Christmas tree or even an open window). You could even use the glove interface by rubbing the palm of your other hand.
The only non-mouse, non-trackpad surface that would be useful is some kind of trackball that could be used independently of the pointing device that allows you to rotate 3D objects, as with CAD work. Stop making visual demos of people flailing their arms in front of cameras, and work on more drivers to use the interfaces we already have in more meaningful ways. Why can't I zoom and pan around my Photoshop images by manipulating a joystick mounted to the left of my tablet? Why am I still restricted to all these idiotic Alt-Something key combinations, rather than letting me use some custom analog controls?
The interface of the future is one that I can configure myself.
The mouse was suppose to be used with a 5 key chord keyboard. That allowed you to use the mouse and type without having to move your hands away from the mouse.
I've used the same idea for cad work, and its a big boost to productivity. I use a programmable xkeys keypad with one hand, and mouse with the other. The keypad lets me input numbers and my most used commands. Only needing to use the keyboard to type text, which I really only do once the drawing is complete, and notes need to be added.
I wouldn't want to be holding my hands up all day, that would be silly. I'd rather go back to a drafting board if that was the case.
There are other tools for moving around in 3d space, such as the space ball, if that is what is required.
Search " minority"
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Correct me, but are all these breathless announcements still vapourware?
I'm getting a bit tired of this bullshit. It was just a stunt, it looked cool but completely impractical. And it's not like "Minority Report" (2002) actually invented the idea, even in the movies. Off the top of my head, same concept was used in "Johnny Mnemonic" (1995), Disclosure (1994), "Hitchhiker's Guide" (1978 (radio version)).
one that I can use without the mouse but with my fingers instead.
one finger tap, left click
two finger tap, right click
one finger drag, move pointer
two finger drag, scroll
three finger tap, zoom in/out pad./screen mapping for more accurate work...
----------------------------------- My Other Sig Is Hilarious -----------------------------------
Using datagloves, I did quite a bit of work in 1993 to see how the sort of UIs that we see in the Minority Report could work.
It turns out that there are 2 issues to overcome:
- Fatigue: the gesture vocabulary had to consist only of short sequences.
- "immersion syndrome": whatever I do can be interpreted against my will.
By designing the gesture vocabulary so that it would require alternating tense postures and relaxed aiming gestures, it was possible to overcome those issues in a pretty satisfactory way. Tension is particularly important, as it conveys intention: if you stress "Go There", people (and machines) can detect the fact that you want something to happen, as compared to using a monocord voice.
see Charade: Remote Control Of Objects Using Free-Hand Gestures published in Communications of the ACM in 1994 for more details.
-- ... now all you had to do was wave your hand in the general direction of the components and hope. It saved a lot of muscular expenditure of course, but meant you had to stay infuriatingly still if you wanted to keep listening to the same programme. D. Adams, The hitchhiker's guide to the Galaxy, Chap. 2. 1979.
The machine was rather difficult to operate. For years, radios had been operated by means of pressing buttons and turning dials; then, as the technology became more sophisticated, the controls were made touch sensitive
At work (I'm a design engineer) I use a spaceball for 3D navigation and a mouse for the 2D stuff. I don't need to put on some silly glove, it's cheap, and it all fits on a normal desk. I assure you, I could have done all of the operations they just performed in the video, but faster and more comfortably.
Given that the new paradigm is "Reduce, reuse, recycle", how does a multiscreen, multi-projector, multi-everything system reduce my carbon footprint?
No, really, I'm curious.
Some days it's just not worth
chewing through my restraints.
Zen masters agree that we are all not really here and therefore we can never truly touch anything. The ability to affect a change using a robust 3d environment is the only avenue left for UI. After that we'll be looking towards the 4th dementia. This project will be essential for piloting deep space at high speeds above anything we have conceived. Having a working model ready so early only assists in the other projects.
The dangers of knowledge trigger emotional distress in human beings.
It's unreal what they can do with this system. The video on the Oblong site was pretty cool, especially generating flight paths, and the video splicing. Imagine the new ways we could learn to interact with data. Looks like we are starting to catch up to science fiction for once.
2 or 3 years ago i saw a little video for an OS i thought was called SphereOS....but i can't seem to find it now. It was similar to expose now. this might be what you are looking for... but i would expect it would have some heavy memory requirements.
Great! Now CNN will spend even more time showing the best political team in front of the even more magical screen. Can't wait to see Anderson Cooper waving his hands around.
SphereXP http://video.google.ca/videosearch?hl=en&q=spherexp&um=1&ie=UTF-8&sa=X&oi=video_result_group&resnum=4&ct=title#
Actually I wouldn't mind (hah) having control of my cursor via my eye movements. I just would want a way to toggle it on and off and for different devices on the fly.
I typically have 3 machines going at once in front of me and would *love* to be able to use only one input device and it would be so much faster if I could just look at where i need the cursor to be...
Probably when I'm dead they'll have it to the level I wish they had it at now, but I know *my* productivity would go up dramatically. The only thing I'd worry about is latency when I open a remote session.
There are other tools for moving around in 3d space, such as the space ball/quote.
Or a Winnebago with wings.
SphereXP is a nice toy, but you do need some serious hardware for it. I had it to the point of just about usable by clustering two machines: one had an Athlon64 3200+ and 2GB of RAM and rendered via an NVidia GeForce 6200V+ 256MB GDDR, the backend box was a P4 2.8 and handled everything else (eight virtual machines sharing 3GB) - I had the virtual desktops rendered on the Sphere interface. No one of these machines could handle everything on its own. And while fun to tweak, there was no practical use or a pseudo-3D environment on a two dimensional screen so that didn't last long. A better immersive interface, to my mind, would be involving stereoscopic glasses with an image overlap. Or, go with what I've done in my garage: two projectors set at right angles and using a homemade Dragonfly* cursor device to move around...
*this is a device that looks like an insect; the sensors on the probes determine the spatial coordinates, in realtime, of the device which is held in the hand and uses the thumb to operate two buttons and a trackball. Takes some getting used to unless you've used a Logitech Explorer trackball which is the base of the unit I built. I'm aware of no commercial version of this device, the first time I came across it was while doing some work with a researcher on the Coven project, where it was constructed in-house and named for what it looked like.
For those who want to try this out but can't stretch to two projectors, use two flat panels, preferably large ones, set at right angles to each other. You'll get some idea of immersion with your eyes in the line between the two outer edges of the panel bezels. Either way, you'll find yourself going through a lot less hardware due to burnout if you use two laptops to drive the displays (nothing special, that's all they'll be doing) and a third, more powerful one as the user interface.
There was a modification written for UT 2003 where you could use the display setup as described without having to write your own interface(!), but I don't know what happened to that. Oh, yes, that was fun.
Operation Guillotine is in effect.
In other words:
"I learned all this once, stop all further development here please."
I understand what you mean, but I disagree with your reasoning. I don't think text wins out because it was less visual, but because it is more standard and simple. It is easier for an individual to express a higher degree of detail without artistic talent.
For instance, if we were using pictograms, and I wanted to write a story about a crow, a raven, and a blackbird, I would need decent painting skill and you would need to be an ornithologist to make any sense of it. With text, however, it is easy to simply and quickly convey these ideas since "raven", "crow", and "blackbird" are more easily distinguishable when written than when seen as a crudely drawn image. That does not mean we are less visually oriented though, because the three are pretty easily distinguishable from each other when seen in real life.
Even in cases where pictures are used (pretty much limited to icons on toolbars), a heck of a lot of people find the pictures completely unintuitive
I would say that's probably more the fault of the icon designer, the people who name their programs, and the image size limitation. Seriously, even if you just had the words the image represents, most of them wouldn't be close to intuitive either. If you didn't know FireFox was a web browser, the word would mean nothing as well. Who would think "Vegas Pro" was a video studio? Sounds like poker training software. "Safari"? Must be an African vacation simulator.
It also doesn't help that most things referred-to on a computer are abstract concepts, like the Internet. There is no direct visual representation of the Internet because you would have to draw a billion tiny computers connected together to do so effectively (in order to distinguish from just "a network").
Even so, some icons ARE intuitive when they have real-world counterparts. For instance, how many EMail programs do you know of that have an icon that includes an envelope? Quite a few, and if I saw an icon with an envelope I would assume it had to do with mail, even if I was not aware of the EMail concept. An icon with a printer? Assuming I knew what one was, I'd assume it was a way to control or set up a printer, or a way to print documents. Same goes for a scanner. A speaker icon? Related to sound somehow.
Icons are not always as bad as you seem to think, if there is a way to make it intuitive, and the designer puts some thought into it.
Error messages aren't a problem with current GUIs, they are a problem with current software systems.
Ideally, there would not be any error messages (and it would be trivially to undo almost any operation, but trivial to bypass that undo if the user wanted to destroy information).
Nerd rage is the funniest rage.
All the things you mentioned could be done with a simple touch screen interface that we have now. All you need is an intuitive interface.
In fact, adding gestures and gloves and what-not would be a hindrance mainly because all the guests would have to figure out what gestures did what. On the other hand, everybody knows how to point and click, even if it's just with their fingers.
These interfaces pose great potential for some things, but what we really need is a 3D control system that will enable people with the option to either control it in full 3D with crazy arm waving effects, or control it while sitting on our asses eating lunch and browsing slashdot.
Someone'll get it some day.
Boot Windows, Linux, and ESX over the network for free.
Do you mean since the introduction of the Macintosh in 1984?
As a medical doctor, let me say that I am very thankful for Oblong securing my job's future by providing a whole new crop of repeated stress injuries~
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More seriously :
Well, at least the display is at eye level requiring no neck strain (unlike microsoft's active table) and at a certain distance (with the general population getting older, Presbyopia is an important factor to take into account).
But still, this for 8 hours a day ?!?
"Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
Ignore the dorky gestures and focus on the 'real-world pixels' -- pixels that are aware of not only their coordinates on a digital surface, but also their coordinates in the room at large. This is the big leap forward here, not all the arm-waving. Try to see the whole, bud.
Just for reference, that character is pronounced "shou3" in Mandarin Chinese and "te" in Japanese, and it means "hand".
I see graphical artists loving this. Same with the video editing crowd. They actually did combine two video clips (the big yellow truck and the person with the snake) in the video.
This looks almost too specialized. for everyday tasks, reading and typing this looks like it will be too much. Then again with all those movements no one will have flabby arms.
Would it have the same effect on smaller screens? If all those screens were regular 19 flat screens would it work the same? Does one need a big screen to allow that much range of motion for the commands to work?
...can you play Defcon on it?
It's coming...
That and computer-mind interfaces are the revolution we're all waiting for.
This new interface will save me a hell of a lot of time in my work, which coincidentally involves sorting free-floating Kanji characters.
It does NOT do the trick at all, since I cannot go straight to the window I want with a single key combo.
:) ).
Why waste time reading and selecting from an easy-to-read list, when you already know which window you want?
Worse if I still have to lift my hand and move it to the mouse, or press a few more keys - that is slow and inefficient.
Multiple desktops are fine for keeping windows/tasks organized. But I'm talking about speeding up access to the windows you want once you already know which windows you want.
It is more efficient to "alt+1" edit code, "alt+2" edit config", "alt+3" run it, "alt+4" look at the logs, "alt+5" "google", "alt+6" read email message with the bug report.
At any point of time you can go straight to the "edit code" window by pressing alt+1.
Once you are done with that particular Task, you can click on another set of windows and press alt+0 or alt+"-" to create a new stack/list of windows that are referred to by alt+1 to alt+9.
e.g.
alt+F1 = photo/picture editor
alt+F2 = photo editor doc #1
alt+F3 = photo editor doc #2
alt+F4 = File manager listing a bunch of textures you are working on.
alt+F5 = 3D scene renderer (where you test the textures out to see how it looks in "virtual life"
If you have seen expert starcraft players play, you will know that some humans are capable of sustaining a very high rate of "actions per second.
The current popular GUI interfaces are rather inefficient.
The "g-speak" stuff may be good for some niches, but something like my proposal can speed things up in most cases.
It is good to have an interface that "noobs" can learn easily but it should also allow expert users to work much faster.
I don't know if all the subttle 3D gestures are unique. Who knows what sort of actions will be associated with them. I tried to design a 2D UI in MS-Windows, and ran into all sorts of action association problems which sank X-Windows. I can't even keep my MUSIC ( McGill University's System for Interactive Computing on IBM mainframes), UNIX & VAX syntax straight on a silly 1 D interface. On MUSIC, I remember when you typed "fuck" at the command prompt. The system would say "In Progress" and handle the next person's request. Some sys admin had to program that into the OS system commands.
Speaking of which, why is "fuck" beeped out on TV, but "frak" is used in "Battlestar Galactic", "frell" in Farscape, and "shagged" in Austin Powers. Yes, frack is a contrived word, but the implied meaning is understood.
What about internationalization issues. I grew up in the US, but lived in Montreal (a city with a large gay population). Most French swear words have a religious connotation. Saying "Fuck You" in NYC might be offensive, but in Montreal's St. Dennis Street, yelling it out loud will get you approached by a half dozen old perverts thinking you are offering your services for the night.
The same with the old US middle finger salute. In the 70's it use to have all sorts of different meanings where ever you traveled.
Now suppose you are surfing http://us.3d-youporn-space.com/ . All sorts of weird and unexpected result could come up. Is someone going to program the UI to pick up your gestures and say, "STOP that or you will go BLIND!" How will it treat your reply, "Shucks, can't I go on until I need glasses?"
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Why do we say "A penny for your thoughts", but here is "My 2 cents worth?"
The problem is it's _SLOW_.
...
Moving from keyboard to mouse and back again = slow
Having to press the same key multiple times (e.g. left arrow, left arrow or tab tab tab) = slow.
I prefer to waste time on stuff of my choice than waste time fiddling with the GUI.
The utilities do NOT do what I'm talking about. What they do is very _static_ and SLOW to set up and _change_.
I want it so that if I select windows A, B, C, D, then press alt+0, the four different windows will automatically be assigned:
alt+1 = D
alt+2 = C
alt+3 = B
alt+4 = A
Then once I'm done with A-D, if I then select windows P, Q, R, S, T, U, V and press alt+0, the keys are reassigned to the corresponding windows:
alt+1 = V
alt+2 = U
alt+3 = T
alt+4 = S
alt+5 = R
alt+6 = Q
alt+7 = P
Duplicate window selections overwrite the older selection - e.g. if I select P, then Q, then P, then R, then P then S, it's S, P, R, Q = 1, 2, 3, 4. No multiple mappings for P.
A nongeek might even be able to be taught how to use that.
Lastly having it be a standard part of the GUI is a significant advantage to having it be a custom config (worse if it involves 3rd party software).
If it is as standard as alt-tab, fewer apps would clash with the hotkeys - which means it can be used with more apps - which is the whole point of the feature anyway - being able to do more and faster.
Others may not want to be able to do more stuff and do it faster, but I do, and so that is why I find the lack of this feature a _problem_.
In other words: "I learned all this once, stop all further development here please."
No, in other words "If I'm going to spend time learning something, make it worth my while or don't waste my time".
But please don't let me stop you trolling.
These posts express my own personal views, not those of my employer
Where I do anticipate (and look forward to) seeing it is for interactive public displays. It would be a very cool interface to have for a 3d map and directory in a mall or an informative display at a museum or aquarium.
Ain't going to happen for some decades. Too many people have enough trouble with public touch screen interfaces. Adding another dimension, and guestures people need to learn in advance, will only serve to confuse and put people off. Speech recognition that works without training just isn't going to happen soon.
These posts express my own personal views, not those of my employer
if Michael Jackson is allowed to operate this thing! Beware the power glove!
As soon as your time is the only time that counts, your attitude will be something other than shitty. Until that time, welcome to the list.
I have to say to all the people who are instantly nay-saying this and complaining about how tired their arms will get: Go out and exercise.
I used to do fencing, and had an instructor who would have us hold our arms level at shoulder height while holding a 2.5lb, 49.25in carbon-steel rapier ( http://www.casiberia.com/product_details.asp?id=SH1098 ) for 15 to 30 minutes at a time... This device may tire you out for a little while, but within a few weeks of using it, you will be used to it...
This has to be the coolest thing that I have seen in a while, and have been waiting to see an interface like this since the day I saw Minority Report.
As soon as your time is the only time that counts, your attitude will be something other than shitty. Until that time, welcome to the list.
What the FUCK are you rambling about? Am I really suppose to be looking forward to technology that slows me down and wastes my time?
Idiot.
These posts express my own personal views, not those of my employer
I think this interface would be useful for powerpoint presentations. Sometimes I need to scrool, rotate objects etc and it's cumbersome and doesn't look good when I have to go over to the computer to do stuff while I hold a presentation or lecture. This could make the presentation of some types of data and figures much easier.
Say you are standing in front a group of people holding a presentation of a new product and you only have a 3D model of the product yet. With this interface you can easily talk about the product while at the same time zooming in at the product and rotating it to show the different details.
Acorn supported alike stuff years ago.
can somebody at Slashdot get on Google's ass?
Every time I switch a page here I have to wait 2-5 seconds for fucking "google-analytics" fucking server to respond. This wasn't happening a while back - what changed?
It's driving me fucking crazy. It makes Slashdot one of the slowest Web site I deal with daily (not counting the Sarah Connor Society Web site which has such a huge front page it takes a minute to fully load and some of it never stops loading).
Not to mention that when coming in to the front page, the fucking Slashdot "image" server takes forever to show...what? How many fucking IMAGES are on the front page that I have to wait for that POS?
Using the Internet these days is like living in the 1970's with fucking green screen monitors and mainframes that take a minute to respond. The only difference is we have color and multimedia. The waiting is incredibly tedious. Every single Web site does not have a) enough server power, and b) enough bandwidth to handle their loads. ALL of them. It's pathetic.
Richard Steven Hack - This sig is TOO GODDAMN SHORT TO DO ANYTHING USEFUL WITH! MORONS!