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The Age of Touch Computing

DigitalDame2 writes "In 2009, touch computing will go mainstream. More and more devices will be legitimately touch-enabled with gesture controls for browsing through photos, tossing objects around the screen, flicking to turn the page of a book, and even playing video games and watching movies. In fact, Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years. PCMag has a full look at touch computing — the past, the present, and the future — including an interview with Sabrina Boler, touch UI designer."

414 comments

  1. The mouse... by CannonballHead · · Score: 5, Insightful

    IIRC, people have been claiming the mouse will be dead in X amount of years for quite a few years now. And keyboards, too. And non-automatically-driven cars. And I think we're supposed to be living on the moon by now or something...

    Predictions and speculation are cool, but humans do not appear to be very good at fulfilling them in general. Talk to an economist about that.

    1. Re:The mouse... by Zironic · · Score: 4, Insightful

      In my experience touch computing just plain sucks, I'm barely able to get anything done without tactile feedback.

    2. Re:The mouse... by Darundal · · Score: 1

      I don't think the mouse will be dead, but I do think that hardware buttons on portable devices are (phones, PMPs, digital cameras, etc) are going to be very nearly gone within 3-5 years (very nearly being the key bit there).

    3. Re:The mouse... by theaveng · · Score: 5, Funny

      Also why would I want to be waving my arms at my CRT or LCD screen?

      That's too much exercise. The mouse is perfect for a lazy engineer like me. I just prop my arm on the desk and move my hand left or right. I barely move at all!

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    4. Re:The mouse... by Deadfyre_Deadsoul · · Score: 1

      All hail our beloved Overlord, the aged, the undefeated, the Mouse!

      As a side note, touch computing will probably be cool, but when Im buzzed, I will in no way not be lazy enough, to not use a mouse.
      Laziness can only go so far.

      --
      ~DF
    5. Re:The mouse... by SirGarlon · · Score: 4, Insightful
      From TFA:

      In fact, Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years.

      Now there's the voice of authority. Not.

      --
      [Sir Garlon] is the marvellest knight that is now living, for he destroyeth many good knights, for he goeth invisible.
    6. Re:The mouse... by MBGMorden · · Score: 4, Insightful

      I think a lot of that comes down to the fact that for desktop computing, the keyboard and mouse work, really, really well. Sure you can experiment and such, but it seems like any move (on the desktop) to replace those objects is born mostly out of a feeling that we should replace those devices simply because they've been around for so long, and not because of any real shortfalls of the devices themselves.

      The place where they DON'T work well: portable computing, has seen the rise of touch computing because it is a way to interact without the space requirements of the keyboard or mouse. IMHO though, it's still a compromise that doesn't work as well from a purely functional standpoint. Basically, I'd rather have a keyboard and mouse at that time but it's simply not practical.

      Overall, I think the age of touch screen MOBILE devices is here, and is here to stay for quite a while. Keyboard and mice will likely not be suplanted any time soon for other devices. The desktop itself is also often the subject of predictions stating certain demise, but I think that falls into the same area: when you are at home, there is something to be said for nice big speakers and a large screen to look at things on. Even if the portable device does become one's main computer, I'd suspect that we'll see a resurgence of docking stations where you could come home and dock your iPhone to a keyboard/mouse and larger monitor for more relaxed usage. If that becomes popular I'd also envision a sharp rise in home-NAS devices like the Drobo or Apple's Time Machine. As of right now, and for the foreseeable future, I just don't see the limited capacity of portable devices keeping up with the storage needs of the individual. Particularly as more and more TV shows and movies start to shift towards online distribution.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    7. Re:The mouse... by BountyX · · Score: 1, Redundant

      You forgot flying cars promised by 2000. Still waiting on my jetpack too.

      --
      Trying to install linux on my microwave, but keep getting a kernel panic...
    8. Re:The mouse... by xtracto · · Score: 5, Interesting

      Also why would I want to be waving my arms at my CRT or LCD screen?

      Just earlier today I was thinking about this. I believe that one possible sollution to the "gorilla arm" syndrome is to put the monitor in the place of the keyboard, and move the keyboard a bit down.

      The second issue to address (all this IMHO) is the visual feedback. I believe that in order to make touch-based interaction feel more natural, the applications will have to present the information in a more familiar way.

      In general, I believe that touch computing can be real and can have advantages as well, however, I also believe that using touch computing does not directly means keyboardless computing as they serve a different purpose.

      --
      Ubuntu is an African word meaning 'I can't configure Debian'
    9. Re:The mouse... by CannonballHead · · Score: 1

      Sorry, keeping track of this the predictions of silly people in the past for the current year isn't my hobby, hehe...

    10. Re:The mouse... by Hordeking · · Score: 0, Redundant

      IIRC, people have been claiming the mouse will be dead in X amount of years for quite a few years now. And keyboards, too. And non-automatically-driven cars. And I think we're supposed to be living on the moon by now or something...

      Predictions and speculation are cool, but humans do not appear to be very good at fulfilling them in general. Talk to an economist about that.

      Don't forget those flying cars.

      --
      Disclaimer: The opinions and actions of the US Gov't are in no way representative of those held by this author or its ci
    11. Re:The mouse... by Nerdfest · · Score: 4, Funny

      A mouse is way too much work for me ... I use a trackball. Even that's really just a stop-gap until a neural interface is available. Fitness freak.

    12. Re:The mouse... by JCSoRocks · · Score: 5, Interesting

      Touch computing fails in every way possible.

      I like my monitor perfectly clean. Using displays all covered in finger grease drives me nuts.

      Your hands conceal parts of the screen while you're using it.

      You can move a mouse over a greater distance much more quickly than your entire hand. It's also much easier to get to a specific pixel / small area with a mouse than with your fat fingertip.

      People keep lauding the Minority Report UI like it's a good idea. Do you really want to have to hold your arms up like that and move them around all day?

      Positioning the screen ergonomically for use as in input device puts it in a position where you're hanging your head looking down all day. The minority report problem obviously applies if you position your screen at the optimal viewing position.

      Others have already mentioned it, but lack of tactile feedback is a big one. This is particularly important for programs whose UIs aren't that great. You hit the touchscreen button - the button didn't move and there was no sound. You can only guess that your button "press" didn't register because nothing happened... but you don't really know. I see this on ATMs all the time.

      How is wasting half of your screen real estate on a keyboard a good idea? Oh, you can bring it up dynamically? Oh great, well then I guess you don't get to use keyboard shortcuts. That sucks.

      --
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    13. Re:The mouse... by _xeno_ · · Score: 4, Interesting

      Try the touch pad on the new MacBook and MacBook Pro. It works amazingly well - and one of the reasons is that you don't "tap" to click, you click to click. As in, physically press down on it, and feel and hear a click. You can enable "tap" to click but it's off by default, and given the number of misclicks I've made on other touch pads, I rather like it being off.

      Several things make this touch pad just work compared to other touch pads I've used:

      1. It's giant, compared to the touch pad on most other laptops.
      2. You "click" by pressing down on the entire touch pad (well, the part towards the front), meaning no room is lost to buttons.
      3. You can perform "gestures" using multiple fingers. Four fingers slid down enters Exposé mode, four fingers slid up shows the desktop, sideways switches applications. Pinch to zoom (like on the iPhone), two fingers to scroll: it all works very nicely and seamlessly.
      4. And, probably the most importantly, you're not touching the screen. You're touching a touch pad below the keyboard.

      So you get tactile feedback when clicking, you get a large work area, and you get all those wonderful multi-finger gestures. It works amazingly well, to the point I was trying to use the gestures on my Windows laptop after less than a day of using the MacBook.

      Of course, this isn't quite the same as the "touch computing" they're talking about where you touch the screen. And the touch pad is nowhere near as accurate as a mouse (although it's good enough for day-to-day use).

      But it does show to me that touch-based gestures do have a future - I just don't think I'll be touching the screen on a full-sized computer any time soon.

      --
      You are in a maze of twisty little relative jumps, all alike.
    14. Re:The mouse... by Swizec · · Score: 4, Insightful

      Of course you can't get anything done without tactile feedback. Our whole phisiology has been evolved for tactile feedback and our brain has gotten very good at interpreting it over the past few million years. And now these bozos think in a few short decades we can relearn a whole new paradigm to manipulating our surroundings? I don't think so.

      Just think how much easier it is to turn a knob to adjust volume. You know exactly how much you've moved it. But with these modern touch screens you have to tap and observe what the software tells you has changed via a visual cue.

      Sure when you think about it an equivalent to turning a knob could probably be made with a good touch screen UI, but still, you have to first look to position your finger, then drag it across very empty space and hope it worked.

      How about typing, is it even possible to blind type with a touch-screen keyboard? How about detecting when you've mispressed a key without looking at the keyboard? Somehow I doubt that last bit is possible and I know from personal experience I usually detect errors with typing much sooner via my fingers than my eyes because by the time the eyes figure out what I've typed is incorrect I'm already two words ahead.

    15. Re:The mouse... by Anonymous Coward · · Score: 2, Interesting

      I believe that one possible solution to the "gorilla arm" syndrome is to put the monitor in the place of the keyboard, and move the keyboard a bit down.

      The problem with this is now you have to look down at your monitor. This is not ergonomically feasible, until we come up with chairs that support your face while you look down. Go to a public library and look at all the wacky positions people find to read books. Most of these involve terrible posture.

    16. Re:The mouse... by Swizec · · Score: 3, Insightful

      So instead of holding my head straight similar to the natural position of, say, walking, you propose that I should be looking down at the desk all day? Can you say neck and shoulder strain beyond all reason?

    17. Re:The mouse... by Mattsson · · Score: 1

      Unfortunately, you may be right.

      Personally, I wouldn't want, say, a camera without tactile buttons for the central functions.
      Imagine a digital camera with a touch-screen interface for zoom, focus and shutter.

      Same goes for other types of devices.
      A media-player should have real buttons for play, pause, previous and next.
      A phone, at least for answer and hang-up functions, preferably for dialing too...

      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    18. Re:The mouse... by halber_mensch · · Score: 2, Funny

      Also why would I want to be waving my arms at my CRT or LCD screen?

      Just earlier today I was thinking about this. I believe that one possible sollution to the "gorilla arm" syndrome is to put the monitor in the place of the keyboard, and move the keyboard a bit down.

      Take THAT, ergonomic viewing angles!

      I for one will keep my non-touch display at a comfortable elevation while you're at the chiropractor.

      --
      perl -e "eval pack(q{H*},join q{},qw{70 72696e74207061636b28717b482a7d2c717b343 637323635363534323533343430617d293b})"
    19. Re:The mouse... by bheer · · Score: 1

      Waving arms *alone* is inefficient. We evolved fingers for a reason. I hope someone works on a combination of eye tracking + finger and hand gesture recognition. I'd really like to control GUIs by just waving my fingers...

    20. Re:The mouse... by theaveng · · Score: 4, Funny

      Yes. My 12-hour-a-day mousing exercises are why my right hand is so strong. It has nothing to do with anything else.

      Nope.

      Na-uh.

      That's my story and I'm sticking with it.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    21. Re:The mouse... by jellomizer · · Score: 1

      I think you have a case of "Get off my lawn" syndrome. Every time there is a new technology there is a tradeoff that occurs.
      You can get 100 advantages but those tradeoffs make it worse then it was before, if you are so set in your ways and unwilling to change, or unwilling to look for advantages.
      Also people will base their experience on testing with emerging technologies. The touch screen of the Palm 3 vs. the iPhone.
      This technology is actually getting quite good and for the most part replaces the technology naturally such as the mouses originally growth. (first as a tool for CAD engineers) drawing only. Then Point and click and windows management, and menu modification... etc...
      Multi touch as an option will expand what we can do. And yes we may use tactile feedback. However once you get use to something it is no longer a disadvantage. You still get those old fogies saying how the Clicky keyboard of the the IBM model M are superior. Besides being noisy as all heck, and more expensive to produce, and purchase.

      --
      If something is so important that you feel the need to post it on the internet... It probably isn't that important.
    22. Re:The mouse... by buswolley · · Score: 1

      As long as the power button is physical, I'm fine.

      --

      A Good Troll is better than a Bad Human.

    23. Re:The mouse... by OolimPhon · · Score: 1

      Touch computing fails in every way possible.

      Not entirely. I find the touchscreen on my Palm m505 quite efficient to use, thank you - provided I use the stylus provided. But I can make do with a fingernail tip if I'm too lazy to get the stylus out.

    24. Re:The mouse... by Anonymous Coward · · Score: 0

      Actually if someone came up with a version of this, on a screen roughly the size of a mouse-mat that I could put where my mouse used to be I could see it taking off. Maybe.

      Its an idea to put forward though.

      The idea of touching the screen pains me. All safety etc. guidelines say the screen should be several feet away if possible. Balls do I want to be reaching all the way over there to move the cursor.

    25. Re:The mouse... by johny42 · · Score: 1

      You write on a piece of paper, read a book, or do anything besides looking on a screen this way, for that matter. People don't seem to have had any problem with that in the last 3000 years. Anyway, you could have two screens. One output-only like you have now, and one touchscreen instead (or next to) the keyboard.

    26. Re:The mouse... by Zironic · · Score: 1

      Yes, I'd agree that the technology has uses and will probably be used in pararel to the keyboard and mouse. I just don't see it replacing the mouse and keyboard any time soon.

    27. Re:The mouse... by chammy · · Score: 2, Interesting

      It still doesn't solve the main issue for me. When you stick your fingers or whatever in front of a screen, you're obscuring that part of the screen. Why would I want to cover up what I'm trying to manipulate?

    28. Re:The mouse... by rirugrat · · Score: 1

      Even though us geeks are used to it, using a keyboard and mouse (much like throwing a baseball) for extended periods of time can and often does lead to injury like tendonitis, shoulder/back, carpal tunnel syndrome, etc.

      If touchscreens are the next generation of interface for PCs, then I envision something like a flat horizontial display similar to what was depicted in Star Trek. I would imagine that displays would also be sufficiently evolved to include some form of tactile response (hot, cold, vibration, texture, etc).

      I'm all for a better way to use these tools and I don't see why (almost) everyone on /. favors an antiquated keypad configuration that was intentionally devised to slow down data entry that also strains your wrists.

    29. Re:The mouse... by fprintf · · Score: 1

      I think the pointer stick common on laptops is a perfect alternative to the mouse. It lets me keep my fingers on the home row and I can use my thumbs to do clicking. When working on my laptop I think I am much more efficiently navigating my system than on my full size desktop/mouse. I don't feel like buying another keyboard, but if I was in the market for one, I'd see one out that has a casual pointer stick feature. That is, one that can be used when I am browsing the web but I can pick up my mouse at any time and have it still function - in the event I want to play a game.

      I do not yet see a need for touch computing.

      --
      This post brought to you by your friendly neighborhood MBA.
    30. Re:The mouse... by samkass · · Score: 1

      It works amazingly well, to the point I was trying to use the gestures on my Windows laptop after less than a day of using the MacBook.

      I only have last year's MacBook Pro with the limited multi-touch pads, but using my work laptop's Dell's touch-pad is almost painful now. The two-finger scroll is insanely great, in particular. Hitting a scrollbar with a cursor seems like a cruel joke now.

      --
      E pluribus unum
    31. Re:The mouse... by steelfood · · Score: 3, Insightful

      You "click" by pressing down on the entire touch pad (well, the part towards the front), meaning no room is lost to buttons.

      That only works when your UI paradigm is built around one mouse button.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
    32. Re:The mouse... by Zironic · · Score: 1

      Preferring the "clickyness" of model M keyboards is a taste thing, personally I like my keyboards silent. However I really can't stand not feeling my interface. I want to know that I clicked the button I clicked, touch typing would be completely impossible without tactile feedback.

      While I can see some advantage to adding a third input device for manipulating graphical elements I really don't see it replacing the mouse in any way. The mouse is a precision interface and your fingers are anything but precise.

    33. Re:The mouse... by JasterBobaMereel · · Score: 2, Interesting

      See gorilla arm: n.

              The side-effect that destroyed touch-screens as a mainstream input technology despite a promising start in the early 1980s. It seems the designers of all those spiffy touch-menu systems failed to notice that humans aren't designed to hold their arms in front of their faces making small motions. After more than a very few selections, the arm begins to feel sore, cramped, and oversized â" the operator looks like a gorilla while using the touch screen and feels like one afterwards. This is now considered a classic cautionary tale to human-factors designers; âoeRemember the gorilla arm!â is shorthand for âoeHow is this going to fly in real use?â.

      --
      Puteulanus fenestra mortis
    34. Re:The mouse... by Zironic · · Score: 2, Informative

      The "Slow down data entry" thing about the QWERTY configuration is a myth.

      The reason they went with QWERTY was that it prevented the typing machine from hanging up which was common with the first ABCDE model, it also allowed them to type TYPEWRITER with a single row which apparently was very nice for the sales representatives.

      http://en.wikipedia.org/wiki/Qwerty

    35. Re:The mouse... by powerlord · · Score: 1

      A media-player should have real buttons for play, pause, previous and next.

      Already gone. At least as far as "Mainstream" is concerned. Not saying that iPod is the best media player out there, but most markets look at it as the "one to beat/imitate". That being the case I expect to see more and more media players change to touch screen for the primary control.

      A phone, at least for answer and hang-up functions, preferably for dialing too...

      That also seems to be dying.

      I think most of the "hot" phones have none of those buttons you mentioned.

      I agree that cameras MIGHT be one of the few cases where physical buttons with tactile feedback MUST stay, since you are often using the buttons without physically looking at the device. Take a look at the newest sony and canon "pocket" cameras. They often have physical buttons for shutter, zoom, and mode. Maybe one or two other things, but thats about it. The rest of the settings are via menus (even if they aren't touch screen menus).

      I think this is the real differentiating factor. If you use a control while you are looking at it, then its a good candidate for a non-physical replacement (personal media player, telephone, etc.). If you aren't looking at it when you are using it, then you NEED that tactile feedback in order to use the control well (basic camera controls, volume/track controls on media player ... even the iPod had corded remote with physical buttons, keyboard, etc.)

      --
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    36. Re:The mouse... by knight24k · · Score: 1

      Actually, I think it will take a different direction for the desktop. We might be looking at a large touchpad to replace the mouse rather than touchscreens. I can see where in certain situations a touchscreen might succeed, but for most users, business and home alike, a touchpad might be the next direction if mice are to be replaced, say one on the order of 6 X 6" (approx 15x15cm for the metric types) square or similar sizing in another shape.

      Of course, we would still need to address all the issues current touchpads have, but year after year I have seen issue after issue resolved. As for keyboards, I really don't see those going away anytime soon. Data input with the use of the mouse, or whatever other pointing device is common, simultaneously precludes the use of any touch devices currently available. Add to that the need for tactile feedback so that you know when you actually typed something and the issues with replacing the keyboard become very apparent.

      I think data entry will remain at the desk level and even if they find a way to use touch technology there, moving it to a different location becomes very problematic. The mouse, on the other hand, is just point, selection and control. I could see that going touch either at the desk level or screen, but I think the screen would be troublesome unless it was dropped to within easy reach which then causes ergonomic issues which leaves us with a touch interface at the desk level.

    37. Re:The mouse... by fracai · · Score: 2, Funny

      Also why would I want to be waving my arms at my CRT or LCD screen?

      That's too much exercise. The mouse is perfect for a lazy engineer like me. I just prop my arm on the desk and move my hand left or right. I barely move at all!

      Huh, all this time I've modeled my coding on that scene in Swordfish. Maybe that's why nothing compiles.

      --
      -- i am jack's amusing sig file
    38. Re:The mouse... by Anonymous Coward · · Score: 0

      In my experience touch computing just plain sucks, I'm barely able to get anything done without tactile feedback.

      Play with a CINTIQ and then imagine a world where you could afford one and they were multitouch.

      My experience with touch computing is hit or miss. Mostly miss and the hits mainly just show potential.

    39. Re:The mouse... by nasch · · Score: 1

      People keep lauding the Minority Report UI like it's a good idea.

      Really? I laud it because it's cool! Beyond just that though, I love it because it's a computer interface in a movie that is futuristic, but still actually makes some sense. I might not want to use it all day, but if I were a cop, would I be doing that anyway? I think something like that could have a place, especially as a supplement to a keyboard and mouse rather than a replacement. I mean, if I could do window manipulation things (switch apps, minimize, move, resize, etc) with gestures in mid-air (I'm not so excited about touching the screen) instead of with the mouse, that might be really nice. I can use the mouse for precise positioning of the cursor.

      Maybe Windows 8 will do that. ;-)

    40. Re:The mouse... by fracai · · Score: 1, Funny

      You look up when you walk? I thought all of /. would be in the camp of "look at the ground for fear that you make eye contact with another human and anger them".

      --
      -- i am jack's amusing sig file
    41. Re:The mouse... by Bozdune · · Score: 2, Funny

      Based on this prediction, I predict that Gartner will be dead in three to five years.

    42. Re:The mouse... by Swizec · · Score: 2, Insightful

      Most people I know don't really read books for 8 hours every day in that position. In fact, most pick it up and lean back when they read for an extended period of time.

      Same goes for writing, you'll notice most kids at school (the kind of people who _actually_ write by hand for extended periods of time these days) lean back most of the time to reduce neck and shoulder strain.

      Hell, even a lot of typists lean back a lot of the time to reduce neck and shoulder strain.

    43. Re:The mouse... by cdpage · · Score: 1

      It'll be great when the whole Keyboard will be able to use gestures. just think of all the possibilities. Oh wait, that's already been Done. Finger Works did it, and you could put that into you PowerBook... till apple bought them out... and held on to all there innovations only to SLOWLY AS HELL release some of those functions over the coarse of years! Bastards! just get on with it!

    44. Re:The mouse... by mollymoo · · Score: 1

      Waiting on a jetpack? They've been around for decades. The one used in Thunderball (1965) was real, for example.

      --
      Chernobyl 'not a wildlife haven' - BBC News
    45. Re:The mouse... by ILuvRamen · · Score: 1

      sorry but I had to reapir one of those and while using it, I noticed I'm still 5x faster with a mouse. You just can't beat a mouse with your finger ever under any circumstances with any touch technology. It's too slow and inaccurate and requires too much movement.

      --
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    46. Re:The mouse... by Anonymous Coward · · Score: 1

      Well, actually, I'd go for a monitor at an angle, much like a drafting table. And yes, draftsmen used to move their hands around on, and look at, work on a drafting table all day without great prevalence of neck and shoulder strain.

    47. Re:The mouse... by rkanodia · · Score: 1

      I wonder if the solution isn't simply a touchpad with some texture to it - maybe a grid of raised dots?

    48. Re:The mouse... by CodeBuster · · Score: 4, Funny

      It's also much easier to get to a specific pixel / small area with a mouse than with your fat fingertip.

      We're sorry, but the fingers you've used to dial are too fat. To order a magic dialing wand please mash the keypad now.

    49. Re:The mouse... by clone53421 · · Score: 1

      Take a look at the newest sony and canon "pocket" cameras. They often have physical buttons for shutter, zoom, and mode. Maybe one or two other things, but thats about it. The rest of the settings are via menus (even if they aren't touch screen menus).

      That's because your average "pocket" camera user has no interest in learning what those settings do anyhow.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    50. Re:The mouse... by clone53421 · · Score: 1

      Ugh. Those things were awful... yes, they were conveniently located, but precise cursor control was nearly impossible.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    51. Re:The mouse... by DikSeaCup · · Score: 1

      I've been wondering for a while if keyboards should be replaced with a touch screen ...

      Think about it - you could reprogram keyboard layout, or even make the "keyboard" go away completely while you change the screen to be some other "input device".

      I don't know if I can get what I'm thinking across accurately, but your idea to get the mouse replaced - what if *both* the mouse and computer were replaced with a 3'x1' touchscreen so that you could make that screen be any kind of input device you want - keyboard and "handless mouse", drawing tablet (and instead of the drawing appearing on the "regular" screen in front of you, you have it, or at least a copy of it, on the actual touchscreen.

    52. Re:The mouse... by BlackSnake112 · · Score: 1

      You have your monitor down? Most non super low end LCD screens have adjustable stands to raise or lower the screen. I usually put he monitor (CRT and LCD) on a separate stand of some kind to raise it up. I have been doing this for over 15 years now. Monitor stands have been sold for a long time. If your neck hurts after using the computer for a while and looking straight or up would be better, why not raise the monitor?

    53. Re:The mouse... by sam0737 · · Score: 2, Interesting

      Agree! I owned a Windows Mobile Phone but I hate the part that I cannot dial without looking at the screen. (and I'm not happy to announce to everyone that who I am calling through the voice control)

      iPhone sucks even further...It force me to use the belly of finger to touch, thumbnail does not work. Which means the uncertainty of the hotspot is increased ten folded.

      I owned a TouchStream keyboard before, which I think that's where Apple accuqired the multitouch technology. TS keyboard is a flat, oversized keypad except it's multitouch and to the point that it can determine if the pressing finger is the Index, or Ring, or Pinky. With a handy set of Gesture which makes the keyboard very cool to play with. Though, again, the lack of tactile feedback make it quite hard to use.

      I hope someone, someday, could invent an membrane for generating texture. Perhaps we could use ink-bubbling technology in Print head to trap some air bubble below the membrane?

    54. Re:The mouse... by bobv-pillars-net · · Score: 2, Funny

      They can have my Logitech Trackman Marble FX when they pry it out of my cold, dead fingers.

      --
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      the elephants are untrained.
    55. Re:The mouse... by bcat24 · · Score: 1

      I only have last year's MacBook Pro with the limited multi-touch pads, but using my work laptop's Dell's touch-pad is almost painful now. The two-finger scroll is insanely great, in particular. Hitting a scrollbar with a cursor seems like a cruel joke now.

      You know about edge-scrolling, right? Almost all touchpad software supports it, though it's not always enabled by default. When it's on, you can scroll vertically/horizontally by sliding your finger across the right/bottom edge of the touchpad. It's not as neat as two-finger scrolling or a real scroll wheel, but it sure beats using a scrollbar.

    56. Re:The mouse... by Zarf · · Score: 1

      +1 insightful.

      The problems we have with UI is that humans are adapted to dealing with actual reality and actual physical objects. Anytime we work with virtual objects we're doing something inherently unnatural and against our instincts.

      Great example: texting with your thumbs. The problem is the device must be suspended somehow for your finger tips to get at the keyboard. Our solution? Make a platform out of your hands using your eight fingers that naturally form a platform and push the buttons with your thumbs which are naturally free in that position. That is a crappy solution since your thumbs aren't the most dexterous and nimble of your fingers.

      Most of the UI we have today is horribly wrong and based on practical device related concerns that were a huge problem 100 years ago but, frankly, are still problems today but should be surmountable with modern technology. I'm afraid movies aren't the best sources for what we *should* be doing with our technology. OTOH: Movies are great sources for inspiration to fix things.

      Our biggest problem in front of us is all the success we've had with these arcane devices and technologies.

      --
      [signature]
    57. Re:The mouse... by chappel · · Score: 1

      How about typing, is it even possible to blind type with a touch-screen keyboard?

      I have a fingerworks multi-touch keyboard in my mac Ti powerbook (made by the company that apple bought and closed to get the IP for multi-touch). I can touch-type on it OK (it's one giant keyboard-sized touchpad). The 'keys' toward the edges of the board are tougher to hit (with accuracy), and it is pretty important to be lined up squarely to it. There is no tactile feedback, or non-visual way to catch a typo. It IS really nice to be able to use a 'mouse' pointer and infinite, customizable gestures without having to move you hands from the keyboard. It's great for tasks that involve a combination of some typing/some pointing; a bit challenging for just a lot of data entry. When you DO type it's cool that there is no mechanical component to require 'travel'; only the slightest contact with the surface registers as a keystroke, so it's pretty comfortable, quick and silent to use.

    58. Re:The mouse... by imamac · · Score: 2, Informative

      Tapping with 2 fingers works like a right click for me. Do people really still think Macs don't use a "right click" to bring up contextual menus??

    59. Re:The mouse... by Atrox666 · · Score: 1

      Gartner seems to be the king of talking out their ass for big money.
      Management should read the Emperor's New Clothes..it's practically the same scam.
      I have heard very few intelligent things come out of this brain trust.
      Still it's nice to know that someone is worse than slash dot for wild unsubstantiated speculation.

    60. Re:The mouse... by greedom · · Score: 1

      You'll have to have a damn good way of playing video games without a mouse before I'll even consider it.

    61. Re:The mouse... by torkus · · Score: 4, Interesting

      You've touched on my thoughts regarding touch screens. I have a tablet, iPhone, Storm, treo due to work. Also have a ATM card so more touch screen use there. Also have a few "real" laptops, blackberry curve, keyboards, etc.

      What I've found is a touch screen is good for simple data input. Call it one-dimensional. Pick from this menu of choices. Manipulate this single object. Basically something you can do with one hand...usually 1-2 fingers. For this, it's quick.

      Once you get more complex, call it two-dimensional, things slow to a crawl on a touch screen. Typing is either slow or error prone. Multi-hand manipulation? Well sure, but your eyes can't pick out enough detail over the area of two hands to be of much use. This is where a keyboard and/or mouse become much more efficient. They're faster and I equate faster with better.

      So touch computing will grow somewhat. it will comtinue to be refined and useful for one-dimensional data input. Simple selection/manipulation. Good luck getting me to lift my hands off the keyboard to the screen just to do something i would with a mouse. Heck, i use keyboard shortcuts so I don't have to move my hand off to the mouse when possible. The time saved might be 1-3 seconds...but i do it a thousand times a day.

      --
      You can get rich if you own a politician, but you have to be rich to buy one in the first place.
    62. Re:The mouse... by whtmarker · · Score: 1

      I agree, touch screens on mobile devices are popular because there is such limited realestate on a handheld device a touch screen may be the best way to make use of it.

      M$ seems to be banking on touch screens becoming popular on desktops, it will be another failure for them:
      1. They have had touch screens out for years... i used one 15 years ago on a museum field trip at an info kiosk, your finger was like a mouse.
      2. Current monitors work great. People hated vista because they had to upgrade hardware unnecessarily. What about having to upgrade your monitor for Windows 7.
      3. (least important) Fingerprints.
      4. (most important) It doesn't ergonomically make sense. Using a touchscreen on a desktop, you are basically holding your arm out in midair... if you try to hold your arm out in front of you for 8 hours you will be sore by minute 5.

      Q: what about ms surface? the touch screen can be built into your desk.
      A: As if that ergonomically makes sense either, no one wants to be hunched over a touch screen for 8-12 hour days.

    63. Re:The mouse... by danieltdp · · Score: 1

      We were supposed to find that damn monolith 8 years ago!

      --
      -- dnl
    64. Re:The mouse... by alta · · Score: 3, Interesting

      A complicated set of mirrors placed all over the desk could solve that problem, but it presents its own new set of problems. One alone would not be good, need even amount to get rid of the 'mirror image' problem. Actually, I said this jokeingly, but it would allow you to be able to have have rather small monitor, at say 12", but a really high resolution, optically blown up in front of you. It would also make your hand massive though. Getting all those optics lined up would just be a nighmare though.

      --
      Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
    65. Re:The mouse... by torkus · · Score: 1

      WTS page-up and page-down keys. PST

      Seriously, it's faster for me to hit those ... or the space bar depending on your application than to move my hands off to the trackpad or mouse.

      A trackpad is a comprimise for portability required by laptops and they've added some great features to it. No argument. But I can do all that with keyboard shortcuts or a "real" mouse. Probably faster too as I don't have to move my hands for half of it.

      --
      You can get rich if you own a politician, but you have to be rich to buy one in the first place.
    66. Re:The mouse... by filthpickle · · Score: 1

      How about typing, is it even possible to blind type with a touch-screen keyboard?

      I am getting shockingly good at typing on my iphone. I can't type totally blind (although I think that I could get there with enough practice), and I obviously can't go as fast as I could on a full size keyboard, but I can type pretty fast.

      The predictive text works really well for me, and will only get better as tech. advances.

      I don't use my thumbs BTW, I anchor my thumb on the bottom corner and my pinky/ring fingers on the opposite edge about an inch up. I type with my index and middle fingers. I was hopeless when trying to use my thumbs (same problem a lot of men have, they are just too fat). It's a little odd at first, but seems the definite way to go IMO.

    67. Re:The mouse... by Anonymous Coward · · Score: 1, Informative

      Funny thing, you can configure the lower left part of the pad as left click and lower right part as right click.

      I do prefer tap to click though, 1 finger - left click, 2 fingers - right click.

      (this on a new mac book)

    68. Re:The mouse... by Anonymous Coward · · Score: 0

      We have a touch-screen point-of-sale device at work & it has all the problems you mentioned. Plus since its the cheapest one in the market, the touch-sensitivity is not even, in fact if you want to press something on the bottom 1/3rd of the screen you have to press so hard it hurts.

      One day i found a USB port on the back of the thing & on a lark i plugged a mouse into it... it worked!!

      Everybody in the sales department hailed me as a genius for plugging 30 year old technology into our brand new top of the line sales terminal thereby making it useable again.

    69. Re:The mouse... by knight24k · · Score: 2, Informative

      I thought about that, and while it would be a nice idea the same problem keeps recurring. Tactile feedback is a must. You have to know when a keystroke is entered. Those who type for a living could not use such a device without some retraining. Also, as some have indicated, using the screen for input brings up a host of ergonomic issues. Input needs to remain at the desk level so workers do not incur stress injuries. Even using it at home would become tiring after even a short time using a screen based touch device. I doubt you could share it between the mouse and keyboard because there are many reasons to use both simultaneously and switching between the two would quickly become an issue.

      Again, I can see where a touch environment would work in "specific" situations and jobs, but for the majority of home and business users, this will not work. I think the "mouse" device needs to remain at the desk level along with and separate from the keyboard. Whether that means a touch device or the conventional mouse remains to be seen.

    70. Re:The mouse... by JCSoRocks · · Score: 3, Interesting

      Good point. I think a touchscreen's inability to address deeper "two-dimensional" interfaces is what many have overlooked. They see touchscreens all over and assume that means they can do anything. As a means of ordering fast food a touchscreen could be great. Tap the picture of what you want, choose from a list of customizations (no pickles?), and then pick your drink. I think the line is drawn between content creation and simple content viewing / wizard type uses.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    71. Re:The mouse... by zippthorne · · Score: 1

      I know you're being funny, but I never understood trackballs. They always offered MUCH more resistance than a cheap mouse, which did not instill a desire in me to bother working on accuracy, which with trackballs seems to be a skill that needs a small amount of practice.

      --
      Can you be Even More Awesome?!
    72. Re:The mouse... by zippthorne · · Score: 1

      People keep lauding the Minority Report UI like it's a good idea. Do you really want to have to hold your arms up like that and move them around all day?

      People liked a *lot* of things about Minority Report that were disturbing. The whole film was about a dystopian future, but for some reason only the pre-crime unit's accuracy was ever called into question by the audience. The complete lack of trial and the cruel and unusual sentences were completely overlooked!

      --
      Can you be Even More Awesome?!
    73. Re:The mouse... by Anonymous Coward · · Score: 0

      yes. I remember ten years ago when people said the mouse would be dead in thirteen years.

    74. Re:The mouse... by theaveng · · Score: 2, Interesting

      Yes I recall that lots of writing in school led to neck and back strain. And Thomas Jefferson invented a gadget to let him prop-up books at the same angle as a computer screen in order to relieve the stress of neck-bending. Today's upright screens are an improvement.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    75. Re:The mouse... by Anonymous Coward · · Score: 0

      Why can't they invent a touch screen/pad that is flexible enough to magically form 3D buttons (e.g. when your keyboard pops up, physical bumps rise out of the screen (liquid or air filled maybe)--and when you're done, they shrink and leave your screen flat as before). There's your tactile feedback and your flexible UI.

    76. Re:The mouse... by Anonymous Coward · · Score: 0

      That would be a problem if the only options were vertical and horizontal. As it turns out, there an ages-old industry that has already solved the problem of needing to spend all day working in that position. Their solution: the drafting table.

      Give me a 30+ inch multi-touch enabled monitor at a nicely inclined angle, a comfy chair, and I'm good to read Slashdot all day long.

    77. Re:The mouse... by V!NCENT · · Score: 1

      I think we need a new /. acronym; RTFS (Read the fsckin summary)

      It's about touch computing and not about touchscreens...

      --
      Here be signatures
    78. Re:The mouse... by Nerdfest · · Score: 1

      Yes, they do require a little practice. Also, make sure you try one that uses the ball under your thumb as opposed to the large central ball (much easier for clicking). Your thumb will tend to tense up a bit for the first week as you get used to it. After that, as another poster says, they'll have to pry it from his cold dead hands. I also use the same track ball (Logitech Trackman Marble), and have the same love of it.

    79. Re:The mouse... by Arthur+Grumbine · · Score: 1

      A trackball!? You are a glutton for exercise! I just stare at my monitor exerting my will upon the cursor. Productivity is overrated.

      --
      Now that I think about it, I'm pretty sure everything I just said is completely wrong.
    80. Re:The mouse... by mangu · · Score: 1

      We might be looking at a large touchpad to replace the mouse rather than touchscreens.

      Look at it this way: how many people buy mice for their notebooks, because they don't like the touchpad? And how many people buy touchpads for their desktops because they don't like the mouse?

    81. Re:The mouse... by StikyPad · · Score: 1

      While we're at it, we should replace the steering wheel with touch-to-steer-by-wire^h^h^h^hWiFi! Naturally it will have a sophisticated encryption method such as WEP, or ROT-13, to prevent accidental or malicious control of surrounding vehicles. As further protection, all input will be followed with a confirmation dialog: "Car needs your permission to stop. If you started this action, continue. [Cancel] or [Allow]?"

    82. Re:The mouse... by clone53421 · · Score: 1

      Trials are necessary only when the accuracy of the system is imperfect; the trial serves to verify the accuracy of the accusation. In a system where the accusations were always perfectly reliable, trials would be redundant.

      No system in real life is perfect, but in the movie, this premise was made. The focus of the movie was on the flawed premise, not its logical conclusion.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    83. Re:The mouse... by XxtraLarGe · · Score: 1

      Yes. My 12-hour-a-day mousing exercises are why my right hand is so strong. It has nothing to do with anything else. Nope. Na-uh. That's my story and I'm sticking with it.

      Are you sure it isn't from all the time you spent playing Golden Tee at the bar? Your Popeye arm was a dead give away!

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    84. Re:The mouse... by Anonymous Coward · · Score: 0

      Actually...it can be set up so if you click on the right corner it sends a right-click (and there's still the 2-finger tap/click = right-click too).

      You are right, though. OS X doesn't tend to hide functionality in context menus, so they're not needed, they're just nice.

    85. Re:The mouse... by Zironic · · Score: 1

      Actually the article is almost only about touch screens. It talks about the iphone(Touchscreen) then it talks about CNN's wall(touchscreen).

      Touch computing isn't even a defined concept. Neither wikipedia or google define: touch computing can find it.

      Actually if you google for it, PC world(The article) and Slashdot(The summary) are almost the only ones using the concept.

    86. Re:The mouse... by XxtraLarGe · · Score: 1

      Doh! forgot a closing "quote" tag!

      --
      Taking guns away from the 99% gives the 1% 100% of the power.
    87. Re:The mouse... by stewbacca · · Score: 2, Funny

      Anyway, you could have two screens. One output-only like you have now, and one touchscreen instead (or next to) the keyboard.

      I already have this function. I think they call the second monitor a "track pad" or something like that.

    88. Re:The mouse... by Anonymous Coward · · Score: 2, Interesting

      Actually, according to several studies I've read over the past few years, a monitor that is set slightly lower than eye-level, angled up toward your face is better for your neck than staring straight across.

      I'm not a physician, but in my own experiments of long computing hours, I have less neck strain from using a laptop on my lap than using my desktop at eye level. Also, when reading a book I tend to not hold it directly in front of my face. These were very unscientific experiments of course, and I don't have good posture normally, so take that with a grain of salt.

      A quick search on google for monitor ergonomics turns up several pages about this subject however.

      Here's one: http://www.office-ergo.com/setting.htm
      "The old guidelines that recommended that the monitor be placed at eye level were based in part on the belief that the resting position of the eyes (considered to be the most comfortable gaze angle) is 15 below the horizontal (Morgan, Cook, Chapanis, and Lund 1963). New evidence (and some that has been around for a while) shows that, while the eyes might be most comfortable with a 15 gaze angle when looking at distant objects, for close objects they prefer a much more downward gaze angle (Kroemer 1997). Figure 1 shows the optimum position for the most important visual display, 20 - 50 below the horizontal line of sight, according to the International Standards Organization (ISO 1998)."

      (Posting AC because I cleared out the password managers in both my computer and my brain.)

    89. Re:The mouse... by euri.ca · · Score: 1

      I think you've zero-ed in on the distinction there.

      I love my keyboard/mouse (occasionally 2 keyboards/mouse/touchpad) setup because I normally do high-bandwidth in environments that I took a long time to get used to.

      But when it comes to ultra-low bandwidth, like saying "give me $100" to an ATM, touchscreens create the best kind simple data + input wizard. I know people who've been using computers for a decade and still occasionally want to preform simple actions by touching the screen.

    90. Re:The mouse... by Roadkills-R-Us · · Score: 1

      Imminent death of mouse predicted. Film at 11.

    91. Re:The mouse... by Hal_Porter · · Score: 1

      People keep lauding the Minority Report UI like it's a good idea. Do you really want to have to hold your arms up like that and move them around all day?

      <Davros>Touch computing will stop humans from evolving to their final form as large brains in armoured travel machines. It is this form which will enable them to dominate the U-NI-VERSE</Davros>

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    92. Re:The mouse... by Anonymous Coward · · Score: 0

      I believe that in order to make touch-based interaction feel more natural

      Just a offtopic question. Why you used the "-based" there? Why not just simply say it by natural way "..to make touch interaction feel more natural..."

    93. Re:The mouse... by stewbacca · · Score: 1

      Solution? Touch screen without touching the screen...like the gesture features of the Mac track pads. I want one for my desktop now. Just make a usb trackpad with all the gesture features of the laptops and I'd retire my mouse, yesterday.

    94. Re:The mouse... by PainKilleR-CE · · Score: 1

      People see touch technology and think it's cool. When they can afford to have touch technology in their homes, and actually use it, it loses the 'cool' factor fairly quickly. Unless you have very limited need to actually interface with the device, the touch interface eventually becomes an obstacle to overcome in order to use the device. At that point, if it's a computer, you find a USB jack and plug in a mouse/keyboard, and forget the touch screen is there.

      Even touchpads on laptops are ignored by most people when they want to do long-term work on the computer. You walk into someone's office and they almost always have a mouse plugged into the docking station, or if they don't have a docking station, it's plugged straight into the laptop. Of course, with laptops there are also issues with the position of the touchpad for many people. I use the touchpad at home, when I'm not sitting at a desk, but in the office there's no reason not to have an external keyboard and trackball.

      I worked on development for touch screen systems for years, and any time the users had an option to not use the touch screen, they almost forgot the system even had one. We had to make large buttons (we more or less went with the size of the manager's thumb as a good indicator of how big the buttons had to be on some interfaces), and simplify the interfaces to extreme levels. In the end we stopped worrying about the touch-screen for day-to-day use and used it primarily for presentations.

      People are certainly doing interesting things to get around the limitations of the touch interface, and multi-touch technology is helping, but in the end the idea is probably doomed for normal use until we have good tactile feedback and possibly a visual experience to go along with it.

      --
      -PainKilleR-[CE]
    95. Re:The mouse... by stewbacca · · Score: 1

      And if you click on the right half of the pad it registers as a right-click. Now can we finally kill the one-button argument?

    96. Re:The mouse... by Bastard+of+Subhumani · · Score: 2, Funny

      They always offered MUCH more resistance than a cheap mouse

      You're only supposed to move the ball, which ideally should be on top.

      --
      Only three things are certain; death, taxes, and apocryphal quotations - Ben Franklin.
    97. Re:The mouse... by Anonymous Coward · · Score: 0

      Also why would I want to be waving my arms at my CRT or LCD screen?

      That's too much exercise. The mouse is perfect for a lazy engineer like me. I just prop my arm on the desk and move my hand left or right. I barely move at all!

      My issue is the same. I can buy a mouse that rocks for about $25, or a trackball if I'm at home (super-ultra lazy, all I have to move is my fingers).

      Why should I pay a bunch of money to 'touch' a screen? My mouse can pick a point of just a few pixels, my fingers are a hell of a lot bigger, & I don't feel like blowing my screen up to Cataract-user mode just so I can get touchy-feely with it. I can move my mouse .25 of an inch an cover 1/2 my 46 inch big screen monitor.

      And like already mentioned, I WORK all day. I really don't feel like waving my arms around like some Junkie with the creepy-crawlies, or look like a complete assclown like Tom Cruise did in Minority Report.

      Nice idea, & yes there are some good applications for it, but touch computing will NEVER replace a mouse/keyboard layout.

      The next major step in input devices will be direct neural stimulated input, and work is already being done on that. Following that, we'll enter the arena of full-immersion VR... and at that point when I 'reach & touch' I will physically not be moving at all.

    98. Re:The mouse... by fisheye999 · · Score: 4, Funny

      Simple - just decrease the opacity of your hands.

    99. Re:The mouse... by Anonymous Coward · · Score: 0

      Go wash your hand, you insensitive clod

    100. Re:The mouse... by stewbacca · · Score: 1

      Because people think it's clever and feel smarter when the make fun of Apple for only having one mouse-button, even though it hasn't been true for over a decade (at least available with OS7.6 in 1997, if not earlier). You can also click on the right half of the trackpad on the new MacBooks to register a right click.

    101. Re:The mouse... by cbreaker · · Score: 1

      So, you're proposing a small monitor - with a high resolution - that gets "optically blown up?"

      Pretty sure there's going to be enough prior art to stop your patent. (hint: they're called projectors.)

      --
      - It's not the Macs I hate. It's Digg users. -
    102. Re:The mouse... by stewbacca · · Score: 1

      ... maybe a grid of raised dots?

      You mean like, a keyboard?

    103. Re:The mouse... by cbreaker · · Score: 1

      The drafting table idea isn't perfect. You don't usually get to sit in a very comfortable position in front of a drafting table - you sit on a small seat - usually with a small or no back to lean on. You hunch over the table and look down on it - while better than looking at a completely flat desk, it's not a great solution either.

      For someone that is going to be writing code, typing, or anything else on the computer (besides perhaps CAD) for a full work day, 5 days a week - the drafting table solution isn't much of a solution at all.

      --
      - It's not the Macs I hate. It's Digg users. -
    104. Re:The mouse... by wiremind · · Score: 1

      Take the multitouch idea and make it an input device, just leave the computer monitor alone. There is no reason we have to overlap the 2.

      Just put the multi-touch device down with the keyboard.

      You could handle positioning with virtual hands (maybe 1 mouse pointer per fingertip, with transparency dependent on distance from surface) so as your hands hover over the multi-touch, you can see where on the screen they are going to touch.

    105. Re:The mouse... by Anonymous Coward · · Score: 0

      The mouse is perfect for a lazy engineer like me.

      Not for me. I'm too damn lazy to think that actually moving the mouse 2-3 inches in any direction is actually optimal. I'm really looking forward to the day that biofeedback devices reach the point where they can replace the keyboard and mouse. The keyboard and mouse are an acceptable temporary solution that's known to be suboptimal.

    106. Re:The mouse... by V!NCENT · · Score: 1

      Actually the article is almost only about touch screens. It talks about the iphone(Touchscreen) then it talks about CNN's wall(touchscreen).

      Sorry I didn't RTFA. I guess I am not new here ;)

      Touch computing isn't even a defined concept. Neither wikipedia or google define: touch computing can find it.

      Actually if you google for it, PC world(The article) and Slashdot(The summary) are almost the only ones using the concept.

      Well my googling indicates otherwise, but Google is keeping records of it's users search behavior.

      Wikipedia has an article on computing that says:

      Computing is usually defined as the activity of using and developing computer technology, computer hardware and software.

      I guess touch driven computing would be a better choice.

      --
      Here be signatures
    107. Re:The mouse... by Anonymous Coward · · Score: 0

      Not true. If you have two fingers on the trackpad when you push, it interprets it as a double-click. It also recognizes three and four in the same fashion.

      The only way this limits you is that you cannot do multiple "clicks" at the same time. I cannot recall when I have ever tried to manipulate both buttons and a trackpad at the same time, but it could happen.

    108. Re:The mouse... by cbreaker · · Score: 1

      It works both ways. I don't think using "-based" invalidates the statement, and in fact it signifies a system BASED on touching, rather than a single action or function.

      --
      - It's not the Macs I hate. It's Digg users. -
    109. Re:The mouse... by Anonymous Coward · · Score: 0

      I just started using an ipod touch to keep track of server status and email while away from my desk. (at the bar)

      I'm surprised how usable it is. I've even found myself using it to reply on message boards.

      That said touch typing will never replace the keyboard. If I had to write 100 page tech manuals with this tech I'd be on workers comp in the first month.

      What I want to see is the next mac laptop be a tablet with the keyboard able to flip out.

    110. Re:The mouse... by AviLazar · · Score: 1

      And based on this /. article http://games.slashdot.org/article.pl?sid=08/12/12/0116246/ we know what happens when people get to wave things next to their monitors.

      --

      I mod down so you can mod up. Your welcome.
    111. Re:The mouse... by knight24k · · Score: 1

      Look at it this way: how many people buy mice for their notebooks, because they don't like the touchpad? And how many people buy touchpads for their desktops because they don't like the mouse?

      I would argue it is more because the touchpad is affixed to their notebook rather than they dislike it so much. I have no issue with touchpads either on my laptop or otherwise, but would much rather have the device in a location near where my hand naturally rests instead of having to place my hand in an uncomfortable position to use it.

    112. Re:The mouse... by Culture20 · · Score: 2, Insightful

      But Apple's mice _don't_ have two buttons. They have one big button with multiple sensors underneath. This results in two or more failed right-clicks in a row quite often. Apple could have made distinct buttons when they added the scrollball, but it'd make their mice less pretty.

    113. Re:The mouse... by SrWebDeveloper · · Score: 1

      "Predictions and speculation are cool, but humans do not appear to be very good at fulfilling them in general. Talk to an economist about that."

      Unless they are motivated by a youthful and idealistic, then suddenly assassinated, first term President. Unless their homeland is attacked without warning as a precursor to global war. Unless the economy gets in such a crunch and job losses become too surrealistic to bear for this generation, much less future ones.

      Properly motivated, we move our asses.

      Disclaimer: Hey, I didn't say we always move in the right direction, but rectus movicus we do-icus.

    114. Re:The mouse... by hierophanta · · Score: 1

      funny... the solution to my 'gorilla arm' syndrome was to find a girlfriend.

      and when that failed i just started using the left

    115. Re:The mouse... by Swizec · · Score: 1

      You should've read the parent post as well. They said the solution to the gorilla arm syndrome would be to put the touch-screen where the keyboard is now. I just pointed out the glaring fault in that setup ;)

    116. Re:The mouse... by collinstocks · · Score: 1

      The biggest problem that I see with touch interfaces on notebooks and other computers is that the most comfortable angle to view something is very different from the most comfortable angle to drag your finger across something. This is why notebooks have a vertical screen and o horizontal keyboard and touchpad.

      I'd much rather have a multi-touch mouse pad that takes up the entire base of the notebook that can double as a keyboard by sensing where your hands are resting. The only problem I see with that is that there is no tactile feedback, but I think that you would get used to it after a while, especially if the computer "learned" what keys you want to press when you put your fingers in certain positions.

    117. Re:The mouse... by sammyF70 · · Score: 2, Insightful

      I have a Genius Traveler 350 trackball for my AA1. It takes some practice, and it's definitely not the best input device for a lot of applications (or first person games for that matter), but it's perfect when you're in a train, in a plane or anywhere else where you don't have a flat non reflective space for a mouse. It definitely beats the inbuilt trackpad.

      --
      "DRM is like the Ford Pinto: it's a smooth ride, right up the point at which it explodes and ruins your day."-C.Doctorow
    118. Re:The mouse... by supernova_hq · · Score: 1

      Be careful, trackballs are NOTORIOUS for inducing "trigger thumb". By grandmother had a trackball for 10+ years and really messed up her right thumb. After seeing a doctor (who told her about trackballs), she got a regular mouse. about month later her trigger thumb was completely gone and has never come back.

    119. Re:The mouse... by The+Master+Control+P · · Score: 1

      Forget lazy. I just don't want to get any more nasty, oily smears on my screen than I have to.

      Now, bring me Dillinger's desk from Tron and you'll make me consider it...

    120. Re:The mouse... by Anonymous Coward · · Score: 0

      You code in an environment where you get blowjobs while someone points a gun to your head? I just might be interested if there are openings ;)

    121. Re:The mouse... by supernova_hq · · Score: 1

      I've been thinking about something like this for a while. What we need is PLIABLE touch surface. Something that can be applied over a dynamic surface so that the touch-pad does not remain flat, but can have areas raise and lower. This would allow for the "emulation" of a keyboard, but then quickly flatter to allow gestures, "mouse like" clicking, etc.

      Have you ever seen those toys that look like a piece of plastic with holes in them. And the holes have little pegs that go through them. You can take your hand, push it against the raised pegs, then turn it over and see your hand in "3d"?

      What I want is something like that (with smaller diameter pegs) with a pliable touch surface adhered to the top.

    122. Re:The mouse... by Anonymous Coward · · Score: 0

      1. You can perform "gestures" using multiple fingers [...]

      One finger will suffice for the gesture I have in mind for touch computing.

    123. Re:The mouse... by TimothyDavis · · Score: 1

      IMHO, this will have more to do with the problem being solved. There are touch screen POS (point of sale, not piece of shit) devices which use touch on the screen allowing much faster order management. Microsoft is showing off some of their touch devices, which include tourist kiosks where you can interact with maps - make reservations, etc.

      There are plenty of places where a keyboard/mouse doesn't make sense - but short of neural implants, I don't see my desktop system having any other input method.

    124. Re:The mouse... by Chris+Mattern · · Score: 2, Insightful

      I don't know about you, but I touch-type. I want my keyboard to "reprogram" itself about as much as I want a 2x4 to the face.

    125. Re:The mouse... by stewbacca · · Score: 1

      I was talking more about people's inability to accept the fact that you _don't_ have to use the crappy mouse that comes with your Mac. Logitech makes real nice ones for about $20.

    126. Re:The mouse... by _xeno_ · · Score: 1

      You just can't beat a mouse with your finger ever under any circumstances with any touch technology.

      Sure you can - in places where the mouse just isn't convenient to use, such as places where you'd use a laptop computer like a MacBook...

      I have a little portable USB mouse. I agree completely, the mouse is much more accurate than the touch pad. I can't imagine using the touch pad for anything that requires real precision like graphics work or gaming.

      However, for day-to-day browsing and email reading, it works wonderfully, to the point that in most cases I don't bother with the USB mouse because I simply don't need it. The touch pad works well enough.

      --
      You are in a maze of twisty little relative jumps, all alike.
    127. Re:The mouse... by theaveng · · Score: 1

      >>>make sure you try one that uses the ball under your thumb

      It seems to me that type of trackball would tend to create carpal tunnel damage, whereas a mouse would not.

      --
      FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
    128. Re:The mouse... by _xeno_ · · Score: 1

      WTS page-up and page-down keys.

      If you're referring to the fact that the new MacBooks don't have those keys, it turns out that they do, they're just not documented anywhere. (Well, that I found.) Fn-Up and Fn-Down work as Page Up and Page Down. Likewise Fn-Left and Fn-Right produce Home and End. Fn-Backspace is Delete. (Verified with xev.)

      I'm sure these are documented somewhere, but I found them by accident. Which is too bad, because Apple did a very nice job with the Trackpad System Preferences window in creating little videos that demonstrate exactly how to do each gesture and what they do.

      --
      You are in a maze of twisty little relative jumps, all alike.
    129. Re:The mouse... by octaene · · Score: 1

      I absolutely agree. I bought an iPhone 3 months ago, and it sucks. I hate the thing and am shopping around for a replacement Blackberry. I don't care if I have to pay $175 to get rid of the iPhone or not.

    130. Re:The mouse... by dangitman · · Score: 1

      Of course you can't get anything done without tactile feedback. Our whole phisiology has been evolved for tactile feedback and our brain has gotten very good at interpreting it over the past few million years.

      So, how do we get any work done with a mouse? It doesn't provide tactile feedback, yet somehow we still manage to move the pointer where we want it to go.

      --
      ... and then they built the supercollider.
    131. Re:The mouse... by rolando2424 · · Score: 1

      That's my story and I'm sticking with it.

      Sticking huh...?

      --
      Okay seriously I've just run out of pointless things to say.
    132. Re:The mouse... by Swizec · · Score: 1

      A large plastic bulk that moves where you move it isn't tactile enough for you? How did you ever get through all those primary school PE classes that involve balls?

    133. Re:The mouse... by clone53421 · · Score: 1

      Nah, GP is just saying it's faster for him to hit the keyboard equivalents than to move his hand to the trackpad to use the edge scroll.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    134. Re:The mouse... by morari · · Score: 1

      It does suck. Having used various Tablet PCs, touch iPods and iPhones, I can safely bet that removing all traces of tactile feedback is not the future. That said, I would like to point out just how awesome the Hp TouchSmart would be for use with Photoshop. As much of a gimmick as it is, that touch screen and a stylus would undoubtedly beat out a Wacom tablet any day. There would be no mental disconnect of drawing on the desk and having it show up on the screen... It'll all be rendered right where it was drawn.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    135. Re:The mouse... by alta · · Score: 1

      eh, I'd say more of a projector in reverse... Impossibly complicated and I'd never bother patenting it.

      --
      Do not meddle in the affairs of sysadmins, for they are subtle, and quick to anger.
    136. Re:The mouse... by Anonymous Coward · · Score: 0

      Several things make this touch pad just work compared to other touch pads I've used:

            1. It's giant, compared to the touch pad on most other laptops.
            2. You "click" by pressing down on the entire touch pad (well, the part towards the front), meaning no room is lost to buttons.
            3. You can perform "gestures" using multiple fingers. Four fingers slid down enters Exposé mode, four fingers slid up shows the desktop, sideways switches applications. Pinch to zoom (like on the iPhone), two fingers to scroll: it all works very nicely and seamlessly.
            4. And, probably the most importantly, you're not touching the screen. You're touching a touch pad below the keyboard.

      I still don't think this has anything that improves my user experience over a keyboard & mouse....

      1. Great, it's big. Just about the same size as a keyboard, and somewhat larger than my mousepad.

      2. I haven't lost any room for the buttons on my mouse, which also 'click'. And they have done so for years (I haven't heard what the lifespan is on the touchpads)

      3. I can perform the same "gestures" on my keyboard. For example, using 3 fingers I can 'pull up' my taskbar. Using alt+tab I can switch between applications, Using the scrollwheel or Ctrl++ zooms in Ctrl+- zooms out. It all works very nicely and seamlessly. I also have literally thousands of other shortcuts (or as you have called them, 'gestures') many of which are customizable.

      4. What's the point of 'touch-computing' if you have to have yet another input device to register the input for you? What you have is just a slightly better version of the standard 'mouse' touch-pad that almost all laptops have these days.

    137. Re:The mouse... by _xeno_ · · Score: 2, Informative

      The MacBook isn't edge-scroll, though - two fingers on the pad is scrolling. Having used edge-scroll before, the MacBook's gesture is much more convenient. And given how you get to Page Up/Down on the MacBook, it's generally more convenient than using them, although that's not really a feature...

      But you can easily flick up and down through pages on the MacBook in a way that you can't on a PC with edge scroll. (I've used both.) Part of that is, as I said earlier, thanks to the MacBook's Trackpad being much larger than the standard PC touch pad. The other part is that you can almost instantly go from moving the cursor to scrolling. It's very convenient in a way you really can't appreciate until you try it.

      --
      You are in a maze of twisty little relative jumps, all alike.
    138. Re:The mouse... by _xeno_ · · Score: 1

      1. Great, it's big. Just about the same size as a keyboard, and somewhat larger than my mousepad.

      Your keyboard is tiny, then... It's quite a bit smaller than a keyboard, it's just almost twice the size of a standard touch pad on most laptops. (Four times the size? Twice as wide/high.) It makes a difference since you don't run out of room quite as quickly. It's just about the right size to allow you to sweep you hand across without moving your wrist, which I assume was the goal.

      3. I can perform the same "gestures" on my keyboard.

      Not the point. The idea behind doing them on the Trackpad is to avoid switching between the keyboard and the mouse (or Trackpad in this case). Yes, you can do just about everything you can do with gestures on the keyboard.

      4. What's the point of 'touch-computing' if you have to have yet another input device to register the input for you? What you have is just a slightly better version of the standard 'mouse' touch-pad that almost all laptops have these days.

      That's really my point - yes, the MacBook is just an evolution of the mouse touch-pad that most laptops have. It's "touch" in the sense that you can do most of the gestures the article talks about, but it doesn't involve touching the screen and doesn't require strange hand or head positions to take advantage of.

      It solves some of the problems that traditional touch pads have, and it demonstrates a way of combining "touch gestures" and existing interfaces without screwing things up. Touch works - it just doesn't work better than keyboard and mouse. But in scenarios where it's impractical to use a keyboard and mouse (laptop on an airplane or similarly constrained space, hand-held device, etc.) touch can work.

      It just doesn't work on the desktop, which I think we agree on. I know I don't wish I were using a Trackpad instead of a mouse while I'm typing this up on a desktop. The keyboard and mouse do work better - when you've got the space.

      --
      You are in a maze of twisty little relative jumps, all alike.
    139. Re:The mouse... by shellbeach · · Score: 1

      See gorilla arm: n.

      Nah, just think of the delts and traps you'd get after using these things every day. I can see myself at the bar after a hard day of computing, nonchalantly doing my warm down flexes, when a hot babe comes up and checks out my body:

      "Oh, hey, *great* shoulders! You must be a geek!"

    140. Re:The mouse... by Anonymous Coward · · Score: 0

      I can't deal with the thumb but, but the logitech marble is nice. Thumb on big left button, pointer/middle finger on ball, ring and pinky finger on right button. You don't even have to move your wrist. Define middle as cord, acceleration high, movement fairly slow and it works wonders. Your hand is cupped around the housing without contorting it allowing me hours of comfortable cadd. As opposed to the mouse where you almost have to move your entire hand to move it.

    141. Re:The mouse... by Doctor+Jimmy · · Score: 1

      Even better...the trackball only makes you move your thumb

    142. Re:The mouse... by peragrin · · Score: 1

      So wait are you for or against terrible posture and positions for monitors?

      The simple fact is anyone who works on their desk hand writing letter after letter, leans forward and looks down at their desk all day long. It was a standard procedure for over a 100 years of engineering, because CAD drawings didn't come out until the 80's and 90's.

      There are a lot of jobs where not only touch screens but screens in different positions would be very useful. Drawing with a mouse is a pain, hence why tablets are so popular, but drawing with a tablet is a pain as you have to look away from your hand in order to actually draw what you want.

      My personal favorite desk would be two monitors. one traditional display vertically off to the side, and one horizontal display to show my "desktop" work surface, where I could draw, plot, map, and work with images.

      a simple fact is 90% of computer users aren't programmers, and programmers need to realise that. A mouse is a terrible interface tool for a lot of things. All programmers do is enter text so keyboards are mandatory. For the some of us, entering and manipulating text is secondary.

      --
      i thought once I was found, but it was only a dream.
    143. Re:The mouse... by vux984 · · Score: 1

      I like my monitor perfectly clean. Using displays all covered in finger grease drives me nuts.

      1) You can clean it.
      2) Not everyone has sweaty cheetos fingers.

      Your hands conceal parts of the screen while you're using it.

      So? Your hands concel parts of virtually anything you use. Does this cause you much trouble? Do you have trouble writing? Opening doors? Flushing toilets? Putting clothes on?

      You can move a mouse over a greater distance much more quickly than your entire hand.

      True, but you have a lot more accuracy with your hand. Put your cursor in the lower right corner, and then -snap it in one single quick motion- to an icon two or 3 inches in from the top left. Do not overshoot it, do not snap it half way and then move it gradually into place.

      Now point at the bottom left, and then point to an the same icon as fast as you can. You can rapidly move your finger to point directly at the correct place far mroe rapidly.

      The mouse does require less muscle effort though.

      It's also much easier to get to a specific pixel / small area with a mouse than with your fat fingertip.

      meh, yeah, your finger is clumsier than a mouse for fine precision. But that's trivially compensated for with a ui designed to be used with fingers. If you know users are going to be selecting with their fingers, make the region they need to select 'finger sized' and give them visual feedback before they click. (The blackberry storm does this really well... when your finger is hovering over the screen, the btton that will be 'selected' is highlighted.

      People keep lauding the Minority Report UI like it's a good idea. Do you really want to have to hold your arms up like that and move them around all day?

      Absolutely not. But who says I have to?

      Sometimes I type text into my blackberry's mini-keyboard. Its a good device that fits in my pocket and I can take it anywhere. I wouldn't want to write a novel with it. Touch/gesture interfaces are the same... I wouldn't want to to use it to write software... but maybe it would be a much more efficient way of doing, say, level design or fine tuning the 3D animation in a video game...

      Positioning the screen ergonomically for use as in input device puts it in a position where you're hanging your head looking down all day. The minority report problem obviously applies if you position your screen at the optimal viewing position.

      You mean the position most people read books in? The position all business and financial and scientific work was completed in for last few 1000 years before computers. Are you sure its that unbearable a position? This 'seated at a desk' or perhaps 'seated at a slanted desk' position?

      Others have already mentioned it, but lack of tactile feedback is a big one. This is particularly important for programs whose UIs aren't that great.

      So make better UI's. Touch ui's should have feedback before you press (like a hover-highlight), as well as one or all of haptic/audio/visual feedback.

      After all the mouse was kind of annoying way back when too, in DOS text mode, with its inverted character and its tendancy to get its ball jammed with crud. And I'm not a fan of apple's mighty mouse either for that matter. And keyboards with squishy low-travel keys suck too. Bad implementations don't make them bad ui's.

      How is wasting half of your screen real estate on a keyboard a good idea?

      False premise. You'd just get a bigger screen. Right now, you have x inches of screen, and y inches of keyboard. So just replace with x+y inches of screen and ditch the keyboard. Imagine opening your 7" laptop, and having a screen on both the top and bottom.

      Oh, you can bring it up dynamically?

      Good point. When you were doing something that didn't need a keyboard, you'd have a lot more screen.

      Oh, you can bring it up dynamically? Oh great, well then I guess you don't get to use keyboard shortcuts. That sucks.

      Well, i

    144. Re:The mouse... by mdwh2 · · Score: 1

      a simple fact is 90% of computer users aren't programmers, and programmers need to realise that.

      But 90% of computer users aren't artists and CAD users, either...

      Yes, using a tablet is a good example where having a touch screen would be much better. But that's a minority of users. I'm not sure why you mention programmers - the comment you replied to didn't mention programmers at all; he was talking about computer users in general, unlike your response which focused on CAD users.

      All programmers do is enter text so keyboards are mandatory.

      Most users need to enter text. And even those who just browse the web, it's still easier to view something in front of you, than having to look down on the desk all the time. Yes, a secondary screen for when you want to "draw, plot, map, and work with images" would be useful, but that is far from the primary usage of computers for the vast majority of people - I guess CAD users need to realise that...

    145. Re:The mouse... by dangitman · · Score: 1

      A large plastic bulk that moves where you move it isn't tactile enough for you?

      But it's not related to anything that happens on the screen or with the interface. It's not "feedback" in that sense. You don't "feel" the edges of windows, etc. If that's your argument for tactility, then how is a touch interface non-tactile? After all, you're moving your hand/fingers around and physically touching the screen. Heck, tactility is referenced by the very word "touch".

      How can you make an argument that one method has tactile feedback, and the other does not? Either they both do, or neither does. Very similar motions are involved.

      --
      ... and then they built the supercollider.
    146. Re:The mouse... by Swizec · · Score: 1

      Alright true, moving a mouse or using a trackpad is rather similar. But what about clicking?

      The main thing with tactile responses are, imho, keyboards not so much mice. Mice come into play more when we're talking about the gorilla arm syndrome.

    147. Re:The mouse... by initialE · · Score: 1

      Why not 2 screens with the same display, one below and one above? The one below acts as a replacement for the keyboard and the one above as an unhindered display. Imagine using photoshop to directly manipulate images. Or a reconfigurable keyboard where your keys reposition themselves depending on the game you're playing.

      --
      Starbucks, Harbuckle of Breath.
    148. Re:The mouse... by Tokerat · · Score: 1

      Sure, for your desktop. This is why predictions of the mouse being dead are completely unfounded and wrong.

      This might be the killer app for tablet PCs, however. Kind of like a 15" iPod Touch, if you will.

      --
      CAn'T CompreHend SARcaSm?
    149. Re:The mouse... by Tokerat · · Score: 1

      Keep it up and you might be sticking to it...

      --
      CAn'T CompreHend SARcaSm?
    150. Re:The mouse... by Anonymous Coward · · Score: 0

      When you simply smash at things like a big gorilla, how can you expect them to work properly? I've NEVER once accidentally left-clicked when attempting to right-click on one of those mice.

    151. Re:The mouse... by Anonymous Coward · · Score: 0

      Above anonymous speaks the truth. I have an (angled) drafting table, and it is a dream to use to do anything involving paper and/or pen (well that's not entirely true, there's a crossbar that gets in the way of my legs, but that's more poor design of a good concept than anything). It allows you to lean back, forward or anything in between and still have your hands operating on something you're looking at without any discomfort. I can only imagine that future laptops will be very similar to modern ones, only larger armrests on the sides of the keyboard (or a tray-slide cover for it), the hinges will be stronger/lockable, and the screen backing plate will be less fragile, as everyone starts to move to operating their pointing device by poking it on the screen instead of with a divorced device represented on-screen by a cursor.

    152. Re:The mouse... by Scott+Carnahan · · Score: 1

      Yes. It seems that the fundamental problem is the force of gravity on one's head and arms. As technology progresses, those who feel attached to touch screens will eventually immerse themselves together with their input devices in fluids in which they are neutrally buoyant, and the rest of us will migrate to something like goggles and gloves with feedback.

      --
      "Your notation sucks!" -- Serge Lang (1927-2005)
    153. Re:The mouse... by moterizer · · Score: 1

      I don't understand why nobody has developed the perfect interface: a touch-pad the size of a mouse-pad, placed next to the computer like a mousepad, with tactile feedback built in. The tactile feedback (variable, by user preference) could be made precise enough so that I could feel the borders of windows and buttons. Even braille, if you'd like. No worries about smudging the monitor, nor need to reposition it; no extra work beyond what we're used to with a mouse, but no sacrifice in pixel precision either.
      Mega-bonus extra points if it's multi-touch interface, so I can do things like zoom out by pinching my fingers together and zoom in by opening them up again. I'm sure the technology is there. But why haven't I seen this yet?
      No brainer in my book. (But then my book is a Dr. Seuss, so there you go.)

    154. Re:The mouse... by crazycheetah · · Score: 1

      What they need is some way to make the screen raise up where a "button" is, that you can press it in with a better feedback.

      My cell phone vibrates every time I touch the screen (it's touch screen). While it is a step in the feedback problem, I still can't type without looking at it very easily. Even when I do, I press the wrong thing much more often than I do using a keypad or keyboard.

      And that's what would prevent me from ever replacing my keyboard with a touch screen or that type of design. Even the ones that they light up an image of a keyboard on your desk and detect where you "press" on your empty desk. I couldn't trust those over using a normal keyboard, where I can at least feel that I even am pressing a button at all.

      Which is why, for me, they would need some way that the screen could actually raise for a button, or something of that sort. But I don't know what the possibilities of figuring that sort of thing out would be...

    155. Re:The mouse... by Anonymous Coward · · Score: 0

      Not that touch screen is the only tech, but one of the big drawbacks is that your hands aren't transparent, so it's hard to type and see at the same time...

    156. Re:The mouse... by zaivala · · Score: 1

      Get a trackball. Then you only have to move your thumb and wiggle your fingers.

    157. Re:The mouse... by fatdefacto · · Score: 1

      Actually most desks I've ever used, that were designed for use over an extended period of time, propped up to make writing drawing much more comfortable, and even then you'd clip your paper to the top to keep it at about eye height.

    158. Re:The mouse... by bar-agent · · Score: 1

      The drafting table idea isn't perfect. You don't usually get to sit in a very comfortable position in front of a drafting table - you sit on a small seat - usually with a small or no back to lean on. You hunch over the table and look down on it - while better than looking at a completely flat desk, it's not a great solution either.

      For someone that is going to be writing code, typing, or anything else on the computer (besides perhaps CAD) for a full work day, 5 days a week - the drafting table solution isn't much of a solution at all.

      I think with drafting tables, you can stand or sit, alternating for comfort. From everything I've heard, this is preferable to only sitting for hours at a time. If they had a multi-touch table that could raise, lower, and pivot, so I could use it seated or standing, optimized for reading or typing, that would be so sweet I have no words.

      --
      i'd hit it so hard, if you pulled me out you'd be the king of britain [bash.org]
    159. Re:The mouse... by samkass · · Score: 1

      No, although that would be nice, too (my Dell doesn't support that either with the company's standard image). On a Mac, two fingers down anywhere on the trackpad lets you pan/scroll the active pane.

      --
      E pluribus unum
    160. Re:The mouse... by mcarp · · Score: 1

      No way. As a multi-monitor user I absolutely hate the idea of the same image on 2 displays. If you have that much screen space you want to use all of it. Duplication gives you a sickly off balance feeling.

    161. Re:The mouse... by vertinox · · Score: 1

      That's too much exercise. The mouse is perfect for a lazy engineer like me. I just prop my arm on the desk and move my hand left or right. I barely move at all!

      I saw an article a while back about helping paralyzed people communicate or move around and there was this development in which they could put a device much like a hearing aid in their ear and they could move a mouse by simply moving their tongue and the device would detect tongue movement based of the change in air pressure in the ear canal.

      If it turns out to be that sensitive, then I don't see why we can't start using that and get even less movement at all. :)

      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    162. Re:The mouse... by docgiggles · · Score: 1

      The mouse is the perfect instrument for minimal work. Besides, how can you shoot NAZIs with a touch screen. I NEEDS A MOUSE

    163. Re:The mouse... by cbreaker · · Score: 1

      Yea - it would definately be cool. One problem I've always had with hard-surface keyboards is that they are uncomfortable to type with for much more than a short e-mail. When you are taping your fingers on a hard surface it actually does start to hurt after awhile. Keyboards provide a cushion which prevents your fingertips from aching.

      Also, the keyboard is a tactile device and I don't look down much when I type; I've been typing for more than 20 years. Without the feel of the spacing between keys and/or the home key notches I'd have to keep looking down to make sure my fingers were in the right place.

      I guess a big touch screen with a built-in keyboard somewhere wouldn't be bad; or a keyboard that when you move around the table it would automatically move things away from it so you don't block anything with it would be okay.

      There's just so many hurdles to going completely touch without keyboard and mouse. Not saying it's not worth trying but at this point I can't see it being more than a nitche product for things like drafting, drawing, and displaying data in a graphical way (allowing you to manipulate the data with your hands.) For small devices and Kiosks it's already THE way to go right now.

      --
      - It's not the Macs I hate. It's Digg users. -
    164. Re:The mouse... by LordMyren · · Score: 1

      Thats a little extreme. Monitors overhead and split keyboards require less effort.

    165. Re:The mouse... by Anonymous Coward · · Score: 0

      Mouse isn't always easier than touch. Say you sitting on the couch with your laptop. My instinct is always to press the button right there on the screen (as I can do with my tablet pc). With a regular laptop, you need to find the mouse, grab it, find a surface that's flat enough and then move the pointer. A trackpad is easier in that situation but not as good as touch.

      Re: the people that say looking down is bad:
      People used to work at their desks like that all day. I don't remember that being a problem. You would probably put your screen in some angle between horizontal and vertical.

      Other than that you have some good points.

    166. Re:The mouse... by dangitman · · Score: 1

      What about clicking? You tap, it gives a physical sensation not unlike clicking. Probably a more natural action for a human, anyway.

      Personally, I have to avoid mouses, as I have tendonitis, and clicking buttons aggravates it. So I use a graphics tablet... so much better than a mouse. Quick and light.

      --
      ... and then they built the supercollider.
    167. Re:The mouse... by d20_techie · · Score: 1

      Yes and I find it most odd that a species notorious for leaping over or breaking through nearly any obstacle in the way has yet to design an interface that kills two objects that should have died more than ten years ago. I am not putting on my tinfoil hat, I'm just saying it's odd.

    168. Re:The mouse... by Swizec · · Score: 1

      Graphics tablets are great and I use them all the time for drawing. But I find using one for day-to-day "mousing" becomes problematic after a while because of the exercise. Then again, maybe I just have too large a tablet sine it was bought mainly for drawing.

      Biggest problem I have with the tablet when clicking is that I find it to be too accurate. It registers every little tremble in my hand, which is good for drawing, but very bad for, say, selecting text or clicking a small button.

  2. Mouse will be dead? by Outsdr · · Score: 2, Funny

    It's hard to picture touch computing replacing the mouse graphic design. I prefer to work without fingerprints all over my screen. Playing a FPS shooter would ... interesting ... as well.

    1. Re:Mouse will be dead? by Kjuib · · Score: 3, Funny

      Touch Computing?!
      It just sounds so dirty... think of the STDs (Software Transmitted Disease)

      --
      - Your stupidity got you into this mess, why can't it get you out? -Will Rogers
    2. Re:Mouse will be dead? by SirLurksAlot · · Score: 5, Funny

      Playing a FPS shooter would ... interesting ... as well.

      Yeah but boxing games will be great! Except for the whole "replacing your monitor after every session" bit.... :-D

      --
      God, schmod. I want my monkey man!
    3. Re:Mouse will be dead? by Hao+Wu · · Score: 2, Insightful

      Try poking your computer screen for more than a few seconds. People's arms get tired FAST. It would be awful for the user to have to do it even occasionally.

      Touchpads and tablets are the way to go. There's plenty of room for development in that area.

      --
      I suggest you read Slashdot
    4. Re:Mouse will be dead? by Outsdr · · Score: 1

      "replacing the mouse IN graphic design," is what I meant to type.

    5. Re:Mouse will be dead? by fastest+fascist · · Score: 1

      I don't think the mouse is going anywhere for a while, but who would have a touchscreen standing vertically like a regular monitor does now? More likely it would be either a portable tablet or a display device that lies on the table at a slight angle, like a drawing board. That way you can rest your arm while using the touchscreen.

    6. Re:Mouse will be dead? by Yetihehe · · Score: 1

      I heard that some people play FPS using joysticks. Now THAT is disgusting!

      --
      Extreme Programming - Redundant Array of Inexpensive Developers
    7. Re:Mouse will be dead? by Lumpy · · Score: 2, Insightful

      It's hard to picture touch computing replacing the mouse graphic design.

      HUH???

      The mouse has been dead in Graphics design for years now. Any graphics designer not using a tablet and pen is wasting a LOT of their clients time and limiting themselves hard.

      Quit being a cheap-ass and go buy a wacom.

      --
      Do not look at laser with remaining good eye.
    8. Re:Mouse will be dead? by Cowmonaut · · Score: 1

      I guess that depends on what you mean by graphics design. I wouldn't want to use Maya or another 3D modeling program with a pen and tablet. Oh and thanks for making an inflammatory comment at the end there that serves no real purpose. Glad to see we're adults here.

    9. Re:Mouse will be dead? by Outsdr · · Score: 1

      Really? I missed that memo. In fact, in the 20 years I've been working as a graphic designer, I haven't used a tablet and pen once. None of the newspapers I work for had them available. So, it's not really an instance of my being a "cheap-ass" or "wasting a LOT of ... clients time" or for that matter limiting myself "hard." But then, I'm working in an industry that's supposed to be dead as well; it's obvious that I have no idea what I'm talking about, especially since my newspaper just had a record year.

    10. Re:Mouse will be dead? by fracai · · Score: 1

      Drummers?

      --
      -- i am jack's amusing sig file
    11. Re:Mouse will be dead? by siegesama · · Score: 1

      I agree, I envision a touch interface desktop to be like a small drafting table. It amuses me that people have a hard time considering this; there are posts and posts above where they only consider the options of either horizontal or vertical, since those are the positions they are currently familiar with.

      --
      what the hell is a 'junk character', anyway?
    12. Re:Mouse will be dead? by Bobb+Sledd · · Score: 1

      You're supposed to poke the memory, not the screen.

      --
      "They said I probly shouldn't fly with just one eye," "I am Bender. Please insert girder."
    13. Re:Mouse will be dead? by Anonymous Coward · · Score: 0

      well aren't you special?

      seriously, real graphic designers use tables, jackass. and the fact that your little paper had a record year is completely irrelevant.

      why don't you get a clue already?

    14. Re:Mouse will be dead? by bored · · Score: 1

      Depends, any software which requires a lot of clicking is probably still better with the mouse. I find it really hard to do really precise work with my pen. Anytime i go to click the button I end up inadvertently moving the cursor. The pen is great for sketching, shading etc, where the movements don't have to be hyper precise and the pressure sensitivity of the pen really adds to the function. In truth I end up using all three if I'm doing any drawing. One hand on the keyboard for some functions and the other hand alternates between the mouse and the pen, generally with the pen still in my fingers when I'm using the mouse.

  3. Ninnle already does this by Anonymous Coward · · Score: 0

    All you have to do is install Ninnle Linux on the desktop, and you have all the benefits of this with existing hardware. It's that simple!

  4. Didn't get past the first sentence by patch0 · · Score: 5, Informative

    "Touch computing-which started with the iPhone"..... At this point I stopped reading...

    1. Re:Didn't get past the first sentence by Anonymous Coward · · Score: 0

      And yet you will still win the Slashdot Award for Most Articles Read!

  5. Get your fingers away from me, you pervert! by ColdWetDog · · Score: 1

    ... CNN producer David Bohrman and technical whiz Josh Braun devised many new uses for the wall during the election coverage, such as state election results you can see with just a "reach and tap" instead of mouse and click.

    Reach and tap - mouse and click. How are these in any functional way different?

    And the wall will be used for showing more visual information, such as foreclosure rates and areas with the highest unemployment. For CNN, the technology leads to better comprehension and retention with viewers, which raises a question: How long will it be before the gizmos appear in classrooms, and as teaching devices in businesses? King says adoption will be quick now that the world has seen how effective these new NUIs are at presenting information.

    And of course, the requisite confusion between content and presentation. Maybe I am missing something, but pointing and clicking to the content would have worked just as well. God I hate slow news days.

    --
    Faster! Faster! Faster would be better!
    1. Re:Get your fingers away from me, you pervert! by Zironic · · Score: 1

      Well, in their defense I could see it being useful for presentation, nowadays the presenter tends to have to walk around with a remote control if he doesn't want to sit down at the computer every few minutes, with this technology he could just gesture at the screen instead.(But it wouldn't surprise me if he still has to walk around with a remote control).

    2. Re:Get your fingers away from me, you pervert! by smooth+wombat · · Score: 1

      I you had seen the board CNN used during the election, you would have seen how easy it worked and why, in this particular case, using a mouse would have slowed things down. Here's a picture of the board in question.

      Reaching to touch something is much more accurate than trying to guide a mouse pointer to a particular spot, especially, as in this case, the board was right in front of you. The presenter can concentrate on the subject matter rather than having to look down, find the mouse, either look up at the screen or down at a smaller screen, drag the mouse to the location and click. By using the board, the user simply reaches out and touches the spot, no wasted movement, no delays, his train of thought continues uninterrupted.

      I'm not saying this would work in every situation but it is highly suitable for presentations. Granted, the software behind this board needs to work every time but based on the granularity of the voting blocks that CNN was able to show, it seems to be able to be configured for just about anything.

      This is one time where new and shiny beats out old and dull.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    3. Re:Get your fingers away from me, you pervert! by CannonballHead · · Score: 1

      There's no denying that touchscreens have their uses.

      But saying the mouse will be dead... hm.

      I'd hate to use my 10" netbook with a touch screen. My finger would be roughly half the screen size. (ok, so that's slightly exaggerated...)

    4. Re:Get your fingers away from me, you pervert! by camperdave · · Score: 1

      Hold one arm in the air by your monitor, and lay the other on the desk beside your keyboard. Now tell me which one gets tired first.

      If you really want to adjust the input devices, then cut the keyboard in half, and stick a motion sensor under each half. In other words, give me two fifty button mice. That way, I don't have to switch from keyboard to mouse.

      --
      When our name is on the back of your car, we're behind you all the way!
    5. Re:Get your fingers away from me, you pervert! by smooth+wombat · · Score: 1

      But saying the mouse will be dead... hm.

      Absolutely agree. The mouse will not be dead in 3, 5 or even 10 years. It is too useful for most situations to go away.

      However, in situations like I described, the mouse loses, badly, to touch screens.

      As an aside, ever notice in ST:TNG they used touch screen pads whereas in ST:TOS they used a stylus and what looked like an electronic notepad? It just goes to show that over a hundred years from now, touch screens will just be coming into their own.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    6. Re:Get your fingers away from me, you pervert! by Jellybob · · Score: 1

      How long will it be before the gizmos appear in classrooms, and as teaching devices in businesses?

      In the UK there's already similar devices in most classrooms - certainly every one I've seen recently. They're whiteboards, which are touch sensitive, and calibrated to a projector pointing at them.

      In most cases I've seen they're largely used so the teacher can draw on whatever they're showing from a computer (often Powerpoint presentations, or a demonstration of how to use a computer). In a few years time I can see educational software houses catching on, and adapting their interfaces to make use of them as well though.

    7. Re:Get your fingers away from me, you pervert! by Bill_the_Engineer · · Score: 1

      This is one time where new and shiny beats out old and dull.

      But the application space isn't the same. Standing away from a computer to do a presentation does not equal sitting at a desk and performing work. You might as well have used touch-screens that are used at ATMs and grocery checkouts, as an example of the keyboard/mouse combo being replaced. Not to mention, ATMs and kiosks are quite mature and used in a lot of places.

      The question you should ask is "Is using gestures or touch better than a laser pointer and a bluetooth remote?" We've been doing presentations quite well with a pedestal holding a keyboard and mouse. I would venture a guess that some people (myself included) get pretty annoyed at the presenter when he stands in front of what he is presenting. Even when we consider a classroom setting, I doubt touch technology would have a huge advantage. The instructor could simply use a keyboard/mouse at his podium and not get in his students way. Not to mention, he could sit rather than stand for the entire class session keeping his fatigue level in check...

      Business presentations are not meant to be dynamic. They do turn into one on occasion (eg. Q&A), but most of the time they're designed to present a certain amount of information within the least amount of time. Using an expensive setup like CNN when a cheap bluetooth remote would work just as good doesn't sound like that great of an idea. Of course, we would have to revisit this question when gesture technology becomes as cheap as remotes.

      Another question would be "Does the touchscreen or gesture technology increase productivity at the workstation as compared to the traditional keyboard/mouse?" This depends on how much new information is being inputted by the worker. I don't think touch-screens would work well for journalists. Just like a keyboard/mouse would not work well for a grocery store cashier.

      The final question would be "Does the touchscreen or gesture technology reduce work related injuries like Carpal tunnel or repetitive injuries when compared to the tradition keyboard/mouse?" This can easily be answered by trying to keep your arms moving around a properly positioned screen for 8 hours. In this case, I see the monitor being located near the traditional location of the keyboard, rather than it current position of being vertical and away from the user. I would suspect that typing would become as painful as using an Atari 400 was back in the 1980's. (The Atari 400 had a hard flat touch keyboard.)

      Touch screens have their place in Mobile computing. We give up the keyboard/mouse in exchange for lighter weight and better portability.

      I consider the board that CNN used an upgrade to the green screen based system that weathermen have been using for years. Television news, unlike everyday business, spend money on technology that keeps their television personalities intermingled with the news. CNN even took this to the extreme with their "hologram" that eliminated all those pesky news making crowds at the Obama acceptance speech and just showed their news personality as a star wars character...

      --
      These comments are my own and do not necessarily reflect the views or opinions of my employer or colleagues...
    8. Re:Get your fingers away from me, you pervert! by clone53421 · · Score: 1

      Those electronic whiteboards probably aren't touch sensitive... although such technology exists I don't think the sort I saw used in my college (in the US) were anyway. The touch sensitive ones require a special board, whereas some of the optical/infrared ones can be projected on any projection screen.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    9. Re:Get your fingers away from me, you pervert! by PainKilleR-CE · · Score: 1

      Watching the election coverage the one thing I really noticed was that they didn't think about the problems they might have with the interface, or run through using it before hand and make changes. For instance, they had a number of problems when they wanted to present information hidden behind a button near the top of one particular screen, because most of the people using the screen were too short to reach it. They also had many instances of people hitting the wrong button as they tried to reach for the correct position on the screen, and generally their targets were too small for some of the presenters' hands.

      The difference here is that television traditionally has done this stuff with blue/green screens and either a timed presentation or a remote control to page through the data. This allows them to have a more interactive presentation with real data (rather than the equivalent of a power-point presentation).

      This does not, however, translate into use by the general public. Touch-screen kiosks have been in use for a number of years for various limited functions, but the people that sit in front of computers for a living aren't necessarily going to see a benefit in a touch interface.

      Presentation rooms may be changed forever by touch interfaces, and programs like Powerpoint may have to evolve to give people better interfaces in their presentations to present data the way it is presented on television. The corporate desktop isn't likely to change much.

      --
      -PainKilleR-[CE]
    10. Re:Get your fingers away from me, you pervert! by Jellybob · · Score: 1

      Well the ones I was responsible for when working IT in a primary school were definitely touch sensitive: SmartBoard 600 Series

      It may not be common place in the US, but as I said, they're in almost every primary school over here, and in a lot of them there's one in every classroom.

  6. What's with all the touch hype? by bemymonkey · · Score: 2, Insightful

    Hey, touchscreens are great and all, especially on small devices like smartphones or PMPs, but for the 24"+ monsters they're calling monitors these days, I'll stick with a halfway decent mouse...

    1. Re:What's with all the touch hype? by maxume · · Score: 1

      I'd pay $50 (this doesn't seem hilariously low given 5 years and a reasonable size) for a thin screen that I could set on my desk and use as an input device. I'm not sure I would use it for anything in the long run, but I would pay $50 just to try it.

      Thinking about it, a programmable input screen seems like a great addition to a keyboard and mouse (for selecting options in photoshop or a game or whatever). Rough gestures for doing things like zooming in on an image also seem pretty natural (spinning a finger in a circle is a lot more natural than spinning a mouse).

      --
      Nerd rage is the funniest rage.
    2. Re:What's with all the touch hype? by nabsltd · · Score: 1

      I'd pay $50 (this doesn't seem hilariously low given 5 years and a reasonable size) for a thin screen that I could set on my desk and use as an input device. I'm not sure I would use it for anything in the long run, but I would pay $50 just to try it.

      There's no doubt that a monitor that also has touch screen features for only a small premium in price would have decent sales.

      If you don't lose what you have now, but can also have an alternate input, it would be quite useful. If it was a more powerful touch screen, it would be quite nice for emulating cell phones (including multi-touch) so that you can test your programs (and web sites) in a realistic manner.

    3. Re:What's with all the touch hype? by bemymonkey · · Score: 1

      Good point, I was assuming they'd be replacing our familiar input-options completely...

  7. The mice will live by eebra82 · · Score: 3, Insightful

    In fact, Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years.

    I know Steve has 33 years of IT experience, but such claim is anything but probable. The only true mouse replacement would be a thought-based medium and I doubt that any commercialization of such technology is here within 5 years. For web surfing, touch and movement works just fine, but when you go for precision like gaming, Photoshop and programming.

    A movement tracker for laptops would be a great touchpad replacement, however.

    1. Re:The mice will live by JustKidding · · Score: 2, Insightful

      Indeed, imagine doing 3D CAD/CAM without a mouse. Do I have to surrender my space navigator, too?

      Touch screens royally suck for anything other than clicking really big buttons.

    2. Re:The mice will live by John+Hasler · · Score: 2, Insightful

      > Indeed, imagine doing 3D CAD/CAM without a mouse.

      I have no difficulty at all imagining doing that with a trackball. Doing it with a mouse, on the other hand, sounds like a PITA. But then, so does using a mouse for much of anything. Yet almost everyone uses a mouse. Mice aren't going away.

      --
      Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    3. Re:The mice will live by clone53421 · · Score: 1

      Trackballs and mice both give fairly precise movement control (granted, trackballs have a bit of a learning curve). I find that trackpads do not (it seems rather counter-intuitive, really). It's much more difficult to accurately and quickly hit a small target (button, link, etc) with a trackpad than either a trackball or mouse.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    4. Re:The mice will live by Sparton · · Score: 1

      I have no difficulty at all imagining doing that with a trackball.

      For all cases I can think of, the differences between using a mouse or a trackball is not a matter of function, but matter of convenience and preference.

    5. Re:The mice will live by John+Hasler · · Score: 1

      > ...trackballs have a bit of a learning curve...

      What's to learn? I've watched people who had never seen a trackball before learn to use mine. Takes about 15 seconds.

      --
      Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    6. Re:The mice will live by clone53421 · · Score: 1

      They're easy to learn, but it does take some practice before you can make precise movements quickly. Since most people are completely unfamiliar with trackballs and more-or-less capable with a mouse, they're stuck behind the learning curve and it would take a while before they could use the trackball as quickly/well as they could use the mouse.

      Then again, maybe I'm just ridiculously good at using both because I've played so much Minesweeper (I'm out of practice now, but in my day...).

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    7. Re:The mice will live by PainKilleR-CE · · Score: 1

      Mine seems to make a great barrier that prevents people from using my computer. I'm not quite sure why, though, as my 4-year-old daughter and my not-quite tech-savvy wife have no problem with it (in fact my wife hates to use mice nearly as much as I do, now). My co-workers won't take over my computer the way they might to some others if they want to show me something, and I like it that way.

      My main reason for using the trackball, though, is that using a mouse causes severe pain in my forearm, elbow, and wrist, whereas the trackball causes little or no pain even after a long day of use.

      --
      -PainKilleR-[CE]
    8. Re:The mice will live by shellbeach · · Score: 1

      The only true mouse replacement would be a thought-based medium

      Oh, jeez ... knowing my thoughts, that's not safe for a work environment!!

    9. Re:The mice will live by mgblst · · Score: 1

      If these guys don't make sensational claims, then they don't get printed up in newspapers. People want to read sensational claims. It sounds much better than saying the normal input will be enhanced by touch and voice control.

  8. Multitouch for Windows 7 by simaolation · · Score: 1

    "Windows 7, now with more ways to invoke BSOD on demand!" Someone else please bring in the Hammer time jokes.

  9. form factor by Gnaythan1 · · Score: 2, Interesting

    only if the monitor is relatively flat against the desktop, at a reasonable height to prevent wrist strain, and easy to access...

    I don't want to reach past my keyboard all the time to touch the screen. and I certainly don't want to lose the haptic response and general precision of a keyboard.

    If a touchcreen can handle 50 words per minute typing, and is as comfortable as a keyboard..... maybe.

    1. Re:form factor by Culture20 · · Score: 2, Insightful

      only if the monitor is relatively flat against the desktop, at a reasonable height to prevent wrist strain, and easy to access...

      and simultaneously perpendicular to the desktop at a reasonable height to prevent neck and back strain... Since it can't be both parallel and perpendicular at the same time, touch computing necessarily won't replace all mice until tablets replace all workstations and laptops.

      "This new HP Touchsmart PC comes with a 3 year warranty and 3 year chiropractic service!"

    2. Re:form factor by tepples · · Score: 2, Insightful

      and simultaneously perpendicular to the desktop at a reasonable height to prevent neck and back strain

      Why? Before PCs became popular, people wrote with a pen on paper placed parallel to the desk. How hard did centuries of that strain people's necks?

      Since it can't be both parallel and perpendicular at the same time

      Nintendo DS.

    3. Re:form factor by Swizec · · Score: 1

      50 words per minute!? Isn't that kind of slow far as typing goes?

    4. Re:form factor by m.ducharme · · Score: 1

      If a touchcreen can handle 50 words per minute typing, and is as comfortable as a keyboard..... maybe.

      It's going to have to do a lot better than that. I, for one, am not willing to accept a 50% reduction in my typing speed, nor will anyone who touch-types reasonably well, as part of their job.

      --
      Rule of Slashdot #0: You and people like you are not representative of the larger population. - A.C.
    5. Re:form factor by Attila+Dimedici · · Score: 1

      and simultaneously perpendicular to the desktop at a reasonable height to prevent neck and back strain

      Why? Before PCs became popular, people wrote with a pen on paper placed parallel to the desk. How hard did centuries of that strain people's necks?

      Yes, but they didn't generally read that way.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    6. Re:form factor by Bugsville · · Score: 1

      If a touchcreen can handle 50 words per minute typing, and is as comfortable as a keyboard..... maybe.

      There is also the 'satisfying keyboard click' and the feel of the keys - I can't be the only one who hasn't gone through a couple different keyboards because they didn't sound or feel right to them.

    7. Re:form factor by Orange+Crush · · Score: 1

      A fast typist can churn out far more text (and much more legibly) than a fast writer.

    8. Re:form factor by Anonymous Coward · · Score: 0

      Why? Before PCs became popular, people wrote with a pen on paper placed parallel to the desk. How hard did centuries of that strain people's necks?

      Few people have historically hunched over a desk all day. Those that did likely had strain issues.

      Drafters are probably your closest example, and their needs led to - gasp - a specially designed table that allows them to work with their plans at adjustable angles. With a computer, a similar slanted table could work if we're talking about working with a stylus, but the wrist extension required to use finger touch would create a risk for tendonitis and CTS.

    9. Re:form factor by jgtg32a · · Score: 1

      A average typist can churn out far more text (and much more legibly) than a fast writer.

      FIFY

    10. Re:form factor by tepples · · Score: 1

      Few people have historically hunched over a desk all day.

      You mean like every kid in a typical public elementary school? But I will grant that comparatively few people in the history of the world have been subjected to this sort of compulsory state-funded indoctr^W education.

    11. Re:form factor by PainKilleR-CE · · Score: 1

      Or there are those of us that won't use a flat (or even straight) keyboard for any length of time. Some people might be happy with their laptop keyboards, but I'm certainly not going to use them for more than an hour.

      --
      -PainKilleR-[CE]
    12. Re:form factor by Chabo · · Score: 1

      Why? Before PCs became popular, people wrote with a pen on paper placed parallel to the desk. How hard did centuries of that strain people's necks?

      Anyone who used paper for a living (newspaper reporters, drafters, artists) got those special desks that inclined to a more comfortable position. Many touch devices are like this, but as stated before, it would be annoying, and not too ergonomically-sound.

      --
      Convert FLACs to a portable format with FlacSquisher
    13. Re:form factor by WiseWeasel · · Score: 1

      That's simply because it's too tiring for your arms to write on a surface at eye level, perpendicular to the ground. Optimized handwriting surfaces are at a 20-30 degree angle, at about shoulder height for an optimal compromise between shoulder and neck strain, however still forcing you to take numerous breaks to stretch out, and are much more strenuous for your neck than a proper modern ergonomic computing setup, with a monitor at eye level, and input devices below shoulder height that you rarely have to look at. If we're going to give up the current ergonomic setup, it would be in order to bring us closer to the optimal position for human comfort, which is reclined at about a 140 degree angle, which I only see happening once we have head-mounted displays that draw the image directly on your retina, and input devices that combine pre-speech neural signal recognition for text input with some type of pre-motor-movement signal recognition for analog motion input. We don't go backwards in ergonomic comfort level (at least not beyond brief market experiments like current touch-screen laptops and desktops), only forward. Being that there is a total lack of killer applications for that type of form factor worthy of putting up with the painful ergonomics, I'd say it's only a matter of time before it's abandoned entirely for productivity PCs not in the tablet form factor.

      --
      "I like systems, their application excepted", George Sand (French)
    14. Re:form factor by WiseWeasel · · Score: 1

      Oh, and as for the DS, we're talking about something that is not used for content creation, thus a dependence on extremely simplified interfaces impractical for advanced tasks, and it all breaks down when you scale up to a desktop workstation, where text input is critical, and where the lack of tactile feedback will make such a setup uncompetitive. Until we have a surface that can reliably change its shape to give tactile feedback to different input interfaces, feeling like a keyboard in keyboard mode, a smooth surface for tablet interface use, like buttons, knobs and dials in a media playback interface, and like boobies in your fancy interactive porn game, we probably won't see the keyboard get replaced anytime soon for most productivity work.

      --
      "I like systems, their application excepted", George Sand (French)
  10. If you say so by overshoot · · Score: 2, Interesting

    Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years.

    Maybe for tasks that don't require any precision. There are quite a few of those -- but that's not all of them.

    --
    Lacking <sarcasm> tags, /. substitutes moderation as "Troll."
    1. Re:If you say so by Lord_Dweomer · · Score: 1

      Maybe for tasks that don't require any precision. There are quite a few of those -- but that's not all of them.

      Agreed. From a gaming perspective, I'm sure there are many casual games out there that could benefit from this, but I find most serious games need precision control. I imagine playing a FPS with a touch-screen to be about as accurate as playing a FPS with the wii-mote. Sure you might get in the general vicinity, but unless you have something that lets you make pixel-perfect selections, forget sniping.

      I could however see RTS's benefit from this in some ways if it COMBINED mouse control. Imagine being able to control five groups of units individually with each finger on your hand. Might get a little awkward, but would still be cool. Even controlling two selections of units at once. Can you say pincer movement?

      --
      Buy Steampunk Clothing Online!
    2. Re:If you say so by savorymedia · · Score: 1

      True. But for those other applications, just give me a touchscreen that works like an art tablet and automatically knows when you're switching from multitouch to stylus and I'm set.

      BTW...nice sig. ;)

      --
      1 is the square root of all evil.
  11. Mice are not dead by Alioth · · Score: 2, Insightful

    Touch computing may be mainstream for handheld devices, but it will be a long time before the mouse is replaced on a desktop PC. What these prognosticators always seem to forget about PC displays is the display is vertical and in front of you. It gets tiring if you have to hold your arm up to touch stuff on the screen all day. Your arm does at least get to rest on the table if you're using a mouse or trackpad.

    For a PC, the prognosticators also seem to forget that the mouse is good enough, and it's tremendously difficult to replace "good enough" in three years. Touch interfaces on a desktop system don't offer any benefits over a mouse (unlike on handheld devices, where a touch interface is obviously very very much better than any other kind of pointing device). For laptops, again, the vertical screen problem and arm-tiredness/screen smudging issues persist, and people find trackpads good enough with a touch screen not really offering any worthwhile benefit on a full size laptop.

    1. Re:Mice are not dead by John+Hasler · · Score: 2, Funny

      > Touch computing may be mainstream for handheld devices...

      And that's it, of course. Since handhelds are the current trendy "technology" they are all that matter.

      --
      Warning: this article may contain humor, sarcasm, parody, and perhaps even irony. Read at your own risk.
    2. Re:Mice are not dead by tepples · · Score: 1

      What these prognosticators always seem to forget about PC displays is the display is vertical and in front of you. It gets tiring if you have to hold your arm up to touch stuff on the screen all day.

      Answered in my other comment.

    3. Re:Mice are not dead by steelfood · · Score: 1

      and it's tremendously difficult to replace "good enough" in three years

      Someone forgot to forward the memo to the BD people.

      For laptops, again, the vertical screen problem and arm-tiredness/screen smudging issues persist, and people find trackpads good enough with a touch screen not really offering any worthwhile benefit on a full size laptop.

      I agree with you, except for this part. Touch is ideal for any portable device where you look down. Laptop displays are not at eye-level, though they could be if you put them on a desk. But then it'd wouldn't really be a laptop... For laptops, touch interfaces probably would fit the netbook form factor best. Anything larger that wouldn't typically go on someone's lap would be more aptly named notebook or portable desktop.

      --
      "If a nation expects to be ignorant and free in a state of civilization, it expects what never was and never will be."
  12. Death of the Mouse? by Stanislav_J · · Score: 3, Interesting

    Ridiculous prediction. Can someone explain how it would be "progress" or an "improvement" if, instead of my hand comfortably resting on my desk manipulating the mouse, I would have to repeatedly lift my arm and poke at my screen? Especially since in my case, poor circulation and some arthritis make repeated lifting or movement of my arm rather painful over time. (Not to mention that a self-cleaning screen would be a necessity -- my screen gets dirty enough on its own without my fat fingers smearing it up on a regular basis.)

    Touchscreen technology has its place, but this is a perfect example of how a technology some people think is "cool" or "advanced" leads them to feel that it should be universally adopted.

    --
    "Every great cause begins as a movement, becomes a business, and eventually degenerates into a racket." -- Eric Hoffer
    1. Re:Death of the Mouse? by Shados · · Score: 2, Insightful

      The only thing I can think of, is the keyboard being a touch screen itself (think the newer Wacom tablets), and would extent to the mouse "section" of your desk (or you'd have two).

      So you'd have a touchscreen "keyboard" with tactil feedback (that already exists, they'd have to improve it though), and a "pointer" touchscreen that would act as the mouse.

      Considering all the effort that has went through making mice comfier, I don't see it changing in 3-5 years. And mice would stay around if only as a gaming peripherical... no one has yet found a good replacement for the mouse for FPS and the like... even the Wii remote is hit or miss. On top of that, considering all the people who hurt themselves using a mouse from being in a poor position for too long, I can't see, as you point out, how an alternative touchscreen-based solution would work without making all of that worse.

  13. Be Sure to Practice Safe Computing by Bruce+Perens · · Score: 5, Informative

    With all of the new fads, some computer users may not be aware of the danger of touch screens with multiple partners. Diseases like Onchomyosis can be spread from one finger to another by touching a screen that has multiple partners. Be frank and honest with your screen. Purchase finger cotts, always have one on hand before you consider touching, and use them consciontiously!

    1. Re:Be Sure to Practice Safe Computing by Anonymous Coward · · Score: 0

      This seems like a win for touch-screens, or at minimum a tie; a screen seems like a more hostile environment than a keyboard and mouse with lots of nooks and crannies.

  14. Arms are heavy by RayMarron · · Score: 2, Insightful

    I call BS. Using a mouse, most of my arm weight is supported by the desk, requiring only sight movements. Can you imagine working at a computer all day and having to hold your arms up to the screen? Not to mention my hand and arm obscures everything below it, unlike a mouse pointer. Also, a mouse pointer is capable of single-pixel selection. Try that with those sausages you call fingers. (That last point was mentioned in the interview)

    Touch works great for kiosks and things like ATMs. Not so much for all-day activities.

    --
    ON DELETE CASCADE
  15. Dont think so by BountyX · · Score: 1

    touch computing requires more movement than a traditional mouse. not to mention how annoying using a touch screen all day on a huge monitor would be. from personal expirience, I went from using an all touch screen device (instinct) to the g1 and use the trackball almost exclusivly now. the interview isn't biased ofcourse, its only a touch ui designer giving the answers...

    --
    Trying to install linux on my microwave, but keep getting a kernel panic...
  16. Dead my arse! by Psiren · · Score: 1

    Why the fuck would I want to be waving my arms around poking away at my screen? Can you imagine how quickly your arms would ache if you had to do that? With my mouse I can rest my entire arm on the desk. It works perfectly well. There's nothing wrong with touch technology as an addition to other stuff, but its certainly not a replacement. What a load of bollocks.

  17. Size of pointer; different buttons by tepples · · Score: 5, Insightful

    Reach and tap - mouse and click. How are these in any functional way different?

    With a mouse, the pointer is a small 16x16px or so bitmap. With a touch screen, the pointer is your hand, and that's probably ten times as wide and 20 times as tall. Even a stylus obscures more of the screen than a mouse pointer.

    With a mouse, you can activate something one of four ways: hover, left-click, wheel-click, or right-click. In Firefox, these are bound to open linked page, open linked page in new window, and show link's context menu, respectively. Hover isn't bound to anything, but CSS or JavaScript on a page often binds hover to show a menu. With a touch screen, there's only one click unless you make your system non-free and license the patents covering basic multitouch gestures from Apple.

    1. Re:Size of pointer; different buttons by Actually,+I+do+RTFA · · Score: 1

      With a mouse, you can activate something one of four ways: hover, left-click, wheel-click, or right-click

      You left out double click with any of those three buttons, roll in, roll out, mousedown-drag-mouseup (again, with any of the button), and some mice have yet more buttons (I believe XP supports up to 5 natively, don't know about other OSes).

      --
      Your ad here. Ask me how!
    2. Re:Size of pointer; different buttons by clone53421 · · Score: 1

      Hover isn't bound to anything, but CSS or JavaScript on a page often binds hover to show a menu.

      Hover also often triggers a CSS style change (underline, colour, or highlighting – or, in some retarded schemes, font weight, size, borders, and other stuff that causes the page to reflow and generally pisses people off).

      Plus, don't forget that hover, by default, will also display the URL of a hyperlink in the status bar, no CSS or JavaScript necessary.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    3. Re:Size of pointer; different buttons by Anonymous Coward · · Score: 0

      Wow! I just learned something PRACTICAL from /.

      I will now be using the wheel click instead of ctrl click, thank you tepples.

    4. Re:Size of pointer; different buttons by Anonymous Coward · · Score: 0

      with a mouse, you can activate something one of four ways: hover, left-click, wheel-click, or right-click.

      wheel-up over a certain spot, wheel-down over a certain spot, holdright+wheelup, holdright+wheeldown, holdelft+wheelup, holdleft+wheeldown, holdleft-clickright holdright-clickleft, holdleft-clichweel, holdright-clickwheel, holdwheel-clickelft, holdwheel-clickright, double click left, double click right, double-click wheel, triple-click left, triple-click right, triple-click wheel; hover small clockwise circle, hover small cclockwise circle, hover very slowly Y+ (north), hover very slowly Y- (south), hover very slowly X+ (east), however very slowly X- (west), hover very slowly southeast; hover very slowly southwest; hover very slowly northeast; hover very slowly northwest. move abruptly north-south-north. move abruptly north-south. move abruptly south-north-south. move abruptly south-north. move abruptly west-south. move abruptly west-north. move abruptly west-east...................

    5. Re:Size of pointer; different buttons by clone53421 · · Score: 1

      As long as we're on the subject of practical things, are you familiar with Firefox's ctrl-(num) tab shortcuts?

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  18. Mouse will be dead! NOT! by rumcho · · Score: 1

    Gartner anal-yst Steve Prentice has no clue. he must be one of those armchair philosophers. I'd much rather use my mouse than reach for a stupid screen.

    1. Re:Mouse will be dead! NOT! by baka_toroi · · Score: 1

      What if your mouse is replaced with a secondary multitouch-screen? You don't have to "reach" for anything: it would be on the desk. I'll admit it, though. I think a mouse would be much more comfortable than a touchpad/screen.

    2. Re:Mouse will be dead! NOT! by clone53421 · · Score: 1

      You don't have to look at a mouse/touchpad to use it; you know where it is and use it mostly by feel.

      With a touch-sensitive screen, you'd have two possibilities:

      One, it'd exactly replace the functionality of the mouse. You'd never look at it, so it'd be pointless to have something be displayed on it.

      Two, it would for some reason require you to look at it to actually use it. You'd very quickly wish it didn't.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  19. 2010 - The Year of Gorilla Arm by Anonymous Coward · · Score: 0

    Gorilla Arm

    What's old is soon to be new again.

  20. Error! does not compute. by senorpoco · · Score: 1

    How do they intend to nacho-cheese-flavor proof my interface?

    1. Re:Error! does not compute. by hack++slash · · Score: 1

      Windscreen wipers.

      --
      To do something right, you often have to roll up your sleeves and get busy.
  21. If Gartner says it... by pigiron · · Score: 1

    it must be true!!!

    1. Re:If Gartner says it... by jgtg32a · · Score: 1

      The only thing more reliable than Gartner is netcraft

  22. Stupid tech predictions by Adriax · · Score: 1

    I bet the same guy either has never played an FPS game before, or thinks console controllers are the pinnacle of FPS control schemes. Cause frankly I have no clue how aiming a sniper rifle will work when you have to sight past your fingers. Half my headshots in the original UT were against targets less than a quarter inch high in my screen.

    Touch screens have two major flaws, it's not possible to move the pointer and click at the same time, and there's only one button.
    Touch screens like imac mice, fine for idiots who get confused by anything more complicated than a hockey puck you mash down on, but slow and annoying for people who can comprehend the existence of more than one option.

    --
    I don't suffer from insanity, I enjoy every minute of it!
    1. Re:Stupid tech predictions by Culture20 · · Score: 3, Funny

      Cause frankly I have no clue how aiming a sniper rifle will work when you have to sight past your fingers.

      If I were to program the inputs for a touch screen FPS, I'd make it so that you bring your thumb and index finger together where the person's head is visible.

      "I'm crushing your head!"

    2. Re:Stupid tech predictions by JCSoRocks · · Score: 1

      In CS I regularly shoot at 5x5 pixel areas. That's definitely not happening with a fingertip.

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    3. Re:Stupid tech predictions by clone53421 · · Score: 1

      That's still nothing remotely close to pixel-perfect selection.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  23. Flat screen monitor flat on the desk by tepples · · Score: 2, Insightful

    Try poking your computer screen for more than a few seconds. People's arms get tired FAST.

    Now lay your flat screen monitor flat on your desk, where your keyboard is, and try again. It won't be as tiring. There's a reason the Nintendo DS puts the touch screen on the bottom.

    1. Re:Flat screen monitor flat on the desk by mdarksbane · · Score: 2, Insightful

      Now try spending a day looking *down* at your desk to see your monitor. It's useful in specific situations, but eventually the neck strain will kill you.

    2. Re:Flat screen monitor flat on the desk by LandDolphin · · Score: 1

      Why couldn't you have one monitor flat to place your hands on, and another in the "regular" position to look at.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    3. Re:Flat screen monitor flat on the desk by MikeDirnt69 · · Score: 1

      Now lay your flat screen monitor flat on your desk, where your keyboard is, and try again. It won't be as tiring. There's a reason the Nintendo DS puts the touch screen on the bottom.

      How about neck pain from hours looking down to the monitor?

      --
      Am I eval()? - http://www.monst3r.com.br
    4. Re:Flat screen monitor flat on the desk by Cowmonaut · · Score: 1

      That whole bit where the screen costs 200 USD typically, more because its a "touch" screen. Contrasting with the 15-60 USD mouse... Yea. Unless monitor manufacturers decide to drop the price of the screens to less than 50 USD for a 17-22" so folks without small hands can work and have space to see what they are doing it just isn't practical.

    5. Re:Flat screen monitor flat on the desk by Cormacus · · Score: 1

      Tell you what. Try this, and let me know how your neck feels after an 8hr day.

      It seems to me that the reason the mouse just won't die is that it is a very good way of allowing you to disconnect the motion of your eyes and the motion of your hands. "Touch" technology just isn't going to cut it.

      The thing that will kill the mouse is eye-tracking software that allows you to select and interact with things on your screen by interpreting eye/facial motions. The ultimate in hands-free technology.

      --
      Mon chien, il n'a pas du nez. Comment scent-il? TrÃs mauvais!
    6. Re:Flat screen monitor flat on the desk by Attila+Dimedici · · Score: 1

      What is the cost of a cheap monitor versus the price of an expensive key board?

      --
      The truth is that all men having power ought to be mistrusted. James Madison
    7. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      Then we could place raised bumps on the lower one so you wouldn't have to look at it while using it.

      We'll need a real catchy name for it. My engineers say it should be called a "Keyboard", but I think we should let the marketers have a swing at it before settling on anything.

    8. Re:Flat screen monitor flat on the desk by LandDolphin · · Score: 1

      On a corporate level, that is not really a problem. How many companies adopted Flat Screens well before they were the norm for home computing, simply because they were "new"? I know the company I worked for did. Nothing like purchasing 100 Flat Screen when everyone already had perfectly working Monitors.

      Plus, as they become more common place, the price should be driven down.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    9. Re:Flat screen monitor flat on the desk by Moebius+Loop · · Score: 1

      I instinctively agreed with you are first, but then I got thinking.

      How is having a screen flat on the desk any different than the work situation for someone who works at a desk where the computer isn't their primary work interface?

      Accountants, architects, anyone who deals with large amounts of books or historical ledgers, or even just regular paperwork. These jobs had worked for years at completely flat or slightly inclined surfaces. Granted, many of the typical versions of these jobs are now computer-bound, but I'm sure you can think of several other examples...

      Why would a slightly inclined touch-screen be so bad as a primary work surface? I imagine it's just a matter of setting up the right ergonomics, and we've got a huge industry already devoted to solving those kind of problems...

      --
      have you been seen on slash?
    10. Re:Flat screen monitor flat on the desk by LandDolphin · · Score: 1
      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    11. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      Then it's not a touch screen. It's simply an annoyingly large touch pad that lights up and displays stuff for no reason (since you're not using it to look at).

    12. Re:Flat screen monitor flat on the desk by LandDolphin · · Score: 1

      Funny,

      But the virtual "keyboard" would have much more function then a regular one.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    13. Re:Flat screen monitor flat on the desk by clone53421 · · Score: 1

      Hm, in that case, there's no need to have the lower monitor actually display anything, since you'll always be looking at the other one anyway. Now, those of us who type a lot (or love keyboard shortcuts) would definitely need the keyboard option (dictation software isn't really that great yet and it sucks anyway for coding or writing anything else that has lots of punctuation or symbols). Of course it'd also be nice to add tactile response – if you've ever tried to touch-type without tactile response I'm sure you agree. I also find trackpads unbearably inaccurate and slow (try playing a FPS with a trackpad), so I could use a touch-sensitive keyboard but I'd still really prefer to have a standard optical mouse for the pointer control. Wait, wouldn't all that be the same as having a standard keyboard and mouse? I think I'll just stick with what I've got. Thanks.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    14. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      Google "laser keyboard". The concept sounds great, but most people who try them don't seem to like it.

    15. Re:Flat screen monitor flat on the desk by JeanCroix · · Score: 1

      Not as tiring for your arms, maybe. Let me know how your neck feels after eight hours or so.

    16. Re:Flat screen monitor flat on the desk by clone53421 · · Score: 1

      Given the likelihood of getting coffee spilled on them or hard objects falling on them, horizontally positioned or slightly-inclined desktop flatscreen displays had better be either extremely cheap or extremely rugged.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    17. Re:Flat screen monitor flat on the desk by clone53421 · · Score: 1

      The thing that will kill the mouse is eye-tracking software that allows you to select and interact with things on your screen by interpreting eye/facial motions. The ultimate in hands-free technology.

      Ugh. Cursor scanning the text as you read it? That sounds extremely distracting.

      Even if some people typically wave the mouse pointer across the text as they read, it's not directly over what they're trying to see. Positioning the mouse pointer based on eye movement would necessarily require it to be directly over what you looked at, because having it even very slightly off would be a headache in of itself – the motion would catch your attention, but it'd run away when you inadvertently tried to look directly at it. If you've ever had a spot on your eye (from a bright light such as a camera flash) very nearly in the centre of your vision, you know what I mean.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    18. Re:Flat screen monitor flat on the desk by danieltdp · · Score: 1

      Simple answer: 45 degrees

      --
      -- dnl
    19. Re:Flat screen monitor flat on the desk by Cormacus · · Score: 1

      Well sure, but I don't think you would necessarily need to move the cursor to do everything. You might even do away with having a "cursor" icon present on the screen at all.

      For example, if you want to change focus to a window that's partially behind another one (or minimized to the task bar), current mouse tech requires you to move the cursor to that window. What I'm suggesting is that the computer would see you glance at that window, and then bring it to the front for you.

      Browsing with your eyes instead of your mouse wouldn't just be a substitution of eye movements for hand movements (that could get really tiring!), but would be a whole new implementation of user/screen interaction.

      --
      Mon chien, il n'a pas du nez. Comment scent-il? TrÃs mauvais!
    20. Re:Flat screen monitor flat on the desk by mdarksbane · · Score: 1

      Yep, you'd definitely need something like that. But that'd require reworking a lot of desk space for a lot of people, I think. And you start running into the arm strain issue again.

      When you're writing, you generally rest your arm and your elbow on the desk. Now think about how you use a touch screen. most screens pick up your elbow the same as your finger, not to mention you're putting a lot more stress on your fancy expensive screen.

    21. Re:Flat screen monitor flat on the desk by tepples · · Score: 1

      Why couldn't you have one monitor flat to place your hands on, and another in the "regular" position to look at.

      That whole bit where the screen costs 200 USD typically, more because its a "touch" screen.

      That doesn't stop the Nintendo DS from still being cheaper than the PSP.

    22. Re:Flat screen monitor flat on the desk by nabsltd · · Score: 1

      How many companies adopted Flat Screens well before they were the norm for home computing, simply because they were "new"? I know the company I worked for did.

      On the other hand, there are the companies the rest of worked for, where unless your CRT monitor was on fire or otherwise completely unusable you wouldn't get a new monitor.

      This means that despite the image being doubled, the green gun dead, and random shrinking and snapping back to full size, you had a "working" monitor and were SOL.

      Then, once your monitor was declared "dead", you didn't get an LCD until everyone above you (including the various CxO types who didn't even use their computer because they had a secretary) had one. So, when your monitor died, somebody above you in the chain got an LCD, and you got a hand-me-down CRT.

    23. Re:Flat screen monitor flat on the desk by PainKilleR-CE · · Score: 1

      On a corporate level, that is not really a problem. How many companies adopted Flat Screens well before they were the norm for home computing, simply because they were "new"? I know the company I worked for did. Nothing like purchasing 100 Flat Screen when everyone already had perfectly working Monitors.

      Seriously, most companies didn't just go out and buy flat screens and replace all of their CRTs. They might have bought flat screens for every new computer they purchased as they replaced old ones, and there are certainly cases where companies went out and replaced all of their monitors and/or computers for one reason or another, but it's certainly not a common thing in corporate culture to waste that kind of money.

      The price of touch-screen monitors is based on both the price of the LCD monitor and the touch-screen hardware mounted on the monitor. The price of LCDs has been falling for some time now, but there's little chance of that rate increasing significantly any time soon (in fact it should be leveling off, if it hasn't already). The hardware for the actual touch-screen interface has been changing rapidly over the course of the last 10-20 years, with new technology coming out all the time (especially now with multi-touch), but none of it has caught on to the level that would drive the price down significantly, and the technology still has to improve to catch on for general computing (as opposed to phones and media players, where it's still not caught on to overtake button interfaces).

      --
      -PainKilleR-[CE]
    24. Re:Flat screen monitor flat on the desk by PainKilleR-CE · · Score: 1

      You're talking about a significantly smaller screen, though, and a much more limited touch interface than that found on the Mac laptops and iPhone/iPod Touch.

      The main price difference in the case of the DS vs the PSP is the hardware inside the case, not the screen (or screens) being utilized, although I'd take the PSP's screen (especially on the new model) over the DS' any day.

      I own both, and play games on both systems. They each have their advantages, but one good thing about the DS is that most of the games I play on it allow you to use either the touch screen or the normal buttons to play the game.

      --
      -PainKilleR-[CE]
    25. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      Anyone who has ever set up a copier/printer using the touch display can confirm this. For me, a couple of minutes is enough. I'd never last as long as an hour.

    26. Re:Flat screen monitor flat on the desk by Hao+Wu · · Score: 1

      I think goggles are the future. Not soon, but not too distant. "Total immersion" is the idea - having a desktop as big as your field of vision, with layers or stacks somehow involved. As many as a person can manage.

      --
      I suggest you read Slashdot
    27. Re:Flat screen monitor flat on the desk by shellbeach · · Score: 1

      Why couldn't you have one monitor flat to place your hands on, and another in the "regular" position to look at.

      Better yet, why not convert that flat monitor to a series of raised buttons, so that you can intuitively use the touch area without having to look away from the raised monitor?

    28. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      Think of that one all alone?

    29. Re:Flat screen monitor flat on the desk by Anonymous Coward · · Score: 0

      What I'm suggesting is that the computer would see you glance at that window, and then bring it to the front for you.

      Sounds totally impractical and annoying. I often glance around without it meaning anything. I'd have windows constantly popping on top of each other unwantedly. So I'd have to train myself to keep my eyes unaturally focused on the window I actually want - surely a recipe for stress.

  24. Possibility of touch computing by extrasolar · · Score: 1

    Honestly, I think touch interfaces are neat. But I'd really like interface design to go quite a bit farther. Maybe I'm just being imaginative. Consider my this:

    I think the main benefit to a touch interface is the sense that you can manipulate objects on the screen directly. I'd like to see the first screen on a touch device a totally blank screen. There are no controls on the screen until you put them there. Touch once on a the screen and you create a rounded-corner square. At first it is selected. After two seconds it changes color signifying that it is no longer selected. If you continue to tap it while it is selected it changes modes to serve other functions. This way you can cycle through all of it's modes. When it isn't selected, you can drag to different parts of the screen.

    You need to combine this with gestures. While a button is selected, strike your finger straight to the right and then slightly down, and it will bring up a menu for that button. Using that menu you can freeze that button so it can't be changed and it is simply a part of the interface. This way you can basically create your own use interface from scratch.

    Need to input a number? Put those virtual keyboards away. Click on the control and drag your finger up. The numbers will increment exponentially. Raise your finger and then drag up or down again to increment exponentially from where you first raised your finger. You should be able to reach virtually any number in the real number system in a couple of drags.

    I could go on and on. I think what we have now is just the tip of the iceberg, it's still based on the mouse/keyboard paradigms that we've been working with for the past 30 years. I think the main thing is that the virtual keyboards need to become something you basically don't need to use any more. Touch computing should become synonymous with semantic computing, since the system needs to understand the context of what you're trying to do. Even writing text doesn't necessarily need a virtual text, the system should know, grammatically, what sort of words and phrases you can choose from. Use a thesaraus to choose a word with a certain kind of meaning, and then keep tapping that word to cycle through other words that are nearly synonymous. You should be able to add templates for the various sorts of sentences that you tend to use.

    Anyway, I know Slashdotters are going to hate this but, hey, at least I'm thinking :)

    1. Re:Possibility of touch computing by Anonymous Coward · · Score: 0

      Or we could just continue to use the proven mouse and keyboard combination, with the occasional and optional addition of touch capabilities in certain programs where it's actually useful.
       
      An exclusively touch-based interface would be terrible, you hardly gain anything yet sacrifice accuracy, clarity (hello fingers) and physical ease of use (arms are heavy). It's okay for a dedicated and limited device, but it's not for a general purpose computer and never will be. The M+K combination is extremely efficient and there is no reason to replace or even significantly change it right now.

    2. Re:Possibility of touch computing by JCSoRocks · · Score: 1

      Need to input a number? Put those virtual keyboards away. Click on the control and drag your finger up. The numbers will increment exponentially. Raise your finger and then drag up or down again to increment exponentially from where you first raised your finger. You should be able to reach virtually any number in the real number system in a couple of drags.

      Not trying to be a jerk here but I absolutely hate this kind of thing. You see it all the time. Designers take something that allows you to perform a task very quickly but isn't necessarily sexy and try to replace it with something sexy / neat / oooh shiny! I would bet money that someone using a keyboard / 10-key will always be able to beat someone using the touch input system you described.

      It's the same reason people hate flash pages. Designers come up with these completely insane navigation / content presentation schemes that drive people crazy. If flash pages followed the standard layout (top level links on top, sub navigation on sidebars, and content in the middle) I think people would find them more usable.

      Anyway, sorry if I rained on your parade. I'm just saying that sometimes it seems that the whole idea of "form follows function" appears to have gone away. We've replaced it with "beat these functions into this sleek, sexy new form".

      --
      You are using English. Please learn the difference between loose and lose; they're, there, and their; your and you're.
    3. Re:Possibility of touch computing by extrasolar · · Score: 1

      Nah, I'm not offended. And you may be right, such a scenario would need usability testing, just the sort of thing you're talking about. Compare time-efficiency, user frustration, learning curve, etc.

      But also understand that human beings are extremely conservative/resistant to change. So, no matter what idea someone presents, you're going to have a lot of people who will resent it just because it is different. Especially tech people who are perhaps the most invested in prevailing interface principles. For instance, if someone took close window off of Alt F4 you'll probably have a minor riot on your hands.

      I'm just saying that the virtual keyboard is actually an attempt to take the old interface and throw in touch technology on top of it. It's very much like trying to fit a square peg into a round hole.

  25. No thought by GottliebPins · · Score: 3, Informative

    The age of no thought computing is here. Where people think that all they have to do is touch something and it magically works. They don't have to think or type or know anything to get whatever it is they want. But for those of us who live in the real world and actually have to create the content these no brainers will be using we will still be using keyboards and pointing devices. I for one don't want to spend 8-10 hours a day flapping my arms around writting an application nor do I want to spend all day arguing with my computer to get it to understand the context of the words I'm saying. Whenever these geniuses come out with some new keyboard that isn't standard that adds 52 extra keys to control every multimedia device on the planet it psses me off. How am I supposed to type on this? Where's the damn delete key? How am I supposed to do real work here? I don't need a pointing device that knows how I feel or what my favorite color is. I just need one that works.

  26. Two words for that prediction by Todd+Knarr · · Score: 1

    Just two words: gorilla arm.

    Touch-screens will work on mobile and hand-held devices. They're fine for anything where you don't need to use the UI for very long. But if you're going to be moving the cursor and selecting things for 8 hours a day (as is normal for business computer use), you run up against basic anatomy and physiology: it hurts to hold your arm out in front of you (where your computer screen is) for long periods. No amount of UI design will change that. And I just don't see tablet computers replacing standard monitor-and-keyboard setups for work that involves a lot of typing (as most business use does). The only way you can resolve the issue is to move the pointing device from out in front of the user to down beside the keyboard so they don't have to hold their arm up in front of them anymore. But you need to keep the display out in front, because that's where the user's head naturally looks. Hmm, that's looking at lot more like a standard screen plus mouse/trackball/touchpad than a touchscreen, isn't it?

    NB: a relative of gorilla-arm is why a lot of people prefer trackballs to mice and touchpads. Less arm movement, less muscle strain.

  27. Toyota Prius Touchscreen Experience by mpapet · · Score: 3, Interesting

    I drove an '89 Honda Civic into the ground this month and replaced it with a Prius.

    I'm not happy with the touch screen controls at all. For example, turning on the heat. I live in SoCal, one rarely needs to do this.

    1. press climate hardware button along the side of the touch screen.
    On the touch screen:
    2. press recirculate
    3. press the appropriate fan speed.
    4. press defrost front
    5. press defrost rear

    Turn the car off and run errand. Repeat steps 1-5 after errand because it doesn't save those settings.

    In the Civic, this was all done by feeling for the buttons on the dash and sliding the vent controls. I could do all of that and still keep two eyes on the road. I have to check the touchscreen on the Prius which I don't care for at all.

    Given the way desktop computer UI's have only become more complicated, I'm positive the car's touchscreen UI will only get more complicated. That's a bad thing.

    --
    http://www.maxineudall.com/2010/02/should-economists-be-sued-for-malpractice.html
    1. Re:Toyota Prius Touchscreen Experience by Anonymous Coward · · Score: 0

      All those operations you describe in the prius can be down with buttons (with different tactile surfaces so you don't have to look at them) on the steering wheel. I think the ergonomics of the prius control systems are very effecient.

  28. Apple stuff they should by Anonymous Coward · · Score: 0

    Yeah. I'm using a MacBook. It has a track pad. Apple really needs to keep the new cool glass track pad (the one in the brick, without a separate button but with the tactile feedback of pressing down on the entire pad) and in addition to it, they need to implement iPhone-like touchscreen functionality on the displays of the laptops. Secondly, they really must come up with an ingenious way to get rid of mechanical buttons on the keyboard, turning that into a screen as well so that when you switch languages, you'll see the right keys in the right places, but WITH tactile feedback of some type.

  29. Touchscreens and Bacon don't mix by Hordeking · · Score: 5, Insightful

    Anyone who thinks touchscreen computing will dominate soon better come up with a smudge-free coating.

    I wonder how effective touchscreen computing would be for me with super-greasy hands after eating a pound of bacon. Yum!

    --
    Disclaimer: The opinions and actions of the US Gov't are in no way representative of those held by this author or its ci
    1. Re:Touchscreens and Bacon don't mix by Anonymous Coward · · Score: 1, Funny

      Well, computer nerds are known for having greasy fingers after eating a bag of potato chips/cheetos washed down with a 2 liter bottle of Shasta.

    2. Re:Touchscreens and Bacon don't mix by Anonymous Coward · · Score: 0

      Anyone who thinks touchscreen computing will dominate soon better come up with a smudge-free coating.

      I wonder how effective touchscreen computing would be for me with super-greasy hands after eating a pound of bacon. Yum!

      I guess this is /. but I might have a solution to your dilemma: how about you would, you know, WASH your hands after eating with them and before using your computer or shaking hands with someone or whatever...

      But then again, that's just me - same old anonymous coward.

      (first post actually)

  30. Sounds messy by astrodoom · · Score: 1

    As if greasy mice and keyboards aren't bad enough. Imagine the screen being covered in it. Even simple things like sweat would degrade the surface over time. Seems like it'll be a pain to keep things clean. Also, my finger is much bigger than a cursor, so a stylus or mouse as a secondary device becomes necessary. This would solve the problem with the greasy screen as well, but sort of takes away some of the point when you're essentially adding a peripheral back into the equation.

  31. The Day the Earth Stood Still by travisb828 · · Score: 1

    There was a good product placement shot of Microsoft Surface in the remake of The Day the Earth Stood Still. Obivously microsoft is wanting to sell a few of these things, and they may be popular in bars and other places where there would be social interaction of some sort. But try selecting a block of text or dragging on a vertical surface like a monitor while you are tying to do your everyday work. It just doesnt seem as precise as a mouse.

  32. Gorilla Arm by Zarkonnen · · Score: 1

    The big problem with touch screen GUIs is what's called Gorilla Arm: your arms can't sustain being stretched out and making small precise movements. This isn't a problem if the screen is horizontal, but then you get neck strain from looking down all day. So while touchscreen interfaces may look cool and work well for small devices, their ergonomics are fundamentally broken for any real work.

  33. Too fashionable to be ignored by Anonymous Coward · · Score: 0

    Touch screen computing has become too fashionable for any manufacturer to ignore. This is a bad thing because they're all going to pursue it because they feel that they have to, and never mind how useful or not people are going to find it, or if they are even going to want it in the first place.

  34. Wrong. by Anonymous Coward · · Score: 0

    Touch computing is never going to really takeoff, let alone supplant the mouse and keyboard. Touch works "good enough" in limited and specific applications, but it will never be a major player in general purpose computing. We all know this. Bookmark this story and come back in a year (hell, make it 5 years); the situation will be the same then as it is today.

    As an aside, I don't really even see the distinction between touch and mouse. Touch is essentially duplicating the functionality of the mouse, only instead of moving a mouse across a desk you are moving a stylus across a screen; that is not a big difference in my opinion. For touch to truly be distinct from the mouse, I think it would have to go 3-dimensional. The problem with this is that currently the majority of computer applications work in a 2-dimensional space; obviously the exception to this is things like CAD. This kind of seems like a chicken and egg problem to me. Touch is not going to take off until 3-dimensional computing takes off, but 3-dimensional computing is not going to take off until touch takes off. My guess (and I am probably wrong) is that eventually somebody might design a 3-dimensional computing experience whose main input device is also 3-dimensional, perhaps something like the Nintendo Power Glove. However, the problem with this (and 3-dimensional input in general) is that you have to keep your hands/arms elevated for extended periods of time; this makes operating a computer exhaustive. For this reason alone, I think touch will never be anything more than it is now: basically a slightly different implementation of the mouse.

  35. Get off my lawn by snarfies · · Score: 1

    They can pry my mouse from my cold dead hands.

    1) If I had to constantly reach up and touch my screen I'm fairly certain my shoulder and/or neck would be killing me within an hour if not less.

    2) It'll be the final nail in the coffin of PC gaming, because let's face it - quite a few genres pretty much rely on the mouse (RTS and FPS spring to mind). Yeah, I know there are RTS are FPS games on consoles. It just isn't the same experience.

    3) I don't trust touchscreens in general. I've used WAY too many ATMs, on a weekly basis, where I am practically punching the screen to get any sort of response. I won't have a phone with a touchscreen - if the ATM touchscreen won't work after a while, I can't imagine my phone continuing to function while kicking around in my pocket for months on end. No iphone or G1 for me. I'll stick with my (fully buttoned) Nokia E61i.

    Now GTFO my lawn, kthxbye.

  36. Touch-a touch-a touch-a touch me, I wanna be dirty by Anonymous Coward · · Score: 0

    Touch-a touch-a touch-a touch me, I wanna be dirty.

  37. Really! by billlava · · Score: 2, Funny

    How naive of them. Several models of iPod had "touch sensitive" buttons before the iPhone even came out!

    1. Re:Really! by J05H · · Score: 1

      +1 Sarcasm

      --
      gigantino.tv - Heavy but weighs nothing.
    2. Re:Really! by Arthur+Grumbine · · Score: 1

      As an octogenarian I find your lack of experience and your obsession with Apple products to be -- huh, where did that soup come from?

      --
      Now that I think about it, I'm pretty sure everything I just said is completely wrong.
  38. Mouse is dead - Long live the mouse! by Pincus · · Score: 1

    It seems like most commenters have it right. Why replace a low effort, efficient device like a mouse with flailing arms and constant effort?

    My touch device will be the one that incorporate a touchpad, the size of a mousepad, but more responsive than anything built into a laptop. With minimal conditioning, we should be able to correlate touching a spot on our pad to clicking a spot on the screen, and the effort required is no more than pointing and clicking a mouse.

    1. Re:Mouse is dead - Long live the mouse! by vlm · · Score: 1

      It seems like most commenters have it right. Why replace a low effort, efficient device like a mouse with flailing arms and constant effort?

      To make money switching to something that sucks, and then make more money switching back? This is not exactly a new business strategy.

      --
      "Science flies us to the moon. Religion flies us into buildings." - Victor Stenger
  39. 2008 - The Year of Touch Computing by Anonymous Coward · · Score: 1, Funny

    But does it run... Oh, wait.

  40. "prediction" columns are humorous by peter303 · · Score: 1

    Either they predict some trend so obvious, everyone already knew it. Else they are mostly wrong. Looks these "December" prediction columns from 10 years ago and you'll see what I mean.

  41. Touchscreen Pr0n by Hordeking · · Score: 2, Funny

    I think the touchscreen paradigm will take off when someone actually figures out to use it with porn.

    --
    Disclaimer: The opinions and actions of the US Gov't are in no way representative of those held by this author or its ci
  42. I haven't used a mouse in years by Anonymous Coward · · Score: 0

    Only trackpads. The mouse is dead to me already.

    1. Re:I haven't used a mouse in years by Anonymous Coward · · Score: 0

      I'd like to see you try to play any game requiring quick, accurate mouse movements using a trackpad. For instance, try playing a first person shooter, or heck even just try playing Minesweeper...

      I got very good at Minesweeper with a mini trackball mouse that was on a laptop I used to have, and slightly better yet with a normal mouse, but I've never mastered the trackpad. They are adequate for normal use, yes, but trying to do anything quickly just doesn't work. You can't get both speed and accuracy, only one or the other.

  43. attention whore by Eil · · Score: 1

    In fact, Gartner analyst Steve Prentice told the BBC recently that the mouse will be dead in three to five years.

    Notice that it's only pundits and "analysts" that make stupid and outrageous claims like these. If you actually pay attention to computing history (instead of pretending to write about its future), you'll see that it takes closer to eight years for any technology to completely replace the one before it from introduction to almost complete market saturation.

    The primary domain of the mouse is the desktop computer, but the mouse isn't going anywhere because there's nothing to replace it. A touchscreen certainly won't because nobody wants to keep their arm hanging in mid-air for hours on end. The closest thing would be Microsoft's paper-thin multi-touch trackpad but so far as I've been able to tell, nobody is planning to manufacture such a device. I'd love to have a giant touchpad in lieu of a mouse, but apparently I'm alone in that wish since nobody makes or is even planning to make one.

  44. In certain applications by ducomputergeek · · Score: 1

    Currently working on a project that Point of Sale related and uses touchscreens. It makes sense for that application and a lot of POS systems are designed for touch screens. The trick is getting the buttons big enough and then everything works smoothly.

    Well, one afternoon I got a little board and installed the latest BSG Fleet Commander (Homeworld 2) mod and tried playing it using the touch screen. It worked quite well for management of the production & launch screens, but pretty much everything else still had to be done by mouse. Not to say with gestures and a game designed for touchscreens couldn't be cool, but after about the initial 15 minutes of "Oh this is cool" I went back to using a mouse and then got back to real work.

    --
    "The problem with socialism is eventually you run out of other people's money" - Thatcher.
  45. Touch is a fad... by Red+Samurai · · Score: 1

    Is there even any evidence to suggest that touch is superior to standard input methods like the mouse? Would it raise productivity? I doubt it. In fact, I'd say it would do the opposite. Just because a solution is flashy and hi-tech, that doesn't make it superior. I'll stick with my keyboard and mouse.

  46. Not touch 'PCs', touch 'Computers' by boyfaceddog · · Score: 3, Insightful

    I know this is all about the PC and we all know that as long as people have PCs somewhere there will always be mice and keyboards of some kind.

    But look around. How many people have iPhones/iPods/knockoffs? How 'bout the new touch screen blackberries? Been to Redbox? Worked at a McDonald's? Its all touch screen. Computers in the wild (not home or work) are more likely to have a touch interface than not and hand-held computers (sorry 'phones') are all going that way.

    --
    Here will be an old abusing of God's patience and the king's English.
    1. Re:Not touch 'PCs', touch 'Computers' by clone53421 · · Score: 1

      as long as people have PCs somewhere there will always be mice and keyboards of some kind.

      In that case, mice will not "be dead in three to five years" as the summary suggests.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  47. Wrong solution to a non-problem by UnknowingFool · · Score: 1

    Apple used multi-touch because it solved a problem. Mobile devices need the screen as large as possible; however, making the screen too large would make the device not as portable. Competing with the screen for space is the keyboard. So Apple eliminated the keyboard. There are some drawbacks to this and Apple's implementation with multi-touch tries to address this. Anybody who has used a Blackberry (except for the Storm) will tell you that typing on that is much better to input than on an iPhone, but the iPhone works well enough for what it does.

    Adding touch to a UI without solving a problem seems superflous. For kiosks and maybe tablets, it's a great solution. For a desktop, I don't see a lot of benefits. I'm not saying that UI cannot be improved but touch doesn't seem to be it.

    --
    Well, there's spam egg sausage and spam, that's not got much spam in it.
  48. Woo Hoo! by adh0c · · Score: 1

    It's the Age of Buzzwords! I must remember to make my cloud of software as a service LAMP green servers offer RSS compatible with streaming social touch computing new media podcast paradigm on our Web 2.0 AJAX on Ruby on Rails on Toast dynamic peer-to-peer application.

  49. The mouse won't die as a result of by Anonymous Coward · · Score: 0

    of touch-screen interfaces. Touch may work for smaller devices like mobile phones and hand-held media players, but the fact of the matter is that touch will always be inefficient for any sustained interaction with large-scale monitors.

    The reason the mouse works so well for such interfaces is because it amplifies small movements of the hand to be large movements on large screens. While the difference on small-screen devices is negligible between touch and mouse, the efficiency of the mouse completely dominates most (if not all) touch input methods for large screens.

    Now some serious voice recognition and a suitable AI to handle it, that might kill the mouse. But for now, efficiency trumps all.

  50. Obligatory by shellster_dude · · Score: 1

    They can pry my mouse and keyboard from my cold, dead fingers.

  51. ...and in other news! by DanJ_UK · · Score: 1

    Logitech manufactures their one billionth mouse this month!

    --
    - Dan
  52. Plus: pointing vs. clicking by mangu · · Score: 2, Insightful

    With a mouse, the pointer is a small 16x16px or so bitmap. With a touch screen, the pointer is your hand, and that's probably ten times as wide and 20 times as tall. Even a stylus obscures more of the screen than a mouse pointer.

    With a mouse, you can activate something one of four ways: hover, left-click, wheel-click, or right-click.

    I've had a PDA for a few years and could never use effectively the stylus because of that. There's no way to right-click and open an options sub-menu.

    And there's more: with a mouse there's a difference between pointing and clicking. When I'm showing something to someone, or just trying to concentrate in a particular aspect, I move the cursor around the area I'm trying to emphasize without clicking. Sometimes I point at the screen with my finger. With a touchscreen, even by waving your hand at the screen you run the risk of accidentally touching it and starting something.

    1. Re:Plus: pointing vs. clicking by nabsltd · · Score: 1

      I've had a PDA for a few years and could never use effectively the stylus because of that. There's no way to right-click and open an options sub-menu.

      I have some Palm apps that use "tap-hold" to open the context menu.

    2. Re:Plus: pointing vs. clicking by Anonymous Coward · · Score: 0

      Especially on IE! click the wrong thing while browsing and your likely to be joining a botnet...

  53. Awww come on by meist3r · · Score: 1

    Could we stop this 2009 year of the ... please?

    So far if you guys are to be trusted 2009 will be the year of the "net non-neutral Linux SSD enabled touch optimized wireless HD streaming gesture camera netbook"

    1. Re:Awww come on by Anonymous Coward · · Score: 0

      2009 will be the year of the "net non-neutral Linux SSD enabled touch optimized wireless HD streaming gesture camera netbook"

      Where do I sign up?

  54. Touch need not be limited to fingers by tucuxi · · Score: 1

    Have you tried a pen on a suitable touch-enabled surface? Touch-enabled displays need not be limited to blunt fingers.

    In the linked project, researchers demonstrated that interaction with pen & hand beat interaction with two pens or two hands on a single large touch-enabled display. Are you sure that CAD/CAM would be harder with this setup than on your own?

    http://mi-lab.org/projects/bimanual-pen-touch/

    There's a nice video scrolling down the page.

    1. Re:Touch need not be limited to fingers by clone53421 · · Score: 1

      If you needed to type (either a virtual touch keyboard or an old-fashioned one) you'd just end up frustrated with putting the pen down and picking it back up again. It'd be no better than the mouse (worse, in fact, since the mouse is used where it rests whereas the pen would have to be picked up and gestured with against some other surface).

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    2. Re:Touch need not be limited to fingers by JustKidding · · Score: 1

      And aside from that, I've just spend several months doing CAD/CAM work, and my hands routinely hurt from using the mouse and navigator for many hours a day. I don't want to think about how my hands would feel if I had to hold a pen all day long.

  55. Paradigm shift? by Steauengeglase · · Score: 1

    Today, there's a paradigm shift: You touch the screen instead. The computing world hasn't caught up to the banking, grocery, and casino markets quite yet, but that's about to change.

    When the touch pads at the bank, grocery store and casino have the equivalent of a shift, ctrl and alt keys give me a ring. This isn't new tech, just rearrangements of old tech since it is now cheaper and easier to deal with due to expired patents, cheaper manufacturing and public acceptance.

    Telling PC users that they are behind the times with touchscreens is like chiding aircraft manufacturers for not building wings out of teak wood and canvas.

  56. More cons... by Dzimas · · Score: 1

    A few more touchscreen problems: (1) My monitor is about 36 inches from me, raised to eye height. I can't comfortably reach it.

    (2) I can move the cursor from one side of the screen to the other with a mouse by rotating my wrist. The same act with a touchscreen would require 20 inches of horizontal movement, plus the time to extend my hand from the keyboard to the screen.

    (3) A touchpanel adds another optically imperfect layer in front of the screen. I simply want the clearest image possible, sans additional electroconductive layers, protective coatings and finger slime

    Touchscreens make sense for a very limited range of applications - airport kiosks, bank machines, and personal music players. There's a reason that the iPod Touch/iPhone are extremely small. They hit the sweet spot for touch interfaces - the devices are too small to incorporate a decent keyboard and small enough that one can quickly touch any point on the screen with small (and therefore quick) movements. Scale that up past about 7" diagonal and things disintegrate quickly from an ergonomic perspective.

    1. Re:More cons... by Shados · · Score: 1

      The only thing I can think of, is for the mouse area to act as a touch screen, or a derivative.

      Oh wait, that already exists, its called a Wacom Cintiq, and people use a pen or a mouse with it, when it could just as well (probably more expensive? I'm guessing Cintiqs are like other Wacom tablets, and not actually using normal touchscreen technology) be a touch screen...its just not what people want...

      So I think we have proof right there that indeed, it will not work... people could have it TODAY, and they don't want it. Full touchscreen interfaces are only useful for Tablet PCs...things you fold the keyboard around and carry with you, where a mouse is very inconvenient.

  57. Watching movies with touchscreen? by wondershit · · Score: 1

    Then interactive? Porn will be so different. I can't wait!

  58. virtual life by Hao+Wu · · Score: 1

    How is having a screen flat on the desk any different than the work situation for someone who works at a desk where the computer isn't their primary work interface?

    The same way a blowup doll is better than having a girl to fuck.

    You could also install big displays at every window in your home, and have cameras running to show what's happening outside. It could even be done in 3D someday.

    --
    I suggest you read Slashdot
  59. Screen too easily scratched by Anonymous Coward · · Score: 0

    My cell phone screen gets scratched from carrying it in my pocket. Working in construction, my fingers get too gritty to touch a computer screen without scratching it. The screen would become unreadable in a very short time.

  60. Games by Anonymous Coward · · Score: 0

    Good luck playing shooters, arcade games, strategy games, etc. effectively with your hands. Then again, there is a strange satisfaction from "fingering" your opponents to death.

  61. Smaller screens/touchpads by bryan1945 · · Score: 1

    Probably already posted somewhere here, but I can see this for small touchpads and mobile devices. I love my touchpad on my Macbook Pro. Way easier on the hands and arms than any mouse or even trackballs. Same goes for things like the iPhone's touch screen. Small(ish) sizes held or put at comfortable places to use.

    But for full fledged screens? Nah, way too much movement of the entire arm, not to mention holding the arm in the air for periods of time. Anyone see CSI:NY or CSI-Miami with those huge glass panels that are supposedly touch sensitive? Can you imagine waving your arms around those things for 8 hours a day? Through in some 2 pound weights and there is your exercise for the week.

    --
    Vote monkeys into Congress. They are cheaper and more trustworthy.
  62. NOT! by Anonymous Coward · · Score: 0

    My mouse will not be dead anytime soon. Its a Logitech Marble Mouse, and even if it dies, I have a spare.

  63. Touchscreens can be mixed with mice & keyboard by tucuxi · · Score: 1

    Yes, typing on a touchscreen is hard. Especially touch-typing. Fortunately, you can still use a keyboard, and there is no reason to stop using a mouse if you feel comfortable with it.

    On the other hand, imagine a large enough screen; say, 5k pixels wide. Positioning a mouse pointer accurately in such a large area requires progressively more time, and it is hard to locate the cursor if you forget where you left it last time. Touching at a coordinate and knowing that it is fully equivalent to a mouse-click sounds like a nice proposition. Being able to trigger actions at distant parts of the screen without long "travel times" also sounds fine. You have probably have two hands with lots of fingers on each - it would be easy to use one to select a tool from a toolbox and another one to use the tool in a distant area of the desktop. Yes, keyboard shortcuts are faster - but you have to learn them first.

    Of course, if you do have such a large touchscreen, you will probably want to mount it more like a drawing table than like a traditional upright screen, easing strain on your arms if you have to reach for things... but there is still no reason to stop using keyboards or alternative pointing devices. The worst-case scenario is that you will have to move windows around a bit to avoid occluding the active window with the keyboard or mouse.

  64. In 3 to 5 years by Anonymous Coward · · Score: 0

    People will still not realize that their predictions are useless.

  65. Future tech from the 1980's by Punk+CPA · · Score: 2, Interesting

    I remember using the HP 150 touch screen monitor in the 1980's. It seemed kind of cool at the time, but since it could be used in that mode only with DOS programs specifically written for it, it remained a non-solution for a non-problem. Also, Zarkonnen's comment about "gorilla arm" is absolutely correct; I found myself using my left hand to hold up my right arm while poking at the stupid screen. It seemed cool for a little while, but it got harder rather than easier to use over time. Even the Word Perfect shortcut keys didn't have that disadvantage.

    The only user input device worse than that is that little blue clit between the letters G, H, and B on my laptop. I have, of course, disabled the touchpad that used to send the cursor skittering in every direction.

  66. On Touchscreen ergonomics by thousandinone · · Score: 1

    For the record, I hate touch screens. That being said...

    A lot of the comments here seem to have to do with the ergonomics of touchscreens; either you are holding your arms up in the air while working with them, or you're staring down at your desk and cramping up your neck.

    But this whole problem could be avoided by placing a reflective surface above your desk and inverting the image on the screen. Screen flat on your desk, image reflects off the mirror. You look straight at it, and see the screen. For those people who can't type by touch and use the 'hunt and peck' method, this has the added advantage of being able to see whats on the screen and the keyboard he or she is typing on simultaneously.

    Of course, this does nothing for the whole greasy fingerprints on the screen issue, which is the dealbreaker for me, but it at least cuts back on the ergonomic issues.

    1. Re:On Touchscreen ergonomics by clone53421 · · Score: 1

      But this whole problem could be avoided by placing a reflective surface above your desk and inverting the image on the screen. Screen flat on your desk, image reflects off the mirror. You look straight at it, and see the screen.

      It'd be upside-down. Of course it'd be corrected for this, but your hands would still be at the top facing down.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    2. Re:On Touchscreen ergonomics by thousandinone · · Score: 1

      This is true. This could be mitigated by using two mirrors instead, but that'd be a bit more involved for an end user to setup. Anyone can tilt one mirror, but the average joe may have trouble lining up two. As a bonus, the image wouldn't have to be inverted at least.

    3. Re:On Touchscreen ergonomics by clone53421 · · Score: 1

      True, but it'd also appear farther away (and smaller) because the light would have to travel farther.

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
    4. Re:On Touchscreen ergonomics by thousandinone · · Score: 1

      That could be addressed by making one of the mirrors slightly concave. This would distort the image slightly, but could probably work.

      That being said, with that change suddenly there is a need to make sure the image is in focus, and the whole system was already a bit complicated for the layman anyway.

      And even if it was made to work effortlessly, I still wouldn't use it, because as I said I hate touchscreens.

  67. The mouse...has two buttons by MikeMo · · Score: 2, Informative

    Actually, clicking with two fingers is equal to a right-click.

    1. Re:The mouse...has two buttons by Zerth · · Score: 1

      So how do you middle click?

    2. Re:The mouse...has two buttons by Anonymous Coward · · Score: 0

      Middle-clicking is unnecessary as the middle finger should be put to better uses when interacting with the Mac UI.

    3. Re:The mouse...has two buttons by atrocious+cowpat · · Score: 1

      "Middle-Click" is [command]-click (i.e.: hold the [cmd]-Key as a modifier while clicking. [cmd] on a Mac-Keyboard is like the [Win]-key on a... well Windows-Keyboard. Very useful, since the default setting for most web browsers on a Mac for a "Middle-" or "Scroll-Wheel-Klick" is to open a link in a new window or tab. You could achieve the same by Two-Finger-clicking on the touchpad (that's like a Right-Click) and choose "Open link in new window/tab" from the context-menue, but [cmd]-click obviously is much faster.

      --
      sig? Oh, that sig...
    4. Re:The mouse...has two buttons by shellbeach · · Score: 1

      You could achieve the same by Two-Finger-clicking on the touchpad (that's like a Right-Click) and choose "Open link in new window/tab" from the context-menue, but [cmd]-click obviously is much faster.

      Funnily enough, using a middle mouse button is even faster ... :)

    5. Re:The mouse...has two buttons by atrocious+cowpat · · Score: 1

      Yes, that's where I was starting from: when you have a 3-finger/scrollwheel-mouse connected to your mac, then obviosly you would use the middle button/scrollwheel of the mouse.(*) In the absence of any external pointy-clicky-rodents you use the trackpad (with or without modifier keys, see above.)

      (*) actually... that depends... sometimes while typing I use the trackpd even with a mouse connected, just because it's nearer the keyboard. same thing when I've got an external keyboard and a mouse connected: I then often use the mouse for a mouse and the trackpad for gestures.

      --
      sig? Oh, that sig...
  68. Touch sucks by Locke2005 · · Score: 1

    I've got an Android G1 phone, which has both a touch screen and a track ball... guess which is easier to navigate with? An any situation where the field you are trying to select is smaller than the fingertip you are trying to select it with, touch navigation sucks. Parallax and uncalibrated touch sensors don't help either. Now, larger touch screens or touch screen activated with a stylus (e.g. Nintendo DS) may work much better. But touch screens like they are putting in all the 3G phones these days really aren't the be-all and end-all of user interfaces. What we really need is a system that communicates in conversational spoken language.

    --
    I've abandoned my search for truth; now I'm just looking for some useful delusions.
  69. Seriously? by Pinky's+Brain · · Score: 1

    I just can't escape the feeling there are some astroturfers posting in this story. Touch computing is a bubble.

    1. Re:Seriously? by LandDolphin · · Score: 1

      I think other posters have said it well. A touch interface has great use on mobile devices where you have a lot of room, and is probably not a bubble there. For desktop computing, I can see benefits; however, the Keyboard and Mouse work really well. So, it will probably not replace them.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
  70. I've been using computers since the early 80's by Yvan256 · · Score: 1

    And I predict touch computing will kill the mouse just like computers killed paper documents: barely.

    Touchscreens make sense on small/portable devices like a PalmPilot, an iPhone, a Nintendo DS. But they replace the mouse interface where a mouse is not practical, kinda like the Nintendo Wiimote.

    Didn't someone say that the mouse was supposed to kill the keyboard, anyway?

    Simply add touch-screens to your list of input devices, the other ones aren't going away.

  71. Flying cars by taustin · · Score: 1

    I predict that in 20 years, our practical fusion powered flying cars will run on Linux using touch screens, on our way to the space elevator for our vacation on the moon.

    Yeah, I'm holding my breath.

  72. Eye Computing by danieltdp · · Score: 2, Interesting

    I would like eye computing. You just target something with your eyes and bam. It's selected. If you don't press any key, it is selection. Key A grabs, Key B clicks. Keys goes into a small wireless control that has some buttons and maybe secondary small joystick for more complex moves that requires more than two degrees of freedom.

    --
    -- dnl
  73. Touch screen is situational. by MMInterface · · Score: 5, Insightful

    This is modded funny but it's true. The mouse requires a lot less effort than touching your screen. In that sense touch screen is almost a step backwards. The benefits of touch screen are very situational, but it seems like novelty and looks are whats drawing attention to it. I think that the touch screen is often beneficial in situations similar to tablet pc: when you are standing up, and can't easily use a mouse and keyboard.

    Right now touch is often being marketed as one size fits all. The success of the iPhone has helped support that(not trying to diss Apple so please don't hurt me). The use of touch screen on phones is somewhat different though. Touch screen works better for phones when you are stationary. When you are on the go and want to type without looking at your screen the whole time, touch screen is not the best method for input.

    In vehicles there are other issues. Touch screen has the benefit of saving space by combining the screen and the input devices. The problem is that it requires more attention that may be better focused on driving. With conventional controls you don't necessarily need to look away from the road for a split second.

    I think the problem is that instead of finding the best use for things, people tend to follow all or nothing trends. Every new trend is supposed to completely replace the old one. At least that's how the media often presents things. Saying the mouse is going to die pretty much means they want to get credit for predicting the latest fad. Touch screen will excel in certain areas and the mouse in others. In a desktop setting, the mouse is generally going to be there fore a very long time.

    1. Re:Touch screen is situational. by Anonymous Coward · · Score: 0

      Touch screen has its conveniences. After using a tablet for few months I keep reaching to touch monitor of every computer I sit at. Some things like scrolling, selecting just feel more natural with a touch screen. Oh, and watching Star Trek DVDs with those simulated ST interfaces in menus while using a touch screen tablet is priceless :)

      P.S.: I just reached for the non-touch desktop LCD to tap "Preview" with my finger instead of using the mouse - it is that addictive.

  74. Touch Interfaces by Bones3D_mac · · Score: 1

    Normally, when someone mentions a touch interface for computers, most people instantly think of an incredibly clunky kiosk setup... a system with a normal display and touch sensors added only as an after-thought.

    The problem, however, is that this type of interface doesn't lend itself well for lengthy interaction. Sure, there is a brief cool factor to devices like this, but that wears off quickly if the user is forced to deal with it for very long. Too much physical movement combined with awkward positioning puts a lot of strain on the body. Most users simply aren't going to put up with that, especially for hours on end.

    What's needed here, is major form factor change, where a user's primary computer display is designed to be as portable and lightweight as a folder, and handled in the same manner as a book. This means a return to concepts like hand-writing recognition directly on the display, combined with new concepts like multi-touch set up in a way that allow immediate interaction with any onscreen object.

    For example, items like the "desktop" presented to the user should vary in size automatically as per the user's needs, to prevent overlap onscreen, while at the same time, offering instance access to any content current available to the user without any interference what-so-ever, simply by touching it.

    Next, everything onscreen should move as easily as sliding a piece of paper off to the side at any time... meaning at no point, should the interface presented to the user ever become "modal" in nature.

    Finally, the most important factor is to make the user experience as physically comfortable as possible. This means we need to let go of our ties to the aging mouse/keyboard concept, as though the user will literally reach "into" the computer screen and begin physically handling all onscreen data. The user should have the impression that are in absolute and total control of everything they see, rather than being secondary to the application over what happens next.

    Anything less will only be an exercise in futility and frustration.

    --


    8==8 Bones 8==8
    1. Re:Touch Interfaces by Hognoxious · · Score: 1

      when someone mentions a touch interface for computers, most people instantly think of an incredibly clunky kiosk setup...

      I'm in a minority, then.

      ...a system with a normal display and touch sensors added only as an after-thought.

      You're totally wrong. Most kiosk applications are designed for touchscreen from the start. Or do you think they roll them out with keyboards and mice attached, and only after those get stolen/vandalised they go "Bingo! Let's bung a touch screen on it"?

      The problem, however, is that this type of interface doesn't lend itself well for lengthy interaction.

      Well it isn't intended for it.

      This means a return to concepts like hand-writing

      Can it get any worse?

      items like the "desktop" presented to the user should vary in size automatically as per the user's needs

      Yes, it seems it can. Ladies, fish and gentlemen, I present the telepathic interface!

      --
      Confucius say, "Find worm in apple - bad. Find half a worm - worse."
  75. Again, touch is not a replacement for pointer by holophrastic · · Score: 1

    No doubt touch is fun -- I manufacture kiosks, touch is great for public interface. But touch is by no means a replacement for a mouse. It's a great technology, or set of technologies, and it certainly has its places, but it can't replace a mouse or other "precision" pointing device.

    Sure, scrolling through photographs doesn't require a mouse. But you aren't going to use your finger for any button smaller than 1/4 inch. Your finger is simply too big. And you aren't going to hold your hands up for five hours of organizational work. Even professional boxers don't have the shoulders for that. Oh, and when it comes to perusing photographs that matter, you aren't going to put your oily fingerprints all over your expensive professional, high-quality, colour-calibrated monitor.

    You are going to use touch interfaces for brief interactions, requiring little or no precision, in places without physical or practical space for other devices.

    It's really simple. You don't use a mouse to type. And you won't use a touch to point.

    And this Christmas card from a supplier got me all full of glitter this morning. It's everywhere and on everything, and I can't get it off!

    1. Re:Again, touch is not a replacement for pointer by clone53421 · · Score: 1

      And this Christmas card from a supplier got me all full of glitter this morning. It's everywhere and on everything, and I can't get it off!

      Just think, if you had a touchscreen you'd get glitter all over it too!

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  76. Can I? by Lispy · · Score: 1

    Can I touch Sabrina?

  77. I'm sure Gartner's "analysts"... by rnturn · · Score: 1

    ... will be more than happy to come to each company that buys into this harebrained prediction and clean the monitors each of the PCs that are all obscured by smeared fingerprints.

    Wasn't Gartner (or another bunch like them) predicting universal PC voice interfaces a while back? How's that adoption going?

    --
    CUR ALLOC 20195.....5804M
  78. Augment not Replace by HannethCom · · Score: 1

    For some strange reason people are always talking about replacing a technology instead of augmenting it.

    I can see some people not want to touch their screen. Personally for some tasks I'd like to be able just to press this big button on the screen. After using my Palm, some of the tasks are just easier, or more fun to just tap on the screen.

    That being said, I wouldn't want to get rid of my mouse and keyboard. I don't think touch screen would work to well playing FPS games. I want my experience improved, not replaced.

    --
    Microsoft, Apple, Google, Amazon what's the difference? All steal money from devs and control with walled gardens.
  79. Maybe us fatasses need a Minority Report interface by Seor+Jojoba · · Score: 1

    Good points in your post. I have one comment on...

    "People keep lauding the Minority Report UI like it's a good idea. Do you really want to have to hold your arms up like that and move them around all day? "

    As a guy that has steadily gained weight over the last decade from sitting in front of a machine 8-12 hours/day every day, I wouldn't mind rethinking the whole less-movement-is-better premise. Humans weren't made to do this, and if we could get back to our days of heightened physical activity, we'd be a lot better off. Our bodies evolved to work well in an active lifestyle.

    There's a gal in my cube row that has her monitor and keyboard raised up so she can stand while she works. Hmmmmm. I might just do the same thing.

  80. You miss the point... shwooosh! by cbreaker · · Score: 3, Insightful

    You miss the point so absurdly. The problem isn't a screen you LOOK at; the problem is that your screen, sitting on it's stand, makes for an uncomfortable keyboard. (Hint: You have to keep your arms raised.)

    It also makes an uncomfortable mouse. It can be bad enough having to move your fingers off the keyboard to reach for the mouse - imaging having to reach up to a screen to touch something?

    The mouse and keyboard are pretty damned near perfect human interface devices and it's going to take a major overhaul of the workspace, UI design, and software in general to eliminate them. To make it feasible for the workplace, you're also going to need some sort of voice recognition that is smart and can determine if you're talking to the computer or the person sitting next to you.

    Touch computing is fantastic for things like kiosks, small devices, and one-off systems such as the Microsoft "table" computer thing. But not for general purpose computing. Not for a long time, if ever - who knows, by then something better might come along.

    --
    - It's not the Macs I hate. It's Digg users. -
    1. Re:You miss the point... shwooosh! by timmans · · Score: 1

      The problem is that for humans, a comfortable viewing position is not a comfortable position for using the hands, and vice-versa. This is why keyboards and mice are in the ideal position for the hands, while the monitor is in the ideal position for the eyes. Unless someone can overcome this ergonomic issue I don't think touch computing will ever get near mainstream.

    2. Re:You miss the point... shwooosh! by Anonymous Coward · · Score: 0

      Really depends on how you define general purpose computing. Most light browsing and communication is being done more and more often on portable devices where touchscreens are a much more viable option.

      I dont see keyboards or mice going away, or touchscreen becoming popular on the desktop. I just see the desktop going away.

      If not portables, laptops are selling far far more than desktops and I could easily see laptops getting more touch sensitive. I'd love a nice non-apple multitouch trackpad to gesture with. Doesn't have to be a fullscreen, but maybe a small LED backlit screen that could react to your gestures and show whats available.

    3. Re:You miss the point... shwooosh! by Anonymous Coward · · Score: 0

      The statement that the mouse and keyboard are near perfect interface devices gives away the fact that you know absolutely nothing about good human interface design.

  81. Touch screen computing by Anonymous Coward · · Score: 0

    Touch screen computing will be a boon to the geek culture. Combine touch computing with porn, and you got a clear winner!

  82. Re:Touchscreens can be mixed with mice & keybo by nabsltd · · Score: 1

    Touching at a coordinate and knowing that it is fully equivalent to a mouse-click sounds like a nice proposition.

    Unfortunately, there is no touchscreen equivalent to just moving the mouse pointer without clicking.

  83. Steve Prentice is an idiot by mcsqueak · · Score: 1

    Does he want to come do my Photoshop and InDesign work for me on a touch screen? I don't think so. I can hardly handle using my Laptop's trackpad to do this work when I forget my trackball, let alone having to use a touch my screen to do it. Why would I want my display covered with finger grease while trying to select individual pixels with my finger? Gah, sounds awful.

    The mouse/trackball(my preference) and keyboard are a GREAT set if input devices for the computer. I don't understand the desire to hoist a worse solution upon people just because it's available. It's like these people are trying to justify their jobs by shoe-horning technology where it doesn't belong.

    The only place where I could see touch input being useful in the home/office would maybe be something like Microsoft's "touch" tabletop, or some sort of large wall-mounted display board that would replace the traditional whiteboard/dry erase marker combo. That would seem more natural, and would be an easy way to share and examine images, documents, etc.

  84. trackballs by wikinerd · · Score: 1

    Of course mouse will be extinguished pretty soon, because trackballs will dominate the Earth. I really cannot comprehend why people keep using mice when there are trackballs that do the job much better while helping you avoid wrist injuries, taking less space, and allowing finer control. And in case you are wondering, I have used touch interfaces and I hate them more than I hate mice. I certainly would not buy a touch interface device if it could not be used with a trackball and keyboard.

  85. You mean like typing keys at the command line? by deanston · · Score: 1

    What a concept!

  86. Dead in 3 years eh? Not for games by Anonymous Coward · · Score: 0

    Touch controls for gaming would suck. Touch is not precise, pressing keys and clicking mouse buttons is. And in a gaming environment, you would not even want sensitive touch controls. You know, not every time I twitch my finger means I am issuing a command. I could be itching, cramped, whatever - the mouse provides a very much needed buffer in that you only let commands that you want to be performed.

    So the predictor in this case suffers from a typical lack of cirumspection. Just because he doesn't play games, he didn't think about games, and ended up wrong.

  87. Touch interfaces are overrated by Anonymous Coward · · Score: 0

    Honestly, I can't envision using a touch interface with my computer. 8-12 hours of work a day would become HELL. Smudged screen (try working with graphics THAT way), 'grilla arms', bad precision and other related problems limit the usefulness of touch devices to single-purpose applications like simple terminals, devices similar to MS Surface (it's a table, so it works) and tech demos.

    Wake me up when there's a reliable BRAIN interface.

  88. no yet by Anonymous Coward · · Score: 0

    I still don't see touch screen GUIs as making my life easier. I just switched from an iPhone to a Blackberry 9000 precisely because of how awkward it was to type using a virtual keyboard.

    There is no doubt that this is the way of the future, but right now old school keyboards and mice are the way to go.

  89. Games by Anonymous Coward · · Score: 0

    So in 3 to 5 years no one will be playing first person shooters on the PC? Touchscreen would never work cause you wouldn't be able to see anything with your hand in the way and no one wants to use a touchpad.

  90. The mouse isn't going to die. by kevind23 · · Score: 1

    The mouse will almost certainly evolve, but I have a difficult time imagining that it will die. I certainly won't be shelling out big bucks for a touch-screen, nor are inexpensive homemade ones really much to brag about. I know I won't be holding my hand up to press tiny buttons for the rest of my life.

  91. Re:Touchscreens can be mixed with mice & keybo by Knara · · Score: 1

    Never used a Wacom tablet, obviously. Hovering the pen moves the pointer without it clicking. You make actual contact and that's mouse-click-and-hold, let up and it's release.

  92. Pointer hovering with a touchscreen by tucuxi · · Score: 1

    Unfortunately, there is no touchscreen equivalent to just moving the mouse pointer without clicking.

    Depends on technology. In many cases you can, indeed, spot fingers a short distance away from the display. On the other hand, if you have multi-touch, you can define an alternate gesture to indicate the same type of interaction. You don't need to actually hover your finger to mean "do as if hovering a mouse pointer".

    Hovering is vital for traditional mouse-based interfaces, since you can't know where the pointer is unless you see it on screen. Its use is less clear if you are pointing directly at the point you want to interact with. It sure can't help you to fine-tune the exact point you are selecting, since touch-based displays suffer from occlusion -- although several methods have been proposed to deal with this problem.

  93. Fingerprints by Anonymous Coward · · Score: 0

    I don't like leaving fingerprints on my screen so why would I want to have a system where you have to touch the screen all the time?

    Wake me when they have vision-based systems, not touch-based ones...

  94. The tradeoffs by SwabTheDeck · · Score: 1

    I've been an iPhone owner for about 6 months (please don't hit me) and there are ways in which it works exceedingly well and other ways in which it does not.

    Pros:
    -Acute positional control. I can align my web site or image in exactly the way I want to. This is something that I've found to be difficult with a scroll wheel or ball on other devices.
    -Mutable UI. Since there aren't static buttons or controls, the UI can be designed specifically for the application which allows for less clutter and more efficiency. (this is also a con, see below)
    -Typing. This really only applies to the mobile arena and I know there's great disagreements about this, but given the small size of the keyboard, it actually works quite well as long as it's combined with the predictive text algorithm. I had a Samsung Blackjack prior and I ended up typing faster on the iPhone after only about a week simply because of the time saved from actually having to exert force on the keys.

    Cons:
    -Obstruction of the screen. While some of the core typing features sort of circumvent this by popping up what's under your fingers, there are many 3rd party applications where field obstruction quickly becomes annoying. In particular, there are puzzle games that require rotating pieces with two fingers while one finger is entirely covering the piece so that you're unable to easily tell how far you've rotated it.
    -Mutable UI. As a Mac fanboy, I've grown to love the idea of a UI that's consistent across applications. As the UI of touch interfaces is generally specific to the application, many of the ideas have to be relearned for every application you use. This isn't just control placement, but also gestures, which I've found different developers like to use quite differently.
    -Lack of real buttons/tactile feedback. I'll go back to the example of games again because it seems most relevant. Games like Tetris or Pac-man were designed to use a game pad or joystick. As a result, the developers of these types of games like to simply overlay bitmapped representations of these controls on to the screen. The problem is that while you're watching the game, your finger tends to wander off of the overlaid control and you end up missing a button or pushing the wrong one and screwing yourself. I wish there were some real buttons on the iPhone to serve this purpose because there is no better type of input for these types of apps.
    -Popular operating environments aren't designed for this. The iPhone works well because it was designed from the ground up to work exclusively with touch input. Windows, OS X, popular desktop Linux distros, etc. were not. I played around with the HP TouchSmart for awhile, and it's basically a Vista PC with touch shoehorned into it. The handful of apps that come with its little touch "suite" work well enough, but once you wander back to the real desktop, it becomes essentially pointless. Try clicking a dropdown menu or close a window with the corner X and you'll quickly remember why you bought a mouse. I hear the same sort of things about the BlackBerry storm. It's the vanilla BB OS with only a couple apps designed for touch input.

    If we ever expect touch to go mainstream, we're going to need to see what a full desktop environment designed for touch input will look like. It does not exist as of yet. They will continue to not exist until there is a need for it. Ask yourself, do you need a desktop or laptop with a touch interface? I don't feel that I do, although I think it would be "neat". The possibility for productivity gains from this type of input is relatively meager, while the cost and time required to develop a suitable touch-driven replacement for the desktop environment is significant.

  95. Re:Touchscreens can be mixed with mice & keybo by nabsltd · · Score: 1

    This works with all pen-based interfaces, because the pen is part of the touch system. All the tablet PCs I have seen are the same way.

    You just can't do this with a touch screen.

    Despite the other reply, you can't "hover" close to a screen with any real accuracy without having the system cost far more than normal users will be willing to pay.

  96. recurring fad by speedtux · · Score: 1

    Every 15 years, there's another touch fad. It's probably because touch devices are often intuitive and easy to use. However, they just don't work all that well for general purpose computing. Mice are by far the best pointing device available.

    I think it's more likely that within a couple of years, you're going to see an iPhone with a keyboard (with some face-saving mumbo jumbo, like Apple did with their not-so-one-button mouse).

  97. Did you know? by DoctorRock · · Score: 0

    I try to avoid touchscreens, and here's why. I once arrived at my local ATM (in an affluent suburb of NYC) just as a chatty ATM serviceman was finishing up with it. He went on about how some people get angry when they can't get any money out so they'll urinate on them and stuff. I haven't taken to keeping wipes in the car, but I do try wash my hands soon after. This is just the sort of thing that more people should be aware of, and what better place to share than Slashdot?

  98. mouse will never die by Anonymous Coward · · Score: 0

    the mouse will never die as long as i breath! i am a gamer, and no freak n mind controlled, muscle controlled, or touch based methods will work for me. the mouse is much needed as well as the keyboard...
    Juan

  99. Touch screen? by jandersen · · Score: 1

    In order to use a touch screen, you have to bring the screen closer than what is currently recommended; this will hurt people's eyesight. And then you will have to chose between an screen that lies flat down, which will avoid the gorilla arm syndrome, but will make your neck hurt, or a more vertical screen position, which will spare your neck, but gives you gorilla arm. I can't really see this being a winner, except on small, portable devices, where it would be difficult to handle a keyboard and mouse.

  100. What about people entering lots of data? by Anonymous Coward · · Score: 0

    I mean seriously. As long as keyboard is the fastest method of entering text, the mouse will survive just fine.

    I know, you're about to say something about voice recognition right? Just imagine how well that will work out with the ever increasing trend of open floor plan offices (the worst cost saving measure ever invented, you need more employees to accomplish the same task because of increases distractions).

  101. Dirty screens by Anonymous Coward · · Score: 0

    Yes let the age of dirty finger printy screens begin and remember you can't use windex it damages the touch screen. So remember when your screen is marred with scratches and covered with grease stains think back to this article. These are hurdles that touch screen technology can never fix. Smudge free coating? Impossible

  102. Hello Smudgy Screens by mcnazar · · Score: 1

    I, for one, welcome our new finger smudged screen overlords...

    More Windows 7 useless features bullshit... not too dissimilar from saying, "Windows 7 already runs faster than Vista and XP".

  103. WHY??? by cyberprophet · · Score: 1

    Not to be the fly in the ointment, but WTF is wrong with a mouse? I have been using them for years and if anything would like the option to use a mouse in more circumstances (console games, small devices, etc..)

  104. I can't stand it by Friendly+Pyro · · Score: 1

    I hate touch computing, my moniter is on a shelf on my desk right above my keyboard and mouse so it would be hard to not have a mouse. And should it be a full arm motion to scroll on a page? I have a touch screen on my laptop and it's great if it's right on my lap but anywhere else its just annoying.

  105. Lockout chip by tepples · · Score: 1

    Oh, and as for the DS, we're talking about something that is not used for content creation

    Only because of the lockout chip. If it weren't an issue, we'd have more things like Colors!.

  106. Re:Touchscreens can be mixed with mice & keybo by clone53421 · · Score: 1
    --
    Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  107. Old mouse is better still by mcarp · · Score: 1

    About 5 years ago I bought a Logitech Cordless Mouse. It is the mechanical rolling ball with optical sensor wheels. It has a firm click feel on the middle button and wheel rolling action. It only just barely has ergonomic sides. The size is minimal rather than those really tall ergonomic mice.

    So last Christmas somebody gave me a gift certificate from Walmart. Welp. I'm pretty sure you all know that they have a tiny selection of computer accessories. Knowing I didnt want probably anything from there but had to spend it on something I ended up with this Logitech laser mouse. Its tall, has extra buttons, no ball. Here's the problem. For twice the price it gives me a lot of hand pain. The extra buttons are cool but awkward. The laser skips a lot. The wheel has virtually no tactility. The main buttons are soft as well. After 6 months of figuring it'd get better, I gave up on it.

    I'm a 3dsmax user. I really spend a lot of time clicking. Eventually using max was so tiring I didnt enjoy it any more. Going back to the old mouse took away my hand pain and I regained my speed. Not long ago the plastic on the left button became dented enough to cause failure. I went with a piece of cardboard under the plastic. That works fine for now. Still have to clean it now and then but it works better than any mouse I've ever had. Too bad for AAA batteries though. The new mouse has AAs which sadly don't seem to last any longer!

    Remembering the old IBM keyboards of yore, I am fast coming to the same point with mice. Now most mice sold are laser mice and have some funky shapes. Engineers seem to be regressing. Why is it technology goes up while product quality continues to go down? Thank you market.

    I don't even want to get into this touch screen argument because its just simply inane. I have 4 monitors wide on an elevated shelf (2 on main computer, the side monitors are driven by 2 other machines). BTW Synergy for the win! The view doesn't get much better than that, so why would I want to hold my arms up? The one keyboard and mouse work across all 3 machines, 4 monitors. Very little mouse movement from screen to screen. I hate to say it but for this desktop, that touch thing is not going to work. Sorry touch screen advocates.

    1. Re:Old mouse is better still by clone53421 · · Score: 1

      Optical mice are good, but crummy optical mice are just as bad as (if not worse than) crummy ball mice. You get what you pay for, really. (Also, a glossy surface tends to make the pointer skip and/or stick.)

      --
      Alexander Peter Kristopeit bought his basement from his mommy for one dollar.
  108. Re:Touchscreens can be mixed with mice & keybo by nabsltd · · Score: 1

    A device that costs $180 subsidized with a 2-year contract and has only a 3.25" screen would translate to "cost far more than normal users will be willing to pay" on a 17", non-subsidized monitor.

  109. How Touchscreens COULD Work by bratwiz · · Score: 1

    Touchscreen computing COULD be viable but not with the present day methodologies. One of the problems with the traditional desktop PC motif is it only has one (sometimes two, maybe three) DISPLAY screens. I emphasize the word "Display" because that's what they do and are designed to do-- display stuff. That seems obvious to be sure, but my point is that it is NOT designed for TOUCHING. Even if a "touch screen" is bolted onto the front of the thing, it is still not DESIGNED for touching in the same way the display is designed for DISPLAYING. Rather it is a display with a touchable surface that can be used as an auxillary input. Sometimes the required application is such that a touchscreen is sufficient, but most times it is not. What is needed is a touchable surface that is designed for TOUCHING. So this sounds like a lot of back and forth, what would constitute a suitable "touchable" motif? How about a computer system that has both displays for DISPLAYING _and_ surfaces for TOUCHING? While the primary displays COULD also be touchable, and thus used as _auxillary_ input, a better method would be (IMO) to have one or more purpose-driven touchable surfaces (touchscreens) just for touching. Display buttons or whatever on the thing and ONLY use it for touching. The principle display(s) continue to be used as displays. This is a similar idea as that nifty russian keyboard where each key can be individually controlled to display an image. That keyboard, in a way, is closer to being a "touch-able" computer (IMO) than the typical "touch-screen" computer of today is. Peripherals are developed all the time. Most of them fall away as cumbersome, not really all that usable, clunky, poorly-designed, costly, etc. Only the ones that manage to provide some unique functionality, are well-designed (both functionally and user-interface-wise), and are able to be cheaply manufactured are the ones that tend to stick around. Sure there are specialty devices for certain vertical applications, but for the mainstream, the mouse and keyboard have evolved to be the thing for the most part. Surely there's room for additional devices, but they have to offer a clear advantage to everyday people in everyday situations before they are likely to be adopted and spread widely. I don't think "touch-screen" computing, in its presently designed/defined form is quite it. Even if monitors are redesigned to include the "touchscreen" interface and included gratis in every implementation, I don't think that would quite do it-- although I'm sure it would raise the awareness for the device and increase the number of applications that are "touch-ready". But (IMO), the true touchscreen breakthrough will occur when the monitor (which may ALSO have a touchable display surface) gets _additional_ touch surfaces that are dedicated to "touching" (touch-pads).

  110. Re:Touchscreens can be mixed with mice & keybo by clone53421 · · Score: 1

    Isn't it also possible to buy the iPhone for $199 with a 2-year contract?

    --
    Alexander Peter Kristopeit bought his basement from his mommy for one dollar.