The Best Gaming PC Money Can Buy
SlappingOysters writes "Gameplayer has gone live with their best PC hardware configurations for Q1 2009. They've broken it into three tiers depending on the investor's budget. And while the prices are regional, it is comparative across the globe. The site has also detailed the 10 Hottest PC Games of 2009 to unveil the software on the horizon which may seduce gamers into an upgrade."
Budget machine has a quad core? And is almost a grand?
Tom's Hardware does these, and the budget is usually closer to the $600 mark, with the mid range around $1200.
And the fact that they put two optical BD burners on the extreme one (one on each page) makes me think that this article was slapped together instead of fully investigated. Where's the benchmarks? The proof that you built a good machine?
Looks like a buncha kids opened up newegg and built themselves machines in their head...
Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
These PC's are low-end when compared to my overclocked Commodore 64.
"The difference between genius and stupidity is that genius has it's limits" - Albert Einstein
...there's not actually any games that needs anywhere near the horsepower they pack. I'm rarely impressed by a machine that with full details at super HD resolutions can run any game....at 400fps. Your eyes can only pickup 80fps anyway; you wouldn't know if it was 100 or 10,000 fps unless the fps counter didn't say.
Oh, and in 1-2 years comparable hardware can be picked up at a tenth of the price.
Still, I'm all for the advancement of benchmarking science, so this is still a good thing.
throw new NoSignatureException();
On the Extreme 4 GB of Video RAM? Seriously?
Someone please Correct me if I'm wrong but if you're mapping 4GB of video RAM you'll not be able to run a 32 bit OS. Given that this is a gaming PC, wouldn't this be a deal breaker? I mean even the uber gamers occassionally like to run older games right?
These posts express my own personal views, not those of my employer
last time i checked, the i7 boards had 6 ram slots, for an easy 12GB. Also im pretty sure its possible to find boards with atleast 3 PCI-E slots, so they are missing an extra graphics card there. 6 SATA slots is also do-able, so with one to the BD burner, that leaves 5 for a raid 5 SSD config to give 1TB of SSD. And only one screen? 3 cards means 6 screens, i feel they missed some obvious extras
Seriously, can we please, please stop describing people who purchase dubiously durable consumer goods that will be obsolete within a few years as "investors"? And, obviously, stop describing those goods as "investments".
There is nothing wrong, per se, with buying such things; but the notion that you are "investing" in them is patent nonsense.
http://techreport.com/articles.x/16064
How does that setup look for a current setup? Also, if there were further performance improvements to this setup, what would you change?
... penis replacement candidates already know. The rest of us don't care.
Why not the best for the bucks?
I usually never spend more than 800($CAN) for an upgrade... and I'm good for gaming for a few years with that... Why 4 cores? Currently games only use 1... so it's better to have 1 good core than 4 half-good...
A good old P4 Prescott with watercooling (a littlebit overclocked) is still better than a quadcores!
Are graphics chipmakers making investments in the newer game development to "ensure" that the games require and/or perform better with the newest chips, or is it purely a result of the chips' improved performance on games that is naturally enticing upgrades?
Seriously, I'm honestly curious. I'm a huge PC gamer and I run Vista 64-bit. All 32-bit Windows apps, which accounts for most games made in the last 10 years or so, seem to run great natively. For older DOS games, well those don't run well in 32-bit Windows. You get no sound, video problems, etc. The NTVDM isn't really good fro games. So what you do is fire up DOSBox, which runs them great. However that runs just as well in 64-bit as it does in 32-bit.
Thus far, I don't see any gaming problems with a 64-bit OS. So if you know of some, I'd be interested in what they are.
Considering how few high-end PC games actually come out, getting a flashy PC just to play them isn't worth it.
Hardware issues aside, serious gameplayers need to be where the developers are, which at the moment means the Xbox 360. A Nintendo Wii or DS is optional, for those people who want to see some of the more innovative designs. (PC gaming diehards can now interject the usual comments about FPS controls and real-time strategy games and mods.)
And, yes, I'll point out that a 360 + Wii + DS + several years of Xbox Live is still cheaper than the PC mentioned in the article.
It's articles that really do pc gaming a disservice. All you need to get pc gaming at reasonable resolutions is a decent mid range card like a 9600 or 9800. I have an 8800 GTS 512 and even on the absolute newest games I still achieve great framerates on good looking settings.
You did see that it's an Australian site, right? The prices aren't in USD.
Sig missing. Reward.
I wanna see you play WoW or WAR on your Xbox.
Tell that to the GMA950 in my Core 2 Duo Mac mini. :p
Yes the GMA950 sucks at 3D, but otherwise the computer is more than enough for what I need to do.
it is an Australian site - it's been "Conroyed"
---
(I accidentally posted this in response to an incorrect article a minute ago - don't I feel stupid)
I am not stubborn. I am right!
Then why do you keep posting them?
I'm a little surprised they haven't added macs to reviews like that. This one was apparently not too intelligent, they look like they went shopping to see how much money they could spend on a system, not really looking to make sure they got the best hardware configuration possible. Macs do tend to be more expensive on the average, and there's a lot more shiny expensive options available at their store, so this would have probably helped them with the direction they were headed.
Lets play...
- 8 core (dual quad) xenon at 3.2 ghz
- 32gb PC6400 (800mhz) RAM
- hardware raid card (we don't want software raid to slow the monster down!)
- 4 x 1tb SATA drives to feed to that raid card
- NVIDIA Quadro FX 5600 with 1.5GB VRAM
- dual 16x superdrives (or you can aftermarket a pair of BR drives from mcetech.com)
- pair of 30" cinema displays of course
- wireless keyboard and mouse (tho you'll need to find some $250 controller too I'm sure)
(I think we'll skip the modem option)
(also even for this I think we can skip the fiber channel card and xsan, I can't justify it here)
- may as well install server on it, you're going to be pushing game updates to your lan buddies right?
- at this point the 2 yrs of added warranty is a great value since it doesn't price based on config
$22,195. But that doesn't cover the controller.
There are a wide variety of ways to cut corners. Sony displays instead of apple's, buy your own memory and hard drives since apple's markup on them is insane, forego server, you can drop it down to about $7500, but you'll have to get the displays and ram separately. But this was just to see how much you could drop on a system.
I work for the Department of Redundancy Department.
100% true. When it costs more to buy a current video card than to buy a whole game console, you know you're in trouble. The only games left on the PC are going to be simulation games, and sooner or later someone is going to allow arbitrary HID input devices on a game console and solve that problem too. (If you need multiple monitors, you can theoretically have multiple game consoles, which cost about the same as a high-end graphics card, anyway - so the simulation crowd should not be at all be put off by having a cluster of game consoles instead of a single PC.)
PC gaming is only still limping along because people are MAKING it limp along. Most people's computing needs would be served by having their game console provide rudimentary PC functions. And these days the game console is more than capable of serving as a multi-purpose PC, if only it was allowed.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
Maybe I'm just out of the loop, but I haven't seen a lot of "heavy" new PC games that would require an "ultimate gaming rig" these days.
That's not to say that some good games/additions/etc haven't come out or aren't on the boiler, but what's out-or-coming that would require or make use of a souped-up gaming rig VS just a decent machine (with a decent graphics card)?
I didn't figure out what you meant at first and was intrigued that the same site would have an article on servers, so I tried to visit the link.... and then I understood.
This is the first Slashdot joke which I've seen which is almost impossible to "whoosh" at.
That these machines would not run half as well as some system that would cost half as much but built by someone with a clue. Not just someone who went down line and picked out parts based on how much they cost.
For anyone really interested in performance rigs spend some time on a overclocking site. Those guys and gals really will show what it's all about. I know I'm damn amazed at some of the stuff they pull off and have learned a bunch just browsing.
Really, I know what I'm doing...Ohhhh, look at the shiny buttons!
The problem with just about every computer review is that the reviewers think that running a game at anything less than 1920Ã--1080 (1080p) is absolutely unacceptable.
I game on my HD TV in the basement which can only do 720p, a single 4850 will get you about 30 fps in Warhead maxed out.
"The Best Gaming Politically-Correct Money Can Buy"
So they have some kid of new money that removes all references to God and the All-Seeing Eye? Hmmm.
FOX NEWS.com should be BANNED from television and internet. Have the Congress take it over and give us Truespeak.
Graphics cards are cheap. You can get one that plays every single available game nicely for 130 dollars (the 8800GT/9800GT for example).
Stop getting your ideas from stupid guides like this and check out a thread full of advice from people who aren't insane.
.... I could say more, but I don't think I need to.
But I was able to see a couple of pages before it went down. Did anyone notice the links to other stories at the bottom? I'm pretty interested in seeing which are the top 10 games to play while stoned.
If you get an error, type "OVERRIDE" or "SECURITY OVERRIDE" and then try the optimize command again.
This had me roffling on the floor lolling out loud.
Or something.
I'm sorry if I haven't offended anyone
Isn't the Phenom II line launching within days? If you believe the hype, they'll stand up to all the Intel offerings, and if tradition dictates, the AMD procs will be cheaper. I'm curious to see how they really perform.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
All you need is a little patience and slickdeals.net! You also have to know how to fill out rebate forms, and tolerate the delay in compensation.
OCZ 600 Watt power supply - $30
EVGA SLI MB (B-stock) - $57
2 EVGA 9600GSOs - $35 x 2
4Gig DDR2 RAM - $40
Ebay Windows Vista Retail (though most people would just steal this one) - $60
AMD dual core 2.3 GHz - $25
750 gig HD - $55
Optical drive - $20
Case - if you care - $20
For a grant total of $377, I put together this SLI machine, which has more gaming power than an XBOX 360 elite, and does much more on the side. And I can overclock it (don't know if that's possible with an XBOX).
"There can be little doubt that union activities lead to continuous and progressive inflation." F. A. Hayek
64.0 fps should be enough for anyone!
If investing for you means exclusively monetary returns, then you forgot the reason you need money in the first place. You failed to invest in your life.
When casual computer users ask "What video card should I get", I tell them to go to the store and spend about $100. It won't be the latest, greatest hardware, but it'll be what was great about 6 months ago. In the end, most people surf the net more than they game anyways, so they could get away with the cheapest "new" video card that they can get their hands on. I wouldn't recommend that anyone go get a 1Mb Trident card or something, but anything in the stores is relatively recent. :)
Serious? Seriousness is well above my pay grade.
Tell me about it, I built a new PC earlier this year having been playing mostly XBox 360 games for the past 2 and a half years.
I spent £1,600 (equivalent to $3,200 US at the time) on my new machine. I bought high end named RAM (something I never usually do), I bought a high end gaming motherboard (again, I always used to just go for any old board) etc. etc. So imagine my display when as soon as it was built I fired up Crysis to find it would not run smoothly anywhere even close to highest detail at 1920x1200 and nor would it run at max detail at lower resolutions. Whilst games like Spore and Warhammer Online ran perfectly, they're not exactly top end graphical marvels.
So yeah, I agree, PC gaming for games that show off the latest graphics is an absolute waste of time when there are consoles out there that due to having fixed hardware (at least the hardware that matters when optimizing) is so much cheaper and games can be so much better optimized for. Games like Gears of War 2 and Call of Duty 5 end up looking so so much better than Crysis on the PC even at full detail and yet also run amazingly smoothly and for a mere fraction of the cost of my gaming PC and without any of the hassle of making sure drivers are uptodate etc.
I'm not sure there's really a solution either unless we really move everything off of the standard PC hardware like we have graphics and just have "gaming boards" that are effectively like console hardware but that slot into the PC and just utilise it for display etc. but have some standardised specs to allow for proper optimization. As it stands, PC hardware now can't even compete with the graphical quality and smoothness of console hardware that is now 3 - 4 years old since release, and even older when you factor that it was developed long before release.
Perhaps what I miss most though is extensibility, games like Quake were fantastically fun to mod, but similarly even that became a little silly with newer games. The increased complexity of assets (higher poly counts, shaders etc.) means you can't really create decent mods as a one man band or small team anymore bar some smaller innovative code-only mods. Anything that requires a change in graphical style requires many more bodies working on it than before and if you do build a team of the right size and skills then why build a mod anyway? Why not just outright make a game when the workload is similar if you use one of the many great cheap engines out there (C4, PowerRender, Torque etc.) or even OSS engines (OGRE, Irrlicht).
Lets play...
- 8 core (dual quad) xenon at 3.2 ghz
- 32gb PC6400 (800mhz) RAM -- buy upgrade ram from OtherWorldComputing, save money
- hardware raid card (we don't want software raid to slow the monster down!)
- 4 x 1tb SATA drives to feed to that raid card -- buy upgrade drives from Newegg, save money
- NVIDIA Quadro FX 5600 with 1.5GB VRAM -- overkill, but sure
- dual 16x superdrives (or you can aftermarket a pair of BR drives from mcetech.com) -- buy upgrade drives from OtherWorldComputing, save money
- pair of 30" cinema displays of course -- buy monitors from Newegg, save money
- wireless keyboard and mouse (tho you'll need to find some $250 controller too I'm sure) -- controller? for what? bluetooth? yeah that's built in. $250? what are you smoking? besides, a gamer wouldn't want the unresponsive wireless technology!
- may as well install server on it, you're going to be pushing game updates to your lan buddies right? -- mac os server? no justification for that on a gaming rig, since they'd likely be installing windows on it anyway to play said games
- at this point the 2 yrs of added warranty is a great value since it doesn't price based on config -- for the price of a mac, the upgraded warranty is always worth it
$22,195. But that doesn't cover the controller.
My mods bring the price to $8,300 from Apple, $1,200 for the 32 GB RAM, $260 to add a BD burner, $330 to upgrade to 4x1 TB drives, $2000 for 2x 30" Samsung displays. Total is $12,090. Still not cheap, but much cheaper than your 22k.
I'd agree to some extent, but some only.
I recently got Warhammer Age of Reckoning, and large battles were choppy on my overclocked 8800GT. I now have a 4870 and it's much more playable.
Similarly Far Cry 2 is awesome on the new card, but not on the last one. Though i don't really "play" it as it's a bit rubbish :/
I run at a medium res (1680x1050), though my settings are usually high to maximum.
A 4850 will be fine for medium settings on current games - the price point for a decent card is about $150 as it usually is.
iLife '09 should ship at the end of january. I'm expecting the new Mac minis around the same time.
Actually, you're better off running the game with its FPS synced to your display's refresh rate, because redrawing pixels that will never be displayed is a complete waste of CPU power.
a couple of mistakes there
The Quadro series is optimized for OpenGL and they target that series towards CAD makers. In any case you want at least two of these, if not more. For dual cinema displays, go with a motherboard with 4 x2 PCI Express slots and set up two pairs of SLI video cards, probably with the $300 crossfires since ATI tends to have faster SLI. If you do prefer CAD, use 2 FX 5600s (one for each display). Incidentally, I have one of those sitting about 50 feet away in a customer CAD lab at work and I'm extremely jealous because I still have an old single monitor CRT.
Add a 1500 watt power supply and a dedicated wall socket so you don't blow a fuse turning it on...
AMD may be a consideration for CPU (they top the current high end passmark benchmarks).
and PC6400 RAM? You'd better have REALLY low CAS and RAS latencies with that because PC17066 is out (though I doubt you could find a mobo that could fit 32GB, so there is a tradeoff).
why don't they know enough to select better servers that can handle the load.
I'm a console gamer but you're really talking about a high end video card, the $150 cards are good enough (medium to lower end of high settings) for most games, I hear.
I would not want to be in the same room with a cluster of PS3's running a game, except in the dead of winter, with the central heat turned down a bit.
"If only it was allowed"?????? It's been allowed for years. I used to do this:
But now I do this:
Installing Linux on ones PS3 is probably one of the easiest Linux installs around. Works pretty well as a desktop.
Never say never when it comes to statements like that. Remember those guys who said back in 93: "You'll never play a blood soaked slugathon like DOOM on a kiddie console". Or the ones who said a few years later "You'll never have internet play on a console".
There are two console MMORPG's, both PS2 games (though FFXI has an Xbox port), both with keyboard support. Past trends prove that there will be more, it's only a matter of time.
Oh they got it right years ago, remember all those PSone ports of PC RTS's back in the mid 90s? Every one of them that I saw had PSone mouse support so they controlled the same. The problem was they didn't sell well, so no ones gone to the trouble of porting the more recent ones to the PS2/PS3...yet. One of the things that bugs me about my PS3 is that I can't use the PSone mouse with the games that support it. I wish SCEfoo would add a "let an attached USB mouse emulate the PSone mouse for PSone games" feature.
I think the problem with Crysis is crappy development. It's a bad candle to hold gaming up to.
The Kruger Dunning explains most post on
If I am spending that much money, I want a few hundred gigs of ram.
The Kruger Dunning explains most post on
Considering the way modern consoles work, once they have a keyboard, for practical purposes it's just a DRM'd PC anyway.
I wish more games did support mouse/keyboard though. Console strategy games would be far less annoying if you could use a mouse instead of trying to shoehorn a gamepad into something it's just not good at.
-- "So they told me that using the download page to download something was not something they anticipated." - Bill Gates
You're running on a multitasking operating system, using graphics drivers that should be multithreaded. Also, with a P4, you may be running at a faster clock rate but you're running with a longer pipeline and higher branch latency... and by now you've got lower memory bandwidth than the latest multicores which makes those cache misses after a pipeline stall even tastier.
Anyone else notice that it's an Australian site? You know, .com.au? And that maybe all the $ prices are in Australian dollars, rather than U.S.?
Q: Should I go with RAID-0 Raptors for maximum speed?
A: No, most of you have no need for RAID, especially with the sorry state of onboard RAID controllers on most of the motherboards designed for home use. If you insist on using RAID then read up on it well in advance and use RAID 5 or RAID 1. RAID 0 is just asking for trouble and you gain little actual benefit from it.
If you're using RAID and you read up on it, unless you're running a datacenter or just archiving porn you'll leave RAID 5 on the shelf. It's (N-1) times as space efficient for an N-disk system, but less reliable (the chance of a second disk failure during a rebuild is getting higher all the time, and don't forget that you probably bought all those drives from the same batch) and lower performance. Go with RAID 1 or "RAID 1+0".
The Planck time allows for only around 1.86x10^43 fps, which is nowhere even close to infinity.
Holy frak. What sort of high-spec machine is our universe running on then?
could be infinite...according to wikipedia:
The Planck time is simply the time it takes a beam of light to travel a Planck length. As of 2006, the smallest unit of time that has been directly measured is on the attosecond (10â'18 s) time scale, or around 1026 Planck times.[3][4] There is also speculation that one Planck time after the Big Bang, statements can be made about the universe displaying properties equal to some of the other Planck units. (Some hypothesize that gravity must have separated first due to its homogeneity to the others. Some propose that the strong nuclear force is the most likely candidate due to its strength.)[5]
One Planck time should be the smallest measurable unit of time, according to quantum mechanics. But according to news reports, analyses of Hubble Space Telescope Deep Field images in 2003 brought up a possible discrepancy. Images should have been blurry at very far distances, but the news articles stated that they were not, challenging the theory that Planck time is indeed the smallest measurable unit of time in the universe.
Agreed. A person can spend $400 on a PC and have better specs than an Xbox 360 or PS3 (minus BD player).
It stinks that developers don't put enough time to do a decent port of a game. Sure, the XBox 360 is supposed to be a type of Windows XP... but that's just it, it is a type of Windows XP, it isn't Windows XP Desktop.
There are test warehouses out there, if you are going to do a port and not have myriad of hardware to test on, send it to one of these warehouses and let those $10/hour (because I'm in the games industry!!1@21!) testers crank out the bugs for you. (I'm looking at you Neversoft!)
True. I usually play RPGs and fightings though. It's just I have some problems with this "upgrade often, upgrade now" style of PC games.
Quick way to get 30% Funny 70% Troll: defend Opera browser on
The problem is you went the wrong route. Crysis is absolutely the only game which pushes the pc currently to its limit. In my experience you do fine with a rather old board and add a decent pc graphicshardware!
So yes building a pc might be expensive, but you should reevaluate your priorities, in most cases it is mostly adding just the next generation of graphics card. To my experience a good radeon 4850 runs the games better than any xbox or ps3 out there given you have a decent amount of ram and not the latest processor (anything released the last three years does it processorwise)
So you simply went the wrong route, you probably could have gotten away with 200 dollars just by upping your old pc. Would it run Crysis better, probably not, would it run Crysis worse. No. Would it run any other game decently as the consoles out there, definitely yes!
I recently exactly did it, and I am rather happy with the choice I made. The games run better than on the consoles, and are way cheaper, and the upgrade was a measly 150 bucks!
I spent £1,600 [...] I bought high end named RAM (something I never usually do), I bought a high end gaming motherboard
What exactly did you buy? This isn't to be a bastard, but by the sounds of it you chose your parts very badly and wasted a huge amount of money because of it.
High end RAM is only useful for overclocking, conferring no inherent benefit. A moderately priced motherboard is all that's needed even for that purpose. On top of that, CPU performance isn't generally important in games so spending a large amount of money in that area is not useful.
More important is having a system which can achieve a consistent FPS.
Most important is having a constant FPS that matches the screen refresh rate, to avoid "beat" phenomena.
I think people are better served with paying for higher bandwidth. Frames per second won't keep you alive if your network connection is lagging. You'll just know your dead faster.
Now we see the violence inherent in the system.
in hardware review from a site that can't keep itself up during a slashdotting?
Exactly: we don't know if real time is running at real time. If we're being simulated post-singularity using reversible computations (to provide an unbounded number of simulated frames by running the simulation slower as the energy density of the universe decreases) real time would be running asymptotically slower than real time over time, but we'd never be able to detect that even after we start running our own reversible computation engine to computationally extend our own apparent time into the apparent real time heat death of the simulated universe inside the real heat death of the real universe. You can apply a thought experiment similar to Cantor's diagonal proof to show that this system can be indefinitely nested, if the real universe is unbounded and uniform, even when you bring relativistic communication limits into play.
That's not comparing like for like though, whilst as mentioned in my original post, things like Spore and Warhammer online certainly did run great it's not because the PC is a superior platform for gaming than consoles, it's because these games simply don't look as good.
The problem is the games that run well cater for much lower end systems as their best so that they can perform well to the widest audience but as a result they're also capping the quality of graphics.
So yeah, the games may run better (although I'm not sure that's even particularly, console games don't suffer from low performance like PC games because otherwise they wouldn't be sellable!) but the key point is they look nowhere near as good as console games. Even if you look at ports this is glaringly obvious, they simply don't look as good on the PC no matter whether it's a PC to console port or a console to PC port.
Maybe they should've served their webpage from it.
Actually, as a console game developer for a living, it's not just about having fixed hardware like a 360. If you want to publish a PC game, no one will stop you. If you want to publish a console game, you have to get approved by the 1st party and there is a certain bar of quality, including how well it performs. Thus, plenty of PC games are churned out with shitty performance and no one is there to stop them.
You are wrong when you say "32 bit OS" since it would work on MS Server 2003 (and linux, BSD, mac, etc etc) but completely correct if you mean a poorly implemented memory management system that doesn't support the Pentium Pro and later CPUs that solved the problem in 1995 - so 32 bit XP and it's bastard child Vista 32 bit can't do it but everything else can. It's paticularly sad since some features of MS Server 2003 were supposed to go into Vista.
I'm a console gamer but you're really talking about a high end video card, the $150 cards are good enough (medium to lower end of high settings) for most games, I hear.
In the age of flat panel displays, anything other than maximum resolution looks like crap.
And if you're going to play PC games, where the biggest differentiator (other than controllers and titles) is the maximum performance, why wouldn't you want maximum performance?
I would not want to be in the same room with a cluster of PS3's running a game, except in the dead of winter, with the central heat turned down a bit.
It draws less power than one of these uber-computers with a quad-core (Q9000 brings power consumption down quite a bit but just came out Dec.31 and probably no one has them yet) and SLI. I bet three of them (for example) wouldn't even be that bad, and further, only one of them needs storage etc.
"If only it was allowed"?????? It's been allowed for years. I used to do this:
The PS3 only allows you to use 256MB of its memory as system memory. Its processor is also pretty lame for general-purpose computing. The Xbox 360 would be dramatically more valuable, due to its three symmetric processors and shared memory pool. 256MB is not even enough to run an office suite smoothly (unless maybe you did it with Office 97 on Windows 98. Which won't run there anyway.) Further, you do not have full access to the graphics card on the PS3 or the PS2, which is why I never bothered with Linux on either. (Actually, I don't have a PS3, I don't have HD. And I don't plan to give Sony the money or the satisfaction.)
The original Xbox suffers from the same fate. The best thing you can do is get fast framebuffer access. The memory situation is even worse there. I occasionally boot linux to edit a text file or run ssh.
The consoles should COME WITH or OFFER THROUGH A SUPPORTED SOFTWARE PACKAGE an operating system loader. They could sell it and make a license fee on it at least.
"You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
you are seriously in dreamland. GTAIV on xbox360 has frame rates that drop to such crap levels, probably 5-10 frames per sec in some cases, I find the game extremely irritating to play. theres nothing worse than trying to steer or aim with precise movements with frame rates so low its impossible. I havent played GTAIV on PC yet, but I could guarantee you that wouldnt be the case. PC gamers wouldnt stand for it. They would flood rockstar with hate mail and bad publicity. For $1000 australian I have a built a PC that shits on your xbox360 and wipes its ass with a PS3. Considering the versatility of a computer and the fact a PS3 is around $650AUD I say this is great value. Gears of war 1 and 2 both are really booooring FPS's. So is Crysis. But crysis does look better. I have also seen COD4 on my PC and on my friends xbox360. my version looks better. my friend who owns the xbox360 says my version looks better. Maybe your $3000USD machine was a lemon. Or maybe you need your eyesight tested. There is nothing on console that looks remotely as good or smooth as whats available in PC gaming. There is an article going around, search for it yourself, where a $60 USD gfx card is now more powerful than whats on offer in the consoles. Saying PC hardware cant compete with an xbox360 makes you sound like a complete idiot.
I can only guess you're very confused. GTA4 has no frame rate on the 360. Initially the PS3 version had some issues with framerates but these were fixed in a later patch.
The PC version you've never played, but seem to feel the need to speculate would never have problems was actually posted as a story here and on many other sites, because not only were bad frame rates a problem but the game wouldn't even work for many people and provided nothing more than extremely cryptic error codes. Even worse, because it was released via Steam it was so bad that Valve even decided to start issuing refunds to people!
The only thing the PC does better than consoles is higher resolutions, but what's noticable is how pointless these higher resolutions are when other graphical effects are simply too much for the non-gaming specific hardware and bus of PCs to handle. High end graphics cards rectify many, but not all of these issues.
I don't understand really how you can continuously speculate that things run bad on consoles. As has been pointed out by the response to my post above yours, console games are held to high standards which they have to meet before they can be released, that means a game with serious low frame rates and such simply wouldn't be allowed to be released, whilst on the PC it would be released anyway.
It doesn't really matter if a $60 is better than what's in the consoles which are now 3 years old (although I'm not sure that's even true), when that card still has to go through a bus that's designed for more generic applications than focussed on gaming specifically you're never going to get the level of optimization to match consoles of the same generation.
Look, I'm sorry mummy and daddy would only let you spend $1000 AUS on a PC and wont buy you a console but that isn't my problem, nor does it suddenly make lies you make up about GTA4 frame rates and friends with COD4 become true. Your personal guarantee that GTA4 wouldn't have problems on the PC doesn't really count for much when a very quick search shows quite the opposite, that it suffered some of the worst problems of any recent game on release.
i didn't say that things always run bad on consoles...maybe you should read what we wrote and not put words into my mouth. i am pointing out that 'you' say games look better on console. 'you' say they look better and run smoother and you cite gears of wars 1 and 2. This is what im picking on. Gears of war is not that impressive graphically. I am buying GTAIV for PC and Im still willing to bet on my 8800GTS dual core pc it will run smoother, faster and generally look better than the xbox360 or ps3 versions. Smooth fast frame rates improve gameplay and higher resolutions are kind of important to how impressive the gfx are. Look at all the fuss with HD for TV let alone gaming. ill cite an actual comparison ive experienced. Compare Dynasty Warriors on console to PC. They look the same graphically but guess what? my pc will handle craploads more enemies on screen at any given time, the draw distances as waaaaaay further away and the frame rate never drops (unlike the console versions). This makes the same game better. I dont know how you spent 3K on a Pc and still think games are graphically better on console. when consoles 1st get launched they are reasonably competitive with pc's. But after this amount of time, hell no. You just dont need to spend 3K on a PC to make it beat a console. I am a professional musician, my audio interface (external sound card) cost half your 3K lemon let alone the rest of my studio. so stick your mummy and daddy stab straight back up your ass where it came from. the $1000 does not include the 24" LCD screen either. just system box and 8800GTS - Console killer. I still own several consoles and are not against them, nor do I feel gfx are super important to how good a game is, I still play my amiga 500, yes it still works and yes speedball2 still rocks.
PS - the level of optimization you speak of allows the console to be fairly impressive with low, cheap to manufacture specs but graphically it still doesn't beat a decent PC.
I am not making up lies about GTA IV. I dont think what you see as "acceptable" is what I see as acceptable. calling me a liar tells me your blind and retarded. When there is a significant amount of action happening on screen the frame rate is PATHETIC on xbox 360. In fact the frame rate only runs really smooth and fast when you are the only car on the road. I have not seen the Ps3 version in action, but im tipping it will be similar. You obviously dont have a problem with shithouse frame rates, other people do.