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Windows 7 Touch, Dead On Arrival

snydeq writes "Ongoing Microsoft hype around its Surface touch technology has suggested that, with Windows 7, a touch-based UI revolution is brewing. Unfortunately, the realities of touch use in the desktop environment and the lack of worthwhile development around the technology are conspiring against the notion of touch ever finding a meaningful place on the desktop, as InfoWorld's Galen Gruman finds out reviewing Windows 7's touch capabilities. 'There's a chicken-and-egg issue to resolve,' Gruman writes. 'Few apps cry out for a touch UI, so Microsoft and Apple can continue to get away with merely dabbling with touch as an occasional mouse-based substitute. It would take one or both of these OS makers to truly touchify their platforms, using common components to pull touch into a great number of apps automatically. Without a clear demand, their incentive to do so doesn't exist.'"

352 comments

  1. kinda like... by Cyko_01 · · Score: 5, Insightful

    linux and gaming

    1. Re:kinda like... by Anonymous Coward · · Score: 5, Informative

      yeah except I am currently running Assassin's Creed, Prototype, Tom Clancy's H.A.W.X, UT3, Mirror's Edge and Bioshock all on Linux.

    2. Re:kinda like... by Anonymous Coward · · Score: 0

      All brand new...

    3. Re:kinda like... by Anonymous Coward · · Score: 0, Informative

      And I posted this comment on my tablet PC using the touchscreen.

      I hope you're not so stupid that you require someone to explain why your analogy is so shitty.

    4. Re:kinda like... by socceroos · · Score: 2, Funny

      you're all anonymous cowards, all your arguments are void and null.

    5. Re:kinda like... by Philip+K+Dickhead · · Score: 4, Funny

      I bet he isn't using "touch" interfaces with these, tho'.

      Or, as I like to call them, "Smudge" interfaces.

      --
      "Speaking the Truth in times of universal deceit is a revolutionary act." -- George Orwell
    6. Re:kinda like... by iamzack · · Score: 1, Troll

      linux and gaming

      True. Most of the touch screen games in bars are Linux based. I know because I see them crash all the time.

    7. Re:kinda like... by Runaway1956 · · Score: 3, Insightful

      Windows Seven is just not ready for the touchtop ...

      --
      "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
    8. Re:kinda like... by hairyfeet · · Score: 5, Insightful

      You know, that it what I have always wondered about this whole "touch control" idea-who exactly out there is screaming "Hey I WANT to put big honking greasy fingerprints on my screen! Oh, and I want my kids to scratch the living hell out of my screen when they forget to wipe their hands and grind Cheetos funk into it as well! That's the ticket!"

      I mean it is hard enough trying to keep your screen from getting funky, especially when you have relatives like my mom that have the nasty habit of touching the screen to point out what she is trying to get to (and Deity help me if mom ever got a touch screen with as bad as that woman drives a mouse. the thing would be flying all over the place while she pointed all over the thing) without adding this on top. Then of course there is the arm fatigue from pointing at the thing all damned day, it just seems like such a bad idea to me. Yeah, I can see it for like Kiosks, where you are only there a couple of minutes, but everyday?

      So while I appreciate the desire to try out new ideas when it comes to interfaces, as we really haven't had a big change since the optical mouse (remember the fun of those damned ball mice?) to me this just seems like a Nintendo Powerglove level of stupid. Not quite Sega Activator level of stupid, but still pretty bad.

      --
      ACs don't waste your time replying, your posts are never seen by me.
    9. Re:kinda like... by ozmanjusri · · Score: 0, Troll
      linux and gaming

      Nice trolling.

      You've pulled a heap of Microsoft's astroturfing moderators out of the woodwork, getting +4 Insightful with a completely offtopic comment.

      It's a pity moderation's not publicly visible so we could name & shame the shills.

      --
      "I've got more toys than Teruhisa Kitahara."
    10. Re:kinda like... by Anonymous Coward · · Score: 0

      I, roguetrick, modded you offtopic.

    11. Re:kinda like... by mikael_j · · Score: 4, Interesting

      Well, it would probably make sense to make touch-enabled interfaces more table-like and less wall-like. That is to say, to make them horizontal.

      Also, for people like artists I can definitely see how a large multitouch surface with the ability to switch between "hand mode" and "stylus mode" could be very useful, it would be like an oversized Cintiq with the ability to move things about with your hands.

      Unfortunately most touchscreens coming out these days seem to be geared toward the same market segment that buys D-Link network equipment (that's the "cheaper is better even if it sucks compared to the competing product that costs 2% more" crowd) with pricing that resembles that of Wacom's professional products.

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    12. Re:kinda like... by adolf · · Score: 4, Insightful

      Actually....

      Most touchscreens are fairly resilient. Part of my day-job involves putting touchscreen monitors in front of public safety dispatchers in place of physical buttons for them to mash their filthy hands onto 24 hours a day.

      The finger grease isn't really very noticable at all on these things after years of use - I suspect the glass has been treated to some extent to reduce the problem. And it's tempered, and quite strong -- I read a spec on my own touchscreen of being able to drop something like a 1-kilogram weight from several feet onto the surface of the screen without visible damage. So far, none of the dozen or so that I've placed into 24-hour use has developed any scratches.

      Go look at a friend's iPod Touch or iPhone for an example, if you can't fathom the notion of a durable touchscreen display. I haven't seen a scratched one of those, either.

    13. Re:kinda like... by Anonymous Coward · · Score: 0

      You dont have to be a shill to make fun of Linux. Lighten up you paranoid FOSS commie ! Oops !

      Hell I actively despise most Linux distros since they are horribly broken in some way or another for what I need to do. Damn where do I collect my moniez?

    14. Re:kinda like... by L4t3r4lu5 · · Score: 1

      It's a shame you've commented as AC, as I'd like to ask you about which distro you use, and how you went about installing the games and getting 3D graphics working, also about performance.

      --
      Finally had enough. Come see us over at https://soylentnews.org/
    15. Re:kinda like... by cerberusss · · Score: 4, Informative

      You know, that it what I have always wondered about this whole "touch control" idea-who exactly out there is screaming "Hey I WANT to put big honking greasy fingerprints on my screen

      There are coatings to somewhat alleviate that problem. Some newer mobile phones, which rely heavily on a touch screen interface, have this coating. It repels the natural grease from your hands and makes the display look less smudgy.

      For a bit of fun (well...), check out this link: iPhone 3G S Oleophobic Screen Passes the Ear Grease Test. Utterly disgusting.

      Note I don't disagree with your other points.

      --
      8 of 13 people found this answer helpful. Did you?
    16. Re:kinda like... by sortius_nod · · Score: 1

      Oh how your bullshit makes me laugh.

      People like ME want to have "big honking greasy fingerprints on my screen". This is one of the bullshit arguments I saw float around when the iPhone was released. Gee, apple sure fucked up on that one, no one wants to touch a screen.

      Seriously though, the only people I know of that see no value in multi-touch are what I consider modern luddites. You accept technology, embrace it, but as soon as things start to change they decry it with such veracity that it almost feels like reading (or hearing) an evangelical christian speech.

      I for one am thoroughly satisfied with my multi-touch tablet. There's nothing quite like being able to touch what you want to open. Hell, I even feel odd going into work and using a mouse now.

      The issue we're facing here is the interface, not the input method. While Windows 7 gets close (and yes, I am running it on my HP TX2), it fails in so many areas. Flicks are annoying and don't give you the control you get with the new MacBooks, and there's only so much you can do to get the interface more tablet friendly.

      Providing you have the right drivers and a desire to make it work you can find it fulfilling, but still just short of the mark.

    17. Re:kinda like... by foobsr · · Score: 1

      Well, it would probably make sense to make touch-enabled interfaces more table-like and less wall-like. That is to say, to make them horizontal.

      Exactly what I think, like 'true virtual desktop', also helping you to avoid clutter (or to easier clearing it up on a 3D augmented reality version). Well, not in my life.

      CC.

      --
      TaijiQuan (Huang, 5 loosenings)
    18. Re:kinda like... by imakemusic · · Score: 3, Interesting

      I'm a musician and a touch screen would be perfect for me. Unless you want to be staring at the computer a mouse is very limiting. The time it takes to figure out where you left the cursor and reposition it over the thing you want to click on can be crucial, especially if you're performing live. Plus you get the touchy-feely-ness which is severly lacking in a keyboard & mouse setup.

      Yeah, it might get a bit greasy but then so will I.

      --
      Brain surgery - it's not rocket science!
    19. Re:kinda like... by Fred_A · · Score: 1

      I'm a musician and a touch screen would be perfect for me.

      While this example and a few above are good ones, they remain very niche applications. I too would possibly see a use every now and then to edit my numerous photos (gallery in web link above) although in truth I manage fairly well without it since most of my editing is colour balancing and cropping.

      But it's still not a generic touch driven interface for which I too see no need. It's good for small portable units and a few graphical or very specific applications, but I doubt it will be seen in the office any time soon.

      --

      May contain traces of nut.
      Made from the freshest electrons.
    20. Re:kinda like... by Anonymous Coward · · Score: 0

      yeah except I am currently running Assassin's Creed, Prototype, Tom Clancy's H.A.W.X, UT3, Mirror's Edge and Bioshock all on Linux.

      No, you are not. You are simply posting a list of games that kind-of-maybe-if-you-spend-24-hours-hacking-config-files work. You aren't fooling anyone.

    21. Re:kinda like... by Znork · · Score: 2, Insightful

      Yeah, I can see it for like Kiosks

      As a general rule, I'd suggest they're useful when you're not planning on inputting major amounts of data. Situations where you're better off without mouse and keyboard, tasks where you have only a few selections to make.

      My kitchen table terminal (used mostly as a jukebox) could probably use it.

      But for general desktop work it'd be mostly a step back. The display is often further from the keyboard than the mouse, you occlude the objects you touch, touch lacks the precision of a mouse, and even if you could enhance it by temporary zooms or such things, that's a solution looking for a problem. Etc. Added input tablets with display backgrounds might have some use in some professions, but it's not like tablets are a common part of the average desktop setup.

      So I agree; there's a reason we haven't seen these kinds of sweeping changes to the desktop setup, and mainly it's because there hasn't been anything that'd actually work better in the common usage situation.

    22. Re:kinda like... by patch0 · · Score: 1

      I have to agree, I can see it kinda making more sense to have a touch interface like a keyboard and a screen. Of course this would be a really odd thing to work out as it'd probably mean totally redefining how we interact with computers. Would the point and click aspect be on the screen or the touch pad? What would you display on the screen vs the touch pad etc etc....

    23. Re:kinda like... by Hadlock · · Score: 1

      I'm not the AC, but I haven't had any problems installing steam (you know those are all on Steam, right?) and installing any game via steam. Everything runs just fine on my circa 2005 dell laptop running ubuntu 8.04 (LTS).... just at a very slow framerate! Counter Strike Source runs about netbook speed ( http://www.youtube.com/watch?v=6habpF7W340 ) on my ancient 1.5ghz celeron/centrino/whatever intel calls it and a gig of ram. Shouldn't be a problem on a modern desktop. TF2 is platinum rated for Wine, although in two years I've never heard of anyone playing it "full time" under Wine, and I would have heard about it by now.

      --
      moox. for a new generation.
    24. Re:kinda like... by Anonymous Coward · · Score: 0

      I've seen a few scratched iPhones. Most people try not to damage them as this are so expensive.

    25. Re:kinda like... by Anonymous Coward · · Score: 0

      You know, that it what I have always wondered about this whole "touch control" idea-who exactly out there is screaming "Hey I WANT to put big honking greasy fingerprints on my screen!

      Well, for smartphones.. we already put big honking greasy earprints on them. Maybe yours are cleaner than mine? Anyway, fingerprints are nothing compared to faceprints.

    26. Re:kinda like... by Anonymous Coward · · Score: 0

      Using a Windows emulation layer.

    27. Re:kinda like... by Cumanes-alpha · · Score: 0

      You got me here. I think I think sort of the same way. In my opinion and experience, touch screens are convenient for use on the smartphones or in that kind of devices (even when I lose my amazing mutant power of writing sms's without even looking, which made me popular with my co-workers - isn't that hard anyway), because you usually don't have a lot of keys to press and the interfaces becomes as flexible yet intuitive as can be... but in pc's or laptops, there must be a big revolution in the way to interact, not only that you drive the pointer across the screen with your finger. (Not to mention the cheetos/butter/grease experience...any laptop must come with its own mini-rainy cloud to clean it)

    28. Re:kinda like... by Anonymous Coward · · Score: 0

      Informative?
      Let's see from the appdb...

      What does not: Assassin's Creed
      - post effects are causing overbrightness in 2 specific places (this can be seen only in 2 places: at the very beginning of the game, and at the very end) - thats very minor problem, you just have to switch off post effects at one point during last "boss" fight
      |You have to turn off what!!?? In the middle of an epic battle? That's like changing the reel yourself at the cinema.

      What does not: Prototype
      Video sequences
      Very slow in areas with lots of action
      |Ok, so that just took the best parts of the game and made it suck.

      What does not: Tom Clancy's H.A.W.X
      Performance with forests set to high is horrible set to low for playable speeds.
      |Contrary to popular belief, the user would actually like a less than horrible experience playing a game. Setting graphics options to low, is horrible.

      What does not: UT3
      Ok, I admit, this one doesnt have any official problems listed. But from the first comment...
      There are still graphical and performance issues present which make the game unplayable for many users.

      What does not: Mirror's Edge
      Another title that seems to work smoothly...
      Oh wait under the 'What was not tested'
      PhysX.
      Why? Cause it's not supported under wine. That takes one of the key visuals out from the game. I really enjoyed the game and I feel the physx effects played a great part in immersion. But even worse, without physx allot of objects are just plainly removed from the world.

      What does not: Bioshock
      High texture detail settings (causes the crash at the end of the first level)
      proper mouse control (it's usable but problematic to say the least)
      changing resolution (corrupts the screen and requires restarting the game)
      saving your settings is inconsistant

      |That sounds like a very buggy game.

      Yes, you have them running.
      My dad got his car running many times... it took a couple of hacks here and there, but he got it working.
      But his car turned into a very anoying experience. As cheap as it was, the amount of pushing I had to do...

      Linux and Gaming (And I mean wine gaming) will always be problematice in such a fashion that it's a pure anoyance to try. If you ran the games on the operating system they were made for, you'll reallize what a dream it is to use the right tool for the job. Wine does work perfectly for some games, or many even. You just chose bad examples, or you are a very lucky person. I am not.

      Until publishers push for native games on linux, it's just never going to be something an 'end user' would be able to use and feel he got value for money buying that expensive game.
      But it's going the other way.. to game consoles. That's personally why I think nobody should worry to much about linux and gaming.

      In the end, if you bought a copy of windows 7 touch, you'd be playing all those games now. With high graphics setting, high sound setting, and for the ones that do support it, PhysX.

      And when it comes to touch on windows 7...

    29. Re:kinda like... by cyphergirl · · Score: 2, Interesting

      I've always thought it would be kEwL to have a tablet-like computer mounted on the front of one of my kitchen cabinets, wirelessly downloading recipes from my main desktop through a custom cookbook client-server software. With a touch screen, I could easily control it to view parts of a recipe or do measurement conversions (after wiping my hands off, of course). Mounted vertically on a cabinet keeps it out of range of splashes and spills, and out of the hands of the kids. Alas, I am not a software engineer and my husband is a bit too busy to hack things like this together at the moment.

      So, I guess I'm the one screaming "Hey I WANT to put big honking greasy fingerprints on my screen!", but not "Oh, and I want my kids to scratch the living hell out of my screen....".

      --
      --Insert catchy .sig line here--
    30. Re:kinda like... by gbjbaanb · · Score: 1

      the trouble with a horizontal touch surface is that you still have arm fatigue, or your mouse will always be stuck down at the bottom where your elbows will end up resting.

      Also, a full table for a screen will mean you still need a table for your papers, pencil, coffee mug, etc. You don't gain anything except neck ache.

      For people who want a stylus mode, they might as well buy a graphics tablet, much like we had before "touch" got hype. I think the whole surface stuff is useless, it will make sense in specialist areas, but those areas already had their own hardware and drivers.

      Touch is a solution looking for a problem, unfortunately, a problem that has already been solved.

    31. Re:kinda like... by Anonymous Coward · · Score: 0

      Please, just play one at a time. You're making us all look bad.

    32. Re:kinda like... by Anonymous Coward · · Score: 0

      especially in France.

    33. Re:kinda like... by mh1997 · · Score: 1

      ...who exactly out there is screaming "Hey I WANT to put big honking greasy fingerprints on my screen! Oh, and I want my kids to scratch the living hell out of my screen when they forget to wipe their hands and grind Cheetos funk into it as well! That's the ticket!"

      I'm thinking it's your mom because you then say"

      I mean it is hard enough trying to keep your screen from getting funky, especially when you have relatives like my mom that have the nasty habit of touching the screen to point out what she is trying to get to

    34. Re:kinda like... by Anonymous Coward · · Score: 0

      Yeah, it runs all that. But can it run Linux?

    35. Re:kinda like... by mcgrew · · Score: 1

      Funny you should post that, because the MegaTouch game machines you see in all the bars use Linux as their OS. Unfortunately, iinm the touch tech in them is proprietary. This is a golden opportunity for FOSS developers to come up with an open source touch tech for Linux. Linux already has a lot of things that windows sorely lacks (such as creation dates on files, among many others) and the more stuff developed for it, the better.

    36. Re:kinda like... by mcgrew · · Score: 1

      No, but he may be with these, which do in fact use Linux as the OS, as I saw when a bartender tripped over a power cord and I watched its startup.

    37. Re:kinda like... by gbarules2999 · · Score: 2, Funny

      I'm still waiting for that big screen that you push stuff around on with your hands from Minority Report. Nethack on that thing would be AWESOME.

    38. Re:kinda like... by Philip+K+Dickhead · · Score: 1

      Heh.

      I like it when they reboot a screen on Virgin Atlantic. :-)

      Three seconds of Tux, smiling at you. That's a compile-time option. Someone really wants to advertise.

      Hey! Think of it now... THOSE are "smudge" interfaces!

      --
      "Speaking the Truth in times of universal deceit is a revolutionary act." -- George Orwell
    39. Re:kinda like... by mcgrew · · Score: 1

      I mean it is hard enough trying to keep your screen from getting funky

      I see you don't hang out in bars. The Megatouch game machines they have in all the bars don't show fingerprints.

      Deity help me if mom ever got a touch screen with as bad as that woman drives a mouse. the thing would be flying all over the place while she pointed all over the thing

      So, when she's sober she's worse than the drunks playing the MagaTouch machines? Diety help you!

    40. Re:kinda like... by mikael_j · · Score: 1

      the trouble with a horizontal touch surface is that you still have arm fatigue, or your mouse will always be stuck down at the bottom where your elbows will end up resting.

      Why use a mouse with a touchscreen? If you need to use a mouse you could just mount your screen like a regular old-fashioned screen (if the screen is small and light-weight enough to be handled that way).

      Also, a full table for a screen will mean you still need a table for your papers, pencil, coffee mug, etc. You don't gain anything except neck ache.

      Wow, you should tell the art dept. at your nearest college that they need to get rid of their drawing tables since they're clearly unsuitable for resting coffee mugs on. Because clearly there are no possible workarounds for this fatal flaw, it's just plain unpossible!

      For people who want a stylus mode, they might as well buy a graphics tablet, much like we had before "touch" got hype. I think the whole surface stuff is useless, it will make sense in specialist areas, but those areas already had their own hardware and drivers.

      Except "regular" tablets aren't monitors (except for the Cintiq and it's painfully expensive for what you get). And if the price of a touch-enabled screen with a "stylus mode" came within, say, no more than 20% over the price of a regular screen there would be a huge market for it, but as long as the hardware stays at "early adopter pricing" then the people who could easily find it useful can't afford it.

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    41. Re:kinda like... by Sir_Lewk · · Score: 1

      +5 Insightful? How about a -1 Grossly Offtopic?

      --
      "linux is just DOS with a UNIX like syntax" -- Galactic Dominator (944134)
    42. Re:kinda like... by rezalas · · Score: 2, Informative

      ... Then of course there is the arm fatigue from pointing at the thing all damned day, it just seems like such a bad idea to me. Yeah, I can see it for like Kiosks, where you are only there a couple of minutes, but everyday?

      Arm fatigue: Because moving around and becoming healthy is such a sin that we should avoid it at all costs. Sure, at first there might be some fatigue, but it doesn't hurt and certainly isn't as bad as having carpal tunnel. I've used touch screen displays heavily in the past few months and honestly I love them quite a bit more than using a mouse. My wrist doesn't hurt as much, I can access menus faster without as much interaction from keyboards, and I get a little extra exercise out of it. I've actually considered elevating my displays so that I can use them without having to sit down and thus eliminating my desk chair.

      Touch screen interfaces are not only practical, but the "greasy finger" issue is a paper tiger these days. Displays are treated to handle these issues. My brother solved the Cheetoh issue before he ever had it by forcing his kids to wash their hands after every time they eat. Being clean prevents such problems, so now when his kids use the computer he doesn't worry about them doing stuff like that because the issue is non existent. As for pressure from rough usage, there are many types of displays that don't have this problem and the upcoming OLED screens that are being released into the market now are devoid of such short comings.

    43. Re:kinda like... by Bat+Country · · Score: 2, Informative

      the trouble with a horizontal touch surface is that you still have arm fatigue, or your mouse will always be stuck down at the bottom where your elbows will end up resting.

      Why use a mouse with a touchscreen? If you need to use a mouse you could just mount your screen like a regular old-fashioned screen (if the screen is small and light-weight enough to be handled that way).

      I believe he meant "cursor" not "mouse."

      I don't think the GP was thinking of a table angled like a drafting/drawing table but rather the ill-conceived Microsoft Surface which is a flat table with no place to rest your arms or coffee which will give you neck cramps.

      --
      The land shall stone them with the bread of his son.
    44. Re:kinda like... by Impy+the+Impiuos+Imp · · Score: 1

      > Unfortunately, the realities of touch use in the desktop environment and
      > the lack of worthwhile development around the technology are conspiring
      > against the notion of touch ever finding a meaningful place on the desktop

      Under the desktop, however, is another matter.

      --
      (-1: Post disagrees with my already-settled worldview) is not a valid mod option.
    45. Re:kinda like... by rpillala · · Score: 1

      We use a pseudo touchscreen here at school. It's a ceiling mounted projector that projects onto basically a wall mounted tablet. It's pretty good for teaching, and an actual touchscreen would eliminate the problem of the image drifting out of alignment over time. The tablet is easily calibrated, but currently the projected image is a fair bit smaller than the tablet size. The air handlers in the ceiling cause this gradual drift.

      However, I can say that I'm having no problems using the same UI as I use with a mouse for this. Multitouch would be nice (two students working at the board at the same time, for one.)

      --
      When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    46. Re:kinda like... by rinoid · · Score: 1

      Which is why Apple has not implemented a touch screen desktop. They have enlarged and enhanced the use of the trackpad on the entire MacBook line so clever multi-touch gestures can start to become part of everyday computing. I use anything without them and it feels like a lesser experience.

      However IMO touch screen does make sense on hand held devices.

    47. Re:kinda like... by plague3106 · · Score: 1

      Which boosted sales of Windows applications. Good job.

    48. Re:kinda like... by Slur · · Score: 1

      I'm sorry, Sark, but touch is the future, so you'll just have to get used to it. End of line. - MCP

      --
      -- thinkyhead software and media
    49. Re:kinda like... by acohen1 · · Score: 1

      "1-kilogram weight from several feet"
      I wouldn't trust specs from someone who mixes metric and customary like that.

    50. Re:kinda like... by Anonymous Coward · · Score: 0

      *yawn* Except you're currently running them in Wine since there are no modern native Linux games.

      They also don't run as well in Wine.

      Paid F$F shill.

    51. Re:kinda like... by Anonymous Coward · · Score: 0

      If you need to click on something in a crucial amount of time while "performing live", you are not a musician.

      I believe you are a Macbook dj.

    52. Re:kinda like... by AmigaMMC · · Score: 1
      Well, touch doesn't have to happen overnight, it could take another 5-10 years or longer but eventually the mouse will be dropped.

      Seriously, do you see yourselves rerouting power to the main deflector using a mouse?

    53. Re:kinda like... by Anonymous Coward · · Score: 0

      WTF? You think Windows files don't have creation dates? Then what am I seeing when I group by Date?

      Try harder, F$F shill.

    54. Re:kinda like... by Anonymous Coward · · Score: 0

      Windows lacks creation dates on files? LOL k, freetard.

    55. Re:kinda like... by Anonymous Coward · · Score: 0

      No one cares what you think, once-a-month-bleeding moron. Why don't you learn to use Linux, so you can be useful?

    56. Re:kinda like... by Fri13 · · Score: 1

      Wow, you really must have very Hi-Tech computer to run all those at same time! Do you use virtualdesktops or multiple monitors?

    57. Re:kinda like... by Anonymous Coward · · Score: 0

      One should not speak on things one knows eff-all about, re timestamps on files. We not only have file creation stamps, but modified and even *gasp* file accessed time stamps.

      F$F FUDmeister..

    58. Re:kinda like... by Hurricane78 · · Score: 1

      So I assume you have no ATi/AMD graphics card. Because my HD 4850 is completely useless under Linux.
      (No. I did not try everything. I tried more that everything. Much more. I went so far to contact the developer (notice the singular) of the Linux driver. I rolled my own patch. I tried the properest defaults, and the ugliest hacks. Not. A. Chance. Especially with kernels above 2.6.29 (new interface), Xinerame (two displays) and compositing (eg. Compiz).)

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    59. Re:kinda like... by mcgrew · · Score: 1

      Modification date.

    60. Re:kinda like... by gig · · Score: 1

      I sold my original iPhone after 2 years of everyday use, and compared to the new 3GS that replaced it, the screen and glass looked identical in wear and tear, which is to say there was none. Glass is a great thing to put between humans and technology, it keeps them separate. The grease-resistant coating on 3GS is also working very well, you have to work hard to get some grease to stick to it.

    61. Re:kinda like... by Anonymous Coward · · Score: 0

      Have my iPhone a month. Screen is scratched.

      Now I'm not blaming the beer or anything...

    62. Re:kinda like... by RockDoctor · · Score: 2, Insightful

      Well, it would probably make sense to make touch-enabled interfaces more table-like and less wall-like. That is to say, to make them horizontal.

      Whoa there, stop your wheel re-inventing for a few minutes.
      This is an old, old question which has been voted on and solved for far in excess of a century.

      Look at any drawing, photograph or film of a drawing office (drafting office in some spellings?) before the middle or late 1970s. Lots of drawing boards being used in an analogue "Touch"-like interface all day every day by expensivly skilled professionals.
      The working surfaces are neither horizontal nor vertical, but generally between approximately 30 degrees to 60 degrees to the horizontal ; and they're individually adjustable. So you can set your drawing board up at an angle for you to draw things, then lay it flatter for several people to gather round and discuss aspects of your design. Oh, sorry, BuzzWord Bingo - that's "Collaborate".

      Don't re-invent the wheel. And please Bog, hang the person who tries to patent the new interface paradigm ; hang them from the nearest lamp standard and pull them up slowly so they die slowly. Leave the body up on the wire "pour encourager les autres".

      --
      Birds are not dinosaur descendants;birds are dinosaurs, for all useful meanings of "birds", "are" and "dinosaurs"
    63. Re:kinda like... by mikael_j · · Score: 1

      If you've read my other posts in this thread then you should be aware that I am well aware of drawing boards, in fact, what I'd like is a multitouch monitor that acts like a regular drawing board. My comment about horizontal was simply because the parent poster seemed to assume that "monitor == vertical".

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
    64. Re:kinda like... by adolf · · Score: 1

      I mixed them. The manufacturer listed some DIN or ANSI or some other specification, and I couldn't be bothered to look it up.

      In fact, I still can't be bothered to. But I'm in the US, and it's my fucking birthright to mix units as I see fit.

      K?

    65. Re:kinda like... by acohen1 · · Score: 1

      No problem dude I was just being a pedantic dick.

  2. Laptop yes. Desktop never. by Anonymous Coward · · Score: 5, Funny

    Why would I ever want to sit up from my comfy chair to poke at a screen?

    1. Re:Laptop yes. Desktop never. by fractoid · · Score: 4, Interesting

      Exactly. In fact I'd say more along the lines of "nothing, ever." Touchscreens are a fun idea but except for very specific cases (pocketable computers, public terminals a la ticket machines at train stations for instance) they're horrible in practice. You get grubby fingerprints all over your screen and the ergonomics are bad - extended use will require either a weird sitting position or severe shoulder strain. On top of that, you always have your fingers/hands in front of whatever you're trying to select.

      What I really want to see is the idea that was floating around a few years ago for iPhone-style tablet devices, where the back of the device is a multitouch sensor and the touch points are displayed as cursors on the screen. No grubby fingerprints, no fat fingers in the way.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    2. Re:Laptop yes. Desktop never. by 0100010001010011 · · Score: 4, Interesting

      Who says you have to touch the screen? OS X (10.6) and my MacBook Pro are an amazing blend of this technology.

      I have 1, 2, 3 and 4 finger gestures right on my track pad. Switch applications, show the desktop, Expose, launch, rotate, zoom, scroll. Everything is rather intuitive.

      The only thing is that it took me about 1 week to come from a standard button/trackpad concept to one large button and the surface feeling is a bit ... different.

    3. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 5, Funny

      I often use a 1 finger gesture on my computer but it really doesn't do much, except make me feel better sometimes.

    4. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      Why would I ever want to sit up from my comfy chair to poke at a screen?

      only in combination with IE "In Private" browsing...

    5. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 4, Funny

      I often use a 1 finger gesture on my computer but it really doesn't do much, except make me feel better sometimes.

      I once made a mouse cursor for Windows that replaced the hour glass with a hand making the middle finger salute. It didn't make me feel any better but I did get some laughs out of installing it on other people's computers.

    6. Re:Laptop yes. Desktop never. by MillionthMonkey · · Score: 4, Funny

      Touchscreens always struck me as something you'd think came about more because of the merging of existing stuff (both touchpads and LCDs) than their being anything anyone was asking for. It's one of those things that seems like a good idea until you use it for a full five minutes and go crazy. They always give me trouble with misinterpreted UI actions because I never seem to know how hard they want to be pressed on. I can't see what my fingertips are rolling around on. If I try to peek underneath I'll mess it up, click on the next button, click twice, whatever. After a few minutes of that I go nuts.

      There's also the interplay between human psychology and human finger oil as you first start using the touchscreen. You slide the damn thing out of the box and it has a plastic sleeve on it to keep it totally pristine, from a land of sunshine and happiness and less than 100 airborne particles per cubic meter. As if you have no dust in your own house. And it's got that sticky no-stick plastic there on the screen, with no bubbles under it yet to leave evidence of already being touched. You impulsively rip it off, and there's your glistening new touchscreen, with nary a speck of fingerprint grease to be found on it, reflecting your slobbering face recognizably. And there you are, with your filthy greasy thumb, about to lower its resale value by $50. You'll never see it this clean again. Wiping your fingers on your shirt, you reluctantly push on the screen afraid to break it... "I Agree"... and it's all over. They could make it easier for customers by selling them pre-filthy from the factory. I'm picturing a guy on the assembly line fondling phones and eating chips all day.

    7. Re:Laptop yes. Desktop never. by Yvan256 · · Score: 2, Funny

      Why would I ever want to sit up from my comfy chair to poke at a screen?

      3D porn?

    8. Re:Laptop yes. Desktop never. by ciaohound · · Score: 1

      Your computer would probably say, "That's because you're not doing it right!"

      --
      Oh, yeah, it's not easy to pad these out to 120 characters.
    9. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      The screen would likely be a component of a tablet PC. A device you wouldn't have to get up to operate :)

    10. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      It'd personally picture a large PC mousepad that is touch.
      Basically a super sized version of the track pad of a notebook computer.

      I hate the trackpad on laptops I really miss the thumb stick.
      But the track pad was much bigger say the size of a large mouse pad, then I could draw
      and
      swing the pointer from one side of the screen to another without lifting a finger.

    11. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      Play? http://www.youtube.com/watch?v=Tmyadv4p6HI

    12. Re:Laptop yes. Desktop never. by Nekomusume · · Score: 1

      Not even very usefull on laptops, really. It's iffy at best on tablets.

      The only way it's usefull on a desktop is if the screen is actually set into the desk. And for most purposes that's a horrible place to put a screen.

    13. Re:Laptop yes. Desktop never. by mosch · · Score: 4, Interesting

      I just wish Apple would sell a desktop keyboard with a multi-touch pad attached to it.

      I really like it on the laptop, but then I switch to my desk, and... nada.

    14. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      Well maybe not the screen in front of you.

      But the one built into the end of the arm on your Sofa... or maybe that wee screen that's recessed into the surface of the table in front of you... Maybe your "touching" the air in front of you as it's holographically projected in front of your face... or to make watching porn easier maybe its holographically projected down some where near groin level... (Now there's a patent..)

      Gee, for a bunch of Slashdotters who are all "supposed to have" grown up watching touch screen interfaces on Startrek.. you're all letting your inner sci-fi nerd die a little today..

    15. Re:Laptop yes. Desktop never. by nixish · · Score: 1

      Is it possible that a decade from now, just like the guy who said there's room for only 7 - 10 personal computers (i forget the exact number or who said it) in the world back in the 60s or the physicist who declared in late 19th century that whatever needs to be solved has been solved, your posting about touch screens being a "fun" idea will be moot. Granted there will always be keyboards just like there are tape players or vinyl records right now. But that is not what we are talking about. All your concerns might seem rather cute and quaint in 5 years (or even less time).

    16. Re:Laptop yes. Desktop never. by imakemusic · · Score: 1

      The only thing is that it took me about 1 week to come from a standard button/trackpad concept to one large button and the surface feeling is a bit ... different.

      True but then when you go back to a standard trackpad...bleurgh! It's horrible!

      --
      Brain surgery - it's not rocket science!
    17. Re:Laptop yes. Desktop never. by Fred_A · · Score: 1

      3D porn?

      They used to call that girlfriends in them olden days...

      --

      May contain traces of nut.
      Made from the freshest electrons.
    18. Re:Laptop yes. Desktop never. by MMC+Monster · · Score: 1

      Agreed.

      Now that I am used to a multi-touch single button trackpad (it has one button, but will do different things depending on how many fingers you press with), I wish my desktop computers all had it.

      --
      Help! I'm a slashdot refugee.
    19. Re:Laptop yes. Desktop never. by MMC+Monster · · Score: 1

      Apple really should have an add-on for their desktop keyboards which is a trackpad with multitouch capabilities. Since they have USB ports on both sides of their keyboards, maybe some way of latching the trackpad onto the keyboard and hooking up to the USB port to communicate with the desktop? They can also had a passthrough connection on the trackpad so you can still hook up your mouse to the same side of the keyboard.

      --
      Help! I'm a slashdot refugee.
    20. Re:Laptop yes. Desktop never. by MtViewGuy · · Score: 1

      Actually, with the arrival of large-screen all-in-one computers such as the Dell Studio One 19 and the Sony VAIO JS/LV/RT series, the touchscreen features of Windows 7 do come into their own, especially for multimedia playback. And the Apple iMac begs for a touchscreen version for the same reason.

    21. Re:Laptop yes. Desktop never. by noidentity · · Score: 1

      I often use a 1 finger gesture on my computer but it really doesn't do much, except make me feel better sometimes.

      Give the 1 fist gesture a try sometime, though I must warn you it may result in loss of some keycaps from time to time.

    22. Re:Laptop yes. Desktop never. by Just+Some+Guy · · Score: 1

      Touchscreens are a fun idea but except for very specific cases (pocketable computers, public terminals a la ticket machines at train stations for instance) they're horrible in practice.

      I freakin' hate them at credit card terminals. There are some nice keypad terminals with shields around the sides so that a touch typist can enter their PIN without looking and without anyone else being able to see. Then there are the giant touchscreen keypads where you're entering your PIN by tapping high contrast 2 inch square buttons so that the guy stocking eggs at the back of the store can watch you enter it. The idiot who designed those, and the managers that signed off on the project, should be summarily fired and executed - not necessarily in that order.

      --
      Dewey, what part of this looks like authorities should be involved?
    23. Re:Laptop yes. Desktop never. by mcgrew · · Score: 1

      I use voice commands for that ome. Actually for the car and every other device I own as well at times.

    24. Re:Laptop yes. Desktop never. by gad_zuki! · · Score: 1

      I have a macbook pro also and really its not that impressive. My beater windows laptops have always had scroll and even zoom. I find being forced to use touch because of a lack of a right-click button to be a solution looking for a problem. Instead of giving me a standard right-click, I have to use the two fingered touch, which is silly.

    25. Re:Laptop yes. Desktop never. by Anonymous Coward · · Score: 0

      Girlfriends had screens?

    26. Re:Laptop yes. Desktop never. by Fred_A · · Score: 1

      Girlfriends had screens?

      Sure, they would screen everything you said. It was a built-in function.

      --

      May contain traces of nut.
      Made from the freshest electrons.
    27. Re:Laptop yes. Desktop never. by Hurricane78 · · Score: 1

      Hmm...that's why I have my mouse for. I hold the Windows key and can do everything with different combos. It's very intuitive, fully configurable (I defined it myself). I don't even have buttons on my window's title bars anymore. I could even do without a task bar.

      Win-Left = drag
      Win-Right = resize
      Win-Middle = close
      Win-Scroll = zoom
      Win-Button4 = next task
      Win-Button5 = previous task
      right click in lower corners = exposé-like task switcher
      etc...

      That's what Compiz is really good for. ^^

      --
      Any sufficiently advanced intelligence is indistinguishable from stupidity.
    28. Re:Laptop yes. Desktop never. by gig · · Score: 1

      The touch screen does not replace your existing display, it replaces your keyboard and mouse. The touch screen is going to go where your hands already are right now. Your hands are not going to go to it.

      Examples of this can be seen in audio video production already. Many digital audio mixers are a computer with a hardware "mixing surface" attached via MIDI and you basically don't use the typical PC keyboard if things are done right. You map the real controls on the mixing surface to the virtual controls in your audio production system, and then you can slide the fader up or down on channel 1 on the mixing surface and the virtual fader on channel 1 on screen follows. Or slide 2 or 3 faders at once and they all follow. So the user can treat the computer as if it were a "real" audio mixer. There are transport controls and a jog wheel typically.

      If you add a touchscreen to that kind of audio production setup, you don't remove the mixing surface and ask the user to touch the computer screen from then on, you put the touch screen in place of the mixing surface and it morphs into a mixing surface when you're doing audio, it morphs into a video editing surface for video, it becomes any kind of _real_ device you would use for the kind of work you're doing, only instead you have a _virtual_ version that can appear or go away depending on the context.

      The display in front of you may also have touch, but you'll touch it rarely like a whiteboard, or the way you shuffle papers on a desk. The vast majority of your touching will be in the same context as now, only instead of a 1970's keyboard and 1980's mouse you'll have a 2010's touchscreen that can become a keyboard and mouse but most of the time it will become more interesting things.

      Another example is graphics tablets. The ones with displays built-in are still used flat or on an easel just like the ones without displays that preceded them and the paper and art tools they're all replacing. Wacom didn't start building in displays and then put the graphics tablet vertical.

      If you look at the iPhone, it has screen where the keyboard "should" be and no screen where the screen "should" be (a flip out part like a notebook or a separate device altogether) and it spends only a minority of its time emulating a keyboard and no time emulating the mouse. It's morphing into a compass or an HP calculator or a Sudoku game or a 4-track recorder and mixer. When we have that on the desktop we will simply be emulating bigger, more complex devices.

  3. Desktop multitouch: a tool looking for a purpose by EdZ · · Score: 4, Interesting

    And thank goodness for that. Touch interfaces are acceptable where there isn't room for anything else (though the lack of a physical keyboard is always highly unpleasant), but I'd hate to see multitouch become the 'standard' interface for desktop computing. Sure, it's fun to throw about a few snapshots or fly about Google Earth. For all of 5 minutes. Try actually DOING anything, however, and you'll quickly switch back to a 'traditional' interface in order to avoid grief.

  4. I actually like this idea by Brian+Gordon · · Score: 3, Interesting

    The problem is that with laptops/desktops the screen isn't really in a good position to accurately touch.

    But I like the idea of getting rid of the persistent cursor. You just leave it lying somewhere on screen when you're not using it.. there's no reason to leave it sitting there, or have to navigate awkwardly between controls, when you can just touch.

    I'm reminded of the PC vs console gaming argument about how mice are better because you can snap directly to a target instead of holding the control stick and having to wait as you pan around. Well touch vs mouse it's the same argument. With the mouse you have to start pushing your mouse across the mousepad, wait for it to reach its destination, and then fire. With touch you just tap the spot

    Obviously touch would never work for FPS controls but desktop controls are similar.. "aiming" at the little 5-pixel high link may be harder than it has to be

    1. Re:I actually like this idea by fuzzyfuzzyfungus · · Score: 4, Insightful

      I don't think that just tapping the spot is actually more efficient than using the mouse, at least for standard desktop and laptop scenarios.

      On the computer I'm typing this on, I'm looking at a 20 inch panel, 1680x1050, at approximately arm's length from my face. If I were using a touch interface, the worst case delay between interacting with two points on the screen would be the time it takes to move my hand the full 20 inches. With the mouse, the same corner to corner motion occupies more like 4 or 5 inches(on your basic cheap OEM optical, nothing fancy). I can move my hand at roughly the same speed in either case so, while the touch sounds simpler, it is actually a fair bit slower.

      For small devices, where the entire screen is at your fingertips, touch is acceptably fast; but the bigger the screen gets, the worse it becomes compared to an ordinary optical mouse, in addition to the usual disadvantages of blocking part of the screen and leaving fingerprints.

    2. Re:I actually like this idea by fractoid · · Score: 3, Interesting

      With the mouse you have to start pushing your mouse across the mousepad, wait for it to reach its destination, and then fire. With touch you just tap the spot

      You're forgetting the huge speed amplification you get with a mouse, and the fact that you still need to move something (your finger, or your cursor) to that spot to tap it. Moving my mouse about 2 inches moves my cursor through about 15 inches. Moving my finger 15 inches to press a button requires moving my whole arm 15 inches.

      What I want to see is accurate gaze tracking. If I stare at the center of a button, it stays static in my field of view - even if my eye's making microscopic movements, it should be possible to reverse-engineer the pattern to determine the point of gaze. Couple that with a physical switch to 'click' (I like the idea of making a 'click' noise with your tongue for a simple, intuitive, self-contained interface) and you have the only point-and-click device that will beat a mouse (no, you with the track ball sit down, it's just an upside down mouse).

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    3. Re:I actually like this idea by Anonymous Coward · · Score: 0

      Many ATMs use touch interface, usually on about a 15" display. Imagine the argument of replacing the touch interface on an ATM with a mouse.

      Touching one point on the screen then another effectively is a matter of application design.

    4. Re:I actually like this idea by fuzzyfuzzyfungus · · Score: 2, Informative

      Gaze tracking with fairly decent accuracy, usually by watching the eyes with one or more IR cameras is already available for specialty applications. Something like this seems more or less representative. Their failure to list a price anywhere suggests that it doesn't come cheap; but it is already acceptably small for desktop use, and for mass deployment you could probably crunch it down to one or more IR webcam and illuminator pairs embedded in the monitor bezel, along with some suitably clever software on the client. If you are content to deal with just head tracking, rather than gaze tracking, that is the kind of off-the-shelf that you can actually just plug in a credit card and buy. Here, for instance. I'm assuming that there are others.

      The tricky bit would be interpreting it usefully. The various patterns that people's eyes naturally follow when interpreting stimuli are complex and can vary considerably depending on what the user is trying to do, how experienced they are, and probably other factors. Creating a "natural gaze" interpreting interface without an unacceptable rate of false positives would be quite tricky indeed, and setups where you have to treat your gaze as though it is a mouse pointer would be pretty wearing on the user. Having to stare and click beats the hell out of the alternatives when it comes to helping paralyzed people; but it is likely to be considerably slower than just using a mouse. For interfaces that are mostly keyboard; but require occasional mouse input, I could see considerable promise, however.

    5. Re:I actually like this idea by davester666 · · Score: 1

      I'm reminded of the PC vs console gaming argument about how mice are better because you can snap directly to a target instead of holding the control stick and having to wait as you pan around. Well touch vs mouse it's the same argument. With the mouse you have to start pushing your mouse across the mousepad, wait for it to reach its destination, and then fire. With touch you just tap the spot

      Um, think about this for a second.

      You are saying it's MORE difficult to move your mouse a couple of inch's (as most people have acceleration happening, so you don't have to move it 20 inch's to go across a 20 inch monitor) versus moving your arm/hand to the desired spot (which has to much worse for you physically). You either have the touchscreen horizontal, to reduce stress on your arm, but this increases the stress on your neck muscles by having your head always tilted down, or the screen is vertical, to reduce the stress on your neck, but you have to lift your arm and it's also more difficult to accurately touch the correct spot over time. And any position in between these two positions just varies how much strain each thing gets.

      And you have much poorer ability to precisely select something (say, just the right control handle within a complicated CAD drawing), and your finger/hand readily obscures what you are trying to point at/select. I find this happens on my iPod Touch all the time.

      And I would find it an exercise in frustration to have a touchscreen even as my primary way of browsing and doing email, as both require non-trivial amounts of text entry, which I can do on a touch screen, but I can do much faster and with less effort using a keyboard.

      I would say Touch should only get 'popular' use for situations where the person only has to use the touch functionality over a fairly short period of time, and relatively infrequently. Basically, where the primary thing the person does ISN'T actually using the computer. And this generally means task-specific terminals, such as touch-entry screens for waiters, or atm's, or self-serve checkin/out terminals at Hotels for some examples. Trying to force the use of touch as being the primary means of interacting with computers in general just doesn't seem like a good thing to do.

      Now, if there was some way to bootstrap the use of a new keyboard layout from the standard qwerty one, that would probably have a noticeable increase in productivity using computers (both in increased speed and fewer errors), because qwerty was designed specifically to make typing slower...

      --
      Sleep your way to a whiter smile...date a dentist!
    6. Re:I actually like this idea by fuzzyfuzzyfungus · · Score: 1

      ATM touchscreens are hugely annoying. Because they have to use fairly thick glass, presumably to resist attack and vandalism, there is a considerable distance between the image and the touch surface. If you aren't of the height that the designers were expecting, you get a notable parallax effect between your finger and the actual image, which varies depending on where on the screen you are.

    7. Re:I actually like this idea by Brian+Feldman · · Score: 1

      I'm reminded of the PC vs console gaming argument about how mice are better because you can snap directly to a target instead of holding the control stick and having to wait as you pan around. Well touch vs mouse it's the same argument. With the mouse you have to start pushing your mouse across the mousepad, wait for it to reach its destination, and then fire. With touch you just tap the spot

      Um, think about this for a second.

      You are saying it's MORE difficult to move your mouse a couple of inch's (as most people have acceleration happening, so you don't have to move it 20 inch's to go across a 20 inch monitor) versus moving your arm/hand to the desired spot (which has to much worse for you physically). You either have the touchscreen horizontal, to reduce stress on your arm, but this increases the stress on your neck muscles by having your head always tilted down, or the screen is vertical, to reduce the stress on your neck, but you have to lift your arm and it's also more difficult to accurately touch the correct spot over time. And any position in between these two positions just varies how much strain each thing gets.

      Why are you so certain that the "seated position" must remain constant in order to operate a computer? There are many more ways to position a computer display and a human body than those you described.

      --
      Brian Fundakowski Feldman
    8. Re:I actually like this idea by Anonymous Coward · · Score: 0

      But I like the idea of getting rid of the persistent cursor. You just leave it lying somewhere on screen when you're not using it.. there's no reason to leave it sitting there, or have to navigate awkwardly between controls, when you can just touch.

      On Windows with the default (stupid) settings, yes.

      On Windows, configured with MS's own TweakUI/PowerToys utility so that window focus follows-mouse, but nothing pops to the top of the window view without being clicked on (aka, the X Window System convention), you can have my cursor when you tear it from my cold, dead, fingers.

      Some of us like being able to type in a partially-obscured window. If the text I'm paraphrasing and summarizing is in one browser window, that's the window I want on top, even if it's not the one that has focus. (The one that has focus is this one, in which I'm typing -- I don't need to see the entire text entry box to know what's going on until I click "Preview", whereupon this window pops to the top.)

    9. Re:I actually like this idea by Samah · · Score: 1

      I, for one, welcome our tongue-clicking, gaze-tracking overlords.

      --
      Homonyms are fun!
      You're driving your car, but they're riding their bikes there.
    10. Re:I actually like this idea by eelke_klein · · Score: 1

      A good touch interface is easy to use and can be fairly efficient however in many cases keyboard and mouse beat it speed wise. I can know, I work on a touch based point of sale application. I also can tell you those things are only comfortable to work on if you are standing. Which often puts the keyboard to low to be able to type comfortably. In my opinion apple is doing the right thing by using large multi touch touchpads and no touch screens. Especially on laptops touch screens have the problem of requiring a fairly strong hinge to standup to the poking or the touch screen has to be so sensitive that it triggers each time your fingers just brush the screen accidently.

    11. Re:I actually like this idea by davester666 · · Score: 1

      Why are you so certain that the "seated position" must remain constant in order to operate a computer? There are many more ways to position a computer display and a human body than those you described.

      Again, for short (in time) interactions with the computer, a touch screen can work well, whether the person is lying down, seated, or standing up. And specifically, when you are mainly retrieving information from the system.

      But for lengthy periods of time (say, where your primary job is interacting with the computer, say in a call center), which position do you suggest the person be in?

      -lying down (either facing to the side or up) and waving your arm around in front of you gets tired REAL fast)
      -seated, see my previous post, where you either get arm strain waving your arm around or neck strain looking down
      -standing up, same deal as seated

      And this ignores the difference in speed between entering text using a keyboard and doing the same on a touch screen.

      --
      Sleep your way to a whiter smile...date a dentist!
    12. Re:I actually like this idea by rantingkitten · · Score: 4, Funny

      (I like the idea of making a 'click' noise with your tongue for a simple, intuitive, self-contained interface)

      Yeah, I want to sit in an office full of tongue-clicking nimrods. And that'd be really great for doing computer tasks while you're talking to someone or on the phone, too.

      --
      mirrorshades radio -- darkwave, industrial, futurepop, ebm.
    13. Re:I actually like this idea by fractoid · · Score: 1, Flamebait

      Oh no! You have posited a situation in which a part of my suggestion may not be optimal! My entire suggestion is therefore worthless and I should not have suggested it. I stand corrected, oh great one.

      Normal typing sounds and mouse clicks are often at least as loud as you'd need your vocal click to be. If even that is a problem, you could always just press a button like normal people.

      --
      Rampant carbon sequestration destroyed the Dinosaurs' tropical paradise. I'm here to help repair the damage.
    14. Re:I actually like this idea by rantingkitten · · Score: 1

      You have posited a situation in which a part of my suggestion may not be optimal!

      I have posited a situation which applies to the vast majority of computer users in the world. Billions of people sit at a computer in an office for at least eight hours a day, five days a week, and often more. The majority of them are sitting where they can hear other coworkers, and most all of them have to compute while they talk to others, either face to face or on the phone.

      Clicking your tongue just isn't going to work in such an environment. Your workaround is to use a mouse -- well, I'm already doing that. What problem is your solution solving?

      In order to implement your solution in any meaningful way we'd have to deal with a bunch of things:

      - Eye tracking accurate enough that the machine can tell that I'm looking at a button and not just nearby.

      - A sound analysis system so sophisticated it can distinguish between my tongue clicks, the tongue clicks of someone nearby doing the same thing, the tongue clicks of me making "tsk tsk" noises at a stupid suggestion from a coworker, the sound of someone dropping a pencil on the desk, and other incidental environmental sound effects.

      - A UI which allows seamlessly switching between staring-and-tongue-clicking, and using the mouse, for those times when I need to switch between working on my own stuff versus talking to someone, which is something everyone in an office needs to be able to do.

      - Coworkers who think it's just hilarious to record tongue-clicky noises and play them back over your cube wall while you work so you end up clicking on all kinds of things. If you think that wouldn't happen you must work in the most boring place in the world.

      Or, we could just use the mouse because it works absolutely fine. Why are we looking for other ways of moving cursors around?

      --
      mirrorshades radio -- darkwave, industrial, futurepop, ebm.
    15. Re:I actually like this idea by whyloginwhysubscribe · · Score: 1

      But I have two hands - so I can effectively have two cursors... Not including my fingers - or someone else's hands.
      I don't think the mouse is dead - but I think that the multi touch interface adds a great new option for controlling my PC.

    16. Re:I actually like this idea by Anonymous Coward · · Score: 0

      (I like the idea of making a 'click' noise with your tongue for a simple, intuitive, self-contained interface)

      Yeah, I want to sit in an office full of tongue-clicking nimrods. And that'd be really great for doing computer tasks while you're talking to someone or on the phone, too.

      It's OK - when you're on the phone you switch to the wink interface: wink your left eye for a left click and so on. It will be called the stare-click-wink paradigm and you heard it here first. Now I'm just going out to buy shares in paracetamol manufacturers.

    17. Re:I actually like this idea by benjin · · Score: 1

      There's a point to the whole "just tap it" thing though. Even with an awesome mouse you still have to travel from point A to point D walking your way through a menu branch until you get to what you're looking for. Click and move, repeat as many times as you have branches in your menu. I work in VFX and use programs with huge menu branching systems like Maya. I've moved from using a mouse to a massive track ball to a twelve inch Cintiq to a 21 inch Cintiq. Every time was a step in the right direction until the 21 inch Cintiq. I've easily shaved hours off of my daily routines because I'm not hunting for where my mouse pointer is. If you have a lot of pixel space to traverse (4000+ horizontal) then you can only accelerate your mouse so fast before an accidental flinch leaves you looking for your mouse and hitting hot corners or other monitors completely. The accuracy I have over an ten hour day at the desk is better when I don't have to constantly track a little black or white mouse from point to point like a fucking Labrador Retriever.

      If you do stuff like programing and databasing then I can understand the whole touch thing would be a waste. The biggest problem I have with using a Cintiq is that my keyboard either sits below my screen or off to the side. Both mean that I have to switch to a different body position. I would love an onscreen keyboard with multi touch so I could just keep drawing, editing and sculpting.

      Something interesting that has happened because of the move to large touch screens is that I no longer use my desk the same way. Instead of having my monitor up away from me I now rest the bottom of it on my keyboard tray and have it 45 degrees just below shoulder height. This lets me keep my arms in a comfortable position and not slouch or stretch over my table to get to the screen. kinda like this... __/------ I have my Cinema Display sitting on a platform at the back of my desk so that I can see it over the top of the Cintiq. I think architects solved this problem a long time ago. I would be surprised if this is the new way to go from here on.

      Obviously this is coming from a mouse jockey and not somebody who types all day but I think as more people do photo and home movie editing this will get more appropriate.

    18. Re:I actually like this idea by Anonymous Coward · · Score: 0

      Get a foot mouse.

      Oops, did I say that out loud? Sorry, I'll go back to doing what I've been doing for most of the last decade and leave you nimrods to your tongue-clicking and touch-screening doldrums.

    19. Re:I actually like this idea by NateE · · Score: 1

      I use a trackball with my desktop PC. My hand only moves when switching to type. Just my fingers are used to move the cursor.

  5. it's just useless by speedtux · · Score: 5, Insightful

    Touch and multitouch have been around for decades; the reason people aren't using them is because they simply aren't all that useful, outside maybe consumer phones and systems like ATMs. It's the same with 3D movies and interfaces; like flu epidemics, these dead ideas keep coming back every decade-and-a-half.

    1. Re:it's just useless by Cathbard · · Score: 1
      I remember having test gear that had both a touch screen and a keyboard - guess which method people tended to use.

      Correct - the keyboard. Reaching up to touch the screen ended up giving you a sore shoulder.

      Unless the screen is where you would otherwise have placed your keyboard and mouse then they won't get used. Great idea for specialised devices where that is the case but for general use in computing? The display would have to be set flat into the desk and even then wouldn't one have to reach further forward than one does with a keyboard/mouse causing the old achy breaky shoulder syndrome?

      Computers are supposed to make life easier, this would just make it easier to file a worker's comp claim. Hmmm, maybe they are a good idea after all - bring forth hither the touchscreens!!!

      --
      "A cynic is what an idealist calls a realist" - Sir Humphrey Appleby
    2. Re:it's just useless by Anonymous Coward · · Score: 0

      ever seen a toddler use a computer? 2 year old has been using the tablet to play games and draw for a year. However, she doesn't have the hand eye coordination for a mouse. Maybe you're just dead wrong. Seems that tablet devices have lots of advantages. Perhaps it would be better, dipshit, to have the right interface for the right job.

    3. Re:it's just useless by WiiVault · · Score: 1

      Judging by the success of almost every recent 3D movie in the US, I would say there are here to say. And yeah multitouch obviously is great for a phone, which kinda defeats the idea that is a "dead idea" not worth revisiting. Tho I agree using multitouch on a monitor over a few inches is an insane stupid concept, except for tradeshows of course.

    4. Re:it's just useless by eggnoglatte · · Score: 2, Interesting

      Judging by the success of almost every recent 3D movie in the US, I would say there are here to say.

      When "Jaws" came out in 3D long ago (longer than I care to admit), it was just like this. Then, over time, the novelty wore off, people realized that about 20% of them can't see stereo to begin with, another 10% got simulator sickness from the mismatch of depth cues (projection size, parallax, and focus all compete for representing a different depth), and the rest of the audience got annoyed at having to wear glasses. 2-3 years later we were back to 2D movies.

      I am taking bets that it'll go the same way this time around...

    5. Re:it's just useless by rainhill · · Score: 1

      Well said. Same issue with voice command.

    6. Re:it's just useless by Anonymous Coward · · Score: 0

      There is someting new and fun each time though. See demos at http://multi-touch-screen.com.

    7. Re:it's just useless by theurge14 · · Score: 1

      They've been around "for decades" but haven't taken off until recently because they haven't been implemented properly. This goes for voice command as well as mentioned in another reply.

    8. Re:it's just useless by Conanymous+Award · · Score: 1

      Exactly. One word: gorilla arm. (Or is that two words..?)

    9. Re:it's just useless by imakemusic · · Score: 1

      Speak for yourself. The only reason I don't use a tablet pc is that the last time I was looking for a new computer they were prohibitively expensive.

      --
      Brain surgery - it's not rocket science!
    10. Re:it's just useless by Attila+Dimedici · · Score: 1

      This is just like voice activated technology. Back in the late 80's, people kept saying that voice commands would replace the keyboard. By now, instead of typing this comment, I would dictate it and the text would appear on the screen. The technology to do that exists, but it was never widely adopted because it doesn't suit the way we use our computers. I believe that touch interface will be the same. It will get progressively cheaper and find adoption in those specialized cases where it is a good idea, but it will never be the primary interface for most computer use.

      --
      The truth is that all men having power ought to be mistrusted. James Madison
  6. annoying format by ianare · · Score: 2, Informative
  7. My screen gets dirty enough as it is. by olsmeister · · Score: 1

    I don't need even more fingerprints on it.

    It would be kind of neat for doing presentations, though.

    1. Re:My screen gets dirty enough as it is. by Brian+Gordon · · Score: 1

      Well you would certainly have a very easily cleaned surface over a touch screen. Glass probably, coated with sapphire for extra strength? Just wipe it off with some windex.

    2. Re:My screen gets dirty enough as it is. by rdebath · · Score: 1

      OMG, trying to navigate on a 17 foot touchscreen.

  8. Not to worry. by fuzzyfuzzyfungus · · Score: 4, Insightful

    We can just depend on the OEMs, whose craptastic bundleware powers are exceeded only by those of scanner and camera manufacturers, to produce horribly nonstandard custom UI elements and "helper" programs to iron out the trouble. Extra credit will, of course, be granted for clumsy partial shell replacements that(while they run at all times and somehow manage to slow everything down) will just dump you back into straight Windows for anything more complex than taking publicity shots.

    That should make the greasy fingerprints and nasty case of aching gorilla arm entirely worthwhile.

  9. LCARS anyone? by meow27 · · Score: 3, Funny

    of course we all know that the true touch screen desktop environment was invented in the late 23rd century,

    1. Re:LCARS anyone? by Winckle · · Score: 1

      24th century actually. :P

  10. A solution by grasshoppa · · Score: 4, Interesting

    AKA: A solution in search of a problem.

    Having used touch screens for a variety of applications, I'm having a hard time envisioning it's use in a home environment. We're all used to the precision offered by a mouse, and no one wants a touch screen TV.

    It would take a radically new appliance to thrust touch technology in to the lime light.

    --
    Mod me down with all of your hatred and your journey towards the dark side will be complete!
    1. Re:A solution by Benzido · · Score: 3, Funny

      >A solution in search of a problem.

      What are you complaining about?? Many wonderful problems have been discovered that way!

    2. Re:A solution by demonlapin · · Score: 1

      Like the iPhone or Touch. Touch controls are very comfortable if they're under your fingers when your hands are in the "keyboard position" - elbows at 90 degrees, wrist flat - which is easy to achieve with either a laptop touchpad or a small (and therefore easily movable) touchscreen device.

    3. Re:A solution by Deadstick · · Score: 1

      I think MS Flight Sim users would love a configurable touch-screen instrument panel, but MS has canned its MSFS development team, so forget that.

      rj

    4. Re:A solution by IANAAC · · Score: 1

      I'm having a hard time envisioning it's use in a home environment. We're all used to the precision offered by a mouse, and no one wants a touch screen TV.

      Anyone remember the PepperPad 3? They had they right idea... Use the touch when needed, yet have a keyboard when needed as well.

      And not just that, nut the combination of using Wifi for getting information, and RF for controlling the TV.

    5. Re:A solution by IANAAC · · Score: 1

      And that's what I get for trying to type in the dark :-(

    6. Re:A solution by SgtChaireBourne · · Score: 1

      Why on earth would you even look at that? It's so 1990's.
      X-Plane is available on OS X and Linux. It's far more extensible and customizable, anyway.

      --
      Beta is broken and the link to classic doesn't work. Stop wasting our time or there won't be anybody left here.
    7. Re:A solution by Deadstick · · Score: 1

      A touch-screen panel would work just peachy for that too, but MSFS is the one with the great big market. Personally, I run FlightGear.

      rj

  11. Re:Desktop multitouch: a tool looking for a purpos by some_guy_88 · · Score: 5, Insightful

    Yeah thats right. It takes very little energy to use a mouse. Very small hand gestures can make big things happen on the screen. Imagine how tired your arm would get if you had to touch the screen all day to make anything happen. Even if the screen was closer to you, possibly lying flat on the desk, it would still be harder.

  12. Re:Desktop multitouch: a tool looking for a purpos by Hijacked+Public · · Score: 2, Insightful

    Yeah no.

    Touch is great for fairly narrow types of usage. Industrial machine interfaces for one. I'd like to see OSs integrate some touch functionailty, or at least make it possible to set the thing up to be touch friendly, just to get the improvements for those narrow uses. As it is HMI packages usually look and work like cobbled together shit and you end up having to keep a keyboard in a desk drawer somewhere even if you don't want one. Or even if you manage to put together a truly touch only HMI you still need a keyboard to deal with the inevitable OS crash, since most HMI packages are Windows only.

    But yeah, for general computing, desktop touch is a novelty.

    --
    "Sacrifice for the good of The State" - The State
  13. Re:Desktop multitouch: a tool looking for a purpos by Brian+Gordon · · Score: 1

    What can't you do with touch? Just use it exactly as you would use a mouse. Make your widgets bigger and more pudgy-finger-friendly and you're good to go.

  14. Linux needs to innovate here by mysidia · · Score: 3, Interesting

    I see X as able to support all sorts of input devices... touch screen support should be standard..

    We should get touch features in common apps, they should be done in a way that makes the experience superior to anything Windows can muster.

    Hey, if that ever happens, it could be the year of the Linux desktop :)

    1. Re:Linux needs to innovate here by shutdown+-p+now · · Score: 1

      It's just that no-one really needs touch on desktop - Windows, Linux, OS X, it doesn't really matter.

    2. Re:Linux needs to innovate here by wvmarle · · Score: 1

      Indeed, that should be the way forward.

      It is not a chicken-and-egg problem, really.

      What Microsoft could (should?) do with Windows 7 is implement touch thoroughly, so that it can be used as drop-in replacement for the mouse. E.g. all current mouse functions (click/doubleclick/grab) can be done with touch functions. This making a mouse obsolete when using e.g. a tablet PC (an 8-9" tablet sounds cool to me).

      Secondly they should provide an api to access the touch functions easily, just like an application can now access mouse and keyboard input. Developing such an api is of course not that easy, but certainly can be done.

      Then there is nothing in the way of coming with applications that can use it. I can imagine that a thorough touch-replacement of the mouse (maybe add some zoom function or so with the touch functionality that a mouse can not do) is already enough for a hardware maker to start using it by adding a touch screen on their tablet PC. When the api is there it is up to developers developers developers to do something with it.

      With the inroads Linux is making on netbooks already, indeed a good touch-interface could be great for future net-tablets. Start with replacing the mouse functions with touch functions and work from there I'd say.

    3. Re:Linux needs to innovate here by mysidia · · Score: 1

      The hard stuff is multi-touch. And pen computing. Also, there's no point in apps trying to display custom mouse pointers or cursors.

      So for most purposes, they could abstract and mostly make it look just like a mouse.. one "tap" generates an event as if you had clicked in that spot, two taps generates an event as if you had double clicked.

      Putting your finger to the screen and moving around = mouse movement.

      For click and drag, may want pressure sensitivity, a button, two fingers, or something...

    4. Re:Linux needs to innovate here by Anonymous Coward · · Score: 0

      Well MPX was merged into xorg last year and should appear in the release of xserver 1.7. It isn't a matter of having the features or capability, but how well multi-touch interfaces are implemented in the desktop.

  15. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    Really? You posted that why? Shouldn't you be busy telling everyone at the planetarium that the solar system model on display isn't the real solar system? Or telling giraffes their tall? Or turtle's that they're small? Could you maybe spend your time more productively telling Sisyphus he'll never finish?

  16. Microsoft Over-promises and Under-delivers by erroneus · · Score: 4, Insightful

    We have been learning this lesson for years now. Does anyone recall the long list of features that never made it into Vista and what a useless pile Vista ended up as?

    Let's just agree that it doesn't exist until Microsoft actually releases it -- until then, everything Microsoft says should be taken with a grain of vaporware salt.

    1. Re:Microsoft Over-promises and Under-delivers by Anonymous Coward · · Score: 0

      Touch is shipped in 7. It's just not being used as much as this author would like.

    2. Re:Microsoft Over-promises and Under-delivers by Anonymous Coward · · Score: 0

      Touch and multi-touch are more hardware features than anything else. If applied incorrectly, they're as useless as a tiny keyboard on a phone. :-) Personally, I can't wait to see a 60-inch HDTV with a multi-touch screen... oh, wait a minute, I'll have to get off my couch to change the challens?!. may be I should pass that.

      Jokes aside, there is more to read about Window 7 than sensationalist articles. For example, this:

      http://blogs.msdn.com/e7/archive/tags/Input/default.aspx

      http://blogs.msdn.com/e7/archive/2009/03/25/touching-windows-7.aspx

      http://www.youtube.com/watch?v=Tmyadv4p6HI (must see!)

      It is all about touch _support_. You don't have to use it, but there are certain situations where it may be helpful.

    3. Re:Microsoft Over-promises and Under-delivers by Anonymous Coward · · Score: 0

      Blah, blah, blah, blah. Only on Slashdot could shit like that get modded 'Insightful'.

  17. Re:Microsoft Afraid of Pioneering Boo by master5o1 · · Score: 0, Offtopic

    I am at a loss to understand why you didn't just right C# instead of C-pound. Considering that the # symbol is also known as sharp, hash, pound and "number". Also...I seem to recognise pound with £. I haven't heard of C£..Might be a good language to create just for the sake of confusion ;)

    --
    signature is pants
  18. This will be great on laptops and "netbooks" by longtailedhermit · · Score: 0

    Apple is keeping quiet on whether ornot it will launch a touch-screen tablet computer this year, but Windows pc makers are moving right ahead. several laptop makers are planning to make touchscreen machines, according to Computerworld.

      new zealand optical touch vendor, NextWindow, is supplying at least some of the touchscreens. they already supply HP TouchSmart line, and Dell's Studio One. Nextwindow's CEO says they will be available for windows 7's october release.

  19. Re:Microsoft Afraid of Pioneering Boo by socsoc · · Score: 1

    Shoddy MS Copy: C-pound

    It's C Sharp.

  20. What is the need? by icepick72 · · Score: 1

    For the kind of apps touting touch technology, the same can often be done with a well-placed mouse click combined with one or more modifiers keys (e.g. Ctrl, Alt, Shift) without getting the screen dirty! Touch technology has found its place in small devices (e.g. iPhone, Palm Pre) because it's a more useful interface than the small keyboard, and the technology has found its place in large devices (e.g. Surface) where there are new features to be implemented on a flat table-top surface. But for the desktop or laptop computer ... there's really no need for multi-touch technology. It's cool but coolness fades quickly if there's no usefulness to it.

  21. Re:Desktop multitouch: a tool looking for a purpos by Darkness404 · · Score: 1

    Its a lot less of an effort to use a mouse than it is to use a touchscreen. The hardware just isn't there yet also, screens smudge and are inaccurate or suffer from slow speed.

    --
    Taxation is legalized theft, no more, no less.
  22. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 0, Troll

    I'm sorry--it must be hard for you to work at Microsoft. Maybe when the economy gets better you can get a job someplace less evil.

  23. Autoporting sucks. by Kaenneth · · Score: 1

    I know Microsoft dosn't want quick conversions to multitouch applications. They just won't work 'right'. Surface is great for public computers, where you want usage locked down anyway, such as hotels, casinos, waiting areas, transportation terminals... the single flat surface is pretty easy to sterilize and clean compared to a keyboard.

    When making a Surface application nothing can be modal, and everything can happen at once... drag and drop ten different items to/from ten different sources and destinations at the same time for example.

    My biggest disappointment when working on Surface was the annoucment of the 'Surface Business Desk"... turns out it was just a particular set of contact information for businesses that wanted to use Surface to call.

    If I were designing it, a multitouch workstation wouldn't replace the monitor, it would replace the keyboard and mouse, and still have the monitor... I have more ideas, but I'd have to see about patenting them before disclosing =)

  24. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    What is this "based on" nonsense? Wouldn't that make it the original?

    And I hate to break it to you, pal, the iPod is far from an original nor was Netscape the first ewb browser.

    Why don't you go around calling Safari a shoddy clone? How about Linux? Or what about OpenOffice?

  25. where are all the multitouch tablets? by drinkypoo · · Score: 1

    without them, why would I need it? for that matter, where's Windows 7 for high-res cameras, projectors, and frosted glass? Until that appears... I mean, I want it to :)

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  26. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    "I am at a loss to understand why you didn't just right C# instead of C-pound."

    It's called a 'dis'.

  27. Compelling Need by zlel · · Score: 1

    Everyone knows that no new technology can succeed without the endorsement of the pr0n industry.

    1. Re:Compelling Need by j741 · · Score: 2, Funny

      Everyone knows that no new technology can succeed without the endorsement of the pr0n industry.

      And this requires a whole different approach to 'touch' technology ;)

      --
      - James
  28. Wacom and Nintendo had the right idea by tepples · · Score: 1

    You have one upright screen and one screen laid flat. All touch interaction happens on the bottom screen. This is the model of the Wacom Cintiq pen displays and the Nintendo DS video game system.

    1. Re:Wacom and Nintendo had the right idea by djupedal · · Score: 2, Insightful

      > You have one upright screen and one screen laid flat.

      So this whole hullabaloo is about selling twice as many screens, then. Thanks...now I get it.

    2. Re:Wacom and Nintendo had the right idea by jedidiah · · Score: 1

      What? You haven't heard the Lemming troll whining about how "everyone else" has
      multiple monitors these days? They could just use that second monitor that they
      think everyone has (or wants). [/snicker] ...although the idea of using a small touchscreen (like say a PDA or iPhone)
      as a controller for a larger machine is actually a pretty old idea. It's like
      an Intellivision controller on steriods. Such things just have the problem of
      being remarkably expensive.

      --
      A Pirate and a Puritan look the same on a balance sheet.
    3. Re:Wacom and Nintendo had the right idea by pantherace · · Score: 1

      Hell, when I was interested in seeing if a tablet was something that might be useful for me, I hooked up my zarus and used it as a tablet for a while before I got one. I've got pictures somewhere still.

    4. Re:Wacom and Nintendo had the right idea by Anonymous Coward · · Score: 0

      Its called a DSi.

  29. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    The Zune is based on the iPod, clearly. However, you're right. The iPod was a 20-year-later elaboration of the Sony Walkman. That's just the point. Apple came up with a great innovation in the iPod. I understand there were other devices with pieces of the idea but--obviously--they didn't take off and so we don't talk about their iTunes store or iPhone app store.

  30. Re:Desktop multitouch: a tool looking for a purpos by tepples · · Score: 4, Insightful

    Its a lot less of an effort to use a mouse than it is to use a touchscreen.

    Sign your name with a stylus on a touch screen. Now try to do the same thing with a mouse. You can see why some graphic artists like tablets.

  31. business opportunity? by Anonymous Coward · · Score: 2, Funny

    Make something that people want to touch, virtual boobs? Virtual Boobs 7! What a money maker!

  32. Music software by teapot · · Score: 2, Insightful

    A tablet with multi touch would be the best platform for making music ever.

  33. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    Fuck. I guess if it's not from your iGod it's just not an innovative. That's your problem.

    I'm sick of third rate trolls like you. If the Zune is based off the iPod than the iPod is based on the Archos Jukebox. And the idea of an apps store is no different than what many mobile publishers have done for years except that Apple wants to ensure it has 100% control over it like they try to do with anything else. If MS had come out with this you'd be bashing them instead of praising them. Take the blinders off, fucktard.

  34. Re:Microsoft Afraid of Pioneering Boo by macshit · · Score: 1

    • Shoddy MS Copy: C-pound

    Otherwise known as C-octothorpe.

    --
    We live, as we dream -- alone....
  35. Re:Desktop multitouch: a tool looking for a purpos by SanityInAnarchy · · Score: 2, Interesting

    Its a lot less of an effort to use a mouse than it is to use a touchscreen.

    I think that depends very much where the touch is. For example, the touchpad on my laptop takes very little effort to use.

    On the other hand, I absolutely cannot play FPS reasonably on the thing, so maybe you're right.

    --
    Don't thank God, thank a doctor!
  36. Exercise by Joebert · · Score: 3, Insightful

    I like my mouse. I can get from one side of the screen to the other in any direction without moving my mouse more than an inch. With touchscreen I'd actually have to move my whole arm around.

    --
    Wanna fight ? Bend over, stick your head up your ass, and fight for air.
    1. Re:Exercise by Sinbios · · Score: 1

      Can you click on two things at once with a mouse? How about four? Ten?

      Try thinking outside the box sometimes.

      --
      Anyone can "stand up for what they believe", but it takes a very brave individual to change what they believe. - Loundry
    2. Re:Exercise by vxvxvxvx · · Score: 2, Funny

      Wow, I never thought about that. I'm going to start work on my "finger-twister" game. I'll use pastels to avoid it being a copy of Hasbro's floor mat based game.

    3. Re:Exercise by laejoh · · Score: 1

      Don't you mean "This is my mouse. There are many like it but this one is mine. My mouse is my best friend. It is my life. I must master it as I must master my life. Without me, my mouse is useless. Without my mouse I am useless. I must click my mouse true."

  37. Re:Desktop multitouch: a tool looking for a purpos by oferic · · Score: 5, Interesting

    I use handheld computers on a regular basis at work. When I switch back to using a laptop after spending some time using a touchscreen device, I naturally want to touch the screen to move windows, select items from the taskbar, etc. It's silly that the functionality is missing. There's no need for this to replace the mouse. Touch-display and mouse input should complement each other.

  38. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 2, Insightful

    When Java adds something as simple as anonymous functions, I'll concede your point.

    And no, I'm not an MS fan. I like Ruby. But I think you're crazy if you don't at least see how a lambda closure -- especially a dirt simple lambda closure, in a tiny bit of syntax instead of a class and a half -- is not at all like Java.

    --
    Don't thank God, thank a doctor!
  39. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    I coded to Microsoft technologies for years until I got sick of that ecosystem. Like it or not, the iPod was an advance. Prior to that, though we had been passing mp3s around for years, there was no official way to buy music legally--and the iPod really made that happen. Did you hear that there will not be a Zune app store--because the Zune is good for nothing better than FM radio. The iPod is iconic. Microsoft and their technologies are for the hausfrau.

  40. Apple doesn't like to meet existing demand by Heshler · · Score: 2, Insightful

    Apple creates new products and new demand for them simultaneously through secrecy and good marketing. And I imagine there are many people at Apple working their asses off to try to find a way to do desktop multitouch. Not saying they will, but I wouldn't write off Apple.

  41. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 2, Insightful

    The iPod was a 20-year-later elaboration of the Sony Walkman.

    *facepalm*

    You know, there used to be this thing called an mp3 player, and later a portable music player. They're still around, but as soon as the iPod got popular, these other things like the Rio and the Nomad were suddenly seen as "iPod clones", even when they predated the iPod.

    The innovation of the iPod was making it simple enough for everyone to use, not inventing the thing itself. The innovation of the Walkman was making it portable in the first place.

    --
    Don't thank God, thank a doctor!
  42. Dirty monitors FTW by Anonymous Coward · · Score: 0

    My parents have the terrible habit of pointing at pictures and such on the computer by actually touching the monitor. Within a couple days their monitors look absolutely terrible, smudges/finger prints just all over. I cannot imagine how touch screens would ever be desirable outside of like video poker or entering the PIN for my debit card at the checkout.

  43. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    Funny, over the past decade, I watched tons of changes happening to Java. Anything that is wanted by the community will likely find its way in. You see, the Java world runs like a Democracy. People don't like Swing and eventually there's SWT. People don't care for bare JSP so Craig McClanahan wrote Struts. EJB came along and a lot of people disliked Entity Beans and so Gavin King developed Hibernate. Same goes with Spring and a raft of other Java-centric technologies.
    In the MS world, you're just plain stuck.

  44. or this is one option ... by siga · · Score: 1

    Maybe if touch could be used with remote gloves like in that movie Johnny Mnemonic so it is possible to sit /stand well away from display and still manipulate your desktop. With remotes like Wii has , that should not be far fetched .

  45. Getting ahead of themselves. by Murdoch5 · · Score: 1

    Once again Microsoft shows how they care more about the face of the OS then the guts, it's still a horribly broken OS with lack of file system support and lack of stability / memory management. In the mean time I'll just be sitting in my nice safe Linux install not having to worry about a new UI that will take 7 months to develop and 7 years of patches / updates to make it work.

    1. Re:Getting ahead of themselves. by Anonymous Coward · · Score: 0

      i want a cup of your smug.

    2. Re:Getting ahead of themselves. by Anonymous Coward · · Score: 0

      You mean KDE4 will be usable within 7 years? Sweet!

  46. Just what I need... by drbuzz0 · · Score: 2, Funny

    Even more grubby fingerprints all over the monitor.

    1. Re:Just what I need... by Ralph+Spoilsport · · Score: 1
      Actually, that's an important point. For all the hours you spend staring at a screen, do you want it all blurred and smudged up with fingerprints?

      Eeeeew! I don't think so!

      --
      Shoes for Industry. Shoes for the Dead.
    2. Re:Just what I need... by Cro+Magnon · · Score: 1

      And think about what it will be like after you view pr0n! Totally, ewwww!

      --
      Slow down, cowboy! It has been 4 hours since you last posted. You must wait another few hours.
  47. Use the wrong gesture ..... by failedlogic · · Score: 1

    Use the wrong gesture ..... and instead of Windows giving you a BSOD, you get the Middle Finger!

  48. Re:Microsoft Afraid of Pioneering Boo by socsoc · · Score: 1

    Except if you knew anything about it, you would know that they use the sharp character whenever possible and it's based on C++, not coffee beans. Nice high horse, choosing Java. What brilliant programming language are you going to support next, Flash?

  49. wrong device by rlwhite · · Score: 1

    Of course the desktop monitor is the wrong place to use a touchscreen. The tablet PC would be far more appropriate, and I hope Win7 gets touch, pen, and handwriting support right. As a software developer diagnosed with carpal tunnel a few years ago, I've been waiting for a convertible tablet that makes full use of the interface's potential.

  50. Re:Desktop multitouch: a tool looking for a purpos by Thaelon · · Score: 4, Funny

    Bet you'd have rockin' shoulders though, from holding your arms up all day.

    --

    Question everything

  51. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 4, Insightful

    Anything that is wanted by the community will likely find its way in.

    Unless the community gets bored and moves on to languages like Scala, Clojure, Ruby, etc, which already have what they want.

    You see, the Java world runs like a Democracy. People don't like Swing and eventually there's SWT.

    And this is different than anything except Delphi, how?

    In the MS world, you're just plain stuck.

    ...until you realize there's Mono.

    Also, half the things you mentioned (Swing, SWT, JSP, Struts, EJB, Hibernate...) are just frameworks. Just because .NET comes from Microsoft and ASP comes from Microsoft doesn't mean you can't write web services in .NET without ASP -- or without IIS, for that matter.

    But again -- anonymous fucking functions. Javascript has it. Lisp has it. Ruby has it. Perl has it. C# has it. Smalltalk has it. Hell, even C has it -- this is not exactly a new idea.

    Java can sort of kludge it together with anonymous classes. And it looks absolutely nothing like it does in C# -- even Javascript manages to make it look better than Java.

    Seriously, show me the Java equivalent to:

    var foo = function() {
    // do some stuff
    }
    setInterval(foo, 1000);

    Or maybe:

    (1..100).select(&:odd?).each do |num|
    # do something to only odd numbers
    end

    Contrived examples? Sure. But I'm sorry, your "language that looks 99% the same as Java" actually looks nothing like Java, unless you claim JavaScript "looks 99% the same as Java", in which case:

    • Your "looks like" is only skin-deep -- they are about as different as two imperative languages can be.
    • You're a moron.
    --
    Don't thank God, thank a doctor!
  52. Touch Interfaces by AvenNYC · · Score: 2, Interesting

    As I've said before, if you can touchify an OS, it's great. I use a very specific version of Windows XP on the lighting console I use. The dual touch screens take the place of the mouse (there's a trackball built in but only used really when a touch screen has issues) and of course tons of hard buttons and knobs etc. By combining the 2, touchscreens and keyboards (hard buttons) you can get everything done so fast you wouldn't believe. I don't think you can have only one or the other and go as fast as having both. That being said, it's built so the touch screens are at the right angle (and height, but that's up to you) and distance from the hard buttons, to make everything easier - you don't end up moving your hands too much. Even hours of using touch screens don't make you too fatigued.

  53. Re:Desktop multitouch: a tool looking for a purpos by Runaway1956 · · Score: 2, Interesting

    Parent deserves mod points. The keyboard came first, after all. It took me some time to get used to the idea of a mouse, but today, they coexist on the very same computer. Imagine that, huh?

    So, go ahead, put the touch stuff up there. There are times when a stylus or a finger can do something that I will NEVER accomplish with that stupid mouse. Just don't kill my mouse off. I hate the little bastid, but I can't get along without him!!

    --
    "Windows is like the faint smell of piss in a subway: it's there, and there's nothing you can do about it." - Charlie Br
  54. Re:Microsoft Afraid of Pioneering Boo by negRo_slim · · Score: 1

    there was no official way to buy music legal

    Except of course, buying the physical CD and ripping it.

    --
    On the Oregon Cost born and raised, On the beach is where I spent most of my days
  55. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 0

    If the iPod were just a flash drive for carrying mp3 songs, it would not have been 1% as popular.
    It was the beauty of the device, physically. (So many others looked like hell).
    It was the seamless integration with the iTunes store. Not rocket science.
    It was the marketing whiz that goes into all Apple products along with obviously superior design.
    It was all the things I'm named and the synergistic combination of those things caused Record Labels to agree to license their music.
    Microsoft was capable intellectually of making those pieces but--my original point--they lack the initiative to take the risk of being a market leader in anything! Their reluctance to lead in touch is the sine qua non example.

  56. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 2, Informative

    As a graphic artist who uses a tablet, I can say with confidence that a mouse is far, far, far, far, far easier to use than a touch screen monitor.

    Point one: a mouse (like a tablet) lies flat on my desk, requiring zero upper arm/shoulder exertion. I can spend eight hours using a tablet no problem--imagine holding your arm straight out for eight hours. Or imagine having to hunch over a monitor mounted flat on your desk--you'd destroy your neck and back within a week.

    Point 2: I can move my cursor from one side of the screen to the other by moving my mouse about 1.5 inches. Tablets, while larger than mouse pads, are almost always much smaller than monitors. Most graphic artists use 8x5 or smaller tablets. My monitor is 16x22. That's a lot more space.

    Point 3: a mouse cursor (or tablet stylus) is much more precise than a finger on a touch screen. With my mouse, I can hit a single pixel, no problem. With my stylus, I can get within 2-3 pixels, no problem. With my finger? I would guess 10 pixel accuracy would be hard...and 20-30 would be more realistic.

  57. Re:Desktop multitouch: a tool looking for a purpos by glitch23 · · Score: 2, Funny

    Sign your name with a stylus on a touch screen.

    I do that all the time after using a credit card at Walmart and everytime I'm sure they are thinking that another drunkard must have entered their store just based on what my signature looks like.

    --
    this nation, under God, shall have a new birth of freedom. -- Lincoln, Gettysburg Address
  58. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    Have you compared the two languages? Java does not look that much like C++ or C. C-pound is a total obvious copy of Java both in syntax and in most of its features. C-pound is Microsoft's Me-too language.

  59. Apple and Touch by MidnightBrewer · · Score: 2, Interesting

    I assume that what the author's comment about Apple "merely dabbling" in touch interfaces was in reference to desktops only? Apple runs circles around Microsoft when it comes to successful touch interfaces built onto their OS's back end; look at the iPhone. Microsoft's own Windows Mobile platform makes almost no effort whatsoever by comparison.

    --
    "Give a man fire, and he'll be warm for a day; set a man on fire, and he'll be warm for the rest of his life
    1. Re:Apple and Touch by CharlyFoxtrot · · Score: 1

      I agree, Apple are developing their touch interface where it makes sense NOW : on mobile devices. There's little doubt in my mind that, at least internally, they've some bigger tablet like devices they're testing to modify their interface to such devices. MS on the other hand are trying to run before they can walk and retrofitting touch controls onto a system never meant for them. It's clear to me which approach will end up on top.

      --
      If all else fails, immortality can always be assured by spectacular error.
    2. Re:Apple and Touch by drinkypoo · · Score: 1

      Apple runs circles around Microsoft when it comes to successful touch interfaces built onto their OS's back end;

      Yes, Apple is the master of touch in the back end.

      I have a windows laptop with a multitouch touchpad. Not really the same thing, but in many ways it is because I can flick, rotate, and zoom with two fingers. I hear this all works so nice because Windows does have multitouch support in the OS, but what do I know?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  60. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 0, Troll

    You certainly can find some niblet that C-pound has implemented such as you mentioned. But it remains just logic. The vast number of disadvantages of having to live in the MS ecosystem far outweigh the alleged advantages of having some obscure feature. It sounds like in the next breath you'll be telling me that "Gandalf has many powers..."

  61. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 0

    Lazy bloody Americans.

  62. touch is all over the Mac OS by eefsee · · Score: 5, Insightful

    I am not a Windows user, so I can't comment on Gruman's take on Windows 7, but he seems to be missing a lot about the Mac. Ever since the iPhone and the advent of CocoaTouch, Apple has been migrating touch elements into the desktop Cocoa framework and the laptop trackpad hardware. Today's MacBooks have trackpads that are, essentially, as sensitive as the iPhone. Two-finger scrolling has been joined by other gestures, most recently four-finger strokes to invoke Expose and the like. Application in Cocoa can (and many do) take advantage of two finger "spread" and "squeeze" gestures to zoom in and out, or "twist" gestures to rotate.

    Gruman identifies the chicken and egg problem correctly enough, but misses the fact that Apple has a great advantage in the way Cocoa is architected. Many of these features can be implemented by Apple in such a way that Cocoa apps inherit these behaviors "for free." At this point the Mac OS is quite "touchy" and this drives some of the tablet rumors we hear. There is very little to prevent Apple from making the Mac screen itself an input device with gestures that many (if not most) Mac apps would have no trouble interpreting.

    The other advantage for Apple in all this is CocoaTouch itself. Apple has a touch interface already widely deployed and is on its third generation of the framework that drives it. The iPhone/iPodTouch has many more users than MS Surface and Apple is learning from every one of them. Just because a casual user of the Mac OS does not get confronted by a host of touch options does not mean the potential is not present, after all, this is the company that ships a five button mouse configured to act like a one button mouse!

    1. Re:touch is all over the Mac OS by MtViewGuy · · Score: 2, Interesting

      Indeed, what you described is why I think a variant of MacOS X 10.6 will show up on the rumored Apple tablet. It will be firmware based, and the tablet itselt will use the new Intel Atom N450 CPU, which will be available at the same time Apple finally ships their tablet computer.

  63. Gross by Anonymous Coward · · Score: 0

    Because all I want to do is smudge up my already smudgy screen.

  64. Re:Microsoft Afraid of Pioneering Boo by RoFLKOPTr · · Score: 1

    Reading the previous comments you've posted here, I'm having a hard time deciding whether you're a troll, an unfortunately misinformed individual, or a complete and total dumbass. Can you please tell me which?

  65. New gestures? by j741 · · Score: 2

    I just love the author's statements about the"new" touch gestures:
             

    it adds a unique two-finger gesture for opening a contextual menu (hold one finger on the object and tap a second finger near it)

    This one sounds exactly like what I used to do on an old rear-projection SMART Board system, and as such is certainly not unique to Windows 7.
             

    Windows 7's new two-finger swipe gesture for horizontal scrolling

    And this two-finger scrolling gesture also functioned on that old system (which worked on Windows 98). It was a vertical scrolling gesture, not horizontal, but that's a very minor difference.

    --
    - James
  66. Re:Microsoft Afraid of Pioneering Boo by Brian+Feldman · · Score: 1

    Seriously, show me the Java equivalent to:

    var foo = function() { // do some stuff
    }
    setInterval(foo, 1000);

    Or maybe:

    (1..100).select(&:odd?).each do |num|
    # do something to only odd numbers
    end

    Try:

    Runnable foo = new Runnable() {
            public void run() { // do some stuff
            }
    }
    setInterval(foo, 1000);

    Happy to help you with any more Java questions!

    --
    Brian Fundakowski Feldman
  67. Re:Desktop multitouch: a tool looking for a purpos by SpazmodeusG · · Score: 1

    I said the exact same thing when mice were taking over from keyboards. You have to take one of your hands off the keyboard to use it- terrible ergonomics if you are typing.
    Of course the mouse still became mainstream in the end though, even in word processing programs, as it is simply far more intuitive for newcomers regardless of ergonomics or speed at which you can acomplish a task.
    I suspect the same will eventually be true of the touchscreen.

  68. Re:Desktop multitouch: a tool looking for a purpos by cmdr_tofu · · Score: 1

    There is a world of difference between my Lenovo X60 Tablet with WACOM pen and screen and badly abused credit system at Walmart. Seriously, a good tablet will give you pressure sensitivity (detectable by inkscape and GIMP) and allow you to create very nice drawings. There is no way you can make a decent signature on some of those credit card pads even if you took the whole day to do it.

  69. Tablet notebooks suck, tablet netbooks rock by Myrcutio · · Score: 1

    A multitouch system isn't apples to apples with a typical desktop. A single solid state multitouch screen with an onscreen keyboard is perfect for reading, for the following reasons.

    1)Surfing the web and reading articles requires very little user input, far less than Office work or gaming.

    2)Touchscreen-compatible gloves keep the screen clean and pretty

    3)Intuitive interfaces that work as intended are fun to use

    The third point is what will make Apple's super-iphone sell like crack at Kanye West's houseparties. Given the option between a traditional laptop for surfing the web, and a Star Trek style multitouch tablet, which do you think is more fun to use? It doesn't matter if it takes ten times longer to do a task, a fun interface wins over one that is only efficient.

  70. touch revolution II by OrangeTide · · Score: 1

    In many ways, the hype around touch has came and went. The lightpen is from the 50s and has been common since the 80s (at least common enough for the layperson to have seen one or used one before). The touchscreen is from the 70s and has been mainstream since the 80s (everyone has had to use one before).

    I think the revolution is not in users getting to use touch interfaces, but in software developers to wrangle the interfaces and APIs to make it work in general purpose heterogeneous computing environments (that is, outside of embedded systems and in multi-vendor, multi- application graphical environments)

    --
    “Common sense is not so common.” — Voltaire
    1. Re:touch revolution II by mcgrew · · Score: 1

      The lightpen is from the 50s and has been common since the 80s

      I got a chance to use a light pen in 1964 at some science expo where one could personally interact with computers, and I gotta tell you it was VERY primitive. The pixels to connect were a good inch apart. Nevertheless, it was about the coolest thing this then twelve year old had ever seen.

      But the light pen from then was a far cry from the ones in the 80s.

    2. Re:touch revolution II by OrangeTide · · Score: 1

      the difference is better timing on digital systems of the 80s and beyond capable of doing single pixel precision. being able to count out at 20-30kHz really was cheap and simple to do by the late 1970s and early 1980s. (ie the technology level of a quartz watch)

      --
      “Common sense is not so common.” — Voltaire
  71. eGalax support ? by SinShiva · · Score: 1

    I recently modded the Acer Aspire One with an eGalax touchscreen. initially, windows 7 recognized it, but for the life of me, i could not get it to properly calibrate without installing some beta win7 drivers provided on the manufacturer's site. now it works perfectly, but windows 7 doesn't recognize it as a touch screen anymore? meaning, i don't get any of the win7 features like gestures and the like. just standard touchscreen support. hopefully, this will be improved by the time win7 is officially released, but it until that time comes, eGalax touchscreen users seem to be screwed. keep in mind, i'm not looking for multi-touch support, i wasn't expecting it on what is a relatively cheap mod. but not recognized at all as anything more than a generic input device? as i said, the eGalax touchscreen as a touchscreen works flawlessly in win7, but not much more.

    1. Re:eGalax support ? by Sinbios · · Score: 1

      ...some beta win7 drivers...

      I mean, seriously? What'd you expect?

      --
      Anyone can "stand up for what they believe", but it takes a very brave individual to change what they believe. - Loundry
    2. Re:eGalax support ? by SinShiva · · Score: 1

      i expected win7 to recognize it, naturally. you know, like it did before i installed the drivers. comprende?

    3. Re:eGalax support ? by drinkypoo · · Score: 1

      YOU are the one who does not understand. It was a rhetorical question, and you responded with a stupid answer when you should have remained silent. A beta driver is there to be tested, it is not ready for release, and you have no right to complain about Windows' part in it; complain to the manufacturer. I'm running Windows 7 myself, but I understand that it's not actually out and that drivers may fail.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:eGalax support ? by SinShiva · · Score: 1

      no, no. you are failing to understand. an asinine response deserved it in kind. see, if you both read my entire post, you can see that i plainly said that hopefully things would be fixed before long and i was just addressing the current state of affairs. using the 'beta' argument is just a snooty 6 digit Slashdot UID way of looking elitist, and i found it to be rather pathetic. lame attempt, but i guess everybody is a troll now.

      that aside, one might think that perhaps these drivers shouldn't be marked 'beta', when some may consider these to be 'alpha' in the development cycle.

    5. Re:eGalax support ? by drinkypoo · · Score: 1

      using the 'beta' argument is just a snooty 6 digit Slashdot UID way of looking elitist

      Nice, now a six digit UID is snooty? Get off my lawn!

      that aside, one might think that perhaps these drivers shouldn't be marked 'beta', when some may consider these to be 'alpha' in the development cycle.

      Alpha used to mean internal testing, super-limited release, we know about problems you'll never encounter and we don't want to hear from you. Beta was the point at which they'd take your bug reports — they don't promise you a fix until the release but your input is possibly useful at this stage. Then you have some release candidates which used to just be dogfooded and perhaps sent to a few special customers, and then the release. So really, the fact that it works at all suggests that it's beta quality at least. My multitouch synaptics touchpad shows up in XP under mice like everything else, but it has its own tab where I get to configure it and multitouch works wonderfully, I use pinch and flick all the time. I have the Vista driver installed on Windows 7. That you are less lucky is sad, but we're talking about drivers on an operating system that hasn't even been released yet. When you are running beta drivers on an unreleased OS (patches to come before that date, basically) you lose the right to complain when it doesn't work right. Install it on Vista if you're not happy :)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:eGalax support ? by SinShiva · · Score: 1

      no, friend. this is the part where you cut your losses and move on.

    7. Re:eGalax support ? by SinShiva · · Score: 1

      actually, i do apologize in part. it's not you so much as the first guy, seemed unnecessary and now i'm taking it out on you.

      i'm not terribly concerned with how win7 is performing, i just want to have my cake and eat it, too. otherwise, the touchscreen is really working out nicely. and i am willing to lose the flicks and such for what is definitely ms's best OS, yet. i dualboot fedora 11 as well, and i am pleased to say that i don't mind being in either OS, these days.

    8. Re:eGalax support ? by drinkypoo · · Score: 1

      It would take something transformative to compel me back to Redhat. Perhaps if they created a usable GUI for SElinux.

      Windows 7 is pretty great so far, but I am concerned about it not running Civilization 2 Gold. This is honestly one of the apps that keeps me on windows, no lie. When I can get an Ion-based 720p-LED netbook running Linux, if Civ 2 Gold still doesn't run, I'm going back to Linux and I'm taking an XPSP2 virtual machine with me for that one. last. game.

      A lot of people claim that drivers are Linux's Achilles heel. I maintain that driver problems are the big problem everywhere :P

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:eGalax support ? by SinShiva · · Score: 1

      I'm sure it does not, but if netbook cpus in general were to pick up IVT support, there's always the 'XP Mode' download provided at Microsoft's site for the Pro and Ultimate users. A friend of mine has MSDN AA access and got ahold of a legit key for me that way; running Win7 Pro.

      Fedora 11 has GUI's for many SELinux features, but i'm sure there's stuff lacking. I just used the GUI to disable all of it.

      Speaking of 720p netbooks, i assume you've been following the next line-up including the HD card. I wish i held off, not being able to play 720p movies has been a real downer for me.

    10. Re:eGalax support ? by drinkypoo · · Score: 1

      A few more tweaks and I'll bet I can get 1080p out of my lt3103u. I have already overclocked to 1.4 GHz (although I leave it at the stock 1.2) and have a DDR800 DIMM coming. The stock DDR533 SODIMM is also high-latency; the unit I have coming is mediocre in that regard, but high-speed. I expect to be able to overclock the GPU eventually, but I wouldn't mess with it right now since it's integrated. That does mean that improving the memory speed will improve graphics too, though. It has been reported that 1440x1080x24fps video will come out of this unit in stock form.

      With that said, if you really care about 1080p, wait for Ion. Otherwise, the lt3103u is more than capable of doing 720p smoothly. I understand it if you want just one system; otherwise, what do you need 1080p for on your laptop anyway?

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    11. Re:eGalax support ? by SinShiva · · Score: 1

      heh, i'm not quite so fortunate. N270 Atom in the AOA150, 1.5gb of ddr533. my intentions for this netbook lay with mounting it into a car to use as a mediapc interfaced to the headunit via bluetooth (A2DP; soldered in) - also, i've got tethering setup over BT.

      720p was an afterthought, i really just want to eventually stick a 2.5" 1tb hdd in it (christmas, maybe?) and continue expanding my music/dvdrip collection.

      So yeah, i'm pretty locked in when it comes to hardware.

  72. Re:Desktop multitouch: a tool looking for a purpos by gmuslera · · Score: 1

    30 years ago could had been argumented something pretty similar regarding why to use mouse if required too little energy to use a keyboard. Taking out your hands out of the keyboard to do something around? No way.

    Is another input device, with its own strong areas and weak ones, like mouse. Is not only touch, but also multitouch what makes them worth ( and that kind of input is not so trivial with mouse or keyboard ).

  73. Re:Desktop multitouch: a tool looking for a purpos by rainhill · · Score: 1

    Thou not the touchscreen, but a multitouch fingerpad on your desk might be usefull I think for many of us.

  74. Re:Desktop multitouch: a tool looking for a purpos by CodeBuster · · Score: 1

    Yeah thats right. It takes very little energy to use a mouse.

    I believe that when the GP said "standard interface" he was referring primarily to the keyboard and not the mouse. Many skilled computer users prefer to use the keyboard (preferably an advanced keyboard with lots of programmable macro keys) rather than the mouse because expert level keyboard use is both faster and more efficient in many cases.

  75. Perfect for Haiku by mattr · · Score: 1

    This would be a perfect thing for the Haiku people to build into their BeOS alpha.

    I was shopping for projectors since I wanted to make a touch enabled tabletop - I've seen similar things done by art & tech teams on the net in the past. Haiku would be awesome for its response, quality of media playback, and speed of development I imagine.

    And, finally the device Jean Louis was trying to get BeOS into! I bet you could sell touch enabled Haiku to a manufacturer for use in their surface-style desktop / projector / camera combo or to distribute as an open source project.

    Yes could be done in Linux with less flair I imagine too..

  76. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    If the iPod were just a flash drive for carrying mp3 songs,

    It pretty much was. Especially now.

    It was the beauty of the device, physically.

    Which is not innovation.

    It was the seamless integration with the iTunes store. Not rocket science.

    Indeed, not rocket science. Also, I doubt very much that this was what sold it -- was the iTunes store even available at launch?

    No, it was seamless integration with iTunes which is, again, not innovation.

    It was the marketing whiz that goes into all Apple products

    Which isn't innovation.

    along with obviously superior design.

    So obvious that many hate it.

    You know, from your comments, there's one thing that's obvious -- you're a zealot. You can't imagine that someone could hold a different opinion than you, and somehow not be an idiot.

    I don't mind the iPod design, I just don't particularly want to pay a premium for it.

    It was all the things I'm named and the synergistic combination of those things

    Synergistic -- buzzword bingo much?

    caused Record Labels to agree to license their music.

    Also not innovation.

    they lack the initiative to take the risk of being a market leader in anything!

    Except your complaint about Microsoft was that they make "shoddy copies" of competitors' products -- and indeed, your use of the word "original", really suggests you're trying to say that Microsoft doesn't innovate, they let others innovate, then create a shoddy copy.

    Except that Apple does the same exact thing, it just usually isn't as shoddy.

    To call the iPod a "pioneer" is to ignore the years of other music players that did exactly what it does, just not as well and as seamlessly. And, in case you missed the memo, "The same thing, but better," isn't innovation -- it's just a shiny copy, instead of a shoddy copy.

    To call it a clone of the Walkman is a bit of a slap in the face to all the stages in between -- portable CD players, portable MP3 players, portable music players -- hell, if I remember, even Pocket PCs could do this by the time the iPod came out.

    It would be a bit like calling the Porsche Boxter a "pioneer", and talking about how really, it borrowed from the horse-drawn carriage. No, dipshit, the Model T was the pioneer, you could even say the Prius is innovative. The Porsche is just well designed and expensive.

    Their reluctance to lead in touch

    As opposed to, what, Apple's eagerness to lead?

    </sarcasm>

    I don't disagree, I just think you could've chosen better examples. Java, at least you acknowledged that there's a history there -- but then, C was based on ALGOL -- and C++ was far from the first object-oriented language (Smalltalk, Self) -- and Java was far from the first JIT'd bytecode language (again, see Smalltalk). And Netscape? Try Mosaic.

    But hey, at least you mention PARC, so you've got one out of four examples accurate. Good job!

    --
    Don't thank God, thank a doctor!
  77. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    So, aside from all the type garbage, there's actually an entire extra line of cruft.

    So I can give up any hope of something like that ruby example. Let me expand it a bit:

    (1..100).select{|num| num.odd?}.each do |num|
    # do something to only odd numbers
    end

    That is actually how it works -- the &:odd? does actually create a proc that works like the above.

    And yes, I did find that in a quick Google. It's just so crudely bolted on it makes Perl objects look beautiful. (No offense to whoever came up with it -- it does look pretty cool, it's just that the ugliness of Java is leaking through.)

    --
    Don't thank God, thank a doctor!
  78. Re:Desktop multitouch: a tool looking for a purpos by whoever57 · · Score: 1

    My vision for several years is desk-sized screens. Imagine a screen built into a desk with a slight angle -- instead of being vertical. Now the issues of holding your hand up to the display go away. Windows are shuffled like papers on a traditional desk. The only problem is how to distinguish between leaning on the screen and actually trying to put input into the computer.

    --
    The real "Libtards" are the Libertarians!
  79. Re:Microsoft Afraid of Pioneering Boo by jedidiah · · Score: 1

    This method is still cheaper and more complete.

    Want to get the rest of the albums/songs from that group you found on iTunes?

    Sorry? We don't have the rest of their back catalog. ...back to Amazon or Virgin Megastore.

    --
    A Pirate and a Puritan look the same on a balance sheet.
  80. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    You certainly can find some niblet that C-pound has implemented

    It's C-Sharp, or just C#. You may as well call them M$ and complete the zealotry.

    it remains just logic.

    Yes, yes, they're all Turing-complete. But I still wouldn't want to write it in Brainfuck, or java. I probably wouldn't mind writing it in C#.

    I agree with you about the ecosystem. What you're missing is that the language actually is superior, in a big way. And what makes you a douche is, you still haven't retracted your obviously false statement that C# is "99% identical" to Java.

    I get it, I do. I've never used Visual Basic, yet I make fun of it all the time. But when someone tries to teach me something about it, I pay attention.

    obscure feature.

    So obscure that it's used in things like a SQL API -- so obscure that it's actually the default method of iterating in Ruby?

    Seriously, I (and many Rubyists) use this every day. If I used C#, I'd probably still use it every day. It's "obscure" like for loops are -- especially since I use it where I would use for loops, and it makes more sense there. Hell, even jQuery uses this, and it's the first thing I do in every jQuery app I write:

    jQuery(function($) {
    // app code goes here
    });

    This example looks like it might have some idiomatic equivalent in Java, but it's hardly an "obscure" feature -- and I didn't even mention $.each() or $('.foo').each().

    alleged advantages

    In other words, you haven't even taken the time to examine the advantages, you just reject anything from em-dollarsign outright. I mean, I do too, when I can, but I at least look at it to see what I'm missing.

    It sounds like in the next breath you'll be telling me that "Gandalf has many powers..."

    Erm, WTF?

    I mean, if I'm going to take that analogy seriously, it sounds like you're trying to say that Gandalf is C#. Does that mean Java is Saruman?

    --
    Don't thank God, thank a doctor!
  81. Re:Desktop multitouch: a tool looking for a purpos by rantingkitten · · Score: 3, Interesting

    Clicking GUI buttons is a far cry from trying to draw accurately. The demands of a graphic artist are nothing, at all, like the demands of the general computer-using masses.

    Of course, a stylus and tablet are also nothing, at all, like a touchscreen.

    The millions of office workers out there really do not want to sit for eight hours a day holding their arms in front of them like mummies. I'd say it's likely to be physically impossible for a human to do that for more than a few minutes without the muscles fatiguing to the point where they are nonfunctional.

    This touchscreen garbage keeps coming up every so often, usually with a tone of regret, lamenting the fact that the technology hasn't made any real inroads. There's a reason it's made no inroads, and that's a lack of demand. The reason the lack of demand is there is because touchscreens pretty much suck.

    You iPhone-loving kids deal with touchscreens in a very specific, limited, handheld system for reasons I can't quite fathom but I will acknowledge that the technology seems to work for that very specific, limited, handheld system. Anything more complex and touchscreens seriously start to bite, and all attempts at integrating them into a normal computing experience have been met with failure because they bite.

    Other than the iPhone, which I still don't even like, I've only seen one useful, real-world application where touchscreens were a good idea, and that's POS systems, particularly in restaurants. As a waiter I could wander over to one, tap the screen a few times, and place or modify an order. But those were also severely limited systems, with a user interface designed with a small number of very specific functions arranged into large, easy-to-tap buttons. It didn't need to do anything else, it didn't do anything else, and so the touchscreen worked well for one-handed operation (and no risk of spilling crap all over a keyboard).

    Given the totally limited places touchscreens have ever been useful, I have to say WHO CARES if it never really goes anywhere?

    --
    mirrorshades radio -- darkwave, industrial, futurepop, ebm.
  82. "Sustainability" by Anonymous Coward · · Score: 0

    Well, if this means anything, Microsoft seems to be really pushing touch:

    http://www.fubiz.net/2009/03/17/microsoft-sustainability/

    The video also brings up a great design idea that a lot of commenters have been missing: what if you replaced the mouse with a flat surface perpendicular to the screen? What if you had a mouse, keyboard, AND multitouch features all in one device?

  83. Not so fast by fiendie · · Score: 3, Informative

    Seems like Wacom is planning something just like that for the Desktop.
    http://www.engadget.com/2009/09/15/wacom-bamboo-multitouch-pen-tablet-spotted-by-mr-blurrycam/
    I would totally buy one.
    I often find myself trying to execute pinch gestures on my mouse pad after working with my MacBook ;)

    1. Re:Not so fast by beerbear · · Score: 1

      reminds me of the touch stream keyboard. Too bad they got bought by Apple.

      --
      Hold my beer and watch this!
  84. Don't worry: your kids will. by Stormbringer · · Score: 1

    There's nothing like a screen that even remotely appears to respond to viewer interaction to get children involved. They won't tell you this, of course, but you'll know immediately by the trails of peanut butter, jelly, ketchup and various bodily emissions left as bookmarks in their favorite places on your console. Trust me on this.

    1. Re:Don't worry: your kids will. by bluesatin · · Score: 1

      There's nothing like a screen that even remotely appears to respond to viewer interaction to get children involved.

      I can guarantee that it's not just children, look at how popular the iPhone is; I'd hazard a guess it's due to the touch screen.

    2. Re:Don't worry: your kids will. by smoker2 · · Score: 0, Flamebait
      fucking iphone ! So you're saying that my HTC 3600 which I had before the iphone was produced, had a touch screen because .... Or my Palm Tungsten which I also had before the iphone existed, had a touch screen because ...

      The iphone is popular because they spent millions on tv advertising, and made things move using the accelerometer. Plus it's a toy for consumers, not people with large amounts of brain power.

    3. Re:Don't worry: your kids will. by mdwh2 · · Score: 1

      Look at all the even more popular phones without touchscreen.

      Not that correlation is causation, anyway.

    4. Re:Don't worry: your kids will. by steve_bryan · · Score: 1

      It seems likely to me that you are failing to make a distinction between a multi-touch interface (as used by the iPhone and iPod touch) and a simple mouse substitute "touch" interface. Most (all?) previous devices including the Apple Newton from the early 90's which boasted touch or stylus input were really using the same api's but with the stylus (or touch) playing the role of the mouse.

      I can reasonably assure you that among the 50 million Apple multi touch devices sold there are legions of people using them with vastly more brain power than you possess (and more than a few for whom intellectual attainment has not been a high priority).

      As I write this an odd echo can be heard of the pissing matches between DOS and Mac proponents. In those pre-Windows days one would hear DOS proponents proclaim that only the mentally feeble would deign to use the childish window, icon, menu, pointer (WIMP) interface of the Macintosh rather than the command line interface (CLI) that grownups use. Apple and its mentally challenged user interface were just a fad that was doomed to failure. When Win95 arrived there could be little doubt that the WIMP interface was the only one that mattered for the vast majority.

  85. D.O.A.? Awesome movie! by Korbeau · · Score: 1
  86. Also by Sycraft-fu · · Score: 2, Informative

    Try holding your arms up for an extended period of time. It is extremely tiring. Well, that's what you'd be doing with a touch display on a desktop. Very bad ergonomics. To be able to comfortably work at computer for longer periods, you want to have your arms at rest on the desk. Now you could in theory move the monitor down to the desk. Ok but now we have a bad neck/back position. You are going to have to lean over to get a good view of it. You'll have to lean in even farther if you use a standard, cheap, Twisted Nematic LCD panel (which most panels are) as they have poor off axis viewing.

    Ergonomics are important, not just a talking point. Depending on your body, poor ergonomics in a repetitive task can lead to RSI of one sort or another. Even if not, it is tiring and thus decreases productivity.

    Currently, touch screens have no benefit at all I can see for a desktop environment. They are only really useful when space is limited. Something like an iTouch makes sense because you want more screen space, but you don't want to make the device bigger. Ok, you make the screen touch sensitive. It does not make sense when there's plenty of desk space.

    While there are some tasks that call for finer control than a mouse gives, like some art tasks, that is what a tablet is for. A pen interface provides much finer control than a touch interface, and also doesn't suffer from the smudge problems.

  87. Touch is not mouse replacement by BountyX · · Score: 1

    Touch can enhance a mouse with gestures, but is not going to be a replacement. Research should focus on eye tracking and brain wave interpretation for mouse replacements. Lazier input = more efficient input

    --
    Trying to install linux on my microwave, but keep getting a kernel panic...
    1. Re:Touch is not mouse replacement by SinShiva · · Score: 1

      hm, i don't think most sane people want it as a mouse replacement so much as a convenient touchpad replacement. for the netbook, it's great as most seem to have ridiculously tiny touchpads, as-is. i typically only use the touchscreen in mine when i take it off the charger, resulting in the touchscreen being a much more efficient way to browse the web or perform simple tasks with the netbook in tow. enhancement, maybe. convenience, definitely. gestures and the like to me just seem like a cool gimmick, like compiz.

  88. Failed marketing slogans by RegularFry · · Score: 4, Funny

    "Touch me, I'm 7!"

    --
    Reality is the ultimate Rorschach.
    1. Re:Failed marketing slogans by Hymer · · Score: 1

      That isn't especially healthy... come back when you are a little older, like 16 or 18.

  89. if it's anything like Vista... by adolf · · Score: 1

    I sit before a beautiful Elo-modified NEC 2090uxi LCD touchscreen monitor, connected to my Vista desktop machine. Vista refuses to use this device as a touch-based input device, instead insisting that it's a mouse.

    And, I guess, that's probably true -- its driver does present the touchscreen as a mouse. I'm just frustrated after trying to make it work a couple of nights ago. I mean, sure, it's handy to have a touchscreen (pushing the "Play" button in Winamp with my finger never seems to get old), but it'd be cool to taste a bit of what specialized support the OS has for the interface.

    If 7's touchscreen "support" is similar, then I guess it's a nonstarter for me. I'm currently too jaded to bother with plugging the NEC touchscreen into my Windows 7 laptop, but I'm not holding my breath.

    (Disclaimer: This comment is anecdotal. It is not argumentative. I don't have an axe to grind. I simply have a geek desire to play with a touchscreen proper, and am disappointed that I've not been able to do so, despite having (AFAICT) all of the hardware and software needed to do so.)

    1. Re:if it's anything like Vista... by drinkypoo · · Score: 1

      They all come up as a "mouse", or input device, unless they have multitouch or other advanced features, where they may come up as a tablet.

      A "mouse" device can be absolute or relative, this was true in DOS too. I have a GRiDPad which of course actually has a digitizer, but you run a mouse driver and it works in DOS. I run GEOS on it, when I run it at all.

      Without multitouch, your screen IS just a mouse.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:if it's anything like Vista... by RonUSMC · · Score: 1

      You are correct, Vista is seeing this as a mouse device. Win7 will not. Please install the Win7 Beta (on a separate partition if you like) and tell me of your experience. If you could be so kind to also take some brief notes about the steps you had to take and things that take place while doing so, it would be very helpful as well. I'm interested to hear about the functionality of the NEC natively. Vista and 7 are totally different in regards to touch. I think you will be delighted with the results. You can find my personal email on my blog, http://rongeorge.com/ and would love to use you as a use case at work.

  90. Re:Desktop multitouch: a tool looking for a purpos by srothroc · · Score: 1

    Yet most graphic artists I know don't use their tablets all the time. The tablets are good for specialized purposes -- drawing. Touch would be good for some specialized purposes, I'd imagine -- think about the possibilities with 3D modeling, being able to pinch and pull, rotate, whatever. I certainly wouldn't want it everywhere any more than I'd want to use a wacom pad all the time.

  91. Re:Desktop multitouch: a tool looking for a purpos by mikael_j · · Score: 1

    I can spend eight hours using a tablet no problem--imagine holding your arm straight out for eight hours. Or imagine having to hunch over a monitor mounted flat on your desk--you'd destroy your neck and back within a week.

    Think Cintiq, it's a monitor + tablet combo that you can have in your lap, just like a regular sketchbook. Now what I'd like is a 24-30" Cintiq that also allows me to use my fingers to move objects/windows about (when I put it into "finger mode" that is) while still allowing me to use a stylus (when in "stylus mode").

    Or how about a table that can be tilted? We already have those (and they used to be quite popular with artists, architects and others who had to draw things). That's the kind of thing that could also be useful, both for an individual and when working in groups.

    /Mikael

    --
    Greylisting is to SMTP as NAT is to IPv4
  92. Re:Microsoft Afraid of Pioneering Boo by lannocc · · Score: 1

    Seriously, show me the Java equivalent to:

    var foo = function() { // do some stuff } setInterval(foo, 1000);

    I've been programming in Java for over 10 years professionally and I've yet to really need your feature request. It could be that it just doesn't fit well in the object-oriented paradigm. For one thing, all functions belong in a class because in Java the Object is king. Objects do/own operations. However something like this might work:

    class ContrivedExample { static void foo() { // do some stuff } } // and elsewhere... setInterval(ContrivedExample.class.getMethod("foo"), 1000);

    So your setInterval() function is defined to take a java.lang.reflect.Method instance representing the function to call. This is a bit more laborious than your example, but I feel that in anything more than a contrived use-case there is really a better way to design the solution that fits within the Java way.

  93. Re:Microsoft Afraid of Pioneering Boo by lannocc · · Score: 1
    so much for
    working in my example... I hope you get the idea though.
  94. Re:Desktop multitouch: a tool looking for a purpos by grimw · · Score: 1

    How about taking notes and having the computer later "textify" your hand-written outline via OCR? I would love that! Depending on the price, if it had a high-precision touchscreen, I'd ditch paper for most things and move to that! If the interfaces are designed correctly, it should be pretty functional for a bit more than just note-taking even. Think of all the media you could get on your system: education material, movies, songs, etc. That would just be fantastic! I'd use it as I go back to school part-time next semester.

  95. keyboard + mode + chaning by hyperion2010 · · Score: 1

    Personally I think that the most powerful UI ever concieved of is keyboard combined with a modal/modkey system that has command chaining. It is just plain faster than anything else for almost every simple computing task. Sure there are a few things where a mouse might give the user and edge, but that probably means that the keyboard commands were gimped. The one place where mice and touchscreens have an advantage is in apps where you need select something on a grid, eg crop a photo or select cells on a spreadsheet, and touch REALLY cant compete there because its percision sucks.

    Kudos to the guys who invented the mouse, I suspect that as long as technological civilization exists it will use mice. Also keyboards, but that is sort of... obvious, unless we suddenly switch to mind controlling computers (which seems like a rather bad idea, and would fail for the paint/spreadsheetcells anyway since you can move your muscles faster than you can coherantly think what you want to select).

  96. Re:Desktop multitouch: a tool looking for a purpos by thebjorn · · Score: 1

    The millions of office workers out there really do not want to sit for eight hours a day holding their arms in front of them like mummies.

    The obvious solution would be to put the touch-screen flat on the desk (and split the keyboard out to either side). Add eye-tracking to switch context/windows, multi-touch on-screen interaction, and built-in windex for a potentially workable solution..?

  97. Re:Microsoft Afraid of Pioneering Boo by rdebath · · Score: 1

    If you're gonna attack the curmudgeon at least use something real, C-# is the copy Microsoft made of Java when Sun said they had to follow the standard as written and not do their normal E.E.E. trick.

    Rather than fixing msjava they took they're marbles home and painted them blue.
    Why are they surprised at all the blue ball jokes?

  98. Re:Desktop multitouch: a tool looking for a purpos by logixoul · · Score: 1

    Yeah you know what? no. Yeah.

  99. Re:Desktop multitouch: a tool looking for a purpos by thebjorn · · Score: 1

    The angle would have to be big enough that anything you placed on it would fall off... On my desk, right now (in addition to two 24" and one 26" monitor, keyboard, two mice, a mouse-charger, usb hub and a microphone), I've got scratch paper, a stapler, recently paid bills, fluoride tablets, mosquito-repellent, an open package of AA batteries, the pen-holder for a tablet, a ruler, a screwdriver, my wallet, two usb sticks, a box of doggie treats, a box of shelled walnuts (empty), the remote for the tv, my cell phone, a pitcher of lemonade, two bottle caps, a roll of sports tape, and that's just what I can see without lifting anything...)

  100. Think of the porn uses by Anonymous Coward · · Score: 0

    Of course, you'll have to buy a "screen condom" otherwise your big screen LCD will be useless in short order. And thus, a new side business is born.

    Like Macworld and the thousands of vendors selling ipod "condoms". There will be ribbed, fluorescent, and animal print screen condoms.

  101. Re:Microsoft Afraid of Pioneering Boo by rdebath · · Score: 1

    Come on! He's a curmudgeon of course; it's right there on the tin!

    It's not as if Microsoft isn't well known for instilling this attitude in both current and former users.

  102. Re:Desktop multitouch: a tool looking for a purpos by L4t3r4lu5 · · Score: 1

    Playing FPS with a touchscreen, though, would just become a pretty version of whack-a-mole. Want to BOOMHEADSHOT that blue team sniper on the balcony? Just touch his face on the screen. Instant death.

    Turning to shoot the guy stabbing you in the back might be an issue, though.

    --
    Finally had enough. Come see us over at https://soylentnews.org/
  103. Re:Desktop multitouch: a tool looking for a purpos by bemymonkey · · Score: 1

    Perfectly agree. I have no idea why people think touchscreens would preclude the use of a mouse and keyboard...

    However, I'm not sure why everyone's buying into this capacitive fad... Are people writing and painting with their fingers these days?

  104. Re:Desktop multitouch: a tool looking for a purpos by rantingkitten · · Score: 3, Interesting

    The obvious solution would be to put the touch-screen flat on the desk (and split the keyboard out to either side). Add eye-tracking to switch context/windows, multi-touch on-screen interaction, and built-in windex for a potentially workable solution..?

    Jeez. The obvious solution would be to use computers the way they are, until some serious shift in the nature of human-computer interaction is required. It works fine the way it is.

    Right now I can kick back in my chair, sit upright, slouch around, glance at the screen while talking to people, and so forth. It works fine for basically every computer user with two functional arms, and many with only one. In fact, right now my feet are on my desk as I type this on a laptop, and I can move one hand to control the workstation sitting on the desk if I need to.

    Your solution would require us to all sit hunched over our desks, staring straight down so we could see the screen, train ourselves to limit our eye movement, spread our hands on both sides of the desk like we're having trouble holding up our body weight (which, after sitting hunched over like that, we might)...

    I fail to see what is wrong with the current desktops and laptops as they stand today.

    --
    mirrorshades radio -- darkwave, industrial, futurepop, ebm.
  105. Limited imaginations aplenty. by Spit · · Score: 1

    There are plenty of posts here poo-pooing touch screens, I think that there are as yet unknown input methods that will come with spatial touch recognition.

    There are comparisons to the mouse and sure, shoehorning touch onto an interface designed for mice may seem sub-optimal. But human fingers are incredibly dextrous and common usage may evolve a better way; you wouldn't play a piano with a mouse.

    --
    POKE 36879,8
    1. Re:Limited imaginations aplenty. by RonUSMC · · Score: 1

      Well said, or drive a car with a mouse.

  106. The limits to biofeedback interfaces by AliasMarlowe · · Score: 1

    What I want to see is accurate gaze tracking.

    I like the idea of making a 'click' noise with your tongue for a simple, intuitive, self-contained interface

    A hiccup could be inconvenient.
    And don't go near the computer when you've got coughs or sneezes, or need to blow your nose.

    --
    Those who can make you believe absurdities can make you commit atrocities. - Voltaire
  107. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 0

    At Wal-Mart? They are probably simply impressed that you know enough of the alphabet to sign your name.

    Do they call you "Doctor Glitch?" after using the credit card?

  108. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    The Walkman was hardly the first portable cassette player. It was just the first one to be marketed to consumers for music playback.

    Portable tape recorders existed more than a decade before the Walkman was invented in 1979.

    Facepalm, indeed. The innovation of the Walkman was marketing toward people for music and entertainment, and not just for journalism and dictation, not inventing the thing itself.

  109. Ok, here comes my teacher's hat by RonUSMC · · Score: 5, Interesting

    ***********these are MY own personal opinions and not the opinions of my employer, they are mine and mine alone, just like the ones on my blog, http://rongeorge.com/ *****************

    I work at MSFT and just happen to work on the Advanced Design Team that designs Natural User Interfaces for several products around the Org. I myself specialize in touch and multi-touch devices and gestural languages. The thing you have to remember, is that Touch, Multi-Touch, and Pen are all already supported in the core of the Windows 7 operating system. This isn't a small feat. No other OS has that today. The bigger fact is that we have had that for over a year now. The API recognizing the difference, and the ability to track so many targets is monumental in the input field. Ask any interaction designer and if they know the history, it will all go back to input devices and drivers "tricking" the OS into thinking it was something different rather than for what it truly is. Silverlight 3 also has this functionality already built in. These are core functions that allow any software developer around the globe to start building multi-touch applications right NOW. Not next year, but right now. The code is there.. build it.

    We are by far not "merely dabbling" I think that's ludicrous. Do you have a multi-touch device and is it working right now? Yes. That is not dabbling. There is a lot of great stuff that Microsoft has put out with this release and so many more great things to come. The one thing to remember though, is that as a platform, we have to do things thinking of other developers in mind. I came from the Surface Team before going to ADT and want to clarify something. Surface does respond to touch, but remember that it is a vision based system and WAY ahead of the competition. It has hover, item recognition, and so many other capabilites that other companies can also build on. Once again, it is a platform. Don't confuse them, they are separate devices but both with very rich interactions and uses.

    I also see all this about Apple and the iPhone. If you want to give credit where credit is due.... you should all say Wayne Westerman and not Apple. He is the genius that Apple bought and brought over to save their failing tablet and turn it into a phone. His company, Fingerworks, made an incredible product that still has very loyal fans.

    I stopped using a mouse 2 years ago, and have never looked back.

    PS: If any of you are in Seattle and would like a demonstration of Surface's capabilities along with a Win7 touch demonstration, please drop me a line, contact info is at my blog. I would be happy to show you around campus as long as you write about it here. Thanks for reading.

    1. Re:Ok, here comes my teacher's hat by ledow · · Score: 3, Interesting

      I think you miss the point then.

      Multitouch is niche. Taking a percentage of, say, Windows 7 users: Hardly anybody has the equipment. Hardly anybody has the software to support it(not just OS but applications, etc.). Hardly anybody has a practical use for it - yeah, you can use gestures etc. but one-finger/cursor gestures are just as easy and been around for longer and nobody really uses them at all. The common ground on those three is inherently small.

      It's so niche that despite being the "only OS" with it (I would contend that it depends merely on your definition of multitouch - multitouch support in software from a *user's* point of view has been there for years, it may be that Windows now has some *proper* interfacing for the code behind it, that's all) and having API's and trying to get people to use it, not many do.

      There just aren't that many practical applications for it that aren't fulfilled more simply, cheaply, efficiently and easily by other means (i.e. just using a normal single-point touchscreen). It might make a cool interface for a Star Trek game. It might let you use *more* gestures if you can be bothered to learn them all, but it certainly does not replace a mouse on the average business desktop, or average home user. I don't even know of any business that *knows* what multitouch is - they don't really care either.

      It's a niche piece of technology - like stereoscopic 3D games/movies, like cool Wii controller addons, like £1000 sound systems. Yes, it's fun. Yes, loads of people will play with a demo. No, you're not going to run the world on it and including it in the standard OS is a bit of a waste of development time. Personally, I'd have been happier if MS hadn't spent so much time on it in their main OS and had just released it as a pay-for addon for those who wanted it (public kiosks, possibly? Air-traffic controllers? I don't know).

      If you stopped using a mouse, you're really too blinkered. Tell me how one plays a fast-paced FPS effectively on a multitouch screen without breaking their arm? Or drags and drops without rubbing their finger raw and/or dropping things all over the desktop? iPhones, etc. use multitouch because the screen space is limited and gestures are required to save "interface bandwidth" (i.e. the amount of things you can put on the screen at once). Desktops don't have those problems.

      It's not even that revolutionary a technology - nowhere NEAR what touchscreen was originally. It's a tiny addition from the user's point of view. I'm really unimpressed, to be honest. I'm actually more impressed by GlovePIE which has had a form of software multitouch for ages (i.e. multiple active cursors on an unmodified Windows desktop, each independently controlled by a vast array of possible hardware).

    2. Re:Ok, here comes my teacher's hat by Andreas+Mayer · · Score: 2, Informative

      Touch, Multi-Touch, and Pen are all already supported in the core of the Windows 7 operating system. This isn't a small feat. No other OS has that today.

      Mac OS X *does* have Touch and Multi-Touch support build in.

      There's als support for Tablets and Pen input.
      (Though I'm not sure how it compares to Windows.)

      http://developer.apple.com/mac/library/documentation/AppKit/Reference/NSTouch_Class/Reference/Reference.html

    3. Re:Ok, here comes my teacher's hat by Andreas+Mayer · · Score: 1

      Or drags and drops without rubbing their finger raw and/or dropping things all over the desktop?

      You never used a MacBook?

      Just double-tap-and-hold and the item 'sticks' to the mouse pointer. Move it to the target an tap.

    4. Re:Ok, here comes my teacher's hat by Just+Some+Guy · · Score: 1

      Ron, first, thanks for commenting. Second, are you joking? Highlights:

      The thing you have to remember, is that Touch, Multi-Touch, and Pen are all already supported in the core of the Windows 7 operating system. This isn't a small feat. No other OS has that today. The bigger fact is that we have had that for over a year now.

      For the benefit of iPhone and iTouch owners, could you please explain what Win7 has that we haven't been using for a few decades? I ask because it's not at all obvious from the names that these are new technologies. I've used touch (non-TM), multi-touch (non-TM), and pen (non-TM) inputs from a light pen in the '70s to a Palm Pilot in the mid-'90s. What is it about those named systems that should make me, as a programmer or user, say "I've gotta get me some of that?"

      I don't mean that trollishly. It's just that, once again, your employer picked horrible, non-descriptive product names, and they haven't gone out of their way to explain to users why we should want to use that. Links in journals don't count. Sell to me! Get me interested in this! As it stands, you can't be too surprised that people are unexcited when you say "we've got Touch and Pen now!" Reaction from the crowd: "welcome to the game!"

      If you want to give credit where credit is due.... you should all say Wayne Westerman and not Apple. He is the genius that Apple bought and brought over to save their failing tablet and turn it into a phone.

      Were I an ass, I'd say:

      "If you want to give credit where credit is due.... you should all say Ron George and not Microsoft. He is the genius that Microsoft bought and brought over to save their failing input device R&D project and turn it into Windows 7 bullet point.

      Maybe the genius part was that Apple and Microsoft recognized talented people, brought them in, and gave them free rein to develop their visions. By your standard, neither company is particularly good because all of their best work was developed by talented employees. That logic doesn't reduce very well.

      --
      Dewey, what part of this looks like authorities should be involved?
    5. Re:Ok, here comes my teacher's hat by RonUSMC · · Score: 2, Informative

      Thank you for your reply. You have some good points and I don't think you are being a troll. I'll try to answer them.

      1. Its very true, and if you go read Bill Buxton's multi-touch paper, you will also get a great history of the multi-touch input device. The key here is using an input device, with having the OS recognize it as such so it allows you to have multiple numbers, and mixed numbers of each. The main difference is that its now a recognized device seperate from the already existing devices. So, if you use a Wacom tablet, yes you are using a stylus, and that is recognized as such by the API. If you use a touch, right beside your Wacom stylus.... it sees a touch, not a mouse click, nor a stylus.

      The difference isn't so much in the UX, as much as its in the software backend of it. The benefit of it though, is you can have much more rich interactions using a multitude of different manipulations and gestures from mixed sources. It allows for offhand interactions, tapping with your thumb as you are about to paint in Photoshop, etc.

      So an iPhone sees touch, and you can use a jury-rigged stylus, but thats because you are tricking the phone into recognizing a touch.

      You also bring up an interesting challenge about selling the multiple inputs. I think what I would say to you to sell it would be something like:

      What if you never had to remember another shortcut key combination again? CTRL C is a thing of the past.... never reach your pinky and thumb to stretch to hit two keys again.

      2. You have a valid point about recognizing who made the choice to buy Fingerworks. I would seriously buy this person dinner in a heartbeat. Whoever that was, really turned the tide for Apple as a whole and saved their company.

      Now let me give you an idea why I put so much value on him. They had literally, almost nothing in regards to touch. They had a small team that was struggling. They recognized and bought Fingerworks and by doing that, brought in one of the preeminent geniuses of the input world. I think Wayne is far underrecognized for his contribution to touch and multi-touch and deserves all the credit and thanks we can throw at it. It would be different, if he went to a team of IXDers and helped out... much like what I am doing. No, its different because when he went, there was nothing, and he created a wonderful system. I hope that explains my point a bit better? That's not a dig on Apple at all. I think it was brilliant and commend them for scooping up genius.

    6. Re:Ok, here comes my teacher's hat by RonUSMC · · Score: 1

      These are very valid points and I agree with your statements as a whole. The one thing I would say is to not limit multi-touch to just the screen. Also think of touchpads and touch keyboards.You wont rub your fingers raw, in fact, the lightest touch you can do is actually the best for speed and accuracy. If you feel any discomfort at all with a mouse, imagine placing your arm down on a wrist pad, and then not moving your wrist at all for any reason. Everything is accomplished with your fingers and with slight gestures. The "horse blinders" that most people have are not their own fault. Its the fault of technology producing a linear technology and method for user's interacting with systems. When the typical person uses a computer, they go about it in a very linear fashion. Doing one thing, then the next, then the next... and the mouse, because it is a linear acting device, works great.

      Think about how you drive a car. This is a very un-linear method of controlling something. This is how I see the world of computers going. As understanding expands and user's open up to the idea of multiple things happening at once at different times, more input devices and methods will be needed.

      The multi-touch Touchsmart tablet from HP has been the best selling tablet for about 4 months now. People are buying the technology because it makes the time spent at the computer more useful. I use a touch tablet and when I go to another team or meeting, people are astounded at how fast I can do things. Its just a new way of thinking and its going to be awesome! :)

  110. have you heard this one? by troll+-1 · · Score: 1

    touch = pictograph system of Mesopotamia

    keyboard = Phoenician alphabet

    Pictograph systems were superseded by alphabets for the same reason keyboards are more efficient that touch screens.

  111. Surely Touch is ideal for net-tablets? by goldcd · · Score: 1

    or whatever they end up being called. Net-Tabs? OOh thought of a better one TabNets.
    Basically I've not bought a netbook as I've no real need for one. I have laptops and desktops coming out of my ears - without a need to have something low-powered and smaller than a laptop to carry about, I have no need of one.
    What I would like is a tiny tablet. Something that boots quickly and I could use as I dunno, a glorified media center remote. Maybe as prices come down, something you could hang on your fridge door to display your shopping lists and the weather forecast on. For simple tasks touch is the best UI.
    I'm sure mini-tablets will come out with the atom/amd in them - but with nobody pushing them, can't see it taking off. My guess is that at some point apple will release their "giant ipod touch thing" - and then every PC manufacturer in the world will immediately start knocking out TabNets.

    1. Re:Surely Touch is ideal for net-tablets? by bs7rphb · · Score: 1

      You may be interested in this:

      http://www.alwaysinnovating.com/home/index.htm

  112. The improvements are useful by irishatheist · · Score: 1

    if only that the accompanying stylus is better. Can someone tell me if full screen handwriting recognition missing from vista that was there in xp tablet is back? Or did Microsoft loose a lawsuit?

  113. touchscreen is not for a desktop so what? by marcuz · · Score: 1

    of course....and touchscreen phones will never catch on what troll would suggest using touchscreen on desktops anyway? it is supposed to be used on tablets. like notebooks with touchscreen capabilities so you can read books and magazines comfortably. or use tablets as remote controls for media centers. Its more intuitive to use tablet then some remote control with too many buttons.

  114. graphic design by Anonymous Coward · · Score: 0

    i see this working wonders with photoshop and similar things, allready seen it been used at bioware, and i wish i had it
    myself, would increase workflow a great deal. As for being dead on arrival, thats a taboid headline. It works great, at work we
    are getting one of those computers in a touch screen panel machines, all you need to operate it is a power cable. Perfect for having
    in the lunch room, terminal, gallery, fun info, maps, wiki, gonna connect it to our arcade machine to choose what game to play.
    And i guess there are more things to use it on other than just fun stuff, but thats mainly what we are going to use it for.
    I guess no-one thinks touch mobiles are any good at all either, and that was dead on arrival too.

  115. Re:Desktop multitouch: a tool looking for a purpos by Fred_A · · Score: 1

    However, I'm not sure why everyone's buying into this capacitive fad... Are people writing and painting with their fingers these days?

    Sure. Although by the time they're 4 or 5 they've usually grown out of it.

    --

    May contain traces of nut.
    Made from the freshest electrons.
  116. Where is the problem? by miffo.swe · · Score: 1

    I fail to see the problem that multitouch solves. Everything we have seen so far has been anything but intuitive. The interface and its setup is what makes a computer easy, not the HID interface. If you want you can make an OS very easy to use with nothing but a keyboard, or like Windows hopelessly random with gui elements and settings being sprinkled all over in no apparant pattern.

    Changing to multitouch wont help Windows 7 a bit, what it needs is to be simplified and take away stupid settings and repetitive tasks from the user. More automagic and a lot less "Do you really want this or that?" popups.

    --
    HTTP/1.1 400
  117. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 0

    Many articles and comments about touch have a lack of imagination about how it might be used. Many commentators say "Touch interfaces wouldn't work for me, for my tasks and with my hardware." Please remember that there are many people who use computers differently to you, and there are many different hardware possibilities. Touch will never replace a keyboard and mouse... but keyboards and mice are not the be-all and end-all of computer devices.

    MYTH. Touch interfaces mean that there can't be a keyboard.
    FACT. At my office, I have a Fingerworks iGesture pad. This is a bit bigger than the largest MacBook touch pads, and it has a cable to plug into a USB port, and it works fine with Windows and Ubuntu. I've used it for the last 5 years. I switched to using it rather than a mouse, because I can use multi-finger gestures to scroll, zoom, navigate backwards and forwards in a web browser etc., and this immediately got rid of the RSI I was beginning to get from the mouse. (Damn scroll wheel.) There is no reason at all why we shouldn't have touch surfaces like this, to complement a keyboard (apart from the fact that Fingerworks was acquired by Apple, and Apple is keeping this lovely tech from the rest of us.)

    MYTH. Touch interfaces are no good because you'll get tired pointing at a screen a few feet in front of you.
    FACT. Your screen doesn't HAVE to be a few feet in front of you. At home, I use a slate PC most of the time (from Motion Computing), with a pen. I've used it for nearly two years. It's great for reading email or browsing web pages, with the screen in my lap or resting on my knees in bed. When I want to type, I plug it into its keyboard/stand which comes with a nipple-type mouse.

    MYTH. Touch interfaces are no good, because most people use their computers for word processing and emailing and programming, and these are best done with a keyboard and mouse.
    FACT. For those tasks, keyboard+mouse are great. But there are other tasks too.

    • For reading and annotating documents, I like a slate PC (read PDFs in portrait mode, scribble comments). It's more convenient than paper, because I can continue commenting at home or in the office, without needing to carry the documents with me.
    • For teaching students, I have an interactive whiteboard in my office (basically a 94-inch touchpad mounted on a wall plus a projector). When I sit at a computer and students crowd round, they end up feeling that they are passively observing an expert; but when I stand by the screen and we talk, they end up feeling that they are active contributors to a discussion.
    • I also use my slate PC for remote collaboration: I talk with a colleague over Skype, and we both run Windows Netmeeting so we can scribble our designs/equations/thoughts and see immediately what each other is writing. (In my field, a sketch or an equation is much better at conveying an idea than a piece of typed text.) This is a wonderful way to augment a technical conversation, nearly as good as being there in person. The software sucks though.
    • I've ordered an Always Innovating Touchbook, which has a touch-sensitive screen that detaches from the keyboard. I plan to buy one for my mother, and stick it on the kitchen noticeboard, and use a shared whiteboard app so that the family can scribble notes to each other. We're distributed over Scotland, England and America, and this will be a nice way to keep contact. (I introduced her to calendar sharing on Google Calendar, and she loves the way it helps us stay aware of what each other is up to.)
  118. Using a hammer to drive a screw... by Anonymous Coward · · Score: 0

    Desktop touch screens could work great as a more or less dedicated control device but not as a duel function monitor/mouse alternative. A smaller (maybe 6"x6" or 6"x9" or whatever) touch screen device laying flat beside a traditional keyboard could offer a wonderful configurable control surface that could actually be useful for a variety of games and applications.

    -shane

  119. Re:Desktop multitouch: a tool looking for a purpos by MtViewGuy · · Score: 1

    Touch interfaces make more sense for "all-in-one" computers with 20" or larger LCD panels, primarily in multimedia playback and for moving elements on a screen.

  120. Compare to a writing desk by tepples · · Score: 1

    Your solution would require us to all sit hunched over our desks, staring straight down so we could see the screen

    How did people see the paper they're writing on for the hundreds of years before computers?

    1. Re:Compare to a writing desk by Darkness404 · · Score: 1

      Most people spend -far- more time on their computers than they did writing papers, unless they were, say a monk or something. I use my computer for work, when I get home I'm usually also, on the computer. If I used paper at work and no computer at home chances are after writing on paper I'm going to do something different than write on more paper. The same computer that you use to do work on can also view Facebook, YouTube, etc.

      --
      Taxation is legalized theft, no more, no less.
  121. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    Odd. I had a whole collection of legal MP3s prior to the iPod and MP3s were sold legally across the web prior to iTunes. Don't be a fucking liar here on top of your obvious bias too. Not to mention that if I wanted MP3 from iTunes that didn't come until much later in the game as we were stuck with Apple's proprietary format before that.

  122. Interesting... by Anonymous Coward · · Score: 0

    ...that no one has yet mentioned http://www.nuigroup.com/ yet.

  123. Neck pain by DrYak · · Score: 2, Interesting

    Well, it would probably make sense to make touch-enabled interfaces more table-like and less wall-like. That is to say, to make them horizontal.

    Someone is definitely looking forward to having a sore neck.

    You see, your idea is great, except that for the past couple of million years since Lucy, we've slowly evolved and somewhat adapted to an upright position.
    Granted, our level of adaptation isn't optimal yet, given all the typical human disease associated with upright position.

    Never the less, they way we are organised, we're better at looking at thing in front of us. Not at looking down.

    As an exemple, just ask any university student currently having an exam session :
    They stay the whole day in the library and spent this time reading - i.e.: looking *down* on book *laid* on the table.
    Neck and back pain result from this. Much more than what's seen in people doing a day job with computers (where they watch a screen in front of them).

    Touch screen and other "minority-report"-like hand controlled stuff is really cool in theory. But there is a fundamental problem with all these :

    • We are good at looking in front, not down on a table...
    • ...and our hands are better at rest down (on a table for example). More muscle strain if they are held in front the whole day.

    Therefore, biomechanically, we're just not well organised to have the input and output localised at the same level.

     
    (Which one more point telling us that if we were indeed intelligently designed, the design wasn't intelligent in the first place. And probably drunk)

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
  124. Re:Microsoft Afraid of Pioneering Boo by curmudgeon99 · · Score: 1

    I am a Java developer with 14 years in the business, currently work in Manhattan. I have a thriller novel that is quite close to being published.

  125. Well, duh. by jonadab · · Score: 1

    The tip of a human finger just doesn't have the same kind of resolution as a mouse (or trackball or any other modern pointing device you care to name, with the exception of the ones that come built into laptops, which are universally horrible, which is why most laptop owners carry a USB mouse around in the laptop bag).

    Touchscreen works well for special-purpose applications that can be designed totally around a multiple-choice concept, like those greeting card kiosks at the mall, but for a general-purpose desktop, it's just not appropriate. A regular old five dollar mouse is significantly superior.

    Apple makes touch work on some of their special devices (notably the iPhone) because they design the interface around it. If you only have twelve buttons on the screen at a time, you only need an effective resolution of one-third of the screen width and one-quarter of its height, which is achievable as long as the user doesn't have the thick callused fingers of a diabetic former factory worker (like, say, my dad).

    But if the user were trying to do typical desktop tasks, like word processing for example, they'd be trying to do things like select text, and suddenly now the resolution needs to be fine enough to let the user select an individual word out of a screenful of type. With a mouse this is very easy -- it's designed to point at an individual pixel, so a large construct that takes up multiple pixels in each direction, like a nine-point character, is no problem at all. But it's not so easy with a touchscreen.

    Some users also do things that actually push the limits of the resolution of a mouse. Image editing (pixels or spline control points, take your pick), font editing, certain kinds of games, ... for these tasks, touchscreen would be no use whatsoever.

    So even if you did have a touchscreen on your desktop, you'd still need a mouse as well. Whereas, if you have a mouse, you really don't need a touchscreen, because the mouse can do it all.

    --
    Cut that out, or I will ship you to Norilsk in a box.
  126. kenbo by kenbo0422 · · Score: 1

    Touch doesn't make any sense unless you have no room for a mouse or keyboard. We have a touch interface on the computer systems that we put together for our medical device at work. It was originally supposed to make room in the limited spaces that hospitals have for all the devices that they use. Turns out that upon revisiting them for preventive maintenance, they have been using the keyboard and mouse that were provided for the maintenance tech. So, the ease of a touch interface isn't as easy as you would think. Quite frankly, the icons and categories that Windows Vista uses are way too abstract and are not intuitive. Going toward a touch system that would require this kind of interface is destructive and a big step backward. The future plans of our systems are to eliminate the touch screen altogether and make the interface more Windows 'conventional'. Another thing is that the touch screen phones, at least to me, are a pain in the ass. I couldn't even get used to the stupid Ipod style ring on one of the phones I owned. Of course, I don't use a phone like a personal assistant and wouldn't be lost if it were to be misplaced, I keep my life in the real world, not in the electronic world. Just a thought, though... all I really need is XP on a computer, a phone with a contact list and camera, with nothing else, and obviously no touch screen. Sheez, even the intro crap when you turn on/off the phone is really annoying...

  127. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    for(int i=1;i100;i=i+2)
            array[i].dostuff();

    I don't see the difference... why bother with num.odd? Is incrementing a counter by 2 instead of 1 complicated? the java way is actually shorter also.
    Note : I prefer java (but work in a Windows/C++ shop)
    This is a honest question...I have nothing against whichever language, but am I missing some deeper insight with the example you gave?

    Its... maybe in the morning I'll have a epiphany and everything will be revealed...

    *there should be a less than before the 100 in the loop, but I just noticed it doesn't show in the preview... :)

  128. Ardour by Anonymous Coward · · Score: 0

    I would absolutely love to have a multitouch screen for using DAW software.

    It would be awesome to be able to manipulate multiple on-screen faders at once, just like a real mixer. The only options right now are to do it one track at a time with the mouse, or buy a pricey control surface.

    Then there's the issue of mapping which tracks are controlled by which faders. Motorized faders cost a LOT more, but are much easier to work with as they will automatically set themselves to the correct positions.

    A multitouch display makes this easier AND cheaper.

  129. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    It could be that it just doesn't fit well in the object-oriented paradigm. For one thing, all functions belong in a class because in Java the Object is king.

    Yes, in Java, everything's an Object.

    Except primitive types, which must be boxed to be objects. And classes, and methods -- those aren't objects, without using that cumbersome reflection API you've noted... All of which are objects in both JavaScript and Ruby, and are trivial to fetch in JavaScript.

    Trivial example, using Prototype:

    foo.some_method = (function() {
    // do something
    }).bind();
    setInterval(foo.some_method, 1000);

    I guess it's just convenience at that point, though.

    Oh, and they aren't closures. A contrived example (jQuery this time):

    var paragraphs = $('p'); // all paragraph tags on the page
    paragraphs.each(function() {
    // this function is now called as a method on each paragraph in that array
      var paragraph = this;
      paragraph.onclick = function() {
    // do something to paragraph
      }
    });

    Sorry, I probably could've used a better example -- after all, the click event will probably contain the DOM element that was clicked anyway. But you can see two things here that just aren't as easy in Java:

    The outer function lets you create your own control structures, by passing functions as arguments -- think of them as blocks. If there wasn't a foreach loop, you could create one using a for loop. Even where there is a foreach loop, the object defines its behavior -- thus, it's more object-oriented.

    And, the inner function has access to any variables visible at its scope. Sure, you could make an anonymous singleton, store those values in there, and define a method. Or maybe an anonymous subclass of something that "onclick" expects. But these seem so hackish when the solution is so simple and intuitive.

    I feel that in anything more than a contrived use-case there is really a better way to design the solution that fits within the Java way.

    Quite possible, but it's still going to be cumbersome.

    Keep in mind, there's nothing stopping me from doing things the Java way in JavaScript or Ruby. But these examples aren't that contrived -- I really do use things like some_range.map{...}.inject{...} -- your basic map/reduce, but trivial enough for a one-liner. So the Javascript/Ruby way looks better than the Java way, though that's a matter of taste.

    On the other hand, trying to do the Javascript/Ruby way in Java is going to look ugly.

    Oh, and you want <ecode>, I think, though that often seems to kill my indentation.

    --
    Don't thank God, thank a doctor!
  130. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 0

    Bet you'd have rockin' shoulders though, from holding your arms up all day.

    Yeah, then that one shoulder would match that one forearm you use so much

  131. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    I don't see the difference... why bother with num.odd?

    Because it's a contrived example. Let's see...

    gets.split.map(&:to_i).do |num|
    # do something with each number
    end

    gets grabs a line from stdin. Here, I'm splitting it by any whitespace, then parsing each as an integer. But if I stick with contrived counting examples, maybe:

    (1..100).select{|x| x%10 > 5}.each do |num|
    # do stuff with num
    end

    I think I'm now at the point where you'd have to do something like this in Java (untested, it's been awhile):

    for(int i=0; i<100; i++) {
      if (i%10 > 5) {
        next;
      }
    // do stuff with i
    }

    I mean, sure, you can do it, but why? Or take map/inject (map/reduce) -- here's an integer parser in one line:

    '12345'.each_char.map(&:to_i).inject{|a,b|a*10+b}

    Again, contrived -- I'd probably do '10101.to_i instead, but how would you do it in Java, if you had to parse the number yourself? Oh, and it works for arbitrary bases, too:

    '10101'.each_char.map(&:to_i).inject{|a,b|a*2+b}

    --
    Don't thank God, thank a doctor!
  132. Agreed with the review by deadkennedy · · Score: 1

    The usefulness of such technology simply isn't there. So why bother with it? I guess it just sounds cool.

  133. Touch isn't new... multitouch isn't new either... by Hymer · · Score: 1

    Back in the 1980'ties I visited a ship construction bureau at Burmaster & Wain in Copenhagen.. everyone there used HP CRT touch screens. When I've got my Powerbook G4 in 2000 and something I discovered the fun of multitouch...

  134. Re:Desktop multitouch: a tool looking for a purpos by jparker · · Score: 2, Insightful

    That's a nice idea, but the problem is that, as the summary says, enabling ubiquitous touch would require some radical changes to our current UIs - anything interactive must become much bigger, toolbars are favored over menus, you lose a mouse button, etc. Most of these would make the mouse-based experience worse in order to enable the touch-based experience. *That's* why no one is doing this. You can't just add it in cheaply, and there's little evidence it's worth a large cost.

  135. Re:Desktop multitouch: a tool looking for a purpos by foniksonik · · Score: 3, Interesting

    The big advantage of a touchscreen is that you don't have to find the cursor/pointer to start manipulating. With a mouse or a trackpad every action you perform has to start where the last action left off. This means a lot of repetitive moving of the cursor/pointer to get from point a to b to c back to a back to b, etc. WIth a touch screen you avoid all of this repetitive input.

    For point and click users a touch screen could actually reduce the amount of input activity they have to do by 50% or potentially even more as touch gestures tend to be much more effective than having to click multiple buttons or keys to achieve the same results.

    The reality is that very few people are *constantly* interacting with the GUI. More typical is for people to manipulate a window (scroll) then read for 2 minutes, then repeat. On my laptop I could do that while resting my hand on the lower surface, touch the bottom scroll arrow with a finger or my thumb and not think twice about it. It would be no different than resting my finger above a down arrow key. Move a window, resize or minimize... these are very brief actions that occur every hour or so and a lot of people already avoid them with multi-touch input or key combinations.

    The question to ask is "What do we do repetitively and frequently with a mouse that would be a burden with a touch screen?"

    I honestly can't think of much. There are some accuracy issues with specific GUIs which would not work well with a touch screen if fingers were the only input option (a stylus would solve that) - but otherwise I just can't think of any job related or leisure time activity on a computer that is so repetitive and frequent that it would cause muscle fatigue if a touchscreen were used instead.

    If you are referring to typing - well everyone knows that a keyboard is the best interface for that activity, why would a touchscreen device not have a keyboard? We're not talking exclusively about Tablet PCs here... that's just one form factor.

    I think all laptops should be touchscreen and all monitors should also be touchscreen. They should both still have keyboards of course and potentially a trackpad or mouse for when you need very accurate input. However I think people would adopt the touch interface for 99% of their activities without breaking a sweat and in fact will work less hard and be less mentally fatigued at the end of the day as they will be able to relax that part of their mind which currently controls the mouse... something not everyone is good at.

    --
    A fool throws a stone into a well and a thousand sages can not remove it.
  136. Re:Desktop multitouch: a tool looking for a purpos by Attila+Dimedici · · Score: 2, Funny

    Bet you'd have rockin' shoulders though, from holding your arms up all day.

    Yeah, then that one shoulder would match that one forearm you use so much

    Nah, it would be the other shoulder. It would look really weird, all those guys with the shoulder on one side all muscled up and the forearm on the other, with the rest of the body small and spindly.

    --
    The truth is that all men having power ought to be mistrusted. James Madison
  137. I think the screen just needs to change by Anonymous Coward · · Score: 0

    Basically having a clamshell screen design with an interferometer that decides which screen is horizontal and which screen is vertical would be an interesting design. The key pad could have feed back and be custumizable. Same with finger mouse area. You could also design custom touch controls for different applications like gaming for example. You eliminate the hardware chicklet keyboard and a hardware mouse and the whole system is more portable. It could also be lighter to carry.

  138. AutoCAD by cusco · · Score: 2, Informative
    The one application that I can really see for a touch surface interface would be AutoCAD, on a tilted surface like a traditional drafter's table. In fact my co-irkers in the Engineering dept. are really excited about the prospect.

    Having said that, the demo touch computer that I walk by on the MS campus in Redmond generally seems to be either blue-screened or at a "operating system not found" prompt. Two of the three times that it was up and I tried it the interface seemed locked. Admittedly it's probably a very old beta release.

    --
    "Think about how stupid the average person is. Now, realise that half of them are dumber than that." - George Carlin
  139. Re:Desktop multitouch: a tool looking for a purpos by Anonymous Coward · · Score: 0

    That's because there isn't anything wrong with them.

    Personally, I only use the touch feature on my laptops occasionally, and usually just disable the pad. I highly doubt I'll switch my primary input setup until they get the neuro-controlled thought input devices into the mainstream.
    For graphics art, I use a touch-stylus... the pad is not touch sensitive, it's the "pen" itself, which provides a much more accurate and precise input. And lets you use it on pretty much any decent surface. And means that you don't have to buy a 2nd display in order to input and view at the same time.

  140. +5, Insightful? by Anonymous Coward · · Score: 0

    "Oh yeah? Well Linux sucks at things too!"

    Wow. How insightful. And it's partially true.

    What the fuck happened to Slashdot?

  141. Re:Microsoft Afraid of Pioneering Boo by Ksevio · · Score: 1

    And this is different than anything except Delphi, how?

    Hey even in Delphi there are third party packages that people have made to replace the default ones. And of course the whole Indy library for networking.

  142. Re:Desktop multitouch: a tool looking for a purpos by Fear+the+Clam · · Score: 1

    Bet you'd have rockin' shoulders though, from holding your arms up all day.

    Really? Didn't seem to do much for the French.

  143. Re:Microsoft Afraid of Pioneering Boo by Brian+Feldman · · Score: 1

    I assume the point you want to make is that Ruby is far more expressive than most other languages. I agree and would rather use it for most things if not for established projects wanting to stick with languages they're already using (C++, Java, C).

    The only real difference with closures in Java and in Ruby is that Ruby gives you a writable version of the parent stack frame, where modifications to variables can occur, whereas Java gives you a read-only version, where you declare stack variables of interest as final so that all living versions of the stack frame remain consistent. It is really a minor inconvenience overall, especially compared to static typing.

    --
    Brian Fundakowski Feldman
  144. A touch-based UI? I have one question: by Hurricane78 · · Score: 1

    But why? ^^

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  145. Re:Desktop multitouch: a tool looking for a purpos by Hurricane78 · · Score: 1

    More like gorilla arms.

    You'd have to rewrite the constitution, so you also get the right to non-ursidae arms. ^^

    --
    Any sufficiently advanced intelligence is indistinguishable from stupidity.
  146. I know I want touch. by mefdahl · · Score: 1

    Lets see I have a touchscreen in my kitchen, (old 12" ELOtouch, SFF celeron, WIFI) for recipes, shopping lists, and watching my recorded TV/listening to music while in the kitchen.  Whole family loves the thing, and it just gets wiped off like the rest of the counter tops.  It does have a wireless keyboard with a trackball, but I don't think that has been pulled off the top of the fridge for a long time.

    I have a Hitachi slate windows PC in the living room (can't get the fingerprint reader to work in linux), everyone in the family has a profile setup on it, and logs in with a finger swipe.  I use the thing for drawing all the time, and find it a really comfortable way to compute.  Of course for real text entry or coding work I still have to drag out a standard form factor laptop as using the onscreen keyboard is tedious and not nearly as fast as touch typing.  I do have a BT keyboard I could use with it, but standard laptops just have an ergonomic advantage for text entry.  My only real complaint about the slate is that it does not respond to finger input.  I love the pressure sensitive stylus and it does wonders in Alias Sketchbook, but it would be nice if I could 'smudge' pencil and move the paper around with my fingers... much as I would with a normal drawing pad.  On a funny note, I do still 'wipe away' the screen after using the eraser... like there are virtual rubber bbs on my tablet pc.

    I've owned all sorts of various touch screen toys (Palm, PPC, TomTom) over the years.  One thing I can say for certain is that touch screen technology is starting to finally feel mature.

    Finally I just picked up a 'MyTouch 3g' phone.  I just absolutely love the Android UI! Simple, fast and for what it is (a social communication device, or a phone with toys) perfectly suitable.  So around my home at least the "Touch revolution" started long time ago (the ELO Touchscreen is nearly 10 years old, tablet at least five), and I'm glad the rest of the world is starting to catch on.

    ~WTF is up with trying to format an okay looking post here... tryed plain text, html (including using tags)... I give up, at least the 'code' option at least picks up the carriage returns.

  147. What's with the D-Link hate? by HannethCom · · Score: 1

    Personally I buy D-Link over more expensive crap because generally the more expensive crap is crap. Linksys I could almost guarantee would die in a 1 year, and their wireless stuff use to really suck. I understand Cisco has improved the quality of the products, but people are still using custom firmware because of the limitations of the original firmware. I don't have these problems with D-Link.

    Belkin products they basically don't support after you've bought them. If they kind of work, that's good enough for them.

    I know people that have put D-link bluetooth devices through the wash a few times and survived. I've had the misfortune of dropping a powered on D-link router into a vat of concentrated detergent and after it still worked. I haven't had one of my D-Link devices die on me yet. Even here at work we have had a few Cisco and other network equipment die, but the D-Links keep ticking away.

    --
    Microsoft, Apple, Google, Amazon what's the difference? All steal money from devs and control with walled gardens.
    1. Re:What's with the D-Link hate? by mikael_j · · Score: 1

      As someone who's had to deal with people using D-Link equipment on various networks I'm amazed that there's actually a D-Link user who doesn't either hate D-Link or his ISP.

      We used to have serious issues with D-Link ADSL modems that would talk gibberish, or NAT routers that would randomly decide to run the DHCP server on the external interface...

      /Mikael

      --
      Greylisting is to SMTP as NAT is to IPv4
  148. Re:Desktop multitouch: a tool looking for a purpos by steve_bryan · · Score: 1

    Sure the artist who created the cover art of an issue of "The New Yorker" on an iPhone must be about 3 since he hasn't grown out of it. Type "new yorker cover iphone" into Google if you want to see a link to the jejune effort.

  149. Like the macbook pro trackpad by mercuryguy · · Score: 1

    Instead of a touch screen why don't they come up with a input device similar to the macbook trackpad, this will get rid of the mouse and the user has almost the experience of using a touch screen.

  150. Re:Microsoft Afraid of Pioneering Boo by SanityInAnarchy · · Score: 1

    The only real difference with closures in Java and in Ruby is that Ruby gives you a writable version of the parent stack frame, where modifications to variables can occur, whereas Java gives you a read-only version, where you declare stack variables of interest as final so that all living versions of the stack frame remain consistent.

    I wasn't aware that stack variables of interest were available at all.

    But yes, having access to the stack is pretty much the definition of a closure, as I understand it.

    minor inconvenience overall, especially compared to static typing.

    It's largely a result of static typing that this construct is so verbose in the first place, and it's largely the verbosity that bothers me, so I agree.

    --
    Don't thank God, thank a doctor!
  151. "Multi-touch" is the new "Voice Recognition" by sloth+jr · · Score: 1

    Same hub-bub that rolled around about how great voice recognition was going to be a few years ago. Just like voice recognition, multi-touch WILL be adopted, and just like in voice recognition, in limited, specialized devices or applications.

    It will find less purchase as a general purpose controlling device.

  152. swizelstiks I say by rjejr · · Score: 1

    I have to say I'm kind of surprised at the amount of "I don't want to move my finger/hand/arm across my desktop monitor" comments on here. If there was "functioning" touchscreen software does anybody really think it would be on a standard desktop screen? Been to a casino lately? Seen the number of horizontal machines? Lots and lots of them? Personally I think they suck and won't use them, but they are always crowded. Fat lazy people with 3 chins like slouching over and looking down. If/when touchscreen software becomes ubiquitous, all average sized desktop monitors will be installed on swivel arms for optimal positioning back and forth between touch and mouse/keyboard usage. Think a cross between an airplane tray and that stupid futuristic iMac.

  153. Touch is (almost) useless by Anonymous Coward · · Score: 0

    It may surprise you to hear that touch technology has been around for decades. The general idea is that precise controls like keyboards and mice are just too darn hard to use. They've been installed on POS systems, but ultimately replaced when they realized how much slower it made things. Touch saw a great renaissance in the last few years from companies like Mitsubishi, Northrop and Perceptive Pixel, but they have all realized that they were a gimmick and changed gears. HP tries to bring it to the desktop with Google and Nui, but nobody cares. iPhone users slowly start to wake up to the fact that the only reason for the touch is to afford a large screen.

    Here's a quick experiment you can do at home. Try using one arm to move your mouse, and the other to point at the screen every time you use the mouse. I give you 45 seconds before the fatigue cripples you. So touch is tiring, imprecise, and gimmicky. Sign me up

  154. legacy systems by Casandro · · Score: 1

    The main problem is that Windows is mostly used to run legacy software. Just look at your typical Windows system and look at the fonts used in the applications. It's not rare to find the "System" font in them. That font has been phased out with Windows NT4 and Windows 95, yet many applications still haven't been updated. Now just look at the tab-order in those applications. Mostly the cursor is just jumping around wildly.

    In real life Windows nobody cares about user interfaces and even if programmers cared, it's to late as most software has already been written for that plattform. Even if all programmers would decide on a new idea, it would still take several years for it to arrive at the average user.

  155. No mouse substitute? by Askmum · · Score: 1

    Few apps cry out for a touch UI, so Microsoft and Apple can continue to get away with merely dabbling with touch as an occasional mouse-based substitute.

    On a sufficiently small laptop (like my EeePC), I'd prefer a touch screen over a touchpad anytime. Please, please, please, please just make it standard on machines like that.

  156. Your arm falls off by AndyCanfield · · Score: 1

    We had touch screens in the 1980's and gave up on them. Why? Use a touch screen for an hour and your arm falls off. The wonderful thing about the mouse is that you can rest your forearm on the table, you can rest your fingers on the mouse, and so take the weight off of your upper arm muscles. Why doesn't anyone today remember this? We gave up on touch screens twenty-five years ago. Jeesh.

  157. Microsoft needs a multitouch suite by Anonymous Coward · · Score: 0

    There's no way that touch is going to work 'automatically'. App interfaces have to be designed with touch in mind. The average button in a desktop app is too small to work with touch, and you can't just 'make all the buttons bigger' without seriously messing up layouts and causing usability issues.

    I don't think we need all apps to work with touch out of the box - we should modify the ones that need to be modified and re-think them to work right with the new interface mechanism. What microsoft *should* do is provide a suite of applications based around multitouch. IE, picture viewers, web browser, email, solitaire/minesweeper, media player, picture viewer, mapping, and maybe a paint or music app. Even a few esssentail apps like these would help show that multitouch is cool and help justify spending the extra bucks on a capacitive screen.

  158. Re:Desktop multitouch: a tool looking for a purpos by ResidentSourcerer · · Score: 1

    I agree. Right now we are moving to two different interfaces -- touch for handheld devices, and mouse/keyboard for desktop devices. As previous posters have pointed out, this can be irritating when moving from one to another.

    As to the number of posters who comment that having your arm in front of you for hours on end is unworkable:

    With the possible exception of artists and possibly gamers, most computer users use a mouse intermittently. It's a case of click once to position a cursor, then type for several minutes. Click once. Type for a while. Click once, read for a while.

    The two technologies complement each other.

    Other places I can see this having an advantage:

    1. Inventory applications. I would love to have a touch screen connected by blue tooth to my camera for doing inventory at my tree farm.

    2. Harsh environments. In addition to the industrial process control, I can see a big advantage to a solid slab for field biologists, anyone on a boat.

    3. Collaboration. Being able to touch something over someone's shoulder in a team or teaching situation has lots of merit.

    4. Markup/editing. As a former teacher I would love to have a software/hardware combination that was as easy to use as a red pencil for correcting stuff.

    5. Math. ALL math right now is a real pain to enter from a keyboard. The closest to a reasonable keyboard interface I've found was in FrameMaker's equation editor. LaTeX can come close for speed, but what you type is very distant from what you get. Having a touch screen with handwriting recognition for math would be a huge win.

    Sure these are specialized applications. But it is the OS's chore to present this to the developers. Otherwise everyone has to re-invent the wheel, and every GUI is different..

    --
    Third Career: Tree Farmer Second Career: Computer Geek First Career: Teacher, Outdoor Instructor, Photographer.
  159. Re:Desktop multitouch: a tool looking for a purpos by tepples · · Score: 1

    With a mouse or a trackpad every action you perform has to start where the last action left off.

    Touch screens are no different. Here's why:

    This means a lot of repetitive moving of the cursor/pointer to get from point a to b to c back to a back to b, etc.

    And touch screens have a lot of repetitive moving of the finger to get from point a to b to c back to a back to b, etc., unless you're talking about hitting one part of the screen with a thumb and another with a pinky like a pianist.

    The question to ask is "What do we do repetitively and frequently with a mouse that would be a burden with a touch screen?"

    One is anything that ordinarily involves the "hover" operation, such as looking up a button's tooltip or a web page element's title= attribute. Mouse has hover; touch screen does not.

    I think all laptops should be touchscreen

    Touching a laptop's screen would raise the bottom half.

    and all monitors should also be touchscreen.

    Desktop monitors would need to have a much bigger tilt range than they have now. Otherwise, gorilla arm.

  160. Re:Desktop multitouch: a tool looking for a purpos by glitch23 · · Score: 1

    Oh I agree. Nothing can beat a drawing tablet and a mouse will never be able to. With the pressure sensitivity and the ability to basically hold the stylus just like a regular writing utensil it is essentially like using a paper tablet although it still takes training to get used to the sensitivity. What makes the store drawing pads even worse is that they can be so scratched up (ran into this a week ago at the local Lowe's) you can't tell what you are doing and that is in addition to the "ink" not appearing even close to where you are supposedly touching the pad. Makes me wonder if they have to be re-calibrated after a while of frequent use.

    --
    this nation, under God, shall have a new birth of freedom. -- Lincoln, Gettysburg Address
  161. Re:Microsoft Afraid of Pioneering Boo by Anonymous Coward · · Score: 0

    Only on slashdot can you see a post that ends with youre a moron" get +5 insightful.

    Well, I guess you did put your tactless insult in a bullet list. +1 for you!