Star Trek Online Open Beta Starts Today
Today Cryptic Studios will begin the open beta of Star Trek Online, opening their test servers to invitees and anyone who has pre-ordered the game. The beta will run through the 26th, and the game will officially launch on February 2nd; head-start players will be allowed in on January 29th. The game is set in the old universe (not the rebooted one from last year's movie), and takes place roughly 30 years after the events in Star Trek: Nemesis. There are two playable factions to start — the Federation and the Klingon Empire — and more may become available later on. There will be conflict between the two factions, but supposedly all PvP will be "optional and consensual." Players will be able to choose from a variety of ships, and they'll see cameos from familiar characters. Eurogamer has a hands-on preview of the game, and fans of the Trek universe will be pleased to hear that "Cryptic is clearly thinking about Star Trek first and MMO convention second." A number of gameplay trailers are available for viewing, and the official forums have a nice collection of facts.
Can't wait to try it out.
Time to quit my job full time...
More music, fewer hits
Klingon: Sir, I propose that we engage in physical combat--with your consent of course.
Federation: Why that would be smashing! Gentlemen's rules apply?
Klingon: Why of course sir, let us stand 5 paces apart and engage in fisticuffs on the count of five.
Federation: And no hitting in the groin or other sensitive areas?
Klingon: I wouldn't dream of it, sir.
SJW: Someone who has run out of real oppression, and has to fake it.
I remember them saying it was in the new continuity...
I hope that means I'm free to be green!
Fascism trolls keeping me up every night. When I starts a preachin', he HITS ME WITH HIS REICH!
"You must be level 20 to use this phaser". Is this going to happen in this game or is it skill based like Asheron's Call was?
-Xoltri
- 18 month development time
- lackluster character animation
- PVP-only Klingon "faction"
- typical tank/dps/healer holy trinity (even in ships for pete's sake)
- subscription fee AND microtransation store
This is a half-ass, generic MMO wrapped in the designs and sounds of a franchise we're prone to get nostalgic about. It's a cheap ploy, and I won't support Cryptic and their shitty games.
Yes, I'm bitter at the terrible mess that was Champions Online. But they have not shown any change as a developer.
Caffeine is my anti-drug!
Duranin - A NWN2 Roleplaying Persistent World
one side filled with kirk and spock and picard wanna-bes.
and the other filled with the klingon speakers.
so, uh, who is gonna run the internets while you all are gone?
Im sure there is a slashdot article somewhere about faulty memory....
is that IS Champion's Online with Star Trek star ships.
Away team missions comprise of find the shiny objects (like bombs)
Though he does like the star ship combat currently (I would not mind a B5 game like the older Star Trek simulator)
* Winners compare their achievements to their goals, losers compare theirs to that of others.
"Where possible, the game will provide non-violent ways to resolve conflicts."
So in other words, this is Picard-style Star Trek. You Kirk-style players can stay logged into Eve.
Anyone else sick of hearing the term "Reboot" in reference to movies for one week?
Space. The online frontier. Where everyone will be, all the time.
No Linux version? Even Second Life has a Linux version.
DaHjaj 'oH QaQ jaj vaD chaH Daq Hegh!
If you didn't (or don't want to) preorder, you can get a beta key from fileplanet: http://www.fileplanet.com/promotions/star-trek-online/
..how will you feel when they tell you -- it wasn't a game!
Or when the old fogey in the space car comes to get you, because you're the best and only you can command the fleet and save the galaxy?
Installed last night, can't wait to get out of work today and go waste the rest of my day on it.
- It has been in development for almost 5 years, the team is completely different than Champions
- Character animation looks pretty good to me, but what a minor thing to complain about. It'll get better over time too. I could personally care less if it uses ASCII graphics, as long as the gameplay is solid
- Klingon faction is currently mostly PVP -- they want to add more content later. Big deal! In fact, some players will like this.
- There's a lot more going on than just tank / healer / etc. You can equip modules in any way you want to give your ship a versatile configuration. Seam with team members for away missions. It may not be the most revolutionary game around but, it does do something different. I for one look forward to trying out the strategic space combat.
- It's only microtransaction in the same way that WoW is. You can buy items that don't really affect the gameplay.
- Initial reviews and impressions are much more positive than with Cryptic's previous offerings.
.
Who knows, maybe it will suck, maybe it won't. We don't know yet.
It's not open there either, you have to pay fileplanet for a "subscription" to get a key.
This is NOT an open beta, more like "restricted beta."
You don't. http://www.fileplanet.com/promotions/star-trek-online/
as a crewmember aboard the starship enterprise, boldly going where no one has gone before, standing at attention and furthering discovery for years and years in my sharp new red uniform.
Good people go to bed earlier.
Cryptic live up to their name, I searched their site in vain for this:
Cryptic has announced that they will release a Windows version of STO, and a possible console version also. During the August 10 Las Vegas conference, Cryptic announced that there would be neither Linux nor Mac versions for the original launch, though they did not rule out the possibility of later port releases.
They were just trying not to infuriate the Fek'lhr worshiping Linux fans, but the truth is that they will never release a Linux or Mac version of STO. After watching the trailers and finding out that there would be no Linux or Mac versions, Captain Picard decided to share his feelings about STO.
System Requirements
OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)
CPU: Intel Core 2 Duo 1.8 Ghz or AMD Athlon X2 3800+
Memory: 1GB RAM (minimum)
Video: NVIDIA GeForce 7950 / ATI Radeon X1800 / Intel HD Graphics
Sound: DirectX 9.0c Compatible Soundcard
DirectX: Version 9.0c or Higher
HDD: 8GB Free Disk Space
Network: Internet Broadband Connection Required
Disc: 6X DVD-ROM
Recommended System Configuration
OS: Windows XP SP2 / Windows Vista / Windows 7 (32 or 64-bit)
CPU: Intel E8400 Core 2 Duo or AMD Athlon X2 5600+
Memory: 2GB RAM+
Video: NVIDIA GeForce 8800 / ATI Radeon HD 3850+
Sound: DirectX 9.0c Compatible Soundcard
DirectX: Version 9.0c or Higher
HDD: 8GB Free Disk Space
Network: Internet Broadband Connection Required
Disc: 6X DVD-ROM
The minimum graphics alone leave my 2 1/2 year old midrange CPU in the dust (it is a NVidia 8600 GT). ;-)
I guess Cryptic is not really interested in reaching a really large audience
C - the footgun of programming languages
Ooooh, can't wait to go collect x tribbles to earn some cash. On second thought, nah.
Tired of my customary (Score:1)
An "open" beta means that you have the means by which to join the beta without them selecting you. It doesn't mean that it's necessarily free. It is as opposed to a "closed" beta which means that you can only join by their specific invitation, and that it is entirely likely that no matter how badly you want to join or how much money you have to spend (well, barring buying the entire company), you won't be able to get in.
If you have learned anything from the open source movement, it should be that "open" != "free." You can be charged for open source software, just as not all software that is free (as in beer) is open source.
Easy, Chewie.
Apples and oranges. SW:ToR does not have space ships.
In Soviet Russia, the television watches YOU!
Now there a promising start for a "M"MORPG.
If you were blocking sigs, you wouldn't have to read this.
Star Wars: The Old Republic will crush this game. SW:ToR won't be out until October, but it will be the final nail in the coffin for this game.
I read last night that it's been delayed until Spring 2011.
"I zero-index my hamsters" - Willtor (147206)
I don't get it. We've just seen a complete reboot of the Star Trek franchise on the big screen. It introduced a new look and feel, new pacing, and raised the bar for both action and special effects set in the Star Trek universe. Myself, I found it enjoyable but ultimately braindead (and thus a big disappointment, compared to Roddenbery's original vision) -- but last I heard it did considerably better than the last several movies based on the TV series. A sequel seems inevitable, and probably at least two sequels. And so they spend months developing an MMO based on the same old, tired version of Star Trek that mainstream audiences had almost completely lost patience/interest in? Whose idea was that?
Breakfast served all day!
I got my closed beta access, just gotta wait to get off work to download and try it. The only other game I'm excited about is the upcoming Lego Universe.
Every time I turn my PvP status to "on" my shirt turns red... What's the deal?
All glory to the Hypnotoad!
Where did you read that?
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
http://kotaku.com/5446301/bioware-confirms-spring-2011-release-window-for-the-old-republic
In Soviet Russia, the television watches YOU!
Wait wait wait... so the guy pointed out that there is an open beta where you do not have to pre-order and hes a troll? WTF?
Yes, it is safe to assume that a Star Wars MMO will be a smash hit that lives forever. After all, Star Wars Galaxies is still an unstoppable juggernaut, right?
I read the internet for the articles.
From Super Star Trek
"The short-range scan gives you a considerable amount of information about the quadrant your starship is in. A short-range scan is best described by an example."
1 2 3 4 5 6 7 8 9 10
1 * . . . . R . . . . Stardate 2516.3
2 . . . E . . . . . . Condition RED
3 . . . . . * . B . . Position 5 - 1, 2 - 4
4 . . . S . . . . . . Life Support DAMAGED, Reserves=2.30
5 . . . . . . . K . . Warp Factor 5.0
6 . K . . . . . * . . Energy 2176.24
7 . . . . . P . . . . Torpedoes 3
8 . . . . * . . . . . Shields UP, 42% 1050.0 units
9 . * . . * . . . C . Klingons Left 12
10 . . . . . . . . . . Time Left 3.72
"You may abandon the Enterprise if necessary. If there is still a starbase in the galaxy, you will be sent there and put in charge of a weaker ship, the Faerie Queene.
The Faerie Queene cannot be abandoned.""
They've hired some strong vets down in Austin who have worked on MMOs for years and years, including the first major MMO in Ultima Online.
Bioware is behind this. They're promising to bring their style of single-player story arcs to the MMO genre. They said they were not going to do an MMO until they were convinced they could do it right. Like Blizzard, they are a studio that holds themselves to a pretty high standard.
The "trailers" are nothing short of amazing.
They're focusing on an era that many fans love, and haves tons of Sith and Jedi, where as Galaxies mishandled Jedi.
Galaxies was pretty bad to begin with, but had some fans. They they completely changed the game to try and appease people who didn't like it, and in the process alienated the few who did like it.
http://blindscribblings.com - Tasty pop-culture in conceptual fashion.
That is where all the continuity is. Along with the most of the Trek universe. And where all the fan-base's nostalgia is.
The "New Trek" will probably fare like Spiderman just did.
Couple of movies, then a change of management, then another reboot.
And that cycle will go on until it finally dawns on the "runners of the franchise" that Star Trek is a TV series franchise, not a movie franchise.
Until we get another 7-season series, all this in between is just a break. A commercial one.
Mit der Dummheit kämpfen Götter selbst vergebens
windowsonly proprietary-garbage.
I pre-ordered like most people, but it appears that Cryptic didn't plan to handle the load on their servers. My biggest gripe with the game right now is that the service itself is extremely unreliable -- half the time I can't get in, and when I can get in, I get disconnected after 5 - 10 minutes of play.
Kind of a self-fulfilling prophecy that, with this kind of service (or lack thereof), people will get angry and stop playing. And then they'll have *plenty* of available capacity on their servers. Plenty.
but now servers tend to kick you out dozens of times per hour due connection probs or when maps are full. Aye, is it like 20 ppl per map and that's it? I know, it's beta etc. but constant drop outs and full maps prevents even getting exited what the game can offer. With closed beta it was working quite well. Now with hordes of new players playability went down to drain. Givin' it a chance, though.. but not until tomorrow.
SWG (pre-CU) is still my favorite MMO. The Old Republic looks really interesting, which is the opposite of STO which looks rushed.
"Action without philosophy is a lethal weapon; philosophy without action is worthless."
Seriously
How can it be "delayed" when a release date was never officially announced?
No sig for you!!
Never underestimate the ability of upper level management to hose up even the best gameplan for a title.... remember what EA did to Origin.. they can do the same to Bioware.. I mean.. they already own them anyway.
----- The internet has given everyone the ability to have their voice heard equally as loud.. even if they shouldn't be
I want to like this game, I want it to be great, but shame on anybody who participates in this beta, or pre-orders this game. Less than a subscription period away from launching, and they haven't even announced the subscription model yet. There is talk that $15/mo time cards have been seen at a GameStop retail store that wasn't supposed to shelve them yet, but the amount is not the issue. It's the fact that they excpect us to NOT EVEN CARE how much it costs. We don't deserve to know. We are but red-shirts paying taxes to the almighty captains and should be glad for the opportunity to die in their service. While fighting level 1 BORG?!?!? Screw that. I'll be playing Global Agenda for the slow-but-acceptable action and Aion for the omg-it-makes-sense-for-me subscription model. Call me when you care about the franchise and have some modicum of respect for the fanbase.
If I wanted to play space games with the pewpew ships I would reenable my EVE account in one of the 10,000 e-mails I get from CCP telling me that their new expansions is amazing but hasn't solved the lag problem.
gg
~Mekkah
A Star Wars game without space ships?
Wow, so it's being sold on what, the phenomenal storytelling of the contemporary Star Wars universe?
> Nobody wants a funky ship or a furry speced warrior.
Did you mean fury, or have people from Second Life had a hand in creating a very disturbing element for this game? I blame the tribbles...
Picard: I want suggestions.
Worf: Lets kill everyone and everything!
Picard: Capital idea, make it so.
The eurogamer preview makes it clear, this MMO is for people that thought Enterprise was a great series, finally space boobies and big battles instead of all the soul searching and boring talking...
If you want your Star Trek to be "The city on the edge of forever" (If I have to explain, I must kill you) or "The measure of a man", then just forget it. There are no moral questions in this game. No Sci-fi to question the nature of humankind.
Even adventure trek like "Starship mine" (Picard does "Die hard") which would translate well to a "Deus Ex/Thief/System shock" style gameplay is beyond this game.
"Yesterday's Enterprise" or even "The inner light", story telling you can forget as well.
So what is left? Simplistic combat and being overrun by thousands of Wesley's. This has about as much to do with Star Trek as "Star Trek: Elite Force". And at least that was based on an element of Voyager (google "worsed voyager episode" common answer? Every single one of them.)
If you think the best of Trek was when Janeway tried to do Ripley (badly) then this might be the game for you.
For non trek fans, you will like this if you liked Champions Online in which case I am suprised you managed to read this far without shortcircuiting your keyboard with your drool.
For trekkies, it is an amusing romp and a bit of fun to hear and see all those sounds again, but it is like having sex with a hooker, the sex ain't worth the eternal regret and feelings of self-loathing.
If you do give it a try, make sure you have the best of trek on a playlist ready to sooth your ravaged mind. Just so that you won't think Trek is "blow everything up". I recommend "The measure of a man", not a blaster fired, no ships blowing up, just Star Trek as it was meant to be.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
I would agree but that would mean acknowledging that DS9 ever happened, it never did so I can't. "Soap Trek: As the spacestation turns" does not exist in this timeline.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
The hardcore Trekkies (those that liked TOS and TNG, disliked DS9, hated Voyager and deny Enterprise) will be back in 1 month.
1 day to play the game.
30 days to rant about how it raped the license.
I am in beta, I played the 1 day. See you in 30 days when I am done ranting.
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.
My impressions from playing the game:
Your Character: You start off as a junior officer in the position of ship's captain. Your character can be Tactical (tank/dps), Engineering(utility) or Science(buff/heal), and this largely determines your ground combat role, but your space captaining is seperate. Standard races are included as packages for character look, but you can do all sorts of things to your appearance and I've seen some strange things/people in spacedock. You also can customize your uniform to a degree. XP are invested in skills, which give you powers.
Bridge Officers: BO's are pets on a planet, and powers in space. They level up and can be given specific training. You can get new BO's in the same way you can get gear, buy, mission reward and so on. Not all BO's have the same capabilities. They come in three general flavors, Tactical, Engineering, Science, with similar functions to the PC versions. In space, BO’s allow you to do special things with your ship, like fancy photon torpedo spreads and emergency power to shields. BO’s may be equipped with gear just like your main character.
Your Ship: You can customize your ship’s look a good deal. Depending on your preference you can have a Miranda from WoK, something more TNG, or mix and match because you really just like the way those particular nacelles look. There’s also gear for your ship. You can install that disruptor array on your Fed ship if you like.
Ground combat: It’s okay, but not great. However, if you’re ST fan the words “phaser rifles” will probably do it for you. The little phaser has a stun attack. Also, the default unarmed attack seems to be that palm-strike-to-nose thing.
Space Combat: It’s ship combat, not fighter combat. Firing arcs, weapon charge, shield regeneration. Battling a single comparable ship is not intended to be quick in this game. You’re intended to fight an enemy that will try to shelter it’s weak shields and you’re expected to do the same. Many fights are against more numerous small opponents (the Orions deploy fighters), and the management of your weapons and powers is where your time is spent. It’s not about movement, it’s about management. This appeals to me for ship combat of this type.
Quests: The training mission above is what it is, newb training. I never really felt like I was taking on the Borg, but rather like I was helping out after the fight, then joining the big ships to push them out.
The other missions seem much more like ST episodes. Travel to a system that's having a labor disptue as the Fed representative. Discover pirates in the system and clear them out. Beam down to resolve the differences. While the diplomatic options are too simplified and need serious work, I think they've done a good job of replicating the ST episode in game. Things begin "Stardate bla...we are escorting so and so to a Vulcan monastery..." and end with the ship warping out of system or the crew beaming off planet.
It feels like the game will have a story, with missions that are a part of it.
Kirk vs. Picard: Definitely more Kirk. Myabe you could call it “Enterprise-E Picard”. In the Sol area there are public quests that involve Klingon incursions, and I killed a whole lot of Klingons in that Vulcan monastery. Sure, you’re expected to talk to people. Angry Federation workers are an example of people to whom one is expected to be diplomatic. The pirates in orbit you’re expected to explode. It’s a post-Dominion War post-Wolf 359 Federation.
GOOD: It’s Star Trek. Travel around. Meet new folks. Talk to some. Blow up Klingons. Uncover strange anomalies. Meet the alien of the week (probably a PC). Beam in, beam out. Go to warp. Cue music. I also like the ship combat.
BAD: Load screens. Too many load screens. It’s a major failure of the game. Combat pacing and dynamism needs work, but the load screens are a much bigger hurdle. Also, t
Moderation : -1 Conservative Viewpoint
If you recall, SWG also launched with no space ships, so that apparently isn't a deal-breaker for Star Wars MMO players.
Once SOE got ahold of it and screwed it up, that was a problem. Apparently people got mad that it was hard to become a Jedi.
People bored of or just never interested in MMO's will not be interested in a Star Trek MMO! *shock*
"Convictions are more dangerous enemies of truth than lies."
Game play mechanics
Graphics
PvE vs PvP
Solo vs Group play
blah blah blah...
What we need to know is how naked can we make one of those green skined women and where is the most popular replicator in the largest space dock that we can /dance for some gold pressed latinum
It's not really an open beta if you need a key now isn't it? It's more like a pre-orderers only beta.
Just thought I'd let you know.
...not hugely impressed.
OK so you might forgive very frequent disconnections, login server being up and down like a whore's drawers and lots of lag (let's hope they have European servers and don't expect us to connect to a server on the west coast of the US when it goes live). It is a beta: although a late beta.
But.
The big problem is the basic design of the game.
*Everything* is instanced and they are tiny instances.
So game play is: 30 seconds running around, 30 seconds load screen, 5 seconds to select the only possible option, 30 seconds load screen. And so on and so on.
It's worse than the original EverQuest: at least there you only had load screens when moving between quite large areas. In STO the Admiral's office is an instance!
And one more thing.
This is very much the JJ Abrams school of Star Trek: sod any consistency with the last 40 years of Star Trek we can just make this shit up as we go along. Star Fleet captains get to invent their own uniforms, design their own ships hell they can even invent new races if they want to (they could even invent a new race, let's say humans with facial tatoos, and call them Romulans if they want. Oh wait, they did that last year).
So in summary this is "generic space game with lots of lag, lots of time spent watching the load and frequent disconnections" online.
Bad analogies are like waxing a monkey with a rainbow.
I got a beta key and played through many of the missions last night. Really? Don't bother. The UI is terrible and the graphics are terrible for a game that is releasing this year. They must be using a 5 year old graphics engine or something. There is a 1 or 2 second delay between pressing the F key to interact and the action. Very aggravating. I will keep playing off and on for the next two weeks and hope for a miracle, but I was expecting much more and barring some sort of miracle, I won't be buying this game at all.
I'm ruled out without even have a go. I thought beta testers would have a go without the need of purchasing. That's the wole point: Do you like the product or not? To be a beta tester I have to pre-order something I have no idea if it gets to my expectations... Why would I do that? I've owned the Star Trek games that have arise in the past... Not good... At all! Give me the chance to say Yey or nay! (Trekie for over 20 years)
Not sure how much this was discussed but I think most people should try the game even if it's only based on the fact that it's skill based and not level based. Just some other posters, I enjoyed skill based progress in MMO's like SWG (pre-cu). I'm not a fan of the engine used in the game at all. Mind you I haven't played much of the beta but my initial impression was that it looks promising. I actually dislike Star Trek but I'm a sucker for space combat. Like every MMO it will have it's launch day bugs and such but I'm definitely curious as to how the devs evolve this game.