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Will Dolby's New Atmos 62.2 Format Redefine Surround Sound?

CIStud writes "Anyone who goes to see Pixar's new animated Brave film might come home with their ears ringing. Why? because Brave is the debut of Dolby Lab's new 62.2 surround sound format called Atmos, which adds new developments such as pan-through array and overhead speakers. With 62 speakers and 2 subwoofers, only a handful of theaters nationwide will be able to show the film at its full throttle. Dolby has produced a new highly informative video that talks about how movie sound has progressed from mono to stereo to LCR (left/center/right) to 5.1 and 7.1 surround sound and now Atmos. The big question is will the 62.2 format system be adapted for home theaters intent on emulating the immersive movie experience?" I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

298 comments

  1. let's see sound fee on top the 3d fee ontop of oth by Anonymous Coward · · Score: 1

    let's see sound fee on top the 3d fee ontop of others fees and do you want a $4 coke with that?

  2. ...overkill...? by raydobbs · · Score: 4, Insightful

    Why does this remind me of the spoof commercial I saw somewhere for the 12 blade facial razor, for the ultimate in close shaves? The thing looked like a damn textbook attached to a Bic razor handle. 62 speakers sound like extreme overkill in any environment outside a professional theater.

    1. Re:...overkill...? by Lunix+Nutcase · · Score: 3, Funny

      Yeah, but just price the system at around $10-15 thousand and it'll be viewed as a bargain to the audiophile crowd. They'll make a good killing off those morons.

    2. Re:...overkill...? by MickyTheIdiot · · Score: 1

      I remember a Saturday Night Live joke commercial, but here is a different one from Mad TV.

    3. Re:...overkill...? by jonnythan · · Score: 4, Insightful

      It certainly is, but two points:

      1) It will be astonishingly awesome in a professional theater.

      2) No matter how many independent channels you've recorded or mixed for a pro theater, you can always downmix them to fit your personal theater layout. It's not as possible to as effectively upmix from fewer to more channels.

      So by all means mix movies in 62.2 sound! Then give us Blu-ray discs with 7 surround channels, four ceiling channels, and two sub channels.

    4. Re:...overkill...? by RobertLTux · · Score: 1

      Im sure that 62.2 is not saying there are 64 different channels but that they 64 different "driver cabinets" to ensure that a decent sound image is available to everybody in the room.

      btw does anybody know of a Free(ish) program to map and correct the sound field in a room??

      --
      Any person using FTFY or editing my postings agrees to a US$50.00 charge
    5. Re:...overkill...? by Lunix+Nutcase · · Score: 4, Funny

      Oh and it has to also use 64-bit/384kHz sound otherwise the superharmonic resonance won't be perfect.

    6. Re:...overkill...? by Jeremy+Erwin · · Score: 1

      62 speakers sound like extreme overkill in any environment outside a professional theater.

      Professional Theater? Like the multiplex down the road?

    7. Re:...overkill...? by Lunix+Nutcase · · Score: 1

      Dolby's marketing says '64 discrete speaker feeds'.

    8. Re:...overkill...? by Jeremy+Erwin · · Score: 1

      Why yes, this is a "2.1" system. Everything below 250 Hz gets routed to the four inch subwoofer. LFE? What's that?

    9. Re:...overkill...? by smooth+wombat · · Score: 4, Interesting

      They'll make a good killing off those morons.

      And that's before you include the Monster cables.

      --
      We will bankrupt ourselves in the vain search for absolute security. -- Dwight D. Eisenhower
    10. Re:...overkill...? by Anonymous Coward · · Score: 0

      On a similar thread Mitchell and Webb do it well.

    11. Re:...overkill...? by Shadow+of+Eternity · · Score: 2, Funny

      64/384? Please only a deaf luddite would use something so crude. Everyone knows the new standard of sound is a Z-bit / 300-Terahertz is the new standard.

      --
      A bullet may have your name on it but splash damage is addressed "To whom it may concern."
    12. Re:...overkill...? by Anonymous Coward · · Score: 1

      62 speakers sound like extreme overkill

      Overkill is highly underrated.

    13. Re:...overkill...? by bannable · · Score: 1

      You mean the Onion's five bladed razor from '04? And now it's a real thing....

      --
      "If you see a man on a horse, he is likely an enemy. Kill the man and eat the horse."
    14. Re:...overkill...? by ColdWetDog · · Score: 1

      That's OK, we here at Slashdot won't get upset until it's 640 speakers.

      Then the fur will fly.

      --
      Faster! Faster! Faster would be better!
    15. Re:...overkill...? by Russ1642 · · Score: 5, Interesting

      The vast majority of home theater setups have the rear speakers positioned terribly. Many people want their seating as far back as possible so they put the back speakers up high where you can only hear them through reflection off the front wall anyways. This problem is worse when extra side speakers come into play.

    16. Re:...overkill...? by jonnythan · · Score: 3, Insightful

      That's true, but either way I don't want the capabilities available to me for my properly set-up home theater to be limited by what morons do in their own homes ;)

    17. Re:...overkill...? by cpu6502 · · Score: 3, Insightful

      Yes it's overkill.
      It's just a damn movie (or TV show). Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      --
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    18. Re:...overkill...? by Russ1642 · · Score: 1

      Well if you want 10+ channels of sound I just can't see it being popular enough among consumers that they'd go through the extra effort of releasing movies this way. Same can be said for high resolution. Many people would like movies released in higher detail than 1080p but that's what you're stuck with.

    19. Re:...overkill...? by gstoddart · · Score: 3, Insightful

      Especially since most of the sound isn't even real. It's just guys in a studio banging on drums and other crap to insert footsteps, closing doors, and other fake effects.

      It's still 'real' sound. In your average scene in the movie, pretty much none of the audio was recorded at the same time as the image. Especially for pretty much anything in a Pixar film for example.

      I must say, I have a hard time disagreeing that 62 channels of audio isn't just a tad much. This sounds like something they're building because they can, not because it's going to make a real improvement in the movie experience. I can't see this being something which can be applied meaningfully to home setups.

      Though, I bet some of the demos could be pretty cool as they revolve a sound source around you and other whiz-bang stuff which takes advantage of directionality of sound.

      --
      Lost at C:>. Found at C.
    20. Re:...overkill...? by Anonymous Coward · · Score: 1

      Pulling from memory here... The original Dolby Surround upmixed from only a left and a right source that was "encoded" and recorded using a specific technique to 4 channel. It used the common L and R in a limited frequency range to create the center channel and the differences with a delay to create the rear channel. There may be a phase shift and some freq filters thrown in there somewhere as well.

    21. Re:...overkill...? by minio · · Score: 2

      Actually, most audiphiles I know consider anything beyond 2.0 setup a blasphemy.

    22. Re:...overkill...? by laoseth · · Score: 1

      Don't forget about the Spishak Mach20

    23. Re:...overkill...? by Anonymous Coward · · Score: 0

      62 speakers sound like extreme overkill in any environment outside a professional theater.

      Apparently Dolby agrees, which is why it's available in "only a handful of theaters nationwide".

    24. Re:...overkill...? by Anonymous Coward · · Score: 0

      You mean 2.1

    25. Re:...overkill...? by plover · · Score: 1

      Im sure that 62.2 is not saying there are 64 different channels but that they 64 different "driver cabinets" to ensure that a decent sound image is available to everybody in the room.

      Then go watch the video in TFA. There are indeed 64 different channels. But the guy was talking about two different concepts. The first was they're treating sounds as objects, which makes me think the individual theater's system will be responsible for the custom mapping of object locations to that theater's particular speaker array. The other was that the movie would ship with a sound "container", which would contain not only the sound objects, but professional downmixes to 22.1, 11.1, 7.1, 5.1, 4.0 and 2.0 tracks for full backward compatibility with the less capable systems.

      --
      John
    26. Re:...overkill...? by jonnythan · · Score: 1

      You can go to Best Buy right now and pick up a hundred Blu-ray discs that already have 8 channels of lossless audio (7.1) on them.

      With the move to 4K looking like it's going to happen this decade, don't be surprised when the successor to BD will have 9.1 or even 11.2 audio, with support for 1-4 overhead channels.

    27. Re:...overkill...? by Anonymous Coward · · Score: 0

      Please, no self-respecting audiophile uses Monster Cables.

    28. Re:...overkill...? by ackthpt · · Score: 1

      Why does this remind me of the spoof commercial I saw somewhere for the 12 blade facial razor, for the ultimate in close shaves? The thing looked like a damn textbook attached to a Bic razor handle. 62 speakers sound like extreme overkill in any environment outside a professional theater.

      And never mind this is a completely digitally produced picture, with all sound coming from in the studio/electronics somewhere.

      --

      A feeling of having made the same mistake before: Deja Foobar
    29. Re:...overkill...? by spire3661 · · Score: 1

      The 'move' to 4k will be GLACIAL.

      --
      Good-bye
    30. Re:...overkill...? by Captain+Hook · · Score: 2

      I can't see this being something which can be applied meaningfully to home setups.

      Maybe thats the point, trying to give cinema's an advantage?

      --
      These comments are my personal opinions and do not necessarily reflect the opinions of the other voices in my head.
    31. Re:...overkill...? by suutar · · Score: 4, Funny

      640 speakers should be enough for anyone!

    32. Re:...overkill...? by Verunks · · Score: 1

      Yeah, but just price the system at around $10-15 thousand and it'll be viewed as a bargain to the audiophile crowd. They'll make a good killing off those morons.

      only if the optical cable is gold plated

    33. Re:...overkill...? by lgw · · Score: 4, Funny

      Please, no self-respecting audiophile uses Monster Cables.

      Seriously! No audiophile would be caught dead paying $50 for a $5 cable, it's $500 for that cable, minimum! $5000 if you want the good stuff - and don't forget the vibration isolaters for your $5000 power cable!

      --
      Socialism: a lie told by totalitarians and believed by fools.
    34. Re:...overkill...? by djbckr · · Score: 1

      And never mind this is a completely digitally produced picture, with all sound coming from in the studio/electronics somewhere.

      I think the voices started out as humans...

    35. Re:...overkill...? by Tom · · Score: 2

      Uh, it is intended for theaters. I don't see even the slightest hint towards home use in the video nor article.

      --
      Assorted stuff I do sometimes: Lemuria.org
    36. Re:...overkill...? by David_Hart · · Score: 1

      Yes, it's overkill. However, it would allow film makers to precisely place sounds in a 3D landscape. If 3D ends up being the fad we think it is, it would be an expensive upgrade for the movie theater with no real benefit.

    37. Re:...overkill...? by lgw · · Score: 3, Interesting

      You mean 2.1

      No, really, 2.0. Subwoofers are a compromise.

      I'm no audiophile, but I prefer a simpe 2-speaker setup myself - if you have full range speakers (so no need for a subwoofer) and decent enough speakers to get proper stereo imaging (so no need for a center channel), you're done. There's nothing interesting on the rear speakers anyhow.

      --
      Socialism: a lie told by totalitarians and believed by fools.
    38. Re:...overkill...? by gstoddart · · Score: 1

      Maybe thats the point, trying to give cinema's an advantage?

      No, the point is to give Dolby an advantage, and make sure more cinemas are buying their stuff.

      It just remains to be seen if the cinemas will pony up for something like this.

      --
      Lost at C:>. Found at C.
    39. Re:...overkill...? by Relayman · · Score: 1

      Especially for pretty much anything in a Pixar film for example.

      Surely you understand how they "film" a Pixar movie, don't you? (My silliness detector is set to high today.)

      --
      If I used a sig over again, would anyone notice?
    40. Re:...overkill...? by Gilmoure · · Score: 1

      Funny. Switched to a safety razor with one blade, after using the 3 blade cartridges for years. Saves just as well and am not getting shaving bumps/skin irritation like I used to.

      --
      I drank what? -- Socrates
    41. Re:...overkill...? by Hamsterdan · · Score: 1

      Not just audiophiles. I keep around an old 2.0 system for music. A home theater is good for movies and TV, but for music I really dislike subwoofers (as many people do). So it's the 5.1 in the living room, along with an old standard '70s setup with two 3-way towers with 10" woofers.

      --
      I've got better things to do tonight than die.
    42. Re:...overkill...? by Gilmoure · · Score: 1

      Don't forget your Brilliant Pebbles to tune your room.

      --
      I drank what? -- Socrates
    43. Re:...overkill...? by bandy · · Score: 1

      MAD TV did that. 20 blades. MAD Magazine did it in the seventies with six blades, I believe.

      --
      "You might as well get your son a ticket to hell as give him a five string banjo." -unknown minister
    44. Re:...overkill...? by Hatta · · Score: 2

      What I don't understand is why we need multiple speakers when we only have two ears.

      --
      Give me Classic Slashdot or give me death!
    45. Re:...overkill...? by idontgno · · Score: 1

      and made from ultra-virgin oxygen-free 14-twist transparent copper.

      --
      Welcome to the Panopticon. Used to be a prison, now it's your home.
    46. Re:...overkill...? by SlippyToad · · Score: 1

      . Many people would like movies released in higher detail than 1080p

      I can't understand why. There is a barely-perceptible difference between DVD and blu-ray as it is. Of course, as someone who can afford big screen TV's and expensive players, I am also old, and therefore my eyesight is not what it was.

      I certainly won't be dropping hundreds of dollars on yet another microscopic difference in fidelity, and the subsequent replacement of all my favorite movies with whatever the new format is. I only bought a blu-ray and a high-def TV because they came down in price, and I could pick up some classics for under $10 in the bin at best buy. I assure you, I will wait until the 4K versions are under $10 before I start moving to them.

      And I have no idea how 62 channels of audio is of any use, pertinent to the OP. I don't have 62 ears.

      And before anyone starts getting all technical with me about the virtues of 62 channels of audio, I engineer my own recordings as a hobby. I certainly know what that entails, and honestly anything above about 5 channels is getting simply ludicrous. It is very easy to place sounds wherever you want them with just a few three-dimensional cues. I really do think this whole thing is someone trying to sell uber-expensive systems.

      --
      One day I feel I'm ahead of the wheel / the next it's rolling over me / I can get back on / I can get back on
    47. Re:...overkill...? by Hamsterdan · · Score: 1

      That and a delay. You can have surround sound on the cheap if you're willing to go 4.0 (actually 3.0 since both rear speakers are the same in Dolby Surround)

      That's what I did years ago while in college. It's called a Hafler matrix.

      http://sound.westhost.com/project18.htm

      --
      I've got better things to do tonight than die.
    48. Re:...overkill...? by Hamsterdan · · Score: 1

      Furs fly at Dolby Labs, while in Redmond it's chairs...

      --
      I've got better things to do tonight than die.
    49. Re:...overkill...? by iluvcapra · · Score: 1

      The system is a lot less like a classic recording format and more like a hybrid video game sound engine -- it has 128 "sources" or "voices" and it uses procedural techniques to decide which speakers they should play in.

      The other was that the movie would ship with a sound "container", which would contain not only the sound objects, but professional downmixes to 22.1, 11.1, 7.1, 5.1, 4.0 and 2.0 tracks for full backward compatibility with the less capable systems.

      This might happen on some low-budget and TV productions, but theatrical motion pictures always make human-tweaked and human-approved discrete downmixes for the most popular home theater formats.

      --
      Don't blame me, I voted for Baltar.
    50. Re:...overkill...? by JamesTRexx · · Score: 1

      There's nothing interesting on the rear speakers anyhow

      True that. Watched Wrath of the Titans at my former brother-in-law's home and it reminded me how good surround sounds from my open baffle speakers.
      Maybe the sound effects just sucked, the sound set wasn't that well set up either but I haven't heard more fitting sound to movies/series than with my own stereo.

      Subwoofers don't have to be a compromise though, the good ones just don't go higher than 70 or 80 Hz to avoid locating them.
      I use two open baffle towers with 6 12" woofers each for sub up to 70 Hz when I want to seriousily listen to music or watch movies with that extra dose of enthousiasm.

      --
      home
    51. Re:...overkill...? by fluffy99 · · Score: 1

      I can't see this being something which can be applied meaningfully to home setups.

      Maybe thats the point, trying to give cinema's an advantage?

      No, it's Dolby trying like hell to stay relevant and ensure that theaters and home products continue to license the technology from Dolby. Dolby makes their money off licensing their proprietary surround sound and compression algorithms for DVD players, TVs, etc. They don't produce much in the way of actual systems or hardware.

      It's almost guaranteed that this will extend into the home market in a few years, because those manufacturers need a new gimmick to sell to the home consumer. Right now that gimmick is 3D. I also expect a new disk format to replace Blu-Ray to give consumers yet another reason to upgrade.

      Still it's an interesting idea of getting away from pre-mixed sound channels, and encoding the info as objects and spatial locations. In theory with sufficient processing power, the player processes all that info into the right number of speaker channels for that system.

    52. Re:...overkill...? by hjf · · Score: 1

      It's simple: everyone's hearing is different. The shape of your ear, tinnitus, wax in your ear canal, and hearing defficiencies are all parameters that make it basically impossible to exactly replicate the source of a sound with "just" timing and sound differences between left and right. Using 62 channels with speakers placed all around you makes it easier. It also doesn't rotate when you turn your head.

      That said, I'm happy with my stereo speakers. Maybe a subwoofer for extra rumble, but I don't have the place (or time) to sit down and "enjoy" multichannel sound.

    53. Re:...overkill...? by nabsltd · · Score: 1

      The vast majority of home theater setups have the rear speakers positioned terribly. Many people want their seating as far back as possible so they put the back speakers up high where you can only hear them through reflection off the front wall anyways.

      This is why you buy (or build, as I did) speaker brackets that allow you to change the angle of the speaker to point at the listener.

      I've always had my rear speakers up high, and it works pretty well, as "fly-over" sounds seem right. I'd like to add side surrounds that are between the height of the front speakers (ear level when seated) and the rears (about 12" above ear level when standing), but there just isn't any room.

    54. Re:...overkill...? by fluffythedestroyer · · Score: 1

      Don't forget about the instruction manual. Atmos says "fuck you IKEA", we pwn your ass now.

    55. Re:...overkill...? by wonkey_monkey · · Score: 4, Informative

      Because ears are a miracle of engineering, and the signal processing the brain does is similarly brilliant. The shape of the pinner - the fleshy bit - means that sounds sound different if they get into your ear canal from different directions - otherwise (and I used to wonder this as a kid) how could you tell whether a sound source was directly ahead or directly behind?

      As I recall, your brain can also use the tiny timing difference (on the order of 1/3000s) to determine distance and direction

      You can fake all of this with just two speakers (the virtual haircut is highly recommended: http://onemansblog.com/2007/05/13/get-your-virtual-haircut-and-other-auditory-illusions/), but only if the two speakers are completely isolated to each ear - i.e., through the use of headphones. And then you have to resort to a "one size fits all" mix. They record these things using dummy heads with realistic inner and outer ears - brilliantly simple.

      If you tried to do the same thing with two external speakers, both ears would hear both speakers and the effect is ruined.

      --
      systemd is Roko's Basilisk.
    56. Re:...overkill...? by Anonymous Coward · · Score: 0

      Brave is animated. The whole movie is people sitting at computers making up the movie, plus some voice actors.

    57. Re:...overkill...? by NerdmastaX · · Score: 0

      Why does this remind me of the spoof commercial I saw somewhere for the 12 blade facial razor, for the ultimate in close shaves? The thing looked like a damn textbook attached to a Bic razor handle. 62 speakers sound like extreme overkill in any environment outside a professional theater.

      the Mach 20 razor you refer to http://www.youtube.com/watch?v=4F7TMlrDXtw

    58. Re:...overkill...? by plover · · Score: 1

      The way he was talking, he made it sound like the difference was that they'd all come in the same container, so they wouldn't have to ship a 7.1 version to a 7.1 theater and a 5.1 version to a 5.1 screen.

      I wasn't quite sure why he kept thinking the container format was such a neat idea, when virtually every digital media format is a container that is capable of the same thing. Maybe this is a new concept for digital feeds to projection houses, though. Or maybe he thought his audience isn't aware that it's been a part of the MPEG streaming standard format for the last two decades?

      --
      John
    59. Re:...overkill...? by Anonymous Coward · · Score: 0

      If you watched the video you'll see they're moving from recorded channels to dynamic object based computation. Presumably the deliverable format won't be seperate audio channels, but a file that places objects in a virtual sound stage and lets a computer split the sound sources into the separate speaker feeds dynamically.

    60. Re:...overkill...? by Anonymous Coward · · Score: 0

      Yes but if you watch the file they talk about moving away form dedicated channels to a file that places sound sources as objects in a virtual sound stage. Presumably the computer then calculates the separate speaker feeds on the fly. Kind of like how light sources and cameras are used in CGI scenes.

    61. Re:...overkill...? by jmorris42 · · Score: 2

      > The 'move' to 4k will be GLACIAL.

      Doubt it. Sales of LCD TVs dropped for the first time. And average selling price is too low for anyone to be making serious coin. They can put 1920x1080 displays on phones now. Ok, if you stretch the definition of 'phone' to a 5" screen. You know what that all adds up to?

      It is time for another upgrade cycle to begin. As always it is a chicken and the egg but most recent movies are already available in 4k since that is what they ship to the local megaplex with a digital projector. BluRay media was designed to scale to 100GB per side and that is probably good enough to roll out a SuperBlu format with. But no 4K, just double to 2160p and permit it to do it at 60Hz in 3D. That way the theatres still have an advantage and there is room for another refresh in another decade. And it is probably a safe bet they could tweak things a little and make it backward compatible to regular BD players. That and a few high profile SuperHD pay per events would kick off the content side of things nicely. Then the sets could begin to make an appearance, first pitched for PC duty along with video since super resolution would be instantly useful for large PC desktops.

      And of course it would HAVE to have a whole new audio format along with new connectors so the cable makers could get their rakeoff.

      --
      Democrat delenda est
    62. Re:...overkill...? by jonnythan · · Score: 1

      The difference between BD and DVD is obvious on a 32" 1080p screen, let alone a 50-70" one which is now commonplace.

      The difference between 1080p and 4k is obvious on a 60" 1080p plasma. It's blindingly apparent on the increasingly common 100-130" projection screens.

    63. Re:...overkill...? by jonnythan · · Score: 1

      I agree with your points. Minor niggle: 4k is 3996 x 2160, or 2160p. At least, that's one of the 4k formats. All the others are rather close to that.

    64. Re:...overkill...? by gstoddart · · Score: 1

      Read it again. In both live action and CGI films, the audio was pretty much recorded separately from what you see and mashed together in editing.

      The sound that come out of speakers are still 'real', no matter if they are sound effects or dialog.

      Maybe your reading detector is set to low?

      --
      Lost at C:>. Found at C.
    65. Re:...overkill...? by AngryDeuce · · Score: 1

      Doubt it. Sales of LCD TVs dropped for the first time. And average selling price is too low for anyone to be making serious coin.

      Pretty much. And since 3D is widely recognized to be a big disappointment, that means they're going to be desperate to come up with something that's going to get us to all run out and replace our perfectly good flatscreens.

      I think they were hoping that smart TV's were going to take off, but most people I know don't want all that bullshit built into their TV and would prefer a separate box and those sales are pretty lackluster from what I've read also. That leaves the 4K displays.

    66. Re:...overkill...? by BobNET · · Score: 2

      PCM audio?! Oh, my ears are bleeding! No, it'll be 64 synchronized turntables (MONO, of course) for the analog warmth you can only get from vinyl.

    67. Re:...overkill...? by Pieroxy · · Score: 1

      Maybe thats the point, trying to give cinema's an advantage?

      No, the point is to give Dolby an advantage, and make sure more cinemas are buying their stuff.

      It just remains to be seen if the cinemas will pony up for something like this.

      They will, but not for the reason you would expect. All of a sudden, DD and dts on DVDs and Blu-Rays are going to suck ass, because mixed in a horrible fashion. But in the cinema !!! Ahhhhh, these 62 speakers !!!

      Of course, your dts or DD track will be perfectly able to render the same sound. But for some reason, both tracks will sound terribly different and the 62.2 track will sound better.

      Go figure. There must be some truth about this after all.

    68. Re:...overkill...? by Anonymous Coward · · Score: 1

      Thank you. All of these "only two ears" comments are almost tantamount to saying "why do I need two million pixels when I only have two eyes?"

    69. Re:...overkill...? by Alex+Belits · · Score: 1

      Dolby Labs is full of furries? Or furrie haters?

      --
      Contrary to the popular belief, there indeed is no God.
    70. Re:...overkill...? by afidel · · Score: 0

      $10-15k, for 62 speakers, or at least 124 drivers, yeah I don't think any audiophile is going to be jumping on such a system. My fronts have 8 drivers and they retail for $3500 and they're just entry level audiophile gear. (I didn't pay anywhere near retail for mine, bought them very lightly used from a guy moving overseas)

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    71. Re:...overkill...? by iluvcapra · · Score: 1

      In the white paper on the website, it indicates that the DCP deliverable can contain the Atmos bitstream alongside 5.1 or 7.1 deliverables anyway, it's just another chunk that the reproduction system can select.

      The thing they're implying in TFA is that the format would allow mix once, play everywhere, for n speakers. Other systems make this promise too, for example ITU BS-775 has a spec for crashing a 5.1 mix down to stereo in a simple non-proprietary manner, but in general, if the delivery medium gives them the opportunity to fine-tune the mix for a particular format, they'll take it.

      Having the Atmos mix is a win for archival, because it's a self-contained format that embeds tons of metadata and alternate mixes, and is supported by a company that won't disappear tomorrow. However, making new deliverables for new future formats will still require taking this material, listening to how it translates into the future format in question, and then tweaking. There's always tweaking, for feature films we never let boxes downmix for us, there's too much opportunity for shenanigans.

      --
      Don't blame me, I voted for Baltar.
    72. Re:...overkill...? by lightknight · · Score: 1

      And now for the return of Smell-O-Vision! As well as in chair vibrators, so you can 'experience' every bump and explosion.

      Going to come out smelling like Pinesol and covered in bruises.

      --
      I am John Hurt.
    73. Re:...overkill...? by afidel · · Score: 1

      I've just got the full range towers as my fronts for my 4.0 surround system (phantom center) and change the receiver to stereo direct mode to listen to music.

      --
      There are 4 boxes to use in the defense of liberty: soap, ballot, jury, ammo. Use in that order. Starting now.
    74. Re:...overkill...? by Anonymous Coward · · Score: 0

      I really do think this whole thing is someone trying to sell uber-expensive systems.

      Bingo. It's aimed at people who buy into trends. They don't really understand it, they just want it because somebody said a bigger number.

    75. Re:...overkill...? by AmiMoJo · · Score: 2

      The nice thing about having a centre channel is you can easily boost the volume of speech. Some movies and a lot of TV shows make it very difficult to hear the dialogue otherwise. I had my hearing tested a few years ago and it was fine, the problem is the loudness war.

      --
      const int one = 65536; (Silvermoon, Texture.cs)
      SJW, n: "Someone I don't like, and by the way I'm a fuckwit" - AC
    76. Re:...overkill...? by espiesp · · Score: 1

      Could it be perhaps that those $10 'classics' in the bin at Best Buy aren't the most representative of the capabilities of Blu-Ray?

      Surprise! Old films still look old on Blu-Ray.

    77. Re:...overkill...? by drkim · · Score: 1

      This has been going on forever,

      Stan Freberg was mocking it here:
      http://www.youtube.com/watch?v=Xxz6_utUsZo ...back in 1956!

      (5 x 21" speakers in the ceiling and 4 x 10' horns!!)

    78. Re:...overkill...? by gstrickler · · Score: 1

      But only if they're powered by amps capable of delivering 640W per speaker.

      --
      make imaginary.friends COUNT=100 VISIBLE=false
    79. Re:...overkill...? by b5bartender · · Score: 1

      Surely you're not planning on using harsh solid-state amplifiers on those turntables! Tube amps for all 64 channels!

    80. Re:...overkill...? by bell.colin · · Score: 1

      Monster? You haven't heard of Denon have you?

      http://www.amazon.com/Denon-AKDL1-Dedicated-Link-Cable/dp/B000I1X6PM/ref=cm_cr_pr_pb_t

      Monster is a saint compared to that.

    81. Re:...overkill...? by Em+Adespoton · · Score: 1

      The silly thing here is that 3D is at least possible -- we have two eyes, and so stereographic images are the best we can see.

      Now on to audio: we've got 3 audio sensors: 2 eardrums and our skin surface. The ".1" in Dolby generally pushes the large waves that our body picks up ouside our eardrums. Plus, the waves are large enough that no matter where they come from, they hit our ears at essentially the same moment. For higher sounds, a single person would need 2.1 (a speaker for each ear, one for the body). All the "moving the sound source around" etc. can be done these days by the preprocessor.

      When you get beyond a single person, you may want 7.1 to normalize the sound output -- but when doing this, you would really need to virtually place every person inside that range, plus calibrate the speakers based on the room properties. The end result is about as good as you're going to be able to get in a room that's not purpose-made for playing that audio.

      Moving on to 62.2 -- same thing applies, but you're going to want to lock down the room properties, or everything'll be thrown off really quickly, and you'll end up with sound that's no better than 2.1 driven through that many speakers, and possibly worse. I *guess* such a system means that instead of interpolating the virtual position of any sound source and merging it into the 2-output soundstream, you could assign it a location in the mesh and let the sound system figure out the rest... but WHY? The algorithms behind virtually placing a sound source on a sound stage with two-plus-one outputs are well known, and the equipment to do so is so well commodotized that pretty much any decent system on the market can do it easily.

      Summary for my rant: In order for this to really be worthwhile, Dolby needs to provide us with more audio inputs, as everything else can be accomplished without the extra individually-driven sound sources (to a point).

      OK, so I'll keep going :D
      When you look at the speed of thought, the speed of light and the speed of sound, you DO need more speakers individually driven on the sound stage the larger the stage. You want to ensure that the sound is synchronized with the image throughout the receiving area, and if speakers are driven from the same source but are a significant distance apart, you're going to get muddied sound. Your sound stage can take that into consideration, and add the appropriate delay, but then you end up with some areas out of synch with the image. Increasing independent sources within the stage allows the sounds to blend more naturally -- as a result, the overall sound is not muddy, but sitting in a different location will give you a slightly different audio experience -- and only some of the sound will be out of synch with the image; a small enough amount that our brains will compensate, just like they do in real life.

      So, all of this said: 62.2 makes a LOT of sense for a large stadium. Your living room? Stick with 2.1 or possibly up to 7.1 if you've got a dedicated decently-sized theatre.

    82. Re:...overkill...? by Relayman · · Score: 1

      Your point is valid but Pixar is a poor choice of example. When Pixar makes a movie, the image part doesn't even exist until the audio is done. There is no "recorded at the same time as the image" at Pixar or you would just see people standing in front of microphones.

      --
      If I used a sig over again, would anyone notice?
    83. Re:...overkill...? by Anonymous Coward · · Score: 0

      on Theater we will experience better sound. but at home maybe not many people will buy and install it.
      only on some rich house.
      They need to improve the home theater device so it also good for music too.
      now many people separate the device for home theater and for music. because home theater did not give good enough sound for music lover.

      on other side, we need better speaker. now speaker efficiency are very low. and it already looong time nobody try to improve this.
      can you imagine that now only 1% efficiency. it is very very low.
      If we can have at least 10% efficiency it will be really great innovations.

    84. Re:...overkill...? by Algae_94 · · Score: 1

      Give it a rest dude, The same is damn close to true about every live action movie filmed.The dialogue is picked up on boom mikes, but every sound effect and music is added in at a different time.

    85. Re:...overkill...? by CastrTroy · · Score: 2

      This!

      Put on a good pair of headphones, and process the audio correctly and you can hear in 3 dimensions. You only have 2 ears, and whether or not something is coming from behind you is all must a matter of how it actually sounds. I don't want to spend thousands of dollars on a sound system. So I got some decent headphones and watch movies with those. Even $50 headphones will outperform most $500 stereo systems, especially considering that there's no setup required, and you don't have to worry about other objects in the room interfering with the sound.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    86. Re:...overkill...? by Algae_94 · · Score: 1

      As jonnythan mentioned 4k is not 4000 lines of vertical resolution, it is ~4000 lines of horizontal resolution, so about what you mentioned as 2160P.

    87. Re:...overkill...? by thegarbz · · Score: 1

      No, really, 2.0. Subwoofers are a compromise.

      Depends on what you compromise. There is a lot of restriction in creating a speaker that is flat 20Hz-20kHz. The biggest one obviously is physical size. While I would like nothing more than a huge set of floor standing Dynaudios or something similar it is often the centrepiece of a dedicated audio / home theater room.

      In a living room however a set of smaller speakers is a typical mainstay and a subwoofer which could be hidden somewhere. Do it right and you can get truly amazing quality without compromising the look of the living room. A term probably not well known to basement dwellers is Wife Acceptance Factor.

    88. Re:...overkill...? by thegarbz · · Score: 1

      Erm no the loudness war is exactly the opposite. Equalising everything in an attempt to push it up. Listen to a past recording vs a modern remaster and louder vocals and less dynamics is exactly what the loudness war caused.

      Movies are the only format these days which still produces any kind of dynamics which is exactly what you want. But your solution is counter intuitive. You don't need a centre channel to boost volume of speech, there are other less expensive options.

      1. If you have a fancy system change the downmix settings to increase the centre downmix volume to your left and right speakers.
      2. Use the preferred method part of the Dolby standards. Audio compression is a feature in pretty much every media player on the market. A lot of them hide it under weird and wonderful titles such as environment. But if you turn on compression, or set your audio to a "loud room" or whatever you DVD player will call dynamic range compression then you achieve exactly what you want in the way that Dolby intended it to be done, louder voice, quieter action.

    89. Re:...overkill...? by jmorris42 · · Score: 1

      Good grief. No wonder movies look like crap, I thought it was because I live in flyover country and the locals were just misprojected or on old hand me down gear. Wikipedia says 98% of screens are just HD TV systems with bigger screens! Yuck!

      Now I know why movies are dead, you really can get exactly the same experience at home.

      --
      Democrat delenda est
    90. Re:...overkill...? by dj245 · · Score: 1

      Because ears are a miracle of engineering, and the signal processing the brain does is similarly brilliant. The shape of the pinner - the fleshy bit - means that sounds sound different if they get into your ear canal from different directions - otherwise (and I used to wonder this as a kid) how could you tell whether a sound source was directly ahead or directly behind? As I recall, your brain can also use the tiny timing difference (on the order of 1/3000s) to determine distance and direction

      I think this might be a little bit suspect. I have had hearing in only 1 ear for all of my life. I have a very difficult time determining where sounds are coming from sometimes. In a noisy room, it is often impossible. I don't think you can determine sound direction from one ear only, based on the difficulties that I have. I am pretty sure that this capability comes from having 2 good ears and the 5-7" space between them which results in slightly different sounds hitting each ear. With just one ear, you have no point of reference. A sound is a sound and while I have full range hearing, I can not appreciate any difference between mono and stereo, or a sound from the left or the right.

      As far as disabilities go, this is pretty mild. I can't appreciate stereo (or other multichannel) sound . Big deal. But the "virtual haircut" illusion does nothing for me. No illusion. There are volume changes but that's about it.

      --
      Even those who arrange and design shrubberies are under considerable economic stress at this period in history.
    91. Re:...overkill...? by Mabhatter · · Score: 1

      Remember the HDTV spec was finalized in the 1990's and it took how long to get prices down?

      Then again, Apple is shipping 2880x1800 laptops and 2048x1536 iPads right now... "HDTV" (especially non blu-ray or broadcast) is barely able to fill the current screens.

    92. Re:...overkill...? by iluvcapra · · Score: 1

      Of course, your dts or DD track will be perfectly able to render the same sound. But for some reason, both tracks will sound terribly different and the 62.2 track will sound better.

      Considering, if current trends continue, you're not going to be watching the your movie at home on Blu-ray, you're going to be streaming the movie off Netflix/Hulu/iTunes, your multichannel rendition will probably the least of your concerns.

      --
      Don't blame me, I voted for Baltar.
    93. Re:...overkill...? by iluvcapra · · Score: 2

      Especially for pretty much anything in a Pixar film for example.

      We usually don't use the live sound for an animated film. Nowadays all you get are mouse clicks.

      Simpsons did it: "Animated programs are rarely aired live, it's very hard on the animator's wrists."

      --
      Don't blame me, I voted for Baltar.
    94. Re:...overkill...? by slartibartfastatp · · Score: 1

      It's interesting that they're using 62+2 speakers and we have just 2 audio inputs - left and right ear.
      Shouldn't two speakers be enough to reproduce any audible sensation?

      --
      -- --
    95. Re:...overkill...? by Anonymous Coward · · Score: 0

      "isolated FROM each other"...

      Damn Americans. Illiterate idiots.

    96. Re:...overkill...? by adolf · · Score: 1

      $10-15k? I know you're trying to be snarky, but that's nowhere near enough cash. I've got parts which total about $25k (new) in my home theater, and it just does 5.1.

      FFS, my CD player alone cost some schlep $8,000.00 not so many years ago.

      But forget the silly-expensive end of audio. 64 channels of audio that's actually worth a fuck at all just ain't happening for low 5-digit prices, especially if someone needs paid to install it.

      64 speakers and 64 amplifier channels and 64 pairs of speaker wire == $$$. $10-15k would indeed be a bargain.

    97. Re:...overkill...? by adolf · · Score: 1

      Surely you're not planning on plugging those turntables into a noisy wall outlet. Tube amps to drive the synchronous motors in the turntables!

    98. Re:...overkill...? by adolf · · Score: 2

      But headphones will never make my pant legs flap, or cause chunks of plaster to fall from the ceiling.

      Where's the fun in that?

    99. Re:...overkill...? by adolf · · Score: 1

      I used to think the same way, until very recently when I ran into a few low-cost upgrade opportunities which sent me straight from having an awesome stereo to instead having an awesome surround system. I approached it with trepidation, and I didn't think I'd enjoy it as much as I do. Here's what I've learned as I implemented it in peices:

      2.1 is fun for movies, even with full-range speakers that are capable of doing Real Bass all by themselves. With the boom channel, the rumble of the explosions find themselves coming out of the subwoofer, which allows the mains to expend their effort doing just music and dialog: Things are closer to what the engineer intended, while tending to also become cleaner at the same time.

      IOW, it's perfectly reasonable to set up a modern home theater receiver so that the left and right channels are full range, and the "subwoofer" (in quotes because it becomes somewhat a misnomer in this configuration) only plays the .1 boom channel. In this way, nothing is taken away from the full range outputs.

      3.0/3.1 is fun because dialog gets glued to the screen, period. (And no, you'll not find a pair of speakers which can image properly for everyone seated in my particular living room. It is an impossibility due to the angles involved. A center channel helps dramatically.)

      5.1 is fun because there are interesting things coming from the rear speakers if the engineer decides to put interesting things there. And listening in 2.0 isn't the same as what they used when the recorded the soundtrack: What would've been the rear channel(s) is not simply truncated. Instead, it gets pushed to the front, sometimes with Pro-Logic-esque encoding (which causes it to be 180 degrees out-of-phase between your left and right speakers). 5.1 is also fantastic for gaming, if you're into that.

    100. Re:...overkill...? by adolf · · Score: 1

      IIRC, rear speakers were always a misapplication, and both Dolby and Lucas have always wanted the surround speakers to the side (except in 7.1 configurations, where the extra 2 channels are actually intended for rears).

      Place them just high enough that they're not completely blocked by the person-sitting-next to-you-on-the-couch's head, and (this is the important part!) aim them at the listener(s). Done.

    101. Re:...overkill...? by sjames · · Score: 1

      Can't you just reverse the polarity of the neutrino flux?

    102. Re:...overkill...? by innocent_white_lamb · · Score: 1

      Dolby is trying to stay relevant in the age of digital cinema, where the sound processor is more-or-less irrelevant.

      Digital cinema has 16 available discrete audio channels (of which 6 or 8 are usually used). Linear PCM, 24Bit, either 48 or 96KHz. The sound is Broadcast Wave format (BWFF) with linear pulse-code modulation (LPCM).

      That's it. Modern DSP based cinema processors are, as far as I know, pretty much a commodity item. They just take the audio from the server, equalize/balance it to the presets for the room, and feed it to the amps.

      My processor is a USL and as far as I know nothing would be different in my theatre if it was a Dolby other than having a different name on the faceplate on the rack in the projection room.

      --
      If you're a zombie and you know it, bite your friend!
    103. Re:...overkill...? by mrjb · · Score: 1

      I have a hard time disagreeing that 62 channels of audio isn't just a tad much.

      It's not as much as you think when you start considering some of the possible reasons behind it. TL;DR: What these people are trying to accomplsh with using 62 channels is to provide you with binaurally realistic style audio wherever you sit. THAT is why they need so many speakers.

      Explanation:

      In stereo sound, you've got two speakers - one for the left ear, one for the right. If you sit bang-on in the sweet spot between those two speakers, you'll get the perfect stereo image. Move to one side, however, and the stereo image gets distorted. That is, if both speakers are playing a sound equally loud, this sound now no longer will appear to originate from the point between the two speakers, but instead have a slant to sound as though it originates from the direction of the speaker that you're sitting nearest to.

      Now imagine making a multi-track recording an orchestra and placing a speaker on top of the chair of each of the musicians, then playing back the recording. Regardless of how you move around, the stereo image (remember, you only have two ears) will be perfect. However, for moving pictures it is impractical to fly around speakers across the room just for the sake of the stereo image.

      Now consider audio as pressure fluctuations. Any point source of audio will produce a circular shaped wave front. If you put a sheet of cloth in front of an orchestrea, the middle of the sheet will be hit with the sound wave first, and the sides of the sheet will be hit by the wave front later.

      The point of this whole introduction is, if you have record audio with an array of microphones along that sheet, and then play it back with an array of speakers set from left to right, you can "HOLOGRAPHICALLY" reproduce the shape of that wave front so that the sweet spot is all across that "sheet" Every spot is the sweet spot.

      What these people are trying to accomplsh with using 62 channels is to provide you with binaural recording style audio wherever you sit. THAT is why they need so many speakers.

      --
      Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
    104. Re:...overkill...? by mrjb · · Score: 1

      Oh I forgot to say. "I'll probably be modded down for this". Didn't cite any sources, after all. http://en.wikipedia.org/wiki/Binaural_recording is a good starting point. Skip to Ambiophonics from there on.

      --
      Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
    105. Re:...overkill...? by sincewhen · · Score: 1

      In theory, yes. But in practice, with the varying seat locations in a typical theatre, I think it would be not as effective as you'd think.

      --
      -- Braden's law of data: All data spends some of its lifetime in an excel spreadsheet.
    106. Re:...overkill...? by wonkey_monkey · · Score: 1

      Actually, I said "isolated to each ear."

      I'm also neither American, nor illiterate, nor an idiot.

      Admittedly the last one is open to opinion, but out of the two of us I'd say you're the most likely candidate at the moment.

      --
      systemd is Roko's Basilisk.
    107. Re:...overkill...? by Finite9 · · Score: 1

      this assumes you have a room that allows you to place the speakers so that you can get good stereo imaging by placing the speakers correctly. Plus like the guy below me said, you can higher the volume of the centre to get clearer speech.

      Plus, whilst I agree that many films don't have anything interesting coming out of the rears, some films rely on them quite a bit, and do give a more submersive atmosphere.

      --
      "Everyone knows that vi vi vi is the number of the beast" -- Richard Stallman
    108. Re:...overkill...? by Em+Adespoton · · Score: 1

      You're obviously using the wrong headphones.

    109. Re:...overkill...? by adolf · · Score: 1

      If we extrapolate "headphones" from conventionally head-worn items to floor-standing monstrosities that can be used by more than one person at one time, then I might say that I already have the correct headphones.

  3. no..space...left... in wall... by MickyTheIdiot · · Score: 5, Funny

    send....more.....speaker.........wire.

  4. Volume by ongelovigehond · · Score: 5, Funny

    But does the volume go to eleven ?

    1. Re:Volume by plover · · Score: 1

      But does the volume go to eleven ?

      I'm sure it goes to 11.1

      Anyway, I can't wait to hear the new version of the Dolby introduction. I just hope they'll be able to replace my shattered eyeglasses before the feature film starts.

      --
      John
    2. Re:Volume by Anonymous Coward · · Score: 0

      No, it goes up to 682!

    3. Re:Volume by Anonymous Coward · · Score: 0

      I just want to be able to press the "loudness" button again!

    4. Re:Volume by Anonymous Coward · · Score: 0

      Hex or binary?

    5. Re:Volume by Anonymous Coward · · Score: 0

      The theater is already playing it at 13. I won't be able to tell the difference through the earplugs.

    6. Re:Volume by baker_tony · · Score: 1

      Ask Spinal Tap

  5. Voices by Anonymous Coward · · Score: 0

    So many voices to hear, and only two ears to hear them with.

    1. Re:Voices by Tyler+Eaves · · Score: 1

      The larger you want your "sweet spot" to be, the more speakers you need. This will give MUCH better surround imaging in a large space, like the local multiplex.

      --
      TODO: Something witty here...
    2. Re:Voices by Overzeetop · · Score: 1

      Will it though?

      If I sit in the middle of the theater, and I hear a sound directly overhead which is occurring the program, it will be directly overhead. If I'm on the right aisle, though, it will appear as though it is off to my left. Opposite for the left.

      Maybe that's still more accurate than just surround, though.

      --
      Is it just my observation, or are there way too many stupid people in the world?
  6. Bit rate by K.+S.+Kyosuke · · Score: 2

    If someone starts making rips of this, it will probably be the first time that the video bit rate will be dwarfed by audio bit rate. PC playback put aside, I don't see any chance of consumer hardware being produced to play back that many channels, which means media won't be released for this system, which means any source for this sound will probably be questionable in origin. So I don't think anyone will need to worry about the necessity of upgrading their home theaters in near future.

    --
    Ezekiel 23:20
    1. Re:Bit rate by Anonymous Coward · · Score: 0

      Plenty of disc space on those blue ray disc

    2. Re:Bit rate by K.+S.+Kyosuke · · Score: 1

      Except it wouldn't be a standard Blu-ray video disk, would it?

      --
      Ezekiel 23:20
    3. Re:Bit rate by swilver · · Score: 1

      Nah, there will be a ton of overlap in the channels that good compressors should be able to take advantage of.

    4. Re:Bit rate by K.+S.+Kyosuke · · Score: 1

      I just realized that after posting my comment. Still, wouldn't that require a new standard for storing the "compressed-together" tracks, at the very least?

      --
      Ezekiel 23:20
  7. It'll work by mostlyIT · · Score: 4, Funny
    1. Re:It'll work by ericloewe · · Score: 1

      Even audiophiles laugh at that crap.

      I seriously wonder how many they actually produced. I guess when somebody buys one, they cut some regular Cat.5E, add the fancy stuff and sell it for 5.000 times the cost, if not more.

    2. Re:It'll work by geeper · · Score: 1

      Oh man. The reviews of this cable are great!

      --
      Error reading device 'Signature'. (A)bort, (R)etry, (F)ail?
  8. headphone by Anonymous Coward · · Score: 1

    and all of it would be done so much better with a pair headphones. Recordings done with a dummy head microphones inside the ears sound creepy realistic in headphones

    1. Re:headphone by wonkey_monkey · · Score: 1

      It's a nice idea in theory, but I don't think you'd find many theatres wanting to shell out for 500 pairs of headphones and all the attendant problems, instead of 70 speakers. I'm sure I've read of laserdiscs and DVDs with dedicated headphone tracks though, and most surround amps will simulate it (although I'm not sure how successfully).

      --
      systemd is Roko's Basilisk.
    2. Re:headphone by jd · · Score: 1

      Well, yes, as you then get a recording that has all the correct parameters and characteristics. The disadvantage is that smaller microphones haven't the same quality, so you lose some of the sound. Likewise, headphones lack the response and dynamic range. At present, anyways. There have been efforts to improve on these, so someday it likely will be possible to get the same audio quality from headphones as you do from high-end speakers.

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    3. Re:headphone by swilver · · Score: 1

      Yeah, they were completely unwilling to shell out for 3d glasses for everyone as well... oh wait

    4. Re:headphone by wonkey_monkey · · Score: 1

      That's a little different - 3D glasses are entirely passive and don't (aside from breakages which are immediately obvious) fail. They're also cheap enough that no-one's really inconvenienced by having to buy a pair.

      --
      systemd is Roko's Basilisk.
  9. Re:let's see sound fee on top the 3d fee ontop of by jerk · · Score: 5, Funny

    $4 Coke?! Fill me in with your discount method!

  10. different speakers by Anonymous Coward · · Score: 0

    the only way i could think of wiering is ot use powered speakers. and everything uses ethernet.
    so you dont have 1 big revicer with an amplifier, you end up with a digital switch then sends the data out on etheret to all the self powerd speakers.
    only in the last step is the Digital to analog happen...

    1. Re:different speakers by fluffythedestroyer · · Score: 1

      you forgot the nuclear power plant I would need to power this shit up...and the central industrial air conditioner i would need to cool my place down after using 62 speakers. my power company will love me...I think I'll be a vip client

  11. No by clarkn0va · · Score: 3, Insightful
    --
    I am literally 3000 tokens away from the chaotic crossbow --Stephen
    1. Re:No by neminem · · Score: 1

      Neat. I was going to post exactly that statement, as a statement of something I'd heard on slashdot before and that has so far seemed to be universally true of -slashdot- headlines; I had not, however, known that the statement had been given a proper name and expanded to all news (though it does seem mostly true in its expanded capacity.)

    2. Re:No by davidbrit2 · · Score: 2

      Breaking: Do bears shit in the woods?

  12. My reaction by wagr · · Score: 1

    is this is overkill. The gut speakers are hard to swallow and technicians say the kidneys speakers are particularly difficult to install.
    What I really want is a system that prevents me from hearing other folks cough, laugh at the wrong moment, or left their cell phone on ring.
    And some will be listening to their ipod or speaking on their iphone during the movie anyway.

    1. Re:My reaction by ToadProphet · · Score: 1

      What I really want is a system that prevents me from hearing other folks cough, laugh at the wrong moment, or left their cell phone on ring.

      Headphones

      --
      It's on America's tortured brow, That Mickey Mouse has grown up a cow
    2. Re:My reaction by Anonymous Coward · · Score: 0

      With headphones you can simulate as many channels as you like with HRTF filtering. And use a vibrating buttplug as a subwoofer.

  13. Re:let's see sound fee on top the 3d fee ontop of by Bigby · · Score: 4, Funny

    If you buy one and have it refilled about 12 times, then it equates to $4 a Coke.

  14. Will anyone get to find out? by oneiros27 · · Score: 1

    After a bit of digging, I found a list of the Atmos locations, and it's barely a handful:

    http://www.dolby.com/us/en/professional/technology/cinema/dolby-atmos.html#Locations

    If you're on the US east coast, there doesn't look to be a theatre between New Jersey and Florida ... so most of us won't get a chance to find out if it's worth it. (and as one of those people w/ poor vision ... this I'd be interested in ... 3D video, not so much)

    --
    Build it, and they will come^Hplain.
  15. I have 42.1 already by Anonymous Coward · · Score: 0

    My Yamaha sound projector (YSP-1000) has 42 speakers, plus a subwoofer, for 42.1, and no wires. :)

  16. Probably not literally 62 channels by Anonymous Coward · · Score: 0

    The standard probably has fewer than 62 individual audio channels, and probably specifies some sort of way to position and mix many audio streams among many different speakers or groups of speakers.

    1. Re:Probably not literally 62 channels by Lunix+Nutcase · · Score: 1

      Nope, they state 64 discrete feeds.

    2. Re:Probably not literally 62 channels by iluvcapra · · Score: 1

      Up to 128 discrete inputs into the system, up to 62.2 discrete outputs, with the condition that many of the 128 channels might be occupied by multi-channel "background" sounds that are pre-panned and spatially static, and the theater may not necessarily be equipped with 62.2 speakers. The smaller the theater, the fewer the speakers you need, since the white paper defines all speaker placement in terms of angles from a broad sweet zone in the room.

      --
      Don't blame me, I voted for Baltar.
  17. Who remembers Quad Stereo? by stevegee58 · · Score: 1

    *sound of crickets*
    Didn't think so. Best forgotten anyway.

    1. Re:Who remembers Quad Stereo? by TheGratefulNet · · Score: 1

      sq
      qs
      cd4

      remember it well.

      shibata stylii, also.

      GLAD ITS GONE, NOW!

      no need for multichannel in my setup, btw. I design and build my own stereo gear and with a well done 2.1 implementation, multichannel just seems like old quad, to me. I rejected it back then and still do, for home use. a VERY well done 2.1 system is still a nicer less distracting audio system and is less costly and easier on the room, too. extra spkrs and wires, at home, really is absurd and pretty much unneeded.

      my movies get downmixed to 2.1 and from there, I can use spdif to carry my signals, all the way to the 3band spkr crossover. the final set of DACs are the only analog links other than the spkrs and the amps that drive them. if I had kept things ac3 or dts or some newfangled codec format, I could not do this; but by downmixing to linear 48k/16bit spdif from the movies, I get do keep the signal all digital up to the very final stages.

      not everyone jumps on the multichannel bandwagon. I'm all for splitting the spkrs into bands and doing active crossover. huge gains for little cost can be gotton here. but 5.1 and higher - just not my style. 2 really good front spkrs and good listener (not perfect, just 'good') positioning can be all the experience you need. consider it.

      --

      --
      "It is now safe to switch off your computer."
  18. No it wont by Anonymous Coward · · Score: 0

    Plain and simple, it will be forgotten in 6 months,

  19. Gimmick by ichthus · · Score: 4, Insightful

    Yet another gimmick to try to get people to return to the theaters. And again, we all say, "Just make better movies."

    --
    sig: sauer
    1. Re:Gimmick by Ryanrule · · Score: 2

      But I am le tired...

    2. Re:Gimmick by TubeSteak · · Score: 1

      6 minutes into the short video:

      "For theater owners their primary concern is always "How can i get more people to come to my theater?"
      With this better technology of surround sound and sound over the audiences that now gives them something to leverage bringing people back into the theater"

      Like you said, a gimmick.
      IMAX branded screens didn't bring movie goers rushing back into theaters
      3D hasn't brought movie goers rushing back into theaters.
      Digital projection hasn't brought movie goers rushing back into theaters.
      And a more immersive sound system isn't going to bring movie goers rushing back into theaters.

      The movie industry has a problem: growing profits vs killing the market.
      They control ticket prices, so they control the way this story ends.

      --
      [Fuck Beta]
      o0t!
    3. Re:Gimmick by plover · · Score: 2

      No, they do have pretty good movies, but they fill the theaters with worse neighbors. In a theater, I have to sit next to people I would change seats on a bus to get away from. Seriously, you don't need a squalling 3-year-old in a stroller at an R movie, or to post the plot on Facebook as it unfolds, or to repeat the dialog to your buddy in the seat next to you.

      --
      John
    4. Re:Gimmick by djbckr · · Score: 1

      "Brave" might very well be a better movie. The visuals that I've seen so far look amazing. Of course the subject matter is what matters most. Let's hope it lives up to the ads. I have seen some "better" movies from time-to-time.

    5. Re:Gimmick by PhrostyMcByte · · Score: 1

      The unfortunate truth is that sound in most theaters, while clear enough to understand, is usually not making the most of the existing 7.1 format.

      This new format won't help a thing without strict rules for room setup. The current THX and Dolby certifications mean nothing. We need something new. Anyone who frequents ArcLight or other premium theaters can tell you it's night & day when it's set up right.

    6. Re:Gimmick by Jeng · · Score: 3, Informative

      www.drafthouse.com

      No babies allowed, except on baby nights.

      Also you can order a pitcher of beer and a pizza from your seat.

      And their no talking psa's are awesome and enforced.

      http://collider.com/michael-madsen-alamo-drafthouse-psa/165640/

      http://en.wikipedia.org/wiki/List_of_Itchy_%26_Scratchy_cartoons#To_Kill_a_Talking_Bird

      --
      Don't know something? Look it up. Still don't know? Then ask.
    7. Re:Gimmick by DeathOverlord3 · · Score: 1

      More likely a gimmick by Dolby Laboratories, Inc (NYSE:DLB) to sell more audio processors and make more money.

    8. Re:Gimmick by DigitalSorceress · · Score: 1

      I think 3D was a gimmick for that... and failed because the market found a way to make 3D home equipment... but 62 speakers really may be too much physical stuff to make work outside the theater.

      Just like 3D though: if the movie is MADE WITH THE TECH IN MIND, then there's a chance that the added 'gimmick' will be worthwhile, but if they just "me too" it after the fact, then it'll be a major disappointment.

      There's more potential here than 3D (too many of us don't do well with the glasses and/or have headaches due to not focusing on what the camera is trying to make us focus on), but will it make ME say "I gotta see this in the theater"? Probably not.

      --

      The Digital Sorceress
    9. Re:Gimmick by Rostin · · Score: 1

      Do we? If so, it's hard to explain the success of the movie industry, which is doing just fine. Revenues have been increasing for years. And the studios are accomplishing that by making shitty but very visually appealing movies that have popular actors and actresses, and then marketing the dickens out of them. Movies like that are a safe bet. They are the kind of movies that most people want to see. That's why studios are willing to spend hundreds of millions of dollars apiece to make them. It's the movies that stuffy people like you and I consider "good" that often don't make much money.

    10. Re:Gimmick by Anonymous Coward · · Score: 0

      I saw it on Wednesday at a special preview. It was decent. Not peak Pixar, but quite good. The story wasn't ground-breaking, but the visuals were stunning. They just get better every time. They've come a long way from Tin Toy and Wally B.

      (And I'm thankful that scheduling didn't allow Reese Witherspoon to voice Merida. The role deserved a real Scottish actress.)

    11. Re:Gimmick by Sponge+Bath · · Score: 1

      You forgot to mention one of the best parts: with tables between rows of seats you have effectively unlimited leg room, easy exit to the bathroom and nobody can kick the back of your chair.

    12. Re:Gimmick by Hatta · · Score: 1

      Why would I go to the theatre to see a good movie? I'll watch a good movie at home in comfort. I go to the theatre to see something spectacular.

      --
      Give me Classic Slashdot or give me death!
    13. Re:Gimmick by Anonymous Coward · · Score: 0

      Hey, that sounds like a great place! I'll just hop in the car and drive to my friendly local AUSTIN FUCKING TEXAS, because bragging about your stupid local hipster places really help those of us nowhere near their NINE LOCATIONS across the country!

    14. Re:Gimmick by Anonymous Coward · · Score: 0

      Try living on another continent.

      Driving on water is rather hard. It uses a lot of fuel and refueling stations are very far apart in the Pacific Ocean. I think Hawaii is the last stop before California.

  20. waste of time by Tastecicles · · Score: 0

    ...considering Bose have single-driver units that fill a room, and I have a pair of headphones made by Angle & Curve (with one driver either side) which, with the softHD sound processor in my netbook, gives me "virtual" surround that sounds every bit as good as my acoustically balanced 5.1 PC setup.

    --
    Operation Guillotine is in effect.
    1. Re:waste of time by _bug_ · · Score: 1

      ...considering Bose have single-driver units that fill a room, and I have a pair of headphones made by Angle & Curve (with one driver either side) which, with the softHD sound processor in my netbook, gives me "virtual" surround that sounds every bit as good as my acoustically balanced 5.1 PC setup.

      I disagree. Providing new directions for sound to come from (above and below) will definitely provide a more immersive experience. Just think about a scene where planes fly overhead; in a current 7.1 setup the plane sounds like it's at your level, but with speakers overhead it will "feel" like the plane is flying over your head. Or imagine a rerelease of Tremors with a new audio mix so you can "feel" those things underneath you.

      Convincing people to upgrade their hardware, be it in a home theater or at the theater itself, will take some effort not unlike previous audio hardware upgrades such as from mono to stereo to LCR to surround. But I think in 10 to 15 years we'll all be convinced how much more it adds to the movie and sports viewing experience.

      Although for a successful home market, 62 + 2 speakers?! I don't know about that. Either units with multiple speakers within them so the number of "devices" to purchase is small and easy(ish) to setup or a reworking of the standard to bring the number of speakers down to something more realistic, like a 16+2.

    2. Re:waste of time by jonnythan · · Score: 2

      I can fill a room with a fart. That doesn't mean we shouldn't try to make things better than farts.

    3. Re:waste of time by nabsltd · · Score: 1

      Or imagine a rerelease of Tremors with a new audio mix so you can "feel" those things underneath you.

      Even a theatrical setup with that many speakers is unlikely to have full-range speakers for all those channels, so you wouldn't "feel" them, but you might hear them. Unless you use good-quality multi-driver speakers, it's really hard to get something with any real accuracy from even 50-15000Hz. It's easy to do that with 3-4dB bumps in the response curve, but hard to get better than that.

      And, if you're not accurate to within 3dB, then all those extra speakers really are wasted, as you won't be able to tell if the sound is coming from one speaker or another.

    4. Re: waste of time by Guppy · · Score: 1

      I can fill a room with a fart.

      That's nothing. I can empty a room with mine!

    5. Re: waste of time by Tastecicles · · Score: 1

      I was going to say something about large gas ovens, but that might be in poor taste.

      (what, too soon?)

      --
      Operation Guillotine is in effect.
    6. Re:waste of time by Anonymous Coward · · Score: 0

      Teach me, oh master, how to fill a room with a fart. All I manage is to empty it.

    7. Re:waste of time by sincewhen · · Score: 1

      I'd suspect that you empty rooms with your farts...

      --
      -- Braden's law of data: All data spends some of its lifetime in an excel spreadsheet.
  21. 16 channels... by srussia · · Score: 1

    ...ought to be enough for anybody.

    Ambisonics

    --
    Set your phasers on "funky"!
    1. Re:16 channels... by stevegee58 · · Score: 1

      Only the police and military should have more than 2 channels.

    2. Re:16 channels... by jd · · Score: 1

      Oi! With the Bristol Channel and the English Channel, that would mean the UK's already used up its quota!

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  22. Ob. movie line: Death Proof by Tastecicles · · Score: 1

    Of course this is a death proof car, I didn't lie to you about that. But, to actually gain benefit of it being death proof, you have to be sitting... where I'm sitting!

    --
    Operation Guillotine is in effect.
  23. Headphone stereo is the near term future by davidwr · · Score: 1

    The future of "super" sound is a set of headphones that give the listener exactly the sound the engineer wants him to hear.

    Oh, and maybe a couple of bone-vibrators thrown in as well.

    In the far future, when we all have brain implants, our Audio Engineering Overlords will do whatever they like to the audio-processing portions of our brains, and we will welcome it.

    --
    Knowledge is how to play a game, intelligence is how to win, wisdom is knowing what game to play.
    1. Re:Headphone stereo is the near term future by Anonymous Coward · · Score: 0

      I've been using headphones for the last 20 years or so.

      Not only is it cheaper than those stupid surround sound systems, it doesn't require megawatts of power so it's also cheaper to use.

      The bonus on top of that: you can't bother the neighbors even if you're watching an action movie at 03:00.

    2. Re:Headphone stereo is the near term future by Anonymous Coward · · Score: 0

      In the far future, when we all have brain implants, our Audio Engineering Overlords will do whatever they like to the audio-processing portions of our brains

      I couldn't help but think of Harrison Bergeron.

  24. Is Magic Alex behind this? by AttillaTheNun · · Score: 1

    This reminds me of the story of Magic Alex from the Beatles Anthology. He was an electronics geek friend of the band back when they were burning through money via their company, Apple that designed a revolutionary 16 track recording studio for the band in late 1968. The control room contained 16 little speakers, one for each track. It was a travesty in every other send of electrical and audio engineering, based on claims from the EMI audio engineers who patiently waited for their chance to step back in restore order once Alex was fired.

  25. Monster Cables!!!! by Mabhatter · · Score: 1

    Imagine how many gold plated Monster Cables are they gonna sell?? We're all in the wrong business!

  26. Re:let's see sound fee on top the 3d fee ontop of by ackthpt · · Score: 2

    let's see sound fee on top the 3d fee ontop of others fees and do you want a $4 coke with that?

    You throw a bug into it and they knock half off when you show them the cockroach doing the backstroke.

    But it's still full price for the popcorn with genuine simulated butter kinda-sorta-flavored grease which puts you in mind of melted crayons

    --

    A feeling of having made the same mistake before: Deja Foobar
  27. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 0

    I know this is halfway a joke but don't you people have souvenir cups where you are? Harkins theaters here in the Phoenix area, and I assume company-wide, have a new cup every year. It is a large size plastic cup that is about $1.00-$1.50 more than a regular cup but only costs $1 to refill for the rest of the year. If you refill it once it is worth it. The only thing is that you have to remember to take it with you, but after awhile it becomes habit.

  28. It's all part of the Sontarans' plans! by Tetsujin · · Score: 4, Funny

    The Sontarans are going to get Atmos installed everywhere and use it to kill off people who get in their way and then, finally, use the large number of installed systems to poison our atmosphere so they can use the Earth as a cloning facility! ...See, it's a Doctor Who reference. I like that show.

    --
    Bow-ties are cool.
    1. Re:It's all part of the Sontarans' plans! by Anonymous Coward · · Score: 0

      ctrl-f Sontaran. Yep, left somewhat satisfied, but you shouldn't have to say what show it's from or that you like it here.

    2. Re:It's all part of the Sontarans' plans! by jd · · Score: 1

      Nonono! You've got it wrong! Sonic mind-control is from the Cyberman story "The Invasion". It is imperative that all super-genius barely-legal sex-starved girls from the 26th century be located IMMEDIATELY!

      --
      It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
    3. Re:It's all part of the Sontarans' plans! by Anonymous Coward · · Score: 0

      Sontar HA.

      (That episode had a few painful scenes. ;) )

    4. Re:It's all part of the Sontarans' plans! by Anonymous Coward · · Score: 0

      How did it take this long for this connection to be made?

  29. sound will not make a bad movie better by Anonymous Coward · · Score: 0

    Waterworld had crazy-good sound (lots of realistic splashes and somesuch)

    Dolby should work on Plotmos to deliver better plots and screenplays to Hollywood or use plot-o-matic
    http://www.maddogproductions.com/plotomatic.htm

    my great movie idea:
    ---
    Summer Action
    an original screenplay concept
    by Biff Biffalo
    Political thriller: A sexy district attorney teams up with an alcoholic ex-CIA agent to commit the perfect crime. In the process they accidentally kill a super intelligent chimpanzee. By the end of the movie they burn 7 ewoks and end up winning the admiration of their manager, living happily ever after.

    Think Ernest Goes to Camp meets Star Wars.
    ---

  30. two things wrong with 'surround' anyway by cellocgw · · Score: 1

    First of all, the video is only on the screen in front of you. It's like a window (the real thing, not a Redmond POS) into the "world" the movie is presenting. So how in heck would sounds from that world emanate from above or behind you? I find it quite distracting.
    Second: "natural" sounds like speech, the car driving down a road in the video, or the orchestra performing on stage (in the video) are not all that localized, and don't need to be. We see the image and locate the sound source to match. Putting in 62 sources just lets some audio nerd create a synthetic, moving, sound front that would never occur in nature. Unless you had a very loud bee flying in a tight cirle around your head :-)

    --
    https://app.box.com/WitthoftResume Code: https://github.com/cellocgw
    1. Re:two things wrong with 'surround' anyway by jonnythan · · Score: 2

      When there's a sound occurring off-screen, like an explosion or helicopter, how do you intend to handle that? Just have the sound come from the exact same place as the on-screen dialog, even though that doesn't make any logical sense?

      How about environmental sounds like rain, airplane cabin drone, echoes, etc?

      Surround sound exists for a reason.

    2. Re:two things wrong with 'surround' anyway by cellocgw · · Score: 1

      Sounds off-screen still emanate from the screen. Outside this "viewing window" is a wall not only black but impervious to sound. There's a reason that (in general) action in movies occurs from the left, the right, or occasionally downstage (to the rear). Things which fly into existence from the audience are not easily absorbed into the illusion. There's a minor exception for cases where the camera is pretending to be the eyeballs of a stalker or some such, and it's really pretty campy when that's done.

      --
      https://app.box.com/WitthoftResume Code: https://github.com/cellocgw
    3. Re:two things wrong with 'surround' anyway by wonkey_monkey · · Score: 1

      First of all, the video is only on the screen in front of you.

      Your view of real life, while it is wider, is also only "in front of you."

      Putting in 62 sources just lets some audio nerd create a synthetic, moving, sound front that would never occur in nature. Unless you had a very loud bee flying in a tight cirle around your head :-)

      Because apart from bees, all sounds come from only 5 distinct directions? I think you're underestimating the signal processing abilities of the human brain - we can do a lot better than that.

      --
      systemd is Roko's Basilisk.
    4. Re:two things wrong with 'surround' anyway by Anonymous Coward · · Score: 0

      Surround sound exists for a reason.

      Same reason as the gold-plated Monster cables.

    5. Re:two things wrong with 'surround' anyway by Anonymous Coward · · Score: 0

      Waste of your breath. His agenda is revealed in the second sentence...WTF does Microsoft have to do with this? The veiled reference to a window was fucking lame.

  31. Re:let's see sound fee on top the 3d fee ontop of by SilentStaid · · Score: 1

    I find it funny that you're assuming free refills.

  32. Too many channels by acoustix · · Score: 1

    Two channels for subs? Why? Bass is non directional. It's one thing to have multiple subs on one channel, but it doesn't make sense to have a 2nd channel.

    --
    "A plan fiendishly clever in its intricacies"- Homer Simpson
    1. Re:Too many channels by kimvette · · Score: 2

      Having two subwoofer channels is a good thing - if the .2 channels are discrete (a .1 and a .1, or L/R if you will) then you can get cleaner bass. If the source material provides a .1 channel, having two subs allows you to achieve a 6dB to 10dB (depending on placement - take advantage of acoutic coupling with the walls and put the woofers a half wavelength apart and you can achieve a 10dB increase in output) increase in volume very easily. Also, bass is not totally nondirectional, so there is some audible directional cueing. Not only that, but the woofer crossover doesn't cut over at 140Hz, 90Hz, 60Hz, or whatever you set the crossover point to; it is usually an 12dB to 18dB/octave curve to eliminate harshness and so there are some higher frequencies emanating from the woofers which are definitely directional. Besides, at the very deep end, you can feel the direction of low frequencies if it hits one channel before the other, so if for example you have a woofer behind you and one in front of you, or widely spaced L/R, and a train or a herd of cattle is stampeding, the surround effect would be even greater as you feel the vibrations pan around you.

      I have a high end 9.2 AV receiver with two subwoofers (260 WRMS each) and adding the second subwoofer was definitely worth it - the very bottom end was reinforced very well. If I set the subwoofer gain to unity (0dB) it is absolutely deafening. I normally listen with the subwoofers' gain set to -6dB and the subwoofer channel on the AV receiver to -11dB so I don't annoy everyone.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    2. Re:Too many channels by iluvcapra · · Score: 1

      If the source material provides a .1 channel, having two subs allows you to achieve a 6dB to 10dB (depending on placement - take advantage of acoutic coupling with the walls and put the woofers a half wavelength apart and you can achieve a 10dB increase in output) increase in volume very easily.

      The problem with this technique is that it's not controllable or practical to reproduce, it depends too much on the construction of the room and can only work if the dimensions of the space, it's absorptive properties, angles and modes are just so. You get awesome bass but what you're hearing isn't remotely what the director or the sound mixer intended it to sound like.

      Also, bass is not totally nondirectional, so there is some audible directional cueing.

      The wavelength at 20 Hz is 18 meters, the wavelength around the standard Dolby crossover of 85 Hz is over 4 meters. If the room you're listening in is smaller than 5-10 meters along the axis the subs are positioned, you're not going to get any localization at any useful power level. It's justified in theaters but for home theaters it's almost always a wash.

      --
      Don't blame me, I voted for Baltar.
    3. Re:Too many channels by nabsltd · · Score: 1

      I have a high end 9.2 AV receiver with two subwoofers (260 WRMS each) and adding the second subwoofer was definitely worth it - the very bottom end was reinforced very well. If I set the subwoofer gain to unity (0dB) it is absolutely deafening. I normally listen with the subwoofers' gain set to -6dB and the subwoofer channel on the AV receiver to -11dB so I don't annoy everyone.

      If you have a "high-end' system, why in the world wouldn't you calibrate all your speakers (including the subwoofers) to reference level?

      If you do that, I think you'll find that ear-bleeding, intestine-smashing audio levels in the listening area don't actually carry very far beyond it.

    4. Re:Too many channels by Anonymous Coward · · Score: 0

      I have always found bass to be just as directional as any other frequencies. This rubbish about 'bass is omnidirectional' is a complete crock of shit.

      That said, I'm not much for surround sound either... You only have two ears, and the right recording techniques and tricks can fool your perceptions of where the sound seems to be in the soundstage if you have a good set of speakers.

      My setup is in stereo, but includes four industrial custom built 18" subwoofers, with power handling up to about 500 watts RMS @ 8 ohms, two per channel, to match the output levels of my reasonably efficient old Klipsch LaScala's. The La Scala's are driven from an old Rotel class A amp, (solid state, for accuracy -- valves, tubes, whatever you wish to call them do NOT belong in playback equipment, but instrument amps) usually not in excess of 140 watts RMS per channel @ 8 ohms, while the subwoofers are driven by a class H (basically a class AB with an infinitely variable voltage supply rail) power amp, usually not beyond 200 watts RMS per channel @ 8 ohms.

      The results, although the gear's weight totals over a ton, are impressive to say the least -- the system effortlessly reproduces sound up to the entire dynamic range possible from 16-bit CD audio. (About 120 dB)

      The challenge is finding program material that hasn't been dynamically range compressed to the scheissenhausen.

    5. Re:Too many channels by itslifejimbutnotaswe · · Score: 1

      It's 24dB/octave in a THX system, at 80Hz. This is typically done with a 24dB/octave Linkwitz-Riley lowpass filter at 80Hz in the receiver, matched with a 12dB/octave highpass butterworth at 80Hz set to match the natural (i.e. 12dB/octave butterworth) rolloff of a sealed enclosure speakers for the mains.

      Your sub(s) won't be producing much of anything over 160Hz or so - and if there is anything the directional cue comes so much more strongly from the mains at that point it makes no difference where the sub is placed, other than overcoming room nodes.

      So many people know absolutely nothing about the audio engineering behind good quality surround sound.

    6. Re:Too many channels by kimvette · · Score: 1

      If you have a "high-end' system, why in the world wouldn't you calibrate all your speakers (including the subwoofers) to reference level?

      You mean, by using MCACC? I did that, of course. It shakes the entire house disturbs others when a movie is turned up loud enough to hear the dialogue clearly during quiet bits (because DRC never compresses enough when you actually want compression on) then the loud portions are VERY loud.

      If you do that, I think you'll find that ear-bleeding, intestine-smashing audio levels in the listening area don't actually carry very far beyond it.

      Have you ever had neighbors who live in the next "apartment" in a townhouse, or above you or below you, and play house music incessantly (my neighbors play that tasteless non-copyrightable "music")? Isn't it annoying? I'm not going to annoy others with constant rumbling from movies at 2:00am even on weekends.

      --
      The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
    7. Re:Too many channels by rcw-home · · Score: 1

      put the woofers a half wavelength apart

      Resonance tricks work great with RF, where you're using a rather narrow frequency range (often less than +/- 2%), but they really don't work with AF where you're trying to faithfully reproduce a multi-octave range of frequencies. In fact, since you're trying to reproduce them all equally, resonance is something you specifically try to avoid.

  33. What kind of movie? by identity0 · · Score: 1

    >Still, overhead sound seems like a good idea for some kinds of movie.

    What kind of movie would that be? I already think the surround audio is overdoing it, since your attention is supposed to be right at the screen, not wondering what's behind you.

    Recently watched Naussica Of The Valley Of Wind in a local theater, and I'm not sure the sound was even stero; all sound seemed to come from speakers behind the screen. But I didn't care, because it was an awesome movie, with good visuals and audio effects. Some of the music may be questionable, but the orchestral stuff was still tear-inducing.

    NS:DC (Not Surround: DIdin't Care)

    1. Re:What kind of movie? by Pope · · Score: 1

      If it was the subtitled version, it was definitely mono. The Disney dubbed release for DVD and BD was produced in 2.0.

      --
      It doesn't mean much now, it's built for the future.
    2. Re:What kind of movie? by wonkey_monkey · · Score: 1

      What kind of movie would that be? I already think the surround audio is overdoing it, since your attention is supposed to be right at the screen, not wondering what's behind you.

      You obviously don't watch a lot of horror movies :)

      all sound seemed to come from speakers behind the screen. But I didn't care, because it was an awesome movie

      I first saw 2001: A Space Odyssey on an analogue SD broadcast, and it was wonderful. That didn't stop me wanting the Blu-ray.

      --
      systemd is Roko's Basilisk.
  34. That's not how it works by iluvcapra · · Score: 5, Informative

    I've seen some busy input/output panels on home stereo equipment, but 62 channels is too many for my interconnect budget. Still, overhead sound seems like a good idea for some kinds of movie.

    That's not how this system works, it supports "up to" 62 channels in the encoded signal; these are panned with metadata in the channel bitstream, and then the decoder in the theater (or home) does the math of placing the sound in the space, using prior knowledge of how many speakers you have, and their position in the room. "62.2" doesn't mean 64 speakers, it means that the format supports "up to" that many, and the theater might not have that many actual channels wired, or it might have significantly more if it's a large room, or significantly less -- they can add more speakers to get more directional resolution.

    62.2 also doesn't imply that the guy who mixed the thing was using more than 5 or 6. I'm a sound designer in Los Angeles -- just finished Men in Black 3, starting Zero Dark Thirty in a few weeks, and this is the first time I've heard of any of this. This sort of system will require software support from workstation and console vendors, and I'm dubious people will be using it for some time, even though it promises great backwards-compatiblity.

    This system appears to be an attempt to get ambisonic-like flexibility without the costs of ambisonics, principally, ambisonic encoding's inability to cope with pan divergence, the problem of "how do I send the same sound to the left and right side of the rooms simultaneously, without it going anywhere else?" It's impossible to do this in ambisonics without adding tons of second-order channels and playing with signal phase. This system might also suffer from one of ambisonic's other problems, namely, it may rely on extremely accurate speaker placement and speaker placement information.

    This system also appears to be a shot across the bow of IOSONO, which is a very different process that achieves high horizontal fidelity through a completely different technique of dubious creative utility.

    Note- IMAX has overhead sound as well, or at least a "screen-top" channel, but lacks a subwoofer channel and only has point-source surround speakers.

    --
    Don't blame me, I voted for Baltar.
    1. Re:That's not how it works by iluvcapra · · Score: 1

      Actually after reading Dolby's page the system supports up to 128 discrete pannable audio streams, but no more than 64 speakers.

      --
      Don't blame me, I voted for Baltar.
    2. Re:That's not how it works by ibennetch · · Score: 1

      ...through a completely different technique of dubious creative utility.

      Ha ha. I love this line. In live TV we're constantly trying out new technologies. A few of them are truly great enhancements that help the viewer see what's going on, but many of them are perfectly summed up by this line.

  35. 9.2 receiver obsolete by kimvette · · Score: 1

    Does this mean I have to upgrade from my year-old-still-unscratched 9.2 receiver already?!

    --
    The Christian Right is Neither (Christian nor right). See: Matthew 23, Matthew 25, Ezekiel 16:48-50
  36. Seriously??? by MMC+Monster · · Score: 1

    Haven't been to the theater in years (I guess when Return of the King came out). I was under the impression that movie theaters had more than 7.1 discrete speakers.

    Why haven't theaters progressed beyond the sound setups available to home aficionados decades ago? Or am I missing something?

    --
    Help! I'm a slashdot refugee.
    1. Re:Seriously??? by innocent_white_lamb · · Score: 1

      Most theatres have 5.1 sound systems. Most dcp's (diigtal cinema packages) come with the 5.1 sound mix built-in, and some come with an add-on 7.1 sound mix that you can ingest into your server and play if you have a 7.1 setup. Most movies are currently available with 5.1 sound mix only.

      My theatre has 5.1 sound and it'll blow you away. I've never seen the need to upgrade it to 7.1, though it would actually cost all that much in the greater scheme of things. A couple of surround speakers and another amp, I suppose. But the sound is amazing just the way it is now.

      --
      If you're a zombie and you know it, bite your friend!
  37. Better for video games by Animats · · Score: 3, Insightful

    I've heard this at Dolby's screening room in SF. It looks like a modest auditorium. It's really a money-is-no-object demo facility. Before a talk on another subject, the Dolby guys couldn't resist showing off. They had a video game with many directional sound outputs hooked into the room's systems, and you could hear the players moving around in the space, behind and above the audience when appropriate. You really can hear somebody sneaking up on you in-game from a platform above you.

    It's an experience to hear many-channel sound in a facility like that, but few (if any) commercial theaters are that good acoustically. Unless the room acoustics are very, very good, all those channels won't help much.

  38. This and other Gimmicks by Anonymous Coward · · Score: 0

    The reason people aren't going to movies anymore isn't because sound isn't immersion enough, or that your chair doesn't move (D-box), or that the screen isn't as big as the side of skyscraper (IMAX). Prices are too high, so you can just wait 6 months and buy a 1080p version of the film for the same price as a ticket and watch it at home. I have a big-screen lcd tv with surround sound, why would I go to the movies when my at home experience is equal? Not to mention not having to deal with crowds, and outrageous prices on oversized popcorn/soda.

  39. Re:let's see sound fee on top the 3d fee ontop of by mcgrew · · Score: 2, Insightful

    $4 Coke?! Fill me in with your discount method!

    Move out of your expensive city. I'm twice as rich as someone 200 miles away in Chicago who earns the same salary as me, because everything costs twice as much up there (or more). Someone making my salary in New York City would probably be living in a cardboard box, but I live a comfortable middle class life here in Springfield.

    I don't know what a Coke costs at a movie, but in a thread a while back a bunch of people pegged me as being a cheapass for leaving a quarter tip for a draft beer -- which I pay $1.25 for. That's a 20% tip, but everyone assumed I was paying five bucks for one like they do in Chicago.

    Getting a little more on topic here, TFA was incredibly useless; youtube is firewalled off here. What is it with the lack of literacy these days? I don't absorb spoken information nearly as well as written information, TFA doesn't even say how many channels this is, where the speakers are placed, or anything. It does mention two "subwoofers" (we used to call 'em woofers in the stone age when every speaker enclosure had one, many of them fifteen inces or bigger, I've seen "subwoofers" only five inches across) and that's about it.

    I've been putting down surround sound since the '70s when they first trotted out quadrophonics for home stereos. You needed two of everything but the turntable, including speakers (the most expensive part) plus a demodulator. And who sits in the middle of an orchestra to hear the symphony? In theaters it's just annoying when a phone rings from the exit sign two meters to the right of the screen (Gran Torino), and even worse when something explodes behind you (Star Wars V), destroying the immersion. I maintain that a movie only needs four channels, one at each corner of the screen.

    Is 62.2 sixty two channels plus two woofers? I don't see how this would sound any more realistic than a channel for each corner.

  40. Screw movies.... by Apothem · · Score: 1

    I want something close to this for gaming! It'd be nice to play ANYTHING with a high-level of detail to ambient sounds.

    1. Re:Screw movies.... by wonkey_monkey · · Score: 1

      If I'd played Bioshock in anything more than 5.1 it would have turned me into a gibbering wreck.

      --
      systemd is Roko's Basilisk.
    2. Re:Screw movies.... by SuiteSisterMary · · Score: 2

      Then call up Creative Labs and complain that they bought up and killed off Aureal's A3D technology.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  41. Currently in 14 Theaters by Anonymous Coward · · Score: 1

    Here is the list of theaters currently equipped with Dolby Atmos 62.2 Surround Sound

    AMC BarryWoods 24 (Kansas City, MO)
    AMC Burbank 16 (Burbank, CA)
    AMC Century City 15 (Century City, CA)
    AMC Downtown Disney 24 (Lake Buena Vista, FL)
    AMC Garden State 16 (Paramus, NJ)
    AMC Van Ness 14 (San Francisco, CA)
    ArcLight Sherman Oaks (Sherman Oaks, CA)
    Brenden Theatres at the Palms (Las Vegas, NV)
    Century at Pacific Commons and XD (Fremont, CA)
    Cinemark West Plano and XD (West Plano, TX)
    SilverCity-Yonge Eglington Cinemas (Cineplex) (Toronto, ON)
    Cinetopia Vancouver Mall 23 (Vancouver, WA)
    El Capitan Theatre (Hollywood, CA)
    Kerasotes ShowPlace ICON at Roosevelt Collection (Chicago, IL)

  42. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 0

    In a word: No. All the theaters around here are UA or Century and they're all I believe 6.75 for either a large popcorn or soda (4.75 is I believe the small now. I haven't been in at least a year and I only went then due to some hallucinations involving a girlfriend. :D)

    Regardless no collectors cups, I'm not sure about the refills (I believe only the large or XL popcorn cups, either no or a few dollar for a drink).

    Combined that with sticky floors and noisy people and it's almost like going to a porn theater.

  43. Finally by hackertourist · · Score: 1

    a use for 216-pin Harting connectors in my living room.

    1. Re:Finally by Mindcontrolled · · Score: 1

      You know, if this should fly, they'd probably go with shiny, sleek miniaturized speakers, wifi-connected and all that. But I can totally envision this in the crudest homemade way possible - harting connectors, wiring looms snaking all over the place, the speakers good quality, but all looking like crap, unfinished plywood. Wouldn't that make for the ultimate nerdcave?

      --
      Ubi solitudinem faciunt, pacem appellant.
  44. Not needed for home theaters by somenickname · · Score: 2

    Home theaters are generally setup in small enough rooms that even a 5.1 system is very immersive. Having upgraded from 5.1 to 7.1 to 9.2 in the last year, the immersiveness has improved but, it's incremental enough that I can't imagine and wouldn't even encourage most people bothering with it. Having extra speakers on the z and y axises (height and wide channels) will make some movie scenes more impressive but, in general, it's ambient noises that come out of those channels and, if you already have a properly setup and calibrated 5.1 system with even moderately priced speakers, most of the time you won't notice much of a difference.

    As for having speakers on the ceiling, that's completely pointless for a home theater. Having height channels (PLIIz/DSX/DTS:Neo) a few feet above your front speakers is sufficient to give your ear the impression that things are happening directly above you. Just like side surrounds can play phase tricks on your ears to make you think something is happening directly behind you, height channels can make things sound like they are directly above you. And this technology is already available on mid-priced 7.1 receivers.

  45. Sixty-four by kwalker · · Score: 1

    Ahem... Sixty-four speakers. Don't forget about the subs.

    --
    ... And so it comes to this.
  46. Brilliant by DogDude · · Score: 1

    I think it's absolutely brilliant. Of course, nobody will actually be able to tell a difference, but if the price tag is large enough, people will think they hear a difference, and buy, buy, buy. Good for Dolby for keeping the dumb American public spending.

    Personally, I use stereo. It sounds really great. I don't need 5,7,or 62 speakers, even if I happen to be watching some gimmicky movies with lots of explosions that happen "behind" me. The only bad part of this technology, as it effects me, is that it's getting harder and harder to buy amps and speakers that are good quality stereo.

    --
    I don't respond to AC's.
  47. better do 2.62 by Anonymous Coward · · Score: 0

    like 2 speakers (left +right) and 62 subwoofers

    1. Re:better do 2.62 by Exrio · · Score: 1

      I'm pretty sure some douche bag, somewhere, has exactly such a setup on his "ride"...

  48. Re:let's see sound fee on top the 3d fee ontop of by fluffy99 · · Score: 1

    $4 Coke?! Fill me in with your discount method!

    Move out of your expensive city. I'm twice as rich as someone 200 miles away in Chicago who earns the same salary as me, because everything costs twice as much up there (or more). Someone making my salary in New York City would probably be living in a cardboard box, but I live a comfortable middle class life here in Springfield.

    You're probably exaggerating a bit. I moved out of an expensive area into a rural area. Housing is about half and I actually have some acreage to go with it, but realistically everything else is similar. Food, clothes, etc are all about the same. It's the other non tangibles that caused me to move, like living somewhere the kids can roam the neighborhood safely, zero traffic, etc.

  49. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 0

    The last theater I went to offered free refills on the large size. Smalls and medium didn't get free refills. Refills are useless though, I'm not going to leave the theater to get one and miss part of the movie.

  50. Technical details for speaker layout by bernywork · · Score: 1
    --
    Curiosity was framed; ignorance killed the cat. -- Author unknown
  51. Re:let's see sound fee on top the 3d fee ontop of by hurfy · · Score: 1

    Actually would make my cable setup look a little light and i have several Quad inputs and outputs, twin EQs, 4-channel dolby box, and several quad tape decks (including a Quad 8-track recorder) plus a couple switched inputs for the TV,etc. It takes me 2 days to rewire and 62.2 sounds a little crazy ;) Can already get sound to go around the room, i suppose a couple channels for overhead would be good for movies.

    Patch cables are cheaper by the gross tho ... should add a couple more channels to use em up !

  52. You need more ears by sl4shd0rk · · Score: 1

    This is insanity.

    --
    Join the Slashcott! Feb 10 thru Feb 17!
  53. Re:let's see sound fee on top the 3d fee ontop of by cffrost · · Score: 2

    [I]t's still full price for the popcorn with genuine simulated butter kinda-sorta-flavored grease which puts you in mind of melted crayons

    The "butter" flavor is already there in that salty yellow powder. The "butter" that's applied when you request butter is simply heated canola oil.

    --
    Thank you, Edward Snowden.

    "Arguments from authority are worthless." —Carl Sagan
  54. Storyline? by Anonymous Coward · · Score: 0

    Why not just start making better movies, as in having more interesting storylines.

    1. Re:Storyline? by fluffythedestroyer · · Score: 1

      that please. and stop using children in movies please. This comes to mind http://www.imdb.com/title/tt0948470/ . I swear I saw diapers in his costume.

  55. As someone with perfect hearing... by Deorus · · Score: 1

    I couldn't care less about the audio. Mono audio is perfectly fine for me. So long as the speakers' frequency range is good and bass is boosted, I'm perfectly fine with anything. In games I need stereo so that I can at least tell where sound is coming from, but in movies? Fuck that!

  56. Re:let's see sound fee on top the 3d fee ontop of by Sponge+Bath · · Score: 3, Informative

    As a teen I worked concessions at large theater. "Butter" was indeed grease from 5 gallon jugs. Nacho "cheese" was something thick and yellow that was not cheese. Hot dogs often had green stuff on them when they came out of the box, but the green was covered by accumulated gunk (we called it seasoning) from the rollers of the heater, and could make the trip between freezer and rollers several times before purchase.

    If it's not prepackaged, be afraid. Be very afraid.

  57. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 1

    > Getting a little more on topic here, TFA was incredibly useless; youtube is firewalled off here

    You may be twice as rich but here in Chicago my work doesn't firewall me from youtube. Plus I'm going this weekend to see this movie at a theater conveniently located close to my house with atmos 62.2.

  58. Not impressed by Odin79 · · Score: 2

    I'm not going to be impressed until they put speakers in the seats. That way i will get a genuine feeling of being raped by the theaters and their ticket/drinks/food prices.

  59. Already too loud by justthinkit · · Score: 1
    Given that most movies want the explosions super loud and the dialogue quiet, the only way anyone over 18 years of age is happy is if they can keep one finger on the remote's volume dn/up buttons. Yet another reason why the "big screen" experience sucks so badly.
    .

    Adding speakers means there is no way this sucker is going to be quieter than the other sound systems.

    How many soccer moms will be loading the theater with children so they may be blasted with ludicrously high levels of audio waves? It is already a criminal act, IMO.

    --
    I come here for the love
  60. Don't miss the point by zeronitro · · Score: 1

    The advantage of this is on the technical side, and it's for those who mix the sound. Watch the middle of the video again. With the sounds being object oriented they only have to make *one* mix. When it is passed down to the theater they present the mix as they can with what they have. This is quite brilliant from a workflow perspective and can end up saving studios money as they theoretically shouldn't need to waste time testing and optimizing the downmixes anymore (except for other formats like DTS).

    Sure the gimmick factor is still there but hell I'd love to hear it in a true IMAX theater.

  61. Possible to replicate this virtually? by ShooterNeo · · Score: 1

    Human beings have only 2 ears. Most of the sound comes in through the ear canal. Thus, the way you perceive direction has both to do with having 2 ears, and also the ability to move your head.

    Stereo sound gives you directionality for the first bit, but not the second. Wouldn't a pair of very high quality headphones with a head position sensor allow you to hear movies in the full 62.2 format without needing $50,000 worth of equipment? Very high quality headphones with a good sensor might cost $100-$200 a pair, and obviously you'd need a monstrous rack of audio processing equipment to keep up.

    1. Re:Possible to replicate this virtually? by Exrio · · Score: 2

      Been there, done that, no need for monstrous rack, just laptop and some Arduino-ish electronics. It's even available commercially if you don't mind the "niche tech" price premium: http://www.amazon.com/beyerdynamic-Headzone-Home-Head-Tracking/dp/B001BAJ09A/ -- it's still an inappropriate solution for watching movies with the family, though.

  62. 62.2? by UltraZelda64 · · Score: 1

    I mean... come on... 62.2? Am I reading this correctly? Who the fuck needs 62 normal speakers? I can understand two subs if you want the extra bass, but WTF--a total of 64 speakers is far beyond overkill. I never did quite see the point in 5.1 vs. 7.1... when the hell did they even get to 62.2? Either way... I am perfectly happy with a good stereo system. Two high-quality speakers and a subwoofer (or two, connected in parallel) driven by some powerful amplifiers is plenty for me. In fact, I avoid any "surround" systems, because the only things you gain... are cheaper quality components for the price leading to inferior sound, more cables (and some *long* ones at that), and problems where the sound doesn't seem like it's coming from the "right" direction.

  63. Overhead speakers are idiotic! by aitikin · · Score: 1

    Still, overhead sound seems like a good idea for some kinds of movie.

    In all of my audio courses, I was consistently reminded of one simple factor. Human beings are horrible at telling whether the sound is coming from above or below them. The way the ears work is by using a sort of radar effect, but we only have two that are theoretically exactly level and therefore cannot pinpoint vertical descripencies without necessitating the tilt of our heads, and I'm not a fan of watching a movie with my head on its side...

    --
    "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
    1. Re:Overhead speakers are idiotic! by Khyber · · Score: 1

      The effect is only meant to make your head tilt up or down and turn a bit as if you were watching something passing 'overhead' on the screen. It's a basic immersion effect, and it's likely to get more prevalent with 3D tech.

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    2. Re:Overhead speakers are idiotic! by aitikin · · Score: 1

      Okay, so the effect is to force you to look away from the 3D in order to see a speaker? I don't get it at all. Speakers are already overhead in theaters and this shouldn't make much of a difference at all...

      --
      "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
    3. Re:Overhead speakers are idiotic! by Exrio · · Score: 2

      Either your audio courses were really crappy or you misunderstood them. Sure the vertical positioning is both imprecise and uncertain relatively to the horizontal positioning, but it's there, and it works by the pinnae's vertically asymetric comb filtering and your brain's reference database of the spectrum patterns of known sounds with known positions. No head tilting/moving necessary. Not to mention that head movement reduces the uncertainty a lot. You will subconsciously make slight head movements while compensating by moving your eyeballs to keep the picture centered, and that's more than enough.

    4. Re:Overhead speakers are idiotic! by Khyber · · Score: 1

      The point is positional surround sound to add immersion to future projection techniques.

      And if you can make the audience turn their heads to track something (3D projection is getting better, which means you aren't looking at a speaker) with the audio, and feel like they're in the movie, watch them come back.

      Ever work in the entertainment industry before?

      --
      Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    5. Re:Overhead speakers are idiotic! by aitikin · · Score: 1

      Yeah. The live and recorded sound industries. There's really minimal to no likely benefit to having speakers directly above someone over having speakers on the sides above them, especially in an array of 3 to a side (IE 7.1). Well planned sound effects shouldn't show any difference between directly above and stereo panned along side. Furthermore, the cases I can find where my head would go upwards for an overhead appearance (plane/aircraft flying overhead) should be low enough frequencies that it's difficult to define where it's eminating from in the first place.

      --
      "Don't meddle in the affairs of a patent dragon, for thou art tasty and good with ketchup." ~ohcrapitssteve
  64. Re:let's see sound fee on top the 3d fee ontop of by somarilnos · · Score: 1

    One good discount method - AMC has some "Premium" theatres (YMMV, as there may not be one near you). It's about $20 a ticket, but you get free soda and popcorn, which makes it worthwhile if you were planning to get that anyway. They also have more comfortable seating than their normal theatres, and don't allow kids in. The way to go if you're planning to go into a diabetic coma and eat fattening popcorn with lots of fake butter while you watch a movie.

  65. 62.2 is too many by Khyber · · Score: 1

    14 speakers with subwoofers is all you need. 8 for corners, one center on each wall/ceiling/floor.

    Don't even need subs if you use 2 or 3-way speaker cabs.

    Just need the hardware and software after that.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
    1. Re:62.2 is too many by Xarin · · Score: 1

      It may be too many but 64 speakers is all that you will ever need.

  66. I'm waiting for googolphonics by FreeBSDbigot · · Score: 1

    with a moon-rock stylus.

    --
    Orange whip? Orange whip? Three orange whips.
  67. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 0

    Not free, just cheaper.

  68. Re:let's see sound fee on top the 3d fee ontop of by tobiasly · · Score: 3, Funny

    but I live a comfortable middle class life here in Springfield.

    Shut up, Flanders.

  69. Link to Dolby Atmos by RendonWI · · Score: 3, Informative

    Since the post goes to a blog that contains no information here is a link to Dolby talking about it. Why would this link not be in the article? http://www.dolby.com/us/en/professional/technology/cinema/dolby-atmos.html

  70. Re:let's see sound fee on top the 3d fee ontop of by lightknight · · Score: 1

    Get one on the way out.

    --
    I am John Hurt.
  71. Making of Dolby Atmos by antdude · · Score: 1
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  72. Re:let's see sound fee on top the 3d fee ontop of by Farmer+Tim · · Score: 5, Informative

    There's nothing wrong with the term "subwoofer". It generally refers to speakers which have a response intentionally limited to somewhere between 100 and 200Hz, which is well below the 500Hz-4kHz woofer crossover frequency you'd find in typical two and three way enclosures. Probably the best definition is "a speaker that can only reproduce frequencies of wavelengths too long for us to detect the source direction" (this is why you can put a true subwoofer almost anywhere in a room, and you only need one even for stereo).

    Old woofers were huge because the enclosures were usually either simple folded baffle or sealed; the lowest wavelength that can be reproduced by such designs is proportional to the diameter of the speaker cone and either the length of the acoustic feedback path from back to front of speaker or volume of the enclosure. Thanks to the work of Neville Thiele and Richard Small in the 70s, CAD and modern manufacturing techniques it's now possible to design speakers matched to enclosures that use resonant acoustic delay lines (ports) to extend the frequency response dramatically. For these designs the speaker's excursion range, suspension stiffness and the volume of air it moves (among other factors) are more important than diameter alone*, so it's easily possible to have a 5" speaker that can reproduce down to 40Hz in a very small enclosure.

    Your mention of quadraphonic reminds me of the old joke "quadraphonic is the sound system for people with four ears". I have to agree with you about surround sound in general: the sound of anything on the screen should come from where it is on the screen because our eyes follow audio cues (something to do with millions of years of wanting to avoid being eaten I suspect). But surround ambient background noises can be quite effective when used subtly (that too is natural), extreme low frequencies that are more felt than heard do add to special effects movies, and the centre speaker doesn't hurt, so 5.1 is plenty IMO. I doubt there'd be significant benefit from extra speakers in the Y dimension, since we're less sensitive to vertical displacement and the spacing of the speakers may be too narrow for more than the first few rows to really hear a difference, but it makes more sense than 62 speakers.

    And I'm with you 100% on spoken vs written, though what I don't get is that since speaking is much slower than reading you'd think people with short attention spans would prefer...ooh, a shiny!

    *Note to nitpickers: yes, this is vastly oversimplified.

    --
    Blank until /. makes another boneheaded UI decision.
  73. Not pre-mixed by DrYak · · Score: 1

    PC playback put aside, I don't see any chance of consumer hardware being produced to play back that many channels, which means media won't be released for this system, which means any source for this sound will probably be questionable in origin.

    Well, if you try to get past the PR-speak on the video or read the few info available around:
    The audio isn't actual premixed on the media.
    The media contains up to 128 different audio tracks and positional information for each channel.
    (Like track n78 is the noise of a helicopter, moving overhead the audience)
    It's then up to the decoding hardware to mix the audio and send it to the 64 speakers so that indeed this sound seems to move as it should.

    The main advantage is that the same data is usable whatever the speaker configuration so long that the decoder is able to route the sound tracks to the correct speakers. The result is just going to sound less precise when less discrete speakers are available.

    So actually current PC hardware will be able to play such a movie (PC's OpenAL offers much more mixing ability than what's required - it even offers effects like doppler or reverb), only at a reduced final output precision.
    And home theater can also play such media, they'll just route the audio track to a lower nomber of speakers. (Mixing audio tracks should be within the processing power of most high end HD player)

    Also "Supports Dolby Atmos" is a nice check box to sell hardware, so probably player manufacturer are going to add support pretty soon.

    What will increase is the number of output channels to which Atmos is mixed. First 7.1 then 9.1, 13.1 and so on.

    --
    "Sufficiently advanced satire is indistinguishable from reality." - [Tips: 1DrYakQDKCQ6y52z6QbnkxHXAocMZJE61o ]
    1. Re:Not pre-mixed by K.+S.+Kyosuke · · Score: 1

      The audio isn't actual premixed on the media.

      I've read it. I got the idea, i.e., what they're trying to accomplish.

      So actually current PC hardware will be able to play such a movie (PC's OpenAL offers much more mixing ability than what's required - it even offers effects like doppler or reverb), only at a reduced final output precision.

      This is exactly what I meant with what I wrote. SW on a programmable device can do anything.

      Also "Supports Dolby Atmos" is a nice check box to sell hardware, so probably player manufacturer are going to add support pretty soon.

      They'd have to redesign the hardware quite a lot. If they're going to do the mixing in HW, they're going to need the HW mixer. With a lot of channels. It would be interesting to see that happen, no matter how much simpler it is conceptually to get rid of the multitude of premixed sound tracks.

      --
      Ezekiel 23:20
  74. Super Hi-Vision 22.2 by TheSync · · Score: 1

    The NHK effort called Super Hi-Vision is 8K x 4K video with 22.2 channel audio.

  75. It all started with EARTHQUAKE in SENSURROUND by Anonymous Coward · · Score: 0

    Nothing new under the sun. Sounds like a fun math problem though trying to phase all those speakers objectively.

  76. interconnect budget? by Anonymous Coward · · Score: 0

    62 channels is too many for my interconnect budget

    So it's the cost of cabling that's the barrier to you, not the cost of 62 speakers? You need to stop wasting your money on Monster Cable, and put more of it into the speakers instead.

  77. Only 62? by Anonymous Coward · · Score: 0

    Only 62!?

    I'm getting mighty fed up with these pathetic audio resolutions. Wake me when they reach 32spd "speakers per degree".

  78. Best 3D sound experience by Anonymous Coward · · Score: 0

    can be had using stereo headphones.

    We only have 2 ears. 2.0 sound is enough.

  79. Re:let's see sound fee on top the 3d fee ontop of by TheGratefulNet · · Score: 1

    he tips nothing at all

    nothing at all

    nothing at all

    --

    --
    "It is now safe to switch off your computer."
  80. Where's the Z axis?? by forty-2 · · Score: 2

    ..Or Y, depending on your UCS orientation ;)
    64 speakers and they're by and large constrained to one plane?
    I do electroacosutic design for a company that does real '3D' sound installations using an equally spaced 3D array of speakers. The effect is unreal!

    I mean, these guys are Dolby, so I'm sure its a 'sound' design (sorry, sorry), but I'm just curious as to why there's not a high and low ring (or at least an upper and lower L/C/R). There's crazy spatilization tricks you can do with low double-digit millisecond delay times, maybe if they're taking those sorts of approaches.
    I wonder if the composer is has to address each channel, or if they're given a subset of channels and math does the rest.
    I know our up/down perception isn't as keen as the other two dimensions, but still.. 64 speakers? Curious to learn more...

    --
    never drink kool-aid from a big vat
  81. So lifelike by Anonymous Coward · · Score: 0

    I saw the movie today and I can personally vouch for the much higher fidelity sound. The screaming kids they dubbed into the movie sound incredibly lifelike. The best part of course was the iphone ringtone cleverly hidden during an action scene, which was clearly to pay tribute to Steve Jobs. The quality was so highly detailed I could have sworn it was coming from the seat next to me.

  82. Re:let's see sound fee on top the 3d fee ontop of by iluvcapra · · Score: 1

    Your mention of quadraphonic reminds me of the old joke "quadraphonic is the sound system for people with four ears".

    Your head is a critical component to your sound localization..`

    --
    Don't blame me, I voted for Baltar.
  83. The point isn't 62 speakers by Anonymous Coward · · Score: 0

    I don't get the feeling that they expect people to actually install 62 speakers. I believe the idea is the solution to the problem that there are many different audio systems (stereo, surround, 5.1, 7.1, 11.1, 22.2) and currently they have to mix the audio separately for each one.

    By providing 128 different tracks (with metadata giving their 3D location relative to the audience), capable of mixing down to at most 64 output channels, a theater can mix down to their exact speaker configuration. If one auditorium has overhead speakers and another doesn't, they can still play the same soundtrack through both of them, just mixed differently.

    If you read the Dolby technical guidelines, you'll see they show what appears to be a 47.3 configuration. They have 5 behind the screen, 6 in back, 9 on the left, 9 top-left, 9 top-right, 9 on the right, and subwoofers front-center, left-rear, and right-rear.

    dom

  84. No to the question. :P by antdude · · Score: 1

    No for me thanks to my mono bone conduction hearing aid and being deaf since birth. :(

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  85. Re:let's see sound fee on top the 3d fee ontop of by SuricouRaven · · Score: 1

    Thick and yellow sounds like a modified form of processed cheese with an unthickening agent (Canola oil maybe) to make it easier to handle. Much like one of those cheese-in-a-can products which, not being in the US, I have never had the misfortune to encounter. If I am correct, then the production process does involve cheese, in the distant ancestry of the product you sold.

  86. Re:let's see sound fee on top the 3d fee ontop of by adolf · · Score: 2

    I maintain that a movie only needs four channels, one at each corner of the screen.

    That's an interesting concept that I've never considered before. I like it, a lot, for all of the same reasons you've surely already thought of...

    That said, I think 5 would be good: One slightly below the geometric center of the screen (where the mouth is) would be a blessing for listeners who are well off-axis.

    Too much inertia for it to ever work, though. Which is a bummer.

  87. Re:let's see sound fee on top the 3d fee ontop of by innocent_white_lamb · · Score: 2

    I own and operate a movie theatre in a small town. I put real butter (that I buy from the local grocery store) on popcorn. I'm their biggest butter customer, of course, because I purchase 50 pounds at a time.

    My drink prices are $1.50, $2.00 and $2.50, and my popcorn prices are $2.50, $3.50 and $4.50.

    My admission prices are $8 for adults and $6 for children 12 and under, plus a $3 surcharge for 3D movies.

    So there you have it. My theatre is located in a town of about 5000 people.

    --
    If you're a zombie and you know it, bite your friend!
  88. Missing the point? by Anonymous Coward · · Score: 0

    People forget that the Atmos format is to get away from channel based audio. In Atmos sound (effects) are objects located in three dimensional space. After that it is 'rendered' for 2.0, 5.1, 62.2 or whatever.

  89. 64, not 62. by Anonymous Coward · · Score: 0

    You have two subs plus the 62 others.

  90. All this caricatureing merely proves by Anonymous Coward · · Score: 1

    All this caricatureing merely proves that you're all a bunch of ignorant wankers circle-jerking together.

    Really.

    You're just wanking over the manufactured stupidity of someone that doesn't exist, thinking this somehow proves you're clever.

    OK, a few riffs on the meme is amusing, but this was done dead on this thread along ages ago.

    Read up on amplifier theory. Stop parroting "Nyquist limit! Nyquist limit!" at least long enough to read up what the fucking hell it means and what it DOESN'T mean.

    Read up on the difference between solid state amplifiers and class A amplification. Read up on the difference between even harmonics and odd harmonics. Read up on the difference between digital amplification and analogue amplification.

    Else you're merely displaying a level of ignorance barely distinguishable from the caricatured you're "joking" about.

  91. This is not new by Anonymous Coward · · Score: 0

    My tinnitus gets worse every time I go to a movie. Damn cinemas seem to think that cranking the sound up to 11 will make every movie better.

    Fuck you Dolby.

    Now instead of there being a 'sweet spot' to avoid (that gets pummelled with sound) I have to avoid.. the whole cinema?

    Does anyone else experience this?

    I saw Scott Pilgrim vs The World at the cinemas and loved it.. except that it was so loud that I felt like I was being sledgehammered. I walked out ears ringing.

    As a side note, your ears ringing generally means that you have just lost some of your hearing and taken another step towards tinnitus.

  92. Re:let's see sound fee on top the 3d fee ontop of by Sponge+Bath · · Score: 1

    ...cheese-in-a-can

    It did come in a large can labeled "Cheese Product" or similar so it probably did contain some kind of cheese. It was heated in an electric pot and hand ladled on the chips. After a while a leathery burnt scab formed around the sides of the pot, so you had to periodically scrape that off. Management was very cheap, so instead of throwing that away you put it on the chips and covered it with more cheese product. I imaging the customers were unhappy when they bit into a slab of cheese scab.

    To this day I expect to be hunted down like a war criminal for my participation in those horrors.

  93. Re:let's see sound fee on top the 3d fee ontop of by Sponge+Bath · · Score: 1

    That sounds great, local businesses rule. I was describing a big corporate theater chain where the people making the decisions were in a different city from the actual theater. I won't mention the name of this United company showing the work of Artists.

  94. I doubt it will impact the consumer market by msobkow · · Score: 1

    I'm not even sure they will be a "prosumer" market for this concept.

    Let's say you went cheap and got a speaker for each channel for $100 (which would be an absolute steal.) That would still be $6200 worth of speakers. Then you have to add in wiring for 62 speakers at at least $0.25/foot, terminators at at least $5/cable for the cable ends, 62 interconnects for at least $10 each, and amplifiers. With the sheer number of amplifiers required, count on also needing a whole schiteload of standard 115V circuits to feed them power. So we're looking at around $15,000 for bargain basement Wal-Mart-is-jealous pricing.

    Now scale that up to realistic pricing instead of bargain basement, and I'd be shocked if anyone could set up one of these systems for under $50,000.

    The market for $50,000 audio systems is very small.

    --
    I do not fail; I succeed at finding out what does not work.
  95. Rot. by Anonymous Coward · · Score: 0

    Wasn't crap 3D exciting enough to draw the crowds?

  96. Not overkill by krauss · · Score: 1

    As a former live and studio sound engineer (got out while I still had some hearing left), I've always been skeptical of proposed advances in audio, both because there are very few actual advances and because those that are real are notoriously hard to push into the mainstream. The whole mega-multi speaker thing seemed like a marketing novelty to me, until I happened to see the Cirque d'Soleil Beatles show "Love" in Las Vegas, all the music for which was remastered from the original tracks. There are speakers everywhere, including six built into each seat. The experience turned me around. The show was good; the sound was unbelievably beautiful. The quality was crystal-clear (no detectable phase problems) and the spatial imaging was staggering. Here's a quote from audioholics.com:

    (http://www.audioholics.com/news/editorials/musicians-corner/beatles-love-cirque-du-soleil)

    And how about the "huge amount of speakers," you ask? In this case, "huge amount" means over 12,000 speakers in the theater! Yes, you read that right. Each of the 2,013 seats surrounding the stage (in a 360-degree configuration) is fitted with six speakers. Above the stage were speaker arrays similar to what you would see at an arena rock show. As we walked along the hallway that opened into and surrounded the circumference of the theater, we noticed acoustic panels on the walls seamlessly integrated with the decor. It was obvious that this room was all about sound.

    There are eight sound system zones in the theater, each with dedicated Meyer M1D Stereo Line Arrays capable of functioning independently of one another. Each zone provides the listener with fully immersive 360-degree surround sound that can be precisely placed one foot in front of the listener or up to 80 feet away in most directions and moved in any direction.

    So, don't be put off by a gimmicky-sounding idea like this. Done right, the results can be spectacular.

    --
    "All generalizations are false."
  97. Re:let's see sound fee on top the 3d fee ontop of by Phroggy · · Score: 1

    Apparently in New York City, this is now required.

    --
    $x='S24;r)>63/* h@<5+oZ)32"5cz';$me='phroggy'x$];
    $x=~y+ -xz+\0-Tx+;print$_^chop$me for split'',$x;
  98. Re:let's see sound fee on top the 3d fee ontop of by Anonymous Coward · · Score: 0

    I couldn't care less about movies and surround; like you, I don't think more than stereo with bass; 2.1 or whatnot, is necessary there.
    Now, for games..... 5.1 is wonderful if you play FPS games. You want to know when something's going on behind you.

  99. Re:let's see sound fee on top the 3d fee ontop of by mcgrew · · Score: 1

    There's nothing wrong with the term "subwoofer". It generally refers to speakers which have a response intentionally limited to somewhere between 100 and 200Hz, which is well below the 500Hz-4kHz woofer crossover frequency you'd find in typical two and three way enclosures.

    Then the woofers in my old (alas, stolen from me when I was burglarized) Kenwoods were really subwoofers then, because the crossover for the woofers (they were four ways, with six drivers in each enclodure) only reproduced sounds up to 300 Hz. They had a flat response from 20 Hz to 30kHz (as if anybody would hear the sounds coming from the supertweeters!)

    The woofers in the JBLs I've had for 20 years are twelve inches, and I think the woofer response on them is about 50-300 Hz. So they would still be subwoofers, I guess.

    I doubt there'd be significant benefit from extra speakers in the Y dimension

    Probably not in a home setup, but in a movie theater it would certainly add to the experience. Some things that make sounds go up and down, not just right and left.

    And I'm with you 100% on spoken vs written, though what I don't get is that since speaking is much slower than reading

    For you and me, yes, but I suspect that for your typical aliterate (I've read that only 3% of people read books, it kind of shows on messageboards) reads slower than he can talk.

  100. Re:let's see sound fee on top the 3d fee ontop of by mcgrew · · Score: 1

    I don't know about groceries and utilities, but restaraunt and bar prices in Chicago are rediculous, but it makes sense that when real estate is expensive, everything else will be, too; the rent is a large part of a business' overhead. If I moved 50 miles south to Mount Olive, real estate would be cheaper, but that's such a small town that the grocery store, bar, etc. has no real competetion and can pretty much charge what they want.

  101. Re:let's see sound fee on top the 3d fee ontop of by Josuah · · Score: 1

    There's nothing wrong with the term "subwoofer". It generally refers to speakers which have a response intentionally limited to somewhere between 100 and 200Hz, which is well below the 500Hz-4kHz woofer crossover frequency you'd find in typical two and three way enclosures. Probably the best definition is "a speaker that can only reproduce frequencies of wavelengths too long for us to detect the source direction" (this is why you can put a true subwoofer almost anywhere in a room, and you only need one even for stereo).

    80Hz is the cutoff point of directionality for the majority of people. So while many cheap subwoofers are limited in flat response to 100Hz-200Hz (and slightly lower than 100Hz due to room gain) typical mid-range subwoofers are more likely to aim for 40Hz-120Hz before dropping off in frequency response, and higher-end ones 20Hz-120Hz or even lower.

    Old woofers were huge because the enclosures were usually either simple folded baffle or sealed; the lowest wavelength that can be reproduced by such designs is proportional to the diameter of the speaker cone and either the length of the acoustic feedback path from back to front of speaker or volume of the enclosure. Thanks to the work of Neville Thiele and Richard Small in the 70s, CAD and modern manufacturing techniques it's now possible to design speakers matched to enclosures that use resonant acoustic delay lines (ports) to extend the frequency response dramatically. For these designs the speaker's excursion range, suspension stiffness and the volume of air it moves (among other factors) are more important than diameter alone*, so it's easily possible to have a 5" speaker that can reproduce down to 40Hz in a very small enclosure.

    I'm pretty sure the wavelength is only related to the frequency of the movement, irrespective of a sealed or passive/ported design. However, SPL is related to volume of air displaced. For that, you can increase volume of displacement by increasing the diameter and/or increasing the excursion. I do think the former is a little easier to do.