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Quake3 Demo Test Released

It seems like everyone and their dog wrote in with the news that the Quake 3 Demo Test is now available for download. Win32 only at the moment, although that probably won't stop most of you. Highlights include single player mode with bots (it says here), and a new map. And it does look very pretty.

174 comments

  1. id's webserver can't handle it... by little+alfalfa · · Score: 2

    Looks like the /. effect has kicked in. Or could it just be the q3arena effect?

    1. Re:id's webserver can't handle it... by j+a+w+a+d · · Score: 1

      I don't know bout you, but i'm hitting 200k/sec from my school (RPI)'s T3 line.


      jawad

      --
      i dont display scores, and my threshhold is -1. post accordingly.
      Discuss /. policies
    2. Re:id's webserver can't handle it... by kijiki · · Score: 1

      550KB/s here (georgia tech) @ 9:51AM EST

    3. Re:id's webserver can't handle it... by Fuhrer · · Score: 2

      It is worth pointing out, since no one seems to realise, that this is the Quake 3 Demo TEST. This is not as yet the final demo.

    4. Re:id's webserver can't handle it... by Anonymous Coward · · Score: 0

      I'm getting .5Kbps from my school connection and no, this is not a modem connection! Oh hey, it's finally starting to respond... going up... going up...and looks like it's stopping at...1.8Kbps!!?? I can see I'm going to be waiting a bit.

    5. Re:id's webserver can't handle it... by Anonymous Coward · · Score: 0

      I got about 20k/sec at my school from cdrom this morning, took about an hour to download.

      Good thing I got it before 9:00 AM, cause it'd probably be at about 2 kpbs, at max. Stupid connect, stupid school

    6. Re:id's webserver can't handle it... by Anonymous Coward · · Score: 0

      Anybody ever heard of a mirror? Can you think of something else that might possibly generate this volume of traffic? Not likely. Geez! :) "It's a trick...get an axe"

  2. ./ incoming by BadERA · · Score: 1

    with the advent of the demo launch, I guarantee http://www.quake3arena.com/demo/index.html gets /.'d REAL quick.

    --
    I am, therefore you think.
    1. Re:./ incoming by jeremy+f · · Score: 1

      Trust me, I doubt even 1/20th of the traffic will be from /.

      Sites like q3arena.com, bluesnews, etc, have been following the advent of the release all night, and as such, they've created several thousand glazed-eyes, foaming at the mouth individuals who can't wait to get q3demo. Charon.idsoftware.com was jam-packed at about 3:00 AM EST this morning, so it would seem that people have been anticipating this long LONG before /. posted it.

  3. Quake3 by Anonymous Coward · · Score: 0

    Um, it's not due to /. that the server is having issues. It is all the Quake fanatics who are trying to download the demo and have been trying to do so for the past 8 or so hours... Not every site that gets taken down is due to /.

    1. Re:Quake3 by DirkGently · · Score: 1

      well, I'd hafta say it was /. this time, tho. When I loaded /. up, there were no comments on it; fresh story. So I hit the link, and started downloading. Got 45k/sec for the first 10%, and then things started to spiral. I think it's getting 3k/sec, now. That's if it hasn't timed out.

      Given the number of Quake addicts in the slashdot crowd, I'd say that the 'ol effect is in force, here.

      Dirk

      --

      I keep trying to pick fights, but I can't shake this Excellent karma.

    2. Re:Quake3 by Anonymous Coward · · Score: 0

      No, I have to disagree.. There's millions of Quake addicts all around the world, only a subsection of which are slashdot AND quake addicts. They could have gotten the link from any number of news sites besides slashdot.

    3. Re:Quake3 by Anonymous Coward · · Score: 0

      I have an OC3 here at work and have spent the last 2 hours (long before it was posted here) getting it. 95% done....no work is getting done today!

    4. Re:Quake3 by psylence · · Score: 1

      No, actually... You're wrong. Last night, around 2 when it finally came out there were at least 400 people on #q3demo on Enterthegame.com, around 250 on #quake on EfNet. there's 650 ppl JUST ON 2 IRC networks that were waiting anxiously for the demo, let alone the ppl they tell to get it, etc... Those servers would be roached regardless of /.'s existance.

    5. Re:Quake3 by DirkGently · · Score: 1

      no no no...I was simply commenting that the sudden slowdown I saw in the first few moments of downloading was probably slasdot related.

      FWIW...the mirror on ftp.cdrom.com was a little busy on the logging in, but was plenty fast on the download.

      Dirk

      --

      I keep trying to pick fights, but I can't shake this Excellent karma.

  4. Web Server Getting Pistol Whipped by dante773 · · Score: 2

    HTTP/1.0 200 OK
    Date: Mon, 15 Nov 1999 16:44:15 GMT
    Server: WebSitePro/2.3.15

    WebSite Pro, eh? I'm getting 'Connection Refused' errors at times, though. This does not point to a problem with the web server. It's the OS. We had this problem with NT. The TCP stack is a pile of shit. 3 million hit a day web site had this problem. We put them on a Solaris box with Apache and it took the beating and didn't cry to mommy.

    Anyways, if you're company is running a promo, tell your ISP well before it happens. I work for one and can tell you about the many times where the number if hits go from 2000/day to 50+/sec for a site and we have to rush and configure the system to handle the load. I don't mind rushing around too much, but before that happens, your company looks bad.

    1. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      We run a web site on NT that handles 400-500 connections per second, on average. Peak time, during 9am to noon, we can get as much as 1000-1200 connections per second. That's just one of our servers, too. We've got about 6 more. That's around 35-40 million hits per day. I don't think NT is the problem, kiddo.

    2. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      AGH... typical anti-MS rhetoric. CCA has a NT box that gets 3.5 million hits a day running IIS 4.0 of all things... The box here gets close to that and does not even use 15% of the CPU. NT will run things just fine if you know what you are doing.

    3. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      *IF* you know what you are doing...

      The problem is microsoft marketing to PHBs suggesting that you don't have to be as technically knowledgeable to run NT servers. In fact, good NT adminning is just as tricky as unix - more so, because of the dodgy huge big service pack mentality, rather than the tiny little fixes you can pick and choose from on unixen.

    4. Re:Web Server Getting Pistol Whipped by dante773 · · Score: 2

      Well, kiddo, to get into details, that million+ a day site I was refering to had mostly files of very large size. Like a FTP site. Like the Quake3 site.

      Your high hitting site might only have very small files or responses. Yeah, the connections are short and sweet. The TCP stack recovers. It's able to take it. But with long persistent connections the sockets stay open longer. The stack runs outta room. Bam, the stack crashes. You get 'Connection Refused' until it recovers.

      We contacted MS on this. They gave us nothing to help us. We moved to Solaris and it works great now.

    5. Re:Web Server Getting Pistol Whipped by dante773 · · Score: 1

      What does CPU resources have to do with this? You must of replied to the wrong thread. I'm talking about the TCP stack on the NT machine. Dishing out static content is more I/O intense, not CPU.

      Good point, though. You can better handle a large is _IF_ you know what you are doing. Kinda goes without saying. Too bad MS support have us 0 help.

      And this is not just anti-MS rhetoric. Don't know where you pulled that from. I was talking about an experience I personally had. It just happens to be with NT. No FUD there.

    6. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      MS has no help? Are you HIGH? Go check out the web page, more than enough help there, or the UseGroups, the news groups, or pick up the phone...

    7. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      Just because it's easier to run NT/IIS than Linux/Apache doesn't mean it's easy. And you know the only people I ever hear yapping about how easy NT is to admin are Linux zealots in some lame "I told you so" type post.

    8. Re:Web Server Getting Pistol Whipped by wuice · · Score: 2

      Hey, sport. Way to turn a conversation about Quake into a NT mudslinging contest. Sooner or later, every Slashdot conversation, regardless of topic, regresses down to:

      "NT sux."
      "No it doesn't."
      "Yes it does." (Score:4,Insightful)
      "No it doesn't u fux."
      "Right on!!"
      "Wah wah wah wah wah."
      "Take your FUD and go."
      "Yeah, it totally sux."
      "NT's IP stack sux."

    9. Re:Web Server Getting Pistol Whipped by Anonymous Coward · · Score: 0

      What's up with all the Microsoft plants today in /.? Don't they have, like, someplace to go today, or something?

    10. Re:Web Server Getting Pistol Whipped by jago · · Score: 1

      errm that was a typo, he meant to say MS support GAVE us no help.
      If you'd read the rest of dante's posts you'd have rememberd him saying "We called microsoft support and they were no help" (words to that effect anyhow..)


  5. I wonder... by Psiren · · Score: 2

    Just how many people *don't* run Quake? I don't use Windows, so I'd have to wait for a Linux client. But that won't do me much good either, as my box is a P120 with no 3D card. So I either spend lots of money I havent got, just to play a game, or I miss out. Miss out it is then.

    1. Re:I wonder... by Anonymous Coward · · Score: 0

      FWIW, Quake2 runs on a box like this. But not running Linux. I run Win98 on that box and play Quake2 on it. My 233MHz box running Linux can't run Quake worth a wet fart.

    2. Re:I wonder... by sbryant · · Score: 1

      Just how many people *don't* run Quake?

      Lots. Plenty of people aren't even gamers. A lot of people round here that I know prefer Half-Life to Quake. It's about the only remaining reason for keeping a Windows partition; it's also the best game I've played to date and you are missing out on it!! Too bad there's no Linux client.

    3. Re:I wonder... by Psiren · · Score: 1

      You're right, I am missing out on it. But as you say, many people aren't even gamers. That probably includes me. Hacking code til the middle of the night has always held my interest far longer than a game ever could.

    4. Re:I wonder... by fwad · · Score: 2

      People like me who play nethack instead ;)
      --

      --
      -- Kernel Panic: Error reading /dev/caffeine
    5. Re:I wonder... by Anonymous Coward · · Score: 0

      NetHack rules for(;;), but where is the new version, hello anyone from the NetHack devteam here? WE NEED A NEW VERSION!

    6. Re:I wonder... by Ricardo+Casals · · Score: 1

      You don't have to spend "lots of money".

      I run Quake III on my Celeron 366 / Viper 770 Ultra at 800x600 with around 40FPS and at 1024x796 with around 30, and it is DAMN NICE.

      All you need is a low-end TNT2 or high-end Voodoo 3 card or the like, and a nice ol' celery (which you'll hopefully get to overclock unlike me), and you are set.

      All-in-all for almost a completely new system (Motherboard, CPU, RAM, Video) You'll spend no more than $350-$400 or so, is that so bad? Naahhh...

      NOTE: It will probably be a while until TNT2 will be supported as good as Voodoo3 under Linux/XFree86's (but 4.0 is close) GL system and Linux's Quake III, just ta let yaz know. But it's cool I'm happy with my TNT2U (and soon a Celeron 550 (OC of course)

      Boom, there it is.

      --
      yeah ... i'm going to have to go ahead and not put a .sig here, alright?
    7. Re:I wonder... by m3000 · · Score: 1

      I am sorry to say I do not run Quake. My computer is definitly fast enough (PII 450, 256 MB RAM, TNT), and the one I'm getting in Spring, oh man :-), but it's my dad. He doesn't believe that he should spend $4,000 on a computer to play games on it. SOOOO, no games. I could install them of course, but when would I play them? The computer is in the middle of the living room, and my parents aren't gone that often, so maybe only once a week for a few hours I'd get to play. Not worth it. I did download and play the Quake 3 tests, but again, I hardly ever get to play them so it's not worth buying. Sucks to be me, I know. : (

    8. Re:I wonder... by Anonymous Coward · · Score: 0

      >PII 450, 256 MB RAM, TNT

      that is a game machine.

      why else would you need a machine like that sitting in your living room?

    9. Re:I wonder... by m3000 · · Score: 1

      What can I say, my dad is a power user, and when he buys computers, he buys a computer. I guess I use it because I usually multitask quite heavily, but my dad doesn't much, but I'm not complaining :-)

    10. Re:I wonder... by [Dilbert] · · Score: 1
      wow, your dad's a computer nazi :-)

      my solution to the problem is for me to be the geek in the family. i make the decisions for my parents. if i wanna lie a bit and get that niceass GFX card for quake, i usually can ;-)

      You have a multipurpose machine sitting there. explain to your dad that a computer is not just for work anymore. they haven't been since the advent of wolfenstein (or arguably earlier). i mean, jeez, there are people who buy a computer SOLELY for solitaire!! talk it over rationally with him. explain to him that your games aren't going to destroy his spreadsheets or .cpp files or anything. You might be able to get him to ok it...

      good luck

      --
      From a motherboard manual, error beep codes: S-L-L-L-SS: Speaker Error
    11. Re:I wonder... by LocalEmperor · · Score: 1

      You could just buy your own computer. That's what I did when I lived at home. Can't get a top of the line rig, but you can get some parts and throw something together. Tiger and Egghead tend to have pretty good prices/cheap shipping.

      LocalEmperor

      -=He is watching you=-

    12. Re:I wonder... by m3000 · · Score: 1

      He's very computer literate, at least in Windows, so he knows that games wouldn't fsck up our system. It's weird, yes, but I guess until I get a laptop as a graduation present for college, I'm stuck with no games. I do have a N64, PSX, and DC to tide over most of my gaming needs though. But there are just some games that the computer does better.

  6. Re:only win32 client is available by Black+Parrot · · Score: 2

    Maybe it won't be too long. At JC's suggestion, glx-dev span off a separate users' list last week, because they are expecting a flood of non-development questions as soon as Q3T/Linux hits.

    --
    It's October 6th. Where's W2K? Over the horizon again, eh?

    --
    Sheesh, evil *and* a jerk. -- Jade
  7. Q3 with a Riva? by Anonymous Coward · · Score: 0

    Well I am wondering if anyone out there has managed to get Q3 under llinux working with a Riva TNT 1/2 card, at all. If they have it would be a benefit to us all to post how they got it to work.

    thanks..

    1. Re:Q3 with a Riva? by Rocko · · Score: 2

      Try the patched XFree from Nvidia. I tried and it works fine with a Viper770. You have to copy or symlink the libMesablabla or make sure ldconfig points to it. It seems not to work with precompiled 3.3.5 Xfree.

    2. Re:Q3 with a Riva? by Afrosheen · · Score: 1

      There are like 5 files that Nvidia is distributing. Which ones does one need and what needs to be done properly? My TNT worked with Q3 at one point in time and was getting maybe 10 fps. In Windoze it gets 30+. Hating linux due to this.

    3. Re:Q3 with a Riva? by Howlett · · Score: 1

      Yeah I got it to work with my TNT card using the OpenGL libs on Nvidia's site but performace was 10fps on my PII450. You are better off finding an old Voodoo2 for $10 until they get some good drivers.

    4. Re:Q3 with a Riva? by JBv · · Score: 1

      I downloaded one of the glx servers from the nvidia site. It works at 16 bit color and the image quality is not very good. With my p2@300 and the TNT2U i get around 14 fps (800x600, timedemo 1, q3demo1). In windows98 i get 40+ fps using the high quality setting.

      Hope this improves on the next version of XFree86.



    5. Re:Q3 with a Riva? by Anonymous Coward · · Score: 0
      I tried, but it wasn't worth all the patching. My friend did it and the quality stank compare to Win98.

      For now, Q3 is definitely a M$ game :-(

    6. Re:Q3 with a Riva? by Ateran · · Score: 1

      If you check the readme on Nvidia's ftp server for TNT2 linux drivers, it says that full support for high-intensity games like Quake 3 will be in XFREE86 4.0 =(. Oh, well.

  8. They must be using linux... by Anonymous Coward · · Score: 0

    :P

    1. Re:They must be using linux... by Anonymous Coward · · Score: 0

      $5 says that if you replaced Linux with Windows NT in the heading, it would get moderated up as funny.

      Slashdot: News for Linux zealots.

    2. Re:They must be using linux... by wuice · · Score: 1

      Hell, if I had the points, I'd moderate it up to funny right now.

  9. Servers demo is available on by Khaibit · · Score: 5

    So far, the list I'm aware of is:

    www.quake3arena.com (hosed)
    fileplanet.com (hosed)
    mngamers.com (some speed)
    Blues News (some speed)
    Post more as you find them...

    1. Re:Servers demo is available on by Fuhrer · · Score: 1

      I'm getting 150KB/s NOW...

      /. has NOT killed the servers...

    2. Re:Servers demo is available on by Dman33 · · Score: 1

      Yeah well I was getting 1.5K/s so something is wrong...

    3. Re:Servers demo is available on by up2ng · · Score: 1

      I have made it available (while my server can handle it !!!) @ q3test_win32_1_08.exe



      --
      Success is not the result of spontaneous combustion, you must set yourself on fire.
  10. Q3 Arena by JimmyGulp · · Score: 1

    I'm confused. I'm sure I downloaded a demo of Q3: Arena the other week, couldn't get it to work though cos I don't have a 3Dfx card.

    ------------------------------------------
    It sez runs on Win95 or better...
    so whats stopping it running on linux?

    --
    Dirk stood in the Stanley
    1. Re:Q3 Arena by monstar · · Score: 1

      q3a is hardware acceleration only. win32 first, linux and mac to follow.

      hope this helps, unless this is a "zerokewl@aol.com"-style troll :)

    2. Re:Q3 Arena by JakeS · · Score: 1

      Also, this is the "demo test", what you got was probably the "test". Next week will probably be the "official demo."

      Basically, id releases a couple of beta tests to the public before they finalize the code. Like qTest came out quite a while before the real Quake or Quake demo (just episode one) came out. This is a test of what will be in the real demo.

      Hope that clarifies.

      Jake

    3. Re:Q3 Arena by Anonymous Coward · · Score: 0

      qtest was originally "released" to show SOMETHING to prove that Quake is actually alive. As you may remember there was a battle of DukeNukem3D vs Quake, and iD had to show *anything*. Hence, this release has nothing to do with code finalization, only in Quake3 they really stick to this model.

    4. Re:Q3 Arena by Anonymous Coward · · Score: 0

      a 3dfx card is not a requirement. You need *some* kind of hardware acceleration, but it doesn't necessarily have to be 3dfx

  11. Here's a good review by SendBot · · Score: 2

    I stayed up all night playing it just to bring a detailed review and too many screenshots. You can read about it here We've gotten a lot of cool comments from voodoo extreme visitors too.

    1. Re:Here's a good review by cloudmaster · · Score: 1
      You're a real trooper man. If only everyone was so dedicated, to stay up playing a game all night for the good of the people... Are you sure it wasn't just damned fun? :)

      dtheatre had the news before slashdot. Cool, 'cause that let me get most of the demo before slashdot added to the already bogged server...

  12. HEY!!! by SendBot · · Score: 1

    Those screenshots aren't from the thing that just came out. Take a look at these. They show a lot of the new features and fun stuff.

  13. Thank Goodness I got this thing at 6am! by Kintanon · · Score: 1

    I'm glad I beat the slashdot crowd by a couple of hours.
    Oh, and YEEHAAA! It finally supports my controller. My hands have been suffering something terrible playing with the KBD.
    I look forward to fragging you all senseless!

    Kintanon

    --
    Check out JoshJitsu.info for Brazilian Ji
    1. Re:Thank Goodness I got this thing at 6am! by tweek · · Score: 2

      Who the hell plays quake with a controller? It's all about mouse power baby. =) I mean all of this in good natured fun of course.


      "We hope you find fun and laughter in the new millenium" - Top half of fastfood gamepiece

      --
      "Fighting the underpants gnomes since 1998!" "Bruce Schneier knows the state of schroedinger's cat"
    2. Re:Thank Goodness I got this thing at 6am! by DGolden · · Score: 1

      Personally, I play Quake and Descent 3 with both a joystick in my left hand (Sidewinder 3D precision pro - MS seem to be alright at hardware...) and a logitech trackball in my right. This means that in Descent 3 I can use pretty much everything without changing my hand's position. I use the same setup for quake to avoid overloading my poor brain with different control mappings...

      --
      Choice of masters is not freedom.
    3. Re:Thank Goodness I got this thing at 6am! by Kintanon · · Score: 2

      Who the hell plays quake with a controller? It's all about mouse power baby. =) I mean all of this in good natured fun of course
      I use the mouse with the controller. It looks a little odd, but it works for my poor hands. The Controller is nice and ergonomic for my left hand. I use it for forward, strafing, jump, crouch, zoom and item use. Mouse for aiming, firing, and switching weapons. I consistently score in the top 5 of any server I drop by.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    4. Re:Thank Goodness I got this thing at 6am! by Anonymous Coward · · Score: 0

      Uggh... those Sidewinders are designed for right hands. Is that even comfortable? I tried playing keyboard / joystick before, movement w/ W, X, A & D), and using the joystick to look, but it was unwieldly.

      Trackballs though. Trackballs are where it's at, unless you count all those mice people who are better than those of us w/ trackballs :-)

    5. Re:Thank Goodness I got this thing at 6am! by Kintanon · · Score: 2

      Uggh... those Sidewinders are designed for right hands. Is that even comfortable? I tried playing keyboard / joystick before, movement w/ W, X, A & D), and using the joystick to look, but it was unwieldly.



      I use a Logitech Cyberman 2 as my controller. Trackballs are just too slow. The recovery time from one side of the screen to the other just isn't quite there, and the precision is missing a little. As it stands, LC2 + Mouse = You get PWEENED!! >:)

      Kintanon --- Look for me on various servers as Valis

      --
      Check out JoshJitsu.info for Brazilian Ji
    6. Re:Thank Goodness I got this thing at 6am! by Anonymous Coward · · Score: 0

      Personally, I play Quake and Descent 3 with both a joystick in my left hand (Sidewinder 3D precision pro - MS seem to be alright at hardware...) and a logitech trackball in my right.

      That's exactly what I want to do! But I can't get Q3 to do anything with my joystick unless I set it up as a pointer in X, which doesn't help me any.

      How did you do it?

    7. Re:Thank Goodness I got this thing at 6am! by DGolden · · Score: 1

      I haven't got Quake3 to work with my joystick on linux/X as yet either. I don't know whether it uses the linux joystick API or the XInput API, if at all.

      Unfortunately, I still have to boot into windows to run Descent 3, so when playing games, I tend to be in windows. I'm longing for the descent 3 linux client release, so I can lose my windows partition...

      --
      Choice of masters is not freedom.
    8. Re:Thank Goodness I got this thing at 6am! by DGolden · · Score: 1

      The sidewinder is surprisingly comfortable left handed. There is a ridge on the left hand side of the stick, designed as a finger rest for right-handed use, but it fits nicely into the palm of my left hand (smaller handed people could well have difficulty though - try before you buy...)

      I wouldn't recommend using a joysitck for looking though - trackball's better.


      --
      Choice of masters is not freedom.
    9. Re:Thank Goodness I got this thing at 6am! by DGolden · · Score: 1

      ** Trackballs are just too slow

      It depends on the trackball, I guess. My trackball is a Logitech Trackman Marble+ (now called trackman marble wheel, AFAIK)

      This is a thumb trackball, with two mouse buttons for your index and 3rd finger, and a mousewheel for your middle finger.

      The ball itself is quite small - about 3cm diameter. It's red with a black dot pattern printed on it. The trackball works like an optical ("ball-less") mouse, except the light sensor reads the dot pattern on the ball rather than than a special mouse mat. It's quite high resolution, and the small, light, ball means the response time is very quick. There's no moving parts apart from the ball itself, which rests on teflon bearings. This is not like an ordinary mechanical trackball, which has rollers that rub against the trackball.

      BTW, I still suck at quake, but I don't think my input device is at fault, I just don't play it as much as descent 3.

      --
      Choice of masters is not freedom.
  14. quake3arena.com crash! by Anonymous Coward · · Score: 0

    wohoo!! The slashdot effect, quake3arena.com crash as far as I can see (either that or tooooo many users). The site's main page won't even load.

  15. A mirror by astroview · · Score: 3

    come to:

    ftp://q3:q3@129.22.254.36:271

    for my mirror of the win32 file

    1. Re:A mirror by Brad+Andrews · · Score: 1

      Are you an angel sent down from heaven to save us all? Thank you, thank you, thank you!

    2. Re:A mirror by TheCaptain · · Score: 1

      Many thanks from me as well. Ya prolly made alot of folks happy with that. :)

    3. Re:A mirror by astroview · · Score: 1

      My gateway is doing odd things people, i have to take this down. I am sorry to you, and angry at my network engineers.

    4. Re:A mirror by Afrosheen · · Score: 1

      Odd things like serving me the test demo at 77k/sec? Rock on.

    5. Re:A mirror by smcd · · Score: 1

      Thank you kind sir.

  16. If you want to play get a 3d card, cheap. by GoofyBoy · · Score: 1


    Do you have a 3d card?

    I'm running on a Celeron 266 w/Voodoo 2 and the test ran nicely (both Linux + Win98).

    Voodoo 2's can run with your current 2d card and they are pretty cheap.

    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
    1. Re:If you want to play get a 3d card, cheap. by Anonymous Coward · · Score: 0

      Voodoo 2's are quickly going by the wayside in terms of texture quality compared to the newer V3s, TNT2's (and to some extent TNT's), and of course, the GeFORCE's. I get an absurd framerate for q2 / q3 (somewhere within the range of 60-80 in 800) on my box, however whenever I see someone with a newer gfx card, q3 just stuns me, because it looks NOTHING like that on my computer.

      Luckily, my computer renders Unreal Tournament beautifully. As soon as GreenMarine fixes that damn mouse acceleration issue in the linux client, I'll have very little reason to reboot to Windows ^_^

  17. TNT (original) cards are cheap! by Anonymous Coward · · Score: 0

    I found a really cheap TNT based card (if you subscribe to the newsletter) for $29Cdn. Go to www.ncix.com and subscribe to the newsletter.

    Then you can try to get the latest CVS of the TNT mesa effort.

    1. Re:TNT (original) cards are cheap! by Anonymous Coward · · Score: 0
      Geez - that must be like a buck and a half american ;-)

      I use a tnt 16Mb agp and it rocks, totally, so I recommend it.

  18. More Servers - List from BluesNews by Khaibit · · Score: 3
    1. Re:More Servers - List from BluesNews by Duranos · · Score: 1

      I'd like to add www.opticalvalley.com to the list.

      We're looking forward to the slashdot effect. Never been tested that heavy yet, so bring on da noise!

      You'll find more then just the link on the front page of the site. We're also trying to recruit people to volunteer their time. We know how important your time is, so if anyone does volunteer, you will be greatly appreciated.

      Adios, amigos.

      -Chris Simmons

      --
      a better sig would normally be here. -blah-
  19. Re:And We Care, Why ? by Anonymous Coward · · Score: 0

    Quake 3 is the first game to offer true Curves and and provide support for SMP. That and it rocks :)

    can't talk...Quaking!

  20. Q3test looks better on linux... by Anonymous Coward · · Score: 1

    Even the performance is a bit slower, but absolutely playable, q3 looked better in my linux box than in a frined's win98 who has a "siamese" box (we build them at the same time).
    And, setting up my box to run q3 was easy and quick. We cannot say the same of that "no-roadmap" windows98 that needs a beta directX that's incompatible with anything else...
    Have you noted how painfull can be to have 2 video setups in a windows machine? That's not user friendly...
    The fact is: The teleports look better on linux, and I like that ;)
    Why Quake is big news?
    I grew up gaming (since my C64). Why should I stop now, married w/children?
    Yes, it's off-topic...who cares?

    1. Re:Q3test looks better on linux... by Anonymous Coward · · Score: 0

      Um, I don't know where you are getting your information, but Quake3 has never needed a beta DirectX...

    2. Re:Q3test looks better on linux... by Anonymous Coward · · Score: 0

      He's just blowing more anti MS shit for no reason other than that he can. Since when has anything as mundane as facts bothered the zealots?

  21. QUICK MIRROR (for now) by Anonymous Coward · · Score: 3

    ftp://home.tampabay.rr.com/misc/q3DemoTEST.exe

    1. Re:QUICK MIRROR (for now) by Anonymous Coward · · Score: 0

      thanks...i just grabbed it, much appreciated

    2. Re:QUICK MIRROR (for now) by Ser\/o · · Score: 1

      Thanks, 56k/sec beat the connection failed I got everyplace else I tried.

      --
      -Just because you're not paranoid doesn't mean they're not out to get you.
  22. Mindcraft has the answer by Anonymous Coward · · Score: 0

    NT should have no problems handling the load. They just need to get the setup mindcraft recommends (the $50,000 quad zeon box) and 100,000 NT client licenses.

  23. It's just not a game...... by Knightstrider · · Score: 3

    To bad we have to wait for the linux ports. Quake is a great network load testing tool. Remember that, it's a tool....yeah that's right..... a network testing tool......

  24. Mirror by MentlFlos · · Score: 1

    Whohoo!

    I'm downloading it now at a blazing 10K :|

    I'll have it up and mirrored for now at
    loki.rh.rit.edu
    quake3/quake3

    if you log in and nothing is there.. i'm not done downloading it yet :)


    ---------------------------------------
    The art of flying is throwing yourself at the ground...
    ... and missing.

  25. And We Care, Why? by Anonymous Coward · · Score: 0

    This is a reposting of a comment that was marked as flamebait. I will continue reposting this comment if it is marked as flamebait. I am asking a question. If you Quake weenies can't handle it, tough.


    I know there are a lot of Quake lovers out there, but why is this big news? Outside of the fact that the game is designed for internet play, what else is significant about the game? From what I can see, it's just a spiffed up shoot-em-up game. It doesn't offer anything new in the way of gaming. It's just Quake on steroids.

    Half-Life didn't really offer anything new, but at least it had a story line and they actually used colors other than gray and brown. It had a visual appeal about it that Quake has never had. I would even venture to say that Team Fortress is more enjoyable than Quake3.

    Just my opinion.

    1. Re:And We Care, Why? by jonnythan · · Score: 1

      It IS Quake on steroids, and that's the point. It's Quake on steroids and vast amounts of adrenaline. The game is MUCH faster, much more exciting, and much much prettier to look at than Quake's drab browns and greens. The weapons are cooler, the sounds are cooler, the graphics are far, far cooler, and the sheer _speed_ of the game make it wonderful, mindless fun.

      Quake III would never make it on its own as a single player game, precisely because games like Half-Life and R6 are out there. However, it's faster than Unreal or Half-Life, and much more of a blast to play. Quake III give, in my opinion, the best testeronic (I know it's not a word) release of any computer game I've ever played.

      So....accept the game for what it is and what Carmack wants it to be..a quick, visually and audially exciting game meant to be played without a lot of planning or thought (though many quake-ers I know will argue THAT point). Have fun.

      *downloads immediately*

    2. Re:And We Care, Why? by Anonymous Coward · · Score: 0

      Thanks for answering. I think I understand what you are saying and I appreciate your honesty. You are obviously not a Quake weenie.

  26. Been there, done that by drwiii · · Score: 2
    Don't get me wrong, I liked Quake and Quake II as much as the next guy, but hasn't id beaten the point-and-die concept into the ground? Quake III is the same old game we've all been playing since the days of Wolf3D and networked Doom, but it just looks prettier now.

    The older games (Wolf3D, Doom, Quake) actually felt like games. They were fun, and kept you occupied for hours.

    Ever since Quake II though, it doesn't feel like you're playing a game, it feels like you're using a 3D engine. Yeah, the single player aspect was there, but for some reason the fun wasn't.

    I guess the point-and-die thing still has its appeal to some people, but I'm waiting for something with more substance, not just some program that can throw a bunch of texture-mapped shapes on the screen and call itself a game.

    --

    1. Re:Been there, done that by Sundiata · · Score: 1
      I agree. I was enthralled by Doom when it came out all those years ago; Quake represented another big leap from sprites to 3D vector-based gameplay. With Quake 2, the chunkiness of Q1 was cleaned up a bit, but there was a distinct feeling that, well, you were still playing pretty much the same game. At that point in the industry timeline, though, such a game was still a very viable entry in the network play category, especially with things like capture the flag to make play interesting.

      Now, we have Quake three, which has basically gone and done to Quake 2 what Quake 2 did to Quake 1; Point 'N' Frag, fast-paced deathmatch action, stunningly improved graphics, and optimized performance for network play. This in itself is nice; if the industry were at the same point it was when Quake 2 came out, I'd say that Quake 3 would be a major contender. The big diffierence this time around, though, is that there are many multi-player shooters out there that have more exciting and interesting gameplay than the stock Quake experience. Regardless of the fact that the Q3 tests have thus far been easily the most mind-blowingly beautiful demos I've seen, I'm far more likely to spend several hours playing Tribes or Rainbow 6 than racking up frags in a game of Q3. There are too many good squad-based shooters available today to make a primarily deathmatch-oriented game a strong contender. Now, I stand a good chance of eating my words if, when I finally get this danged thing downloaded, I find significant changes to the "Player X has taken the lead with 34 frags" mentality that has driven the Doom/Quake series for so long; I will eat my words gladly if this is the case. If not, though, I'll probably spend a few hours marvelling at the sheer beauty of the game before switching back to the thrill of a good game of Tribes.

      --

      Remember, kids, it's only premarital if you plan on getting married.

    2. Re:Been there, done that by swordgeek · · Score: 1

      Sounds about right. After playing Wolf3D, I waited for months, haunting the newsgroups and so forth, for DOOM to be released. I still think that Episode I (i.e. the first ten levels) was the best pure FPS in terms of sheer fun.

      Quake was somewhat redundant. QuakeII was the game Quake should have been in the first place. While I had fun with them, I have to say that I'm not rushing out to download (and/or buy) them, now that I've got the computing capability.

      Now System Shock 2, THERE's an original (and fun, and SPOOKY!) game. Definitely shows off creativity instead of just pretty pictures.

      --

      "People who do stupid things with hazardous materials often die." -- Jim Davidson on alt.folklore.urban
    3. Re:Been there, done that by Anonymous Coward · · Score: 0

      The id folk readily admit in interviews that they are more of a technology company than a gameplay-innovation company.

    4. Re:Been there, done that by Anonymous Coward · · Score: 0

      true, but remember they have also created q3 to accept hacking by people other than Id moreso than the other quakes.
      They said that seeing people make the innovative changes to the game was pleasing.
      Also, since when have you needed variety? Since the good old days of Marathon the whole point is to frag as many people as you can...

    5. Re:Been there, done that by DrMaurer · · Score: 1

      Ever play Half-Life?

      I know it's windows only, I think. But, still, it's got to be the best game I've played in a long time (and I love FPS). I'm using it for a series of maps I haven't worked on for about six months now, but still . . .

      --
      Dan
  27. Re:And We Care, Why ? by jeremy+f · · Score: 2

    Each particular gamer has their own tastes as to what's good or not. I can spend about 15 minutes at a time in a q3 server before I get frustrated that I've only gotten 3 kills, but then go hop on an Unreal Tournament CTF server & score 100 points in 20 minutes. As such, I think UT is a better game than q3 ^_^

    But all these games are getting old if you think about it. They're the load of the same weapons, occassionally something unique coming alone (railgun for q2, ASMD for Unreal, Egon for Half Life). Each game is trying to pile on as many features as it can without really adding anything NEW to the genre.

    It's sad, really..

  28. Bzzt: Netcraft says: by roystgnr · · Score: 2

    www.quake3arena.com is running WebSitePro/2.3.15 on NT4 or Windows 98

    I'll have to take their word for it. Can't actually connect, myself... Fortunately I have other Quake geek friends who were up in the middle of the night to download local copies.

    1. Re:Bzzt: Netcraft says: by Egorn · · Score: 1

      Well What is profoundly strange is that Q3arena emailed me (I wrote the first review on Q3Ademo that was out there click here to read it) and announced that not everyone is able to acces their site at this point and to please promote their mirrors "untill the situation is further solved" which proves for me once again that linux servers are more relaible? Well maybe I think it just proves they don't have a very good Sysadmin.

      --

      Movie News - "Entertainment news, bitch!"
  29. Why I suggested Voodoo2 by GoofyBoy · · Score: 1


    1. Its cheaper than current generation 3d cards
    2. You can still use your 2d card. So you don't have to beta test new Linux/Win9x drivers :)

    But you do have very good points. My first post was directed to people who are not hardcore FPS players or just want a cheap upgrade to improve performance.


    --
    The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
    1. Re:Why I suggested Voodoo2 by Anonymous Coward · · Score: 0

      That and all the other cards he mentioned would require a MUCH faster cpu to operate. I'm using a voodoo2 on my p133 and, while I haven't tried q3 yet, quake 1 and 2 both run just fine. The same cannot be said of my experiments with a pci g200 and voodoo3

  30. Why don't you program one then? by Anonymous Coward · · Score: 0

    If you are going to talk smack about the genre, you should at least have a suggestion as to how to make it better.

  31. [ot] quake 1 on NT by szo · · Score: 0

    Sorry for being offtopic, but does anybody know a way to get Quake 1 to run under nt?

    thx

    Szo

    --
    Red Leader Standing By!
    1. Re:[ot] quake 1 on NT by Anonymous Coward · · Score: 0

      Simple :-) You need to apply an NT service pack. download service pack RH6.2 from www.redhat.com

    2. Re:[ot] quake 1 on NT by szo · · Score: 1

      The debian service pack is running in vmware and god know I'd rather have it vica versa. But the svgalib don't see my ps2 mouse in vmware (gpm does), so I'm stuck :-(

      Szo

      --
      Red Leader Standing By!
  32. This is news? by CokeBear · · Score: 0

    I've been playing Quake3Test on my Mac for months. What's the big deal with this one?

    --
    Reality has a liberal bias
    1. Re:This is news? by Kintanon · · Score: 2

      Apparently you aren't following the Q3:A Test path here. I doubt you were even using the most current version of the Test. This is the Demo which includes a new map and the Bots. It also has the finalized icon and menu settings. But I wish they had made it easier to turn the grapple back on... I hate playing the longest yard with no grapple...

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
  33. Let us not forgot... by bconway · · Score: 1

    The venerable FreeBSD flagship:

    ftp://ftp.cdrom.com/pub/idgames/idstuff/quake3/w in32

    Now THAT'S a site I'd like to try to /. ;-) Download speed appears to be pretty decent as usual.

    --
    Interested in open source engine management for your Subaru?
    1. Re:Let us not forgot... by MentlFlos · · Score: 1

      I never get more than 10KB/s from them

      its really funky.

      I used to get kick ass speeds (700KB/s or more) from sunsite AKA metalab.unc.edu about a year ago. Recently they have been sucking too (if you can call 40KB/s sucking :)

      I wish someone would plop some really high speed lines out there in all the right spots. That would make me happy again :)

      have fun /.ers

      ---------------------------------------
      The art of flying is throwing yourself at the ground...
      ... and missing.

  34. An offtopic congrats by synthe · · Score: 1

    When I read the byline "Deety-I-frag-you-three-times" or whatever I just had to smile, knowing that someone else out there enjoys good science fiction as much as I do :)

    1. Re:An offtopic congrats by Bill+Currie · · Score: 2
      Hmm, as it's `Deety' being fragged, I beleive that should be Gay Deceiver rather than Deety as it was GD being told three times. But then again, it was usually Deety being heard three times and Deety is easier to type than Gay Deceiver:).

      The Number of the Beast is one of my favourite Heinlein books, and Gay Deceiver one of my favourite characters, with Minerva (pre-flesh) and Dora either tieing or coming a close second.

      --

      Bill - aka taniwha
      --
      Leave others their otherness. -- Aratak

    2. Re:An offtopic congrats by cygnusXone · · Score: 1

      _Good_ science fiction ? Good idea to start with, but I thought it dissolved into soap opera.

      --
      "I went to see the pool of wisdom but it was empty. Someone has drained the pool of wisdom." - Todd Jones
    3. Re:An offtopic congrats by carcass · · Score: 1

      Bingo! The other guy is right about Gay being told three times, though. I wish I had a car like her! carcass

  35. Re:I wonder... HUH? by Anonymous Coward · · Score: 0

    Let's see.... My kid's P120 Linux box runs Xquake nicely. No it's not 1024x768 with GLide rendering and 64bit color mapping. but then who needs that except for the wierdos... Now on my machine... hehehe... BTW: I AM a wierdo. you can run quake easily on a P120 under linux/X Quake II will run on it too if you dont try to have insane resolutions. (320x240 quake is playable and very enjoyable!)

  36. TNT RIVA HOWTO??? by Nicolas+MONNET · · Score: 1

    I have absolutely 0 (zero) clue on how to run this with my Riva-patched XFree. Never been able to run any GL enhanced software for that matter. Anyone knows?

    1. Re:TNT RIVA HOWTO??? by Kintanon · · Score: 2

      No problem:

      Step 1: Remove the TNT Riva from your system.
      Step 2: Place the Riva on your living room floor.
      Step 3: Liberally sprinkle lighter fluid and/or gasoline onto the Riva
      Step 4: Light the Riva.
      Step 5: Go purchase a decent 3D Card such as the 99$ V3 2000.


      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    2. Re:TNT RIVA HOWTO??? by scumdamn · · Score: 2

      Actually, a better solution would be to add a vanilla Voodoo2 card to the system so he could have the vastly superior TNT as well as the compatible with everything 3dfx card. If he wanted to play a game in Windows because most games don't support Linux (but they will in about a year) he could play in 32 bit color with a texture size larger than 256x256. Of course, he never said he had a TNT. He might have a TNT2 or even a 128ZX.

    3. Re:TNT RIVA HOWTO??? by Mir__ · · Score: 1

      People forget that adding an old Voodoo 1/2 card to your system has not only advantages. Since you have to use a pass-through cable, the picture quality will get worse in high resolutions due to the longer signal path. Monitor switches aren't a good solution either; they too affect image sharpness. :-(

      /Mir (eagerly awaiting XFree86 4.0)

    4. Re:TNT RIVA HOWTO??? by Ricardo+Casals · · Score: 1

      You, my friend, are an idiot (*ducks*).

      ................................................ .................................. ...........

      TNT2 Ultra or GeForce and wait for Linux support baby! (XFree86 4.0)

      --
      yeah ... i'm going to have to go ahead and not put a .sig here, alright?
  37. fast mirror... going fast by Matt+Lee · · Score: 1
  38. Quake: neato but going the wayside by Anonymous Coward · · Score: 0

    I personally would snatch up Q3 if it was the same Q2 game with really killer netowrking code added. The only draw Quake has is you can have a great time blowing the heads off of friends,relatives,co-workewrs,and strangers! single player is fun the first time through. as soon as you figure out the AI (Or lack thereof) it's just a worn out game. Now, the networked play is killer! if their network code could be tweaked and fixed to perfection..... Oh and get rid of that damn add on crap! or force the server to upload it to every client that connects and dont have your patches/mods. it's a real pain when you connect to a server and find out they are using mod's x,y,z and maps a,b,c,d,e,f,g, and sounds 3,4,5 etc... and you need to download all that crap to connect!

    1. Re:Quake: neato but going the wayside by FunOne · · Score: 1

      Uhm, thats the biggest selling point of Quake, the add-ons. Its not a huge deal, just learn to filter out what you dont play (VERY easy) or go do the simple download for the maps, sounds, or DLL.
      FunOne

      --
      FunOne
  39. Fast mirror by gorman · · Score: 1
    fast mirror:

    http://www.screenshotz.net/quake.php3

    There it is.. should be no lag.. have fun :)

    --
    Thanks,
    David Gorman
    http://gorman.modblog.com
  40. Nice Heinlein reference by dmorin · · Score: 2
    "Deety-I-frag-you-three-times" department? It took me a second to recognize that from Number of the Beast, by Mr. Heinlein.

    What it has to do with Quake, though, I have no idea.

  41. More than deathmatch? by cowboy+junkie · · Score: 1

    In the little I've read about Q3:Arena, I don't remember seeing anything about other play options, like CTF, etc. Are there going to be any in the final release? This is one thing that Unreal:Tournament has really nailed down - lots of great team options, game-matching, and that ngStats stuff is fun, too (and allowing server mods on a demo is pretty cool).

    1. Re:More than deathmatch? by rizzo · · Score: 1

      The November issue of PC Accelerator has a good preview of the game and demo. Looks like there will be CTF, with "eight CTF-specific maps" that will ship with the game.

      --

      "More organs means more human." - Zim

  42. For those in the UK... by BlacKat · · Score: 2

    Try looking on U-NET's FTP Server:

    ADDY: ftp.u-net.net
    USER: anonymous
    PASS: your@email.com
    PATH: /pub/games/quake3/demo

    I averaged about 225k/s so enjoy it while it's there...

  43. maybe you just suck. by belial · · Score: 1

    I wouldn't judge the game by your incompetence at it.

    1. Re:maybe you just suck. by jeremy+f · · Score: 1

      Hahaha!

      That's how most games are judged, once you get past the graphics & sound! Tell me, if you came into a brand new game that you just downloaded, only to find that all the commands made absouletly no sense, that you died every two seconds, that everyone around you was getting kills BUT you, and you were the only one frustrated out of your mind, would you continue playing the game? Doubtful. (no, Q3 is NOT like this, but I've played a few games recently that were ^_^)

      Remember, it's a matter of opinion. No matter what any magazine tells you, there is NO proven "better game". I can't tell you what's better between UT & Q3, just because I have more fun playing UT, I think it's a better game. You don't have to agree with me, but don't go pointing out flaws in my logic as to what game I believe is better -- there's no way you can tell me that I *should* have more fun in Q3 than I do, or that I would have more fun in Q3 over UT if I was better in Q3. It's strictly a matter of opinion.

      Don't go throwing flames, because I'm not in the mood. My original post is opinion, so is this one, and as such, it may disagree with what you believe.

    2. Re:maybe you just suck. by Rational · · Score: 1

      Dude, if id Software announced that their next game consisted of a cardboard box with a bit of John Carmack's navel fluff in it, Epic Games would come out the same week announcing they would do the same for Unreal 3, but dye the fluff purple.

      A rather pathetic way of doing business, if you ask me...

      --
      "Be nice, veer left, and never stop thinking" Iain Banks - Walking On Glass
  44. I have made it Available by up2ng · · Score: 1

    For as long as my server can handle it ! @ http://www.up2ng.com
    I'll Try and keep it up (T1 speed - No promises)

    up2ng

    --
    Success is not the result of spontaneous combustion, you must set yourself on fire.
  45. Or... by xtype · · Score: 1

    or is that just v1.08 of the test?

    Yes, I believe that you made availiable something
    that most already have.
    The demo TEST is about 50,000k and yours is v1.08 which is about 34,000k.
    But it is the thought that counts, right?

  46. 100+ KB/sec by toofast · · Score: 1

    Excellent. Thanx dood, damn better than.. oh say, 2.5KB/sec!

  47. Just dl'd it... by lucky816 · · Score: 1

    from id's site...got around 100kps...the game is very sweet from my first impressions...i just wish that the mouse wheel scroll binds worked...and one more thing...major really blends in to the background on the first map, kinda annoying...i guess i'm just used to seeing bright blue or red visors ;)


    -Red

    --


    -Red
    what the hell is a 'value engineer'
  48. Another Mirror by richone · · Score: 1

    Check http://www.marsrobot.com and click the Quake 3 icon.

    --
    Play Well
  49. Halo Is What You Are Looking For by Bill+Daras · · Score: 1

    Go to http://halo.bungie.com/ Download the movie in Quicktime format and see for yourself. The movie is actual footage grabbed from the game.

  50. Q3 Better than Nerf Arena????? by Anonymous Coward · · Score: 0

    I'm like totally addicted to (of all things) Nerf Arena. Best single player multiplayer simulation IMOHO.........

    1. Re:Q3 Better than Nerf Arena????? by rizzo · · Score: 1

      No offense, but I thought Nerf Arena Blast was lame. I thought it was going to be cool because it was based on Unreal's engine and all, but the fact that I can't kill anybody is disappointing.

      --

      "More organs means more human." - Zim

  51. WinQuake by Anonymous Coward · · Score: 0

    Look for a program called WinQuake.

    1. Re:WinQuake by szo · · Score: 1

      Wow, thanks!

      Szo

      --
      Red Leader Standing By!
  52. Q3Demo Mirror by absolute · · Score: 1
  53. 16bit only at the moment by e0n · · Score: 1

    You have to run X11 in 16bit or the OpenGL stuff get's disabled. Even then Performance sucks though. We'll have to wait for XFree4.0 to get decent speed.

    --
    -- Remove 'ABC' for real email address.
  54. End User License Agreement by xHost · · Score: 2

    Not that I'm bitching about all the ppl mirroring the demo, but weren't we NOT supposed to re-distribute this according to their EULA ?

    1. Re:End User License Agreement by absolute · · Score: 1

      According to their EULA the only way distrobution is allowed is via electronic means, and not by physical media (ie. a cd on a magazine).

      Here is the excerpt from README.EULA that covers this:

      2.e. distribute the Software (except by electronic means, as permitted by section 3. hereinbelow) by any means, including, but not limited to direct mail, retail, mail order or other means;

    2. Re:End User License Agreement by DrMaurer · · Score: 1

      No, only physical media (floppies, etc). You can download it, e-mail it, whatever, as long as you don't put it on something you transport by hand.

      bye

      --
      Dan
  55. New and Improved SlashMirror by Slash+Mirror · · Score: 1
    I fixed a problem some people with browsers were having and moved to a more stable OS (it doesn't take much to be better than 95 :-)

    ftp://128.253.254.56/q3DemoTEST.exe

    SlashMirror: Where to put files for fellow /.'ers

    --

    SlashMirror: Where to put files for fellow /.'ers

    1. Re:New and Improved SlashMirror by rizzo · · Score: 1

      You are truly the king of kings. The fastest download I've ever had!

      --

      "More organs means more human." - Zim

    2. Re:New and Improved SlashMirror by Maddog+Batty · · Score: 1

      Thanks for the mirror. Its the only one I can get a sensible download speed from. I hope my 2.5k/s is not loading you too much.......

      I have a free phone call ISP in the UK which is great but wow is it painfully slow and unreliable. It has taken two days and 32 sections to get 80% of it from many different sites. I hope my download program can put it all back together correctly.....

      Thanks again.

      --
      wot no sig
  56. a fast mirror...? by Leibherk · · Score: 1

    ftp://198.82.71.107:21 This is from my dorm at VT. 20 users max.

    --
    "Maggie call Aquaman!!!"
  57. nevermind by Leibherk · · Score: 1

    Sorry my stupid FTP server prog doesnt work right.

    --
    "Maggie call Aquaman!!!"
  58. Fix for multiplayer by Anonymous Coward · · Score: 0
    From Shugashack: ... to get around problems with the 'can not resolve authorize.idsoftware.com' (also the CD check) problem some people are having with the Q3Demo. Here's the quickie

    open notepad, paste this into it: "192.246.40.56 authorize.idsoftware.com"
    save the file as "hosts" with no extension.
    to insure there is no file extension, place a " " around the file name when you do a save as.
    place the file in your /windows/ directory.

  59. Nevermind never mind by Leibherk · · Score: 1

    I got it to work My dorm room server...

    --
    "Maggie call Aquaman!!!"
  60. whats missing in QIII by goon · · Score: 1
    (the new map - view of outside)
    http://dtheatre.com/image.php3?shot0000.jpg

    I remember one of the first things that I did with DOOM was to go outside and see what was around. Having a look at this shot, it seems that iD have yet to explore 'natural surroundings', with the exception of lighting and materials.

    Things I would like to see in Quake IV,
    • oceans, deserts, mountains - Fractals http://www.websharx.com/~dfarmer/

    • jungle - L-Systems: http://spanky.triumf.ca/www/fractint/lsys/tutor.ht ml
      streetscape - remember Duke?

    All these are possible (L-Systems, fractal geometry, noise functions) but iD continues concentrating and extending on the same (boring) old boxy architecture. Where's HR Giger when you need him?

    --
    peterrenshaw ~ Another Scrappy Startup
  61. Games have always been point-and-die by Anonymous Coward · · Score: 0

    Sure it's 3d now, but we still blow things up. Asteroids, Space Invaders, Battlezone (the first First-Person-Shooter)? The game genre hasn't had many original creative ideas in the last 10 years. Just ask Chris Crawford: http://www.erasmatazz.com/library/JCGD_Volume_9/Ga mes_are_Dead.html "A related factor in this - perhaps a symptom of the previous factors - is the death of creativity. I have been participating in this industry for 16 years now, and I have noted a sharp decline in the overall level of creativity in the industry since about 1990. The last truly original game we have seen is SimCity. This failure manifests itself most clearly in the slavish imitation of other designs. Everybody scrambles to make a Doom-clone or a Myst-clone. Why must we spend so much time copying each other? Isn't there anybody out there thinking an original thought?"

    1. Re:Games have always been point-and-die by Anonymous Coward · · Score: 0

      It's called, making money and paying the bills. People don't often go out and pay for completly original games, like they don't go out and watch unique and original movies. With a few exceptions you don't make money if you don't give the consumers what they want. And comparing games like Quake, Halflife or Rainbow Six to Asteroids and Space Invaders is just plain narrowminded.

    2. Re:Games have always been point-and-die by Anonymous Coward · · Score: 0

      how about a Simcity deathmatch?
      "hey! no fair collapsing your high-rise on my nuclear plant!"
      your little sims can run around setting other players things on fire and stuff

  62. Single Player Any Good? by Anonymous Coward · · Score: 0


    q3a_test was interfering with my downloading p0rn until I disovered NERF arena........

    :)

  63. NEW MIRROR! by Anonymous Coward · · Score: 0

    209.35.190.119 anonymous FTP port 21 Moderate up so people can see it.

  64. ALERT!!! Do not download this file!! NOT the demo by Anonymous Coward · · Score: 0

    Thanks a lot you moron. You just wasted 2 hours hours of download time.

  65. thank you! by Lx · · Score: 1

    And speedy to boot!

    -lx

  66. Holy crap, that's fast! by p3d0 · · Score: 1

    Can't complain about 100KB/sec. Thanks!
    --
    Patrick Doyle

    --
    Patrick Doyle
    I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
  67. Mouse look by Anonymous Coward · · Score: 0

    Is it just me or is there no way to set it so that mouse look is only on when I use mouse3. All this moving up and down is literally killing me!

  68. The making of a Quake addict!! by Sith+Lord+Jesus · · Score: 1

    I first got intro'd to Quake last year--QI, running on the gaming servers at work. Before then I wasn't much for gaming--all I'd played was Simm City and Rai Den on occasion. But Quake deathmatching turned out to be (pun intended) a blast! Then last month a friend gave me a burn of QII. I set it up on my box at home, downloaded some anime skins, went online and. . .ooooohhhh, yeah. I decided that the creators of *this* much fun and catharsis had to be rewarded so I went out and brought a legit copy. Meantime I got some of the QIII tests--more beautiful 3D graphics I have seen nowhere! Being relatively new to all this--I never played Doom or Wolfenstein--I guess I'm not yet at the stage where point and shoot is monotonous to me. Still, the next games I wanna try are Half-Life and System Shock II; those seem to have more of a story to them. Too bad about Daikatana though; even now the screen shots I've seen of it look great, though nowhere near QIII of course. And as for QIII--I'm getting the Demo as soon as the servers calm down a bit (if ever ;-)) and when the official release comes out in the stores, I am *there.*

    --

  69. GlSetup is the big plus by lfd · · Score: 1

    Nobody around here seems to have had any problems having the thing to run on his/her computer. I could not make it with the default drivers installed on my Compaq laptop 1688. Fortunately, the distribution of q3demotest includes a README that refers to the ultimate site for the kind of problems I had: http://www.glsetup.com. From there you can download an installer that will auto-detect your graphics card and automatically download the appropriate driver. Pretty cool stuff indeed. That's the kind of support I like ;)

    --
    Going on means going far, going far means returning. Tao te Ching
  70. Quake is part of the operating system by whuppy · · Score: 1

    Hey, it's every bit as important as a browser, no?
    Are you listening, Microsoft?

    --
    whuppy enjoys smelling like diesel fuel
  71. Re:ALERT!!! Do not download this file!! NOT the de by up2ng · · Score: 1

    Your welcome jackass
    That's exactly what I wanted to do
    Post the wrong link
    From MY OWN SERVER !!
    I must be EFFIN' brilliant



    --
    Success is not the result of spontaneous combustion, you must set yourself on fire.