Quake3 Demo Test Released
It seems like everyone and their dog wrote in with the news that the Quake 3 Demo Test is now available for download. Win32 only at the moment, although that probably won't stop most of you. Highlights include single player mode with bots (it says here), and a new map. And it does look very pretty.
Looks like the /. effect has kicked in. Or could it just be the q3arena effect?
with the advent of the demo launch, I guarantee http://www.quake3arena.com/demo/index.html gets /.'d REAL quick.
I am, therefore you think.
Um, it's not due to /. that the server is having issues. It is all the Quake fanatics who are trying to download the demo and have been trying to do so for the past 8 or so hours... Not every site that gets taken down is due to /.
HTTP/1.0 200 OK
Date: Mon, 15 Nov 1999 16:44:15 GMT
Server: WebSitePro/2.3.15
WebSite Pro, eh? I'm getting 'Connection Refused' errors at times, though. This does not point to a problem with the web server. It's the OS. We had this problem with NT. The TCP stack is a pile of shit. 3 million hit a day web site had this problem. We put them on a Solaris box with Apache and it took the beating and didn't cry to mommy.
Anyways, if you're company is running a promo, tell your ISP well before it happens. I work for one and can tell you about the many times where the number if hits go from 2000/day to 50+/sec for a site and we have to rush and configure the system to handle the load. I don't mind rushing around too much, but before that happens, your company looks bad.
Just how many people *don't* run Quake? I don't use Windows, so I'd have to wait for a Linux client. But that won't do me much good either, as my box is a P120 with no 3D card. So I either spend lots of money I havent got, just to play a game, or I miss out. Miss out it is then.
Maybe it won't be too long. At JC's suggestion, glx-dev span off a separate users' list last week, because they are expecting a flood of non-development questions as soon as Q3T/Linux hits.
--
It's October 6th. Where's W2K? Over the horizon again, eh?
Sheesh, evil *and* a jerk. -- Jade
Well I am wondering if anyone out there has managed to get Q3 under llinux working with a Riva TNT 1/2 card, at all. If they have it would be a benefit to us all to post how they got it to work.
thanks..
:P
So far, the list I'm aware of is:
www.quake3arena.com (hosed)
fileplanet.com (hosed)
mngamers.com (some speed)
Blues News (some speed)
Post more as you find them...
I'm confused. I'm sure I downloaded a demo of Q3: Arena the other week, couldn't get it to work though cos I don't have a 3Dfx card.
------------------------------------------
It sez runs on Win95 or better...
so whats stopping it running on linux?
Dirk stood in the Stanley
I stayed up all night playing it just to bring a detailed review and too many screenshots. You can read about it here We've gotten a lot of cool comments from voodoo extreme visitors too.
Those screenshots aren't from the thing that just came out. Take a look at these. They show a lot of the new features and fun stuff.
I'm glad I beat the slashdot crowd by a couple of hours.
Oh, and YEEHAAA! It finally supports my controller. My hands have been suffering something terrible playing with the KBD.
I look forward to fragging you all senseless!
Kintanon
Check out JoshJitsu.info for Brazilian Ji
wohoo!! The slashdot effect, quake3arena.com crash as far as I can see (either that or tooooo many users). The site's main page won't even load.
come to:
ftp://q3:q3@129.22.254.36:271
for my mirror of the win32 file
Do you have a 3d card?
I'm running on a Celeron 266 w/Voodoo 2 and the test ran nicely (both Linux + Win98).
Voodoo 2's can run with your current 2d card and they are pretty cheap.
The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
I found a really cheap TNT based card (if you subscribe to the newsletter) for $29Cdn. Go to www.ncix.com and subscribe to the newsletter.
Then you can try to get the latest CVS of the TNT mesa effort.
Quake 3 is the first game to offer true Curves and and provide support for SMP. That and it rocks :)
can't talk...Quaking!
Even the performance is a bit slower, but absolutely playable, q3 looked better in my linux box than in a frined's win98 who has a "siamese" box (we build them at the same time). ;)
And, setting up my box to run q3 was easy and quick. We cannot say the same of that "no-roadmap" windows98 that needs a beta directX that's incompatible with anything else...
Have you noted how painfull can be to have 2 video setups in a windows machine? That's not user friendly...
The fact is: The teleports look better on linux, and I like that
Why Quake is big news?
I grew up gaming (since my C64). Why should I stop now, married w/children?
Yes, it's off-topic...who cares?
ftp://home.tampabay.rr.com/misc/q3DemoTEST.exe
NT should have no problems handling the load. They just need to get the setup mindcraft recommends (the $50,000 quad zeon box) and 100,000 NT client licenses.
To bad we have to wait for the linux ports. Quake is a great network load testing tool. Remember that, it's a tool....yeah that's right..... a network testing tool......
Whohoo!
:|
:)
... and missing.
I'm downloading it now at a blazing 10K
I'll have it up and mirrored for now at
loki.rh.rit.edu
quake3/quake3
if you log in and nothing is there.. i'm not done downloading it yet
---------------------------------------
The art of flying is throwing yourself at the ground...
This is a reposting of a comment that was marked as flamebait. I will continue reposting this comment if it is marked as flamebait. I am asking a question. If you Quake weenies can't handle it, tough.
I know there are a lot of Quake lovers out there, but why is this big news? Outside of the fact that the game is designed for internet play, what else is significant about the game? From what I can see, it's just a spiffed up shoot-em-up game. It doesn't offer anything new in the way of gaming. It's just Quake on steroids.
Half-Life didn't really offer anything new, but at least it had a story line and they actually used colors other than gray and brown. It had a visual appeal about it that Quake has never had. I would even venture to say that Team Fortress is more enjoyable than Quake3.
Just my opinion.
The older games (Wolf3D, Doom, Quake) actually felt like games. They were fun, and kept you occupied for hours.
Ever since Quake II though, it doesn't feel like you're playing a game, it feels like you're using a 3D engine. Yeah, the single player aspect was there, but for some reason the fun wasn't.
I guess the point-and-die thing still has its appeal to some people, but I'm waiting for something with more substance, not just some program that can throw a bunch of texture-mapped shapes on the screen and call itself a game.
--
Each particular gamer has their own tastes as to what's good or not. I can spend about 15 minutes at a time in a q3 server before I get frustrated that I've only gotten 3 kills, but then go hop on an Unreal Tournament CTF server & score 100 points in 20 minutes. As such, I think UT is a better game than q3 ^_^
But all these games are getting old if you think about it. They're the load of the same weapons, occassionally something unique coming alone (railgun for q2, ASMD for Unreal, Egon for Half Life). Each game is trying to pile on as many features as it can without really adding anything NEW to the genre.
It's sad, really..
www.quake3arena.com is running WebSitePro/2.3.15 on NT4 or Windows 98
I'll have to take their word for it. Can't actually connect, myself... Fortunately I have other Quake geek friends who were up in the middle of the night to download local copies.
1. Its cheaper than current generation 3d cards
2. You can still use your 2d card. So you don't have to beta test new Linux/Win9x drivers
But you do have very good points. My first post was directed to people who are not hardcore FPS players or just want a cheap upgrade to improve performance.
The surprise isn't how often we make bad choices; the surprise is how seldom they defeat us.
If you are going to talk smack about the genre, you should at least have a suggestion as to how to make it better.
Sorry for being offtopic, but does anybody know a way to get Quake 1 to run under nt?
thx
Szo
Red Leader Standing By!
I've been playing Quake3Test on my Mac for months. What's the big deal with this one?
Reality has a liberal bias
The venerable FreeBSD flagship:
w in32
/. ;-) Download speed appears to be pretty decent as usual.
ftp://ftp.cdrom.com/pub/idgames/idstuff/quake3/
Now THAT'S a site I'd like to try to
Interested in open source engine management for your Subaru?
When I read the byline "Deety-I-frag-you-three-times" or whatever I just had to smile, knowing that someone else out there enjoys good science fiction as much as I do :)
Let's see.... My kid's P120 Linux box runs Xquake nicely. No it's not 1024x768 with GLide rendering and 64bit color mapping. but then who needs that except for the wierdos... Now on my machine... hehehe... BTW: I AM a wierdo. you can run quake easily on a P120 under linux/X Quake II will run on it too if you dont try to have insane resolutions. (320x240 quake is playable and very enjoyable!)
I have absolutely 0 (zero) clue on how to run this with my Riva-patched XFree. Never been able to run any GL enhanced software for that matter. Anyone knows?
mirror
I personally would snatch up Q3 if it was the same Q2 game with really killer netowrking code added. The only draw Quake has is you can have a great time blowing the heads off of friends,relatives,co-workewrs,and strangers! single player is fun the first time through. as soon as you figure out the AI (Or lack thereof) it's just a worn out game. Now, the networked play is killer! if their network code could be tweaked and fixed to perfection..... Oh and get rid of that damn add on crap! or force the server to upload it to every client that connects and dont have your patches/mods. it's a real pain when you connect to a server and find out they are using mod's x,y,z and maps a,b,c,d,e,f,g, and sounds 3,4,5 etc... and you need to download all that crap to connect!
http://www.screenshotz.net/quake.php3
There it is.. should be no lag.. have fun :)
Thanks,
David Gorman
http://gorman.modblog.com
What it has to do with Quake, though, I have no idea.
www.HearMySoulSpeak.com
In the little I've read about Q3:Arena, I don't remember seeing anything about other play options, like CTF, etc. Are there going to be any in the final release? This is one thing that Unreal:Tournament has really nailed down - lots of great team options, game-matching, and that ngStats stuff is fun, too (and allowing server mods on a demo is pretty cool).
Try looking on U-NET's FTP Server:
/pub/games/quake3/demo
ADDY: ftp.u-net.net
USER: anonymous
PASS: your@email.com
PATH:
I averaged about 225k/s so enjoy it while it's there...
I wouldn't judge the game by your incompetence at it.
For as long as my server can handle it ! @ http://www.up2ng.com
I'll Try and keep it up (T1 speed - No promises)
up2ng
Success is not the result of spontaneous combustion, you must set yourself on fire.
or is that just v1.08 of the test?
Yes, I believe that you made availiable something
that most already have.
The demo TEST is about 50,000k and yours is v1.08 which is about 34,000k.
But it is the thought that counts, right?
Excellent. Thanx dood, damn better than.. oh say, 2.5KB/sec!
from id's site...got around 100kps...the game is very sweet from my first impressions...i just wish that the mouse wheel scroll binds worked...and one more thing...major really blends in to the background on the first map, kinda annoying...i guess i'm just used to seeing bright blue or red visors ;)
-Red
-Red
what the hell is a 'value engineer'
Check http://www.marsrobot.com and click the Quake 3 icon.
Play Well
Go to http://halo.bungie.com/ Download the movie in Quicktime format and see for yourself. The movie is actual footage grabbed from the game.
I'm like totally addicted to (of all things) Nerf Arena. Best single player multiplayer simulation IMOHO.........
Look for a program called WinQuake.
Happy downloading...!!!
You have to run X11 in 16bit or the OpenGL stuff get's disabled. Even then Performance sucks though. We'll have to wait for XFree4.0 to get decent speed.
-- Remove 'ABC' for real email address.
Not that I'm bitching about all the ppl mirroring the demo, but weren't we NOT supposed to re-distribute this according to their EULA ?
ftp://128.253.254.56/q3DemoTEST.exe
SlashMirror: Where to put files for fellow /.'ers
SlashMirror: Where to put files for fellow /.'ers
ftp://198.82.71.107:21 This is from my dorm at VT. 20 users max.
"Maggie call Aquaman!!!"
Sorry my stupid FTP server prog doesnt work right.
"Maggie call Aquaman!!!"
I got it to work My dorm room server...
"Maggie call Aquaman!!!"
http://dtheatre.com/image.php3?shot0000.jpg
I remember one of the first things that I did with DOOM was to go outside and see what was around. Having a look at this shot, it seems that iD have yet to explore 'natural surroundings', with the exception of lighting and materials.
Things I would like to see in Quake IV,
jungle - L-Systems: http://spanky.triumf.ca/www/fractint/lsys/tutor.h
streetscape - remember Duke?
All these are possible (L-Systems, fractal geometry, noise functions) but iD continues concentrating and extending on the same (boring) old boxy architecture. Where's HR Giger when you need him?
peterrenshaw ~ Another Scrappy Startup
Sure it's 3d now, but we still blow things up. Asteroids, Space Invaders, Battlezone (the first First-Person-Shooter)? The game genre hasn't had many original creative ideas in the last 10 years. Just ask Chris Crawford: http://www.erasmatazz.com/library/JCGD_Volume_9/Ga mes_are_Dead.html "A related factor in this - perhaps a symptom of the previous factors - is the death of creativity. I have been participating in this industry for 16 years now, and I have noted a sharp decline in the overall level of creativity in the industry since about 1990. The last truly original game we have seen is SimCity. This failure manifests itself most clearly in the slavish imitation of other designs. Everybody scrambles to make a Doom-clone or a Myst-clone. Why must we spend so much time copying each other? Isn't there anybody out there thinking an original thought?"
q3a_test was interfering with my downloading p0rn until I disovered NERF arena........
:)
209.35.190.119 anonymous FTP port 21 Moderate up so people can see it.
Thanks a lot you moron. You just wasted 2 hours hours of download time.
And speedy to boot!
-lx
Can't complain about 100KB/sec. Thanks!
--
Patrick Doyle
Patrick Doyle
I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
Is it just me or is there no way to set it so that mouse look is only on when I use mouse3. All this moving up and down is literally killing me!
I first got intro'd to Quake last year--QI, running on the gaming servers at work. Before then I wasn't much for gaming--all I'd played was Simm City and Rai Den on occasion. But Quake deathmatching turned out to be (pun intended) a blast! Then last month a friend gave me a burn of QII. I set it up on my box at home, downloaded some anime skins, went online and. . .ooooohhhh, yeah. I decided that the creators of *this* much fun and catharsis had to be rewarded so I went out and brought a legit copy. Meantime I got some of the QIII tests--more beautiful 3D graphics I have seen nowhere! Being relatively new to all this--I never played Doom or Wolfenstein--I guess I'm not yet at the stage where point and shoot is monotonous to me. Still, the next games I wanna try are Half-Life and System Shock II; those seem to have more of a story to them. Too bad about Daikatana though; even now the screen shots I've seen of it look great, though nowhere near QIII of course. And as for QIII--I'm getting the Demo as soon as the servers calm down a bit (if ever ;-)) and when the official release comes out in the stores, I am *there.*
Nobody around here seems to have had any problems having the thing to run on his/her computer. I could not make it with the default drivers installed on my Compaq laptop 1688. Fortunately, the distribution of q3demotest includes a README that refers to the ultimate site for the kind of problems I had: http://www.glsetup.com. From there you can download an installer that will auto-detect your graphics card and automatically download the appropriate driver. Pretty cool stuff indeed. That's the kind of support I like ;)
Going on means going far, going far means returning. Tao te Ching
Hey, it's every bit as important as a browser, no?
Are you listening, Microsoft?
whuppy enjoys smelling like diesel fuel
Your welcome jackass
That's exactly what I wanted to do
Post the wrong link
From MY OWN SERVER !!
I must be EFFIN' brilliant
Success is not the result of spontaneous combustion, you must set yourself on fire.