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Review:Toy Story 2

As I'm sure many of you know I'm a big Computer Animation nut. And when pixar dusts off the gloves and releases a movie, I really have no option but to be there opening night. This time it proved to be very worth skipping out a half hour early to catch one of the best movies of the year. Click below to read the review.

Ok Toy Story was good. From its ground breaking animation, to its story, it was quite simply a wonderful movie. Real solid funny jokes for adults. Great jokes for kids. A lesson worth teaching. And all the while it remained visually amazing: when we finally got to the breathtaking crescendo of the final sequence with the toys chasing the truck, not only was it the most beautiful CGI ever seen, but we believed in the little charachters. They weren't pixels dancing before our eyes, they were a talking dinosaur and a Mr. Potato Head. Woody and Buzz were real.

Its the goal of animation to take still objects and convince an audience that they think, breath and exist outside of the screen. And Toy Story did it as well as it had ever been done in the past.

So we've got a pair of big shoes to fill for Toy Story 2. Everyone knows that sequels traditionally suck, and this sequel was originally destined by Disney to be a straight-to-video release (Ala the Beauty and the Beast and Aladdin cheeseball videos designed to milk a few bucks out of a franchise by bastardizing the charachters that captured our hearts just a few years earlier.

But let me say that Toy Story 2 pulls it off. Its a wonderful movie. And it does what few sequels have done: it surpases its original. This is one of the most entertaining films I've seen this year.

The Plot? Turns out Woody is a rare collectible toy. He's stolen by a toy collector and whisked off to be sold to collectors in Japan. The gang must rescue our fearless cowpoke leader, all while Woody wrestles with his destiny: A few short years left with an aging Andy, or a lifetime of being admired by children throughout the world.

All the charachters are back, with a few new ones to boot. Among the best of the new toys are Zurg (a quite funny Darth Vader parody that the film wastes no chance to exploit) Woody's female toy counterpart (expertly voiced by Joan Cusack) and a pengiun named weezy (who really shines at the end with one of the films best gags).

And as pixar likes to do, this is a kids movies, with references for the adults to get a big grin from. Witness a surprise Pixar cameo, numerous hilarious Star Wars references, and even a shot lifted directly from Jurassic Park. Each time you feel Lassater winking at you.

My complaints? The film breaks a rule set forth in the first movie by showing the adults faces. Part of the magic of the original was that it followed the longstanding tradition of representing authority figures below the neck. Presumably this was because rendering a human face was a challange that the animators weren't up to last time around: the childrens faces were mostly pretty weak. But this time around we see everything. On one hand, seeing Al's face is pretty impressive, and probably quite necessary for the way the story is laid out, but I still miss just seeing a pair of feet.

So if you aren't to old and caloused to tolerate seeing a children's movie, or if you enjoy computer animation, or if you just want to see the original 'Luxo' on the big screen, or if you just want to sit back for an hour and a half and enjoy good entertaining story telling, go see this now.

225 comments

  1. It rocked by Wyatt+Earp · · Score: 1

    I went twice, on Thanksgiving and then again yesterday. I really liked it and pretty much agree with the review. I too wish they would not have shown so many faces, but hey it was still one of the best movies I have seen this year. Did anyone else notice all the Bug's Life merchandise in the movie?

    You really have tiome to notice alot more things when you see it a second time.

    Tim Allen is a lot better as Buzz Lightyear than Tim "The Drunk from ABC" Tailor.

    1. Re:It rocked by Anonymous Coward · · Score: 0

      Nice sig Wyatt... as 8th grade Kansas social studies would have me know, that is the Kansas slogan, but they said it means "To the stars through difficulty". Pretty much the same thing, but your interpretation seems a bit more precise. Maybe the Kansas board of education should consult someone who knows Latin before they attempt to interpret the state slogan. Then again, they should probably also try to consult someone with a thread of scientific knowledge when determining the benefit of teaching evolution in class ;-)

    2. Re:It rocked by boletus · · Score: 1

      ok you convinced me to go to a matinee show today. Much cheaper :)

    3. Re:It rocked by Wyatt+Earp · · Score: 1

      The quote is from the launch pad at KSC were the Apollo One crew died. If you watch Armageddon there is a scene filmed there at the pad, I paused my DVD player to copy the quote down. I say this because a number of people have emailed me to tell me I am wrong, well if I'm wrong NASA is wrong too :)

      I wonder if NASA or Kansas has the right translation, or if they are both right since I don't know Latin.

  2. I bought my zealot toy from McDonalds, but... by TrevorB · · Score: 1

    ... I left it there with my crappy food. Arrgh!

    I loved the zealots from the first movie, are they back in full alien force? :)

    Second post?

    1. Re:I bought my zealot toy from McDonalds, but... by Lao-Tzu · · Score: 1

      You have saved our life. We are eternally grateful.

      Oh yes. :)

      And I completely agree with the review, except I liked seeing the faces. I wish the penguin toy had been named tux. ;)

  3. Haven't seen it by Keefesis · · Score: 1

    I have yet to see Toy Story 2, but the prviews look pretty awsome. I'm not so sure for the content of the movie, btu the graphics will surely be cool! I saw TS1 and in that day, those graphic were 'cutting-edge' I remeber it being the first full legnth movie to be fully computer modelded.

    1. Re:Haven't seen it by znu · · Score: 1

      What's really scary is that in 10 years or less computer games and VR are going to look like that. Who needs reality? ;-)

      I do need to see this movie though. Looks amazing.

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  4. It's good to hear... by jacobm · · Score: 3

    ...that Disney has for once made a sequel that didn't just shamelessly extract money from the parents who were unlucky enough to have children obsessed with the originals.

    On an unrelated note, I think movies like Toy Story have an interesting significance: getting kids interested in computers. I mean, if you were four and you saw a CG movie as cool as Toy Story, wouldn't you want to figure out how they did all that with computers? (Actually, you can strike the "if you were four" part- I want to know too!) Furthermore, Toy Story (and Bug's Life, Antz, etc) don't strike me as being particularly "boy" movies, which means that they might have a hand in breaking the current gender imbalance that CS departments typically see these days. That would be good.

    --
    -jacob
    1. Re:It's good to hear... by Anonymous Coward · · Score: 0
      ..that Disney has for once made a sequel that didn't just shamelessly extract money from the parents who were unlucky enough to have children obsessed with the originals.
      Remember, it was not really Disney who made it. It was Pixar.
    2. Re:It's good to hear... by gyrlfrndz · · Score: 1

      I basically agree that it is not particularly a "boy" movie, which is wonderful. Hopefully not only will more girls go into CS, but also hopefully the next generation won't have so many stupid gender rules to wade through and we'll all be happier.

    3. Re:It's good to hear... by Eil · · Score: 1

      "On an unrelated note, I think movies like Toy Story have an interesting significance: getting kids interested in computers. I mean, if you were four and you saw a CG movie as cool as Toy Story, wouldn't you want to figure out how they did all that with computers?"

      I have to disagree here. I got into computers because... well, I didn't have a choice. I was 8. My mom bought a Tandy 1000. I saw something technological and mysterious and dove in head first. Most people are not like this. They don't care about what they don't understand (sometimes fear it), and many that do care are too lazy to begin their quest. Most kids don't care how Toy Story was rendered, but how they can get more flashy graphics. This is where the web comes in and tries to appeal with shockwave animations and then these kids think "Oh, now I'm a geek, I'm on the internet."

      Going back more to the context of the quote, the only kids that are going to want to know how Toy Story was rendered are those that are similar to how I was as a child. Only the geeky kids are going to stop and ask themselves how Disney did it and what's involved in creating this kind of movie. Everyone else is content to believe that "it was done with computers."

    4. Re:It's good to hear... by Geek+In+Training · · Score: 1

      >...that Disney has for once made a sequel that >didn't just shamelessly extract money from the >parents who were unlucky enough to have children >obsessed with the originals.

      That's because Disney didn't make it; Pixar did. ;)

      Long live Steve Jobs, acid-dropping (technology+humanity) visionary!

      PS- Anyone got a time machine? I have money now, and I want to go back to December 1997 when I was poor and Apple was at $12.75 a share. It's between $95-100 now. :P

      --
      SlashSigTheorem: Humorous, Political, Critical, Constructive- If you have a .sig, someone WILL complai
    5. Re:It's good to hear... by jacobm · · Score: 2

      I have to disagree back. I have a feeling that most geeky kids had some collection of cool things that they saw computers do that got them excited about learning more about them. For me, it was a combination of the original King's Quest (on the PCjr), the asteroid scene in The Last Starfighter, the afore-mentioned Tron, and the voice generator on my dad's TI that would say, "Hel-o, Jah-kob..."

      I have no idea whether I would be a CS geek today if it hadn't been for the "'The last starfighter...' is dead! The last starfighter is dead!" scene. It's impossible to know for sure, but I am very hesitant to say that I'm just wired for CS and my childhood experiences didn't have anything to do with it.

      I just have a suspicion that for some small set of kids who see Toy Story, they'll just have to know how it was that they did that. And maybe, for some small set of those, they'll get really jazzed by the answers and decide to learn more. I really disagree with your statement that "the only kids that are going to want to know how Toy Story was rendered are those that are similar to how I was as a child"- young children strike me as exceptionally intellectually curious. It's fun to ask adults what their hobbies were as young children. I was a rock collector, a stamp collector, a comic book collector, a chemist, a physicist, an alchemist, a poet and fiction author, a luthier, a magazine publisher, an animal-rights activist, an athlete, a cartoonist, a sculptor, a violist, and of course a computer programmer all before I was a teenager (sadly, I'm only a few of those things now). I was not exceptional. But I dabbled in all of those fields because there was something in each of them that made me think they were cool (yes, even viola- I never said I was a child genius). I bet that for a few people, Toy Story is that "something cool" that made them want to check out computers.

      --
      -jacob
    6. Re:It's good to hear... by mapultian · · Score: 1

      ...but, it's under the Disney name. I'll never give Disney credit for creating the stuff, and I hate Disney's guts, but they have their name attached to it, and people make that association. Whether or not they remember Pixar... :(

      --

      Moo.

    7. Re:It's good to hear... by znu · · Score: 1

      How Disney did it? Well, that's easy. You get a few million $$$, you pick of the phone, you dial Pixar....

      ;-)

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    8. Re:It's good to hear... by jimmyCarter · · Score: 1

      Disney and Pixar both brought magic to the table. Give Disney credit for creating magical storylines all of us have grown up with - and kids continue to do so.


      That's what I love about them high-school girls. I get older, they stay the same age... yes they do.
      --Wooderson 1976

      --

      -- jimmycarter
    9. Re:It's good to hear... by Craig+Maloney · · Score: 1

      Three words that got me heavily into computers: Batman, Tron, and Wargames. Batman, because he had that computer that could do just about anything, including holiday decoration (grin), Tron, because it was a computer movie and a half for the time, and Wargames, because it's Wargames. :) Of course, it got me to read other stuff, like Popular Computing and Creative Computing, but if it hadn't been for Hollywood, I probably wouldn't be posting here. (Raise your hand if you ever made your 8-bit computer say "would you like to play a game" or "Hello Mr. (insert name), thanks for coming back early."

    10. Re:It's good to hear... by ConceptJunkie · · Score: 1

      I got into computers ultimately through my interest in numbers. When I was about 7, a scientific calculator cost about $200, and basically consisted of powers, roots, and trig functions. My Dad, being an engineer, let me play with his and that was the start. Over the years, I discovered quite a few cool properties of numbers and calculated all the the prime numbers up to 1000 by hand for a sizth grade project.

      Believe it for not, seeing a BASIC program with a for loop counting to 10 completely blew my mind, because I immediately saw the potential of programming.

      I never got my hands on a computer for more than a few minutes until my high school picked up about 6 Apple ]['s quite a few years later, but by then my interest in computers was inevitable....

      On the other hand, my oldest son could use a mouse and launch software before he was 2.




      --
      You are in a maze of twisty little passages, all alike.
  5. Cutting Edge? by quasimoto · · Score: 1
    Ok, I'll go. My guess this has to be seen on the big screen.

    I have to compare 'Weird-ohs' from 'mainframe.ca'. I spend way too much time looking at the faces of the characters (cartoon frogs of course) and thinking, "how do they do that", so maybe disney will be a change of pace. -d

  6. For more information by Dicky · · Score: 4
    There's an interesting story at Salon.com about this, with some nice background info. Amongst the comments in the article are:
    And what about the character Ranft gives voice to -- Wheezy, the asthmatic penguin? Did Pixar honcho Steve Jobs intend that as a subliminal reference to the penguin mascot of Linux software? "Linux? What's that? Really, I have no idea what that is. We had an idea for a broken squeaky penguin who had asthma way back on the old 'Toy Story.'

    And, to go offtopic, I read it using Sitescooper, a funky off-line web formatting thingy written in Perl, aimed at PalmPilot users.

    --
    Paranoia isn't an infectious condition, it's a way of life
    1. Re:For more information by Bruce+Perens · · Score: 4
      It's not deliberate. John Lasseter has been much too busy to follow OS wars over the past 5 years. Steve Jobs knows what Linux is but doesn't really care (believe me, I've discussed it with him). And there were penguins in the world before Linux.

      Bruce

    2. Re:For more information by Dicky · · Score: 2
      Two replies (to myself and to the other replies to my comment above):
      1. I wasn't trying to suggest anything about anyone. The only reason I copied that chunk from the original text is that the crowd here is strongly Linux-leaning, rather than generic tech-leaning, and I thought that comment would be interesting. Not every cool tech person likes Linux, and it would be a bad thing if they did. I'm sure John Lasseter has more interesting tech at his disposal.
        The other thing is that someone was going to suggest the penguin was a Linux reference sooner or later, so I thought I'd head that off before it started. Ho hum...
      2. It is frustrating to read this kind of thing on this (Eastern) side of the Atlantic, since this film, like most, will take a ridiculously long time to get over here. And, of course, doubly frustrating, since (AFAICT) the nearest digital cinema is in Florida. Arghhh!
      BTW, nice-looking site you've got there Bruce :-)
      --
      Paranoia isn't an infectious condition, it's a way of life
    3. Re:For more information by Anonymous Coward · · Score: 0

      Hey Bruce, I saw your name in the credits. What do you do for Pixar?

    4. Re:For more information by Peachfuzz · · Score: 1

      My point of view on this, is that he probably didn't do it to make fun of Linux. Besides, Wheezy dosen't look anything like the Linux mascot. That's only one factor. Even if people still think Jobs made FUN of him, they're probably wrong, 'cause Wheezy shines at the end! And Also, what's this rex voice stuff? Wierd.

      --
      Visit www.Peachsoft.net everybody!
    5. Re:For more information by blukens · · Score: 1

      Well, according to the IMDB, he was a software engineer, and also was for A Bug's Life. Man, you know you've made it when you have a listing on the IMDB.

      http://us.imdb.com/Name?Perens,+Bruce
      Miscellaneous crew filmography
      1. Toy Story 2 (1999) (software engineer)
      2. Bug's Life, A (1998) (animation software engineer)

  7. hey...?! by dr_labrat · · Score: 3

    This was a first post with info in it....

    What the hell is happening to /. these days.

    Come on. We should go back to the old days, where people would print banal pointless drivel as the first post!

    BTW Tip of the day:

    do:-

    http://slashdot.org/comments.pl?sid=x

    where x=some string
    to create a comments page all of your own!

    --
    The secret of success is honesty and fair dealing. If you can fake those, you've got it made. (Marx)
    1. Re:hey...?! by Issue9mm · · Score: 2

      He obviously didn't read the H4X0R'5 Guide To Slashdot, as instructed to do in my .sig... Oh well.

    2. Re:hey...?! by dr_labrat · · Score: 1

      I would have done had the url resolved....

      :(

      --
      The secret of success is honesty and fair dealing. If you can fake those, you've got it made. (Marx)
    3. Re:hey...?! by Issue9mm · · Score: 1

      Yeah, I would love to go to my site too. I've posted a mirror to the H4X0R'5 Guide To Slashdot page, but due to structure, can't get all the rest over there. Plus, they require .html files, and all my links are .htm. Anyway, if you still wanna check out the H4X0R'5 Guide To Slashdot, the url is http://geocities.com/issue9mm/index.html. Have fun.

  8. Disney joke by RocketRay · · Score: 1

    If you've ever spent time in line at Space Mountain, you'll be on the floor when Tour Guide Barbie admonishes the toys while she's driving the car. :)

    Oh, and see it in digital. I can see why George is insisting on digital for the next two episodes.

  9. Doubtful by Anonymous Coward · · Score: 0

    I doubt the pengiun had anything to do with Linux. Sometimes a Pengiun is just a Pengiun. However, could Jobs really not know what Linux is? How is that possible?

    1. Re:Doubtful by Hobbex · · Score: 2


      Its out of context, the quote is from the director of the movie, not Jobs.

      You are right that penguins can just be pengiuns. We needn't get all corporate about the trademark please ("No, you cannot be called the clan McDonald of Scotland since 862 AD, that is a registered trademark").

      -
      We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

    2. Re:Doubtful by Anonymous Coward · · Score: 0
      Its out of context, the quote is from the director of the movie, not Jobs.
      Even more surprising that the creator of the BSD Daemon is unaware of Linux and Tux.
    3. Re:Doubtful by r-dass · · Score: 1

      FYI: Scotts use Mac, Irish use Mc

      rpd

    4. Re:Doubtful by Hobbex · · Score: 1


      What about scrooge McDuck? He was very definetly not Irish :-)))

      -
      We cannot reason ourselves out of our basic irrationality. All we can do is learn the art of being irrational in a reasonable way.

    5. Re:Doubtful by Anonymous Coward · · Score: 0

      Actually, the Irish, at least, use both. "Mac" in both Irish and Scots Gaelic means "Son [of]"
      There's pleny of Mac's and Mc's in the phonebook (I'm in Ireland.)

    6. Re:Doubtful by znu · · Score: 1

      Of course Jobs knows what Linux is. He's mentioned it a few times. Hell, Apple's QuickTime Streaming Server software even runs on Linux.

      I don't think that penguin has anything do do with Linux though. I can't see why it would. Word is Pixar's Unix of choice is Solaris (on rendering farm machines anyway), and Apple is mostly involved with the BSD community, so if that had anything to do with it, it would be a demon ;-)

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  10. Adult Heads... by viper21 · · Score: 1

    I really was impressed in the original version how you were given a childs perspective of the world. Seeing the adults faces really wasn't a good idea in this movie... Great movie none the less, but I wish those faces weren't in there.

    Oh well. Does anyone have any specs on the software they used this time around, and the size of their render farm? =)

    ---

    Look at the url above for a view of a new case design, the book case. So far people have liked it =)

    -S
    Scott Ruttencutter

    1. Re:Adult Heads... by Anonymous Coward · · Score: 0

      Well, i guess they used what they've always used. A combination of Maya, 3DS MAX, and virtually any 3D app from Alias|Wavefront out there that runs on NT or Irix. And to render, they use (no big guess here) Renderman of course. Myself, I'm using Max R3 with Renderman. But you don't care. :)

    2. Re:Adult Heads... by znu · · Score: 1

      It can be safely assumed that all rendering was done with RenderMan, the compact-car-priced, Pixar-developed, amazingly nifty rendering package. Last I heard Pixar's was using a few dozen Sun Enterprise (forget which model) machines for rendering. I can't image they'd replace all that hardware so soon (it was used for A Bug's Life). Modeling, I have no clue, but if I had to guess, I'd guess Maya on IRIX.

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    3. Re:Adult Heads... by danimal · · Score: 1
      Well, i guess they used what they've always
      used. A combination of Maya, 3DS MAX, and
      virtually any 3D app from Alias|Wavefront out
      there that runs on NT or Irix. And to render, they use (no big guess here) Renderman of course. Myself, I'm using Max R3 with Renderman. But you
      don't care. :)



      They only use Alias|Wavefront for modeling (becasue it has the best tools for that). Pixar has written their own animation tools that they have used for ever.

  11. An Aside on Adult Heads by John+Murdoch · · Score: 2

    The tradition of not showing the faces of adults began with Charles M. Schultz, and his Peanuts cartoon strip. The strip has never showed an adult's face, or (in the animated cartoons) used an adult's voice. You only see the child's perspective.

    1. Re:An Aside on Adult Heads by whoop · · Score: 1

      ... And continues today with such greats as Cow & Chicken.

    2. Re:An Aside on Adult Heads by Trick · · Score: 2

      Not quite "never." I was really disappointed that they broke the rule in... ummm... what was that one called? The one where they go to Italy...

      Anyway, it included adults *and* adult voices (as well as one obscene (in Italy) gesture from Snoopy.

      ---
      Consult, v. t. To seek another's approval of a course already decided on.

    3. Re:An Aside on Adult Heads by Anonymous Coward · · Score: 0

      That's Schulz, not Schultz.

    4. Re:An Aside on Adult Heads by ronfar · · Score: 1

      On the other hand, if you are a person who enjoys seeing adult heads, there is always Sleepy Hollow. (I couldn't resist....)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    5. Re:An Aside on Adult Heads by nachoboy · · Score: 1

      The same applies in the cartoon series "Muppet Babies." The little cartoon muppet guys only ever saw the legs of "Nanny" (who could forget the red and white stockings?!?) or any other adults who occasionally visited. As a child I watched this show religiously and never noticed the significance of not showing the adult faces, but I realize now that the absence put the focus on the rest of the show. The same thing very much happened in TS1 and I don't know if I'll be disappointed in TS2 because of its deviance, but I'll sure shell out my money to go see it!

    6. Re:An Aside on Adult Heads by Anonymous Coward · · Score: 0

      I don't see the showing of adult heads as terribly bad.. Because in TS1 the movie focused a lot around Andy and other children playing with toys. While in TS2, the whole concept of children playing with the toys is almost completely thrown out the window. The fact that children play with toys was a big motivational factor in the outcome of the plot, but during the movie, Andy is not even home, and the toys are out adventuring. It becomes less important focusing on the children, and more important focusing on the toys.

    7. Re:An Aside on Adult Heads by ErikZ · · Score: 1

      Ah Cow and Chicken have expanded on that great tradition and simply REMOVED everything above the belt.
      Yes, their parents are nothing more than a walking, talking pair of legs.

      Later,
      Erik Z

      --
      Democrats or Republicans. They are both taking us to the same place and they are not afraid of us anymore.
    8. Re:An Aside on Adult Heads by starling · · Score: 1

      I'm sure this convention is older than that. The original (i.e. funny and well animated, not the Hanna Barbera travesty) Tom & Jerry cartoons never showed the humans. You just got a pair of stockinged feet. They also used the trick of replacing voices with musical instruments - apart from the odd scream that is.

      Just did a search, and the first Peanuts was 1950, whereas the original MGM Tom & Jerry was 1940. Maybe the convention is even older - anyone?

      Besides, unlike the cloyingly twee Peanuts, T&J was *funny* :P

    9. Re:An Aside on Adult Heads by Anonymous Coward · · Score: 0

      Apparently you did, cause they were green and white :)

  12. A few comments.. by cowmix · · Score: 4

    Having seen the original Toy Story at least one hundred times I can
    assure you that there is no "rule" about showing the face of on
    adult. If you look at the film again, Andy's mom's face shows up
    a bunch of times. Granted, the rendering of her features are pretty
    poor, but you *do* see her.

    I have to disagree with CmdrTaco's assertion that the children's' faces
    were "weak" in the first film. View the video again and look at Sid and
    Hanna's (Sid's sister) faces and I think you'll agree that the animation
    and rendering are very good and more important very supportive of the story.

    As for the new film, I *do* agree that it is great. After seeing it twice
    I am ready to pack my bags and head to Burbank to see it at the "El
    Capitan" (which is showing it digitally) for a third time.

    Jessie, the cow girl, is IMHO the best character to come out of this new
    film.

    The technical advances made in this film are great but are not as big as a
    jump from Toy Story to Bug's Life.

    Lastly, Disney has missed the boat by not having the Toy Story DVD out buy
    the time Toy Story 2 came out. This is similar to the merchandising screw
    up Disney did with not having the toys ready when the first film came out.

    1. Re:A few comments.. by Bruce+Perens · · Score: 2
      The only reason you didn't see adults in Toy Story was because they couldn't make them look good back then. Geri's Game was in part about solving that problem.

      The pizza delivery guy's face in Toy Story is also the generic child face. They did very few face prototypes, and changed the parameters around for each kid without changing the basic face. So CT is right that the faces are weak in the first film.

      Bruce

    2. Re:A few comments.. by wracz · · Score: 2

      The Toy Story DVD is currently being worked on. They expect to have it out sometime in January. Disney is trying to make sure they put out a good disc. A direct digital transfer (like A Bug's Life), anamorphic widescreen, and lots of extras. It should be good.

  13. Hype? What hype? by Ford+Prefect · · Score: 1

    Alright, so I'm on the other side of the Atlantic, but this is the first I've heard of this film. Contrast this with Phantom Menace, where I knew of the film long, long before it was even released in the US.

    Have Disney fouled up in the marketing? Or was I just looking in the wrong places? I would have thought I'd have heard something about it... :)

    Any other people in a similar situation to me?

    Oh, and is there any chance of a DuckPins II?

    --
    Tedious Bloggy Stuff - hooray?
    1. Re:Hype? What hype? by Issue9mm · · Score: 1

      The first I heard of Toy Story 2 was here at the office, maybe 2 weeks ago, when they were offering free passes to a preview showing. Granted, I wasn't looking for it, and I spend so little time with the television on anymore, I may have missed the worlds biggest marketing hype.

      However, as quickly as I was there to see it, and impressed as I was, had I heard ANYthing about the movie, I would remember. All I got? Zero, Zip, Zilch, and coming in one hour too late to cash in on the free passes given out here at work... Sad, sad day.

    2. Re:Hype? What hype? by hadron · · Score: 1

      I saw a trailer for it a month or to ago (in Europe).

    3. Re:Hype? What hype? by ronfar · · Score: 1

      But you know, the Phantom Menace was the god of hype, the ultimate hype movie. I never saw a movie with such hype before... it was incredibly horrifying, especially after seeing the film. I mean, Toy Story 2 had some hype, I even read about it in a Time magazine article about Pixar... but the Phantom Menace was supposed to be "the ultimate movie" and was hyped by people who weren't even on Lucas' payroll. (A better comparison would be to Pokemon, the phenomenon, than to Toy Story 2.)
      I quite enjoyed Sleepy Hollow, myself, it's like an old Hammer film, it even has Christopher Lee in it, briefly. (offtopic plug :)

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  14. Too bad by Issue9mm · · Score: 1

    I saw the movie Thanksgiving night, after I got off of work, and, as the general consensus goes, was wowed outta my seat on more than one occasion. Needless to say, I was happy... Happy that Disney could do a decent sequel, Happier that they didn't JUST do a decent sequel, but in my opinion a better movie than the original...

    My major disappointment came in that I had to see it in a regular theater, and not in one of the six "digital" theaters that they first debuted in. Now THAT would have made it monumental. Especially with their (from what I hear) extensive use of TI's Digital Projection System...

    There's another comment floating around here wanting to know what kind of hardware they're using to achieve all this great stuff, and I'd like to know as well. My guess is that they're probably using a lot of _Renderman_ on the software side (which I could be mistaken about), but am still curious as to their development platform(s), and the hardware that they're using to make all of this magic...

    1. Re:Too bad by John+Carmack · · Score: 4

      For back end rendering, they have a room full of MP sparc boxes. To my "SPARC? Why use the slowest of risc processors?" question, they replied that it isn't the speed of the individual processors that was important to them, but the speed PER CUBIC FOOT OF SPACE. Sun made quad pizza boxes, so it was computationally dense.

      For modeling and development, they use a lot of SGI octanes. They also use linux + mesa for some internal tools.

      John Carmack

    2. Re:Too bad by Issue9mm · · Score: 1

      This reply intended solely for the boost of Mr. Carmack's ego.

      John, I just wanted to say that I felt honored to be replied to by such an esteemed character. I've been a long time admirer of your work (I know, cheesy ain't it?), and just wanted to let you know that. Again, I am honored.

      Thanks...

    3. Re:Too bad by imac.usr · · Score: 2

      > ... it isn't the speed of the individual processors that was important
      > to them, but the speed PER CUBIC FOOT OF SPACE...

      Man, that's my kind of problem. I wonder what their air-conditioning bill is per month...

      Hey, Steve-o! When the hell are you going to convince your company to port Renderman to your other company's machines? Mmmmm...Renderman for G4...(drool)

      #include "stdcarmackpraise.h"


      --
      I use Macs for work, Linux for education, and Windows for cardplaying.
    4. Re:Too bad by Bork · · Score: 1

      Were I work we just got done installing 22 additional racks of HP systems. Each rack has 19 dual P2-600's. Thats on top of the other 25+ rack currently installed. Heat for them is not too bad. 4000-4500 watts of heat load per rack. ~200K watts heat total for bunch. Then the file server also take up some extra heat load. I would guess it would add up to the ~300-350K watts of heat loading.

      HP has a nice system out that is 2u high with a dual P2 in it and a 9gig disk. We were also looking at the IBM system that is 1u high with a dual P3 in it.

    5. Re:Too bad by Anonymous Coward · · Score: 0

      The quad-HyperSPARC 200 MHz SPARCstation 20 farm that Pixar used to render TS1 was not used for Bugs Life nor TS2, they now use a farm of more modern UltraSPARC-based rack-mount servers. At the time (TS1 production), the quad-HyperSPARCs were rather powerful and would be about 3.5 years older than the modern IA-32 rackmount machines you mentioned.

  15. Sqeaky == Tux?? by Zock · · Score: 1

    Is it just me?
    Were the Animators/Story Writers making a subtle reference to Linux with the Squeaky character?

    --
    Linux user since 1994!
    1. Re:Sqeaky == Tux?? by Anonymous Coward · · Score: 0

      Just because Tux is an asthmatic penguin doesn't mean that all such penguins are a subtle reference to Linux.

    2. Re:Sqeaky == Tux?? by whoosp · · Score: 1

      Didn't you know? There were no penguins in existence before Linux was around - linux advocates invented the penguin as a friendly and comical character!

      Never mind that 'opus' character..

    3. Re:Sqeaky == Tux?? by Anonymous Coward · · Score: 0
      Didn't you know? There were no penguins in existence before Linux was around - linux advocates invented the penguin as a friendly and comical character!

      Nah. It was just the matter that the director of TS2 created the mascot for FreeBSD that helped bump up OS mascott awareness

  16. VeggieTales by _outcat_ · · Score: 2

    Hey, has anyone here ever seen VeggieTales? Those things rock...They're Christian 30-minute videos aimed at younger kids (I'm not trying to start a religious war here; I just mean to say they're great animation) but they have lots of jokes aimed at adults...and the animation is absolutely beautiful. Quite witty. There's this cucumber named Larry, a tomato named Bob, an asparagus named Junior. All of them are voiced by the creator, Phil Vischer, or his wife, Amy. More information is probably here...

    It's absolutely hilarious and very hip. If you like CG stuff, check out Veggietales--it's what really got me interested in computer generated animation.

    --
    Angry IT woman in big clompy boots. And talking lint!.
    1. Re:VeggieTales by Anonymous Coward · · Score: 0

      Veggietales Rule! if you like to talk to tomatos
      if a dancing pickle makes you smile
      if you like to waltz with potatoes,
      Have we got a show for you!

    2. Re:VeggieTales by ZephyrQ · · Score: 1


      I always tell the uninitiated that VTales is the Muppets (the old show--when it was funny) crossed with the old stop-animation of Rudolph--the red nosed reindeer and Santa Clause is coming to Town.

      Regardless of the Christian intent, I was always impressed with VTales and how they raised the bar for not only animation in general, but for the Christian Entertainment sub-culture it comes from (which usually puts out sub-standard get-the-message-across-regardless-of-technical-mer its drivel, IMHO).

      Compared with TS2, my 3 year old son grins maniacally through a 30 minute VTale as much as he did 90 minutes at TS2--high praise as he usually can't sit still for more than 5 minutes!

    3. Re:VeggieTales by mortonda · · Score: 1

      Doh! now I've got the song in my head!!!!

      Veggie ta----ils,
      Veggie ta----ils,
      Veggie ta----ils,
      Veggie ta----ils....

      duh dum dum dum dum...

  17. Wonderful movie by crayz · · Score: 2

    I just hope kids like this movie better than Pokemon. Some probably don't, and that's just sad. This movie is a work of art, and in some spots hysterically funny. I also think some teenagers should really give this movie a shot. A lot of people think it's a cartoon, it's from Disney, which = totally uncool. But this is fun for all ages.

    All the Star Wars references near the end were really funny, as was the Jurassic Park T-Rex chase scene. Pixar is not just making a kids movie. Hell, a lot of kids probably wouldn't pick up on the joke.

    Also, the short at the beginning is excellent. It's primitive compared to this or Bug's Life, but it had me laughing out loud. It's really funny to see how they can give emotions and almost facial expressions to something like a lamp.

  18. "Powered by Sun" in the credits by Twid · · Score: 2

    There was a big "Powered by Sun" logo/statement in the closing credits. No mention of Linux, but it was funny to see the "network admin" list in movie credits! There were probably 50 of them...

    Also, I happened to notice that Bruce Perens was in the list of software developers. I assume this is *the* Bruce Perens, but does anyone know for sure?

    --
    - "When you want something with all your heart, the entire universe conspires to give it to you" -Paulo Coelho
    1. Re:"Powered by Sun" in the credits by Bruce+Perens · · Score: 2
      Yes. I left Pixar during the production. That is my second movie credit, and probably my last as I'm playing venture capitalist these days (you'll hear about that soon enough).

      Bruce

    2. Re:"Powered by Sun" in the credits by K8Fan · · Score: 1

      Even cooler is the appearence of Larry Gritz in the credits. Larry wrote Blue Moon Rendering Tools, a freely distributable RenderMan compatible ray-tracer. Learn more about it here. Linux, SGI, Alpha and Windows binaries available here.

      Phil Befreys, to my knowledge the only other person to make a commercial-quality RenderMan compatible renderer (Digital Arts DGS), is now working at Pixar as well.

      --
      "How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
  19. Both for children and adults! by Anonymous Coward · · Score: 0

    Just like the first, this is a movie for both adults and kids. Actually, most of the jokes are for adults... I really think you have to be an adult to enjoy this movie to its fullest.

  20. Bon Voyage, Charlie Brown by Anonymous Coward · · Score: 1

    It was the movie 'Bon Voyage Charlie Brown' that they had adult voices, and it took place in France. I don't remember seeing an adult face in the movie (other than in the old war photo), but I could be mistaken. I thought the Snoopy gesture was pretty funny =)

  21. CGI as good as A Bugs Life? by vitaflo · · Score: 2

    Did anyone else think the CGI in A Bugs Life was better than in Toy Story 2? To me it seemed that TS2 was made out to look a lot like the first one. While there were some spectacular parts of the movie (some of the Al shots were fab), other parts seemed lacking. For example, the cars in the street and some of the buildings just looked "fake". I mean those things are the easiest to render to look realistic. Was this intentional? After seeing The Phantom Menace and knowing the talent over at Pixar, I assumed they'd up the ante a bit. The other thing I noticed was the poor animation of the humans. It looked like they weren't even motion captured in parts. Perhaps this had something to do with the movie being a straingt-to-home release originally? Don't get me wrong, I enjoyed the movie, it was great, I was just hoping Pixar would give me more. Perhaps I'll just have to wait until Square releases Final Fantasy The Movie....

    1. Re:CGI as good as A Bugs Life? by Bruce+Perens · · Score: 2
      Pixar doesn't really go in for motion capture, they prefer the toony style where an animator controls the parameters.

      Remember that A Bug's Life had its own look, and they were doing Toy Story Two with the look established for the original Toy Story, as well as some of the old data. So, being really different in the second movie would have clashed.

      Bruce

    2. Re:CGI as good as A Bugs Life? by Lou57 · · Score: 1

      The face of Al was awesome. I actually sat forward in my seat to get a better look (like that would help - duh!) because I was SO surprised. I was therefore completely disappointed at the animation in all of Al's Cadillac sequences. They were amatuerish compared to almost ANYTHING else that Pixar has done. My only conclusion was that this must have been one of the area's that they chose NOT to revamp when the decision was made to go from a video to a full length movie. Aside from an FX junkie like me, rest assured, this faux paux didn't detract from an awesome movie. My wife and I took 5 kids to see it. We also waited until the bitter end of the credits for ... anything. There isn't anything extra. Don't wait unless you are looking for something specific like "Who was the voice of the prospector?" Great flik!

      --
      Lou
    3. Re:CGI as good as A Bugs Life? by Kweed · · Score: 1

      > To me it seemed that TS2 was made out to look a > lot like the first one. I believe that they were intending to do just that. Part of it's success as a sequel had to do with the beleivable extension from the first movie. Had they created a more "realistic" environment/world for the characters, it would have felt a little incongruous. I read somewhere that the real "upgrades" were added by raising the level of imperfection that existed in the first movie. There are more scuffs and scratches on the toys; facial textures have more blemishes. The details are more easily overlooked, but subliminally help to suspend your disbelief. I've only seen it once, but having seen the other Pixar films a number of times, I knew what to pay close attention to as I watched TS2. Wonderful film-making again, and I eagerly await "Monsters, Inc."

  22. What kind of hardware/OS did they use? by vanguard · · Score: 1

    Does anybody know what kind of hardware or which OS they used to render this movie? Did they use one of the open source OS's? Massive SGI machines? Alpha hardware? MACs? Just curious. Vanguard

    --
    That which does not kill me only makes me whinier
  23. ...And what's wrong with Pokemon? by Tetsujin · · Score: 1

    Re: "I hope kids like this movie better than Pokemon..."

    And what's wrong with Pokemon? OK, to be fair, if you're talking movies, the Pokemon movie had some problems - the short was cool but the Mewtwo thing got a bit preachy.. But if you're talking franchises, then what exactly is your beef w/ Pokemon?

    ---GEC

    --
    Bow-ties are cool.
    1. Re:...And what's wrong with Pokemon? by Jonathan · · Score: 1

      Well, Pokemon isn't the work of the devil or anything, but the whole craze just exists to sell cards and toys. "Toy Story" (including 2) is cool because it is *about* the hype and commercialism in the toy industry. Of course, since there are indeed licensed "Toy Story" toys the lesson is made somewhat murkier...

    2. Re:...And what's wrong with Pokemon? by ronfar · · Score: 1

      Well, actually, the craze originated as a video game (which I hear is pretty decent, though I haven't played it), so it's not much different than anything else. I.e. create something popular, it becomes marketable, you create all kinds of tacky add on merchandise to profit off of it. After all, trading Pokemon in the GameBoy only requires trading data (after buying the first cartridge)... the card game is based on Magic:The Gathering and is something else...

      --
      All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
    3. Re:...And what's wrong with Pokemon? by Tetsujin · · Score: 1

      Re: "Pokemon isn't the devil or anything... just exists to sell cards and toys... Toy Story is cool because it's about the hype" etc. (paraphrased) That just means Toy Story has different appeal. And there's nothing wrong with merchandising. Ask Yogurt. If you discriminate agains Pokemon because it -began- with the game, you're just splitting hairs, really - you're contrasting a game which evolved (through popularity) to include toys, cards, comics, and a TV show with movies (or TV shows, etc.) which are made to curry the popularity needed to merchandize, or TV/movies in which this is at least a hope. Anyway, it's fun stuff. The show is entertaining and the comics are better. Quite off-topic. But what the fuck. ---GEC

      --
      Bow-ties are cool.
    4. Re:...And what's wrong with Pokemon? by Anonymous Coward · · Score: 0

      Ugh, the movies plot was so bad, and god the dialog was so horrible it was unbelievable. At least Disney can keeps the adults semi-entertained while they take the rugrats to see their movie, pokemon was strictly a kids only movie. Even the shorts were bad heh.

  24. Great movies v. great animated movies by Spire · · Score: 5

    I'm always disheartened when I hear someone praise a wonderful movie like Toy Story solely for its technical merits. Toy Story was an astounding technical achievement, to be sure, but what really impressed me about it was that it was simply a great movie, period. I went in to the theater expecting forgettable eye candy, and I came out an hour and a half later having witnessed true movie magic. Toy Story manages to be both riotously funny and deeply moving, and is easily one of the best movies (if not the best movie) released by Disney in the 1990s.

    Similarly, whenever I mention to someone how much I liked the movie Antz, the invariable response is to ask me what I thought of A Bug's Life. I bristle at the automatic lumping together of these two movies into some imagined category merely due to some unfortunate superficial similarities, namely that they're both computer-animated, and that they're both about insects.

    It's a pity that Antz is doomed forever to be compared to the immeasurably inferior A Bug's Life (and let's not get into the infamous behind-the-scenes politics about the making of these two movies). While Antz was smart, relentlessly witty, and darkly funny, A Bug's Life was distressingly shallow, antiseptic, and soulless -- especially considering that many of the people behind it were responsible for the great Toy Story.

    I went into Toy Story 2 on Thanksgiving Day with giddy anticipation tempered with a healthy measure of trepidation due to my previous disappointing experience with A Bug's Life.

    I am happy to report that I needn't have worried. Toy Story 2 is a terrific movie. I sat through almost the entire film with a goofy grin that lasted well after I left the theater. While not as technically groundbreaking as the original Toy Story was (the improvements are more evolutionary than revolutionary), Toy Story 2 nevertheless packs quite a punch. It's certainly more ambitious in its story and action sequences -- almost to a fault (the action becomes perhaps a little too frenetic towards the end). It also manages to explore deep existential issues just like the first movie, although some of the emotional wallop has diminished and occasionally seems forced.

    Which of the Toy Story movies did I prefer? It's a very tough call. While the sequel wildly exceeded my very high expectations -- which is saying quite a bit -- if forced to choose, I'd have to go with the original.

    I believe that the greatness of a movie should be judged for the totality of the experience, and not merely a single facet. You may have noticed that in my evaluations of the various computer-animated movies of recent years, animation quality hardly figured in at all (especially since they were all excellently animated, albeit with different degrees of excellence).

    Here's to great movies, computer-animated or not.

    --
    begin 644 .sig22&%I;"P@9F5L;&]W(&=E96 LA`end
  25. Did anyone see the Dinosaur preview? by crisco · · Score: 1
    that they played for a movie coming out in May 2000? That had enough vertigo inducing shots to scare the bejesus outta the kids in front of me? Not to mention the TRex... Now that movie looked good. Granted, dinosaurs are easier to CG animate than humans, and when you're shooting against real backgrounds you don't have do worry about rendering sky and trees, but still, that looked really good!

    was Zurg a reference to the Zerg from Starcraft? Obviously not directly, cause the Zerg from Starcraft are alien, not humanoid.

    --

    Bleh!

    1. Re:Did anyone see the Dinosaur preview? by mcc · · Score: 1

      i saw that preview.. exactly how much of that was CG and how much was actual film footage?? that was either filmed live, or the most breathtakingly amazing rendered water i've ever seen..

    2. Re:Did anyone see the Dinosaur preview? by cpt+kangarooski · · Score: 1

      The Dinosaur trailer had both real and CG elements. (but yeah, real water _is_ rendered nicely ;)

      --
      -- This and all my posts are in the public domain. I am a lawyer. I am not your lawyer, and this is not legal advice.
    3. Re:Did anyone see the Dinosaur preview? by Anonymous Coward · · Score: 0

      Zurg was mentioned in the original Toy Story, which predates Starcraft by a number of years. You should really be asking if the Zerg Blizzard created are a reference to Toy Story...

  26. Had to leave before it started by Anonymous Coward · · Score: 1

    My 2 1/2-year-old daughter loves Woody and Buzz so the whole family went to see Toy Story 2 on Thanksgiving Day morning. We went in late but some previews were still running. They were so loud and scary (with roaring dinosaurs and rockets) that we had to leave after five minutes.

    Movies are far too loud to be enjoyable even for adults. We usually use earplugs. They are nice because they only block the explosions but let the dialogue through. However, I'm sure that within 15 years the movie industry will face some class action lawsuits for lost hearing.

    Marko

    1. Re:Had to leave before it started by Bruce+Perens · · Score: 2
      Pixar films are in general not intended for toddlers. A 4-year-old once you've explained that it's just a story, yes. A 5-year-old without so much preparation. Bringing a 2.5 year old to any movie is a chancy thing.

      Bruce

    2. Re:Had to leave before it started by Anonymous Coward · · Score: 0

      Well, we never got to the Pixar film because the previews scared the toddler away.

      Whatever Pixar's intentions, my daughter can't stop watching Toy Story and Bug's Life on the video. But then, at home we have a volume control.

      Marko

  27. Expensive Sun boxes by ChrisRijk · · Score: 3

    See Sun press release. For Toy Story 2, they used 120 E4500 with 14 UltraSparc-II's each - total of 1680 CPUs, along with 4.5terabytes of storage. List price of around $30M I guess, though I presume they got some kind of discount ^-^. btw, one of the requirements was for the render-farm to be pretty compact. Performance Computing magazine have a review of the E4500 here. Pixar used Sun kit for their previous stuff too. If they do a Toy Story 3, by then the UltraSparc-IV should be out, which'll be about 5x faster in FP than current top-end UltraSparc-II's.

    1. Re:Expensive Sun boxes by Bruce+Perens · · Score: 2
      Animator workstations are SGI, Sun is the render-farm: all of those CPUs in two rooms next to each other with the air conditioning running flat out all of the time. You can feel the heat as you walk by the racks.

      They don't make much use of Linux yet, although a lot of people there run it at home. They get so much stuff for free or at a discount that Linux would not save them much.

      Bruce

  28. Luxo by Taos · · Score: 1

    I was sitting around the house and watching Sesame Street with my little niece the other day and out of the blue, came some Luxo animation. I'm not sure if it is the original animation or not, but I recognized the models. Does anybody know of some sort of deal between Pixar and Sesame Street? I nearly peed my pants when I saw that, right along with my niece.

    Rich

    1. Re:Luxo by Bruce+Perens · · Score: 2
      They did several pieces for Sesame Street some years ago.

      Bruce

  29. Movie review site - Screen It! by sreeram · · Score: 2
    Have you checked out Screen It!? I find it the best movie review site on the net. The reviews are incredibly objective (considering how difficult that is). The guy brings with him years of experience as a movie reviewer. It is neither overly critical nor tainted with personal taste. What is more, the guy gives a complete overview of the film (don't panic: without giving the plot/suspense away) by breaking it down into categories like violence, music, sex, topics to talk about, etc. In fact, it is the only movie review site that I visit these days. And I visit it often, both before a movie (to have an idea of whether the movie is worth the money) and after (to see how much I agree with the site).

    Toy Story 2 got a 9 out of 10 there. Hurrah!

    Sreeram

    1. Re:Movie review site - Screen It! by Ranger+Rick · · Score: 1

      Bah! How can any review site compare to BFatt & Lazy?!?

      --

      WWJD? JWRTFM!!!

    2. Re:Movie review site - Screen It! by Anonymous Coward · · Score: 0

      http://www.screenit.com/movies/1996/twister.html

      salient quote:

      WHY THE MPAA RATED IT: PG-13
      For intense depiction of very bad weather.

      Note that this is the official MPAA reason, *not* ScreenIt's reason. This is why movie ratings are dumb.


      -Dave Turner

  30. Starship Troppers the cartoon series by Anonymous Coward · · Score: 0

    Anyone out there seen the Starship Troopers cartoon series. Its all CGI, and looks pretty nice...I only saw a small part of one episode, it consisted of some pretty neat water effects with boats and wave-runners (cool waves, ripples, splashes, etc)...Their physics seemed a bit strange at times, almost like a lack of gravity(they are on an alien planet however). Anyway, just wondering if anyone else had seen it or knew anything about it.

    1. Re:Starship Troppers the cartoon series by quasimoto · · Score: 1

      See it all the time. It is pretty good, however, the characters are motion capture actors. Record the credits, oh, I recorded them all to date. And, Reboot, and a few of the new Beast Wars, and Weird-ohs. Notice that most of the *total* GGI is being done by mainframe.ca. Get your cool background there.... Crap, I don't use a background on this workstation. -d

    2. Re:Starship Troppers the cartoon series by Bartmoss · · Score: 1

      I am pretty sure all of the current animated series are made with computers. If you look at, say,MIB, Godzilla, Extreme Ghostbusters or the french (?) "Magician"(all so-so shows, sometimes even good), they definitely have a different "feel" to them. They are a weird in-between of obvious drawings and "realistic" graphics, sometimes with very, very impressive results. Almost artful.

      Now, I haven't seen Starship Troopers the series yet, I hope they are closer to the book than the movie?

  31. Good, but not that good by Anonymous Coward · · Score: 0

    There really wasn't much in the way of character development. It seems they started with what had been established at the end of TS1 and just sent them through another adventure. The film was loaded with one-liners ("But I don't want to use my head") and winks back at the first film (Buzz opens the helmet bubble), but that sort of thing can't really carry a film. Well, ok it carries this one, but it didn't carry the Batman sequels or the later Trek films. The best part of TS1 was the relationship that was pursued throughout the entire film. It could happen that way because the character development scenes and the chase/action scenes were essentially the same. And that's the way it is with most movies. In TS2, the action and character development scenes were separated. So this time we bopped back and forth between the two groups and watched our heros deal with the various oddballs they met along the way. Zurg, like Darth Maul, was almost incidental. Imagine the story had the villian been Zurg instead of the neurotic hyperactive character Knight already played in Jurassic Park.

    But fear not, Mr. Eisner. We'll have a copy of TS2 on our shelf next to TS1, if only so I can see all the things I missed like the Bugs Life gags and the credits.

  32. TS2 renderfarm specs by kinura · · Score: 5
    Surprisingly enough, most of TS2 was rendered on a network of 4096 iMacs. We had the Blueberry Cluster, the Strawberry Cluster, etc. You could get a tan in the machine room from all the CRT radiation!

    Seriously, the renderfarm this time around consisted of around eight dozen 14-processor Sun Ultra boxes each with 8 Gb of memory and about 36 Gb of disk. Rendering times (using Renderman) ranged from 2 to around 20 hours per frame.

    Sorry, Linux was really not used at all on TS2. Pixar managers use Macs and animation/technical people use SGIs, mostly Octanes these days. Suns are used only for the fileservers and renderfarm.

    BTW here are the theaters showing TS2 in digital projection. It looks absolutely stunning and, because of the digital transfer from the original image files, it blows away 35mm film. You owe it to yourself to make the trip.

    AMC 1000- Theater 2
    1000 Van Ness Avenue at O'Farrell
    San Francisco, CA 94109
    (415) 922-4262

    El Capitan
    6838 Hollywood Boulevard
    Hollywood, CA 90028
    (800) 347-6396 or www.elcapitantickets.com

    Media Center North-AMC Burbank
    201 East Magnolia Boulevard
    Burbank, CA 91502
    (818) 953-9800

    Edwards Irvine Spectrum 21
    65 Fortune Drive
    Irvine, CA 32718
    (949) 450-4900

    Pleasure Island AMC 24
    1500 Buena Vista Drive
    Lake Buena Vista, FL 32830
    (407) 298-4488

    Legacy Cinemark 24
    7201 Central Expressway
    Plano, TX 75025
    (972) 517-2444

    1. Re:TS2 renderfarm specs by Anonymous Coward · · Score: 0

      Trust me. The people posting this all hail Linux crap are not Microsoft employees. I run into these idiots every day, and they act exactly the same as the NT idiots that ran around when it first came out. Walk in, look around the machine room, and say "Oh you have to junk all this and run linux on intel". I wont say that the majority of Linux people are complete morons, its just those who are scream and yell at the top of their lungs overshadowing everyone who tries to speak on merit, and not just hype and bullshit. And one last note, someone get NFS3 running properly before 4 comes out already. Linux spends too much time trying to get new features and it sometimes forgets to fix the old stuff.

    2. Re:TS2 renderfarm specs by EMN13 · · Score: 1

      To what problems of NFS3 are you referring? Though I can't claim to have enough experience to be truly qualified to say so, it seems that windows tends to have more of a feature-stuffing disease than linux (notably the enitrely useless active desktop). I would be genuinely interested in anyone who sees merit in the active desktop.

    3. Re:TS2 renderfarm specs by Anonymous Coward · · Score: 0

      You are spending too much time on /.. Most of the sane linux users don't bother in the commnet section on /. anymore anyway.

  33. pixar references (CONTAINS SPOILERS) by mcc · · Score: 1

    i saw toy story 2 last night.. i loved it.. the amount of sheer detail was amazing, and it was a good movie anyway.
    Anyone else catch all the references to other pixar stuff? While they were flipping through tv channels looking for the commercial i noticed the Pixar lamp and the Tin Toy short were playing on some of the channels.. And then of course there was the "toy cleaner".. i'm sure nobody else in the theater understood why i was laughing hysterically when he came in.

    I noticed "Bruce Perens" float by during the final credits for some kind of software job.. that was surprising.. i left the theater thinking No, it couldn't be THAT Bruce Perens.. heh.. i guess it was.

    Notice Pixar has once again created history, by for the first time in the history of CG creating 3d rendered dredlocks.

    -mcc-baka

    p.s. Anyone know how i can get hold of a copy of the Gerri's Game short? i want to see that..

    1. Re:pixar references (CONTAINS SPOILERS) by Smack · · Score: 1

      Regarding Geri's Game...

      They showed it in the theaters before Bug's Life, so it's probably on that tape. Probably the easiest way.

    2. Re:pixar references (CONTAINS SPOILERS) by krital · · Score: 1

      I can confirm that. I have Bug's Life on tape, and Geri's Game is on right before the main feature.

      --
      -- K
  34. Not worth $8.50 by Skamille · · Score: 1

    I'm really surprised at the overall positive comments about the movie. I saw it on Thanksgiving evening for lack of better things to do, and was rather unimpressed. It wasn't nearly as funny as the first one, and though the CG was somewhat impressive I thought the movie was overall a letdown. It suffered I think from the fact that Pixar is probably using a lot of Disney artists, and Disney art is rather dull. I mean, the coolest CG (Gerry from Gerry's Game, the doll cleaner in this case), and the dog, were all old Pixar things done pre-Disney, as far as I know. I'd reccommend you spend your 8.50 on Sleepy Hollow (oohh Tim Burton knows how to make a cool-lookin' movie) and wait to see Toy Story II in the cheap theatres.

    1. Re:Not worth $8.50 by selfsimilar · · Score: 1

      Don't even go there. Sleepy Hollow was admittedly a really beautiful film (as all Burton films are) but the plot and laughable love interest thread lost the movie entirely for me. If you're all about how gorgeous and how much money you can spend on design, then go see Sleepy Hollow. If you like a film that's actually entertaining, thought provoking (the existential overtones to Woody's dillemia) and laugh out loud funny, then forget Burton's newest and see Toy Story 2.

    2. Re:Not worth $8.50 by Skamille · · Score: 1

      Thought-provoking? You're kidding me, right?
      Of all the things it may or may not be, the idea that TS2 might be thought-provoking to anyone over the age of like, 7, is kinda absurd. It's a kid's flick, after all, and it doesn't even have dark humor, let alone anything one might call "thought provoking." In fact, I would say that it ventured dangerously close to sappy, with the stupid song and his "existential" dilemna.
      Well, anyway, you've been warned, for what it's worth.

  35. *The* Bruce Perns... by delmoi · · Score: 2

    well, I don't know but the Bruce Perns worked at Pixar for 12 years....
    --
    "Subtle mind control? Why do all these HTML buttons say 'Submit' ?"

    --

    ReadThe ReflectionEngine, a cyberpunk style n
  36. Re:cutting edge 3d....done on Linux of course by Anonymous Coward · · Score: 0

    Yeah, but how do you want to create a digital movie if you only have Gimp, PovRay, Xpaint, ImageMagick and Xmorph??!

    Pay 2 billion dollars to port SoftImage, Maya and Houdini to Linux/Intel? Don't think so.

    I'm a die-hard Linux user myself and I use it almost half a decade now, but seriously, I don't see it turn into an SGI if there's no such software for it. Houdini was promised to be ported to Linux begin 1999, but I haven't heard anything from them since.

  37. Re:cutting edge 3d....done on Linux of course by crimsun · · Score: 2

    Gah?! Um, no. Though rendering progs are up and coming under the Linux kernel, no one in his/her right mind would choose Linux+Intel for graphically-intensive jobs.

    The CS department here at UNC-Chapel Hill uses SGIs and Suns.

    I believe I remember correctly that in the credits to TS2 the renderfarm was comprised of Sun machines. I caught that the 3D animation software was Alias!/Wavefront, but I don't remember what the 2D software was...

    Perhaps we should all choose a superior solution: 32 FreeBSD boxes (ala _The Matrix_)! =)

  38. TS2 by Anonymous Coward · · Score: 0

    I see where lots of folks went to see Toy Story 2. I hope you took along a young child with you. TS2, like TOTS had humor that both children and adults can find. Usually they are not at the same point. After getting shutout of 2 showings me an d my 4 year old finally got in to see TS2. Great movie, animation is fantastic. Good voices and lots of humor.

  39. Dinosaur preview by bquark · · Score: 1

    When I saw Toy Story 2 it was preceeded by a long preview of Dinosaur a new CGI film coming out next spring. It was also quite impressive looking. From what I saw, I think are going for a more photorealistic look and do not think the dinosaurs are going to talk.

    I do not know how well the story will work without dialog but it looked quite impressive.

    1. Re:Dinosaur Preview by Anonymous Coward · · Score: 0

      Yeah, it was so long that I thought it was a short at first. Damn that looks good!

    2. Re:Dinosaur Preview by Anonymous Coward · · Score: 0

      "So long that I thought it was a short." An instant classic. =)

  40. You are an anonymous coward, methinks. by Plasmic · · Score: 0

    What was one of the reasons behind CT's posting of this article on Slashdot, if not to hear everyone's opinions on the movie? Gimme a break. A free in-depth review of a movie just for us is always worth having.

    Let me guess, you think that anyone who posts a good comment is a "karma whore" since their posts get moderated up? I've seen karma-centric posts, and this isn't one of them.

    1. Re:You are an anonymous coward, methinks. by Vladinator · · Score: 1

      While I agree that feeding the trolls is a bad idea, Plasmic's retort should NOT have been moderated down. In any forum, discussion that pertains to the forum itself SHOULD to an extent be tolerated. This is a clear-cut case where a short comment, while perhaps not necessary, was CERTAINLY relevant. Why punish him for making a good point? Knee-jerk moderation is NOT the way to go people. If I'd had some moderator points left, he'd been bumped back up. Bumping him down was wrong.
      "I have no respect for a man who can only spell a word one way." - Mark Twain

      --

      "Going to war without France is like going deer hunting without your accordion." - Jed Babbin

    2. Re:You are an anonymous coward, methinks. by Anonymous Coward · · Score: 0

      Karma whores are quite easy to pick out. Of course, the king of them is Signal 11, the karma-bot. It parses the slashdot story, and any links and generates a bland, uninformative post that looks intelligent to the average idiot. (ie, the average slashdot reader, and hence, the average moderator).

  41. Trailer by Shimmer · · Score: 1

    The trailer is well worth watching. It's interesting to single-step through the opening frames as they flip through the channels on the tube. There are shots of the chess guy who shows up later on in the movie, the original desk lamp short (sorry I don't know the names of the shorts), and a very well-built blonde... selling sunglasses? Lot's of other weird stuff, too. I'd be interested to know where it all came from.

    --Brian

    --
    The most rabid believers in American Exceptionalism are the exact same people whose policies are destroying it.
    1. Re:Trailer by ChadN · · Score: 2

      Those are all clips from older Pixar shorts (which I'm sure are collected together on videotape somewhere). "Geri's Game", "Luxor Jr", and "Knickknack" are the ones you mentioned.

      --
      "It's overkill, of course. But you can never have too much overkill." - Anonymous Slashdot Coward
  42. Check out this article by K8Fan · · Score: 2

    Check out the most recent issue of Computer Graphics World and read their cover story.

    Here are a few choice quotes:

    Pixar uses Alias|Wavefront's (Toronto) Alias Studio for modeling, Interactive Effects' (Irvine, CA) Amazon Paint for painting, and a host of custom software for such tasks as modeling, animation, and compositing-all running on SGI machines. For rendering, the studio used its own RenderMan software running on Sun machines.

    ...and:

    Pixar's renderfarm has now grown to 1400 processors and even so, Toy Story 2 pushed the studio's rendering capabilities to the limit. There are 122,699 frames in the movie, according to Thomas Jordan, render technical director (TD), who, with a team of 10 "render wranglers," herded final frames through the render pipeline. According to Jordan, the time it took to render each frame ranged from 10 minutes to three days, with frame sizes as large as 4gb. The fastest output was 930 feet of film, or 14,880 frames, in one week.

    Loads more, and they talk with all the principles of the film, John Lasseter, Ed Catmull and the rest. Not too many spoilers, and the detail is great...for instance, the dust on the shelf Wheezy was on was NOT a particle system; it was actually discrete geometry. And the hairs on Al's arm were modeled as well.

    --
    "How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
    1. Re:Check out this article by znu · · Score: 1

      Has Pixar's renderfarm made the top 500 supercomputers list yet?

      --

      --
      This space unintentionally left unblank.
  43. Disney's Done It Before by Chemical+Serenity · · Score: 1
    I saw a CG movie which I thought (when I was just a little chillin' protogeek) was every bit as cool as Toy Story... it's called Tron.

    I rented it the other day so I could do a nostalgia trip. Yes, it wallowed in cheese, yes, watching Cmdr. Sherridan and Ambr. Mollari run around in refitted hockey gear tossing frisbees around was mighty odd, but I'm still impressed with the graphics they were able to generate for this movie circa 1980.

    I bet there's a fair number of puter geeks of my age who's first 3-d modelling attempt was a Recognizer or game tank. ;)

    --
    rickf@transpect.SPAM-B-GONE.net (remove the SPAM-B-GONE bit)

    --
    "People will pay big bucks for the luxury of ignorance."
    1. Re:Disney's Done It Before by Kount_0 · · Score: 1

      I absolutly agree with you. I loved Tron, not for the cheesy dialog and questionable science, but the graphics and effects totally blew my mind. I also thought that the plot, nerdy coder vs. monolithic business bent on world domination, was pretty cool as well. I'm pretty sure that a lot of you would agree with me that a remake of Tron w/ Y2K quality CG would kick a**. It's an idea that has been bouncing around in my head for a few years (and in about a million other ppls).

    2. Re:Disney's Done It Before by El+Dopa · · Score: 1

      How about an Open Source re-make? Seems like there's enough spare cycles out there to break codes while interpreting messages from the stars - perhaps folks would be willing to work on a completely CG version of TRON....

      --
      -oo-
  44. Re:cutting edge 3d....done on Linux of course by K8Fan · · Score: 1

    See the cover story at Computer Graphics World for the full story. They use Alias for modeling, their own software for animation on SGIs and prMan for rendering on a giant pile of Suns.

    --
    "How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
  45. Sorry, I just don't like that sh*t. by Anonymous Coward · · Score: 0

    Gosh, I know you need amusement. And it's really neat to see stuff that was 'Hard To Make'. But... I'm sorry, I just think using computers to make something look realistic is boring. Of course I also hate Ronald McDonald, Joan Kroc Types, consumerism in general and most Hollywood inbred movies. Give me a move like "Dark Star" ($50K budget, science fiction/comedy) anytime over the sterile perfection of Pixar. Yes I know I'm a minority.

    1. Re:Sorry, I just don't like that sh*t. by Ranger+Nik · · Score: 1

      of course everyone is free to not like big consumer hits... but.. toy story is different. it is NOT about making things "look realistic" any more than Dark Star was about "making space travel look realistic" (i LOVE Dark Star, BTW, a great movie). anyways, toy story is about telling a story, and there is something magical about a story well told, developed characters, etc... only geeks go for something that was really hard to make.
      my favorite race of all times appears in Dark Star: the dangerous poisonous squeaking inflatable rubber ball... and the smart bombs, of course..

  46. Other CG (Reboot) by tonyt · · Score: 1

    Is anyone here familiar with the television show reboot? I think it has amazing computer graphics, when one considers that it is a .5 hour show made by some obscure canadiens. I believe it is the second show in Toonami on Cartoon Network (4.30pm) these days. Aside from the great graphics it has some really entertaining computer metaphors and imagery, as the setting is the inside of a computer. (ex: "hurry up, we don't have all second").

    Reboot is great for a daily dose of CG.

    --
    -=tonyt=-
    1. Re:Other CG (Reboot) by FFFish · · Score: 2

      Obscure Canadi_a_ns. They're based in Vancouver, BC, not in Quebec.

      And obscure only to you, I'm sure. Why flaunt your ignorance?

      --

      --
      Don't like it? Respond with words, not karma.
    2. Re:Other CG (Reboot) by Anonymous Coward · · Score: 0

      Don't forget they also do Beast Wars (Beasties in canada), Beast machines (the series after Beast Wars) and Weird-oh's, all of which are stunning for a :30 weekly show!

      their website: http://www.mainframe.ca

      yes i'm too lazy to do the html

    3. Re:Other CG (Reboot) by maur · · Score: 1

      Hardly 'obscure' is Mainframe Entertainment. They do Reboot, Beasties (Beast Wars), Shadow Raiders (War Planets), Weird Oh's, and my favorite, Beast Machines. They also have an Imax ride based on Reboot, and a PC game. All from a few floors in a downtown Vancouver office building.

    4. Re:Other CG (Reboot) by Anonymous Coward · · Score: 0

      Yeah, was that the one that was pretending to the X-Files directly in Cyberspace? Fox Mulder=Fax Modem (haha, that made LOL when I first heard it) Dana Scully=? I forget I never really watched though, it was after my time...

  47. "The short at the beginning" by cirby · · Score: 1
    ...was "Luxo Jr."

    http://us.imdb.com/Title?0091455

    Academy Award Nomination, along with a bunch of other awards and such. Came out in 1986.
  48. Hell yes!!! by elfbabe · · Score: 1

    I LOVE Veggietales!
    Ohh WHERE is my hairbrush
    Ohh where is my hairbrush...

    They're hilarious. Although my opinion may be influenced by the fact that I first saw them at about 4 AM after several hours of playing AD&D. Anything is funny then...

  49. Forget tape! by K8Fan · · Score: 1

    Tape?! Bleagh! More importantly, it's on the "A Bug's Life" DVD. If you want to see the most amazing image ever to appear in a non-HD format, you need to check out the DVD, played through a progressive-scan device, like a Hollywood+ or a MPACT2 or the new Toshiba player. Pixar apparently re-rendered the film directly to DVD res and did the MPEG2 encoding directly from the digital files. The end result is the most astonishing display of animation ever to appear on a TV screen.

    --
    "How perfectly Goddamn delightful it all is, to be sure" Charles Crumb
  50. Satan's New Film... by Rhys+Dyfrgi · · Score: 3

    The Landover Baptist Church also has a review of this movie up. Very very amusing... not for the easily offended Christian crowd (not-so-easily-offended Christians should also be amused, though...).
    ---

    --
    END OF LINE
    1. Re:Satan's New Film... by Anonymous Coward · · Score: 0

      I read the review and I was really shocked. I think no one should disrespect someone's religion, but The Bapist Church enforces theirs to other people! Their review is very aggressive and quite scary. I'm not from the U.S., so this is the first time I've heard of the Bapist Church.

    2. Re:Satan's New Film... by Anonymous Coward · · Score: 2

      You all realize that the site is a satire, right?

    3. Re:Satan's New Film... by Anonymous Coward · · Score: 0

      Of course they don't.

    4. Re:Satan's New Film... by daviddennis · · Score: 2

      A few months ago, Slashdot linked to these people. I get a bit of a laugh out of their single-minded perspective, but I was surprised to see that even they liked Toy Story II, they even gave it the coveted "Yellow Light" rating. This valuable rating means that the film is only somewhat dangerous to children! (I think there are about three films ever made that got the coveted "Green Light").

      All kidding aside, I'm their sworn enemy personally, but I find their reviews and analysis amusing, so if you want a laugh or want to see the real Christian perspective on Toy Story II, by all means check out their review.

      D

      ----

    5. Re:Satan's New Film... by daviddennis · · Score: 2

      For some reason, despite putting links in the article, they vanished. Could some kind soul tell me how to put a link in an article here? I know people are doing it, but it seems to elude me :-(.

      Anyway, the links:

      CapAlert:
      http://www.capalert.com

      Their Toy Story II Review
      http://www.capalert.com/capreports/toystory2.htm

      D

      ----

  51. Re:Hey! by Anonymous Coward · · Score: 0

    I know you! I did the voice for Rex!

  52. exactly by ZxCv · · Score: 1

    it isn't very often that i go to see a sequel the day after it comes out. and for it to be an animated movie, thats even less frequent. but i guess thats what movies like Toy Story 2 can do to ya. Toy Story 2 built on the superb foundation laid for it by the original, and then went even farther than I thought it would. it was quite something to see more of the movie focused on the "outside" world and how simple toys adapted to it. quite an amusing movie for adults and kids alike, i'd recommend this to all.

    --

    Perl - $Just @when->$you ${thought} s/yn/tax/ &couldn\'t %get $worse;
  53. VeggieTale History by [-ET-] · · Score: 2

    What's even cooler about VeggieTales (besides the hilarious clean humor and the great animation) is that it came out two years BEFORE Toy Story. According to IMDB (I never trust myself on dates), Toy Story came out in 1995 and the first VeggieTale video came out Christmas 1993. The animation of VeggieTales EASILY matches Toy Story and is created by a little Christian company with no big ties. I've always admired their success (at least in Christian circles) and more people interested in computer animation should check them out - I know they've inspired me to use my computer skills in a way that can help others (yeah, yeah - I'm a Christian and yes, I want to use my skills for God..).

    Anyway.. I just thought it was cool that VeggieTales came out a couple of years before Toy Story, and is of excellent quality. It is too bad that they are hardly recoginized outside of Christian circles.

    1. Re:VeggieTale History by Anonymous Coward · · Score: 0
      The animation of VeggieTales EASILY matches Toy Story and is created by a little Christian company with no big ties.

      I also love Veggietales, but I'd have to be realistic and say that their animation does not 'EASILY' match Pixar. Technically, the rendering is graphical quality is still a ways off.

      But, I'd also have to say that they are probably the closest to Pixar, especially when just the character and effectiveness of the animation is considered. Like Pixar, they realize that the technical FX quality is far less important than character and development, and really breathe life into their work.

      So, in my judgement, Big Idea (Veggitales creators) ranks right alongside Pixar and Jim Henson's Creature Shop.

    2. Re:VeggieTale History by Zach+Frey · · Score: 2

      I also love Veggietales, but I'd have to be realistic and say that their animation does not 'EASILY' match Pixar. Technically, the rendering is graphical quality is still a ways off.

      Quite true, although now that they're successful enough to have a real budget, their rendering quality had really improved.

      Strange but True: The reason Vischer and Nawrocki picked hopping vegetables for their first film, Where's God When I'm S-Scared? , was because they didn't have enough computing *oomph* available as garage-shop animators to do anything other than basic geometric shapes. So, in a fit of manic genius, they decided on vegetables as easy to render. And the rest is history, as they say ...

      While Vischer, Nawrocki, and Vischer may not have the budget for renderfarms that Pixar has, they are warped comic geniuses, which is something money can't buy. (Hmm ... I wonder if CmdTaco would accept a movie review of The Toy That Saved Christmas ?)

      (applause rises from crowd of armless, handless vegetables)
      "How are we clapping?"
      "I have no idea."
  54. Faces /were/ visible in TS1 by Hard_Code · · Score: 2

    In Toy Story one (which I coincidentally just watched again about an hour ago), not only are many of the childrens' faces shown many times (andy, sid and his sister), but andy's mother's face is shown a few times too.

    --

    It's 10 PM. Do you know if you're un-American?
  55. More info by cindy · · Score: 3

    The current issue of Computer Graphics World has an interesting article on Toy story 2 and the processes that went into making it. It seems that one of the concerns was losing the sense of continuity with the first movie because of the advances in the technology since then.

    The movie was done using Renderman (as are all of Pixar's films). More info could probably be found on the comp.graphics.rendering.renderman newsgroup (although there's not much discusion of the movie going on today).

    C.

  56. Freedom of speech? by Anonymous Coward · · Score: 0

    When Taco says Toy Story is good, YOU have to say it's good. If Taco says something is bad, YOU have to say it's bad. Otherwise, your comment will be marked as Redundant, Troll or even deleted!

    Freedom of speech? Never heard of it...
    This is not a flamebait, just look at the posts and their moderation. Now let's say something good about Toy Story, then our messageheaders won't be marked as bad ones.

    Biased moderation is not good Rob, and you know it. If someone says something you don't agree with, let it be. Everyone has his own opinion and the right to express it.

    1. Re:Freedom of speech? by Anonymous Coward · · Score: 0

      Totally agree with this. This is one of the reasons I hardly ever post here. It's a waste of time. Slashdot is a great site, but many times, the message/replies are full of lemmings.

    2. Re:Freedom of speech? by McKing · · Score: 1

      If any of the posts from people who didn't like the movie had any content as to why they didn't like it, then they wouldn't get moderated down. All of the ones I've seen have just been "Toy Story/Pixar/Disney sucks!" type of posts (and the stupid NAKED AND PETRIFIED type post). If you don't like it, then post a reasonable explanation as to why, don't use profanity, and try to spell all of the words correctly.

      I happen to have really liked the movie for its own sake. The story was good, the animation (in places, like Al's face when he was sleeping) are astounding. My 8 year old son and I both laughed through the whole thing (and we usually laughed in the same places, showing he got most of the jokes and references aimed at the adults), and the whole audience cheered at the end. The "buddy picture" aspect of the first carried over nicely, and I was glad to see that the rest of the main characters got to go along for the adventure this time.

      As for Rob moderating this site with an iron fist (as you seem to think), Rob doesn't even moderate the stories, the readers do! Since Toy Story is not some controversial subject, a serious discussion about the film is just not possible. You either liked it or you didn't. If you liked it, then fine. If you liked all but one or two parts, then fine. If you thought is was the worst movie ever, then say so in a manner than doesn't draw flames and you will not get marked "Flamebait"!

      --
      If only "common" sense was actually that common...
  57. Re:cutting edge 3d....done on Linux of course(NOT) by ChadN · · Score: 1

    For Titanic, they used Alpha workstations running Linux, not Intel. (Large file support was required). They also used a lot of other brands and OS'es. And it didn't look all that convincing (IMO), except the bit that ILM did (the ship breaking in two).

    PS. I love Linux and GNU.

    --
    "It's overkill, of course. But you can never have too much overkill." - Anonymous Slashdot Coward
  58. Yeppers! by ladygeekia · · Score: 1

    Yeah! VeggieTales _rocks,_ even if you can't identify with the Christian aspect of it. There's nothing quite like watching a bunch of CG talking vegetables face certain death at the hands of a fanatical chocolate factory manager... I'd encourage anyone to go and see a VeggieTales ep (and fast-forward through the scripture clips at the end, if you're not into that kind of thing).

    Ladygeekia
    (who also had her first VT experience after several hours of AD&D (hot minotaur sex, anyone?))

  59. Re:cutting edge 3d....done on Linux of course by Anonymous Coward · · Score: 0

    Houdini is already ported to Linux.. and not just the renderer either, the entire package with modeler and all.

  60. Re:A few comments..On faces, I disagree. by clintp · · Score: 1
    I disagree: obscuring the faces of adults in Toy Story is the correct treatment for this kind of film. Most of the film takes place at the eye level of children or of the toys. From that perspective, adults are faceless!

    Try it. Get on your knees (or slither around) and look at the world a bit. Adults really have no faces from down there. All you see are thighs, butts, bellies and knees.

    --
    Get off my lawn.
  61. Dinosaur Preview by JodoKaast · · Score: 1

    Did anyone see the abnormally long preview at the beginning of the movie for a movie called Dinosaur? Now that looked like some great CG... Can't wait for that one.

  62. Not worth it by Anonymous Coward · · Score: 0

    I got to see TI's Digital Projection System in action today at the Pleasure Island AMC 24 Theater 19.

    First to say the color was bright and picture was fresh - better than can be said for film after a few showings.

    Now the downside:
    The process is too slow and not smooth enough. During the rolling credits you can see how much this format needs to go before being good. Watching the S's and E's roll up the screen and see the pixels flicker to and from "life", was painful. To get a felling for the effect goto a BIG Screen TV store - you know a 70" model, feed it standard TV signal (not S-video) with a rolling credit, not stand 5 feet from the screen. You get the simuluar painful effect.

    They need to push the refresh rate up as well as pixel count by a factor of at least 2 in both directions.

    For now -- Film is a better medium.

    1. Re:Not worth it by TeChYMaN · · Score: 1

      I have a question. I HAVE a big screen TV,a nd on white screens (as in people skiing) you get the NASTY ON THE EYES 60Hz flicker. The same on 30mm film. Is that visible on digital?

  63. An inside look at a Theatre by nachoboy · · Score: 2

    I worked at the World's Largest Theatre (30 screens, Ontario, CA) for about two years before leaving for school this fall. A few facts gleaned from the projection booth:

    Theatres are nearly mandated to play the movie trailers (the previews that show before the movie) at a volume level about 25% louder than the actual movie, to (supposedly) draw attention in that first 12-15 minutes when latecomers are still finding seats. Add in the fact that many trailers include action scenes that are normally loud anyway and there are not a small number of complaints. The invariable response is "Has the movie started yet? No? Well then don't worry, it'll be at a normal volume when the movie starts." And over 90% of the time, it is.

    Trailers, promo clips, theatre snipes, and the film itself are invariably at different volume levels. It is impossible to adjust for all of them and most of the time the volume level is just at a certain level and only gets changed if someone asks. Bear in mind the people in the projection booth cannot hear the movie at all and have no idea if they've accidentally knocked the volume control while moving platters or performing routine maintenance.

    If, once the movie has started, it still seems a little loud, make a trip outside. Talk to somebody and it will get taken care of and you'll most likely walk off with some popcorn coupons for your trouble. Just remember the fact that you're paying a premium to see a feature film in its best possible presentation and you're entitled to it.

    Happy moviegoing next time!

    1. Re:An inside look at a Theatre by mihalis · · Score: 1

      Theatres are nearly mandated to play the movie trailers (the previews that show before the movie) at a volume level about 25% louder than the actual movie, to (supposedly) draw attention in that first 12-15 minutes when latecomers are still finding seats.

      This really sucks. When I saw Star Wars, the trailers before it were so loud they hurt my ears more than seeing the Black Crowes and Jimmy Page (a loud but not too loud rock gig). This was at Ziegfeld's in Manhattan which is supposedly technically very good. When I saw it the next time at a United Artists cinema it was just about perfect. Perhaps I should have complained.

      By the way, I just started listening to the Star Wars soundtrack - half the magic, none of the dreck!

      Chris Morgan

  64. you are a moron by mapultian · · Score: 1
    Actually, this person is actually absolutely correct. I know someone who works at Pixar... SGIs and Macs are standard, while Suns are also used for some rendering, and stuff.

    You are one dumb motherfucker.

    --

    Moo.

    1. Re:you are a moron by Anonymous Coward · · Score: 0

      For calling someone a dumb mutherfucker, you sure are a dumb motherfucker. If you browse with a default threshold of higher than -1, read carefully so you don't reply idiotically to a reply to a post you can't see. Dumbshit.

  65. Penguins in CG videos by tolldog · · Score: 1

    I would agree. It happens to us too. Because we have had penguins in our videos, people have called us up asking if it was a Linux reference. It is cool that people that watch our videos are that aware, but unfortunate that it isn't true. Penguins happen to be a favorite arround the office here.
    On the other hand, the penguin that is at my desk is there to represent Linux, anxious for the day that we can use in in production.

    --
    -I just work here... how am I supposed to know?
  66. VeggieTale corrections and information by tolldog · · Score: 3

    A few corrections...
    Phil's wife's name is Lisa.
    Mike Nawrocki and Phil Visher do about 3/4 of the voices, Lisa does her share as well. The rest are friends and family, employees and a few hired guns.
    It is true that we beat Toy Story to the punch, and we have also had tremendous video sales as well. Most of the studio uses octanes for for animating and rendering. We have a few 02s as well.
    We currently started using Maya for our new prject, having use SoftImage in the past.
    I can try to answer any other questions that you might have: ttoll@bigidea.com

    --
    -I just work here... how am I supposed to know?
    1. Re:VeggieTale corrections and information by _outcat_ · · Score: 1

      Oops! That's what I get for not checking my information correctly. Thanks for the clearing up...could anyone please moderate this up?

      I just glimpsed at part of Madame Blueberry tonight and saw the names in the credits...my mistake noted. ;]

      But now I have that dang cheeseburger song in my head...

      --
      Angry IT woman in big clompy boots. And talking lint!.
  67. Re:Buttfucking by Subculture · · Score: 1

    just incase you were offended I'm sorry I was only kidding.

    cheers,
    Mike

  68. the short (Luxo) by mapultian · · Score: 1
    The short at the beginning... that's Luxo, which was done at Pixar, oh, many years ago. Probably around a decade.

    Pixar has always produced shorts for the exploration of different techniques, and, of course, for fun.

    I would suggest checking them out, if you can find them. There are quite a few. Luxo and Luxo Jr., Red (the Unicycle), a baby and a toy soldier, and Geri, are some of the characters involved.

    --

    Moo.

  69. Re:VeggieTales Whooo hoo!! by mortonda · · Score: 1

    Yes, they rock! Very good animation, too!

  70. Quality of product by tolldog · · Score: 1

    I would have to agree with this. We aren't able to put all the time into the videos as Pixar has. We are producing about 2 30 minute videos a year, and have a smaller staff and budget.
    But, this being said, doesn't mean that we are going to stay this way. We are constantly pushing our limits. Larry-Boy and the Rumor Weed is a good example of what we are able to do. Our next project, being done with all new tools, is going to be even better. We are constantly pushing ourselves in both quality of image and quality of story.

    --
    -I just work here... how am I supposed to know?
  71. Re:cutting edge 3d....done on Linux of course(NOT) by Anonymous Coward · · Score: 0

    Linux on Shmintel is the last fucking resort for garage 3d animators broker than a hippy in 1968, dumbass. Where the hell do you get these ideas?

  72. Probably not... by Svartalf · · Score: 1

    Cluebert is satirically challenged. Frankly speaking, the "satire" there leaves a little to be desired- nobody but the most extreme conservative (read: lunatic fringe) even come close to thinking or comporting themselves that way.

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
    1. Re:Probably not... by Rhys+Dyfrgi · · Score: 1

      Satire is almost always exaggerated, and is usually of the extremes.
      ---

      --
      END OF LINE
  73. Moderate down this piece of trash! by Svartalf · · Score: 1

    'nuff said...

    --
    I am not merely a "consumer" or a "taxpayer". I am a Citizen of the State of Texas
  74. Re:Check me out yo! by Anonymous Coward · · Score: 0

    Now, that's funny shit yo!

  75. Five people make a consipracy, right? by blukens · · Score: 1

    It just occurs to me that off the top of my head I can think of several CG pengiuns:
    Tux, though he's not always CG
    Wheezy in Toy Story
    Those pengiuns in Veggie Tales
    The QuickTime 4 (or maybe it was QT3) beta mascot
    That odd little pengiun in Fight Club
    I'm sure there's a few others too. I wonder why... prolly 'cause they're so damn cute. :)

    1. Re:Five people make a consipracy, right? by Ender_the_Xenocide · · Score: 1

      Also the bad guy from the Wallace and Gromit episode.

    2. Re:Five people make a consipracy, right? by joneboy · · Score: 1

      come on!

      how can we forget the penguin in billy madison ?

      ;)

    3. Re:Five people make a consipracy, right? by Anonymous Coward · · Score: 0

      don't forget Opus from Bloom County.

    4. Re:Five people make a consipracy, right? by Anonymous Coward · · Score: 0

      how about Pen from Evangelion?

    5. Re:Five people make a consipracy, right? by El+Dopa · · Score: 1

      Feathers McGraw!

      --
      -oo-
    6. Re:Five people make a consipracy, right? by Woodlark · · Score: 1

      Don't forget Scott Adam's theory that the other 98% of our brains are taken up with penguins :)
      Droit devant soi on ne peut pas aller bien loin...

      --
      Droit devant soi on ne peut pas aller bien loin...
      Straight ahead of him, nobody can go very far... -- Le P
  76. I've still got mine by RatBastard · · Score: 1

    So "neener-neener-neener!".

    I'm sorry, that was cruel. I'm such a bastard.

    --
    Boobies never hurt anyone. - Sherry Glaser.
  77. Here's what they really used by Anonymous Coward · · Score: 0

    Suns were only used for the rendering. Desktop workstations are almost exclusively SGI Octanes. Alias is used only for modeling, not animation. Pixar's own proprietary animation system is used for everything else.

  78. Re:cutting edge 3d....done on Linux of course(NOT) by scottgfx · · Score: 1

    They only used the Alphas and Linux for the compositing and the rendering of the 3D water. The 3D modeling was done in Lightwave and other high end 3D apps. Probably Alias/Wavefront or Softimage.

    check out http://www.digital.com/info/inFORM/issues/issue21/ 21cp0001.htm

    --
    It's mandatory to wash your hands before returning to the land of Dairy Queen.
  79. README PLEASE by Anonymous Coward · · Score: 0

    We need an option so we can choose a range of moderated posts to view. Personally I find the "-1" rated posts more humorous than most of the other garb on here. And maybe add an option to view the posts in order of "Lowest Scores First".
    Thanks!

    -- jimjack

  80. It's diluting the dedication of the artists... by RallyDriver · · Score: 1

    Nothing against Pixar, I'm sure this Toy Story is as good as its predecessor, but am I the only one who thinks Disney's own creations were much better when they had a warehouse full of animators sweating blood over every frame? Compare the original 7 or 8 Disney feature lengths, that were done the hard way with a Mutliplane, to the modern stuff.

    For ground breaking special effects, LucasFilm's efforts for the original Star Wars flicks, and Dykstra's stuff for Battlestar Galactica, were btoh pretty amazing, but I think the top prize for stretching the limits has to go to Industrial Light and Magic for the sequence from Star Trek II: The Wrath of Khan, where the Genesis torpedo is deployed.

    IIRC this was rendered one frame at a time on a VAX (at around 30 mins CPU per frame) and output with a pen plotter, and then shot onto 70mm using a Disney Multiplane, and it was the first production sequence to use a particle-based simulation. Extremely ambitious for its time.

    1. Re:It's diluting the dedication of the artists... by McKing · · Score: 1

      No, you are reminiscing about the times when Walt himself pushed for the _stories_ and animation to be the best that they could be. These days Disney is just another group of money men keeping their stockholders happy pushing inferior movies to kids (along with all of the associated toy/product licensing that follows). Pixar has actually been able to work around that, though, and make some great movies under the Disney thumb.

      --
      If only "common" sense was actually that common...
    2. Re:It's diluting the dedication of the artists... by Anonymous Coward · · Score: 0

      Disney started caring too much about money. That's what got them stuck in the crappy formula they use to make all their movies. I think the switch to CG didn't help, as it made the process all that more industrialized. For a great handmade animated movie try Princess Mononoke. Studio Ghibli can't be beat. Yeah it had some CG, but just as accents. Actually, seeing Mononoke gives me faith that moving animation to computers can be done without cheesing it out they way Disney has.

  81. Missed something, I think. by Anonymous Coward · · Score: 0

    I really hate for you to think Bugs life was soulless, when IMHO Antz was notably inferior, with Woody Allen even doing a mediocre Woody Allen impresssion! (Sly was good, surprisingly). Head over to the video store and rent some of the old "The Road to..." movies, with Bob Hope & Bing Crosby. Then go back and watch Bug's Life.

  82. [spoiler warning] That wacky mr. potato head by Afterimage · · Score: 1

    As much as all the Star Wars stuff (and there was LOTS) I liked two things

    1) when Buzz and the gang are leaving the barn, the door is closing, and Mr. Potato Head throws his derby to keep the door open. How Goldfinger like.

    I'm seeing this scene in Toy Story 3

    Potato head: "Do you expect me to talk?"

    Zurg: "No Mr. Potato Head, I expect you to FRY!"

    2) When potato head drops his drawers at the airport.

    --
    --Humpty Dumpty was pushed!
  83. Re:It rocked (Latin translation) by kubrick · · Score: 1


    "Ad Astra"
    To the stars

    "Per"
    Through

    "Aspera"
    Adversity


    So, literally, the quote means "To the stars through adversity", but your translation captures the meaning well enough :)

    Disclaimer: I've only studied Latin for 5 years or so, and that was about 10 years ago....

    --
    deus does not exist but if he does
  84. Trek Movies Re:Good, but not that good by Bartmoss · · Score: 1

    The later trek movies - especially undiscovered land and first contact - are much, much superiour to the early trek movies. OK the Khan one was fine, but the first trek movie must have been one of the worst movies I've ever watched.

  85. Score 5, 3l33t by dr_labrat · · Score: 1

    Kewl I'm following the guidelines.

    :-)

    --
    The secret of success is honesty and fair dealing. If you can fake those, you've got it made. (Marx)
  86. Moderate this boy up ! by mroeder · · Score: 1

    pls

  87. A few random thoughts by DragonHawk · · Score: 2

    I saw it last night, and I liked it. I'm a geek (and proud of it), so anything all CGI is cool in my book. And I'm not so old that I can't enjoy the sort of fun a kid can have. Given that Pixar adds enough sofis... sophista... grown-up stuff to appeal to adults, and it is a pretty good movie.

    The "Star Wars" pardoy bit was great! The climax on the elevator had me laughing so hard I nearly passed out.

    I've seen references here to various animated shorts that Pixar has done. Does anyone know where those of us who cannot go to film festivals might be able to see some of this stuff?

    Anyone have a link to anything about the "Renderman" software the credits say they used? I'm just curious. I tried renderman.com but all I got was a server error. :(

    I realized something with this film: The first "Toy Story" was the only Disney animated film I've ever heard of without a character singing a song in the middle. Disney realized their error and corrected it for this movie, to increase sound-track sales, no doubt.

    --

    dragonhawk@iname.microsoft.com
    I do not like Microsoft. Remove them from my email address.
    1. Re:A few random thoughts by Anonymous Coward · · Score: 0

      http://www.pixar.com/products/renderman/renderman. html http://www.pixar.com/funstuff/sh_videodescrip.html -Erik

  88. Re:A few random responses by Anonymous Coward · · Score: 0

    Some of pixar's shorts are available on a video tape called "Tiny Toy Stories". Should still be available, try your favorite video site. RenderMan is Pixar's rendering product. You can get some information about it from the Pixar website, www.pixar.com, or the newsgroup comp.graphics.rendering.renderman. Correction: The original Toy Story did have a song in the middle, sung by Randy Newman during the scene where Buzz tries to fly out the window. This is somewhat similar to the song sung during Jesse's flash back. In neither case did the character sing the song, although it is clear that the song in both is clearly about their thoughts and feelings.

  89. CGI is easier in TV resolution vs. movie by QuasEye · · Score: 1

    I think part of the reason they could produce animation like that back then is that they were working in TV resolution. (what is that, 400x300 on a good screen w/ SVideo inputs?) I remember this came up last summer that the South Park tech guys did an interview, and they talked about how long it took to render a TV frame vs. a movie frame.

    As for the artistic value, I would say that Toy Story was still better, but the Big Idea people made a really good production all the same.

    1. Re:CGI is easier in TV resolution vs. movie by Anonymous Coward · · Score: 0
      I think part of the reason they could produce animation like that back then is that they were working in TV resolution. (what is that, 400x300 on a good screen w/ SVideo inputs?)

      752x480 is pretty much the standard for NTSC video. At least for professional work. I've seen the original Toy Story spec'ed at 1526 x 922

  90. Pencil Test by Anonymous Coward · · Score: 0

    I remember a 20-30 meg short movie that I used to have, entitled "Pencil Test". It was funny and cute, and at the end, when the credits rolled, John Lasseter was mentioned, although I don't think Pixar was. Can someone tell me more about this short, and where I can find it again?

    1. Re:Pencil Test by Anonymous Coward · · Score: 0

      Pecil test was originally done as an experimental computer animtion, rendered on the Mac II by Apple. It was included on a couple of CDs, such as a 'Multimedia Sampler' as a QuickTime movie. I don't kow where you could get a copy now, although I think I've still got the file somewhere. Does anyone understand the ending?

  91. Thank you by Anonymous Coward · · Score: 0

    Thank you, Sir Anonymous Coward. Good stuff.
    -- DragonHawk

  92. Of course you don't like this..you're so "cool". by Anonymous Coward · · Score: 0

    Why is it that there are always people that go out of their way to come forth and say "I'm above all of you..."? Do you think we're all going to say "wow, you're so cool" or something like that?

    I can almost write a perfect Perl script that one can execute when a story like this appears here on Slashdot...it's that predictable. All it would do is take the keywords in the story like "Toy Story" or "Pixar" and other words and say how you hate them and how above them you are and how boring it all is and how _______(insert obscure movie/book/video/comic here) was so much better.

    Also, it's pretty obvious that you've never even seen a Pixar movie, or else you wouldn't make the stupid comment like "..using computers to make something look realistic...". Pixar doesn't go for realism at all...they WANT it to still appear animated. They go for story above all else.

    And if you think Dark Star had a great story...which has a guy trapped in a elevator for a very long time in the movie (how original...and Dan O'Bannon can write (ie the original Alien), but he sure can't act), then I guess you're sense of humor is WAY beyond the rest of us.

  93. WHEEEEEEEEEEEEEEEZYYYYYYYYY!!!!! by MontyP · · Score: 1

    that is all i have to say.

    --


    There is no .sig
  94. No outtakes? by Joey+the+Lemur · · Score: 1

    Ever get the feeling that the folks over at Pixar really enjoy making movies? I thought TS2 was fabulous; I'm going to go see it again as soon as I can. As to why it may not have looked as good as Bug's Life, that's probably mostly because of the fact that it had to use the same characters, scenes, and 'feel' from TS1. Bug's Life supposedly had more detail per scene than TS1 had total.

    My only dissapointment with the movie (besides the fact that it ended) was that there was no 'surprise' in the credits. I love the fact that the shorts at the beginning are a reoccuring thing, but I was hoping they'd have more outtakes on this one. I'm guessing it's because they wanted to get it out before Christmas.

  95. Re: MORE pixar references (CONTAINS (no) SPOILERS) by HellPhish · · Score: 1

    I thought one of the coolest Pixar references in Toy Story 2 was the constelation of Luxo in the starfield in the opening sequence. Its in the upper right of the picture, right when the starfield comes into view.

  96. Re:Not worth $8.50 (SPOILER) by HowdyDo · · Score: 1

    When Woody was deciding how important it was
    to him to be with a child growing up, I thought
    it was a parllel to the importance of parents
    to spend and enjoy time with their own
    children's childhood.

    The movie provoked a thought in me.

    PS - I enjoyed watching the movie with
    my 2.5 year old.

  97. I wouldn't think about how they did that w/ comps by Timothy+Chu · · Score: 1

    I mean, if you were four and you saw a CG movie as cool as Toy Story, wouldn't you want to
    figure out how they did all that with computers?


    Actually, I wouldn't. I might ponder for a few seconds, but unless I can make a leap of imagination from what I know to what is on the screen, the thought will leave my mind in seconds. For me, there has to be a jump point where I have enough information to begin some kind of analysis of what I see. For instance, most lay-people expect the day sky to be blue. Astronomers (both amateur and professionals) will only wonder why the sky is blue when they learn that other planets are other colours and have different colour skies. Same as with movies. I'm fairly critical with movies--I will analyze this and that, and my friends will just say, "Why can't you just enjoy the movie?" Because I know something they don't. I am able to make that leap of analysis based on knowing a little background of the movie, especially if the movie is about computers or animals.

    Now let's talk about comp animation. I've never been particularly interested in animation, probably because I've never known anything beyond frame-by-frame anim. But perhaps if I'd seen something when I was younger that my knowledge could grasp, then I'd reach for understanding that, and I'd be able to make the jump to understanding this now and I'd be able to understand this more fully, and hence be more interested. I wouldn't expect any child to be interested in computer animation any more than a child is interested in drawing a cartoon just from watching Sailer Moon (I know that there are these people, but not very many, that's all).

    That's all for now,

    <tim><

  98. Re:You are an anonymous coward, methinks. (OT) by NightParrot · · Score: 1

    Disagree. Metadiscussion is always OT. By definition, in fact.

  99. posting links on /. by cabbey · · Score: 1

    easiest way is to leave it in plain old text mode and just type the HTML like you want it....

    <a href="http://www.capalert.com">yada</a>

    becomes

    yada

    1. Re:posting links on /. by daviddennis · · Score: 2

      Hmm, nobody's looking at this thread, I'm pretty sure, so I'll try it here :-) I did that before but left out the quotes, maybe it needs them.

      amazing.com is my web site!

      ----

  100. Hmm -- debian/dists/weezy ?? by skids · · Score: 1

    I wonder just how long the debate's going to last
    about whether to use the weezy character name
    for the next distro, or save it till later.

  101. Wheezy == Tux? by MartyJG · · Score: 1

    Is this Pixar's way of including a thinly-disguised in-joke for all the geeks seeing the film? Does Tux really have a secret younger brother? And if so, does he represent open source, or even the mythical Linux-Lite? Are Pixar trying to sub-consciously convert and influence the impressionable minds of the young and naive that go to see this movie?

    Are there any other inferences to be made from the characters? Does Buzz's inability to fly really scoff at NASA's rumoured decreasing funding and reluctance to commit to further manned missions to any planets? Does Rex's stupidity say anything about the failure of the scientific community to agree on a theory for the extinction of dinosaurs? And does Woody's limpness denote the loosening grip that American law-enforcement has on the crimerate of today?

    Or is the likeness co-incidental?

    --
    insignificant sig
  102. A french impression by Anonymous Coward · · Score: 0

    Hello, i am french & i appolgize for my bad bad english. But i really think that with strong developpers like you could change something in the world with the help of the future rendering cores. I meen we can build hardware systems to (: build reality :) I realy trust on the future. What do you think of the future ? Juste give 3 years to the time, and look (Me ---> -m(o_o)m- AArrrrgh!!). Just take resonable numbers, and imagine... With some net work bandwidth, strong servers and good reallity cores, what could you do Mr. Carmack ? just think about it and forget the little poor french... Perharps call me when the job his done. As the ps2 seems like to be the first of these "reality computer" i will not have to wait a long time (Sony : just add some memory ...) Just ask to a hardware devloppement team what you need. I 'm sure they will love this kind of idea. take 3 years and relase the beast. Shirow, un pauv' mec dans nulle part...