Nice to see Fatal Frame 2 on there. That's the one game I never finished because it was just too damn creepy. The constant jolts of adrenaline just wore me down.
"Tthe pro-choice crowd don't call themselves "pro-abortion" for very specific reasons. I think that line of thought should guide you as well."
Reasons like...they're not pro-abortion?. My wife is staunchly pro-choice but anti-abortion. She doesn't feel she would ever have one, but believes others should be allowed to make their own choice.
IMHO, I despise the new Onion layout. It's scattered and unorganized. It's very hard to "flow" through the page and read everything. It just looks like all the content was vomited out.
I find myself just skimming the headlines and jumping to AV Club lately (which also suffers with the new layout, but not quite as much).
In other news, consumers have drafted a 'code of conduct' agreement for the music industry, requiring them to refrain from shoveling 12 crap and one half-crap songs onto a CD and charging $20 for it.
No, the settlement says you have two choices. You can exchange the defective DVDs for either $7.10, or another DVD. The text is a little vague on whether the exchanges are for the same DVD fixed, or just any other MGM dvd.
I tend to disagree. I've played a lot of CS, and Source feels the same to me. Also looks infinitely better, and the physics engine adds a lot to the overall feel.
I've unintstalled the old version and have no regrets.
Simply not true, and easily demonstrated. Set up two macros in your FPS of choice, one locking frame rate to 30, one to 120. Move around while toggling between the two and the difference is immediately noticable. Higher framerate gives much smoother motion, as the distance objects move from frame to frame is smaller.
Re:You have no idea what you are talking about
on
AAC vs. OGG vs. MP3
·
· Score: 1
Last time i checked, Zip was lossless compression.
Yup, that's a famous easter egg, possibly one of the first?. If I remember, you did the following:
- play the hard version of the game, with the dark maze inside the black castle
- carry the bridge into the dark maze. in the middle of the maze was a room with no entrance. use bridge to enter room.
- in one of the corners was an invisible 1-pixel object
- pick it up and lug it all the way back to the gold wall near the gold castle. jam it through the thin line/wall and drop it.
- then pick up a gold item (sword or gold key) and walk through the wall. in the next room, vertically down the middle it said "created by Warren Robinette" or something similar.
If you've been following any of Ebert's columns, he rails against digital as showing noticably lower visual quality than film projection. Seems digital is beneficial to the studios and about no one else.
I think the difference here is the drivers have been modified to run Quake 3 faster (thus improving the benchmark results) but at the expense of image quality. This page shows some side-by-side comparisons between Geforce 2, normal ATI, and the optimized ATI (which is the default for Quake 3). Article is in German, be warned. Note the ATI pics have mouse-over events, displaying the "optimized" version when you mouse over.
Seems like a bad idea to me. The mouse needs to be smooth enough to give fluid motion. But then when you try to type on it, it's going to slide all over the place. It almost needs little brakes triggered by the mode button, though that's gonna be tricky.
Plus you need a heck of a lot more mouse-pad real-estate, as the keyboard bit will be bumping into stuff.
Frankly i don't feel i lose much efficiency taking that quarter second to move my hand to the mouse...
You missed the point. Each recording will contain the original music signal plus the watermark signal. But for each pass the watermark signal will vary with time (if i understand how it works). By laying these recording back over each other, the music portion will appear reasonably constant, and the various watermark signals will appear as noise, which can then be filtered.
It's been awhile since my last signal processing class, but that seems to be what they're talking about...
I'm pretty tired of seeing the McDonald's coffee lawsuit bandied around as an example of a frivolous suit. It was anything but. The woman received third degree burns, spent over a week in the hospital, and had to undergo several skin grafts.
Nice to see Fatal Frame 2 on there. That's the one game I never finished because it was just too damn creepy. The constant jolts of adrenaline just wore me down.
Actually they had aliasing problems. Anti-aliasing would have fixed it. :)
I definitely remember the same. Article with lots of pictures.
"So the bear wipes his ass with the rabbit."
Reasons like...they're not pro-abortion?. My wife is staunchly pro-choice but anti-abortion. She doesn't feel she would ever have one, but believes others should be allowed to make their own choice.
IMHO, I despise the new Onion layout. It's scattered and unorganized. It's very hard to "flow" through the page and read everything. It just looks like all the content was vomited out.
I find myself just skimming the headlines and jumping to AV Club lately (which also suffers with the new layout, but not quite as much).
I'll play!
:)
You should have known better.
You're making the assumption that the government values human life over corporate profits. I don't believe that's a valid assumption.
I hate to make you look dumb, but Frederick is Victor's grandson.
I work for Scopus and it is owned by Elsevier, not Thomson Gale. Those links are to reviews of the products, not the products themselves.
In other news, consumers have drafted a 'code of conduct' agreement for the music industry, requiring them to refrain from shoveling 12 crap and one half-crap songs onto a CD and charging $20 for it.
No, the settlement says you have two choices. You can exchange the defective DVDs for either $7.10, or another DVD. The text is a little vague on whether the exchanges are for the same DVD fixed, or just any other MGM dvd.
We tried. He lost to the idiot.
I tend to disagree. I've played a lot of CS, and Source feels the same to me. Also looks infinitely better, and the physics engine adds a lot to the overall feel.
I've unintstalled the old version and have no regrets.
Simply not true, and easily demonstrated. Set up two macros in your FPS of choice, one locking frame rate to 30, one to 120. Move around while toggling between the two and the difference is immediately noticable. Higher framerate gives much smoother motion, as the distance objects move from frame to frame is smaller.
Last time i checked, Zip was lossless compression.
So you being expected to do what you're supposed to is a "living hell"? The real world is gonna eat you alive. :)
Yup, that's a famous easter egg, possibly one of the first?. If I remember, you did the following:
- play the hard version of the game, with the dark maze inside the black castle
- carry the bridge into the dark maze. in the middle of the maze was a room with no entrance. use bridge to enter room.
- in one of the corners was an invisible 1-pixel object
- pick it up and lug it all the way back to the gold wall near the gold castle. jam it through the thin line/wall and drop it.
- then pick up a gold item (sword or gold key) and walk through the wall. in the next room, vertically down the middle it said "created by Warren Robinette" or something similar.
If you've been following any of Ebert's columns, he rails against digital as showing noticably lower visual quality than film projection. Seems digital is beneficial to the studios and about no one else.
I think the difference here is the drivers have been modified to run Quake 3 faster (thus improving the benchmark results) but at the expense of image quality. This page shows some side-by-side comparisons between Geforce 2, normal ATI, and the optimized ATI (which is the default for Quake 3). Article is in German, be warned. Note the ATI pics have mouse-over events, displaying the "optimized" version when you mouse over.
Seems like a bad idea to me. The mouse needs to be smooth enough to give fluid motion. But then when you try to type on it, it's going to slide all over the place. It almost needs little brakes triggered by the mode button, though that's gonna be tricky.
Plus you need a heck of a lot more mouse-pad real-estate, as the keyboard bit will be bumping into stuff.
Frankly i don't feel i lose much efficiency taking that quarter second to move my hand to the mouse...
You missed the point. Each recording will contain the original music signal plus the watermark signal. But for each pass the watermark signal will vary with time (if i understand how it works). By laying these recording back over each other, the music portion will appear reasonably constant, and the various watermark signals will appear as noise, which can then be filtered.
It's been awhile since my last signal processing class, but that seems to be what they're talking about...
Zach
uh...did you read the article? it's for your LEFT hand, which normally rests on the keyboard. you still use the mouse...
Quick! Someone set up a Seven Degrees of DeCSS search engine!!
I'm pretty tired of seeing the McDonald's coffee lawsuit bandied around as an example of a frivolous suit. It was anything but. The woman received third degree burns, spent over a week in the hospital, and had to undergo several skin grafts.
Educate yourself