Wow. The interview at the end of that piece has me floored. Imagine if industry people and politicians in the US were subjected to this sort of probing interview and actually responded. The interviewer had the representative from the credit card companies on the ropes the entire interview. Props to the BBC for doing some serious journalism.
I consider myself to be a good eBay buyer and seller. I always leave honest feedback. Most has been positive, but some has been negative.
I've received no negative feedback as a seller, despite several disputes that I eventually resolved with the buyers.
The biggest problem I've had with eBay is that they don't enforce their policies on the seller. I've won several no reserve auctions for high value items at a fraction of the items' value. Just as a winning bidder has an obligation to pay, a seller has an obligation to sell to the winning bidder. Lame excuses abound when the seller finds that the item didn't fetch what they were expecting. I've heard "my apartment was robbed, sorry" or "I can't sell for such a low price" despite winning auctions.
Aside from sellers to bid up their own auctions, sellers who refuse to sell at the close of the auction are the worst part of eBay. I've filed complaints with eBay in each instance, and then nothing. eBay won't discuss the complaint with me for privacy reasons. I doubt the seller even got a slap on the wrist. I've never won an auction and refused to pay, but my guess is that there are much more serious consequences for buyers in this situation than for sellers who refuse to sell.
Actually, the article says that 2.6 and 3.0 will be released around the same time:
The Python development community was committed to providing a smooth upgrade path and will build a number of forwards-compatible new features into the next release of the current version of the language, version 2.6. This release is expected to come out around the same time as the release of 3.0, said Baxter.
Recently, my Ph.D. student Jorrit Herder, my colleague Herbert Bos, and I wrote a paper entitled Can We Make Operating Systems Reliable and Secure? and submitted it to IEEE Computer magazine, the flagship publication of the IEEE Computer Society. It was accepted and published in the May 2006 issue. (Emphasis mine)
So, "recently" an article was published in IEEE's May 2006 issue. Looks like this is nothing new.
...the Grammar Nazi looks at his cave wall and says that those reasons don't exist, because "ain't" isn't a word, and a "double negative" would logically make a positive.
Nitpick: If "ain't" isn't a word, then there's no double negative. Only if "ain't" is a word and has the meaning we all generally associate with it do you encounter a double negative in your example sentence.
1) You break out the 360 into two different categories to generate a range of possible revenues, but assume "worst case" for the PS3. Just a little bias here.
2) You're just talking revenue. Profit is going to put the Wii way in the lead. Both the 360 and the PS3 are subsidized and are selling at a loss. Each Wii is sold at a profit.
3) In terms of software sales, you shouldn't write off the Wii so easily. Many developers ignored the Wii at first and are now rushing to publish titles. Granted, many of the first wave titles are ports, but more and more developers are getting on board. There should be some higher quality Wii-targeted titles coming out soon.
Ah, he wonders of the US legal system. When a case is filed, the plaintiff choses where to file. They obviously want to file where they will be most likely to win. I believe that the Texas courts are especially friendly to plaintiffs in this type of case. I don't have any actual links or facts to back this up, but I recall reading or hearing this before.
You're not without your contacts, music, or calendar. This information is sync'd to your phone from iTunes. If you pay the $29 for the loaner, then it will be sync'd to the loaner just as it was sync'd to your iPhone.
There's very little benefit to counting cards in Texas Hold 'Em since so few cards are shown and the single deck is reshuffled between hands. Everybody at the table has access to the same information by just looking at the board. Only the two cards in front of each player are private information. You're really just playing pure statistics (relatively easy to calculate) and reading your opponents (very difficult, especially for a computer).
The player capital vs avatar capital distinction is very interesting. However, isn't avatar capital the whole point of RPG's? How hard is it to navigate around and press the "attack" or "magic" or "run away" button? I think you're on to a good idea, but it seems like a very difficult problem to solve in a way that will yield an enjoyable gaming experience.
This makes sense, but isn't part of the point of these MMORPG's that they are very open ended? I would imagine that this is a large part of the appeal of these games. Zelda isn't open ended at all. There's a very defined path through the game. While Zelda is a great game, I can't imagine playing it online with millions of other people.
I agree with you, but I'm curious what other system of merit/advancement is possible aside from "the grind." I don't play any of these games myself, but it seems inevitable that you have to work your way up in one way or another. What are the alternatives?
160 characters * (7 bits/character) * (1 byte/8 bits) = 140 bytes
Damn, you beat me to that bad joke.
I bet Safari is in third as well. Love that preview button!
Um. Ok. So, the government can't save you, but the government's public education campaign can?
Just out of curiosity, what was the speed and range of gasoline powered cars in 1917?
5 page article + php + /. front page = web server in flames
Try the single-page print version via Coral Cache (worked for me).
So, maybe the internet really is a series of tubes? Are the dump trucks going to be replaced by tiny underground trains? I'm so confused...
Wow. The interview at the end of that piece has me floored. Imagine if industry people and politicians in the US were subjected to this sort of probing interview and actually responded. The interviewer had the representative from the credit card companies on the ropes the entire interview. Props to the BBC for doing some serious journalism.
I consider myself to be a good eBay buyer and seller. I always leave honest feedback. Most has been positive, but some has been negative.
I've received no negative feedback as a seller, despite several disputes that I eventually resolved with the buyers.
The biggest problem I've had with eBay is that they don't enforce their policies on the seller. I've won several no reserve auctions for high value items at a fraction of the items' value. Just as a winning bidder has an obligation to pay, a seller has an obligation to sell to the winning bidder. Lame excuses abound when the seller finds that the item didn't fetch what they were expecting. I've heard "my apartment was robbed, sorry" or "I can't sell for such a low price" despite winning auctions.
Aside from sellers to bid up their own auctions, sellers who refuse to sell at the close of the auction are the worst part of eBay. I've filed complaints with eBay in each instance, and then nothing. eBay won't discuss the complaint with me for privacy reasons. I doubt the seller even got a slap on the wrist. I've never won an auction and refused to pay, but my guess is that there are much more serious consequences for buyers in this situation than for sellers who refuse to sell.
So, "recently" an article was published in IEEE's May 2006 issue. Looks like this is nothing new.
Looks like they don't have a web server that can run in 100k...
I really hope this is not true.
I tried a few and all of them were gobbled up by Network Solutions. Here's an example:
Registrant:
This Domain is available at NetworkSolutions.com
13681 Sunrise Valley Drive, Suite 300
HERNDON, VA 20171
US
Domain Name: DOMAIN-123FAKESTREET.COM
Record expires on 08-Jan-2009
Record created on 08-Jan-2008
Database last updated on 08-Jan-2008
Domain servers in listed order:
ns1.reserveddomainname.com 205.178.190.55
ns2.reserveddomainname.com 205.178.189.55
Nitpick: If "ain't" isn't a word, then there's no double negative. Only if "ain't" is a word and has the meaning we all generally associate with it do you encounter a double negative in your example sentence.
I hate to tell you this, but they're not in the search business they're in the advertising business.
Photoshop Elements?
Three nit-picks:
1) You break out the 360 into two different categories to generate a range of possible revenues, but assume "worst case" for the PS3. Just a little bias here.
2) You're just talking revenue. Profit is going to put the Wii way in the lead. Both the 360 and the PS3 are subsidized and are selling at a loss. Each Wii is sold at a profit.
3) In terms of software sales, you shouldn't write off the Wii so easily. Many developers ignored the Wii at first and are now rushing to publish titles. Granted, many of the first wave titles are ports, but more and more developers are getting on board. There should be some higher quality Wii-targeted titles coming out soon.
Ah, he wonders of the US legal system. When a case is filed, the plaintiff choses where to file. They obviously want to file where they will be most likely to win. I believe that the Texas courts are especially friendly to plaintiffs in this type of case. I don't have any actual links or facts to back this up, but I recall reading or hearing this before.
You're not without your contacts, music, or calendar. This information is sync'd to your phone from iTunes. If you pay the $29 for the loaner, then it will be sync'd to the loaner just as it was sync'd to your iPhone.
There's very little benefit to counting cards in Texas Hold 'Em since so few cards are shown and the single deck is reshuffled between hands. Everybody at the table has access to the same information by just looking at the board. Only the two cards in front of each player are private information. You're really just playing pure statistics (relatively easy to calculate) and reading your opponents (very difficult, especially for a computer).
No, the iPhone Shuffle is no more likely to call your ex-girlfriend than it is to call any other contact.
The player capital vs avatar capital distinction is very interesting. However, isn't avatar capital the whole point of RPG's? How hard is it to navigate around and press the "attack" or "magic" or "run away" button? I think you're on to a good idea, but it seems like a very difficult problem to solve in a way that will yield an enjoyable gaming experience.
This makes sense, but isn't part of the point of these MMORPG's that they are very open ended? I would imagine that this is a large part of the appeal of these games. Zelda isn't open ended at all. There's a very defined path through the game. While Zelda is a great game, I can't imagine playing it online with millions of other people.
I agree with you, but I'm curious what other system of merit/advancement is possible aside from "the grind." I don't play any of these games myself, but it seems inevitable that you have to work your way up in one way or another. What are the alternatives?