Well, the Amiga 500 was all but crappy. And quite successful too. By the way, none of the Amigas was a "console", even though the 500 was mostly used for playing games.:)
I'm currently working as a consultant at a big multinational telecommunications company, and from what I hear they are planning to move everyone over to Vista as soon as they can. Everyone I talked to about this just shakes their head and sighs.
Wasn't the Wii released in the US yesterday? I haven't seen anything about it here on/., or anywhere else for that matter (but I haven't been looking very hard). Or is everyone just busy playing Zelda?:)
I wonder how long it will take before the AROS developers gets a lawsuit for trademark infringement. The GUI toolkit they are using is also called zune. Allthough the zune in AROS has been in existance for quite a few years now, maybe AROS should sue MS instead?
So, the license is between MS and the customers of Novell. But what if one of those customers want to give away a program? The GPL quite clearly allows them to, but because of this deal (which no customer get any details about since it's secret) section 7 prohibits them to do that. So it's not Novell who might break section 7, it's their customers.
So, an 8-bit computer with 128k RAM was easily more powerfull than a 32-bit computer with 512k RAM and double the clock frequency? The graphic resolution is about the same, but the Amiga had more colours.
Imagine a bunch of kids at school. The first one buys a track from the Zune store, shares it around to all his/her friends, creates interest in the cool tune. And then *poof* the music vanishes. So what do all the friends do? The head off to the Zune store to buy buy buy.
Or they just ask the kid to share it again. I wonder if there will be a limit to the number of times a song can be shared, in general or to specific devices.
This is something I really wonder about, but when The Legend of Zelda: Wind waker came, everyone was (and many still are) saying that it was too bad the game was cel-shaded. Now comes a new game with cel-shading, and I haven't heard anyone saying anything about it. Strange....
Yeah, just the other day I was walking by a store here in Sweden, and saw a big sign about pre-ordering a PS3, with the november release date. I guess they should have waited a little while before making it.
I just want to brag a little...:) At my condo we have gigabit fiber to the house, and 100MBit to the apartments. All apartments can buy either 10Mbit (for 210 SEK, 22.46, or $28.62), or 100Mbit (for 399 SEK, 42.68, or $54.38). And those speeds aren't "up to", they are guaranteed.
Well... It is Microsoft we're talking about here, so of course/. infringes on their new patent. But then MS very nice blokes and wont use it against anyone, and that all MS patents are defensive patents. So it wont be used against/., unless/. bring a patent lawsuit against MS.
In almost all threads discussing the Wiimote, there are quite a lot of people wanting a Jedi laser-sword swining game from LucasArts. But here many post are saying no to swinging a "real" sword with Link.
I rather prefer to play adventure games the classic way, with a keyboard. The "vocabulary" of a point-and-click game is quite limited compared to most games that allow text entry. Hell, even most old Sierra games allowed keyboard input.
I just think it's sad that the author of TFA only seems to know about a (in my eyes) limited subset of the adventure games genre. But then, how many console owners have a keyboard?
There is so much more out there in adventure-land, and it's called interactive fiction (or IF for short). Check http://www.ifarchive.org/ for more info.
ISO 9000 is basicly about tracking changes. That's it. Everytime you make a change in the program, a document should be written saying who did it, why, when, and what. Everything done to the program should be tracable. And no, a CVS log will not do, but it may help.
I see a lot of comments wondering if more games would use OpenGL instead now. What they don't seem to understand is that while DirectX contains 3d graphic calls, DirectX contains much more that just graphics. OpenGL is used only for rendering 3d-graphics, while DirectX can be used for almost everything a game needs (mouse/keyboard/joystick input, sound, graphics, networking, etc.) Of course, the changes to DirectX that are not graphics related are probably going to be small, so some games may do like id does with their games, use OpenGL for graphics and DirectX for everything else.
After reading the article (yep, I did read it), it seems to me that for the two companies that switched back to Windows, the Linux-switch was not very well planned and the needed skillset was not there. The switch back to Windows was on the other hand very well planned.
Why not look into Microsoft Visual Studio 2005 Express? Freely usable VB, C++ and C# IDEs with compilers and debugers. I'm not sure about support for building graphical applications though. Also note that the C++ compiler defaults to compile for.net 2.0, but there are instructions to integrate the platform SDK.
The application seems to describe something that I have done on my Sony Ericsson phone for five years: When writing a SMS message, I can press a button to get up a menu of symbols, including some "smilies" or "emoticons".
Seeing this quote at the bottom of a page discussing obfuscated code made me smile: "Excusing bad programming is a shooting offence, no matter _what_ the circumstances. -- Linus Torvalds, to the linux-kernel list"
Well, the Amiga 500 was all but crappy. And quite successful too. :)
By the way, none of the Amigas was a "console", even though the 500 was mostly used for playing games.
I'm currently working as a consultant at a big multinational telecommunications company, and from what I hear they are planning to move everyone over to Vista as soon as they can. Everyone I talked to about this just shakes their head and sighs.
Wasn't the Wii released in the US yesterday? I haven't seen anything about it here on /., or anywhere else for that matter (but I haven't been looking very hard). Or is everyone just busy playing Zelda? :)
I wonder how long it will take before the AROS developers gets a lawsuit for trademark infringement. The GUI toolkit they are using is also called zune.
Allthough the zune in AROS has been in existance for quite a few years now, maybe AROS should sue MS instead?
Weeell, I though that the deal between MS and Novell was just that, exclusive.
Ok, some PS2 games don't work well on the PS3, but what about PS1 compatibility?
So, the license is between MS and the customers of Novell. But what if one of those customers want to give away a program? The GPL quite clearly allows them to, but because of this deal (which no customer get any details about since it's secret) section 7 prohibits them to do that.
So it's not Novell who might break section 7, it's their customers.
So, an 8-bit computer with 128k RAM was easily more powerfull than a 32-bit computer with 512k RAM and double the clock frequency? The graphic resolution is about the same, but the Amiga had more colours.
Best use of a laser in a movies is in Alien: Resurection, where the commander melts a solid cube into whisky. That is what technology is all about!
Or they just ask the kid to share it again.
I wonder if there will be a limit to the number of times a song can be shared, in general or to specific devices.
Uhm, I did RTFA, and it talked about a lady living on social security. I doubt she has a program worth $15k and a machine worth $150k.
This is something I really wonder about, but when The Legend of Zelda: Wind waker came, everyone was (and many still are) saying that it was too bad the game was cel-shaded. Now comes a new game with cel-shading, and I haven't heard anyone saying anything about it.
Strange....
Yeah, just the other day I was walking by a store here in Sweden, and saw a big sign about pre-ordering a PS3, with the november release date. I guess they should have waited a little while before making it.
I just want to brag a little... :)
At my condo we have gigabit fiber to the house, and 100MBit to the apartments. All apartments can buy either 10Mbit (for 210 SEK, 22.46, or $28.62), or 100Mbit (for 399 SEK, 42.68, or $54.38). And those speeds aren't "up to", they are guaranteed.
Well... It is Microsoft we're talking about here, so of course /. infringes on their new patent. But then MS very nice blokes and wont use it against anyone, and that all MS patents are defensive patents. So it wont be used against /., unless /. bring a patent lawsuit against MS.
In almost all threads discussing the Wiimote, there are quite a lot of people wanting a Jedi laser-sword swining game from LucasArts. But here many post are saying no to swinging a "real" sword with Link.
I rather prefer to play adventure games the classic way, with a keyboard. The "vocabulary" of a point-and-click game is quite limited compared to most games that allow text entry. Hell, even most old Sierra games allowed keyboard input.
I just think it's sad that the author of TFA only seems to know about a (in my eyes) limited subset of the adventure games genre. But then, how many console owners have a keyboard?
There is so much more out there in adventure-land, and it's called interactive fiction (or IF for short). Check http://www.ifarchive.org/ for more info.
ISO 9000 is basicly about tracking changes. That's it.
Everytime you make a change in the program, a document should be written saying who did it, why, when, and what. Everything done to the program should be tracable. And no, a CVS log will not do, but it may help.
I see a lot of comments wondering if more games would use OpenGL instead now. What they don't seem to understand is that while DirectX contains 3d graphic calls, DirectX contains much more that just graphics. OpenGL is used only for rendering 3d-graphics, while DirectX can be used for almost everything a game needs (mouse/keyboard/joystick input, sound, graphics, networking, etc.)
Of course, the changes to DirectX that are not graphics related are probably going to be small, so some games may do like id does with their games, use OpenGL for graphics and DirectX for everything else.
After reading the article (yep, I did read it), it seems to me that for the two companies that switched back to Windows, the Linux-switch was not very well planned and the needed skillset was not there. The switch back to Windows was on the other hand very well planned.
I CAN'T HEAR YOU! I guess I must have used my Ipod to much.
Why not look into Microsoft Visual Studio 2005 Express? Freely usable VB, C++ and C# IDEs with compilers and debugers. I'm not sure about support for building graphical applications though. Also note that the C++ compiler defaults to compile for .net 2.0, but there are instructions to integrate the platform SDK.
Can be found at: http://msdn.microsoft.com/vstudio/express/.
The application seems to describe something that I have done on my Sony Ericsson phone for five years: When writing a SMS message, I can press a button to get up a menu of symbols, including some "smilies" or "emoticons".
Nothing new there.
Built on new technology technology.
/ Arrow
Seeing this quote at the bottom of a page discussing obfuscated code made me smile: "Excusing bad programming is a shooting offence, no matter _what_ the circumstances. -- Linus Torvalds, to the linux-kernel list"