The software looks great and installed like a dream but How can I test it?
How can I point it at a node that will allow me to try it out? I ask this because what if someone is on the internet and needs to connect to me network. How do I point them to my network?
We all know that Asian countries should convert to IPv6. The better question is will they?
The answer is and overwhelming No. Most organizations will convert to NAT and release some of thier B classes. Others will switch to pre-existing, non-IP based, protocals with cheap interfaces like token ring(Think Novell and IPX). A handful of companies will setup a IPv6 router that will tunnel thier IPv4 traffic.
With the recession no one, especially Asian countries, has the money or time to convert.
Sony has beat MS to the punch again. We know that Xbox 2 was meant a home media center. Now Sony has one that does more then Xbox 2 was planned to have(mainly the DVD burner). Plus its practacly a home computer.
I can't wait unti the PSX has an office suite and CUPS print drivers.
Reboot your machine, your computer loads the OS off your CD so the programmer has a standard platform to work from. Something Windows doesn't offer. The HD is only used for game save and updates.
SITE URL 01: www.VoltsAmps.com SITE URL 02: www.VoltageLabs.com SITE URL 03: www.SVBxLABS.com
Purpose:
This project is a continuation of the HERF003 project. It will be just like the HERF001 but many times more compact and efficient due to optimization and better calculated design. The actual device (excluding the horn antenna) will be about 50 times smaller in volume than HERF001 while having the same output power yet even better antenna efficiency and low VSWR. I hope to get much more detailed tests done on the effects and range of this device. Results and test images/videos will be posted allong with data sheets, radiation patterns and videos of test shots on dummy PC's.
Materials:
- 800W 2.458GHz Magnetron - MOT - 2kV @ 1.2uF capacitor - 12kV piv microwave oven diode - Sheet metal - Sheet copper - Other small parts
Details:
This is the basic magnetron coupling design. It is designed after the WR340 waveguide and can allow 1.70GHz to 2.60GHz to pass through with low attenuation. Of course my RF output will be within this range being 2.458GHz. The full dimentions of the waveguide are 4.318cm x 9.147cm x 8.636cm. The horn antenna is not as small as pictured. The magnetron feed will be inserted 1/4 the wavelength from the back of the waveguide.
a = 86.36mm b = 43.18mm c = 91.47mm
For a 15dB horn antenna:
p = 152.5mm a1 = 320.6mm b1 = 237.5mm
For a 18dB horn antenna:
p = 365.9mm a1 = 452.9mm b1 = 335.5mm
These are the dimentions of the plates that must be cut out in order to form a 15dB horn antenna.
These are the dimentions of the plates that must be cut out in order to form a 18dB horn antenna. Of course two of each plate must be made in order to make a complete horn antenna. The back end is then welded to the waveguide.
This is the circular waveguide and conical horn and its dimentions. The distance between the magnetron feed and the back waveguide wall should be fine tuned and adjusted as needed. The waveguide diameter is 3/4 the 2.458GHz wavelength and the distance from the magnetron feed and the base of the horn is 1/2 the wavelength.
This is the schematic of the HERF004 if powered from a 120VAC (or 240VAC) source. The circuit consists of a transformer and a voltage doubler cap/diode setup. A filiment heater is also needed.
This is the schematic of the HERF004 if powered from a 12VDC battery source. This design will provide less average RMS output power but will provide the same if not higher pulse peak power. Most magnetrons have the markings F, FA, C, or K next to the leads of which F, C and K are the magnetron cathode. Most microwave oven magnetrons will be marked with FA and F while radar magnetrons will only have one lead marked with either a K or a C. Since the magnetron I am planning to use is not a pulsed magnetron I will not construct a pulse forming network although it would help.
Videos:
herf004-test001.mpg (8.03MB)
This clip shows a series of herf004 shots at different distances. The video clip contains both video and audio. In the audio you can hear the 60Hz hum as it was induced into the camera via 2.458GHz carier wave.
herflight01.mpeg (0.98MB)
This clip shows HERF004 exciting the gas within a flourecent light tube causing it to glow.
herfmotion01.mpeg (0.97MB)
This clip shows HERF004 triggering the driveway motion detector of my home and the house next door.
Images:
This is the horn right after its construction. I cut it out of sheet copper and then welded each sheet together. My welding skills weren't that great so the plates may be misaligned by upto 4mm. The horn was designed to be 17dB since my sheet copper wasn't large enough to make an 18dB horn. I will probably make a conical horn after this one though and use it instead since this one turned out to be quite large.
First HERF004 victim, me. As I was drilling a hole for the magnetron feed the
I still say EA is the best company for Sega to merge with. EA does good games. EA has the capital. EA has the inovation. Namco hasn't done anything last few years. The keep rehashing the same titles.
Where can I get a motherboard that doesn't have a bios. The motherboard just searches for the first boot device and boots of it.
Just pull out the chip and ports that handle floppy drives. Get rid of ISA/PCI ports. Keep an IDE, NIC, and either Serial, USB, or Firewire. Build in your video and audio hardware. Ba-Da-Bomb you got a new Linux machine that isn't burdened by legacy hardware and can kick the snot out of MS's new machines.
Really that all MS's new machine is. A PC with an embedded version XP and doesn't have all the legacy hardware and a security chip.
Here is why:
- The arcade market is virtually dead. Easy to bring something new in.
- XBOX arcade hardware is cheap(Priced with arcade case and monitor it will probly be ~$2000/case)
- It will fill the NeoGeo/SNK niche
- They will be built something like the Atari arcade systems(modified Jaguar MoBo with an IDE interface)
- Easy platform to build for. 2 years of development already and you don't need a mega-powered machine to do Bust-A-Move.
- Easy networking. The NIC is already there.
Do you see a serious security threat from systems such as these in the near future?
PS2 and XBOX can both run Linux. XBOX via emulation can run any x86 based emulation. Thus both could become viable and inexpensive hacker tools. In addition thier closed architecture hides how many explotations are inheriant to the systems. However I don't expect to see many of these units plugged into a corporate LAN.
There was a hoax that Sony owed money to Nintendo over the name of the Playstation. It turned out to a hoax. Here's the full story:
Sony, Nintendo Playstation story "a hoax" The Inquirer
Letters Amy beware
By INQUIRER staff: Thursday 19 December 2002, 13:37
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits Hi Paul,
Just read your article titled "Nintendo enjoys a 10 per cent slice of Sony's Playstation profits", and noticed you mention don't remember the original story.
I remember back in the days of owning my SuperNES, reading of a plan (and seeing some "artists impressions" of what it would look like) to produce a CD drive add on for the system. The SNES console would site on top of the unit, connected by its expansion port. The idea being, I believe, was to upgrade the capabilities of the SNES, and allow larger games to be loaded from CD-ROMS. The article I read at the time specifically mentioned that the CD unit was going to be produced by Sony.
I don't remember it being called anything along the lines of Playstation, I think it was to be called the SuperCD, similar to the MegaCD add-on for the Sega Megadrive.
I suspect Nintendo saw the "success" of the Sega MegaCD and canned it accordingly!
10% of the Playstation profits seems a rather large amount to be paid to Nintendo just off the back of this project alone, however I do recall more recently reading a related article which mentioned that the Playstation evolved out of this project, and in fact every Playstation more or less contained a SNES... This of course may just be something else to toss onto the rumour mill!
Ben
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
Hiya,
Nintendo might well have an interest in the Playstation name. It is indeed true that the original, never to be released, Playstation was a CDROM for the SNES. My memory is rusty over whether it was a genuine joint venture, I seem to remember that Nintendo paid Sony to develop the gizmo (which included an updated graphics chip). Nintendo, for whatever reason, decided they didn't like the project and Sony decided that they did like it. Hence Sony went off and developed a full on Playstation. However, it would not surprise me if Nintendo originally financing/sponsoring the project gave them some right to the name.
Arron
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
Hi
Inquirer often reports rumours, but please, you should do _some_ filtering at least. One source in the whole world for a _MAJOR_ news item (consoletalk). News that, if true, would have to be told to stock owners first (press release etc.) and that would make headlines at CNN....slashdot really is no source for news, the "editors" are a joke;).
Jussi Lassila
I think the story that was posted on the Consoletalk site was a hoax. Someone sent the story to me yesterday, but decided not to post it after i didnt find anything backing the story up. News that big would have been reported on the Sony/Nintendo websites, or if there was an announcement, in some Japanese newspapers at least. It seems right before/. posted their news the story has disappeared completely from the Consoletalk site. Who knows...
Fred
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
As I recall, Sony and Nintendo were working on advanced CD-ROM attachment for the Super Nintendo (SNES) Entertainment System. The name of this device, if I understand the article correctly, was to be "Playstation". No whether or not Nintendo filed paperwork or somehow trademarked/copyrighted the name, I don't know, but if Sony is agreeing with and conceding to Nintendo, one can only assume that there was indeed a valid interest in that name.
Here's some interesting URLs on this device with some quotes (forgive any URL wrapping)--
"At one time, Nintendo had deals going with both Phillips and Sony, to develop a CD-ROM for use with the SNES." - See here.
"It's true. Years ago, Sony was designing a CD-ROM add-on called PlayStation for Nintendo's SNES. After many delays due to contract disagreements, Nintendo's deals with Philips to also make a CD-ROM system compatible with SNES, and Nintendo's change of heart for the slow-loading CD-ROM format, the original PlayStation project died." - That's here. And here.
Google also appears to have these pages cached in case any of them should happen to not load, a href="http://www.google.com/search?q=Nintendo+CD+S NES+Playstation" target="_blank">here's the query I used.
Will
Subject: the console article thinger
Hi,
Just as some extra info, to supplement the article on Nintendo and the Playstation name⦠I remember reading a while back, that the Playstation was born, through Nintendoâ(TM)s ignorance.
Legend has it (or does it?) that Nintendo originally contracted Sony to design a "CD based console add-on" for the SNES. This, I surmise, was supposed to be the answer to Segaâ(TM)s add-on for the Genesis/Mega-Drive which was labeled the GenesisCD/Mega-CD. Nintendo then refused to have it made, bla bla, something or other â" and Sony ended up designing the console for itself, and the Playstation was born. I donâ(TM)t really know all the interim details (where I inserted bla bla) but I could do some Googling and give you anything I find.
Court Punts Sex.com Domain Case 4 Jan 2003 A dispute over the transfer of the domain name Sex.com may be heading to California's highest court. In a decision published Friday...
Tussle over sex.com 4 Jan 2003 ... names and decide whether the nation's largest domain registry must face a multimillion-dollar damage claim from the owner of the pornographic Web site sex.com....
News briefs from around California 4 Jan 2003 ... SAN FRANCISCO (AP) - A federal appeals court has asked California's top court to rule on the alleged theft of the domain name sex.com.....
TECH TICKER 4 Jan 2003 ... A federal appeals court asked California's high court to resolve questions about the sex.com domain name in a dispute over whether VeriSign's Network Solutions...
Putting a Price on Cyber Love 20 Dec 2002 ... Although Kremen has since moved on to one of the Net's other profitable niches, and is running the website Sex.com, he still views personals as one of the most...
Nintendo updates GBA Much as sources including reputed UK gaming mag Edge have been speculating over the last few months, the GBASP boasts an updated clamshell design, improved...
Nintendo announces Backlit GBA Dubbed GBASP, the new model comes in a redesigned clamshell case with a screen that flips up (think cellphone) to reveal the control pad....
The software looks great and installed like a dream but How can I test it?
How can I point it at a node that will allow me to try it out? I ask this because what if someone is on the internet and needs to connect to me network. How do I point them to my network?
Everyone is saying they should convert to IPv6.
We all know that Asian countries should convert to IPv6. The better question is will they?
The answer is and overwhelming No. Most organizations will convert to NAT and release some of thier B classes. Others will switch to pre-existing, non-IP based, protocals with cheap interfaces like token ring(Think Novell and IPX). A handful of companies will setup a IPv6 router that will tunnel thier IPv4 traffic.
With the recession no one, especially Asian countries, has the money or time to convert.
Sony has beat MS to the punch again. We know that Xbox 2 was meant a home media center. Now Sony has one that does more then Xbox 2 was planned to have(mainly the DVD burner). Plus its practacly a home computer.
I can't wait unti the PSX has an office suite and CUPS print drivers.
If they just keep the rates the same I'll be happy.
With inflation and other operating cost increase that would be a mircle.
Reboot your machine, your computer loads the OS off your CD so the programmer has a standard platform to work from. Something Windows doesn't offer. The HD is only used for game save and updates.
I wish someone could build a similar network in the US. An 8 or 16 bit machine powered by a GUI like Contiki or OpenGEM
Why not a use a ram based hard drive? The drive would have a battery backup and the speed of ram.
Plus with new standards like fiber channel and varies SCSI you wouldn't lose much if any speed.
SITE URL 01: www.VoltsAmps.com
SITE URL 02: www.VoltageLabs.com
SITE URL 03: www.SVBxLABS.com
Purpose:
This project is a continuation of the HERF003 project. It will be just like the HERF001 but many times more compact and efficient due to optimization and better calculated design. The actual device (excluding the horn antenna) will be about 50 times smaller in volume than HERF001 while having the same output power yet even better antenna efficiency and low VSWR. I hope to get much more detailed tests done on the effects and range of this device. Results and test images/videos will be posted allong with data sheets, radiation patterns and videos of test shots on dummy PC's.
Materials:
- 800W 2.458GHz Magnetron
- MOT
- 2kV @ 1.2uF capacitor
- 12kV piv microwave oven diode
- Sheet metal
- Sheet copper
- Other small parts
Details:
This is the basic magnetron coupling design. It is designed after the WR340 waveguide and can allow 1.70GHz to 2.60GHz to pass through with low attenuation. Of course my RF output will be within this range being 2.458GHz. The full dimentions of the waveguide are 4.318cm x 9.147cm x 8.636cm. The horn antenna is not as small as pictured. The magnetron feed will be inserted 1/4 the wavelength from the back of the waveguide.
a = 86.36mm
b = 43.18mm
c = 91.47mm
For a 15dB horn antenna:
p = 152.5mm
a1 = 320.6mm
b1 = 237.5mm
For a 18dB horn antenna:
p = 365.9mm
a1 = 452.9mm
b1 = 335.5mm
These are the dimentions of the plates that must be cut out in order to form a 15dB horn antenna.
These are the dimentions of the plates that must be cut out in order to form a 18dB horn antenna. Of course two of each plate must be made in order to make a complete horn antenna. The back end is then welded to the waveguide.
This is the circular waveguide and conical horn and its dimentions. The distance between the magnetron feed and the back waveguide wall should be fine tuned and adjusted as needed. The waveguide diameter is 3/4 the 2.458GHz wavelength and the distance from the magnetron feed and the base of the horn is 1/2 the wavelength.
This is the schematic of the HERF004 if powered from a 120VAC (or 240VAC) source. The circuit consists of a transformer and a voltage doubler cap/diode setup. A filiment heater is also needed.
This is the schematic of the HERF004 if powered from a 12VDC battery source. This design will provide less average RMS output power but will provide the same if not higher pulse peak power. Most magnetrons have the markings F, FA, C, or K next to the leads of which F, C and K are the magnetron cathode. Most microwave oven magnetrons will be marked with FA and F while radar magnetrons will only have one lead marked with either a K or a C. Since the magnetron I am planning to use is not a pulsed magnetron I will not construct a pulse forming network although it would help.
Videos:
herf004-test001.mpg (8.03MB)
This clip shows a series of herf004 shots at different distances. The video clip contains both video and audio. In the audio you can hear the 60Hz hum as it was induced into the camera via 2.458GHz carier wave.
herflight01.mpeg (0.98MB)
This clip shows HERF004 exciting the gas within a flourecent light tube causing it to glow.
herfmotion01.mpeg (0.97MB)
This clip shows HERF004 triggering the driveway motion detector of my home and the house next door.
Images:
This is the horn right after its construction. I cut it out of sheet copper and then welded each sheet together. My welding skills weren't that great so the plates may be misaligned by upto 4mm. The horn was designed to be 17dB since my sheet copper wasn't large enough to make an 18dB horn. I will probably make a conical horn after this one though and use it instead since this one turned out to be quite large.
First HERF004 victim, me. As I was drilling a hole for the magnetron feed the
I still say EA is the best company for Sega to merge with. EA does good games. EA has the capital. EA has the inovation. Namco hasn't done anything last few years. The keep rehashing the same titles.
Why doesn't linux take the same tact?
Where can I get a motherboard that doesn't have a bios. The motherboard just searches for the first boot device and boots of it.
Just pull out the chip and ports that handle floppy drives. Get rid of ISA/PCI ports. Keep an IDE, NIC, and either Serial, USB, or Firewire. Build in your video and audio hardware. Ba-Da-Bomb you got a new Linux machine that isn't burdened by legacy hardware and can kick the snot out of MS's new machines.
Really that all MS's new machine is. A PC with an embedded version XP and doesn't have all the legacy hardware and a security chip.
BTW: I still want that linux motherboard.
What ever possesed you to put up the bounty on the Xbox Linux project?
Rambus, every 6 months or so.
So what are the specs for a movie to be shown on a Landmark Theaters screen?
I'm assuming that 360x240 at 15 fps won't cut it.
Also, exactly what kind of projector are they using?
dumb ass
All your base are belong to us
3v1l l33t is here
Are these any side-scrolling shooter engines out there that idiots(Graphics Designers, VB programmers and Scripters) could program in?
I would love to make my own R-Type game.
So how about an easy to use open source TV transmitter? I mean when HD hits there will be tons of TV we could do some low power broadcasting to.
Here is why:
- The arcade market is virtually dead. Easy to bring something new in.
- XBOX arcade hardware is cheap(Priced with arcade case and monitor it will probly be ~$2000/case)
- It will fill the NeoGeo/SNK niche
- They will be built something like the Atari arcade systems(modified Jaguar MoBo with an IDE interface)
- Easy platform to build for. 2 years of development already and you don't need a mega-powered machine to do Bust-A-Move.
- Easy networking. The NIC is already there.
2 words: The War
We don't how long this will last, or what the reprocursions will be. Until then you do you don't do much new.
Disclaimer: The following post contains humor like substances.
Only a mutant could sustain a bust like Jean's for all these years.
We now return you to your regularly scheduled weblog.
Do you see a serious security threat from systems such as these in the near future?
PS2 and XBOX can both run Linux. XBOX via emulation can run any x86 based emulation. Thus both could become viable and inexpensive hacker tools. In addition thier closed architecture hides how many explotations are inheriant to the systems. However I don't expect to see many of these units plugged into a corporate LAN.
There was a hoax that Sony owed money to Nintendo over the name of the Playstation. It turned out to a hoax. Here's the full story:
...slashdot really is no source for news, the "editors" are a joke ;).
/. posted their news the story has disappeared completely from the Consoletalk site. Who knows...
S NES+Playstation" target="_blank">here's the query I used.
Sony, Nintendo Playstation story "a hoax"
The Inquirer
Letters Amy beware
By INQUIRER staff: Thursday 19 December 2002, 13:37
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
Hi Paul,
Just read your article titled "Nintendo enjoys a 10 per cent slice of Sony's Playstation profits", and noticed you mention don't remember the original story.
I remember back in the days of owning my SuperNES, reading of a plan (and seeing some "artists impressions" of what it would look like) to produce a CD drive add on for the system. The SNES console would site on top of the unit, connected by its expansion port. The idea being, I believe, was to upgrade the capabilities of the SNES, and allow larger games to be loaded from CD-ROMS. The article I read at the time specifically mentioned that the CD unit was going to be produced by Sony.
I don't remember it being called anything along the lines of Playstation, I think it was to be called the SuperCD, similar to the MegaCD add-on for the Sega Megadrive.
I suspect Nintendo saw the "success" of the Sega MegaCD and canned it accordingly!
10% of the Playstation profits seems a rather large amount to be paid to Nintendo just off the back of this project alone, however I do recall more recently reading a related article which mentioned that the Playstation evolved out of this project, and in fact every Playstation more or less contained a SNES... This of course may just be something else to toss onto the rumour mill!
Ben
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
Hiya,
Nintendo might well have an interest in the Playstation name. It is indeed true that the original, never to be released, Playstation was a CDROM for the SNES. My memory is rusty over whether it was a genuine joint venture, I seem to remember that Nintendo paid Sony to develop the gizmo (which included an updated graphics chip). Nintendo, for whatever reason, decided they didn't like the project and Sony decided that they did like it. Hence Sony went off and developed a full on Playstation. However, it would not surprise me if Nintendo originally financing/sponsoring the project gave them some right to the name.
Arron
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
Hi
Inquirer often reports rumours, but please, you should do _some_ filtering at least. One source in the whole world for a _MAJOR_ news item (consoletalk). News that, if true, would have to be told to stock owners first (press release etc.) and that would make headlines at CNN.
Jussi Lassila
I think the story that was posted on the Consoletalk site was a hoax. Someone sent the story to me yesterday, but decided not to post it after i didnt find anything backing the story up. News that big would have been reported on the Sony/Nintendo websites, or if there was an announcement, in some Japanese newspapers at least. It seems right before
Fred
Subject: Nintendo enjoys a 10 per cent slice of Sony's Playstation profits
As I recall, Sony and Nintendo were working on advanced CD-ROM attachment for the Super Nintendo (SNES) Entertainment System. The name of this device, if I understand the article correctly, was to be "Playstation". No whether or not Nintendo filed paperwork or somehow trademarked/copyrighted the name, I don't know, but if Sony is agreeing with and conceding to Nintendo, one can only assume that there was indeed a valid interest in that name.
Here's some interesting URLs on this device with some quotes (forgive any URL wrapping)--
"At one time, Nintendo had deals going with both Phillips and Sony, to develop a CD-ROM for use with the SNES." - See here.
"It's true. Years ago, Sony was designing a CD-ROM add-on called PlayStation for Nintendo's SNES. After many delays due to contract disagreements, Nintendo's deals with Philips to also make a CD-ROM system compatible with SNES, and Nintendo's change of heart for the slow-loading CD-ROM format, the original PlayStation project died." - That's here. And here.
Google also appears to have these pages cached in case any of them should happen to not load, a href="http://www.google.com/search?q=Nintendo+CD+
Will
Subject: the console article thinger
Hi,
Just as some extra info, to supplement the article on Nintendo and the Playstation name⦠I remember reading a while back, that the Playstation was born, through Nintendoâ(TM)s ignorance.
Legend has it (or does it?) that Nintendo originally contracted Sony to design a "CD based console add-on" for the SNES. This, I surmise, was supposed to be the answer to Segaâ(TM)s add-on for the Genesis/Mega-Drive which was labeled the GenesisCD/Mega-CD. Nintendo then refused to have it made, bla bla, something or other â" and Sony ended up designing the console for itself, and the Playstation was born. I donâ(TM)t really know all the interim details (where I inserted bla bla) but I could do some Googling and give you anything I find.
Cheers
Christo van Gemert
Court Punts Sex.com Domain Case ...
... names and decide whether the nation's largest domain registry must face a multimillion-dollar
... true ownerâ(TM)s registration. The request is the latest turn in the ...
... SAN FRANCISCO (AP) - A federal appeals court has asked California's top
... A federal appeals court asked California's high court to resolve questions about ...
... Although Kremen has since moved on to one of the Net's other profitable niches, and ...
4 Jan 2003
A dispute over the transfer of the domain name Sex.com may be heading
to California's highest court. In a decision published Friday
Tussle over sex.com
4 Jan 2003
damage claim from the owner of the pornographic Web site sex.com....
Supreme Court Asked to Decide Domain Name Conversion Issue
7 Jan 2003
long legal battle over âoesex.com.â. The name was registered
News briefs from around California
4 Jan 2003
court to rule on the alleged theft of the domain name sex.com.....
TECH TICKER
4 Jan 2003
the sex.com domain name in a dispute over whether VeriSign's Network Solutions
Putting a Price on Cyber Love
20 Dec 2002
is running the website Sex.com, he still views personals as one of the most
Nintendo updates GBA ...
...
... conditions. Partly to offset the demands of the internal light, Nintendo ...
Much as sources including reputed UK gaming mag Edge have been speculating over
the last few months, the GBA SP boasts an updated clamshell design, improved
Nintendo announces Backlit GBA
Dubbed GBA SP, the new model comes in a redesigned clamshell case with
a screen that flips up (think cellphone) to reveal the control pad.
New Game Boy Advance revealed
has added rechargeable batteries to the GBA SP. And to
The Next Game Boy Is Here
Nintendo to sell premium model of Game Boy Advance