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Xbox Coming to Arcades

Stanl writes "The San Jose Mercury News reports that Microsoft will be taking Xbox technology into arcades, including a statement that, 'arcade titles influence the kind of console games that fans buy.' That is an interesting unattributed observation."

349 comments

  1. Coooollll.... by levik · · Score: 1, Funny
    So I will be able to boot linux in the corner grocery for 25c now?

    Do I get to "play" till the machine dies?

    --
    Ñ'
    1. Re:Coooollll.... by Anonymous Coward · · Score: 0

      You are a fool....

    2. Re:Coooollll.... by jo42 · · Score: 1
      > that, 'arcade titles influence the kind of console games that fans buy.' That is an interesting unattributed observation.

      More like a case of "Monkey See, Monkey Do".

  2. Modding by richjoyce · · Score: 1, Funny

    Do we get to put mod-chips in these arcades and run linux on them too?

  3. Would this help? by gh0ul · · Score: 2, Interesting

    Would a move like this really help Microsoft in the console market?

    1. Re:Would this help? by Anonymous Coward · · Score: 1, Interesting

      Yes, At my days at Atari it was common for a coin-op game to lose money, only to make a bunch of money on ports to home systems.

      I am not sure if the arcade is as influential as it once was to drive the home market, and there is no longer the custom hardware advantage.

    2. Re:Would this help? by Anonymous Coward · · Score: 0

      Definitely. I was in the local software store the other day and they have an Xbox set up connected to TV's throughout the store. I have to say that after watching for about 5 minutes I almost plopped down the cash to get it myself and I am totally a PC gamer (last console I owned was a Sega Genesis).

    3. Re:Would this help? by Tuari · · Score: 1

      I don't know how much arcade games would influence what people would buy. Arcade games are old but loved, I mostly wonder how these new games would play and look. IMO people don't want to go into an arcade and play a console or something very close, I know that when I go into an arcade I like playing "old school" games, they are simply funner :). I dont think that it will be aiding the Xbox as much as it will aid to the profits of Microsoft.

    4. Re:Would this help? by frankthechicken · · Score: 2, Funny

      No, and remember the way to destroy that evil Microsoft corperation is to buy the arcade cabinets and then don't buy any games for it, that'll teach 'em and their evil ways.

      Oooh, and when you have bought one of their cabinets, don't put any money into the slot, that'll really throw them into the evil pit of despair that is bankruptcy.

    5. Re:Would this help? by Anonymous Coward · · Score: 0

      > Yes, At my days at Atari it was common for a coin-op game to lose
      >money, only to make a bunch of money on ports to home systems.
      >
      >
      No. PC/Xbox type games don't appeal to either the arcade or the console gamer. Ask yourself this simple question. How many PCish game titles like DOOM have you seen in a arcade that lasted more than a couple of weeks?

  4. Microsoft is obviously looking at ways to expand by Anonymous Coward · · Score: 0

    Their money losses in the video game area. Keep up the good work, Bill.

  5. Why Not? by Anonymous Coward · · Score: 1, Interesting

    Sega has done this with Dreamcast games. and Arcade cabinets and hardware is MUCH more expensive than the console. It seems like a natural step.

    1. Re:Why Not? by The_dev0 · · Score: 1

      What I though was interesting was the quote "Moreover, if Microsoft can get Sega to switch off its current Dreamcast-based arcade technology, dubbed Naomi, then it can lock up more exclusive titles that could be instantly converted to run on the Xbox." I don't know exactly how there going to convince Sega to do that, considering Sega has already signed with Nintendo and Namco to make the TRIFORCE arcade board which is currently in production and use around the world, with a stack of games written for it that will all be gamecube exclusive. Too late, Microsoft!

      --
      Never fight naked, unless you're in prison...
    2. Re:Why Not? by proj_2501 · · Score: 1

      A TRIFORCE arcade board?

      Next thing you know, people in GANNON costumes will break into arcades across the country to steal arcade boards and sell them on the black market for mad RUPIES.

      Arcade owners will break their boards into 8 pieces and hide them underground.

      Seriously now, these exclusive arcade ports were supposed to happen for the N64. Killer Instinct and Cruis'n USA were supposed to be followed by a host of Midway games running on Ultra 64 hardware in the arcade which could be ported quickly to the home console.

    3. Re:Why Not? by The_dev0 · · Score: 1
      Well, Maybe before being all sarcastic and such you could have played with google for a bit. It IS happening, in fact F-Zero running on the board has already been released to rave reviews in Japan.

      http://www.cubegaming.co.uk/news/3_10.htm
      http://www.gamecubicle.com/news-nintendo_sega_gam ecube_arcade_fzero.htm
      http://cube.ign.com/articl es/358/358767p1.html
      http://www.infosatellite.com /news/2002/02/a200202triforce.html

      Don't take my word for it.

      --
      Never fight naked, unless you're in prison...
    4. Re:Why Not? by proj_2501 · · Score: 1

      Oh, I never doubted that it was happening. I just think it's a funny name for a board from Nintendo, however appropriate it may be for the product. (you HAVE played the legend of zelda, right?)

    5. Re:Why Not? by The_dev0 · · Score: 1

      Yeah, yeah, I got your jokes ;o) I still reckon they should have called it Mother Brain.

      --
      Never fight naked, unless you're in prison...
  6. But are arcades doing well? by Anonymous Coward · · Score: 0



    From what i've seen arcades are struggling. this might not help that much at all.

    hmmm did I get a first post?

    1. Re:But are arcades doing well? by Anonymous Coward · · Score: 1, Informative

      Depends on the arcade. The local Dave & Busters looks to be doing quite a bit of business. Something can be said for mixing games with alcohol and marketing them to adults.

    2. Re:But are arcades doing well? by gilesjuk · · Score: 1

      Pinball is dying, arcades will be if they don't start and design multiuser networked arcade games.

      When was the last time you played an arcade conversion on your PC? they're quite rare now.

  7. Really? by superdan2k · · Score: 3, Insightful

    They do? Funny, I think I remember hearing that the home console had killed the video arcade. I smell desperation in the XBox division...

    I get the feeling there's not going to be an XBox 2. Either someone at Microsoft will see the light, or a group of shareholders will, and they'll raise a stink...

    --
    blog |
    1. Re:Really? by levik · · Score: 5, Insightful
      Actually, this is a very good move. I'm surprised more companies don't do it. Even if cabinets themselveds make no money, it's like having an ad for your system and games placed where people go to see cool games.

      This is probably going to be more effective than any other form of advertising, and all for a price of a monitor and a few plywood panels painted in bright colors. If they're smart, they'll give these owners at low prices, just to get good positioning.

      --
      Ñ'
    2. Re:Really? by sien · · Score: 1
      They have $38B in the bank from their "not a monopoly" monopoly. They know they have to make money in new places.

      What are they losing on the X-Box ( say $300 million a year ) they can keep doing for oh, another hundred years or so.

      Also remember that most MS first attempts are crap. The X-box is actually a very good first attempt compared to early versions of CE and other things.

    3. Re:Really? by DarklordJonnyDigital · · Score: 5, Funny

      I think I remember hearing that the home console had killed the video arcade.

      No, it's worse than that. They're putting X-Boxes in the arcade - instead of the machines being dead, they're just going to "die" on the player at unexpected intervals.

      "Alright, seventy-hit combo! A new high-scor---"

      "The application TEKKEN~1.EXE has performed an illegal function and will be shut down. Press LOW PUNCH, LOW KICK and COIN RETURN to continue."

      "Goddamnit."

    4. Re:Really? by ryanvm · · Score: 1

      I get the feeling there's not going to be an XBox 2.

      Oh, there will be an XBox 2, but games will only be a part of it. My guess is that it will be more of a TiVo/WebTV/XBox/DRM-crippled-jukebox type of product. Besides, everyone knows that MS doesn't get it right until the 3rd or 4th try.

    5. Re:Really? by Boone^ · · Score: 2, Insightful

      I've seen a Sega Genesis "green screen" playing the original Madden Football, but I've yet to see anything go wrong with my XBox in the 16 months I've owned it.

    6. Re:Really? by Anonymous Coward · · Score: 1, Insightful

      It didn't work for Sega. It no longer works for Nintendo. It didn't help Atari. Putting Amiga technology into Atari games like Hard Drivin' didn't help Amiga.

    7. Re:Really? by intermodal · · Score: 1, Insightful

      yes, but how many people who have actual money still frequent arcades? I know that by the time I had cash to drop on consoles, I didn't have the time to go to an arcade anyway, so I stuck to consoles instead. Besides, the only arcades local enough for me to get to were all running old-school games since they were cheaper, with a few hit machines like Mortal Kombat series games and other such. So when you break it down, arcades are a great place to get mindshare for the future, but not a place to reap of actual cash in most cases.

      --
      In SOVIET RUSSIA... erm...NSA AMERICA, the Internet logs onto YOU!
    8. Re:Really? by Ra5pu7in · · Score: 1

      There've already been a number of Microsoft OS-based games in the arcade. It's very wrong to walk into the theater and see the blue screen with a completely obscure error message -- and not have Ctrl-Alt-Del at your command.

      --
      I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
    9. Re:Really? by Anonymous Coward · · Score: 0

      Is that desperation you're smelling or just wishful thinking?

      By any means, the XBox seems to be doing quite well for itself. Sure it may be only a distant second to the PS2 right now, but it still has the most powerful hardware, the best online strategy, and a pretty good number of games out, with a truly massive amount of titles yet to come.

      If there's any console maker that has reason to be worried, it would be Nintendo. Unfortunately.

    10. Re:Really? by pmz · · Score: 0

      "Besides, everyone knows that MS doesn't get it right until the 3rd or 4th try."

      n
      -
      \ MS_try = still ain't got it right
      / i
      -
      i=1

    11. Re:Really? by jgerman · · Score: 1

      Hmm, I've been playing console games exclusively for a while, haven't been to the arcade in five years. Well, once actually, but only because my gf was getting her nails done in the mall. I was shocked to see the state of the local arcade: a Dance Dance Revolution machine, a Galaga/Mrs.PAcMan, and some stand up big scren type games. There was literally nothing there. I don't think people frequent arcades like they used to in the MK and StreetFighter days.

      --
      I'm the big fish in the big pond bitch.
    12. Re:Really? by pubjames · · Score: 4, Insightful

      They know they have to make money in new places.

      But they don't. Windows and Office are still the cash cows at Microsoft - and always have been. They have consistently failed to dominate other markets:

      a) They tried to 'kill' AOL with MSN, and failed dismally. Now dial-up is yesterdays market.

      b) They tried to 'kill' Palm and dominate the handheld market, and failed. The handheld market is now also becoming yesterday's news.

      c) Mobiles is where the action is at, and Microsoft is really struggling to make any impact at all there.

      It is a fallacy to say that Microsoft is good at making money in new markets. They are actually very good at wasting huge sums trying to dominate new markets, and failing.

      Bill Gates did the clever stuff over a decade ago, recognising the importance of the PC OS and Office markets, and fighting like mad to dominate it. That has generated vast amounts of money. But their efforts elsewhere haven't been so successful.

      It's only recently that they've started to take on Sony. Sony is Godzilla to Microsoft's King Kong. In the past, the giant gorilla has had an easy time swatting less powerful foes. Taking on Godzilla is a whole new ballgame. My money is on Godzilla.

    13. Re:Really? by SuiteSisterMary · · Score: 1

      I've had Splinter Cell freeze twice on me; my Playstation (esp. Final Fantasy 8 and Xenogears) froze way more often than that.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
    14. Re:Really? by ad0gg · · Score: 1
      Ever since XBox came out sega has wanted to switch their arcade platform to it. So its a natural step. Arcade market is never going to die. Where can you and your buddies spend an evening racing virtual cars with big screens and little model car that actually moves to your cornering. I don't know how many evenings I spent at game works drinking beer and playing video games. If i'm not mistaken but didn't Dance Dance revolution start off in the arcade market?

      I'm actually amazed how well xbox is doing, I would have thought nintendo game cube would of killed them, but suprisingly they are number #3 console/game machine in the market. GBA being number #1 and PSX2 being number 2. I thought xbox live was going to fail, but they found 350,000 people to pay yearly fee of $35 and it hasn't even launched in all markets. Thats free money since games are setup peer to peer.

      --

      Have you ever been to a turkish prison?

    15. Re:Really? by stratjakt · · Score: 1

      Try Mortal Kombat Gold for the Dreamcast. The buggiest video game I have every played. Random reboots, freezes, graphical glitches. God-awful. They quietly upgraded it, and the newer version sold with a "hot! new!" sticker on the box.

      The only xbox problems I've heard of are people playing "backup" games, or playing on modded consoles. Ie; recent mods have implemented a software reset feature which crashes many games. And it's known that running games from EvolutionX while the network cable is plugged in can lead to random freezes.

      --
      I don't need no instructions to know how to rock!!!!
    16. Re:Really? by WaysideWeasle · · Score: 1

      In the entire time that Xbox is out, I have not seen one "illegal operation" error. It's always been my belief that Microsoft could put out a decent product as long as they controlled all aspects of it, which really only benefits a consumer in a gaming console market. It's kind of the same concept that Apple uses...Apple PC's tend to be more stable since you are using all of Apple's hardware. The only problems I've run into on an Apple system is running some third-party apps. On the same note, the only Xbox's I've seen fail are ones that have been modded out. I've had 4 friends mod their boxes out only to see them die after 2-6 months. Don't get me wrong, I'm an avid M$-hater when it comes to the PC market, but out of all the gaming consoles right now, I think they have done the best job. (I own and play all three major systems (PS2, GameCube, and Xbox). With that said, I'm not certain that putting Xbox's in arcades will help. As many have already stated, the Arcade market is dying. Prices are just way too high for the average kid to spend an afternoon in the arcade. It's not like it was when I was a kid and 10 bucks could last you an afternoon and I'm only 25 years old. I think if Arcades would mark down their prices a bit, they'd see more customers.

    17. Re:Really? by Anonymous Coward · · Score: 0

      So? Do you want a gold star on your forehead?

    18. Re:Really? by TotallyUseless · · Score: 1

      If by 'peer to peer' you mean MS runs all the servers, then yes, it is peer to peer.[/sarcasm] If I remember correctly, at least 1 game company decided not to support XBox Live because of the fact that they would have had to have MS run the servers for them, and they didn't want to give up that control.

      --

      Time for some tasty Shiner Bock!
    19. Re:Really? by AxelTorvalds · · Score: 1
      I've been getting that feeling too. XBox live is cool, but SOCOM is pretty sweet too.

      If Sony is 50% on the mark with the Cell processor and PS3, a pentium on your TV with an NVidia DSP (err, I mean "3D chip") just won't cut it.

      How much money can they lose? It seems like every time they do something cool, Sony makes an equally cool move, I just bought some fairly recent games (within the last year) for $20 a piece, brand new with the red "Greatest Hits" box. Hard to beat that and 50million units in the field.

    20. Re:Really? by tenman · · Score: 1, Troll

      The real question is, "How many people that frequent arcades have parents that have actual money?" BTW, Malls all over america host or are next to arcades. Again, this is not to attract people of incomes in excess of 100k. This is because teenagers hang out at the mall, and they bring their mommies credit card with them. Arcades today are a social club for the console owners.

    21. Re:Really? by mtoley · · Score: 1

      Could Nintendo survive on selling just Gameboy Advance and titles and drop out of the next generation console race?

    22. Re:Really? by RobotRunAmok · · Score: 4, Informative

      The implication here is that the Xbox crashes and freezes to a degree similar to MS Windows.

      In fact, it does not. I've played the hell out of mine for 15 months, and it flows like buttah. I'm no MS apologist, and their PC operating systems have nearly made me Elvis my monitors on a number of occasions. But their XBox? Technical problems on an un-modded unit? Unheard of.

      Somebody mod this ignorant buffoon down.

    23. Re:Really? by blueZhift · · Score: 1

      It's a decent gamble as long as they don't sink too much money into it and understand that it is purely promotional.

      In these parts, putting a few machines in Gameworks and Dave and Busters might help them stay on the radar. But the old 80's style arcade scene is pretty dead.

      To top it off, if they develop online arcade games that run over XBox Live allowing play with other arcade players and perhaps even console players at home, it could be quite a spectacle. Then put it on big screens at the arcade pumpin out game music and trash talk in surround sound and maybe they'll have something there.

    24. Re:Really? by Troed · · Score: 1
      Sony PS2 in arcades: System 246

      Nintendo Gamecube in arcades: Triforce

      Xbox in arcades: Chihiro


      Who else should do it?

    25. Re:Really? by fucksl4shd0t · · Score: 1

      Arcades today are a social club for the console owners.

      That's funny. Last time I was in an arcade it was a social club for G Money. I looked around and saw all the people that the Offspring was talking about in "Pretty Fly for a White Guy". Not only are they people who don't have money, but they're the people who brag about how good they are at "jackin' those rich white folk'", all the time without enough balls to actually do it in the first place.

      --
      Like what I said? You might like my music
    26. Re:Really? by Cruciform · · Score: 1, Insightful

      I picked up an Xbox when they first came out and it crashed within 10 minutes of starting it up. The self-diagnostic ran, and gave me an error code and the number for XBox support. So I called it, even though I knew I could take the box back to EB immediately. The service rep took my code, said I had a faulty mainboard and that they would be happy to ship me a new Xbox immediately if I so desired. Since it was faster to just drive the 10 minutes back to EB and get the replacement I declined. But I can't fault MS for customer service. (As far as they knew I was just another consumer, no developer strings were pulled.)

      With my RCA D52130, when the green tube went in it in January it was less than a year old with enough warranties on it to protect it for 5 years. It still took RCA over a month just to come back and say "Sorry, it will take 5 months for that part to come in." (Many phone calls, and some swearing later the retailer gave me a full store credit so I don't have to buy another RCA product. Yay)

      The Xbox is a great console, and so are the PS2 and Gamecube. YMMV but I've had all three and my issues have been more with finding titles that I want to fill my library with, rather than the hardware.

      As long as the companies are willing to support their hardware with good warranties and customer service, and release great titles it all comes down to personal preference.

      So a pox on those "Wait till you get a BSOD on your Xbox" trolls. :)

    27. Re:Really? by Jaysyn · · Score: 1

      I had a worse problem with XenoGears, I couldn't get it to save on any console I tried it on (3 PSOnes, & 5 different MemCards). Thanks God for Emulation, or I would have never been able to play that game.

      Did anyone else ever have this problem with a PS game?

      Jaysyn

      --
      There is a war going on for your mind.
    28. Re:Really? by drinkypoo · · Score: 1
      There are a number of arcade games which are x86-driven PCs in disguise, including Wipeout XL and Test Drive 5. This is no different, except that this hardware is cheaper than building an equivalent PC for this particular purpose; it has all the I/O you need, it doesn't have anything you don't need...

      Even games which are not based on a PC or a console system generally resemble a PC these days. Killer Instinct (More like stink, that game is cheesetastic) was made out of most of the same parts as an N64, but it had a laptop hard drive in it because they decided it was the cheapest way to have a few hundred megs of music and prerendered character images around.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    29. Re:Really? by JudgeFurious · · Score: 2, Insightful

      Well see there lies the problem. If the cabinets don't make any money then you won't be able to give them away to arcade owners even at very low prices much less get them to pay for the games.

      Arcade owners will put what makes money on the floor. If it means they have 40 boxes out there that are all practically the same game then that's what they will do. They want a franchise and something that does "x" number of dollars/week in their best locations.

      They aren't going to be interested in being Microsofts "good positioning" if the games suck. Sure if they are good games and they are reliable then everybody wins but if MS is going into this with the same POV as your post (It's a good, cheap way to advertise) then the games will suck and the arcades will not buy many of them once that becomes apparent.

      I'm all for it. More MS money diverted from something serious.

      --
      Appended to the end of comments you post. 120 chars.
    30. Re:Really? by intermodal · · Score: 1

      really? when was the last time you went to an arcade, anyhow? I haven't seen such a soul in an arcade in years, at least not in the droves you spea k of. All the people you seem to be referring to are now playing counterstrike and downloading off kazaa on some uni's network and pipe.

      --
      In SOVIET RUSSIA... erm...NSA AMERICA, the Internet logs onto YOU!
    31. Re:Really? by cuyler · · Score: 1

      Yes, but many people who frequent arcades have parents. Kids these days can sulk for amazing things. Kids walk around with $500 cell phones because they asked their parents to buy them. They have $2000 computers and 2 $500 consoles.

      The best salesman a company can have is kids. As an advertiser it's not practical to follow the parents around all day screaming at them to buy your product - kids will do it for free.

    32. Re:Really? by anonymous+loser · · Score: 1

      Sega already does this...errr did this until they stopped making consoles, that is. You can still sometimes find "Typing of the Dead" machines when you go to arcades in Japan, although there used to be more dreamcast-based cabinets a few years ago.

    33. Re:Really? by slyxter · · Score: 1

      Godzilla shoots lasers out of his eyes. King Kong has nothing on that.

    34. Re:Really? by BigJimSlade · · Score: 2, Informative

      I'm surprised more companies don't do it

      More companies do release arcade hardware similar to their home hardware. I think just about every console going back to the NES has had an arcade equivalent. Naomi, for example, was Sega's hardware platform that was very similar to the Dreamcast. Sony teamed with Namco to do an arcade version of the PSX, and I believe there's also a PS2 platform as well.

      This site does a good job of going over hardware platforms used by Sega, Namco and Konami. I think there may be info on the XBox platform if it's being used by any of those companies.

    35. Re:Really? by Generation · · Score: 0

      Dude, Bill Gates can't help that he bushed with the Xbox. Anybody who has paid for an XBox was seriously bushed to begin with.

    36. Re:Really? by Anonymous Coward · · Score: 0

      That's a shame, 'cuz Godzilla hates us. He wouldn't hesitate a moment to breathe upon us with his nuclear fire breath, and he wouldn't shed a tear.

    37. Re:Really? by PatJensen · · Score: 1
      Haha that's funny. . Every now and then someone on Slashdot makes some off the wall comment that makes me laugh for days.

      -Pat

    38. Re:Really? by MsGeek · · Score: 1

      WWF Attitude on Dreamcast. I have had random reboots and other delightful events playing it. Dreamcast was arguably the best console ever built, but even Dreamcast could be flummoxed by poorly-written (or poorly ported from PSX in this case) games.

      BTW someone mentioned Typing Of The Dead. Kickass game. I know the typing game is a big genre in Japan but it hasn't taken off here. I understand there was a Neon Genesis Evangelion typing game that was a Japan-only release for DC, and others have been put ouf for other systems. I would think such a game would be ideal for PC gaming, in that the keyboard is ubiquitous and not just a peripheral that is "sold separately" from the rest of the system.

      --
      Knowledge is power. Knowledge shared is power multiplied.
    39. Re:Really? by Afrosheen · · Score: 1

      Don't forget that Sony put the playstation 1 hardware in the original Tekken games among others (soul caliber 1 and 2 etc). Also I think Sega used their old Saturn hardware in some of the first few 3d fighting games in arcades. This isn't a new concept by any stretch of the imagination.

    40. Re:Really? by henele · · Score: 1

      There is normally differences in RAM between Arcade and Home hardware, but there have been at least parallels for ages - grandparent points out the main contemporary ones, parent misses out recent Naomi and spinoffs, which was the arcade Dreamcast hardware, there are more going back in time and of course the Daddy - Neo Geo.

      I've never bitched about modding before but great grandparent really isn't insightful stuff :/

    41. Re:Really? by The_dev0 · · Score: 1

      Dont forget that the TRIFORCE hardware is a joint efort between Namco, Nintendo and Sega. It's going to be pretty hard to compete with that, when it starts to show up in arcades. Namco and Sega developing exclusive titles for the arcade/gamecube? Yes please!!

      --
      Never fight naked, unless you're in prison...
    42. Re:Really? by The_dev0 · · Score: 1
      Technical problems on an un-modded unit? Unheard of.

      Not unheard of at all. This article taks about the number of X-Boxes that have needed replacement due to their strange behaviour of scratching the discs inside. And any old forum you got to has heaps of complaints about dodgy hardware, intermittent problems and the like. I think you're just lucky to not have had any problems. Yet.

      --
      Never fight naked, unless you're in prison...
    43. Re:Really? by The_dev0 · · Score: 1

      How do you work that out? The gamecube is out-selling the x-box worldwide and the Gameboy is the highest selling console in history, having sold more units than the PS1 & PS2 combined.

      --
      Never fight naked, unless you're in prison...
    44. Re:Really? by Anonymous Coward · · Score: 0

      I've found 1st generation Xboxes to crash more often and more severely than any Microsoft software I've ever used. Dirty disc errors at startup and during games which seem to get drastically worse the more play time they log.(Note the discs are still perfect and properly cared for) This is after I exchanged my Xbox on Day 1 for a similar problem. I have a friend who couldn't go ten minutes without getting a dirty disc error. As far as non disc related crashes, I've only had a handful - but that is still a handful more than I ever had on my N64 or have had yet on my Gamecube.

    45. Re:Really? by dankinit · · Score: 1

      It is a fallacy to say that Microsoft is good at making money in new markets. They are actually very good at wasting huge sums trying to dominate new markets, and failing.

      Anybody with a business background knows you don't sit on your cash cow and not look for oppurtunities in new areas. The cash cow products are there as capital to drive new product development. Not always are you going to be successful in these areas, but you must take chances where oppurtunities exist. Internet Explorer is one example you left off that list of products that Microsoft attempted to enter where they were the underdog. I'm no Microsoft fan, but this is Business 101.

    46. Re:Really? by clayanderson · · Score: 1

      But a monitor and a cabinet no longer make a good arcade game.

      Have you been to a good arcade lately? Say, a Dave & Busters or Gameworks? Arcades are no longer filled with simple cabinets with joysticks. Almost every game is in some way physically interactive. You sit in a car that moves, you dance on a platform, you shoot a machine gun that vibrates, you sit in a turret that spins.

      In fact, I've noticed that you often don't find the best graphics in the arcades anymore. Graphics don't matter like they used to -- the point of the modern arcade is to give customers an *experience* that they can't get at home.

      So as I see it, unless Microsoft opens a new division to create big, physically-interactive games, throwing a cabinet around an Xbox isn't going to gain them much ground.

    47. Re:Really? by pubjames · · Score: 1

      Internet Explorer is one example you left off that list of products that Microsoft attempted to enter where they were the underdog.

      By giving away a product for free!

      Giving stuff away for free != profit.

      Profit == basis of all business.

      Therefore winning browser wars != example of Microsoft successfully moving into new sector.

      I'm sure Microsoft could "win" the game console wars if they gave the consoles and games away for free. But that wouldn't be profitable and there also not an example of MS successfully moving into a new sector.

      I'm no Microsoft fan, but this is Business 101.

      Gosh, sounds link I must take that Business 101 course! Thanks!

    48. Re:Really? by dankinit · · Score: 1

      Again, this is all about oppurtunities. Just because they don't make money off of Internet Explorer, doesn't mean that it won't or can't lead to something down the road that they could.

      Why not respond to my main argument and not just my example that you shouldn't sit on a cash cow product, such as windows and office, while ignoring other areas where oppurtunities exist just because they are not profitable instantly?

  8. Coooooool.... by G-funk · · Score: 3, Funny

    ...an 80" BSOD!

    --
    Send lawyers, guns, and money!
    1. Re:Coooooool.... by Anonymous Coward · · Score: 0
      the x-box dosen't have BSOD.


      they're green.


      that would be GSOD!

    2. Re:Coooooool.... by peterpi · · Score: 1
      *bite*

      Believe it or not, the Xbox doesn't have a SOD at all.

    3. Re:Coooooool.... by Politburo · · Score: 1

      Yes it does. Disconnect your HD or DVD drive and boot up. You'll get the "service required" screen, with an error code.

      I've only seen these screens while mucking around with the box, never through gameplay, but they can appear while the box is running, not just from a hardware check on boot.

    4. Re:Coooooool.... by Anonymous Coward · · Score: 0

      Also, I heard that if you disconnect the power, it crashes out and becomes completely unresponsive.

    5. Re:Coooooool.... by RobotRunAmok · · Score: 3, Funny

      Also, I heard that if you disconnect the power, it crashes out and becomes completely unresponsive

      Not only that, but a buddy of mine once dropped his XBox out of an 8th story window after slamming it repeatedly with a toaster oven (something about trying to get Linux to run on it, I dunno...) and would you believe the damn piece of M$ Sh*t died on him a week later?

      Redmond Bastards!

    6. Re:Coooooool.... by Politburo · · Score: 1

      Great for you. My post was to point out that there is an *SOD on the XBOX, when the parent claimed there wasn't, and gave an easy way to find it.

  9. Ummm.. by the_skywise · · Score: 5, Insightful

    What arcades?

    Of the 5 malls in my neck of the woods only one has an arcade (Sega City). There's one nightclub with a gameroom, and a handful of putt-putt golf courses. Oh, and a Chuck E Cheese, which hasn't gotten a new video game in well over 3 years.

    Midway just got out of the biz altogether.

    Or does Microsoft just want to be the next Sega?

    1. Re:Ummm.. by YetAnotherAnonymousC · · Score: 2, Interesting

      Indeed. And, IMHO, the reason arcades are dying is that you can get game quality almost as good in your house. So what is Microsoft offering?:

      "For the arcade product, Nvidia probably will supply the same graphics chip it provides for the Xbox home console. In part, that's because the quality of the Xbox graphics engine is considered more than adequate to power a cool arcade machine, though the machine will have more main memory chips than the 64 megabytes in the Xbox to accommodate fast-action arcade graphics."

      Maybe I'm missing something, but this isn't going to be enough to bring me back out to the arcade.

      (and if I want a variety of games? it's called "rental")

    2. Re:Ummm.. by $$$exy+Gwen+Araujo · · Score: 1

      You must live somewhere funny. Every single bowling alley where I live has an arcade to go with it. Not all of them have DDR, but, well, that's their loss... :)

      --

      I'm a girl too! See naked chicks in my journal!
    3. Re:Ummm.. by Cutriss · · Score: 3, Interesting

      I don't know about Midway or other arcade game manufacturers, but I find one of the major problems with the arcade business to be that nobody wants the arcades around.

      There are at least three shopping malls in Jackson, MS, the largest city in the state. Only one of them has an arcade (Owned by Namco), and it's in the process of closing up. Why? Because the mall owners wanted to stiff Namco out of more money for the same location, while simultaneously enacting rules cutting back on the amount of money Namco can make at this location. Metrocenter enacted a new rule which basically forbids anyone under the age of 18 from entering the mall without being accompanied by an adult during the hours of 3-Close on Friday or Saturday...pretty much the only time you could have kids/teens in the arcade without it being a schoolnight.

      Furthermore, Northpark Mall shafted the Cyberstation's lease (also owned by Namco), because they just didn't want an arcade. The complaint was that "the arcade went against the family atmosphere" which the mall was trying to obtain. They offered a renewal for an exorbitant amount of extra money, but the manager turned down the extortion rate and went on operating the arcade in Metrocenter (until recently anyway).

      I went to all of the Wolfchase malls in St. Louis, and *none* of them had arcades anywhere. I checked later, and it seems that most of the arcades are in smaller complexes and shopping centers that are out of the way. Nobody seems to want them around anymore. Perhaps it's somewhat of a "fashion taste"? Are arcades *so* 90's now?

      Games like Dance Dance Revolution and Mo-Cap Boxing are demonstrating quite clearly that the arcade industry has life left in it. I disagree with the assertion that the arcade industry is dying, and say instead that outside influences are killing it purposefully.

      --
      "Mod, mod, mod...and another troll bites the dust."
    4. Re:Ummm.. by nomadic · · Score: 1

      The only arcade I've set foot in over the past few years was doing a very, very brisk business.

      Of course, since all the games involved dancing, shooting, or boxing, it was all a bit too exhausting for me to involve myself with.

    5. Re:Ummm.. by RobotRunAmok · · Score: 1

      Or does Microsoft just want to be the next Sega?

      No, MS just wants to buy the current Sega, and since the current Sega is on the cusp of a merger with Asian Arcade Magnate Sammy, the newly announced XBox strategy makes a bit more sence, dunnit?

      I thought the whole MS-Sega-Sammy dance was old news

    6. Re:Ummm.. by GrayCalx · · Score: 1

      ha! I agree with you. What about a good pacman or something, where I can play, drink a beer, smoke a cigarette all at the same time. Now adays you need to give 110% to game playing. Its like work...

    7. Re:Ummm.. by RyuuzakiTetsuya · · Score: 1

      Las Vegas has only three arcades, not counting casino arcades. One can barely be called an arcade any more, as it's more computer/lan gaming than it is coin op games now, one's a shady arcade that's open for about 5 hours during the day, and the other is Gameland, quite possibly one of the best arcades next to say, AI.

      Unless of course, you live in Southern California... (Where there's bemani games EVERYWHERE... Including a donut shop and a McDonalds...)

      --
      Non impediti ratione cogitationus.
    8. Re:Ummm.. by alphaseven · · Score: 1
      I went to all of the Wolfchase malls in St. Louis, and *none* of them had arcades anywhere.

      Heh, that reminds me, heard about the St. Louis mall that tried banning black people by having a no "wearing or showing a bandanna or do rag of any color, a hat tilted or turned to the side, a single sleeve or pant leg pulled/rolled up" policy. It's true.

    9. Re:Ummm.. by Guppy06 · · Score: 1

      "What arcades?"

      They still exist in Japan (think about where DDR came from... and I'm not talking RAM). And Microsoft really needs something to push sales of their console over there to something bigger than double digits.

    10. Re:Ummm.. by jhunsake · · Score: 1

      They're trying to ban the gang element. And since it is private property, they can ban whatever they want. I think you're racist by insuating that black people are all in gangs.

    11. Re:Ummm.. by Anonymous Coward · · Score: 0

      omg

  10. Maybe in the 80's by MrByte420 · · Score: 5, Insightful

    Arcades were the thing during the 80's when the newest technology really needed to fit in something the size of a refrigerator but kids barely go to arcades anymore. Nearly all the ones in my area have gone way under and I think microsoft is living in a dream world.

    --
    If religous zealots don't believe in Evolution, then why are they so worried about bird flu?
    1. Re:Maybe in the 80's by m1chael · · Score: 0

      there is a good reason to go to arcades. to see people dance to the beats of a fools disco.

      --
      I know you are psychotic, but please make an effort.
    2. Re:Maybe in the 80's by Morgahastu · · Score: 4, Insightful

      Perhaps in typical North American areas. But what about in Japan? Arcades are still huge in japan. Microsoft has a very weak grip on the japanese market and maybe if they put some of their games in japanese arcades the japanese will start buying X-boxes.

    3. Re:Maybe in the 80's by mikerich · · Score: 4, Insightful
      Perhaps it will raise their profile in Japan, but the problem isn't the technology - Microsoft have bent to the Japanese - smaller controllers, even a smaller box.

      The real problem lies with the games. There is almost nothing that is likely to appeal to the Japanese market (and precious little to appeal to this XBox owner). Pretty much everyone agrees that the XBox has one 'must-have' game - Halo - and that's it. Halo's brilliant, but FPS don't seem to have taken off in arcades and that genre doesn't do well in Japan.

      Now maybe Microsoft' strategy is to flood the Land of the Rising Sun with arcade DOA Beach Volleyball, but I can't see it selling many more machines.

      Best wishes,
      Mike.

    4. Re:Maybe in the 80's by drsquare · · Score: 1

      Exactly. When you can get a decent console at home, why go to an arcade and pay £1 for 30 seconds worth of play? Arcades are a rip-off, for the price of 3 hours play in an arcade you can get a full console and a handful of games.

    5. Re:Maybe in the 80's by Zerbey · · Score: 3, Funny

      From what I've seen in MAME, the best way to make money in Japan is build a fairly basic Mahjong simulator that has lots of naked women in it. This is just an observation.

      Maybe Microsoft should take that into consideration!

    6. Re:Maybe in the 80's by w3svc_animal · · Score: 1
      Around here, there are several BIG BOX arcades. Gameworks. AND Jillians for example. Each on has at least 10,000 sq ft of arcade space, full service bar and even restaurants. http://www.daveandbusters.com/

      In StL, Dave and Busters is strikingly similar to these fine establishments.

      The small, shitty mom and pop arcade in the mall might be shutting it's doors, but the niche is being filled by upscale (albeit expensive) "Entertainment Venues"

      --

      Error encountered in IAWebSig.clsSig.Create: Last Procedure: sPrc_Ins_tblSig

    7. Re:Maybe in the 80's by luzrek · · Score: 1
      Now maybe Microsoft' strategy is to flood the Land of the Rising Sun with arcade DOA Beach Volleyball, but I can't see it selling many more machines.

      Except that BMXXX (PS2) actually has Nudity.

      --

      Galium Arsenide is the material of the future, and always will be.

    8. Re:Maybe in the 80's by EvilBudMan · · Score: 1

      >>There is almost nothing that is likely to appeal to the Japanese market (and precious little to appeal to this XBox owner). Pretty much everyone agrees that the XBox has one 'must-have' game - Halo - and that's it

      What about Tony Hawk 4 and Unreal Championship, etc.?

    9. Re:Maybe in the 80's by radish · · Score: 1

      The PS2 version is censored (no nudity), the GC and Xbox versions are not. Plus it's a terrible game.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    10. Re:Maybe in the 80's by RyuuzakiTetsuya · · Score: 1

      Tony Hawk Pro Skater has never been a must-have, killer app for a console. It's a multi-platform game that, while appeals to a great many people, probably won't get people to buy one console or the other.

      Unreal Championship was fun. When it was called Unreal Tournament 2k3.

      The only real must have game for Xbox is Steel Batallions...

      --
      Non impediti ratione cogitationus.
    11. Re:Maybe in the 80's by EvilBudMan · · Score: 1

      We'll Tony Hawk will let you use your own background music. What other X-box games will do this?

      If Halo is a must have, so is Tony Hawk.

    12. Re:Maybe in the 80's by Phil+Wilkins · · Score: 1

      Now maybe Microsoft' strategy is to flood the Land of the Rising Sun with arcade DOA Beach Volleyball,

      With a special wipe-clean cabinet.

    13. Re:Maybe in the 80's by ryanvm · · Score: 1

      XBox needs a dance-dance game. *Then* the Japanese will bite.

    14. Re:Maybe in the 80's by Slime-dogg · · Score: 1

      I think Morrowind is on the XBox. It's the must-have game for RPG, but it's not the type of game that would make it in an arcade.

      I could imagine having a 70 hour marathon of continuous quarter feeding, and it's not pretty.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    15. Re:Maybe in the 80's by Anonymous Coward · · Score: 0

      I own Morrowind on the XBox. You don't want it. It is broken. It start small--one crash. And then just an area of the map you should 'avoid' because its crash prone... and then you can't complete a quest because you can't get there... and then you can't complete any more quests because you can't actually make it far enough to finish one.

      I hate it. Wasn't the point of MS signing a cert for each game so they could guarantee quality? Morrowind is a pile.

    16. Re:Maybe in the 80's by Anonymous Coward · · Score: 0

      You're missing his point. Perhaps Tony Hawk is a "must have", but you didn't address what it isn't - a "killer app", i.e. a "must have" that's only available on one platform. You can get Tony Hawk on GameCube or PS2, but Halo is only available on the XBox. PS2 has the GTA and Final Fantasy series; GameCube has Mario, Zelda, and Metroid; and the XBox has Halo and nothing more. Without a "killer app" to appeal to the Japanese market (which doesn't care much for first-person shooters), the XBox won't make a dent in Sony and Nintendo's dominance there.

    17. Re:Maybe in the 80's by jayoyayo · · Score: 0

      I completely agree, however I do truly believe this is Microsoft's attempt to get into Japanese arcades. The problem is that not many Japanese companies want to partner with them. Take a look at Nintendo. Despite what people say about them, Nintendo is #1 in PROFITS. Nintendo have also decided to recently re-target the arcades so perhaps M$ feels threatened. However, I believe Nintendo will trump M$, as Nintendo has enticed Namco and Sega (maker of 6 out of the top 10 arcade machines in Japan) to develop some internal Nintendo franchises for the arcade and gamecube (Star Fox and F-Zero, respectively).

    18. Re:Maybe in the 80's by RyuuzakiTetsuya · · Score: 1

      TONS.

      Sega GT, Sega NFL 2002, dozens of other games.

      --
      Non impediti ratione cogitationus.
    19. Re:Maybe in the 80's by mikerich · · Score: 1
      XBox needs a dance-dance game. *Then* the Japanese will bite

      LOL!

      Oh yes!

      I can see it now - Microsoft presents 'Steve Balmer Dancing Monkey Jiggleathon' (tm) - only on XBox.

      Best wishes,
      Mike.

    20. Re:Maybe in the 80's by bugbread · · Score: 1

      Morrowind hasn't been released for the XBox in Japan. Come to think of it, neither has Tony Hawk. Or Unreal. In fact, only about 20% of the XBox games released in America are available in Japan.

    21. Re:Maybe in the 80's by bjb · · Score: 1
      But what about in Japan? Arcades are still huge in japan.

      Sure are. I was in Tokyo a year ago, and had a chance to check out an arcade or two. The ones I went to were mainly run by Sega, and it was interesting the kinds of games you'd find there. One game was a "walk the dog" simulator (not kidding), and another one had two keyboards attached to it - yes, it was an arcade version of Typing of the Dead. Quite a fun game, but tricky for an American to type out Japanese words (not in Kanji, naturally).

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
  11. arcade games are fundamentally different by acomj · · Score: 3, Insightful

    Arcade games by there very nature are different from many console games. Arcade games are very time limited as you usually have a bunch of people standing in line waiting. Console games don't have that limitation.

    Many arcade to console conversion were very successful. I can't think of one where a console game made it into the arcades.

    1. Re:arcade games are fundamentally different by abcxyz · · Score: 1

      If you have a lot of kids in your house, you may have the "wait in line" problem -- but you won't need the quarters :)

    2. Re:arcade games are fundamentally different by harr2969 · · Score: 1

      I believe Doom was brought to the arcade from the PC

    3. Re:arcade games are fundamentally different by stratjakt · · Score: 1

      They are different, but that doesnt mean that they're irrelevant.

      With all my effort focused in not trying to sound like a troll, I can only say, sometimes it's fun to go out.

      I've had much more fun drunk at the bar with my friends playing Cruis'n USA head-to-head than I ever could playing the N64 port.

      I can think of a few dozen hillbillies I know who bought NFL Blitz after it was installed in the bar down the street.

      Who do you think buys all those golf games? And why do you think EA sports titles are the perennial #1 sellers? It ain't because the evercrack addicts.

      As long as there are people who go out, there will be stuff out there to entertain them (for a small fee). Arcades arent what they were (what they were was a hangout for loitering kids), but it'll be a long time before they're obsolete.

      --
      I don't need no instructions to know how to rock!!!!
    4. Re:arcade games are fundamentally different by lhbtubajon · · Score: 1

      Some of the early NES games made the transition. I remember playing Castlevania and Super Mario Bros. in arcades around 1988 or so.

      However, your point is very valid. Console games tend not to lend themselves to the Coin-Op format with kids waiting in line.

    5. Re:arcade games are fundamentally different by Anonymous Coward · · Score: 0

      I disagree with your post.

    6. Re:arcade games are fundamentally different by wikthemighty · · Score: 1

      Many arcade to console conversion were very successful. I can't think of one where a console game made it into the arcades.

      I can think of one

      --
      "There are people who do not love their fellow human being, and I _hate_ people like that!" - Tom Lehrer
    7. Re:arcade games are fundamentally different by AtariKee · · Score: 1

      I'm not sure if you mean "made it" as in successful, or just "made the jump", but the Vectrex game Cosmic Chasm was "ported" to arcade hardware by Cinematronics. I think only 300 of the machines were built, though. Not a success by any means, but it definitely "made it" to the arcade :)

      --
      "You're getting brutal, Sark. Brutal and needlessly sadistic."
      "Thank you, Master Control"
      -Sark and the MCP
    8. Re:arcade games are fundamentally different by Anonymous Coward · · Score: 0

      F15 Strike Eagle went from PC, at least, to arcade, as did LodeRunner.

    9. Re:arcade games are fundamentally different by Jon+Abbott · · Score: 1

      Another NES console-to-arcade transition is SuperC, the sequel to Contra... The original Contra may have been in arcades first, but I don't remember seeing it there...

    10. Re:arcade games are fundamentally different by Anonymous Coward · · Score: 0

      Choplifter! 'Nuff said!

    11. Re:arcade games are fundamentally different by Anonymous Coward · · Score: 0

      Tetris ?

    12. Re:arcade games are fundamentally different by ranolen · · Score: 1

      You may think that Microsoft might develop some games for the arcade before they go to console, I odn't think they are that stupid to use their old games in the arcade.

  12. Arcades aren't for kids anymore by Anonymous Coward · · Score: 2, Interesting

    The most succesful ones are marketed at adults these days. Think places like ESPN Zone and Dave & Busters. They can often offer games most people can't, or wouldn't, buy for long term use, multiplayer gaming and, of course, food and drink.

  13. Holy! by Anonymous Coward · · Score: 0, Funny

    Imagine the size of those arcades!

  14. Another money losing venture? by path_man · · Score: 1

    Do arcades actually make any money these days? Short of the kid's pizzarias / party places, I can't think of an "arcade" that has a hope of making money. Even the biggies like Dave & Busters seem to make much more profit on the food and beer than on the arcade games.

    It seems to me that Microsoft may be dumping these into arcades simply to get enthusiasm up around the XBox so they can traffic more units to the home user. After all, didn't Bill commit that they were going to lose quite a sum on these before profitability was in sight?

    --
    The surest sign of intelligent life in the universe is that none of it has tried to contact us. -- Calvin & Hobbes
  15. Arcade influences my console purchases? by Anonymous Coward · · Score: 0

    Bull-fucking-shit, man. I walk past an arcade whenever I go to the mall to deposit my paycheck at the bank, and I have yet to see an arcade version of Xenogears or Suikoden.

  16. arcades? by Lxy · · Score: 1, Funny

    They still make those?

    --

    There is no reasonable defense against an idiot with an agenda
    :wq
    1. Re:arcades? by duck_prime · · Score: 1
      They still make those?
      Any one given arcade is not that impressive, but imagine a beowulf clus-- oh, never mind.
    2. Re:arcades? by Lxy · · Score: 1

      Slashdot moderation math:

      2 + 1 - 1 = 1

      Go figure.

      --

      There is no reasonable defense against an idiot with an agenda
      :wq
  17. Arcades a thing of the past? by thefinite · · Score: 2, Interesting

    I remember as a kid playing the arcade version, the playing the console version. Naturally the console version was noticably of lower quality in terms of graphics, and even sometimes in features (Street Fighter and Mortal Kombat come to mind as examples I recall).

    I imagine the days may be upon us, if not already here, where this is no longer the case. That said, if the console is a good as the arcade version, why does it influence it anymore? This rings especially true when I compare the popularity of arcades today with the days of my childhood. Before, they were all hopping, happening places where you had to stand in line to play a game. Today they are barely-staffed ghost towns, at least all of them within 20 miles of me. Sure you still have the Chucky Cheeses, but the days of the mall arcade, where people went just to play a game, seem numbered.

    --
    Boom Shanka
    1. Re:Arcades a thing of the past? by TheKodiak · · Score: 2, Interesting

      The one thing arcades still have over consoles is the superiority of hardware. Since there's a base cost of about $2000 just to get a working arcade game, a special $200 controller is nothing. A lot of games have thousands of dollars of specialized hardware. Just look at something like Silent Scope - the experience in the arcade was totally different from the home experience. On the other hand, a lot of the controller options are just gimmicks that are easy to reproduce at home - from the DDR pads to the Samba de Amigo maracas to whatever fancy steering wheel. And most of the examples of games with truly unique hardware are just plain sucky.

      --
      -=Best Viewed Using [INLINE]=-
    2. Re:Arcades a thing of the past? by nelsonal · · Score: 2, Interesting

      You know what I would dump quarters into at a prodigious pace? A well done arcade version of Gran Turismo, with multiple windows, a stick shift, nice steering wheel, and the like, I would probably have to own one to save money. Why is it that this has not been done? If I could race a few friends or bring my PS garage to the arcade, I would just begin cashing my paycheck in quarters.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    3. Re:Arcades a thing of the past? by SnowDog_2112 · · Score: 1

      Arcades still see some action, worldwide, as a way to balance a game before its console conversion.

      I speak specifically of fighting games, where the arcade version will come out while the console version is still in development. The arcade version will be tweaked and studied, and any lessons learned there will find their way into the console game.

      Or so goes the theory.

      I know I personally dumped about 1/4 the purcahse price of the (not yet released) Soul Calibur 2 into a SC2 arcade machine. But, of course, knowing the game was coming out on the consoles within 6 months kept me from going back and dumping any more....

      --
      Not representing or approved by my company or anybody else.
  18. Well... by ludeyork · · Score: 1

    I, for one, am happy dumping the proverbial quarter into my xbox via the credit card I had to enter when I signed up for xbox live. And since we're all still not *quite* sure how much it'll be, I'd better start saving my quarters...

    1. Re:Well... by Lemmeoutada+Collecti · · Score: 1

      For a minute there I thought you said shaving your quarters... used to be able to shave em just right and put a line on em, drop em in, pull em out, and Pac Man was mine!

      The arcade is a vastly different experience when I remember it than is is now... kinda like the malt shappe to my parents, I guess...

      --

      You can have it fast, accurate, or pretty. Pick any 2.
  19. arcades? realy? by the_2nd_coming · · Score: 1

    I have not been in an arcade in years. are they realy such a central rally point for consol trends anymore? I mean most of the consol games out tehre now don't even show up on arcades boxes.

    --



    I am the Alpha and the Omega-3
  20. Exactly what is their target audience? by Anonymous Coward · · Score: 1, Insightful

    I would have thought that Microsoft was going after the 20-something group, with titles like Halo and Morrowind. Maybe even with mind-numbingly dumb kill 'em all games like Bloodwake, because god knows I like senseless violence. But when was the last time anyone my age has been in an arcade, besides the occasional "I'm bored, downtown, have an hour to kill, and the arcade is around the corner" kind of visits? Usually by the time you hit about 16 and can drive to places you really want to go, you stop going to the arcade.

    BTW, if it hasn't already happened...FIRST POST!

    1. Re:Exactly what is their target audience? by Anonymous Coward · · Score: 0

      In college, after smoking a big fat one in the middle of the day, going to the arcade was fun as hell. Even with the old ass games that no one in their right mind would play.

      And, yes, I did get laid in college.

  21. In true Microsoft fashion... by phillymjs · · Score: 4, Funny

    ...you must agree to the game's EULA-- after you put the quarter in!

    ~Philly

  22. I wish by mao+che+minh · · Score: 1

    I wish that I too had owned such a dominant monopoly that I could afford to dump millions into a failing market and video game format, in addition to loosing millions in other markets (including another video game market). I wish I was Microsoft.

    1. Re:I wish by gbjbaanb · · Score: 1

      you've obviously forgotten that the X-box is just phase 1 in Microsoft's quest to take over your home. When it has the internet link through your TV, a PVR function, video-on-demand, home automation labour-saving hookups... then they'll bring in the 'arcade licensing' model where you have to deposit a quarter to get the damn thing to open your curtains!

      Then they'll make even more profit ;-)

  23. Won't be seeing it anytime soon... by Anonymous Coward · · Score: 1, Insightful

    Good luck to them since arcades in malls are becoming an endangered species. The one in my town shut down about a year ago, and I don't remember seeing more than 5 people at a time in it years prior to it's demise.

    1. Re:Won't be seeing it anytime soon... by Anonymous Coward · · Score: 0

      Last arcade in my town died 1 year ago, picked up a galaga machine when they closed down. The only upside to this whole thing is maybe the old consoles sitting the in the arcades may be sold off? I could use a few more!

  24. Missing the point by moc.tfosorcimgllib · · Score: 2, Interesting

    I think a lot of the early posters are missing the point here. The home consoles of late killed arcades because they offered the same quality for a one-time charge at home, as opposed to quartering one to death.

    By introducing almost identical titles (they would have to change the payment scheme, etc.) in arcades and at the same time offer a one-time buy cabinet that you could easily change the game on (cheaper for the arcade), they would have people paying to advertise for them.

    Say you go to blockbuster, or the local game store, and they have a game you never heard of on the arcade. You play a game for $0.25, and really enjoy it. Then you can either rent or buy the exact same quality game and take it home. This was an old dream to have, bring the arcade home (remember atari 2600 pac-man). Now when you do it, it actually IS the game at the arcade. No more need for MAME.

    Just my 25 cents.

    1. Re:Missing the point by trix_e · · Score: 2

      don't know that they are missing the point.

      1) many (most?) console games don't translate well into arcade-style, pay as you go schemes... and many arcade games don't translate well into console (DDR, F1 Racing - where unique controls and immersion are a real draw)

      2) arcades really *are* a dying breed... sure there are a few places that still thrive (think Dave & Buster's if you have one in your area), but it's not for the gaming, its for the social experience. (and I also guess that ski-ball makes more money than the latest incarnation of House of the Dead or whatever.)

      3) I don't ever recall Sony having jack to do with arcades, yet the PS1 and PS2 have done quite well for themselves. Yes, there was a lot of software that was in the arcade first, but I'd say most of the PS*s success didn't stem from arcade 'previews'...

      my .02c

      --
      No man is an island, but Gary is a city in Indiana.
    2. Re:Missing the point by los+furtive · · Score: 1

      The home consoles of late killed arcades because they offered the same quality for a one-time charge at home, as opposed to quartering one to death.

      Up in Canada the average PS2 game is about $85(plus tax!), while the average arcade is $0.50, Considering you can play the game in the arcade 170 times for same price as the console game (and we aren't even including the cost of the console) I'd hardly consider it 'quartering one to death'. Vgame rentals, as well as the dramatic improvement in PC/console CPU/grapics to the point where there is little difference from arcades has had a much greater effect.

      --

      I'm a writer, a poet, a genius, I know it. I don't buy software, I grow it.

    3. Re:Missing the point by AppyPappy · · Score: 1

      The home consoles of late killed arcades because they offered the same quality for a one-time charge at home, as opposed to quartering one to death.


      Not here. The mall arcades are jammed with kids waiting for the 'rents to get through at JC Penney. Add the bored geeks looking to impress some other younger geeks with their Jedi powers and the required chicken cruisers. It's like a line of ants from the arcade to Software Etc back to the arcade. Every now and then, a mom will get drug to the Software Etc for some begging action.

      --

      If you aren't part of the solution, there is good money to be made prolonging the problem

    4. Re:Missing the point by gl4ss · · Score: 1

      err, i thought the point was that ms was touting that 'hey, xbox tech is making it into arcade machines!!'

      it's not like the first time some parts from console/home machines made their way into arcade machines either..

      --
      world was created 5 seconds before this post as it is.
  25. Bad choice on M$s part by Anonymous Coward · · Score: 0

    SEGA tried the exact same thing with the Dreamcast. Actually it was arcade hardware before it came home. But in my opinion, that was one of the largest killers of the Dreamcast. Over 80% of it's games were Arcade ports. An arcade game is designed for 1 thing, to let you play a while, then insert another quarter, play, insert, repeat ad infinitum. If that's the kind of software M$ wants, fine by me. I was hoping the x-box would crash and burn :)

  26. Arcade Were Cool... by LordYUK · · Score: 5, Insightful

    ... when the "good" games were .50 to start and .25 to continue, and the really really good games were .75 to start. Nowadays games are .75 (average) and not really any different/more enjoyable than the run of the mill PC/console game.

    I used to spend alot of time (and money) going to arcades, but now I'd rather spend 40-50 bucks and buy a game than 1.00 to play one for 3 minutes.

    --
    This is my sig. Its pathetic.
    1. Re:Arcade Were Cool... by chrisseaton · · Score: 1

      Have you ever heard of "inflation"?

    2. Re:Arcade Were Cool... by Anonymous Coward · · Score: 0

      I never bought many games - copied most of the Amiga/St ones though - but i think it's a pretty rare individual who finds they`ve played the home computer version of an arcade game enough times to have made it worth actually buying, and not just playing in the arcade. Maybe its just me, but i tend to get bored of 99% of games after playing them more than about 10 or 15 times max.

    3. Re:Arcade Were Cool... by Zigg · · Score: 2, Insightful

      Yeah. It's this neat thing that's normally pegged at 3%/year. In twenty years, a 25 cent play should only be costing 45 cents (or, in the interests of roundness, 50).

    4. Re:Arcade Were Cool... by ivan256 · · Score: 1

      Man, am I the only person who still lives near an arcade where the games are $0.25? There's got to be other people here that live near Worcester, MA. If you're in the area, check out Playoff Entertainment. $5 minimum, but all games are two tokens and you get 8 tokens for $1.

    5. Re:Arcade Were Cool... by Anonymous Coward · · Score: 0

      Well of course arcades still exist in Mass. You guys have so much snow and cold throughout the year, there's nothing else to do but go to the arcade. It's warm and indoors.

    6. Re:Arcade Were Cool... by alphaseven · · Score: 1
      I used to spend alot of time (and money) going to arcades, but now I'd rather spend 40-50 bucks and buy a game than 1.00 to play one for 3 minutes.

      I've noticed a lot of people would rather pay 3.00 for an hour at an internet cafe and play Warcraft or Counterstrike.

      No wonder arcades are struggling, the only thing keeping peeople there are shooting games, dance dance revolution, and fighting games... and if capcom or someone came out with a really good networked pc fighting game, well that might hurt arcades further.

    7. Re:Arcade Were Cool... by British · · Score: 1

      What the heck are you talking about? Back in MY day, arcade games were only 25 cents to start, and there frequently was no option to continue!

      And we liked it!

    8. Re:Arcade Were Cool... by poot_rootbeer · · Score: 2, Insightful

      Arcades were cool when ALL games were a quarter. I too would rather not spend $1.00 to play a game for 3 minutes, which is why I stopped going to arcades when they started jacking the prices up.

      -Poot
      CREDIT0/2

    9. Re:Arcade Were Cool... by Galvatron · · Score: 1

      3%? Maybe that's where it should be, but that's hardly the long term trend. Have a look here. Especially have a look at the 70's and early 80's. I guess it depends when arcade games were first introduced at $0.25, whether or not current prices are above or below prevailing inflation rates. If you pick 1980 as the year, then arcades should now cost $0.55. If you pick 1975, then we're talking $0.85. I'm not sure which would be a better date, I'm not that old.

      --
      "The question of whether a computer can think is no more interesting than that of whether a submarine can swim" -EWD
    10. Re:Arcade Were Cool... by TopShelf · · Score: 1
      Here's an example of one of the worst logical blunders seen in popular media. How often do you hear a news story about the price of X, which has risen by y% more than the rate of inflation, and how consumers are fed up about it? The rate of inflation is simply an average figure applied to a representative sample of consumer goods - that means many things will rise by more than that rate (college tuition, etc.) while many will rise by less, or even decline in price (most consumer electronics). But there's nothing to say that something "should" rise by a certain amount.

      In the short- to medium-term, price is generally driven by demand for something. Supply only increases to bring down price once firms see an incentive to invest in a particular area. Why anybody is surprised to increases in cable TV fees, sports tickets, health care costs, or college tuition blows me away sometimes.

      --
      Stop by my site where I write about ERP systems & more
    11. Re:Arcade Were Cool... by Guppy06 · · Score: 1

      " ... when the "good" games were .50 to start and .25 to continue, and the really really good games were .75 to start. Nowadays games are .75 (average) and not really any different/more enjoyable than the run of the mill PC/console game."

      And they're still stuck on quarters! Hell, I've seen vending machines that can take dollar coins! If I'm going to blow money at the arcade, don't force me to lug around fifty pounds of quarters or use those cheap-ass bill feeders. Hell, half-dollars would be something!

    12. Re:Arcade Were Cool... by Kelz · · Score: 0

      Take Gauntlet Legends for example. When it came out at my neighborhood pizza shack I couldn't stop playing it. It was .50 to start and .25 to buy more health, but alas, it came out for the N64/Dreamcast. I immediatly forked over my 40 bucks for the game and found out that hey, as the developers intended it, your health DOESN'T go down when your just standing still. And whats THIS? Your actually supposed to collect these RUNE thingies? My point is that arcades saw their day in the late 80's, early 90's, but today, they cut corners everywhere in the arcades to get people to spend more money on them. They already destroyed their own fanbase, and now the geniuses over at Microsoft have found another way to flush a couple bil down the crapper. My .2c

  27. Contest by arloguthrie · · Score: 1, Funny

    In other news, Michael Robertson announces $200,000 in prize money to whomever can boot Linux on a Microsoft arcade console. $100,000 to whomever first boots Linux, and another $100,000 to whomever can do it without a quarter.

    --
    ----------
    Cheese it! It's the FEDS!
  28. Hmmm by turgid · · Score: 1

    A Pee Cee with NVidia graphics hardware. What's so special about that? How does it compare with current arcade machines? I haven't set foot in an arcade in nearly 10 years.

    1. Re:Hmmm by Junks+Jerzey · · Score: 1

      A Pee Cee with NVidia graphics hardware. What's so special about that? How does it compare with current arcade machines? I haven't set foot in an arcade in nearly 10 years.

      There essentially aren't arcade machines any more. All but a handful of the coin-op developers have gotten out of the business, and arcades are all but dead. An interesting observation is that coin-op games tend to be much more low tech than what comes out for the PC. Most games go for the Big, Bright, Fast look, and the lighting is very simplistic, textures low density, and so on. That doesn't mean the games are bad, just that most arcade games would be just fine with PC hardware from 1998.

    2. Re:Hmmm by turgid · · Score: 1

      That makes me wonder what they could do with a 4-way server and lots of graphics hardware these days. Anyway, it's like everything else I suppose, commoditisation at the expense of research and development at the cutting edge.

    3. Re:Hmmm by Junks+Jerzey · · Score: 1

      Anyway, it's like everything else I suppose, commoditisation at the expense of research and development at the cutting edge.

      Arcade games lost their spark many years ago, but I don't think it has anything at all to do with not being cutting edge. To compete with home systems, coin-ops started being novelty affairs, halfway between arcade games and amusement park rides. The games themselves were just rehashes of the same old ideas, mostly variations on racing or light gun games.

  29. I don't see what the hubub is by CTD · · Score: 0

    It's a losing idea. Granted.

    Everyone needs a writeoff. Seems like an easy one to me...

    --
    Grimwell - old, cranky, mean, obsessive
  30. Not so dead? by molrak · · Score: 2, Insightful

    So I guess that arcades and arcade machines aren't dead after all?

    This is a happy moment for me, but I can't really think of any games currently on Xbox that would translate very well into an arcade experience. Maybe Panzer Dragoon, the platformers, and a few racing games that, while I don't personally find them all that interesting, tend to be popular in arcades. Is this just a continuation of this article involving Sega though? Or maybe they're just going to use MAME! Realistically, without Sega's support, what would Microsoft have to offer for the arcade world?

    --
    You're only as smart as your brain.
    1. Re:Not so dead? by mrpuffypants · · Score: 1

      I would say that Steel Battallion, the $200 xbox game with its own table sized controller would translate nicely...Could be a better market for it in the arcages than in the living room

    2. Re:Not so dead? by Steveftoth · · Score: 1

      That's about the only way I'm going to be able to play that game as there is no way that I'm going to shell out $400 for one game. I've already spent enough on hardware for games. I think that many people feel the same way.

      Actually, it could be a good investment, buying all the equiptment to make a Steel Battallion Arcade case to play in. Then sell that... hmmmm

  31. Barcode in NYC by ludeyork · · Score: 1

    Until recently BARCODE was a massive clubby/upscale-type arcade in Times Sq. Despite it's high prices, and the fact that it always seemed crowded... it went out of business-- it might not be the ideal litmus strip, but it must be indicative of arcades in general. Peace,

  32. More like Fairground rides by WebfishUK · · Score: 3, Insightful



    Given that home games consoles provide much the same compute resource as arcade machines what is the added value of an arcade? I think there are two 'extras' which arcades provide.

    1. Modern arcade machines tend to be more like fairground rides with hydraulics to augment the game experience and probably better screens

    2. An audience.

    I can see kids refining their skills at home and then going head-to-head in the arcades. Integrate this with on-line gambling and we may see a return of the gladiatorial arena

    --
    -- "Can't sleep, clowns will eat me!"
    1. Re:More like Fairground rides by dafozzee · · Score: 0

      I tend to agree with the Audiance aspect of an arcade. I spent my fair share of time at the arcade during highschool and meeting people and seeing people playing games was the major draw for me. (Bear in mind that this was 1998-2k) Over the years I noticed the arcade we hung out at loosing patronage, and eventually closing about 2 years ago, RIP W.C. Frank... When we gamed there, we had N64 and pretty decent PCs at home, but that wasn't the point. We were there for the atmosphere, not the technology. In my mind, arcades will never be "dead" because of technology.

  33. It looks stupid, but... by Featureless · · Score: 4, Informative

    ...I can see why they thought of it.

    It is black-letter fact, the arcade is dead. Has been dead, in fact, for a long time. From the article itself:

    Eddie Adlum, publisher of arcade magazine RePlay, said arcades have been in decline ever since the rise of console gaming. About a decade ago, he estimates there were 10,000 arcades, but that number has since dropped to about 3,000. Hit games such as ``Ms. Pacman'' once sold 100,000 machines, but today, typical hits sell maybe 4,000 to 6,000 units, Adlum said.

    However, there is something very similar to the arcade which is growing moderatealy well both in the U.S. and especially in Asia. It's a kind of mutation of the "internet cafe." It seems, while kids won't plunk down dollars to play conventional arcade games, they will go out and "rent" a PC to play Counterstrike or Starcraft for an hour or three. Multiplayer games, it seems, still have draw. And thus the article goes on...

    Lately, the rise of online gaming, especially in Asia, has transformed many arcades from stand-alone machines to networks of connected computers where players can play against each other or anyone else over the Internet. That transition plays to the Xbox's strength, since it is primed for broadband gaming, and it also plays to Microsoft's strong relationship with Sega, which is a big supporter of online gaming.

    So they think they will somehow tap into this growing phenomenon, instead of merely blowing 50 million or so producing expensive collectors items. I'm not holding my breath, but anything is possible, I guess.

    1. Re:It looks stupid, but... by Anonymous Coward · · Score: 0

      You confuse America with Japan.

      The arcade is not dead, Americans just aren't interested enough to keep it on life support there.

    2. Re:It looks stupid, but... by Binky+The+Oracle · · Score: 1

      This actually could be the logical extension of the arcade model if they do it right. In the mall closest to me, the comic book store currently has 8 or 10 networked PCs and charge an hourly fee. I don't think they even have an internet connection - just a LAN with copies of Warcraft, Age of Empires, Unreal Tournament, etc.

      The comic book store normally has about the same number of people playing as the arcade in the same mall (and half of the arcade customers are there for DDR.

      So if arcades can recognize the potential and provide a distinct advantage over the backroom LAN setups and Internet Cafes, they might just survive. Immersive sit-down enclosures with surround-sound and tactile feedback would sure beat a folding metal chair and a beige box PC on a card table... Some sort of communication protocol for team play would also be a big advantage.

      The most important thing of all, however, is going to be a killer app. Assuming that we're talking about an internet hookup, a persistent environment would be cool... a never-ending Normandy invasion for example. Another cool scenario would be joining a space fighter wing in the hanger just before launching to attack the enemy cruiser or death star, or popping up in the Delta Force tent just in time to hear the mission briefing and catch the chopper with your 7 buddies...

      The trick to all of this is that it will probably take a deep-pockets company with both the means and the will to weather the initial investment for enclosures and software, not to mention the probable low-revenue beginnings of such a venture. There aren't too many of those companies around.

      I don't think the arcade concept is dead, but with the advent of relatively high-quality home machines, the bar has been raised significantly and the pay-per-play model has to provide not only a better experience, but a sufficient value.

      Movie theaters are a great parallel - as VCRs proliferated, theaters had to change their customers' experience. By offering things like stadium seating huge screens, and incredible sound systems, they lured people back to the megaplex. Now that home theaters are not only high quality, but relatively affordable, it will be interesting to see what theaters do next.

      --

      Slashdot comments... splitting hairs since 1997.

    3. Re:It looks stupid, but... by Anonymous Coward · · Score: 0

      Don't sasy that the arcades are dead until Netcraft confirms it.

  34. Next Step: Preschool by burgburgburg · · Score: 4, Funny

    Microsoft announced today that XBox technology would be a federal requirement for all licensed preschools. FCC Chairman Michael Powell explained that this was a good decision, a consensus decision and had no political component to it whatsoever. After everyone stopped laughing, Microsoft's Steve Ballmer explained that exposing preschoolers to the technology now ensured a steady revenue stream for Microsoft. Ballmer then announced that the first game available will be "Dancing Monkeyboy". Players will jump around trying to collect developers. If they sweat too much, have a coronary or get hit with the dreaded "Monopolist" tag, they lose.

    1. Re:Next Step: Preschool by blueZhift · · Score: 1

      This is great news! But wait...I've yet to see an XBox version of Dora the Explorer or Clifford. My daughter will be seriously bummed...

  35. huh? by Lxy · · Score: 1

    Xbox hackers brought the Arcade to the Xbox, and MS got pissed. Something's missing here....

    --

    There is no reasonable defense against an idiot with an agenda
    :wq
  36. Competition by Sophrosyne · · Score: 3, Interesting

    Microsoft is always trying to undermine their competition, and they do that by copying what other companies do and try to saturate the market..
    Nintendo/Namco/Sega - have their Triforce arcade system based on gamecube arcitecture, and I think Microsoft is just scared and lost, as usual.
    I don't think they actually have a solid plan for what they are doing- just release a few arcade games to push out Triforce's dominance, and in turn take away some thunder from beaneath the wings of Nintendo.

    1. Re:Competition by mrpuffypants · · Score: 1

      in the future please actually read the article before you post =[

      The story says that Microsoft and Sega are working TOGETHER to get this plan put through. A strong alliance of the money from Microsoft, technology from nVidia, and industry experience from Sega could really produce some great products in the long-run

    2. Re:Competition by Sophrosyne · · Score: 1

      I read the article- but I also know the history of Microsoft, and I know better than to assume this is all about the games. you are naive to think that. Sega is merely a pawn, and if it wasn't financially hurting it wouldn't be kissing everyones feet- Microsoft merely wants to undermine their competition- if they didnt- they would have been in the Arcade business 20 years ago.
      Gamecube is selling more than Xbox's in big markets, and Microsoft doesn't get why- so they are going to pick away at Nintendo and try to push them out of market.

    3. Re:Competition by The_dev0 · · Score: 1

      I think you should read the article. "if Microsoft can get Sega to switch off its current Dreamcast-based arcade technology..." Note the big IF

      --
      Never fight naked, unless you're in prison...
  37. The draw by torinth · · Score: 3, Insightful

    I don't know why no one else (who comments) sees how this works.

    The idea behind this is that MS can have some development house make/market an arcade game that is designed from square one to work on an XBox.

    Everybody gets hooked on the arcade game, then when the XBox/Console version is released and people go home and buy it - including buying an Xbox if they haven't already. It's pretty much the same as exlcusive titles, but people get to "Try Before They Buy" at the arcade.

    -Andrew

  38. wait? by smd4985 · · Score: 1

    is this really news? when i took the xbox home i was convinced i had actually bought a arcade cabinet ;) .

    --
    smd4985
  39. True wisdom from MS by techstar25 · · Score: 1

    "arcade titles influence the kind of console games that fans buy"
    just like...
    "nobody will ever need more than 4k of RAM"
    Ironically both statements would be true if this was 1989. But is isn't.

    1. Re:True wisdom from MS by Anonymous Coward · · Score: 0

      4k of ram?!?!

      1989?!?

      Try 1969... ;P

    2. Re:True wisdom from MS by Anonymous Coward · · Score: 0

      You mean 1979. I think your IBM PC in 1989 would not do to well on just 4k. Even the Mac was already 5 years old!

  40. Where's the innovation? by anicklin · · Score: 1

    Where's the innovation in doing this? Wouldn't the logical extension of arcade games be to bring an experience to a player which they couldn't experience in their home or at their friends' houses?

    Maybe they should think about longer, RPG/movie style games where the state can be saved between plays and picked up again later, say by putting in a passcode or something? I'm not sure how you could break up a game into chunks like that.

    Obviously arcades are dying out in the US (although the last time I went to the southern UK coast, they were in quite full force) - I think the only way Microsoft could pull this off is to find a way to unglue people from their home screens and get them out of their houses - and if they can, this is not a bad thing!

    The only other benefit I can see is making the cost of an arcade machine cheaper for construction and maybe deployment.

  41. Arcades dead? by HomeGroove · · Score: 1
    All this talk about arcades being dead. How old are we all here...I think the average /. reader is beyond the average age of an arcade player these days. My old ass can't play those damn Dance Dance games. I look like a flailing monkey playing these things. And every Saturday when I drive by my local Putt Putt, it's jammed. So I think it's safe to say arcades have change, but they're not dead...yet.

    Oh and I remember Playstations in arcades back in the psone heyday. It had a few games and was time controlled. Lame, but gave those w/out a psone a chance to play. And yes, I know this isn't the same thing as just sticking an xbox in an arcade cab.

    --

    ----
    Spam subject of the moment: Offshore account secrets -nashville disrupt

    1. Re:Arcades dead? by Anonymous Coward · · Score: 0

      Arcades aren't dead! However, the only game I can think of that is insanely popular at arcades nowadays is Dance Dance Revolution, and since that seems to forever be a PS / PS2 title, I doubt that will help out MS much.

      A good point was raised about deathmatchs in arcades. Yeah, UT 2003 or Quake III Arena in arcades would be pretty sweet. Of course, they'd have to do it right and not get TOO greedy about it. ( I mean, who wants to chunk in a quarter everytime you respawn when someone is spawn camping? :) ) But I could see Xbox sports titles and Xbox FPSs being popular in arcades.

  42. No by muyuubyou · · Score: 3, Informative

    Dreamcast was developed from the Naomi technology available in arcades in the first place.

    This is the reversed process. And add the fact that the hardware in the XBOX isn't new or revolutionary at all. Is basically Intel x86 + nVidia + hardware locks + a now-crappy HD + a huge ugly case. Anyway I love some of the games ;)

    1. Re:No by gilesjuk · · Score: 1

      The big ugly case is being replaced soon, the slim XBox will be out sometime this year.

      Should of been released small to start with though IMHO.

    2. Re:No by Anonymous Coward · · Score: 0

      Your history is off.

      Naomi and Dreamcast were developed simultaneously, but Naomi was announced after Dreamcast. Naomi had the same chipset and also more memory all around.

      Naomi to Dreamcast ports are 99% perfect; if not for the very small load times on Dreamcast and obvious "Insert Coin" references, it would be impossible for non-developers to tell the difference. That's why Dreamcast is THE Capcom vs. SNK machine to own.

    3. Re:No by Fig,+formerly+A.C. · · Score: 2, Insightful
      Had they released it small to start off with, they could not be introducing the new, slimmed down XBox a year later to bolster sales.

      Marketing, man. Marketing. They knew what they were doing.

      --
      Murphy was an optimist.
    4. Re:No by Fig,+formerly+A.C. · · Score: 1

      If Naomi to Dreamcast ports are 99% perfect, the Dreamcast ran on WindowsCE (I never knew that, BTW), and the XBox runs on a modded WindowsOS, then why is MS (supposedly) having problems getting Naomi games to port to the XBox?

      --
      Murphy was an optimist.
    5. Re:No by Anonymous Coward · · Score: 0

      The plans I heard was that the HD would be removed, it this true?

      Seems stupid, whats going to happen with all those games that use the hard drive?

    6. Re:No by Anonymous Coward · · Score: 0

      Not all DC games ran Windows CE. The Sega-developed OS was much more popular with Sega and 3rd-parties alike.

      BTW, both Nintendo GameCube and xbox have superior hardware to Naomi. I don't know whether MS is really having technical trouble porting Naomi games to xbox, or if it is just a matter of lackluster effort.

    7. Re:No by gilesjuk · · Score: 1

      If you release a good product the first time you can still improve on it.

      Microsoft often release dud products followed by a much improved second version, just shows they can't create a killer product without a ton of feedback on their previous failures.

      If it wasn't for Windows and Office they would be history.

    8. Re:No by darc · · Score: 1

      Actually, no. The dreamcast did not run on WindowsCE, as the majority of games didn't use the platform, instead, using Sega's libraries. The Dreamcast was WindowsCE compatable, meaning the libraries were availiable, but again, most games did not use CE stuff. That's why the Naomi ports are annoying.

      --
      Tired of legitimate data sources? Try UNCYCLOPEDIA
    9. Re:No by Fig,+formerly+A.C. · · Score: 1

      Ahh... I misread the article. My bad. :-)

      --
      Murphy was an optimist.
    10. Re:No by Fig,+formerly+A.C. · · Score: 1
      The XBox was a good product the first time.

      LOTR on DVD was a good product the first time, but people went out and bought the "Special Directors Collectors Edition" when it came out. Many people technically bought it AGAIN, since they already owned the original. The "new and improved" version was also enough to sway some fencesitters into buying it. When the box set with the trilogy is released, many people will buy it again!

      It's all about marketing, man.

      --
      Murphy was an optimist.
  43. It might sell a few XBoxes by pmz · · Score: 1

    Recently, I walked by the arcade at the mall, and it was filled with rather insecure-looking teenagers trying to socialize. It certainly wasn't like the stereotypes we see in Tron, but more like something I remember seeing in Mad Magazine.

    This sad bunch would probably cling onto anything that looks well presented and potentially trendy, so Microsoft's "get-em while they're young" approach just might enslave a few more into the MS Horde. Unfortunately, Microsoft is very successful at capturing those first seeking direction in their technological lives...but more like a cult leader than a genuine visionary.

  44. XBOX Live by vasqzr · · Score: 1


    Why don't arcades let you play against home players or even other arcades across the country??

    Imagine the Quake III Arena or UT 2003 deathmatches.

    1. Re:XBOX Live by GrayCalx · · Score: 1

      I know in Golden Tee you can. Wow, what a great game. And the fact that you can walk into almost any bar and find it.

  45. DOn't forget the 21+ crowd by prabhath · · Score: 2, Interesting

    I think this is actually a great idea.. I agree that the old arcade in the malls are kinda out of date with all the new consoles out but the 21+ arcades, like Dave and Busters and Gameworks are GREAT moneymaking places for M$ to display their technology. I just hope the PS3 will have the same headstart that the PS2 enjoyed for so long...

    1. Re:DOn't forget the 21+ crowd by stratjakt · · Score: 1

      Not just the Dave and Busters and Jillians, and the Chuck e Cheeses, but every redneck bar within 200 miles of me has at least 2 or 3 arcade machines. Usually a Golden Tee Golf, a Deer Hunter Machine, or whatever.

      Lots of family restaurants around here have them too, places like Fuddruckers have them.

      The arcades arent as lucrative as they were, but they're here to stay.

      From MS's point of view, it's just selling more Xbox hardware. Other people buy it, make the games, and do all the work. They just sell more xbox dev kits and the hardware at a higher price.

      It's a good system for arcade hardware too. Cheap, backwards compatible (it's PC based, so code developed for it will likely be relevant on xbox 2), and a pretty cool feature set. The built in ethernet alone will make for some cool multiplayer cabinets.

      --
      I don't need no instructions to know how to rock!!!!
  46. D&Bs & Jillians. by GrayCalx · · Score: 1

    We've definately lost all the mom&pop/mall arcades in the DC area. But all of a sudden we have a good number of Dave and Busters or Jillians popping up. Huge, entertainment centers almost with drinking, pool, darts, and tons of arcades. Its a young Vegas or an old Arcade.

  47. Arcades have lost their insentive by Morgahastu · · Score: 1

    People used to go the arcades because the arcade games were so much better than the consoles. Now you go to the arcade and you see games that don't look good as what you just saw on your PC at home.

    Arcades are a in a huge box yet the only have a little board in there with a big TV. Make use of that space, put a quad processor in there if you have to, put the latest in graphics technology, a GeForceFX or a R9700.

    Arcades are supposed to show us what can one day be in our living rooms, not the other way arround. Its like going to the worlds fair to see a product you already have.

    Its just not exciting anymore.

  48. Arcades by Anonymous Coward · · Score: 1, Interesting

    Pure arcades don't make money. It's the blinky environment with food and drink that make money. The social aspect of arcades. I'm not proud of it but I get joy out of humiliating others in games. All the better if I can practice a game at home and trounce someone in a social setting later. Geeky competition. There may be some money to be made here but probably only in a large scale "Dave & Busters" type setting.

    On a side note, has anyone else noticed LAN gaming joints popping up in every strip center? Is anyone turning a profit?

    -AC

  49. They're already there (sort of) by tweakt · · Score: 4, Interesting
    I was in a local arcde walking around and saw an arcade machine being rebooted. I saw the Windows 2000 splash screen come up. I'm not sure but I think it was a standing up jet-ski or speedboat racing game.

    Can anyone confirm this?

    1. Re:They're already there (sort of) by Morgahastu · · Score: 2, Interesting

      Those are just PC's running windows hooked up to a big TV and a custom controller.

      Sure it's like an Xbox, but its not.

    2. Re:They're already there (sort of) by artemis67 · · Score: 3, Interesting

      Yeah, also check out Beachhead 2000, which bombed as a home-PC game, but is pretty cool as an arcade game because of the 360 VR cabinet design.

    3. Re:They're already there (sort of) by Keith+Russell · · Score: 4, Interesting
      I saw the Windows 2000 splash screen come up. I'm not sure but I think it was a standing up jet-ski or speedboat racing game. Can anyone confirm this?

      Midway had been using Windows 2000 for their racing games, and maybe more. I figured this out when I saw a Hydro Thunder machine with a Blue Screen Of Death. And before anybody gloats, it was INACCESSABLE_BOOT_DEVICE, which is, 99% of the time, a hard drive failure.

      --
      This sig intentionally left blank.
    4. Re:They're already there (sort of) by Anonymous Coward · · Score: 0

      Except when it isn't. I get that every time I swap Dell system drives. Mebbe cos I fully format a disk, and get rid of that stupid 32MB partition they put on there, but it's not 99% hardware failure, as such.

  50. I hate to do this... by LordYUK · · Score: 3, Insightful

    I hate replying to myself, but another problem with arcades is that alot of them (and this isnt really new) went from quarters to tokens. At the start, it was 4 quarters = 4 tokens, and if you bought like, 10 dollars worth they gave you extra. Then it went 4 quarters = 3 tokens, and they upped the amount of tokens needed to play. Now they have "credit cards" that you "buy" and add money to, and games are like, .35 or .65 cents a credit (which means that you'll almost ALWAYS have a balance leftover, so you put more money in to recharge it)...

    Now, I can understand that they want to keep their customers, and if you can only spend the "money" in one establishment well you're not going to "hop ship", but there are many times that I've decided not to spend a few bucks in arcades, simply because I wasnt sure how much time I had, and I wasnt going to get stuck with useless tokens (think, at a mall or whatever that is not close to home that you go to maybe 1 time a year if that, or possibly the first and last time you go there for whatever reason)...

    --
    This is my sig. Its pathetic.
  51. People who say arcades are dead are shortsighted. by Anonymous Coward · · Score: 1, Insightful

    They are losing customers because of their business plan, yes. But what Microsoft sees here is a way to CHANGE the arcade business plan.

    Now that a inexpensive console can play multiple games at high quality, why not build these consoles into boxes that immerse people well (decent speakers and control schemes).

    Then, with your new super hot games, leave the console boxes to arcades with the promise to upgrade them (ala Dell with corporations) and release the new discs to ARCADE OWNERS a couple months before the general public - say while you were building up your CD stock immediately after the CD went gold.

    You'd have people flocking to see the new releases they can't yet own.

    Sound familiar anyone? It's the EXACT SAME MODEL that DVD and VHS rental stores use via the RIAA and movie companies.

    Stop being so closeminded.

  52. Its about time by t0ny · · Score: 1
    I hope this brings some fresh ideas to the arcades. Im getting tired of there being nothing there except "Virtua Cop Ad Nauseum" and "Mortal Kombat XXII".

    Unless you want to spend a quarter per minute and memorize three pages of joystick combinations, it seems like there is nothing to do in arcades anymore; I went to one in a mall about four months ago, just to see if there was anything interesting. Alas, there was no fun to be had.

    --

    Manipulate the moderator system! Mod someone as "overrated" today.

  53. Sega by Anonymous Coward · · Score: 0

    I think they are a little more desperate.

    Two very big companies tried this move: Sega and NeoGeo. Funny thing is both off them haven't had a single piece of success in the home console market for years (giant flops is the word) to the point where it looks like Sega may go under (MS are sniffing around them though - this expains that).

    I think there lies are similarities: NeoGeo and XBox both over powerful, over priced and over complicated consoles that flopped to the near extinction of their parent companies.

  54. I know one that uses windows .... by Anonymous Coward · · Score: 1, Interesting

    I remember seeing a beachhead 2000 machine not working and having a windows dialog box saying something along the lines of "can't find movie a."

    Not surprising since the game seemed to be a quick and easy port of the pc version.

  55. Re:Would also go against their marketing hype.... by mrpuffypants · · Score: 1, Funny

    Well, I disagree with what you say, however I can't respond right now because I am about to get off work and go play Mechassault on Xbox live...

    hella fun game

  56. if you love arcades, you'll like this move by Gizzmonic · · Score: 1
    Arcades have been dying quicker than *BSD, for a number of reasons:
    • Arcade machines are friggin expensive.
    • Arcade machines have expensive, proprietary parts.
    • Arcade machines break. A lot.
    • Games have become increasingly greedy with their "Continue" function.
    • Games are too difficult and inaccessible for most people.
    • Home versions are usually better. (My, what a turnaround that is from the early days of arcades!)


    Arcade hardware that uses a console for the base is a good step towards lowering the price. Yes, it's been done before, but the Xbox uses commodity parts like the Celeron and GeForce, so it could potentially be a lot cheaper.

    A cabinet redesign to make arcade machines easier to carry would help. Perhaps with LCD technology making strides, we might see that. More durable joysticks wouldn't hurt either.

    It's still possible for arcades to make money. Look at the success of DDR...it's a simple, accessible game that doesn't munch your quarters, and the arcade version is MUCH cooler than the home version.

    Accessibility is such an important factor, too. I think you could make more money with an arcade full of Ms. Pac-Man and Tetris machines than with the latest Street Fighter clones. Just my opinion, of course...
    --
    (-1, Raw and Uncut is the only way to read)
  57. New life for arcades by Anonymous Coward · · Score: 0

    The only thing I can see Microsft betting on is online gaming. It's the only thing that could possibly save the arcade. The arcade in my town just put in 10 machines, and is getting a high speed line for internet gaming. While this is something you can also do at home, most people won't buy the hardware or the high speed lines for a while, which could be just the thing to keep arcades afloat for a few more years. What better way to promote XBox Online then by showing it at it's best to kids first. The kids will whine to their parents, of course, to buy an XBox and get a high speed line so that they can do it at home to. For those kids who's parents are smart enough not to buy into this, they'll still have the arcade. This might not be such a gamble like it looks at first glance.

  58. then change the focus of the arcade by cudaboy_71 · · Score: 1

    yeah arcades are dead. back in the early 80s as a pre-teen i made a concerted effort to save my quarters and get mom or someone else to take us to the mall to play games. why, 'cause we didnt have 'em at home. i still like gaming as a 30something. graduated thru NES, SNES, N64, PS1 and play PS2 and XBOX now. do i go to the arcades anymore? hell no. all my quarters go into the titles i can play at home. but, there is another factor in the equation since i plunked in quarter after quarter. namely, the LAN party. i never had those when i was a kid. but, today that's all i hear about. and, rather than having to lug around your 'box' and coordinate an empty house, dorm floor, enough TVs, and powerstrips why not have them pre-setup in arcades. i realize this may be a bit OT, as MS is reportedly talking about making real arcade boxes that play xbox titles....not just putting in a bunch of xboxes. but, the hardware already supports the concept. just implement it. its hard these days to look back through the eyes of a 12 year old. but, seems to me plunkin down a fin for 1/2 hour session (same as 1/2 hour of pool) of arcade LAN party would be schweet.

    --
    if it ain't broke, break it.
  59. Japan by bripeace · · Score: 1

    Arcades are hugely popular in japan. Xbox sells horribly in japan. I think this is more of a stratagey to expose the Japanese to the xbox technology..

  60. Of course not by JudgeFurious · · Score: 2, Insightful

    Microsoft is in fact very much the 800 pound gorilla when they have a chance to use their Windows/Office monopoly against you but when they have to go stand on equal footing with someone and compete they are so friggin lost it's really kind of comical.

    At one time I think this (Arcade games influencing what kind of console games people bought) was true but this is grossly out of date IMO. If anything then today it's the reverse of that.

    --
    Appended to the end of comments you post. 120 chars.
    1. Re:Of course not by ibbie · · Score: 1

      At one time I think this (Arcade games influencing what kind of console games people bought) was true but this is grossly out of date IMO. If anything then today it's the reverse of that.

      agreed. it doesn't seem to me that microsoft has really paid attention to the gaming community / marketshare. i mean, i'd much rather go online in the comfort of my home, zap it out with some of my friends, and maybe have a cold one, than plunk dollar after dollar into a machine in some seedy little arcade to do the exact same thing.

      maybe the little children will like it, and sure, they'll get some revenue from that; but the lion's share are going to be killing their eyeballs in front of their favorite console, without spending a dime more than they have to.

      of course, if they can offer something that the home consoles can't - fully immersive gaming experiences, etc - then they might pull it off. but i'm doubting they have that kind of insight.

      --
      The wise follow a damned path, for to know is to be forsaken.
  61. Arcade Game Influence by Anonymous Coward · · Score: 0

    I don't have an acrade anywhere near me, you insensitive clod!

  62. First game..... by Lord_Slepnir · · Score: 0

    I can see it already: The first game will be Linux h4x0r, where players must try to hack Linux onto a variety of devices before the dreaded injunctions come down. Players may get more time by submitting 25cent bribes to various legislators.

  63. Re:Really? ARCADES _ARE_ alive! by Anonymous Coward · · Score: 0
    Arcades have evolved, we see a comeback in our market. Sega and the "old" guys still produce standard units but some emerging company use new technologies that CANNOT be duplicated at home such as WAVE motion systems that mimic perfectly fast high-vibration engines and explosions such as this company.

    The market will always evolve and is made of cycles. Remember the video-game crash of 1982? And where are video-games today, dead? Methinks not! People will always want to go out on friday and sat. night and try new things! Get their lardass out of their sofa and leave that gamecube at home and dance or interact with a new wave arcade machine!

  64. Unattributed observation by Ra5pu7in · · Score: 1

    The reason it is unattributed is that it truly hasn't been observed any time recently. It is true that 15-20 years ago the quality of games in the arcade far exceeded what a home gaming console could manage. For that matter, computers weren't in every home, so pc gaming graphics wasn't big either. In those days, games you saw in the arcade were pushing the evelope in graphics (as well as controls and genre). Those that did the best were "ported" to consoles in order to continue the earnings after newer games hit the arcades. Most important, an arcade was the after-school / after-work hangout place of choice. Nowadays, the graphics level on arcade games is barely a baby step ahead of home consoles (and is probably matched by many pc games). Controls have moved to realism - motorcycle racing in which you sit on a simplistic "bike" and move it side to side - something that isn't easily translated to the home. Arcades are not the hangout place of choice in most areas. In fact, many gamers don't bother with arcade games except for fighting games (ah, the Tekken empire). Microsoft keeps making mistakes because they are trying to follow a well-worn path that was left by others while claiming it as their own innovative new path.

    --
    I was taking one day at a time, but then several days got together and ambushed me. (from a Rhymes with Orange comic)
  65. Maybe by justin_saunders · · Score: 1

    Thats why they quit the OpenGL ARB.
    Clearly they have seen they way of the future and intend to devote all their energies to it!

    Arcades? Give me strength! Who goes to an arcade anymore?

    j.

    --

    "My cat's breath smells like cat food." - The Tao of Ralph Wiggum.
  66. Nothing new. by paroneayea · · Score: 1

    Really, this isn't. Microsoft is far behind in the game. Nintendo has been working on the Triforce board for a while ago (over a year I believe), partnered with Namco and Sega. It's based off the GameCube's hardware, and, guess what? It's going to hit the arcades soon.
    Sega is developing two F-Zero (a futuristic racing game, for those of you who don't know somehow) titles for nintendo, one for the gamecube and one for the triforce arcade board. Here's the website:
    http://www.f-zero.jp/
    Now here's a twist. Gamecube owners of the game can use their memory cards in the arcade machine, allowing them to shoot data back and forth between the machines. Innovative ideas at their best.
    And, already, both the GC version and the arcade version have been playable, on display at conventions.
    http://planetgamecube.com/news.cfm?a ction=item&id= 3987
    http://planetgamecube.com/impressions.cfm?ac tion=p rofile&id=547

    Here's what I see coming:
    situation 1) Microsoft will try and rush their arcade machine to attempt to release at the same time as Nintendo, ending up with a shitty machine.
    situation 2) Microsoft will take their time on and not rush the machine (oh that's so funny it hurts) and end up releasing a machine that's amazingly brilliant.... had it been released a year ago.

    Another example of Microsoft's amazing ability to provide a product that provides absolutely nothing new or innovative. Bravo!

    --
    http://mediagoblin.org/
    1. Re:Nothing new. by Anonymous Coward · · Score: 0

      The memory card thing isn't a twist. Neo-Geo took memory cards, and Sega Naomi took Dreamcast VMUs.

  67. Arcades/Cybercafes by L7_ · · Score: 1

    If xbox's start to get implemented in 'Arcades' with multiplayer game titles where the whole arcade is playing against one another, I don't see how that is any different than the cybercafe's where people are playing FPS and ORPGs at now.

    Except of course, the lattes. Well, and the cybercafes have PCs optimized for games instead of consoles.

    If MS/Sony/whoever can get business to start charging $$/hour to play thier consoles, then more shops or arcades or whatever you want to call them will start poping up as teenage gamer havens. I'm skeptical though, no reason to leave the house if the arcade doesn't have something that you don't at home.

  68. They bought Sega, right? by Enrico+Pulatzo · · Score: 1

    Cuz they sound just like Sega.

  69. How to be funny on Slashdot by chill182 · · Score: 0

    How to be funny on Slashdot:

    1.Take any article that is even remotely related to Microsoft.
    2. Mention BSOD.
    3. Profit??

  70. Intel talked about something like this in 1997 by Stonent1 · · Score: 1

    Intel Open Arcade Press release

    Basically a platform for arcade gaming based on the x86 architechture.

  71. The WOW factor was the reason arcades were success by master_p · · Score: 1

    I used to have frequent visits in the arcades, because the coin-ops were miles ahead of home arcade games in terms of graphics, sound and controls. Many coin-ops where stand-alone custom cabinets with huge hydraylic systems that made the experience more believable. Huge amplifiers and 28" screens were some things that I did not have at home (of course I had other types of games at home, more intellectual stuff, which I liked very much, but there was no comparison in terms of graphics and sound).

    Now things have changed. Today's machines are so powerful that can play cinema-quality 3d games. The WOW factor is in my PC, not even in the consoles, let alone the arcades!!! The only reason I would get back in the arcades is if they offered me an experience that I could not have at home. For example, a complete virtual environment which rotates 360 degrees at all directions is an experience that I can't have at home (ala SEGA's R360 which hosted G-LOC).

    So, If the XBox-based arcade board is going to power those types of coin-operated games (virtual environments/custom controllers etc) then it might be successful. If it is JAMMA based to cut costs down, then it will fail.

    Because arcades need the WOW factor.

  72. Man... by raygundan · · Score: 1

    I'm so old, I remember when games were a quarter to start with!!

    1. Re:Man... by johnwroach · · Score: 1
      My father, who's owned an arcade since he was ~16 (he sold off his remaining machines about 5 years ago) always takes great pleasure in telling me how amusement business men lobbied for a coin that was worth between a dime and a quarter, because a dime wasn't enough to make a profit on, and people wouldn't pay a quarter to play a game.

      This, of course, was before video arcade games.

  73. Arcades suck now, in general. by Maul · · Score: 1

    The arcade scene really sucks now. It used to be that you could go into an arcade, and play the latest games with other GAMERS.

    Sadly, most of the independent / good arcades have shut down nowadays. They've either been forced out of business by the big corporate ventures, or have been killed by the fact that console hardware is just as good if not better than arcade hardware. There are very few "good" arcades nowadays.

    So now if you want to go to a "decent" arcade, chances are you'll have to go to a place like Game Works, Dave and Busters, or another lame Bar/Arcade "entertainment center." There you will have to purchase a game "card" ($10 minimum) only to find that a game of Capcom vs. SNK 2 (if they even have it) or Tekken 4 costs 79 cents, and that a game of DDR (if they have it - and if they do it will be "DDR USA," the crappiest DDR arcade release out there) costs $1.55. And forget about finding a Neo-Geo cabinet to play King of Fighters on. The prices are high and are designed so that you'll always have a "little left over" on your card.

    You'll also have a hard time finding another real gamer to play a fighting game with, because most of the people there are non-gamers who are there for "entertainment" value.

    Bleah.

    Fortunately I'm lucky enough to live nearby one of the "real" arcades still out there. I don't know how much longer it'll stay in business, but at least I can play DDR 8th. Mix there, and have a decent chance of playing a fighting game with a "real" gamer. Plus it has the same atmosphere as arcades USED to have... I can't quite explain it, but it is an atmosphere that a place like Dave and Busters completely lacks.

    --

    "You spoony bard!" -Tellah

  74. a growing trend...Re:Ummm.. by mabhatter654 · · Score: 2, Interesting
    I know most Slashdotters wouldn't notice this.. but there is a growing trend in resturant/entertainment places starting up. Dave & Buster style places are really cool. They cater mostly to young adults, 18-35-ish. They usually have Skeeball, darts and other games, but there is a lack of arcade games--there jsut aren't any cool ones out there.

    The problem is that no one has put arcade games, internet games, and rpgs together. The best example I can think of is Pokemon.

    It was very nicely tiered across their line of products. You could take your handheld characters and use them to battle in 3D on the console! If you know anything about Pokemon, you'll understand what's next... It would have been the perfect arcade game! They attempted something like it with snap? but it was too low key. As an arcade game, they could have had big screen Poke-battles at the arcade, and connect them with the internet to other arcades. Then you could have standings, and lots of other stuff. And of course, you would take your original cart home and train up your monster after you lost horribily.

    I think Id or EA could pull something like this off using PCs instead. Quake isn't really a general public style game--it's too violent. Something like Warcraft or Diablo would work. The key is to involve the spectators as well as the players! Lots of PC games would be cool to watch if you could see the big picture [a whole Quake, Warcraft, Diablo level at once] They would see things the players wouldn't notice.

    And of course you could use massive plasma screens with high-powered video cards. [32-way GeforceFX anybody]

  75. Most insightful comment in whole main thread by SuperKendall · · Score: 1

    The internet cafes are the new arcade, complete with gangs! That is where the XBox will go.

    Seriously, this comment should be +5 and the thirty others noting that video arecades are dead should be modded down.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
  76. Are you kidding me? by Frobozz0 · · Score: 1

    Does Microsoft do ANY research before they p*ss their money away? Do they enjoy throwing about millions on x-box in a vain attempt to own your living room. Now they want to own the video arcade... great. 13 boys around the nation will very happy. The rest of us are content with our PS2.

    I seriously don't see the advantage an arcade has over a good console these days. I guess the arguement can be made that I can also drink a beer at home or drink a beer in a bar. Perhaps it's the location and ambience?

    --
    "Politicians find new names for institutions which under old names have become odious to the people."
  77. MODS ON CRACK! by Anonymous Coward · · Score: 0

    Why would someone mod this as "over-rated"? People, think for a second!

  78. Re:People who say arcades are dead are shortsighte by Anonymous Coward · · Score: 0

    I didn't read that in the article (MS employee are ya? ;-) Although I'm not a gamer, I know several people who are - ages range from 20's to 30's - and I really don't see them going to arcades. To Blockbuster? Yes, they rent some games, buy few that are new, buy a lot that are used. They swap games also (most have a PS2). But they don't go to arcades and I don't believe some hot new game will drag them down to the arcade just to play it. Now kids may be a different story.

  79. Exactly what *type* of arcades.... by Ilan+Volow · · Score: 1

    There actually is still one arcade near to where I live. It does have cabinets of sorts (although I think they technically call them booths). You deposit 50 cents, you get 10 minutes of game time and piece of toilet paper.

    Of course, maybe this is Microsoft's strategy. Leisure Suit Larry 13 with photo-realistic rendering would be a smash hit at such an arcade.

    --
    Ergonomica Auctorita Illico!
  80. failure - wrong strategy by dermusikman · · Score: 1

    as an avid patron to arcades still today, i'll throw in my two credits. (don't mod me down for puns!)

    this new strategy of Microsoft's is not going to work, and not because "the arcade is dead", but because they're going about it all wrong.

    most successful arcade machines, today, are successful for one of two reasons: 1) it has an innovative playing style, 2) it has a classic, time-proven appeal. (one could argue, i'm sure, that this statements cover all possibilities, but that's not the case) a necessary foundation underlying both these requirements is that the game is FUN.

    typically, the second category (classic gaming) is in a classic console, not a rehash. classic fighters like Marvel vs. Capcom, Street Fighter, MK, etc., etc. - racers - shooters. copy-cats are rarely as successful as the originals.

    now - what's making the big money? fun innovation. and that's Konami, right now. consider the Cult of DDR - where i've witnessed at least $30 fly into the machine in the course of 2 hours. the game is fun, it's unconventional, it's SOCIAL, and a buck to dance to 3 or 4 songs (potentially 5 or more minutes of play) is fair - and the experience usually cathartic. Konami's also got the rest of the music game series, which is fairly successful. another of their big hits is Silent Scope - a simple shooter, yes, but unconventional and interesting gameplay.
    another big success (in my observational experience) is Golden Tee - which looks, to me, to be the most boring arcade game of all time! but it's intended as a machine for a sports bar - where people enjoy golf. and this game, too, has an unconventional interface. the player spins a ball (think oldschool Centipede) to make the shot - thus putting physical skill (less than reaction-time) into the mix.

    now - what does *not* make any of these said games successful? the underlying hardware! while, yes, the hardware makes everything run and look pretty - it's not the selling point. none of the games i'd mentioned above have ridiculously impressive graphics - it's the gameplay that matters. i play DDR because it's fun - i play pinball because it's fun - i play TMNT because it's fun ;p i might risk a dollar or fifty cents on a game with amazing UT2k-comparable graphics, but i won't play it unless it's fun! and i certainly don't play the game because i know it's got a certified IBM custom-built Gecko CPU! (Nintendo reference) and would not be drawn to a machine because i know Xbox's PC hardware drives the thing.

    so, Microsoft can only really be doing this to try to get new developers, because only developers really pay attention to the underlying hardware. but really, then, developers already making arcade games already have their hardware and i doubt they'd switch to a glorified PC (Xbox) - Microsoft must be looking for new developers, who are only familiar with Wintel and therefore more likely to use that hardware.
    unless they're stupid or self-aggrandizing enough to throw a big Xbox insignia on the title panel!

    and even this is questionable... there aren't many up-and-coming game developers (though i'd like someday to be one myself) - and the arcade market is not what it used to be. if Microsoft *really* were looking to make money and compete with other coin-op companies, they'd start making gambling hardware. that's where the money is. even Konami, who is probably the most successful arcade manufacturer right now, makes Casino machines!

    i really don't think Microsoft knows what it's doing with this. maybe Tux poked the octopus in the eye, and now it's just flailing about wildly?

  81. Will it work? by gamgee5273 · · Score: 1
    Probably not. The people who frequent arcades (Dave & Buster's, Gameworks, etc.) are already console owners. I'm looking at my consoles (8 at this point, 9 if you consider that the PS2 can play PSX games...but that may be stretching it ;) and realizing that I bought each one on its own merits - not based on an arcade game. I did buy Crazy Taxi for the Dreamcast after playing it in the arcade. But that is the only case, of the 150 or so games I have sitting here, that an arcade game affected a purchase decision (and I already owned the DC - I don't think playing CT in the arcade would have convinced me to buy a DC).

    So, let's say MS brings Halo 2 to the arcade...that's not going to make me go out and buy an Xbox. Why should I? If I need a Halo fix, I can go to D&B's, get a beer and play...and proably tire of it before I spend the $250 needed to buy the Xbox and the game...

    Nope, MS was infected by something at Sega. They've no real direction for the Xbox, or even the games division, to take. There is nothing that MS can be said as doing right - other than throwing money at something till they win.

    Thankfully, Sony can fight them off, Nintendo should be able to, and I'm sure Bandai can keep kicking their asses in Japan. Certainly is an interesting time to be a gamer...

  82. Intel tried this before by palazzol · · Score: 1
    I hate the phrase "X-Box technology". It's just a PC after all. Besides, Intel tried this 6 years ago with their "Open Arcade" platform. I wonder whatever happened to this:

    http://www.intel.com/pressroom/archive/releases/AI 102397.HTM

  83. Wal-Mart by Zerbey · · Score: 1

    Our local Wal-Mart supercenter has an excellent arcade, constantly being updated and very reasonable prices (for an arcade, at least). Cruisin' USA is
    50c, the new Nascar sit-down is $1.

    The local Simon Mall also has an excellent arcade, it's not being killed by the prices though but by the little brats that keep vandalising the machines :(

    I wonder how long it will take MAME to have an emulator for the X-Box? arcade machine? :-)

  84. Missed opportunity by Anonymous Coward · · Score: 1, Interesting

    Arcades are being handled all wrong by the videogame industry now, because the sole reason they existed (technological) is no longer valid.

    Arcades should be morphed into a role that the movie industry uses Theaters for: New Releases.

    First the industry needs to develop a group of standard cabinets/hardware that would be able to play similar genres easily. There would be a racing deluxe racing cabinet that could easily house and play Need For Speed, Grand Turismo, etc. There would be a cabinet for fighting games, trackball games and so on. The system would basically be a industrialized MAME cabinet. Delivery of content could be over broadband (so the arcade does not have to do much) or be installed via CD-ROM. The hardware would easily be changeable so you could have different cabinets dedicated to fighting games with 4, 5 or 6 buttons, two joysticks or whatever is needed.

    Second, the companies would need to do some advertising to get the word out that game "X" is in arcades.

    Third, the Arcades would house many many games, not just a select few. So if I walked up to a fighting cabinet, I could be able to play any Street Fighter, Mortal Kombat, Tekken, etc. Even those from many years ago. This would help broaden the appeal of the games.

    Lastly, games would be released to the Arcades first for a certain period of time before the game are re-packaged and released to the home market. Not all games would follow this route, but I know that games like Vice City would rack in a some dough if it was in 3000 arcades three months prior to home release.

    The main reason that arcades and games still exist now is because vendors are now offering games that do more with hardware and atmosphere, than just a game in a generic cabinet. Games like F355 Challenge can and were done on Dreamcast, but the experience is different playing it with 3 monitors and 180 degree viewing. Same goes for those dance machines. The problem is, the prices of these games are becoming insane.

    Now, how the industry would morph Arcades in this role is another problem, for another day...

    -Brian

  85. Older Gamers by redragon · · Score: 1

    Seriously, I don't know what the XBox has to do with this, but I think there's money to made in more "adult" (not that kind of adult...) arcades. I suppose Microsoft could use it as a marketing thing, have a room with some big TV's, nice stereo, some couches and some networked Halo action...

    I'd love to see more "arcades" with a 21+ only after 10pm thing going on. Serve liquor, and have not only arcade games, but a room with a bunch of machines on a LAN with the "big" games loaded up.

    I'd certainly frequent a place like this...

    I know Minneapolis (downtown) has an arcade similar to this (no LAN room), and it's a blast. They've got plenty of arcade games, and liquor to go around, and the prices aren't half bad. $50.00 kept three people playing racing games and such for a couple of hours.

    --
    - Sighuh?
  86. Heres my 100 Yen by ufpdom · · Score: 1

    Start Rant: Arcades in the US are commonplace dead for the most part. Pinball is a dying breed, Arcades are getting there. I have a few arcades in the local area. The most used games which cannot be reproduced are usually the Konami interactive games (Dance Dance Revolution, Beatmania, Guitar Freaks, Drum Mania etc.., All Japanese games I might add). The only other comnmon place arcade get togethers is the 'fighting scene'. Whereas you can cram 25 local fighting people vs cramming them in your own living room. In Japan arcades are as common as your local convenience store. In Metro-Tokyo you cant walk 200 feet before without hittin an arcade. I just think that in America we dont make arcade games like we use to. The more innovative ones come from Japan. Hell I play excellent shooters from Japan as well as these Konami games. As far as xbox.. I just think its just more publicity hoo-ha. Yes I agree I'd love to boot up linux and play TUX-racer on a 80" screen. hehe Personally I'd think booting linux and loading up some emulators would really kick-ass .. Well doing it w/ an xbox already at least on a 48" HDTV. End Rant

    --
    There's no Freedom like UFP-dom
  87. Re:People who say arcades are dead are shortsighte by Anonymous Coward · · Score: 0

    While I agree that most in the 20-30 age group won't go out of their way to go to an arcade, most arcade's I know of are in malls.

    I can certainly see myself dropping a few quarters to check out an arcade version of some game I've been waiting for while my wife continues her endless plodding through clothing stores...

  88. ok.. by Budgreen · · Score: 1

    who else thinks that sega is about to get owned my m$
    if this takes off?

    bad ppl to deal with.. i'd rather do buisness with the devil.

    --
    The greatest right given is the right to be wrong...
  89. Woot, D&B's by Archfeld · · Score: 2, Insightful

    is the only arcade out here that is not losing money hand over foot. The best part is they won't let anyone under 21 in except for dinner with their parents. When ever I get the yen for a console game fix I go there. It never lasts more than an hour, then I can get back to some serious gaming on my PC. Someday consoles will get there, maybe soon, but they aren't there now. Just check out EQ, or UT or any so-called cross-port game. Though Mario Kart is a kick in the a$$.

    --
    errr....umm...*whooosh* *whoosh* Is this thing on ?
  90. Old news... XBOx tech already in arcades. by RyuuzakiTetsuya · · Score: 1

    House of the Dead III, Virtua Fighter Evolution, and Virtua Striker 3 all run on XBox based hardware.

    HotD 3, VFE, and VS3 were all premiered at the AMOA 2002 show.

    --
    Non impediti ratione cogitationus.
  91. New subtitle for Slashdot by Anonymous Coward · · Score: 0

    Instead of calling it "News for Nerds. Stuff that matters" it should be renamed "Microsoft's XBox marketing platform."

    1. Re:New subtitle for Slashdot by Anonymous Coward · · Score: 0

      Stop spewing such crap, mod me and this parent down, so no one else has to read such crap.

    2. Re:New subtitle for Slashdot by RobotRunAmok · · Score: 1

      Instead of calling it "News for Nerds. Stuff that matters" it should be renamed "Microsoft's XBox marketing platform."

      I'm not sure I understand this attitude. The XBox is the coolest geek tinkertoy since the Palm Pilot and Lego Mindstorms. You're pretty short-sighted if you haven't explored it simply because you're a PS2 fanboy and/or anti-MS zealot. You're also missing quite a bit.

      FYI, I own a PS2, run Linux on my home network cuz I hate Windows, but XBox is, as the 14 year-olds say, da Bomb.

  92. Thr Boy Who Cried Wolf by RatBastard · · Score: 1
    I love how every move made by MS in regards to the XBOx is greeted with such knee-jerk tripe like "I smell desperation in the XBox division...".

    Pray tell me, how does MS looking into other, extremely high profit, markets smell like desperation? Smells more like the Great White Shark of Redmond has smelled blood in the water to me.

    --
    Boobies never hurt anyone. - Sherry Glaser.
  93. Why Arcade Games Died. by Anonymous Coward · · Score: 0

    People keep saying that consoles killed the arcades here in North America. This isn't true. Broadband Internet Access as well as the death of the fighting game genre.

    I worked as a tech in a few arcades from 93-98 and played in video game tournments. Whenever I run into hardcore players from back then, the conversation always goes..

    Me: So do you still go to the Arcade?
    Them: Nahh, I haven't been there in a long time.
    Me: What do you play?
    Them: (generic FPS or RTS title on the PC)
    Me: Oh that is cool, do you have broadband?
    Them: Of course, I play only play online! I'm on the (game title) ladder!

    I think at the time fighting games were dying out due to focus on graphics and "wow" factor rather than gameplay, broadband became popular and most people who played fighting games moved to FPS.

    One person I know still plays DDR in the arcades, but most 20 Somethings don't want to be bothered with that.

    Where, there were once 7 arcades within an hour of my house there are now 2.

    The way I see serious players going back to arcades is if arcade games get networked and there is some type of reginal matches going on.

    The advantage of being in an arcade vs a internet cafe could eventually be that at least you know that no one is running a aimbot (hack). Online computer gaming is filled with cheaters.

    The XBOX move to the arcade is probably more for Japan where arcades are still very popular.

    Oh, and about Arcade games driving the sale of consoles...some people tend to forget that most people bought a PS1 on it's release date for one game, Mortal Kombat 3. It may not be true anymore, but arcade games did sell systems up until a few years ago.

  94. Arcades can still be better than a home console by ChaoS*Penguin · · Score: 1

    What about games requiring custom control systems like light-gun games DDR or complex mech-simulators
    (think Steel Batalion)? Games like DDR or Beatmania also benefit from the huge widescreen moinitors on the arcade setups. If Micro$oft could come out with games like these and plaster X-BoX logos on the cabinets it may very well boost their sales especially in and arcade dominated market like Japan.

    1. Re:Arcades can still be better than a home console by EvilSporkMan · · Score: 1

      Actually, you can get DDR set up at home for around $130 USD, if you buy PSX dance pads and PSX->DC controller converters off Ebay, a Dreamcast, and either 2nd Mix or Club Mix. I must agree with you though, as I have this setup and it has no way quenched my thirst for arcade DDR ("nonslip" mats still slide around)

      --
      -insert a witty something-
  95. So that explains the controller by UTPinky · · Score: 1

    Well, seems to me the controller is already big enough... They must've had this planned the whole time.

    --
    I'm only paranoid because everyone is against me...
  96. Arcades - Re:Ummm.. by Tronster · · Score: 1

    I would say the state of arcades (at least around Baltimore, MD) is healthy. There are two major malls (Towson Town Center & White Marsh) in the Northern region, which both have average sized arcades (12-24 machines). There is also one complex "Sports" which is filled with arcades among mini-golf, and air hockey.

    I don't know what the specific status may be in any other U.S. cities but I have found in my travels that the Baltimore arcades tend to be indicative of what the scene is like else where.

  97. Hmmm News? Not quite by PeDRoRist · · Score: 1

    As a matter of fact, I've been playing The House of the Dead III (which is based on the Chihiro board) in my favourite arcade (here in Paris) for more than one month...

    --

    Anything you do can get you slashdotted, including nothing.
  98. Children. by RatBastard · · Score: 1

    I remember when video games were a dime per game and you got five balls for your dime in a pinball machine. Hell, I remember when arcades were pinball machines and a few mechanical games! No digital games at all. None.

    --
    Boobies never hurt anyone. - Sherry Glaser.
  99. One Question.. by Anonymous Coward · · Score: 0

    Ummm - They still have arcades? I haven't seen one in years. Seriously, in the 1980s maybe arcade games drove the home market, but now its the other way around, if anything.

  100. Arcade Games Influence Console Sales by ihatewinXP · · Score: 1

    This is what I have always believed. Aside from Pokemon and other long RPG type games that dont 'fit' arcade quarter minchers, console gaming has always been trying to recreate the arcade experience (see online gaming and xbox live). Nintendo has also seen this and is re-entering the arcade scene with the new F-Zero...The only thing that makes me wonder about the viability for both consoles trying to enter the market is the fact that Capcom is leaving it. What does Capcom know, and what are MS and Nintendo going to find out. Xbox may have a chance in american arcades, but only if they have a few million lying around to lose (oh wait).

    --
    ---- The real Slashdot is still here. You just have to browse at -1 to read the comments.
  101. Uh, hello? by retro128 · · Score: 1

    Last I checked, arcades were dead. Just about all of them here in SoCal are out of business. Yeah, you have your GameWorks and Dave & Busters, but those games are EXPENSIVE to play now. Consoles have caught up to what arcade machines can do graphics and speedwise, so all that you see now are those huge behemoths that you sit in and they vibrate and such. Thanks but no thanks.
    Does Microsoft really thing this will do ANYTHING for their gaming venture?

    --
    -R
  102. How about tetris? by Anonymous Coward · · Score: 0

    This site compares the MAME-PC version vs. the real console version (en espanol). But before either of these was, of course, the PC version, and then followed by several console (i.e. gameboy) versions.

  103. Re:Arcade Were Cool... Uhh, I don't think so by gosand · · Score: 1
    Arcade Were Cool ... when the "good" games were .50 to start and .25 to continue, and the really really good games were .75 to start.

    My young friend, arcades were cool when every single game in the place was $0.25. I am sorry that you weren't around to see it, it was a very beautiful thing.

    --

    My beliefs do not require that you agree with them.

  104. Don't pull what Nintendo pulled by KevinRemhof · · Score: 1

    I just hope that they don't try to pull what Nintendo did with the N64. Nintendo made it sound like the N64 was the same hardware as the arcade games for Cruisin' USA and a couple of other games. Far from it.

    To me, it always seemed like deceptive advertising.

  105. I can see the headlines now... by nickyj · · Score: 1

    Masses of Juveniles Riot - Destroys Arcades

    Why? Because X-Box systems failed simultaneously city-wide.

    --
    Causing Chaos Everywhere,
    Nik J.
    The strange world of a loner, in a populous city, drowning in society
  106. This was done with the Dreamcast, sort of... by EvilSporkMan · · Score: 1

    The Sega Dreamcast and Sega's NAOMI arcade board had quite similar specs, making arcade ports rather easy for Sega.

    --
    -insert a witty something-
  107. Re:Dave and Busters? by benzapp · · Score: 1

    Tell that to Dave and Busters. They seem to be popular everywhere I go, and have quite a few interesting games which go beyond the standard arcade box from the 80's.

    --
    I don't read or respond to AC posts
  108. Knees Fully Jerked. by RatBastard · · Score: 4, Insightful
    Hands up, everyone one who bothered to read the article. That's what, six of you? Wonderful.

    The article states that Sony and Nintendo are also working on arcade versions of their systems. Is anyone crying doom and gloom over this and claiming that Sony and Nintendo are idiots who must be desperate? No? Okay, why is (almost) everyoine saying that about Microsoft?

    Do I need to even ask? No. I don't. It's the typical unthinking knee-jerk "M$ is a bunch of stupid poopy-heads and Bill Gate$ eats babies!" panty twsiting that goes on here every time a article about Microsoft gets posted.

    Is the arcade scene dead? In the USA it pretty much is. But it's alive and well in Japan, the one market where the XBox is not doing well at all. The arcade scene is good enough in Japan that Sony and Nintendo also think it's an idea worth looking into.

    I'm not a pro-Microsoft nutjob. They do lots of things that piss me off (XP is a disgrace, Media Player 9 is evil beyond compare, MS Bob was a joke, I dislike their embrace and extend policy) but this automatic anti-MS spew is laughable at best and sadly pathetic at worste.

    By now most of you mods have decided to mod me down as a troll. But take a momet to think about this. Are we doing ourselves any favors by acting like jackasses every time Microsoft does something?

    --
    Boobies never hurt anyone. - Sherry Glaser.
    1. Re:Knees Fully Jerked. by nathanh · · Score: 1
      Do I need to even ask? No. I don't. It's the typical unthinking knee-jerk "M$ is a bunch of stupid poopy-heads and Bill Gate$ eats babies!" panty twsiting that goes on here every time a article about Microsoft gets posted.

      And you're pulling the typical unthinking Slashdot bashing "MS is great and Slashdot is sucks and you are all HYPOCRATES [sic]" crap that goes on here every time a newbie with ID 500000+ writes an even slightly anti-MS comment.

      By now most of you mods have decided to mod me down as a troll. But take a momet to think about this.

      You even did the appeal to mod-points that all the trolls do. Go away. You're just as bad as the anti-Microsoft trolls.

    2. Re:Knees Fully Jerked. by Slime-dogg · · Score: 1

      But it's alive and well in Japan, the one market where the XBox is not doing well at all. The arcade scene is good enough in Japan that Sony and Nintendo also think it's an idea worth looking into.

      I think the reaction here is "What the hell are they thinking?" instead of "M$ is a bunch of stupid poopy-heads and Bill Gate$ eats babies!" If you think of it, Sony, Nintendo, and Sega are all Japanese companies. They are an engrained part of that culture now, and they understand the Japanese mindset. Notice how everything by those companies is released in Japan first, and that some products you can't find anywhere but in Japan?

      It's just funny to watch MS try to get into the market for arcade machines. It's like watching an Orc trying to fit in with the Elves, it just isn't going to happen. We don't know why MS is even trying this. If they tried to market a complete home entertainment system that centered around the XBox, they'd have a better go. It's a game machine that also does a myriad of other things, because it is a computer. Other consoles do not have that broad spread of abilities, the programming for the PS2 is very different than it is for an x86. There's already a wide variety of software out there for x86. I just don't get why they'd waste the money and the time to try to market a rather nice peice of equipment as a pure gaming machine.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
  109. arcades were in the 70's by TheJuanValdez · · Score: 1

    I dont want to sound negative, but who really cares about the Xbox at arcades, Like the author of the article says, in the 70's there were about 20,000 arcades nation wides and now there are somewhere between 2800 and 3000. Doesnt that kind of tell you something? Arcade games stopped being as fun or looking as good as consoles in about 1985. I love the part in the article that says that arcade games influence the games that people by on consoles. Get real! I buy console games on a regular basis and I cant even think of the last time I set foot in an arcade. I think this is just another M$ scam to try and saving the sinking xbox. I feel bad for the poor kid who works at the arcade that will have to give people their quarter back cuz, the xbox arcade game just blue screened. Ok, now Im just ranting, but really, who wants to pay a quarter or 50 cents or whatever to play a game on a low resolution screen, standing up, with low quality sound, when they can play it at home on a hdtv with surround sound on your couch for free?

  110. Not exactly by EvilSporkMan · · Score: 1

    Microsoft does NOT run all the servers on Xbox Live. Right now, they basically provide a centralized matching service (which IS nice), downloadable content, and some "police" functions like responding to bad feedback about gamers. Games are mostly hosted by users. Some may suggest that MS has a large server bank and persons who choose to host a game are placed in "charge" of a server, but this is simply not the case. For example, if some idiot using cable (128-256kbps upload) attempts to host a 12-player game of Ghost Recon, the game WILL start, but everyone entering will be warning that the game is running above it's recommended number of players. Unreal Championship DOES have a limited number of "XServers" provided by MS, but they are mostly not of the highest quality (3 stars out of 4, as ranked by Xbox Live). Microsoft probably WILL be hosting any massively multiplayer games, but on the whole we're getting just a little bit gypped.

    --
    -insert a witty something-
  111. unattributed? by lgalindo · · Score: 1

    "That is an interesting unattributed observation." That's not new, I made (and others) from early eighties ... all we wanted a Karate Champ at home ...

  112. 3Dfx hardware... by Anonymous Coward · · Score: 0

    There are a number of arcade games that are powered by off-the-shelf 3Dfx hardware - at least one game's attract mode shows the Quantum 3D logo (Powered By 3Dfx) every now and then.

    I can't see how an "Xbox" branded platform will be beneficial to arcade developers - the only change is that it will give them less flexibility in their choice of hardware. At the moment every machine is tailored to the game's specific requirements.

    I also don't believe the types of arcade games people play influence the types of home games people buy - if anything they're the exact opposite. Where else would a rail shooter (such as Beachhead & Time Crisis) work?

    Arcade games also tend to appeal to the lowest common denominator. It's rare that the arcade rises above that - one example being Sega's Ferrari 355, that truly is a work of art.

    1. Re:3Dfx hardware... by Student_Tech · · Score: 1

      NBA on NBC showtime and NFL Blitz '99 in a single board (flip a dip to select) has the quantom board based on the 3DFX chipset and it displays the logo. Standard PCI plug into the main board, VGA 15Pin style plug, and it even has the plug on the card for 3d googles. Has a hard drive that loads a something.exe when starting the game but no other logos displayed when loading that.
      The first time we had 4 players working on it we locked up it just reset itself after about 7 seconds, go watchdog timers.

  113. This has got to be a tax shelter by know_op · · Score: 2, Insightful
    Why in the world would they enter the arcade market 2-3 decades late? The arcade market has been lousy and everyone knows it.

    The argument that they will be trying to generate interest for the home versions of these arcade games just doesn't hold water. If you are trying to generate interest in your product, you should probably try to reach as many people as possible for as little money as possible. The number of times that a person visits an arcade in a month has got to be low. Why take such a financial risk to generate hype for such a small audience?

    Watch MS write it off on their taxes like they did with XBOX development. "Yeah, we're new to the biz. We had no idea Motocross Mania: ARCADE was going to bomb." This just sounds like planned failure from the get go.

  114. MS can get it right, can compete on merit by AHumbleOpinion · · Score: 1

    Microsoft is in fact very much the 800 pound gorilla when they have a chance to use their Windows/Office monopoly against you but when they have to go stand on equal footing with someone and compete they are so friggin lost it's really kind of comical.

    Wrong, proof: mouse. MS can get it right, they can compete on merit.

    IMHO the XBox is unconventional and interesting, a modular coin-op built around it could also be interesting. One possible example could be leveraging the hard drive, a coin-op that offers many games that happen to use the same input controller. An arcade manager might find that a more attractive way to allocate limitted floorspace. Just wild-ass guessing here.

    1. Re:MS can get it right, can compete on merit by JudgeFurious · · Score: 3, Insightful

      Granted, the mouse that Microsoft makes is of equal quality to any other name brand mouse of reasonable quality I can think of. Let us go back to the days when each system you bought came with a mouse that was slightly different though.

      You've seen them of course. Compaq mice, Gateway mice, and HP mice. Many others and most, if you flipped them over were made by Logitech as I recall. Not all of course but many of them.

      Then a few years ago something happened that was worth noticing. Computer makers (practically all of them) began throwing in a standard Microsoft mouse (sometimes with their name on it "DELL by Microsoft" is sitting on the one right in front of me at this moment, often in the color the CPU and keyboard were made in).

      I personally don't think that all these computer makers started doing this because the Microsoft mouse was better than the one they were using before this time. It seems unlikely that they would all come to this conclusion at the same time.

      I think it's possible that the Microsoft mouse was cheaper maybe or that they were going to get a better deal on their Windows licenses if they went that way.

      This is what I suspect. I of course have no evidence of this but I know that I used a couple of different brands of mice in the years before I started getting handed mountains of MS Mice every time we bought computers where I work. Then after a while I got to where nothing else felt quite right. I actually tried to go back and use one of my old Logitech 3-button mice once and found the experience almost painful. Is it muscle memory? I don't know.

      Anyway I'm thinking that if the MS Mouse was cheaper than it was in all likelyhood cheaper because Microsoft was losing money on it (which they could afford to do thanks to their enormous income from Windows) or it was in some way negotiated as part of the license deal. They make a good mouse true but I don't think for a second they have the share of the "mouse market" they posess right now without their income from Windows and/or their leverage with the PC makers.

      Maybe that's just part of the present day "don't trust MS in anything thinking" but it feels right.

      --
      Appended to the end of comments you post. 120 chars.
    2. Re:MS can get it right, can compete on merit by Queer+Boy · · Score: 1
      IMHO the XBox is unconventional and interesting

      A PC running embedded NT is not unconventional. While the concept of making a dedicated gaming machine with hardware to match is novel, I also don't think it's interesting, since hardcore gamer geeks do it all the time.

      a modular coin-op built around it could also be interesting.

      Interesting is subjective. It was interesting when SEGA did it back in 1999 with the Naomi hardware boards that were basically souped-up Dreamcast boards.

      One possible example could be leveraging the hard drive, a coin-op that offers many games that happen to use the same input controller. An arcade manager might find that a more attractive way to allocate limitted floorspace.

      Nintendo had the Playchoice 10 in 1985, SNK did this with the Neo Geo in, what was it, 1990? Nintendo's vs. System used ROM carts, Capcom's arcade systems use CD's to boot an arcade to reduce the cost of upgrading. They ship you a new CD and panels for the backlit marquee.

      I can only see this panning out well if Microsoft goes into the business of Microsoft Arcades. The arcade is dead. Long live consoles.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    3. Re:MS can get it right, can compete on merit by AHumbleOpinion · · Score: 1

      A PC running embedded NT is not unconventional

      It's an unconventional console, not an unconventional piece of electronics.

      Nintendo had the Playchoice 10 in 1985, SNK did this with the Neo Geo in, what was it, 1990? Nintendo's vs. System used ROM carts, Capcom's arcade systems use CD's to boot an arcade to reduce the cost of upgrading. They ship you a new CD and panels for the backlit marquee

      That is not what I was describing. No CDs or carts for the arcade to change, the user picks the game from a menu and drops in the coins. Consider an arcade setting up a bank of five machines, all of which have 10 games installed. Is that a more efficient use of floorspace than 10 dedicated machines? I don't know, but I think it would be an interesting experiment.

    4. Re:MS can get it right, can compete on merit by Mangelwulf · · Score: 1

      Been there, done that. One word - Neo Geo. A coin op that had multiple games.

    5. Re:MS can get it right, can compete on merit by proj_2501 · · Score: 1

      That is what he is describing. The PlayChoice 10 worked by putting a quarter in to buy time to play NES games, basically. There was a similar setup for the SNES. Neo Geo arcade machines often had two or four games built in (Samurai Shodown, Fatal Fury, King of Fighters, and Double Dragon, or some similar arrangement)

      It's not necessarily a more efficient use of floorspace because you can't have people playing each of the ten games at the same time. For a very popular arcade, this would be silly.

  115. MS finally by geekoid · · Score: 1

    found a place where people don't mind paying everytime they want to play.

    --
    The Kruger Dunning explains most post on /. http://en.wikipedia.org/wiki/Dunning%E2%80%93Kruger_effect
  116. Do it like SNK... by WinnipegDragon · · Score: 1

    It might fly if they did something like the old NeoGeo SNK cabinets. They were great machines, four-player, multiple ROMs, and .25 a play. I got hooked on Ninja Combat and Metal Slug X on those things. Imagine an XBox based system with a DVD changer, and a simple time-limited play system (.25c a minute or so) installed right next to your DDR/BeatMania machines. I think they could really bring people to the XBox, if they could see a vareity of titles on display. You won't make money, but you'll get people mentioning the games.

  117. Maybe this will relaunch XBox in Japan? by Thag · · Score: 1

    That seems like a possibility. Raise their profile in the arcades and hope it translates into more sales of home machines.

    However, it only works if you have games people want to play in the arcades. Halo isn't going to cut it.

    Mechwarrior might, though. Or Steel Battalion...

    At any rate, I wish them ill, because Word still sucks.

    Jon Acheson

    --
    All opinions expressed herein are my own, and not those of my employers, who are appalled.
  118. Yet and again MS marketing ! by Anonymous Coward · · Score: 0

    Is MS fed up to sold out their consoles boxes ?

    I do understand, that they do preffer look to a market where they can be sure people will bought games :o)

    -SLK

    1. Re:Yet and again MS marketing ! by Paranoid+Cheese+Sand · · Score: 1

      "Is MS" and "sold out" in the same sentence is clearly rhetorical.

  119. Just like the Neo-Geo... by aghman · · Score: 1

    Shigeru Miyamoto, Nintendo's top game developer and a senior managing director, said ``F-Zero'' would allow someone to take a game stored on a GameCube and put it in an arcade system, allowing the player to resume a home console game on the arcade machine.

    I remember this capability was existent with the Neo-Geo system. Does anybody else remember (or have experience with) this feature with the Neo-Geo?

    1. Re:Just like the Neo-Geo... by user32.ExitWindowsEx · · Score: 1

      Wasn't F-Zero a Super Nintendo game? /me is confused now, as he sees the F-Zero cartridge by his SNES.

      --
      "Evil will always triumph because good is dumb." -- Dark Helmet
    2. Re:Just like the Neo-Geo... by aghman · · Score: 1

      Ah, no I meant the Memory card saved-game transfer mechanism between the arcade and home systems.
      Sorry to confuse you :)

  120. It's the user-interface. by AutumnLeaf · · Score: 1


    Say what you want about the price or quality of arcade games. I still find the gaming experience of many stand-up arcades with heavy-duty joysticks and game controllers to be very enjoyable experience.

    Case in point (Classic): Sinistar, which had a special joystick that allowed for 3-degrees of precision on a 360-degree range of headings. No emulator has given me the proper UI-experience that the cabinet did.

    Cas in point (Classic): Robotron 2064 (right year? :)

    Casin in point (Modern): GOLDEN TEE! Yeah baby! You don't have to be a golf-nut to love this game, and the ui is maddenly elegant. No stupid "swing meters" that require perfect button timing. Rather, the game uses a track ball and what happens depends on how hard (or softly) you hit it. Golden Tee is available in most any tavern in your area most likely. At least it is in the Pacific Northwest.

    These are all games I've enjoyed in the arcades, and either don't enjoy at home, or doubt I could. There are other examples I'm sure.

    There's something to be said for cabinets. I've never wondered what's inside them in terms of electronics, though I thought the NEO-GEO stuff was cool in terms of it's plug-and-play like architecture. Aren't there older consoles that had their hardware in cabinets?

  121. Playstation / Sony by Coltman · · Score: 1

    Sony has already entered this market!! Its called Playdium. MS is only trying to compete with the PS on this level.
    I for one make it a point to be at a playdium whenever in a town with one. They bring back the memories and have some of the kewlest new pod games around...there is nothing like playin pod racing when you acually twist, bump and feel the breeze slow down when an engine goes.
    Arcades are not dead! They are just evolving to better suit what they are ment for.
    and in MHO LAN gaming places are just an evolution to arcades i know of one where i live that does really well. and cheap too. approx $2 and hour...when was the last time you were at the arcade and only spent $2 for an hour of game play??

    --
    - my $.02? - you can't have it...it's all I have!!
  122. "Arcade Generation" by jfisherwa · · Score: 1

    They are ghost towns because we, the arcade generation, are now in our 20s and 30s, and the children born into gaming more recently are faced with the fact that technology in arcades was already near or behind their home PC or console.

    Without our nostalgia and memories, what's left for them? A few decent games here and there, most of which they already have at home?

    But now this brings another opportunity to the equation: with this machine, the sole value that Microsoft wants is that of advertisement. This coupled with the opportunity mix an arcade and a computer/game/netcafe, and you've found yourself the symbiotic mix that just may be the shot-in-the-arm the industry has been waiting for, and their ticket to the mainstream once more. Did I mention XBox Live?

    Do not confuse this arcade market to that which our nostalgia holds so dear. Our nostalgia has been franchised, coupled with decent food and alcohol and placed against a mainstream soundtrack partially designed to insight and trigger the memories we're searching for; enter GameWorks, Dave & Busters, and the like--where the concept of an arcade follows the market which gave it life.

    You don't suppose that in another 30-40 years our offspring will be loving enough to atleast place us in retirement homes with Galaga, Robotron and Tetris .. ?

    Jason Fisher :P

  123. Oh, absolutely! by Consul · · Score: 1

    I bought Final Fantasy X because I played it in the arcade!

    --

    -----

    "You spilled my egg... I needed that egg."

  124. What?! by Kelz · · Score: 0

    'arcade titles influence the kind of console games that fans buy'

    WHAT?!

    You mean... people don't WANT to go out and pay a dollar a game at Scandia Funcenter for Sega GT Rally?! Madness I tell you!

  125. Re:Arcade Were Cool... Uhh, I don't think so by Anonymous Coward · · Score: 0

    I used to play at Nickel City a lot, maybe 4 years ago. Nickel City has a small $2 cover fee, free games, 5 cent games, and games that cost up to $0.50 in $0.05 increments.

    If you play a lot of games that are one generation old, this is an awesome arcade.

  126. XBOX will have moderate success by randomErr · · Score: 1

    Here is why:
    - The arcade market is virtually dead. Easy to bring something new in.
    - XBOX arcade hardware is cheap(Priced with arcade case and monitor it will probly be ~$2000/case)
    - It will fill the NeoGeo/SNK niche
    - They will be built something like the Atari arcade systems(modified Jaguar MoBo with an IDE interface)
    - Easy platform to build for. 2 years of development already and you don't need a mega-powered machine to do Bust-A-Move.
    - Easy networking. The NIC is already there.

    --
    You say things that offend me and I can deal with it. Can you?
  127. I hear ya brotha by Kelz · · Score: 0

    I work at a large retail company in the electronics department during the school year to pay fer my insurance/weekly Nvidea upgrades, and our Xbox overheats about.. once every two minutes. We have the repairman on speed dial and the only thing he ever does is replaces the overheated box. We just got a new one in, and within two hours... BANG! I thought I'd have to grab a fire extinguisher. Apparently some kid tried to beat our demo of Panzer Dragoon Orta 30 times in a row.

  128. How come arcades died but movie theaters lived? by Anonymous Coward · · Score: 0

    At home, you can watch TV shows and movies, but at the theater you can only watch movies. You say the theater is a social experience? Arcade gaming is even more social because it puts you in direct cooperation or competition with strangers. Arcades could update their selections more quickly than movie theaters could thanks to multi-game cabinets like Neo Geo. Arcade gaming is a much more spontaneous, granular form of entertainment than movies are, allowing you to pay just a fraction of a dollar to play for a few minutes, to see if you like it. And arcade games were far higher tech than consoles. The arcade experience changed and improved every few months as technology improved, while the moviegoing experience has not improved in any fundamental way in 40 years. Both arcade games and movies were not available at home until several months after publication.

    Both arcades and movie theaters were up against the home market, but how come arcades, with all their flexibility, died off, while movie theaters, far less flexible, live on?

    1. Re:How come arcades died but movie theaters lived? by RedWolves2 · · Score: 1

      allowing you to pay just a fraction of a dollar to play for a few minutes

      Apparently you haven't been to an arcade recently. Arcade games now a days, especially the good ones, Cost anywhere from $1 to $2 for a few minutes of "cost raping" fun. So for $7.75 I can go and get entertained for 2-3 hours (or 4 if you want to sit through Gods and Generals, but is that movie really entertaining) or I can go to an arcade an blow $10 in a matter of 15 minutes. Honestly I would have a much better time paying to go see a movie like "Old School" then to pay outragous prices to play a few video games. Besides that I like to be able to beat a game at my own pace sitting down.

  129. Because... by Anonymous Coward · · Score: 0

    People will still not flock to the arcades even if companies use this scheme.

    Even though there arcades offer new imports, simulation games like DDR, and the few releases by companys still releasing new arcade games (Namco, Capcom, etc) there is not really that much to draw gamers in. If the game is going to be on the console in a few months I am not bothering to try and find the one arcade that might have it just to try it out. They already have demo disk for this purpose.

    There is also the fact that besides certain chains, most arcades their selections are dead, most companys are not producting new games, and with a few exceptions the arcade machines just don't offer anything that would draw most people away from their consoles to the arcades.

    I have seen a lot of the small ones die, and except for the big chains most of the others are starting to close up.

  130. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  131. WTF? by Anonymous Coward · · Score: 0

    Malls all over america host or are next to arcades.

    Bullshit most malls I know no longer have any arcades, and most gamers are anti-social.

  132. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  133. Sort of.. by Anonymous Coward · · Score: 0

    While I haven't experenced it, I do remember it.

    It seemed kind of poinless to me since the game carts tended to cost over $100 and there really wasn't any benifit to using one.

    These days with game like DDR where you can use your own steps, get hidden characters, etc it makes sense. I still think his idea of saving and continuing is a stupid idea though.

  134. Try jerking the other knee, maybe it will help by Daetrin · · Score: 1
    My criticism isn't that Microsoft wants to get into the arcade buisness, it's their belief that "The arcade titles influence the kind of console games that fans buy."

    Personally i think that's a fallacy. The number of console games that have been influenced by _recent_ arcade games is very small. The strength of arcades currently is games that would be difficult to reproduce at home on a console. DDR is a a good example of this. They've got pads you can use to play the game at home, but the people i know who are into DDR and own the game at home still prefer to go to the arcade and play it there when possible.

    Microsoft can make money in the arcades, but only if it comes up with original ideas for games that would be hard to recreate on the console itself. Trying to influence what console games people want to buy is in large part doomed to failure. I don't think people go to arcades to play games they could play on a console anymore.

    And yes, i have read the article.

    --
    This Space Intentionally Left Blank
  135. Beers and video games by acomj · · Score: 1

    You make a good point..

    I have to admit it , my housemates and I used to (video) golf when the pool table was jammed. Beers and video games are an interesting combo. It was fun though

    Its fun to have friends over and play a multiplayer game as well.

  136. Already done. by Nameles · · Score: 1

    In an arcade that's in one of the many malls in my state (CT), a bit after DOA3 came out for XBOX, they set up one of those big-screen arcade screens hooked to an XBOX with two controllers hanging out on the place where the joysticks and buttons would be. I think they rigged it to do a certain time limit (like OLD school arcade machines with NESs in them did) or a certain number of rounds. I didn't bother to find out cause it was like a dollar, and I had DDR to waste money on.

  137. Re:Really? ARCADES _ARE_ alive! by Anonymous Coward · · Score: 0

    So we have Wave Motion systems. Cool, now all we need is to raise the Yamato and retrofit it for spaceflight.

  138. Perfect by M3wThr33 · · Score: 1

    Right as arcades are down to just fighters and Bemani, MS will swoop in and take it over with predatory pricing to offer 25 cent games to all!
    Honestly, why support the arcades with it NOW? It needs to go through some major restructuring and realize that we go to arcades for something we can't experience at home, like a $3,300 dance mat or a sit-down race car simulator. Cheap fighters, shooters don't do it anymore, unless it's a light-gun.
    Why DRIVE down to an arcade to go into a DARK room and spend MONEY to play something you could rent for half the price and pollution and twice the value?

  139. Why do people go to arcades? by silverhalide · · Score: 1

    People go to arcades to get what they can't get at home. Whether it's a Dance Dance revolution machine of today, or Pac Man of the 80's, either were light years ahead of home technology. Unless manufacturers can successfully implement some coin-op based entertainment that users can't go home and plonk it into their XBox, why go out? Having been in the industry for over 10 years, I have seen the trends. The only thing that makes money in arcades today is redemption machines (the ones that spit out tickets), because it's legalized gambling for kiddies. Hopefully people will get bored with consoles eventually (anyone else out there starting to see a plateau in gameplay vs. graphics?) and the kids will venture into daylight again (This reminds me of the scene in the Simpsons when all the of kids come out into the daylight because Itchy and Scratchy got cancelled).

  140. It's been done by black+mariah · · Score: 1

    The Saturn, Dreamcast, and Playstation all had direct arcade versions. The arcade versions were slightly modified (mostly with more memory) but still the same hardware.

    --
    'Standards' in computing only impress those who are impressed by things like 'standards'.
  141. Open Arcade Architecture by Anonymous Coward · · Score: 0

    This isn't news at all. Back in the late 90's 3dfx, Intel, Microsoft and a range of hardware manufacturers attempted a standard called the Open Arcade Architecture.

    The concept was that a standard machine spec would be decided upon, and games developers would create content for that product. This was meant to promote cheaper and simpler rollout and development of new games.

    Games that you may have seen out there that were running OAA were Midways 3d Gauntlet and Hydro Thunder, a boat racing game. I worked at a company called Perception developing 2 other titles called Thunderboats and Top Down Racer.

    Ultimately the only reason why this system did not yield the economic performance people would have hoped was because every developer tried to customise their own machines for their own needs to make their games look better. Swapping games then became impossible.

    I have seen allot of people writing off the X-Box's ability to pull off arcade machines, but I think they have a real chance. They have the advantage of ease of development like a PC, plus they have a large library of games they can port straight across.

    I for one will be very interested to see how they perform and this is a very logical step for them.

  142. smart business movie by mrscorpio · · Score: 1

    So the console that's lagging behind is going to increase sales by diversifying further into a dying market dominated by two companies (Namco and Sega)? Not to mention the fact that while it's the most powerful console out there, the next gen stuff is less than 2 years away. Unless they can get A) a half a dozen games released B) get them into arcades and C) make them profitable immediately (i.e. development time + shipment + profitability 24 mos), this is only going to lose more money for this department. Sad thing is, development and profitability time is the easy part at this point for MS; they have yet to come out with a SIGNIFICANT number of quality games for the HOME console; this is just going to dilute things further with 2 different areas to develop for.

    Go ahead MS, keep flushing money down the toilet muahahahaha!

    Chris

  143. Sydney Arcades was [Re:Maybe in the 80's] by Anonymous Coward · · Score: 2, Interesting
    Perhaps in typical North American areas. But what about in Japan?

    Sydney arcades as well. Our friday and saturday nights in the late 90's in Sydney consisted of practising on the Saturn until about 9pm in VF2, Daytona and Sega Rally. Then we would head down to the arcades near the cinemas/China Town in Sydney and challenge for the VF2 machine. I actually got quite good at it.

    When I came to the US in '97 I expected to find the same thing, but other than a mall in New Jersey found nothing similar. I was expecting to play some great American VF2 players who hung out in the arcades in the US to play and challenge for the machine. But there was nothing like that. I was pretty disappointed at the time about it.

    omico--

  144. Disney and Ghibli should sue by sharph · · Score: 1

    Why is Microsoft trying to be cool by taking a name out of a recent, popular anime. If they really wanted to be cool, they would have taken it out of a lesser known, sci-fi, geek oriented anime. Seriously, its almost like the "codename" is a marketing statement.

  145. oh for the days.. by sjwt · · Score: 1

    when the arcard games where the thing!
    when your console jsut coudlnt match
    the expance of the arcarde..

    then came the NeoGeo.. mmmmmm
    os maybe it wasnt all that bad,
    but an intresting reversal

    --
    You have 5 Moderator Points!
    Which Helpless Linux zealot/MS basher do you want to mod down today?
  146. Mame-X by Spectrum_Leap · · Score: 1

    Maybe it'll be running a new version of Mame-X and allow you choose from 9Gb of ROMs from the past 20 years!

  147. McDonald's by hypertex · · Score: 1

    A friend was telling me of a location with XBOX games for the kids and wi-fi connections and TV on plasma displays for the grown-ups. What's next?

  148. This is NOT News, it's already shipping!!!! by greggman · · Score: 1

    House of the Dead 3 from Sega, the Arcade version, runs on XBox hardware. It's already in game centers in Japan. Has been for a few months.

  149. Xbox to arcade ? OH NO! by marcomuskus · · Score: 0

    Its a shame that a portion of the market not touched by MS suffer the same that the PC market.

    Killer Instinc (Nintendo) maybe wake up again... ;)

    --
    LoL = Old school
  150. Xbox in arcades by thescripta · · Score: 1

    Actually, in case this hasn't been said, the latest Sega Naomi internal architecture is indeed based on the Xbox - giving rise to the latest rumours the MS are going for a takeover. It's a generic thin looking, upright console with room for steering wheel/joystick or whatever. Thought this was common knowledge??

  151. Arcade Machine for you X-Box... by Malefious · · Score: 1

    ...and your PS2, and your GameCube...

    Check It

    --
    Do the Evolution
    1. Re:Arcade Machine for you X-Box... by Zerbey · · Score: 1

      Very nice!

  152. Last Post! by alpg · · Score: 0

    The eye is a menace to clear sight, the ear is a menace to subtle hearing,
    the mind is a menace to wisdom, every organ of the senses is a menace to its
    own capacity. ... Fuss, the god of the Southern Ocean, and Fret, the god
    of the Northern Ocean, happened once to meet in the realm of Chaos, the god
    of the center. Chaos treated them very handsomely and they discussed together
    what they could do to repay his kindness. They had noticed that, whereas
    everyone else had seven apertures, for sight, hearing, eating, breathing and
    so on, Chaos had none. So they decided to make the experiment of boring holes
    in him. Every day they bored a hole, and on the seventh day, Chaos died.
    -- Chuang Tzu

    - this post brought to you by the Automated Last Post Generator...