I'm left handed and learned to use the mouse with my right hand early on. I'd say it has saved me from a lot of headaches. I am able to use these nice Logitech mice with my right hand and don't have to worry about continually annoying everyone by moving the mouse to the left side and wanting to switch the two buttons (it actually annoys me when other left handed people do it).
I suppose I may just be more ambidextrous than others, but if you're able to make the switch, it's worth it. Then again, I'm not sure that I'll be able to use the Wiimote with my right hand as well as my left (doubtful).
I can't get the article to load, but looking at Havok's site with information about it, it doesn't.
Basically, all you need is a video card that supports shader model 3. I believe this is all 6000 series GeForces (nVidia) and all X1000 series Radeons (ATI).
It also appears that they are working hard to parallelize their physics engine, so the bit about SLI is just icing on the cake- it can support multiple cards on one machine.
Apparently Fox asked Arrested Development to try to get some of their sponsor's products in the show. Arrested Development, as usual, takes a humorous take on it.
Carl Weathers: [about Burger King] I'm going to go get a drink refill. You know you can get unlimited refills on any drink you want? Tobias Fünke: It's a great restaurant. Narrator (Ron Howard): It sure is!
In the episode "Motherboy XXX", Barry Zuckerkorn (played by Henry Winkler) says, "I missed breakfast, so I'm on my way to Burger King" and then jumps over the dead shark on the pier. This is, of course, a reference to Henry Winkler's character in "Happy Days" (1974) jumping over a shark while on water-skis, signaling the moment when that show lost its relevance. The phrase "Jumping The Shark" was made popular in the 1990's as a metaphor for a television show reaches its peak. --Amazon.com season 2 quotes page
Oh, come now. This comment is repeatedly echoed in every article about Blu-ray vs. HD-DVD. It's almost becoming groupthink of a sort, if so many people keep saying it, I might as well say it too!
Do you really think if the porn industry decided to go for HD-DVD while 9/10 of the major movie studios went for Bluray that HD-DVD would win out? And here's another hint: the porn industry is concerned with making money; they will go to either format that wins out.
The only reason this keeps coming up is because years ago, Sony didn't want porn on Betamax and it often cited as one of the reasons for its downfall (hint: it wasn't the only one).
Someone feel free to correct me if I'm wrong, but Acrobat 7 finally fixed the issue of loading a bazillion plugins at startup that almost no one uses. I believe it now dynamically loads them as needed.
Load times for Acrobat 7 vs. Acrobat 6 are clearly far less. The fix often mentioned is to delete/move non-key plugins from the Acrobat plugin folder, but their solution finally fixes the problem in an elegant way.
Yep, I was talking with a wedding photographer early this summer talking about his wireless camera. They take so many photos in such a short time that a computer receiving all of the pictures is the best solution.
While it's true that 15-20% (I don't know the real figure) of the population may be left handed, I kind of wonder if that is really the percentage of the market that needs left handed mice. I am left handed and learned early on to bite the bullet and just use it right handed. It saves the trouble of having to move the mouse to the other side of the keyboard, switch button assignments, and deal with right-handed shaped mice.
In fact, I am so used to using the mouse with my right hand (despite being left handed) that I actually have more trouble using the mouse with my left hand. And I am an avid FPS gamer. I suspect there are other lefties that work the same way.
I actually got so fed up with my Shrek 2 DVD with its inability to skip the trailers that I investigated solutions a bit more.
Short of ripping it to my hard drive, there is a program called AnyDVD that removes these restrictions, among other things, on the fly. It works exactly as one would expect; choose your options and hide it in the system tray.
Note: It is Windows only and has a time limited demo.
I don't know, multiplayer was always the most fun aspect for me. Amassing gigantic numbers of planes/tanks and watching them fight it out. It's a shame that Cavedog died shortly after releasing their multiplayer match-making service (like Battle.net).
Total Annihilation had top notch multiplayer, in my opinion, and I really can't blame them for focusing their priorities on that aspect.
As someone who has one of those juicy government contracting jobs, I can tell you that they're a hell of a lot easier to get once you have one of those juicy government security clearances.
-- I want a free iPod Photo [freephotoipods.com]
Let's see...you have a juicy government contracting job...and are spamming one of those pyramid-free-iPod schemes...
Right after his "loss" on the show. I still say it was a throw.
Indeed- take a look at the final question from the interview; it makes you...wonder.
I don't consider my last show a loss -- I definitely don't consider this experience something I'm walking away a loser from (laughs). I did feel some relief, as it's been a long and exciting experience for me -- I'm looking forward to spending lots of time with my family.
Back home, they actually had to replace one of the weight-based ones with a magnetic-based one because of the large old-order Mennonite community that drove buggies; they didn't weight enough to trip the sensor.
[i]The guy works for blizzard now... He's the one responsible for blizzards new way to distribute games throught bittorrent.[/i]
Uh, no. Blizzard [i]does[/i] use BitTorrent for releasing patches for the World of Warcraft beta among other things, but he most definitely does not work for them.
He works for Valve Software...he's probably involved with Steam these days.
I started up Steam precisely at 3:00AM, and had it tell me it was 'unlocking' (decrpyting) the files for the game. Minutes later, I was in game.
I played about 45 minutes when I swore to myself that all I would do is the intro. The game is just plain amazing, and runs pretty damn well on my computer with detail turned up (this is a 1.5 year old laptop).
On the flipside, one could take their failure as an important lesson that they will build upon.
I would think a project like this would actually be easier if it is digital the entire way through. Microsoft also has plenty of experience with streaming media these days.
I'm not sure how much this tale impacts expectations of this project.
Or you blindly accept Robolayer's EULA, assuming all is well, and then have it translate its own EULA for you (after accepting it, of course) and find out that you are totally screwed.
PowerPlay was more likely than not a set of standards for dialup companies to ahdhere to. It's possible that they also had some kind of new protocol for games that would improve problems with latency for low bandwidth connections.
The technology obviously got leapfrogged. Nearly every serious gamer has broadband these days and it has been like that for 2-3 years now.
Indeed, the only reason almost any PC game these days requires the CD to be in to play is for copy protection. It just wants to make sure that you have a physical copy of the game before letting you play.
There are cracked executables that remove the check, and the entirety of the games can be played without ever putting the CD in.
It's not up to Vivendi to decide if Half-Life 2 will be on Steam.
Their current contract with Valve states that Valve has online distribution rights; the only catch is that Valve has to wait until it is available from Vivendi. Vivendi has up to 6 months to ship the game after Valve has supplied it to them. So, they can decide when it comes out on Steam (by delaying it themselves, which would be stupid considering how big holiday sales are).
What do you mean we're not sure if CS:Source will be part of the Vivendi distro? You just pasted the part about the two in-box versions including CS:Source.
How is this speculation? Gabe Newell from Valve delivered these details himself.
The PC Gamer guy didn't say anything earth-shattering, by the way; I don't even see why we're discussing his interview. The retail/Steam details are what are interesting.
Vivendi Universal Games is in poor shape financially, and they have been counting on Half-Life 2 to help turn things around. They can, of course, threaten to delay the game past the holiday season as a way to bargain, but it would seem to be suicide to actually do it.
Delaying past the holiday season hurts both them and Valve. Expect the game to come out this year (November 1st is looking likely, a whole array of retailers recently updated to that date when adding the Half-Life 2 Collector's Edition) and the issue over Steam to be settled later (i.e., if it is discovered that they did something underhanded, Valve may have to fork over a good chunk of change after-the-fact).
Neither Valve nor VU Games want this delayed, and there is no reason to expect it to be with the first release candidate already in VU's hands.
On a related note, the game Half-Life recently got an upgrade that made the in-game text automatically scale to the resolution. When the game was originally released, not many people could do above 1024x768 at a playable speed...today I play at 1600x1200. Text was so small to the point that you needed to completely focus on it to read it (not good for a game).
I think this is going to have to become a trend in a whole range of applications as resolution increases. Windows has an option that does something similar, but it seems to be rather half-assed (I can't stand the look of it)...but I don't know what the solution is.
If you are getting blue screens of death on XP, I'm going to have to say that it is something that you are doing (installed the improper drivers, got some kind of really messed spyware, etc). I NEVER get blue screens of death on any of my machines running Windows XP.
Say what you want, but Microsoft has made such a leap in terms of stability from Windows 98 to the NT/2000/XP code base that it is hard to even compare the two.
I will agree that the price that they charge is somewhat outrageous, but that doesn't mean you need to try to support your argument with points that are hardly valid anymore.
I can think of *one* good use for spoofing- calling cards. Why not have the company performing the calling card service to take the number you call them from and then spoof that when they make the call through their system?
I'm left handed and learned to use the mouse with my right hand early on. I'd say it has saved me from a lot of headaches. I am able to use these nice Logitech mice with my right hand and don't have to worry about continually annoying everyone by moving the mouse to the left side and wanting to switch the two buttons (it actually annoys me when other left handed people do it).
I suppose I may just be more ambidextrous than others, but if you're able to make the switch, it's worth it. Then again, I'm not sure that I'll be able to use the Wiimote with my right hand as well as my left (doubtful).
I can't get the article to load, but looking at Havok's site with information about it, it doesn't.
Basically, all you need is a video card that supports shader model 3. I believe this is all 6000 series GeForces (nVidia) and all X1000 series Radeons (ATI).
It also appears that they are working hard to parallelize their physics engine, so the bit about SLI is just icing on the cake- it can support multiple cards on one machine.
You can say any right is a luxury. People define what are rights.
I suggest you read about Griswold v. Connecticut for more information about the U.S. Supreme Court's take on the right to privacy.
Oh, come now. This comment is repeatedly echoed in every article about Blu-ray vs. HD-DVD. It's almost becoming groupthink of a sort, if so many people keep saying it, I might as well say it too!
Do you really think if the porn industry decided to go for HD-DVD while 9/10 of the major movie studios went for Bluray that HD-DVD would win out? And here's another hint: the porn industry is concerned with making money; they will go to either format that wins out.
The only reason this keeps coming up is because years ago, Sony didn't want porn on Betamax and it often cited as one of the reasons for its downfall (hint: it wasn't the only one).
Someone feel free to correct me if I'm wrong, but Acrobat 7 finally fixed the issue of loading a bazillion plugins at startup that almost no one uses. I believe it now dynamically loads them as needed.
Load times for Acrobat 7 vs. Acrobat 6 are clearly far less. The fix often mentioned is to delete/move non-key plugins from the Acrobat plugin folder, but their solution finally fixes the problem in an elegant way.
Lame...it hasn't even been upgraded to a level 3 with a rocket launcher attached.
Yep, I was talking with a wedding photographer early this summer talking about his wireless camera. They take so many photos in such a short time that a computer receiving all of the pictures is the best solution.
While it's true that 15-20% (I don't know the real figure) of the population may be left handed, I kind of wonder if that is really the percentage of the market that needs left handed mice. I am left handed and learned early on to bite the bullet and just use it right handed. It saves the trouble of having to move the mouse to the other side of the keyboard, switch button assignments, and deal with right-handed shaped mice.
In fact, I am so used to using the mouse with my right hand (despite being left handed) that I actually have more trouble using the mouse with my left hand. And I am an avid FPS gamer. I suspect there are other lefties that work the same way.
I actually got so fed up with my Shrek 2 DVD with its inability to skip the trailers that I investigated solutions a bit more.
Short of ripping it to my hard drive, there is a program called AnyDVD that removes these restrictions, among other things, on the fly. It works exactly as one would expect; choose your options and hide it in the system tray.
Note: It is Windows only and has a time limited demo.
I don't know, multiplayer was always the most fun aspect for me. Amassing gigantic numbers of planes/tanks and watching them fight it out. It's a shame that Cavedog died shortly after releasing their multiplayer match-making service (like Battle.net).
Total Annihilation had top notch multiplayer, in my opinion, and I really can't blame them for focusing their priorities on that aspect.
Intriguing.
Both are actually around.
Back home, they actually had to replace one of the weight-based ones with a magnetic-based one because of the large old-order Mennonite community that drove buggies; they didn't weight enough to trip the sensor.
[i]The guy works for blizzard now... He's the one responsible for blizzards new way to distribute games throught bittorrent.[/i]
Uh, no. Blizzard [i]does[/i] use BitTorrent for releasing patches for the World of Warcraft beta among other things, but he most definitely does not work for them.
He works for Valve Software...he's probably involved with Steam these days.
I started up Steam precisely at 3:00AM, and had it tell me it was 'unlocking' (decrpyting) the files for the game. Minutes later, I was in game.
I played about 45 minutes when I swore to myself that all I would do is the intro. The game is just plain amazing, and runs pretty damn well on my computer with detail turned up (this is a 1.5 year old laptop).
On the flipside, one could take their failure as an important lesson that they will build upon.
I would think a project like this would actually be easier if it is digital the entire way through. Microsoft also has plenty of experience with streaming media these days.
I'm not sure how much this tale impacts expectations of this project.
Or you blindly accept Robolayer's EULA, assuming all is well, and then have it translate its own EULA for you (after accepting it, of course) and find out that you are totally screwed.
PowerPlay was more likely than not a set of standards for dialup companies to ahdhere to. It's possible that they also had some kind of new protocol for games that would improve problems with latency for low bandwidth connections.
The technology obviously got leapfrogged. Nearly every serious gamer has broadband these days and it has been like that for 2-3 years now.
Indeed, the only reason almost any PC game these days requires the CD to be in to play is for copy protection. It just wants to make sure that you have a physical copy of the game before letting you play.
There are cracked executables that remove the check, and the entirety of the games can be played without ever putting the CD in.
It's not up to Vivendi to decide if Half-Life 2 will be on Steam.
Their current contract with Valve states that Valve has online distribution rights; the only catch is that Valve has to wait until it is available from Vivendi. Vivendi has up to 6 months to ship the game after Valve has supplied it to them. So, they can decide when it comes out on Steam (by delaying it themselves, which would be stupid considering how big holiday sales are).
What do you mean we're not sure if CS:Source will be part of the Vivendi distro? You just pasted the part about the two in-box versions including CS:Source.
How is this speculation? Gabe Newell from Valve delivered these details himself.
The PC Gamer guy didn't say anything earth-shattering, by the way; I don't even see why we're discussing his interview. The retail/Steam details are what are interesting.
It's a game of chicken, honestly.
Vivendi Universal Games is in poor shape financially, and they have been counting on Half-Life 2 to help turn things around. They can, of course, threaten to delay the game past the holiday season as a way to bargain, but it would seem to be suicide to actually do it.
Delaying past the holiday season hurts both them and Valve. Expect the game to come out this year (November 1st is looking likely, a whole array of retailers recently updated to that date when adding the Half-Life 2 Collector's Edition) and the issue over Steam to be settled later (i.e., if it is discovered that they did something underhanded, Valve may have to fork over a good chunk of change after-the-fact).
Neither Valve nor VU Games want this delayed, and there is no reason to expect it to be with the first release candidate already in VU's hands.
On a related note, the game Half-Life recently got an upgrade that made the in-game text automatically scale to the resolution. When the game was originally released, not many people could do above 1024x768 at a playable speed...today I play at 1600x1200. Text was so small to the point that you needed to completely focus on it to read it (not good for a game).
I think this is going to have to become a trend in a whole range of applications as resolution increases. Windows has an option that does something similar, but it seems to be rather half-assed (I can't stand the look of it)...but I don't know what the solution is.
If you are getting blue screens of death on XP, I'm going to have to say that it is something that you are doing (installed the improper drivers, got some kind of really messed spyware, etc). I NEVER get blue screens of death on any of my machines running Windows XP.
Say what you want, but Microsoft has made such a leap in terms of stability from Windows 98 to the NT/2000/XP code base that it is hard to even compare the two.
I will agree that the price that they charge is somewhat outrageous, but that doesn't mean you need to try to support your argument with points that are hardly valid anymore.
I can think of *one* good use for spoofing- calling cards. Why not have the company performing the calling card service to take the number you call them from and then spoof that when they make the call through their system?