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User: Tei

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  1. Pirates are not customers on UK ISPs To Pay 25% of Copyright Enforcement Costs · · Score: 1

    The people that pirate, don't want to buy goods, so is not a sale lost. Is not a economic movement, is extra-economic. Greed fuel the feel that this is lost money, but thats simply untrue.

  2. You can have both. on Infinite Mario With Dynamic Difficulty Adjustment · · Score: 1

    You can have randow generated maps + repeteable.

    Using the same seed for the random generator, you could make all the copys generate the same levels. If thats your win.

    So you can have to option "Standard Campaing" and "New one", with the first option using a fixed seed, and the new one using a fresh seed taken from the OS or the clock.

  3. USA: Is not YOUR internet on Senate Trying To Slip Internet Kill Switch Past Us · · Score: 1

    Internet is worldwide now, is a network of networks, is not your thing to have a killswitch. A killswich for internet is like mining all buildings on all countrys in the world "just in case", In case what? In case a real terrorist get his hands on the killswitch? is moronic.

  4. http://www.ebox-platform.com/ on Lenovo To Launch Chinese Gaming Platform Called Ebox · · Score: 1

    The name is already taken by a Linux Distro. Hell.. I know the people that make it (are from my city).

  5. Re:Time to burn some karma on More Devs Going Indie, To Gamers' Benefit · · Score: 1

    You are a massmedia product consumer, you like these products. Hell.. the names you cite, YOU ARE A FUCKING CONSOLE PLAYER YOURSELF!!.

  6. APB, and the 100M number on EA Says Game Development Budgets Have Peaked · · Score: 1

    100 millions where invested in the company.
    the company has produced 1 mmo and about 60% of another one.
    so you can say about 60M where invested in it.

    now you can buy RTW for 4M, and get 1 MMO and half. *hint*hint*hint*

  7. DRM is Snake Oil. on Tensions Rise Between Gamers and Game Companies Over DRM · · Score: 1

    DRM is a scam where the Exec's pay for a piece of software that will do nothing after days or hours, that software will make the life of the paying customers worst. The Real protection a bussines need against piracy, is to calculate how much his game will really sell, and ignore the pirates. Just that. Any money put on converting the pirates into customers is lose money, and more lose money if make the life of the paying customers a hell.

  8. Why school is not fun. on A Million Kids Misdiagnosed with ADHD? · · Score: 1

    Teenagers and preteens are competitive bastards, and schools are modeled toward how well you obey, and how well you remenber repetitive stuff (Grinding). Is basically broken. Is not broken for the people that love to remenber stuff, before understanding stuff, the 90% of the population, but is broken for the other 10%.

  9. Whe are lossing the internet to the mainstream. on How the Internet Is Changing Language · · Score: 1

    People are comming here, and using words ignoring the original meaning.

      - "Hackers" to describe everything maling.
      - "Noob" and "newbies". People that call noob to everybody, even unskilled players (?).
      - "Netiquette". This words is hardly in use today.
      - "Lurking". Another word missing in combat.
      - "Quoting". MIA.
      - "IMHO".
      - "IANAL".

    If you argue that noob!=newbie, you are called nerd... ON THE FUCKING INTERNETS.

  10. Prior art: Sleep is dead on Apple Wants Patent On Video Game-Based iBooks · · Score: 1

    This game is based around the idea that you play, and it generate a flipbook with your game.

    This is monstruous evil, corporations taking over ideas. Please *DESTROY* the ability to patent this type of stuff.

  11. Prior art: Civ on Apple Wants Patent On Video Game-Based iBooks · · Score: 1

    Civ 1 store the evolution of your civilization,and generate in the end a flipbook with it.

    Can we burn the idea of patents, please? this is not a "invent", this is just a use of computers.

  12. Re:Facebook on What Went Wrong At Yahoo · · Score: 1

    For once, "not fear of changes". Something that user *****HATE***** is changes, Facebook suffer lots of changes, some bad, some good, on the long term is better for everyone. Is exactly the same changes you may expect on a service labeles "BETA", withouth the label. Facebook is running somewhat like how Gmail is running, always testing new changes and enhancements.

    Note: I *****HATE***** the latest changes in gmail :-)

  13. Make you wish you where a hard-hacker. on Wipeout Recreated With an RC Car · · Score: 3, Informative

    These hard hacks are awesome. Make you wish you where able to build stuff like that. I am sorta limited to soft-hacks, that is fun, but nothing like this :-/ But everyone his own.

    Another reason for why this is interesting, is that its sorta a videogame withouth the computer part (lets ignore all the CPU involved). You can built computers withouth electricity, using gears or hidraulics... you can built computers with anything that let you create logical triggers OR / AND / OR. And seems you can built videogames with pre-computer-technology era stuff. Imagine creating a videogame using 50's era technology :-) You place a dude in the studio with a joystick (this is simple tech), you broadcast the joystick signal to a van that has ben wired to be radiocontroled by this radio signal (I guest with 50's technology you can do that) and put a broadcast TV image in that van (is that possible with 50's era technology?).

    This type of thinking is interesting for people like me, that like to think computers are not electronic machines, but logical machines that ...well... we normally built with electricity.

  14. My review of the game. on Why NASA's New Video Game Misses the Point · · Score: 1

    The game has a solid gameplay base: "survival game". One of these games where people has different skills, and must use these skill cooperativelly to survive. Thats probably the right choice for a NASA game. Re: today problems on the space station.
    The implementation? It feel like WIP,a early beta of the game. But surprise!, shock!, Is a early beta. The "other" problem with the game is that on the core, the way you solve the problems is boring lame minigames. But what else a game this type can do? non-minigame but a progress bar? will that be more fun? use real science problems? that will be like horrible edutainment software. So whiting the confines of what is feasible, the NASA game is excellent. It only needs now more "maps" and "scenarios". I would love to repair machinery over Europe (the moon), or make a landing with the shutlle. The COOL thing about space is maginificency... what you feels wen you visit the grean canyon: Space is BIG, absolutelly gigantic, it dwells everything we have here. A NASA game can have some of that grandeur, in a inmersive and realistic style. And such thing is nerd-porn.

    Soo far, excellent work. Looking forward for future versions of the game :-)

  15. what the fuck? on How Will Contemporary War Games Affect Veterans? · · Score: 1

    We want art to be relevant, so has to talk about actual events or something. So, of course, we want games to talk about actual events. Movies can do it, so.. why not games?

    The danger lies in the opposite, stupid games about killing zombified nazis... thas has not danger, but also not reward.

  16. Woot.. ruining the diversion for all!!. on Attacking Game Consoles On Corporate Networks · · Score: 1, Interesting

    The researchers will claim that are doing something productive, and have a point to that. But for the other 99.9999% of the population this type of stuff is just party-breaking.

    Is like wen a researcher get out of the blue and strong-force a open source game dev to fix "important bugs". Now, the problem with what is important for a researcher, and what is important for a game dev is different. A single researcher (can I say hacker?) can efectivelly "DoS" a single game developer sending hole bugs, and forcing that game dev to ignore everything else and focus on that bug.

    Yes, I said force. Something very nice about these researchers is that force everyone to share his idea of what is important. If you disagree, will make the hole public, so you are forced to fix that potential hole.

    Yes, researchers do a important work, but that don't make then LESS A BUCH OF ASSHOLES.

  17. NAMCO is right and our system is WRONG. on NAMCO Takes Down Student Pac-man Project · · Score: 0

    NAMCO can have the laws is part, but because our current system is broken. Lets destroy it!

  18. The breaking test on Is StarCraft II Killing Graphics Cards? · · Score: 1

    Some building do this: at weekends, turn off and on the power of the whole building. This serve the purpose to force these bulbs that are about to fail.. to fail sooner. Maybe SC2 has one of the most popular games released in years is working as a unintended "break test". But it will be good if Blizzard adds some caps *anyway*.

  19. Is possible to level the field. on PC Gamers Too Good For Consoles Gamers? · · Score: 1

    The mouse has precission, and the keyboard a verb (the keyboard is like a whole language at itself).

    But the people can be very quick to react to the tiny verb set of the pad. So the console dudes are fast at Quick Time Events, fast and precise. So you can make a game where the console people is better than the pc dudes. You have to add combos, quicktimeevents, and nerf the need for precission (having spray and pray weapons, and autoaim).
    Is doable.

    And why would you want that? not to have people playing from a Xbox vs a PC, thats not interesting. Think a dude in a DS versus a dude in a PC. Thats something "new".

  20. new definition of consoles on Digital Distribution Numbers Speak To Health of PC Game Industry · · Score: 1

    What define the consoles now, is that the console games hare created for people playing in a coach, with a pad on the hand. this sets limits and expectations. Then, after that, you have the effects of the owner of the console, setting rules, and maybe his idea of quality.

    The PC is defined by the high and medium graphic cards, memory availability, mouse and keyboard. And people use it on a desktop.

    This may change on the future,but is like that today.

  21. Realism is usefull only to a point on Crytek Dev On Fun vs. Realism In Game Guns · · Score: 4, Insightful

    Games are, in the end, games. Inmersion is important, but inmersion withouth fun will be... well.. not fun. So in the end videogames are mostly like complicated boardgames with the rules written in programming code.
    In a game where having pistols works as very short distance weapons is not fun or usefull, the pistol will work mostly like another rifle.
    ( Ex: Games modeled after Rock, Paper, Scissors will force rockets as antivehicle weapons, that will not kill a soldier in a direct hit. )

    And who cares? some people care... people that know real weapons, like (maybe) soldiers, and people that love weapons and love to read all details. And this affect games, because these people play videogames and is a very vocal group, and can get his point right.

    There are lots of games, so generalization is poor here. There are games that aims for high levels of realism, or different levels of realism / gameplay. In one side of the spectrum there are games like Unreal and Modern Warfare 2, subreal products. On the other side there are "combat simulations" like ArmA. In the middle you have games like Battlefield.

    Games are not getting wrong anything, games are remodeling weapons for his own purposes. We all know Kings are not forced to move in only 8 different directions, but is usefull for chess to model kings that way (and this don't make chess 'wrong').

  22. Can reality align with my management, please? on Spore-Inspired Action RPG Darkspore Announced · · Score: 0, Offtopic

    Maxis have create a amazing toolset with Spore, that can be used to make games. But to this date, no game has ben made with the toolset. Is like having the Unreal engine, withouth any unreal game.
    So, obviusly, a game must be made with the spore toolset.

    But this one don't look like the savior, since looks (from here) that not enough trought has put on the idea.

    Maxis still has credit on my bank, and even if this game tanks, will still have more credit. But I hope start making games again, mostly because are some of the most talented and creative people on the planet, his games create genres.

    What is a videogame?, definition varies from person to person, and if you ask a nintendo representative, but lets say a videogame has to have gameplay, and let say a videogame is not a tool. A creatures editor, is not a game. A game can have a creature editor, like APB has a lot of powerfull editors, but is not the game. The game is gameplay, and what got released, was very short on that. A game like Sim Farm or Sim Ants can be released withouth much gameplay, but has simulation, and the old generation that played these games, created his own achievements. But I don't see a fit of the current generation and creative editors. It don't seems to work. Or maybe it work, but not as much as other things.

  23. mix letters and numbers on Passwords That Are Simple — and Safe(?) · · Score: 1

    you can conver numbers into words:

    2001: movie
    2010: movie
    1942: arcade saloon game
    1984: movie
    42: answer ..

    You can also have tiny words that have meaning to you:
    LOTR: lord of the rings
    imho: in my humble opinion
    me: me
    orly: oh, really?
    bf: battlefield ..

    so you can mix both things

    bf2010me44 ...
    tk40000z21 ...
    rs47ak232

    to me is easier to remenber {expresion} {number} {expresion} {number} than a true mix of number of letters.

    Passwords, imho, sould be easy to remenber and hard to guest.

  24. Re:Duh... on Murdoch's UK Paywall a Miserable Failure · · Score: 1

    It also seems working for SomethingAwnfull.

  25. Is a trap! on Recomputing the Sky · · Score: -1, Redundant

    I was reading the post, like all others, amazed that Microsoft can do something actually interesting for us geeks. Then reading the silverlight part has been like a bomb. Muahahaha... Microsoft, you breaks me up.

    At least, make a canvas based version, or something COMPATIBLE with other stuff? /golfclap