Slashdot Mirror


User: PaganRitual

PaganRitual's activity in the archive.

Stories
0
Comments
760
First seen
Last seen
Profile
(view on slashdot.org)

Comments · 760

  1. Re:The continuing problem of patents... on Lucent Sues Microsoft, Wants All 360s Recalled · · Score: 1

    All I know is that this conversation now makes we want to patent usage of the work 'dickhole'. I'd love to be known as the person that holds that patent to that classic phrase. I love it. I reckon it's going to become my word of the week. Any intended responses to this post, I think you know what you are ...

  2. Speaking of franchises rising and falling ... on The Rise and Fall of Franchises · · Score: 1

    and realism, both the new Driver game and the new Tomb Raider game appear to have finally got it right after a few dismal failures each.

    The Driver developers have realised that gameplay > graphics and that on foot animations actually are worth coding into the game. Fancy that. And the new police car/avatar seperate notoriety meters and awesome new garage options are really well done. Although I still think that anyone that purchased a copy of Driv3r at full price should be sent a free copy. And an option to make the radio station permanently play Suffragette City on endless loop would have been appreciated.

    And hey, the Tomb Raider developers, after what, at least six games now, have finally realised that controlling a hot chick shouldn't emulate operating a forklift. Will wonders never cease.

  3. Restricted RPGs on An Elder Scrolls Retrospective · · Score: 1

    Some RPGs take the restricted world premise so far that they are practically on rails.

    Yeah, they are more commonly called 'Console RPGs'.

  4. Re:Just play Oblivion on Blizzard Sued By Game Guide Creator · · Score: 1

    Oblivion on the other hand allows me to sneak through dungeons with creatures much more powerful than me while I loot stuff that I wouldn't be able to get if it was so restricted based on level.

    Hate to rain on your parade, fag, but Oblivion levels it's dungeons, quests, loot and quest rewards based on your current level. So no, you aren't sneaking past creatures much more powerful than yourself, they are based on your current level. And that loot? Yeah, thats tailor made for your level too. Notice how nothing has a strength, agility, or level requirement before equipping?

    Although I must agree otherwise, since I got Oblivion I've hardly played WoW. Although I wish Oblivion had an 'expert' mode or something, where I'm not informed every time I pick up a bear tooth that part of a quest ("I FUCKING KNOW THIS IS A BEAR TOOTH FOR THAT GUY THIS IS WHY IM KILLING BEARS") and the red compass mark is just an insult. And why have a huge game world if you're only going instant teleport around the place? If you're friends with the Mages guild, sure, but otherwise it's just cheap. Oh wait, I forgot, this time it was developed with consoles in mind from the beginning, not just as a later port. Funny how that suddenly introduces as many things as possible that makes it ADD-friendly *cough*Fable*cough*

  5. Re:Rock paper scissors gameplay isn't that bad on In Defense of FFXII · · Score: 1

    Well then it must be okay then. It may not doom gameplay but it certainly dumbs it down. I don't call it tactics if all I have to do is make sure a certain unit attacks a specific other unit to guarantee a thrashing. I want relative positioning, terrain, attack direction, cover, etc to all affect the result, not just that my swordsman dealt 95% damage to their pikeman while only taking 10% because swordsman > pikeman.

    The RPS style of combat in Fire Emblem was exactly what inspired me to put that game up on Ebay. And in 'stand and deliver' type combat like FFX, I prefer a more advanced system with enemy weaknesses and resists and spells and ablities to counter or enhance those, like Shin Megami Tensei for example. Or even better, something skill based, like Shadow Hearts. In games like Fire Emblem I feel the answer is already there in front of me and I just have to push the buttons to make it happen. Yawn.

  6. Re:Nice game, Dumbed down Interface on Elder Scrolls Panorama Shots · · Score: 1

    It gets worse, even the loot is scaled to fit your level. So no finding phat loot in dungeons that will yield some awesome sword that you can hold onto until your big and strong enough to wield it.

    I really love the game, but it has some fucking annoying issues. The game levelling as you go is the major one. Gothic 1 and 2 (and hopefully 3) had no qualms about making all areas accesible but many suicidal until you were sufficently strong enough to tackle the creatures in that region. As it stands at the moment, apparently you can finish Oblivion at level 1, because the game is scaled to your level and never gets insanely hard ... UNLESS you don't level up the right things, and suddenly find your sweet-talking stealth character who can't fight his way out of a paper bag has to suddenly take out half a dozen daedra because he is level 15 and the game decides that means that you can oppose armies singlehandedly

    Psychic guards is another one. If you steal something from someone in their own home, and then go find a guard, they will instantly arrest you. Even if that NPC that saw you never moved from their postion. Do anything wrong in view of anyone, and the entire world knows of your misdeeds, regardless of any other factors such as being out in the middle of nowhere. I haven't tested the 'kill someone out in the wilderness by themselves' situation, although you'd hope that doesn't alert the guards either. If nothing else it means you have to be a really careful thief/assassin, which while lending that extra challenge, can get annoying in those times when no one really had a chance to tell the guards but they arrest you anyway. Still, stealing a horse and running away under a volley of arrows is fun too :)

  7. watching : playing ratio in FF games on In Defense of FFXII · · Score: 1

    'I don't want to watch my videogame.'

    This is a joke, right? Are they actually talking about Final Fantasy games? Outside of Xenosaga, the FF games have the highest ratio of watching : 'playing' I've ever seen. And the stories (at least in the later ones) are pretty amateur trash that hardly bears sitting thru. Although having said that, the only FF game I've really put time into was FFX, and the rock/paper/scissors gameplay of that game turned me off the FF games forever. Although I hear the earlier ones were better.

  8. Re:Your "dept" was right on... on Adults Love Video Games · · Score: 1

    I live for the times that she works on the weekends or goes out of town to see her family so that I can play some games.

    Here is me thinking thats probably NOT a good sign. Did you hide your gaming habits from your at the time girlfriend? She should "know you for who you are". Or something equally deep and meaningful.

    Assuming she doesn't play the "you should come to bed when I go to bed" card.

    This is the worst type of girlfriend/wife to have. Someone who thinks you should be joined at the hip. I don't know how single player gamers, who are people that by nature like to do things by themselves a lot of time, can tolerate this sort of thing. I know I could never do it. You don't need to read me going on about how awesome my girlfriend is with regards to all that, but trust me, there are girls out there that, even though they may not be anything approaching 'hardcore' gamers, are both keen on playing the odd game with you, or even by themselves (WoW, NOLF, Sims2, Dark Alliance, MKDD) and are completely understanding of your time and gaming 'habits'. People need to realise that being 'together' doesn't mean never leaving each others sight and doing EVERYTHING together.

    when all I'm really trying to do is save Middle Earth from Sauron.

    Okay, now I agree with her, the LoTR games suck. If thats all you're going to sit up and play, your time would be better served getting sleep anyway :)

  9. Re:Great! on Build a Quiet Gaming System · · Score: 1

    It's probably because people were seriously considering the parent post until I pointed out the downside :)

  10. Re:Flawed view the adverts connection with games. on Shock Game Advertising · · Score: 1

    You are right on the money. The article reads like some psuedo intellectual garbage that the writer thinks is smarter than it is. Clueless is the best description I can come up with. Why do all these articles talk as if violence has only been glorified since they decided to dribble their bullshit about it.

    The layout and the title perfectly matched the style that the Hitman games have oozed since day 1.

    I have to agree totally with this. I only just got a look at the ad (I didn't see a link for it until right near the end of the comments) and the first things I thought were

    1) It's nowhere NOWHERE near as bad as people are making it out to be. I was actually shocked by what I saw purely because I expected some mangled corpse. We really area becoming a bunch of fucking pussies. Or maybe more fucking pussies are finding voice through the awesomeness (sigh) of anonymous blogs.

    2) That if i saw the ad before seeing all these mainly retarded comments about it, and if it didn't have the games name in the bottom corner, I still would have known what game it was.

    It's an ad. About a game. How more unrealistic can you get. The only positive to take is that at least this time people aren't getting their panties in a bunch of something sexual. Although, and it's a point that has been made a million times already, we probably wouldn't be seeing any of this 'outrage' if it was a man. Looks like todays theme is back onto good old fashioned violence.

  11. Re:Great! on Build a Quiet Gaming System · · Score: 5, Funny

    Yeah, but now they can all hear you coming from their office.

  12. Re:I can just see it now... on Coding is a Text Adventure · · Score: 1

    I don't know, but INNER JOIN just takes out all the romance to me.

  13. Re:For Feb I bought... on February Game Sales Flop · · Score: 1

    It's absolute trash. Avoid at all costs. I was ultra excited about the look of it when it was being talked about. Then I got my hands on the beta and it is horrible. It's not even worth getting into. It's a pure refinded grind. I mean, they encourage you to not even be at your machine for some of the work. If that doesn't scream grind-fest, I don't know what does.

    I stick with WoW purely because even at 60 I can wander around and create my own fun, mainly gathering/crafting professions, and given you're doing that in an active world with other people wandering around, the experience is varied each time. Nothing like screwing with a slightly lower level char for a while, or being the night in shining armor to someone that is about to see the world in monochrome. Or stealthing into enemy camps and ambushing the loser in a duel and vanishing before all hell breaks loose.

    Raids/High Level Instances are for icon collectors, if it's not fun, I won't do it. Having said that, each to their own.

  14. Re:Play in the morning on World of Queuecraft · · Score: 1

    The end boss in Doom 3 was the same the second time through, but you don't see people complaining that the game isn't fun.

    lol, what? are there people STILL trying to claim that Doom 3 was any good? I thought everyone had given up on that by now.

  15. Re:Comeback... on Lara Croft's Big Comeback · · Score: 1

    I was interested.

    Then I was very interested.

    Then I was VERY VERY interested.

    The I was VERY VERY VERY interested. ...

    Now I'm not so interested anymore.

  16. Re:A possible solution? on The Science of Game Addiction · · Score: 1

    Firstly, saying It seems to me this could all be pretty easily solved in relation to any sort of MMORPG problem gives the distinct impression that you have no idea how any of this works, or that maybe your one of those people that thinks that Blizzard should have magically installed servers that could take more MMORPG accounts than any other MMORPG in history at the same time.

    Unless it's government sanctioned, restrictions like this will never happen. Because you have one of three choices once you hit 'exhaustion' state.

    1). Log onto another account on the same game. (Yay, but in most cases that means starting again, and in the case of say, WoW, if you want to trade stuff between characters you have to log out/in again, often meaning another extended wait in the queue). Good/Whatever.

    2). You play a different game/do something else. And possibly get pissed off with the game that's imposing these limits on you. Bad.

    3). You get another MMORPG, possibly one that doesn't have those restrictions and start playing that. BAD BAD BAD

    Also it sucks to be the person holed up at home with a broken leg or a head cold or something who normally plays in 2-3 hour blocks but figures they might as well just sit around and play all day cause it's not like they can go anywhere.

    One good, and two bad. Notice the lots of big BADs on the third one. Not a chance.

    Still, it might all be worth it if it would stop idiots keeping server queues huge because they sit around AFK or just spend all their time dueling outside IF :)

  17. Re:MUDS are the worst on The Science of Game Addiction · · Score: 1

    I was all ready to get on my 'STOP TELLING GAMERS ON A GAMING FORUM TO GET OUT AND SEE THE REAL WORLD', but you left your "It's okay, I'm one of you" comment until right at the end. You got me, awesome effort :)

  18. Re:Why is halo so great again? on Halo 3 and the Second Wave of 360 Games · · Score: 1

    ...and in some cases provided even -more- manouverability to a casual player than even a seasoned Quake 3 lunatic could manage.

    I was confused, and honestly had you down for a troll, until I realised you obviously you mean Dreamcast Quake 3.

  19. Re:Why is halo so great again? on Halo 3 and the Second Wave of 360 Games · · Score: 1

    Bingo. Couple that with the fact that it was the first semi-decent FPS marketed to the console crowd, and it was a sure fire winner. In complete FPS circles, it's a pile of crap, but in the list of console FPS titles, it floats up there at/near the top.

      Which isn't saying much, because console FPS titles are all generally very bad, but hey, it works for the console-only players, so good luck to them. I stopped arguing with people about the merits of Halo a long time ago, when I realised that the vast majority of people that love it haven't really played any other FPS games, definitely not on PC anyway.

    So for them, this whole FPS, deathmatch, CTF thing is brand spanking new, and as awesome as we found it, all those years ago. To be honest, Halo would probably be tolerable if they had have included more vehicle sections, and actually hired a level designer.

  20. Re:Another Korean MMO? on A first look at RF Online · · Score: 1

    My turn, shill.

    > Yes. Except you get levels FAST, and so much gear drops that you sell 99% of it to the NPC for money and keep the enhanced gear to level even faster.

    Who cares how fast you level. Levelling, regardless of speed, purely by killing lots of mobs and nothing else is still a grind-fest.

    >True.
    You automatically get quests when you reach a new level, and once done their rewards are given instantly.
    The first one should be given around level 7 (you get there fast) and yields like 20% experience.
    Subsequents usually yield 12% of a level + money + fame + gear (sometimes).

    Wow, they've turned grinding into an art form now, haven't they, you don't even need to talk to an NPC to get your new quests. OR the rewards. This sounds AWESOME, I think you've sold me, shill.

    > Describe painful ? Did you at least buy HP and mana potions ?

    I didn't say the combat was hard, I said it was painful. I meant boring. Was there even an auto-attack option? Yeah, I had those no-cooldown HP potions. Buy a huge big stack of them, and you never need to visit an NPC for a week. You can just sit out in the field, grinding all day long. Truly an art form.

    >Lineage 2 is the biggest pile of crap of a MMORPG I ever played, game design/play mechanics wise, so I strongly react to such a statement.

    You strongly react how? By saying that you strongly react? Don't they inform shills on the cons of all the other major games in the same genre so you can instantly attempt to refute such a statement instead of simply using generic phrases like game design and play mechanics? The only thing RFO has on L2 as far as I can see is a wider variety of items, and presumably cheaper prices for them. L2 (which is crap) spanks RFO in pretty much every other department. There are more combat options from the outset, healing classes have a purpose, you actually get quests from the beginning and have to actually talk to people.

    > RF Elves are light elves in appearance, so compare them to the light elves of Lineage 2 who have asian size breasts.

    Dark Elves > Light Elves. Sure, the RFO light elves look pretty, but the dark elves of L2 are WAAAY hotter. I don't need to compare the same bloody races, we are talking about fantasy characters in a game here.

  21. Re:It's the World of Warcraft that teaches that? on World of Warcraft Teaches the Wrong Things? · · Score: 1

    How much are tickets to fantasy land, anyway? Did you travel during off peak periods were you born there?

    Which is more valuable? Alice's facility with the subject, or Bob's ability to invest time? Both got to the same place -- mastering the subject to the extent needed for the exam. As far as the school is concerned, both are commendable.

    Written like a true student who has never been out in the real world. Which may or may not be the case, but you sure do give that impression.

    The phrase "Bob's ability to invest time", which could also be rephrased as "Bob is kinda s-l-o-w, and takes 3 hours to comprehend anything", made me laugh. The ability to 'invest time' is an asset? Maybe if you work in data entry, otherwise people want everything understood and completed yesterday, and of a high quality. Secondly, the ability to pick up things quickly doesn't exclude the ability to spend long periods of time learning it. Sure Alice doesn't have to, but the assumption that she can't is a pretty flawed one I would have thought. Youre starting to appear to want to make the point that being able to learn something quickly is a bad thing because you don't have to sit down and pour hours into it. Sounds like someone was jealous of the smart kids at school.

    Not being able to concentrate for long periods of time on something is probably in no way related to your ability to pick things up quickly. We are dealing with 'ability to understand new concepts' and the seperate 'ability to QUICKLY pick up things'. People that can do both, we call 'Alice', people that can only do the first , we call 'Bob'. And people that can do neither, we call those people 'stupid'.

    But I've never heard someone like Alice disparage Bob's achievement as being worthless because all he did was study, while I certainly remember hearing people like Bob disparage Alice as being lazy, because "I worked for that A, and what did she do?"

    Trust me, if Alice spent five minutes study and got 96%, and Bob spent a week studying for the exam and got 85%, and he has to listen to one more minute of Alice bitching about that 4% she missed out on, she is going to become accquainted with the pavement even quicker than she became familar with the exam material.

  22. Re:Another Korean MMO? on A first look at RF Online · · Score: 1

    And this one is no different. You actually start the game, and go out and grind. I couldn't get a quest from an NPC, and the combat was painful. It was worse than Lineage 2. And the elves aren't as wicked hot either.

  23. Re:Wait, teenagers swear? on A Report on Swearing in Online Games · · Score: 1


    get me some MOTHERFUCKIN chocolate milk!!!

  24. Re:Damn! on Reinventing Gaming Addiction with 360 Achievements · · Score: 1

    Good point, as long as devs don't use the achievements system in place of extra content.

  25. Re:Damn! on Reinventing Gaming Addiction with 360 Achievements · · Score: 1

    I think the biggest problem with these arbitrary achievements is that they may get an artificial amount of life out of the game. Playing the game thru again purely with a melee weapon is only a good achievement if the game is worth playing thru again with a melee weapon, or if it's been set up so this is a viable option. I'm assuming the game you're talking about it Condemned. All I hear about that game is "it was fun while it lasted, but it was a short game, and now I'll probably never play it again".

    Compare this with, for example, Deus Ex. There are endless stories of people going "I finished it normally, and then I selected the crossbow at the start and stealthed thru the game" or "then I finished the game without killing anyone" or "then I made myself into an uber sniper and killed everyone from a distance". All this was in a game that never asked you to start again for a meaningless objective. People wanted to play the game more than once. And in order to have these 'objectives' (which seem pretty stupid to me) actually worth completing, the games themselves are going to have to be worth mulitple plays.

    I wonder if this will do more harm than good to the completists out there. A game was pretty boring, or not worth of a replay, but I need that objective that says I play thru just using melee weapons. And I have to make sure I quicksave as much as possible so I don't accidentally use a gun, cause I don't want to drop the final boss with a bullet and cost myself the entire achievement. People will end up hating the game because of the amount of pointless playthrus to get achievements they've done.

    Maybe I'll just making shit up, but the whole idea of achievements seems to try and get more out of a possibly lacking game. Make the game worth playing in itself, and people will create their own achievements on subsequent replays. Forcibly doing it risks alienating the people from the game that they once loved. You best remember the last time you played thru, for some lame objective. Not the first, when you played it thru to the end because it was new and fun. Not a good attitude to take away when being asked about the game.