while i want mr. suzuki to finish the single player game first, what i'd like even more is if it had the first two games ported to whatever system he puts the whole thing out on as well.. i was so upset after i found out that shenmue wouldn't be finishing on the dreamcast that I sold my copy of it and deleted my save, since i couldn't carry my 'stuff' over... and the collectible stuff was one of the funnest parts of the game. (ok, they remedied that at the beginning of shenmue2 by having all my crap stolen, but still... the fact that the character i'd grown from the first couldn't carry over peeved me to no end.)
it was only a deadend product because of developers like you and your company: the dreamcast had plenty of promising features, and has some of the best games for its generation.
dvd style cases for pc games? i only have three of those (both max payne games and the dvd edition of unreal tournament 2k4) and frankly, i think its a LOT more classy than a game coming in a cardboard box and paper disc envelopes that i seem to end up with so often these days. now THAT just screams shoddy.. and the dvd cases even give a spot to keep the manual! thats another advantage consoles have in this current generation: smaller storage for the games, and less crap to keep track of. as for "hefty manuals," have you played ANY games in the last 10 years at all? games are getting simpler, or more self-explanatory. in the DOS days, yeah, you'd need a big manual just to get the game running (and know what keys did what) but games these days have tutorials that walk you through how to play, and customizable controls, so you won't need a huge book to know what the 'h' key does: you can bind that function to any other button you feel like!
i've tried that, too, and its not the same. you seem to miss the point of my argument.
some background: my pc is broadband, and I have plenty of online-play-for-free games with voice chat. but you know what? as cool as Unreal tournament 2k4, as fun as quake is, i never play them, because the experience of playing with an anonymous coward isn't the same as playing with a friend sitting on the same couch, and then breaking for pizza while another friend takes a turn. its about socializing, and talking/playing with people you don't know (or ever will) takes something out of the social experience that I enjoy.
i was thinking the same thing. could this be the origins of my favorite urban myth: the name poly play could have been mistaken/altered to polybius, and a game from communist areas during the cold war is a great starting point for a myth about a game that makes people go crazy. the part about polybius being a puzzle game, of course, could be based on the fact that the best game to escape through the iron curtain is tetris.
you know, as cool as this may be, i almost feel let down: I still want to find a Polybius cabinet and prove myself as a hardcore gamer, and somehow, this almost kills that fantasy for me.
i used to play a few games online, but the behavior of online people just kills it for me, even in rpg's (i was a subscriber to phantasy star online for a year.) and i can honestly say, aside from the behavior issues, multiplayer with a few friends on the couch next to me is scads more fun than online (i still occasionally pull out phantasy star online for gamecube and play that, not online, but with a few friends, split-screen, and have more fun than I did playing it online.) the difference betweeen online or split-screen/lan multiplayer is significant: its just more fun with people in the same room as you! thats why halo is so popular: it sets up a good activity to design a get-together around.
except for the fact that games like balloon fight and ice climber on NES had multiplayer, yet they left them off for the e-reader cards.... however, multiplayer has been retained for the nes classics series, even with single-pak linkup (and while I don't know about other games, in Super Mario Bros., if you link up for multiplayer, and then disconnect the cable, the other player can still play through the whole game single-player for as long as the gameboy is turned on!)
i've personally had mixed results at circuit city. on the one hand, they don't try to sell you up quite as much... their prices are sometimes better, too.... however, the clerks there just don't care about anything. when I try to buy things sometimes, there's literally nobody anywhere to ring me up. i could probably walk out of the store without paying, carying the objects in question over my head while dancing a jig, and none of the clerks would think twice: they're all in the tv section watching movies, or on the phone talking to their 'homies' (their word, not mine...)
funny, when I win this (and against people) its usually starting at top right corner, then bottom left corner, then bottom right corner.... if you were to do that with a clear field and no other player, that would leave 3 ways to win... usually, the only way to prevent a win with that tactic is if they know what you were doing and counter it from the first move, or if they're just plain lucky.
what the rest of the world seems to forget is that we have freedom for media, and government policy doesn't dictate what tv shows/books/movies/games can be about. if north korea is mistaking a freaking video game for an actual threat, then they should be afraid of game developers, not our government or armed forces.
its not quite the same as darkwatch, but its a similar theme: they put out a few GURPS books traslating the Deadlands setting to the GURPS rules. its perhaps one of my more favorite settings, because its western, with all the undead/lurking evil type stuff.... and the magic system using playing cards is just one of the cooler ideas.
when I buy a game, there are a couple things i do while installing it:
1. look for and download a patch.
2. look for and download a crack.
to me, being able to play a game on the pc without needing the cd is important, and i consider cracks just another patch I have to install to make my games function the way I want. i have a large colletion of games, which means a large collection of discs, and its easy to temporarily misplace one disc (its on my shelf or in my binder somewhere, but it can take longer to find the disc than it does to play the game in some cases!)
that said, I do not pirate games for myself, ever. i consider paying for games (to have the official disc and the manual) to be important, and I have to give big props to developers that either don't include copy protection in their games, or 'crack' the game themselves upon release of a patch (games like quake3 and unreal tournament 2k4 make me happy.)
for the duke nukem advance game, the default controlls are dpad for looking around moving forward, triggers for strafe, and A and B for jump and shoot... however, I think the best control option (and one that makes it almost as good as halo controls) are: dpad for strafing/moving forward/back. a and b for turning. triggers for shoot and jump.
you DO know that there was a crappy xXx game before this, right? in fact, vin diesel himself was so infuriated with its portrayal of his likeness that he bought his own game studio, Tigon Studio (which did some consultation on the riddick game)
actually, capcom vs. snk 2 for xbox had a patch that repaired a sound glitch that made the music cut out after doing ending a round with a super move. (the music was supposed to cut out than cut back in)
so it seems that some developers do patch non-multiplayer glitches via live.
the most historically-enlightening games i've played have to be the civilization series. for example, i learned that Ghandi was one mean mofo warlord, don't cross him or he'll crush you!
I love mine, personally. I bought all the adaptors except for the one I really need: usb. apparently, my keyboard port doesn't output nearly enough electricity to power the thing, and performance on pc is sluggish at best. works great on my xbox, and the gamecube version of soul calibur 2, while great with a standard wavebird, shines with the x-arcade.
summer 2004 is what their site says. I've played it on my friend's ps2, and it is indeed a crazy game. I can't wait for it to come out! its cheap, AND it has Live support. mmmm. finally something other than Capcom Vs. SNK (which I like, but am not very good at. for some reason, I'm better at just straight-up King of Fighters, or Straight-up capcom games.)
while i want mr. suzuki to finish the single player game first, what i'd like even more is if it had the first two games ported to whatever system he puts the whole thing out on as well.. i was so upset after i found out that shenmue wouldn't be finishing on the dreamcast that I sold my copy of it and deleted my save, since i couldn't carry my 'stuff' over... and the collectible stuff was one of the funnest parts of the game. (ok, they remedied that at the beginning of shenmue2 by having all my crap stolen, but still... the fact that the character i'd grown from the first couldn't carry over peeved me to no end.)
it was only a deadend product because of developers like you and your company: the dreamcast had plenty of promising features, and has some of the best games for its generation.
first they came for janet jackson's breast, but i didn't speak up, because i'm a girl and have my own.
then they came for the violence, but i didn't speak up, because i have video games.
then they came for me, and there was nobody left to speak up for me.
dvd style cases for pc games? i only have three of those (both max payne games and the dvd edition of unreal tournament 2k4) and frankly, i think its a LOT more classy than a game coming in a cardboard box and paper disc envelopes that i seem to end up with so often these days. now THAT just screams shoddy.. and the dvd cases even give a spot to keep the manual! thats another advantage consoles have in this current generation: smaller storage for the games, and less crap to keep track of.
as for "hefty manuals," have you played ANY games in the last 10 years at all? games are getting simpler, or more self-explanatory. in the DOS days, yeah, you'd need a big manual just to get the game running (and know what keys did what) but games these days have tutorials that walk you through how to play, and customizable controls, so you won't need a huge book to know what the 'h' key does: you can bind that function to any other button you feel like!
funnily enough though, a sequel is planned, at least for japanese markets.
i've tried that, too, and its not the same. you seem to miss the point of my argument.
some background: my pc is broadband, and I have plenty of online-play-for-free games with voice chat. but you know what? as cool as Unreal tournament 2k4, as fun as quake is, i never play them, because the experience of playing with an anonymous coward isn't the same as playing with a friend sitting on the same couch, and then breaking for pizza while another friend takes a turn. its about socializing, and talking/playing with people you don't know (or ever will) takes something out of the social experience that I enjoy.
i was thinking the same thing. could this be the origins of my favorite urban myth: the name poly play could have been mistaken/altered to polybius, and a game from communist areas during the cold war is a great starting point for a myth about a game that makes people go crazy. the part about polybius being a puzzle game, of course, could be based on the fact that the best game to escape through the iron curtain is tetris.
you know, as cool as this may be, i almost feel let down: I still want to find a Polybius cabinet and prove myself as a hardcore gamer, and somehow, this almost kills that fantasy for me.
i used to play a few games online, but the behavior of online people just kills it for me, even in rpg's (i was a subscriber to phantasy star online for a year.) and i can honestly say, aside from the behavior issues, multiplayer with a few friends on the couch next to me is scads more fun than online (i still occasionally pull out phantasy star online for gamecube and play that, not online, but with a few friends, split-screen, and have more fun than I did playing it online.) the difference betweeen online or split-screen/lan multiplayer is significant: its just more fun with people in the same room as you! thats why halo is so popular: it sets up a good activity to design a get-together around.
except for the fact that games like balloon fight and ice climber on NES had multiplayer, yet they left them off for the e-reader cards.... however, multiplayer has been retained for the nes classics series, even with single-pak linkup (and while I don't know about other games, in Super Mario Bros., if you link up for multiplayer, and then disconnect the cable, the other player can still play through the whole game single-player for as long as the gameboy is turned on!)
i've personally had mixed results at circuit city. on the one hand, they don't try to sell you up quite as much... their prices are sometimes better, too.... however, the clerks there just don't care about anything. when I try to buy things sometimes, there's literally nobody anywhere to ring me up. i could probably walk out of the store without paying, carying the objects in question over my head while dancing a jig, and none of the clerks would think twice: they're all in the tv section watching movies, or on the phone talking to their 'homies' (their word, not mine...)
yeah, well clerks had 10 mistakes!
funny, when I win this (and against people) its usually starting at top right corner, then bottom left corner, then bottom right corner.... if you were to do that with a clear field and no other player, that would leave 3 ways to win... usually, the only way to prevent a win with that tactic is if they know what you were doing and counter it from the first move, or if they're just plain lucky.
what the rest of the world seems to forget is that we have freedom for media, and government policy doesn't dictate what tv shows/books/movies/games can be about. if north korea is mistaking a freaking video game for an actual threat, then they should be afraid of game developers, not our government or armed forces.
i'll agree with this. another recent example of a movie *inspired* game that turned out to be awesome in practice would be "Tron 2.0"
its not quite the same as darkwatch, but its a similar theme: they put out a few GURPS books traslating the Deadlands setting to the GURPS rules. its perhaps one of my more favorite settings, because its western, with all the undead/lurking evil type stuff.... and the magic system using playing cards is just one of the cooler ideas.
when I buy a game, there are a couple things i do while installing it: 1. look for and download a patch. 2. look for and download a crack. to me, being able to play a game on the pc without needing the cd is important, and i consider cracks just another patch I have to install to make my games function the way I want. i have a large colletion of games, which means a large collection of discs, and its easy to temporarily misplace one disc (its on my shelf or in my binder somewhere, but it can take longer to find the disc than it does to play the game in some cases!) that said, I do not pirate games for myself, ever. i consider paying for games (to have the official disc and the manual) to be important, and I have to give big props to developers that either don't include copy protection in their games, or 'crack' the game themselves upon release of a patch (games like quake3 and unreal tournament 2k4 make me happy.)
for the duke nukem advance game, the default controlls are dpad for looking around moving forward, triggers for strafe, and A and B for jump and shoot... however, I think the best control option (and one that makes it almost as good as halo controls) are:
dpad for strafing/moving forward/back.
a and b for turning.
triggers for shoot and jump.
makes it almost as good as a console fps.
you DO know that there was a crappy xXx game before this, right? in fact, vin diesel himself was so infuriated with its portrayal of his likeness that he bought his own game studio, Tigon Studio (which did some consultation on the riddick game)
actually, capcom vs. snk 2 for xbox had a patch that repaired a sound glitch that made the music cut out after doing ending a round with a super move. (the music was supposed to cut out than cut back in) so it seems that some developers do patch non-multiplayer glitches via live.
Scientists say the chemicals have caused developmental and learning defects
ahhh, so THAT explains why there's so many retards on the net: they really are developmentally damaged!
Peach (aka princess toadstool) wasn't in donkey kong. she debuted in Super Mario Bros, in 1985... making only 19. still legal for strip poker, though.
the most historically-enlightening games i've played have to be the civilization series. for example, i learned that Ghandi was one mean mofo warlord, don't cross him or he'll crush you!
They still need to work on prices ($2 games are now commonplace)
prices are usually set by arcade operators, not the game manufacturer.
I love mine, personally. I bought all the adaptors except for the one I really need: usb. apparently, my keyboard port doesn't output nearly enough electricity to power the thing, and performance on pc is sluggish at best. works great on my xbox, and the gamecube version of soul calibur 2, while great with a standard wavebird, shines with the x-arcade.
summer 2004 is what their site says. I've played it on my friend's ps2, and it is indeed a crazy game. I can't wait for it to come out! its cheap, AND it has Live support. mmmm. finally something other than Capcom Vs. SNK (which I like, but am not very good at. for some reason, I'm better at just straight-up King of Fighters, or Straight-up capcom games.)