I suggest people that consider Wind Waker to be a "kiddie" game to go out and rent Mickey Mouse's Magical Mirror. You'll quickly see the difference between a game made for children and a game that is made for all to enjoy.
Wind Waker is a solid game. Great story, great gameplay and a seriously cool plot twist in the middle. I know at least 8 adults that have played this game. Each of them loved it. Was even too challenging for a few of them.
It really is too bad that there are so many M$ fanboys out there who need to believe that Apple isn't the big inovator of the OS world.
I hope this isn't targetted at me. I just said I liked the quote. Gave no indication if I agreed with it or not. Besides, why would a M$ fanboy be reading a book on the birth of the mac?
*note* this reply and my original comment were written on a mac.
I just finished reading Revolution in the Valley. One of my favorite quotes from the book is when Jobs confronts Bill about copying the Mac, and Bill says, "No, Steve, I think its more like we both have a rich neighbor named Xerox, and you broke in to steal the TV set, and you found out I'd been there first, and you said. "Hey that's no fair! I wanted to steal the TV set!"
Both Mario 64 and Sunshine are great games. But having played Mario 64 again as of lately, I'd have to say that Mario Sunshine is the better of the two. A lot better. imho
Worst case scenario for Nintendo. They lose all market share in both the console and handheld markets. If this happened, they'd start releasing their games for other system. My guess is if they starting releasing games on the PS2, they'd probably jump right to the top of the most successful game publishers.
"Seattle Mariners owner Nintendo last week announced Pennant Chase Baseball for the GameCube, indicating the exemption of platform holders from Take-Two's 7-year exclusivity deal with the Major League Baseball Players' Association could leave T2 with plenty of competition."
For the most part, Nintendo makes family friendly games. So you might have had a point if Nintendo was the only company making games for the cube. But they aren't.
Some violent games for the cube, off the top of my head: Resident Evil, Eternal Darkness, Mortal Kombat, Blood Rayne, Metal Gear Solid, Metal of Honor, Red Faction II, XIII, True Crime, Prince of Persia, etc etc etc...
My two favorite movies last year were Dawn of the Dead and the Incredibles. The latter may be view by children, that doesn't necessarily make it unenjoyable for adults. A great product is a great product. And kid friendly games can be enjoyed by adults, too. I bet Mario Sunshine was too hard for most children. Hell, it was challenging for me, and I'm a video game veteran.
If bright colorful games aren't your bag, that's fine with me. I'm not here to tell anybody which games they should like. But you are part of the anti-hype when you stereotype the cube as a kiddie system based solely on one software companies line-up
Nintendo got caught in the middle of two of the world's largest hype machines, Sony and Microsoft. Nintendo is big, but those companies are huge in comparison. They had the ability to come out and market their systems in ways not possible before. And if you still believe the cube is for kiddies, then you too fell for the hype.
That being said, I don't think Nintendo is going the way of Sega. They are still way to profitable, for that to happen.
The game I was most looking forward to was Resident Evil 4. It's incredible. It's all down hill from here. Zelda will be great, as will GTA:SA for the Xbox. But I can't imagine a better game than RE4 will come out in 2005.
From the Article: One aspect of the Grand Theft Auto title for the PSP which will be watched carefully by other developers is how the game will handle the streaming of content from disc - something which the GTA titles on PS2 have relied heavily upon to create their seamless environments, but which runs the risk of crippling the battery life of a handheld device.
Streaming games and battery life is perhaps my largest concern about the PSP. I wonder if GTA:PSP will remain true to the originals by allowing players to explore these large environments at will. Or if Rockstar had to make a fundamental change to the game to keep it from eating up the battery.
Also curious to know if this is a port, semi-port, or a new game all together.
I think Nintendo didn't push the cube this xmas on purpose. I think what they really wanted to do is push the DS. If they can effectively cut off the PSP from making inroads into the portable market, then Nintendo will have secured their profits for many years to come. Ofcourse, this is only one man's theory.
MS didn't buy anything, their console is succesful with excellent first-party games and third-party support, something the Gamecube lacks.
I own an Xbox. And I still recognize that Microsoft bought their way into the market. They took huge losses selling their product below cost and on an extremely aggressive advertising campaign. They bought Bungie which made Halo and Halo 2, their best sellers. And Nintendo is still king of first-party games, being the second largest publisher of games in 2003.
But wasn't Nintendo the second largest publisher of video games last year, right under Electronic Arts? Even if the gamecube is in a solid third place, they sell a ton more first person titles than both Sony and Microsoft.
Until Nintendo starts losing money (they are still very profitable), there isn't a problem. And when that day comes, they could easily convert over to a software only company. At which point they'd probably have a good chance of overshadowing EA. I hope that day never comes, as I really enjoy how well their games and hardware integrate with each other.
If it's sidescrollers you want, then maybe you shouldn't shun the major sidescroller platforms.
The part of "niche" I don't understand is the part where the sums just don't add up on how you're going to fund it.
Nintenndo's general sales only only fell 14%. The 80% profit drop already includes that funding which you are referring to. Now do you understand?
...that the day after I beat it, I played it again all the way through.
I suggest people that consider Wind Waker to be a "kiddie" game to go out and rent Mickey Mouse's Magical Mirror. You'll quickly see the difference between a game made for children and a game that is made for all to enjoy.
Wind Waker is a solid game. Great story, great gameplay and a seriously cool plot twist in the middle. I know at least 8 adults that have played this game. Each of them loved it. Was even too challenging for a few of them.
I also agree with frikazoyd that Gamer is a loaded term.
It really is too bad that there are so many M$ fanboys out there who need to believe that Apple isn't the big inovator of the OS world.
I hope this isn't targetted at me. I just said I liked the quote. Gave no indication if I agreed with it or not. Besides, why would a M$ fanboy be reading a book on the birth of the mac?
*note* this reply and my original comment were written on a mac.
I just finished reading Revolution in the Valley. One of my favorite quotes from the book is when Jobs confronts Bill about copying the Mac, and Bill says, "No, Steve, I think its more like we both have a rich neighbor named Xerox, and you broke in to steal the TV set, and you found out I'd been there first, and you said. "Hey that's no fair! I wanted to steal the TV set!"
Then I should be able to go buy an NES and Super Mario Brothers from Nintendo, no?
You are able to go buy a GBA and Super Mario Bros from Nintendo.
Especially since SC2 sold more on the cube. Wait a minute...
Both Mario 64 and Sunshine are great games. But having played Mario 64 again as of lately, I'd have to say that Mario Sunshine is the better of the two. A lot better. imho
The windowing scheme is braindead because you can only select the current application via the dock.
Not true. OS X is preloaded with a bunch of keyboard shortucts.
Apple-TAB : Switch Between Applications
Apple-` : Switch between windows within current application
ctrl-F3 : Access the dock
Expose Bindings
F9 : look at all open windows
F10 : look/switch between windows in current application
F11 : Clean view of Desktop
That is crazy talk.
Worst case scenario for Nintendo. They lose all market share in both the console and handheld markets. If this happened, they'd start releasing their games for other system. My guess is if they starting releasing games on the PS2, they'd probably jump right to the top of the most successful game publishers.
Only if you consider "plenty of competition" one extra title per platform from developers in bed with Nintendo, Sony, or Microsoft.
I don't recall "plenty of competition" being part of my point. Had it been, I would have said something about it.
"Seattle Mariners owner Nintendo last week announced Pennant Chase Baseball for the GameCube, indicating the exemption of platform holders from Take-Two's 7-year exclusivity deal with the Major League Baseball Players' Association could leave T2 with plenty of competition."
Source: Nintendo baseball title underscores Take-Two's non exclusivity
For the most part, Nintendo makes family friendly games. So you might have had a point if Nintendo was the only company making games for the cube. But they aren't.
Some violent games for the cube, off the top of my head: Resident Evil, Eternal Darkness, Mortal Kombat, Blood Rayne, Metal Gear Solid, Metal of Honor, Red Faction II, XIII, True Crime, Prince of Persia, etc etc etc...
My two favorite movies last year were Dawn of the Dead and the Incredibles. The latter may be view by children, that doesn't necessarily make it unenjoyable for adults. A great product is a great product. And kid friendly games can be enjoyed by adults, too. I bet Mario Sunshine was too hard for most children. Hell, it was challenging for me, and I'm a video game veteran.
If bright colorful games aren't your bag, that's fine with me. I'm not here to tell anybody which games they should like. But you are part of the anti-hype when you stereotype the cube as a kiddie system based solely on one software companies line-up
Nintendo got caught in the middle of two of the world's largest hype machines, Sony and Microsoft. Nintendo is big, but those companies are huge in comparison. They had the ability to come out and market their systems in ways not possible before. And if you still believe the cube is for kiddies, then you too fell for the hype.
That being said, I don't think Nintendo is going the way of Sega. They are still way to profitable, for that to happen.
The game I was most looking forward to was Resident Evil 4. It's incredible. It's all down hill from here. Zelda will be great, as will GTA:SA for the Xbox. But I can't imagine a better game than RE4 will come out in 2005.
PlayStation2 is THE gaming system for the true gamer
I've been playing video games since pacman. I resent statements like these.
Capcom is also releasing a limited edition chainsaw controller for RE 4. Not required in anyway to play the game, but some might find it cool.
Chainsaw Controller Homepage.
GTA on PS1 didn't run on a battery. GTA:PSP does. That's what I'm getting at.
From the Article: One aspect of the Grand Theft Auto title for the PSP which will be watched carefully by other developers is how the game will handle the streaming of content from disc - something which the GTA titles on PS2 have relied heavily upon to create their seamless environments, but which runs the risk of crippling the battery life of a handheld device.
Streaming games and battery life is perhaps my largest concern about the PSP. I wonder if GTA:PSP will remain true to the originals by allowing players to explore these large environments at will. Or if Rockstar had to make a fundamental change to the game to keep it from eating up the battery.
Also curious to know if this is a port, semi-port, or a new game all together.
I think Nintendo didn't push the cube this xmas on purpose. I think what they really wanted to do is push the DS. If they can effectively cut off the PSP from making inroads into the portable market, then Nintendo will have secured their profits for many years to come. Ofcourse, this is only one man's theory.
MS didn't buy anything, their console is succesful with excellent first-party games and third-party support, something the Gamecube lacks.
I own an Xbox. And I still recognize that Microsoft bought their way into the market. They took huge losses selling their product below cost and on an extremely aggressive advertising campaign. They bought Bungie which made Halo and Halo 2, their best sellers. And Nintendo is still king of first-party games, being the second largest publisher of games in 2003.
Don't be a tuna head.
But wasn't Nintendo the second largest publisher of video games last year, right under Electronic Arts? Even if the gamecube is in a solid third place, they sell a ton more first person titles than both Sony and Microsoft.
Until Nintendo starts losing money (they are still very profitable), there isn't a problem. And when that day comes, they could easily convert over to a software only company. At which point they'd probably have a good chance of overshadowing EA. I hope that day never comes, as I really enjoy how well their games and hardware integrate with each other.
It only takes one cracked copy to spread all over the internet. And there are hundreds of people qualified and willing to do so.