I'm rather happy Facebook is of very limited customizability. Ever tried to read text on a bloody animated gif or green text on red background, or really any image whatsoever, as a background, like several people I've seen on myspace do?
I'll take the white-blue color scheme of facebook, thanks. At least I can read it.
As a customer of Alienware (horribly poor decision, will never make that mistake again, but a former customer nonetheless), I found their customer support to be pretty bad, but it had one good point. It was all outsourced, of course, and the representatives usually seemed like they were just reading off a FAQ, but at least I always managed to talk to a real live human-they never once sent me off to automated-message hell like I've had with other companies. By no means am I supporting alienware, but they have at least semi-competent CS.
It does keep you alert, though. Normally, a cutscene kills the pacing of a horror game like RE. Because they kept you on your toes the whole time, it made the game that much more immersive. I liked it.
Define cutscene, because I have no idea what you're talking about. God of War had continuous action, varied gameplay-hell, even the cutscenes were interactive (finishing moves on boss battles would have been cutscenes on any other game, but you actually got to control them in GoW). The only game that did anything close was RE4, and God of War really did it better.
The community is easily more than a thousand. In general, leading up to a release, there are at least 500 people online simultaneously throughout the two or three weeks leading up to the prerelease, with well over 1000 being online during peak hours. Now, I wouldnt bet on them all being online continuously, so...
I'm on Twisting Nether, and started playing right after christmas. I've logged over 100 hours in the game since then. I've never once been in a queue on the server.
I can believe it for businesses, in the server department. Apache is rather popular, I hear.
Home desktop users are another story entirely, I would assume.
Nintendo's specs certainly will be worse than the 360 and PS3. However, I don't have a dual-screen 1080i setup, either, just a plain old 21-inch CRT television. In all likelihood, the extra power that I would get from a 360 and in all likelihood will get from the PS3 will go to waste on me. The Revolution is just fine.
Ratchet and Clank 3: Up Your Arsenal had about the perfect camera. I never had a single problem with it my entire way through the game. As an aside, I really tried to like Shadow of the Colossus, but between the horrible camera and the overzealous graphics (causing enormously distracting issues and choppy framerates that could have been solved with the excess power of the next generation of systems and some good antialiasing, which i'm sure they just didnt have the processing power to incorporate. It's too bad that they rushed it to this generation.
The school I went to implemented AR when I was in 6th grade. I tested into the 13+ reading level, and the middle school, naturally, had nothing of the sort. So my teacher just let me read Star Trek novels and I was just given an A as long as I was demonstrably reading. Now, my brother's in the 6th grade, and it's become much more structured. They refuse to give credit for any book not on their list. It's rather disappointing, really.
I've been playing Guitar Hero since Christmas, and it is incredible. I've also heard good things about Karaoke Revolution, Samba De Amigo, and PaRappa the Rapper. DDR isn't the only music game in the US (though yes, there are a lot that don't make it over).
I'm pretty sure the DS is region-free, just import it.
Who says 40-year-old creeps don't have .edu email addresses?
You've clearly never been to non-metro Minnesota.
I'm rather happy Facebook is of very limited customizability. Ever tried to read text on a bloody animated gif or green text on red background, or really any image whatsoever, as a background, like several people I've seen on myspace do? I'll take the white-blue color scheme of facebook, thanks. At least I can read it.
I got an ATI Radeon X1300+ for $150, it's PCI-e and it works great.
I understand there are some interesting things going on regarding "in-person talking", which looks like it might have some promise.
As a customer of Alienware (horribly poor decision, will never make that mistake again, but a former customer nonetheless), I found their customer support to be pretty bad, but it had one good point. It was all outsourced, of course, and the representatives usually seemed like they were just reading off a FAQ, but at least I always managed to talk to a real live human-they never once sent me off to automated-message hell like I've had with other companies. By no means am I supporting alienware, but they have at least semi-competent CS.
The backlight, from what I understand, is far brighter, as well.
...it is against grammatical rules to put "future" and. "N-Gage in the same sentence."
Generally, ending a sentence with "and" is bad form too.
As above poster, I would assume they put it that way for the option of future expansion to the ratings system without annoying problems.
It's already been said that Halo 3's release will not match the PS3 release.
It does keep you alert, though. Normally, a cutscene kills the pacing of a horror game like RE. Because they kept you on your toes the whole time, it made the game that much more immersive. I liked it.
Define cutscene, because I have no idea what you're talking about. God of War had continuous action, varied gameplay-hell, even the cutscenes were interactive (finishing moves on boss battles would have been cutscenes on any other game, but you actually got to control them in GoW). The only game that did anything close was RE4, and God of War really did it better.
It was clearly Odysseus in Troy that said it first.
The community is easily more than a thousand. In general, leading up to a release, there are at least 500 people online simultaneously throughout the two or three weeks leading up to the prerelease, with well over 1000 being online during peak hours. Now, I wouldnt bet on them all being online continuously, so...
This may not be true, but the story is very similar to Brandon Vedas, who OD'd while on IRC. Google subject title for more information.
This is a different Tiger Electronics.
I'm on Twisting Nether, and started playing right after christmas. I've logged over 100 hours in the game since then. I've never once been in a queue on the server.
I can believe it for businesses, in the server department. Apache is rather popular, I hear. Home desktop users are another story entirely, I would assume.
the Armada series is already an above-average space-based Star Trek RTS. Built off the Age of Empires system, I believe.
Nintendo's specs certainly will be worse than the 360 and PS3. However, I don't have a dual-screen 1080i setup, either, just a plain old 21-inch CRT television. In all likelihood, the extra power that I would get from a 360 and in all likelihood will get from the PS3 will go to waste on me. The Revolution is just fine.
Ratchet and Clank 3: Up Your Arsenal had about the perfect camera. I never had a single problem with it my entire way through the game. As an aside, I really tried to like Shadow of the Colossus, but between the horrible camera and the overzealous graphics (causing enormously distracting issues and choppy framerates that could have been solved with the excess power of the next generation of systems and some good antialiasing, which i'm sure they just didnt have the processing power to incorporate. It's too bad that they rushed it to this generation.
The school I went to implemented AR when I was in 6th grade. I tested into the 13+ reading level, and the middle school, naturally, had nothing of the sort. So my teacher just let me read Star Trek novels and I was just given an A as long as I was demonstrably reading. Now, my brother's in the 6th grade, and it's become much more structured. They refuse to give credit for any book not on their list. It's rather disappointing, really.
I've been playing Guitar Hero since Christmas, and it is incredible. I've also heard good things about Karaoke Revolution, Samba De Amigo, and PaRappa the Rapper. DDR isn't the only music game in the US (though yes, there are a lot that don't make it over).
I also wonder how much the new slogan cost, per word.
Well, lets see...we have 2.5 billion, and two words, so...carry the 1...uh...