Wrong. As geometric complexity tends towards infinity, raytracing beats rasterization hands down. This observation keeps people interested in Raytracing. It is assumed that one day, hopefully not too far in the future, the hardware will (really) be fast enough to do raytracing in realtime. Some also feel that raytracing is more "physically correct" than the Z-buffer algorithm, since it attempts to mimic light rays.
Raytracing: ONE Pixel, intersect with ALL geometry.
Rasterization: ONE triangle, potentially rasterize to ALL pixels.
IMHO, The main issue with rasterizing very large geometric datasets is clipping. Remember that clipping can actually introduce new geometry into the scene.
Now we know why the "fun" drugs are the illegal ones. Who wants to spend money in the economy when you are whacked out on shrooms talking to the heavens? -Mangled quote from Bill Hicks
If you can write an algorithm that requires an unbounded amount of space, it should be assumed that memory contents can be written to disk. If that disk starts to get full, another disk is swapped in. Process continues.
From a theoretical perspective, RAM and HDD space are the same. They are both memory. Maybe disk swaps aren't 'practical' in real life, but we're dealing with theoretical constructs (like the Turing Machine itself). Is it theoretically possible to run a turing program on a stored-program computer? Yes.
5. Take the limit of Profits(t) as t tends toward infinite. If all goes well, profits will be infinite. But will the profits be countably infinite. or uncountably infinite? What good is infinite cash if you can't spend all day counting it?
Why doesnt the professor construct a cheap server, with security out the wazoo? Then let the students attempt to bring down the sand box, rather than randomly probing servers which are probably used to run a business?
What happens when a game company wants to use HDR textures for every single surface in a game? That easily doubles the data size of your assets, unless you compress. HDR is coming; anything that gives us more color precision to work with is a good thing. I've heard some compare the move to HDR as important as 16->32bit color.
"According to MS, while you can give people software or computers, they won't have the expertise to use it."
And how do the people get expertise in Windows? MS is assuming the Africans already know how to use Windows...
Wrong. As geometric complexity tends towards infinity, raytracing beats rasterization hands down. This observation keeps people interested in Raytracing. It is assumed that one day, hopefully not too far in the future, the hardware will (really) be fast enough to do raytracing in realtime. Some also feel that raytracing is more "physically correct" than the Z-buffer algorithm, since it attempts to mimic light rays.
Raytracing: ONE Pixel, intersect with ALL geometry.
Rasterization: ONE triangle, potentially rasterize to ALL pixels.
IMHO, The main issue with rasterizing very large geometric datasets is clipping. Remember that clipping can actually introduce new geometry into the scene.
Now we know why the "fun" drugs are the illegal ones. Who wants to spend money in the economy when you are whacked out on shrooms talking to the heavens? -Mangled quote from Bill Hicks
If you can write an algorithm that requires an unbounded amount of space, it should be assumed that memory contents can be written to disk. If that disk starts to get full, another disk is swapped in. Process continues.
From a theoretical perspective, RAM and HDD space are the same. They are both memory. Maybe disk swaps aren't 'practical' in real life, but we're dealing with theoretical constructs (like the Turing Machine itself). Is it theoretically possible to run a turing program on a stored-program computer? Yes.
Ken Lay wasn't in IT. A moot point.
5. Take the limit of Profits(t) as t tends toward infinite. If all goes well, profits will be infinite. But will the profits be countably infinite. or uncountably infinite? What good is infinite cash if you can't spend all day counting it?
It is literally a hardware limitation that both HDR and FSAA cannot be run simultaneously on nVidia 7xxx class hardware.
Start a Yahoo Group. That's what my father's family did.
Advice: MAKE SURE you get a wifi card compatible with linux. I got lucky with the intel 2200; at first it had no support, now its in the kernel :)
Others can be subconscious. The game could slow down, for instance, if the sensors pick up an increase in anxiety, Lee said.
I couldn't beat the last stage, but I ate a bottle of Xanax and now I have the highest score!
Why doesnt the professor construct a cheap server, with security out the wazoo? Then let the students attempt to bring down the sand box, rather than randomly probing servers which are probably used to run a business?
The only people complaining about a product having _too many_ features are the marketing droids that can't figure out a slogan.
"It washes the dishes AND plays GTA....wait that doesnt sound right"
Don't hold your breath.
Bollocks.
What happens when a game company wants to use HDR textures for every single surface in a game? That easily doubles the data size of your assets, unless you compress. HDR is coming; anything that gives us more color precision to work with is a good thing. I've heard some compare the move to HDR as important as 16->32bit color.
This reminds me..... *dons wizard hat and robe*
"According to MS, while you can give people software or computers, they won't have the expertise to use it." And how do the people get expertise in Windows? MS is assuming the Africans already know how to use Windows...
Games that require advanced shading tend to be CPU bound. If the CPU is your bottleneck, what good is it to give the CPU more work?
Waaaaah! Typo! Waaaaah! Shall I be expecting the grammar police at my door ;)
And why would he call the copes instead of the cops ?
He called the cops, not 911. Ass master.
Watch out, here comes the Waaaaaaaaah partol!
Whats with the comparisons of IT to CS? I've always made this distinction in my mind:
CS people study the creation process, and how to theorize/cook up new technology.
IT people study what has already been theorized. They fix what is broken.
CS people make it, users break it, IT people fix it.
If this BSD flavor uses KDE, can't you use KWifiManager to manage your wireless stuff?
Gods, man! Its on the same friggin page not a third of the way down....
The PC gaming market has an OS, development tools, etc. If giving users the right to develop is bad, why is the PC market still around?
If/when the PC market collapses, do you think it will be because the manufacturers gave the users the ability to write their own code?
-Indie PC game developer
Interesting. I wonder if Apple even approached AMD (or vice versa).....
What if Indy was a dad, like Sean Connery was? Suddenly all the complaints of old age fade away...