There are still far more illegal music downloads than there are legitimate ones going on and I seem to recall Apple almost getting caught up in a "monopoly" suit for automatically bundling iTunes with it.
This is a pretty much irrelevant point. The fact is the iTunes Store was the first widely successful legit way to download songs. Just because people still download illegaly doesn't make that point any less valid.
Firstly, what you describe can be done with just about any MP3 player at about 1/4 the cost of an iPod.
Show me a player that can be controlled by the car audio controls, other than the iPod (coming straight from the factory, no third-party hacks). My guess is you can't. I agree that any player can pipe their output to a line-in on the car audio deck, but the only player with car audio control support is the iPod.
Ah, so what you're saying is that the iPod introduced the concept of "paying for radio programs".... and that's a *GOOD* thing???
So I guess you're opposed to satellite radio too, then? Not to mention he also listed radio shows (podcasts) that are high quality and absolutely free to download. The podcasts are basically ad free, with a mention of sponsors at the beginning and end of shows, while the subscriptions are definitely ad free. Being Slashdot, I realize that anything anti-iPod is marked informative, but comments like this bring it closer to the troll mod.
and a cheap 1MB player holds enough songs to last me at the gym or on the usual 2 hour flights I take.
Ok, I'm hoping this was a typo, but you must encode in a pretty small bitrate to last you an hour at the gym for 1 MB. And it definitely would NOT sound good.
the sooner the Apple fanboys get to grip with this the better, rather than assuming that Apple is just this generous charity out to do it's best by them.
I doubt there are many that think the iPod is a generous charity. Apple fans are fine with paying more for apple products. They have put up with paying the Apple premium for years. It's just recently that that premium has actually been reduced to the point where they're quite competitive for the money you pay (just look at the MacBook). The only reason your post was modded informative was because of the anti-Apple fanboys that are so prevalent on this board.
The lowest volume on an iPod is nothing, so I'm surprised it's still too loud for you. Even if I'm not picking nits, the lowest audible setting would be on sliver above nothing. If that's too loud for you, you must have super hearing.
Anyone have more details of PSP-to-PS3 functionality?
That's all been revealed on Game Day. I personally read the info on this stuff over at IGN, but I'm assuming you can get the coverage from anywhere. Basically, there will be a PSP "Remote Play" feature that will turn the PS3 into a slave device operated by the PSP. All video, music, photos, etc stored on your PS3 will be viewable from your PSP. Also, there was a demo that allowed a 1080p Blu-ray movie being played back on the PS3 to immediately switch to a PSP playback mode, and continue playback from the same spot on your PSP.
All media stored on your PSP can also be accessed and played back via PS3, so the combined functionality of these two devices is actually quite cool. The only thing you can't do that I'm aware of is play a PS3 game on the PSP via the Remote Play feature, although with various games supporting the PSP in special ways (hopefully more than just a rear-view mirror) this may be feasible. All in all, I'm quite surprised with the integration they've provided between PS3 and PSP.
With present feature sets and file lengths 10 GB isn't sufficient for most people's needs, including myself.
See? I can do it too!
You're saying it's not ok for his preferences to be projected onto you, but for yours to be projected onto his? Right. It's obvious you prefer replacable batteries, and he prefers massive amounts of storage. For you to say that your preference is the more correct one because "10GB is sufficient for most people's needs" is plain hypocritical. Show me some statistics to back up your claims.
Um, you still don't get it. You can use all those files with any software. The network sharing changes affected all files. If you didn't like them, go use another piece of software. It's not hard to understand.
Note that the person you're replying to is not referring to songs specifically bought by the iTunes store. You can play songs in iTunes that aren't bought by the store, you know...
The Blu-ray isn't just movies, although I agree with you that it sucks for some to be forced to pay for that functionality when buying a PS3. It's also for increased storage space in games. I know there is the option of multiple discs, but given all things I'd rather avoid it. Is avoiding it worth $200? I don't know. I'm not an expert in game development, but I believe that once the extra capacity is taken advantage of, won't that result in better looking games, or games with more content (*cough* higher quality FMV I'm looking at you Final Fantasy *cough*) ?
This isn't meant to be an insult, but this post is dead in line with the "mature + blood and gore = good game" school of thought. I just found it amusing that you so closely mirror the stereotype of the "only blood and gore is good" school of thought. Not that there's anythign wrong with that, to each their own...personally I thought Ocarina of Time was one of the best games I've ever played, if not the best. In fact, most of my "best game ever" memories are from the era of the N64.
That's because Gran Turismo HD is just GT4. It's nothing new, except GT4 with HD graphics. The only GT I'm waiting for is GT5, which should be awesome if Polyphony Digital doesn't screw it up.
I don't have a ton of technical knowledge to refute your post, but I'm pretty sure that the 44.1 kHz sampling rate is not a choice. It's written out in the RedBook CD standards, and all albums are sampled at 44.1 kHz. Nothing less, and nothing more. I think it's technically impossible to provide a higher sampling rate and "compete with the sound quality of vinyl" (for CDs, anyway).
As for the rest of your thread, there are many other comments that refute your other points better than I ever could.
Re:WPA-supporting devices all but mandatory
on
Crypto Snake Oil
·
· Score: 1
So do you suggest I replace my DS with a WPA DS? Oh wait, they don't exist. My PSP also supports WPA, but unfortunately some of the older games don't support it when using their infrastructure mode. I guess I should just go and replace those games then, with copies that have been updated for WPA support! Oh wait, those don't exist either.
I'm sure it's easy to say just go and replace it, but sometimes it's just not possible.
The only thing embarassing about gaming I find is walking into an EB that constantly smells like BO. I don't know how the people working in there can stand it.
The problem with creating a system where the sword reflects the user motion of the remote precisely was explained in a previous article I read. It could be open to tons of abuse, and mainly people just flailing the wiimote about, scoring hits as they swing randomly. I think for the system in Red Steel, they were aiming for something with more strategy involved, as to where you hit and when to parry, etc. If the user had complete control, I don't think it'd be much of a challenge.
It's common, but wrong, to bind environment decisions at program install time, which means that a change in the environment breaks applications in mysterious ways. The whole concept of "installers" is flawed, when you think about it. You should just put the application somewhere, and when launched, it adapts to the environment, hopefully not taking very long if nothing has changed. That was the original MacOS concept.
Your post makes good points, but I think that their method of program installation is one of the few remaining salvaged ideas from thier original concept. To install a program in OS X, it usually just requires dragging the application into a folder on your computer and it is installed. I'm not sure how many applications break in OS X with environment changes, but still, I think it's one of the better elements of the UI in OS X.
If you develop an opinion off of what other people say, that's fine, you're free to do so. You can believe a lot of other seemingly popular opinions that it "farks up your computer" if you like. But, if you haven't tried it, you shouldn't go around telling OTHER people that it is crap until you do. You're free to base your own opinion off of others experiences, but if you're going to carry that along without experiencing it yourself you shouldn't get your panties in a knot without other people accusing you of a possible misinformed opinion.
Steam has changed. At the beginning it was a buggy piece of crap. It is now much more stable, the authentication process is fine, and it's an overall enjoyable experience for being one of the first online distribution methods that cut out the middleman. I guess your definition of "farks up my computer" is requiring online access (once in a while) to verify you can play the game. I fail to see how that is detrimental to your computer. Perhaps to your gaming experience, yes, but I don't think they're considered one in the same. There's something to be said for trying a product before basing your opinion on it. Steam is free. If you don't like it, uninstall it after checking it out. It's up to you. I suggest you cool down, and make an informed opinion about the product yourself rather than one based on others experiences. No, you don't have to jump to know it's a long way down, but the definition of 'long' varies, and you won't know how long until you take the plunge.
There are still far more illegal music downloads than there are legitimate ones going on and I seem to recall Apple almost getting caught up in a "monopoly" suit for automatically bundling iTunes with it.
This is a pretty much irrelevant point. The fact is the iTunes Store was the first widely successful legit way to download songs. Just because people still download illegaly doesn't make that point any less valid.
Firstly, what you describe can be done with just about any MP3 player at about 1/4 the cost of an iPod.
Show me a player that can be controlled by the car audio controls, other than the iPod (coming straight from the factory, no third-party hacks). My guess is you can't. I agree that any player can pipe their output to a line-in on the car audio deck, but the only player with car audio control support is the iPod.
Ah, so what you're saying is that the iPod introduced the concept of "paying for radio programs".... and that's a *GOOD* thing???
So I guess you're opposed to satellite radio too, then? Not to mention he also listed radio shows (podcasts) that are high quality and absolutely free to download. The podcasts are basically ad free, with a mention of sponsors at the beginning and end of shows, while the subscriptions are definitely ad free. Being Slashdot, I realize that anything anti-iPod is marked informative, but comments like this bring it closer to the troll mod.
and a cheap 1MB player holds enough songs to last me at the gym or on the usual 2 hour flights I take.
Ok, I'm hoping this was a typo, but you must encode in a pretty small bitrate to last you an hour at the gym for 1 MB. And it definitely would NOT sound good.
the sooner the Apple fanboys get to grip with this the better, rather than assuming that Apple is just this generous charity out to do it's best by them.
I doubt there are many that think the iPod is a generous charity. Apple fans are fine with paying more for apple products. They have put up with paying the Apple premium for years. It's just recently that that premium has actually been reduced to the point where they're quite competitive for the money you pay (just look at the MacBook). The only reason your post was modded informative was because of the anti-Apple fanboys that are so prevalent on this board.
The lowest volume on an iPod is nothing, so I'm surprised it's still too loud for you. Even if I'm not picking nits, the lowest audible setting would be on sliver above nothing. If that's too loud for you, you must have super hearing.
Anyone have more details of PSP-to-PS3 functionality?
That's all been revealed on Game Day. I personally read the info on this stuff over at IGN, but I'm assuming you can get the coverage from anywhere. Basically, there will be a PSP "Remote Play" feature that will turn the PS3 into a slave device operated by the PSP. All video, music, photos, etc stored on your PS3 will be viewable from your PSP. Also, there was a demo that allowed a 1080p Blu-ray movie being played back on the PS3 to immediately switch to a PSP playback mode, and continue playback from the same spot on your PSP.
All media stored on your PSP can also be accessed and played back via PS3, so the combined functionality of these two devices is actually quite cool. The only thing you can't do that I'm aware of is play a PS3 game on the PSP via the Remote Play feature, although with various games supporting the PSP in special ways (hopefully more than just a rear-view mirror) this may be feasible. All in all, I'm quite surprised with the integration they've provided between PS3 and PSP.
Slightly slower? Are you kidding me? This is Slashdot, right?
If a 2 Ghz Celeron is slightly slower than a 2 Ghz Core Duo, then I would say that you have received a defective Core Duo.
EB Games Canada Scroll down, there's all the info you need.
With present feature sets and file lengths 10 GB isn't sufficient for most people's needs, including myself.
See? I can do it too!
You're saying it's not ok for his preferences to be projected onto you, but for yours to be projected onto his? Right. It's obvious you prefer replacable batteries, and he prefers massive amounts of storage. For you to say that your preference is the more correct one because "10GB is sufficient for most people's needs" is plain hypocritical. Show me some statistics to back up your claims.
I don't know what White Knight trailers you've seen, but I've seen gameplay...there's at least one trailer out there.
Um, you still don't get it. You can use all those files with any software. The network sharing changes affected all files. If you didn't like them, go use another piece of software. It's not hard to understand. Note that the person you're replying to is not referring to songs specifically bought by the iTunes store. You can play songs in iTunes that aren't bought by the store, you know...
The Blu-ray isn't just movies, although I agree with you that it sucks for some to be forced to pay for that functionality when buying a PS3. It's also for increased storage space in games. I know there is the option of multiple discs, but given all things I'd rather avoid it. Is avoiding it worth $200? I don't know. I'm not an expert in game development, but I believe that once the extra capacity is taken advantage of, won't that result in better looking games, or games with more content (*cough* higher quality FMV I'm looking at you Final Fantasy *cough*) ?
This isn't meant to be an insult, but this post is dead in line with the "mature + blood and gore = good game" school of thought. I just found it amusing that you so closely mirror the stereotype of the "only blood and gore is good" school of thought. Not that there's anythign wrong with that, to each their own...personally I thought Ocarina of Time was one of the best games I've ever played, if not the best. In fact, most of my "best game ever" memories are from the era of the N64.
That's because Gran Turismo HD is just GT4. It's nothing new, except GT4 with HD graphics. The only GT I'm waiting for is GT5, which should be awesome if Polyphony Digital doesn't screw it up.
4x4 is the name AMD is marketing for this dual dual-core processor tech. I know, I can't make sense of it either, but hey, it's marketing.
I don't have a ton of technical knowledge to refute your post, but I'm pretty sure that the 44.1 kHz sampling rate is not a choice. It's written out in the RedBook CD standards, and all albums are sampled at 44.1 kHz. Nothing less, and nothing more. I think it's technically impossible to provide a higher sampling rate and "compete with the sound quality of vinyl" (for CDs, anyway).
As for the rest of your thread, there are many other comments that refute your other points better than I ever could.
So do you suggest I replace my DS with a WPA DS? Oh wait, they don't exist. My PSP also supports WPA, but unfortunately some of the older games don't support it when using their infrastructure mode. I guess I should just go and replace those games then, with copies that have been updated for WPA support! Oh wait, those don't exist either. I'm sure it's easy to say just go and replace it, but sometimes it's just not possible.
The only thing embarassing about gaming I find is walking into an EB that constantly smells like BO. I don't know how the people working in there can stand it.
Wasn't Synaptics also the company who developed the original Apple scroll/touch wheel?
That's quite a fitting new Slashdot meme there. "Nothing to complain about here, please move along."
The problem with creating a system where the sword reflects the user motion of the remote precisely was explained in a previous article I read. It could be open to tons of abuse, and mainly people just flailing the wiimote about, scoring hits as they swing randomly. I think for the system in Red Steel, they were aiming for something with more strategy involved, as to where you hit and when to parry, etc. If the user had complete control, I don't think it'd be much of a challenge.
It's common, but wrong, to bind environment decisions at program install time, which means that a change in the environment breaks applications in mysterious ways. The whole concept of "installers" is flawed, when you think about it. You should just put the application somewhere, and when launched, it adapts to the environment, hopefully not taking very long if nothing has changed. That was the original MacOS concept.
Your post makes good points, but I think that their method of program installation is one of the few remaining salvaged ideas from thier original concept. To install a program in OS X, it usually just requires dragging the application into a folder on your computer and it is installed. I'm not sure how many applications break in OS X with environment changes, but still, I think it's one of the better elements of the UI in OS X.
Wrong in a way. On the new Intel Mac's, the seperate video cards are needed for EFI support.
I couldn't tell if this was supposed to be sarcastic but...they're both 42.
If you develop an opinion off of what other people say, that's fine, you're free to do so. You can believe a lot of other seemingly popular opinions that it "farks up your computer" if you like. But, if you haven't tried it, you shouldn't go around telling OTHER people that it is crap until you do. You're free to base your own opinion off of others experiences, but if you're going to carry that along without experiencing it yourself you shouldn't get your panties in a knot without other people accusing you of a possible misinformed opinion.
Steam has changed. At the beginning it was a buggy piece of crap. It is now much more stable, the authentication process is fine, and it's an overall enjoyable experience for being one of the first online distribution methods that cut out the middleman. I guess your definition of "farks up my computer" is requiring online access (once in a while) to verify you can play the game. I fail to see how that is detrimental to your computer. Perhaps to your gaming experience, yes, but I don't think they're considered one in the same. There's something to be said for trying a product before basing your opinion on it. Steam is free. If you don't like it, uninstall it after checking it out. It's up to you. I suggest you cool down, and make an informed opinion about the product yourself rather than one based on others experiences. No, you don't have to jump to know it's a long way down, but the definition of 'long' varies, and you won't know how long until you take the plunge.
Well, [i]obviously[/i] he meant 7 megahundredthousand megabits. Wireless isn't fast enough to keep up with that!
Not only does that look fake from the outset, but there was also a video response to that proving it was fake.
Reminds me of another kind of cautious optimism.