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  1. Re:Pricing on 27 Playable Wii Games At E3 · · Score: 3, Informative

    Ummm...there's no hard drive in the Wii. It has 512Mb of flash memory, slots for GC memory cards, and a USB port for other external third-party storage. That's probably why its price point is going to be so low; hard drives are expensive.

  2. Re:Wii and sex on The Public's First Look at Wii · · Score: 1

    I honestly want to see an ad showing a big Xbox controller next to the Wiimote, with the caption:

    It's not the size that counts; it's how you use it.

  3. Re:Active voice, active voice, active voice on Teaching Engineers to Write? · · Score: 1

    You know, in high school I had a teacher who would check for passive voice by simply scanning the page for "be" verbs. I think you two might be using the same grammar reference.

  4. Re:Can anybody corroborate this rumored explanatio on More Oblivion Re-Rating Fallout · · Score: 1

    Yep. If you actually poke around for a pic, you'll see that the nipples are too far down and to the outside of the breasts to be believable. Plus they aren't darkened, the way nipples are portrayed in most media. They definitely look like guy nipples on a girl's body.

    I agree with someone further up who said that it really doesn't matter if this mesh was in the game originially or not. If you have to download a mod that extracts files from the locked-out portion of the game and renames them to put them into regular use, you might as well have downloaded a mod with a third-party topless skin. The only real difference is that this broke onto the scene early. To tell the truth, someone will probably come along later and create a topless skin that actually looks believable.

  5. Re:self-selected? on McAfee Feigns Fear at Mac Security · · Score: 1

    Adobe has more than a little credit coming its way for the popularity of the Macintosh. All of their stuff supposedly runs better on a Mac, although I've seen little difference in (say) Photoshop performance between Mac OSX and Windows XP. Still, Adobe products and Apple computers go hand in hand.

    It can get quite annoying when you're in a mixed-OS lab and the techs insist that you always use a Mac for anything graphical, even if you've been using Photoshop for Windows for half a decade and you're on deadline.

    What we really need is Photoshop, Premiere, and After Effects for Linux. They'd run faster, crash less often and they'd really attract a less nerdy crowd to the platform.

  6. Re:Why 3e sucks on Generic Dungeons, Universal Dragons · · Score: 1

    I can't agree more. Seriously, for someone who doesn't get a raw thrill out of keeping track of variables and crunching numbers, 3rd Edition just isn't fun. The only thing less fun than playing 3rd Edition is having a conversation about 3rd Edition. I'm sorry, the rules are just too obscure for me to know how badass your 25th level Zeff Half-Dragon Necromancer/Rogue is.

    I would rather watch someone play a CRPG. It's all the same numbermunching, without having to argue with your loud obnoxious rules lawyer friend about how many hit dice Dire Giant Spiders have.

  7. Re:Perception on The Time for Women in Games · · Score: 1

    How pithy. However, the article is talking about women as game developers, not as game players - a profession somewhat on par with technical arts such architecture. To answer the question of why there aren't more women in game development, it might be wise to first ask why we see a minority of women in the computer sciences.

  8. Re:Third party support is overblown on Nintendo Promises 3rd Party Support · · Score: 2, Interesting

    There's one way to explain why the NES didn't have 3rd party support in the beginning; because in the beginning, it wasn't a "console" as we know it. It was a $200 toy made by a very nimble and clever toy company. Donkey Kong, Super Mario Bros. and Zelda were all designed by a toy maker. The idea of a console as media conduit for 3rd party content makers didn't catch up to the NES for quite some time.

    This probably explains why Nintendo kept its 3rd party releases restricted to Nintendo-approved developers as well.

    In the end, even the GameCube was a toy; almost every huge game for the system was an accessory to that toy made by the toy manufacturer. Call me crazy, but I think this is probably why Nintendo always profits and Sony/Microsoft always run a deficit on their systems. Microsoft and Sony are making the hardware a tool for developers to get their games out; they rely on the creativity and ingenuity of those developers to drive sales of the system, and sales of each others' games. But Nintendo is relying on their own creativity because they don't just think of their product as a tool; they think of it as a toy, and so they see it as their responsibility to make their toy fun and desirable. Sony doesn't, unless you count making exclusive deals with RPG makers. Microsoft doesn't, unless you count buying up successful game companies and forcing them to make reptitive sequels.

  9. Re:Too late on New Internet Regulation Proposed · · Score: 1

    It alarms me to think that any place that the President of the United States goes to address the public might be considered "not a public area." Perhaps there are press credentials involved to get in, but to my mind anyone who wants to confront a public official in a meeting designed to let them speak to the nation is within their rights to do so, as long as they don't threaten violence. Or have we put the President's golf schedule ahead of public discourse at this point?

    Yes, I know she was addressing Jintao and not Bush, but the fact that the President was there and addressing the media makes it public to my mind.

  10. Re:What Evokes These Comments? on Katamari Creator Critical of Revolution · · Score: 1

    You're right. I can see two things mitigate that situation: one would be if the attachments are *very* inexpensive, like $5 or less. It is possible to design the thing so that the attachments could rely on the main controller for their more expensive components - wireless, for example. Really it depends on what the bare minimum is for something to interface with the main controller.

    The other would be a controller attachment packaged with *every* game that needed one. This seems more realistic, since Revolution games are likely to stay in the price bracket that Cube games are in today. With games for the 360 and PS3 starting at $60 thanks to the next gen price hike, Nintendo will be able to bundle a peripheral in the box, jack up the price $5 or $10 to cover manufacturing and still stay on level with games for the other consoles.

  11. Rude on The Epic Ebert Videogame Debate · · Score: 1

    Game development is not a mindless activity; it takes care, time, enthusiasm, and insight. To see that and still insist that the products of this are not art is just plain insulting.

  12. Re:Xbox 360 is not expensive on Xbox 360 Doesn't Want To Be Hardcore · · Score: 1

    Inflation doesn't work for luxury items the same way it does for necessities. If it did, the SNES, N64, and GameCube wouldn't have all launched at the same price.

    It doesn't matter how many juice boxes or burritos consumers could buy with their video game money; if they have money to spend on a console, they're already full up on the necessities. The question is, how do they feel about the price of the product - does it inflict sticker shock? That's something that gradual inflation won't affect. Especially not over the short span of 10 or 20 years.

    Now, if the SNES had come out during the Great Depression, you might have a point.

  13. Re:Too difficult? on Reviewing the Real Super Mario Brothers 2 · · Score: 3, Insightful

    Its possible the difficulty difference has nothing to do with the vast number of gameplay changes that get made when the game moves to the U.S market. Game developers probably tweak games for their American releases because we're the second market, and they can change things that they didn't like in the first run. They have time to make gameplay tweaks while they translate the game anyway, right?

    As for the idea that the U.S. was given a "fake" SMB2 because the real one was too hard, I call bullshit. How do you think the American market would have reacted to a game that was essentially a level pack, and released only a year after the original game? It wouldn't have been worth the money, it would have made the Mario name seem generic, and would have served to dampen sales of the next Mario Bros. game. It was a better move in the American market to do something different, even if it meant making a game that was wacky and didn't quite seem to fit.

    I don't know why some people seem to take the Super Mario 2 that we got as some sort of insult. It was an excellent game, and plenty hard in itself.

  14. Re:That's nice on 20 Titles At Revolution Launch · · Score: 1

    They call it "Mario 128" because it's the next one after Mario 64 (ha ha). So really, Super Mario Sunshine was Mario 128. Some people don't believe that Sunshine was a "true" successor to Mario 64, and so they call the next upcoming game "Mario 128." There was also a "Mario 128" challenge level in Super Smash Brothers: Melee where you fight 128 tiny Marios, which may have been how this term got into general use.

    I also heard a rumor that "Mario 128" was the original codename for Pikmin, the original game being built with tiny Marios in place of the Pikmin (well, they do sound a bit like Mario). The justification for this was that you could have 100 Pikmin on the field at once, which was "close" to 128. Dumbest rumor ever.

    On the other hand, I've never heard Nintendo actually refer to "Mario 128" as a working title for anything. All I remember Shiggy saying was that "the next Mario game" was pivotal to the Revolution. Seems like slang to me.

  15. Such a strang place, Slashdot. on FDA Questions Swedish Cell Phone Cancer Study · · Score: 3, Interesting

    When the study came out, most of the comments here were refuting it. Now that the FDA has refuted it, everyone seems to be claiming that they were bought by the cell phone companies.

    So, what? Are all the people in the cellphone-cancer camp on one side of the globe or something?

    Remember, the methodology for this study was step one: find people who already have cancer. Step two: do a survey (not a lab observation or a running record) to get data about their past cell phone usage. How can you bitch when someone contradicts that?

  16. Re:What AT&T has said on Republicans Defeat Net Neutrality Proposal · · Score: 1

    I think he must have said that "free ride" comment on opposite day. If anything, the telcos sell more high-speed internet packages because of Google. And they charge Google for the privilege.

    I suppose that's why Google is simply refusing to pay for this push. They know people will still want to use Google if the connection is slow; they probably won't want to pay for high-speed, though, if Google isn't going to serve quickly anyway.

  17. Re:Oh, good... on Republicans Defeat Net Neutrality Proposal · · Score: 1

    Did I miss something? Don't the supermarkets pay for their inventory? Then what's really going on is, the manufacturer is giving the store a better price for better placement; or they're giving them a bribe that essentially lowers the cost of the goods. It's not "paying a little extra"; it's "making a little less."

    This situation is clearly different. The telcos aren't buying anything from (say) Google; Google is paying them for a service. Now, that service may mean a more marketable product for the telcos - better search makes a better internet and all that - but they aren't paying Google anything at this point. All the money is flowing in one direction.

    What's worse, in the grocery store scenario, both parties are engaged in a voluntary exchange; either can choose to back out of the deal or change its terms. In the Google scenario, any telco can force Google into buying their "premium" service, regardless of whether Google is buying bandwidth from them in the first place.

    It's like if you bought a car, but then discovered that you had to subscribe to the gas station ahead of time. And the subscription doesn't pay for your gas. And there are 500 different gas stations. This is why we have something called "common carrier status."

  18. Grammar Nazi Mode ON on RIAA Recommends Students Drop out of College · · Score: 1

    Uhh... In English, the use of the second person posessive in conjuction with an epithet is idiomatically taken to mean, "that which you believe to be (epithet)." In other words, she's saying that the RIAA thinks she is an "evil pirate," not that she IS one. Whether this means she believes she is innocent, or just that the RIAA's reaction is overblown, isn't specified in the sentence. It just means she disagrees with the RIAA's evaluation of her.

    I guess my point is, if you're going to do a drawn out point-by-point, better make sure that the points are self-encapsulated so your response makes sense. In any case responding to her very well-written article with "J00 IS A CRIMINAL LOL!" is very disrespectful.

  19. Re:Not bad at all on DS Design = Nintendo Profits · · Score: 1

    Yeah. Every time I read some lame comment about how the Revolution won't be able to stack up to the awesome HD-supporting power of the 360 and PS3, I find myself thinking, "The 90s are over already."

    The push for photorealism was fun when we were making advances in rendering every ten days, when 3D modeling was an arcane technical profession, when you could flip through a nerd mag and see illustrations that had never been possible before. Now, it's getting old. We know you can render swirling snow and realistic fabric. 3D modeling is so commonplace, we've passed it over to art majors and spare-time modders.

    You want to impress the current generation with your technical expertise? Then you'd better have something up your sleeve that isn't graphics. Live comes to mind. The Revolution Controller comes to mind. But don't waste your time trying to make a home console push a zillion polygons. It's just not where the fun is today.

  20. Re:Not bad at all on DS Design = Nintendo Profits · · Score: 1

    I really don't think you can calculate inflation directly for luxury items. Nobody needs them, so to some extent it doesn't matter what they cost. The value of the dollar in a given year is predicated on the price of essential goods, as it should be.

  21. Re:IMDB on U.S. Cast on Final Fantasy VII: Advent Children · · Score: 1

    There's something seriously wrong with the way this movie is listed in IMDB. All the English voices are just appended to the original listing, which makes it look like all these voice actors were in the movie two years ago.

  22. Re:Aer-who? on U.S. Cast on Final Fantasy VII: Advent Children · · Score: 1

    Oooh, nice. The only thing I could ever figure was that "aeris" means "of/to the wind" in Latin; which kind of makes sense in an abstract, zen sort of way. Maybe.

    In any case, I find the slutty cheerleader from American Beauty playing JRPG Jesus both deeply disturbing, and somehow appropriate.

  23. Re:PSP Is a GREAT development platform on PSP Vs. DS One Year Later · · Score: 2, Interesting

    I know this is a silly point to contend on, but DS development really isn't all that expensive. You can easily get everything you need for about $80.

    GBA Movie Player: $25

    CF Card: around $30, more or less depending on capacity

    PassMe: $25

    Roll in the DS and that's still not as expensive as a PSP base package. (And that's assuming you don't get one or more components for free; for example, I bought a wireless card for WifiMe, flashed my firmware and returned it the next day; and for some reason all my relatives have used CF cards they don't want any more, so my DS devkit ended up costing a stellar 25 bucks.)

    I'd also like to point out that flashing your DS's firmware is not a "mod" in the traditional sense - you don't solder anything, there are no exposed boards; you just stick a metal bit in one easily accessible hole next to the battery casing for a few seconds. It's pretty damn foolproof.

    Also, as someone already pointed out, the DS is not "living hardware" like the PSP; you can still play games on it without ever losing your mod. (The first 64k of the DS's firmware is write-protected - thus the circuit shorting - and in the modded firmware, this includes the code that passes execution to the GBA slot.)

  24. Re:Interactive Story telling - we're not ready yet on Game Devs Burn Another House Down · · Score: 1

    FF-X???? So in your opinion, quality stories:

    - Spend countless hours "building tension" to a plot twist that was obvious in the first fifteen minutes.

    - Only bother to give any sort of depth or development to the main character and his girl, and then, not too much, buddy. Don't want to make them sympathetic.

    - Involve characters moving from point A to point B with no unexpected twists or setbacks.

    - Incorporate pointless, repetitive collection tasks with no motivation behind them.

    - Leave gaping plot holes.

    - Never contest or question anything, and expect you to simply accept anything they throw at you - except the undead, because the undead are pure evil, obviously.

    - Star female characters that like to be pushed around.

    You truly have your thumb on the pulse of great literature.

    Seriously...Branching storylines wouldn't be enough to fix Final Fantasy Ten. It was a mockery of good storytelling. Almost every conversation boiled down to, "The plot is this way." It was like taking an overpriced bus tour through the abandoned streets of a good game.

  25. Re:I love irony on GPL Price-Fixing Lawsuit Dismissed · · Score: 1

    Jhesus... "se" does not automatically infer gender, plurality or person. It can mean "himself" "itself" "theirselves" "yourself" - any English word in that vein, depending on the context. The "literal meaning" of such a flexible phrase is hard to translate into another language, and the only things we can derive from it are that it is referring, in this case, to the person who brought the suit. So anyway...god...

    In English, we tend to replace "you" when giving an example to a person - "Take your screwdriver, and remove the sideplates from your computer" - regardless of whether the actual objects belong to that person. So it's perfectly natural for someone to answer the question "What does pro se mean?" with "For yourself"; you're putting the person you're answering in place of the object of reference - we do this all the time. See, I just did it there.

    I guess my point is, don't mouth off about linguistic technicalities unless you've actually taken the damn language. No real student of Latin would refer to it as a "dead language."