Domain: kickstarter.com
Stories and comments across the archive that link to kickstarter.com.
Comments · 868
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Re:Not the same setting
> I don't think he had any involvement with AD&D, including Planescape
On the contrary, he was one of the primary designers of Planescape. The mood in Planescape is not particularly D&D-like, so it's no surprise (and not a big disadvantage) that he adapted this mood to his Numenera world.
Numenera was also Kickstarter-funded, by the way. Strange that no one mentions it here or on the T:ToN Kickstarter page.
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Re:Wish the Dreamfall Kickstarter was as popular
This is great of course, but there's another Kickstarter going on for Dreamfall that hasn't gotten as much money in a month as this has gotten in a day:
http://www.kickstarter.com/projects/redthread/dreamfall-chapters-the-longest-journey
It's not too late, and the game is funded so this is hardly a tragedy, but it would certainly be nice if Dreamfall could get a similar level of support.
You and 19,000 others WORLD WIDE.
Face it, no one likes these games. Why is it a surprise its barely funded? Watching that 9 min video on the page, i feel like I I just got spit out of a vagina. That has to be the STUPIDEST looking game I've seen in a long time.
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Wish the Dreamfall Kickstarter was as popular
This is great of course, but there's another Kickstarter going on for Dreamfall that hasn't gotten as much money in a month as this has gotten in a day:
http://www.kickstarter.com/projects/redthread/dreamfall-chapters-the-longest-journey
It's not too late, and the game is funded so this is hardly a tragedy, but it would certainly be nice if Dreamfall could get a similar level of support. -
Re:Well no shit
What I find a little surprising is that Dreamfall: Chapters has a far harder time making money then those old RPGs. When it comes to storytelling in games The Longest Journey and Planescape Torment are almost always mentioned as one of the best examples, yet Dreamfall: Chapters, which is a sequel to TLJ, has only made 1.2mil so far, enough to get funded, but it took them 25 days, not a few hours. Guess there are a lot more old RPG gamers then adventure gamers around.
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There is a better game idea on kickstarter
There is a better game idea on kick starter
http://www.kickstarter.com/projects/1584821767/civitas-plan-develop-and-manage-the-city-of-your-d
EA has gone to far this this I was thinking about getting simcity 5 but the beta was a real trun off for me. I want to get this and cites in motion 2
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Manufacturing in the US *is* hard
I'm a small business owner (I created OpenBeam: http://www.kickstarter.com/projects/ttstam/openbeam-an-open-source-miniature-construction-sys). It is basically a small, nice version of an erector set, that is currently being used for building 3D printers. (See: http://reprap.org/wiki/Kossel).
US manufacturing is *hard*, for sure, for small businesses. In fact, the system is set up so that I'm better off shipping jobs overseas.
We buy our extrusions from a small mill in California, a family owned business. Our first batch was great. We made a small engineering change on the next batch and ordered the extrusions in October of 2012. We received the parts in early December, and the black anodizing was crap - it literally looks like it's been dive bombed by seagulls with diarrhea. We shipped back 700 of 2000 pieces for rework, and we still have not received it back. Meanwhile, I'm out of stock, I have thousands of dollars of backorders that I can't fill, and I still have no idea when I'll get replacement stock back in. And to make things worse, when we complained initially about the quality of the parts, the answer we got was literally "you're small potatoes, we don't have time for you"
Meanwhile half way across the globe, my injection molder (http://blog.openbeamusa.com/2012/05/18/behind-the-scenes-injection-molding/) is churning out parts, 50,000 at a time. He always delivers when he says he'll deliver. With UPS and Expeditors I can get goods landed on my doorstep anywhere from 48 hours to less than 3 weeks for ocean freight shipping. It costed me $1000 to ocean freight half a metric *ton* of parts, and it'll be here in 3 weeks. The reason for going overseas for injection molding is simple: The material we use is a high end glass-reinforced nylon and the only shops the US that can handle it are military and aerospace molders and they demand an incredible premium.
On top of all this, I currently import a bunch of motors, pulleys, bearings for my 3D printer kits, US customs requires that I file an individual HTS classification for each line item, and taxes me individually. I then pay my old coworker's kid $20/hr, which is a princely sum for a 14 year old girl, to do my packaging and kitting. However, If I paid some guys overseas $10.00 a day to do the same job, I can declare my imported goods as "construction toy set" and avoid paying import taxes all-together. Therefore, there are absolutely NO incentives for me to keep the packaging job in the US, except for the short flexibility between an engineering change and getting the change pushed through on the line.
When it comes to export, I'm equally screwed. Until I signed up with Expeditors, there was no easy way for me to export my shipment around the world. So while I have customers in the UK, EU, and NZ/AU areas, for the longest time I had to resort to USPS Priority mail to ship them stuff, and priority mail rates just went up. Surface parcel service was discontinued a few years ago during budget cuts, so unless you are a bonded importer / exporter, you really have no option of doing a low cost export. Meanwhile, I paid US$20.00 for a batch of parts for 2 day shipping for a crate of timing belt pulleys from Shanghai to Hong Kong. There are so many Chinese logistics company these days that shipping is incredibly cheap to move things around in China.
People don't realize that the world is getting a lot smaller these days. The other day a vendor returned an email quotation - 5 weeks after initial RFQ. I had already paid someone else and landed parts in that amount of time. A supply chain is only as strong as its weakest link and it seems like for small businesses there are just no good options for manufacturing.
-=- Terence
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Re:HAL was a jab at IBM
Hybrid Electronic / Neuron Responsive Intelligence
Not sure why the "i" is small in some places; it is not presented that way on the Kickstarter page.
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Memoto Lifelogging camera
This small camera takes two photos every minute and also stores your GPS position along with the photos. http://memoto.com/ http://www.kickstarter.com/projects/martinkallstrom/memoto-lifelogging-camera
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Re:The best part of the scam...
The description was confusing and misleading so I went ahead and changed it. We'll be feeding any excess back into Scroll Ninja is all. Basically this is what happened:
1. Scroll Ninja kickstarter failed.
2. Everybody started scrambling to pick up external work.
3. While picking up a job we realzed one of the libraries we wanted to use was using the copyright and license infringing Apple emoji.
4. We brought this to the attention of the author, who hadn't realized himself, and there was some panick. We proposed creating the kickstarter and everyone agreed it sounded like a good solution.
5. Still wanting to continue development of Scroll Ninja, Tohyama decided he would do the emoji project but wanted any excess to continue funding Scroll Ninja (which is essentially -his- game).Details of Scroll Ninja are on the (currently neglected due to lack of time and resources) Scroll Ninja webste: http://scrollninja.com/ and on our last kickstarter http://www.kickstarter.com/projects/374397522/scroll-ninja-revised . The source is up on github at https://github.com/Genshin/ScrollNinja .
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IF we would all put our money where our mouth is..
Not the GP, but my CD collection went up from a handful to 220ish CD's during the Napster era.
Through napster I discovered music and artists I didn't even knew existed. I would then go to the local Circuit City and would buy their CDs (sometimes their whole discography) since I had got a taste and I liked it. I wanted more and I wanted it all at the highest quality.
When Napster was shut down I refused to send a penny to the RIAA and its labels. A Nine Inch Nails album - Ghosts (which Trent released as an independent an sold directly through his website) was the first CD I bought after all those years.
After that I bought a few CDs (less than 10 though) thanks to the guidance from RIAARadar (a website that has sadly gone silent).
I bought a lifetime membership to Magnatune. I have gotten my money's worth in album downloads from that site.
I pitched in a donation to Musopen (many CDs worth) during their Kickstarter a few years ago to help them record and release free open music. The recording was done, the donors were given the first downloads and it has been great.
So I have been willing to put money in the proverbial guitar case, but to this day I still refuse to hand money to the RIAA. When given the opportunity I will gleefully hand my entertainment dollars to their competition instead.
I now own about 230 physical CDs and I will likely own no more than that for the foreseeable future.
I'll continue to pump my (now more numerous) entertainment dollars to other non-RIAA recipients at every opportunity. Not (just) out of spite for what they've done to the music scene and to stifle the growth of consumer friendly distribution channels, but to cast my votes, my dollars to a better alternatives.
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Donator beware: crossfunding of unrelated projectRei Kagetsuki tried to get kickstarter funding for his Scroll Ninja game just a few months ago - the Scroll Ninja kickstarter failed to meet its minimum goal and was closed in mid January.
Now Kegtsuki seems to be using this Emoji project as a means to raise funding so he can continue Scroll Ninja development anyways.We're calculating work time at roughly $20 per work hour for Tohyama, which is lower than what we usually bill him at. Even then half of that rate will go to paying Scroll Ninja lead developer Iwakawa so he can continue working on Scroll Ninja... since we didn't get funded but want to continue anyway.
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Some ideas
1. Twine and here
2. Sensors (Motion detection, window and door sensors etc..) that alert via SMS to your phone so you can call police and/or catch them in the act. Perhaps a silent-alarm (no audible alarm). You could obviously add video and images too. Just a linux PC or rasberry pi even that's connected to the net could do it. -
Re:Find angel investors.
Or
... learn how to Kickstart your product? However, using it to "sell" a completed product makes it more of a project; marketing it might make it an issuue.Kickstarter is for funding, not for marketing. The successful kickstarter projects aren't successful because they're on kickstarter, they're successful because they were marketed well. While it sounds like money is limited, he mainly needs the money for marketing, which would need to be spent before a kickstarter campaign could be successful, which leaves him right back where he was.
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Re:Find angel investors.
Find a so-called "angel investor". They'll want an equity share, which is good at this point: their pay is tied to their performance. They should come with business background, a big network, and hopefully a couple of battle scars.
Or
... learn how to Kickstart your product? However, using it to "sell" a completed product makes it more of a project; marketing it might make it an issuue. -
Re:eInk
Focus on features instead of implementation. What you want is a watch that can be read in the sun and uses as little power as possible. eInk does that decently well, but it also has to refresh in a rather distracting way (which is what's kept me from supporting devices like the CST-01 on Kickstarter). For a company as design-driven as Apple, I'd hope that they'd start with a feature and figure out how to make the technology work how they want (including inventing new technology when necessary), rather than starting with a technology and going from there, as you have.
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Been done before
Well, to start with this isn't a new concept. The pebble project has been around for awhile, though it's more of a smartphone interface in some ways.
That said:
* An "idle" time of at least 1mo.
* Waterproof, inductive charging
* Bluetooth/wifi
* Ability to sync calendar events/email etc from the cloud (internet and OTA from other devices)
* If cellular-compatible, the ability to act as a hotspot
* Ability to act as a bluetooth speaker/mic for other smart-devices
* Infrared (would make a dandy universal remote) -
Re:The iWatch
http://www.kickstarter.com/projects/597507018/pebble-e-paper-watch-for-iphone-and-android/posts/346111 These guys already got $10 million off kickstarter....
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I'd think they'd pursue and advanced CST-01
The other sites talk about Apple also pursuing a device with curved glass. I have to wonder if they've taken a page from the CST-01 design validation unit on KickStarter. Could they be pursuing an iDevice in the wrist bracer form factor? I'm looking at the pictures and I'm telling myself that Apple has got to be exploring some sort of electronic device in this form. If so, it is going to be significantly more complex than a watch.
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Re:look at the numbers
The summary mentions that the budget for the film was raised on Kickstarter and hence, Kickstarted.
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Re:Another Kickstarter failure
I started mine with a credit card, and some personal loans.
Well, I'm glad you certainly never went "begging for money" then, and that people weren't giving you money when you didn't have a product.
If you aren't willing to put your own personal assets on the line, and nobody else is willing to put their assets on the line, then yes, it's probably either a bad idea, or the people starting it are incompetent.
So, a Kickstarter user's money doesn't count as an asset. It's only a real business if you run the risk of your parents' losing their house when you fail.
Begging for money before there is a product or service and promising to deliver (maybe) is called a hand-out.
What product or service did you have before you got your credit card and loan again? Why did you get those lines of credit? Could it possibly have been on the promise to deliver (maybe) interest on the loan?
It takes an extra low IQ to give money to people in exchange for a non-legally binding promise of goods or services.
Damn straight. That's why I never exercise generosity. It's a sign of a low IQ.
I admire a person who starts a plumbing business. Or a gas station. Or a cleaning service. Or a restaurant.
As long as they don't run a Kickstarter to start their project. Then they deserve to be laughed at as beggars and failures.
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HF and HF bands
I asked Nuand about these and this is what they said.
Hi Bill,
We just posted an update to the kickstarter to address this specific concern. You can find it here:
http://www.kickstarter.com/projects/1085541682/bladerf-usb-30-software-defined-radio/posts/398080
If that doesn't answer your question, feel free to ask again and I'll try to give a more detailed response.
Rob
To reply to this message, follow this link:
http://www.kickstarter.com/messages/2634058?at=0fa9291fa91a018d&ref=email#reply_open -
HF and HF bands
I asked Nuand about these and this is what they said.
Hi Bill,
We just posted an update to the kickstarter to address this specific concern. You can find it here:
http://www.kickstarter.com/projects/1085541682/bladerf-usb-30-software-defined-radio/posts/398080
If that doesn't answer your question, feel free to ask again and I'll try to give a more detailed response.
Rob
To reply to this message, follow this link:
http://www.kickstarter.com/messages/2634058?at=0fa9291fa91a018d&ref=email#reply_open -
Re:Yes.
It's pretty close to the Blender story - where a closed source but active community decided to open up the source code in order to grow the community. See "3D software Blender's "community buy out" in 2002" - http://www.blender.org/blenderorg/blender-foundation/history/. I was at the launch event, and they faced many of the same code issues that the LiveCode community now face - a large amount of legacy code written in a way which was difficult to open source. Blender is now the preeminent open source software for 3D modelling around the world - and LiveCode has the potential to be much bigger - as it applies to a more general audience of developers interested in desktop, server side, mobile and tablet apps across multiple platforms - in a language which is literally child's play to learn. Anyone interested in getting more people into coding, and therefore getting a wider understanding of some of the most important technologies that are shaping our future - should give the KickStarer a look. This is more than an educational project, it is about democratising programming - http://www.kickstarter.com/projects/1755283828/open-source-edition-of-livecode
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Re:Almost nothing...
There was a Kickstarter project for that (which failed funding):
http://www.kickstarter.com/projects/934651649/hiku-lets-simplify-the-way-we-shop
Though I can't see that being practical at all. To make it convenient enough to not waste more time than it saves, you'd need multiple cameras and scanners in your fridge so it could read barcodes from any angle whenever you put stuff in and take it out. Plus some kind of image recognition software to identify non-barcoded stuff like fruits and veggies.
The quicker way to get a fast initial inventory would be to just take a photo of your grocery receipt, which also lets you figure out how much you've been spending on string cheese sticks every month.
If fridge inventory tracking were actually a "thing" I'm sure grocery stores would let you download a list of UPCs from your most recent shopping trip via a smartphone app linked to your loyalty card.
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Related projects
One way to measure quality - Sensordone, air quality and other sensors via bluetooth keyring thingy kickstarter project:
http://www.kickstarter.com/projects/453951341/sensordrone-the-6th-sense-of-your-smartphoneand-beRelated: Air cleaning plants (previously from slashdot)
http://en.wikipedia.org/wiki/List_of_air-filtering_plants (testing: http://cur.lv/redirect.php?code=fwrm ) -
Re:In a word: no
The interesting thing is that, if predictions pan out, it will be difficult for any one organization to establish a monopoly (of the sort now maintained by DeBeers), with regard to any particular resource. As such, your plan won't work for long. It would be too easy for someone to go out there and find another 1000-ton asteroid filled with 1% platinum, or whatever, and no reason for them to participate in a cartel.
Caveat: the real monopoly may be various resources required for those wanting to get out to the asteroids, mining them, and delivering them back to near-earth. I expect that the early players are going to work very hard to establish monopoly power by lobbying for exclusivity with the UN, and proceed with rent-seeking. The most likely argument will be the need to limit vehicle re-entry to licensed paths, and 'volunteering' to provide that traffic control for free (and optimizing for one organization's traffic). I hope that they fail in that.
Therefore I hope that an internationally-chartered body is established (perhaps descended or merged from the various national satellite tracking organizations, and/or from the national air traffic control organizations) to provide near-earth orbital traffic control, without favoritism to particular entities.
Shameless plug, which is relevant: Support the National Space Society's Kickstarter project! Our Future in Space to produce several videos that demonstrate the opportunities and the need for space development, with award-winning production team.
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unimpressive specs
for $99 id expect a dual-core A9, 1GB of RAM, Gigabit ethernet, a FPGA and a well documented 16core coprocessor. http://www.kickstarter.com/projects/adapteva/parallella-a-supercomputer-for-everyone
If cpu power was not an issue i'd just use a raspberry pi.
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Still?
This guy almost got me to tie up $1 on kickstarter, but plenty of other people covered the comments.
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Re:What do they do?
Hi.
We have a GPS Tracking solution that supports the R-Pi as a base station. We're currently trying to get it funded on Kickstarter so we can fully Open Source it:
http://www.kickstarter.com/projects/385904042/remote-gps-tracking
Johan -
Re:Nah! You just need an addon...
I was thinking more like this.
On a related note, a few things that I have seen on Kickstarter (not that I'm endorsing any of these) that are more mobile-friendly than either of our suggestions above):
eClipse
Wakawaka Power
some kind of charging station box -
Re:Nah! You just need an addon...
I was thinking more like this.
On a related note, a few things that I have seen on Kickstarter (not that I'm endorsing any of these) that are more mobile-friendly than either of our suggestions above):
eClipse
Wakawaka Power
some kind of charging station box -
Re:Nah! You just need an addon...
I was thinking more like this.
On a related note, a few things that I have seen on Kickstarter (not that I'm endorsing any of these) that are more mobile-friendly than either of our suggestions above):
eClipse
Wakawaka Power
some kind of charging station box -
I think this remake of a former C64 is pretty cool
Giana Sisters. You can get it for Windows on Steam.
There is also a fan based remake which works on Linux etc.
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Re:First Touchscreen Laptops, Now This?
Current styluses are passive (like your finger) and therefore require a fat tip to register on the display. Apple's active (generates electric field) stylus is an improvement so the tip can be much narrower than passive styluses making it more accurate for things like sketching on a touchscreen.
Sooo.... something like this?
Looks like Apple's about a year too late to the game... that is, assuming this is not one of those times when "innovation" == "buying out a small company in order to claim their invention as our own."
Of course, no American corporation would ever do such a thing, right?Any improvement of existing technology can be patented, so this patent is valid and Apple can sue Samsung if they copycat this stylus.
Where the fuck does that come from? What, are you one of those fanboi's who just can't resist an opportunity to bash Samsung?
If not, apologies for the misunderstanding (although I still don't get why you would even mention it); if so... take your corporate loyalty somewhere else, I don't care much for such nonsense. -
FYI: David's "Elite: Dangerous" reddit AMA
For people with lot of questions and doubts about this game, check out reddit AMA, he is already there and gives answers http://www.reddit.com/r/IAmA/comments/15od2s/i_am_david_braben_cocreator_of_elite_creator_of/
Also check out updates section on Kickstarter which has lots of videos, dev diaries, concept arts, renders http://www.kickstarter.com/projects/1461411552/elite-dangerous/posts
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Re:$2.2 million to develop a modern PC/Console gam
Eve Online is click and point rolling dice game. In Elite and Elite: Dangerous you have actually to fly ship. There's actual collitions, you can damage many parts of the ship and it changes accordingly. Planets are real physical objects. In extenstions there's planned walking on planets and around space stations.
Also there won't be lot of hand crafted things (thus costs will be smaller than imagined for scope of the game) - most of stuff will be proceduralrly generated. And as Elite first did use this concept to keep game's universe big in small memory, I trust David will pull this off again. See this update http://www.kickstarter.com/projects/1461411552/elite-dangerous/posts/349783 for more information.
As for money - yes, it's just nominal startup costs for core game. Lot of stuff will be in updates (free for game owners) and extentions (those will be longer in development and will cost accordingly more).
Still, it's biggest game Kickstarter for now, in goal and soon in total (for now it's still SC).
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Elite: Dangerous.
Braben's back, Look who's back.
http://www.kickstarter.com/projects/1461411552/elite-dangerous -
Re:Very well done to them!
Delivering some hardware, I'll concede as not that tricky. Delivering a fairly advanced piece of kit at a very low price is another matter. Doing it on the relatively limited scale we are talking here (Kickstarter's statisics would suggest not too many over 800 kits going out: http://www.kickstarter.com/projects/ouya/ouya-a-new-kind-of-video-game-console?ref=live - add up the numbers for the $699 and above pledges) is particularly tricky.
I can't find any off the shelf Tegra 3 boards; the nearest option is the KTT30 ( http://emea.kontron.com/products/boards+and+mezzanines/embedded+motherboards/miniitx+motherboards/ktt30mitx.html ) which is unpriced and "Coming Soon!", despite a number of articles expecting it to come out in Q4 2012. The devkit board retails for 529 Euros ( http://shop.seco.com/carma-devkit.html?___store=eu_en&___from_store=eu_en ) by itself, for comparison.
It's worth saying that the Nexus 7 hadn't been announced when I said this, and even if it had you have to wonder whether removing the touchscreen is enough to save 50% of the price, especially with Google's ability to use economies of scale to mitigate R&D costs. I would point out that the Nexus 7 is predicted to be selling around a million a month ( http://www.telegraph.co.uk/technology/google/9645052/Google-Nexus-7-tablet-sales-approaching-1m-a-month.html ), or over 20 times the pre-orders for the Ouya. Even then the Nexus 7 is generally presumed not to be making a profit on hardware (which the Ouya will have to do).
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Re:Please read the fine print
> I'd suspect that this film has already been paid for (by Mojang)
By the people who Kickstarted it, actually.
http://www.kickstarter.com/projects/2pp/minecraft-the-story-of-mojang
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Re:I would have donated!
umm, 5 days left as of this post... http://www.kickstarter.com/projects/1061646928/vlc-for-the-new-windows-8-user-experience-metro?ref=search
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Actual VLC Kickstarter page
The article link in the OP has some interesting quotes, but to not include the actual Kickstarter project page (which still has 5 days to go) seems incredibly lazy...
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Other Kickstarter Projects Having Lightning Issues
This is not the only project to have licensing issues with Apple over the Lightning/30-pin connector. This project has had to change drastically over what it was initially...all to please the mighty Apple Beast. iExpander for iPhone 5 http://www.kickstarter.com/projects/108290897/iexpander-an-expansion-device-for-your-iphone-4-an
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Penny Arcade Kickstarter Scam
Penny Arcade raised $524,144 on August 15 with the promise that they would remove Ads from their homepage.
http://www.kickstarter.com/projects/pennyarcade/penny-arcade-sells-out
Homepage still has Ads.
How hard is it to remove Ads from your homepage?
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Makeblocks?
Saw this recently, thought it was awesome. Basically legos for building robots: http://www.kickstarter.com/projects/1397854503/makeblock-next-generation-of-construct-platform
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Re:What's the percentage
The other issue is that these projects went in with an expected level of funding and since we are talking about the most successful projects, they drastically exceeded their initial projects. How are these guys going to possibly meet their deadlines when they have to scale up DRASTICALLY.
Take for example, Relic Knights they were funded at 4400% beyond what they initially asked for. I don't know many factories, more or less individuals, that can just scale up production 40 times what they expected. That they are late should be a surprise to nobody and businesses do this crap all the time. The difference is that the information is not publicly available for people to bitch about.
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Re:The negativity surrounding KickStarter
Dangit AC, I had two "C"s - which one are you referring to?
;)I think you meant 2c, though, from the "there's no logical reason they should be on the hook for failed or behind-schedule projects".
That depends on how you look at it (though, legally, it doesn't depend on that at all, of course).
If you consider KickStarter to be a store with pre-sales (and for some projects this is actually pretty close to the truth as they have finished products but need to bump up to mass production, for example), then you pay that store $N, of which the store itself will take $x and the creator gets $y.
So time goes by and it turns out that the manufacturer the store was supposed to get the product from, fails to deliver. In any normal store, you wouldn't have to go to the manufacturer and demand $y back from them; you go to the store and demand $N.KickStarter, however, likes to explain it as if they were, let's say, a marketplace owner. They just lease lots to stand holders asking 10% of their revenue from the market, and your business is purely with them. So when you give money, all of that money goes to the stand holder, and that stand holder pays the marketplace owner the lease money. So if the stand holder doesn't deliver, your beef is purely with them.
This is actually reflected in the Amazon payment processes; it suggests that the project creator (the stand holder) got all the money.
( source: http://www.kickstarter.com/blog/accountability-on-kickstarter#comments )
Yet the project creator does not, in fact, get all the money. They get the money minus the chunk KickStarter and Amazon get.So who are you really paying - the stand holder, or the market owner? And if the latter, why shouldn't they be on the hook for the full amount?
KickStarter would benefit greatly from greater transparency on this matter.
It would also benefit greatly from making S&H costs for projects easier and clearer (I and others have pointed out solutions many times - but project creators are still stuck having to spell out to backers that they need to manually add S&H costs to pledges if they're international/etc. ) That's another topic, but it goes to show that KickStarter is, on these matters, very confusing through - absolutely - KickStarter's own fault.
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Teensy 3.0 shipped on time
My own Kickstarter project, used to launch Teensy 3.0 (a low-cost Arduino compatible board with a 32 bit ARM chip), shipped on time.
We had 2 levels of rewards shipping, half within 2 weeks, the other half the next month. We did end up shipping the last several September rewards on October 1st, so technically we slipped 1 day for small group of rewards. Otherwise, all the September rewards actually shipped in September, and the rest shipped before the end of October.
Of course, a tiny number of backers didn't respond with their address or had other logistical problems with their info. Most of those shipped late, but even then, we resolved nearly all of them in October.
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Great project
I've got to say the best run project I've participated in has been the Teensy 3.0 by Paul Stoffregen.
http://www.kickstarter.com/projects/paulstoffregen/teensy-30-32-bit-arm-cortex-m4-usable-in-arduino-a?ref=liveHe kept everybody informed at least weekly during the project and shipped a quality product on time.
Of course for every great project there are less great projects that made big promises and due to various factors haven't been able to keep them -- like the Pebble Watch.
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Who Has Had Bad Experiences with Kickstarter?Shipped/Unshipped for Me People who say that Kickstarter is rife with scams might be right about a few projects but I think that the people who operate that site keep it pretty legit. My own personal history wtih the site (and, yeah, I realize this is going to reveal a lot about me but I don't really care) is that I have received:
- Nature of Code book PDFs (plan on doing a review of it after holidays)
- Two old forgotten sci-fi books (from Singularity & Co)
- Three separate physical magazines on special interests
- Four CD albums by new artists
- 20 of the same Rmashackle Glory vinyl album (don't ask)
- Several T-shirts like fangamer's kickstarter
- FTL (RTS game)
Now, that said, I'm still waiting on three or four video games to be released like Grandroids, NASA's Astronaut game, Kitaru and, of course, the OUYA console. I'm also waiting on a movie that is well overdue (although the dude running it is very responsive and was clearly in over his head), playing cards, a new cartoon from Ren & Stimpy's creator, a board game called "The New Science" (which I might also try to review for Slashdot) and another DVD/CD combo and T-shirt which were very recent so it's not a big deal.
Now, I've only put money in here that I didn't really care about. Yeah, it adds up to real cash but I've been quite happy with all of the things I've gotten out of this and super excited about the future projects. I agreed that the facebook glasses sound like a scam but I was really disheartened when people called the OCULUS a scam. Nobody seems to be covering Zeyez's engineering updates and all the comments are just that it's still a scam and they want their money back.
So why is there there so much negativity associated with Kickstarter? My experience has been largely positive although I would have thought I would be seeing the NASA game sooner (the other funding didn't hit until November of 2012) and I thought I would be watching "Flood Tide" by now. Aside from that, my experience has been largely positive. Do people have negative stories where they've been screwed or cheated or lied to on Kickstarter? -
Re:Meh
correction on that link should be http://www.kickstarter.com/projects/pimoroni/picade-the-arcade-cabinet-kit-for-your-raspberry-p, im an idiot.