Domain: mame.net
Stories and comments across the archive that link to mame.net.
Comments · 234
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Re:Note: Only illustrated history, not definitive
The history of video games is sorely underreported and under appreciated. Already many electronic games are disappearing as hardware and platforms become unavailable. The Abandonware scene is alive and well, but quietly our gaming history is disappearing. I encourage all Slashdot readers to read up on your gaming history and try to preserve a great and thriving culture.
I have to agree with this. I'm a big fan of what "rom-dumping" projects are doing, even if most people consider them to be piracy in the short term. Culture or sub-culture, it's part of who most of us (on
/. anyway) are. Maybe not to the grandoise scale that Katz makes it out to be, but none the less important to document.I would like to see a similar book on the history of video games in Japan. It may seem to overlap a fair amount, but it is quite different. For instance the dominant system in Japan at the end of the 80's was the PC Engine (TurboGrafx-16 in the States), not the NES as it was over here. Also, the types of games that are popular in Japan are vastly different than in the US. Look through the screenshots of arcade games supported by MAME and try to count how man Mahjong games came out in Japanese arcades!
Also, for some great pictures of games from the late '70s to early '80s, check out Supercade (no, I am not affiliated with ThinkGeek.com -- buy it from where ever the hell you want!). Published by MIT Press, this book gets some of the facts wrong, but it's worth picking up just for the screenshots and pictures.
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Hyperlinking InsanityAm I the only one who finds useless linking in
/. submissions annoying as Hell? Do we need a link to microsoft? A link to both xbox.mame.net and the main mame.net site?Yah, we know you know how to link. How about a single link about the news you want to share?
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Hyperlinking InsanityAm I the only one who finds useless linking in
/. submissions annoying as Hell? Do we need a link to microsoft? A link to both xbox.mame.net and the main mame.net site?Yah, we know you know how to link. How about a single link about the news you want to share?
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Re:Oh, come on...
How can porting MAME to an X-box possibly be either illegal or damaging to Microsoft?
It's probably a term of using the development kit that developers must follow certain protocols for releasing an application. ie, pay MS x dollars per shipped app. I haven't red the license, so I don't know.
The site says No binaries are allowed to be posted here. Specifically built with the XDK though!!!. I think that can be deciphered to support my argument. -
Does this mean
that MAME will be eradicated too? That's my only other reason for owning a computer.
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Re:Does this violate the EULA?
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Re:Does this violate the EULA?
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Re:Does this violate the EULA?
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Re:Does this violate the EULA?
No sources makes mamedev very sad.
Source code is now available for download here. -
MAME-X site moved..
It's located at xbox.mame.net now. We can handle the slashdot effect. Bring it on.
There will be a new version and source code release shortly. -
Re:Does this violate the EULA?
The more important question is: does it violate the MAME license? It appears so. No sources makes mamedev very sad. Of course, I had to learn this from the forums on mame.net seeing as the d/l link was subjected to the
/. effect almost immediately. -
Re:Get a Dreamcast
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great!
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Emulators
I might as well be the first to mention that most Neo-Geo games are supported by Mame and my personal emulator of choice, Kawaks. If you'd like to try the newer Neo Geo games before you consider the high price road, you should download those emulators and then try searching for some ROMs in various websites, IRC channels, and P2P programs. My personal game recommendations are "Garou: Mark of the Wolves", "The King of Fighters 2000", and any of the Metal Slug games, especially "Metal Slug X".
Oh, and if you see any of the PlayStation ports of Neo Geo games in stores, don't bother with them. They're buggy, bastardized versions of the games with at least twenty to sixty times the amount of loading time (and no, that's not an exaggeration). -
Impatient?
For those of you thank can't wait for this exhibit to come to your town....
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Re:heh
MAME will allow you to relive it
... about 4000 games (with variants) emulated so far ... -
You, too can play asteroids... for free!
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AbandonwarezGeez, why don't game companies release the source to the old games too? id does a pretty good job. I remember Rise of the Triad was an awesome game!
Good stuff:- For old dos games, you might need Bochs
- Abandonware: Classic Trash
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- theunderdogs.org, abandonware.universal.av7.net,
- arcade emulation: mame.net, mame.dk, mamefans.metropoliglobal.com
- To code new games that run on DOS/Win32/*nx/BeOS, use allegro.
NGO's that suck: -
Gyruss!
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Gyruss!
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Thanks emu programmers
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Thanks emu programmers
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Links: love scene and video game
The DVD includes the cut love scene.
The video game is available for MAME.
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Unbelievable. Un-fucking-believable.
Slashdot has sunk to a new low. We all knew it had absolutely no journalistic integrity, but come on, you could at least use your brains before accepting this sort of submission. And the previous screw-up, 100:1 lossless compression. Yeah, right. Why the hell are people so gullible these days?
At the moment, no computer on this planet has enough juice to emulate the Xbox (No, not even the supercomputers which have 9,600 CPUs - because multiple CPUs don't make it any faster to emulate a single CPU), not to mention that nobody has been able to dump the contents of the HDs, the DVDs nor has anybody been able to crack the encryption of the Xbox BIOS. Additionally, the unified memory architecture makes it impossible to emulate the Xbox on a PC like a virtual machine. An interpretive or dynamic recompiling CPU core with everything else re-implemented is the only way, and that simply won't happen during the next decade because of the sheer complexity of such a project and because of getting sued to hell by Microsoft.
They've just renamed a bunch of common files to make it look neat. But no matter how much you want it to be true, it is just a poor fake.
In a related matter, no much how you want the Xbox MAME, you will never get it. The developer cannot release his port, because software developed on the Xbox dev kit can't be released to public domain. Just stick with the good old PC versions, which are also available for *nix / Linux. :) -
Unbelievable. Un-fucking-believable.
Slashdot has sunk to a new low. We all knew it had absolutely no journalistic integrity, but come on, you could at least use your brains before accepting this sort of submission. And the previous screw-up, 100:1 lossless compression. Yeah, right. Why the hell are people so gullible these days?
At the moment, no computer on this planet has enough juice to emulate the Xbox (No, not even the supercomputers which have 9,600 CPUs - because multiple CPUs don't make it any faster to emulate a single CPU), not to mention that nobody has been able to dump the contents of the HDs, the DVDs nor has anybody been able to crack the encryption of the Xbox BIOS. Additionally, the unified memory architecture makes it impossible to emulate the Xbox on a PC like a virtual machine. An interpretive or dynamic recompiling CPU core with everything else re-implemented is the only way, and that simply won't happen during the next decade because of the sheer complexity of such a project and because of getting sued to hell by Microsoft.
They've just renamed a bunch of common files to make it look neat. But no matter how much you want it to be true, it is just a poor fake.
In a related matter, no much how you want the Xbox MAME, you will never get it. The developer cannot release his port, because software developed on the Xbox dev kit can't be released to public domain. Just stick with the good old PC versions, which are also available for *nix / Linux. :) -
Re:Memories of PacMan, GameGear, GameBoy
And I suspect there were a bunch of arcade games that ran a Z80 besides PacMan.
A bunch? More like a truckload. -
Yes ;-)
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Video Game WebsitesI really enjoy reading about people tinkering around and building their own "inventions"
or projects.
Here are some Emulation/Video game links I like, Some have been slashdoted before:
GameSX - Great site, I've been an active reader for about a year. Lots of information on video game systems.
Arcade Controls.com - Information on building your own arcade controls for emulation and other hobbies.
Sex Pistols Pinball - This guy redid a old pinball machine into a Sex Pistols pinball machine, neat.
The sBox - A Preslashdoted story. Read it here.
CmdrTaco even likes emulation - He made his own MAMEcabinet
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THE Killer Business Card CD-R
MAME (Multiple Arcade Machine Emulator)
(To the culturally deprived, its an emulator for arcade machine ROMS. You can play thousands of games from Donkey Kong to Bubble Bobble to Mortal Kombat. And you're not even limited to x86 platforms.)
Can't install games onto your work PC? Just run/boot off of your portable game cdrom.
Try these links:
MAME Homepage
MAME32 Homepage (MAME with a GUI menu)
An Arcade ROM Repository
Use Google to get you more ROM websites.
I really need to cook up one for myself. I like the idea of booting Linux and going straight to MAME, but it would eat CD-R space that could be used for more ROMs. Then again, booting Linux would let me setup a RAMdisk, which may help MAME deal with disk write issues. (There may be a M$ Windows utility that will create a RAMdisk without rebooting the OS.)
Last of all, a tip. Do your configuring on a CD-RW disk, get the written size under 50MB, and then burn the final ISO onto the business card CD-R.
Have fun.
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Re:One Useful App
No need to run DC-Linux + MAME, though, when there's a dreamcast port of mame by the guy who ported it to digital cameras a while back
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Re:One Useful App
Mame on the Dreamcast
Your comment violated the postercomment compression filter. Comment aborted.
Huh? -
X-box MAME is not going to happen for a while..
There's no point in raving about this until somebody develops an alternative to the official Microsoft X-box developers' kit. Under the developers' kit license, there is simply no way Otaku could release his port of MAME to the world. Probably the company he works for wouldn't like to see their expensive and NDA-affected devkit being used in such a manner either.
The MAME open source license -- although not GPL (but comparable) -- also requires the release of all port-relevant source code, which I very much believe Microsoft's X-box developers' kit license forbids even if he was able to release it in binary form. Hint: You do not want to get into trouble with the MAME mafia by forgetting the release of source code.
Not to mention that MAME can already be considered as a violation of DMCA in terms of the decryption algorithms that are in the source code, so the less attention there is from big companies, the better.
Besides, X-box is beginning to be underpowered in MAME's case. You can get a cheap Duron setup for a MAME cabinet for much less effort and pain than getting an X-box -- with the force-bundled games worth of hundreds of dollars -- and waiting for a MAME port to get released, which really is not going to happen for a while. Microsoft has gone to some lengths to prevent homebrewn stuff, for example by changing APIs and executable file formats.
Since we're still on-topic, I see mame.net just added a nice MAME development history chart which makes for a good Windows and/or Linux background too. Enjoy. -
X-box MAME is not going to happen for a while..
There's no point in raving about this until somebody develops an alternative to the official Microsoft X-box developers' kit. Under the developers' kit license, there is simply no way Otaku could release his port of MAME to the world. Probably the company he works for wouldn't like to see their expensive and NDA-affected devkit being used in such a manner either.
The MAME open source license -- although not GPL (but comparable) -- also requires the release of all port-relevant source code, which I very much believe Microsoft's X-box developers' kit license forbids even if he was able to release it in binary form. Hint: You do not want to get into trouble with the MAME mafia by forgetting the release of source code.
Not to mention that MAME can already be considered as a violation of DMCA in terms of the decryption algorithms that are in the source code, so the less attention there is from big companies, the better.
Besides, X-box is beginning to be underpowered in MAME's case. You can get a cheap Duron setup for a MAME cabinet for much less effort and pain than getting an X-box -- with the force-bundled games worth of hundreds of dollars -- and waiting for a MAME port to get released, which really is not going to happen for a while. Microsoft has gone to some lengths to prevent homebrewn stuff, for example by changing APIs and executable file formats.
Since we're still on-topic, I see mame.net just added a nice MAME development history chart which makes for a good Windows and/or Linux background too. Enjoy. -
X-box MAME is not going to happen for a while..
There's no point in raving about this until somebody develops an alternative to the official Microsoft X-box developers' kit. Under the developers' kit license, there is simply no way Otaku could release his port of MAME to the world. Probably the company he works for wouldn't like to see their expensive and NDA-affected devkit being used in such a manner either.
The MAME open source license -- although not GPL (but comparable) -- also requires the release of all port-relevant source code, which I very much believe Microsoft's X-box developers' kit license forbids even if he was able to release it in binary form. Hint: You do not want to get into trouble with the MAME mafia by forgetting the release of source code.
Not to mention that MAME can already be considered as a violation of DMCA in terms of the decryption algorithms that are in the source code, so the less attention there is from big companies, the better.
Besides, X-box is beginning to be underpowered in MAME's case. You can get a cheap Duron setup for a MAME cabinet for much less effort and pain than getting an X-box -- with the force-bundled games worth of hundreds of dollars -- and waiting for a MAME port to get released, which really is not going to happen for a while. Microsoft has gone to some lengths to prevent homebrewn stuff, for example by changing APIs and executable file formats.
Since we're still on-topic, I see mame.net just added a nice MAME development history chart which makes for a good Windows and/or Linux background too. Enjoy. -
As a once inspired to create my own arcade cabinet(A few years back) And didn't this is great news. Now I don't need to bother.
Right now, using my laptop with TV-out as a stopgap measure.Presently, dreamcast is starting to run many MAME supported games rather well.
MAMED
(Hope it's not /.'ed. :)
I too was not planning on X-box, but if it can do MAME, It's mine. With a 733 CPU to run most games at full speed, hard drive to store the roms.......
This is great news all in all.... -
Yet another MAME platform...
"The screenshots below were taken with a Kodak Digital DC240 camera in very poor lighting conditions in a hurry."
Too bad he wasn't using a DC 290, otherwise he could've just played Ghosts 'n' Goblins on his digital camera using MAMED.
Still, a cool hack. I'd particularly enjoy the idea of playing all those SNK fighters on the XBox. He only mentions "out the bug was in beta 14 of the M.A.M.E. source code that has since been fixed in the beta 16 release, so my M.A.M.E. source is up to date, and a few latent bugs got fixed automagically.", so I presume that he's using MAME 0.37. Wonder how it works with CPS2 emulation...
Mmm...Street Fighter Alpha 3 on the XBox...
Wait, um...did I just say that? I meant "I love Linux!". -
Re:way old
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MAMEMAME is a really, really, good thing - great emulation at almost no cost - thanks guys
:-)I'm an avid supported of the open source movement, so I can't wait to see the X-Box - it's meant to be really impressive, and the change to stick something open-source on it is just too much to resist.
I know someone who's developing for the X-Box and it's meant to be, like, *so* impressive, all these really cool built-in functions that address the chips without any effort from his programs (which are all written in perl, naturally).
My only problem is that I don't exactly agree with games-playing - I think that there are so many other ways to spend your time that sitting in front of a computer screen is all rather sad. This is what annoys me most about the whole open-source movement, is that you're expected to give up your own free time to write code. Why do that ? I'd rather be down the pub or going out for a walk. Leave it to those who get paid for it is what I say.
Yeah, Mame rocks!
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MAMEMAME is a really, really, good thing - great emulation at almost no cost - thanks guys
:-)I'm an avid supported of the open source movement, so I can't wait to see the X-Box - it's meant to be really impressive, and the change to stick something open-source on it is just too much to resist.
I know someone who's developing for the X-Box and it's meant to be, like, *so* impressive, all these really cool built-in functions that address the chips without any effort from his programs (which are all written in perl, naturally).
My only problem is that I don't exactly agree with games-playing - I think that there are so many other ways to spend your time that sitting in front of a computer screen is all rather sad. This is what annoys me most about the whole open-source movement, is that you're expected to give up your own free time to write code. Why do that ? I'd rather be down the pub or going out for a walk. Leave it to those who get paid for it is what I say.
Yeah, Mame rocks!
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Develop and design your own Vectrex games...Mmmm...vectory-goodness. From Spike's Big Vectrex Page, Emulation section;
- In 1996, John Dondzila released a new Vectrex Game, Vector Vaders, and since then has been joined by others in doing so. The limitations of the system itself forces the games to be straightforward and uncluttered, with emphasis on gameplay, helping many of the games become instant classics.
On another note, unlike many other commercially abandoned consoles, all Vectrex games have been released for public, non-commercial, use.
The Mame and XMame packages now include Mess, so a general emulator is readilly available to run the old classics, and the new one that you just need to make. (Go ahead, get coding!)
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MAME License
This has bugged me since Kaillera first came out, but I have never seen mention of it elsewhere, which leads me to believe I'm misunderstanding the whole thing. It seems to me that Kaillera is violating both the spirit and the word of the MAME licence, from their readme.
First, if you look at the source code patches, you'll note that most of the work is done in a Kaillera DLL, and that they just export calls to this. So technically, they're releasing the source cod eto their changes, while not releasing the source code to the actuall functionality of their changes. This seems to be violating the spirit of the license, although maybe not the letter: "Derivative works are allowed, provided their source code is freely available."
The second part is from the 0.72 update post. Here, they brag that they "Disabled startup information, warnings, and copyright with network game." From the MAME readme: "There are some specific modifications to the source code which go against the spirit of the project. They are NOT considered a derivative work, and distribution of executables containing them is strictly forbidden. Such modifications include, but are not limited to: ... removing the startup information screens".
Does anyone know more about these issues? Am I totally reaidng it wrong? Open, cross-platform network support has been in my mind for a while, but sadly I have no time to do it alone. When Kaillera first came out, I had high hopes, and it is pretty damned cool and useful, but I'm a bit iffy on the details.
-Puk
p.s. Note that linux support means linux server support. You need to use MAME32 to play. w00t. -
Aparently notFrom the Mame License
Derivative works are allowed, provided their source code is freely available. However, these works are discouraged. MAME is a continuously-evolving project. It is in your best interests to submit your contributions to the MAME development team, so they may be integrated into the main distribution. There are some specific modifications to the source code which go against the spirit of the project. They are NOT considered a derivative work, and distribution of executables containing them is strictly forbidden. Such modifications include, but are not limited to:
enabling games that are disabled changing the ROM verification commands so that they report missing games removing the startup information screens
If you make a derivative work, you are not allowed to call it MAME. You must use a different name to make clear that it is a MAME derivative, not an official distribution from the MAME team. Simply calling it MAME followed or preceded by a punctuation mark (e.g. MAME+) is not sufficient. The name must be clearly distinct (e.g. REMAME). The version number must also match the number of the official MAME version from which you derived your version.
Vermifax -
Re:Ask Slashdot (Sorry for the OT)
Hard Drivin is available for Mame and you can play it on your desktop computer. No quarters required! (Mame is truly a cool thing. Available for DOS, Windows, Linux/Unix, Mac, you-name-it.)
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Re: The "death" of arcades
I want my Robotron back. I want my Robotron back. ----> You can HAVE your Robotron back! No joke! Take a look at Mame. Over 2700 absolutely ORIGINAL arcade games that you can play on your PC. No quarters required.
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Other old games on Linux
Don't forget MAME and all the other emulation projects for Linux. The Xmame home page is a good starter site to find lotsa info, as is the main MAME page.
If you like LSL and want other "racy" games, you can find on many ROM sites some of those old Japanese "strip" and many other games (like the one that was a Qix clone except as you cleared areas it exposed a nude girl). If that's how you get your jollies, hey, have fun, at least you aren't out shooting people...
- Twid
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Other old games on Linux
Don't forget MAME and all the other emulation projects for Linux. The Xmame home page is a good starter site to find lotsa info, as is the main MAME page.
If you like LSL and want other "racy" games, you can find on many ROM sites some of those old Japanese "strip" and many other games (like the one that was a Qix clone except as you cleared areas it exposed a nude girl). If that's how you get your jollies, hey, have fun, at least you aren't out shooting people...
- Twid
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Other old games on Linux
Don't forget MAME and all the other emulation projects for Linux. The Xmame home page is a good starter site to find lotsa info, as is the main MAME page.
If you like LSL and want other "racy" games, you can find on many ROM sites some of those old Japanese "strip" and many other games (like the one that was a Qix clone except as you cleared areas it exposed a nude girl). If that's how you get your jollies, hey, have fun, at least you aren't out shooting people...
- Twid
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Atari 2600 Handheld
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programmable interfaces are available already
Look at the work MAME users have done with their systems, most of the stuff in The Build your own arcade controls page are keyboard hacks of some kind, from taking apart an old keyboard and changing things around, to buying a programmable keyboard encoder, such as the I-PAC and the Hagstrom electronics products. It's really easy and most of the work has already been done for you, you just need to reprogram(with their utility software, and hook up switches.
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Nope, that's not going to do it.I doubt sincerely that his is a great idea, all they are trying to do is to avoid direct competition with technically superior products (such as the PS2 or even the XBox).
I was under the impression the original Dreamcast had pretty much the necessary capabilities to be a set-top box. With the current shift away from desktop PCs, the "new" set top arrangement with the integrated Dreamcast will still face competition from Sony, TiVo, Microsoft, etc in both the game console and set-top markets. So it basically hasn't changed it's position.
I want a set top box that emulates (older) game consoles , SNES or MAME stuff would be great !!
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