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Japanese Researcher Finds Gaming Stunts Brain

Bill Gates writes: "This story at the Guardian describes research done in Japan showing that playing video games in youth prevents development of the front lobe, leading to violent behavior." Turns out what at first appears to be arbitrary, mind-numbing violence may turn out to be just that. It seems this study might have returned different results, though, if it looked at the effects of video games which require lots of calculation instead.

389 comments

  1. somethingth post by Nastard · · Score: 0, Offtopic

    It's so hard to tell anymore

  2. I forget who said it by Anonymous Coward · · Score: 5, Funny

    "If Pac-Man had affected us as kids, we would all be running around in dark rooms, munching pills and listening to repetative electronic music."

    1. Re:I forget who said it by Theodore+Logan · · Score: 1

      thought that was just someones .sig here on slashdot

      --

      "If you think education is expensive, try ignorance" - Derek Bok

    2. Re:I forget who said it by ez_TAB · · Score: 4, Informative

      "Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around darkened rooms, munching magic pills and
      listening to repetitive electronic music."

      -Kristian Wilson, Nintendo, Inc. 1989

      --
      Quote from ???: "There are lies; there are damn lies; and there are benchmarks."
    3. Re:I forget who said it by Digital+Mage · · Score: 1

      Now that I think about it...I remember many a time sitting in the dark, running around in quake while munching on some junior mints listning to semi-repetitive techno music. Hmmmmm.

    4. Re:I forget who said it by protovirus · · Score: 1

      That line is hilairious. However, what is the difference between sitting around in a dark room munching pills and listening to electronic music and sitting on your couch in a dark room munching fritos and watching television?

      If the music and show are of the popular variety there is no difference at all. I can see only one area where this whole frontal lobe thing is going to make any difference. In the courts. People will begin blaming things they have done on their undeveloped frontal lobe further obscuring the real issue. The real issue is that someone wanted to get into the news and they know that allieviating responsibility while substituing a scapegoat is an wasy way to accomplish that.

    5. Re:I forget who said it by Anonymous Coward · · Score: 0

      Sounds like a goa trance party to me.

    6. Re:I forget who said it by Anonymous Coward · · Score: 0

      I was wondering where rave culture came from.

    7. Re:I forget who said it by Mordibity · · Score: 3, Funny

      Umm...

      My office area is dark (to reduce glare on monitors)...

      There's a maze of cubes outside my door...

      I do prefer electronica/techno/rave music...

      I gladly take Zyrtec, whose magical properties keep me from sneezing during the first two months of the year...

      (Gulp) It's true!

    8. Re:I forget who said it by Anonymous Coward · · Score: 0

      I see you at the RAVE.

    9. Re:I forget who said it by el_nino · · Score: 2, Informative

      The line was made up by British Comedian Marcus Brigstock. It's been going around the Net unattributed for a while, which always seems to make people randomly attribute it to someone rather than admit that they don't know. I've previously seen it in a print magazine attributed to Bill Gates.

    10. Re:I forget who said it by Aphelion · · Score: 2

      This is considered the archetypical troll in the eletronic music community.

      I was born in 1983 and became part of an industrialized nation in the nineties. I never played Pac-Man, but I am heavily into the electronic music scene and prefer the style of music to any other.

      As for dark rooms, well: where else would you be dancing? Most people I know would prefer
      It's because of neccessity, not because we're imitating an arcade game of the eigthties.

      And FYI, not each and every one of us candyflips every time we go out to listen to electronica.

      Cute quote, but without even a grain of truth in it, it falls short of witty.

    11. Re:I forget who said it by Mandrias · · Score: 1

      Sounds like a rave to me... lol

      --
      Use the Z-modem protocol between Information Superhighway routers to compress the plaintext. ~LordOfYourPants
    12. Re:I forget who said it by Aphelion · · Score: 2

      Forgot to finish a thought in my last post.

      This is considered the archetypical troll in the eletronic music community.

      I was born in 1983 and became part of an industrialized nation in the nineties. I never played Pac-Man, but I am heavily into the electronic music scene and prefer the style of music to any other.

      As for dark rooms, well: where else would you be dancing? Most people I know would prefer somewhere dark. It's because of neccessity, not because we're imitating an arcade game of the eigthties.

      And FYI, not each and every one of us candyflips every time we go out to listen to electronica.

      Cute quote, but without even a grain of truth in it, it falls short of witty.

    13. Re:I forget who said it by Anonymous Coward · · Score: 0

      Sounds like a rave to me... lol

      You got the joke, we're all very proud. :-P

    14. Re:I forget who said it by Anonymous Coward · · Score: 1, Insightful

      I hope I'm not the only one that thinks it's highly unlikely an actual nintendo representative said that. Its far too contrived.

    15. Re:I forget who said it by Anonymous Coward · · Score: 0
      Cute quote, but without even a grain of truth in it, it falls short of witty.

      Awww. what's wrong, raverboy? Did the joke hurt your little feelings?

    16. Re:I forget who said it by M1000 · · Score: 1

      Actually, many people enjoy doing exactly that on friday and saturday nights...

    17. Re:I forget who said it by Anonymous Coward · · Score: 0

      sounds like x-tacy and raves to me.

    18. Re:I forget who said it by ymgve · · Score: 1

      Moderators, mod this up!

    19. Re:I forget who said it by Anonymous Coward · · Score: 0

      Dude, it was a troll and you bit. Nobody from Nintendo ever really said that. Stop tweaking.

    20. Re:I forget who said it by mattsking · · Score: 1

      Wasn't that what the whole Rave thing was about?

      Fnord!

      --
      Fnord!
  3. games which require lots of calculation instead? by Anonymous Coward · · Score: 0

    Do I use the uzi or the shotgun to clear this room?

    Or do I take out the lead guy and then toss in the grenade?

    I think my calculations are fine, thankyou very much!

  4. Seems to me... by Anonymous Coward · · Score: 0

    Well, considering that Tohoku University is a state sponsored university, there could be a possibility of a little bias tainting here. I don't think we'd ever hear the government encouraging people to play video games over doing intense mathematical calculations.

  5. Only on Slashdot... by reverius · · Score: 2, Insightful

    Only here, will you find two completely contradicting stories within a week of each other...

    Which one do we believe?

    Me? I'll believe whichever one I heard most recently. I'm gullible. :)

    1. Re:Only on Slashdot... by Anonymous Coward · · Score: 0

      Not really. It's common for publications to show both sides of an arguement. On slashdot, for example, there are articles: Do you believe in Global Warming? and Scientists agree on Global Warming. The contradicting article to this one is about a (largely agreed to be) bogus report that gives the naïve reader an impression that gaming will make you smarter.. It was sensational journalism as bad as that last "review" of multiple audio formats discussed on Slashdot.

    2. Re:Only on Slashdot... by KaizerWill · · Score: 1

      two opposing views. that cant be good. god forbid we should read both and decide for ourselves.

    3. Re:Only on Slashdot... by Anonymous Coward · · Score: 0


      On Fridays I fuck his dad.

  6. Science by Anonymous Coward · · Score: 0

    from the "until-the-next-study-comes-out dept." indeed...

    You sound like the people who keep claiming that global warming is not yet proven, that it is too early to act on what science has already told us. What a lot of hogwash.

    The research is in. We can either try to learn from it, or hide our heads in the sand and just hope that any criticism of our lifestyles will melt away.

    1. Re:Science by Dreven · · Score: 1

      Hmmmm there are over 20 million gamers in the US. That is over 10% of the population. If over 10% of the population was violent, don't you think we would be having a little bit of a problem?
      This study is bullshit. I have seen statistics that say 99.99% of gamers are not violent. So which one should I believe? Or should I wait until the next study comes out and see which way that one swings.
      Oh and global warming isn't proven, it's a theory. Facts suggest that our world is constantly in flux. It gets warmer for a period of time and then gets cooler for a period of time. In the 50's people were screaming "Ice Age" and now its "Ocean World".
      Anyways, my point is that maybe you should get informed a little bit before you make snap judgments and believe everything you read.

    2. Re:Science by AngusSF · · Score: 1
      You sound like the people who keep claiming that global warming is not yet proven, that it is too early to act on what science has already told us.


      "There are three kinds of lies: Lies, damned lies, and statistics."
      This famous aphorism, often attributed to Mark Twain, can be said another way: "Don't always believe everything you read."

      (From http://websearch.about.com/library/weekly/aa081099 .htm?once=true&)

      Science "tells us" lots of things ... much "scientific" research, including much of the global-warming "research", is done to support the political point-of-view of the researcher. And the way it is written up is further coloured by the bias of the reporter.

      Counter-example from BBC Online: "No conclusive link between videos and violence"

      A detailed survey commissioned by the Home Office has failed to establish a clear link between violent videos and aggressive behaviour by youngsters, it emerged on Wednesday.

      (Wednesday, January 7, 1998)


      --
      "A gun is a tool, Marian. No better, no worse than any other tool. An axe, a shovel, or anything." Shane (1953)
    3. Re:Science by Bobo+the+Space+Chimp · · Score: 1

      I prefer to think of it not as having a underdeveloped frontal lobe, but rather a frontal lobe optimized for violence.

      Ya play lots of games, of course your brain will get optimized for it.

      --
      I am for the complete Trantorization of Earth.
    4. Re:Science by Anonymous Coward · · Score: 0

      Just wanted to point out, nothing in science is ever proven, it is all theories. However, a lot of it we are reasonably sure of and it works well enough for us to accomplish what we want.

      Even gravity is a theory. We know that things get pulled toward the Earth, but the way we explain how that works is a theory. Newton thought he had it figured out, but then Einstien came up with something better. Even Einstien's theory does not explain everything (what happens inside a black hole), and could be replaced by a better theory sometime in the future.

  7. Re:None of this matters. by xXgeneric+nicknameXx · · Score: 1

    mod this up. the article you linked to is very informative indeed. its surprising how few people are aware of this.

    --

    My cat's breath smells like cat food.--R. Wiggums

  8. And people believe this ??? by windi · · Score: 2, Insightful

    Come on. Have any of you ever heard that gaming causes violence apart from dubious research projects that started showing up after Columbine ? It's not video games that cause violence, it's just that people/kids predisposed to violent behaviour like to play violent video games. That's all. In order to fight violence, we have to go after the symptons, but that's harder to do than to blaim video games.

    But I agree that video games stunt the brain in another sort of way, because peole who enjoy playing video games a lot think that LAN parties are the best way to use computers and a network. :-)

    1. Re:And people believe this ??? by error0x100 · · Score: 5, Informative

      Have any of you ever heard that gaming causes violence apart from dubious research projects that started showing up after Columbine ?

      In the 50's, there was a lot of media noise and "parent scare" about how comic books caused "juvenile delinquency". Some comics were even banned [1]. This whole violence-in-video-games thing is just history repeating itself.

      [1] Pogo, by Walt Kelly, Volume 11, ISBN 1-56097-339-0. Choice quote .. "with comic book censorship now a fact in Hartford, I look forward to an immediate drop in the crime rate in that fair city" (William Gaines, founder of MAD).

      (Hmm .. a /. post with actual references .. how unique)

    2. Re:And people believe this ??? by de+Selby · · Score: 1

      For every scare, just change "the children" to "me."

      Comic books cause children's delinquency. Band them.
      Comic books cause my delinquency. Ban them.

      Video games cause children's violence. Ban them.
      Video games cause my violence. Ban them.

      Children need protection from TV.
      I need protection from TV.

      It really puts perspective on what's going on.

    3. Re:And people believe this ??? by Weh · · Score: 1

      I am not necessarily convinced that video games cause violence in itself. However to me it seems that if kids spend a significant part of their time playing video games instead of learning to interact with other people and learning to handle their feelings/thoughts in social situations, they might become violent later out of frustration/depression/inability to cope with social interaction etc. etc. I'm not saying that this has to be this way or is this way, all I am saying is that I wouldn't find it hard to imagine if it were that way. If I have kids there's no way that I'm going to let them play video games for days on end.

    4. Re:And people believe this ??? by Idolatre · · Score: 1

      Why would I want social interaction? Normal people escape reality by taking alcool/marijuana with their friends, I escape it by playing RPGs/reading books/listening to music/going to church. Which one is worse?

    5. Re:And people believe this ??? by Anonymous Coward · · Score: 0

      It was backed up with "research" too, Dr. Frederick Wertham's pop-psych book Seduction of the Innocent.

    6. Re:And people believe this ??? by Anonymous Coward · · Score: 0
      Not quite.



      On one had, it wasn't more than two weeks ago that we read the articles on how video games can increase IQ and now we have another about how they can make you violent.

      IIRC there weren't many people getting up in arms at that time about how "vids can't effect someone." or "It's not that vids make you smart it's that people who are predisposed to playing vids are smart."

      seems to me that when the effects are favorable, nobody minds accepting the consequences.

      the truth is that there is a very distinct possibility that _certain_ video games can increase a childs preponderance for violence. There is also a possibility that vids actually satiate a child's need for violence and thereby reduce it.

      what about when you come out of a Jackie Chan or Jet Li movie? have you ever wanted to throw a punch, swing a kick, do a flip, run up a wall or even just shout "hee-ya!!" ? Know anyone that a good kung-fu movie would have that efect on? If you answered yes to any of the above than you cannot deny the possibility of a behavioral effect from media.

      how can you deny that running around in a fully imersive environment (have you SEEN doom 3?) where you actually _ARE_ Jackie Chan (or Rambo more likely) how can you deny that there might be some effect?

      saying "i turned out all right" is like saying "if you don't believe me, ask me". In reality you might not even know that you've been damaged.

      the other thing to realize that this is coming from a scientific article that is written by a PH.D for other PH.D's and then picked up on by a journalist without the critical reading skills that appropriately filter out the actual intensity of this effect. A journalist has 2 main goals, 1) make it interesting to read, 2) make it understandable.

      the phrase "a mild positive correlation mediated by the child's ..."

      becomes...

      "they will run through the streets cracking open each others skulls and feasting on the warm goo inside..."

      before you get in an uproar read the original article (i don't mean the one in the times)

      don't get me wrong. I've spent over $1000 this year on video games (a PS2 isn't cheap)

      I actively enjoy them ... and quake 2 is my definition of the greatest game ever ... but just because i liked them dosen't mean I deny the possibility that some people might have become more violent while playing them. is it enough to ban the games? maybe restrict them to 18+, maybe give classes on right and wrong in school.

    7. Re:And people believe this ??? by Anonymous Coward · · Score: 0

      Right and wrong?

      Here is the comics code.

      The lessons we can learn? "distrust of the forces of law" or "disrespect for established authority" is bad. The very word "crime" can be harmful to children - and the words "horror" and "terror" even more so. Divorce is bad. As is pre-marital sex, any sort of sex other than vanilla, homosexuality, and even sexual pasion are bad. In general, that a uniformly bland and status quo world is good for children - and that children are the only people who read comics.

    8. Re:And people believe this ??? by Weh · · Score: 1

      Why would I want social interaction?

      Because it can be a satisfying experience... that's why. I don't think normal people try to escape reality when they are drinking/taking drugs. If someone takes drugs/alcohol to escape reality or does anything to escape reality there's got to be something wrong. I understand that humans have the need to get away from it all every now and then and relax, that's not the same as escaping reality IMO.

    9. Re:And people believe this ??? by Jebediah21 · · Score: 1

      I believe what got the movement to ban comics going were a few reports. Whether true or not I don't know. Typical stupid stuff, like kids jumping and falling off hills cause they could "fly like Superman" or something.

      Kinda reminds me of the controversy with Jackass cause some moron lit himself on fire.

      Survival of the fittest...

      --

      Everytime you look at porn a devil gets their horns.
    10. Re:And people believe this ??? by error0x100 · · Score: 1

      That was the "research" that mainly prompted all the media attention. It was dubious research, and was never re-inforced by any subsequent research. Most people today will laugh at the idea that comics might cause widespread juvenile delinquency. Maybe one or two isolated cases might occur, but I doubt anything that doesn't qualify as a statistical outlier.

      The way the whole comics things panned out was interesting .. the effective result was a self-censorship of sorts .. an organization was created ("Comic Magazine Association of America") to which cartoonists could voluntarily submit their works to, which provided a "kid-friendly" "stamp of approval". This resulted in newspapers which only carried "approved" comics and publishers which would only publish "approved" comics. Anything other than "kid-friendly" soon found itself struggling to get published at all. The end result was very politically-correct sanitized comics in mainstream media, something which eventually give rise to the underground comics movement around the 60's. The medium was very polarized - very sanitised on the mainstream side, and very sultry, adult content on the underground side. If you pick up a newspaper today, the results are still evident (family circus anyone?)

      Given the existing parallels, it will be interesting to see how the video game violence issue pans out.

    11. Re:And people believe this ??? by error0x100 · · Score: 1

      Wow.. interesting code. And scary. Who could have written this stuff and kept a straight face?

    12. Re:And people believe this ??? by Anonymous Coward · · Score: 0

      Thank you so much for actually citing a source! You da man! I wish the mainstream media would follow your example...

  9. Oh, that paper... by iorange · · Score: 1

    has no one outside the UK heard of their reputation for spelling mistakes? Their nickname is the Graudian!
    ---
    You'd think Slashdot would get hip to it and start renaming things to obscure references to confuse outsiders. How about starting with the site's name. Considering the grueling spell check ritual, exhaustive research, and uh, I forgot what I was writing, being high as a kite and all.

    1. Re:Oh, that paper... by iorange · · Score: 1

      *Ahem*-my point exactyl.

  10. Impossible by talonyx · · Score: 1, Troll

    That's a bunch of bullshit. There's no way watching/experiencing something non-chemical can actually halt the development of your mind.

    If the kids were snorting coke while playing Quake that would be different.

    I'm sure this is just like the uncontrolled study of Rhesus monkeys that "showed" marijuana causing intense distruction of brain cells.

    I can think perfectly fine right now, but i'm stoned. So, if I can make a point, it must not be killing my mind.

    I play videogames often and I'm reasonably sure my straight-A's back up my intelligence.

    I remember playing lots of games like Wolfenstein when I was 10 or so....

    1. Re:Impossible by de+Selby · · Score: 2, Insightful
      ...I'm reasonably sure my straight-A's back up my intelligence.

      That just means you have nothing better to do. In my experience, 80% of a class can get A's--they just, in one way or another, choose not to.

    2. Re:Impossible by Nastard · · Score: 2

      Around here we call them "lurkers".

    3. Re:Impossible by reverius · · Score: 2, Interesting

      Actually...

      Many modern psychiatric theorists explain the chemical-physical relationship as two sided.

      It is commonly accepted that changing the chemicals of the brain (through medication or drugs of some kind) correlates directly to behavioral changes.

      However, some theorize that it works both ways; you can also change your brain chemistry through repetetive behavioral changes.

      So yes... a repeated, habitual (addictive?) activity can probably change the chemistry of your brain, to some extent.

      Or at least it's possible. :)

    4. Re:Impossible by Anonymous Coward · · Score: 0

      I can think perfectly fine right now, but i'm stoned. So, if I can make a point, it must not be killing my mind.

      Why do stoners think their own personal anecdotes are important? Oh wait, they're stoners. Nevermind.

    5. Re:Impossible by reverius · · Score: 1

      Very true. I got really lazy last year, and ended up with a C, two B's, and three A's.

      That doesn't quite match up with my PSAT score of 1470. :)

      Of course, if I could just convince California schools to look at SAT scores and not grades, I'd be going to Berkeley... ;)

    6. Re:Impossible by $uperjay · · Score: 1
      There's no way watching/experiencing something non-chemical can actually halt the development of your mind.

      I'm sure the millions of people afflicted with post-traumatic stress disorder will love to hear that.

      The issue isn't that environment doesn't affect development - if you're trying to argue that, you might want to read up on your psychology, because it'd be an uphill battle. The reason this article is 'bullshit' is that playing a game of soccer or climbing trees or what the-fuck-ever kids did before Atari had pretty much the same effect on their brains - no kid in his right mind is going to sit at home doing arithmetic for thrills. Maybe a kid in his wrong mind, but all the math in the world won't help those poor souls.

    7. Re:Impossible by Anonymous Coward · · Score: 0

      "If the kids were snorting coke while playing Quake that would be different."

      Ha, why is the mental picure of kids snorting coke while playing quake so damn amusing.

      ... Little Jimmy racing through the level as fast as he can so he can do another line...awe why don't we just have lots of fun and make them on speed, haste in real life!

      Ha, the only explaination I have is that its 5am.

    8. Re:Impossible by bobu · · Score: 1

      Ever hear of cognitive therapy?

    9. Re:Impossible by Anonymous Coward · · Score: 0
      SAT scores are trivia tests, not intelligence barometers. Also, there is a distribution of intelligence. Yes if you get a 1600 on the SATs and decide to smoke weed and not show up to your finals you will get straight Fs. But there are less intelligent people out there who cannot get straight As. They cannot achieve them no matter how hard they try (unless they have unlimited time for everything, which is unreal).

      Anyway, SAT is just a distribution. You can get a distribution for any nonsense. It doesn't mean anything in and of itself.

      I play shitloads of video games and I have a straight A average in a Top 25 University. I find a) it is relaxing and b) it helps challenge me to solve abstract problems. So there! Yes an individual can play video games and be stimulated to solve problems and perform arithmetic. A lot of the stimulation is visual, but some of us are "visual thinkers".

      I don't see how this study is useful without identifying the population of students, aside from describing them as the whole body of breathing young human mass.

      This is a interesting study but it may just be a warning for people who are not geniuses outside of the world of video games to spend more time actually learning something more important than learning how to beat Megaman (for instance), which is not a skill.

      The human mind can learn just about anything with enough time. That doesn't mean an individual is thinking. However studying mathematics forces abstract reasoning, which of course should use more neurons in mental processing... Again, I always say it depends on how you spend the same 24 hours everyone else has in the day...

    10. Re:Impossible by Fred+Ferrigno · · Score: 3, Informative

      Quick guide to getting into a UC:

      1) Take a lot of AP classes. It doesn't matter if you get good grades in the class, just good scores on the tests.
      2) Write a good personal statement. Hype up personal tragedy and overcoming difficulties.
      3) Do well on the SAT II. SAT I counts for shit.
      4) After school activities do matter. Sucks for us antisocial types, but it's true.

      If you've got the rest, you can have a shit GPA and not only get into college, but get a free ride to boot.

    11. Re:Impossible by reverius · · Score: 1

      Thanks for the advice... you may get modded down as "offtopic", but... thanks. :)

      It's better than what the counselors tell us, because they're usually out of touch with college acceptance stuff anyway. Or so I've heard.

      If I'm chronically depressed, that should help my chances, right? :)

      Damn about the after school activities... I think listing "Magic: The Gathering club" might hinder me more than help me. ;)

      I'm set as far as AP classes and test scores though. I don't know what the SATII's are, but I take standardized tests very well. And i'm in 5 AP classes this year (Junior year).

      It's good to know that I can make up for the occasional total-mental-lapse thing, in which I completely forget everything I know about calculus for a month or two.

    12. Re:Impossible by Anonymous Coward · · Score: 0

      reverius@yahoo.com, please do not obfuscate your e-mail address. I tried to e-mail you and it bounced.

      Hope this helps anybody else who may feel the need to contact this genius who cheated his way to a PSAT score of 1470.

    13. Re:Impossible by aaabbbccc · · Score: 1

      My way:

      1600 SAT I
      800 SAT II Math, Physics, Writing
      4.0 GPA

      Fuck everything else. No volunteer bullshit, no sucking up to teachers, nothing. Hell, with those numbers all you need is a coherent personal statement and you are in (probably get a scholarship offer too).

    14. Re:Impossible by aaabbbccc · · Score: 1

      SAT scores aren't trivia tests.

      The verbal section tests your vocabulary and reading comprehension.

      The math part tests 6th grade level arithmetic.

      Now I can understand if someone messes up the verbal part because in truth a lot of the questions are pretty asinine but IMHO everyone should get at least 700+ on the math part.

    15. Re:Impossible by Fred+Ferrigno · · Score: 1

      The SAT IIs are a series of tests in three subjects. The UCs require writing, either Math I or II (II is harder but looks better), and one more of your choice. There's a bunch of stuff to choose from, but one of the sciences is best if you're applying for a technical major.

      For after school activities, Academic Decathalon, as much as I hate to admit it, does look good. Math club too. If you're the president of a club, that can work, especially if you work it into your personal statement (shows leadership skills). If your school has a computer club, run for president. If it doesn't, create one and call yourself president.

      Don't worry though. The UCs seem to like AP masochists like yourself. I've no doubt that you'll go far.

    16. Re:Impossible by sgage · · Score: 1
      " That's a bunch of bullshit. There's no way watching/experiencing something non-chemical can actually halt the development of your mind."


      Whether or not playing video games "causes violence", your statement above is very very wrong. The development of the mind is dependent on the brain receiving certain kinds of stimuli at certain points in development. This is very well established.

    17. Re:Impossible by JatTDB · · Score: 1

      Actually, I have a friend in grad school working on a research project to make a drug that counteracts the high from cocaine. In the current phase, one of her tasks is giving the coke to the monkeys. Somebody's gotta do it, I guess.

      --
      "That's Tron. He fights for the Users."
    18. Re:Impossible by pausz · · Score: 1
      In my experience, 80% of a class can get A's
      In my experience as a teaching assistant, professors often grade the students' performance on a bell curve. That means that there is no absolute scale that determines the cutoff between an A and a B, but a relative scale. You are graded relative to your fellow students' performance.

      For instance, the professor ranks all the students from high to low, and the top 10% gets an A. Not fair? Too bad, that's the way many professors do it.

    19. Re:Impossible by Anonymous Coward · · Score: 0

      Good to see you've never taken the SAT I, or you'd realize it's 9th grade mathematics.

    20. Re:Impossible by Anonymous Coward · · Score: 0

      I spend much of my free time doing problem sets, and I can quite honestly say that it doesn't help me with the ladies.

    21. Re:Impossible by Anonymous Coward · · Score: 0

      I've known someone with a 1600 & 4.0 get rejected by Harvard.

      The top 25 schools are swamped with high caliber applicants, and for whatever reason they generally wieght extracurriculars far heavier than grades, ESPECIALLY in making scholarship decisions. If those are real scores, and you really have nothing else to show for your life (pretty sad really), then you'll probably get into many but not all the top schools you apply to, and if money is an issue you may end up settling for a more generous school in the second 25 or so.

    22. Re:Impossible by reverius · · Score: 1

      Academic Decathlon is good? Excellent!

      My (more-ambitious) friends talked me into doing that this year. :)

    23. Re:Impossible by Anonymous Coward · · Score: 0

      Making up numbers eh? Maybe you just can't face the fact that some people have a knack for standarized tests.

      Just look at the average SAT score of people applying to any prestigous college. They are all 1550+ w/ 4.0 GPAs.

    24. Re:Impossible by Anonymous Coward · · Score: 0

      I got into Berkeley w/ scholarship but I decided to go to a certain, more prestigious school in Pasadena.

    25. Re:Impossible by Anonymous Coward · · Score: 0

      I took it in the 6th grade and got an 750. The American education system may wait until the 9th grade to finish teaching basic math but I won't.

    26. Re:Impossible by RFC959 · · Score: 1
      There's no way watching/experiencing something non-chemical can actually halt the development of your mind.


      Please engage your mind before posting, OK? How do you think children learn language? It gets chemically infused into them in a lab? Or try this simple experiment: cover a kitten's eyes when it is born; leave the covering on for six months, then take it off. The kitten will never be able to see, despite the fact that its eyes are physically normal - the visual center of its brain has never developed. Chemicals only, huh? Geez...
    27. Re:Impossible by Anonymous Coward · · Score: 0

      You are, of course, entirely correct. That's why I have done quite a bit of extracurricular activies. Still didn't get into Harvard but got into pretty much everywhere else.

    28. Re:Impossible by Anonymous Coward · · Score: 0

      Thats SICK the poor lil kitten i think it would be a better experiment to do this to a human child to prove the point the make up of a kitten and human thought process are very different especially the visual cortex cats have a much less color perception but i agree...

    29. Re:Impossible by el_munkie · · Score: 1

      Yeah, dude, I was in pretty much your situation last year. I had a crappy GPA and class rank, and only decent scores on SAT/ACT (1350/32) I just took an assload of AP courses and tried to make up for my three previous years of non-extracurricular activities. I did the Academic Decathalon thing, and we went to state, though if it helped at all it was just the fact that I had made the school's official team, becuase that is all we knew by the time I sent in my application.

      I took the SAT IIs, too. The maths were fairly easy and the English and Physics were a joke. If you have any aptitude whatsoever, I would suggest taking the SAT II Physics. The school I got into, the University of Texas at Austin, has a damn fine engineering school and will throw credit at anything they can, SAT II, AP, CLEP. Just take as many standardized tests as you can and you will be allright.

    30. Re:Impossible by Anonymous Coward · · Score: 0

      Been there, did just that. My academic career (all the way through the end of grad school) is evidence that what you said here is correct...to the point where I can only admit to it while anonymous.

    31. Re:Impossible by Anonymous Coward · · Score: 0
      Damn about the after school activities... I think listing "Magic: The Gathering club" might hinder me more than help me. ;)

      Remember, it is a lot easier to get some uncle or aunt or other relative/friend at a different phone number and with a different last name to give you a glowing recommendation about your stellar work in the "United Kids Foundation for Helping the Sick and Hungry" than it is to actually bother showing up... Hell, if it works in real life for jub interviews, it should work for school.

  11. So what by Anonymous Coward · · Score: 0

    Knowing how to avoid the blazing assault of a flak cannon will no doubt spare more brain matter than playing a game will destroy.

  12. Ahh, a scare story by ariux · · Score: 1

    Really, it just underscores the point made by every other popular article about child development:

    If you don't particularly care how your kids spend their time, who knows how they'll come out?

  13. Comparisons? by whm · · Score: 5, Insightful


    Using the most sophisticated technology available, the level of brain activity was measured in hundreds of teenagers playing a Nintendo game and compared to the brain scans of other students doing a simple, repetitive arithmetical exercise. To the surprise of brain-mapping expert Professor Ryuta Kawashima and his team at Tohoku University in Japan, it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement.

    In contrast, arithmetic stimulated brain activity in both the left and right hemispheres of the frontal lobe - the area of the brain most associated with learning, memory and emotion.


    Ok, sounds fair enough. But what about compared to something like -television- that certainly many more children do for many more hours in their youth.

    From the article, it sounds like they are saying video games prevent proper development, they don't cause damage. That would imply that something like TV would certainly do as much and more prevention than video games.

    And television isn't mentioned at all, nor anything else. There are lots of things kids can do that don't involve any thinking...I don't know many kids that sit down and do math all day :)

    1. Re:Comparisons? by Anonymous Coward · · Score: 0

      I guess if you really twisted the research around you could *say* that playing games "prevents development", in that kids playing aren't developing *while they are playing them* (as opposed to kids doing math, whose brains are developing *while they are doing math*. Hehe. The underlying implication, though not stated because it cannot be derived, is that there is some *permanent* prevention of development. It sounds like this "brain-mapping expert" was *surprised* that playing games does not use the same parts of the brain as when doing math.

      This article sounds very SIENTIFFICK (a Joe Sixpack style derivative of real science ...) really .. "Using the most sophisticated technology available" .. WTF? Sounds like a washing powder advert. The line of reasoning taken to get to the results sounds like a serious stretch. As you say, what about television? And what about "acceptable" behaviour for children, such as playing sports?

      "The implications are very serious for an increasingly violent society" .. WTF? I was not aware of statistics showing that the amount of violence in society is rising. What evidence is there of this?

      All this guy has maybe shown is that doing math is possibly better intellectual stimation that some other things. Apart from that, he sounds just like one of these old people who walk around saying things like "kids today don't read anymore", "society is going to the dogs", etc etc blah blah.

    2. Re:Comparisons? by quintessent · · Score: 2
      video games prevent proper development, they don't cause damage.

      If someone ends up 4 years behind because they spent that much of their life playing Quake, wouldn't you count that as damage?

    3. Re:Comparisons? by enneff · · Score: 1

      I know more people who've ended up 4 years behind because of sport obsession than those who're behind because of video games. Anything that's enjoyable can be a distraction to an already disenchanted student.

    4. Re:Comparisons? by selectspec · · Score: 2
      No doubt. This study sounds like a bunch of crap. Of course, spending all of your weekend vegging on Quake is going to cause brain damage. However, spending all weakend playing thinking games like Warcraft, Sim*, etc, suring develops the brain evenly.

      They said the same thing about dungeons and dragons back in the 80s. When I was 8 years old, the only books that I was reading with 400+ pages were the D&D manuals. It was a serious vocabulary lesson.

      --

      Someone you trust is one of us.

    5. Re:Comparisons? by zpengo · · Score: 5, Funny
      If someone ends up 4 years behind because they spent that much of their life playing Quake, wouldn't you count that as damage?

      Four years? I'd call that Quad Damage.

      Naked Woman Seeks Sex at Airport

      --


      Got Rhinos?
    6. Re:Comparisons? by zpengo · · Score: 1

      Oh *now* the dang sig kicks in. I guess they fixed that bug.

      --


      Got Rhinos?
    7. Re:Comparisons? by cavemanf16 · · Score: 1
      Ok, sounds fair enough. But what about compared to something like -television- that certainly many more children do for many more hours in their youth.

      What I find even more interesting, is people trying to equate electrical impulses in the brain with 'knowledge'. I would think that like the previous story here on slashdot, brain activity is more concentrated and focused (like an athlete's brain activity), and that this study just further reinforced such an idea. Could it also be that the students playing the simplistic Nintendo game which uses very few 'physics' laws in determining movements of on-screen characters, was simply a matter of the students being used to playing the game, thereby requiring less thought? Did they test this on a bunch of adults playing the game too? I doubt it. Probably just another 'research' to prove that video games are pure evil.

      I have to think a lot harder and concentrate more when kicking a soccer (futbol for the rest of the world) ball, than Pele or some other soccer star. They're so used to the moves and muscular control that half of what they do has become second nature to them, where as I have to concentrate much harder to accomplish the same things.

      And like the comic book illustration from a previous poster, it seems today's leaders and parental figures have seem to forgotten what their forefather's found out. Comic books don't kill people, people kill people.

    8. Re:Comparisons? by Anonymous Coward · · Score: 0

      As a result of the combination of Quake (TF) and drugs, I dropped out of college. Took me about 3yr to get my shit back together again.

      I just need to find a lawyer that'll help me w/ a class action suit against Id.. +)

  14. It's better to play video games outside of youth by qwerty123 · · Score: 1
    "This story at the Guardian describes research done in Japan showing that playing video games in youth prevents development of the front lobe, leading to violent behavior."

    Personally I like to play video games outside of youth... but I guess i just like to be different.

  15. This story highlights a serious problem by The+Ultimate+Badass · · Score: 1

    While humans are going through their developmental years (under 18), any influences they are exposed to are bound to affect their attitudes throughout adulthood. When their primary recreation is a simulated rehearsal of a murder spree, it cannot be a good thing.

    It would, of course, be dishonest to single out computer games as a source of developmental aberrations.

    Television has long been a cause of increased violence, with numerous studies pointing to increases in violent behaviour as high as 150%. Advertising and music present children with role models that are actually dangerous for children to try to emulate, from ultrasadistic rappers to impossibly beautiful fashion models. Computer games, however, are even more involving than TV, more seductive than advertising and fast becoming the primary recreation for today's children.

    I say, a society that does not defend itself from the corruption of it's youth is a society in decline. Parents nowadays not willing to raise their children properly, and prefer to use computer games and TV to do the job. It is time for a higher power to step in. A set of guidelines needs to be created, governing what is acceptable in computer games, TV, advertising and music. These must be followed, for the good of society.

    If something like this is not implemented soon, we face a downhill slide into violence and depravity, as surely as the Roman empire collapsed into decadence.

    --

    Denial isn't just a river in Italy

    1. Re:This story highlights a serious problem by fecaljapan · · Score: 1

      Censorship is not what is needed. Regulation is an easy way out that a lot of people think they see. But whether it be ratings or outright censorship, it is not going to be very effective. While censorship might be effective in controlling what the media is producing, it has its own negative effect on society.

      And besides, if you're to believe this article, it's the medium itself that's damaging, not the content thereof. What this society needs is for people to take more responsibility for their own actions. People think they can get away w/ most anything, including having a child and then failing to take care of it properly. Parents need to be made aware of childrearing techniques that have proven effective. They need to spend time w/ their children, whether it be reading to them or taking them out somewhere. But this is not to say that kids shouldn't be able to play games. But it is up to PARENTS to regulate what games their children play and for how long each day. The media does send horrible messages to kids, but if a parent is doing their job, their influence should be a lot stronger than anything the media throws at us.

      Of course, there are always exceptions. Some kids are raised well and turn out "badly", and others aren't raised well and turn out to be great people.

      I don't think we need regulation at the government level, but w/ the ever increasing pace and the every man for himself attitude of our society, we really need to think about how this is shaping our world and the development of our children, and whether or not we are going in a healthy direction. Though I certainly don't see a slide into "violence and depravity" around the corner.

    2. Re:This story highlights a serious problem by Anonymous Coward · · Score: 0
      While censorship might be effective in controlling what the media is producing


      So? If the stuff the media is producing is harming the children, isn't it a good thing to control what's being produced?

    3. Re:This story highlights a serious problem by $uperjay · · Score: 1
      But the problem with TV isn't that it itself warps the minds of children. It's that in encourages parental lazyness. Why bother talking to your kids or playing ball when you can sit the sprites in front of the tube and go have a smoke? The only good parenting done these days is by (the few and rapidly disappearing) good parents. Back in the 'good ole days' you at least had to say something to your kids every few hours.

      Now we've got the same thing going on with computer games. The kid gets on the 'net and stops making noise, so Mom and Pop head to the living room to watch Jerry Springer... not taking into account that kids are pretty good at getting into whatever they want on the 'net. Remember the Dilbert strip ('I hope that's not the sound of little eyes getting really big?')? Yeah. Your six-year-old probably shouldn't be playing Counterstrike, just as he shouldn't be watching Oz. Probably the only good point that the article hits on is that environment does affect development (although that's certainly old news) and the logical extension is that bad parenting hurts children. Lazy parents are bad parents. /endrant

    4. Re:This story highlights a serious problem by Anonymous Coward · · Score: 0
      just as he shouldn't be watching Oz


      No wonder these kids grow up as reckless liberals who like breaking the law just for the fun of it, if they aren't allowed to see that bad things happen to people in prisons.

    5. Re:This story highlights a serious problem by de+Selby · · Score: 1
      In response to the troll:


      "While humans are going through their developmental years (under 18), any influences they are exposed to are bound to affect their attitudes throughout adulthood."

      Of course, for any age, but the question is how much of what effect per stimulus.


      "When their primary recreation is a simulated rehearsal of a murder spree, it cannot be a good thing."

      Yes it can. Child psychologists have found that young boys grow up naturally playing cops and robbers and wresteling, but become a little "distorted" sometimes when all such play is suppressed. Simulated murder sprees might not be a bad thing.


      It would, of course, be dishonest to single out computer games as a source of developmental aberrations."

      It would be dishonest to state or imply any connection without further evidence.


      "Television has long been a cause of increased violence, with numerous studies pointing to increases in violent behaviour as high as 150%."

      Well, what studies? If the increase in violence is that high, is it causal? If it is (somehow) causal, is it the imagery or the sedentary lifestyle that changes brain chemistry for the worse?


      "Advertising and music present children with role models that are actually dangerous for children to try to emulate, from ultrasadistic rappers to impossibly beautiful fashion models."

      Why are kids emulating media? I doubt a kid will go out and become a gangster. And isn't it intuitive that ultra-thin is not only less beautiful, but unhealthy? A child isn't thinking right before such emulations.


      "I say, a society that does not defend itself from the corruption of it's youth is a society in decline."

      Corruption is too harsh a word to use for this situation. Our society will not decline because some small percent of our girls don't want to eat enough.


      "It is time for a higher power to step in."

      I'd like more evidence of a problem first. Plus, sorting and then filtering media in this kind of censorship always has huge gaping holes. (And, massive culture fixes are best proposed outside the argument trying to prove the cultural problems.)


      "If something like this is not implemented soon, we face a downhill slide into violence and depravity, as surely as the Roman empire collapsed into decadence."

      HA!! Things are NOT going to get all that worse because of some rough video game play and thin models! You see things as far too fragile. And just how does Rome connect to this?

    6. Re:This story highlights a serious problem by fecaljapan · · Score: 1

      I don't think this is quite the same sort of harm as if public water systems suddenly decided to start putting arsenic in the drinking water. This harm (if it exists), is caused by children being RAISED on the media and nothing else. Entertainment is not a valid form of education. Someone who does not get social education is going to be socially dumb.

    7. Re:This story highlights a serious problem by reverius · · Score: 1

      Umm... yeah. You're completely right. The sky is not falling. :)

      But since "I agree with so-and-so" posts are boring, I'll make a point.

      As far as brain chemistry goes, both the sedentary lifestyle as well as the violent imagery are completely capable of changing brain chemistry. However, I have one thing to add to that. My guess is that it's as much a lack of real social interaction than anything else. Humans are primarily social creatures; never forget that. In my own experience, I get unexplainably depressed after periods of declined social interaction due to Diablo 2 binges. Of course... maybe it's just the sedentariness... but I'm sedentary whether i'm with my friends or not.

      I think it's more a denial of a basic human need (to interact with other humans).

    8. Re:This story highlights a serious problem by de+Selby · · Score: 1

      Good point.

      Games that seem to stimulate the mind either do it directly (chess, go) or have a lot of real social interaction (online gaming, lan parties).

      You're right again. Agreement posts are boring.

    9. Re:This story highlights a serious problem by fecaljapan · · Score: 1

      heh. Reckless liberals. Maybe you should look at the personal history of George W. Bush. I love how conservatives can't help opening their mouths to bash liberals as being some depraved lot, when they're no better. It's a shame that the media and liberals let them get away w/ it.

    10. Re:This story highlights a serious problem by error0x100 · · Score: 3, Informative

      "Ironically, then, precisely at the time when both the Executive and Legislative branches of government are agitating for a reduction of gratuitous (and maybe non-gratuitous) violence in the media, the U.S. has been on a five-year downward trend in violence statistics. According to FBI crime statistics, both violent crimes (including murder) and property crimes are down substantially, in all regions of the country, both urban and rural. Some drops are very dramatic. For example, between 1993 and 1997 murder in Los Angeles dropped 48%. In Boston it dropped 56%. Divorce is down, marriages are up. Teenage pregnancies have dropped, unemployment is down. Moreover, recent government reports tell us that the number of weapons brought to high schools has dramatically declined" (http://www.calstatela.edu/faculty/sfischo/violenc e.html

      Note that this is IN SPITE OF both increased amounts of violence in the media over the last ten years and a large increase in the number of children who spend a lot of time playing violent games. And it is additionally in spite of computer games being, as you say, "more seductive" and "more involving".

      I'm afraid your view of a "downhill slide into violence and depravity" is not reflected in real statistics. More likely its just a popular view that you've adopted - possibly the usual jaded cynicisms that people get as they age .. the "when I was young kids were sweet and innocent, but kids today have no respect and don't read anymore, and society is going to the dogs" syndrome. In all likelihood, the "serious problem" you refer to is just perception. Society has always been violent. A few hundred years ago, for example, it was normal to take your kids on a "family outing" to see public executions (hangings or even beheadings) in the town square. That was normal then, but most people I know would think that todays 'precious fragile children' would be irreperably psychologically damaged by something like that.

      Anyway, there is a lack of correlation between your gloom-and-doom viewpoint and real-world statistics. Such widespread negative perceptions are probably more likely the result of mainstream media focusing disproportionately on horrible, but statistically highly unlikely events, such as Columbine.

    11. Re:This story highlights a serious problem by Anonymous Coward · · Score: 0

      I'm actually glad you brought up the history of GWB. Yeah, he was a wild guy and did booze and cocaine. However, unlike most liberals, he realised that that's not good and came clean. A typical liberal would have just gone on binging.

    12. Re:This story highlights a serious problem by guygee · · Score: 1

      This is a typical fascist neo-conservative attitude: less government for the holy corporations, more government for individuals and families. These rants, purporting concern for children, are actually just a thinly veiled attempt to ram the christian fundamentalist religious view down everyone else's throats. I take the opposite view: more government in the boardrooms, less government in our bedrooms and living rooms. If anything is going to cause a downhill slide into depravity and violence, it is the runaway power and arrogance of the major coporations of our time, subverting democracy, inhibiting scientific progress, and destroying families by exerting constant downwards pressure on our standard of living.

    13. Re:This story highlights a serious problem by The+Ultimate+Badass · · Score: 1

      Do you think computer games are some kind of cottage industry? Preventing the sale of harmful violent computer games is legislating against corporate excess.

      --

      Denial isn't just a river in Italy

    14. Re:This story highlights a serious problem by guygee · · Score: 1

      Interesting point you make, but I see it more as an issue of censoring the arts, and legislating what should be my personal choice as a parent. Yes, I have children, and my youngest son is sitting behind me right now playing Tribes 2 on the windows box. My choice, not yours or anyone else's.

      Besides, creation of game content is something of a cottage industry, generally not undertaken by major corporations.

    15. Re:This story highlights a serious problem by Jazu · · Score: 1

      So, your assuming that because someone is more receptive than average to change in government and society, they are a binge drinker?

      Total Logical Disconnect:
      Example: "I like pasta because my house is made of bricks!"

      --
      My joke got modded as Insightful and my insight got modded as Funny.
    16. Re:This story highlights a serious problem by Anonymous Coward · · Score: 0

      Are you slow? 'Religous concerns' outweigh economic concerns for conservatives. Mass murder in a video game = bad, virtual enslavement of third world countries = generous.

    17. Re:This story highlights a serious problem by reverius · · Score: 1

      What, are you a pyschiatrist or something!?

      I am chronically depressed. :)

    18. Re:This story highlights a serious problem by crucini · · Score: 2

      You could be right, but I also think that games put you into a heightened state of alertness, which is inevitably followed by a crash and feeling of depression.

    19. Re:This story highlights a serious problem by Anonymous Coward · · Score: 0
      And the amount of police brutality reports did what exactly during that time?


      This is so far off the map that it's not even funny. You may be able to suggest one conclusion from what you've read and posted: games alone do not make a person criminal but I think that was understood as implied to most of the audience. The issue at hand is whether or not gamers are more likely to be criminal.


      Most crimes are that way. Being molested alone won't make someone a rapist or abusive. Combine that with some terrible esteem, poor roll models, and a complete lack of social skill and you might have a repeatable technique for making sociopaths

      Playing violent games alone won't make you a criminal, but combined with a lack of parental care, a lack of human interation, low self esteem, and an under developed education (grades != a good education) and you might have a good way of making postal workers.

    20. Re:This story highlights a serious problem by RockyJSquirel · · Score: 1
      This is a typical fascist neo-conservative attitude: less government for the holy corporations, more government for individuals and families....

      While I agree with much what you say about attitudes in general, I don't think your observations are appropriate to this situation.

      I don't see any appropriate way to regulate video game production. What's wrong with access to games by young children being limited in the obvious way, by their parents?

      Also, the motivation for a study in Japan would not be the "fascist neo-conservative...the christian fundamentalist religious view."

      Rocky J. Squirrel

    21. Re:This story highlights a serious problem by guygee · · Score: 1

      Hey now Rocky - It is a nested thread, don't forget to close your parenthesis. I was responding to the reply from "The Ultimate Badass"
      (the_ultimate_badass@hotmail.com) on Sunday August 19, @04:37AM (#2174596)(User #450974 Info), not to the original study.

      As an aside, although the term "Christian Fundamentalist" certainly doesn't apply to the original study performed in Japan, the term "neo-conservative" probably does, but in a different sense than it would in this country. From my faraway perspective here is the USA, I've been hearing a lot about the neo-conservative political movement in Japan that espouses a return to more traditional cultural values, and an end to the post-war cultural internationalization. One of the recent news stories I read mentioned a controversy over history textbooks that failed to mention the WWII atrocities committed by the Japanese military in CHina and Korea, creating an international incident. One of the hallmarks of this movement seems to be "we've apologized enough"... Perhaps the conclusions reached in this study (completely unjustified from the data) are a reflection of this political trend as well, although this is pure speculation on my part.

    22. Re:This story highlights a serious problem by $uperjay · · Score: 1
      However, unlike most liberals, he realised that that's not good and came clean.

      And went on to nice happy honest things like fraud and political corruption. More likely than him 'realising that was not good' his friends just got fed up at him never using any of daddy's cash to chip in and ditched him... the frickin' mooch.

  16. Re:None of this matters. by Nastard · · Score: 2

    I'm 20 and I don't have a credit (or debit) card. How am I supposed to play my ultra-violent video games?

    Oh right, warez. It's too bad, games were one of the few things I still paid for.

  17. won't SOMEBODY think of the children??? by cowtamer · · Score: 1

    If you have any doubts about the legitimacy of this, remember that they used the _latest brain imaging techniques_!!!

    You can ask the author about
    what else to smoke while writing these in-depth, well-researched articles :)

    P.P.S. in all seriousness, the blank looks of the teenagers walking out of the arcade has been worrying me for a while...

    1. Re:won't SOMEBODY think of the children??? by reverius · · Score: 1

      Latest brain imaging techniques...

      Isn't that what they used in the movie "The Sixth Day" to clone people? ;)

      I think we're again merging two frequent topics on slashdot...

  18. Re:None of this matters. by Anonymous Coward · · Score: 0

    According to the article, Sen. Lieberman is behind this... why am I not surprised?

  19. Okay, sure by lifebouy · · Score: 1

    In places like Russia they have practically zero cases of attention deficit disorder. That's because kids there grow up not having TV and video games and such. There kids learn to concentrate and stay focused on one thing for more than 5 minutes without it whizzing, banging, or popping. But didn't we already really know that?

    It's really simple. Billy stays on game console 10 hours a day, Billy doesn't read a book or play outside or do anything worthwhile for that 10 hours a day. Billy grows older, but doesn't really grow up. 15 years later people wonder why Billy can't function in this world of ours. It's because Billy is still mentally an 8 year old. Watch an 8 year old for an hour or so: they are pretty violent. They mature out of that stage. BUt not if they can escape into Hyrule for 90% of thier waking hours.

    --
    Drop me a line at:
    Key ID: 0x54D1D809
    1. Re:Okay, sure by reverius · · Score: 1

      Well, I was a counselor at a kid's computer summer camp a year ago...

      I have to say, 8 year olds are extremely violent. However, I did find a way to calm them down.

      It seemed that while playing Quake III Arena, they were more focused on the game, and less focused on beating each other up...

      Interesting to speculate on... could computer games actually be helping otherwise-borderline-psychotic violent 8 year olds? :P

    2. Re:Okay, sure by defile · · Score: 4, Insightful

      In places like Russia, they have practically zero cases of attention deficit disorder

      Interesting. You use the fact that ADD doesn't exist outside of the US as proof of US culture turning kids into mindless zombies (Which I don't necessarily disagree with).

      I use this fact as proof that ADD is bullshit.

      Case study: My girlfriend was diagnosed with ADD and prescribed Ritalin because she had bad grades. As someone very close to her, I knew very well why she was getting bad grades. School was frankly, very boring. And not only was it boring, but she didn't care. The idea of doing menial drudge work instead of enjoying life wasn't very appealing.

      Of course, you say "Well, all kids should love learning. If she finds it boring, she must have ADD!" Guess what? Public schools really are boring! Instead of say, making schools better, we're just prescribing more drugs.

      I'm absolutely amazed by what I hear about kids learning in European public schools. If you ask most kids why they put up with such bullshit in the US, they say "Well, yeah, it's totally stupid. But I won't get into a good college if I don't go with it! And then where will I be?!"

      We had a coworker come in from the UK (H1B Visa) who was a big South Park fan. We were discussing the episode where all of the kids started coming down with ADD. I mentioned that it was a big problem here. That shocked him. He thought that South Park had made ADD up. He had never heard of ADD until he visited the USA.

      "For every kid who really needs Ritalin, you prescribe it to 500,000 kids who don't" -- Chef, South Park

      As an aside, I'm suprised the pro-censorship movement is sticking to banning sex and smut and video games. Why don't they promise to eradicate NSYNC and Brittany Spears instead? If they pitched it the right way, I probably wouldn't even realize that I was supporting censorship. :)

    3. Re:Okay, sure by defile · · Score: 3, Insightful

      My girlfriend's point of view:

      "Well, see, this is how a Russian mother treats a child who might have ADD. She takes the skin on her their thigh, and then she twists it. Several times. And then the kids don't have ADD anymore. Simple and very effective."

      Child abuse is a terrible thing, but a small controlled application of pain can be a great problem solver.

    4. Re:Okay, sure by Anonymous Coward · · Score: 0

      ADD and ADHD are both real. If other countries don't diagnose people as having them, then that's their problem.

      Of course it's way overdiagnosed in this country, because in urban settings there are a lot of poorly managed, troubled children that act out in class. Of course giving them ritalin doses intended for someone with a neurotransmitter defecit doesn't help their "hyperactivity" much.

    5. Re:Okay, sure by sqlrob · · Score: 1

      That's what's wrong with the US.

      So spanking judiciously applied is child abuse? I don't think so.

    6. Re:Okay, sure by crucini · · Score: 2
      Why don't they promise to eradicate NSYNC and Brittany Spears instead?

      Why don't they seek substantial copyright reform? Maybe movies and music recordings should be exempt from copyright. This would not stop the next Britney Spears, but it would take away the profit motive from the men who packaged and marketed her. Would Britney be shaking her ass for free in front of a webcam? Probably not. I notice the Christian Right doesn't complain about webcams or 'blasphemous' posts on Usenet. What really hits their hot buttons is when 'immoral' content is legitimized by the government or huge media corporations.

      Huge media corporations shouldn't exist, and if they didn't then these Christians would not be upset by the abuse of a 'privileged pulpit.'
    7. Re:Okay, sure by snilloc · · Score: 1
      I use this fact as proof that ADD is bullshit.

      You've obviously never met anybody who really had ADD. If you had, you'd know it was real.

      "For every kid who really needs Ritalin, you prescribe it to 500,000 kids who don't" -- Chef, South Park

      True. Very true. Too true. But it doesn't minimize the needs of that 1 kid out of 500k. Every parent ought to get a second opinion from a respected specialist before giving their kids Ritalin. Ritalin has been proven to produce very different reactions (brain-thermo-whatever analysis... similar to that used in the article) in kids depending on whether they really have ADD/ADHD. If the case is mild, a good doctor might recommend an alternative treatment, like biofeedback therapy.

    8. Re:Okay, sure by Anonymous Coward · · Score: 0
      BUt[sic] not if they can escape into Hyrule for 90% of thier[sic] waking hours.


      Nonsense!


      Why, Hyrule has fewer telvision sets than even Russia! Clearly, spending more time there would be a healthful influence on kids, assuming they aren't eaten by Moblins. ;)

    9. Re:Okay, sure by Anonymous Coward · · Score: 0

      For every kid who really needs Ritalin, you prescribe it to 500,000 kids who don't" -- Chef, South Park

      Oh man, we are running the risk of breeding a new generation of Phil Collins fans!

      The horror...The horror...

      Do not forget the scene where the pharmacists break down after they realized what they had done. This is a very real problem! Act before it is too late!!!

    10. Re:Okay, sure by Anonymous Coward · · Score: 0

      Spanking is not child abuse.

      In fact, it is better that you deal some physical pain than allow them to grow up without discipline. That is bad parenting.

      Child abuse happens when enough pain is dealt out that the experience becomes tramatic, or when the child has very visible bruises or marks such that their experience in front of their peers is tramatic. Spanking hardly qualifies for either.

      Unless you spank them retarded.

    11. Re:Okay, sure by Anonymous Coward · · Score: 0

      >...You use the fact that ADD doesn't exist >outside of the US as proof of US culture turning >kids into mindless zombies

      >I use this fact as proof that ADD is bullshit.

      *scratches head*

      I've got ADD, no biggie, I think it sux, but not that it's bullshit.

      Fact is, the US has a much higher rate of diagnosing ADD (8x IIRC) than anywhere else in the world.
      (This I was told by a psychiatrist I was seeing about ADD medication)
      Australia follows the US lead, but with *nowhere* near as much fervour, Europe, like you alluded to is pretty light on diagnosing it, interesting your collegue hadn't heard of it at all actually.

      Said Psych. spoke with disgust of how prescribing people with ADD is used as an easy fix... for a bigger problem in the first place. All these misdiagnosed people are going to end up with other problems down the line as well.

      Also, why is there never any mention of ADHD ?
      The whole hyperactivity thing makes the situation quite different.

      >Case study: My girlfriend was diagnosed with ADD and prescribed Ritalin because she had bad grades.
      >School was frankly, very boring. And not >only was it boring, but she didn't care.

      Top diagnosis mate.
      Bad grades don't amount to ADD, where ADD = Attention Deficit Disorder.
      And as much as I'd like to disagree with you, from your sketchy story she shows some symptoms of ADD.
      But bad grades, an inability to concentrate and a lack of interest can be attributed to a lot more than ADD, and a script for Ritalin isn't going to fix it down the line either.

      Speaking of which,
      Is Ritalin the *ONLY* fucking thing that gets prescribed to treat ADD/ADHD in the US ?
      What about, Dexamphetamines, Soma, Prozac etc etc.
      They're all means to the same end, but prescribing Ritalin as a blanket solution seems moronic to say the least.

      >"For every kid who really needs Ritalin, you prescribe it to 500,000 kids who don't" -- Chef, South Park

      Noone NEEDS Ritalin, or any other drug to tread ADD/ADHD ffs. A 1:500000 ratio just drips apathetic and misguided.
      Seriously, how involved is the process of Enquiriry -> Diagnosis -> Prescription over there ?

      >We were discussing the episode where all of the kids started coming down with ADD.
      >I mentioned that it was a big problem here.

      Correct.
      Except, ADD/ADHD isn't the actual problem.
      That distinction goes to over-diagnosis on a (seemingly) grand scale.

      >Instead of say, making schools better, we're just prescribing more drugs.

      Yup.

    12. Re:Okay, sure by Uttles · · Score: 1

      I Just wanted to say that I agree with you totally. ADD is really just LBC: Lack of Butt-Cutting. If I slacked off in school I had my ass beaten, and now I'm tough and I graduated with a good degree. The whole problem is parents are too lazy to have kids, they don't want to do the hard parts of raising them, so they blame the kids bad behavior on a disease and give them a prescription rather than giving them discipline.

      --

      ~ now you know
  20. Illogical conclusion by Ziktar · · Score: 5, Insightful

    What a great comparison they did... Let's compare playing a video game to "an exercise called the Kraepelin test, which involves adding single-digit numbers continuously for 30 minutes." Yeah, I'm sure that continuously adding numbers is quite a lot of fun for the researchers, but something tells me that the average kid won't think that this is a good time...

    Seriously, this article practices once of the major fallacies of statistics. They do a basic study of some Nintendo video game (they don't mention which one) versus continuously adding numbers or reading aloud. Then they draw the conclusion that:

    "But the other thing is to ask them to play outside with other children and interact and to communicate with others as much as possible. This is how they will develop, retain their creativity and become good people."

    Excuse me?!? The study had absolutely nothing to do with playing outside with other children. There's a chance that doing just that would be even worse for the childrens' frontal lobes. We don't know because the study said nothing about other behaviors, just playing a game & doing math.

    If you ask me, this is nothing but inflammatory nonsense designed to generate a lot of press time and give people a good excuse to take away our fun.

    1. Re:Illogical conclusion by reverius · · Score: 1

      Wow... good thing they didn't include me in the test.

      Unless I'd taken some dexedrine (concentration pills) first, I'd have fallen asleep about 10 minutes into the math. Calculus couldn't even keep me awake last year...

      And the video games would've been mentally stimulating either way.

      As far as playing video games go... I play until I hit my threshold of "it's boring now" which was about a half hour with Half-life... and about a month with Diablo 2...

      and I don't play the games, ever again. I don't let myself get addicted, after some bad experiences with Heroes 3. :)

    2. Re:Illogical conclusion by ByronEllis · · Score: 1

      Seriously, this article practices once of the major fallacies of statistics.

      Major fallacies of psychology, statistics had nothing to do with this study--- as should be obvious from the article. They showed that adding uses a different part of the brain than a video game that was more-likely-than-not designed to engage the run-from-predators-and-kill-food part of our brains. Science at its finest.

      What I'd really like to know is how they identified the part of the brain responisible for 'controlling anti-social behaviour.' Saying that the frontal lobes are responsible for self-control is a bit like saying the brain is responsible for thinking (some believe it may be so).

    3. Re:Illogical conclusion by alcmena · · Score: 1

      "They do a basic study of some Nintendo video game (they don't mention which one) versus continuously adding numbers or reading aloud."

      I think it is a big deal that they didn't mention which game(s) were given to the kids. Games like Tetris, Civilization, and Master of Orion require much more higher level thinking than games like Street Fighter, Nascar Racing, and House of the Dead. For all we know, the researches could have picked games that require extremely little thought but require fast reaction times.

      It's no different that saying, "We found that kids playing a card game (blackjack) developed fewer higher level skills than kids playing a board game (chess)." Without saying what games the kids got to play, the research must be thought of as biased at best.

  21. Your experience? by Anonymous Coward · · Score: 0

    So you've actually witnessed a class in which 80% got A's?

    I think the grading curve prevents this. If too many people do too well, fitting the marks to the curve will fix the problem, unless everyone got exactly the same mark, right?

    1. Re:Your experience? by Anonymous Coward · · Score: 0

      Look at it on an individual basis. Almost any single student in the class is capable of receiving marks that, on the present scale, would provide him/her with straight A's. Therefore, straight A's are a sign of work ethic, not intellect.

    2. Re:Your experience? by JatTDB · · Score: 1

      Getting back to the original post's topic, marijuana also supposedly causes a lack of motivation. So, whether he got A's from intelligence or work ethic, it's a reasonable counterexample for common beliefs about marijuana.

      --
      "That's Tron. He fights for the Users."
  22. Re:None of this matters. by Anonymous Coward · · Score: 0

    I really need to start checking the links before I reply...

  23. I'm not being alarmist by The+Ultimate+Badass · · Score: 1

    Witness The Rockdale County Syphilus Outbreak. This is not an isolated incident. America is losing it's teens. While parents should be regulating their children, they aren't. It's obviously up to the government.

    --

    Denial isn't just a river in Italy

    1. Re:I'm not being alarmist by reverius · · Score: 1

      Up to the government??

      I'm sorry, but this is a simple issue.

      Either parents "regulate" their kids, or they don't.

      Either way, unless they're your children, you have absolutely no say in the matter.

      I can only hope that when I have children, they grow up in a world where I still have a right to choose whether my children's access to information is censored or not.

      I really hate to say it, but... here it goes... "communism". Now I'm gonna get modded down.

      And before you flame me for being anti-communist, check out my political bias. Just ask me about my opinions about anything... I consider myself a Socio-anarchist, so don't automatically think i'm some right wing cracker who hates things ideologically.

      I don't hate communism... I should probably clarify that... I hate Stalin's iron curtain policies, blocking the flow of information (which wants to be free :))

      That's enough of a rant for now.

    2. Re:I'm not being alarmist by reverius · · Score: 1

      Sorry about my use of the term "right wing cracker". I'm just resentful of "Dubya".

      What I should have said was "backwards-thinking reactionist bigoted [expletive deleted]". :P

    3. Re:I'm not being alarmist by fecaljapan · · Score: 1

      Do you think that's normal? I mean, do you think that the average teenager is participating in "group sex parties". If you do, I think you ARE being an alarmist. Yes, more kids are becoming sexually active younger than they used to, and that's why everyone needs to be educated on the risks involved, and why safe sex and abstinence should be promoted. I'd rather my kid was having safe sex w/ someone they were comfortable w/ and committed to than going around fucking like a rabbit because our society was too uptight to face the facts.

      But this is just the kind of story that is something being blown way out of proportion. This was a fairly affluent town where the parents were too busy to raise their children so their children had no guidance and also nothing to do, no outlet for their emotions, and obviously no education on the dangers of the sort of behaviour they took part in. This is a rather extreme case of what can happen in that situation, but it is pretty obvious to me that that could have been easily prevented w/o government intervention. Unless by government intervention you mean government funding for after school programs, sex ed, and distribution of condoms.

      We see these horrible things happen, and we ask why. And I think too many people are too afraid to really look, and think that the government impossing harsh penalties on teens behaviour and censoring the media and the like will somehow fix things. But, if anything, I think that will make kids more rebellious and cause more problems. That is the way to breed ignorance. I don't think there IS a quick fix for any of the major problems in our society, and I don't think there is any one solution. But just because it's difficult, doesn't mean we can't overcome it.

      Too often, I think older people look at current society and think because it's different it must be bad. It's happening now, it happened in the 60s. There are always going to be unsavory aspects of society, but more often than not I think it is better to try to adapt to changing conditions and channel societal concious in a positive direction than to pretend we can push back the clock.

    4. Re:I'm not being alarmist by de+Selby · · Score: 1

      You could just replace communist with statist and satisfy most people.

    5. Re:I'm not being alarmist by reverius · · Score: 1

      Communist has more meaning, at least to Americans (most of the Slashdot readership).

      "Communist" has been misunderstood and taken out of context so many times it has completely lost any real meaning, but it's connotation has been the same in America since the 50's.

      "Communist" = "evil" to most of mainstream America. This was indoctrinated into people for about the last 50 years.

      Also, censorship of ideas (video, sound, whatever) is a very Leninist/Stalinist (and to some extent Maoist) tactic for sociopolitical control as well as a basic denial of human rights associated with Communism.

    6. Re:I'm not being alarmist by reverius · · Score: 1

      Group sex parties? Damn, I wish I could get in on that...

      In all of 17 years, i've never even been on a date! (blame slashdot) :P

      I think the problems of "computer gaming" and "promiscuous sex" are, by definition, affecting completely different groups of people. ;)

    7. Re:I'm not being alarmist by de+Selby · · Score: 1

      Sure Communism has a connotation, but "Whatch out! It's a Communist!" is also in the American memory.

      McCarthyism doesn't bring respect to an argument--or it's maker. It's the first thing I think of when someone starts comparing something to Communism.

      And for that matter, I'm tired of people and things always being compared to Fascists and Nazis.

    8. Re:I'm not being alarmist by reverius · · Score: 1

      I know... that's why I had to partially defend myself with a mini-rant after the first use of the word communist. :)

      I still think that the connotation fits. I do believe in a lot of Communist (real communist, that is... Marxist) ideology, but I think censorship is about as bad as you can get. And it's associated, in my mind at least, with Stalinist communism.

      See my sig for a good idea about my attitudes toward censorship. ;)

    9. Re:I'm not being alarmist by Anonymous Coward · · Score: 0

      Your sig is actually misattributed. The statement should be attributed to "S.G. Tallentyre", who was actually a woman named Evelyn Beatrice Hall, who offered it as a summary of Voltaire's "Essay on Tolerance." The essay itself contains some equally good, but less well known quotes, such as "Think for yourself, and let others enjoy the privilege to do so too", the line which Hall claimed to be paraphrasing.

    10. Re:I'm not being alarmist by reverius · · Score: 1

      Whoa!! I was wary of the "Anonymous Coward" replying to me, but... whoa!

      Thanks for the information. It seems I've been misinformed for years... which I find is often the case with things like quotes. :)

      Cool stuff.

  24. interpretation of results flawed - go scientists! by $uperjay · · Score: 1
    Seemingly the only problem I ever find with these studies: people keep drawing whatever conclusion they want from their studies. But before I even get into that, let's all have a good laugh at this:

    In contrast, arithmetic stimulated brain activity in both the left and right hemispheres of the frontal lobe - the area of the brain most associated with learning, memory and emotion.

    Right. I knew a few kids who performed arithmetic for fun when I was a kid... I think I'd rather trust the mad-leet-Quake player's social skills. At least he does some talk (albeit trash-talking).

    First off, let's take into account that the area of the frontal lobe associated with self-control is not the same area excercised while performing arithmetic (unless arithmetic frustrates you so much that you want to break things, at which point your self control might be slightly exercised). Second, let's assume - just for a minute - that the areas worked while playing video games - only... the parts of the brain associated with vision and movement' - are actually pretty important. I like being able to see things, and efficiently have information go from eyes to brain. Likewise spatial perception, fast reflexes, quick thinking... all things that video gaming improves... are also pretty important. Even if you don't drive.

    Acting impulsively is not a bad thing. Maybe it's just some cultural bias in the study, I don't know, but having too much restraint causes a lot of stress to many people these days, who can't even drive themselves to do simple things like asking out a co-worker / meet new people / try a new job etc. etc.. The only problem with playing video games, IMO, is that if you play them excessively you're missing out on more intense social interaction and physical exercise. That wouldn't be a problem for today's youth if their parents would get them into a game of soccer or go do something interesting with them. As I see it, this is just yet another attempt by the PTBs to blame problems in our world on our kids, and to point the finger at the media to do it. Weren't people concerned in the 50's that rock music would turn us all into anti-social vagabonds?

  25. Nice Spin by Anonymous Coward · · Score: 0
    A close read of the article reveals not that video games impede frontal lobe development, but that they do nothing to stimulate it. Professor Kawashima compares the frontal stimulation of performing simple mathematical exercises to playing games and found a difference. So what? According to the article, games only stimulated centers of vision and movement. As opposed to say, tennis? Watching television? Cycling? Gardening? No, he made one comparison and drew universal conclusions from it. Sounds like bad science to me.

    But why would an acedemic do such a thing? From the article:

    "Kawashima, in need of funding for his research, originally decided to investigate the levels of brain activity in children playing video games expecting to find that his research would be a boon to manufacturers."

    Bingo. "In need of funding for his research." I'm sure he'll have no problem now.

  26. Gasp of surprise (not) by Rogerborg · · Score: 5, Funny
    • it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement.

    Let me predict the arguments here regarding this article.

    • Pro: But of course, c.f. these other references.
    • Con: i plai games on AOL an am genus, But munkies i kil yoo

    Funny-ha-ha's aside, what on earth did we expect? That spending 8 hours a day watching repetitive, unvaried images of violence and gore would create a race of uber kinder?

    Don't get me wrong, I like games. I used to write them, and I enjoy playing them, including FPS'ers. I honestly feel that (partly because I used to write them) I'm smart enough to realise that playing them does actually makes me dumber and antisocial (and I'm pushing 30). I don't think they make me more violent, but my fragile little mind was well formed before I really started playing gore-o-ramas in earnest, plus I blow off a lot of steam playing physical sports, something that GenY is doing less and less.

    No, it's not the collapse of civilisation as we know it, but if you're going to argue that environment doesn't shape behaviour, then we have no grounds for debate, and you mite ars wel kil me, cuz i am gay but monkie.

    --
    If you were blocking sigs, you wouldn't have to read this.
    1. Re:Gasp of surprise (not) by dboyles · · Score: 3, Insightful

      Something Awful had a tidbit a couple of days ago about the crack baby scare for a new generation. One such example was the "Counter-Strike baby.":

      "The restaurants of the future will be forced to feature illegible menus that cater to these Counter-Strike babies, adversely effecting the rest of us:

      WTF!!! TEH CAMPIN LAMA RESTARANT/ MEUNU: DINNAR: WTF!!!

      HAMBuRGR..... $5
      COKA_COLA....2
      FRENCH FIRES.... #1.50!!!!!!!!!!!

      NO SHIT NO SHOES NO SERVAICE ! WTF!!! U FUKER/// IF U DONT LIKE OUR RULEZ U CAN GO SUK AN ASS U FAG
      15 PRECENT GRADUTIAN INCLUDED!! WTF1111!!!!A
      "

      In all seriousness, I don't think playing video games makes you stupid or anti-social. Playing video games excessively might do (probably does) these things. But doing most anything excessively often has such negative consequences. Studying physics 12 hours a day will make you stupid and anti-social. Sure, you'll know all about physics, but you're missing that key phrase "well-rounded."

      --
      -- "Complacency is a far more dangerous attitude than outrage." -Naomi Littlebear
    2. Re:Gasp of surprise (not) by LordNimon · · Score: 1
      Warning: the above link to somethingawful.com will actually takes you to goatse.cx. I think what happens is that the web server for somethingawful.com looks at the referrer, and if it's slashdot, you're redirected to goatse.cx.

      In other words, even if you enable the show-href-domain-in-brackets feature, you're still not safe from goatse.cx.

      --
      And the men who hold high places must be the ones who start
      To mold a new reality... closer to the heart
    3. Re:Gasp of surprise (not) by Listen+Up · · Score: 1


      I can defintitely assume you are in High School and not very bright in Math or Physics. To quote:

      >>>Studying physics 12 hours a day will make you stupid and anti-social. Sure, you'll know all about physics, but you're missing that key phrase "well-rounded."

      Once you get to college...and hopefully graduate, like myself, you will come to learn that everyone who graduates spends around 12 or more hours a day in their career (minus business majors, communications majors, etc.). I graduated from the University of Wisconsin Platteville with a degree in Pure (Theoretical) Mathematics and a minor in Women's Studies. I also play acoustic guitar in a band, live and ski in Colorado, have a gorgeous girlfriend, and do at least 12 hours of Math and Physics per day. Four things you apparently have no clue about. Duh...Football...Duh. Having a degree in something that requires real brain activity such as Math or Physics does not make you "stupid" or not "well rounded". People as ignorant as you really piss me off. Most of the greatest minds this world has ever known are also the most "well rounded" people this planet has ever known. You are not one of those poeple.
      PS-You can look it up if want to...Just stop being such an idiot and live your life...and also respect people who are smarter than you and are living their lives. Very "well rounded" and definitely not "stupid". Go to college...find a career you love...come back 5 years from now and understand how ignorant you sound.
      God, ignorant assholes like you really piss me off. If more people did what they love, then maybe this world wouldn't be so fucked up. Go to college...grow up.

    4. Re:Gasp of surprise (not) by Rogerborg · · Score: 2
      • I [...] do at least 12 hours of Math and Physics per day. [...] God, ignorant assholes like you really piss me off

      Is this irony or morony? Either way, thanks for proving both of our original points.

      --
      If you were blocking sigs, you wouldn't have to read this.
    5. Re:Gasp of surprise (not) by Listen+Up · · Score: 1


      Why is this irony or morony? Taking what I write out of context...You can make and draw any conclusions that you wish. My response really proves exactly nothing. Your response just supports my rant.
      Ahhh, the all knowing young. Time is the greatest teacher. Being in High School and the first couple of years of college you will very well believe you know everything. Join a frat, do something "not" geeky or smart. (If...you graduate) Graduate. Enter the real world. Welcome to reality, kid. Hopefully by that time you will understand...or maybe you won't...which would be sad.
      Hey, I partied my ass off during most of my life. I played Rugby and almost joined a Frat. I didn't originally start out as a Pure Math major. I thought I knew everything *exactly* like you. "I can't be studying right now...I wouldn't be partying then...My friends would think I am a geek..." Then about 2 1/2 years into college all of my friends started getting kicked out of school...I got a letter too. I went to visit a friend of mine one day and he was laying asphalt on a 110 degree day. The other friend of mine became a manager at Pizza Hut. The third one got his girlfriend pregnant after he got kicked out, and was basically doing shit with his life. It was right about that point that I realized that people with your attitude were going to end up nowhere with their lives. I stopped most of the partying, starting doing my homework (which was Math and Physics) every single minute of the day. And thanks in part to my wonderful and beautiful girlfriend, I stayed with it and ended up graduating with an A/B average. My *highly social* friends? Still doing nothing with their *correct* lifestyles. Of course, now they are calling me asking for money. Ironic, isn't it?
      The fact that 90% of kids are ignorant and think it's cooler that way really bother me. "Hey, D+/C- grades get you a degree." I know that after our parents all pass away we will be left to run this world...And if doing Math and Physics makes you somehow less of a person than yourself (who thinks he is all knowing and not very intelligent) then this world is going to be in a sad state of affairs. Apparently you didn't read my entire post, but I am assuming you missed the part about doing what you believe in...and trying to not be ignorant. I said, and I say again...You may think you are wonderful and "worldly" by not doing your homework, but doing Math and Physics all day long makes you neither stupid nor anti-social. What it is called is dedication. I love what I do. You can also come and watch my band if you wish. Oh well, believe what you wish...Take what you wish out of context. A different poster was right...Just try and smile and hope your mentality will come to pass. If I was really nice to you, would it have made a difference? Oh well, later kid. Feel free to take whatever else I write out of context too :-)

    6. Re:Gasp of surprise (not) by Anonymous Coward · · Score: 0

      Chill out!!!

  27. Re:None of this matters. by Anonymous Coward · · Score: 0


    That's okay. If you're 20 and don't have any cards, you're a fucking loser and don't matter anyway.

    Probably a virgin too. A gay virgin. Maybe you should hook up with Nastard. His name stands for Nads + Turds. He likes it when guys cum on his poop and then he eats it.

  28. What research? by WildBeast · · Score: 1

    If it was a serious research, they would tell how many children where tested, their age and sex. None of that was mentionned.

  29. Humans were never violent before video games ? by bushboy · · Score: 1

    What a pile of horse-crap that survey is.

    Humans have been violent since day one.

    If a human cannot control their urges, it's got nothing to do with video games.

    I've been playing video games since age 11 and I have no urge to be violent against other people because of that - I'm more likely to get violent as a result of driving to work !

    So, the only brain stimulation they noticed was motor co-ordination - what ?

    What kinds of games were these kids playing ?

    Even the simplest game of 'Pong' requires some sort of mind activity aside from motor skills.

    Rig me up another survey please - the government wants results !

    Pah !

    --
    A slashdotting - you get the stick first and then the carrot !
    1. Re:Humans were never violent before video games ? by OpCode42 · · Score: 1

      Video games make people violent... blah blah... violent TV makes kids kill each other... yadda yadda... ban violent games... that'll make our kids peaceful again...

      Utter crap. People will blame anti-social behaviour on anything but themselves. Who is responsible for how a minor shapes themselves? The minor? No - the parents.

      A long time ago, before anyone had heard of televisions or video games, there were these things called The Crusades, which were particularly anti-social and violent. They came about due to religious prejudice. They came about because people were raised to believe that people from another country who believed different things were unholy and deserved to die. Religious wars still rage today, arising from generations of hatred.

      Perhaps if people took time out with their kids and taught them tolerance and kindness, we wouldnt have to look for something to blame for their behaviour.

      Anyway, thats just what I think.

  30. I'm so totally not inclined to violence by jud78 · · Score: 5, Funny

    Grrrr. Anyone making fun of my underdeveloped frontal lobe will find my foot up his overdeveloped ass! Most of my youth was spent playing Japanese RPGs. If doing repetitive math for 30 minutes is good for the development of the frontal lobe, I probably have the largest frontal lobe in the world.

  31. What kind of study is this... by efuseekay · · Score: 2, Insightful

    First they take a bunch of kids, split them into two groups. One group plays Nintendo (aside : should have chosen better game consoles...), and their brains "stunts" (based on instant brain scans done on them). The other groups do math, and their frontal lobes get simulated.

    Their conclusion? Games Bad : kids become dumb. WTF? How the hell can they make this kind of slippery slope argument?!

    Why not they take a bunch of kids, and have them do NOTHING BUT MATH for a year, and see if the kids become super geniuses? Most likely they will just become (a) bored to the death (b) mad.

    Children needs all kinds of stimulation so they can learn to become well-rounded human beings. Too much Computer Games is Bad. Too Much Math Is Bad. Too Much *insert thing here* is Bad.

    (Begin Ad Hominem) Maybe the study's "need for funding" has something to do with such "controversial new result"? (End Ad Hominem)

    --
    Mode (3) smart-aleck mode. Press * to return to main menu.
  32. flawed logic here by neoshmeng · · Score: 2, Interesting

    I've been playing video games since age 11 and I have no urge to be violent against other people because of that

    Much of the development that occurs in children occurs BEFORE age 11. Some child psychologists believe that things like the personality are basically set whenyou are 8 years old or so. Most of us who say, "Playing games didn't hurt ME any!" can't really say that, because we didn't play games when we were really young.

    I don't know whether or not violent games make children more aggressive, but it cannot be said that the games have NO effect, because everything we do affects us in some way right?

    Anyhoo, the take home message is probly that too much gaming is not as productive as doing something else. Duh!

  33. Kinda obvious... by ferratus · · Score: 1

    While i'm not quite convinced by the article, it seems to me that the result of the "test" was to be expected. If you spend your life playing "dumb" video games, you're not going to be the same as if you'd have spent 20 hours a week reading books or learning stuff.

    What bothers me here is that the article seem to say that "video games are bad for your child because while they play it, they're not learning as fast as they could". That might be true, but I think a kid needs to do something else in life than reading and learning. When kids are playing cowboys outside with "normal" toys, are their brain working more ? Is this better for the kid ?

    As with everything else, the best is to get a compromise between the "no games" and "games all the time".

    I think that this is the article's biggest problem. It basically says something everybody knows. You just need to go with your logic.

    --
    IP Therefore I am.
  34. junk science by mj6798 · · Score: 4, Insightful
    There is no basis to conclude from that data that playing video games interferes with frontal lobe development. All sorts of activities we engage in stimulate only a small part of the brain, and yet they don't cause problems. Even if it were conclusively demonstrated that the frontal lobes in people who play video games are less developed, whether there is causation and which way it goes would be very hard to decide (maybe people like playing video games in preference to social interaction because that's the way their brains are wired).

    And any of this assumes that the study was done correctly. In fact, there are serious questions about normalization: very high activity in the visual and motor areas might simply have caused "normal" frontal lobe activity to be normalized away.

    Between playing video games and watching television, I think kids are a lot better off playing video games.

    1. Re:junk science by Ms.Taken · · Score: 2
      There is no basis to conclude from that data that playing video games interferes with frontal lobe development.

      Actually, there is. From the article: "it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement." [emphasis mine] Assuming that normal activity produces at least some stimulation and that stimulation causes development, that conclusion seems completely reasonable.

      Even if it were conclusively demonstrated that the frontal lobes in people who play video games are less developed, whether there is causation and which way it goes would be very hard to decide

      I think you got that backwards. The study does provide a plausible basis for causality. What it doesn't do is show that development is impaired in any significant (or even measurable) way.

      And any of this assumes that the study was done correctly.

      True. Without any mention of independent studies producing similar results, or even of this study being subject to any peer-review, I'm wary of taking its conclusions too seriously.

    2. Re:junk science by Anonymous Coward · · Score: 0

      There's a difference between interfering with frontal lobe development and not stimulating the frontal lobe. The former implies the impairment of an ongoing process, like your heart's beating, while the latter merely indicates a lack of stimulus, which is not in itself harmful. I doubt that playing video games is the only activity by which the frontal lobe isn't stimulated

    3. Re:junk science by mj6798 · · Score: 1
      Actually, there is. From the article: "it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement." [emphasis mine] Assuming that normal activity produces at least some stimulation and that stimulation causes development, that conclusion seems completely reasonable.

      Even if the data is correct (it seems implausible given the nature of the task), it is the rule, not the exception, for activities to stimulate only a subset of all brain areas. There is nothing odd or unusual about that. And while some children may spend hours playing video games every day, they also spend hours doing other activities, likely providing sufficient stimulation for their frontal lobes to develop normally even if there were a causative relation.

      The study does provide a plausible basis for causality.

      The problem is not with a lack of plausibility for one possibility, but that the other possibilities are equally plausible.

  35. Whacky Japanese by Seemlar · · Score: 1

    So what would games like this provoke in people?

  36. Re: It's not IMPOSSIBLE by neoshmeng · · Score: 1

    There's no way watching/experiencing something non-chemical can actually halt the development of your mind.

    But some things will develop your mind more than others. An hour of studying every day will develop my brain a lot. An hour of watching TV evrey day will not develop it very much.

    Plus the mind is like the body in that you have to use it or lose it. High school kids are often better at math than adults because they are doing math all the time. If you don't use your mind it will get 'flabby' just like muscles. So something non chemical CAN halt or at least reduce development of the mind.

    I play videogames often and I'm reasonably sure my straight-A's back up my intelligence.


    Intelligence is not the be all and end all of the world. Those psycho kids who shot up their school were also quite intelligent. I think it would be wise to have a little more facts to back up your criticisms. The study was saying that gaming doesn't stimulate the same areas of the brain as studying math (and then extrapolated that into saying gaming won't develop your brain as mcuh as doing other things will.) The study did not say that gaming makes you unintelligent.

    For the record, I game constantly. And I don't think much of that study either... (of course we are only reading the journalist's report of the study....) but I don't like random rants that say nothing substantive either.

  37. Another easy explanation by NathanA100 · · Score: 1

    I am in high school and i play games such as Half-Life and Quake alot. this has not desensitized me to violence or made me any more likely to harm someone. This is just a simple solution to explain violence. Everybody gets angry, we do not act on this anger differently depending if we played quake today or not. School shootings and other acts of violence are not going to be suprisingly halted if violence in video games is banned.

    1. Re:Another easy explanation by reverius · · Score: 3, Insightful

      I can certainly say that violence would increase in my school if violent video games were ever banned.

      I know kids with no hope of a social life, or even the smallest amount of self-esteem, whose entire lives are centered around being good at video games.

      Take away the video games, and you're pulling the pin out of a grenade.

  38. God da[r]n japs! by ImaLamer · · Score: 1

    I really don't mean that as a slur - I just wanted to get your attention.

    Japanese kids, and even adults play waaaaay more games (console mostly right?) than we do. I'm betting the tests showed that it actually improved their skills, but were too dum in the USA to recreate the tests to find out the real answer.

    This is what bothers me: "prevents development of the front lobe, leading to violent behavior." Is that true at all? I thought if the 'frontal' lobe wasn't developed you would just drool all over yourself.

    Play games! Dammit, they're wrong!

  39. I'm waiting... by quintessent · · Score: 5, Funny

    for a similar study on the effects of reading Slashdot 10 hours a day.

    1. Re:I'm waiting... by Funky+Jester · · Score: 1

      They'll probably find it has something to do with being obsessive compulsive.

      Oh, time to refresh to page...

    2. Re:I'm waiting... by Anonymous Coward · · Score: 0

      Yeah. And we'll compare Slashdot Poll vs. goatse.cx

  40. This is lousy researching. by vmalloc_ · · Score: 1, Interesting

    I have not heard more over-conclusive research since the report that classical music made babies smarter. And people beleived that one, too.

    Not only is this data flawed, but relatively pointless, as well. I think most of us could conclude that doing math for your whole life would probably make you smarter. But would that really make you a better person?

    On the contrary to this man's research, and many other people's beleifs, I think that the recent rising in rote-education is a dangerous thing. I think that when studying becomes a more important element than being a kid, you're ultimately just teaching the kid how to be a drone. Those are people that truely don't think.

    If you just sit around doing math all day, for this researcher's delicious example, you'd miss out big time on your creative drive. I know a lot of people that are hardcore A+ students, and they're some of the stupidest people I've ever met. Most of them talk like morons, and have miserable tastes in creative culture. (AKA they sit around listening to nsync and watching MTV all day.)

    Which brings me to my next point, that this research doesn't conclude very well. Maybe video games are like this in comparison to doing math puzzles, but what about watching MTV all day? This is his conclusion and proposed solution to the problem, at the end of the article:

    "But the other thing is to ask them to play outside with other children and interact and to communicate with others as much as possible. This is how they will develop, retain their creativity and become good people."

    Is playing outside with other children better for your brain? He didn't actually test that, of course. Knowing the people that I'd romp around in the grass with as a kid, I seriously deny that it made me very creative. I still think it's a good idea to get your kids some fresh air, just because of physical health concerns, and man, nothing beats a good game of paintball for us non-frontal-lobe developed apemen ;)

    Here's another quote from dr. hype:
    it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement.

    In contrast, arithmetic stimulated brain activity in both the left and right hemispheres of the frontal lobe - the area of the brain most associated with learning, memory and emotion.

    The students who played computer games were halting the process of brain development and affecting their ability to control potentially anti-social elements of their behaviour.


    This bozo of a scientist has taken readings on the activity of brainwaves during short tasks, and uses that to conclude the entire lifespan of a person's brain development. He also doesn't bother to mention the kind of video game subjected to them (some games can be REALLY boring) or the ages of the subjects, a severe gap of data.

    In fact, now that I think about it, this is EXACTLY what happened in the classical music fiasco. What happened there, was a professor took brain readings from college students for a certain amount of time, while they were listening to varying types of music, and found that their mental abilities temporarily rose a bit more when they listened to classical music. From that, he concluded that babies listening to classical music would make them smarter, and everybody started dancing around with their babies to classical music. A truely histerical scene, and an almost historical testament to how many people will accept B.S. as fact.

    I really wish this society (and others, apparently) would stop beleiving every single research study that comes out. It's poorly done research like this that leads to things like the classical music fiasco, and the whole global warming bit which EVERYBODY beleives, even though it has yet to be proven using accurate scientific means. (have YOU personally done any real research on global warming, or just accepted what somebody else told you?)

    1. Re:This is lousy researching. by Anonymous Coward · · Score: 0

      There is a little bit more research (real research) on Global warming than this. You do a diservice to yourself to compare this study to the evidence of global warming.

  41. I'm waiting... by quintessent · · Score: 1, Redundant
    ...for a similar study on the effects of reading Slashdot 10 hours a day.

  42. Waaaaait a minute... by gnovos · · Score: 2

    I remember a few weeks ago there was a study (I can't find it now, slashdot search is down) showing that video games increased intelligence. So which is it, hmmmm? Could it be both? Does this mean in 50 years we will have a society of nothing but brilliantly insane Lex Luthor clones running the show? I always wondered where those comic book super-villians came from, now I know, they are our children! Now I'll bet everyone thinks twice before "saving the children". :)

    --
    "Your superior intellect is no match for our puny weapons!"
  43. Violence, Video Games, and the Human Race... by E-Rock-23 · · Score: 1

    Violence exists in us all, whether we like it or not. How that violence is expressed is a product of Environment or Circumstances, not because of a video game or cartoon that has excess violence. We're quick to place blame for our instinctive actions (which, yes, include violence) on something else to make ourselves feel better. Am I the only one who saw the underlying meaning to the story of Gundam Wing?

    Common sense says that a child raised with an abusive parent stands more chance of reciprocating that action that a child with decent, loving parents that plays Ultimate MK3 for hours a day. One is a potential life and death scenario, the other is entertainment. We have to teach our children (as parents, that's our number one priority, isn't it?) the differance between reality and fantasy. And we also have to let them know that the world we live in IS violent, and it almost assuredly always will be. Violence is human nature.

    Sheilding your children from violence is another bad move. Taking away that UMK3 game isn't going to garuntee that your child isn't going to see violent images. He may walk into the living room while the news is on and hear about the 13 people killed in an arson attack. Instead of protecting them from it, we should explain to them why it happens and what can be done to avoid it.

    The point is, the world isn't a Walt Disney feature (god help us if it were), and we have to deal with that fact. Taking away violent things doesn't make violence go away. Dealing with it head on has the potential to, though...

    --
    Blog Prophyts - Right On, Man
    1. Re:Violence, Video Games, and the Human Race... by Pelerin · · Score: 1

      Sheilding your children from violence is another bad move.


      But on a game you can be violent without consequence. If you blow somebody up, they come back in a short while. If somebody blows you up, you come right back from the dead, just with less points.

      In real life, violence leads to pain, suffering and loss --and death is permanent. So you could argue that games "shield" kids from the consequences of the simulated violence onscreen, no?
    2. Re:Violence, Video Games, and the Human Race... by Jazu · · Score: 1

      So your theory is that a kid can't tell the difference between reality and fantasy? I don't know about you, but I could.

      --
      My joke got modded as Insightful and my insight got modded as Funny.
  44. Lies, damned lies and statistics by The+Ultimate+Badass · · Score: 2, Informative
    It is unacceptable to present broad crime statistics as evidence of falsehood on this topic. The majority of crime in the US is not juvenile crime, and is not relevant here. The linked article is quite evidently biased. Here, I offer an alternative article, proving that the years in which computer games saw their greatest rise in popularity also showed a surge in juvenile crime! Since 94, juvenile violent crime statistics continued to rise, at a slower rate, until the Columbine tragedy prompted a crackdown on delinquency and antisocial behaviour among teens. So there's your proof, unencumbered by political bias.

    The five years preceding 1999 showed a drop in crime statistics purely because of broader social trends, particularly a general increase in prosperity, plus a marked increase in police activity in troubled areas, such as South Central LA. (Watts is now an armed police camp, inundated with social workers.)

    --

    Denial isn't just a river in Italy

    1. Re:Lies, damned lies and statistics by Anonymous Coward · · Score: 0

      Apart from the fact that those percentage values are based on the physical number of cases (and thus not compensating for a rise in population too), those percentage rises are also from 1985 - violent games only really became popular from around the mid-90's, when improvements in computer hardware made it possible. Also, if you look at those numbers, you will notice that the greatest increase was during 1985-1990, when there were virtually no *violent* games (at least not graphically) - in fact, some of the categories which showed an *overall* increase, *decreased* in the period from 1990. These numbers indicate to me that the overall growth rate has been slowing down (and in some cases, becoming negative). So given a downward trend in growth rates of juvenile crime from 1985, coupled with the fact that there would definitely be a latency of several years between playing of violent games and committing crime as a result (if of course we assume that there is actually a correlation), then the overall trend is STILL that as violent game-playing is on the rise, juvenile crime is on the decrease.

      Lets not confuse "crime rates" with "crime growth rates" (one is the rate of change of the other) - thats one of the techniques for lying with statistics, as you so quickly accused the poster of.

      Anyway, heres a quick example from the article you reference: Criminal Homicide 3,000 144% (1985-1994) 19% (1990-1994) 6% (1993-1994)

      If you look at the above, the bulk of increase was during the period 1985-1999. Given the natural latency in the cause-and-effect here, that would imply that the juveniles committing the crimes would have been playing the violent games from around 1980-1992, +/-. Which violent games were those, PacMan? "Forcible Rape" had a -11% growth rate in 1993-1994. "Other violent sex offenses" was -9%. Of the ones that had positive growth rates still, in most of them most of that growth was pre-1990.

      You yourself then say "since 94, juvenile crime statistics continued to rise at a slower rate". So to sum it up, violent crime growth rates have been dropping notable since 1985, a trend which not even violent video games seem to have an effect on. I don't see your so-called "proof" here. Even if violent video games are going to cause increases in crime, it certainly hasnt showed up in the statistics yet. I wouldn't expect it to either - social factors such as poverty still have a much greater effect on crime rates, and most people in these groups (e.g. poverty) don't have much access to violent video games anyway - in fact, it is the children of wealthier parents who can afford to play games for long periods (who typically have fast enough computers at home or get playstations for christmas), these are groups that already statistically have lower crime rates. To try determine a correlation between game playing and violence, you would have to compensate your given statistics for sociological factors, so that they didn't affect results. That is of course very difficult, probably impossible - a controlled study would be the only accurate way to do this. Even then, you still only prove correlation, not causation - there is still the valid argument that children who are already predisposed to violence are more likely to be playing violent games.

    2. Re:Lies, damned lies and statistics by The+Ultimate+Badass · · Score: 1
      The eighties were the age of beat-em-up games, like Double Dragon and Golden Axe. I distinctly remember a game called Barbarian 2 which offered graphic portrayal of beheading. There was plenty of violence in those days. The early nineties saw the first fpses. Wolfenstein and Doom both came out during the period which my statistics cover.

      It is my feeling that juvenile crime statistics merely plateaued in the early 90s. Indeed, incidents did not increase in number much, but they did increase in reprehensibility -- Columbine being the prime example.

      It is vitally important to note that juvenile crime statistics rose sharply, with no attendant rise in adult crime statistics, but they did drop similarly. Taking adults as a control group regarding computer games, the indication is clear.

      So, yes, I have proven correlation. I have disproven the article you offered. The Guardian article demonstrates causation.Opposition to the now necessary action on this problem is inexcusable.

      --

      Denial isn't just a river in Italy

    3. Re:Lies, damned lies and statistics by guygee · · Score: 1



      Do you have any actual *evidence* that "the Columbine tragedy prompted
      a crackdown on delinquency and antisocial behaviour among teens
      ", or
      is that just your impression from watching too much Fox News?

      The five years preceding 1999 showed a drop in crime statistics purely
      because of broader social trends, particularly a general increase in prosperity,
      plus a marked increase in police activity in troubled areas, such as South
      Central LA. (Watts is now an armed police camp
      , inundated with social
      workers.)
      (emphasis mine)

      That's a lovely solution you envision for us. I suppose your vision
      would be complete if the entire country became "an armed police camp". Crime
      statistics would certainly drop then!

      Legislating based on crime fighting leads to more oppressive society for
      everyone. It works like this: 1) Mass media news organizations, lacking
      journalistic integrity and in search of ratings, oversensationalizes crime
      anecdotes, 2) Weak-minded people, unable to think for themselves and getting
      all of their information from television, are frightened into thinking that
      crime is on the rise. 3) Demagogue politicians, afraid to take on the risky
      issues, pass legislation funding more police and more prisons, while simultaneously
      creating whole new classes of "crime". 4) Criminalized general populace,
      in fear of either being victimized or arrested, stay home at night and watch
      more TV. 5) Return to 1).

    4. Re:Lies, damned lies and statistics by Sheng+Long · · Score: 1

      Proof?

      "post hoc ergo proper hoc"

      Two events occurring in the same year does not imply causation.

      --
      ___________I've found a remarkable proof of this fact, but there is not enough space in the sig to write it.
    5. Re:Lies, damned lies and statistics by Anonymous Coward · · Score: 0

      geez, you need to take a statistics course.

      Firstly, Columbine is whats known as a "statistical outlier". Statisticians usually work quite hard to ensure that outliers do not affect real statistics.

      Secondly, you are still ignoring the difference between "numbers", "rates of change of numbers", and "rates of change of rates of changes" (commonly known as the first and second derivatives amongst mathematicians. You are IGNORING the fact that as violent games become more widespread (you're ignoring games like Q3A, CS and SoF), crime is still on the way down.

      Thirdly, what is your proof that eighties was "the age of beat-em-up" games? Did fighting games become less popular? I don't think so. And more violent games like Quake3 and counterstrike have become MUCH more popular and MUCh more widespread, games which did not even exist back then. And wolfenstein? Come on, you must be joking!?! Have you seen the graphics? Have you seen Quake3's graphics or Soldier Of Fortune's graphics? Wolfenstein is a cartoon compared to them. Where is your evidence that a SMALLER percentage of people play fighting games? Surely *more* people, in numbers, play fighting games than before?

      Fourthly, you're still ignoring that you cannot show that the same social groups engaging in game playing, are the social groups showing the greatest increase in crime.

      Lastly, you still seem to completely neglect that there would inherently be some latency between playing games and acts of violence, PARTICULARLY if this Japanese researcher's results mean anything - it would take a few years of playing before somebody went out and killed someone. Which means that there would be an OFFSET of some years between the amount of people playing games, and the subsequent increase in crime.

      Unless of course you're arguing that someone who just started playing Quake today will run out and kill someone tonight. Even If you did argue that, it doesn't gel with what the Japanese researcher is saying - according to his tests, you wouldn't see such immediate probelms, it woudl take years.

      Plot three graphs, below each other: On the top, plot the sheer physical number of crime cases per year. Below it, plot the rate of change, for each year, of the numbers. Below that one, plot the rate of the change of the one above it. Finally, overlay onto these graphs a graph showing the increase in the number of people playing violent games. If you were a real statistician, you might even go so far as to attempt to remove the bias in the results introduced by other factors, e.g. sociological.

      Either you are blatantly lying with statistics, or you know nothing about statistics.

  45. games...need...play..to... by isudoru · · Score: 1

    "i are no need to stop play to game, no are there no problems in my head, yes? it are function very well... You say game bad, i kill j00! i are kill j00 gonna if j00 say i suxx0r, i gonna give you something..LAG GAAAAH!"

    That would be me, according to this article, in real life... But the fact remains that I know some people who play a handful of games and still do other things to affect the brain. My friend, for example, read 2 books a week and I myself study physics and quantummechanics :)

    As according to an article on /. the 15 yearolds rule this earth. I have no problem disagreeing there since I am 15 but there is a majority of 15 yearolds that aren't ready for the task of worlddomination, these are the teens playing videogames for the input only, and that input doesn't become a very good output in the end, in fact it doesn't give you any real output at all.

    Go play all the games you want, but for the sake of worlddomination, read some books, get educated...

    --

    ----
    "I believe in karma. That means I can do bad things to people and assume they deserve it" - Dogbert
  46. Did playing games give anyone else a headache by Anonymous Coward · · Score: 0
    When I was younger I used to spend hours and hours a day on my home computer, playing games. I used to encounter frequent headaches especially on the forehead, but due to addiction I continued playing. Then I had to take a national exam for 14 year olds, and stopped playing for a whole 3 months. The pain went away. After the exams I spent hours and hours a day on the home computer, not playing games but programming and hacking code. No headaches! Since then I had always put the headaches down to the intense nature of computer games. Some of my colleagues have recounted similar experiences.

    Kids should be encouraged to program rather than play games. Unfortunately the older generation can't differentiate both.....

  47. ADD by Anonymous Coward · · Score: 0

    My parents didn't let me watch much TV when I was younger and made me read a lot, yet I still had ADD. I think the problem goes a bit deeper than that as I still have ADD, however, I've learned to make myself concentrate on certain things. If I convince myself I am interested in something, I can pay attention to it just fine. Otherwise, I will not divert my attention to it. My short term memory is crap, but I've come to realize that most people have bad short term memory. I think the major difference between people with and without ADD is that people with ADD have difficulty thinking about only one thing at a time, unless they're genuinely interested in that one thing-- people without ADD can pay attention to things they'd rather not pay attention to.

    You probably don't have cases of ADD in Russia as they most likely will not acknowledge it as a problem.

  48. Sueprficial article by Ektanoor · · Score: 3, Interesting

    Which games prevent development? All video games? Impossible. There are no clear references to the type of game these kids played.

    Computer game stimulates only vision and movement... That depends on the type of game and its goals. Even super-violent Quake3, in its team variants, demands a very high level of coordination and calculation. Well, if you don't come just shooting right and left. However, one should note that there are really dumb games around with a very "mechanical" nature.

    The world doesn't stop just on one Nintendo game.

    I have seen the behaviour patterns of hundreds of Doom/Quake gamers from 12 to 40 years. The best way to drop stress is to have a kick'ass round at the end of the day. You get home like an angel...
    What are the real pattern behaviours of people before/after they played this Nintendo game? What social reactions happen? Is there a control group who didn't play this game at all? Or played other similar/different game? What if I restrict the playing of this game for some N period of time, how behaviour changes?

  49. This study has about as much depth as ... by entrigant · · Score: 1

    .. most "war on drugs" studies. Basically to sum it up it says "if you play games you are not learning, if you are studying you are learning."

    What this guy is trying to say is that every minute we are NOT studying we are damaging ourselves permanantly. To tell the truth I'd rather have a SLIGHTLY violent kid that is social and has a life outside of a book than a completely benign kid who can't get his head out of that book.

  50. WTF? by emn-slashdot · · Score: 1

    > The students were given minute doses of a radioactive pharmaceutical through an intravenous drip

    So what's worse? Shooting up monsters on a computer game or shooting up radioactive drugs? Science has always proven that stupid people hit things.

    Me thinks the doctors been hitting the crack pipe. Had the game they were playing been chess or backgammon, I'm sure the results would have come up the same. However, they were probably playing some game like mario. Try everquest. Tactics are vital to your survival in the world. Knowing how to deal with that extra baddie (or goodie) that jumps you is crucial.

    -EvilMonkeyNinja

    --
    -EvilMonkeyNinja
    Mild Mannered Host by Day
    Wild Hammered Programmer by Night
  51. clearly a conspiracy by Theodore+Logan · · Score: 1
    The students were given minute doses of a radioactive pharmaceutical through an intravenous drip

    And then he complains they might not be able to control their behaviour? =)

    --

    "If you think education is expensive, try ignorance" - Derek Bok

  52. Accurate Study, Actually... by Anonymous Coward · · Score: 1, Insightful

    Personally, I think this study is actually very accurate, and backs up simple common sense, instead of the idea that video games cause violence:

    Fun is not helpful to human development.

    Wrestling, boxing, hitting a ball with a bat, trying to get a ball in a hoop, playing video games... all of these are FUN things for children to do, and it is definitely true that they do not stimulate human development in ways that reading, mathematics, and formal education do. However, if we replaced all of the enjoyable aspects of childrens' lives with constant education and forced intellectual stilumation and social interaction, the result would be a warped, tortured human being, who would be far more psychologically damaged than a child who played video games or did something else that they find enjoyable.

    The methods and the data in this scientific study are very accurate, but the interpretation of the data is horribly flawed. They should have tested children who play sports and perform other enjoyable activities as well. They also should have disclosed what game the students were playing, because it is a fact that any child that plays Doom or similarly violent games always inevitably comes across story-laden RPGs, mentally challenging puzzle games, and other games that increase their mental capacity in a way that reading does not; through interactive problem solving activities.

  53. Which games? by Anonymous Coward · · Score: 0

    The story didn't say which games the kids played.
    I believe it makes _some_ difference whether they played Chessmaster or Quake! As this study stands now, it's just bull. They can say 'Playing Quake
    causes this and that..' but they can't make
    this kind of ridiculous generalisations.

    mr gekko

  54. flawed research by Anonymous Coward · · Score: 0

    Obviously this researcher only has a limited knowledge of computer games.
    He tested this with a Nintendo - Nintendo has the must mindless, dumbed down arcade-like games of any platform that games run on.

    Most games played on a computer are not just mindless acarde & shooter games. Many, if not most, are every bit as mentally engaging as doing mathimatical sums. Think of SimCity and Civilization 2 for examples.

    It's not "evil computer games" that are the problem in this context, it's the content of the particular game.

    And besides, before laying blame on 'computer games', think of all the other activities that probably have a similar mental effect - children's cartoons? They're utterly mindless & violent, yet nobody is demonising them.

    The short of it is, certain environmental conditions produce knowledgable and intelligent human beings, and others produce mindless & violent 'human beings'. This is why some parts of this world are nice to live in, and some parts are not.

  55. Questions by pyramid+termite · · Score: 1

    How do propose to pull this off without violating the First Amendment? How can you guarantee me that a government that is censoring things because of youth inappropriate content isn't also going to be censoring something because it exposes things that the powers that be don't want known? What if it's not content in video games or on TV that causes parts of the brain to improperly develop, but the mere act of watching them? (A control group playing a video game of Jeopardy would have been good.) If you ban violent video games, how are you going to stop people from downloading them from out of the the country? And, last of all, how do you figure that the Romans fell from civil corruption when part of their empire lasted to the 1500s, and the people who overran them were even more "corrupt" and "decadent" and took hundreds of years to replace them?

    1. Re:Questions by The+Ultimate+Badass · · Score: 1

      Are you suggesting that computer games contain some form of relevant political speech? I hope not. If so, you need to get out more. Computer games aren't speech. They are products, like cars. As for downloads, I'm not worried. The number of people who would be determined enough to do this are not statistically significant. As for the Romans, surely you aren't saying that decadence caused the fall of Rome!

      --

      Denial isn't just a river in Italy

    2. Re:Questions by Mr.+Slippery · · Score: 1
      Are you suggesting that computer games contain some form of relevant political speech?
      Contrary to popular belief, the First Amendment does not contain the words "relevant political". Freedom of speech means all speech.
      Computer games aren't speech. They are products, like cars.
      Nonsense. Computer games are an artistic expression, and fall into the same category as speech or printed matter. The technology of expression is irrevelevant.
      --
      Tom Swiss | the infamous tms | my blog
      You cannot wash away blood with blood
  56. Sooooo... by Anonymous Coward · · Score: 0

    The study concludes that while playing a game some part of your brain doesn't glow red on the display....

    yep. great study. Then there is this....

    "Kawashima, visiting the UK to speak at this weekend's annual conference of the private learning programme Kumon Educational UK"

    gee, i wonder if they would be impressed that repetitive maths is good for childern?

  57. So it's math that causes violence by sprior · · Score: 2, Interesting

    The article said that the researcher DID NOT see
    the parts of the brain associated with emotion stimulated while playing violent video games as he expected, but DID see those areas of the brain active when the student was doing math. Sounds obvious to me - doing math causes more violent emotions than playing violent video games ever could. I think the conclusions are pretty obvious that we should stop teaching math at once!

  58. background neurobiology by danny · · Score: 2
    For a good introduction to human developmental
    biology - necessary if one wants to talk sensibly
    about various things damaging children's brains! -
    I recommend the book Early Intelligence . That only
    really covers early childhood ("the first five years"), but it gets harder to cause
    developmental damage after that, so...


    Danny.

    --
    I have written over 900 book reviews
  59. gamers are brainless by enterfornone · · Score: 3, Funny

    Anyone who has worked in tech support and had to deal with gamers (I want little ping! Too much pocket loose!) could tell you this for free.

    --

    --
    enterfornone - logging in for a change
  60. In other news... by Anonymous Coward · · Score: 0

    According to new research, the deprivation of video games from children cause them to become bitter adult professors who conduct research that aims to prove that video games are bad for you...

    1. Re:In other news... by emoeric · · Score: 1

      actually, if you read the article, it says that the guy was trying to prove that video games are good for kids. He wanted to give game manufacturers a boost. He failed.

      I'm gonna form a society for reading articles before posting....whose sig is that "if i had a nickel for every post made after reading the article, i'd be poor"?

      --

      |---------------|
      practically an AC
  61. It's all relative. by Evil+Oli · · Score: 1

    I'm not sure if they can just declare game playing to be detrimental to the brain... however, to the GROWING brain is another matter.

    When we are young, our minds thrive on stimulus, and this is a main factor in our development and intellect as an adult later in life. As kids already develop motor coordination and other skills associated with fast computer games in other activities such as school sports, it is probably detrimental because that time could be better used developing other areas that require attention.

    I have nothing against game playing, and agree that some types such as strategies can develop the intellect, but kids don't care about their own development. It would be better to develop the same brain skills by playing basketball than a computer simulation of it.

    Anyway that's for the growing minds of children. I'm still a fat slob who can get a three-point shot from the baseline just using the b-button on the control pad.

    On another note, this is my first post. Yay! Hopefully subsequent posts won't be as retarded as this one. :)

  62. Reporters with undeveloped frontal lobes by botik32 · · Score: 1

    Ah! this must be why I get to read all these stupid and incompetently written "news" reports :)

    --- " Routines are comfortable, comfort is a rut, ruts lead to failure. Failure is not an option."

  63. big problems by e_lehman · · Score: 2

    There are at least a few big problems with this article. First, no mention is made of whether these results have been accepted for publication in a refereed journal. If they haven't been, then it is just one guy spouting off. There's not even a comment taken from a scientist unconnected to the work. Is it at least a reasonable-sounding guy? Well, the article explicitly mentions that, short of funding, he started researching video games with an expectation of getting funded by games manufacturers (well-known funders of world-class psychological research?) Finally, I'm no brain expert, but I'm very skeptical of the notion that generic, childhood frontal lobe activity is sure-and-certain associated with moral development. If it were, wouldn't we be doing frontal lobe exercises each morning? The kook alarm is ringing loudly...

  64. Oh Good by kirwin · · Score: 3, Interesting

    At first, I read this and thought...

    That is why I lack any serious intelligence... my career is a sham... my ego has been deflated... I'm ruined.

    All because I played nintendo like it was a religion when I was younger.

    Then I realized I played RPG's and all the other interesting games too.

    *bliss*

    I'm saved... a few indiscriminate gaming choices when younger have saved me.

    Or not?

    I have a feeling this case studies the extreme and not the norm. (as with most things). In any event, we know that too much of anything isn't a good thing. We have been preaching this since times begining.

  65. No Violence by bmongar · · Score: 1

    Video games don't make you violent damn it, and I will beat the pulp out of anyone that says otherwise.

    --
    As x approaches total apathy I couldn't care less.
  66. The researcher said it himself... by vacaman · · Score: 2, Funny

    "The importance of this discovery cannot be underestimated ."

  67. Can't trust the Guardian by eulevik · · Score: 1

    The Guardian is an anti-technology left wing newspaper.

  68. Re: It's not IMPOSSIBLE by Anonymous Coward · · Score: 0

    An hour of studying every day will develop my brain a lot. An hour of watching TV evrey day will not develop it very much.

    Please spread your propaganda elsewhere.

  69. It didn't need research to point out the obvious. by Flabdabb+Hubbard · · Score: 1
    It is obvious to anyone that if you spend a lot of time in an environment jam-packed with simulated violence (e.g. Quake III arena), then some of that will rub off in real life.

    It is no wonder that America has turned into a violent hell-hole, given our predeliction for guns and pornographically violent video games.

  70. Big surprise.. not. by mwillems · · Score: 4, Interesting

    "To the surprise of brain-mapping expert Professor Ryuta Kawashima and his team at Tohoku University in Japan, it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement."

    Not surprising, on three counts!

    First, obviously 'shoot em up'-games improve hand-eye coordination. ("Improve hand-eye coordination: that sounds better already, no?)

    Leading me to point two: Japanese society generally disapproves of individualist pursuits such as gameplaying. The Japenese scientific establishment may well have the same biases. This conclusion will be popular. Back to 18-hour a day schooling, kids.

    Third, The Guardian is a left-wing paper with a fairly strong anti-technology bias. So the fact it is reported here is suspicious too.

    What I am trying to say is: interpret your news critically. This does not mean the article is untrue; it just means some extra work is needed before we all throw out our kids' Gameboys.

    Michael

    PS my two boys are playing a game as we speak. I have the impression it's a worthwhile pursuit. They are leadning to talk together, plan a course of action, and they are learning to use PCs. Oh and hand-eye coordination.

    --

    ---
    BDOS ERR ON A:>
  71. hacked by Japanese by Anonymous Coward · · Score: 0

    All your base are belong to my Mathimatically enhanced frontal lobes!

  72. And to complete the well-worn formula... by Giant+Hairy+Spider · · Score: 3, Insightful

    Where do you think raves came from?

    --

    ---
    You'd be surprised at the broadband connection available to things crawling around in your hair.
    1. Re:And to complete the well-worn formula... by CaseStudy · · Score: 1

      Where do you think raves came from?

      You might want to take a look at this.

    2. Re:And to complete the well-worn formula... by Anonymous Coward · · Score: 0

      Death of discos in late 70's and the surge of more powerful drugs in the early 80's. Raves began in the early 80's. Have fun connecting your dots.

    3. Re:And to complete the well-worn formula... by Anonymous Coward · · Score: 0, Funny

      Thanks for explaining the joke to us.

    4. Re:And to complete the well-worn formula... by Tokerat · · Score: 1

      Heard that 1 before, raves where around long before pac-man, and to think that all ravers are pill munchers is like saying all slashdot readers are trolls... hmm wait a minute.... :-D

      --
      CAn'T CompreHend SARcaSm?
  73. Agreed, Research Totally Invalid. by etymxris · · Score: 4, Insightful
    The researcher says that playing video games stimulates vision and motion centers of the mind. He then compares this to doing arithmetic exercises, which stimulates many portions of the brain, frontal lobe included. But then at the end of the article, he says that parents should spend more time playing outside with their children. This is a total non-sequitor! Playing outside is probably no better to the brain than playing video games. I would imagine that playing outside stimulates--guess what--vision and motion centers of the brain, exactly the same as was found for playing video games.

    Comparing to math is totally invalid. Most children do very little math, trying to avoid it as much as possible. It only exercises the whole mind because the mental exercise is novel. If doing simple arithmetic exercises made us better people mentally, then every cashier, who does tons of arithmetic exercises on the brain every day, should be a better person (mentally) than anyone else. The only other person who does more math (maybe not even) is a math professor.

    1. Re:Agreed, Research Totally Invalid. by Anonymous Coward · · Score: 0

      /* Playing outside is probably no better to the brain than playing video games. I would imagine that playing outside stimulates--guess what--vision and motion centers of the brain, exactly the same as was found for playing video games */

      That is wrong....
      1) Take a 5 year old
      2) have him/her drive a car on a video game
      3) have him/her put down the joystick, go outside and drive your car
      3a) call insurance company

    2. Re:Agreed, Research Totally Invalid. by zpengo · · Score: 2
      Playing outside is probably no better to the brain than playing video games. I would imagine that playing outside stimulates--guess what--vision and motion centers of the brain, exactly the same as was found for playing video games.

      I would argue that any hobby which involves sitting in front of a television for several hours, unblinking and mouth gaping open, could hardly be considered as mentally beneficial as playing outside.

      --


      Got Rhinos?
    3. Re:Agreed, Research Totally Invalid. by crucini · · Score: 2
      It only exercises the whole mind because the mental exercise is novel.

      Why do you think that? There was nothing in the study to support that idea.

      If doing simple arithmetic exercises made us better people mentally, then every cashier, who does tons of arithmetic exercises on the brain every day...

      I don't think today's cashiers do much mental arithmetic. The register does it. On the rare occasion when a cashier miskeys something and is forced to manually compensate, it's a very slow process.
    4. Re:Agreed, Research Totally Invalid. by Anonymous Coward · · Score: 0

      Umm, I don't know what country you're in, but here in the US of A, cashiers don't do math. They just punch buttons and move cash. I challenge you to find a cashier (who isn't a manager) who can actually dispense correct change without the aid of a cash register.

      The same goes for bank tellers, but they usually have a calculator handy if the computer system is down. :P

    5. Re:Agreed, Research Totally Invalid. by DCheesi · · Score: 1

      4) Take another 5 year old
      5) have it drive a toy car outside
      6) have it drive a real car
      7) call lawyer

      Seriously, no one is saying that a video game is *exactly* like real life, only that it stimulates the same (or similar) regions of the brain. That 5 year old who plays games may not be ready to drive a car at five, but I wouldn't be surprised if s/he was just as good at driving at 16 as the one who plays stick-ball all day.

    6. Re:Agreed, Research Totally Invalid. by DCheesi · · Score: 1

      And I would argue that any occupation that involves staring at a teacher for several hours, unblinking and mouth gaping open, could hardly be considered as mentally beneficial either. So let's abolish all the schools, too!

    7. Re:Agreed, Research Totally Invalid. by Nelson · · Score: 1

      Wasn't part of the essay saying something about th frontal lobe controlling emotion or something. Playing outside, with other things, people, parents, etc.. Seems like it could do a lot to stimulate emotional growth. Interacting with other living things.

    8. Re:Agreed, Research Totally Invalid. by snilloc · · Score: 2, Insightful
      This totally falls into the "no shit" category. It doesn't take much to produce measurable differences in brain activity. Reading vs Math give different responses in brain activity, so comparisons w/ math and video games are pointless.

      To make the conclusion follow validly from the research, they'd have to use kids whose parents refused to allow them to play video games, and compare them to those who played games for several years, since they're trying to make a developmental point.

      Also their brain activities should be compared while performing similar tasks, and their success rate/competency/accuracy at those tasks should also be compared.

      Methinks these guys slept through the "social modeling" and statistical analysis classes...

    9. Re:Agreed, Research Totally Invalid. by etymxris · · Score: 1
      It only exercises the whole mind because the mental exercise is novel. Why do you think that? There was nothing in the study to support that idea.

      It's a bit of conjecture. But it is obvious that more brain activity comes from novel activities than repeated, mundane activities. You know what the sum 3+5 is with barely any thought. Give that problem to a kid who hasn't even seen a '+' sign before, and she will take plenty of time to ponder the answer. I'm just saying it's more likely that the children use more of their brain with math than video games because math is a more novel experience.
      I don't think today's cashiers do much mental arithmetic.

      As for cashiers, it's not really an important point, but even in the US cashiers do plenty of math. Yes, the register says, "Change = 4.63". But then the person still has to break down 63 cents into 2 quarters, 1 dime, and 3 pennies. It's still arithmetic, just not adding or subtracting. It's more like changing between binary and decimal, except the system being translated into is US currency, where the units are quarters, dimes, nickels, and pennies.
    10. Re:Agreed, Research Totally Invalid. by etymxris · · Score: 1
      Playing outside, with other things, people, parents, etc.


      I agree that social interaction would probably exercise different areas of the brain than playing video games solo would. But I was comparing it to "playing outside" which does not necessarily indicate that friends are present. As a kid I would climb trees, explore the forest, kick a ball up against a wall, and so on. None of these things involved social interaction.

      I also agree that getting outside and away from video games is a good thing to do every once and a while. I just don't think that the brain will be affected much differently. What will be affected is all of the things stimulated by physical exersion. Getting some physical exercise will keep your body in good shape, which is important to having a balanced mind.

      What I disagree with is implying that playing outside will stimulate areas other than vision and motion. Playing outside is good not because of the mental areas it stimulates, but because it keeps the body healthy.
    11. Re:Agreed, Research Totally Invalid. by $uperjay · · Score: 1

      Or even better, they could attempt to use genuine scientific method, and establish a reasonable control group instead of kids plugging away at math. That's like performing a study on whether or not playing Dance-Dance Revolution gets you in shape, comparing it to a vigorous aerobic and weight-training program, and then saying 'it only helped the legs, and only a little. dance-dance is killing our kids.'.

    12. Re:Agreed, Research Totally Invalid. by Grahf666 · · Score: 1

      There's another funny thing about this "research." Two things jump out at me:

      1) In japan, the literacy rate is quite high, and the schools are incredibly demanding. Anybody who gets all the way through high school is far "smarter" than Joe Average American high school student.

      2) As a whole, Japanese youth play a LOT of games.

      If most japanese kids spend large chunks of their youth glued to their Super Nintendo, then why aren't they so dumb, as this "research" seems to suggest they should be?

      Food for thought...

  74. Time To Destroy Researcher! by EXTomar · · Score: 2

    After playing hours of Soul Calibur, DOA2, Tekken Tag, GT3 and some other video game its name I have forgotten at this point, I was about ready to fire up Tribe 2 when I thought about checkin Slashdot for some good news about Video Games to read this! AAAAARGG!

    NEED TO DESTROY RISING!

  75. Thoughts of a non-doctor by mooredav · · Score: 1

    You don't need experimental science to draw conclusions about certain games;
    specifically, the type of games that occupy the user with a lot of audio/visual processing, but don't require much more than "see this, do that" reflexes.

    Kids who are constantly receiving visual cues that demand attention to the game are given no opportunity to think about things like "what time is it?" and "do I have something better to do, like eat or sleep?" Usually such concerns are only considered when there is some kind of interruption of the game. Think about some of the older television variety shows that used to say "good night" to their audience at the end. You don't hear those words very often anymore, do you? Indeed, both television programs and video games are getting more sophisticated about keeping their audience engaged even without satisfying them or without making them feel any better. The usual consequence of a mind-numbing FPS marathon session is a splitting headache.

    Now consider how preoccupied the players become with game-related goals instead of the real-life ones (such as rewarding social interaction with other people). I don't think that you need to be a doctor to see the problem with this formula.

  76. games make people violent? by Anonymous Coward · · Score: 0

    Of course they do! You try taking from me my Quake and see if I don't get physical with you...

  77. Re:It didn't need research to point out the obviou by Anonymous Coward · · Score: 0

    Which explains why Japan, a country where practically every family has a video game console, where arcades are crammed with light-gun games, where pornographic anime is broadcast on TV, is full of uneducated, developmentally stunted imbeciles.

    Oh, wait. They're smart and capable and exceptionally well organised. Hm.

  78. Don't forget Tetris! by yerricde · · Score: 1

    Games that seem to stimulate the mind either do it directly (chess, go)

    And don't forget Tetanus! This falling tetramino game builds spatial skills and hand-eye coordination.

    --
    Will I retire or break 10K?
  79. Video games used to treat ADD by ronfar · · Score: 2
    Ahem:

    Video Games to treat ADD?

    Incidentally, I think ADD is a fake disease just like everybody else. It's a chance to put schoolkids on Soma^H^H^H^HRitalin, which the schools want to do to control behavior. (I wonder how much money Merck and other companies make from selling Ritalin, too...)

    --
    All the creatures will die, And all the things will be broken. That's the law of samurai. (Jubai, 1605)
  80. Biggest bunch of nonsense I've ever read. by kriemar · · Score: 1

    It probably is true that action games require different areas of the brain than thinking games.

    However, this does not mean:

    (1) The frontal lobe isn't getting stimulated through other sources, like trying to figure out homework.

    (2) Lack of stimulation through games is stunting development of frontal cortex. Nonsense.

    (3) The frontal cortex is some monolithic structure responsible for abstract thought _and_ self control. There's a lot of evidence to suggest that different areas of the prefrontal cortex are differentially involved in problem solving, attention, and inhibition. Psychosis is related in some ways to frontal function. Does this mean Unreal is going to cause these kids to become schizophrenic? I don't think so!

    This is one of the worst examples of totally misinterpreting results that I've ever seen. I don't know if it's coming from the researchers or Guardian, or what, but it's nonsense.

  81. Truth is what you want to hear by CaseStudy · · Score: 1

    Funny how when Slashdot posts an article reaching the opposite conclusion (video games are good for you), everyone applauds.

  82. Oh yea? by DaHat · · Score: 1

    If my brain wasn't so horribly deformed from all of my gaming growing up... I'd kick their ass and show them just how wrong they are, lol.

  83. does this explain by Benjamin+Shniper · · Score: 2

    Perhaps this explains raves.

    -Ben

  84. Gamings affects by BenTheDewpendent · · Score: 1

    As a young lad I played my share of games such as the mario brothers and mortal combat. I guess it could have and affect one children bur of what ages? and how smart are they to begin with?

    Dont most games involove some kind of problem solving. like how to beat this big baddy? or to learn more hand eye cordination. Not to mention a previous slashdot article that mentioned gaming being good for us.

    My friends and I all seemingly have turned out alright whats the big deal. just dont let your kid live on the nintendo or playstaion just like you dont let them sit too close to the TV and eat only sugar....

  85. In other, late-breaking news.. by Anonymous Coward · · Score: 0

    Ciagrettes may cause cancer.

    Drinking may cause intoxication.

    Living may result in death.

    :P

    Is there some basis of fact in these, and the above video games-make-you-violent statement?

    Sure. Some people who smoke will get cancer and croak. Some people who drink, will get intoxicated. Although, violating the chain, everyone who lives, dies.

    And of course, some people, when logging onto the Quake server and having a railgun shoved so far up their arse that it knocks out their teeth by the Mighty Stephen Hawking, will react violently in other situations as well.

    Call me crazy, but I think the sheer numbers of BFG9k totin' geeks who don't go out of their way, and, say, start murdering people sort of discounts this little theory.

    (Also just in! Linux causes productivity in workers, while XBill causes dramatic loss in productivity!)

  86. lol by ukyoCE · · Score: 2

    my thoughts exactly!

    I know I keep my room as dark as possible (glare sucks on monitor screen, especially for extremely dark games like Quake), many of my friends listen to repetitive techno, and pill-popping is pretty popular (say that 5 times fast)...

  87. Look what we can do! by kabhul · · Score: 1

    [...] it was found that the computer game only stimulated activity in the parts of the brain associated with vision and movement.

    In contrast, arithmetic stimulated brain activity in both the left and right hemispheres of the frontal lobe - the area of the brain most associated with learning, memory and emotion.

    To me, it seems like they were so fascinated by the technology of being able to measure brain activity that they forgot to apply common sense to their results.

    There's simply no way that playing video games, even of the most primitive kind, is better for your brain than "doing a simple, repetitive arithmetical exercise."

  88. Poorly organizes study, naive conclusion by Jesus+H.+Christ · · Score: 1

    Here's an example of giving morons expensive equipment and letting them make 'informed predictions' in the name of the scientific process. Some asshole japanese brain researcher did a study where two groups of kids either did some math exercise for 30 minutes or played games. The other group played Nintendo (not saying what game). Because he had them on radioactive drips, he could scan their brains in MRIs and see what parts lit up. It seems that the game players did not have their frontal lobes nearly as active as the math people. The idea is, your frontal lobes, which are responsible for learning, memory, and strategy, are what makes you able to control yourself, and deal with others. When these areas are active during childhood, you are developing an ability of control, etc.

    Now here's why it sounds absurd (keep in mind that the article leaves out a lot of detail). First of all, let's establish the basic premise for his conclusion: Repeated activity of neurons strengthens their synaptic connections to one another, in the form of thicker mylenated-sheaths, and other things. This is the basic Hebbian learning theory that came out in the 40s or 50s. It's kind of like behavioral theory in a biological sense (but don't take it too far). So when Pavlov's dog was shown the bone, he salivated b/c during previous learning cycles the 'I am hungry', 'Bone satisfies hunger', and 'A bone is in front of me' parts of the brain were all lit up at the same time, so they all ended up developing neurological associations with one another. In a smaller scale sense, it is also true. If you remember an image, the shape, objects, colors, textures, etc seem to be described as a distributed network of interconnected neurons. When you see an image, it activates parts of your brain. So you 'recognize' something when something appears the same way as the neurons have captured and 'memorized' it. But this all mostly theory. But it does seem to be true, in a very basic sense.

    So anyway, that is why the guy comes to that conclusion (I presume). And sure, if you spend your entire childhood playing unspecified Nintendo games instead of 30-minute sessions of addition, your brain will come out differently. Whether or not you have social skills or can control anger to me seems like a leap into absurdity. How can you extrapolate a 30-minute exercise onto a 15-year long developmental period that no one understands with psychology and cognitive theory, nevermind fucking neurology! I don't know about the state of this science, but it looks like people are so far from understanding the data that's in front of them (because of its, err... complexity) that the cognitive neurosciences need some time to filter shit studies like this one out.

    Sure kids that play games probably have less refined social skills (because games are so addictive you naturally some of the time you would have spent with other kids gets spent in front of the screen). I doubt anyone who's played games will dispute that. But this kind of conclusion, based on the setup of the study, seems very naive and too hungry for drawing some kind of insight into 'today's problems with kids'.

    What video games? Were they playing Mario Cart, or Tetris, or Zelda? And WTF was that comment about math making us quieter people? What do you think this guy did when he was a kid? Take a guess...

    Aghh... dumb crappy cognitive studies grumble grumble...

    --
    If you really want to impress people with your computer literacy, add the words "dot com" to the end of everything, do
  89. speaking of big problems... by smirkleton · · Score: 2
    "Finally, I'm no brain expert, but I'm very skeptical of the notion that generic, childhood frontal lobe activity is sure-and-certain associated with moral development. If it were, wouldn't we be doing frontal lobe exercises each morning?"
    What an odd comment.

    Firstly, ignorance of the functions of the frontal-lobe (and all parts of the human brain) can and should be remedied before offering dissenting opinions, based solely on a combination of your admitted lack of expertise and your skepticism. You could do worse than a search on Google on "Frontal lobe" + "Human brain".

    Secondly, as you continue being skeptical of the purpose and utility of the frontal lobe in the regulation of moral developement in human beings, consider the sad case of Phineas Gage, a railroad construction worker in the late 1800s, who had the misfortune of having a steel rod driven through his frontal lobe while working with explosives.

    In a rather remarkable stroke of curious luck, the rod, which went completely through Gage's skull by way of his cheek, avoided piercing that part of the lobe associated with motor activity and speech. Gage could continue walking, and talking, and being basically a productive personality after recovering from the accident.

    And yet, within months very startling changes in personality and behavior were manifest in Gage's life. He became impulsive, incredibly crude, vulgar, boisterous, and given over to constant lying. He became, in effect, a person without a conscience. His physician, John Harlow, wrote of his accident, "The equilibrium between his intellectual faculties and animal propensities seems to have been destroyed.".

    Science is in many ways indebted to Mr. Gage's tragic accident. It was because of the ghastly transformation of person that followed in the wake of his accident that the medical community of the day began to associate behavior with biology. This marks, then, the (forgive the pun) 'big bang' event of neuroscience.

    Now, a study is released which suggests that certain types of activity (playing certain types of videogames) can retard the development of that part of the frontal lobe which provides a seat of human conscience. Whether the study is perfect science, flawed science or quackery, we have the opportunity to give the matter the serious consideration it deserves. (We can see, by way of the Gage tragedy, that scientists have known for 150 years that the frontal lobe in some respect controls / regulates decision-making and impulse regulation.)

    If the study is biased, incomplete or otherwise lacking, find the sound basis to make that assertion. (HINT: Don't fall prey to the seductive lie that the passion of your conviction can somehow be translated into the merit of your belief, lest you make comments like 'I don't know much about this subject, but I DO know I'm skeptical, which should be of SOME relevance'.)

    And as for your comment about doing frontal-lobe exercises each morning, you've got to be kidding. I can think of a LOT of activities that can lead to the physical development or cognitive edification of mankind. Yet I know few people who are disciplined enough in lifestyle to engage in these activities on a daily basis. Why is this? Because the work is hard, and the rewards are longterm, not immediate. We know a lot of ways to improve ourselves. Few people choose them. They'd rather sit at home, eating DingDongs and playing Quake.

    (dramatic music swells as this lengthy retort ends with an abrupt, ironic conclusion.)


    FIN
  90. i paly video gams by gdulli · · Score: 1

    i tried to read taht article but it wsa hard and i didt'n understad it

  91. I wonder about other games... by ajs · · Score: 2

    They don't say what game they tried, but it was a nintendo game....

    Let's look at the trend in PC games. Games are going multi-player-over-the-Internet it a big way. The MMORPGs are moving along at a clip not seen since the explosion of "community-based Web sites".

    So, when the game simulates a world, complete with thousands of other "real" people (players) to interact with, what would this study show? I have quite varied conversations in Everquest, and that's just the social aspect. There's also the math (yes math! in the form of statistics, simple arithmetic and algebra).

    Then, there's the group dynamics. How do you organize people? Not a lesson most teenagers learn....

    Now, we move to other styles of games. Myst, for example is pure puzzle-solving. Logic math and pretty pictures. I'd be concerned about any kid that played a video game to the exclusion of all else, but if it were Myst I suspect they'd come out of it with some improved logic skills.

    Now on to hybrid games. Soul Reaver is a puzzle-solving/action game. Perhaps this kind of well-rounded game (I think Tomb Raider is in this catagory, but never played it) should be stressed for its ability to train many areas of the brain at once.

    Now, to the future.... What happens when "video game" is an antiquated term? What happens when computers are used to simulate vast virtual environments with social activity, education and entertainment combined? What then? It's coming, and I think running around saying "it's stunting their growth" is not the most mature way that we can respond....

    Let's evaluate what our kids do for the merits and flaws of each activity. Provide alternatives, not demands and never forget that you're trying to train them to be adults who can live thier own lives, not pets.

  92. There is nothing to worry about... by Sun+Tzu · · Score: 2

    ...because: "'The importance of this discovery cannot be underestimated,' Kawashima told The Observer."

    After all, Prof. Kawashima is quoted as such right in the article. ;)

  93. Video games turning our kids into jocks? by jonnydigital · · Score: 1

    Compare: "Are video games turning our kids into jocks?", posted on /. recently. Search function was down when I posted this so I don't have the URL, but I'm sure you can search for it easily enough and reply with the URL :)

    --

    jd

  94. Fluff article by xenocide2 · · Score: 1

    Its really hard to comment on the science itself, since the author takes the data and conclusions at face value. Whats really more useful is the study's publication, if there even is one (remember, even the article mentions that the researcher is strapped for cash). So in a twist of irony, all those claiming the study is invalid are invalid themselves!

    As my old Chemistry teacher once said, "When you get your science from a newspaper, don't expect to pass."

    --
    I Browse at +4 Flamebait

    Open Source Sysadmin

  95. Convince a man by means of a clinical trial .... by Pinky · · Score: 1

    Convince a man by means of a clinical trial that hitting yourself in the head with a fish for long periods of time can reduce your colestorol, and he'll have a head ache for a lifetime.

  96. Now we know... by walt-sjc · · Score: 1

    ... where the "first post" brain damage comes from.

  97. Marathon 2 by Anonymous Coward · · Score: 0

    According to a study, Marathon 2 causes a 43% increase in violent behavior in college students. Someone photoshopped a "Surgeon General's Warning" onto a picture of the box and much laughter ensued.

  98. Already known: Its called Noxone. by Anonymous Coward · · Score: 0

    It was in todays NY Times magazine actually. A follow up letter to the editor regarding the Oxycyclone from a week or three ago.

  99. Which is it? by Databass · · Score: 1

    "Ahh, another hard day at work. Now what should I do? Think I'll play some Heroes 3."
    (Frontal lobe shrinks, supposedly.)

    "Looks like I saved at the end of a turn. Next day. Day 6 + 1 = Day 7"
    (Entire brain grows with this heady goodness.)

    "I'll hire some cavaliers, they're good at stabbing things!!"
    (Brain withers under the pure gaming poison.)

    "Hmm, Cavaliers cost 1200 gold and I want 4 of them, I'll have to drop, ERRGGG... 4800 large on this."
    (Brain grows)

    "There's some troglodytes! I'm smash them good!"
    (Brain deflates like old balloon)

    "Uh oh, there are more trogolodytes than I planned- 7 groups of 60, that's, uhh..."

    (And so on.)

  100. questionnaire by Anonymous Coward · · Score: 0
    Hi everyone

    I am writing an MA thesis on computer and video games. I would really appreciate if you could fill out my questionnaire at
    http://game-survey.netfirms.com


    It shouldn't take any longer than 10 mins and it would be of great help to me

    Thanks a million
    Brenda

  101. reconcile by Anonymous Coward · · Score: 0
    1. English study: video games make kids more responsive, like athletes, and faster hence "smarter".

    2. Japanese study: video games stunt frontal lobes making kids more violent, hence "dumber".

    I don't see a contradiction. Development is simply shifted to the part of the brain utilized. Violent people had better be fast physically and able to interpret visual cues. A difference in population might also add something. Looking at how widespread English people are, we know which of the two excells in violence. Contrast Doom and Mario Brothers. Hmmm.

    Now applying this to programers, let's see, I sit in my cube all day ... Oh my God, I must think with my ass!

  102. My experiences with games by marm · · Score: 2, Insightful

    I've been playing computer games on and off since I was 4 (the first game I got really badly hooked on was Joust on my Atari 2600, back in 1984 or therabouts), so I like to think I'm reasonably well qualified to comment. I grew up with computer games all around me, first with my Ataris (2600 & 400), through Amigas (an A500 and an A1200) and far too many hours spent in arcades, and then into the PC world.

    Do you know what? I really do think, looking back on it now, that computer games stunted my emotional and intellectual growth. Not because of anything insidious about the games themselves, not that they were necessarily ultra-violent (be fair, realistic ultra-violence in computer games has only been around since Doom or maybe Wolfenstein - certainly Doom was the first game that made me twitch uneasily when I shot someone), but because they were an addiction. Even when I didn't feel addicted, it was something I could easily slide into, and completely forget about more important things that I had to do. Much more effective at that than TV, because a good computer game involves your brain completely. TV programs just don't do that, no matter how good they are.

    Case in point: I started learning to play the piano when I was 4. I made good progress to begin with, I didn't have much in the of distraction. It wasn't long, however, until I would find myself playing computer games instead, rather than practising my piano. Eventually, aged 8, my piano teacher gave up on me because I was making no progress at all. I rue that day now. To me, being able to play a musical instrument would be a far more useful skill to have than being able to set high scores (not that I could much even at the height of my gaming skills - I was always crap, despite my addiction - indeed, perhaps that's what fed it).

    Case in point 2: girls and social skills. When everyone else was learning how to interact with each other, I was.... inside learning how to shoot stuff in Xenon II. When, aged 11, 12, 13, they were learning about the opposite sex, I was... inside learning how to play Civilisation. Now, I wasn't completely unaware of girls at the time - hormones start flowing around that age and there's nothing you can do about it. But because I was no good at interacting with people, hormonal urges turned into frustration, and frustration turned into anger. For me, that anger turned into anger at myself and self-hate, leading to a spiral of low self-esteem and depression that I have struggled to get out of ever since. I can understand how for some people that turns into outward violence, they just deal with the same problem in a different way. I don't think it's the games themselves that turn people violent, but the reaction to feeling excluded because they have been playing games instead of interacting with other humans.

    Case in point 3: exams and university. I dropped out of uni because of games. Whilst everyone was going to lectures and tutorials, I was.... at home learning how to play Quake and Descent. I would beat myself up about not going in that day, but the feelings only lasted as long as it took to fire up Quake and start getting involved. Once I had done that, I was just too absorbed to remember what I ought to have been doing. Somehow I managed to struggle through my first year (my uni wasn't at all strict about people turning up) but it came to the end-of-year exams and... well inevitably I didn't get the marks. Out I went. That was the final straw for me. I descended into a living hell of depression and apathy for a year, but eventually I began to sort myself out. That year was also the year I realized where one of my biggest problems was - and I finally gave up serious gaming for good.

    I don't think I'd mind so much if I actually learnt something about computers whilst gaming - but you don't. You learn what computer you should have, you get hold of it, you learn to boot it and you learn how to load a game. That's it. My computer knowledge only started really advancing past the 'point, click, play' stage once I gave up gaming. The fact that it develops hand/eye co-ordination is all very well, but there are plenty of other activities that develop those skills too, and don't involve cutting yourself off from humanity. Maybe a few hardcore gamers will go on to write their own games... but what about the 99% who don't?

    I realise it's probably not very politically correct on Slashdot to point out some of the human and social problems with some types of computing, but that's the way it is. Computer gaming can easily lead to addiction (the games are designed to be addictive!), and unchecked, any addiction is very hazardous. The fact that it's an addiction that affects kids and teenagers more than anyone else, people who are at crucial points of social and intellectual development, only makes it all the more insidious.

    1. Re:My experiences with games by FileNotFound · · Score: 1

      Bah, games have nothing to do with any of this.

      This is just 100% lack of motivation.

      If not games, youd find something else...like TV...or whatever.

      I consider myself a hardcore gamer.
      Despite this I am not having any problems in college, no problems with my social life and games were what got me interested in computers. (I'm a sysadmin now...)

      As is, it's not games, tv, socitey etc that makes you fail in life, it's the total lack of self-control.

      --
      In Soviet Russia, the television watches YOU!
    2. Re:My experiences with games by Anonymous Coward · · Score: 0

      Sorry, but speak for yourself. It might be true that gaming was an unhealthy addiction for you, but it can also be a positive influence. What you describe could just as well have been caused by another obsession, like stamp collecting, say. Does that mean stamp collecting is dangerous?

  103. Wow! You can explain a joke! by PurpleBob · · Score: 1

    CAPTAIN OBVIOUS to the rescue!

    --
    Win dain a lotica, en vai tu ri silota
    1. Re:Wow! You can explain a joke! by Mandrias · · Score: 1

      I know you're mocking me and all... but in real life I'm a God at the obvious. My friends roll their eyes at my incredibly corney and stupid jokes and comments...

      It's a wonderful life ;)

      --
      Use the Z-modem protocol between Information Superhighway routers to compress the plaintext. ~LordOfYourPants
  104. This must be a joke by SetupWeasel · · Score: 1

    An article about strange foreign studies with results that match the current common adult sentiment, A few scientific sounding tests with no actual results obtained from them, a radioactive chemical that is supposed to enter your brain AND monitor brain activity, written by someone named T. McVeigh souunds awfully goddamned fishy to me.

    This is a joke. Population: Slashdot!

    I could be wrong.

  105. Corrolary to murphy's law by NoOneInParticular · · Score: 1

    The more research you do, the better your hypothesis is supported.

  106. Impossible? Hardly by Anonymous Coward · · Score: 0

    You need to remember that the operation of the brain *is* chemical. Thoughts are chemical reactions, so naturally they can and do affect the brain physically.

  107. Sigh by marm · · Score: 2

    This is not flamebait, Slashdot, this is what happened to me. I realize it's not a pretty story, but there you go. It wasn't a pretty time for me either.

    Perhaps I should stress that I do not blame the games. I know from experiences elsewhere in my life that I am prone to addiction. I smoke. I have, in the past, drunk too much regularly. I find bad habits easy to pick up. I don't want restrictions on games either - to do so would restrict people's liberties for the sake of a few for whom it might turn into a problem. It hasn't worked on drink or drugs, so I don't think it would be any use here either.

    But that still doesn't change the fact that I ended up genuinely hooked, to the severe detriment of the rest of my life, on computer games. The sooner that people realize that computer gaming is both addictive and potentially destructive for some, the better. Once people have realized that, then strides can be made towards harm reduction and everyone can go about their gaming without fear of it taking over their lives.

  108. What about other research? by 3seas · · Score: 1

    I recall reading some research years ago about how the Gaming Industry conducted some research in order to figure out what the problem was with online gaming. You know so to improve it's appeal and use.
    What they found out is that for what ever reason, game players tend to get more and more negitive in playing. About a year ago a co-worker was say how supprised and even shocked he was at the comments he
    received from his opponet in a game of online chess. Where Chess is generally a game of reasoning and respect. But I guess the question here is "Does anyone have any other research or urls to similiar studies?

  109. I think that deserves an "AMEN!!" by snilloc · · Score: 1

    I think the problems of "computer gaming" and "promiscuous sex" are, by definition, affecting completely different groups of people. ;)

  110. That wasn't the joke, you know. by Giant+Hairy+Spider · · Score: 1

    The Pac-Man quote was floating around for quite a while (years, AFAIK) before someone came up with the rave retort. Just because you haven't seen one without the other doesn't mean that they are inseperable.

    --

    ---
    You'd be surprised at the broadband connection available to things crawling around in your hair.
  111. Isn't that what we do? by Anonymous Coward · · Score: 0

    we are siting in dark rooms playing quake (where we run, being geek we just found a better way to run), listening to old videogames music and munching caffeinated penguins mints.

  112. cheerios cause violence and stupidity too. by dnos9 · · Score: 1

    Take 100 random kids who all eat cheerios. The majority probably will either be prone to violence, stupid, or have something wrong with them as adults. Does this mean that cheerios causes these things? Hell nope.

    This is not a cause-effect situation. Kids playing video games in childhood might be relative in some way to violence or stupidity in adulthood, but there are MANY more things to take into consideration.

    This study can never be done properly, just like thousands of more BS studies you hear about having to do with psychology and the like....although it's amazing how many people will believe sh1t like this without even thinking about the legitimacy of it. (mainly old ppl/zealous religious ppl :P)

    1. Re:cheerios cause violence and stupidity too. by Anonymous+Squonk · · Score: 1
      Take 100 random kids who all eat cheerios. The majority probably will either be prone to violence, stupid, or have something wrong with them as adults. Does this mean that cheerios causes these things? Hell nope.

      The study was done by measuring brain activity during game play, without any other distractions. They found that the part of the brain that allows for self-control received much less stimulation than normal. I'd say that's a much more direct correlation than your cheerios example.

      although it's amazing how many people will believe sh1t like this without even thinking about the legitimacy of it

      And it's amazing how people will write sh1t about something without having the discipline to even read up on what they're talking about. Too much DOOM playing, I guess...

  113. TROLL by snilloc · · Score: 1
    If you're not a troll, you need to listen up, pal.

    Correllation is not the same as causation. Take a friggin' stats/social model development course. Ever heard of a "spurious variable"???

    The article demonstrates just this: that different types of activities in children produce different brain patterns. It is damn far from demonstrating that kids who play quake will shoot up their classrooms.

    I suspect that much more interesting and compelling correlations could be drawn between economic well-being and crime than between crime and video games. (Crime up in early 90's, down recently... anybody else see this?) This theory (crime & economics), while it may be faulty/wrong, at least has the virtue of being testable over other periods of time and in cultures where video games are not as ubiquitous.

    Apparently it needs to be said again... "Lies, Damn lies, and Statistics."

  114. The Undiscovered Territory Of Neuroscience by Self+Bias+Resistor · · Score: 2

    Although the study of human behaviour and its origins is nothing new (psychology is a much older field than neuroscience), the study of behaviour in relation to brain function is a much newer field. The point I am trying to make here is that there is so much we don't know about how the brain works (despite all the advances that we've made so far in terms of PET scans and MRIs that monitor brain activity). So when people make these kinds of claims ("video games make your child violent"), you have to start questioning their methods of research as there could be several factors that influence the child's mental and moral development. Kids who play Quake 3 but live in a nice, stable household in the suburb are not likely to go violent. But kids who live with violence day in day out, even if they don't play video games, are *more likely* (this is the distinction that can be left out in the more vigorous emotional debates) to become violent simply because they've learned to accept violence as a way of life. Something that you learn from experience is that real life has much more of an impact on your behaviour than games do.

    So before we start the call for extreme measures to control video game usage, we must learn more about neuroscience's relation to behaviour in general before we can make specific claims about the effects of video games on kids.

    --

    ----------
    When the pin is pulled, Mr. Grenade is no longer our friend.

  115. Who needs morality? by The+Ultimate+Badass · · Score: 1

    Hey, let's blur the line between speech and action enough to include computer games! Stealing MP3's is a form of speech too! Why stop there? If I drive my car at 100 miles per hour through residential streets, it's a form of speech! Support me! If someone molests a five year old, it's speech! Well, it is if he does it in front of the kid's kindergarten class. It's justified! It's the first amendment! It overrides all other moral concerns! So what if society crumbles around us, we must defend the Holy First Amendment, even as we degrade and abuse it to rationalise doing whatever we want.

    --

    Denial isn't just a river in Italy

  116. Labotamy by Caez · · Score: 1

    Spam me if I'm wrong (and chances are I am) but doesn't a Labotamy make you totally docile? So, if
    playing games=smaller frontal lobe
    and
    smaller frontal lobe=less violent
    then
    playing games=LESS VIOLENT

    --
    http://www.mistersampo.com
  117. Claims of "no effect"... by Therin · · Score: 1

    If playing a video game has no effect on behavior, then you'd better phone Procter&Gamble real quick - tell them to discontinue their advertising, that 30-second and 60-second video exposures have no effect on behavior. Face it, corporations advertise because it works, so if advertising on TV works, why would you think video games have no effect?

    --
    John 17:20
  118. The reason it can't possibly be true by Anonymous Coward · · Score: 0

    ... is because there's too much money to be made in selling computer games.

    Corporate profits from games will fund studies proving it can't possible be true, too.

  119. computer games bad !! by sithlord2 · · Score: 1

    Computer games cause violent behaviour !

    That's why I spank my monkey in Black & White.
    :-)

    --
    ...You are over-qualified and under-paid. If we give you a raise, we will break the cosmic balance of the universe.
  120. Re:Shut the fuck up by vrmlknight · · Score: 1

    this post was a good example of violent behavior... point proved lets all go home now

    --
    This must be Thursday, I never could get the hang of Thursdays.
  121. Got latin? by The+Ultimate+Badass · · Score: 1

    Post hoc ergo proctor hoc.

    Nothing like trying to look clever and coming off looking like a dickhead, is there?

    --

    Denial isn't just a river in Italy

    1. Re:Got latin? by Sheng+Long · · Score: 1

      We're both wrong, it's: "post hoc ergo propter hoc." Next time I'll doublecheck, so that I too can one day become an "ultimate badass."

      --
      ___________I've found a remarkable proof of this fact, but there is not enough space in the sig to write it.
  122. you idiot by Anonymous Coward · · Score: 0

    you idiot

  123. russian mob had early experience with pong by Anonymous Coward · · Score: 0

    so go to russia

  124. another bullshit jew statement ???? by Anonymous Coward · · Score: 0

    is it u again rjhn. has this site always smelled so bad?

  125. has slashdot always smelled this bad? by Anonymous Coward · · Score: 0

    sick of the rascist crap. quit wasting people's time with u'r junk comments

  126. especially the rascist crap by Anonymous Coward · · Score: 0

    but maybe it's slashdot's intention? maybe so

  127. Justify more VAT on Games ;) by Anonymous Coward · · Score: 0

    No ban in sight, just more VAT on Games.

    Chess kills your brain! Mozard hurts your eardrums and Picasso damaged your retinas!

  128. You really shouldn't let yourself get so worked up by Anonymous Coward · · Score: 0

    Why should you care what teenagers think? Are you one? Do you want to be friends with teenagers? Do you really think their respect is worthwhile? The responses to this article certainly demonstrate that their opinions are not worth shit.

    It's best to just laugh to yourself, and think "This too will pass."

  129. Scientist's Data/Statistics VERY bad by Listen+Up · · Score: 1


    Okay, studies like this really, really piss me off. I recently graduated from the University of Wisconsin Platteville with a degree in Pure Mathematics (with an A/B average, thank you very much). I have been playing games (video, board, computer) all of my life. So what does this mean to this dumbass "scientist"? It means he is fitting data that he finds (which in this case is completely irrelevant and unrelated) to a result he wanted to find.
    In one of my Probability and Statistics classes we did a study that was exactly like this one...Except my professor specifically did it to show how fscked most studies/statistics can be...and this one on purpose.
    On a very long stretch of campus, on the way to class, there is a cemetary that borders on side of the university. One day we (as a class) sat outside and looked down at the corridor bordered by the cemetary and the university. We counted during the hour and between classes how many girls walked on the cemetary side of the sidewalk and how many girls walked on the university side of the sidewalk...And also counted the men. Our results? That a few more girls walked on the university side as opposed to the cemetary side...So girls must must be scared to walk near the cemetary. Actual results: Total Bullsh*t. It was interesting (and fun) to see how studies like that can completely be made up from erroneous and absolute crap data.
    The scientists data we are reading about here is just as much a pile of sh*t as the study I did in college. He should lose his job...or work for CNN :-)

    PS-Did I mention the male dorm was on the cemetary side and the female dorm was on the university side?

  130. ruined my child? by Anonymous Coward · · Score: 0

    Gosh, I have been a bad parent: I have _encouraged_ my kid to play computer games! I always thought it is good for the hand-eye coordination and reflexes. Besides, the poor kid spends too much time reading and doing math homework. :-)

    I just had no idea that playing a computer game a few times a week can actually stop the entire (frontal lobe) brain development.
    ("The students who played computer games were halting the process of brain development")

    My poor kid is DOOMed for life! :)

  131. Re:You really shouldn't let yourself get so worked by Listen+Up · · Score: 1


    You are right about just trying to let it go. No, I am certainly not a teenager, but I am just completely appalled at the total amount of ignorance and uneducation in this country (US). Being dumb and ignorant is the general overall attitude by 99% of the people I meet. And none of them seem to care. It just gets to me...and teenagers are the place that that exact attitude needs to be changed.
    But, you are right...Just try to not worry and hopefully this will get better...

  132. Effects of Playing Games by No-Pants · · Score: 1

    Playing games also adds 10 years onto your virginity.

    It reduces your chances of going out to nightclubs/bars and you go blind from excessive wanking...which is why I have a brail based keyboard and monitor!
    I read the pixels by feeling them...it's great for porn!

  133. Suspicious logic by inkswamp · · Score: 1
    From the article (my bold):

    'The implications are very serious for an increasingly violent society and these students will be doing more and more bad things if they are playing games and not doing other things like reading aloud or learning arithmetic.'


    What's with this either/or stance? This makes me extremely suspicious of this "research" and this guy's apparently hastily made conclusions. What about kids who play video games and read and learn arithmetic? I teach my child both and let her play games and I don't observe any negative effects.

    And what about games that teach those skills? My 5-year-old daughter is doing reading and arithmetic skills two years ahead of where she should be at this time, and it's partly due to the CD-ROM games we have that teach those in a game setting ("Arthur's Reading Race", "Math Blaster", etc.)

    It's interesting to me that the people I know who were gamers in their teen years (including myself) are generally the people who are most capable of self-control. There is also, in my experience, a marked lack of violent behavior in those same people, even those who play very violent games--again including myself. Sure, that's anecdotal, but if this research were correct, then should that not be the case in anyone's experience? I bet I'm not alone in this either.

    Something about this "research" strikes me as screwy, if not intentionally skewed.

    --Rick

    --
    --Rick "If it isn't broken, take it apart and find out why."
  134. Don't knock vision and motion centers! by Foehg · · Score: 1

    Nothing wrong with stimulating vision and motion centers of the brain. As a matter of fact, that was the excuse that got me my Nintendo system. (still in the garage somewhere. When we got a new TV very recently, my parents wouldn't let my little brother hook it up. I, of course, use other stuff.)

    Anyway, heres the story: When I took my kindergarten screening test, the only thing I was found deficient in was motor skills. (They had me cut along a spiral on a piece of paper, I remember, and a method for cutting curves with straight scissors had not yet occurred to me.) Anyway, my parents didn't want me behind in /anything/, so for Christmas I got a Nintendo system to stimulate those motion centers.

    Good Stuff!

  135. The Brain is my 2nd favourite organ... by Anonymous Coward · · Score: 0

    Hmm. My main observation, working roughly in the samea area as these guys is that relating behaviour to cognition and cognition to brain structures is, basically, more magic than science at the present time. Nothing really hangs together. For example, current work in mapping vision shows the motion signals (alone - like a screen with a mono grating drawn on it that moves) drive numerous areas incluidng the frontal lobes, language areas etc. Interested to know why this lot hasn't.

    Part of the secret is that layers and layers of statistics are done on their data before they ever look at it, so subjectivity rules and statistically small but important differences just get overlooked. Another is that fMRI scans can involve up to 100dBs of ambient noise...a confound?

    In conclusion i'd wait for good quality cognitive/behavioural data before drawing pretty pictures of brains... the last time i was invovled in a scanning study it turned at the subject's blood flow activity in the nose correlated as well with the behavioural data as any of the brain stuff did. nuff said!

  136. The worst kind of skewed, slanted garbage by Anonymous Coward · · Score: 0
    I'm sorry to weigh in on this so late, I'm sure no one will see this, but WTF.


    What I hate about this kind of article is that it glorifies bad science. I am not a gamer, incidentally, I probably spend around 2.5 hours a month dorking around with a Sega Genesis I got off E-bay for $15. Nevertheless, ALL the researcher showed was that WHILE ENGAGED in the activity of gaming, a certain kind of cognitive activity takes place, while others don't. The link to brain development, the assumptions inherent in a term like "stunted," and most particularly the "link" to violence (the frontal lobe is the center of our higher cognitive functions, okay?! linking this study to violence is ENTIRELY arbitrary) are pure invention with NO scientific justification.


    Listen, video games are what they are, mostly you sit in isolation, or at best in competition with one or two other people, focused on a very limited field of vision with a very limited set of stimuli and response. It's dumb obvious to anyone that if all a kid does is game, it's going to be detrimental to their social, personal, and physical development. They said all the same garbabge about teevee. My parents had this incredible advanced scientific technique to counteract the effects: periodically they would turn off THEIR television set, kick me out into the real world, and occasionally (gasp) accompany me on crazy shit like walks, bike rides, and drives to the store!

  137. by Tracy McVeigh? by Anonymous Coward · · Score: 0
    The article is by Tracy McVeigh...


    Looks like she's trolling for an excuse for her brother's actions...

  138. I've played since I was 2! by Fortuno · · Score: 1

    First of all, I'm 12, and at parties where people do a lot of wrestling, my (also video-gaming) friend and I stand to the side and say "this is absolutely stupid". Second - My dad (a computer science professor) bought me a NES when I was 2, I'm serious. I now have:

    SNES, PlayStation (broken...), TWO Nintendo64s, GameBoy color, GameBoy pocket, and Playstation 2.

    I also know C, Python, and C++ (not fully). I'm on the vim-dev maillist. I have written an entire pong game (see this page). I would say I've developped reasonably good learning abilities...Wouldn't you? And I think video-games helped me develop that! This sounds like a biased piece of junk.

    --


    -- geekcode: GU d-- s+: a---- C++ UL++ P-- L++ E--- W++ N++ o K- w-- O M- V- PS PE- Y PGP- t 5 X R tv+ b
  139. Re:interpretation of results flawed - go scientist by $uperjay · · Score: 1

    The older I get the more I appreciate the wisdom in "act"... something a lot of people never get to, because they spend too much time thinking.

  140. Re:interpretation of results flawed - go scientist by $uperjay · · Score: 1

    A conclusion that, taking into account how contorted his published conclusion was, he would have published instead had he actually 'hoped to find it'. Pushing to either end of the spectrum is bad science, because it's bias no matter what your intentions were. He mixed opinion with fact instead of properly extrapolating from his statistics. The fact that he had no control group, and the fact that he tested not one but two variables (video game playing and performing arithmetic) on only two groups attests to his poor use (if not total lack of) the scientific method.

    And yeah, I read the fucking article. Thanks.