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Medal of Honor: Allied Assault

Robert writes: "If you didn't like Return to Castle Wolfenstein, Electronic Arts has released the Medal of Honor: Allied Assault demo (133 megs) which is another game that uses id Software's state of the art quake 3 engine. MoH: AA is more realistic in nature than RtCW, and even has Steven Spielberg listed in the game's credits as it draws heavily from the movie "Saving Private Ryan.""

272 comments

  1. Pure greatness by professortomoe · · Score: 3, Interesting

    I played this demo for a few odd hours today, and thought it was freaking spectacular. Download it, and download it now. Graphics are as good, if not better than RTCW and the maps are by far, better. Go, download. You'll thank me.

    --
    If I wasn't so lazy, I'd have a sig.
    1. Re:Pure greatness by ekrout · · Score: 3, Informative
      and the maps are by far, better

      From EA:
      The demo will contain one of the eleven huge maps that will ship with the full retail version on January 22, 2002. You can choose the type of model that you want to be in the game, including Axis military models, and select from 14 different weapons including the Browning Automatic Riffle, Bazookas and the Colt .45.

      So, you didn't play more than one map and your opinion probably can't be trusted.

      --

      If you celebrate Xmas, befriend me (538
    2. Re:Pure greatness by professortomoe · · Score: 1

      By maps, I include just the general texture quality, reading stuff on IGN.com (I know, not firsthand, but nonetheless) and a number of other previews.

      --
      If I wasn't so lazy, I'd have a sig.
    3. Re:Pure greatness by mb2007 · · Score: 1
      "Graphics are as good, if not better than RTCW"?
      You did notice there's no Vertex Lighting right? I agree the game is a lot more realistic, but graphics and maps are not better than RTCW.
    4. Re:Pure greatness by sbrown123 · · Score: 1

      Darn it! You made it sound so exciting Ill just have to go and download it. Thanks alot!

    5. Re:Pure greatness by Anonymous Coward · · Score: 0

      Maybe by "demo" he meant what most people mean these days: "I downloaded the l33t w4r3z version to 'try out' before I decide to buy it".

    6. Re:Pure greatness by professortomoe · · Score: 1

      Nope, didn't notice that. I must say thanks for pointing it out though. I'm gonna go through RTCW a bit today and compare a bit more.

      --
      If I wasn't so lazy, I'd have a sig.
    7. Re:Pure greatness by jimsxe · · Score: 1

      I have to disagree. I have played both and MoH blows! It looks terrible and plays even worse. What they had to have deathmatch only? The map sucks. A couple of shitty buildings around a dinky courtyard. Obviously the first poster doesnt play these type of games. Stay away from this POS

      --
      This is not a Sig.
  2. war games by Anonymous Coward · · Score: 0

    once you've been in the real thing, games don't do it anymore.

    1. Re:war games by Anonymous Coward · · Score: 0

      Bullshit. I served the U.S. Army during Operation Desert Storm. I saw many, many charred Iraqi bodies (something we're sure to see more of in the near future). I still enjoy playing RtCW more than that.

  3. Please, no fileplanet links by Flarners · · Score: 3, Interesting

    Fileplanet's services have gotten progressively worse, as anybody in the gaming community will be happy to tell you. Starting their "personal server" service (which still isn't very good of a connection, I can tell you, having tried it), and then purposely crippling their public servers by forcing people to wait in queue in order to "encourage" use of the Personal Servers in order to get anything downloaded at all in a reasonable amount of time. There must be another link you could provide; I would rather not support Gamespy's profiteering if I can help it.

    --
    "The problem with the French is that they don't have a word for 'entrepeneur'." -George W. Bush
    1. Re:Please, no fileplanet links by aka-ed · · Score: 1

      You're right about that, but EA's site says Fileplanet has the "exclusive." Unless someone wants to mirror the file you're SOL.

      --
      I survived the Dick Cheney Presidency 7 to 9 AM 7-21-07
    2. Re:Please, no fileplanet links by Anonymous Coward · · Score: 1, Insightful

      I would rather not support Gamespy's profiteering if I can help it


      While I expect such an opinion to go over well on Slashdot, I think you do need to be called on it: If it's such an offense to you then how about you set up reliable, multiconnection servers to serve up a 133MB file to hundreds of thousands of people? Oh right: Bandwidth costs money, and you'd probably be paying about $0.10 a download.


      I'm not a fan of Fileplanet's whatsoever, but I certainly don't despise them for trying to make it a workable situation.

    3. Re:Please, no fileplanet links by Anonymous Coward · · Score: 0

      I would sign up for fileplanet, but they have that porno model of business- thanks for your credit card details and we will continue to bill you until you let us know otheriwse.

      Id sign up - if they promise to only bill me with my explicit consent each and every time they bill me. I dont want the hassle of trying to unsubscribe from their service if a year from now Im not using the bloody service. Worse I may have completely forgotten about them.

      Wish my VISA card provider has a disposeable card number service.

      I wrote to fileplanet asking them to sign me up for one year only - no repeat billing - they didnt bother to reply.

      Barstards.

    4. Re:Please, no fileplanet links by macmouse · · Score: 1

      Well think about it...
      they are letting people download a bunch of files for free...
      true, they got advertising, but considering the crap prices of advertising for the web..

      The cheapest I've found from a shared hosting deal is $5 usd per gig over your limit. True, they get a discount, but its still a lot..

      So, to round things out.. 133meg /1000 = 7.51..
      or just round down to 7= there's some overhead ya know..

      so they pay 5 dollars for every 7 people that download.. and the rate to per user to ad click is WAY higher then 100 views per click (and its probably MUCH worse for fileplanet). Not to mention, each ad click is at best 5-cents.. if they got an exclusive and on a shockwave, maybe 20.. Do that math, they are STILL not making any money from this..

      5*14=$70 cost for 20 cents back?...

      Mutliply that by THOUSANDS, and you got a big problem..

      I think they should get a distributed network-type of thing.. A cross between swarmcast (with a proper client) and a special download utility. You know, that shows all those perdy graphs and a "karma" remembering that is in perportion to the account "level". The free accounts have to wait everyonce in a while when the "karma" hits a limit (to prevent leetchers), while the paying members get priority access and no limits..

      This would cut down their bandwith usage by a LOT, give everyone faster transfer speeds and they would be able to put up more files!

    5. Re:Please, no fileplanet links by tftp · · Score: 2
      The cheapest I've found from a shared hosting deal is $5 usd per gig over your limit. True, they get a discount, but its still a lot..

      At their size and with their traffic needs they most likely have a flat fee contract with the upstream provider. That's what I have at work.

    6. Re:Please, no fileplanet links by Anonymous Coward · · Score: 0

      Why is it we can download from 10 million Linux kernel mirrors when a new version comes out? The Internet is not about waiting in line.

    7. Re:Please, no fileplanet links by F_Prefect · · Score: 1

      Found another place to download the demo from it's here

      http://www.gamesdomain.com/demos/demo/1577.html

      I have a really good download speed from the 4th mirror

      --
      You can be replaced by a very small shell script.
    8. Re:Please, no fileplanet links by Trepidity · · Score: 2

      Umm, I just downloaded it 3 hours ago, no wait. They had 4 free servers up, 3 had free slots.

      And they haven't been crippling their public servers; in fact, they've doubled the number of free slots in the past 2 months. They've just implemented a queue because before the servers were always busy so people would keep hammering them trying to get in.

      Fileplanet is the only place I've seen with so many demos available so quickly with so little download wait times. They serve literally gigabytes per hour, so if they're trying to make some money on the side to support it, while still keeping the service free for those who don't want ot pay, I fully support them.

    9. Re:Please, no fileplanet links by macmouse · · Score: 1

      True but still, it costs a pretty penny...

      for example, a t1 with internet connection is about 1 grand. True they got much bigger (I don't know what though).
      so once agin estamating...
      1.5 megabits up and down..
      1500 kbits/sec * 60 = 90,000 kbits/min *60 =5,400,000 kbits/hour.

      8 bits in one byte..
      5400000 kbits *1000= 5400000000 bits /8 = 675000000. then / 1024 = 659179 (rounded) kbytes/hour or /1024 643 meg an hour (ignoring overhead,etc).

      643*12=7716 meg/day. 7716*30=231,480 meg/avgmonth.
      231,480/1024=226 gig/month

      so 1,000/226=$4.42 a gig. This is of course, assuming the bandwith its maxed 24/7, no overhead,etc.

      So true, they don't pay DIRECTLY per meg a month, but they do in the end. In some ways, its worse for the bandwith that wasn't used for a time period (like at night) gets flushed down the toilet.

      True, they got much more bandwith and discount and probably pay in "burts", but it still costs a LOT. The ads definetly don't cover their costs.

      I just kinda feel sorry for them. Everybody hates them but there's little they can do.

    10. Re:Please, no fileplanet links by _ph1ux_ · · Score: 1

      I'm getting it now from here...

      http://www.gamesdomain.com/demos/demo/1577.html

      the 4th mirror is the one that seems to work... and no login requireed.

      gamespy/fileplanet suck.

    11. Re:Please, no fileplanet links by Anonymous Coward · · Score: 0

      Firstly: Bullshit. I've had so many horrible experiences trying to download Linux (Redhat puts the freely available FTP on an old 486 with a dial-up connection it seems: It's next to impossible to download a full distro from them). Secondly most Linux mirrors were supported by sites with questionable business plans, and as they're all collapsing those mirrors are disappearing. The other big mirror of course is educational institutions where taxpayers are stuck with the bill for "free" distributions.

    12. Re:Please, no fileplanet links by tftp · · Score: 1

      Even ignoring calculations, $1K/mo for all their networking needs is not that much. A salary of one employee (with taxes) is about $5-7K/mo. If the business can't find $12K/yr to pay for the Internet link then this business is in bad shape anyway!

  4. Call me squeamish, but... by Tsar · · Score: 4, Funny

    MoH: AA is more realistic in nature than RtCW, and even has Steven Spielberg listed in the game's credits as it draws heavily from the movie "Saving Private Ryan."

    I don't know how long I'd be able to keep playing a game that made me sit through five minutes of my character lying in blood and entrails yelling "MAMAAAAAAA!!!!" every time my health went to zero.

    1. Re:Call me squeamish, but... by dimator · · Score: 2, Insightful

      That was one of the most moving parts of the film, it showed that the "soldiers" of the war were often little more than kids, away from home and afraid. I hope you're not trying to get a +Funny by making light of it...

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    2. Re:Call me squeamish, but... by schroet · · Score: 1

      I thought it was pretty +funny, if EA makes me cry like the movie then it'll be money well spent!

    3. Re:Call me squeamish, but... by Iamthefallen · · Score: 1, Insightful

      The first few minutes were moving yes, but by the end of the opening scene I was more bored|numbed than disgusted, I had realized their point that war is a bloody and painful mess 5 minutes ago. If they'd made the scene a few minutes shorter perhaps they'd been able to keep me disgusted and moved as they continued on. But boring or making the audience numb is a bad start to a movie...

      --
      Wax-Museum Fire Results In Hundreds Of New Danny DeVito Statues
    4. Re:Call me squeamish, but... by Sk3lt · · Score: 1, Informative

      actually the game doesn't include much blood (if at all) because the Nazis used to wear lots of clothes when they were out in the war and too much blood gushing out of them would be unrealistic as the cloth would stop most of it coming out.

      This game is ultra realistic (up to a point and not in the style of one hit one kill factor like Flashpoint) so all of these factors have come into play

    5. Re:Call me squeamish, but... by MisterBlister · · Score: 1

      Don't forget the 10 minute cut-scene monologues of a soldier that looks suspiciously like Forrest Gump going on and on about getting back to his wife.

    6. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0, Funny

      Yeah, that shit's not funny.

      What would have been funny is if the germans had started making sweet, sweet love with the exposed large intestines of the fallen allied soldiers.

      Why don't any modern video games use this obvious and excellent theme?

    7. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      The first few minutes were moving yes, but by the end of the opening scene I was more bored|numbed than disgusted, I had realized their
      point that war is a bloody and painful mess 5 minutes ago.


      Not unlike real war?

      If they'd made the scene a few minutes shorter perhaps they'd been able to keep me disgusted and moved as they continued on. But boring or making the audience numb is a bad start to a movie..

      I hope I never have to rely on you to protect my backside when your tiny attention span wears out.

    8. Re:Call me squeamish, but... by Genghis+Troll · · Score: 0

      Right. Because going to a movie and fighting in a war are pretty much exactly the same.

    9. Re:Call me squeamish, but... by elizard2k · · Score: 0, Flamebait

      the first few minutes of the movie were grossly exaggarated imho

      i mean yes, it was a bloodshed .. but not THAT much of one ..

      watever attracks the $$$ tho

      --
      - mescaline - its the only way to fly -
    10. Re:Call me squeamish, but... by WNight · · Score: 3, Insightful

      Games are supposed to be fun. War is not supposed to be fun.

      Can you see a difference?

      If I want fun, I play a game. If I want to be shot and die horribly... well, I don't, but I'd go to war, NOT play a game.

    11. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      I hope you're not trying to be serious on Slashdot? This is a post about a game that is based on that very movie. If that isn't the ultimate trivialization of war then I don't know what is.

    12. Re:Call me squeamish, but... by jazman_777 · · Score: 1
      Games are supposed to be fun. War is not supposed to be fun.

      Can you see a difference?

      If I want fun, I play a game. If I want to be shot and die horribly... well, I don't, but I'd go to war, NOT play a game.


      So what do we call going to the movies? For some movies, it's not quite fun, and it's not quite getting shot and dying horribly (except in certain parts of town).


      OTOH, I stare death in the face on the freeways every day. And _he_ blinks first. So far.

      --
      Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
    13. Re:Call me squeamish, but... by snol · · Score: 1

      uhhh... what the fuck?

      I'd say two large and heavily armed groups of people actively trying to kill each other colliding on a beach is a pretty sure cause of some pretty extreme bloodshed, no exaggeration. Is there something you know that I'm missing?

    14. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      I suppose you were on the beach then.. holding hands with your fellow soldiers as you took your sweet time getting to your objective with flowers in hand. All you'd have to do is politely ask the Germans to leave their foxholes right?

    15. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      Nice one copying and pasting out of their FAQ. Whore.

    16. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      Fuck off you pansy bitch.

      Go worship your Jesus: John Ashcroft.

    17. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0

      180,000 people landed that day. 10,000+ killed, many in the first 15 minutes. I think the film accurately portrayed one small window of a battle that stretched for hundreds of miles. So, hell no it wasn't exaggerated. It would be impossible to recreate the horror in film or game.

    18. Re:Call me squeamish, but... by Anonymous Coward · · Score: 0
      it showed that the "soldiers" of the war were often little more than kids

      I thought that Full Metal Jacket did a nice job of saying the same thing what with the soldiers singing M-I-C-K-E-Y-M-O-U-S-E as they marched on through the fiery ruins of a vietnamese town at the end of the film.

    19. Re:Call me squeamish, but... by tyoud1 · · Score: 1

      Isn't there a Marine Corps base right near Disneyland in California? I thought that was why they were singing the song, they're given some leave and spent it there when they were newbies.

    20. Re:Call me squeamish, but... by TheLinuxWarrior · · Score: 1

      Apparently there is a blood patch out there that will make it more real. Check the forums if you are interested.

  5. How could you not like RtCW? by krs-one · · Score: 1

    How could one not like RtCW? I think its the best shoot-em up game on the market today. Before RtCW was out, UT was clearly the best game out there, even better than Quake III that came out almost a year later than it. The Unreal engine was incredible. Then id makes the QuakeIII engine which uses OpenGL as the main rendering API and its really nice and all, but UT was just a better game than QuakeIII.

    Finally, RtCW comes out and its a lot better than UT. It's a shame really that it took almost 2 years for a game to be UT, but RtCW finally did.

    However, I will continue to play UT (as I am in a clan) but I think in the coming months, many UT clans will migrate to RtCW and then finally back to UT when UT2 comes out.

    -Vic

    1. Re:How could you not like RtCW? by Anonymous Coward · · Score: 0

      Because the Urban Terror mod for Quake3 rocks it.

      http://www.urbanterror.net/

    2. Re:How could you not like RtCW? by Anonymous Coward · · Score: 0

      UT was released on 23rd November, 1999. Q3A was released on 3rd December, 1999. Yep, the difference is about a year, give or take 12 months.

      Time to change crack suppliers. You're being dealt some bad stuff.

    3. Re:How could you not like RtCW? by Phantasiere · · Score: 1
      UT was clearly the best game out there, even better than Quake III that came out almost a year later than it.
      Quake3 and UT were released within a month of each other. Quake3 definately did not came out 'a year later'.
    4. Re:How could you not like RtCW? by MisterBlister · · Score: 1
      Its not so much a matter of not liking RTCW..Its a matter of wanting a more realistic game. RTCW is a good shooter, but its a cartoon. You can take 50 bullets and live and you fight undead zombies and such.

      Medal of Honor is for people who want a more realistic FPS experience that is more about stealth & tactics than running around with a Really Big Gun. Not that there's anything wrong with that. I love to run around at 60 MPH with a Really Big Gun, but sometimes I like to play games that are a bit closer to real-life simulation.

    5. Re:How could you not like RtCW? by Anonymous Coward · · Score: 0

      We heard you the first time.

    6. Re:How could you not like RtCW? by jazman_777 · · Score: 1
      I love to run around at 60 MPH with a Really Big Gun, but sometimes I like to play games that are a bit closer to real-life simulation.


      Howza bout runnin' yer fat butt down to the local inner city? It don't get no mo real than dat!

      --
      Slashdot: Failed Car Analogies. Amateur Lawyering. Anecdote Battles.
    7. Re:How could you not like RtCW? by NonSequor · · Score: 2
      I have trouble understanding how someone can like UT better than Quake 3. It's like they threw in every stupid idea they had without bothering to think if it would improve the game or not. Quake 3 was simple-minded, but they made it work. Rather than having a hundred weapons, they used a few good ones.

      I tried to explain why I didn't like UT to a UT fan once and for whatever reason he couldn't understand me. All he could say was "But in Unreal Tournament you can shoot a bunch of rockets at once!"

      --
      My only political goal is to see to it that no political party achieves its goals.
    8. Re:How could you not like RtCW? by Howie · · Score: 1

      I didn't much like the weapon line-up in UT, but I did like the gameplay modes - particularly Assault and Domination.

      If there was (and I suppose there probably is) a mod for Q3A for those game modes then I'd not bother playing UT at all. I don't player either that much, except for a quick burst of Urban Terror every now and then at work.

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    9. Re:How could you not like RtCW? by Yosho · · Score: 1

      I prefer UT primarily because I'm not terribly fond of pure deathmatch, and that's really where Quake 3 shines. I prefer team-based games -- CTF is good, but my favorites are Assault and Domination.

      My roommate also prefers UT to Quake 3 -- his primary reason is that the running speed in Q3 is fast enough to give him vertigo. Yeah, it may not matter much to you or me, but I'm sure he prefers games that don't make him nauseous.

      Also, could you explain to me why you don't like UT? Your statement doesn't make much sense to me -- if I recall correctly, there's something like 12 weapons, if you include the chainsaw (which, AFAIK, can only be gotten through a mutator). Personally, I think that overall the weapons are fairly well-balanced -- naturally some are simply better than others, otherwise you wouldn't have any incentive to get a different weapon. Nonetheless, I've known people who considered themselves masters of particular weapons, and they didn't have any problem fight people with "superior" weapons.

      --
      Karma: Terrifying (mostly affected by atrocities you've committed)
    10. Re:How could you not like RtCW? by Anonymous Coward · · Score: 0

      It is honourable to fight Germans but dirty blacks ?

  6. ScreenShots by xanadu-xtroot.com · · Score: 1

    I wish there was more SS's available. Yea, there's the movie, but I'm only on a modem. The Demo's right out until Monday at work with my T-1...

    --
    I'm not a prophet or a stone-age man,
    I'm just a mortal with potential of a super man.
    1. Re:ScreenShots by xanadu-xtroot.com · · Score: 1

      Sorry about that. Konqueror wasn't playing nice (at first) with their navigation stuff. There's plenty of shots available

      --
      I'm not a prophet or a stone-age man,
      I'm just a mortal with potential of a super man.
    2. Re:ScreenShots by dimator · · Score: 2

      and some more, including a review.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    3. Re:ScreenShots by Anonymous Coward · · Score: 0

      Oh screenshots... I thought you were saying you wished there were more Schutzstaffel... sheesh

    4. Re:ScreenShots by Anonymous Coward · · Score: 0

      And a few more here

  7. Facinating by Anonymous Coward · · Score: 0

    That's facinating. Do I sense an obsession with World War II? If not, then where's all those Civil War or WWI FPSs? What about getting headshots on those Redcoats?

    1. Re:Facinating by Anonymous Coward · · Score: 0

      That'd be really fun. Shoot, reload for 40 seconds, shoot. Oh yeah, those ball-and-rod smoothbore rifles were really accurate.

    2. Re:Facinating by zachoen · · Score: 1

      the weaponry wasn't advanced enough yet for realistic games in that era to be fun. The reload time on those muskets would be a BITCH...

    3. Re:Facinating by Anonymous Coward · · Score: 0

      Hurray for redundancy!

    4. Re:Facinating by Anonymous Coward · · Score: 0

      You're just jealous we kicked your roti boeuf ass.

    5. Re:Facinating by Dark-One · · Score: 1

      oh yeah how about a Rev. war game. Don't shoot until you see the pixels of their eyes!

    6. Re:Facinating by Anonymous Coward · · Score: 0

      Or how about a FPS based on the Mexican-American War? Just imagine being able to shoot all those Mexicans.

    7. Re:Facinating by MiTEG · · Score: 1

      The Mexican-American war? Is that some sort of civil rights thing? Or did you mean the Mexican War?

      --
      The future isn't what it used to be.
  8. Internet multiplayer demo.. by killthiskid · · Score: 2

    EA Games to release a one level internet multiplayer demo this Friday!

    The demo will contain one of the eleven huge maps that will ship with the full retail version on January 22, 2002. You can choose the type of model that you want to be in the game, including Axis military models, and select from 14 different weapons including the Browning Automatic Riffle, Bazookas and the Colt .45.

    Woah, settle down, this is test to see who actaully read the links and who didn't... what date was this written on their site? Does it work? Is it fun?

    For screenshots and more information on multiplayer modes for the retail version, please click here.
  9. Re:Who cares? No Linux version. by professortomoe · · Score: 1

    Ya see, not all nerds use Linux. I know tons of people who come to /. and use linux. Jeeze, these comments are so funny...

    --
    If I wasn't so lazy, I'd have a sig.
  10. Quake 3 is hardly state of the art anymore... by Pr0n+K1ng · · Score: 0

    Day of Defeat is (technically) the best World War II based fps available right now.

    --

    Oh well, back to dowloading pr0n...

    Pr0n K1ng

  11. Re:Who cares? No Linux version. by Anonymous Coward · · Score: 0

    Why do we need an announcement for a game which is Windows-only?

    Cuz' nobody runs Linux?

  12. Been playing the game. by kawaichan · · Score: 1

    It's not a flamebit, but the game is not that great looking (especially with the models, they look like garbage).

    And speaking of gameplay, the netcode is terribly, the game is laggy as hell even at ~90ms

    It is possibly the worst QIII based game yet. IMO, RTCW is not all that great (especially with the single player levels), but the mutliplayer is way better than this.

    --

    kawai
    1. Re:Been playing the game. by Anonymous Coward · · Score: 0

      I gotta agree on all counts. I downloaded the demo thinking that it would totally blow away Wolf, but I came away disappointed. I just couldn't get into it. It took me three hours to download, and I deleted it after about half an hour of playing without a second thought. To its credit, I like the shotgun (although I don't recall too many WW2 era soldiers using shotguns) and the different weapons depending on which side you take. Still, I give it a thumbs down. =P

    2. Re:Been playing the game. by Anonymous Coward · · Score: 0

      Its obligatory that one have a shotgun as an available weapon when usign the Q3 engine.

  13. Re:Who cares? No Linux version. by Anthet · · Score: 0

    News for nerds you know. There prolly are a couple of geeks dualbooting and a couple of windows users aswell reading this site.

  14. oh take your snobbish attitude and stuff it by Anonymous Coward · · Score: 0


    Extremism must be snuffed at all cost.

  15. There Is A Preview Of The Demo... by citizenc · · Score: 2

    There is a full preview of the demo available at http://www.3dactionplanet.com/features/firstlooks/ mohmpdemo/. (It IS a huge demo; take a look there to see if you want to take the time to download it.)

  16. For those who hate fileplanet by metalgeek · · Score: 2, Informative

    Fore those who hate Fileplanet can grab it here Please don't kill my server:)

    --
    metalgeek
    windows, just another pane in the glass
    1. Re:For those who hate fileplanet by mstyne · · Score: 1

      Alternatively, Tiscali has a pretty fast mirror; I've been getting 90KB/Sec from them from the U.S. East Coast...

      Have fun!!

      --
      mstyne: real name, no gimmicks
    2. Re:For those who hate fileplanet by Anonymous Coward · · Score: 0

      FileFront has another fast mirror

  17. Didn't like RtCW? by Chester+K · · Score: 2

    If you didn't like Return to Castle Wolfenstein

    pshhh... like that could happen... ;)

    --

    NO CARRIER
    1. Re:Didn't like RtCW? by majcher · · Score: 2

      Um...I didn't like Return to Castle Wolfenstein. At least, I didn't like the mutli-player demos that were out there. Sorry, but I've played that game already. Counter-strike, TFC, and so on have already done a much better job of that sort of thing - wrapping up the same gameplay in an old skin just doesn't do it for me.

      The single-player aspect of the game still interests me (after I work through the rest of the stack...*sigh* no job, and still not enough time to finish all the games I've got...) but I'm not seeing anything to get super psyched about.

    2. Re:Didn't like RtCW? by Anonymous Coward · · Score: 0

      plz stop spamming tks

    3. Re:Didn't like RtCW? by jilles · · Score: 2

      The single player levels are kind of nice although the AI of your opponents is rather low. Getting through the levels isn't really much of a challenge except for a few isolated spots where you overrun by hordes of lame monsters. Without the good graphics it wouldn't be much of a game.

      I actually liked som of the levels. There is one where you are supposed to sneak past some guards and snipe them in such a way the other guards won't notice. That was kind of fun. The main problem with rtcw is that after about 10 hours of gameplay you're done. Since the levels are so easy, replaying is not much fun since you know where all the soldiers are and how to find your way to the level exit.

      The multiplayer mode is not for me. I never liked teamplay because most of the time your fellow teammembers suck and it takes way to much time become effective as a team. I prefer plain deathmatch: spawn and go on a kamikaze killing spree. The problem with rtcw is that it doesn't offer deathmatch and that the teamplay is particularly nasty because of the player classes. It bored me within two minutes. Basically I spawned, watched others shoot each other and then finally really spawned into the game (i.e. not as a spectator) in an impossible position with almost no weapons. Naturally since I didn't know the level, the guns and my team members I got killed almost instantly. That means more watching others play (for some reason they don't let you respawn immediately). At that point I realized rtcw multiplayer was crap. Of 20 minutes online gameplay, I had not had more than 5 minutes worth of action, not my idea of a good time.

      --

      Jilles
    4. Re:Didn't like RtCW? by Anonymous Coward · · Score: 0

      I tried the demo for Return to Castle Wolfenstein. It seemed no matter what server you joined, some asshole on the same team as you had the flamethrower and was torching his own guys for laughs. DAMN that was funny! Ha ha! That was so funny I figured the game was going to be a big a waste of effort like Half Cheat or QuakeCheatArena that I didn't buy it.

    5. Re:Didn't like RtCW? by Anonymous Coward · · Score: 0

      If you are out of job then search for the job, re-train yourself but don't play games!!!

  18. two words by schroet · · Score: 1

    MIRRORS PLEASE

  19. I Had high hopes for Return to Castle Wolfenstein by Rosco+P.+Coltrane · · Score: 4, Funny

    but unlike the original, it doesn't run on my 386 :-(

    --
    "A door is what a dog is perpetually on the wrong side of" - Ogden Nash
  20. yes, fileplanet sucks by ayeco · · Score: 1

    this is the first time that i couldnt find a download somewhere else and had to resort to signing up at fileplanet. I had no idea that there was a WAIT for downloads! ..and whats this personal server crap? geeze. more mirrors for the download would have been nice.

    1. Re:yes, fileplanet sucks by Anonymous Coward · · Score: 0

      FileFront has a fast mirror (for now at least)

  21. Re:Who cares? No Linux version. by xanadu-xtroot.com · · Score: 1

    Get a grip. That doesn't mean there won't be a Linux version. By FAR, most gamers use Windows. Guess who they are going to try to entice to buy this first? It's not rocket science. (Don't get me wrong, I'm a Linux user, but common sense has to take over sometime for somethings..)

    --
    I'm not a prophet or a stone-age man,
    I'm just a mortal with potential of a super man.
  22. The multiplayer demo only has deathmatch, but... by antdude · · Score: 2

    it does have a hidden team deathmatch feature. You can read the details on Blue's News. :)

    I wished the company released a team play option because Return to Castle Wolfenstein (RTCW) looked like a winner with its team based option. I wasn't expecting it to be that good. I couldn't conclude if RTCW is a winner since I haven't tried MoH:AA's single player and teamplay multiplayer yet.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  23. Re:Who cares? No Linux version. by Anonymous Coward · · Score: 0

    since this isnt the News for Linux People, Stuff that matters. I dont see why this site has to cater to your every linux need when alot of the readers are windows users just like me. I also use IRIX but you dont see me picketing infront of slashdot headquarters ONLY IRIX, ONLY IRIX!. MORON!

  24. "state of the art quake 3 engine"? by Wakko+Warner · · Score: 2, Insightful

    This is still the case? The Quake 3 engine is almost 2 years old now, isn't it? Surely something better has supplanted it?

    - A.P.

    --
    "Remember when the U.S. had a drug problem, and then we declared a War On Drugs, and now you can't buy drugs anymore?"
    1. Re:"state of the art quake 3 engine"? by professortomoe · · Score: 1

      Well, I must admit, I like the new Serious Engine, from CroTeam. I'm surprised it hasn't been licenced as much, because it's pretty great.

      --
      If I wasn't so lazy, I'd have a sig.
    2. Re:"state of the art quake 3 engine"? by kawaichan · · Score: 1

      Until Unreal2 and Doom3 comes out, QIII and Unreal engines will still be the best engines for game developers. But Croteams' Serious Sams looks pretty good too, I like those bright textures.

      --

      kawai
    3. Re:"state of the art quake 3 engine"? by Breakfast+Pants · · Score: 1

      And what does an engine have to do with bright textures? I think you are confusing engine with artist.

      --

      --

      WHO ATE MY BREAKFAST PANTS?
  25. Re:Who cares? No Linux version. by professortomoe · · Score: 1

    Oh, and just a question, who the hell in their right mind would mod that up?! I must have forgotten the /.'ers code... Pro Linux = More Points, Pro Windows != More Points

    --
    If I wasn't so lazy, I'd have a sig.
  26. Re:I rock at fps-ers by Anonymous Coward · · Score: 0

    www.hackersforjesus.com

    get your self saved sinner!

  27. I gave Wolfen thumbs down the 1st time I tried it by Win-Developer · · Score: 1, Insightful

    Dude It's a demo. The game still has another 3 weeks before it goes gold.

    Remeber the first Demo for RtCW? It sucked big time. Even with my miniscule ping everything was lagged and frankly I just didn't see it being any good.

    As of now, I've yet to play the multiplayer component of the full game, but the Single Player mode sucks big time(I still want to finish it before I play any multiplayer).

    I'm downloading this Medal of Honor demo because I loved the game on the PS, and I think it will be pretty good. Hopefully the Single Player mode will rock...

    Most importantly...I want CO-OP play!!!! If this game doesn't include it, I probably won't buy it.

  28. Trying to download the game, but it is fun! by BrookHarty · · Score: 5, Informative

    I tried to download the game, but of course Fileplanet is full, but they would nicely let me download it, if I signed up for thier service. Not today... Ok, lucky BluesNews had a link that worked. 3 hours later I was good to go.

    Launched the server, didnt know how to tell it private, so I reduced it to 4 guys. Within 1 minute the server was full. Everyone also just downloaded and I was the only server that had a good ping in Seattle. lol Played for 2 hours, learning, then found a 12 person server, much better.

    Likes.. :)
    Well, its not quake3 with powerups, you get killed quick. You have to watch yourself, its like more like CounterStrike in that respect. Good GFX, fast game play, the level was just made for deathmatch.
    Respawn points are rooms in back, so you dont get spawn killed. That was a MAJOR change to most multiplayer games.

    Dislikes:
    The only level was kinda small, After getting killed by a damn sniper in a good spot, I switched to rockets, (only get 6 shots) and spamed hit window. Dead. :) Started to play it like quake3a and that was fun for awhile. I finally switched to the machine gun, started to do head shots, and stayed in the hallways. Thats when my points went up, and stopped getting killed. I think the shot gun should be tweaked, up closed dead, farther away, usless. Also taunting the enemy in german was a neat idea.

    But all the new games, Serrious Sam 2 beta engine ROCKS. It actually lets you pick the refresh rate, and turn on all the options to make it look freaking awesome. Even plays OGG music files too.

    Also, New York Racing came out, its about the movie the 5th element, but a race game with floating cars. Gotta pick that up, the demo was really good. Not alot of news about it, but read one on ISO News

    1. Re:Trying to download the game, but it is fun! by Saeger · · Score: 2
      Also, New York Racing [ferrago.co.uk] came out, its about the movie the 5th element, but a race game with floating cars.

      So I read the short review of the game you linked to at ferrago.

      In that tiny review I counted three mentions of Luc Besson's vision of the 5th Element's future metropolis, but nothing of Eric Hanson, the lead artist who brought that vague vision to life.

      Sure, directors play an important role, but too often are the real artists forgotten.

      --

      --
      Power to the Peaceful
  29. Re:Who cares? No Linux version. by sheldon · · Score: 4, Insightful

    News for Nerds. Stuff that matters.

    It's not "Stuff that matters, but only about Linux."

  30. Where's the CO-OP modes?!?!?! by Win-Developer · · Score: 0

    I for one am quite upset that the CO-OP play mode has been pretty much dumped in all games since Doom/Quake, in favor of mindless deathmatch and its variants.

    While I do enjoy some team deathmatch(Day of Defeat), I really don't see how the word "multiplayer" became synonymous with "Deathmatch".

    I really hope they choose to include CO-OP with this game, Return to Castle Wolfenstein dropped the ball big time by not including some sort of CO-OP mode.

    Medal of Honor rocked on the Playstation, so I figured CO-OP would be a given, especially for this type of FPS. Oh well, here's to hoping...

    1. Re:Where's the CO-OP modes?!?!?! by MaxQuordlepleen · · Score: 1

      for fairly up-to-date co-op gaming, try the Delta Force series. DF:Land Warrior, the last one came out around Christmas 2000. Give it a try, should be in the cheepo bins by now...

    2. Re:Where's the CO-OP modes?!?!?! by TheOnlyCoolTim · · Score: 1

      Serious Sam has a COOP mode, and I guess Serious Sam 2 (coming out soon) will also have one. It's fun to take on the final boss with a whole bunch of people.

      Tim

      --
      Omnia vestra castrorum habetur nobis.
  31. Must Buy! by Warin · · Score: 1

    I've played the demo for a couple of hours. The Stalingrad map is a little too closed in for my liking, and I just cant WAIT to try out the Omaha Beach map.

    My biggest beef with the RtCW MP test was that the 'storm the beach' was just so..narrow. From the screenshots of MOH's Omaha map, this wont be an issue, and hooboy am I looking forward to that. Hopefully the single player game is engaging as well.

    And a seriously positive thumbs up for the player models. I love that they arent just going to be generic GI's and Nazis.

  32. i agree by Anonymous Coward · · Score: 0

    fileplanet sux ass

  33. Good (ping) or Bad (ping)? by James+Foster · · Score: 1

    Whether or not the game is good or bad wholly depends on the connection speed. When there is no lag this game is pure brilliance! Incredibly fun! When the ping drops, however, it's not really worth bothering with. With a bad ping, it's hard to hit people and the movement is jerky and kindof replays over and over (from your viewpoint) until the server has acknowledged any movement.

    Hopefully they can straighten out the lag issues before the game's release, but for now to lessen lag, I recommend that any cable servers have a maximum of 6 players. I was hosting a game and when the players jumped from 6 to 7, everyone's ping doubled instantly. When there were only 6 player's again, things returned to normal.

    1. Re:Good (ping) or Bad (ping)? by James+Foster · · Score: 1

      Try it!
      The pings literally double!
      My cable connection has a max 15 k/sec upload and perhaps it just ran out of capacity when the 7th player joined or perhaps it was something else, but there was a VERY noticable difference.

      And the game is incredibly fun until it gets lagged, and then the fun decreases exponentially.

      I realize that I am responding to a troll but I decided to take the chance to expand upon my previous post.

  34. It's the Q3a engine... by NanoGator · · Score: 1

    The Q3a engine, if im not mistaken, is cross platform. It is reasonable to assume they will make a Linux version.

    Don't get all high and mighty about Linux, not everybody uses it. I *can't* use Linux because I'm an artist and I use Lightwave and After Effects. Niether are available on Linux right now, so I'm a Windows guy. Do I want to be? Not really. I'm not ashamed of it either. Windows 2000 is surprisingly good.

    I think it's pretty clear that Slashdot is a news site. It may be polarized towards Linux, but that doesn't mean every news story has to be about it. It would have been pretty silly for Slashdot to post the WTC attack and have to find a reason why it's Linux related.

    --
    "Derp de derp."
  35. If you don't like any of these, get Halo by cybrthng · · Score: 2

    Simple as that, why just give on choice? Halo doesn't use the quake 3 engine, is fully anti aliased and plays great..

    oh wait, are we supposed to only play games based on old engines and previous games??

    1. Re:If you don't like any of these, get Halo by The+Cat · · Score: 2
      oh wait, are we supposed to only play games based on old engines

      clones

      and previous games??

      sequels.

      That is correct. This is what the "game industry" prefers, since it involves near zero risk and comes with a built-in excuse (in the form of a great "yeah, but" remark) for instantly rejecting anything "new" WITHOUT having to think about it.

    2. Re:If you don't like any of these, get Halo by Anonymous Coward · · Score: 0

      Halo isn't anti-aliased...

    3. Re:If you don't like any of these, get Halo by roystgnr · · Score: 2

      Halo isn't anti-aliased...

      It's limited to 640x480 interlaced, yet it's coming out of a system with a Geforce 3 level chipset inside. I certainly hope it's anti-aliased.

    4. Re:If you don't like any of these, get Halo by Osty · · Score: 2, Informative

      Nope, the first poster was right. It's not anti-aliased. Yes, the XBox can do anti-aliasing (2x, 4x, and nVidia's quincunx), but no launch titles (or any titles yet, for that matter) use it. Why? Performance issues, among other things. To take Halo as an example, had Bungie added anti-aliasing, it would've needed at least another month of playtesting and tweaking to make sure that the framerate stays acceptable in all situations. Bungie obviously didn't have that time. Along with time concerns, more importantly is performance. Anti-aliasing is expensive (4x anti-aliasing of a 640x480 scene means you're rendering at 2560x1920. That's a lot of pixels to push. Yes, you can use a lower sampling rate, but those just don't look as good). However, as developers get used to the XBox hardware and begin to write their own native libraries (which they will, you can be sure), they'll be squeezing more and more out of the XBox. At a certain point in the future (I'm guessing roughly six months from now, but I'm by no means an expert), it will be possible to tweak out Halo- or DOA3-level graphics with AA at the framerates Halo or DOA3 play at now. The key is the fact that the XBox is a console, and so will be a static piece of hardware for the next 5-6 years. That means developers can safely write directly to the hardware. Even though most of the XBox components are familiar to developers, I'd wager that the reason most (all?) launch games used DX was because few developers have the experience of writing directly to p3 or geforce hardware. They'll learn, and things will get even better.


      That said, the Gamecube doesn't have anti-aliasing either, to my knowledge, nor does the PS2 (okay, so I'm sure there are some PS2 games that do AA, but that's due to experience with the platform. But look at earlier PS2 titles, like DOA2: Hardcore. Jaggies galore!).

    5. Re:If you don't like any of these, get Halo by Afrosheen · · Score: 1

      Yeah the AA implementation in the PS2 is so low-level that the earlier games would've needed a complete rebuild from the ground up to implement it. That's why none of the early titles had it. Do some research on PS2 development and you'll find out.

      The GC should have it. You really can't judge a system based on its first generation games, they're little more than an example of the fact that the developers were able to meet tight deadlines and have code that's pretty bugfree.

      Halo is a great example of this. It's slow as hell in 2 player when any kind of action is happening. I'm sure Bungie would've brought the framerate up if they had time, and I bet they were pissed that the game had to be released so early. It's pretty but it's no showcase.

      Next year we'll begin to see the true power of the PS2, the power of the Xbox with 2nd gen games, and the 1st gen of GC games. God I hope they're nothing like the N64 games.

    6. Re:If you don't like any of these, get Halo by Anonymous Coward · · Score: 0

      Incorrect: EA's NBA Live uses hardware antialiassing on XBox.

    7. Re:If you don't like any of these, get Halo by Howie · · Score: 1

      You're right, I'd much rather spend $300+ on a console that isn't substantially different to my PC to play a game that has been getting decidedly mixed reviews.

      Are you on commission?

      (I'm not interested in either RTCW or MOH either, thankyou)

      --
      "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
    8. Re:If you don't like any of these, get Halo by Anonymous Coward · · Score: 0

      Having played both PS2 and gamecube, the ps2 has far more discernable jaggies--even later games like Gran Turismo 3 were way jaggier than any of the 4 cube games I've got

    9. Re:If you don't like any of these, get Halo by Anonymous Coward · · Score: 0

      This out for anything but XboX yet?

    10. Re:If you don't like any of these, get Halo by onion2k · · Score: 2

      However, as developers get used to the XBox hardware and begin to write their own native libraries (which they will, you can be sure)

      Umm.. no they won't. The X-box is a specific setup PC in a box from a development point of view. Developers could just go and write new libraries, but they haven't done so for nVidia based PC games.. so its unlikely they will for the X-Box.

    11. Re:If you don't like any of these, get Halo by Osty · · Score: 1

      Umm.. no they won't. The X-box is a specific setup PC in a box from a development point of view. Developers could just go and write new libraries, but they haven't done so for nVidia based PC games.. so its unlikely they will for the X-Box.

      Hello? Anybody in there? This is the point of console hardware! It's static for 5-6 years. IT DOES NOT CHANGE! Yes, the XBox is built from various different PC components. That's completely beside the point, because the important part is that all XBox units are exactly the same (well, aside from the 8GB/10GB hard drive thing, but that's not important). This means that developers can safely write new libraries that are just a thin layer over the hardware itself, or even skip the library part and write directly to the hardware, because they're assured that that hardware will not change. Everybody who buys their game will be able to run it, because they all have the same hardware. You cannot do this on a PC, for obvious reasons. I have a GeForce 3, so I'd be able to play games written specifically for the GF3, but all those people with older cards, or with Radeons, wouldn't be able to play. As well, I have an athlon, so I'd be SOL if game developers were to write specifically to the Intel CPUs. If they targetted specifically the Pentium 3, for instance, then not only would AMD owners like myself be out of luck, but so would all those people with old pentium 2 CPUs, or celeryonions, or P4s. You cannot do this with PC games. You can and should do this with console games.


      Everybody that says that the XBox is just a PC in a console form factor is ignoring this very important distinguishing characteristic. Had the Indrema not died, would it also be considered a PC in a console form-factor? I'd say no, because as with the XBox, it would be static. It would not change. Is the GameCube a macintosh in a cute little cube because it uses standard components like a PowerPC CPU? No, it's not, because the hardware will not change.

  36. Further Proof by The+Cat · · Score: 2

    ...that graphics don't matter. Two articles back, there were comments about the "Uplink" game, which probably didn't use a state of the art game engine.

    The positive-negative ratio of comments here looks about the same. People complain anyway.

    All companies have to do is look to the Final Fantasy movie for further proof. Best graphics possible with modern technology (and budgets). Didn't translate into hyper-success though, despite "critical acclaim."

    1. Re:Further Proof by Afrosheen · · Score: 1

      True. It won critical acclaim based on it's technical merits. The story blew, which is ironic considering Square's legendary powers of storytelling. I guess it should've been written in english because I think alot was lost in the Japanese translation.

  37. FPS Games all the same? by hackersforjesus · · Score: 2, Insightful

    Seems to me that every FPS game that comes out is touted at the greatest thing since sliced bread. At the end of the day though they never live up to the hype. Recent examples include Max Payne, RTCW and I'm sure many, many more... Is it just me, or is every new FPS supposed to be "revolutionary" yet ends up being tired old dross...?

    1. Re:FPS Games all the same? by AlamedaStone · · Score: 1

      Is it just me, or is every new FPS supposed to be "revolutionary" yet ends up being tired old dross...?

      To those of us brought up on the ambrosia and honey of the likes of Zork, and pencil-paper RPGs, FPSs STARTED as tired old dross.

      Oh, I remember CW classic, and Doom... I couldn't understand why my roommate played them so religiously. I finally opened my mind a bit, and now I get my DM on from time to time, but the graphics simply can't stand up to the mind's eye, IMHO.

      Then again, I started on text adventuring, and most of the gamers I know were console kids. Maybe it's just a case of nurture vs nature.

      Then again again, my old roommate still refuses to play MUDs and other text games. Maybe my deep pathways (um... or something) are just predisposed to visualization.

      --
      "All these years believing you're the signified monkey, only to find out you're just a big hunk of nobody cares."
  38. Mirrors here by Utopia · · Score: 3, Informative

    Apparently some people are having problems downloading the demo.
    Goto Demo News and download from the mirrors

    1. Re:Mirrors here by Anonymous Coward · · Score: 0

      Are people having trouble? or are you just Karma whoring??

    2. Re:Mirrors here by Anonymous Coward · · Score: 0

      hmmm intresting......... I'd have to say Karma whoring but maybe thats just me?

    3. Re:Mirrors here by Anonymous Coward · · Score: 0

      I agree...you are a karma whore. Thank you for being so obvious. The whoring is getting more subtle of late.

    4. Re:Mirrors here by back@slash · · Score: 1

      thx for the link .. try the first mirror. I was getting 94KB/s.

      --
      This comment was generated by a Squadron of Ultra Ninjas
  39. Re:Welcome Back by Ralph+JewHater+Nader · · Score: 0, Informative

    Despite petty differences we should form a united front against the jew and the negro. We can sort things out afterwards.

    --

  40. Game Industry unwilling to take risks... by NanoGator · · Score: 1

    Sadly, most companies greenlight games described as 'this will be the next Quake...' instead of games described as "the world has never seen anything like it..."

    Fortunately, the GameCube seems to be cracking this stigma a little. Too bad I can't get it on the net yet.

    I miss the days of 'Garage Developers' creating shareware games on BBS's.

    --
    "Derp de derp."
    1. Re:Game Industry unwilling to take risks... by Osty · · Score: 2, Informative

      Fortunately, the GameCube seems to be cracking this stigma a little. Too bad I can't get it on the net yet.

      It's not so much the Gamecube that's "cracking the stigma", as Sega. Chu Chu Rocket, Jet Set Radio, Super Monkey Ball, etc. All Sega games. I'm assuming that you're referring to Super Monkey Ball, and possibly Pikmin, when referring to the GameCube breaking the trend, but look at Rogue Leader (hey, it's a sequel to Rogue Squadron!), Wave Race: whatever it's called (look! sequel to Wave Race on the N64), and Super Smash Bros. Melee (look! sequel to Super Smash Bros.!). The Gamecube is just as "me-too" as any other platform. It's the game developers that have to make the difference. Thankfully, Sega is playing all the consoles (Super Monkey Ball on the GameCube, Chu Chu Rocket and Sonic on the GameBoy Advanced, Shemue II and Jet Set Radio: Grind on the XBox, and I don't remember what they're bringing to the PS2, besides things like the Crazy Taxi series (was that Sega?)).


      I miss the days of 'Garage Developers' creating shareware games on BBS's.

      Check out Garage Games. If the next John Carmack (mmm ... Commander Keen) is going to be found anywhere, it's highly likely it'll be there. Sure, you can license the Tribes 2 engine (or V12, now the "Torque Game Engine", as it's not completely the T2 engine) for cheap, but there are plenty of other engines, or you can write your own. Also, check out places like FlipCode, GameDev, and GamaSutra (probably need a free registration to read most of the interesting things) to see what's going on in the world of amatuer graphics and games development (the first two more than the third, as gamasutra seems aimed more towards the game development professional). There's some crazy stuff going on, and lots of great little games that you'll never see elsewhere (the games, that is, not always the concepts. You'll see a lot of tetris clones, defender clones, whatever. but every now and then a completely off-the-wall concept shows up).

    2. Re:Game Industry unwilling to take risks... by NanoGator · · Score: 1

      I agree with what you are saying. I didnt express what I was thinking very clearly. I was thinking Nintendo as a publisher and licenser of their technlogy. Sony had a policy along the lines of "anybody can be a developer", but the requirement was that all games had to be 3D and use the 3D power of the PSone. This is why we didn't see any more 2D games on the machine.

      Im under the impression that Nintendo is lending Miyamoto's help to some companies making quality titles. I can't say that MS or Sony isn't doing this, but the quality of GC games is comparatively better.

      Thanks for the links, checking them out now. :)

      --
      "Derp de derp."
  41. Indeed. by X-Dopple · · Score: 3, Troll

    FilePlanet *used* to be good - until the dotcom crunch started and Gamespy felt they had to make a profit. So, by taking full advantage of revolutionary electronic distribution, they cut the number of servers, requires you to have a GameSpy ID (which they spam you without an opt-out link) implemented 'waiting lines, and turned the front page into a huge Java/JavaScript/Flash monstrosity. They then push their cheesy 'Personal Server' on you at every turn - they even have to back it up with Testimonials.

    What's even worse is the GameSpy policy requiring *all* files on GameSpy-hosted networks to be on a FilePlanet server - this even applies to sites which are indirectly hosted by GameSpy (like skins.counter-strike.net). What's with the Penny Arcade art?

    GameSpy are a bunch of money-grubbing bastards. Thanks for killing off halflife.net

    jerks

    1. Re:Indeed. by Belgand · · Score: 4, Interesting

      No, the worst casualty of Gamespy was Team Fortress. Back in the day of Quakeworld TF the TF community was a strong, vibrant and highly personal community. Soon one of the better news sites at the core of the community got an offer from Gamespy to become the new Planet Fortress. TF was starting to take off and really hit the mainstream so most people welcomed it and saw it as a good thing. After a few months though it took over. Not because of better content, but because noone else felt the need to go anywhere else. It brought in new players, but only the most casual ones who didn't really care about adding anything. The old staff that had made the original TF Newswire great dropped off and were replaced by much less capable writers, no other site recieved any news and one by one everything else closed down and the community died. Eventually even Ethereal Team Fortress (the oldest site in the community) died and noone was left to care.

      When it was Quakespy it was cool, when it was gamespy it worked, but when it had to become a network and a thing to make inordinate ammounts of money it killed everything like a kudzu.

    2. Re:Indeed. by Anonymous Coward · · Score: 0

      FilePlanet *used* to be good - until the dotcom crunch started and Gamespy felt they had to make a profit.

      Is this supposed to be sarcastic? What else would a company be trying to do? Lose money on purpose?

    3. Re:Indeed. by Trepidity · · Score: 2

      1) Uhh, they "felt they had to make a profit," of course - otherwise they'd go bankrupt and have to shut down all their servers, and you'd get nothing.

      2) I've never gotten a spam from them. It's opt-out at sign-up; just uncheck the "send me spam" box.

      3) They haven't cut the number of servers. In fact they've doubled them over the past 2 months, adding multiple worldwide mirrors to their original two. They just implemented a queue because before you'd have to hammer their servers to get in, since they were perpetually busy. Now you can just wait in line and be guaranteed you'll eventually get in. And there's not much of a wait either - they're busy today because of the Medal of Honor release, but I still got it with no wait at 2am. My roommate got it in the afternoon with a 8 minute wait.

    4. Re:Indeed. by Anonymous Coward · · Score: 0

      BTW, GameSpy did not kill halflife.net. As a current employee of GameSpy, and a previous employee at halflife.net (under 3Dportal), I would know.

      Halflife.net was going down, and GameSpy just happened to be there to pick it up (though not particularly well). Before GameSpy we (Brad Wernicke, 3DPortal owner) investigated many other possibilities that did not turn into anything solid.

      It's astonishing how much crap people will blame GameSpy for, even if it isn't at all true.

      -Spenser 'redef' Norrish

  42. Dont waste your time by nervlord1 · · Score: 0, Flamebait

    Me and my brother both downloasded and played this game, its the SHITS, its got NOTHING on wolfenstien, the models are shit, the textures suck, the interface is STUPID (mystery meat interface), the guns are stupidly unbalanced, the level(s) are boring, theres no classes which equals no proper teamplay, and you walk stupidly slow, you shoot at people but for some strange reason you miss anyway, evne if u hit them dead on, the controls feel sooo crap, you get stuck on door frames, and the voice acting sounds like its come from Goku now watch as im moderated as a troll even though i brang up these points, PLEASE prove me wrong and tell me why

    --
    Microsoft IIS is to webserving as KFC is to healthy eating
    1. Re:Dont waste your time by Anonymous Coward · · Score: 0

      So, did you like it?

  43. Re:Who cares? No Linux version. by Anonymous Coward · · Score: 0

    yea, EA release a linux version ... in your dreams

  44. Re:Who cares? No Linux version. by swv3752 · · Score: 1

    It's not news for nerds if it's not about linux. :P

    --
    Just a Tuna in the Sea of Life
  45. Actually some clarification by Sk3lt · · Score: 2, Informative

    "and even has Steven Spielberg listed in the game's credits as it draws heavily from the movie "Saving Private Ryan""

    Stephen Spielberg's company DreamWorks helped work on the game which is why he is credited.

    1. Re:Actually some clarification by mrobin604 · · Score: 1

      I work at Dreamworks Interactive (now part of EA), and the reason Steven Spielberg was credited was because the Medal of Honor series was originally his idea, he told us we should make a FPS that was based on WWII and was highly realistic. This was about the same time he was filming SPR.

      -marsh

  46. ^ ^ ^ MOD PARENT UP ^ ^ ^ by Anonymous Coward · · Score: 0

    I wanna kick Gamespy's fat money-grubbing ass sometimes, with all the "exclusives" they get and those annoying full-page Flash ads.

  47. Re:I Had high hopes for Return to Castle Wolfenste by Anonymous Coward · · Score: 0

    A 386? Screw that. I want to see it running on my Commodore PET.

  48. ! KARMA WHORE ! but we do need this! by loconet · · Score: 1, Informative

    Ok, for those of you who don't want to go through the hasle of singing up ....here is a direct link to the download lineup .. yes a line up to download the demo!

    --
    [alk]
  49. Fast Mirror by Anonymous Coward · · Score: 4, Informative
    For those who don't want to bother with Fileplanet, I've got good download speed from here.

    (now watch it get slashdotted...)

  50. Being a soldier who served in WWII by Anonymous Coward · · Score: 1, Troll

    I can tell you I am fed up with these games that continuously give the image that war is fun and enjoyable. I have had many excruciating experiences in the trenches and in the battlefields. Please, find some other activity instead of wasting your time with this game and subjecting yourself to the idea it gives you of war.

    1. Re:Being a soldier who served in WWII by Anonymous Coward · · Score: 0
      If you were saying you served in 'Nam, or Desert Storm, or were writing in from Afghanistan, I could believe that, but unless you're ~80 years old, you, sir, are a no-good flubber wompus.

      Thank you, and good night.

    2. Re:Being a soldier who served in WWII by Sycraft-fu · · Score: 2

      Please find some other activity than whining to a bunch of kids on Slashdot.

      Seriously though, many video games and movies glorify things that aren't really glorious. Take Ghost Recon, the new game about the speical forces. Or how about GTA3, where you are a street thug. Hell even Civ 3 is glorifying something that, in all reality, sucks (the conquest of nations).

      For that matter, all shooting type games are fake and glorify killing in some way or another. I assume you've shot a real gun and know how very different it is from how video games and movies show it. Well, guess what? So have I. Doesn't mean I'm going to get pissed off about it. Entertainment like this is to escape reality, it is not designed to mirror it.

      Look, I realise that war is hell and I'm sure you had no fun at all in WWII. However that does not mean that you should bitch and whine about anything that makes light of it. If you don't like the game, find it painful, etc then by all means, don't buy it or support it. But please, it is just silly to demand that the rest of the world does the same. Almost everything in the world hits a nerve with someone. IF we try to sterilize our culture so noone ever gets their feelings hurt, we have nothing left.

    3. Re:Being a soldier who served in WWII by Elwood+P+Dowd · · Score: 2

      Would it make you feel better to think of it as an online reenactment? I assure you that the people playing this game will never envy you for being there.

      --

      There are no trails. There are no trees out here.
  51. Re:Slashdot Hypocracy! by smack_attack · · Score: 1

    Here's the deal. Windows works for my desktop, but I would rather cut off my nuts than to use a windows server.

    MS = desktop OS
    Linux = server OS

    PS - VA Software was at 0.78/shr last month, I'm kicking myself for not buying any... it's up to ~3/shr now. Who knows, maybe VA could actually pull this off without going bankrupt first.

  52. Re:I Had high hopes for Return to Castle Wolfenste by Coward,+Anonymous · · Score: 2, Funny

    The original didn't run on your 386 either.

  53. Electrocis Arts diid it it's best..... by Mojo+Geek · · Score: 0, Offtopic

    I still miss Impossible Mission on the Commidore 64. I have an emulator but it just doesn't run rite. This was the one game that blew my skirt up. Many an hour.

    I wished they would re-release the game for linux. I'd pay money. Mucho bucks.

  54. Quake 3 Engine is not state of the art by HanzoSan · · Score: 1


    That Engine is at least 3 years old now. It was nice when it first came out, maybe even the best during its time, but right now, its weak and certainly not state of the art.

    A good Engine is an Engine which people think is state of the art 4 years after its released.

    --
    If you use Linux, please help development of Autopac
    1. Re:Quake 3 Engine is not state of the art by hackersforjesus · · Score: 1

      So what engine is, in your opinion? There are not too many around really and at the end of the day it's all the same...

  55. don't forget that by Anonymous Coward · · Score: 0, Troll

    Goatse.cx has been updated.

  56. BooHoo by gnomish · · Score: 0, Offtopic

    Gimme a break, you want to complain about a company that struggles to squeaze a dollar from your hand while the rest of the economy is in the pits. How do you think these people pay for the bandwidth server space to download 133megs? Sheesh! Back in the day you'd have to suck up to some freak pudknocker running a cheesy text based BBS to download a copy of tradewars.. and it was about 150k.

    I've certainly got no problem suffering plugs for the personal server.. and might even give them my cash. If they don't see a reason to be in business.. ie: you give them money, they will probably go bye bye just like most of the others. Then where you will be? Whining on Slashdot about how you can't download the newest demo unless you HAVE to pay for the service.

    1. Re:BooHoo by 4minus0 · · Score: 3, Insightful

      Gimme a break, blah, blah, blah
      Lemme ask you this, the demo is basically a hands on commercial for the game right? Well, let EA eat the cost of all the bandwidth to serve the demo. I mean christ, what kind of business model does fileplanet have? What dipshit investors thought that this was a good idea? We'll serve out games to people and eat the cost of the bandwidth. What dumb bastard with a fat account hears that and thinks 'sold!' ? I don't know about you but if I was a venture capitalist or even an angel investing in this venture, this would cause some concern on my part. If I ran fileplanet and EA wasn't kicking in on the bandwidth, I'd tell them to keep their damn demo. Ask EA if any of their other advertising (besides word of mouth) is free. If you want to subscribe and pay money for this service, personally I think you're a fool. If EA wants to release a demo of a game, let them pay for the bandwidth. When Ford comes out with a new car, the dealers don't ask you to kick in 5 or 10 bucks to have a chance to drive it do they? Of course not. Why should the business model of the internet be different? Sure it costs money for bandwidth, but hey, that's the price of doing business as a computer goods company. If you can't afford the cost of business then perhaps you need to get into something else.

      --
      You've got an easy breezy wind at your back...most of the time.
    2. Re:BooHoo by Afrosheen · · Score: 1


      I hope you get modded up. You make a good point. I wonder how many advertising dollars EA and Activision gives to Fileplanet for things like this. Most companies flood people with print ads, which cost money. A lot of game companies pay a little for their site design and alot for their bandwidth so people can see games and download them. Indeed, it IS the price of doing business. Their online presence is obviously more important and therefore gets the lion's share of their marketing budget.

      I can see FP charging for some of the more obscure, sponsorless files, but in all reality, Fileplanet sucks ass now. Everytime I see a link to a file on FP, I groan and try to find a real mirror like bluesnews or anywhere else.

    3. Re:BooHoo by Trepidity · · Score: 2

      When Ford comes out with a new car, the dealers don't ask you to kick in 5 or 10 bucks to have a chance to drive it do they?

      But when the hollywood studios come out with a new movie, they sure ask me for 5 or 10 bucks to see the preview screening...

    4. Re:BooHoo by Anonymous Coward · · Score: 0

      ...but you see the trailer and commercials for free...

    5. Re:BooHoo by Anonymous Coward · · Score: 0

      EA's not going to "eat the cost of the bandwidth" when someone (like FilePlanet) is willing to do that for them. And FilePlanet isn't going to eat the cost without at least _trying_ to make it back and then some.

      I love seeing ill-informed people like you who think bandwidth is cheap or even free. It's neither. FilePlanet is actively trying out new models to monetize those free downloads. They may or may not be successful, but why kick them around for trying?

      All those other sites, like gamesdomain, that offer free downloads and AREN'T trying very hard to earn the money back ... well, they're idiots and they won't be around very much longer. Or they won't offer the same level of service as FilePlanet (and let's face it, FilePlanet is already the most expansive site of its kind, by a mile).

      So, either you download from FilePlanet and shut the hell up, or go somewhere else. But don't download from them and complain about it.

  57. achtung! by Technosteve! · · Score: 1

    i haven't played the demo yet so i can't tell how good it is but i have been playing day of defeat for half life for a while and imho it kick ass. it has team commands in both languages english and german and it realstic but fun(until you don't get pissed off when you find out you can;t jump very high cause of the stamine bar). it a real neat mod, and it has top notch boards and graphixs for a 3-4 year old engine it still looks good. i am looking forward to allied assualt for it's single person mode cause the first two for the ps1 was the shit, hope they brought that quality to the pc. well if the teamdeath match mode sucks for moh:aa i'll stick to Day of defeat for my WWII nazi ass kicking.

    --
    Me and lunchbox here are going to kick your ass.
    1. Re:achtung! by Anonymous Coward · · Score: 0

      I'll continue playing it until they release the next version that will totally F' up gameplay. If I can't run and shoot it won't be fun anymore.

    2. Re:achtung! by Technosteve! · · Score: 1

      ach the game play is fine just fix some of the boards, some are hard ass hell to move around and see cause they put it so damn dark.

      --
      Me and lunchbox here are going to kick your ass.
  58. Why not try out Day of Defeat? 2x fun, 0.5 fat! by Pvt_Waldo · · Score: 4, Interesting

    OK so I'm biased being on the Day of Defeat mod, but why play this when you can play Day of Defeat (DOD)? It's a HL mod, and the most popular mod under CS and TFC right now - most popular non-retail/commercial mod there is.

    DoD 2 will be released in a few weeks, and I gotta tell you, if you like what the "professionals" have done w/MOH and RTCW, wait till you see what the "amateurs" have done with DoD.

    So some of us DoD ppl played around w/the MOH demo BTW. One thing we noticed? You can rocket jump with the bazooka! I know my grandpappy used to tell me stories....

    "Ya sonney, let me tell you about the time I did a rocket jump right over a german squad's head! Landed on their bunker, stuffed some grenades down the stack, and caught 'em all with their hands on their weinerschnitzel!"

    Seriously. If you like this kinda game, want one that runs on a LOT more servers, and kicks more ass, play Day of Defeat. I'm sure the MOH and RTCW dev teams have been playing it :^)

  59. Untrue Statements by citizenc · · Score: 2
    purposely crippling their public servers by forcing people to wait in queue in order to "encourage" use of the Personal Servers
    Nothing could be further from the truth -- in fact, they have been ADDING download links WORLD WIDE just to make it faster to download stuff.

    As for the "wait in line" stuff, would you rather go back to clicking a link, only to be served that "Server has returned extended information" box?

    I'd like to point out that NOBODY caused a huge shit when GameSpot launched THEIR version of the FilePlanet Personal Server. Hippocrites.
  60. quake 3 engine: "state of the art"? by DaCool42 · · Score: 0

    Personally, I've never like the quake3 engine. And has anyone else noticed that return to wolfenstein sucks up massive amounts of memory? On my machine it sucks up all of my physical ram (196 megs), and most of the swap too!

    --

    ----
    All of whose base are belong to the what-now?
  61. Steven Spielberg? So What? by hfk · · Score: 3, Informative

    Who cares if Spielberg is in the credits? He has no gaming credentials at all (unlike contemporary Gerorge Lucas). Well, none that I'm aware of anyway. After playing the demo I can tell why he's listed: the publisher is trying to compensate for a lackluster product.

    Granted, different strokes for different folks, but IMHO the one-word summary is: weak. The graphics are average (how bout those closets all with the same perfet purple pattern wallpaper, and the player models), the multiplay/netcode buggy (talk about lagging, even with reported 70ms pings), and the gameplay is unexciting (that's "always run"?). And then there's friggin Gamespy, which as far as I'm concerned is to online gaming what AOL is to the Internet. Basically, unlike RTCW multiplayer test, final, and demo, which allow collection of internet servers in-game, selecting multiplayer Internet with MOH, assuming that you don't have a specific IP#, closes the game and invokes Gamespy. You then have to configure Gamespy and select a server, etc, a big giant friggin pain IMHO, and a ridiculous requirement. Reminds me of the days of Descent 2 and Kali. Deja-vu all over again.

    Unfortunately, MOH's been billed as a demo, but it looks like a beta. Hell RTCW multiplayer TEST was miles ahead of this thing. I hope that they can refine it before it's release, cause if what I've seen is close to the finished product I'll stick with RTCW.

    RTCW has it all over this demo: atmosphere is the first thing I noticed upon my first beach-storming in RTCW multiplayer test: everything I experienced, except for the venom :) , fealt like all of the old war movies I've seen. The game just fealt, and feels, like I've always imagined the ETO in WW2 was. Sadly, MOHAAN misses the mark widely.

    I tweaked the config a bit before starting: res set to 1024, changed connect to Cable, turned up the graphical bells/whistles.

    Here's the hardware platform I played on:

    CPU: AMD Athlon 1.33 GHz
    Mainboard: Asus A7M266
    RAM: 512 MByte Samsung PC2100 (256x2)
    Video Card: Asus V7700 32 Mbyte GEForce2 Pure
    Audio Card: Soundblaster Live! Value
    CD-R/W Drive: LiteOn 24X
    CD-R Drive: LG CRD-8522B (52X)
    Mouse: MS Intellimouse Explorer (USB)
    K/B: Logitech Internet Navigator
    Case: Superpower
    P/S: 350 Watt
    CPU Fan: Cooler Master #EP5-6I11 (AMD Approved up to 1.4 GHz)
    Intake Fan: Cooler Master #AF8-251M-74
    Exhaust Fan: " "
    Connect: Cable Modem (@home)

  62. It's not Quake. by NetJunkie · · Score: 1

    People always bitch about games that are too real. Guess what? People don't actually run 40MPH like they do in Quake..yes, that's the actual estimated speed in Quake. People are always 100% accurate with crosshairs... Guns aren't 100% accurate to sites like they are in Quake-like games.

  63. Re:Welcome Back by Anonymous Coward · · Score: 0

    No, we should take care of all the non-whites question while we're at it.

  64. Max Payne = Best New Game Engine by Anonymous Coward · · Score: 0



    The best new game engine is in Max Payne. You can read about Max Payne here and here.

  65. MADE IN TULSA, OKLAHOMA by Anonymous Coward · · Score: 0

    id like all of you to realize this was made
    in tulsa, oklahoma. www.2015.com

  66. Re:Steven Spielberg? So What? by Pvt_Waldo · · Score: 1

    If you thought the RTCW beach test map was "exciting", then you're gonna piss your pants like a real soldier when you see Day of Defeat's DOG1 and Overlord maps. WAY more intensity than RTCW's maps.

  67. MIRROR SITE, 5 OC-12s by monolith_orb · · Score: 1

    http://www.packet-warriors.com/files/mohaampdemo.e xe

    Plenty of bandwidth to spare. Please Enjoy.

    Comments about the mirror? Email: monolith@packet-warriors.com

    1. Re:MIRROR SITE, 5 OC-12s by monolith_orb · · Score: 1

      Didn't seem to like the .exe, please change .ex e to .exe in order to download it successfully. Slashdot is busy protecting idiot users who don't know not to run-from-site .exe files. Cheers.

    2. Re:MIRROR SITE, 5 OC-12s by monolith_orb · · Score: 1

      Uhg, posted it in the wrong spot too lol. I'll just make a new post and rename it with .zip. Cheers.

  68. MIRROR SITE, 5 OC-12s - Fixed by monolith_orb · · Score: 2, Informative

    Ok. One more time.

    http://www.packet-warriors.com/files/mohaampdemo .z ip

    Hopefully slashdot won't break the link this time. Email any comments about the mirror to monolith@packet-warriors.com . Cheers.

    1. Re:MIRROR SITE, 5 OC-12s - Fixed by Anonymous Coward · · Score: 0

      That's the problem. It's not a link. If it were a link Slashdot wouldn't break it. Right now you're pasting a really long word that crap flooders use to screw up the layout of sites - hence Slashdot breaking up really long words, but not links.

  69. You HYPOCRITE! by Tsar · · Score: 3

    That was one of the most moving parts of the film, it showed that the "soldiers" of the war were often little more than kids, away from home and afraid. I hope you're not trying to get a +Funny by making light of it...
    --
    LEGO PORN!@



    You HYPOCRITE! First you condemn me for "making light" of a violent scene in a movie while participating in a discussion of a FPS video game, then you have the nerve to advertise Lego pornography!

    Don't you realize that through your thoughtless words, you are legitimizing the objectification of Lego? Not only are older Lego sets being victimized, but tragically, innocent Duplo sets have been increasingly assaulted. These are preschool blocks we're talking about here, people! How long can we let this go on?

    Remember, the Duplos of today are the Legos and Mindstorms of tomorrow. If they're assembled in disgusting and perverted ways now, how will they ever fully fit into Lego society (and bigger sets) later in life?

    Perhaps Legos and Duplos can fit together, you pervert, but that doesn't make it right. Decent Slashdotters everywhere must act, and act now! Protect our preschool blocks from abuse! STOP DUPLOITATION!

    And don't even get me started on Tinkertoys.

  70. More realistic? by IvyMike · · Score: 2

    I'm at a LAN party right now, and about half an hour ago, we were playing the Medal of Honor demo. I was shot point blank in the face by someone carrying a rocket launcher point blank. I died. He did not.

  71. Mohaa by Anonymous Coward · · Score: 0

    The most interesting thing: M.O.H.A.A.

    In portuguese it sounds like the word "Morra", that means: DIE.

    And there is "Deus Ex": Deus == God. (Ex-God?)

  72. It's much like Day of Defeat for Halflife by Simulant · · Score: 2, Interesting

    It feels almost the same only with incredible graphics. This could be a good thing because DOD was the best thing since CounterStrike until Wolfenstein came along. Deathmatch sucks though. Even team deathmatch sucks. At the very least they need to have a DOD type (capture and hold) teamplay mode. If not, Wolfenstein wins. I'm really starting to enjoy multiplayer Wolfenstein. Oh... And they REALLY need to make crouch in Medal of Honor momentary and not toggle!!!!! (at least give us the option)

  73. Team Play Howto? by doorbot.com · · Score: 2, Interesting

    I played the deathmatch version a bit Friday morning just after 12 PM, but have been waiting since to try the team play. If you take a look around there are a few servers which you can play Allies vs. Nazis, but I can't figure out how to set that up (in the demo it claims it is restricted). My guess is you have to edit a .cfg file somewhere.

    Try the team play out and you'll be greatly rewarded. The straight deathmatch is entertaining as long as Quake 3 was. The real heart of the game is, of course, in the various team modes and it is surprising that you cannot (easily) play this in the demo. And that's unfortunate.

    Perhaps some enlightened /. reader can post a quickie guide to modding your MOHAA demo for team-based deathmatch.

  74. Make love, not war by Anonymous+Bullard · · Score: 1

    Peace, brother.

    --

    Should invading one's peaceful neighbours be opposed, or rewarded with trade deals?

    1. Re:Make love, not war by shogun · · Score: 2

      Maybe you just didn't get the previous post because it hadn't been moderated (+1 Funny) yet.

  75. This game isn't worth the download! by t0qer · · Score: 2, Insightful

    Now read this
    Just because I disagree with the author, is no reason to give me bad charma.

    Let me dive into my review of this POS game.
    I found out about it on slash, went to the fileplanet link (me and 5 buddies share 1 account FSCK you fileplanet) and read War and Peace while it downloaded.
    The installation went ok, but it did seem just a little weird that there were two progress meters, one running in the background at %100 while the other one went about installing. I know why this is, it just extracts the install files to a temp directory.

    Now one of the files I noticed the installer get stuck on for a while was RenSizzlefeb.mpg. Upon closer inspection I found out that this was a 9.1 meg file that wasn't even part of the game! Just 9.1 megs of downloading wasted on something EA could have just provided a link to. Way to bloat EA!

    Not even through with the install and this game is making me mad. My shock at the cross marketing EA does is apparent by the installer telling me the only way I can find other people to play online is by installing gamespy! Not that that's a bad thing just why not build the game browser into the game itself like RTCW? Why should I have to sit through annoying banner ads just to play a game?

    The graphics in the game really aren't that good! No i'm serious here compared to RTCW they just plain suck! You look at closeups or side profiles of the soldiers they just look like they've all got flat faces! No definition on the nose, ears. To be honest I could not tell where the helmet began and where the forhead ended. At least in RTCW the helmet is very distinct from the rest of the head.

    While we're on the subject of the player models, lets get to texturing. The game uses compressed textures which does not do a thing for the game. The skin tone of the faces is monotone I.E. no shading, maybe there is but its not that great. In fact I think the player models in unreal tournament blow the models in MOH away tenfold.

    Controls are shitty and unresponsive. For some reason there is a lag between the time I move my mouse and the graphics on the screen update.

    About the only good thing I found in the game was the netcode. People did run around smoothly without much skipping around. Definetly a lot better than RTCW test one. Yet with the lag from the controls it doesn't really make a difference now does it?

    Before ppl start telling me my PC must suck, trust me it's beefy. Some ppl make up for their shortcomings with their cars or other big things, I do it with my pc OK?

    I know this is just a first test but jeesh considering this is EA, the M$ of the gaming industry they would have at least done a little more in house testing on it.. Nah with the economy I guess they don't have the cash to hire as much QA as normal but this game should have been stopped at the router before it was distributed. Not a good call EA, shoulda worked on the textures a bit more.

    My 2cents.

    1. Re:This game isn't worth the download! by dlb · · Score: 1

      "I found out about it on slash, went to the fileplanet link (me and 5 buddies share 1 account FSCK you fileplanet) and read War and Peace while it downloaded."

      It's not their fault that you're a cheapskate. How about ponying up the cash so download sites like this can stay in business? It's pretty frigging sad that someone like you will throw a whole bunch of cash into their PC, but you can't support sites like this to feed your gaming habit.

      How about putting that blunt down, move out of mom's basement and getting a job?

      ~dlb

    2. Re:This game isn't worth the download! by t0qer · · Score: 1

      What I want to know is why isnt the public school system which distributed the original doom shareware stopped doing it?

      Like I said, the game was a waste of my time downloading. My precious bandwidth could have been used to save a life, who knows? Instead I was forced to download gamespy, 12 megs, 9.1 meg mpg to advertise another game PLUS sit through banner ads and finally the coup de gra, the game sucked!

      And if you have a job i'm happy for you. You are in the minority right now. I got a mortgage payment and im out of work in the bay area along with quite a few of my friends. Pompous jackasses like yourself drive me so friggen nuts that I allmost feel the need to sit in a looney bin and weave baskets, instead I try and share my insight here in the slashdot way.

      You sir are a llama.

    3. Re:This game isn't worth the download! by dlb · · Score: 1

      That's "Mr Employed Llama, Sir!" to you.

      And I love how un-employed techies will, instead of lowering their standards temporarily for an income, will just sit on their asses on the net and bitch about their crappy life.
      They don't have the balls to get creative and find work - instead they just sit in the basement and scrape for moral support on Slashdot. You could have an income, but you gotta have your dignity and your screwed up priorities. You gotta have your precious bandwidth. You gotta have all your hardware so you can game all night and forget about the reality. I don't feel sorry for people like you one bit.

      ~dlb

    4. Re:This game isn't worth the download! by t0qer · · Score: 1

      Well nice to see you're admitting you're a llama. As far as being creative about finding work, well sorry man I just don't see myself flipping burgers with you anytime soon. I'd rather be an unemloyed techie than a emplyed burger flipper like yourself. Why do you hate techie's so much? Why do you come to slashdot if you're not one yourself?

  76. 280KB/s for me!!! by Anonymous Coward · · Score: 0

    Thanks

  77. Just a mod by Dexter77 · · Score: 1

    Medal of Honor is actually just like any other Q3 mod. Only difference is that it's commercial and you have to pay for the full version. Ok, there are no WWII mods yet for quake, but by copying the MoH maps to UrbanTerror or TrueCombat you would get just the same game.

  78. OT: Re:Mohaa by WhiteBandit · · Score: 1

    This is off-topic, yes :)

    Well "Deus Ex" is actually Greek, meaning "God from..."

    The phrase comes from "Deus Ex Machina" which means "God from machine." This was commonly used in Greek plays, where a "God" type figure had to be razed over the stage using a crain of some sorts.

    If you've played the game Deus Ex, the inside CD sleeve also explains the meaning. And if you've played the game, then you know that "God from machine" (computer controlling everything...) is the whole underlying theme of the game.

    Dave

    1. Re:OT: Re:Mohaa by Anonymous Coward · · Score: 0

      Sorry. Deus Ex is LATIN!

      And Deus Ex Machina really is a plot device in which an situation would be resolved quickly by the "cameo" appearance of a god. Aka, weak plot :)

  79. Child stuff by hoss_33 · · Score: 1

    Play Operation Flashpoint if your really wanna die.

    --
    -- bmp System Support - Vienna, Austria
    1. Re:Child stuff by JimPooley · · Score: 2

      Oh yes. Operation Flashpoint.
      That's more of a war sim than a war game. Whereas in stuff like RtCW you can run around blasting away at everything that moves, absorbing masses of bullets, in Flashpoint you spend a lot of time crawling around slowly hoping to see the enemy before they see and shoot you. Sometimes you never see the enemy soldier who shoots you. One bullet, and that's it. Game over.
      It's probably the most anti-war war game, as it doesn't glamourise war.
      Great game. Difficult, yes, but a good depiction of combat, as I'd imagine it.

      --

      "Information wants to be paid"
  80. If they'd make a Linux version, I'd buy it by Anonymous Coward · · Score: 1, Interesting

    Or hell, release the Linux binaries or something.

  81. Re:Steven Spielberg? So What? by Howie · · Score: 2, Funny

    It'll be that intake fan that changed the gameplay for you. Try changing it for a Papst, and the game will feel a little more atmospheric. *rolls eyes*

    --
    "don't fall into the fallacy of believing that Perl can solve social problems. Maybe Perl 6 can, but that's a ways off"
  82. No! Don't make another Quake 3 Arena! by Zarathustra.fi · · Score: 0

    Multiplayer this, multiplayer that, blah blah! Dagnabit!

    For once, could you just make a WWII-era game that would have like.. a plot and a really in-there atmosphere? Sure, you got the Nazis, snipers and Stukas but.. Every time I see a game that can be literally "ran through", it doesn't make me feel like buying it.

    Just to prove my point and not just whine around - take Thief, for example. What a great game! You couldn't just run around, or else you would've got hacked down by a guard in no time! Now, to my knowledge, WWII urban fights were nerve-breaking situations, where retreating Germans had the geographic benefits on their side (they held the towns with good positions secured with a sniper or two), but they ran low on supplies. Whereas the allied had the ammo, but were on a tight schedule. It was tough, and I admire people who came back alive from such a hell.

    This game.. Hah! Judging by the movies, it's just another Quake 3 Arena clone with WWII skins and a new "Mein Gott, Alarrrmmm, Achtung" -speech set. Unless it gets alot better in plot and loses some (most) of that straight-forward shoot'em up -feeling, I will take my money somewhere else.

    (Honestly, guys.. Have you ever wondered why Half-Life and Thief are still big hits around the world.. Clue: it's not the 3d engine.)

    Unfortunately, I feel like a minority here. I know a major cut of the target audience only want their Q3A with the new skins, and they're happy with it. No "total immersion" needed, since they'd be already happy and satisfied, if they could score a dozen frags in three minutes and log out to do something else. Bah.

    --
    __
    Zarathustra.fi
    Modern man has no goal, no aim, no ideals.
  83. Ever shot an AT-4 anti-tank round? by m249saw · · Score: 2, Informative

    If one fired it point blank into someone it wouldn't explode because it hasn't armed yet - it might turn the enemy's face into paste but it would not most likely kill the firer of the weapon. (Usually this arming is accomplished by having the projectile rotate a certain number of times before it arms...I think it is 30m for both the 'AT-4' and M203 (the grenade launcher that is under the 'M-16') rounds.) If you're really interested I can look it up. Just did. It's 10m (33 feet) for the 'AT-4'. See http://www.fas.org/man/dod-101/sys/land/at4.htm We didn't have the fancy Starlight scope on it by the way.

    One aspect I would be interested in is if you can die by standing behind it. In RtCW you can't and that's a shame because that is one of the vital things one has to remember about 'bazookas' - the stuff that is coming out the front is balanced out by stuff that is coming out the back. Think of a jet - same principle (Newton's Third Law).

    BTW, I've shot about six AT-4's in real life. Quite fun but I was only able to hit the vehicle (around 200m away) 2/6 times. I was just too excited to be firing the damn things in the first place. Ask a TOW missileer how many times he has fired an actual TOW missile in a four- year period and you'll understand.

    1. Re:Ever shot an AT-4 anti-tank round? by Anonymous Coward · · Score: 0

      Ask a TOW missileer how many times he has fired an actual TOW missile in a four- year period and you'll understand.

      Four times. They're too expensive, and all we can use is .22 simultions.

  84. URLs by Anonymous Coward · · Score: 1, Informative

    ftp://ftp1.volftp.mondadori.com/pub/pc/windows/win nt50/games/mohaampdemo.exe
    ftp://downloads.khabal.com/pub/Download/Games/de mo s/mohaampdemo.exe
    ftp://ftp1.volftp.mondadori.com/pub/pc/windows/w in nt50/games/mohaampdemo.exe
    ftp://ftp.barrysworld.com/pub/games/medalofhonou r/ demo/mohaampdemo.exe
    http://download.filefront.com/demos/mohaampdemo. EX E
    ftp://3dgamers.in-span.net/pub/3dgamers/games/me da lofhonor/mohaampdemo.exe
    http://filefront.gnutelliums.com/demos/mohaampde mo .EXE
    http://www.7wolf.net/demos/mohaampdemo.EXE
    http://drkhwk.net/mohaampdemo.exe
    ftp://ftp.axg.net//game_demos/medal_of_honour/mo ha ampdemo.EXE
    http://games-sea.tucows.webusenet.com/files2/moh aa mpdemo.EXE

  85. potato mashers can be fetched by dogs by malus · · Score: 1

    reading the official website's description of available weapons, I notice that "grenades can be fetched by dogs" ...

    I bet the people at PETA will just love bashing this game...

    Official Weapons Page

  86. Tribes 2 and Red Faction by Anonymous Coward · · Score: 0

    are both quite a bit newer that QIII and UT, but if you've got the hardware they've got the features to beat.. until Doom3 and UT2 anyway.

  87. Re:Steven Spielberg? So What? by jankol · · Score: 1

    He has no gaming credentials at all

    He does: "The Dig" (1995), made in collaboration between LucasArts and Steven Spielberg. There are even reviews still on the 'net :)

    It's not the best game in history, but it's a very well made adventure nonetheless. I remember spending a good many days at my friend's PC, enjoying the good storyline... and the (many) FMV's. They went nuts with FMV's in that game, oh yes they did. :)

  88. Re:I Had high hopes for Return to Castle Wolfenste by spauldo · · Score: 1
    --
    Those who can't do, teach. Those who can't teach either, do tech support.
  89. Horrible. by Refrag · · Score: 1

    Why on Earth did EA release this game with a deathmatch map? MOH is the antithesis of deathmatch. They should have had the balls to let their Normandy invasion map go toe-to-toe with Wolfenstein's. Then gamers would have a better idea which game they want, and people like me who already own Wolfenstein would be able to evaluate whether or not they want MOH as well -- because deathmatch isn't the experience I was looking for in MOH, nor is it fun in MOH.

    Deathmatch is my favorite mode of play in Quake 3, but it just isn't very good in MOH -- especially with that damned map. I've already uninstalled the demo.

    --
    I have a website. It's about Macs.
  90. Re:Steven Spielberg? So What? by hfk · · Score: 1

    I remember the Dig, and that it was a Lucas creation, but didn't realize that Spielberg was involved. I played a bit of the demo but I was never much for adventure games, and XCOM-TFTD, Descent (or maybe Descent 2 by then) and Doom/Doom 2 were eating up most of my gametime in those days. Man I spent a lot of time fighting those underwater aliens in TFTD, what a great game....

    Anyway, thanks for the correction.

  91. Four working (non-fileplanet) mirrors by Anonymous Coward · · Score: 0

    http://www.gamesdomain.com/demos/demo/1577.html

    I got ~60kbs on the .co.uk mirror.

    Boycot fileplanet, it does not deserve your hit.

    1. Re:Four working (non-fileplanet) mirrors by andyapple · · Score: 1

      i hear that, i can never get fileplanet downloads to go thru my goz!lla program :(

      --
      Andy
  92. bull... shiiiitt... by Ender+Ryan · · Score: 2
    The Q3A engine is by FAR the most state of the art engine around today. There is not one single engine that comes close in terms of performance, visual quality, flexibility, and portability as the Q3A engine, especially considering that it is 3 years old and Q3A was developed with hardware of the time in consideration. Now it can be pushed much further, which is nicely demonstrated by RTCW.

    I've played all the latest games, Max Payne, etc., some are really good but could have just as easily been done with the Q3A engine. And in the case of most, would have been MUCH better had they not been designed for Direct3D.

    Especially Max Payne. I own it for the PS2. For the PS2 the graphics have been severely cut back, and it still has some slowdown problems. Q3A for the PS2 looks absolutely amazing, far better than Max Payne, because Max Payne was designed with ONLY Direct3D in mind, which severely limits it. BTW, it's still a good game on PS2, just could have been better had it not used a proprietary 3D api...

    Supposedly, Direct3D out performs OpenGL, but that just doesn't hold up much water with Q3A STILL being the best performing game engine around 3 years after it's release.

    --
    Sticking feathers up your butt does not make you a chicken - Tyler Durden
  93. the first victom is the truth by Anonymous Coward · · Score: 0

    I wasn't particulary impressed with the Band Of Brothers series. It may have been well done in many ways, but it glossed over too many things.
    I know Americans think they won the war single handedly, but there actually were many, many nations fighting there - B.O.B. practically portrayed it as being America defeating Germany by itself.
    The portrayal of the Nazi troops surendering & going home was a bit unreal. America placed alot of ex-German troops into slave-labour camps after the war. The way American troops looted & seriously misbehaved was also played down. One of the forgotten parts of the war was the way Russian & American troops raped million after million of German girls, while the authorities turned a blind eye. German females commited suicide en mass rather than be raped by the occupying armies. It was typical for many German girls to be raped more than a dozon times. The series also didn't mention how more Germans died of starvation after the war, due to not being supplied enough food, than died in the Jewish/Gypsie holocaust. And more than ten million Germans were ethnically clensed out of their homes in areas earmarked to be deGermanised. 1.5 million 'disappeared'. Yet the Germans were lucky in a sense - America was also planning to confiscate their children from them, but it narrowly didn't happen b/c the of the change of president & documentation leaks.
    They say about wars that the victor gets to write history, and the first victom is the truth. It is amazing how the horrific treatment meted out to German civilians after the war has gone unremembered outside of Germany.

  94. Re:Why not try out Day of Defeat? 2x fun, 0.5 fat! by Jack_of_Hearts · · Score: 1

    Agreed. DoD rocks - Play it. Besides, anyone who downloaded MoH knows it kind of sucks anyway...

  95. Quake 3 Net Code by FinDago · · Score: 1

    Is is just me or does the quake 3 net code suck? Why do they keep trying to make multiplayer games with the quake 3 engine? Untill they fix the net code these games will never be any fun.

    1. Re:Quake 3 Net Code by andyapple · · Score: 1

      dude, i dont think there's anything wrong wiv the net code. i, like many users, am still on a 56k and manage to play q3 wiv hardly any lag at all. i dont kno wot its like in RtCW or MOH, but it cant be worse?

      --
      Andy
  96. Re:Steven Spielberg? So What? by ipfwadm · · Score: 1

    The game just fealt, and feels, like I've always imagined the ETO in WW2 was.

    Just without the bullets, mortar fire, tanks, and disease. And with the ability to pause the game whenever you need a can of coke or a piss break. Oh yeah and you can turn it off whenever you get sick of being "shot at". There were 209,672 Allied casualties in the 75 days of fighting starting June 6, 1944. Somehow I think your chances of survival sitting in front of your computer screen in your climate-controlled home are much better than those that were actually in ETO.

  97. and a minus one, for disagreeing with stalintaco by Anonymous Coward · · Score: 0

    why the fuck do i come here? because kuro5hin.org is down.

  98. fuck off you ungrateful shithead by Anonymous Coward · · Score: 0

    who the fuck are you to talk?

  99. Don't Forget: by theLime · · Score: 1

    TrueCombat.

    A Q3 mod.

    Beats the pants off of Urban Terror in the 'realism' department.

  100. BOO FUCKING HOO by Anonymous Coward · · Score: 0

    thats the price of having jew-skin lamps.

    1. Re:BOO FUCKING HOO by Anonymous Coward · · Score: 0

      90% of European Jews are racially 100% of European descent. The "Jewish race" is a myth.

  101. Ugg...Hope they put more effort into this game by RedWolves2 · · Score: 1

    I finally got this downloaded and installed. What is with the Microsoft Bob main menu interface? Then you can pick the skin of your guy. What in sams hell are they doing while they are standing there. I thought they didn't allow gays in the military. They look like pretty boys.

    The weapons look like they were drawn by little children. They are dispropotionate. And the hand that is holding the end of the barrel looks like a womans hand. Why not put red fingernail polish on.

    The design of the map looks hideous. The walls are so thin in some places. The spectator mode is basically the ability to clip through walls. That still needs programming.

    I don't see this demo being as great as the RtCW demo ever was. I played that demo for two months straight every night. This one I have already gotten sick of.

    I rate this game a 3 out of 10. They need to improve the User Interface, Graphics and Controls. This game does an injustice to the Quake Engine.

    I think that the team rushed this product out after seeing the success of RtCW. I hope they spend some more time on this game before releasing it or I don't see them making any money.

  102. Re:I gave Wolfen thumbs down the 1st time I tried by jimsxe · · Score: 1

    So? It still looked fricken awesome! A million times better then Medal of Horror (hehe)

    --
    This is not a Sig.
  103. Hippocrates? by Anonymous Coward · · Score: 0

    Hippocrates would be displeased to know that you butchered his name. (Read about him sometime.)

    I think you meant "hypocrites."

  104. Shameless Plug by JesterzWild · · Score: 1

    Warning a shameless plug is to follow, which may contain a friend of a friend story...
    Seriously though, a good buddy of mine's cousin (who I know on a casual basis), worked for the company that developed the game, 2015 (http://www.2015.com). There are located here in Oklahoma and have some pretty sweet offices. Anyways, more than 6 months ago he showed us some of the game at that point and it was awesome. I haven't played the release version yet so I don't know what all's in it or whatnot, but the version he showed us really expanded on the 1st person shooter.
    The game at the time allowed you to interact with almost anything in the game environment, including picking up a pebble off the ground! I hope that they kept stuff like that intact in the game... guess I can download it and find out.

  105. mirror by Aussie · · Score: 1

    can be downloaded from http://www.wireplay.com.au/files/?action=details&i d=1197

  106. static X by Anonymous Coward · · Score: 0

    Love Dump by Static X
    Wisconsin Death Trip

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    Love Dump by Static X
    Wisconsin Death Trip

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    Love Dump by Static X
    Wisconsin Death Trip

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    love dumpling
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    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

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    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
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    love dumpling
    your shit's like chocolate cake
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    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
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    love dumpling
    your shit's like chocolate cake
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    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
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    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
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    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
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    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
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    love dumpling
    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

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    love dumpling
    your shit's like chocolate cake
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    love dumpling
    now my bowels ache
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    Love Dump by Static X
    Wisconsin Death Trip

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    love dumpling
    your shit's like chocolate cake
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    Wisconsin Death Trip

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    love dumpling
    your shit's like chocolate cake
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    love dumpling
    now my bowels ache
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    really hand me a line
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
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    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
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    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
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    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
    really hand me a line
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    Love Dump by Static X
    Wisconsin Death Trip

    hand me a line
    really hand me a line
    really hand me a line
    hand me a line
    really hand it to me
    i've always loved you
    love dumpling
    your shit's like chocolate cake
    and your ass smells like a rose
    i really hate you
    love dumpling
    now my bowels ache
    drop down in a line
    really hand me a line
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  107. That game is BADASS! by TheLinuxWarrior · · Score: 1

    I downloaded the demo and I've been hooked!!! I can't wait till it hits stores! I have to buy that game!

    1. Re:That game is BADASS! by RedWolves2 · · Score: 1

      Buy Return to Castle Wolfenstien it is already out and has a better game play then Medal of Honor.

    2. Re:That game is BADASS! by TheLinuxWarrior · · Score: 1

      I have that one already....I like this one better...I can't wait till it goes final.