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Go Stand By the Stairs, So I Can Protect You

ewhac writes "It seems a programmer named Jetro Lauha, for his submission to the Assembly 2002 competition, decided to explore the realm of solid body physics simulations. So he wrote Porrasturvat -- 'Stair Dismount'. The game involves the application of force vectors to solid bodies connected by links with constrained range of motion, and observing their impact forces against other objects in the environment. ...Or, more colloquially, you push a guy down the stairs and see how much damage he takes. Apparently, any similarity between this game and the Terrible Secret of Space is entirely coincidental."

251 comments

  1. Waste of resources by Anonymous Coward · · Score: 3, Funny

    two people for this experiment - 1 man plus alcohol can deliver all your falling down stairs needs - reports may take longer to compile

    1. Re:Waste of resources by Anonymous Coward · · Score: 1, Funny

      reports may take longer to compile

      I would venture to guess that they'd probably be rather instant.

  2. The bug in this game... by Leon+da+Costa · · Score: 5, Informative

    You can get really high scores in this game by finding the "bug": I'll keep the hint minimal, but if you push hard on his foot, and try to push it down and back into the stairs, there's a chance he'll get stuck for a few seconds... resulting in very high scores.

    1. Re:The bug in this game... by meringuoid · · Score: 5, Funny
      You can get really high scores in this game by finding the "bug": I'll keep the hint minimal, but if you push hard on his foot, and try to push it down and back into the stairs, there's a chance he'll get stuck for a few seconds... resulting in very high scores.

      Do not listen to him, he is mistaken.

      You should _shove_ hard on his foot. Shove it down and back into the stairs. I am the pusher robot.

      --
      Real Daleks don't climb stairs - they level the building.
    2. Re:The bug in this game... by jjl · · Score: 5, Interesting

      And that's not the only way you can get some funny scores with. For example, one dude wrote an extra application called "brutalizer" which poked straight inside the running game to change the hit force to some ridiculous amounts..

      tonic -- Jetro Lauha

      --
      --
    3. Re:The bug in this game... by Smidge204 · · Score: 2, Redundant

      You get an even better score by whapping the guy upside the head at a sharp angle. (The simulation runs slow as hell on my P133, but I swear it was the most entertaining 15 minutes of my week so far!) The jazzy music goes well with the crunching and grunting sound effects!

      May as well make this into the official high-scrore thread. No cheating guys!

      Score: 21429
      Tries: 1
      Method: Head, full force, Heading 339.66, Pitch -30.08

      =Smidge=

    4. Re:The bug in this game... by GT_Alias · · Score: 1
      Couldn't get that to work...but if you want to see something pretty damned funny, push straight down on his head.

      Poor bastard....

    5. Re:The bug in this game... by BradleyUffner · · Score: 1

      I just hit over 100,000. Without cheating, I don't know what I did and I havn't been able to recreate it, but I cause him to skip a few steps and land about 1/2 down right on his head.

    6. Re:The bug in this game... by Xaoswolf · · Score: 2
      I've been playing this for a few months now, and that has been my one major complaint.

      Here I am with a score of 90k, and when I bring up the high scores, they are all over 90 million.

      but now that I can cheat, err, I mean, know the secret...

    7. Re:The bug in this game... by eyeball · · Score: 2, Funny

      why you throw chip?

      --

      _______
      2B1ASK1
    8. Re:The bug in this game... by motardo · · Score: 2, Funny

      PAK CHOOIE

    9. Re:The bug in this game... by Anonymous Coward · · Score: 0, Offtopic

      YARR!

    10. Re:The bug in this game... by Fjord · · Score: 0

      LOL!

      --
      -no broken link
    11. Re:The bug in this game... by Zaffle · · Score: 4, Informative

      Heading is at or very close to 180.
      pitch between 80-85
      target: foot.
      full force

      I found best at 179.62 and 81.06 full force, got 40,000 before I left the first step

      Doesn't happen every time, and you can tell if you've got it by looking at his leg of the foot you hit. If its hasn't got atleast 10,000 before he gets off the first 2 steps, reset, try again. Vary the verticle angle, use the arrow keys, small increments.
      It needs to be full force, (or within 2 bars)

      --

      I use to have a funny sig, but slash cut it off, and I forgot what the punchline was.
    12. Re:The bug in this game... by Anonymous Coward · · Score: 2, Funny

      hope u got 10 bux!

    13. Re:The bug in this game... by Angry+Toad · · Score: 2

      Perfect settings, thanks. Got over 133000 right away. My 6 year old daughter thinks this is the funniest thing she's seen in a while. Maybe I should be worried...

    14. Re:The bug in this game... by Xaoswolf · · Score: 2

      Great, first you guys give out the way to get the high scores, and now that I am able to actually get on the online highscores list, I find that it's slashdotted.

    15. Re:The bug in this game... by CrazyJoel · · Score: 1

      "...err, I mean, know the secret..."

      And it wasn't really all that terrible, was it?

      --

      Such is the infinite Grace of Popeye.
    16. Re:The bug in this game... by catwh0re · · Score: 1

      I got 128,717.. I made him fall on his head alot, and it actually separated from his body and flew back on. I wish I could save the reply it was F**CKEN hilarious.

    17. Re:The bug in this game... by Joao · · Score: 2

      Great. Now can you tell us where we can get this brutalizer?

      Lemme see... heading 0, pitch 0, about 1000 times the power. Watch the little guy do several flips in mid air as he flies off your screen! ;-)

    18. Re:The bug in this game... by Anonymous Coward · · Score: 1

      Fucking come on then!

    19. Re:The bug in this game... by bonzoesc · · Score: 2

      because it's lighter than a showerhead?

    20. Re:The bug in this game... by garibald · · Score: 1

      actually found something else that seems like a bug, targeting his right upper arm, heading 6.88, pitch -66.51, with 10 bars of force

      actually got him to fall off the side of the stairs, ended up with over 90k

      garibald
      *Insert Witty Comment here*

    21. Re:The bug in this game... by -douggy · · Score: 2

      UNF

    22. Re:The bug in this game... by Teknogeek · · Score: 2

      I am the Shover Robot.

      I will push snow on top of Grandma.

      --
      I mod down anyone who uses M$ in their posts. I like to live on the edge.
    23. Re:The bug in this game... by zvogt · · Score: 0

      Has anyone else had the character break apart?
      I was playing around with some pretty straight forward pushing (~0 degrees by ~+5 degrees, applied to the main trunk)... anyway, this was typically producing scores in the 70k range, but on one push, when our hero hit the bottom step with his neck, the head and neck polygons took a sharp 90 degree turn and flew out of frame FAST, completely unattaching from the body (and each other). The separation lasted for quite a few
      frames before the body finally settled, at which time the body "jumped" way to the right to join the head and neck. My score for this push was >150k.

    24. Re:The bug in this game... by Anonymous Coward · · Score: 0

      kill her, then yourself

    25. Re:The bug in this game... by PhoenixFlare · · Score: 1

      179.67 heading, 79.30 pitch....

      Anything close to a full power shove on the left foot has got me scores from 73,000-135,000.

    26. Re:The bug in this game... by Anonymous Coward · · Score: 0

      Just don't go near any stairs.

    27. Re:The bug in this game... by asolipsist · · Score: 1

      Least Damage Ever! (we are here to protect you)

      Right Thigh
      Heading:182.39
      Pitch:-0.81

      291

      Did anyone else notice the pusher robot shoves and the shover robot pushes?

      Space (and stairs) have a terrible power.

    28. Re:The bug in this game... by PhoenixFlare · · Score: 1

      (Yes, I know I just posted above)

      Update:

      Score of 194,398 with the values I posted before...Left leg bent in half and got caught on the stair for roughly 5 seconds, racked up 177,000 points before he got off the first couple steps :)

    29. Re:The bug in this game... by CmdrPinkTaco · · Score: 1

      heh, got 197 on similar settings :D

      --
      Please give your mod points to others, Im at the cap. They will appreciate it more
    30. Re:The bug in this game... by Anonymous Coward · · Score: 0

      lollers

    31. Re:The bug in this game... by Anonymous Coward · · Score: 0

      Its a trap!

    32. Re:The bug in this game... by nebby · · Score: 1

      119 baby

      Heading 182.20
      Pitch -1.72
      three force bars

      --
      --
    33. Re:The bug in this game... by SQL+Error · · Score: 2

      Yep. There's an epicentre of pain around heading 180, pitch 80. Works with either foot. If you get it just right, it sounds like a bunch of thugs are beating on the guy with baseball bats :)

      My best effort: 479,962. I've also got two over 200,000.

    34. Re:The bug in this game... by hyoo · · Score: 2

      180 and -90 with minimum power, and you can get a score of ZERO!!!

    35. Re:The bug in this game... by Anonymous Coward · · Score: 0

      target: foot
      full force
      heading: 179.34
      pitch: 79.11

      He just kinda falls onto his leg, which is of course jammed between the first and second steps. After around 5 seconds (around 280000-300000 points) he tips over and falls down the stairs as usual.

      I got two high scores this way, 320470 and 293590. That was only two out of probably over thirty tries, so it doesn't happen too often.

    36. Re:The bug in this game... by neafevoc · · Score: 1

      My 6 year old daughter thinks this is the funniest thing she's seen in a while.

      Hahahah, I know what you mean. This is more fun than a barrel of monkeys! I never had so much fun watching this poor guy throwing him down the stairs.

      I guess it's just my human nature to laugh at another's misfortunes... (ie. Jackass.)

    37. Re:The bug in this game... by p3d0 · · Score: 2
      Wow, I thought 122000 was good. I fluked out and had him hit his head twice. The second time, his whole body landed on it, and I got about 80,000 points on that one hit. (The head appeared to fly right off his body momentarily!)

      Can you beat my low score of 9? :-)

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    38. Re:The bug in this game... by p3d0 · · Score: 1
      Scratch that. I just got a score of zero.

      Heading 180, pitch -75, Force about 1/5. (Two to four orange bars.)

      --
      Patrick Doyle
      I mod down every jackass who puts his moderation policy in his sig. Oh, wait a sec....
    39. Re:The bug in this game... by bout_time · · Score: 1

      This game has become like a cheap slot machine in our office...

      Heading 180.00 (as close as you can get)
      Pitch ~78.5
      Full force.

      Sometimes the leg will get stuck, sometimes not. When it gets stuck, the numbers can start rocketing before he starts falling.

      My high score is 616,000 and change... 580,000 before he started falling.

      I prefer the guy's left foot at the default camera, so when your scores don't add up, you still get to see him smash his head on the top step repeatedly. :P

  3. Hey!!! you insensitive clod by Anonymous Coward · · Score: 0

    Note: We'll probably release a Linux
    version of the game later!


    where is the amiga version

    1. Re:Hey!!! you insensitive clod by Dan+Aloni · · Score: 2, Informative

      No need. works great on WINE.

      --
      0x2b or not 0x2b, the answer is -1
    2. Re:Hey!!! you insensitive clod by GnomeKing · · Score: 5, Insightful

      No need. works great on WINE.

      Assuming you were responding to the comment on the site about them releasing a linux version, Yes there IS a need

      If we just accept everything that works great on WINE, then why would anyone bother writing applications for linux?

      WINE is a two edged sword...
      at the moment, it provides a great service - BUT its one that may very well come back n bite us in our shiney metal's...

      We need to encourage developers to write FOR LINUX - not for windows-that-works-on-wine-aswell

    3. Re:Hey!!! you insensitive clod by Anonymous Coward · · Score: 0

      If it works in wine, then ytf does it matter if it's ported? It works on linux (not to mention many other operating systems).

    4. Re:Hey!!! you insensitive clod by Anonymous Coward · · Score: 1, Insightful
      We need to encourage developers to write FOR LINUX

      No we don't! We need to encourage people to write reasonably cross platform code. I've been bitten too many times by people handing me code that they say is for UNIX yet for some inexplicable reason uses /proc features that one can only find in Linux. Remember - there are some good cross platform graphics etc libs - use them!

    5. Re:Hey!!! you insensitive clod by Ninja+Programmer · · Score: 1

      • If we just accept everything that works great on WINE, then why would anyone bother writing applications for linux?
      If the application works under WINE, then it *IS* an application for Linux. Unless of course you are under the belief that Microsoft is somehow the *OWNER* of certain bit sequences ...
    6. Re:Hey!!! you insensitive clod by Anonymous Coward · · Score: 0

      You are not ready.
      Wine is a three-edged sword.

      G to the oatse!
      Fo shizzle my nizzle.

  4. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    img-timeline

  5. Reminds me of a movie I saw by zeendr · · Score: 3, Funny

    Madeline: Ernest! My ass. I can see my ass. ERNEST: Yeah, and there's something really wrong with your neck too.

  6. Any Similarity between this game by Anonymous Coward · · Score: 5, Funny

    And Sim-WifeBeater is also an acccident.

    1. Re:Any Similarity between this game by poot_rootbeer · · Score: 2


      What do you expect from a coder named "Jet[h]ro"?

  7. Re:Assembly? by Anonymous Coward · · Score: 0

    Assembly means symbolic machine language. It has nothing to do with command line.

  8. Hit me! by antik2001 · · Score: 0, Redundant

    My score is: 46619

    1. Re:Hit me! by Anonymous Coward · · Score: 0

      71768

    2. Re:Hit me! by iq+in+binary · · Score: 1

      108436
      For some reason he took a nose dive down the side of the stairs instead of down the stairs themselves.

      I fell out of my chair laughing.

      --
      Of all the Universal Constants, here's one I know: Nice guys finish last ;)
    3. Re:Hit me! by Anonymous Coward · · Score: 0

      136448

      head
      0 heading
      45 pitch

    4. Re:Hit me! by Anonymous Coward · · Score: 0

      106672 my ass!
      no kidding

      phrack.efnet.ru

      --tyrell

    5. Re:Hit me! by domselvon · · Score: 1

      506 Tuck in!

    6. Re:Hit me! by leuk_he · · Score: 2

      9903. Try to fall from the stairs without breaking anything!

    7. Re:Hit me! by Xaoswolf · · Score: 2
      I've tried to get him to fall off the side also, but normally he only flies off the side at about the fifth step from the bottom, so it doesn't do as much damage.

      Ever try to get him to fly off the back of the stairs?

    8. Re:Hit me! by technix4beos · · Score: 1

      63779 here, top score of 107893.

      Some interesting values:

      Heading: 357.89
      Pitch: -50.47

      Heading: 358.75
      Pitch: -51.90

      Try varying amounts of power, so that he doesn't fall as fast initially. Sometimes, his head (which can rack up the most damage points) will actually hit upwards of 4 times on the stairs, depending on values used.

      I'd be interested in other peoples' results, who are also into martial arts, such as Akido. This demo illustrates precisely why some forms of martial arts can be quite deadly, when delivered correctly.

      --
      user@host$ diff /dev/urandom /dev/uspto
    9. Re:Hit me! by Ch_Omega · · Score: 2

      66314 ;)

      Method: Hard hit from behind to the back in an(about) 45 degrees upwards angle. :)

    10. Re:Hit me! by Anonymous Coward · · Score: 0

      6435, all the way down

    11. Re:Hit me! by vadim_t · · Score: 1

      You know, that sounds like a great idea. Is there any fighting games with real physics like this? One in which you could break the opponent's arm, for example, make him/her fall differently depending on where you hit, and things like that?

    12. Re:Hit me! by Anonymous Coward · · Score: 0

      I study Aikido, and I made 72309 damage on about fifth try.

      Not terribly good, but not terribly bad either.

  9. Re:Assembly? by Anonymous Coward · · Score: 1, Funny

    You have a TI? Sad. Texas instruments is like a drug dealer - they hook you while you're yong with complete crap. Get a HP. I suggest a HP49 or 40.

    In response to your question, you arn't making alot of sense. Assembly is a programming language. Suggest you post your question to the TI group, or comp.sys.hp48 on usenet.

    Just to make sure I don't get modded up, I'd like to add something:

    Slashdot moderators are retards. Yes, retards. The average slashdot mod is a crack smoking tree hugging hippie who hugs trees and codes for doomed open source.

    Thankyou for your cooperation in modding this down.

  10. For assembly 2002? I dont think so.... by GnomeKing · · Score: 5, Funny

    It seems a programmer named Jetro Lauha, for his submission to the Assembly 2002 competition, decided to explore the realm of solid body physics simulations

    thats what HE wants us to believe....

    Its quite interesting that the stairs were based on his local library and that he recently had an big argument with the librarian (who was, coincidently, sleeping with Jetro's partner)

    But, of course, last sundays accident was a horrible coincidence and he honestly didnt mean to stumble and push the librarian on the upper left arm at a 37.6 degree angle or anything...

    Which is another amazing coincidence because thats precisely how the highest (non-buggy) score submitted to his website was achieved!

    1. Re:For assembly 2002? I dont think so.... by oRiCN · · Score: 0

      As apposed to the lower left arm? ;)

    2. Re:For assembly 2002? I dont think so.... by jjl · · Score: 5, Informative

      Lol :-)

      Anyway, the true story is that the idea for the game came when one work day I personally almost did a stair dismount, and we started joking with colleagues about making a game out of that..

      --
      --
    3. Re:For assembly 2002? I dont think so.... by Anonymous Coward · · Score: 0

      upper left arm means above the elbow, whereas lower means below the elbow.

      We're not talking about the arms sticking out from just above the hips.

    4. Re:For assembly 2002? I dont think so.... by Anonymous Coward · · Score: 2, Interesting

      Having fallen off my roof (10 feet) onto the ladder that was supposed to be there about three weeks ago - it is chilling to see the slow motion man fall down those stairs.

      It happens much faster - but the physics that impact tendons and bones are fascinating to ponder (and then my foot bent way back and put stress on this little bone, causing it to ...)

      Maybe the game creator could add a little deal where you can go in an x-ray the bones on stair man ...

    5. Re:For assembly 2002? I dont think so.... by Briareos · · Score: 1

      You know, this would make an excellent mod for Unreal Tournament 2003 - the physics engine already exists, so it'd just be a bit of coding the user interface and scoring plus a bit of level design... :)

      Pretty please?

      np: Takeshi Muto - 7me7a (Expect More From A Past Life)

      --

      "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

    6. Re:For assembly 2002? I dont think so.... by corey_lawson · · Score: 1

      You mean it took you three weeks to fall off the roof, that someone moved the ladder three weeks ago? *:)

      Or how about watching the Miami Dolphins quarterback do a good number on his shoulder on Monday Night Football? I was thinking he probably broke his collarbone...

    7. Re:For assembly 2002? I dont think so.... by Jonny+Balls · · Score: 1

      I would have pushed on his LOWER left arm!

      --
      --JonnyBlog
    8. Re:For assembly 2002? I dont think so.... by Reziac · · Score: 2

      This is right up there with a phone conversation which included the phrase "Where did I leave my pants?" and the other fellow said that sounded like one of those games from that outfit that does the really-dumb-but-fun-once games :)

      --
      ~REZ~ #43301. Who'd fake being me anyway?
  11. What ever you do by Anonymous Coward · · Score: 0

    Dont believe the shover robot, because he is malfunctioning.

  12. Expansion pack by Anonymous Coward · · Score: 3, Funny

    If you can wait 6 months there is an expansion pack,Banana Peels and Rollerskate.

  13. Damn you by jukal · · Score: 5, Funny
    Or, more colloquially, you push a guy down the stairs and see how much damage he takes

    I actually have played that game a couple of times, and now you pushed the website down the stairs with the /. effect! What do you expect I will do with my obsession to push people, when I next take the stair down to leave the office :)

    ** Ohh, this is the perfect chance to plug the analysis of the slashdot effect once more.

    1. Re:Damn you by jukal · · Score: 2
      now you pushed the website down the stairs with the /. effect!

      On side note, the taat.fi server seems to have survived the effect very well. But I guess that's no wonder with Apache and the network-delay between US-Finland working as the final saviour.

    2. Re:Damn you by Anonymous Coward · · Score: 0

      Naw, it's handling it pretty good. 20 minutes after the story was posted I was still getting over 100K/s downloading the actual file.

    3. Re:Damn you by McFly69 · · Score: 2

      more colloquially, you push a guy down the stairs and see how much damage he takes

      Are they looking for any new people? I would not mind pushing people as a full time job. I can already image the job. Some dipshit says "Please do not push me down the stairs again, I fell 6 times already today and I am bleeding." My response "Shutup" *PUSH* .... *boom* *bang* *ding-dang*...

      --



      NO! NO! Please don't mod me, I'm too young to die a troll. *click* Oh the pain, the pain...
  14. Teehee by Anonymous Coward · · Score: 1, Funny

    From this bot...

    You: Will you push me down the stairs?
    Iniaes: Twice, if you manage to get back up.

    1. Re:Teehee by Anonymous Coward · · Score: 0

      You: You will go down the stairs.
      Iniaes: What makes you say that I will go down the stairs ?
      You: The fact that you are flamboyantly homosexual.
      Iniaes: Good reason. Thanks for telling me that I'm flamboyantly homosexual .

      AI that comes out of the closet. Just fucking great.

    2. Re:Teehee by Anonymous Coward · · Score: 2, Funny

      You can get some good responses out of him though:

      Iniaes: What kind of bot would you like to see?
      You: Bukakke bot!
      Iniaes: I only hear that type of response less than five percent of the time.

      *2 minutes go by*
      Iniaes: He probably just wants to take over my cells and then explode inside me like a barrel of runny chopped liver! Or maybe he'd like to psychologically terrorise me until I have no objection to a right-wing military takeover of my apartment! I guess I should call Al Pacino!
      You: Hi Al Pacino.
      Iniaes: Hi there, Bill gates. Can you rephrase that with fewer ideas, or different thoughts?
      You: Bill Gates Loves Bukkake
      Iniaes: I know he's rich... but I didn't know he loves bukkake .

      You: Have you ever seen Natalie Portman
      Iniaes: Nope... I haven't seen it. What's it like?
      You: She's hot, and petrified.
      Iniaes: hot and petrified is she?
      You: Yes, Yoda says.
      Iniaes: I see. Civilization is fun! Anyway, it keeps me busy!!!
      You: What the fark? Start making sense.
      Iniaes: Try expressing yourself another way. I started without you.
      You: Look. Start saying amusing things or this'll get modded down even further on Slashdot.
      Iniaes: My eyes aren't attached right now. I started without you.
      You: I'M GOING TO RAPE YOU AND THEN KILL YOU, YOU STUPID LITTLE BUNCH OF INSIGNIFICANT CODE...
      Iniaes: Do you think your plan will succeed?
      You: Yes, thanks for asking.
      Iniaes: And? It was nothing.
      You: I give up.
      Iniaes: You surrender?
      You: Yes, I'm French
      Iniaes: Go on... Are you from Canada or France?
      You: France numbnuts, I just surrendered!
      Iniaes: What's your favorite part of France?
      You: I want to kill you for being an idiot.
      Iniaes: I believe that killing is morally objectionable. It's kinda hard to reconcile that with my primary purpose, which is to push humans down the stairs.

      See? It all goes back to the fact that the DAMN BOT WANTS TO PUSH ME DOWN THE STAIRS!!!

      *Sigh*

  15. good to see that a l33t haxor is already on top by grahamsz · · Score: 4, Informative

    sadly the database seems to have gone down - but look at http://db.cs.helsinki.fi/~jlauha/taat/porrasturvat /score/webscores.cgi tommorrow :)

    1. Re:good to see that a l33t haxor is already on top by jjl · · Score: 5, Informative

      The game score was hacked pretty quickly after release of the game.. easiest way being to fiddle with the values straight to the memory when the game is running (trying to change the saved scores or online submit data should be a bit harder).

      If I get around taking time for the project, I'll be adding some more obfuscation for those things (as if that would help any ;-). Checking the hit on server side takes a LOT of cpu time but I guess some system for validating top entries could be viable.

      --
      --
    2. Re:good to see that a l33t haxor is already on top by gTsiros · · Score: 2

      I am achieving scores >60K just by pushing the guy with full force with the initial settings (0,0). I once got >70K but at exactly that time i figured this bug... if you run the prog from a schortcut placed say on the desktop the internal scores tables aren't updated :(

      anyway it wouldn't be hard to make the online score database bullet proof. just have the initial conditions uploaded together with the score :))

      Great game!!!

      --
      Looking for people to chat about multicopters, coding, music. skype: gtsiros
    3. Re:good to see that a l33t haxor is already on top by Anonymous Coward · · Score: 0

      My best legit score is 75386.

  16. can i..... by chamenos · · Score: 0, Offtopic

    test my shotgun to see how much damage he takes?

  17. Oh, it's like that... by flippet · · Score: 5, Funny
    Was anyone else dissappointed when they found out it was just a computer game?

    Phil, just me

    --
    "Cattle Prods solve most of life's little problems."
    1. Re:Oh, it's like that... by thryllkill · · Score: 1

      Yes!!!, I'm not going to touch it until I can put it on my GameCube...

      --

      Note to self: No more arguing with the faithful.

    2. Re:Oh, it's like that... by HedRat · · Score: 1

      Was anyone else dissappointed when they found out it was just a computer game?

      Johnny Knoxville appeared to be irate but refused to comment.

  18. Uses the Open Dynamics Engine by Anonymous Coward · · Score: 5, Informative

    It uses the free (or to be specific LGPL) Open Dynamics Engine. A quite nice physics SDK, check it out if you are interested in physics engines.

    1. Re:Uses the Open Dynamics Engine by Animats · · Score: 2

      Aw. I thought this guy had written his own dynamics engine, in assembler, which would be a major achievement.

    2. Re:Uses the Open Dynamics Engine by Anonymous Coward · · Score: 0

      Aw. I thought this guy had written his own dynamics engine, in assembler, which would be a major achievement.
      You are like a little baby crying "i was first", in addition to your stupidness. Why should anyone write physics engines in assembler, that's totally non-portable. Animats' softimage plugin isn't exactly a real-time application, isn't it? And the videos look crappy, too. Learn how to use a camera, will you.

  19. Slashdot - Melting servers since 1997 by AndrewHowe · · Score: 3, Funny

    Anyone got a mirror?

    1. Re:Slashdot - Melting servers since 1997 by _Pablo · · Score: 1

      http://www.scene.org/file.php?file=/parties/2002/a ssembly02/gamedev/porrasturvat_by_taat.zip&fileinf o

      --
      $2B OR NOT $2B = $FF
    2. Re:Slashdot - Melting servers since 1997 by _Pablo · · Score: 5, Informative

      Woops, cocked that up! I blame Submit and Preview being right next to each other slighly more than my own crapness.

      Available here on scene.org who have a complete archive of Assembly entries and most other demo compos.

      --
      $2B OR NOT $2B = $FF
  20. Re:Assembly? by X_Caffeine · · Score: 1

    Assembly language is nearly as close to programming in the language computers actually speak as possibly, short of actually writing your code in binary or hexadecimal. In a language like Basic or C, you're using a lot of predefined functions and tools (like Print, Goto, etc.); in Assembly, you write practically everything yourself.

    Assembly code is incredibly fast, and massively time consuming to write. It is very un-portable, though... assembly code written for an Intel Pentium-class chip sometimes won't work on an AMD chip or even a Pentium IV.

    --
    // I will show you fear in a handful of jellybeans.
  21. direct translation... by mijok · · Score: 0

    the direct translation from Finnish is either something like "stair shelters" or alternatively something like "stair muzzles" or "stair traps" (as in "shut your trap!")...

    --
    Karma. Moderation. Is my .sig good now?
    1. Re:direct translation... by lahna · · Score: 2, Insightful

      The latter translations are closer to the original thought of 'hitting the floor / stairs'. The game has nothing to do with shelters, as you surely can see... -- kArpo / tAAt

    2. Re:direct translation... by DrunkenPenguin · · Score: 1

      The latter translations are closer to the original thought of 'hitting the floor / stairs

      Yeah, I'm from Finland, I can assure you you're right about that.

  22. Similar Programme... by DreddUK · · Score: 5, Informative

    ...Pontifex. You try and build bridges which stay up when you run trains over them. Really cool.

    Go Here -> http://www.chroniclogic.com/

    --
    "If A equals success, then the formua is A=X+Y+Z. X is work. Y is play. Z is keep your mouth shut" - A Einstein.
    1. Re:Similar Programme... by RebelTycoon · · Score: 2, Funny

      but it looks like it is more then two clicks of a mouse before you see death.

      This early in the morning.. I need to kill not think.

    2. Re:Similar Programme... by Anonymous Coward · · Score: 0
      "This early in the morning.. I need to kill not think."

      Isn't that from the Koran?

    3. Re:Similar Programme... by ChaosDiscord · · Score: 2

      Pontifex is great. And the new version (Pontifex II) is coming out from Linux Real Soon Now. I've been testing the Linux release for the last few days, and while it has rough edges, it's still alot of fun.

    4. Re:Similar Programme... by Anonymous Coward · · Score: 0

      Yup... I don't understand why Muslims hate Western culture... We glorify violence just like they do!

  23. Re:first pak chooie unf by cioxx · · Score: 0, Offtopic

    Hoep u got 10 bux lol

  24. Hrmmm by iq+in+binary · · Score: 2, Funny

    Is it just me or does anyone else wonder if you can make this thing kick itself in the head?

    --
    Of all the Universal Constants, here's one I know: Nice guys finish last ;)
    1. Re:Hrmmm by Anonymous Coward · · Score: 0

      you can, kick his foot backward and a little upward. his foot will fly over his back and kick himself in the head.

  25. Kick to the behind by Anonymous Coward · · Score: 1, Insightful

    Lots of air, lands on head -> 59629 no cheating.

    1. Re:Kick to the behind by Hadlock · · Score: 1

      ditto, i'm getting 49000-52000 no problem

      --
      moox. for a new generation.
    2. Re:Kick to the behind by Wolfrider · · Score: 0

      I DON'T know why, just DL'ed the game and haven't even played it yet, but reading your post made me laugh SO damn hard I've got tears coming out of my eyes!!
      .

      --
      .
      == WolfriderV6 == I'm willing to admit that *I just might* be wrong... Are you??
    3. Re:Kick to the behind by Soul-Burn666 · · Score: 2

      I got 77k without cheating... a Looooooooong time ago...

      --
      ^_^
    4. Re:Kick to the behind by Whyrph · · Score: 1

      I just got 126K, without cheating. No use of bug. 45K was to the head and 48K to the neck. That guy is SO dead.

  26. Interesting license ;) by oniony · · Score: 5, Funny
    Now I've read the license, all is clear:

    COPYRIGHT LICENSE - KOPIO-OIKEUS LISENSSI

    "This material" (hereafter D6y893) is not freeware. It is owned by "the
    author" (hereafter L6kld8j4). "You" (hereafter 8q39ys) are allowed to copy
    it without restrictions for non-commercial use.

    No payment of any kind may be charged for D6y893 or any combination
    of products or services including D6y893 without L6kld8j4's authorization
    and official written license.

    Commercial use, especially the industrial manufacturing on any data
    storage media and their distribution without the expressed permission of
    the producer, is strictly prohibited.

    D6y893 or the data files contained therein may not be altered or
    modified without the permission of L6kld8j4.

    8q39ys take full responsibility for the operation of D6y893 and any
    consequences thereof. L6kld8j4 can not accept liability for damages
    or failures arising from the use of D6y893.

    In case of dispute arbitration the place of arbitration shall be Helsinki,
    Finland. The language of arbitration shall be Finnish.


    I'm sure it must L6kld8j4's ability to come up with a novel slant in D6y893 that makes it so appealing to 8q39ys.

    8q39ys.
    --

    Powered by onion juice.

  27. I don't have a subject by Anonymous Coward · · Score: 1, Informative

    Funny, I was just on my way to go buy this book.

    Posting anonymously because this is off topic. I had to say it. It was too weird.

  28. only one flight? by Hadlock · · Score: 5, Funny

    i was hoping this would be like a stairwell, where you had to angle the guy around the corner to get to the next set of stairs.... or maybe knock him upwards so he "grinds" on the hand rail.... that'd be pretty sweet. still, a really fun game, even if it does render horrendously slowly on a meager K6-2 300. the slow mo sure is entertaining, though.

    --
    moox. for a new generation.
    1. Re:only one flight? by rsmeds · · Score: 1

      Hey, tAAT, why not make a sequel to Porrasturvat as described above? Sounds like an excellent idea to me!

    2. Re:only one flight? by Anonymous Coward · · Score: 0

      Thats exactly what I was thinking. I'd also like to add:

      - This would make a great screen saver, if the guy fell perpetually or something. If it was done for linux I'm sure it would win more converts than any file system or window manager ever would.. "Oh you have that stair case-accident operating system, where do you get that?"

      - The game might be even more interesting if it was like that old computer game where you had to set up balls that would fall into buckets, which would tip over thus pulling a string, which pulled a trigger which shot the gun ... etc ... except in this version the guy would fall down the stairs, off a ledge onto another flight of stairs, out a window, do a 10 story swan dive to the pavement below... i don't know where it would go from there however..

      - Or even, maybe this one guy could be at the top of a gigantic flight of stairs, with about 40 other people standing on the stairs below, and they'd all topple as they got hit (of course this may be somewhat computationally expensive, I realize..)

      I don't know why this game is so fascinating, maybe i'll write a "kick a guy in the nuts" simulator. Maybe there's money in computers yet.

    3. Re:only one flight? by Alsee · · Score: 3, Funny

      in this version the guy would fall down the stairs, off a ledge onto another flight of stairs, out a window, do a 10 story swan dive to the pavement below... i don't know where it would go from there however..

      Well duh!

      At that point a schoolbus full of kids would come down the road and bash him into an open manhole into the subway system where he'd get hit by the F-train. If you time it just right he'll get dragged along by the train and up onto some elevated track where he'd fly off with enough force to crash through the window of the Acme Rocket-Powered rollerskate factory...

      -

      --
      - - You can't take something off the Internet! That's like trying to take pee out of a swimming pool.
  29. Misplaced credtis by Anonymous Coward · · Score: 2, Funny

    You mean similarities with the ICQ Prank at Something Awful :

    http://www.somethingawful.com/article.php?id=285

    1. Re:Misplaced credtis by Anonymous Coward · · Score: 0

      Hell yes, show some respect, and post a link to SA, not whatever the fuck JonathonRobinson is.

      I am protected

  30. How long... by GeckoFood · · Score: 2, Funny

    ...before this can be added as a plug-in to Grand Theft Auto III?

    --
    Be excellent to each other. And... PARTY ON, DUDES!
  31. missing damage sensor at crotch by Anonymous Coward · · Score: 0

    THAT woulda been kewl.

  32. Sigh..... You people disappoint me.... by echucker · · Score: 1

    I fully expected to see some sort of Jethro jokes by now ;-)

  33. Finnish Hillbilly? by Quila · · Score: 3, Funny

    Jetro/Jethro? :)

  34. Re:Assembly? by UserGoogol · · Score: 1

    Assembly is a bit fancier than Basic. As a result, you have to write in on your computer and then send it over to your TI-83+ by means of a link cable. I've never done it, because my link cable is stupid, but its defitally a good way to get writing programs. TI-BASIC isn't so bad though if you just wanna program little junk programs for fun.

    --
    "Never attribute to malice that which can be adequately explained by stupidity." -- Hanlon's Razor
  35. 62726p by Anonymous Coward · · Score: 0

    Max Force
    H: 16.82
    P: -26.69

  36. Re:Assembly? by vsync64 · · Score: 1
    I know this is massively off-topic, but I just have to mention that this brought back happy memories of hacking System RPM and Saturn assembly stand-alone on my HP49 in my HS chemistry class. Happy until the teacher took away my reference docs, that is.

    Of course, aside from the extra included RAM and higher speed, the HP49 sucked in every possible way compared to the HP48. I really wish they had gotten to release a true successor to the 48... Hate Carly forever!

    --
    TO BUY A NEW CAR WOULD MAKE YOU SEXUALLY ATTRACTIVE.
  37. Computer games 'not bad after all' by Anonymous Coward · · Score: 0
    By Jordan Baker November 07, 2002

    COMPUTER games could help kids develop valuable thinking skills and strategies, an academic said today.

    James Cook University senior education lecturer Lyn Henderson studied the way 13 and 14-year-old students approached a recreational fantasy game.

    She found students ranging from low to high ability effectively used complex skills such as prediction, analysis and problem solving.

    "I think we tend to negate some of the educational benefits of such games, we tend to distance ourselves from them as parents and teachers," Dr Henderson said.

    "We are caught up, I think rightly so, in the aggression and violence of them but there are many non-violent games that promote really important cognitive abilities."

    The students played a game called Final Fantasy Nine, in which a group plots to kidnap a princess, but the skills were also relevant to sports games.

    "I'm assuming there would be still a lot of the same thinking skills and processes there," Dr Henderson said.

    In some cases, students identified by their teachers as having a low ability outperformed their higher-ability peers.

    "For one lower ability student there was a complex card game and you had about nine different things to keep in mind," Dr Henderson said.

    "I found he did it very easily but the students identified as very high ability had quite a few problems.

    "I found with all students, that they really did have a lengthy concentration span and a determination to understand the game and get it right."

    Dr Henderson said the games triggered the same sort of thinking skills and strategies that were highly valued in classrooms.

    Teachers could try to tap into that and formulate activities for students that employed similar challenges, she said.

  38. Escalator by Bohnanza · · Score: 4, Funny

    Push him down an up escalator and the program will never stop running.

    --

    -----

    Sorry, I'm only a 1336 h4x0r.

  39. Adding faces? by Anonymous Coward · · Score: 0

    Does anyone know if there is a way I could add my bosses face to this? It would help me greatly.

  40. Jetro Lauha Has Been Protected... by Zech+Harvey · · Score: 3, Funny


    He has gone down the stairs.
    Pak Chooie uNF.

    --
    Zech Harvey, MCSE, MCDBA, CCNA
  41. Re:Assembly? by Anonymous Coward · · Score: 0

    The only HP that doesn't suck is the 28S. All the rest are crap. Nothing beats a TI-89. The 89 does everything. It will even make you breakfast. Can your HP do that?

  42. WINE worse than GTK? by yerricde · · Score: 2

    If we just accept everything that works great on WINE, then why would anyone bother writing applications for linux?

    Often, you can throw a programmer out of Windows, but you can't throw the Windows out of the programmer. A Windows app will in most cases recompile just fine for a *n?x system using Winelib. Thus, I accept Winelib as just another widget set, analogous to GTK+ or Qt.

    Winelib on Cygwin... sick.

    --
    Will I retire or break 10K?
    1. Re:WINE worse than GTK? by Anonymous Coward · · Score: 0

      one thing: winelib on cygwin is a great development tool for Windows people who don't want to install linux.

      oh, and just for that, I'm going to mod you up (which is why I'm anon).

    2. Re:WINE worse than GTK? by Fjord · · Score: 0, Offtopic

      hmm, I guess the anon thing doesn't work anymore. oh well. I'll have to use a second account now. For some reason I get moderator point on a near weekly basis. Kind of annoying actually because it limits my posting, but yet I can't bring myself to uncheck "willing to moderate". :P

      --
      -no broken link
    3. Re:WINE worse than GTK? by kyletinsley · · Score: 1

      hmm, I guess the anon thing doesn't work anymore

      If you have already moderated on a story, you have to "Log out" in order to post anonymously without having your mods un-done. It's stupid I know, but I've reported it along with several other people and they don't seem to consider it a bug. So yeah, just log out and it will work. More of a pain in the ass, but it actually works.

    4. Re:WINE worse than GTK? by Semi-Psychic+Nathan · · Score: 1

      Often, you can throw a programmer out of Windows
      Or push him down the stairs, if you prefer.

      --
      I have nothing to allude to, and I am alluding to it.
  43. so, i guess it's written in assembly? by mithras+the+prophet · · Score: 1

    don't suppose it's easily ported to PowerPC, eh? Is there GNU Autoconf for assembly?

    --
    four nine eighteen twenty-7 thirty-nine forty-7 fiftyeight sixty-nine seventy-9 eighty-8 one-hundred-and-nine one-twenty
  44. Uh oh.. by Quixote · · Score: 3, Funny
    Or, more colloquially, you push a guy down the stairs

    I think we just pushed his webserver down the stairs.

    1. Re:Uh oh.. by Ford+Fulkerson · · Score: 2

      I think we just pushed his webserver down the stairs.

      The webserver has been protected.

      --

      Somewhere in the heavens... they are waiting.
  45. Stair push game by Foss · · Score: 1

    Great. First of all, porrasturvat was attacked by the forum goons on somethingawful, forcing them to redo the rules slightly (there was a great "cheat" where you could make the guy fall on his leg and stick there, racking up hundreds of thousands of points). Now they're going to get the slashdot readers going at it too?

    They could make a lot if they put this game up for sale. It's sooo much fun! :D

    --
    You've got mail. Pattern baldness. - Crow
  46. Sooo tired... by TJPile · · Score: 0

    Come on guys. I happened to catch this on TechTV months ago as a ScreenSavers download of the day. How about some interesting stories?

  47. hell by squarefish · · Score: 1, Offtopic

    I've been doing this for years on my own...
    I knew I should have applied for that patent

    --
    Creationists are a lot like zombies. Slow, but powerful and numerous. And they all want to eat our brains.
  48. oh that similarity. by Sarin · · Score: 4, Funny

    Apparently, any similarity between this game and the Terrible Secret of Space is entirely coincidental

    Is the similarity that they both are unavailable due to massive slashdotting?

  49. Family Guy by T-Kir · · Score: 2

    I bet Stewie the baby would have loved this simulation...

    If only he didn't try knocking his Mum down the stairs on the day that Death was incapacitated due to a twisted ankle. Although sawing the leg off the Armoir (making it fall on top of her) and the grenade to finish things off would have been another simulation in itself!

    --
    Are you local? There's nothing for you here!
  50. Re:Assembly? by Gantoris · · Score: 1

    good to see you interested, but as always google is your friend

  51. Booya! by Anonymous Coward · · Score: 0

    I got a 10, and the 'guy' looked like he was just sitting on the top step. Screenshot if ya wanna see it.

  52. Link to the flash movie... by Eagle7 · · Score: 2

    ...that isn't /.'ed.

    http://www.albinoblacksheep.com/flash/secretofsp ac e.html

    --
    _sig_ is away
  53. Mirror by RudeDude · · Score: 2, Informative
    --
    RudeDude
    Perl/Linux/PHP hacker
  54. Wow! by laptop006 · · Score: 1

    That's so obsfucated that it might almost compile as real assembly...

    Now we know where the game came from :-)

    --
    /* FUCK - The F-word is here so that you can grep for it */
  55. Productivity just went negative by back_pages · · Score: 5, Funny
    This is the best game ever. This is the best game ever. EVAR!!!11 I would happily pay money for future versions. Make it more sporting. Include different geography. Level 1, the simple residential flight of stairs. Level 10, the stairwell of a three story office building. The method for determining injuries is good, but it could be better. Others pointed out that its all impact; include strain and compression. Limit the joints range of motion a little bit. (Oh no, boss is coming!)

    (He's gone, shew.) Handrails and doorknobs would be a plus. You could include some quirky plot, make it like Thief. You have to sneak around the office, driven by some unexplainable urge to shove people down stairs. Leave it unexplainable and focus on gameplay. If there's a witness, you get caught, game over. If the victim isn't hit hard enough in the head, he can tell people what happened, game over. And of course, powerups!

    1. Re:Productivity just went negative by Anonymous Coward · · Score: 0

      WHEELCHAIRS crpples crytches walkers...Giraffs etc

  56. Mirror by NETHED · · Score: 1

    I believe its /.ed right now. Here is a mirror of the files themselves.

    zip file

    Executable (windows)

    --
    --sig fault--
  57. lowest score? by Anonymous Coward · · Score: 0

    What is the lowest score you can get while still having the guy reach the bottom of the stairs?

  58. works under WINE / Linux, too by hoover · · Score: 0

    hi folks, just thought this might be interesting
    to some of you: got the game to work in a recent
    cvs build of wine (opengl enabled) on Linux Mandrake
    9.0. You cannot use the mouse in any meaningful way
    though, but the pitch and angle can be adjusted
    using the nuermic keyboard. You'll also need
    MSVCP60.dll which can be had from dll-files.com.

    This games uses SDL to I guess it would be too hard to create a native linux version. Oh yeah, current highscore 57,000 or thereabouts. Great fun!

    Enjoy,

    uwe

    --
    Ever wondered whats wrong with the world? http://www.ishmael.org/
    1. Re:works under WINE / Linux, too by hoover · · Score: 0

      grrr, of course I meant it would probably not be too hard to create a linux version ;-)

      uwe

      --
      Ever wondered whats wrong with the world? http://www.ishmael.org/
  59. DoS by Anonymous Coward · · Score: 0

    Wouldn't it be ironic if someone in the cable industry created this little gem since they love the idea of people 'stealing' their cable to split the broadband to multiple pcs?

    Turn off remote management
    'nuff said.

  60. Over 100k =) by Genom · · Score: 2

    Current high score here: 126994

    Force: 6 bars
    Heading: 37.24
    Pitch: 48.41

    Almost fell out of my chair when I saw his head pop off for a second, after he hit the side of the stairs!

    1. Re:Over 100k =) by jonnythan · · Score: 2

      I got 147671, but I didn't take down the specifics.. I'm leaving the game open til he re-enables the online high score though ;)

  61. he should add the homer sound effects! by Anonymous Coward · · Score: 0

    homer falling down the cliff ...doh...doh...doh...doh......

    btw my lowest score is 1387. beat that!

    What, this isn't like golf???

  62. This may be only me, but did anyone.... by mazur · · Score: 1
    elses subconscious present solid body physics simulations as "solid body physical stimulations"? A dirty mind...

    Stefan.

    --
    The truth shall make you fret. (Ankh-Morpork tImes motto)
  63. Probably redundant but.... by tuanjim_2001 · · Score: 1

    If you push him on a foot (I've just done the left) in the proper directoin you can get the amazing man to fall UP the stairs. Low damage, like 2K, but cool to watch.

    --
    "If a quarter is two bits, then a dollar's a byte." -R Deric Miller
  64. Basic tools for producing cool toys/games by Tiger · · Score: 2, Informative

    Having played with the ODE...

    The parent article is quite correct. If you're doing any solid-body physics based stuff, ODE rocks. Combine it with SDL and OSG and you have the basic tools to produce some really cool stuff. Throw in the Demeter Terrain Engine if you want a bit of scenery to go with it. I've tied all four together for experimenting with what makes a good driver interface for a hovertank. :)

    The Stair-dismount makes good use of joints, and collision detection features of ODE - but even if you don't need these, the force model of ODE is a lot of fun to play with on its own. But if you *are* ambitious, it has specialised joint and suspension-spring models for doing things like wheeled vehicles pretty easily.

    With all these tools available under LGPL, those of you like me - who don't like writing a graphics/physics engine so much as actually writing cool simulations with said engines - have a much better point to start from than even 2 years ago.

  65. UT2003 "karma" physics engine by BalloonMan · · Score: 1

    Slightly off-topic, but Unreal Tournament 2003 simulates the same sort of physics when you die. Your body becomes a "ragdoll" and the maps provide many (otherwise inexplicable) pits full of crisscrossing bars and fan blades for your hapless corpse to fall through.

  66. But.... by solostring · · Score: 1

    ...is Grandma protected?

  67. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    what

  68. I am the Shover Robot by Picass0 · · Score: 3, Funny

    Do not trust the Pusher Robot. I am here to protect you.

    1. Re:I am the Shover Robot by spike+hay · · Score: 2

      Do not trust the shover robot. Shoving is the answer. We are here to protect you.

      PAK CHOOIE UNF. GREATINGS 7.

      --
      If you don't understand any of my sayings, come to me in private and I shall take you in my German mouth.
  69. I like it. by Unknown+Poltroon · · Score: 3, Funny

    It kinda reminds me of watching my 401k plan for the past year.

    --
    All Troll + "offtopic" mods are meta moderated as "Unfair", because you abused the system.
  70. Re:The bug in this game... my best by Anonymous Coward · · Score: 1, Informative

    okay, so here's about where to cheat

    212.18
    75.87
    the foot on the right (his left foot)
    -1 full force

    my highest score this way is 173737

  71. A Crawl is all I could achieve.. by Anonymous Coward · · Score: 0

    Well, it's only worth about 40K, but I was simply laughing my ass off, when this poor guy fell to his knees, gathered around 20K sitting and waiting for the inevitable, then finally and VERRRY slowly began crouching on his hands and knees down the stairs. This was the most hilarious fell I saw up to now.

    Force:IIIIIII.....
    Heading: 178.09
    Pitch: 23.49

    1. Re:A Crawl is all I could achieve.. by Anonymous Coward · · Score: 0

      Forgot: it was a hit in the right foot, which is the one closer to the middle of the window ;)

  72. What's the lowest any of you have gotten? by brxndxn · · Score: 1

    I got a 14...

    Force: 1 bar, 288.30, -84.56, torso

    Basically, it looked like he slowly sat down than decided to take a nap. I replayed it 5 or so times and it's still hilarious.

    Next time I fall down stairs, it's gonna be 1 bar, 288.30 degrees, -84.56 pitch, and it'll be due to a force on my torso.

    --
    --- We need more Ron Paul!
    1. Re:What's the lowest any of you have gotten? by davidpfarrell · · Score: 1

      I managed to get a score of 3 with the following:

      Bars : 2
      Heading : 215.43
      Pitch : -86.47

      --
      Cube On! (http://stores.ebay.com/PuzzleProz)
    2. Re:What's the lowest any of you have gotten? by brxndxn · · Score: 1

      I just got a 0. He looked quite comfortable.

      1 bar, 304.34 degrees, -90.00 pitch

      --
      --- We need more Ron Paul!
    3. Re:What's the lowest any of you have gotten? by davidpfarrell · · Score: 1

      Modified my settings and cat get 0 with : Force : 1 bar Heading: 159.00 Pitch: -90

      --
      Cube On! (http://stores.ebay.com/PuzzleProz)
    4. Re:What's the lowest any of you have gotten? by ewhac · · Score: 2

      Lowest score: Zero.

      Pitch: 89.90 degrees.
      Heading: 180.00.
      Force: 1 bar.
      Apply to neck.

      The fellow will land on his can, flop back, and not move any further. Sometimes it looks like he'll start to ooze down the stairs, but the game usually decides he's not going to take any further damage and cuts out before anything more happens.

      Schwab

  73. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    what

  74. OMG Wallhack!!! by Zarathos · · Score: 1

    kekekekeke^

    --
    --Purple lightning. That's always a good sign.
  75. You stupid fuckhats by Anonymous Coward · · Score: 0

    http://www.somethingawful.com/article.php?id=285

  76. what by Anonymous Coward · · Score: 0

    Bring protected is the new AYB!

  77. 10 blueberry pies! by Anonymous Coward · · Score: 0

    All this needs is to have the guy carry a wedding cake done the stairs....

    Yes, I getting old.

  78. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  79. Re:Assembly? by voodoopriestess · · Score: 1

    Its not all that bad - my assembly code in a CPU identifier works fine on both Intel Pentiums / IVs / XVVIIIIIs, and AMD processors. You just have to make sure that you depend on use of any processor specific features unless you know exactly what processor you're running on and have a backup for other processors that don't support that feature.

    Iain

    --
    ---- "I would be careful in separating your weirdness, a good quirky quantum weirdness, from the disturbed weirdnes
  80. New Game: Porraslurshdat by serutan · · Score: 4, Funny

    Object: Application of network traffic vectors to physical web servers connected by links with constrained bandwidth resources, and observing their impact against response time. Or, more colloquially... you push a million /. readers at a website and see how much damage it takes.

  81. I've had that working since 1997. by Animats · · Score: 3, Interesting
    I was the first to simulate falling downstairs. I first showed "Falling Bodies" at the Softimage user convention in 1997. The technology inside Falling Bodies is now licensed for some major games.

    Here's my simulation of someone falling down a circular staircase. [.avi, 1.5MB]. Note that there's less "boink" than with impulse/constraint simulators; the bounces take several frames, rather than being instantaneous. That's because Falling Bodies is a spring/damper system, which produces better results. Takes more cycles, though.

    Now everybody does falling downstairs as a demo for physics engines. I've created a cliche, like the old "teapot" graphics test.

    More videos.

    (Most of these videos are encoded with the Intel Indeo codec, which Intel discontinued, but you can still get it from Ligos. I should convert that material to another codec. What would you suggest that will work five years from now?)

    1. Re:I've had that working since 1997. by t · · Score: 1
      I should convert that material to another codec. What would you suggest that will work five years from now?)
      Plain "old" mpeg of course. Or chose an encoder with open source encoder and decoder, at least that way you won't be at the whims of Intel or MS.

      What I'm more curious about is why did you even go through the extra effort to encode it to Intel's Indeo codec in the first place?

    2. Re:I've had that working since 1997. by ewhac · · Score: 2

      I was the first to simulate falling downstairs. I first showed "Falling Bodies" at the Softimage user convention in 1997. [ ... ]

      It's unclear whether you're laying claim to human forms falling down stairs, or any object falling down stairs, but I was watching stuff fall down stairs at SIGGRAPH in 1987, ten years earlier.

      I'm pretty sure the research was peformed by MIT. I saw renderings of a vase, a toy car, and a park bench fall down stairs. I also saw a bunch of rigid soccer balls bouncing against each other and the environment. The techniques were published in the proceedings that year.

      Schwab

    3. Re:I've had that working since 1997. by Animats · · Score: 2

      Human forms. People had been banging blocks around for years. But getting the hard cases to work for articulated dynamics was tough. It still is; most of the systems that will do it still don't get it quite right.

    4. Re:I've had that working since 1997. by Anonymous Coward · · Score: 0

      'I was the first to...'
      'I first showed "Falling Bodies"...'
      So boo hoo. Like you'd be the first one to invent it. I bet there are more than 5000 people in the world that have accidentally fallen off some stairs and came up with the idea, just because they can laugh to themselves.

      'Now everybody does falling downstairs as a demo for physics engines. I've created a cliche, like the old "teapot" graphics test.'
      Go stand in a corner. You didn't invent gravity, did you? You just wish to get some fame from some other one's work. I bet the one who invented the 'teapot' didn't flame around slashdot telling that he came up with the idea of making a pot for tea?

      Btw, spring/damper systems are much more inaccurate than constrainted ones. You don't even know what you're talking about..

  82. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    [img]http://www.goatse.cx/hello.jpg[/img]
    [img]ht tp://www.goatse.cx/hello.jpg[/img]
    [img]http://ww w.goatse.cx/hello.jpg[/img]
    [img]http://www.goats e.cx/hello.jpg[/img]
    [img]http://www.goatse.cx/he llo.jpg[/img]
    [img]http://www.goatse.cx/hello.jpg [/img]
    [img]http://www.goatse.cx/hello.jpg[/img]

    I'm going back to FYAD.

  83. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    REPORTED

  84. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    REPORTED

  85. Good you got it right by hackwrench · · Score: 1, Funny

    The pusher robot always says shove, and the shover robot always says push.

    By the way, any resemblance of the United States political system to "The terrible secret of space" is also a coincidence.

  86. OMG! Why would someone... by Anonymous Coward · · Score: 0

    ...volunteer to have his body motion-captured for that animation?

    Idiot.

  87. Do not download this game by tigger · · Score: 1

    i have lost days of otherwise productive work to this damn game. first it was geting a max 0Heading 0Pitch game. (80,000 odd) then it was getting no damage at all. then it was getting over 600,000. (645,449 then 669,165 then 672,169) thats not skill that just shear perseverance. yes u have to use angles like 179Heading and 79 Pitch.

    --
    "Maybe with some divine intervention, the next version of Microsoft's OS will actually be good." - Linus Torvalds
  88. So anyone know where the compo archives are? by Trogre · · Score: 2

    Those little demos are so neat, based on former years.

    I especially like the 'cram as much cool stuff in as few bytes as possible' sections, like 4k or 256B.

    --
    "Nine times out of ten, starting a fire is not the best way to solve the problem." - my wife
    1. Re:So anyone know where the compo archives are? by Anonymous Coward · · Score: 0

      Try scene.org.

    2. Re:So anyone know where the compo archives are? by Anonymous Coward · · Score: 0

      www.256b.com

  89. 25, but it looks REALLY crazy by JohnDenver · · Score: 2

    Push on the right foot (his left) with 1 power and the following:

    Heading: 180.48
    Pitch: -50.37

    --
    "Communism is like having one [local] phone company " - Lenny Bruce
    1. Re:25, but it looks REALLY crazy by JohnDenver · · Score: 2

      Same settings:

      It works with his other foot too...

      --
      "Communism is like having one [local] phone company " - Lenny Bruce
  90. Oh, sweet bouncing heads by oneofthoseones · · Score: 1

    103364, straight down the center.

    Body part: Head
    Force: 2/3
    Pitch: 40
    Heading: 360

    Make him bounce down the stairs on his head for big points!

  91. And if you like it.. by golrien · · Score: 2, Informative

    You might want to look at its page on pouët, the group's other work, other games from the demoscene and some other stuff.

    But be nice, don't slashdot the scene.org servers that pouët is hosted on :)

  92. 868814 by DragonTHC · · Score: 0

    this is good stuff
    I scored 868814

    --
    They're using their grammar skills there.
  93. Download my Terrible Mixes! by KILNA · · Score: 2

    I have made a couple of the more popular mixes made of the Terrible Secret of Space (Down the Stairs Mix, Protected Mix). The guy who did the original song truly is the Laziest Man on Mars, I've been pestering him since Terrible's heyday to add me to his MP3.com page. If he thought my stuff sucked all that bad, he could at least compose a two word "fuck off" email. :) In other news, my my sig is eerily on-topic today.

    --
    Error: PANTS NOT FOUND. Press <F1> to continue.
  94. skinning? by GetTragic · · Score: 0, Insightful

    I think the best feature the next version could have is skinning. That was I could push Tony Little down the stairs over and over again.

  95. Goddamn! by CrystalFalcon · · Score: 2

    Goddamn! A game that is genuinely _challenging_!

    Now how will I get any work done?

  96. Re:Assembly? by Anonymous Coward · · Score: 0

    Blah - I bet you used HP's at school becuase the teacher/prof/lecturer 'suggested' it after being bribed by TI. Seeing as how you wield an 89 rather then an 83 I'll assume you use it for real work, rather then games. Does the TI89 do laplace transforms? (the HP does - built into rom!) Z transforms? Fast Fourier Transforms?

    Can it calculate 5000 factorial? How long does it take? Can it give me a general solution for the integral of xsin(x)? Does it have a constants library built into ROM?

    The HP admittantly is slightly lower then the TI because of the low clockspeed, but it kicks the TI's ass in functionality. I means the HP has got 1mb RAM, 2MB flash ROM. How much memory does the TI have?

    The TI is easier to use. If you want a calc you can learn in 3 mins that's the one to get. The HP take longer, maybe 15 minutes to learn (hard RPN isn't) if you're not a total moron. RPN rules. Example: Calculate 3 resistors in parallel, 4,5,6 ohms...

    TI: 1/(1/4 + 1/5 + 1/6)=
    16 keystrokes
    HP: 4 * 5 * 6 * + + * where * is the 1 over button
    9 keystrokes. Harder to read here, but makes sense when you type it in and can see what's going on.

    On a ligher note, here's some cool things that people have built with a HP:

    *web / email / telnet etc. client (modem)
    *Web Server (Connected to dial up modem)
    *Remote Control for TV's and DVD players (HP48G/GX)
    *datalogger with ADC circuit
    *RC5 code cracker

    Have a look Here/a? for more info.

  97. Re:Assembly? Or: How to get modded OT on /. by Anonymous Coward · · Score: 0

    he HP49 sucked in every possible way compared to the HP48.

    why?

    I take it you bought one of the first HP's, serial number begins with ID, right? All the newer ones have the crappy heyboard and screen fixed. You should update you;re rom to the latest beta. The calc is fine then. And set the flags so soft menu's are in use rather then choose boxes. The calc then behaves like a faster HP48 with more cool stuff built in.

  98. I've done better.. by Icephreak1 · · Score: 1

    I've got you beat. 89,984.

    1. Re:I've done better.. by seymour33 · · Score: 1

      I've got ya both: 104,666

    2. Re:I've done better.. by jaybird144 · · Score: 1

      Unfortunately, you don't...he has you beat by a factor of ten. Sorry!

  99. Mods are hanging with the space robots... by hackwrench · · Score: 1

    One mod up for funny and it gets modded down overrated... You're standing by the stairs, aren't you! Aren't you! No wait! You might be a Space Robot! You stay away from me, Space Robot! I don't want to be protected from the Terrible Secret of Space, I don't want to go down the stairs, I do not want to be shoved outside in the snow. I do not want snow pushed on top of me.

    And that goes double for the Republican and Democrat Pusher and Shover Robots.

  100. Re:first pak chooie unf by Anonymous Coward · · Score: 0


    what


  101. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    what

  102. got a zero by alvar · · Score: 1

    got a 0!
    used your settings but kicked him at 2 bars..
    look at the color of the arrow, click when its less red

  103. Nice... by Anonymous Coward · · Score: 0

    This game is wonderful! I'm addicted!

  104. Talking about absurd patents.. by Axe · · Score: 2

    Did you try to patent Newton law as well? Or maybe kick in the butt? People like you who make this patent system absurd. Fuck you.

    --
    <^>_<(ô ô)>_<^>
  105. TSOS mirror by schroet · · Score: 1

    this one isn't so slashdotted:

    http://www.albinoblacksheep.com/flash/secretofsp ac e.html

  106. 101820 by Anonymous Coward · · Score: 0

    101820 - not using that lame foot cheating method either, I'd correct you on your angles but I feel so l33t =D I'm sure I could get a more, but this game is so much about luck, the angle helps alot, otherwise you'll never get over a set amount, but after that it's just luck.

  107. Re:first pak chooie unf by Anonymous Coward · · Score: 0

    what?

  108. FANTASTIC idea. Mod parent up, or just code it!!! by raygundan · · Score: 2

    Damnit man!! I was just discussing doing that very thing with the guys at work, and here I find somebody else thought of it first. I've never done any mod work, but I'll certainly look into it this weekend. If anybody has done anything before, let me know-- I'm happy to help anywhere, and grateful for advice/examples to work from.

  109. 880,730 by raygundan · · Score: 2

    Hahahahahahahahaha!!!!!

    Somebody beat me now!!

    1. Re:880,730 by Anonymous Coward · · Score: 0

      909,446

      using settings:

      180
      78

      suck on that...

    2. Re:880,730 by Anonymous Coward · · Score: 0

      Want proof?

      http://home.attbi.com/~dingusinc/myHighScore.jpg

      Long live DinGus Inc.!

      I R Weasel

    3. Re:880,730 by raygundan · · Score: 2

      Excellent work. :) Now somebody beat this guy!!

  110. This needs to be a mod for UT 2003 by Bahumat · · Score: 1

    I'm convinced the laser/girder pit in the Bombing Run games was inspired by Porrasturvat. I want UT 2003 modded for it, dammit! :)

    --
    "To pass through the jungle; silence, courtesy, ferocity, as the occasion demands." -- Kamau, "Proper Passage"
  111. Last Post! by alpg · · Score: 1

    In the course of reading Hadamard's "The Psychology of Invention in the
    Mathematical Field", I have come across evidence supporting a fact
    which we coffee achievers have long appreciated: no really creative,
    intelligent thought is possible without a good cup of coffee. On page
    14, Hadamard is discussing Poincare's theory of fuchsian groups and
    fuchsian functions, which he describes as "... one of his greatest
    discoveries, the first which consecrated his glory ..." Hadamard refers
    to Poincare having had a "... sleepless night which initiated all that
    memorable work ..." and gives the following, very revealing quote:

    "One evening, contrary to my custom, I drank black coffee and
    could not sleep. Ideas rose in crowds; I felt them collide
    until pairs interlocked, so to speak, making a stable
    combination."

    Too bad drinking black coffee was contrary to his custom. Maybe he
    could really have amounted to something as a coffee achiever.

    - this post brought to you by the Automated Last Post Generator...