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Unreal II Demo Released

G9o writes "The demo for Unreal II: The Awakening has been released. The 153MB file is available for download at Fileplanet or FileShack. Originally Epic said they weren't going to release a demo for it, but perhaps the mediocre reception changed their mind?" In related news, French games site FactorNews are hosting a press document that claims "Unreal II" for Xbox, "Unreal Assault" for PS2 and "Unreal Tournament 2004" for PC will all be shown by Infogrames at E3, albeit possibly behind closed doors.

272 comments

  1. A better place to download by Control-Z · · Score: 5, Insightful


    I usually download whatever I can from http://3dgamers.com You don't get all the crap that FilePlanet puts you through.

    1. Re:A better place to download by paulpuddles · · Score: 5, Funny

      Yeah, if I wanted to wait in queue for hours, i could just go on IRC and get the whole thing ;)

    2. Re:A better place to download by realdpk · · Score: 1

      The Fileplanet subscription servers aren't so bad, and only $6/mo. I'm getting the file at 75KB/s.

      The site works fine with Mozilla, too.

    3. Re:A better place to download by Tyrdium · · Score: 1

      Umm... The west coast mirror (I'm on the east coast, so what?) has a 17 minute wait, whereas only one of the 3dgamer links even works, and that's 100% full also...

    4. Re:A better place to download by Anonymous Coward · · Score: 4, Funny

      $72 a year to download game demos. Sorry fella, I gotta eat.

    5. Re:A better place to download by realdpk · · Score: 1

      Well, then you surely aren't paying for broadband, so you would have to wait a long time for the download anyways. So ya. Go eat. :)

    6. Re:A better place to download by Gojira+Shipi-Taro · · Score: 5, Insightful

      $6/month for one service, that I would rarely use. Doesn't make sense.

      I see a lot of "subscription services" starting up with unrealistic expectations. How many people can afford to pay $5 a month for EVERYTHING that they use occasionally? not fucking many. One reason why I haven't subscribed to WineX. I dont' want to encourage that. I don't want to encourage media companies to try to charge me $3.50/ week to access content that I'd rather purchase outright for a reasonable price (see DVDs) either.

      If Epic or any other publisher really expects to continue to use demos to promote their product THEY NEED TO FOOT THE FUCKING BANDWIDTH BILL. Just like in the early days of Quake, et al. A free demo isn't a free demo if you're bludgeoned into paying a subscription fee, or flooded with unnecessary Java download applets.

      Lots of companies seem to think that subscriptions, or "software as a service" >spit are a sure way to "guaranteed revenue" in this post dotcom economy. They haven't done the fucking math, or they wouldn't be trying to charge $5 and more for the subscriptions. If you want an GUARANTEED revenue,l you're going to have to lower your per-head expectations. Because once EVERYONE is wanting their $5 of flesh a month, people will have to start making choices about what they reallty want/need, and YOUR product may be the one that gets flushed down the toilet.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    7. Re:A better place to download by Gojira+Shipi-Taro · · Score: 1

      a broadband subscription gets you a lot more than the occasional demo download. It's a legitimate "utility bill". A download service that is essentially providing advertising services to the PUBLISHER should be paid for by the PUBLISHER, not by the potential customer.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    8. Re:A better place to download by WasterDave · · Score: 3, Interesting

      Doesn't bother me, really. I click through three or four boxes that say "you're joining the queue with 350 other lamers" and two hours later the download starts. SFW? Play Ut2k3, netsurf, email some old friends, sometimes I even go outside.

      Dave

      --
      I write a blog now, you should be afraid.
    9. Re:A better place to download by Aphelion · · Score: 1

      Just like in the early days of Quake, et al. A free demo isn't a free demo if you're bludgeoned into paying a subscription fee, or flooded with unnecessary Java download applets.

      Early days? How about telephone charges for the Software Creations BBS or floppy disk and shipping and handling sharges from The Software Library? Are are actually referring to a fluke, not the norm.

    10. Re:A better place to download by pimpybra · · Score: 5, Funny

      What is this 'outside' you are talking about?
      I dont trust your lies!

    11. Re:A better place to download by Gojira+Shipi-Taro · · Score: 1

      I never experienced either of those. I had lots of long distance bills for BBS's back in the day, but I'd class them with my ISP charge today, rather than as a specialized and seldom needed service like what FilePlanet wants to provide.

      By the time Quake was being demoe'd, I had internet access. I never ordered a demo disk once.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    12. Re:A better place to download by sarose · · Score: 1

      i have to wait for a week...! out here in nepal ISDN lines are slow. anything ... can i get evalution cds?

    13. Re:A better place to download by realdpk · · Score: 1

      They don't *force* you to pay to download it, sheesh. I did, I got great service from it, no waiting, etc. But I didn't have to do that.

    14. Re:A better place to download by realdpk · · Score: 1

      Fine, don't pay for it. It's no big deal. You can still download the demo. It's not like they're restricting you.

      However, you do have the choice to pay what amounts to VERY little money to get better service.

      Damn, I can't believe how many people missed that basic point. :)

    15. Re:A better place to download by Lt.Biggles · · Score: 1

      Interesting... I'm not paying anything ( other than ISP fees ) and I'm downloading from 3dgamers at 165kb/s... Wonder what those $72 USD are doing for your download speed?

    16. Re:A better place to download by Gojira+Shipi-Taro · · Score: 2, Insightful

      The problem is (at least with FIleplanet) I have to allow them to run a Java app, and I have ot wait in line. Now the line thing wouldn't be a big deal, if it would start the download when my place in line arrived, but LAST time I tried to get something from fileplanet, I went away and did something else. Because I wasn't sitting in front of my computer watching the advertisements in the queue window, when my time came, I wasn't there, and it eventually timed out. I lost my place and had to start over.

      Not acceptable. The publisher should be paying for this (in this case bug fixes).

      File Planet has its place. There is NO excuse, however for publishers that grant them an exclusive on a demo, a patch, or a beta. THat's clearly aimed at generating revenue by denying other options. That didn't happen in this particular case, but there are plenty of others in which it does or did (Planetside, Asheron's Call 2).

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    17. Re:A better place to download by Gojira+Shipi-Taro · · Score: 1

      Also, as I have stated elsewhere in this thread, $6 a month for something that I personally would use once in a blue moon is NOT "VERY little money" once everyone who provides a service like that starts expecting it.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    18. Re:A better place to download by Gojira+Shipi-Taro · · Score: 1

      Off Topic: btw, I did go vote for that Mozilla bug for you. I don't use FreeBSD at the moment, but I can see other areas where that could cause issues, and I'd like FreeBSD to remain an option :)

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    19. Re:A better place to download by Danga · · Score: 1

      I'm getting the file at 80 KB/s for free from 3D Gamers... plus why pay extra just to download DEMOS, I would rather spend the 6 bucks on some beer personally.

      --
      Hey, there is only one Return and it's not of the King, it's of the Jedi.
    20. Re:A better place to download by Anonymous Coward · · Score: 0

      Yes, this is modded correctly. That's pretty fucking insightful.

    21. Re:A better place to download by Commutative+Monoid · · Score: 1

      And the publisher quite obviously has no interest in footing the bill for all of the downloads. No one is pulling your leg to play a video game. No one cares that you don't want to pay $6, and that you expect everyone to continually give you everything freely. Don't like paying? Don't like waiting? Don't play the game, ok? I'm sure Epic is all broken up inside.

      You can be concerned that in the future people are going to charge you for their services, and that people are actually going to pay them, but increasing your postcount on Slashdot by insisting that "no they shouldn't do that!" sure isn't going to change anything.

      --
      You have exactly 314 seconds to come up with a less retarded plot.
    22. Re:A better place to download by platypus · · Score: 1

      Hmm, looks like the game publishers should just start to put their demos on the big p2p networks.
      That could be the death of fileplanet et al.

    23. Re:A better place to download by j4ck50n · · Score: 1
      *great*

      tell everyone, then, they will get hammered and turn to "log-in" only like all the other sites...

    24. Re:A better place to download by noogle · · Score: 1

      Bargain.

      --

      I'm smarter than the average bear.

    25. Re:A better place to download by Afrosheen · · Score: 2

      Yeah really, where's the karma whore posting the BitTorrent link to the demo?

    26. Re:A better place to download by Afrosheen · · Score: 2, Funny

      It's the level with the really high framerates and unlimited polygons and lighting effects.

      Oh and you're not armed. Or shouldn't be. It's one of those wacky RPG's where anything can happen.

    27. Re:A better place to download by sirinek · · Score: 1

      Mame32 makes you go thru them for downloads too. At least, I can never find the newest version anywhere else. Fuck fileplanet. Fuck them in their ear.

    28. Re:A better place to download by Anonymous Coward · · Score: 1, Insightful

      "I'm sure Epic is all broken up inside."

      If Epic keeps releasing subpar games like Unreal II: The Awakening, not releasing demos in a timely manner and making FilePlanet the exclusive provider of said late demos I wager they will be both broken up inside and out.

    29. Re:A better place to download by realdpk · · Score: 1

      Sweet. Thanks. That bug bites me almost every day. I tried their async DNS patch they have listed, with no joy.

    30. Re:A better place to download by Anonymous Coward · · Score: 0

      Wow, that $1.38/week must really cut into your Ramen budget.

    31. Re:A better place to download by unicron · · Score: 1

      SLAM, Duh-duh-duh, duh-duh-duh

      --
      Finally, math books without any of that base 6 crap in them.
    32. Re:A better place to download by Gojira+Shipi-Taro · · Score: 1

      I suppose you support SPAMmers too. After all we should always pay the bill for companies who want to advertises to us, right? That IS what a demo is for, you know. Advertising.

      And yes, people are going to charge for their services. The still have to do the math and figure out that as more and more services want a piece of the pie, well, the pie is only so big.

      Speaking up can change things.

      Trolling (which is what you are doing) will not.
      Your posting history speaks for itself...

      >plonk

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    33. Re:A better place to download by Commutative+Monoid · · Score: 1

      Since Unreal 2 was developed by Legend, I'm sure they'll survive.

      --
      You have exactly 314 seconds to come up with a less retarded plot.
    34. Re:A better place to download by Commutative+Monoid · · Score: 1

      I suppose you support SPAMmers too. After all we should always pay the bill for companies who want to advertises to us, right? That IS what a demo is for, you know. Advertising.

      See, now you're just going off into the realm of stupid.

      A video game demo is a quantity of data. An increasingly large quantity of data, at that. And people download them for entertainment to see if they enjoy the product sufficiently to buy it. If you don't want to meet the terms of its distribution, then don't download your "advertisement," you whiny idiot.

      And yes, people are going to charge for their services. The still have to do the math and figure out that as more and more services want a piece of the pie, well, the pie is only so big.

      And the number of services reflect this.

      Speaking up can change things.

      No whining on Slashdot, replying to each and every person that tells you to find a use for your life other than attempting to rationalize your moral beliefs on what others should do with their products and how it is absolutely incomprehensible for someone to engage in a practice you don't like, because you're a self-centered prick will accomplish exactly nothing.

      Trolling (which is what you are doing) will not.

      Ahh yes, I'm the troll. Either you're an incredibly stupid person, one with a serious mental illness, or someone with no grasp of reality. You can just figure out for yourself which that is. In the meantime, enjoy all of them there pay services, lad. Feel morally outraged! Feel it!

      --
      You have exactly 314 seconds to come up with a less retarded plot.
    35. Re:A better place to download by rsheridan6 · · Score: 1

      I signed up for their service once (several years ago when I spent way too much time playing games) and, although I only signed up for one month, I kept getting billed for it every month ad nauseam. You'd think 4 chargebacks would teach them a lesson.

      --
      Don't drop the soap, Tommy!
    36. Re:A better place to download by Poison-R · · Score: 1

      ...Or just wait for a few people to get it and throw it up on the fasttrack/gnutella networks. Not that hard to get anything, these days..
      --

      --
      PR
    37. Re:A better place to download by piznut · · Score: 1

      Fileplanet rocks...for downloading games. It's a shame that they dont host linux distros. Im currently downloading U2 and it is maxing the incoming bandwidth on my 6mbit DSL connection. 135 megs in under about 4 minutes is nice.

  2. Anyone got any bittorrent links? by Anonymous Coward · · Score: 0, Offtopic

    Bueller?

    And the colors made me use Lynx to write this.

  3. purple argh by wadiwood · · Score: 4, Funny

    who knew purple could be so bright and its my favourite colour but I don't think I can handle this shade of unreal purple.

    --

    -- it must be true, it's on the internet.
    1. Re:purple argh by nofx_3 · · Score: 1

      I think its the new theme for games.slashdot.org It's nice they have a games site now, and I kinda like the theme. Although I am red-green color blind, so maybe it looks different to me.

      --
      Visualize Whirled Peas
    2. Re:purple argh by deadsaijinx* · · Score: 2, Insightful

      I don't know, I like it, kinda gives you that surreal look. Personally, i think its nice and easy on the eyes, which is good if you look at a screen all day. What would be cool though is if the slashdot logo was in old arcade block style. i would like that.

      now to go offtopic, is it just me, or can we no long hit the anon on for our posts?

      --
      YOU SUCK BALLS!
    3. Re:purple argh by wadiwood · · Score: 1

      yes the ac option is gone but the no karma bonus is still there.

      but there is still a post as ac option in the user comment preferences...

      maybe its something to do with slashdot attempt to get this site to pay for itself.

      --

      -- it must be true, it's on the internet.
    4. Re:purple argh by Anonymous Coward · · Score: 1, Funny

      You mean "regulated". You, out of the gene pool!

    5. Re:purple argh by deadsaijinx* · · Score: 0, Flamebait

      Relegated - v - To assign to an obscure place, position, or condition.

      however, he should leave the gene pool, just cuz he's a total duesche bag.

      --
      YOU SUCK BALLS!
    6. Re:purple argh by Gojira+Shipi-Taro · · Score: 2, Interesting

      Seems to only apply to the games.slashdot.org posts. probably just as well. There's significantly less need for anonymous trolls here than on Slashdot proper (even I will admit they serve some purpose, however minimal in the more socially significant discussions that take place there).

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    7. Re:purple argh by deadsaijinx* · · Score: 1

      negatory buddy, this just happens to be the first one to follow the new set of rules. on the bright side, i might be trolling less, or more, im not sure which

      --
      YOU SUCK BALLS!
    8. Re:purple argh by Gojira+Shipi-Taro · · Score: 1

      Are you saying then that Anonymous posting is completely disabled? because if not, it's not too difficult to keep a spare browser that's NOT logged in for that purpose.

      I'd rather do without the AC's for the most part but...

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    9. Re:purple argh by deadsaijinx* · · Score: 0, Offtopic

      well, it seems that the option has been removed, so your other options are 1) don't post anon, 2) use a second browser to post anon, or 3) log-out before typing something nasty.
      course it doesnt matter to me, when i have something nasty to say, I let people know just who it's coming from.

      --
      YOU SUCK BALLS!
    10. Re:purple argh by Gojira+Shipi-Taro · · Score: 1

      agreed, I do the same, but occasionally someone in my office would want to post something, and it was easier to check the Anonymous box than log out.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    11. Re:purple argh by Anonymous Coward · · Score: 0

      Vikings RULE!!!! Go Minnesota Vikings!!! They kick ass!! Err well I mean some of them are so fat they have big asses. Go big asses!!!

    12. Re:purple argh by SoupIsGoodFood_42 · · Score: 1
      Of course. In true slashdot style, they still aren't using a stylesheet, and still not hover colours! Hover gives user feedback.

      Personaly, I's just leave link colors alone (except add a hover color), especialy since purple is a common vistied-link color. It's not like we'd miss much. But I have to say, the logo does look a lot geekier with the plasma-glow.

    13. Re:purple argh by Zepalesque · · Score: 1

      If you are using Mozilla/Phoeinx/Camino/etc..., feel free to use and alternative CCS to rework the colors.

    14. Re:purple argh by Zirnike · · Score: 1

      At least you know where you are. If you're screaming 'AAAAHHHHHH!!!!! My EYES!!!!' then you can be quite certain you are in the games section.

      --
      I'm not shy, I'm stalking my prey
    15. Re:purple argh by Anonymous Coward · · Score: 0

      Is that some sort of German bag? Or maybe you meant douche bag?

  4. mirrors by nofx_3 · · Score: 0, Redundant

    If anyone knows of a fast mirror on anon ftp I'd be interested :) I had those ads and waits.

    --
    Visualize Whirled Peas
    1. Re:mirrors by t0ny · · Score: 2, Interesting
      ...and "Unreal Tournament 2004" for PC will all be shown by Infogrames at E3.

      Who's genius idea was it to release a new version of Unreal Tournament every year? Hell, Im still playing Half-Life. What makes them think Im willing to spring $50 per year to play the latest and greatest patch of the same game?

      --

      Manipulate the moderator system! Mod someone as "overrated" today.

    2. Re:mirrors by x0n · · Score: 2, Funny

      Publishing details of an anonymous fast mirror on Slashdot would immediately invalidate the description of it being an "anonymous fast mirror"

      - Ois

      --

      PGP KeyId: 0x08D63965
    3. Re:mirrors by dasmegabyte · · Score: 1

      Well, comparing UT to UT2k3, I'd have to say the latest, greatest patch is pretty great, so I'll pay for it. I always price games thusly: price / hours I'll enjoy it = price per hour. If it's less than $10, it's about as valuable as a bitchin' concert. If it's less than $4.5, it's about as valuable as a movie. If it's less than $.50, it's about as valuable as a really great CD. I put some 200 hours into the first unreal (value 10 cents per hour since i got it in the bargain bin) and about 100 into the latest (value $.50). If my friends agree to go on a month long FPS spree, it'll be way worth it.

      Remember, development costs money and they don't owe you upgrades. They don't even owe you fixes. But since this also means you don't owe them any allegiance, they fix what they feel they can't sell, and everything beyond that is a gift for your loyalty.

      --
      Hey freaks: now you're ju
    4. Re:mirrors by signal914 · · Score: 1

      See comment above. It's on a Streamload server and fast (for now):
      http://www.streamload.com/steve/mirror/unreal2demo .exe

  5. maybe? by deadsaijinx* · · Score: 4, Interesting

    Just my thoughts here, but releasing the demo probably won't help. Don't get me wrong, I loved Unreal, and I play UT2003 at least once a week, but Unreal2 is just crappy. Wait, here me through. The game has spiders in it, and that tells us ONE thing, they ran out of ideas. Sorry, but it's true, they just couldn't muster the quality you want in a game. So, in my way of thinking, a demo of a bad game isn't going to boost sales, since people will see just how mediocre the game is.

    --
    YOU SUCK BALLS!
    1. Re:maybe? by Anonymous Coward · · Score: 0

      Glad to hear you played the first level before insulting the game... way to go Mr. Expert

      Mr.Big

    2. Re:maybe? by SanLouBlues · · Score: 1, Informative

      Or they'll suggest worthwhile changes and make the release product better . . .

    3. Re:maybe? by deadsaijinx* · · Score: 1

      except demos arent really released early enuf to change the final product

      --
      YOU SUCK BALLS!
    4. Re:maybe? by Jenova · · Score: 2, Interesting

      Its a little bland. Most parts of the story line seem copied out of other FPS.

      Kept expecting Sacifice in-game music to start playing when I was playing the Sulferon mission. The graphics looks so much like those on James' map.

      Graphics are nice though.

    5. Re:maybe? by inaeldi · · Score: 1

      Spiders aren't until the fifth level or so.

    6. Re:maybe? by Troll_Kamikaze · · Score: 1

      ... Unreal2 is just crappy. Wait, here me through.

      No, I certainly will not. You're flat out wrong. I mean, absolutely no one agrees with you ;)

    7. Re:maybe? by Anonymous Coward · · Score: 0

      I hear ya. I paid full price for a somewhat crappy game. It was just really bad. Nothing new, nothing fun to do and it felt rushed.

      The game felt like it was done by someone who looked at all other FPS games and said "me too!".

      Unreal was fun and a cool becuase you got to explore a new world. This game felt like a bad ride at an amusement park.

      The voice acting and story was a joke too. Made me scratch my head a few times and giggle in others. It's like a 12 year old wrote the whole game. Really very silly.

      Just junk. Avoid it.

      Hurry up Doom3/Half-Life2! We need to get the stink out of our puters...

    8. Re:maybe? by lendude · · Score: 1

      The linearity of this game is so strong it could power a particle accelerator.

      --
      "Get off the cross - we need the wood" - Tori Amos
    9. Re:maybe? by deadsaijinx* · · Score: 1

      woah, for a second there i thought you were serious. ^^ hilarious read though.

      --
      YOU SUCK BALLS!
    10. Re:maybe? by Slime-dogg · · Score: 4, Informative

      Conversely: Epic will put the single best level in the demo (maybe the defense level w/ sniper rifles and artillary). Then people will get it, be wowed by the amazing graphics, have their heart pounding because they think that it's so exciting...

      Then they'll buy the game and find that it has a thin plot that doesn't seem to go anywhere. Seriously, the plot is the same as Zelda... mainly get pieces of this miraculous old-technology and then face the evil of all evils.

      :Yawn: The parent has it right. The game content sucks. The presentation is astounding. I justify my purchase of it as supporting the research and development of the engine. (Heh... kinda like Wolf3d-the original, Doom, Heretic, Quake, Quake 3......) Sorry, but the original ID games have the same problem. They were brand new to the market, which is why they did so well. I play the original Doom now, and I know where every secret door is, I know how to get every single item, I can play on Nightmare with custom respawn and beat the game. It just doesn't have a plot.

      --
      You need to restart your computer. Hold down the Power button for several seconds or press the Restart button.
    11. Re:maybe? by Negatyfus · · Score: 1

      Doom didn't need a plot. Doom had class and atmosphere.

    12. Re:maybe? by Anonymous Coward · · Score: 0

      There are spiders in the original Unreal as well.
      At least in the Na Pali expansion pack...

      They shold include a 'Giant boot of God' in Unreal 3. [Squish!!]

    13. Re:maybe? by squisher · · Score: 1

      Then they'll buy the game and find that it has a thin plot that doesn't seem to go anywhere. Seriously, the plot is the same as Zelda... mainly get pieces of this miraculous old-technology and then face the evil of all evils.

      I can only agree. I was really disappointed by the story line. I usually liked the way they sat up the levels etc, but the story was just stupid and not well integrated into the levels... I remember walking around and all over sudden the sound of an objective reached can be heard and when you check you're like "Oh, now I am supposed to know happened to these people?".

      Sorry, but the original ID games have the same problem. They were brand new to the market, which is why they did so well.

      I have to disagree here: the difference is that the original ID games didn't pretend to have a story line; or at least not a serious one. It was obvious to everyone that the story line is just thick enough to maybe give background to the level design, but that's it. In the case with Unreal 2, it actually pretends that there is a nice story line and even worse, it pretends like you have different choices that you can make. When talk to the people on your ship, you can choose from different things to say and sometimes it makes it seem like there are different directions that you can choose your character to walk to, but in the end, it does not matter at all what you say.

      Overall I enjoyed the game somewhat, but the only reason I continued playing it was because I had no other game waiting for me....

      Bye,
      David

    14. Re:maybe? by Mark+(ph'x) · · Score: 1

      There was no demo, so I shamelessly warezed the full version.... hear me out. I got about average-demo-length through it (couple of levels) and gave up. It was easy... it sucked. Nothing new. The weapons felt useless, there was no 'feedback' to the game. Never once did I feel like changing weapons, there seemed to be little tactical reasons (well except for the flamethrower). AI was just plain dumb :P

      Great engine... I love the Unreal engine, and work on modding it... but... but.... aaaaaagh! This was meant to be the game to end all games!

      --
      those who control the past, control the future. those who control the present, control the past.
    15. Re:maybe? by pod · · Score: 1

      Not to mention that half the game play consists of waiting for the levels to load. Why the ship/mission briefing level took the longest, I'll never understand. It was so utterly useless too. In general, the levels were too short, and not challanging enough, except for one part early on which forced me to switch to the easy setting for the whole game. I just wasn't willing to spend 2 hours trying to outmuscle a couple of bad dudes. But it sure does look pretty.

      --
      "Hot lesbian witches! It's fucking genius!"
  6. Ahh, the old days.. by Masem · · Score: 4, Insightful
    I remember way back when when they released demos BEFORE the game hit the shelves, as to give people a chance to play it before buying and as to hopefully make them buy it at full price rather than stale bargain bin prices.

    Mind you, 100meg+ demos aren't very EASY to transfer nowadays, much less with the terrible state of sites like FilePlanet, etc. (Has anyone considered a positive use of P2P to split such large files over several clients?)...

    --
    "Pinky, you've left the lens cap of your mind on again." - P&TB
    "I can see my house from here!" - ST:
    1. Re:Ahh, the old days.. by Anonymous Coward · · Score: 0

      The demo download sites are so shitty these days its actually faster to just go on irc and download the full game isos off a fast bot...

    2. Re:Ahh, the old days.. by deadsaijinx* · · Score: 4, Insightful

      It's really for marketing, it makes more sense to just feed them little bits and peices, maybe one level before it's released. maybe. They turn plenty of profit keeping the lid on it. Of course, for those epic games that everyone wants to play (DOOM3), a demo would just kinda ruin it. I wouldn't download a demo for DOOM3, it would just kinda ruin the fun of playing it for the first time once i've boughten it.

      on a lighter note, you can easily find the demo on a p2p network. Just search for "full insert game title here", and 90% of those files will be demos.

      --
      YOU SUCK BALLS!
    3. Re:Ahh, the old days.. by psyco484 · · Score: 1
      Has anyone considered a positive use of P2P to split such large files over several clients?

      I think that you're basically referring to what BitTorrent basically does. If the demo's were, at least in part, distributed this way perhaps the demos would actually get more play and more people would be able to get them. **Sigh** I remember complaining when the demo for Quake was a whopping 8MB...

      As a side note, BitTorrent is good, but it's still got it's problems. I've had horrible download speeds (8-9 k/s on a T3), but others rave about it. Maybe it's just my university regulating traffic...

    4. Re:Ahh, the old days.. by deadsaijinx* · · Score: 1

      it is a combonation of things.

      1. it just might be your university, as you have noted
      2. there may be lots of leachers and not many seeds
      3. there may not be many seeds or leachers
      4. the people you are downloading off of are slow
      5. you're already using all of your bandwidth for other things (not likely, but still)

      Me, when i download the lastest episode of Naruto ( i wait a day or two till after its release, just to avoid the initial congestion ), i download at about 170kbs. Since my connection can only reach like 200kbs, and because i have other apps running in the background (emule, an FTP server for my site, and apache; all of which eat precious bandwidth), i can say most definitely that the bit torrent program is not at fault.

      --
      YOU SUCK BALLS!
    5. Re:Ahh, the old days.. by ewhenn · · Score: 4, Insightful

      (Has anyone considered a positive use of P2P to split such large files over several clients?)

      Im not trolling here. If the company wants to boost sales (or attempt to) by releasing a demo, they should be the ones to supply the bandwith for it. They should not rely, or expect, a user base to pay for an internet connection to distribute their files, so they can profit.

    6. Re:Ahh, the old days.. by uhmmmm · · Score: 1
      Has anyone considered a positive use of P2P to split such large files over several clients?

      uhmmm ... bittorrent anyone?

    7. Re:Ahh, the old days.. by Anonymous Coward · · Score: 0

      on a lighter note, you can easily find the demo on a p2p network. Just search for "full insert game title here", and 90% of those files will be demos.

      I'm pretty sure you meant 90% of the relavent downloads. 90% of the total files will be a combination of spyware/adware/virus/trojan, 9% will be the demo, and 1% will be the leaked alphas.

    8. Re:Ahh, the old days.. by nautical9 · · Score: 1
      I always DL demos before buying a game, even if I already know I'm going to buy it. This is especially important for a game like Doom 3 - I need to know if my current computer will handle it, or if I need to run out and upgrade everything.

      Who am I kidding... of course I'm going to need a new computer for Doom 3... Just hope 4 processor Opterons and Dual Radeon 9800 Pro prices drop significantly before the years out! ;)

    9. Re:Ahh, the old days.. by buck_wild · · Score: 1

      Most of the 9% will be the WRONG file. I.E. The 'full version' of Half Life turns out to be the demo of Rainbox Six.

      --
      If all you have is a hammer, everything looks like a nail.
    10. Re:Ahh, the old days.. by Anonymous Coward · · Score: 1, Informative

      Boughten isn't a word.

    11. Re:Ahh, the old days.. by Gojira+Shipi-Taro · · Score: 1

      Exactly.

      I actually managed to find a download stream from 3dgames.com, but once I thought about it a minute, I cancelled the download. I'm not interested in looking at the demo if I'm going to have to endure a dog slow download because the publisher is too cheap to pay the "postage". Unreal 2 is off my list of games to even consider, much less look at.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    12. Re:Ahh, the old days.. by chrnb · · Score: 0

      yeah bittorrent cant distribute files like this better

      --
      MikMik Baby Organics Mikkaworks
    13. Re:Ahh, the old days.. by phorm · · Score: 1

      Did the original Doom demo ruin it for the full-version? Heck no... I think it was one of the first games we actually bought. And doom2... well people just had to get that one for the double-barrel shotgun and neato stuff there too.
      Same goes to DN3D, played the demo, got the full.

      Chop off a few items/weapons, give it a few levels to play (maybe only "demo" levels and not actually game ones), trim the multiplayer, and throw some "this is what you could have" eye candy in the end.

      Seems to me that I bought a whole lot more games when there was shareware, often now people have to pirate stuff to see whether a game is actually good (some do buy afterwards, but less than with shareware I'll bet)

    14. Re:Ahh, the old days.. by rufo · · Score: 1

      Hmm. You don't download much of anything gaming related these days, do you?

      Seriously, pretty much everything I've downloaded gaming related since I built my PC two years ago has been from third-party sources. Nobody wants to foot the bill for bandwidth; all of the first-party sources either just *don't exist* or are *way* too freaking slow. The closest I might have come to a 1st party paying for decent bandwidth is that Gigex service, but again I think that's P2P.

      At any rate, 3dgamers.com seems to have the best service... they have a P2P client that's not riddled with spyware and doesn't force you to run it in the background when you start up, and I get wicked fast speeds from it. It seems to be the best service out of all of them.

      Just my 0.02 cents.

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    15. Re:Ahh, the old days.. by Anonymous+Commando · · Score: 1

      Half-Life (the original) did it right - the demo included a completely new mini-adventure, without actually "spoiling" the full game. You got a good taste of what the engine could do, you got a taste of the weapons, enemies, and evironments... and when you played the full version, you didn't just blow through the first [N] levels saying "Been there, done that".

      --
      Corporate Jenga: You take a blockhead from the bottom and you put him on top...
    16. Re:Ahh, the old days.. by Gojira+Shipi-Taro · · Score: 1

      No, honestly, I don't download much gaming related stuff anymore. I'm willing to forgo demos, if they're on my dime. I'm pretty pissed about being expected to foot the bill for BUG FIXES, though.

      I'll agree that 3dgamers seem to be pretty decent, but I still object to paying for the publisher's advertising, and bug fixes that they're obligated to provide (at least if they ever want repeat business).

      Yes nobody WANTS to foot the bill for bandwidth, but I think publishers should consider it part of the cost of doing business.

      I'd be a bit less miffed if things like FilePlanet were metered. I'd rather pay less for downloading one file every 6 months (or 120 megs worth of patches) than little skippy "downloads everything he can get his hands on wheter he wants it or not".

      I'm not willing to subsidise others' downloads, which is how it would work currently...

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    17. Re:Ahh, the old days.. by kindbud · · Score: 1

      Oh, I totally agree. EA Games is the worst at this. They release SO many games, and SO many patches, and then have the nerve to foist their customers off on these pay-to-download services like FilePlanet and Gamespy. Only their Australian subsidiary offers patches without making you subscribe to 3rd party services. What's the sense in this? Is EA getting kickbacks from the download services for putting out patches?

      --
      Edith Keeler Must Die
    18. Re:Ahh, the old days.. by Chester+K · · Score: 1

      Mind you, 100meg+ demos aren't very EASY to transfer nowadays, much less with the terrible state of sites like FilePlanet, etc. (Has anyone considered a positive use of P2P to split such large files over several clients?)...

      BitTorrent?

      --

      NO CARRIER
    19. Re:Ahh, the old days.. by Anonymous Coward · · Score: 0


      Neither is "boxen" but people insist on using it for some reason.

    20. Re:Ahh, the old days.. by BlueMonk · · Score: 1

      Do game publishers/developers pay to get games reviewed in popular magazines? 'Cuz it looks like I did receive the Unreal II demo on my PC Gamer CD delivered yesterday.

    21. Re:Ahh, the old days.. by Gojira+Shipi-Taro · · Score: 1

      That's actually one of the ways that I do get demos, if I care to. I long ago lost the "I gotta have it the day its out" urge.

      They don't necessarily pay to have the game reviewed, but the magazine is always looking for content for its cd, and will pretty much put anything on it that doesn't cost them anything, if they think it will sell a few issues.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
  7. Same here by swat_r2 · · Score: 0

    3dgamers is the best site to download the latest demos without having to go through those other nazi services.

  8. Yep, it'll be a good game by Drummer_Dan · · Score: 4, Funny

    This screen is enough to tell me it's good: http://www.unreal2.com/screens/pc/2b.jpg

    Now I just have to stand in line at file planet for 60 mins.

    --
    -- When all else fails, read the instructions --
    1. Re:Yep, it'll be a good game by 19Buck · · Score: 5, Insightful
      Now I just have to stand in line at file planet for 60 mins.

      The Unreal engine has never looked better if you ask me, and the ragdoll physics just rock.

      The story however, completely sucks. Absolutely nothing memorable or original about it. enemy AI is dumber than a brick (of course) as well.

      Weapons are completely uninspired. your starting weapon is quite good, and throughout the game, you pick up quite a few new ones, but there is just no overwhelming tactical reasons to switch weapons at all.

      Save your money till this one is in the bargain bin.

    2. Re:Yep, it'll be a good game by deadsaijinx* · · Score: 1

      This screen is enough to tell me it's good

      that depends, can i extract this model to maya like you can for UT2003? Cuz, well, the tournament girls are just too ugly, and the one that aren't ugly wear all those clothes, i mean, what's up with that?!
      Seriously, what's the point of exporting the models if they aren't hot? YOWZA!

      --
      YOU SUCK BALLS!
    3. Re:Yep, it'll be a good game by Anonymous Coward · · Score: 0
      Weapons are completely uninspired

      Dunno - pretty damn fine pair of bazookas on that chick in the screenshots !

    4. Re:Yep, it'll be a good game by MoOsEb0y · · Score: 1

      Unfortunately, that's pretty much the only good thing about the game. The graphics were spectacular, but I think that's all they spent time on. The gameplay sucks. The story sucks. Everything felt pointless. The original Unreal kept me glued to my seat wanting to keep on playing all the way to the end with the queen. I got bored of playing this game after defending the ship from whatever those weirdos were while the wannabe c3po alien guy acted like a retard. Seriously. Save your money. This game sucked. It was a waste of P2P bandwidth. I'm glad I didn't buy it sight-unseen as I did for the original Unreal and Unreal Tournament. Both were far better.

    5. Re:Yep, it'll be a good game by Anonymous Coward · · Score: 0
      enemy AI is dumber than a brick (of course) as well.

      That's a shame, when I played Unreal (1), in the game I was on this cliff, and just looking around, I looked down, and what do I see, but this dude at the bottom, I think to myself "heh, I'll get this fscker now, with my targeting rocket, save me the trouble of dealing with him later". So, I shoot, and he HEARS THE ROCKET COMING, turns around and up, looks at the rocket then ROLLS OUT OF THE WAY. I was _completely_ stunned. Now that's was good 'AI'. (and letting the characters 'hear' was an excellent idea).

      Strangely enough, that experience, and others, led me to never finishing the game. I just didn't want it to end, so I packed it away... maybe one day I'll will..

    6. Re:Yep, it'll be a good game by Jerk+City+Troll · · Score: 2, Insightful

      There aren't enough polys in those boobs. Boobs don't really turn me on if they look like geometric figures. We need NURBS man, do you know what I'm saying?

    7. Re:Yep, it'll be a good game by crusher-1 · · Score: 1

      SPOILER::::

      The problem with this is A) she's the best part of the game. B) they kill her off. C) she's the best part of the game. D) They kill her off. (oops, I said that already didn't I?).

  9. UT 2 and UT 2003 by Ninja+Programmer · · Score: 2, Insightful

    Bizarre -- I've already bought and finished both games. Not bad, just kind of short.

  10. Bittorrent!!! by SuperCal · · Score: 4, Interesting

    If slashdot would offer a bittorrent streams for subscribers... Anyway, anyone already got it want to set up a torrent?

    --
    Business News and Resources: www.usasource.net
    1. Re:Bittorrent!!! by ryanr · · Score: 1

      Exactly. That, and the long-desired mirroring feature.

      I'm already paying them $5/mo to get my msteeeerious future, they might as well take a little more manage a torrent server for me.

      Now I guess they just need to hack in authentication to the BitTorrent protocol. :)

  11. Here is the 3DG URL by Anonymous Coward · · Score: 1, Informative
    And I even posted it anon to avoid karma whoring.

    Bada bing

  12. Yeah, BFD by Anonymous Coward · · Score: 0


    I got it a few days ago with my PC Gamer. I thought the reason nobody was talking about it was because it sucked ass.

    1. Re:Yeah, BFD by Tyrdium · · Score: 3, Funny

      Yeah, they gave it a pretty bad review... *digs out his (subscribed) PCG* They gave it a 72%. Here's the final verdict: Highs: Gorgeous graphics; high production values; cool new weapons; expansive level design Lows: Cookie-cutter storyline; redundancy in mission objectives; occassionally just plain dull. Bottom line: Pretty to look at, but it doesn't have a lot going on upstairs. The review's in the April 2003 issue...

  13. Whirled Peas and original plots by wadiwood · · Score: 1

    Nope, this colour has nothing in common with peas whirled or otherwise. It's more like violets or the original colour of Iris Flowers as painted by Vincent Van Gogh, which probably all look like whirled peas to you anyway.

    Now combine that happy shade of purple with the glow of a neon sign...I hate to think what it looks like on a mac which tends to intensify colours that look ok on a PC

    The Unreal thing uses a fair bit of this colour too.

    OK now for the very original plot:
    [* As John Dalton, an ex-Marine assigned to patrol the edge of human space... Unhappy patrolling the ass-end of nowhere...

    Violent turmoil has errupted on your watch *]

    Does this feel like David Weber "On Basilisk Station" to anyone? and his stuff was loosely based on the Hornblower series by CS Forrester (written before "Hornblower" developped new meaning)

    Well I guess this the version for people who want more than just a book.

    Of course I live in the arse-end of nowhere so I guess I'd better start preparing for action.

    --

    -- it must be true, it's on the internet.
  14. wow, they must be running out of ideas by Anonymous Coward · · Score: 2, Interesting

    I loved the original unreal. I really like Unreal Tournament, i literally worshiped that cd. I liked UT 2003, it was a good game and given its nature, it was hard to make bad since it was mainly concentrated on killing people/dumb bots. The real problem with FPS game sequels (especially those who are mostly single player) is that no matter how hard the authors try, its never going to be as good as the first. Its just like movies, where they try to milk as much as possible, hoping that new special effects / graphics and the franchises good name will make them enough of a sales profit. Unreal 2 just lacks the originality of Unreal, they are running out of ideas. Personally, i think they can put the Unreal engine to much better use. Look at Raven Shield. That is one sequel which happens to be better than its predecessors. But personally i think that while Unreal 2 is great in terms of the games technical design, its feel and story line are a bit lacking

    1. Re:wow, they must be running out of ideas by exhilaration · · Score: 4, Funny
      i literally worshiped that cd.

      Hmmm..... so you literally worshipped that CD, eh? Can you share your philosophy and rituals (human sacrifices perhaps?) with the rest of us? Can your CD perform miracles? Perhaps turning water into Mountain Dew? Those of us seeking guidance thank you!

    2. Re:wow, they must be running out of ideas by inaeldi · · Score: 1
      The real problem with FPS game sequels (especially those who are mostly single player) is that no matter how hard the authors try, its never going to be as good as the first

      Ever played System Shock 2?

    3. Re:wow, they must be running out of ideas by teslatug · · Score: 1

      Hehe, reminds me of Bill O'Reilly saying that Powell was literally stabbed in the back by France.

    4. Re:wow, they must be running out of ideas by Some+Dumbass... · · Score: 4, Funny

      Hmmm..... so you literally worshipped that CD, eh? Can you share your philosophy and rituals (human sacrifices perhaps?) with the rest of us? Can your CD perform miracles? Perhaps turning water into Mountain Dew? Those of us seeking guidance thank you!

      He worshipped the shiny side, and the mighty deity whose image he saw in it.

    5. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0

      There are actually a lot of examples. Dont blame the fact that Unreal 2 is crap on some silly idea that *well its inevitable that every sequel is gonna suck compared to the first, so why try*? The fact is that some developers are good, some got it, some dont. Legend (who developed U2 - Epic cared so little about it they didnt even make it) obviously doesnt have it. But gee, I dunno, Half-Life 2 looks pretty sweet, and Im pretty sure that Jedi Knight was a lot better than Dark Forces.

    6. Re:wow, they must be running out of ideas by IanBevan · · Score: 1

      is that no matter how hard the authors try, its never going to be as good as the first...

      Err, Doom II, Doom III ?

    7. Re:wow, they must be running out of ideas by SJ · · Score: 1
      Perhaps turning water into Mountain Dew?
      But wouldn't the water taste better?
    8. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0

      >>Perhaps turning water into Mountain Dew?
      >But wouldn't the water taste better?

      Dude, have you EVER tasted Mountain Dew?

      There's a reason why those hikers carry bottles with them up into the mountains...
      Lets just say that going up the bottles are empty, and coming down again
      they are full of loverly mountain dew. ;)

      (Hey, have YOU tried looking for a restroom in the middle of the Andes?)

    9. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0

      Duke Nukem forever?

      oh hang on...

    10. Re:wow, they must be running out of ideas by zephc · · Score: 1

      if you haven't yet, i suggest checking out David Cross' comedy album "Shut up, you fucking baby!"... he touches on the "literally" misuse that people fuck up so often. That literally makes me puke my brains out and die.

      --
      "I would say that 99 per cent of what my father has written about his own life is false." - L. Ron Hubbard Jr.
    11. Re:wow, they must be running out of ideas by brandonY · · Score: 1

      He worshipped the shiny side, and the mighty deity whose image he saw in it.

      Wow, his CDs always have my face in the siny side, too? I was starting to think it was just me!

    12. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0


      Funny, one guy makes the exact same comment and gets modded down to -1 Troll. You get modded up to +5 funny. What's the difference? the guy who made the joke first used the word "fuck." IMO he was funnier too. Fuck fuck fuck fuck fuck. Fuck you, moderators. The whole moderation system is just fucked, and this is just one of many examples. Fuckers.

    13. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0


      Doom III won't be as good as Doom I or II. The fun in the original Doom was the amount of monsters the game threw at you. id has already stated they won't be able to do that with D3, since they use polygons not sprites. Hell, the Serious Sam engine would probably make a better Doom 3. It may still be an okay game, but it won't be Doom.

    14. Re:wow, they must be running out of ideas by Anonymous Coward · · Score: 0

      im not saying that doom 2 was worst than doom 1. but you cant really compare the two. the only change was the super shotgun and new levels, maybe some new beasties to kill. you cant talk about doom 3 till you played it

  15. Re:huh? by sjoeboo · · Score: 1

    yeah...same here...installed it at least a month or 2 ago..beat it....i honestly thought it was out already...this has got to be the ealiest leak i've ever had...odd

    --
    mat
  16. Fun to demo, useless to purchase by ThomasFlip · · Score: 1

    Yes Unreal Tournament 2003 was an above average game, but Unreal 2 really doesn't look worth purchasing.

    The majority of the people that play these types of games simply buy them for the multi player aspect and Unreal 2 doesn't really look like it
    has anything special to offer which would compensate for the lack of that multi player dynamic.

    I say hold onto your time/money and save it for the upgrade you will be needing before buying Doom 3.

    --
    If the dollar is an "I owe you nothing", then the Euro is a "Who owes you nothing." - Doug Casey
    1. Re:Fun to demo, useless to purchase by petsounds · · Score: 2, Interesting

      You say that Unreal 2 hasn't much to offer in terms of the multiplayer aspect, and yet you tell people to save their money for Doom 3, which id has said many times that it will only have basic deathmatch out-of-the-box.

      However, Doom 3 will likely provide a 10x better single-player experience than Unreal 2, although I'm basing this purely on other people's reviews of the game as Epic f-d up so much on UT2k3 that I refuse to support them financially.

      On an unrelated note, the color palette for this Games section is completely hideous and hurts my eyes.

    2. Re:Fun to demo, useless to purchase by etrnl · · Score: 1

      Doom 3 is stellar enough that basic deathmatch will be very interesting. Especially with the maps people will be able to design...

      And frankly, the MP in RTCW is cool and all, but I really wish they had a basic deathmatch as well. Sometimes stmplest is best.

      If I wanted to play a sports game, I'd get Madden 2003 for the PS2 or something, know what I mean?

      --etrnl--

  17. This is getting old by gurnb · · Score: 4, Interesting

    I must be the only one that doesn't have to have the latest and the greatest.
    I don't want a game that requires me to have to upgrade my current machine to the hilt just to play it.
    The original UNREAL & UNREAL Tourn. were great, and they still run on my machine.

    My reward for upgrading my machine and getting the latest version of UT will still bring the same result. I'll be FRAG'd repeatedly & often. But that doesn't mean I'll have anymore fun than I do now with a version I already have. No.

    I find myself enjoying games like Out Of The Park 5 (www.ootp5.com) where it's all about the game play/story, NOT the 1.5 trillion Polygons that were drawn on my screen in the last 30 miliseconds

    I think I'm getting old. . .I've spent to much time away from playing games on my PC 24/7, and mistakingly developed a life!

    --
    "This must be a Thursday, I never could get the hang of Thursdays."
    1. Re:This is getting old by davew2040 · · Score: 1

      Do you mind if we get offended that you're demeaning gamers?

    2. Re:This is getting old by muffen · · Score: 1

      ...and mistakingly developed a life!

      This is not good, but I think you're still in the early stages. If you act quickly, there is a chance that you may be cured!!

    3. Re:This is getting old by hiryuu · · Score: 1

      For me, it's less about having the latest-and-greatest, and more about paying what I think it's worth. For me, it's a rare game that's worth the brand-new retail price of $40-50 (or more), but there are plenty of games that I think are worth the $10-20 I end up paying when I get them. The downfall? Stores are keeping fewer older titles around (other than best-sellers like Half-Life et al), so it might be out of print, sending me to eBay or just doing without.

      Although eBay still hasn't been much help in finding the PC version of "Divide: Enemies Within" these last few years.

      :P

      --
      Karma: Excellent, but still won't get you laid.
    4. Re:This is getting old by Anonymous Coward · · Score: 0

      Indeed.
      How many times can game companies release the same
      game?

      Wolfenstein was revolutionary, doom took it another step, duke nukem and quake basically finished the progression for me. Now it's all cookie-cutter copies with marginally flashier eye candy (paid for by you of course, with that new h/w you just bought to even support it).

      I recently built a MAME cabinet to play all my old arcade favorites... far more enjoyable experience than the new games!

  18. Re:WTF?! This game is already for sale at Best Buy by Anonymous Coward · · Score: 0

    Here's a link if you don't believe me.

  19. they ran out of ideas over a year ago by August_zero · · Score: 5, Interesting

    Sadly, Unreal Tournament seems to have been the high watermark for this paticular franchise. I bought UT2003, and i liked it, but it was the same game, albeit with nicer graphics of course.

    What's peeved me the most, is I remember playing Unreal 1 and UT for the first time, and being impressed with the array of weapons you had to play with. They were not the typical pistol-shotgun-machinegun-rocket cliches that most every other FPS had accepted as the gospel of arsenals. You had a goofy blade that could bounce off walls, a Snot-Gun, a 6 barrled rocket launcher and so on. You get UT2003 and there is nothing new (the ion-gun doesn't count since it's in only about a quarter of the maps)

    The unreal 2 pops up and well the series seems then to be in trouble.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
    1. Re:they ran out of ideas over a year ago by Anonymous Coward · · Score: 0

      I played the UT2K3 demo and I didn't hate the game, but it wasn't the same as UT. To me, UT2K3 seems more like Q3 Arena with updated graphics. They even changed the voice (most of the voices anyway) to sound like some panzy-ass dork -- probably one of the developers :) I really thought the voice on UT sounded cool. One thing I really liked about UT over the other multiplayer-FPS's is that UT's atmosphere was different in a good way. The maps were just so much more detailed and you can't beat the Redeemer. My computer is at the bottom end to support UT2K3 and I would have bought the Linux version if it had not been such a quake disappointment. I'm not ragging on the Q3A graphics, they're good and some of it is a bit better than UT's, but UT just "felt" like a much better game.
      Come on, how can it not be cool to hear "Head Shot!", "Monster Kill!" and "M-m-m-monster Kill!". Still there but I think John Carmack was forced at gun point to read the dialog (if you've heard him speak and heard the Ut2K3 voice you'll understand).

    2. Re:they ran out of ideas over a year ago by Sycraft-fu · · Score: 4, Insightful

      UT 2003 wasn't really intended to be anything new. What Epic has realised is that with most multi-player FPSes, there are two big places to make money: the mods and the engine. UT 2003, like the orignal, is very, very moddable. There are already tons of mods out there and tons more will come. Go find yourself one you like. All the 3d FPSes I've ever played online have been for a mod, not for the orignal game.

      The other, and probably even bigger way Epic expects it to make them money is the engine. UT 2003 is the for sale, show off version of the new Unreal engine. Many companies are intrested in liscencing this engine technology for use in their games. Splinter Cell, for example, is an Unreal engine game using the new UT 2003 codebase.

      So for their purposes, just doing UT over again and better was enough. Look at Quake and Quake 2. There was nothing new with Quake 2 single player, same old shit. The built-in multiplayer was the same stuff too. However, it had nifty new graphics and got modded all over the place.

    3. Re:they ran out of ideas over a year ago by ThomMust · · Score: 1

      Splinter Cell is a brilliant use of the new Unreal engine. Even though I've finished it, I find myself firing it back up again just to be reminded of how good an F/TPS can be.

      --
      "Ye shall know the truth and the truth shall make you mad."
      -- Aldous Huxley
  20. one thing is sure by Anonymous Coward · · Score: 0
    they probably wont be changing the colors even if everybody is bitching about it.

    who in their right minds thinks the shit-brown and piss-yellow YRO colors look good? This is just a continuation of the trend of making slashdot the ugliest big website out there.

  21. mmmmm halflife by August_zero · · Score: 1

    mmmmm Half life

    Whenever some little puke tries to sell me on the whole "HALO IS THE BEST GAME EVER!!!!!!" I just laugh.

    Halo is nothing to Half Life.

    --
    On Wall Street they say "buy low, sell high" On the pad we say, "buy high, sell high" Isn't that somehow better?
  22. Linux? by DarkSarin · · Score: 1, Insightful

    Hey, what about linux? does epic plan to support linux with this game too? If they want to maintain the image they are culivating of being linux friendly (see UT2003), they need to release this for us linux ppl. I don't like windows, and I am doing everything I can to get rid of that sorry OS (this is not a flame). I find windows to be buggy, bloated and full of BS.

    --
    "We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
    1. Re:Linux? by FuzzyBad-Mofo · · Score: 1, Flamebait

      You'd think it would be easy to make a Linux port, since a lot of the hard work was already done with UT2K3. Looking at your replies, it's sad the number of Winbots that populate /. these days. I just don't get it, aren't there already a huge number of Window's specific web sites on the 'Net? Can't they just leave us alone? This is not high school for dog's sake..

    2. Re:Linux? by hogger · · Score: 1

      I couldn't agree more. I bought UT2003 the day it came out, solely to do my part to support epic's release of a high-profile game with linux support on day one.

      When the UT2k3 demo came out with linux support, I sent an email to epic thanking them. I got a very nice email back stating that linux was very important to them, and that one of the developers in particular (Ryan C. Gordon) was the man to thank.

      I wonder what's changed, if anything, regarding their disposition towards linux gaming.

    3. Re:Linux? by lspd · · Score: 3, Informative

      I believe Epic made the case against another Linux release when they revealed the server connection stats a while back. See the post here. Sure, there are quite a few good reasons that the numbers may be artificially low, but that's a completely different subject.

      Hopefully the folks at icculus.org can come up with a way to play Unreal II using Unreal 2003 as they did with Unreal, Unreal Gold, and Return to Na Pali

    4. Re:Linux? by hogger · · Score: 1

      I think their linux stats may have been a bit higher if UT2k3's framerate had been a little better in linux. My machine (Athlon 1600, 512MB DDR, GF3Ti200, Mandrake 9.0) plays Q3 and its various mods (mainly urbanterror) perfectly, yet UT2k3 is barely playable. The same box in windows played UT2k3 fine.

      I used linux any time that I played it, but I didn't play it much because getting fragged because of game lag just plain sucks. I usually switch back to the old UT, Q3, or urbanterror after a few minutes of UT2k3 torture.

    5. Re:Linux? by hogger · · Score: 1

      I was tempted to flame back, until I realized that you're probably closer to the truth than many of us linux users would like to admit.

      I must say though that you forgot to mention that, for all of our faults, we're smart enough NOT to waste our money on a crappy OS, and that we've actually got enough sense to figure out how to implement an alternative to Windows.

      On the jobless issue, it's a shame we linux users don't have the job offers rolling in. If only we had MCSE certs to convey our worth to potential employers. We're too busy writing shell scripts to do our work for us to worry with learning marketable skills like how to point-and-click my way though applying hourly security releases. There's no doubt the world needs a lot of people that can apply MS hotfixes.

    6. Re:Linux? by lspd · · Score: 1

      I agree, but I don't think Epic looks at it that way. It's easy to say they sabotaged the Linux client in several ways, but you have to give them kudos for at least trying.

      Hopefully icculus will save the day again though. They seem to be doing that quite a bit lately.

    7. Re:Linux? by Anonymous Coward · · Score: 0

      nice try... do you know why I am *not* buying U2? Because there's no linux port. Make a linux port, and I'll buy the game. I might not even play it, but I'll buy it.

    8. Re:Linux? by Anonymous Coward · · Score: 0

      Linux-friendly? UT2003? That game that in the start absolutely required an X-box graphics card, and in later patches still has it recommended, and absolutely refuses to run with an card made by an opensource-friendly company like Matrox.

    9. Re:Linux? by Nick_dm · · Score: 2, Insightful

      /. is not simply a linux site, if you read Taco's opinions on the type of news that gets posted he's fairly clear on this and if you look at the front page atm it confirms this (2/10 linux related afair).

      Having said that, its a real shame there is no linux port after releasing one for ut2k3, espcially as its a single player game, so they won't need to bother patching it much after release.

    10. Re:Linux? by Arctech · · Score: 1

      Well, perhaps they saw the recent ads for MS's .NET server and thought they'd be welcome.

      Or perhaps they just came with the benefit of doubt that the place was not run by geek elitist assholes.

    11. Re:Linux? by Anonymous Coward · · Score: 0


      Yes, it would make perfect sense for Epic to dump all those development costs into a Linux version for the 3 or 4 people out there that will buy it. Go take your moral stand, hippie. Meanwhile I'll be busy enjoying the game.

    12. Re:Linux? by DarkSarin · · Score: 1

      That's strange, because it runs about the same on windows and linux on my athlon t-bird 1ghz with a geforce 2 mx 400. Yeah, its a lowend system, but I still do fairly well.

      --
      "We don't know what we are doing, but we are doing it very carefully,..." Wherry, R.J. Personnel Psychology (1995)
    13. Re:Linux? by bheerssen · · Score: 1

      O.67% ?

      Those stats are low. I play way more than that.

      --
      (Score: -1, Stupid)
    14. Re:Linux? by molarmass192 · · Score: 0, Offtopic

      Ironically, I've noticed that the overwhelming majority of folks I know of that got axed during this downturn were of the Win* variety. Come to think of it, I can only think of 1 *nix guy that got whacked and that's because his company folded altogether. I can't speak for tech as a whole but on the admin side of things, you're a hell of a lot more likely to *keep* your job with a *nix background than a Win* background.

      --

      Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
    15. Re:Linux? by 13Echo · · Score: 1

      The fact that the game was built around D3D makes it very hard to do a higher speed port to Linux. There was no real OpenGL rendering engine. It was merely a wrapper that converted D3D to OpenGL calls.

      This Linux "port" wasn't really a true port in my opinion. It's kinda like an over-rated WineLib procedure, where you convert one bit of code to another on-the-fly.

      Very disappointing. I know I didn't buy it because of this.

    16. Re:Linux? by molarmass192 · · Score: 1

      I'm guilty here. I bought the game, played it once, and went back to RTCW. I only purchased it because it had a Linux client, the game itself is, well, boring compared to RTCW. So my Linux "copy" is definitely not being counted.

      --

      Good people do not need laws to tell them to act responsibly, while bad people will find a way around the laws-Plato
    17. Re:Linux? by FuzzyBad-Mofo · · Score: 1

      Hey, I'm all for diversity in operating systems. Slashdot would be boring if were all about one OS. It just upset me to see the OP get flamed for asking about a version for his OS (though he did needlessly bash Windows).

  23. what? you have a "life"??? by Anonymous Coward · · Score: 0

    According to the nerd paradox, that makes you a loser.

    Go figure.

  24. unreal 2 bites by Anonymous Coward · · Score: 1, Funny

    so okay, i bought unreal 2 and played all the way through it. my review: it's lame. some of the environments are okay, but this brings nothing new to the fps party.

    and it commits an unpardonable sin: it has non-skippable cutscenes.

    game developers, i've got news for you: nobody cares about your idiotic plot! i bought your damn game so i could run around and shoot stuff, not so i could watch a half-baked story about the-needs-of-the-many-outweigh-blah-blah-blah. as far as i'm concerned, you owe me for the 15 minutes i wasted watching your masturbatory featurettes, and since i'm making $300/hr contracting these days, i figure you owe me $75. since i spent about half that on the freaking game in the first place, i think it's fair if you just send me your next game free. maybe it won't suck so much.

  25. Dialup User by Luigi30 · · Score: 0

    This is Fileplanet. "160MB Download: Complete in 1 hour 37 minutes." This is Fileplanet on Dialup. "160MB Download: Complete in 1 year 37 weeks." Any questions? Too bad.

    --
    503 Sig Unavailable

    The Signature could not be accessed. Please try again later or contact the administrator
  26. Hopefully by DaLiNKz · · Score: 1

    I hope they've changed it a bit.. What pissed me off about UT2k3 isnt just the fact it lags on most computers i've installed it on but how they changed the fecking interface.. They had a whole great GUI in UT and then had to change something that works into something like Quake.

    --
    I've left to find myself. If you happen to see me, please, keep me there until I return.
    1. Re:Hopefully by Anonymous Coward · · Score: 0

      Oh, I agree! But even more annoying than that is when pretentious bores litter their posts with useless acronyms in an effort to sound cool and "in the know".

  27. Are the graphics that good? by spoco2 · · Score: 1

    I've just started playing it, and so far I'm very underwhelmed by it all... so far the actual gameplay is boring me, and the graphics aren't thrilling me at all. The skins on the ships in the cutscenes are particularly amaturish looking.

    What I would like to know about the graphics though, is it because of my lackluster graphics card? I have a Geforce4MX which I know is starting to get to the point of being old... but...

    The thing that gripes me is that other games, such as RTCW or NOLF2 look absolutely fan-f*cking tastic on my PC, and because of the great graphics I'm drawn into the environments more and really enjoy myself. With Unreal II I keep being jolted out of the experience because of the crappy graphical things like average skins, and a real 'fake' feeling to it all.

    1. Re:Are the graphics that good? by Sycraft-fu · · Score: 1

      I think a large part of it might be your graphics card. I don't know about Unreal II specifically, haven't played it yet (I'm getting the demo). However I have played UT 2003, which is the showcase for the new engine. On a GeForce 4 Ti 4400 the graphics are, to put it mildly, stunning. It is just a great looking game in just about every respect.

      IF you want another game that showcases the latest Unreal engine technology, go check out Splinter Cell. X-box or PC, both use the Unreal engine.

    2. Re:Are the graphics that good? by Bullseye_blam · · Score: 1

      I have to agree with the other reply in this thread - the Geforce4MX was old technology before it was even released. It was really a sad step backwards, and terribly underwhelming. It gets whipped by a fast Geforce 3 in some cases.

      On the other hand, graphics certainly don't make the game. It's too bad Unreal games just aren't fun.

    3. Re:Are the graphics that good? by BinBoy · · Score: 1

      The demo defaulted to 640x480 on my system. When I upped it to 800x600 it looked significantly better, although not quite cutting edge. There are some lighting/shadow settings that might improve the look. I haven't messed with those yet.

    4. Re:Are the graphics that good? by spoco2 · · Score: 1

      Ahhh, but I've played UT2003 on this machine, and that looks a whole lot better too! :) I'll have to keep looking for tweaks, cause at the moment, I'm not liking the game much! :(

  28. Posts like yours are getting old. by Anonymous Coward · · Score: 0

    Blah blah blah, old games are better games. Blah blah blah, why do I have to upgrade, the stuff I have works just fine. Blah blah blah. My Commodore plays Ass Commander 2 and that's the only game I'll ever need. Blah blah blah. Shut. The. Fuck. Up. You. Whiney. Bitch. Your sorry ass old people man posts are fucking annoying. Go take some Geritol and do an old man dance, but don't come on a website about TECHNOLOGY AND WHINE WHEN THE NEXT GENERATION ROLLS RIGHT OVER YOUR WRINKLED ASS.

  29. .torrent by ShadeARG · · Score: 1

    Not to mention torrent is in Unreal II descriptions everywhere, making a .torrent link hard to find.

  30. Unreal 1 by Anonymous Coward · · Score: 1, Interesting

    They never released a demo for the orginal Unreal even though they said they would.

  31. Reason for demo by kdgibson · · Score: 3, Insightful

    Here's why I think they released a demo of it. It's evidently already out, and since it sucks (according to posts i've read) it hasn't been a good seller. Maybe they think releasing a free demo to people will encourage them to buy the full version. Just a thought.

    1. Re:Reason for demo by antdude · · Score: 1

      No, a lot of people complained that there wasn't going to be a playable demo.

      --
      Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    2. Re:Reason for demo by Xerithane · · Score: 1

      Here's why I think they released a demo of it. It's evidently already out, and since it sucks (according to posts i've read) it hasn't been a good seller. Maybe they think releasing a free demo to people will encourage them to buy the full version. Just a thought.

      Well, they could have made a demo that didn't suck nuts. I spent about an hour and a half grabbing it. Well, an hour waiting in life, and a half hour downloading it. It was shit. It was one very unimaginative level with bad guys that resemble something out of Everquest or some fantasy book. Along with your good ol' buddy in the control room telling you annoying lines that aren't at all funny.

      What the hell happened to games actually being funny. "That's one doomed space marine." That shit was classic. The only thing this demo showed me is that there is a good reason why I don't play FPS much, their stories suck and it's all about who can twitch faster than the other guy in a controlled fashion to shoot them.

      Glad they released the demo, they saved me $40.

      --
      Dacels Jewelers can't be trusted.
  32. You finished UT2003?! by maloi · · Score: 1

    I have only one word: Wow.

    1. Re:You finished UT2003?! by RdsArts · · Score: 1

      Congratulations! You have reached.... THe end of the internet. Please play again..... Now.

  33. Could all the criticism by stratjakt · · Score: 5, Interesting

    Be based on the fact that FPS GAMES ARE BORING?

    I mean, all this "the story stinks", "the levels are the same". This can all be said about any FPS game that comes out. This can be said about Doom 3 even before it comes out.

    Same old run around and shoot, all thats new is eye candy.

    People keep paying for FPS and then compaining "this one sucks!"

    FPS games just aren't fun. Get over it.

    --
    I don't need no instructions to know how to rock!!!!
    1. Re:Could all the criticism by Gojira+Shipi-Taro · · Score: 1

      I wouldn't say "FPS games aren't fun". I haven't bought one in a long time (although I just picked up Postal 2 today), but I spent a couple years playing Quake and its sequels, did the Clan thing, kicked some ass, had some fun. Tested some big mods for some good guys (Hi Monstro Brukes). The only reason that I don't play anymore is I simply don't have the TIME to stay in competitive form.

      As much as people will deny it, being competitive in your typical FPS requires as much preparation as any traditionally athletic sport. You can still have fun with less preparation, but not if you go onto public servers (unless you like getting your ass handed to you).

      With those games the Multiplayer is the thing (at least for me) which is why I'm waiting for the multiplayer for Postal 2, the best single player shooter since Redneck Rampage.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
    2. Re:Could all the criticism by Anonymous Coward · · Score: 0

      They're not all boring, it's just that most are. Take Return To Castle Wolfenstein (aka RTCW but should just be RCW). It sucked big time. It could have been a decent game in the hands of a decent writer, but instead they just use the standard game plot machine -- lets have a meeting with the entire staff and we'll all come up with a good plot. A think a lot of FPS's have plots written by developers, which maybe good engineers but they simply don't have the writing experience. That's why I'd be more apt to hire out some English major from a local univ to help me with a game story. I mean, you dont have artists writing code that have to experience writing code, why should story be any different.

      Getting back to RTCW, the reason it sucked is because it was all the same thing with you're typical "EVIL NAZI" plot. The game was the basic FPS plot.

      1) Kill monsters
      2) Kill more monsters
      3) Cut scene
      4) Kill a couple more monsters and find key
      5) Kill monsters
      6) Unlock door
      7) Kill monsters
      8) Push button
      9) Kill a ton of monsters
      10) If Stats.numMonstersKilled 1000, goto 9
      11) Open door to next level
      12) Cut scene
      13) Goto 1
      14) ???
      15) Profit

      Take Deus Ex, that was a great FPS. There were multiple ways to do something which didnt have to involve killing shit loads of monsters to get anywhere, and it actually had a decent plot.

    3. Re:Could all the criticism by RestiffBard · · Score: 1

      If you can play the following games and tell me that they were not at least engaging and fresh then I'll agree with you.

      Thief
      Deus Ex
      System Shock 2

      --
      - /* dead coders leave no comments */
    4. Re:Could all the criticism by Lord+Ender · · Score: 1

      If you want something different, try BattleField 1942. It is not just running around with a gun. You can get in tanks, jeeps, airplanes, battleships and submarines. I think adding vehicles adds a whole lot to an FPS game.

      --
      A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    5. Re:Could all the criticism by dasmegabyte · · Score: 1

      That's because a good FPS is immersive. You turn the lights off, get into, and the interface makes you a killer, not a guy clicking on shit. If you've never felt the adrenaline surge of a good run, never felt the demon getting unleashed in a game of deathmatch, well it's no wonder you're bored. I have to put up with the same complaints every time my friend and I get excited about a new FPS...we love that feeling, it's something you don't get from any other video game, it's the closest to a real OUTDOOR SPORTS rage that a PC game can get.

      Which is i think why so many people don't like FPS. They often take reflexes, hand-eye coordination, a tactical mind, and a cutthroat attitude. Resource control is rarely as helpful as fine motor control. It's a physical game, even if all you are moving is your index finger. And most typical gamefans HATE that. If you like the subtleties of Warcraft 3 or the gameplay dynamics of Masters of Orion or the breasts of Tomb Raider, you're going to hate the "click one button or t'other" dynamics of UT.

      Oh, I should probably add that a lot of people who don't like FPS games suck at them and are merely punk bitches who should suck down my rockets. If I don't they'll kick me out of my clan.

      --
      Hey freaks: now you're ju
    6. Re:Could all the criticism by argStyopa · · Score: 1

      "FPS games just aren't fun. Get over it."

      I think you're wrong. Hackneyed plotlines, cliche'd presentation, repetitive gameplay aren't fun and they never have been.

      Doom - outstanding game, novelty value, suspense, great music.
      System Shock II - scared the crap outa me. Wonderful game.
      Halflife - great plot, great presentation.
      MGS2, Thief, Giants, etc. not to mention all the ones that are truly great online, CS, GR, AA, etc. - there are quite a few very good FPS games out there.
      Granted, they are dwarfed by the piles & piles of SHOVELWARE DRECK that is nothing more than a crappy 3d engine, gimmicky story, and crappy models. *cough* *cough* DAIKATANTA *cough* *cough*

      I personally am optimistic that, given their focus on plot/story/suspense in this one, Id will make D3 really a good game. Fer gosh sakes' if you have Sandy Petersen behind the plot, that's at least worth 2 1/2 stars alone.

      Are they re-hashing the plot from D1? Yup. In the same sense that scary movies are still fun despite their ultimate predictability, I don't think that hurts anything.

      I look forward to wasting far too much time playing D3.

      --
      -Styopa
    7. Re:Could all the criticism by Blakey+Rat · · Score: 1

      How come no one ever mentions Serious Sam? Now that's the funnest game since DOOM and it's ignored by almost everyone. Weird.

    8. Re:Could all the criticism by Shadow99_1 · · Score: 1

      I disagree, I loved Halo and that has to be one of the most inspired FPS's I've ever seen... Only Half-Life can come close to matching it... The problem with most FPS games is they lack real challenge... It's all just run & gun...

      They fall to the fantasy that you can just run into a firefight & come out the sole survivor... It doesn't work that way though... & games liek Half-Life & Halo are about that.. They may not be super realistic, but you have to use your wits to survive (Well at least when you play on the hardest settings)...

      Which just reminds me how I always get called a 'camper' for being a sniper... Sniping is smart, they just don't like it because you may not be able to see a sniper but a guy with a gun next to you is easy fodder...

      --
      we are all invisible unless we choose otherwise
    9. Re:Could all the criticism by mrtroy · · Score: 1

      Dude what are you talking about

      That IS plot.

      When I buy doom, I dont want to waste any time thinking, I want to blow mosters up.

      Its like buying a firecracker and not sticking it up a frogs ass. Like you bought it to blow shit up...so blow shit up.

      --
      [I can picture a world without war, without hate. I can picture us attacking that world, because they'd never expect it]
    10. Re:Could all the criticism by mrmag00 · · Score: 1

      just because you don't like FPS games doesn't mean the rest of us don't too. Quake 2, Half-Life, Doom, Wolf3d, MOHAA (altho I didn't play much because I don't enjoy singleplayer games in general) are all excelent FPS games.

      it's not about running around and shooting things: it's about creating an enviroment of the unexpected.

      I just can't wait for planetside to come out - a fps mmorpg that requires skill, will be very exciting.

  34. Re:HOw come you get to post AC? by Cplus · · Score: 0

    Don't mod this down. I'm a little concerned about this. I've always valued the ability to post AC, and now it's gone with no announcement?

    Let's hope it's a mistake, sometimes our anonymous friends cut through the noise and contribute some wonderful insight and important things.

    --
    "Share your knowledge. It's a way to achieve immortality." -- Dalai Lama
  35. Simplistic maps in disguise by Anonymous Coward · · Score: 0

    What I didn't like about U2 was the maps. They look great, but really they are pretty simple in overall design. If you take the time to explore them, you'll find lots of pretty little things to look at, but nothing to do. It's like they spent all their time on the small details.. and forgot the bigger picture.

  36. Re:HOw come you get to post AC? by Anonymous Coward · · Score: 0

    WTF are you talking about? Do you mean that your Submit button has disappeared, the one that was next to the Preview button? Try Previewing your post (which you should have always been doing anyway) and see if it appears.

  37. A little clarification please by MalleusEBHC · · Score: 1

    As a Mac gamer (I know, har har, but I have OS X suckas :P), I don't really bother trying to keep up with what's the latest and greatest coming out on the Windows gaming scene. From what I know, UT2k3 was released not too long ago. Now Unreal II? Are the games really that different?

    1. Re:A little clarification please by Sycraft-fu · · Score: 1

      Bitter that you can't play it? ;)

      Just kidding.

      There is no real technical difference, the both use the latest version of what is called the Unreal engine. So does Splinter Cell. It is Epic's latest and greatest engine technology.

      Now as for the games, UT 2003 is a multi-player only type game. It has a single player mode, but it is just MP maps and gametypes against bots. It also comes with a load of tolls so you can mod it to your heart's content (full featured scripting language, awesome map editor and a copy of Maya PLE). Unreal II is designed to be like the orignal Unreal (not Unreal Tournament), a single player game that stands on its own. Form what I understand, it's not all that fun.

      So if you get a PC or they do a Mac port, UT 2003 is probably what you want. It is analogus to Quake 3, the orignal Unreal Tournament, or the like. Good MP fun with lots o' mods.

    2. Re:A little clarification please by Omestes · · Score: 1

      In a word; Yes. Different engines, different 'plots', different types of game play.

      Unreal II is a typical (read wolfenstein clone) FPS, no multi, just run and shoot according to the usual FPS plot, with some stupid AI allies thrown in for fun. Not spectacular, but a nice change from all the stupid CS clones (damn you CLANCY!!!)

      UT2k3, Just like UT, with a dumbe sniper rifle. Pure multiplayer, no real story, no nothing, just blowing up real people. Also uses the wimp engine.

      I could play UT2k3 on my 1.1g Athlon (320 PC-133, Radeon 8xxx) with a decent FPS, with "High" textures/physics. Unreal II is a resource hog, I need to buy a new M/B, proc, and real RAM to play. I think Epic is in cohoots[sic] with Id, unreal II is made solely to get us to pimp out our boxes for Doom III. Less whining about sys resources when everybody already maxed out their boxes, also less feeling of "underwhelm" when compaired to the last player FPS.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
  38. Another place to download by Sim9 · · Score: 2, Informative

    Also mirrored:

    http://editingarchive.com/view.php?ID=332

    No registration needed!

  39. Re:HOw come you get to post AC? by fodi · · Score: 0

    So, who DID mod you down? Taco?

  40. linux / quake again by jago25_98 · · Score: 1

    - is it still a samey quake style shooter clone?

    - other platforms? Mac/nix?

    1. Re:linux / quake again by Anonymous Coward · · Score: 0

      Probably not. I am still waiting for a Linux version of ut2003, that does not have "Nvidia/X-box graphics card strongly recommended"

      Seems I'm going to be playing the old UT some more, as I am definitely not going to support the Microsoft/Nvidia X-box project.

  41. Why is this on slashdot? by Ryan+Amos · · Score: 1

    Unreal 2 has been out for a while and was summarily tanked by pretty much every critic out there. Simply put, the game is no fun to play, it's basically just a rehash of every FPS to come before it and offers absolutely no innovation. Nevermind the action is far from "fast and furious" and the weapons really aren't that inventive. The only somewhat cool weapon in the game is found on the very last stage and you only get to use it like twice. The "story" is AWFUL. The characters are total cliches. The levels are pretty much the same except for the textures.

    The demo will be decieving, because the game actually is pretty fun for the first 2 or 3 levels. You expect the game to go somewhere but it really just stagnates and becomes progressively less and less fun as you go on. The only reason I finished it was because I was stoned. Let me warn you against the same mistake I made. Don't bother with this one.

    1. Re:Why is this on slashdot? by Anonymous Coward · · Score: 0

      Stoned... hmm... ;)
      I played the game all the way through... it did get a little boring, but the graphics were worth it! I think the major problem was the "mission-based" gameplay. They should not have any story flow interrupted every level by a "briefing" level - it just destroys any concept of continuity :-\ The AI wasn't that bad, it just wasn't utilized as well as it could be in the map. The only enemies you encounter in large numbers are the spiders, mostly, and a lot of the teamwork AI developed for the more impressive characters was never shown because you almost never fought more than one at a time. Hopefully, people will make some total conversions for it - the engine is definitely good enough.

    2. Re:Why is this on slashdot? by Anonymous Coward · · Score: 0

      I thought games were going to be on http://games.slashdot.org/ but nooooo ... games are posted to both blogs. Geez.

  42. DL speed... by Thing+1 · · Score: 1
    It took an hour for me to get to start downloading it from the FilePlanet link, but now that it's started I'm getting speeds of 180 KB/s. I think the limit on my cable modem connection is 200 KB/s or so, so it's basically giving me full bandwidth.

    Warning: it told me the wait time was 7 minutes when I first clicked on it, and it actually took over an hour. I got to watch Friends and the president (co-opting Will and Grace) on my ReplayTV in the meantime.



    For those of you pissed that the president can co-op your viewing pleasure, instead of being broadcast on CNN only (or other fucking inconsequential channel), you can get the torrents from this page.

    The fortune is particularly apt for this page: "Government lies, and newspapers lie, but in a democracy they are different lies."

    --
    I feel fantastic, and I'm still alive.
  43. Torrent Please! by gulfan · · Score: 1

    Can someone please setup a torrent of this?

  44. Standard Anti-Microsoft Rant by GraZZ · · Score: 1

    Hey, how dare the PC Games icon be a Microsoft Sidewinder Precision Pro??

    What? What do you mean? How do I know what one looks like? Why I own one and.... Don't look at me like that! AAAAAAAAAAAAAAAAAA#$(*))*#$NO CARRIER

  45. 150megs for THAT?!?! by iamhassi · · Score: 2, Informative
    The demo was only 10 minutes long! And there's a 10 minute non-skipable video at the beginning at that!

    What a crock.

    --
    my karma will be here long after I'm gone
    1. Re:150megs for THAT?!?! by malkavian · · Score: 1

      Hey, the real version was only twice that!!
      Seriously though, the full version, I finished in a night, from beginning to end, on normal level.
      I went throuigh afterwards, and tried to alter certain events to see if I'd missed sidelines, and nope. Nothing changable.. Try as hard as you can, they're merely scripted events.
      The idea of putting out a Demo that's shorter.. Whoah.. They must be putting a tenth of a level out there to show you how pretty the engine can be, but nothing to really play.

  46. Um, don't blame Epic... by orthancstone · · Score: 2, Informative

    Hate to sound like a troll, but first things first...Epic didn't make Unreal 2, just the engine.

    Blame Legend for the demo coming out well after the game (they weren't sure they wanted to release one) and for the game not being that great (well, I should warn I haven't played the game but am very disappointed to say I haven't heard many positive things about the actual game's value and challenge).

    1. Re:Um, don't blame Epic... by crusher-1 · · Score: 1

      Well, your lucky if didn't play or buy the game, unlike myself. I am a ardent Unreal fan and player. I spent way too many hours with both the original Unreal and Unreal Tournament. Both of the v2 iteration, well,... sux (to put it bluntly).

      I rarely buy games when they're first release. Usually I wait for both reviews and a price drop. But U2 was an exception. I bought the first day it hit the shelf for 59.99 and ~9 hours later I was very very disappointed to say the least. Eye candy was the only thing about it that was positive. Linear game play, flat and depressing story line, yadda, yadda.

      Even more to the point was the official forums. This thing got hot, heavy, and nasty fast. The Legend admins/devs dropped out of sight within 48 hours after the release. The majority of the threads were overtly hostile and condemnatious. And with good reason. Legend blew it and took Epic along for the ride IMHO.

      Consider yourself lucky. Especially if you had any fondness for the original series. The present offerings pale grossly in comparison to the innovative and captivating nature of their progenitors.

      Pity so many waited for this. It didn't help anyone, the developers or the players. The only ones that seemed to get anything from this was the marketing and advertising departments - and that too was short lived.

  47. Demos can be very helpful by orthancstone · · Score: 1

    The first time I played Unreal Tournament (the original) back in October of 99, I knew I was hooked. Fast CTF action on Coret...still the best game I've ever played IMO.

    Demos can sometimes be exactly what you need to get you addicted to a game.

  48. Quite an accomplishment by Bullseye_blam · · Score: 1

    I found both games - and the original Unreal - hard to sit through.

    You must be a man defined by his great patience.

  49. get out more by tabby · · Score: 1

    If you think that this game is too short then you need to get out more and spend less time playing computer games. I've been playing it for about 2 weeks now and I think I'm about 3/4 of the way through. I know people that finished it in a few days. Where's the fun in that? Take a break.

    I thought it was fun, the way you could give orders to marines in some missions, the banter between the characters (especially Dr.Myers) and the fact that the characters on the ship had actually stories that you could talk to them about that didn't impact on the main plot(AFAIK so far), and if you got bored you could just walk away while they where talking instead of being stuck there.

    I for one enjoyed the spiders ("Oh great now they're giant killer MUTANT spiders"), reminded me of StarShip Troopers actually.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
  50. Re:At least it was free? by Bullseye_blam · · Score: 1

    Now you know why they didn't release the demo before the game was released. I imagine that releasing a demo then would've been unwise since it probably would have hurt sales.

  51. Re:huh? by TubeSteak · · Score: 1

    seriously... how is this news? wasn't the game released in february? anyways, gorgeous graphics but nothing special was happening with the gameplay except during the 'defensive' parts of the game. def not a 19/20 as isonewz rated it

    --
    [Fuck Beta]
    o0t!
  52. It needs a bundle by M3wThr33 · · Score: 1

    It needs to be included with Unreal Tournament 2003.
    My roommate beat Unreal II the same day he bought it. Granted that's about 16 hours, but for $50 we felt cheated, especially with lack of any replay value.
    Rather than cheating the consumer out of $50 extra bucks, Unreal II should have just been the single player to UT2K3, or bundled together to save money. I hope they learned their lesson this time trying to extort that extra bit of cash out of consumers. Look at the ad at the top of the screen. They're ALL for Unreal, and in all honesty, it's just the same game rehashed into an XBox game, singeplayer game and multiplayer game. *sigh* CliffyB sold out.

    And at least make it a Gravis Gamepad or something for the Joystick... an MS sidewinder probably goes over as well as the Microsoft ads.

  53. how long is too long? by tabby · · Score: 1

    According to one review U2 has only 10-15 hours of gameplay. For who I wonder? I don't know about anyone else but I wouldn't design games that take uber-players 30-40 hours to finish if they played non-stop because the average person would never finish the game at all.

    --
    I've experiments to run, there is research to be done on the people who are still alive.
    1. Re:how long is too long? by Anonymous Coward · · Score: 0

      When they said 10-15 hours they are talking about the average person!

  54. Mod that guy up by fmaxwell · · Score: 1

    The demo was only 10 minutes long! And there's a 10 minute non-skipable video at the beginning at that!

    No kidding. I didn't download 150+meg game demo from a slow server so that I could watch mediocre computer animation. It doesn't take many viewings of that before it gets real old.

    Hint: FPS games are for people who like action. If I want to watch animation, I can rent it at Blockbuster.

  55. Point by Neillparatzo · · Score: 1
    I agree with the sentiment... I enjoy UT a lot, and the hefty requirements for UT2K3 are frustrating.

    But it's not worth getting upset about. These games will still be around, and they'll still be great in 2 years, when the hardware needed to run them is cheap as dirt.

    Waste a lot of money now, or wait a little. No shame in being a generation behind on the games. It's smart.

    1. Re:Point by Danse · · Score: 1

      UT2K3 doesn't require a very beefy machine. I run it fine on my Athlon 1800XP with GeForce2 GTS vid card. Unfortunately the Unreal II demo runs like crap on my machine. Even with everything turned to the lowest settings. Owell. Now if I could just find my UT2K3 CDs I'd be all set to load it up again. I just moved and I think they got packed someplace strange where I probably won't find them for 6 months. :-|

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  56. No, what gets old by Sycraft-fu · · Score: 2, Interesting

    Is the people that whine everytime some new technology comes out, or something that requires it. Look, there are perfectly legitmate reasons to want better eye candy, physics, AI and so on. Personally, I think almost all games could benefit from a better look and feel. You don't have to sacrafice anything for better graphics, you can keep the same game and just make it look better.

    As for game types, well know what? Different epople have different tastes. Some people like twitch games, it is fun to play a game that is about coordination and speed, not logic or strategy. There is no One True Game Type.

    So quit your bitching. If you don't like FPSes, fine, don't play them. That doesn't mean that there aren't plenty of people who do, and good reason for them to. If you don't care about games that use more advanced technology, fine, don't play them. However respect the fact that some people do like that sort of thing.

  57. Logical conclusion by Bombula · · Score: 1
    Why not just release a new level every week or two and keep players in suspense? Charge $3 and people can buy as much or as little as they want. It works with TV cliffhangers as long as you have the one important ingredient whose absence is destroying games from mega-studios just like movies: good writing.

    Eye candy can't make a bad game or movie good, it can only make a good one great.

    --
    A-Bomb
    1. Re:Logical conclusion by Gojira+Shipi-Taro · · Score: 1

      That would work well. Kind of like the MMORPG model, which seems to have a fairly good success rate.

      --
      "Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
  58. Like watching a very bad Sci-Fi B-movie by Charcharodon · · Score: 1
    I'll tell you want if U2 was a girl she'd be the prettiest one at the party, of course if you tried to talk to her you'd realize in an instant she's all looks and no brains and has the personality of a stale piece of bread.

    The graphics where simply amazing, but the plot and the game play seems to have been put together by the B-movie/game crowd.

    Tell you what though, I'm looking forward to seeing who leases the engine and spends more of their budget on content and talent without having to recreate the wheel for the new graphics. We should have some very interesting games visual and otherwise to look forward in the near future.

  59. The game is part of Amazon's Friday sale: $9.99 AR by gnurb · · Score: 1

    It's $9.99 after a $20 rebate, shipped free from amazon-> Unreal 2: The Awakening

    --
    hooray! it's a sex wiki
  60. I have a 56k modem, by noogle · · Score: 1

    you insensitive clod!

    --

    I'm smarter than the average bear.

  61. Crossposting by grasshoppah · · Score: 1

    great. now with slashdot games not only can we have duplicates stories, but we can have duplicate - crossposted stories!

  62. thoughts on the demo by suedehed · · Score: 0

    I held back on getting the game, mainly because of all the negative reviews. So last night, I jumped over to happypuppy.com (again, I subscribe to their FileSwarm - aka Onion WebRAID CDN, and got the file at about 670/Kb). Installed it, and played it for 30 minutes. I think the biggest problem is the gaming community (me and all of you) are very demanding. Technologically, I think it's an excellent game. Story wise it's hard to say in just a demo. It did draw me in and keep me playing for a bit, I just wish the demo let you play over the LAN or net on this map, even just in a deathmatch mode. I guess since they weren't even going to release a demo in the first place, this is better than nothing..right?

  63. Nostalgia ain't so bad now by A_Non_Moose · · Score: 1

    check out oldunreal.com *especially* if you have a Nvidia based card as the guy's driver work wonders.

    I played thru Unreal again...and it was a blast.

    Unreal tournament took a while to grow on me.

    Heh, thanks to a /. link I downloaded and installed jdoom (OpenGL version w/ transparency/particles) and quite honestly I've never had so much fun playing doom 1/2 in single player.

    Jaw dropping, considering its age and this is a hacked up/rewritten version.
    I wonder if doom III will even compare?

    It just seem like "The Awakening" is just the Quake2 of the Unreal Series.
    Nothing "wrong" with it, just nothing impressive about it.

    IMO, that is.

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
  64. Unreal2 - tool to sell the Unreal engine! by Kong99 · · Score: 1
    I look at Unreal2 as simply a vehicle to demonstrate what the new Unreal engine can do. So it's real target is the potential developers who will license the engine!

    Very few companies can create a great engine and a great game at the same time, the only real exception is ID Software. I have no problem with that. The skill set needed to create a great engine is very different than that needed to create a great game. I have no doubt we will continue to see Many good games using the Unreal engine(s) in the next few years.

  65. And you know why the demo took so long? by Fweeky · · Score: 1

    Because Unreal II sucked, that's why. It had a plot that's barely thicker than a human hair, uninspiring level design, unsatisfying weapons, unskipable cutscenes you really don't want to see again, very little atmosphere, cringeworthy dialogue, and barely existant AI which makes it just another shoot-and-drool exercise.

    PC Zone said "This is no three hour no-brainer" when they reviewed it (and gave it an insane 94%). And, you know what? They're right: it's a four hour no-brainer.

    Never mind. Half-Life II and Deus Ex II this year should help us to forget this and other disapointments. Oh, and hopefully the yummy looking S.T.A.L.K.E.R, Breed, Homeworld 2, Söldner, Ground Control 2, Judge Dredd, X2, Doom 3... <wanders off to drool for a bit>

  66. Half-life versus Unreal by der_joachim · · Score: 1

    > Hell, Im still playing Half-Life.

    This is actually an interesting point. When Unreal (I) was launched somewhere in 1998, it was an awesome game. It was atmospheric, it had some storyline, which was not too good, but not too bad either, and the graphics were stunning. It would probably have been the most popular FPS-game, if HalfLife would not have been launched around the same time. HL blew Unreal away in almost every aspect: its graphics were much better, there were some _very_ good mods (I still play CounterStrike) and the atmosphere was unlike any other game.
    To me, it seems that history is going to repeat itself. Or worse: U2 looks fine, but does not have particular innovations, whereas HL2 will have a kick-ass AI (dynamic facial expressions *DROOL*), even better graphics, etc.

    Just my EUR 0.02

    der Joachim

    --
    Geek runner, motorcyclist and professional know-it-all
    1. Re:Half-life versus Unreal by t0ny · · Score: 1
      Hey, I have nothing against people making money, but IMO the most you can do in a year is make something along the lines of an expansion pack. Actually doing a full update takes longer, especially if you are going to impliment an engine upgrade into the product.

      Another thing this hurts is its mod community. Why make a UT map or mod if its going to be unusable next year? It hardly seems worth the effort. Thats pretty much the reason I stopped playing Day of Defeat- I would just start getting good and knowing the map, and they would go and change the whole game.

      Personally, I think the FPS with the best weapons ever was UT. All the weaps were unique, useful, and had their place.

      --

      Manipulate the moderator system! Mod someone as "overrated" today.

    2. Re:Half-life versus Unreal by Anonymous Coward · · Score: 0

      Just so that you know, SOF2 (Soldier of Fortune 2) had dynamic facial expressions, with the new GHOUL 2.0 It also had pretty good enemy AI with Lich, even though its storyline was a bit stale. It's still interesting to play. If you are waiting for Half-Life 2 and Doom 3, you might want to consider trying this one out.

  67. ouch, let me repeat that by Openadvocate · · Score: 0, Troll

    let me repeat that:
    Since the press release is hosted on a French site, I suggest we rename the game to "Freedom II".

    --
    my sig
  68. Very lame game by Anonymous Coward · · Score: 0

    It's completely sub-par in sound, story, and voice acting, but the graphics are nice. I'd give it a 2 out of 10. Over-hyped piece of crap.

  69. You're all just pissed (Caution: spoiler) by dang-a-pin · · Score: 1

    because Aida and the rest of the crew die. Yeah, I thought that was lousy too, but not a reason to call it a bad story, just not a great one. I think that the team combat scenarios were well done, and I also don't understand what people complain about when they knock AI on any game. Turning the difficulty up usually seems to make everyone a little smarter!

  70. 150MB download for 15 minutes of game play? by extrarice · · Score: 1

    Sheesh. Unreal had a fantastic storyline, but with this demo, I am not impressed. On the contrary, this demo convinced me to NOT buy the game. Big disappointment.

    --
    "Jesus saves, but everyone else in a 10 foot radius takes full damage from the fireball."
  71. unreal 2 on the cheap by gmr2048 · · Score: 1

    for you windows users, unreal 2 is currently $10 (after $20 rebate) at amazon. here is the page.

  72. Stuff by Xlipse · · Score: 1

    I think the Fileplanet subscription is definately worth it. It's what, like $50 a year or something? That's what my subscription cost me last year, plus I got a year free of CGW. It just expired and I plan on renewing it. As far as large demo downloads go, I don't think we're going to see them get any smaller... only bigger. Expect even more pain in the future. Solutions like Fileplanet subscriptions really help ease the pain. Newsflash: It costs MONEY to be a gamer. :P Also.. shameless plug. There's a site, www.gamerswanted.com, that has transitioned over from another name/site and they're trying to get their forums up and moving. It's a 'quaint' forum and it's coming along slowly but surely. Everyone should feel free to drop by and poke your head in if you're interested in some intelligent, non-fanboy infested discussion in regards to gaming. The site admin has coded just about everything from scratch (including the forums) and it's still a work in progress. Features being added constantly.

  73. Bunch of FTP mirrors by supz · · Score: 1

    Here are a bunch of FTP mirrors for it.

    http://www.filemirrors.com/search.src?file=unreal2 demo.exe&size=160931502

    I'm getting 300k/sec off of the freenet.de one.

  74. mirror by signal914 · · Score: 1

    There is a mirror for the file on Streamload setup at:
    http://www.streamload.com/steve/mirror/unreal2demo .exe