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25 Most Overrated Games of All Time?

AriesGeek writes "GameSpy is running the 1st of a 6-part special on the 25 most overrated games of all time. From the article: 'Over the next several days GameSpy is taking a tour through the 25 most overrated games of all time. It's not a pretty list. It's a tale of tragedy where hype gets out of hand, or good licenses and great ideas fail to live up to expectations.' You think Zero Wing will be on there?" As with previous charts, predictions for the Top 5 are welcome, we'll run another story at the end of the week to see how people did.

242 comments

  1. The Sims by SoCalChris · · Score: 4, Insightful

    I could never get into that game. And I certainly don't have any desire to purchase all of the $20-$30 add ons they produced for it.

    The Sims didn't have the same interest level because I have no desire to have a second fake life I need to take care of. I don't want to worry about going to work, reading, excercising, etc... in a game when I have to worry about that in real life.

    Games like Sim City on the other hand would let you use your imagintation, and allow you to do things that most people will never get to do in real life are much more entertaining in my opinion.

    1. Re:The Sims by superultra · · Score: 4, Informative

      I didn't expect to see The Sims mentioned at all in a discussion of overrated games. Of course, I'm going to (safely?) assume that you're a male, and that you usually play games.

      That said, The Sims influence on games simply cannot be overstated. Why? Because for the majority of females that play it, it is quite possibly the first and only game they've *ever* played. I worked full time for EB for three years, and the Sims brought in more non-gamer females than any other game in the history of the store. Someone's buying all those $20-$30 add ons because each one rules the sales charts every month, even if that someone isn't you.

      So, on a personal level, I think one could say they didn't like the Sims. I'm one of them. But I think there's a huge amount of people, mostly females and mostly non-gamers, who would argue many of the points in your post.

    2. Re:The Sims by Experiment+626 · · Score: 1
      I too never really got into it. Part of it is the mundane nature of the subject material. Games in which you pretend to conquer the world, assassinate the head of the KGB, or plunder loot from a dragon are exciting. Pretending to scrub a toilet is not.

      Women I know are fascinated by this game, and I'd be willing to give it more of a try, but like you have no desire to buy so many expansion packs. Most games that spawn several expansions periodically come out with cumulative versions that include the original game and first however-many expansions at a reasonable price. With The Sims, you have to buy everything separately at full price. It looks like a somewhat entertaining game, but certainly not a game worth $200 to play to me.

    3. Re:The Sims by Goldberg's+Pants · · Score: 1

      You're right. The Sims has done more for getting females into games than any other game by a LONG way. My wife loves it! Of course, she was a gamer beforehand. (She also loves Dungeon Keeper for example.)

      In an era with stupid female representation (Lara Croft), The Sims counterbalanced that to a degree. Sure, Lara is still retarded and only appealing to anyone who hasn't touched a real woman, but The Sims can be held up as a virtuous product to entice women to the gaming fold.

      Another game that seems to be a hit with females is Harvest Moon (there was two versions released, the regular, and one with the genders reversed).

      Of course, I kinda like The Sims, though only because it's hilarious to torture them for a few minutes:)

    4. Re:The Sims by superultra · · Score: 1

      And while we're listing good feminine games, don't forget Animal Crossing, which is Harvest Moon + The Sims.

      When I worked at EB, I was surprised at how many girls really enjoyed fighting games like Tekken and the like. Also, Oddworld was pretty huge among women.

      But definitely least favorite were action games like GTA, Halo, Max Payne - the like. There were the rare few, but mostly women hated those games.

    5. Re:The Sims by Anonymous Coward · · Score: 0
      The Sims didn't have the same interest level because I have no desire to have a second fake life I need to take care of. I don't want to worry about going to work, reading, excercising, etc... in a game when I have to worry about that in real life.

      Yeah, I felt like that about DOOM, leisure suit larry, GTA, etc.

    6. Re:The Sims by Goldberg's+Pants · · Score: 1

      Actually, thanks, you reminded me.

      Chuck "Max Payne" on the overrated list. It's a mediocre third person shooter with Matrix effects. EVERYONE raved over this game. Eventually I caved and bought it, only to discover it was garbage, with derivative gameplay circa 1997, and precious little else once you ignored the overused (and ultimately boring after the first few uses) bullet time feature.

      Halo will probably warrant being on the list. I mean now it's a two year old XBox castoff, and just another FPS. (Pains me to see the mighty Bungie part of Darth Gates company.)

      Anyway, Animal Crossing, yeah, looks like a great game. The multiplayer mode is pretty intriguing, the way you can play, and leave stuff for the other player to pick up later on when they play. Pretty smart.

    7. Re:The Sims by exick · · Score: 1

      This is offtopic, but here goes.

      Animal Crossing has a couple cool different ways to play with other people. It's not multiplayer as such, but it's still interesting.

      One is if you have another person who lives in the same town or you have another town on a different memory card that's plugged into the second slot. In these two cases, you can send them stuff in the mail or leave things for them to pick up.

      The other way is to send items to a friend using the store. You tell the store owner what item you want to send, who you want to get it, and where that person lives, and the owner generates a code. You give your friend that code, and then your friend can go to the store in his/her town and retrieve what you sent using the code. I find this very cool. I can "send" things to my friend playing in New York and all I have to do is send him an email to tell him the code to use to pick it up.

    8. Re:The Sims by Anonymous Coward · · Score: 0

      Well, I spend my real life blowing people's heads off with shotguns, stealing cars, and looking for exits to mazes, so The Sims is a nice escape for me.

    9. Re:The Sims by Magius_AR · · Score: 1
      Games like Sim City on the other hand would let you use your imagintation, and allow you to do things that most people will never get to do in real life are much more entertaining in my opinion.

      Surely you jest...Simcity allows you to use your imagination more than The Sims?

      First of all, the multitude of objects and variations on object orientation/interaction in The Sims blows Simcity out of the water for imagination/creativity.
      Secondly, if in reallife you will eventually have a mansion, 7 lesbian roommates, two pools, a couple tvs, a personal dj dance studio, etc, etc...and acquire all that in the course of a few months tops, I'll be impressed :)

      The Sims is just another sim game of "start with little, build to more"...it's not for all people, but some people derive fun from that feeling of success in growing. I'm noticed that alot of people who despise the game haven't even given it a shot though. It really is a love it or hate it thing though.

      Even Simcity can get dull and monotonous over time (unless you use the cheats to have instant money)

    10. Re:The Sims by fujerica · · Score: 1

      I agree totally. Everyone I know that plays The Sims (including myself) is female. Most of the guys I know despise it, or at least think it's pretty dumb. What I enjoy about it is the ability to control things about a life that isn't mine... like, it doesn't really matter what you do, you can always not save and just start again... can't do that IRL. I wonder if it has anything to do with that "mothering" instinct (ie you have to take care of them, etc etc).. that females are "supposed" to have.. Also, most of the clothing that you can d/l is for the female sims... so it's almost like playing with dolls or playing house. anyway, that's my 2 cents...

  2. Daikatana anyone? by xmurf · · Score: 2, Interesting

    And splinter cell should be there. Once you replay the game and the pretty graphics have been seen, you notice the poor AI and the horrible collision detection.

    I once clipped through a guard while going up a ladder. The guy didn't notice me. I then jumped on his head. It's a good thing we didn't clip then, I might have hurt my balls.

    1. Re:Daikatana anyone? by Goldberg's+Pants · · Score: 1

      Splinter Cell is also broken. If you do a certain thing on the oil rig level, you're screwed. I can't remember what it was (it's been a fair few months since I played it) but on the oil rig mission, I got totally stuck. No way to progress. Searched out EVERY strategy guide I could find, so tried again and SOMEHOW wound up with it breaking again. The level just couldn't be completed as a vital component was missing (unable to follow the guy you're supposed to rescue/kill or something because the path is actually blocked.) I couldn't get beyond that due to the mission being broken (and this was POST patch) so gave up and never played it again.

      I can think of plenty of overrated games. If there's a posting limit on Slashdot, I could probably find it with a list of all the games I think are overrated:) I would put EVERY Mario game on the list. Sure, they're fun, but not THAT fun.

      Hopefully, like they did with best/worst moments in gaming, they'll do a 25 underrated games. I can think of plenty for that list too:)

  3. I nominate Black and White by Anonymous Coward · · Score: 4, Insightful

    It had great graphics and an innovative interface but Black and White did not deserve a 10 from Gamespot. (They game a 9.7 to Metroid Prime, their highest rated game in recent memory). The game was supposed to revolutionize the entire industry and reviewers were scarred that they would miss the badwagon.

    1. Re:I nominate Black and White by Grand · · Score: 1

      I nominate Serious Sam. Horrible Horrible game.

    2. Re:I nominate Black and White by Anonymous Coward · · Score: 0

      it cost what? $20? It's not meant to be the "most revolutionary game ever", it's the most simple fps elements, and the makers knew that, we played serious sam 2 at a lan party, definitely ranks as one of the best games for a lan party ever, particularly running through the whole thing coop with a group of other people.

    3. Re:I nominate Black and White by evilhayama · · Score: 2, Interesting

      Black and White deserved a 10 for concept (something Molyneux is great at) but about 6-7 for execution. While it's cool to have a Giant Cow avatar covered in custom tattoos, it really didn't play well. It was also unbalanced, so playing 'black' was much easier than playing 'white'. I suspect Fable might turn out the same way, but I can always hope...

    4. Re:I nominate Black and White by TenaciousPimple · · Score: 1
      Hear, hear.

      I bought this game for my father as a gift. The hype machine had a hold of me, and I was certain it was going to be good.

      He still hasn't forgiven me.

    5. Re:I nominate Black and White by Kwil · · Score: 2, Funny

      Funny..
      evil *is* generally easier to accomplish than good.

      That's why we need to have laws against it.

      --

      That Jesus Christ guy is getting some terrible lag... it took him 3 days to respawn! -NJ CoolBreeze

    6. Re:I nominate Black and White by Mzilikazi · · Score: 1
      I'll agree here... The biggest problem for me was that I've already got two dogs that I have to walk, feed, and teach to defecate properly. I really wanted to enjoy the game, but I just couldn't escape the feeling that I was basically playing with a Tamagotchi when I could be spending more time with the dogs. :)

      --
      Random Musings at Rum Smuggler
    7. Re:I nominate Black and White by Anonymous Coward · · Score: 0

      The problem is there is no Uncle Mikey to teach us to do good.

  4. Castle Wolfenstein by Tumbleweed · · Score: 3, Funny

    ...and all its derivatives (Doom, Quake, etc.)

    Enough, already. Stop the madness. Think of the children - won't anyone think of the children?

    Why do we need all these _new_ games? Everyone knows gaming was perfected with BZFlag. It's a scientific fact!

    1. Re:Castle Wolfenstein by Guppy06 · · Score: 1

      What do Doom and Quake have to do with a decades-old ASCII-ish game for the Apple ][?

    2. Re:Castle Wolfenstein by Tumbleweed · · Score: 1

      ASCII-ish? You obviously have no idea what Castle Wolfenstein was.

      And you're not thinking of the children!

    3. Re:Castle Wolfenstein by Mike+Hawk · · Score: 2, Funny

      Clearly, you are the ignorant one:Castle Wolfenstein.

      And you can't spell ignorant without IGN!

    4. Re:Castle Wolfenstein by Tumbleweed · · Score: 1

      Sorry, I meant Wolfenstein 3D...

    5. Re:Castle Wolfenstein by Anonymous Coward · · Score: 0

      ....

      is not the Wolf3d you're thinking of.

    6. Re:Castle Wolfenstein by dave1212 · · Score: 1

      my dad wouldn't let me play it for a while cause it scared me..

      haha wow that was like 20 years ago.. ouch.

  5. Yeah, stupid Splinter Cell by Randy+Wang · · Score: 0, Troll
    I would have to agree with the whole Splinter-Cell thing, but more because the flashy graphics won't even run on anything but the most chunky machines. Well, not really well.

    Another worthy contender would have to be... well, the entire Rainbow Six series. All have the same flimsy plot, usually poor graphics (with the exception of Raven Shield), and crappy sound. Not worth the plastic they make the cd's out of.

    --
    --- Egads, I glow in the dark!
    1. Re:Yeah, stupid Splinter Cell by Anonymous Coward · · Score: 0

      Splinter Cell looks awesome on the PS2. Especially when you put the goggles on. I'm not sure what it is about that effect, but it makes the game look like some type of movie effect.

  6. I don't think you "got" Serious Sam.... by DeionXxX · · Score: 3, Insightful

    seriously.. it was just meant as mindless shooting fun. No seriousness or anything out-of-character. Pretty world with lots and lotsa of monsters and lotsa and lots of ammo. Good sound effects (I can still hear the damn suicide bombers or the horse-like-skeletons comming at me from behind).

    Serious Sam is a game most would spend 10 hours on. 10 hours over its entire life not in beating the game.

    Anyway the game was just meant to be silly and mindless fun, and I think it succeeded in that.

    1. Re:I don't think you "got" Serious Sam.... by Anonymous Coward · · Score: 0

      I know a guy who loves Serious Sam, and the reason is that he's mostly an old school gamer. He doesn't really like cut-scenes, plotlines, stealth, etc... Defender is one of his favorite games and Serious Sam is probably in the same sort of giant-waves-keep-coming, no-time-to-stop keep-the-trigger-down kind of vane.

      That said, I found Sam kinda boring, BUT it was released as a $20 game and played VERY well on a pretty crappy PC I had.

  7. Ooh... another one by Randy+Wang · · Score: 2, Insightful

    If we're talking mindless viole- I mean, fun, lets nominate Soldier of Fortune II. Again, slow graphics, poor storyline, and plenty of gratuitous violence. Not worthy.

    --
    --- Egads, I glow in the dark!
    1. Re:Ooh... another one by Anonymous Coward · · Score: 0

      You've _got_ to be kidding -- SOF2 is the most pure fun since Tribes 2.. sure, Raven Shield and AA may be more tactical, and BF1942 has vehicles, and UT2k3 is faster -- but have you ever spin-jump-shottie'd and taken a head off? Now _that's_ entertainment...

    2. Re:Ooh... another one by Anonymous Coward · · Score: 0

      You must not have played the same SOF2 as I did. I agreed with the parent, it was just plain dumb.

  8. Random Predictions by MajikMan · · Score: 4, Interesting

    Daikatana
    Tao Feng
    Enter the Matrix
    DDR
    Unreal 2
    Resident Evil (even though I love the game)
    Sim Copter

    --

    "Infants flesh will be in season throughout the year." -Swift

    1. Re:Random Predictions by xmurf · · Score: 1

      hmm.. I don't think Enter The Matrix was overrated. T'was overhyped, but that's a whole different thing.

      Of course, this is gamespy, and you know how it goes with them.

    2. Re:Random Predictions by brkello · · Score: 1

      I know you no one ever RTFAs, but if you did, you will see that overhyped is part of their equation for this top 25.

      --
      Support a great indie game: http://www.abaddon360.com
    3. Re:Random Predictions by xmurf · · Score: 1

      Yes, I read that, but there's a difference between being overrated because it was overhyped (Neverwinter nights) and being overhyped and being a dissapointment. Daikatana.

      That's what I mean. They're saying the game was overrated because it was overhyped. The game was never overrated. It was overhyped AND a failure.

      There's a big difference. And I know how to read.

    4. Re:Random Predictions by Anonymous Coward · · Score: 0
      Of course, this is gamespy . . .

      so Enter the Matrix is #3.

    5. Re:Random Predictions by brkello · · Score: 1

      I don't see how there is a big difference at all. I see hyping as an integral part of something being over-rated. Take the segway for example, it was hyped as the greatest invention in our time and would revolutionize how we travel. People hate that thing not because it was a dumb invention, but because it was hyped so highly and then people found it to be over-rated. If there is no hype, you get the game, it sucks, and you say, oh, that's a bad game. But if it is hyped (by fan boys, game sites, your friend, etc.), you say it is over-rated when it turns out bad. I guess I just see when people rate something highly, whether it is out or not yet (particularly when it is not), that it is hype. You probably just look at it differently than I do. I didn't mean to attack you, it just seemed like you didn't RTFA (which is usually a safe bet).

      --
      Support a great indie game: http://www.abaddon360.com
  9. hey! by Tumbleweed · · Score: 3, Funny

    I'm not a troll...I'm an _OGRE_! :)

    1. Re:hey! by Anonymous Coward · · Score: 0
      I'm not a troll...I'm an _OGRE_! :)


      All right, I've got mud pints, but how do I mud up an ogre?
    2. Re:hey! by Incoherent07 · · Score: 1

      If you have mud pints, just dump the pints of mud on the ogre. That'll mud him up pretty good.

      --
      This is my sig. There are many others like it, but this one is mine.
    3. Re:hey! by Chris+Mattern · · Score: 1

      > I'm not a troll...I'm an _OGRE_! :)

      Mark III or Mark V?

      Chris Mattern

  10. Slashdot headline template by PurpleBob · · Score: 4, Funny

    Games: (The) N most foo games of bar (optional meaningless question mark)

    We've had about one of these per week by now, right?

    --
    Win dain a lotica, en vai tu ri silota
    1. Re:Slashdot headline template by Anonymous Coward · · Score: 0
      There is a simple explanation for this.

      • People love lists.
      • People love to debate the differences between lists.
      • Lists are often highly oppinionted which encourages discussion.
      • Lists are easier to skim/read than a normal paragraph form article.
      • Uhm, LISTS!
    2. Re:Slashdot headline template by Anonymous Coward · · Score: 0
      You must be reading a different Slashdot. Mine says,
      Halo PC Goes Gold, Producer Quizzed
      Is Open-Ended Gaming The Future?
      Karaoke Revolution Specifics Unearthed
      Serious Games Help Business Decisions
      Earthbound Petition Making A Difference?
      Valve Releases Counter-Strike 1.6 Installer
      Ultima X Odyssey Details Unveiled
      Capcom To Release Mega Man Anthology
      Half-Life 2, ATI, NVIDIA, and a Sack of Cash
      Jeff Minter Discusses Unity, Llamas

      Your version sucks.

    3. Re:Slashdot headline template by skookum · · Score: 2, Interesting

      GameSpy's ad department must just looooove slashdot. Hmmm. Funny, that.

    4. Re:Slashdot headline template by macrom · · Score: 1

      Even worse, no matter the value of bar, most of the games end up being games that came out within the last couple of years (with few exceptions).

      I guess all media is guilty of these types of lists. I've seen shows on TV that chronicle the top 25 "history changing" moments and most all of them are in the 20th century. Too bad that our media outlets are too often short-sighted.

  11. The latest Tomb Raider... by Anonymous Coward · · Score: 1

    Enough said I think... The Sims is definitely overrated as well as Enter The Matrix. Maybe the same could be said about Zelda for the GameCube.

    1. Re:The latest Tomb Raider... by xSauronx · · Score: 1

      i tried zelda 3 or 4 times on gamecube...and every time i got so fed up with the POV changing whenever i blinked that i never once did anything significant in it.

      --
      By and large, language is a tool for concealing the truth. -- George Carlin
    2. Re:The latest Tomb Raider... by Anonymous Coward · · Score: 0

      Perhaps you should try using the C-stick to set the camera angle. It will stay where you put it until you change it. You could also hit L whenever you wanted the camera directly behind Link. If you know that, and still didn't like it, all I can say is stay away from every game with an even remotely similar perspective, because that game has the least annoying camera I've ever seen.

  12. Dragon Quest (Dragon Warrior) series by alphaseven · · Score: 2, Informative

    Specifically Dragon Quest VI. I kept hearing all this hype about the Dragon Quest series from Japan, how it was suppossed to be even better than the Final Fantasy series, how there's some law against a game in the series being released on a school day.

    Got a rom of DQ VI (it was never officially translated into Englsih so you have to use a fan translated version) and boy was it boring, I put about 35 hours into, got to the job system and played around to that, then gave up. The combat system was simplistic, the characters uninteresting. Not as good as FF VI or Chrono Trigger, the other big 16-bit rpgs.

    Maybe I'll give it another go someday, but it just didn't live up to the hype for me.

    1. Re:Dragon Quest (Dragon Warrior) series by Mr_Engrish · · Score: 1

      Dragon Quest VI is clearly the worst of the series. Dragon Quest III and IV are the best ones, but its clunky english translations prevent it from being recognized - the transaltions sucked the life out of the original Japanese dialogue.

    2. Re:Dragon Quest (Dragon Warrior) series by Alkaiser · · Score: 1

      It's not a law. If there's a game that an inordinate number of kids will skip school to beat when it first comes out, (and it happened with a previous iteration of the game.) the gov't asks the company that the game be released on a weekend. They do the same thing for the Final Fantasy series, too.

      --
      Netjak.com independent reviews of domestic & import video ga
    3. Re:Dragon Quest (Dragon Warrior) series by cloudless.net · · Score: 1

      On a 8-bit machine, Dragon Quest was the king of all RPG. And DQ III was the best one in my opinion.

    4. Re:Dragon Quest (Dragon Warrior) series by TRACK-YOUR-POSITION · · Score: 1

      Is it worse the VII, the playstation one? Because holy crap, that one sucked.

    5. Re:Dragon Quest (Dragon Warrior) series by MMaestro · · Score: 1
      'I put about 35 hours into, got to the job system and played around to that, then gave up.'

      Considering the short attention spans of gamers these days, I'm not surprised you said that. Try asking younger gamers (under the age of 10) which Final Fantasy is the best and you're almost guaranteed that they'll either say VII or X. Whatever happened to the classics? The answer is people got too impatient with the slowpaced systems which were considered ingenius back then. Its kinda like anime in the U.S. Kids consider DBZ the greatest show ever made (Speed Racer rules!) yet its considered to be the most mundane anime series to be brought over.

    6. Re:Dragon Quest (Dragon Warrior) series by NonSequor · · Score: 1

      Dragon Ball Z is like Scooby Doo. Both are entertaining in their mediocrity.

      --
      My only political goal is to see to it that no political party achieves its goals.
    7. Re:Dragon Quest (Dragon Warrior) series by PainKilleR-CE · · Score: 1

      short attention span after spending 35 hours on a game? I'd say that's a whole new definition of short attention spans.

      It seems to me that he tried pretty hard to figure out why the game is so good.

      Personally, Dragon Warrior has an appeal to me because the first game in the series was one of the first RPGs I played (right there with Final Fantasy 1 and Ultima 3). That being said, the only subsequent game in the series I have is Dragon Warrior VII, which I haven't played yet.

      --
      -PainKilleR-[CE]
  13. The rest of the games (20-1) by EvilMal · · Score: 5, Informative

    Gamespy has a really crappy way of protecting stuff for the future articles.

    Screenshot for game #1

    Just change the last number in the URL for the other 2-20 games.

    1. Re:The rest of the games (20-1) by exick · · Score: 1

      Now we can play a fun game called Match the Screenshot to the Game Title.

      I don't know what #4 is, but I agree with Black and White as being overrated. Can't wait to see what all the fanboys think of Halo being #10.

    2. Re:The rest of the games (20-1) by realdpk · · Score: 3, Informative

      Indeed. haha. Here's the list from what I can guess.

      #1 - Black and White
      #2 - Metal Gear Solid 2
      #3 - Matrix Reloaded
      #4 - ?
      #5 - Quake3 mod?
      #6 - ? I remember seeing the ads for this one though.
      #7 - Final Fantasy 7
      #8 - Tomb Raider (probably most recent)
      #9 - Donkey Kong Country
      #10 - Halo
      #11 - ?
      #12 - Halflife mod?
      #13 - ? I remember this one too, don't remember name
      #14 - SimCity? Er I mean Dead or Alive 3
      #15 - ?
      #16 - Mortal Kombat
      #17 - ? Max Payne maybe? I dunno
      #18 - ? Alice
      #19 - ?
      #20 - ? Everquest? Heheh. Nah..

      I'm sure plenty of folks can fill in the blanks..

    3. Re:The rest of the games (20-1) by EvilMal · · Score: 2, Informative

      I am pretty sure #4 is Daikatana.
      #19 would be a game from Derek Smart's ill fated Battlecruiser series, I believe.

    4. Re:The rest of the games (20-1) by exick · · Score: 2, Informative

      Don't know #4, #11, #15, or #20 either.
      #13 is Battletoads
      #17 is The Getaway
      #18 is American McGee's Alice
      #19 Homeworld maybe?

    5. Re:The rest of the games (20-1) by Gogo+Dodo · · Score: 1

      #15 - Dungeon Siege

    6. Re:The rest of the games (20-1) by n0wak · · Score: 2, Informative

      #6 is Blinx: The Time Sweeper

    7. Re:The rest of the games (20-1) by exick · · Score: 1

      Looks like Gamespy caught on and took down the screenshots.

      I figured out that #6 is a game called Blinx: The Time Sweeper for XBox. #11 is still bugging me because it looks familiar.

    8. Re:The rest of the games (20-1) by malex23 · · Score: 3, Interesting
      #19 Homeworld maybe?

      Hell, I hope not. Homeworld rocks... the only reason I'm not getting HW2 tomorrow is that I need to get things done this month.

      Personally, if Master Of Orion 3 isn't on the list, I'll be pretty stunned.

    9. Re:The rest of the games (20-1) by ddd2k · · Score: 1

      can't see pics anymore... but i think it was that homeworld wannabe game O.R.B. btw yea... love homeworld and cataclysm, the single player campaigns and gameplay were awsome.

    10. Re:The rest of the games (20-1) by ymgve · · Score: 1

      #5 - looks like Quake2
      #9 - doesn't really look like a Donkey Kong game, but I don't know what it could be
      #11 - dunno
      #12 - Unreal 2
      #15 - some Baldur's Gate game/clone (BG2?)
      #18 - American McGee's Alice
      #19 - maybe Battlecruiser 3000AD?

    11. Re:The rest of the games (20-1) by bigman2003 · · Score: 1

      Okay- I must be a Halo fanboy. Although, that sounds kinda gay, so maybe a 'fanman'.

      Being the fanman that I am, of course I don't see how Halo can possibly be 'overrated'. I've played just about every single FPS on the PC, and I would still give Halo a 9.5 or above. Bordering on 10- the only problem I ever had was when the thing finally ended. Crap...shit...fuck...but now I get to play it again on a harder level. I never had that desire on a PC game- or at least not past the first mission or so, when I realize it's too damn boring.

      I'll say it again...I don't care how great a mouse and keyboard are- my couch is more comfortable than my office chair.

      --
      No reason to lie.
    12. Re:The rest of the games (20-1) by Dopefish_1 · · Score: 1

      As over-hyped as Master of Orion 3 was, I'd be surprised if many people other than hardcore TBS (turn-based strategy) fans knew anything about it. And for the record, as a huge fan of the series, I don't think MoO3 was that bad (though it's got nothing on MoO2).

      --

      #include <sig.h>
    13. Re:The rest of the games (20-1) by Anonymous Coward · · Score: 0

      That's odd. I thought dungeon siege was great, but maybe that's because I only played it multiplayer...

    14. Re:The rest of the games (20-1) by An'Desha+Danin · · Score: 1
      I don't see how you consider MGS2 overrated. I doubt you'll find a single person on this earth who will describe the gameplay as anything less than "near flawless," but I'm guessing you're taking issue with the plot.

      Initially, the plot seems long winded, trite, and completely nonsensical (and indeed it's supposed to be the latter, at least). However, I might recommend this fine article by Tim Rogers delving into the postmodern nature of the story (I know, artistic discussion on /., what am I thinking). After reading that, play through the game again. I guarantee you'll find it much more enriching and enjoyable. I know the round I played after I read it was the first round in which I didn't find Rose to be a longwinded annoying bitch.

      --
      Anything you might ever need to say about anything has already been said better by Penny Arcade.
    15. Re:The rest of the games (20-1) by paulcammish · · Score: 1
      I'm sure plenty of folks can fill in the blanks..

      Id presume the blanks are all "Microsoft Internet Explorer", as i just keep getting that little file with the red cross thing like when an image doesnt load.

      That said, all the others seem to be the same... hmm...

    16. Re:The rest of the games (20-1) by Robmonster · · Score: 1

      MGS2's gameplay certainly is flawed...

      The fixed camera view you spend most of the game in is useless for the stealth sections. Its fine when you are running into the screen as you can see the room in front of you and any guards that are there, but when you are trying to sneak out of the screen (if you see what I mean) you cannot see what your character should be able to see. you blindly blunder into troops that would otherwise be completely avoidable. I suppose you can always pop into 1st person for a moment, but that is fiddly and I found it incredibly annoying.

      Oh, and also a great deal of the game is taken up with dreaded FMV....

      --
      I have no sig yet I must scream.
    17. Re:The rest of the games (20-1) by Anonymous Coward · · Score: 0

      I'm sorry, but Final Fantasy VII was a terrific game. Excellent story, gameplay, graphics and music. Sure it was hyped like hell (remember how it seemed that every other commercial on TV was a 30 second spot for FF7?), I even saw a billboard for it in Berkeley.

      But even the adverts were fucking cool. It was the first time that a game was being promoted as if it were a movie. I suppose in many respects, it was.

    18. Re:The rest of the games (20-1) by realdpk · · Score: 1

      The gameplay was very fun, and I just wish there was more of it. The non-interactive 40 minutes of story between every few blocks of actual gameplay was, at best, frustrating.

      I do enjoy books, and I do enjoy movies, but I didn't enjoy the crossbreed quite as much.

    19. Re:The rest of the games (20-1) by Sylver+Dragon · · Score: 2, Interesting

      Funny, I only ever played Dungeon Siege multiplay as well, and I thought it absolutly blew. The game balancing was terrible, if you had more than two or three players the mage skills were useless. Even if you were a fighter the game in multi was just boring. You click to attack a monster, and get up to get a soda, lunch, and a seven course dinner, come back and watch that monster fall, click on the next and go to bed. Sure, in some of the nasitier areas, someone in the group has to be the designated healer, he watches people's health and goes over to their keyboard and hits 'H' every once in a while, but the rest of the players could be doing something else. We tried this game at two separate LAN weekends, the first was ok, the game was fresh, and there is the enjoyment of advancement early on. The second weekend we continued it out of interia, but all of us started to realize just how much the gameplay sucked for multiplayer. We just sort of gave up on it, and have no intention of going back. In fact, we found the most fun on that second weekend in going back to the first areas and killing the level 1 monsters with a single blow, it became a race to who killed the pathetic monster the fastest.
      Now, when DS2 releases, we might give it a go. I really did like the premise of the game, though it would be nice to see a broader skillset. I just hope it doesn't turn out to be as broken as the first for multiplayer. There just hasn't been a really good multiplayer game for my group since we beat Diablo 2. I really would love to see a 3 in that series, sure 2 was mostly a rehash of the first, but it had enough new bits to make it fun. And the gameplay is addictive.

      --
      Necessity is the mother of invention.
      Laziness is the father.
    20. Re:The rest of the games (20-1) by johnwroach · · Score: 1
      I didn't play the game until I read that article. It caught my attention (I was an English major in college) so I went and rented it. I turned the difficulty down to easy (I absolutely HATE "stealthy" games...of course, I used the term lightly with MG) and beat it in a day or two.

      I must say it is one of the finest gaming experiences I have ever played. I wouldn't say it the best game, however. It's the difference between Dostoevsky and Stephen King (or Clancy, or...) I wouldn't say it was fun, but it rocked.

      BTW, if you are on the few people that liked MGS2 for it's zaniness, check out Eternal Darkness for the Gamecube. That game freaks me out sometimes.

  14. Final Fantasy 7 by Gothic_Walrus · · Score: 4, Interesting
    This game has been hailed repeatedly as "The Best RPG of All Time" ... if you listen to fanboys. The game itself was okay, but that's all it is. FF7 didn't bring anything revolutionary to the RPG genre. Hell, there are other, better RPGs even within the Final Fantasy series. The only things that FF7 did truly right were being one of the earlier RPGs released for the Playstation and being the recipient of millions of Square's advertising budget.

    Okay game? Yes. Best ever? Not by a long shot.

    --
    Goo goo g'joob.
    1. Re:Final Fantasy 7 by Kyouryuu · · Score: 2, Interesting

      I would have to disagree. While Final Fantasy VII was not the greatest RPG ever, it created the fanboys we know and loathe. In short, it brought the RPG genre popular acclaim and acceptance. That certainly makes a game influential.

    2. Re:Final Fantasy 7 by questionlp · · Score: 1

      As much as I am a Final Fantasy fan (primarily the older ones), FF7 and FF9 did not live up to the hype in my opinion... but FF7 did have some awesome songs in it's soundtrack. For me, FF6 is still my favorite Final Fantasy game, not only for the story line and how the game played out but the music was also awesome, even for a 16-bit console.

    3. Re:Final Fantasy 7 by Alkaiser · · Score: 1

      The most popular game in the series is never the most apreciated by the hardcore...In any case, I like FF7. I don't see the problems that the other people have with it, save for the whole lack of difficulty, thing...but to be honest, the other FFs didn't offer me much resistance either.

      In any case, the graphics in FF7 alone forced everyone else to step up to be considered in the same league. If your RPG didn't look stunning now, nobody else wanted to play it. It was a move that would ultimately bring about Square's demise (hence, they are now SquareEnix) because they went to the well a little too ofen.

      --
      Netjak.com independent reviews of domestic & import video ga
    4. Re:Final Fantasy 7 by cloudless.net · · Score: 3, Interesting

      FF7 was so highly rated at that time because of the following reasons:
      - Its graphics was way ahead of all other RPGs at that time. It took years for someone else to match that level.
      - Its music was great, and it was a huge step from 16-bit consoles.
      - It kept the great RPG elements and didn't try too hard to add new stuff. FF8 tried too hard by eliminating magic points, level ups, weapons, money etc, and it failed. FF7 simply feels like a great classic with a new face.

      It is probably not the best RPG of all time, but it was the best RPG at that time. And I still love it.

    5. Re:Final Fantasy 7 by neostorm · · Score: 1

      Fanboys were created by brainwashing the mass-market. It was the first Final Fantasy to have large amounts of advertising outside of Nintendo Power, and drew large amounts of non-gaming, Role-Playing-newbies to the genre.
      If you were to pump a few million in US advertising for any of the other Final Fantasty titles you would suddenly find them to be the most classic between gamers and non-gamers alike.

    6. Re:Final Fantasy 7 by Anonymous Coward · · Score: 0

      "Its music was great, and it was a huge step from 16-bit consoles."

      Then why are the soundtracks from all the prior Final Fantasy games so much better?
      Final Fantasy 7s soundtrack was largely composed of droning tunes lacking the melodies found in it's precursors, and everyones favorite "Aeriths" theme was ripped straight from Aria di Mezzo Caraterre in Final Fantasy 6. For shame Nobuo!

    7. Re:Final Fantasy 7 by Anonymous Coward · · Score: 0

      They aren't. The Super Famicom could only produce 8 sound channels, each playing a fuzzy 8-bit sample. I'm also guessing that Sony knew exactly how to implement a better sound subsystem in the PlayStation considering they created the SPC chip that's used in the Super Famicom.

      Aerith's theme? Please. Judgement Of Fate, Cid's theme, Seto's theme, The Turks' theme and One Winged Angel were all songs that couldn't have been done on the old 16-bit system.

      You want a way overrated Square game? Try Vagrant Story. The graphics and cinematography were top notch, but the game simply sucked.

  15. Mario What?!? by Anonymous Coward · · Score: 1, Insightful

    I was shocked to see Mario Sunshine on the list, who hyped that game?
    I remember it getting some press, but 'overrated'? Considering that most reviews at the time said exactly what these guys are saying, (good game but no classic), I don't see what was overrated about it.

    Now Mario 64, which they call 'perfectly executed', there's an overrated game.
    Anybody over at GameSpy played it lately?
    The graphics are washed out turdulence and the gameplay doesn't hold a candle to Insomniac's Spyro games.
    Yet it was dubbed 'the greatest game of all time' and to this day maintains a reputation as a classic.

    I'm just glad I waited until the N64 was selling for $29.99 before I bothered to see what all the fuss was about.

    1. Re:Mario What?!? by Anonymous Coward · · Score: 0

      Almost any N64 game looked washed out and had blurry textures. Maybe we should just nominate the N64 as the most over-hyped game console. /me hugs his Super Nintendo

    2. Re:Mario What?!? by NanoGator · · Score: 1

      "I was shocked to see Mario Sunshine on the list, who hyped that game?"

      Gotta say I agree. I don't remember promises that the game would revolutionize anywhere. Even in the earliest days it sounded like an upgrade to SM64. And that's what it was!

      I certanly enjoyed the heck out of it. Okay, you were Mario, you ran around and jumped a lot. Okay, you picked up stuff and threw it. Okay, he's still that little guy with the red hat going "woohoo!". For some reason, there are people out there who were stuck by that. "Uh it's just like Mario 64!"

      The thing is, though, the game was still a very different experience from SM64. The FLUDD pak alone seriously changed the rules of that game. It really made you think about how you'd accomplish your goal. I wish I had the words to describe my feelings more clearly. The best I can do is say that though the game was in a familiar setting, it was far more immersive than SM64. The best bit being that Nintendo never promised me more than that.

      --
      "Derp de derp."
    3. Re:Mario What?!? by Snowspinner · · Score: 0

      Gamespy hates Nintendo post-SNES.

      It's pretty much that simple.

    4. Re:Mario What?!? by Anonymous Coward · · Score: 0

      100% Agreed. /me hugs his Super Nintendo

    5. Re:Mario What?!? by Anonymous Coward · · Score: 0

      Count me in on that!! /me caresses his Super Nintendo lovingly...

      What!? We all show affection in different ways!

    6. Re:Mario What?!? by Anonymous Coward · · Score: 0

      Its understandable. The SNES is my all-time favorite system, but I hated he N64. I really wanted the Gamecube to succeed though.

    7. Re:Mario What?!? by Anonymous Coward · · Score: 0

      Perhaps if you hadn't waited several years before playing it, you wouldn't have judged it based on newer games. Maybe you still wouldn't have liked it, but it had to have colored your perceptions to wait so long before even seeing it. And I've tried to fight it, but I just have to put a "Duh!" here.

  16. My picks for top flops by CrimsonTemplar · · Score: 1

    Enter the Matrix
    Diakatana
    Black and White
    Hunter the Reckoning
    Tribes: Aerial Assault

  17. My top 5 by PeteyG · · Score: 1

    My top 5, off the top of my head:

    5. Halo - Fun, sure... but nothing new.
    4. Quake III - Better graphics, uninspired gameplay
    3. Black and White - I love Molynieux (sp), and appreciated what he tried to do. I am REALLY looking forward to his next games. But Black and White kinda sucked.
    2. Final Fantasy 7 - Same old, same old...
    1. Myst - yeah.

    --
    no thanks
    1. Re:My top 5 by superultra · · Score: 2, Interesting

      I'll go with most of the ones of your list, save Halo and Myst.

      First of all, Halo wasn't really "rated" at all. As I recall, when I bought the Xbox along with Halo (one of those infernal bundle deals) the day the xbox hit shelves, the press hadn't been very kind to Halo. In fact, the prior E3 press completely trashed it, citing poor framerate issues, weak gameplay, corny plot and dialogue. The list went on.

      2-3 years later (has it really been 3?) and Halo is still *the* reason to own an Xbox. What's more is that it is nearly singlehandedly responsible for reviving the long lost co-op play. In many college dorms, Halo replaced the aging Goldeneye as game of choice. The single player - ehhh good. But Halo's multiplayer impact is unprecedented. Sure, it'd been done on PC. But we're talking two different worlds here, and Halo brought that over to the console.

      As far as Myst goes, Myst very much *did* singlehandedly usher in the CD-ROM age. I'll tell you this much: it wasn't that Tim Curry FMV crap that did it. CD-ROMs would've eventually become standard, but it did so in such short a time solely because of Myst. And in reference to my defense post of the Sims, it garnered a huge amount of non-traditional gamers.

      Black & White should be first on your list. My guess is that it'll definitely be #1 on Gamespy's.

    2. Re:My top 5 by rempelos · · Score: 1

      I agree with most, except for quake3.

      It's the best graphics engine ever made (that is until doom3 is out) and the main goal of its developers was excactly that. (Some people confuse the graphic theme with the graphics engine and argue that Half-Life or UT had better graphics, duh!)

      Uninspired gameplay? idsoftware had announced long before its release that it wouldn't have a storyline and it would be a multiplayer (arena style) game. Noone expected anything else than that. And it's the best way to make a 10 minutes break from work, having fun fraging everything it moves; instead of spending hours looking for a button to open a hidden door

      You are confused about the matter of the article, it's about overated games not about games you didn't like. Q3A online servers were full for about a couple of years after its release on the market (you can still find a lot of servers online), and still has a lot of fanatic zealots (like myself, obviously :) )

    3. Re:My top 5 by Anonymous Coward · · Score: 0

      Uh, Myst didn't do shit for CD-ROM adoption. Most of the scenes weren't even animated.

      Games like The 7th Guest, Microcosm and Megarace came out way before Myst and played the largest hand in gaining widespread adoption of CD-ROM drives.

      Can you honestly say that you knew anyone with a CD-ROM drive that _didn't_ have a copy of The 7th Guest?

    4. Re:My top 5 by Anonymous Coward · · Score: 0

      Best engine ever made? You gotta be kidding. I have Q3A, Alice and Heavy Metal 2000 and can say that the Lithtech engine looks better and is more fluid. I can also name off some games that have better game engines..

      Giants
      Hitman
      Outcast
      Planetside
      Drakan 2
      Omikron
      Operation Flashpoint
      SWAT 3
      Rogue Spear
      Metal Gear Solid 2
      Messiah
      The Getaway
      Grand Theft Auto 3/Vice City
      Final Fantasy X

      Face it, lots of games have superior engines than Quake 3.

    5. Re:My top 5 by PeteyG · · Score: 1

      I understand the whole deal with the engine, and it being a multiplayer-only game. I was referring to how it was overrated as just that!

      I couldn't stand people who thought that Quake 3 was a better game than the original UT. UT didn't have QUITE as good graphics, but the gameplay was a HECK of a lot better.

      --
      no thanks
    6. Re:My top 5 by rempelos · · Score: 1

      Many people hated Q3A, and many loved it. As far as UT, I played it a lot, it is fun, but I didn't get the same feeling as Q3A. In my opinion Q3A's gameplay was a HECK of a lot better. Come on, you have Q3A in your top 5 overrated, your game collection must be very limited.

      Overrated means good previews/reviews so people are expecting something better. In Q3A case (what was my point in my previous post) i) it didn't have good pre/reviews, everybody were refering to the engine and not the game. ii) It sold out, people are still playing it

      Couldn't resist not replying

    7. Re:My top 5 by johnwroach · · Score: 1
      But we're talking two different worlds here, and Halo brought that over to the console.

      I'll second this. Too many people criticize Halo and compare it to the PC FPS of the week. Completely different worlds. Most console FPSs are really really bad ports of PC games (Quake 2, Doom64). When we get one that's good, like Halo or GoldenEye, on the console, it's pure buttah.

      On a personal note, I would like to point out that although I play consoles exclusively, I would really prefer to play PC games, but, as a recent graduate (read: unemployed), I can't afford a gaming PC, even one of the supercheap homebrews that slashdotters always claim to put together for $125 and a can of pringles.

      Now, on with the show...

  18. Just goes to show you. by xmurf · · Score: 1

    Gamespy doesn't know jack about anything.

    They've put TR: Angel Of Darkness and Enter The Matrix as overrated games.

    Those games are not overrated. I've yet to come across a score higher than 8 for any of those. Those games were just overhyped.

    But gamespy wouldn't know the difference.

  19. Doom 2 by 77Punker · · Score: 1

    How about Doom 2? That game was just more Doom. Yeah, Doom was great in its day, and so was the sequel. Come on though, do you really need to go out and buy more levels of that instead of just getting a bunch of fan-made levels?

    1. Re:Doom 2 by JVert · · Score: 1

      Indeed, I recently went back and played Doom and Doom2 I prefered the original Doom levels, the Doom2 maps just looked like a collection of the best homemade maps but lacked any consistancy and realism. If it wern't for that double barrel shotgun I never would have played it.

    2. Re:Doom 2 by Channard · · Score: 1

      Yes. Because it had the Archvile. You could be grinning from ear to ear having slaughtered a room full of enemies and suddenly Archie would turn up and as well as trying to fry you, the swine would go around bringing the baddies you've just massacred back to life.

  20. Outpost on PC by stylerm · · Score: 2, Interesting

    If anyone remembers Outpost and the previews/reviews it got I'd think youd understand. I got burned by it. I hope it makes the top 5 and lives forever in infamy.

    1. Re:Outpost on PC by Alkaiser · · Score: 1

      You mean, Outpost, the game that PC Gamer gave an "Editor's Choice" award to, and then a mere 3 years later, presented it with the "Worst PC Game of All Time" award? Yeah. That was a lot of hype. Fortunately enough, they had a demo running at Fry's so I could tell it sucked before buying it...I had a lot less money back then, and that would have been a vicious hit to my income.

      --
      Netjak.com independent reviews of domestic & import video ga
    2. Re:Outpost on PC by An'Desha+Danin · · Score: 1
      I remember Outpost. It had the soundtrack accessible as a separate audio track on the CD. I never noticed it while playing the game, but the soundtrack is exactly one song. "The Planets," over and over and over again. It was at this point that I realized something was terribly, terribly wrong with this game.

      The I played Civilization II and and all my suspicions were confirmed. I think I still have Outpost buried in a drawer somewhere, but I have a few other world-domination games under my belt now that don't suck.

      --
      Anything you might ever need to say about anything has already been said better by Penny Arcade.
    3. Re:Outpost on PC by Anonymous Coward · · Score: 0

      Just goes to prove that you can't trust PC Gamer.

    4. Re:Outpost on PC by Alkaiser · · Score: 1

      Once I read the article that named it worst all time, like they just expected we'd forgotten about them giving it an Editor's Choice, I never read another article again. I thought that nothing else could possibly show that they were just a hype source for their advertisers...and then I heard about their "Heroes of the Gaming World" article, and they surpassed my previous expectations.

      --
      Netjak.com independent reviews of domestic & import video ga
  21. Underrated by rmohr02 · · Score: 1

    It's nice to see the most overrated games, but what about the most underrated games? I would be genuinely interested in good games that weren't marketed strongly enough.

  22. Nintendo? by SophtwareSlump · · Score: 1
    What about Mario 64? I played it for a few hours at a friend's house when the N64 came out, and I haven't bought a Nintendo system since. It did absolutely nothing for me. I had played 3d games before (Doom, Descent, etc...) but it just made me want to play the old games.

    I'm all for progression in games, but they murdered their flagship franchise.

    Other overhyped games I can think of...

    Final Fantasy 7 (the first PSX one)
    Stunt Race FX
    Metal Gear Solid 2
    Gran Turisom 3/2000
    Any Jaguar game (minus Tempest 2000)

    1. Re:Nintendo? by Flamerule · · Score: 1
      What about Mario 64? I played it for a few hours at a friend's house when the N64 came out, and I haven't bought a Nintendo system since. It did absolutely nothing for me.
      Mm... Let me try to dredge up some distant memories, of when we first got our N64 7 years ago or whatever...

      Okay. I think you probably should have gone back and given Mario 64 another shot. You might still not have liked it, but there's a good chance you would have gotten into it. Because I can remember sorta being confused and aimless when I first started playing the game. I mean, the n64 controller was really different, and it took a long-ass time to get used to the z-stick or whatever it was called. And you had to get used to it by having Mario run around in 3d, where just about everything was totally unfamiliar.

      But the bottom line is, that after you got used to everything, and got the interface down, Mario 64 was a damn fun game. It definitely had a different feel from previous Mario games, but that didn't stop it from having a coolness of its own. I can specifically remember that flying in that game was one of the funnest things I had ever done with video games up to that point. It was totally natural with the z-stick, and just incredibly well-done. Oh man... that very first time, when you looked up into the sun at that spot on the floor, and entered the first air level? Goddamn, what an adrenaline rush.

      I had played 3d games before (Doom, Descent, etc...) but it just made me want to play the old games.
      I didn't get that at all. Mario 64? 3d console "side-scroller" -- 3rd person. Doom? FPS. Descent? first-person... 6-degrees-of-freedom-game.

      I've never seen Mario 64 and those games linked in this way before your post. So... take that how you will.

      I'm all for progression in games, but they murdered their flagship franchise.
      Obviously not. It was an excellent companion to the N64 -- which started off selling really well. As I've outlined, the game was fun, to me and everyone else I knew that had it, as well as in the magazine reviews I read at the time... In fact, in the Gamespot article, they specifically mention Mario 64 as a great game, that Sunshine didn't quite live up to, despite being fun in its own right. You probably should have offered some evidence that Mario 64 "murdered" their franchise.
    2. Re:Nintendo? by Anonymous Coward · · Score: 0

      Mm... Let me try to dredge up some distant memories, of when we first got our N64 7 years ago or whatever...

      Ok, let's go back, according to GameFaqs.com, Mario 64 was released in 1996.
      Other games available around that time:
      Spyro the Dragon (1998)
      Spyro 2 (1999)
      Croc (1997)
      Crash Bandicoot (1996)
      Ape Escape (1999)
      (well I'll stop now, since I'm starting to look like a major psx booster here...)

      Anyway, all these games were out within 3 years of Mario 64, and most (esp. Spyro and Ape Escape) are much more fun than Mario 64, imho at least.
      I won't deny that Mario 64 was there first, or that it was a fun game, but I just don't think it stands up well when compared to later generation 3D platformers.

      By contrast, SMB, SMB2 and SMB3 all stand head and shoulders above any other 2D platformer created ever. Even in their original 8-bit NES glory these three games look and play great.

      I constantly read game critics putting Mario 64 in the same category as these 2D Mario games, as if it were a classic in the same way.
      Frankly, it's not. Fact is alot of much better 3D platformers have come out since then, so while Mario 64 maybe a milestone game, I wouldn't really call it a classic.

      Here's another way to put it, suppose you never player Mario 64, what did you miss? So long as you played at least one of the many high quality 3D platformers that have come out since, not much.

      Now suppose you never played SMB1, SMB2 or SMB3, what did you miss? Heck, even if you'd played Super Mario World, I'd still say you missed alot And I can't think of any other 2D platformers that even come close to matching that game.

      Fact is the 2D Mario games were bar none the cream of the crop for their genre, whereas Mario 64 is just another contender in it's genre, and a middle weight one at that.

      For these reasons, I would call Mario 64 overrated.

    3. Re:Nintendo? by Anonymous Coward · · Score: 0

      You would compare it to games that came out three years later?! You have apparently forgotten that when Mario 64 came out it was one of the first 3D platformers. You're trying to compare it to games for which it was a prototype!

  23. B&W deserves that spot. by xmurf · · Score: 1

    I not only consider B&W to be highly overrated, but Peter Molyneux himself is highly overrated. He's always talking about how his games are going to change game design history forever, but he seems to forget FUN. Simple fun is what makes a game compelling. And then you realize the devil is in the details, and comprehend that the game is a design wonder because it's fun yet simple, and attention to detail was never lost. but that will never happen with his games.

    Or at least that what I think.

  24. Hype OK? by GregWebb · · Score: 1

    Then Rise of the Robots, by an absolute mile. Robot one-on-one fighting game. Banging on about their clever new AI system that responded fantastically well to player input, absolutely gorgeous pre-rendered graphics.

    Except that you could get several levels in by taping the koystick in the top right corner and the fire button down. Very, very, poor.

    --

    Greg

    (Inside a nuclear plant)
    Aaaarrrggh! Run! The canary has mutated!

    1. Re:Hype OK? by n0wak · · Score: 1

      Over-hyped does not equal over-rated. I can't remember anyone raving about Rise of the Robots; and I can't remember any positive reviews and ratings.

    2. Re:Hype OK? by decaying · · Score: 1

      Add to that horribly long load times...

      ...and the whole "music by Brian May" thing, which only played over the menus, not while you were fighting, made this game hugely overrated for the time....

      --
      ----- One piece short of Legoland
    3. Re:Hype OK? by GregWebb · · Score: 1

      CU Amiga gave it high 70s percent but yes, the heading allowed for hype as well as excessive reviewing.

      --

      Greg

      (Inside a nuclear plant)
      Aaaarrrggh! Run! The canary has mutated!

  25. Don't need to get negative mods, so AC it is. by Anonymous Coward · · Score: 5, Insightful

    Hmm asking for suggestions for what slashdoters think are the most overrated games ever, how is this not going to turn into a mod-for-trolling-a-thon as opinions clash? I mean, by definition an overated game would be one receiving undue acclaim right?

    Anyway, Let me say a few of mine:
    Halo: Now hold up before you set fire to me, I loved Halo, it was one of the only games I played on X-box for a very long time. I have never regreted spending the $50 on my copy, and i have never regreted The LAN parties I have attended in which Halo was the top attraction. But, the fact is that despite what a lof of people seem to beleive, it is not the best game ever. Half-life had a better single player, and better multiplayer. In short, great game, but not the "best game ever"

    Everquest: Popular? yes. A good game? No.

    Splinter Cell: yeah, a cliche trial and error exercise in futility with a bad camera but very impressive lighting effects is the game of the year? please.

    Final Fantasy 7: This is the best RPG ever? ever play Fallout? ever play Deus Ex? Arcana? Final Fantasy 4 (2 in the US)Balder's Gate? there are plenty of RPGs that run circles around this game. many of them aren't as pretty as FF7 was in the day, and most of them do not feature a blonde haired blue eyed white dude with giant hair and a even larger sword, but i assure you there are better games.

    That is all.

    1. Re:Don't need to get negative mods, so AC it is. by 77Punker · · Score: 1

      Fallout? You forget Fallout 2, sequel to the best RPG ever. It was just as good, with even more stuff and bigger cities, although some of the side quests left off without finishing and some of the completed side quests weren't as satisfying. And when you mention Deus Ex, never, EVER forget to mention System Shock and System Shock 2 as well, since they're almost the same concept as Deus Ex and are loads of scare-the-shit-out-of-you fun.

    2. Re:Don't need to get negative mods, so AC it is. by Anonymous Coward · · Score: 0

      Your mentions for SS2, Fallout2 and pretty much everything else are right on, I agree completly and it was foolish of me to omit them from my list.

      But I had to stop listing somewhere, I tried to stick with examples that more people would recognize, but you are right. System Shock 2 is my all time second favorite PC title (second only to the original X-Com)

      1000 lashes for my transgressions!

    3. Re:Don't need to get negative mods, so AC it is. by Anonymous Coward · · Score: 0

      Deus Ex was an excellent game, but it is not an RPG. It's more of an action/adventure with some role playing elements.

      Actually, I think that Anachronox was a very underrated PC RPG. Loads of fun, good story (which had some genuinely funny humour) and impressive graphics considering it was based on a heavily tweaked Quake 2 engine.

  26. Not the levels! by xmurf · · Score: 2, Funny

    Forget the levels, people bought the game because of the _story_, right?

    oh, wait.. :P

    1. Re:Not the levels! by identity0 · · Score: 1

      people bought the game because of the _story_, right?

      Story? Yeah, that's what I named my double-barreled shotgun, too... she was such a good girl : )

  27. Baldur's Gate, I say. by bluemeep · · Score: 0
    I honestly just never got what was so wonderful about this game.

    Combat was the first major turn-off for me. It just felt too much like a typical RTS scrub (a genre that I simply cannot play), but with D&D characters. D&D characters with D&D health. Which means if I ran into something that might pose a combative problem, half my party was gonna get wiped out unless I kept doing monotonous gorilla attacks. Run up, fire bow, run away... Ugh. If I did that enough, I might get a wee nugget of plot revealed. Unfortunately, it in no way grabbed my attention or even seemed VAGUELY interesting. So why suffer through all that boring combat?

    Though it did have Boo. So it wasn't ALL bad.

    1. Re:Baldur's Gate, I say. by vadim_t · · Score: 3, Insightful

      Well, at least in BG2 that would mean you're just not playing well. It's really not a very difficult game.

      In BG2 you're supposed to think. Which means building a balanced team, not having all mages or all warriors, learning balanced skills (good combination of defensive and offensive spells), etc.

      Of course, maybe you think that's boring. But if you think about it, it's logical. You aren't going to live for very long if you just charge at your enemies yelling like a madman. Now, if you go with a good team, ambush the enemy, use your strong skills, etc, you're going to live much longer.

      Then maybe it's just not the kind of game you like.

    2. Re:Baldur's Gate, I say. by bluemeep · · Score: 1
      No, I'm not talking about #2, but I've heard that it's supposed to be on a whole 'nother level from the first game. I'd assume the same basic issue of party composition holds true in #1, but they certainly don't make it easy. Unless I want to be pidgeonholed into a Cleric or Paladin for my hero, the only healer I remember finding during the period I played was the near-useless Fighter/Druid in the second town.

      Then there's the combat. I'm simply lost there. A typical battle for me proceeds thusly: "Oh boy, hobgoblins! Fighter A, fighter B, go hit that. Thief, sit there and throw things. Why is the damn Druid running up there? No, Druid come back. Back. No, don't stand there. Back. Fighters, now that you've killed your target, I'd appreciate you attacking something ELSE. How about the ones that are chasing the Thief, who cannot seem to get around that tree stump, hmm?"

      I just don't get it. Maybe it was because the engine was still new and rough around the edges. I'm A-OK with fighting in Planescape: Torment...

      Don't get me wrong, I love AD&D RPGs. The gold box games? Played 'em all, finished half of 'em. NWN? Played it straight through. Torment? I considered buying a second copy to have it bronzed. But I'm not going to touch Baldur's Gate with a ten foot pole.

    3. Re:Baldur's Gate, I say. by vadim_t · · Score: 1

      Never played BG 1, but I supposed it had to be similar.

      In BG2 you just meet some evil guys, pause the game, give everybody directions, unpause, pause again if needed, etc. You can also assign an AI to your characters so that they will target bad guys/cast spells/run away by themselves.

  28. Zelda 4 and up by JFMulder · · Score: 3, Interesting

    The two Zelda incarnations on the N64 were in my own opinion totally overrated game. It offered somewhat new gameplay, but it just wasn't a Zelda game. It's like that old Coke commercial where you had two guys in front of abottle of a noname Coke-Clone and are comparing it to a real one :

    Moves lile coke...
    Looks like coke...
    Smells like coke...
    Tastes like... chicken???

    It's as if Nintendo just took the visuals from Zelda and basic story elements (save the princess from Ganon, and you're Link), and used them for a totally unrelated game, like they did with Super Mario Bros 2, which is not a Mario game in Japan. Nintendo swapped the sprites for the American release and named it Mario 2 to cash in the name of the first game.

    I remember the Zelda's prior 64 as an all out action game, while the two games on the N64 were about walking a minute in a direction on the world map, kill a monster, walk again, repeat until you reach the next dungeon. I haven't played the latest game, but it looked like a rehash for the 64 version but with cell shading, so I wouldn't call it innovative either.

    Think about it:
    - Zelda 1 was awesome.
    - Zelda 2 was fun, but not a really innovative game.
    - Zelda 3 introduced you more of the same, but had a city, somewhat 3d levels, talking characters, two worlds to explore who overlap and more special goodies then you could ever dream of.
    - Zelda : The awakening fish or something on the Gameboy was mostly a rehash of Zelda 3.

    After that, the only changes were 3D. Nothing to brag about here. Mario 64 was out as the same time as the console and already did that.

    1. Re:Zelda 4 and up by exick · · Score: 1

      the two games on the N64 were about walking a minute in a direction on the world map, kill a monster, walk again, repeat until you reach the next dungeon.

      As opposed to all the other Zelda games that were something besides this.

    2. Re:Zelda 4 and up by JFMulder · · Score: 1

      Have you played them? Zelda games were always about action, screen filled with enemies attacking you from all sides. Clear it, move to the next one.

      In the 64 incarnations, you only fought once it a while. I was so bored with it, I never finished it and considered it a waste of my friend's money. (he owned the game, and hated it too)

    3. Re:Zelda 4 and up by exick · · Score: 1

      Of course I've played them. To me, the games were less about the action and more about the puzzles, and the 3d versions certainly deliver in that area.

    4. Re:Zelda 4 and up by Senjutsu · · Score: 1

      Have you played them? Zelda games were always about action, screen filled with enemies attacking you from all sides. Clear it, move to the next one.

      Are you, by chance, confusing Zelda with, say, Robotron? The Zelda games have always been, first and formost, Adventure-RPGs with heavy puzzle elements. I wouldn't call any of them primarily an action game.

    5. Re:Zelda 4 and up by TRACK-YOUR-POSITION · · Score: 1

      the original legend of zelda is how you describe, but that seems like the exception. Zelda 2 is more of an rpg, link to the past and link's awakening are fairly similar to the 3d zeldas in the amount of action they have.

  29. #1 overrated game site by palad1 · · Score: 1

    #1 http://www.gamespy.com mario sunshine : ...and the levels were hard
    Oh, my? You mean I will actually have to COMMIT MYSELF TO SOME EFFORT in order to beat and enjoy the game?
    Doh'

    1. Re:#1 overrated game site by Anonymous Coward · · Score: 0

      I have to admit, some of those old-style platform stages (the ones that you can fall into a bottomless chasm) where insanely difficult and frustrating.

      My complaint against Mario Sunshine was with pacing. I wasn't sure where to go or what to do, so I ended up seeing all the story segments early on and had to wait a while to collect enough shines to reach the end.

    2. Re:#1 overrated game site by Anonymous Coward · · Score: 0

      It's not that they were challenging hard, it's that they were timing hard.

      I love challenging games, games that make me have to perform at my best, or use my brain to work through puzzles.

      Most deaths in SMS came at the hand of the bottom-less pit simply because something with your jump was timed wrong. Some of those jumps required perfect timing, etc. No room for error kind of things.

      F-Zero GX is a good example of a challenging games. Trying to figure out where you can shave off that .2 seconds on your lap time to get yourself up into 8th place. (At least it was like that when I got it.)

    3. Re:#1 overrated game site by Jarlsberg · · Score: 1

      They weren't insanely difficult, just very challenging. I felt they were a great homage to the Super Mario of old and I absolutely love playing them. I even like that funky music they play on these levels. :)

  30. Looks like the found out! by Anonymous Coward · · Score: 0

    It is now Red "X" complient.

  31. Yeah. by pb · · Score: 1

    I agree, they are interesting; fortunately, someone beat you to it. :)

    --
    pb Reply or e-mail; don't vaguely moderate.
  32. Awwwh, they took them down.. by Anonymous Coward · · Score: 0

    Anyone have a mirror?

    1. Re:Awwwh, they took them down.. by Anonymous Coward · · Score: 0
    2. Re:Awwwh, they took them down.. by Anonymous Coward · · Score: 0

      holy crud super mirror bros. is the most overrated game!!!!!

  33. In Defense of Myst & The Sims & Halo by superultra · · Score: 2, Insightful

    A few words in defense of Myst, The Sims, and Halo. They are prevelant in the threads here, and they may very well end up on the top 25 on gamespy (but I doubt it).

    First of all, there's a definitive PC slant here, while my guess is that Gamespy will most likely lean towards the console side in their list.

    Secondly, I think it's easy to automatically dislike games that are extremely popular, such as Myst, The Sims, and Halo. They make easy targets, and in a very underground-esque kind of way, it's cool to dislike what's, well, cool. But merely because we dislike something doesn't mean it's necessarily overrated. I really dislike GTA3, but I can't deny its impact nor the fact that it may very well be a good game.

    Likewise, and in regards to Myst, I'm not a fan. But Myst single-handedly opened the door for CD-ROM as a viable storage format. Yeah, it also opened the door to an onslaught of FMV and wannabees, and Myst isn't exactly a shining example of design brilliance. It's a slideshow with clicking But it isn't *that* bad, and what's more is that it brought in a tremendous amount of non traditional gamers, more commonly known as "females."

    The Sims has done exactly the same thing, and in many ways is the spirital successor to Myst (without the technology push). In fact, long before GTA3, The Sims, very much in the vein of its predecessors, was pioneering open-ended, emergent, sandbox gameplay. More than that though, is that the game is largely played by moms and girlfriends and daughters and sisters; *not* by the guy who just got home from a 72 hour straight LAN party to sit down to play 3 more hours of Battelfield 1942.

    Myst and The Sims are mass appeal titles, but merely because they are mainstream doesn't mean they're overrated. I would suggest that their importance in gaming cannot at all be overstated, and would go as far to say that there should be far more of these games. Even if I don't like to play them.

    Halo is very much the same way, but on a smaller scale. It's a PC first person shooter...for the console. That alone is significant, and it also explains why it's making the slashdot overrated lists posted here. In college dorms everywhere, Halo replaced Goldeneye as the 2:30am procrastination technique. It revived co-op gameplay. But to many of you, it's just another PC FPS (albeit, you would argee, a fun one). What should prevent Halo from being in any overrated list is its multiplayer. To us, this is nothing new. But to console gamers, Halo is *the* original multiplayer shooter, not Team Fortress, or Quake, or Counterstrike. And there's nothing wrong with that.

    My advice? Step out from the standard Doom-Lineage (Doom to Half Life 2)/PC covering and look around again. Mass appeal does not (always) equal overrated. Use Black & White as a paradigm for something not being what it ought to have been, not Myst or The Sims.

    1. Re:In Defense of Myst & The Sims & Halo by TRACK-YOUR-POSITION · · Score: 1
      In college dorms everywhere, Halo replaced Goldeneye as the 2:30am procrastination technique

      Whoops, we forgot. Someone add Goldeneye to the overrated list, quick!

      To us, this is nothing new. But to console gamers, Halo is *the* original multiplayer shooter, not Team Fortress, or Quake, or Counterstrike. And there's nothing wrong with that.

      Well, I guess I'm not the only one who can't remember Goldeneye for more than two seconds. But seriously, if you're calling something the original multiplayer shooter, when in reality it's just the original CONSOLE multiplayer shooter, then by definition you are overrating it.

      I'd agree with you about Myst and The Sims, but I've gotta draw the line at Halo. It oughta be up there with Black and White. It might be the best Xbox game, but outside that one console it's not significant at all.

    2. Re:In Defense of Myst & The Sims & Halo by superultra · · Score: 1

      I suppose I could keep Sims and Myst and concede Halo in a Great Compromise.

      But, I would urge you to be slightly less PC-centric and examine Halo as if it really were the first FPS you'd played since Goldeneye or Perfect Dark. In that context, Halo is very significant. I didn't mention this, but Halo also proved that someone could decently control a FPS with a controller (comparitively) and, at the time, it was pretty sharp looking. When it came out, it looked graphically better than anything on the PC.

      Of course, I'll never say Halo is perfect. There's a terrible amount of repetition in the middle. I think that we'll see what Halo was really meant to be when Halo 2 comes out. That said, Halo 2 has a lot to live up to in a post Half Life 2 world.

      That is, unless Half Life 2 turns out to be the #1 overrated game.

    3. Re:In Defense of Myst & The Sims & Halo by TRACK-YOUR-POSITION · · Score: 1
      When it came out, it looked graphically better than anything on the PC.

      This is probably true, but surely the list of all games that were the best looking game when they came out is a fairly long list.

    4. Re:In Defense of Myst & The Sims & Halo by benjamindees · · Score: 1

      Goldeneye, really? You must be thinking of the less-than spectacular sequel to Goldeneye, The World is Not Enough.

      If you really didn't like the *original* multiplayer console fps, why? You must've never played flag-tag for shots with three other friends. Mario Cart isn't even as fun...

      --
      "I assumed blithely that there were no elves out there in the darkness"
    5. Re:In Defense of Myst & The Sims & Halo by anon*127.0.0.1 · · Score: 1

      I think we've having trouble agreeing on a definition of "overrated" here. I took it to mean the contrast between the hype and buzz surrounding a game, and the actual quality of the game itself. You mentioned some figures about sales and pioneering "firsts" to defend games like Myst and The Sims and Halo. But to me, those very figures are actually part of what makes the games overrated.

      The Sims and it's spinoffs have sold millions and millions of copies. It's been featured in mainstream news mags like Newsweek and Time. It's incredibly popular with women. All of this is part of the hype that surrounds the game.

      Now, strip away and ignore all that. Just sit down with a copy of the Sims and try to play it. Pretend it's some no-name title you resued from teh bargain bin. If you do that, you'll probably find that the game is rather trite and boring and just not a fun thing to do. Thats the game itself.

      So you have lots of hype from it's sales figures and female following. You have a game that's not much fun. Lots of hype, bad game... it's overrated.

      --
      I am NOT a man!
      I am a free number!
    6. Re:In Defense of Myst & The Sims & Halo by superultra · · Score: 2, Insightful

      They're boring to us. That doesn't mean they're overrated. I suppose on a personal definition, sure, but I don't think that's what we're necessarily going for here (otherwise any game - Deus Ex, Moonbase Commander, Live for Speed, whatever, would be up for grabs). So while press is certainly an indicater of overrating (cf. Daikitana, Messiah, etc), sales - a direct indication of how many people purchased the game - is not. I'll admit that it certainly can be, and Enter the Matrix is a good parardigm for that, but ETM received universally terrible reviews.

      So again, the definition is definitely fuzzy. Is it Sales + Reviews - Hype? Maybe. But I think in examining overrated games we also have to look at general cultural impact. The Sims? It's boring, yeah (to us, anyway). But what makes The Sims a better case against overrating is that the expansion packs continually knock out anything on the charts. Again, I've already stated this does not equate equal rankings. But it does illustrate that people (not you or I or probably most of the people here on games.slashdot) keep wanting to play The Sims. EA could release The Sims Crap A Big One, and it would sell.

      We're not talking about the first game here, like Enter The Matrix, whose sequel will most certainly not do as well as the first. We're talking about a game that is essentially on it's - what - seventh or eighth runthru, and it's still selling?

      I'm not too keen on reviews (gamespot gave Black & White a 9.3!), but The Sims has had an incredibly positive reception. But most importantly, the people who are buying this game, my wife, for example, or her friend that started coming over much more often when she learned we had The Sims, absolutely LOVES the Sims.

      I showed her the Half Life 2 preview videos and she yawned and walked away. When I told her there's a new expansion pack coming out for The Sims, she wants to run down to EB and preorder the game. I'm thinking, "hey, that's my job!" Suffice it to say, there are much more people that like The Sims than those that think "the game is rather trite and boring and just not a fun thing to do."

      What would I think if I had not heard of The Sims and picked it up out of the bargain bin? I'd think it's extremely underrated. The game really is brilliant, and I mean that in a completely This-Is-Boring-To-Me-My-Wife-Is-Taking-Over-My-Com pute kind of way. It's a dollhouse, the completely epitome of a sandbox game. Myst, that's a different story since we have almost 10 years perspective on it and it hasn't aged well. But the sales of Riven - which *was* crappy - were nearly as high as Myst. People really enjoyed Myst, but like The Sims, it most certainly wasn't people who hang around here.

      My admonition remains: the majority of the general US population think that Doom and it's kin down to Half Life 2/Doom III are "rather trite and boring and nost just a fun thing to do." Those same people pretty much love The Sims (and loved Myst). They really do. In terms of general culture and society, we're the minority here. So in that respect, The Sims in particular is very amazing. It has done what no other game since Myst has been able to do: get "normal" people to play it. That's something that on a large scale, Doom III or Half Life 2 will never do. That deserves something, yes?

    7. Re:In Defense of Myst & The Sims & Halo by PainKilleR-CE · · Score: 1

      My admonition remains: the majority of the general US population think that Doom and it's kin down to Half Life 2/Doom III are "rather trite and boring and nost just a fun thing to do." Those same people pretty much love The Sims (and loved Myst). They really do. In terms of general culture and society, we're the minority here. So in that respect, The Sims in particular is very amazing. It has done what no other game since Myst has been able to do: get "normal" people to play it. That's something that on a large scale, Doom III or Half Life 2 will never do. That deserves something, yes?

      Unfortunately, before Myst came along and blew all previous PC game sales records out of the water, Doom held that record. Half-Life blew Doom's record away, and passed Myst by a million units. The Sims passed Half-Life by 2 million. (Myst: 7 million, Half-Life: 8 million, The Sims: 10 million, some side notes: GoldenEye: 8 million, Halo: 2+ million, Super Mario Kart (SNES): 8 million, FF7 (PSX): 7.8 million, GT3: 7 million, Tetris (GameBoy): 33 million, Super Mario Bros. (1): 40 million; in the top 10, besides Tetris (#2), The Sims is the top selling non-Mario game at #7, and GTA:VC and Harry Potter round out the top 10 (that's right, 6 'Super Mario' games).

      As much as those people love the Sims, either there's a lot of overlap and they all love Doom and Half-Life as well, or the really good FPS games are the only ones that bring together the hard-core audience and some amount of the general audience. Also, it's important to remember that Myst's sales were amazing because PCs were just starting to get into people's homes. By the time HL and the Sims came along, most people had a PC in their house, and both games ran on pretty old PCs. Doom required some pretty cutting-edge hardware when it came out, but even my aunt had Wolfenstein and Doom (and she certainly is not a gamer by many definitions).

      (The numbers above came from:
      http://www.ownt.com/qtakes/2003/gamestats/g amestat s.shtm
      because it was the first that came up in a search and the numbers line up with what I've seen elsewhere, though I don't quite understand the first couple of charts on there; note the Tetris numbers differ by ~1 million units between 2 charts, though I do like that one of the charts shows some 'classic' games selling 20,000-100,000 units, or even 500,000 for Monkey Island 2 and Deus Ex, to give some idea of the difference between gamer and mainstream appeal).

      So, in some ways I agree with you (the gamers vs mainstream part), but you need to be careful about generalizations. Half-Life broke the rules in terms of selling to the masses without dumbing things down. At the same time, it built on a tradition, because a good FPS game can sell extremely well, as was shown by Doom. Doom 3 being the first sequel to the Doom franchise in a very long time, and Half-Life 2 being the sequel to the most successful FPS of all time, it would not be a good idea to count them out. At the same time, Quake 3 did not appeal to the masses and did not hurt Half-Life's sales, while Doom 3 could hurt HL2's mid- to long-term sales (where HL really kicked into gear and sold a lot of those 8 million copies, though it sold the first million fairly quickly).

      --
      -PainKilleR-[CE]
    8. Re:In Defense of Myst & The Sims & Halo by superultra · · Score: 1

      Good points, and fairly good research. I did some minor research of my own though and found completely different results from several different pages. Most were from NPD Intellect, which tracks game sales, and others (like the Ownt.com link) either referenced some other site or magazine or didn't bother to cite at all. There are also two things to consider, one for each "side," when considering Doom and The Sims. First of all, Doom was highly pirated. I knew dozens of people who played it but very few who actually owned it. Moreover, it was distributed through shareware and that probably tends to deflate sales figures. On the other hand, The Sims numbers probably don't include the seven or eight add-ons which have consistently dominated recent sales charts. So, yeah, we can debate semantics and stats - but all the lists include The Sims and Myst on the chart, so I don't think we can readily excuse it as overrated. Sure, we can discuss whether it was good, or bad, or whether people had CD-ROMs or not, or what have you. But to suggest that they are overrated is a gross application of our FPS "worldview" to the general market. Moreover, it's very much excluding a huge market that does not fit the traditional gamer stereotype. That cannot be denied.

    9. Re:In Defense of Myst & The Sims & Halo by PainKilleR-CE · · Score: 2, Informative

      Good points, and fairly good research. I did some minor research of my own though and found completely different results from several different pages. Most were from NPD Intellect, which tracks game sales, and others (like the Ownt.com link) either referenced some other site or magazine or didn't bother to cite at all.

      I think it's mostly because NPD Intellect is in the business of selling this kind of data, so it's not as easy to come by as we would like (similarly, try to find the best selling albums of all time, or other similar bits of information, sometimes pieces of it are available, but the whole picture is often hard to come by). I also found NPD numbers putting Myst significantly lower only 2 years ago (ie 5.5 million), which seems amazing to me, unless sales are counted in such a way that retailers might not report sales until certain numbers are reached, or other circumstances put some lag time into the process (ie retailer doesn't report sales until they run out and have to re-order). Similarly, OEM deals may effect the sales numbers. I have a copy of Riven (the first sequel to Myst), because it came with one of my DVD drives (one of the first DVD-based games I ever owned, unfortunately DVD games haven't caught on for the PC yet).

      There are also two things to consider, one for each "side," when considering Doom and The Sims. First of all, Doom was highly pirated. I knew dozens of people who played it but very few who actually owned it. Moreover, it was distributed through shareware and that probably tends to deflate sales figures.

      I definitely agree here. I only know a handful of people that ever owned a legal copy of Doom, but everyone I know that played PC games back then or got into PC games around that time has played Doom, as well as quite a few people that didn't touch PC games until a few years later.

      On the other hand, The Sims numbers probably don't include the seven or eight add-ons which have consistently dominated recent sales charts.

      Again, this is true, but then expansion sales should not be added to the original game's sales. That being said, the Sims expansions did quite well during their time periods as well. One quarter saw the Sims and 3 of it's expansions in the top 10, and Diablo 2 and it's expansion took up 2 more spots. Expansion packs, though, are easy sales if the original game sold well, especially since most of the Sims expansions hit the $20 price point either on release or fairly quickly (whereas the deluxe edition of the game is still $50 in some places today). The $20 price point being important because it's usually considered an impulse-buy point (and is why some people cried foul when Deer Hunter started topping charts, but frankly whatever sells, sells). Obviously if an expansion outsells the original, you've got a piracy problem ;)

      So, yeah, we can debate semantics and stats - but all the lists include The Sims and Myst on the chart, so I don't think we can readily excuse it as overrated. Sure, we can discuss whether it was good, or bad, or whether people had CD-ROMs or not, or what have you. But to suggest that they are overrated is a gross application of our FPS "worldview" to the general market. Moreover, it's very much excluding a huge market that does not fit the traditional gamer stereotype. That cannot be denied.

      I'm not really sure about that. I think it depends heavily on how people view the term overrated, and personal viewpoints. In general, it's hard to overrate the need for mass-appeal, at least in some games (I would never say that all games should have mass-appeal, I don't like mass-appeal in my music, either, unless it's strictly because the masses happened upon something good, rather than someone tailoring their music to the masses). At the same time, some horrible games (Deer Hunter) have mass appeal at some level, and the games can be overrated (as in 'best selling game of XX month', yeah, because it's $10-20). I don't know if the Sims is overrat

      --
      -PainKilleR-[CE]
  34. Maybe you don't know the diffrence...RTFA! by Anonymous Coward · · Score: 0

    They tell you that overhype is a catagory.

  35. Republic : The revolution by kabutor · · Score: 1

    all the games in the list are quite old.. Gamespy don't want to "hit where it hurts" (aka Don't bite the hand that gives you food)

    But I'm pretty sure that in the next list (in a couple of years or so, we'll see Republic: The Revolution a game with a big delay with a state-of-the-art 3D engine, totally useless in the game, and the only Turn Game (masked as real time, but thats only a time counter) without the Next Turn button.

    But Black & White is the Jewel of the crown here, that game, and with a big bug in! (I still remember mailing to the Support to tell me how to remove the bug and finish the game, and they only told me to reinstall it)

    1. Re:Republic : The revolution by mister_tim · · Score: 1

      Actually, Neverwinter Nights is also a turn based game masked as real time.

      On that point, I was quite surprised to see Neverwinter Nights at number 25 on the list. It may be one of the most over-hyped games, but I don't think it was over-rated - it was actually a very, very good game.

    2. Re:Republic : The revolution by Anonymous Coward · · Score: 0

      It's mostly the multiplayer/Dungeon master part of the game they call over-rated.

  36. Re:Random Predictions (DDR) by cloudless.net · · Score: 3, Insightful

    DDR is not overrated. Here in Hong Kong this game was a big hit. I got addicted to this game too and lost some body weight because of it. If it didn't get popular in your place, it was probably a cultural thing.

  37. Hummm... by Anonymous Coward · · Score: 0

    Halo. Every fanboy keeps mentioning it like it is the only shooter on earth.

    Tribes 2. An example of such proof would be that fanboys flamed sites and magazines for giving an honest score to a buggy POS.

    All Dead Or Alive games, all are button mashers which they only selling point is the breasts and scantly clad women.

    Then again, I can understand Tecmo's exploting the sex sells and relying on the pervert demographic. There are morons who will pay $150.00 for a swimsuit for the girlfriend they will never have.

    1. Re:Hummm... by M3wThr33 · · Score: 1

      The FIRST Tribes 2 was horrible, but the patch that came out a year later made it much more tolerable. Of course there's a bit of a threshold it broke there by waiting too long to patch it.

  38. URL that works by n0wak · · Score: 2, Informative

    I don't think they caught on, but I couldn't get that URL to work either. Try this:

    http://www.gamespy.com/articles/september03/25ov er rated/images/25_graphics_#.jpg

    replace # with the position

  39. It's not there? by exick · · Score: 1

    After looking through all the screenshots (which are now down as far as I can tell) I'm surprised the Kingdom Hearts didn't make the list.

    If ever there was a game that is consistently rated amongst the best PS2 games that doesn't deserve such a rating, it's this one.

    1. Re:It's not there? by rhuntley12 · · Score: 1

      I thought Kingdom Hearts was an awesome game, except for the flying crap. I almost beat it, and probably would have, if they took out the gummy ship thing. That was damn annoying. But other then that I really liked it.

  40. No good by Anonymous Coward · · Score: 1, Interesting

    Your trying to push a tough sell chief. Many many many people consider the ocarina of time to be a pinnacle of game design. I for one would argue that Link to the Past is the most zeldaish zelda, and the most fun, but I am not going to try and argue that here. Your position can be likened to trying to argue that the Beatles were a crap band, or the "The Godfather" was a terrible uninspired movie.

    In short, you need to be a little more specific in your reasons unless you want to be considered flame-bait on this one. I'm not saying your wrong, I'm just saying your not giving good enough evidence that your right.

    Think about it:
    - Zelda 1 was awesome. etc...


    Last time I checked, "Awesome" is not a subjective term. Assuming that everyone thought Zelda 1 is awesome, and stating this as an irrefutable fact weakens your whole position.

    I haven't played the latest game, but it looked like a rehash for the 64 version but with cell shading, so I wouldn't call it innovative either

    Now when I read this, it reduces the rest of your post to nothing but a rant without any authority. Why? Because you dismiss a game you haven't even played, and then admit that you didn't play it. If you haven't played the game, you can't say anything about it's merits. I have never played Daikitana, so me saying it sucks is a hollow statement. The same thing goes here.

    So in conclusion, you have not a leg to stand on. I welcome all opinions, but opinions without support are a waste of time.

    1. Re:No good by JFMulder · · Score: 1

      I haven't played the latest game [...] Now when I read this, it reduces the rest of your post to nothing but a rant without any authority.
      I dunno, I was carefull not to say too much about this particular iteration because I was in the dark about this one.

      Maybe I should have elaborated on that "Awesome". But do you really need me to explain to you everything why Zelda 1 was so great? I think most of the people who are going to read this post will have played the Zelda games and don't need me to really remind them of why they were so great, though I did it a little.

      Everybody knows what game I'm talking about, and I'm not going to go on a rant about why it was so cool when people all loved dearly those games. That would be intellectual masturbation, and I hate it when people do it.

      I think though I've made it clear why I DIDN'T like the 64 versions, and maybe I should have kept my mouth shut about the GC version, but honestly, am I too far from the mark when saying it's mostly a rehash of 64 with Cell shading (Game Boy Advance connectivy IIRC)?

    2. Re:No good by Anonymous Coward · · Score: 0

      I know I'm posting anonymous (not a regular slashdoter), but the part that made Ocarina of Time so damn good is that it was a nearly perfect translation of the Link to the Past gameplay into 3D.

      Now everyone is entitled to their own opinion, but your conclusion flies in the face of reason. You can draw so many gameplay parallels between the two games that your thesis is damn near unsupportable.

      If you love Zelda games, you will love Ocarina of Time, Majora's Mask, and The Wind Waker. The spirit of the games remains perfectly consistent throughout.

    3. Re:No good by TRACK-YOUR-POSITION · · Score: 2, Interesting
      I know I'm posting anonymous (not a regular slashdoter), but the part that made Ocarina of Time so damn good is that it was a nearly perfect translation of the Link to the Past gameplay into 3D.

      There was one big problem in the translation: combat. Zelda was never particularly combat-centric--but z targetting in the 3d zeldas makes 95% percent of all the fighting completely easy--just push the attack button at the right time. Combat in the 3d zeldas is more of an emotional, graphics oriented experience rather than a challenge, gameplay oriented experience.

      But I still loved Ocarina of Time anyway. I'm not sure if I accept the received view that its the best Zelda -- A Link to the Past is always closest to my heart. And then there's the original Zelda...nope, I just can't decide. They're all too awesome.

      Majora's Mask time travel business was really annoying. What's the point of solving subquests and helping people if time keeps getting reset and the people remain unhelped? I've seen an awful lot of people who were confused about how owl-saving worked in that game and lost progress because of that annoying feature. Wind Waker's vast, empty oceans are simply unforgivable.

    4. Re:No good by Anonymous Coward · · Score: 0

      The Wind Wakers oceans are vast, but they are not by any means empty. There is *tons* to discover on the various islands. I will concede it adds *some* pointless travel, but it is by no means abusive or excessive. It was a real treat.

      Wind Waker also includes some really great dungeons, and the strongest plot line of any Zelda ever. The cut scenes in that game gave me chills. And the final battle? Brilliant!

      Back to the other games, there is no difference in the combat. The Z-Targeting is the best thing 3D action games have gotten since forever, and is simply a case of camera management, not battle simplification. Consider the Octorocks and Tektites of the original Zelda, their Ocarina translation was *perfect*.

      In essence I'm not disputing what you say, but the original Zelda and Link to the Past we're easily just as much about moving link to the right place, and swinging the master sword at just the right time. The essential experience is the same, and the games are really bad-ass.

      What you say about Majora's Mask is very subjective, and I accept that. But the owls are *not* that complicated, and the time travel adds a surreal sophistication to the game, something very new and very fresh.

    5. Re:No good by Anonymous Coward · · Score: 0

      When you get down to Zelda's core, the battles are mostly routine. But there are enough exceptions to keep the game interesting for battle-intensive players, while allowing novice gamers tostay interestedas well. Nintendo is very good at this.

      Think of Peahats, Armos, Dodongos, Gohmas, and other boss characters in both the 2D and 3D Zeldas. Not only are their 3D behaviors perfectly translated from their old 2D versions, but they are also quite challenging to handle, even with the Z-lock system. And like another AC pointed out, the Z-lock is more of a camera management system than a simplification of the battle system, although it serves that purpose as well. It serves to keep an enemy of your choice in vision at all times without thinking, much like in real life you will turn your head automatically to keep something in view, without thinking about it.

      Really, if the 3D Zeldas had been released in exactly the same way except without the Z-lock, people would have complained about the camera management in the game a lot more than they do. Actually, many consider Zelda's camera to be the first one to come along that doesn't suck, and I find it to be perfect for games like this.

    6. Re:No good by TRACK-YOUR-POSITION · · Score: 1

      I played Wind Waker, and then I loaded the Legend of Zelda ROM in an emulator. There's no contest--the 2d zelda was way, way, the heck harder. It is NOT just camera management, because advancing on and defending against a single enemy become trivially easy. And there are way fewer instances of multiple enemies in the 3d ones than in the 2d ones--the reason for this is that z targeting is great for single enemies, but a player used to using z-targeting will be completely confused when trying to deal with more than one enemy. Even the Savage Labyrinth of Wind Waker didn't throw anything at the player like the original zelda would. The owls were not complicated, but counter-intuitive. Most people, their first time around, don't expect loading the saved game to also DELETE the saved game (yes, the game warns you, but no one reads warnings in our information overloaded world.)

    7. Re:No good by TRACK-YOUR-POSITION · · Score: 1

      Yes, if 3d zelda had a camera like any other 3d game, it would totally have sucked. What would have been cool is a fixed perspective, overhead 3D--like the gamecube wario game, or the power stone games. It would have maintained the feel of the 2d zeldas but added a third dimension.

    8. Re:No good by Anonymous Coward · · Score: 0

      In Majora's Mask when you complete a subplot before the 3rd day, the affect and changes stay with you fro most things.

  41. It's probably because guys have an ass too... by UltimaL337Star · · Score: 0, Troll

    Anal sex

  42. My predictions by Prien715 · · Score: 3, Interesting

    1) Black and White: Cool technology. I bought it, took it home, and was bored in 3 hours. Most damn repetitive gameplay ever created. Which leads me to number 2....

    2) Diablo 2: Hey look! It's a hack'n'slash. I can gain levels and I can kill lots of mindless enemies with my friends. I failed to see the appeal to the game when it came out, and, except for a brief moment, I still think it's extremely repetitive and mindless.

    3) Everquest: See Diablo 2. Except here, you mulitply all the time factors by 5. Ability system is slightly better.

    4) Metal Gear Solid 2: I hate to say this, cause I thought it was a great game, but after playing the first one, it didn't seem all that revolutionary. There's a pop-backlash against this game which had a good (albeit out there at times) story and solid gameplay which was in a class of its own with the exception of the first game.

    5) Final Fantasy 7: Good, one of my favorites in the series. It managed to combine new technology in a good way (usually smoothly integrates FMV for the most part rather than the "Oh look, we're doing a movie" like many other RPGs, opening sequence is a good example). Ability system solved the problem of using unused characters (although at the expense of individuality) and had a deeper ability system than gaining levels and completing two quests (I'm looking in your direction FF4). Good storyline (other "old school" FF fanboys tend to dislike to sci-fi feel of the game compared to previous games, and then complain it was unoriginal). But like I said, it doesn't matter what's good or bad, only what people think. And for those of you wondering. I played the original when it came out, and have beaten every one since with the exception of 8.

    --
    -- Political fascism requires a Fuhrer.
    1. Re:My predictions by Spleener12 · · Score: 1
      Metal Gear Solid 2, a game which I have been playing a lot of recently, wasn't really "revolutionary", yes. But you can only be revolutionary once. On the level of gameplay, they took what they had in MGS1 and perfected it to such an extent that it's hard for me to play the original anymore. The improvements were so great that they're going back and re-doing the first game, adding in the gameplay mechanics of the second.

      You could say the same about other series, too. Blizzard hasn't made any really revolutionary RTS game since they practically invented the genre with Warcraft 1, but in subsequent games (WC2, Starcraft, WC3) they have attempted to improve the formula. Does a game have to be something "new" and "different" to be good?

    2. Re:My predictions by Prien715 · · Score: 1

      Good post. I agree. "Evolutionary" not "revolutionary" would be a better word.

      However, I do think WC3 was a significant advance in the RTS genre as it was the first to incorperate the hack'n'slash hero aspect, which makes it hard for me to go back to other RPGs. Unfortunately, I think WC3 will make high on the list; the editors didn't give it game of the year, fans loved it. The GC fans said that an overwhelming majority picked it as the best RTS this year.

      --
      -- Political fascism requires a Fuhrer.
    3. Re:My predictions by Prien715 · · Score: 1

      Oops. Damn acronyms. GC=GS=GameSpy and RPG I meant RTS. It's late

      --
      -- Political fascism requires a Fuhrer.
    4. Re:My predictions by PainKilleR-CE · · Score: 1

      I think WC3 will remain much maligned by many people until long after WC4 is released. Personally, the expansion to WC3 is the first expansion to a Blizzard game I have not purchased since I got hooked on WC2 and Diablo. In every other case I was still playing the game when the expansion came out. With WC3, I'd rather play StarCraft, which is a game I considered overrated the day it was released (but still enjoyed).

      --
      -PainKilleR-[CE]
  43. Either somone heard me wrong, or really like anal by UltimaL337Star · · Score: 1

    Cmon, I really doubt the poop shoot is as great as they say, in fact, I hear no one likes being on the receiving end...

  44. Shiny's Messiah by key45 · · Score: 1

    I just _knew_ I had to get this game when it came out. Boy was I wrong.

  45. You guys have it way off... by BTWR · · Score: 1, Insightful

    People... "Overrated" means a game that was, in the end, bad... but everyone said it was so good.

    People here keep putting "Enter the Matrix" and "Outpost" as great examples for this list. Those games were POORLY RATED, PLAYED BAD BUT SOLD WELL and LOWLY-RATED AND PLAYED BAD, respectively. Outpost was never said to be great. It was a flop. Done. It wasn't "overrated"

    These games, and many others you are suggesting, deserve a place in the "25 most dissapointing games ever," but not "25 most overrated games ever."

    1. Re:You guys have it way off... by stylerm · · Score: 1

      Outpost was rated, highly. It was a PCGamer editors choice. I still have the copy of PCGamer somewhere with this review. It got like a 91 or 93%. Do some research.

    2. Re:You guys have it way off... by Alkaiser · · Score: 1

      Damn straight. I remembered seeing ads up and down that mag for Outpost. Editor's Choice!

      --
      Netjak.com independent reviews of domestic & import video ga
  46. TSO by mrpuffypants · · Score: 4, Interesting

    If we're talking overhyped at all in context with the article then I firmly vote for The Sims Online.

    Jesus Christ! It was on the fucking cover of Newsweek!!

    People were expecting hundreds of thousands of subscribers to the service, they saw it bridging the gap and getting "regular folks" into online gaming.

    And what happened? Nothing.

    Few signed up for it, lag was everywhere, mobs formed in the game and overall it was boring! Who wants to play a game online just to chat with other people? At least in Everquest you get to hit things with swords.

    1. Re:TSO by Anonymous Coward · · Score: 0

      Everquest is no different than tSO, it's just the masses haven't noticed it yet.

      In Everquest I click a mouse button and hit some keyboard buttons to earn new items, it's a treadmill but fun. In between treadmilling I socialize with people.

      In The Sims Online I click a mouse button and hit some keyboard buttons to earn new items, it's a treadmill but fun. In between treadmilling I socialize with people.

  47. A really overrated Bungie title... by superultra · · Score: 1

    Of course, if it's Bungie you want, I can most certainly toss up Oni as an overrated title.

    1. Re:A really overrated Bungie title... by TRACK-YOUR-POSITION · · Score: 1

      Behold! Consensus!

    2. Re:A really overrated Bungie title... by rhuntley12 · · Score: 1

      I've heard so much that Oni sucked, I loved it though. I played it on PS2 at my brothers house with no memory card, had to play it constantly to beat it. Then I got it on PC and played all the way through.

  48. The forgotten overrates? by superultra · · Score: 1

    What about Shiny's pre-Enter The Matrix Messiah? There are others that are less recent, but for the life of me I can't recall which. But Messiah was supposed to be God's gift to gamingkind...

    Of course, there are the vaporwares like Prey and (yes, any sentence with vaporware must have...) Duke Nukem Forever.

    And it's quite possible that Half Life 2, although I doubt it, may really blow. Maybe Gamespy should hold off on their #1 until they play HL2?

  49. Mortal Kombat by NanoGator · · Score: 1

    I doubt most people will agree with me on this one, but Mortal Kombat was very overrated. I honestly think the appeal of that game grew more from the "Oo it's got blood, I must be more mature!" aspect of it than the "Wow, this is so much better than Street Figher 2" rationale.

    It's all opinion, of course. I just never felt like I was really strategically fighting with anybody in that game, more like "who can hit the buttons in the right sequence?" I have Simon for that. :P

    --
    "Derp de derp."
    1. Re:Mortal Kombat by NanoGator · · Score: 1

      WOOHOO!! Mortal Kombat made it!

      --
      "Derp de derp."
  50. Dungeon Siege by DamienMcKenna · · Score: 1

    Boring boring boring. Didn't stop it getting almost perfect scores in reviews, though.

  51. Xenosaga and/or Xenogears should be on that list by Black+Hitler · · Score: 1

    If you're going to force me to watch a million hours of cutscenes to keep up with what's going on, try to come up with a story that isn't just insipid rehashed Evangelion-wannabe HORSESHIT.

  52. Final Fantasy 8 by May+Kasahara · · Score: 1
    I agree with that, being one of the fan-- err, "boys" who became an RPG nut after playing FF7.

    On a related tack, I would think Final Fantasy VIII would be the FF on the list. It seems like that game had to outdo FF7 in every single way, as seemingly everyone was expecting it to. It did in some areas, and didn't in many others.

    1. Re:Final Fantasy 8 by johnwroach · · Score: 1
      All I can say about 8 is "I want my freaking 20 bucks back."

      Never have I felt so cheated by a "Greatest Hits" game.

  53. Disagree over these! by _Sexy_Pants_ · · Score: 1

    The N64 had a crapload of crap:

    Waverace - Admittedly, I'm not a racing fan, but it was short and there wasn't much to do.

    1080 - The game wasn't fun. It didn't have the raceability that SSX brought in later (that's pretty overrated to me too) or the ability to bust out tricks like Tony Hawk or to stay true to the genre, Amped. I realize it came out before both of these games but without either of these I didn't see the appeal

    Perfect Dark - I couldn't play through that awful framerate and it lacked the charm of Goldeneye.

    Conker's Bad Fur Day - This was offensive in the way my little brother is. Oh dear, he's cursing, but he's not funny or cool. Just obnoxious.

    But I'll quit my hating on Nintendo.

    Alone in the Dark - Yeah, I thought it was creepy, but I was a lot more frustrated because I couldn't make the guy do anything. It could've been twice as scary if it were a SCUMM game.

    Claw - Wasn't exactly popular but this game could have easily been shareware. The magazines loved it though.

    This can go on forever so I'll quit with

    Hitman (1 or 2) - maybe I just don't have the patience or the skills but it seems to me like a great idea that didn't work (probably because there's too much you can do and it's crazy hard)

    Good Call on the Halo (great game, but not THAT great), Blinx, Sims and Sim City, Rise of the Robots, Tomb Raider and Myst

    --
    Look it's a joke about my sig IN MY SIG! LOL!
  54. Over-rated Twinkies by Anonymous Coward · · Score: 0

    Let's face it, the people that write for Gamespy are over-rated wannabe twinkie fanboy's. Did they ever have any opinion that they didn't cull from another source? Has Gamespy ever had a worthwhile article that actually contributed anything to the general pool of knowledge? Why do these lame-ass obviously over-rated articles keep getting mentioned on Slashdot? Could it be because... the Gamespy "journalists" keep posting links to their own fsck'g articles?

    1. Re:Over-rated Twinkies by xQuarkDS9x · · Score: 1

      Gamespy never had good articles to begin with lol. Plus Gamespy is known for horrible ads especially in thier gamespy programs, and their forums are full of kiddie nit-wits. And crap like this gets posted on Slashdot games section?

      In the future please don't post about Gamespy crap here. :D

      --
      You must master your joystick like a fisherman masters bait! - Gimpy
    2. Re:Over-rated Twinkies by Anonymous Coward · · Score: 0

      I second this suggestion.
      Gamespy's 'editorial board' (if you can call it that) is more impotent than my grandpa before Viagra.

  55. Why Halo is Overrated. by Mitaphane · · Score: 1

    The most reason Halo was overrated/overhyped was singleplayer. Multiplayer is pretty solid and very much fun, especially if you get 2 or more Xboxes linked up. Single player got boring fast. Why?

    1. Very little interaction with the world: The vehicles were a great touch but other than that the world is pretty static(except for enemies) when it comes to what you can influence around you. To me, I was disappointed. I wanted to do more in the world than just go around and shoot everything. I know it is a shooter, thus it's primary gameplay focus is shooting, but having a use button and more stuff to interact with would have made the game seem less repeatitive

    2. Level design sucked in the inside enviroments: For the most part the outside enviroments were awesome. They looked great and made you feel like you were on a big adventure. However, once you got inside a building that's where it started to stink. Whoever was in charge of level designs for the interiors went crazy with the copy and pasting. There was too many times I was asking myself, "have I been here before?" because the layout of some of the places were generic looking hallways and rooms that were used over and over. Many times I was just wandering around just waiting until I saw an enemy, at which point I knew I was in a different area. Bottom line is in a FPS the level design is critical. If you don't have an interesting world to explore through, why the hell should we want to play through it?(Hint: the answer isn't to shoot more monsters.)

    I have more points but these were the 2 main complaints I had with the game after hear how great it was. That all said, I believe it was probably Microsoft rushing Bungie to complete the game that lead to these problems. If they were given more time they probably would have had those problems more ironed out than they did.

    1. Re:Why Halo is Overrated. by bigman2003 · · Score: 1

      Well, I am half and half with your points.

      I don't agree with your first point. I think that a lot of times 'interactive environments' are a pain in the butt. I don't like going around and smashing hundreds of crates looking for ammo (most games) and I thought the filing cabinets in No One Lives Forever 2 were ridiculous. My god, I spent a lot of time flipping through filing cabinets, what a way to bring down the action. And that was one of the 'features' that reviewers thought was cool. Yeah, the first 25 times...

      Also, in at least one game (Deus Ex comes to mind) there were problems with the way you interacted with things- for instance, moving chairs around was a pain in the butt, and it seemed like they got in your way more than anything else. A lot of times it seems like the developers want to make things interactive, because it sounds good in a review. I think Halo leans a little more toward Serious Sam than Thief- which is fine in my book. (faster, rather than slower)

      On the other hand, you are dead on with the second point. They re-used the same rooms over and over. It was hard to navigate around, because you are wondering "where the hell am I" all the time. This was a let-down, but as you pointed out, some of the exterior levels were pretty awesome. The insides were so bad, that they had to draw those little arrows on the floor- good thing they did that, or I'd still be going in circles.

      --
      No reason to lie.
  56. Re:Xenosaga and/or Xenogears should be on that lis by StellarEX · · Score: 1

    Thoes games weren't really hyped or advertised much at all. I think Xenosaga actually had a tv commercial though, but those games really didn't claim to be revolutionizing anything. Well except the joke on the back of the box saying Xenosaga had 80 HOURS of gameplay, you shouldn't put a number like that (especially when it's nowhere near that long for the average player!), just put "Enjoy countless hourse of gameplay" like square does or something and let us decide how long it takes :/ I rather enjoyed the story of Xenogears (Can't really decide on saga, till they actually COMPLETE at least one of their countless story threads they started) It was alot more in depth than the average RPG's 'stop the all powerful evil madman' storyline and actually makes you think about your existance and purpose. I haven't really watched any anime, so I don't know how closely the story resembles Evangelion.

  57. Counter-Strike, Battlefield 1942 by Anonymous Coward · · Score: 0

    If you want to talk overrated, those are high my list of overrated games. Talking to the average gamer-kiddie today, you'd think that Counter-Strike and Battlefield are the holy grails of gaming. Fact is, they're buggy, have poor physics, and basically terrible gameplay.

  58. Re:Xenosaga and/or Xenogears should be on that lis by Black+Hitler · · Score: 1
    Thoes games weren't really hyped or advertised much at all.
    Except for the 500,000 fanboys on every gaming/anime forum/newsgroup in existence who will insist to their dying day that one or the other (or both) is the greatest game in the known history of the universe.
  59. Re:Myst by benjamindees · · Score: 1

    Would someone please explain to me the point of Myst? I spent all of 30 minutes playing it ten years ago. Needless to say it didn't grab my attention.

    Reviews at the time kept raving about its great graphics and calling it revolutionary. I don't understand what was so revolutionary about high-res stills that loaded from CD every time you clicked on something.

    Probably like a lot of people here, I found Myst random and pointless with pretty things to look at, kind of like, oh, everything that is beloved by the unwashed masses and despised by the more practical-minded.

    Don't get me wrong, I'm all for alternatives to the first-person shoot-'em-up style games that dominate the market. I spent lots of time playing 7th Guest; it seemed fairly straightforward. Myst, otoh, still befuddles me.

    Would someone enlighten me?

    --
    "I assumed blithely that there were no elves out there in the darkness"
  60. I nominate Dungeon Keeper II by der_joachim · · Score: 1

    I agree with the AC who nominates B&W, but Peter Molyneux (sp?) had another equally overrated game: Dungeon Keeper II. DK1 was a wonderful game. It had good gameplay, loads of sick humor, decent graphics and it ran on my Pentium 75 with ease. DK2 was noisily announced with bimbos dressing up as Dark Mistresses (heh heh), a bombastic trailer and when I bought it, it sucked. Gameplay had deteriorated. The graphics were decent, but too overdone, and the humor found in DK1 had evolved into look-how-funny-we-are mode.

    der Joachim

    --
    Geek runner, motorcyclist and professional know-it-all
  61. The 10 Most Overrated Games of All Time by teamhasnoi · · Score: 2
    52 Card Pickup & Soggy Biscuit

    Oh. Video Games?

    #1 - Atari 2600 Pac-man. A poor, rushed, half-clone of the arcade version pissed off a lot of sugar-shocked kids.

    #2 - I'd have to go with Call to Power: Civ 3. It was the first game that I was sorry I bought.

    #3 Duke Nukem Forever. Yes, it's not out yet. Seriously - DNF better wank me off for the amount of crap I've had to listen to. I've been teased less by high-school girlfriends.

    #4 Duke Nukem Forever. Make that two times.

    #5 Outpost - I was lucky enough to have this hyped to me directly from a Sierra rep. I also remember a exceedingly high rating from a 'reputable' PC mag.

    #6 Michael Jackson Baby Drop - great for those with flash and without Bejeweled.

    #7 Karate Champ for the Apple II - I actually bought this, copied it, returned it, played it, deleted it. Wasn't worth pirating, or hyping. I just thought I'd throw it in there.

    #8 Myst - I thought I turned my screen saver to 'Starfield'? I beat on this one because they won't let it die.

    #9 Diablo II - I was addicted. I played it all the way through. Hours and hours. Hey, I get to do it all over again! Nethack for people who like to know how movies end before they see them.

    #10 Slashdot - What good is Karma when you're maxed out all the time from insightful posts like mine? Trolling is fun, but still waiting for the good gameplay patch.

    Best games? Nethack, Rescue Raiders, Quake 1&2, Fallout, Ultima Underworld, Civ 2, Simcity 2000, Castles (by Atari- find this rom!), Comet and Cyclone (pinball), RTCW(demo:), GTA 3, Defender and some cyber-robot football arcade game that I remember from Pop's Arcade in Minneapolis. ahh, good times...

  62. Splinter Cell anyone? by der_joachim · · Score: 1

    There were some very weird things in SC. In the meat locker level, there is a dense fog. You, the kick-mule good guy, need a thermal visor to see your enemies. All bad guys are not thus equipped and they see you immediately from a large distance. Yeah, right.
    The turrets were a nice touch, but 'hacking' them by clicking a checkbox is lame reminischent of the movie the Net, in which hacking screens look like your average Outlook version. Oh wait...
    The oil rig level was bad, but the exit was there. Somehow you had to find a way back down where you started and find your way to the lifeboat. The programmer is waiting there and you just have to punch him a bit. :-)

    The Sneak-em-up versus shoot-em-up approach was well thought-out. I really liked the game. It would have been much better if the details were better thought out.

    --
    Geek runner, motorcyclist and professional know-it-all
  63. Gamespy commentary tries too hard to be edgy... by DeadScreenSky · · Score: 1

    I know this isn't a serious article, really, but they could at least be a little more informative. I am not a fan of the Battlecruiser series, but even I know that it was initially released way earlier than the developer wanted. It literally was not finished, but the publisher released it anyway. Why not at least mention that when talking about how buggy it was?

    Likewise, why not mention that it was the EA marketdroids who chose to put McGee's name in front of Alice, and that he went on record many times saying he didn't want his name there? It wouldn't take away from how overrated the game is.

    Ah well. Can't believe it looks like no Diablo2, Tekken, or Soul Calibur series (a decent enough fighter, worlds better than Tekken, but the amount of hype it has been getting lately is just insane!). And how could DOA3, one of the 'most despised by the hardcore fighting fans' games around, be overrated??

    And yes, yes, I feel DOA3 is underappreciated. The main complaint of most people is basically "It doesn't play like VF!" or "It doesn't play like Tekken!" or my favorite "Any overt sexuality automatically makes a bad game!" They won't approach the game on its own terms, to discover all of the cool little innovations, depth, and highly tactical gameplay it allows, while still being very accessible for new players. Of course, it could use a much better training mode and AI (a huge problem with the Namco games, too). Most gamers just don't even know about all of the cool stuff you can do, and how well balanced the game actually is. Hopefully the online competition in DOA Online will convince some fans to take it more seriously.

    --
    There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    1. Re:Gamespy commentary tries too hard to be edgy... by PainKilleR-CE · · Score: 1

      With fighting games:
      if it's not Virtua Fighter or Street Fighter (and, to a lesser extent, Mortal Kombat, with the exception of 4), it's unlikely it'll ever be taken seriously. Even your own comment dismisses Tekken ('... or Soul Calibur series (a decent enough fighter, worlds better than Tekken, but the amount of hype it has been getting lately...'), which has become a fairly solid fighter, though the lack of reversals across the board (only some characters have them) seems to be the real complaint here (wow, you mean reversals are used as a point of balance rather than a given?). Soul Calibur itself has little to differentiate itself from Tekken in terms of it's fighting system, except that it tones down the combos and gives the reversals to everyone (basically the biggest complaints people have about the Tekken series, as said above).

      As for DOA, I have 2 and 3, and play them when I need some fighting game action, but am sick of Tekken and SC, but really they just seem to fill the middle ground between Tekken and VF. VF has always felt very slow to me, and DOA feels the same, though it's faster than VF. The VF games also have the nasty habit of having crushing AI, preventing new players from even playing the game long enough to learn it, but it'd be nice to see Tekken or DOA have a decent AI at higher difficulty levels (except for that SC1-style highest difficulty level which seems more like the AI arbitrarily destroys you on a particular stage and then reverts to normal on the next play).

      As for the recent SC2 hype, just look at it's competition at the moment: there's umm, maybe a couple of Capcom/SNK/whatever games out there. Not to mention that it's on all 3 consoles, and it's the first in the series to be available on any of these consoles. The GameCube doesn't even have a real fighter (not to say Smash Bros. isn't a good game, it's just not the same type of game really), and that's where it's selling best. The genre's been pretty slow lately, and this is a really solid game being released on all 3 consoles, of course that's going to cause some noise.

      --
      -PainKilleR-[CE]
    2. Re:Gamespy commentary tries too hard to be edgy... by DeadScreenSky · · Score: 1

      Excellent points, especially about the SC2 hype.

      I do have high hopes that DOA being the first semi-major online 3D fighter will maybe bring it more prominence. And AFAIK, DOA3 did outsell Tekken 4 world-wide, so it does have a better foundation for fame than I think many of the hardcore fighters believe.

      It is too bad that fighting games have lost so much of their importance, in that new series just really can't get the kind of credit stuff like Street Fighter II did. Of course, neither did Street Fighter III. Maybe the genre's time really has passed, soon to be consigned to the videogame alleys like my beloved shmups...

      (Though it is possible that the 'death' of the arcade has been the main problem with fighters, so maybe online play will bring the genre back more? I do hope so.)

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
    3. Re:Gamespy commentary tries too hard to be edgy... by johnwroach · · Score: 1
      What's with all this AI talk? Is there a single player game?

      Seriously, I haven't cared about the AI in a fighting game since SF2 (which,incidentally, was really easy, except for Guile). DOA3 is fun, moderatly fast-paced game with reversals. I'd like one a little quicker, but I'm also sick to death of Tekken and Mortal Kombat (Am I the only one who thought Deadly Alliance stunk to high heaven?)

    4. Re:Gamespy commentary tries too hard to be edgy... by PainKilleR-CE · · Score: 1

      Generally speaking, most of the people I know don't play games a whole lot, so the AI tends to be fairly important to me. I like a fighting game to be challenging without it being obviously cheating.

      That being said, a good game vs. another player is always the best way to go. I have fond memories of drunken KI tournaments in college (and really wish more games would add a tournament mode like KI had on the SNES). I'm still not sure about online play, since timing is so critical when playing against other players (and I'd note that this is one of the issues I have with DOA, the reversals are possible in a very long time frame).

      --
      -PainKilleR-[CE]
    5. Re:Gamespy commentary tries too hard to be edgy... by Anonymous Coward · · Score: 0

      You mention the Gamecube not haiving a "real fighter" so what are Mortal Kombat: deadly alliance (actually a decent MK game), and whatever that fighter is where you turn from human to animal, Bloody Roar or something?

  64. Don't worry by starX · · Score: 1

    Knowing Gamespy, we'll see the top 25 underrated games in a couple of weeks.

  65. Games that SHOULD be on the list by Dissonant · · Score: 1

    Bushido Blade - Man, this game got incredible reviews. Shame that it's about as much fun as waxing a flaming Pontiac with your tongue.

    Chrono Cross - Don't get me wrong, this is a fucking good game. But it really didn't live up to Chrono Trigger, or the hype overdrive before its release.

    Turok - What were people thinking?

    Dungeon Siege - Fully moddable Diablo Clone. Imagine how cool it would be if someone did it right?

    Diablo 2 - Buggy and imbalanced since its release, some 4-5 years ago. And yeah, the lack of modability is a big problem in this day and age.

    Every Final Fantasy Game Since III (Except Maybe IX) - The story would hardly hold a shitty movie together, and the gameplay reminds me of obsessive/compulsive disorder. So overrated that I can smell it from here.

    Daikatana - Hahahahahahaha.

    Black and White - Heh.

    Mortal Kombat III - After actually pulling off a pretty decent game with MKII, Boon and Tobias fuck it up by catering to the fanboys. You can thank these fuckers for the "Dial-A-Combo" concept that has plagued fighting games ever since.

    A special mention to every game ever reviewed by Nintendo Power. I trusted you assholes when I was a kid.

    Also, five bucks says that the Gamespy list includes a pre-1988 "credibility-builder" game, just to show how hardcore they are. Any takers?

    1. Re:Games that SHOULD be on the list by Anonymous Coward · · Score: 0

      Bushido Blade...

      Surely you've never played against skill players. I've had 40 minute long matches with people who knew what they were doing. AWESOME fighting, especially on cruddy 3-d engine.

    2. Re:Games that SHOULD be on the list by PakProtector · · Score: 1

      Everytime you say Diakatana, it makes Gabe and Tycho Cry. For God's sake, think of Gabe and Tycho. I love PA.

      --

      Edward@Tomato - /home/Edward/ man woman
      man: no entry for woman in the manual.
      "Qua!?"

  66. Re:Myst by superultra · · Score: 1

    First, Myst was easy to install. You stick the CD-ROM in and it installs itself in your brand new Win95 install. Other games required you to screw with autoexec files (I still have nightmares about DOS4GW.EXE).

    Myst was easy to play. You click, and something happens. You click on the side of the screen and you move.

    Myst was pretty to look at. Oh sure, it was a slideshow, but to those outside of the computer culture, a pretty picture is a pretty picture. To us, we don't see a pretty picture; we see a pre-rendered (PRE-RENDERED!) single image flash up. But outside our "worldview," does it really matter if it was pre-rendered or not?

    And finally, the plot, considering what was out at the time was pretty decent.

    Now compare that to, say, Duke3d or Syndicate, which were out at the same time. They required a dos installation, required the use of all 10 fingers, and, to the uniniated, didn't look at all as good as the pre-rendered (gasp!) Myst.

    I think Myst blows. But someone thought it was fun. A lot of someones.

  67. star fox adventures by Anonymous Coward · · Score: 0

    playing that game is sheer displeasure. good graphics, but the game is very easy, the voice acting is annoying as hell, and buying things in the store requires so much navigation that it's not even worth it (you can get LOST in the store, and if you get too close to something you can't afford, you have to watch an unskippable 5 second animation that tells you you don't have enough money).

    Terrible pacing, half-assed level design, good graphics. Screw that crap, Rare's embarrassing itself there.

  68. Overrated... by MoNkaholic · · Score: 1

    Final Fantasy VIII:
    I know Final Fantasy VII was overrated for what it was, but at least it was fun. Final Fantasy VIII's hype was legendary.

    It started off being the first Final Fantasy with proportional characters, to being a life changing event when it was released. Received near perfect scores in most gaming mags, that within a year began to pan it as if it were the cool thing to do.

    Grand Theft Auto III/Vice City:
    You take away the fact that it's dealing with "Mature" themes and what are you left with? The graphics are piss poor, the gameplay is shoddy, and above all the game just gets boring.

    Metal Gear Solid II:
    Metal Gear Solid was a standout title for the PSX, on the PS2 it was just another espionage game. Amazing how being on the shelf for so long tarnishes the WOW factor. Really now, organisms in the White House you say?

  69. Re:Final Fantasy (insert number here) by Sylver+Dragon · · Score: 1

    It seems to me that just about every FF game has been way overhyped, at least the ones I have seen here in the US.
    1 - The 8-bit FF on the NES, wasn't exactly revolutionary, it was just another swords and sorcery RPG, ala Ultima. Though, I don't recall much hype at the time, I may have just missed it.
    2 - On the SNES brought us a lack of control over the party (ok, I could switch between the premade characters, bleh), and a melodramatic storyline, the goal of which seemed to revolve more about the main character trying to pick a girlfriend, than saving the world.
    3 - Its now Swords, Sorcery, and Machine Guns, WTF? Didn't the game designer's mothers ever teach them not to bring a knife to a gun fight? Obviously not. The Esper system was interesting, look ma, now everyone's a mage. Oh, and we all can cast Ultima a couple times a battle, so the game is just now boring as hell. The story was, at least, better than 2. It had a rather trite bit of self discovery, but at least its not more of the "pick your girlfriend" crap from 2.
    7 - Ok, we don't feel like inovating, so we are going to use some really bad 3D graphics and hype the game on pre-rendered cut-scenes. Just ignore the hand drawn, 2D, backgrounds that you are running around in. And once again, the game designers still think a sword is a good thing in a gun fight, but hey we all have a zillion HP, so that doesn't matter. Now, lets see we need a story, oh I know, "pick your girlfriend, oh and um, save that world thingy.", "Didn't we do this in 2?", "shh, just keep quite and no one will notice that this is a really bad rehash."
    8 - Alright, alright, a sword in a gunfight might not be a great idea, so will give the main character a sword, no a gun, no a sword, no a gun, wait, its both! And people seemed to like that esper idea, so we'll extend that, but we can't make it simple, no it must be cumbersome and confusing.
    Ok, I'll admit at this point my FF knowledge sort of runs dry. I watched my girlfriend play FF8 for a while, and realized that I didn't even want to bother. I've heard rumor that there was a 9 and even a 10, but I was so disappointed in the series that I haven't bothered. Something just feels wrong to me about a game that has to boast the amout of FMV's it has, they might as well tell me that the story is a bad retread of a bad retread, and that there will be little in the story that is refreashing and new, or that isn't so overly melodramatic as to be painful. Maybe its just me, but I don't want to worry about how this girl or that girl feels about my character, I just want to strap on a sword, grab my magic tome, and go off and save the world, the girls should just be window dressing on the side, to swoon over me as I slay the dragon, excepting those women who are helping slay the dragon, and no I don't care if they have to hots for another character. Moreover, what ever happened to allowing me to pick my party? Ok, so it doesn't work well in these interactive movies, but it works very well in a game, and I thought that's what I was buying.
    Ok, I'll get off the soapbox now.

    --
    Necessity is the mother of invention.
    Laziness is the father.
  70. Re:Final Fantasy (insert number here) by Anonymous Coward · · Score: 0

    You are a fucking moron. Final Fantasy games aren't overrated, they're simply the best RPG's ever.

    FF7 had crappy 3D graphics? Is that why _everyone's_ jaw was gaping when they first saw it? Is that why it took other consoles and the PC _YEARS_ before they had anything that looked as good?

  71. Re:Final Fantasy (insert number here) by Sylver+Dragon · · Score: 1

    You are a fucking moron. Final Fantasy games aren't overrated, they're simply the best RPG's ever.

    FF7 had crappy 3D graphics? Is that why _everyone's_ jaw was gaping when they first saw it? Is that why it took other consoles and the PC _YEARS_ before they had anything that looked as good?


    Turn a little bit this way, I can almost feel the air comming off you fanboy.
    The FF series is, at best, an ok RPG (a sad abuse of that term really). The stories are not at all inventive, the dialogue is terrible (though this may just be a problem with translation), and the worlds so badly conceived that I can't manage to maintain a state of suspended disbelief. As far as I have seen, they are the poster children for liner story lines. FF3 had a great example of this, you were talking to some camp of outlaws and they were asking for your help, if you said no the leader would respond "but you must" and ask again. He wasn't kidding, you were stuck if you didn't say yes eventually.
    As for FF7's graphics, you must be kidding. The pre-rendered FMV's were nice, I'll grant, but the in game 3D was revolting. Not that I blame Squre too much for that, at that time the idea of 3D graphics was starting to hit its stride, and everyone wanted to jump on the bandwagon. But the character models were just sad, even at the time, I would have sworn I could count the number of polygons used to create each character, without taking off my shoes. They would have done better by sticking with well drawn 2D sprites for the in game graphics, and leaving the 3D stuff to the pre-rendered scenes. If "everyone's" jaw was dropping (hardly, I know I'm not alone in my belief), they were being hoodwinked by the hype. As for the PC taking years to have anything that good, that's not too suprising, dedicated vs. non-dedicated hardware. And as for the other consoles, the PS was released in the middle of an upgrade cycle for Nintendo and Sega, their hardware was a few years old at that point, so this isn't suprising either.
    Sorry I don't agree with you there, but FF7 sucked on nearly every count. But that is just my opinion, so YMMV.

    --
    Necessity is the mother of invention.
    Laziness is the father.
  72. Soul Caliber 2 by daVinci1980 · · Score: 1

    I mean, c'mon. I liked Soul Caliber, but this game was really little more than a graphics update.

    Perhaps the problem was the SC was already incredibly gorgeous in comparison to other fighting games, but when I got SC2, I was completely underwhelmed by the supposed greatness.

    --
    I currently have no clever signature witicism to add here.
  73. Gamespy editors are clearly morons by xQuarkDS9x · · Score: 1

    I read the entire sorry article and I have to say they are morons for saying NWN and SFC were over-rated. Especially since SFC 2 and 3 improved upon the original SFC.

    --
    You must master your joystick like a fisherman masters bait! - Gimpy
  74. DOA... by Anonymous Coward · · Score: 0

    Comeon, it is a button masher. Even though I have had experence with other fighters, the stupid thing rarely registers the commands you give your stupid characters correctly.

    You keep mentioning "Cool Stuff" yet don't give us any examples. Pretty much sounds like typical fanboy speak, make it sound like the greatest thing ever but never mention what make it great.

    1. Re:DOA... by DeadScreenSky · · Score: 1

      I am not really sure why you are having problems with the controls - everyone else I know that has played it usually finds it the easiest to play out of any fighters. Do you maybe have analog buttons turned on? (forget if it defaults to that or not) They are EVIL, turn them off ASAP. They do make the game nearly impossible to play high-level, in most players' opinions.

      But feel free to check out Gamefaqs. Some hardcore DOA players recently posted some very indepth FAQs for DOA3. Likewise, at least until recently there were some great indepth discussions about how DOA3 is different than the other fighters. It is probably archived somewhere here, which is another great place to go to learn about the game (though their interface could use some work).

      I really don't feel like going too much into yet another Slashdot discussion on why DOA3 is a great fighter (seems like I do that every week), especially with an anonymous coward (no offense - I just think there is little chance of a response, among other problems). Briefly, though, why I prefer DOA3 as my premiere fighter:

      1: Poking doesn't dominate the game. See Tekken for an example of a game where it does. I don't like that at all - high priority attacks are important to learn, but they shouldn't dominate like that!
      2: Memorization, especially in the form of canned combos, isn't as useful as in most other fighters.
      3: The environment, especially for game #3, adds a ridiculous amount of strategy to the game. No other fighter comes even close.
      3.5: To add to the above, no ringouts. Though they add some suspense, I nearly always feel cheated in other games when they are used - even if I win with them. Too high penalty for what is usually a pretty balanced game otherwise.
      4: Counters are a vital part of play. This has all sorts of benefits, especially once you realize how to deal with people who counter too much (usually a throw works best, since that will do more damage than any other attack in the game). It encourages more mixing up of attacks, as well as more mind games. Note: it was too powerful in DOA2. That has since been fixed.
      5: Very complex system of 'states'. There are all sorts of modifiers on attacks, counters, and throws depending on what is happening when the move is performed. Adds some nice complexity. VF4 is at least close to DOA3 in this area, but nothing else compares.

      Other things certainly help: beautiful graphics, great sound (love all of the famous professional voice actors), appealing character designs, plenty of varied martial arts styles, lots of different moves, nicest animation out of the current fighters (though the next DOA is certainly topping it), the best and deepest tag-team play out of any fighting game, tons of different arenas, an interesting (if obtuse) and sad storyline, online play very very soon now, etc.

      And people who claim it is a button-masher are INSANE! Don't confuse intuitive controls (newbs can look good) with button-mashing. Counters, good use of environment, and dodging will devastate someone who doesn't know how to constantly mix up their attacks, which takes experience. Seriously, the game punishes button-mashing more than any other 3D fighter out there, with the possible exception of VF4, simply because that game has less intuitive controls (though better than Tekken, at least).

      Guess you got a long explanation anyway. :P Regardless, I would check out that website I linked. There is lots of depth in DOA3, most gamers just don't realize it.

      --
      There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
  75. Daikatana: Overrated? No. Overhyped? Definitely. by EdmundDantes · · Score: 2, Insightful

    I personally think you can't consider Daikatana an overrated game. I've yet to meet one person who had anything nice to say about that piece of dribble. If anything, many reviewers could not wait to go to town on the reviews before the game could ever come out...

  76. Hear hear! by adagioforstrings · · Score: 1

    Totally agree! I never saw a positive review of John Romero presents John Romero's Daikatana so how can be called overrated? It seems many people think this is a poll of games that they think sucked, or that other people liked and they didn't. The best example (and I bet will be #1 on the list) of what this article is about is Black & White. I think it was given very high marks from most reviewers, but really wasn't that good. Too many folks (including myself) got caught up in the technology. It took a while to realize it just wasn't that fun.