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Humor in Games?

commiesubverter writes "Slate.com has an article up about humor in games. It's a decent summary of where the gaming industry has been and is going with its humor. From the article: 'Comedy is typically marginalized into background sight gags and interstitial cut scenes. Even games that generally strive to be funny incorporate humor into window dressing: In Grand Theft Auto, you can sow mayhem while listening to a mock-NPR that's broadcasting a roundtable discussion on violence.'"

345 comments

  1. Monkey Island by Anonymous Coward · · Score: 5, Insightful

    Nothing beats the Monkey Island series!

    1. Re:Monkey Island by PoopJuggler · · Score: 1, Informative

      Even though it's a totally separate game style, these guys seem to have a good sense of humor Alien Hominid

    2. Re:Monkey Island by arcanumas · · Score: 1
      Monkey Island were excellent, but surely not the only 'funny' game.
      One of my favorites is "Eric the Unready".

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    3. Re:Monkey Island by Antique+Geekmeister · · Score: 1

      Neverhood. Nothing I've seen beats the Neverhood game for incredibly funny and fun to play as well. The puzzles are good but not too wildly difficult, and the giant crab scene alone was worth the full commercial price of the game.

    4. Re:Monkey Island by Per+Wigren · · Score: 3, Funny

      You fight like a dairy farmer.

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    5. Re:Monkey Island by Gi0 · · Score: 1

      ..and i would like to add to that Neighbors from Hell (1&2) http://www.gamezone.com/gamesell/p20504.htm .Annoy your neighbor till he gets a heart attack!:) The next funniest game since the monkey series for me!

      --
      There's no patch for stupidity
    6. Re:Monkey Island by accelleron · · Score: 5, Insightful

      I particularly like the first three Monkey Island games (the ones based on the SCUMM engine).

      P.S. For all the geeks with a Pocket PC (what self-respecting geek is without one?), there's ScummVM ( http://www.scummvm.org/downloads.php ), which I've been using for MI 1-3 and great old games like DOTT (Day of The Tentacle for the newbie geeks). I highly recommend it.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    7. Re:Monkey Island by dpilot · · Score: 1

      Turn off the computer and go to bed!!

      (worst thing was, when I finished MI1 and saw that screen, it was past midnight and my wife was fast asleep.)

      --
      The living have better things to do than to continue hating the dead.
    8. Re:Monkey Island by Anonymous Coward · · Score: 0

      Interactiveness is wonderful for comedy. The problem is that in computer games the interaction is managed by a stupid computer that has no sense of humour.

    9. Re:Monkey Island by Zorilla · · Score: 1

      You fight like a dairy farmer.

      I am rubber, you are glue.

      --

      It would be cool if it didn't suck.
    10. Re:Monkey Island by KlaymenDK · · Score: 1

      Monkey Island were excellent, but surely not the only 'funny' game.

      If it's not obvious, I'm a fan of the Neverhood. No point in describing its funniness?(?) if you're not familiar with it -- but it's hilarious indeed.

    11. Re:Monkey Island by DrEldarion · · Score: 2, Insightful

      I'd have to argue with you and say that the Space Quest series was funnier, IMO.

    12. Re:Monkey Island by TuomasK · · Score: 1

      Heh, I remember how there was an "atoll" named "nothing"..

      --
      The truth or interpretation..
    13. Re:Monkey Island by The+Patient · · Score: 1
      I wonder if that was floating around in Jick's subconscious when he created "DeGrassi Knoll" in The Kingdom Of Loathing.


      Naw, probably not. =)

    14. Re:Monkey Island by mat.h · · Score: 1

      Well, except perhaps Bob Bates's Eric the Unready. Hey, it even features a cameo appearance of a relative of Monkey Island's used ship salesman!

    15. Re:Monkey Island by Rayonic · · Score: 1

      > I particularly like the first three Monkey Island games

      Number four was still pretty good. I especially liked the time warp puzzle, and the final boss battle.

    16. Re:Monkey Island by nijk · · Score: 1

      Actually, Earthbound does. :^)

    17. Re:Monkey Island by Anonymous Coward · · Score: 0

      Don't you date forget Al Lowe's other project LSL...

    18. Re:Monkey Island by antoy · · Score: 1

      I played the demo long long time ago. I still remember laughing my ass of at the giant crab scene.

    19. Re:Monkey Island by raygundan · · Score: 1

      I used to think so, too. I've recently played through SQ1-4 and MI1-3, and have to say that space quest didn't hold up over time nearly as well as monkey island. Both definitely have their moments, though!

    20. Re:Monkey Island by accelleron · · Score: 2, Funny

      I'm not even going to dignify this with a reply.

      Oh, wait... nevermind.

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    21. Re:Monkey Island by Trejkaz · · Score: 1

      P.S. For all the geeks with a Pocket PC (what self-respecting geek is without one?)

      Well, geeks who own Palm or Zaurus devices, instead of being filthy Microsoft thralls, I suppose. :-)

      --
      Karma: It's all a bunch of tree-huggin' hippy crap!
    22. Re:Monkey Island by accelleron · · Score: 1

      Microsoft thralls? I beg your pardon.

      Palm/Zaurus is a viable alternatice, but there is a great number of programs made by hobbyist coders for Windows Mobile, not to mention that it has gained much market share. And regardless, Windows Mobile has nothing more than its name and logo to do with Microsoft. It is basically a Symbian OS - that is it is built around a specific environment, and does not go well across platforms. Microsoft simply assimilated it... as they did most of everything else. Besides, I was only referencing the availability of a particular piece of software to those wanting it. No need to troll me for that.

      And for those curious, yes, I tri-boot (a build of LongHorn I'm too lazy to uninstall, XP Pro, and Slackware.)

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
    23. Re:Monkey Island by accelleron · · Score: 1

      UPDATE: For the Palm owners out there, http://www.palmq.ru/download.php?op=getit&lid= 211

      --
      Genius may have its limitations, but stupidity is not thus handicapped.
  2. Just like in reall life unfortunately by sammykrupa · · Score: 1, Insightful

    That sounds to much like real life.

  3. Misguided article by Ignorant+Aardvark · · Score: 5, Interesting

    I play games because they're fun, and not for any other reason. Recently I've been playing GTA:SA, and I can see why WCTR is window dressing - because it gets old. It only has so much content, and after that, it becomes stale and repetitive. To make a good game that is genuinely funny the whole way through would take a LOT of work - and frankly, I'm not even sure it would be possible. It's much easier to make a game fun by allowing you to run over pedestrians or what not - this stays fun for awhile. But once you've heard a joke once, it's pretty much used up.

    1. Re:Misguided article by Anonymous Coward · · Score: 2, Insightful

      To make a good game that is genuinely funny the whole way through would take a LOT of work - and frankly, I'm not even sure it would be possible.

      Sigh, youngsters nowadays are so deprived. You've never played "Monkey Island" I suppose?

    2. Re:Misguided article by beacher · · Score: 4, Funny

      Talk about making up your own fun... Here's a shot from lineage. heheheheh

    3. Re:Misguided article by wadam · · Score: 3, Informative

      And don't forget the Spellcasting 101 / 201 / 301 series. I have fond memories of moments where I was laughing so hard that I had to take a break.

      Adam.

    4. Re:Misguided article by wo1verin3 · · Score: 3, Insightful

      Don't forget Leisure Suit Larry 1 through 7. The new LSL Magna Cum Laude is horrible however, very disappointing.

    5. Re:Misguided article by Taladar · · Score: 1

      The Simon the Sorcerer Series and Floyd (the game the same people made after Simon the Sorcerer) were fun to play as well.

    6. Re:Misguided article by Lisandro · · Score: 1

      Simon the Sorcerer were quite unappreciated games. In one part of STS 1, a discussion between three woodworms had me laughing so hard i had to stop playing for 10 minutes.

    7. Re:Misguided article by selderrr · · Score: 1

      Day of the Tentacle was funny all the way. Not only the dialogue, but also the situations made me laugh several times over. And the solutions you had to come up with. A classic for instance : you need a screwdriver, but can't find it anywhere. After 20min of searching you go back to your car where a burgler is forcing the window. By trading your car-keys (and your car) for his screwdriver, the game got going again.

      Nuts...

    8. Re:Misguided article by Dwedit · · Score: 1

      1) You get a Crowbar
      2) It's not YOUR car, it belongs to the big guy who's sleeping on top of the sweater.

    9. Re:Misguided article by danila · · Score: 2, Insightful

      I haven't played these ones, but I don't suppose they were very interactive, free-roaming do-what-you-like games like GTA, were they? You can make a traditional quest funny, that's right, but the truth is noone wants to play quests anymore (or so it appears from the sales charts).

      Frankly, one could make a GTA with all cut-scenes remade as comedy, not gangsta/mob films, but they they would be so out of sync with the gameplay itself. Jokes are something you create, not something that emerges from the gameplay (unless you are talking about "once-in-a-while" accidental funny moments that could happen even in Quake).

      So a comedy game requires that you script it from the beginning to the end and that no traditional gameplay is possible. Because if you allow driving a car in a comedy game, you need to make it funny too, regardless of where you go. If you don't, there will be conflicting expectations from the gamer - do I want the driving to be cool (then why do I need all the jokes) or do I want it to be funny (then someone needs to create a lot of them)?

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    10. Re:Misguided article by Zorilla · · Score: 1

      You wouldn't believe how many times I punched Oozo the Clown. Funny as hell.

      --

      It would be cool if it didn't suck.
    11. Re:Misguided article by Zorilla · · Score: 2, Interesting

      That reminde me of clip involving Madden 2004.

      --

      It would be cool if it didn't suck.
    12. Re:Misguided article by Nehle · · Score: 0
      I agree.

      The best games are usually those that have a good and solid story, and then add some humor as a touch-up. For example:

      In the game "Castlevania: Symphony of the Night" the holy relic that allows that protagonist to breathe underwater is a snorkle, the first headgear you get is a pair of shades which lowers your INT and if Alucard equips all of the fake "Alucart" equipment, he changes name to Alucart.

      In Metal Gear Solid, before the fight with Psycho Mantis, a mind-reader, Snake comments on the fact that the game background music disappears ("Hey, what happened to the music?"). Mantis the proves his telepathic ablities by moving your controller using it's rumble feature, and the only way to bypass his mind-reading abilities his by connecting the controller to another controller port.

    13. Re:Misguided article by secolactico · · Score: 2, Interesting

      The new LSL Magna Cum Laude is horrible however

      I'll say. You go from one boring mini-game to another mini-game and back to the first mini-game... Like playing a boring "Strip Simon Says".

      --
      No sig
    14. Re:Misguided article by WWWWolf · · Score: 5, Funny

      Here's a whole page devoted to this... uh... art form.

    15. Re:Misguided article by Sage+Gaspar · · Score: 2, Interesting

      That's... not true at all.

      First, there's always going to be a market for more traditional games. They are still releasing new entries in the Myst series, a new (good) graphic adventure slips out once a year or so, etc. Hell, even side-scrolling shoot-em-ups still get made.

      Secondly, comedy is possible even if a game's primary goal is not comedy. I would use GTA as an example of this. Sure, you have your main mission arcs where the more serious events happen, but in between you're listening to hillarious sound bytes on radio stations and getting missions from the most absurd caricatures of cops/drug dealers/gangsters/lawyers/etc (and let's not forget Love Fist) to do things like steal combines from a hippy commune to help fund a spaced out pothead called The Truth. Hell, half the comedy in the game is just the ridiculous violent overkill that is possible (i.e., running over hippies with a combine).

      So yes, you can have "cool driving" with funny comedy, and there is a point to having both - just as the best movies aren't usually straight-up drama or gags every second.

    16. Re:Misguided article by cje · · Score: 2, Informative

      Recently I've been playing GTA:SA, and I can see why WCTR is window dressing - because it gets old. It only has so much content, and after that, it becomes stale and repetitive.

      Keep playing, then. One of the differences between GTA: VC and GTA: SA is that the radio content is dynamic -- especially WCTR. As you progress through the game, the contents of the shows change (i.e., you hear new episodes of "He Said, She Said") and the news that gets reported changes in accordance with the missions that you've done. News travels fast in SA .. you can frame an annoying DA with drugs, watch him get hauled away by the cops, turn on your radio, and hear it on the news immediately. :)

      (Incidentally, hearing Richard Burns mock the attendees of a Former Child Actors Convention in Las Venturas is very, very funny.)

      --
      We're going down, in a spiral to the ground
    17. Re:Misguided article by Kintanon · · Score: 1

      As an example of this, Lazlo (from previous GTA talk radio) starts out the game as a caller on one of the shows, by the time you get to San Fiero Lazlo has his own show again and you can listen to it.

      Kintanon

      --
      Check out JoshJitsu.info for Brazilian Ji
    18. Re:Misguided article by parliboy · · Score: 2, Interesting

      You know, considering the current market, and considering that they didn't run with Al Lowe (which was nonetheless a mistake), I thought the humor in MCL was a really good attempt. The gameplay was totally not fun, but the way it was depicted was, at times, inspired. If you stayed in it long enough to play the sendoff to Grease's "Summer Nights", you know that the new writers had some respect for what the game should have been about.

      "Went to her room, she begged me to stay"
      "We made love, now I am gay"
      "College life turned her into a dyke
      "But uh-oh, those lesbian nights"

      But still, at the end of the day, it's not Larry.

      --
      "You're never ready, just less unprepared."
    19. Re:Misguided article by Anonymous Coward · · Score: 0

      This is why you buy the PC version,
      and make your own radio stations!

    20. Re:Misguided article by jaxdahl · · Score: 1

      The game with the funniest intentional humor is the game Worms. Not the newer versions, but the old, pixelated DOS versions -- sometimes the physics would just go wacky and incredibly funny things would happen.

    21. Re:Misguided article by Anonymous Coward · · Score: 0

      unintentional, i mean.

    22. Re:Misguided article by schuster · · Score: 1

      I think you can make action games funny by making the premise of the game itself funny. For example, take a game like Redneck Rampage. The gameplay wasn't all that great, but just the premise on its own made it entertaining. At least, I thought it did. I think that a game like Doom for example, was built to be as intense as possible. Humor in games will make those games less intense, but for all but the most hard-core gamers, I think it will make them more fun, and it would bring some story elements into the game as well.

      --
      --- Don't ever trust a woman until she's dead- B.B. King
    23. Re:Misguided article by antoy · · Score: 1

      Money Island

      That sounds more like a reality show.

      But seriously, I love the first 3. I enjoyed the fourth, and laughed out loud at times, but some of the jokes made me groan, especially when they beat "insult something or another" to death.
      Plus, there was more expression in characters when their faces were made of 20 pixels.

    24. Re:Misguided article by danila · · Score: 1

      I agree to some extent. Duke 3D was quite funny too, Far Cry had some humour, even Doom 3 had humour. I am definitely not saying that GTA is not funny, on the contrary, I think it's as funny as it gets. Humour in such games will always be delegated to the "window dressing" role, because the main activity is not that funny.

      The main argument, as I said earlier, is that jokes very rarely emerge from the gameplay - you have to write them. And when you write them, you need to limit the free goalless gameplay, because otherwise the percentage of humour would drop. :) You can have a "funny" mission goal in GTA, and funny cut-scene, but the execution of this mission is anything but funny - you just drive, shoot, etc.

      --
      Future Wiki -- If you don't think about the future, you cannot have one.
    25. Re:Misguided article by schuster · · Score: 1

      See, I don't think there's any reason that you can't build a first person action game built on an absurd premise with absurd, but simple puzzles and basically build an adventure game with a first person view where the gameplay is action/shoot-em-up, but keeps all the elements of the classic adventure games where you have all these other characters that you can talk to and get hints and help and end up using odd items in your excessively large inventory to beat bad guys and beat puzzles. Basically, cross John Carmack with the guys who did the script for Sam and Max Hit the Road. I'd be curious to see what they could come up with.

      --
      --- Don't ever trust a woman until she's dead- B.B. King
    26. Re:Misguided article by wheresdrew · · Score: 2, Funny
      Talk about making up your own fun...

      Is it just me, or is that image funnier when you realize the Korean reads "Harrison Ford" for the character on the left and "Vishnu" for the one getting...ummm..."handled?"

  4. Lucasarts Adventures by Xpilot · · Score: 4, Insightful

    I remember countless adventures from Lucasarts where the principle element is pure comedy. From Monkey Island to Day of the Tentacle to Sam and Max, these classic games were both funny and fun. They don't make many games like those any more ever since FPS's became popular (and hence, more profitable for the majority of game studios to develop).

    --
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    1. Re:Lucasarts Adventures by Lisandro · · Score: 4, Insightful

      Agreed. If one game genre got humor right, it was graphic adventures. Monkey Island, Maniac Mansion, DOTT, Grim Fandango, Simon the Sorcerer, even titles like Full Throttle. It always work well in such games, probably because most graphic adventures had great "scripts" to begin with.

    2. Re:Lucasarts Adventures by Anonymous Coward · · Score: 0

      Ooh you said it buddy. I really loved the swordfighting insults and the "A Pirate I Was Meant To Be" song.

    3. Re:Lucasarts Adventures by l3v1 · · Score: 1

      Yesss ! :) For me, the Monkey Island series are the most humorous games ever :) Countless hours of fun and laugh on the jokes :)

      Hey, do you remember the rubber tree joke, or the scene when G.T. had to make the dogs sleep with the meat+y.petal (assuring they aren't dead just sleeping :) And I could go on 4ever :)

      When there's enough fun (meaning not only the jokes and humor, of course) with a game, it can be a long lasting experience, that's for sure.

      --
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    4. Re:Lucasarts Adventures by grumbel · · Score: 2, Insightful

      The good thing of the adventure genre is that they not only have humor, they can also get quite serious with other emotions (fear, hate, love, whatever). From all the genres out there adventure games are really the only one so far that is really well suited to tell a movie-like story, all other genres kind of boil down with some action levels here, some cutscene there, but they don't give you much good feel of being really into the story.

      There are of course some games like 'DeusEx' or 'Beyond Good&Evil' which manage to make a good cross between adventure game elements (dialogs, use of inventory, walking around at your home with being threatend by monsters, etc) and action elements, however its kind of sad that there are not more of such games around. The gaming world has really lost a lot after the dead of the adventure genre and only slowly the elements they provided are coming back into the games world.

    5. Re:Lucasarts Adventures by Zorilla · · Score: 0, Offtopic

      (Guybrush feeds a troll)

      Guybrush: I am rubber, you are glue.

      --

      It would be cool if it didn't suck.
    6. Re:Lucasarts Adventures by Anonymous+Brave+Guy · · Score: 1
      They don't make many games like those any more ever since FPS's became popular

      If a FPS can manage to include the line "I don't have time to play with myself!" for a legitimate reason, they can't all be bad. :o)

      --
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    7. Re:Lucasarts Adventures by westlake · · Score: 2, Insightful

      The Longest Journey has some fine comic moments and the game sold well enough to warrant a sequel. Fallout, Planescape: Torment and others used humor effectively in strong, story-oriented RPGs.

    8. Re:Lucasarts Adventures by Misanthropy · · Score: 1

      Agreed! Sam and Max is the only game I ever played all the way through. I loved it! It had good puzzles plus it was clever and funny.

      I figure we will soon reach a point where people aren't impressed by cool graphics anymore so game makers won't be able to rely on their games selling just because it looks great.

    9. Re:Lucasarts Adventures by Lisandro · · Score: 1

      I think you have a point here. My two favourite FPSs of all time (Deus Ex and System Shock 2) had relatively little shooting arround, and they were much more focused on the ambient and story delivering, which made them much more appealing than regular "shoot-everything-that-moves" FPSs.

      Gameplay and history are being placed second to graphics and presentation nowadays, which is kinda sad. A good looking game is a good looking game for so long, a great game is always a great game.

    10. Re:Lucasarts Adventures by CAIMLAS · · Score: 1

      Worms and Worms 2 were both classic, "fun because they're funny" games, as well as having some excellent two-player game play.

      IMO, the best games of yore were the ones that allowed two people to sit next to each other and blow the other person's shit up, so to speak. :P

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    11. Re:Lucasarts Adventures by westlake · · Score: 1

      Half-Life had a story or narrative that drew you deeper into the game. The Black Mesa complex felt like a real place and not a tournament maze. Details like the tram system were beautifully worked out. I'd like to see more cross-over games that draw on the best elements of the adventure, RPG and shooter genres.

    12. Re:Lucasarts Adventures by vsprintf · · Score: 1

      Deus Ex was great because the game was different every time you played it depending on your actions. Beyond Good and Evil was just plain a great game. It's sad that the planned sequels won't happen because of the poor sales. I don't get it. When companies turn out great games like Ico and Beyond Good and Evil, gamers don't buy them. I guess if it's not a franchise and number 5 in the series, most gamers won't play it. Sad.

    13. Re:Lucasarts Adventures by Juanvaldes · · Score: 1

      Worms 3D keeps the tradition alive. :-)

  5. Monkey Island by Anonymous Coward · · Score: 1, Insightful

    The Monkey Island series was one of the funn(i)est things I've seen in my life.

    Computer games are less funny because they're interactive, and that's hard to do for comedy.

  6. Games are not funny by Timesprout · · Score: 4, Insightful

    For the simple reason that the first couple of times you play it a joke is amusing, the 200th time you play, its a worn out fucking nuisance.

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    1. Re:Games are not funny by TOGA!+TOGA+TOGA! · · Score: 1

      The other reason games aren't funny is that the designers aren't comedians. Mostly, programmers have a math/science background, and they would honestly prefer to focus on improving the physics. Can you really imagine a programmer geek saying, "Oh boy, look at this great improvement I made to the story!"

    2. Re:Games are not funny by Uerige · · Score: 1

      I swear I have played monkey's Island 20 times at least, and it never wears out. Don't assume that FPS are the only games everyone plays only because you don't know any better.

    3. Re:Games are not funny by Negatyfus · · Score: 1

      Uhm, yeah. You don't think they will have hired a professional writer for this to accomodate their team of programmers, graphics designers, producers, QA, etc.?

      Ps. Programmers like stories, too.

    4. Re:Games are not funny by Nevenmrgan · · Score: 3, Insightful

      Do you have any idea how many times I've seen the Parrot Sketch? The Cheese Shop Sketch? MST3K's treatment of "Manos, Hands of Fate"? 'The Producers'? Because I don't. I just know they're hella funny every time.

    5. Re:Games are not funny by 16K+Ram+Pack · · Score: 1

      I used to like to play Worms 2. There were various comedy skits between the levels, but once I'd seen each a couple of times, the ESC button got used a lot more.

    6. Re:Games are not funny by imsabbel · · Score: 3, Insightful

      The reason is that you dont "play" it anymore after the first time, but walk through it while watching the gags. You know how to beat the puzzles, so the humor doesnt became a annoying distraction.

      One reason that those old lucasarts adventures were so "successfully funny" was IMHO that there was no dead and no death end in the game. Whatever you did/tried, you couldnt die, and so you would check out cool stuff plus didnt have to endure the same stuff again and again...

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    7. Re:Games are not funny by asadsalm · · Score: 1

      Except Worms...

      Which gets funnier the more you play it :)

    8. Re:Games are not funny by EEBaum · · Score: 1

      Also, there's so much corporate oversight in games now that comedy is shunned as frivilous in some cases, and as time wasted that could have been spent cranking a few extra frames out of the engine. Everything has to be "realistic" now, and a "holy crap" button on your X-Wing control panel won't go over well. Not to mention that if you do have comedy, it has to go through layers of QA along with everything else, during which things are often toned down. To keep from looking like blatant goof-offs, programmers often just hide their comedy in easter eggs.

      --
      -- I prefer the term "karma escort."
    9. Re:Games are not funny by EEBaum · · Score: 1

      Only when it takes considerable time and/or effort to wait for and/or do the joke. This I attribute to poor design and plot-reliance on the increasingly-lame joke, rather than the lameness of the joke itself. If you're doing the same thing 200 times and it's irritating, that's a part of the game that could use reworking, funny or not.

      --
      -- I prefer the term "karma escort."
    10. Re:Games are not funny by Anonymous Coward · · Score: 0

      So, hang up your guns and play something else besides a shooter. Shooters don't have any comedy to them for precisely the reason you ascribe.

      Plenty of people have suggested LucasArts adventure games, so try one of those for a while.

    11. Re:Games are not funny by vsprintf · · Score: 1

      The other reason games aren't funny is that the designers aren't comedians. Mostly, programmers have a math/science background, and they would honestly prefer to focus on improving the physics.

      First, game designers aren't usually programmers. Second, programmers produce some of the deadliest puns around. Your analysis is flawed. "Ha, ha." - Jack o' the Green, MediEvil

    12. Re:Games are not funny by Locky · · Score: 1

      You actually could die in the first Monkey Island.

      When you get tossed off the wharf weighted down by the Idol, if you stayed underwater for over 10 minutes, you would die.

  7. No One Lives Forever by Anonymous Coward · · Score: 5, Informative

    I've only played the sequel and that has to be the funnies FPS I've played. Some of the conversations between the guards were priceless, and the overall goofiness was highly entertaining.

    1. Re:No One Lives Forever by Inexile2002 · · Score: 4, Insightful

      The writing and voice acting in that game were priceless. Every gaurd you snuck up on was in the middle of a hilarious conversation. Dozens and dozens of times I found myself sitting in a shadow waiting for them to finish before I killed them. (Strange sentence.) The cut scenes, general camp of the game and some of the in game details were well done too. All in all, probably the best combination of comdey in an action game that I've seen. (Also one of the most amazing games I've ever played. Why this didn't do better I'll never understand.)

    2. Re:No One Lives Forever by jnd3 · · Score: 2, Interesting

      Tron 2.0 (by the same company that did NOLF) had some good humor as well ... enemies known as "Resource Hogs" would often carry names like "lookout.exe" and "wordwin.exe" and other assorted plays on Microsoft programs. Definitely more "geeky" humor, but still good.

      LucasArts' Armed & Dangerous is pretty fun slapstick as well -- from the tea-brewing robot to shark launchers and topsy-turvy bombs -- and the cutscenes are just a hoot. And to top it off, it's hit the $10 bin.

    3. Re:No One Lives Forever by Zorilla · · Score: 1

      It all makes sense now. For some reason, both games were frustratingly hard and I quit both after about a week.

      Humor works a lot better if you don't piss off the player first. Such a waste, too, Tron 2.0 had such great sound, music, and graphics. But they had to screw it up by giving the enemies god aim and the player no way to restore health frequently.

      --

      It would be cool if it didn't suck.
    4. Re:No One Lives Forever by Anonymous Coward · · Score: 0

      Yeah, its rough having to not suck.

    5. Re:No One Lives Forever by Zorilla · · Score: 1

      And in the case the player does suck, the game must redeem itself by having the time it takes to restore your last save be very short. Many games, I spend about as much, if not more time, at the load screen than actually playing the game.

      So far, load times seem to be the only motivation for upgrading my machine, as everything still runs at a playable speed, even Doom 3.

      --

      It would be cool if it didn't suck.
    6. Re:No One Lives Forever by bigman2003 · · Score: 1

      I'm generally 'not very good' at most games. Yes, even though I play a LOT of games, I still generally suck ass.

      But how in the world could you think that Armed and Dangerous was difficult and frustrating? This was one of the few games that I was able to breeze through fairly easily. Only 3 or 4 areas caused me problems- and those just meant that it took me 10 tries instead of one.

      I thought it was a great game, and some of the funniest stuff I've seen for a long, long time.

      --
      No reason to lie.
    7. Re:No One Lives Forever by Zorilla · · Score: 1

      I was referring to No One Lives Forever 2 and Tron 2.0. I didn't even see that the guy wrote about Armed and Dangerous until you replied.

      --

      It would be cool if it didn't suck.
    8. Re:No One Lives Forever by Fartacus · · Score: 1

      NOLF 2 had one of the best (and funniest) moments in any videogame. SPOILER, stop reading if you haven't played yet but intend to... How can you beat a rail-ride shooting gallery with Cate Archer on the back of a tricycle being driven by a hairy scotsman, chasing a midget mime on a unicycle?

    9. Re:No One Lives Forever by Scherf · · Score: 1

      Tron 2.0 is really funny. I couldn't stop laughing when a guard programm asked me, "Hey what's up, you script!?".

  8. Humor in games in the past 20 years by BrotherZeoff · · Score: 5, Interesting

    Actually I thought that a lot of the earlier games were firmly tongue in cheek.

    Infocom's Zork and Enchanter series had a lot of gags. Planetfall and Hitchhiker's Guide were, too.

    Bard's Tale, as the aticle mentioned. But Keef the Thief and Escape from Hell were funnier. There were quite a few funny cut scenes in one of the Duke Nukem games--I remember Duke ripped off a defeated alien's head and, uh, took care of business down its throat...

    I think gaming used to be geekier and have more self-depracating and sarcastic humor. Later, console systems opened gaming up to a younger and less geeky population, and games became more fast-paced and serious.

    These days, it seems that Blizzard is keeping up the humor tradition more than most other publishers.

    1. Re:Humor in games in the past 20 years by dabigpaybackski · · Score: 4, Funny
      Dude: Fallout 2.

      "Now SHOW ME THE MUMMY!"

      --
      "OH SHIT, THERE'S A HORSE IN THE HOSPITAL!"
    2. Re:Humor in games in the past 20 years by joshuaobrien · · Score: 1

      Zork really stands out for me here because it represents a whole genre of game that is genuinely funny most of the way through and continues to be rewarding when played again and again. The early interative fiction games are the forebears of other notedly amusing games such as Sam and Max and Monkey Island where the graphics visually support a similarly interactive storyline.

      I don't know exactly what it is about these games that so many people give them such consistently high comedy value but I know that it relies on the delivery as much as the content. Just like Blackadder and Monty Python which I can watch over and over and still laugh until it hurts, I disagree with others saying that jokes in games always get old.

    3. Re:Humor in games in the past 20 years by kmcg83 · · Score: 2, Interesting

      You want the funny?

      Alexander Seropian (founder of Bungie) has recently created a new company called Wideload Games. It's geared towards making quality humor games, like their most recent announcement: a game based on the Halo engine about a zombie, and his passion... for brains.

    4. Re:Humor in games in the past 20 years by mink · · Score: 1

      Not just humor. Floyd iin planetfall was like a little brother. I still tear up thinking of him making the dash to get the keycard from the room full of mutants. One of the only game characters I ever felt that much about. The planet really fely lonely after that.

      --
      Well I've wrestled with reality for thirty five years doctor, and I'm happy to say I finally won out over it.
  9. sheesh... by krymsin01 · · Score: 1

    not one mention of Zombies Ate My Neighbors...

    --
    stuff
    1. Re:sheesh... by DrJonesAC2 · · Score: 1

      I think that you and me are the only two people in the world who have played this game. I love it but whenever I ask people if they have played it they look at me like I'm some sort of deranged psychopath.

      Another funny game that doesn't appear to be mentioned is Conker's Bad Fur Day! That game is funny every time I play it.

      Favorite part of game: The evil little girl attached to the gigantic Tedi. (Spoof of the exorcist)

  10. What about games by antifoidulus · · Score: 4, Funny

    where how the user plays creates the comedy? I laugh my ass off when I am playing Monkey Ball with friends because of some of the wonderfully random ways you can kill your monkey. The best comedy is usually unscripted, and the best games usually provide lots of unscripted comedy(whicih is also another reason why I don't play 1 player games or games on the internet, too boring)

    1. Re:What about games by AEton · · Score: 4, Funny

      I laugh my ass off when I am playing Monkey Ball with friends because of some of the wonderfully random ways you can kill your monkey.

      Usually before I kill my monkey I make sure there aren't other people around. Common courtesy, you know.

      But whatever works for your friends, sounds great!

      --
      We recently had heard in the office over one of the Yellow Machine that's made by Anthology Solutions.
    2. Re:What about games by Zorilla · · Score: 1

      Two words: Katamari Damacy

      I was laughing my ass off when I saw footage of that game. You may have seen it before. It's that one where you have to roll a ball around streets and parks, etc., and have to pick up objects with it. Eventually, the ball gets big enough that you're picking up innocent old ladies and then cars, buses and buildings. By the end, there's so much crap rolling around it just looks hilarious.

      --

      It would be cool if it didn't suck.
    3. Re:What about games by Anonymous Coward · · Score: 0

      killing your monkey - some kind of masturbation technique that's more violent than the usual spanking, right?

    4. Re:What about games by Anonymous Coward · · Score: 1, Funny
      Usually before I kill my monkey I make sure there aren't other people around. Common courtesy, you know.

      You're just supposed to spank it. If you end up killing it, you're doing it too hard.

    5. Re:What about games by Anonymous Coward · · Score: 0

      I was gonna make that exact post, but you beat me to it.

    6. Re:What about games by Yer+Mom · · Score: 1
      ...and then there's the dialogue, too.

      A Dog's Life has some funny bits in, while we're on PS2 games.

      --
      Never mind Spamassassin. When's Spammerassassin coming out?
  11. Monkey Island is still good for a laugh but by fussili · · Score: 5, Funny

    ... if you want an FPS which will make you laugh check out Giants: Citizen Kabuto. Absolutely hilarious plot as a bunch of Cockney Aliens end up on a planet with a magic using race of merfolk and a 300 foot tall beast.

    The cutscenes are brilliant but the comedy is left out of the action with the exception of the various cockney aliens chiming in with progress reports and saying things like "Oooh my leg!".

    And as for comedy being annoying upon repetition. I could play Monkey Island till Guybrush Threepwood actuall becomes a mighty pirate.

    Come on people! Bob, Float, Drift? What's NOT to love about that series!?

    1. Re:Monkey Island is still good for a laugh but by mobby_6kl · · Score: 1

      Giants... yeah that was a cool game. There's a more recent game, also done by Planet Moon Studios, called Armed And Dangerous, just as funny as the first one. Everybody seems to mention the Monkey Island series, and I also liked all of them, but for some strange reason nobody mentioned Full Throttle.

    2. Re:Monkey Island is still good for a laugh but by jasontheking · · Score: 1

      I'd love to play that game some more , but its got bugs that slow things down to a crawl. If you kill all but one of the wandering swan thingies in a herd, then the FPS picks up to the point where its not chugging. if you accidently kill the last one , then it's hello seconds per frams again.

      How did anyone manage to play this game all the way through?

  12. Who wants to see Mario do slapstick over and over? by BetterThanCaesar · · Score: 4, Insightful

    Maybe the reason games are low on humour is because most jokes are only funny once or twice, whereas a game needs to be playable many, many times. If playing the game a second time is like watching reruns of Fresh Prince in Bel-Air, I'd rather not.

    Of course, there is comedy that will always be funny, such as Monty Python, but who dares create a complete game hoping that all or most of the comedy will last?

    The Incredible Machines and Day of the Tentacle are two of my favourite old games with lots humour. But I think the reason I still like them is because I haven't played them for a long time.

    --
    "Stop failing the Turing test!" -- Dilbert
  13. Games should be fun by RealProgrammer · · Score: 3, Insightful

    ... so why does humor seem like a distraction? Maybe it's because the game designers aren't comedians, they're geeks? Geeks can be funny, as seen on these very pages, but to step out and design a game that tries to be funny is way too risky. What if someone buys the game and doesn't laugh? Bad news.

    Comedy takes a certain mindset. You have to program the user with a setup, then redirect them to the punch line. That's a different plot than blowing up an alien mother ship or whatever.

    Comedy is usually only funny once. By the time the designer has seen it for the six hundredth time, it's not funny to them any more. By the time the user has seen the gag a few times, they're bored with it. By contrast, I still pull out Doom 2 now and then.

    --
    sigs, as if you care.
    1. Re:Games should be fun by mordors9 · · Score: 1

      Let's face it. Most of us geeks are funny to each other but not so much to non-geeky public. Lots of game buyers would not appreciate the fine tuned wit produced by the geeky game designer. Add to that, most geeks do better with those off the cuff, spur of the moment type comments. Give us to much time to think about it and we would blow it.

    2. Re:Games should be fun by RealProgrammer · · Score: 1

      Geeks are only funny to each other?

      Who wouldn't laugh at 'All your base are belong to us' or 'In Soviet Russia, the game laughs at you'.

      Oh, I see what you mean.

      --
      sigs, as if you care.
    3. Re:Games should be fun by 0racle · · Score: 4, Insightful

      I know its been said, but you do know that the programmers don't write the story except in the smallest of game projects right? Just like the actor doesn't usually write their lines, there is a professional writer or team of writers making this up.

      Good comedy is not funny just once. How often will you throw in a comedy into the vcr/dvd you've seen a hundred times and laugh just as hard as you did the first time? If it was well written and done write, you'll do it every time. Most games do not fall into the well written category.

      --
      "I use a Mac because I'm just better than you are."
  14. There still are a few gems out there... by SenorCitizen · · Score: 1

    Lucasarts' classic adventure games have been mentioned already, and they are funny as hell. But, there still are a few actually funny games out there, the first one that comes to mind is No One Lives Forever 2: A Spy in H.A.R.M.'s Way. A mix between James Bond and Austin Powers, this FPS had some hilarious moments. Of course, it's heavily story-driven - more open games like GTA would have to have huge amounts of scripted stuff that it just wouldn't be possible to make them thoroughly funny.

  15. Re:This would be fun.. by Le+Marteau · · Score: 1, Troll

    A game where you wantonly kill towelheads. Already been done. It's called "Operation Iraqi Freedom" by Bush! It's the best! And it has the best force-feedback hardware in the industry! They can shoot back, and you actuall feel it! Yee ha!

    --
    Mod down people who tell people how to mod in their sigs
  16. Scripted comedy... no thanks by ldm · · Score: 5, Insightful

    Surely this depends on what you personally find amusing? I have fond memories of Dungeon Keeper & DK2, which I thought were wickedly funny... torture, anyone? Similarly, Carmageddon & Carmageddon 2 had me laughing out loud as zombies exploded around me whilst pulling off utterly insane stunts. A whole bunch of LucasArts games (Sam & Max, Day Of The Tentacle, etc) are funny. Grand Theft Auto's gouranga bonus. Simply playing Unreal Tournament and for example, jumping at an oppenent, emptying a weapon at them, completely missing, and they pick you off with one shot... I find that funny (or maybe I suck at UT ;)). Max Payne. Countless sub/side games in countless titles.

    Maybe I'm just twisted.

    I don't think traditional comedy will work in games... you tend to get in-jokes in games, which is ok because those playing the games will usually get it. Jokes that are scripted and get forced at you again and again as you replay, whilst they may have been funny the first few times, they almost certainly aren't after a few dozen.

    In my opinion, scripted humour can not replace gameplay touches that allow the player to make their own fun.

    1. Re:Scripted comedy... no thanks by krymsin01 · · Score: 1

      Carageddon didn't have zombies in it, as I remember. Those things are called pedestrians. Easy enough mistake, though.

      --
      stuff
    2. Re:Scripted comedy... no thanks by myster0n · · Score: 1

      I believe that in the UK version the people were replaced by zombies.

      --
      Nobody believes the official spokesman, but everybody trusts an unidentified source. -- Ron Nesen
    3. Re:Scripted comedy... no thanks by krymsin01 · · Score: 1

      Weird, didn't know that... Then again they could've already been zombies in the state's version too, I could just be remembering it wrong.

      --
      stuff
    4. Re:Scripted comedy... no thanks by ldm · · Score: 1

      Indeed, and not just the UK, across Europe... iirc, the BBFC in the UK & whoever rates titles sold in Germany wouldn't rate the game with humans in it, so pedestrians were replaced with zombies. There was a patch available to restore the human targets, but this didn't alter the gameplay at all -- it was still damn good fun =)

    5. Re:Scripted comedy... no thanks by Anonymous Coward · · Score: 0

      I've read through a bunch of comments, and while you mentioned most of what has been said and then some, I still haven't seen the one funny adventure game of my youth...LEISEURE SUIT LARRY! My God...he just had another game come out. Give the guy some credit for being one of the few to survive the Sierra shakedown.

    6. Re:Scripted comedy... no thanks by OneHungLo · · Score: 1

      The UK version of Carmageddon 2, as well as Carmageddon 64 featured zombies that bled green blood instead of red-blooded humans. Personally, I preferred mowing down and splattering zombies instead of normal human beings anyways. It' not that I have anything against graphic violence in video games, in fact I'm all for it, but it just seemed like the violence against zombies was a lot funnier.

      There were several times that I could recall having some beers with my friends, and playing Carmageddon on the N64, just so we could have contests of who could get the funniest "Splatter Bonus". The zombie theme seemed to encourage it more than just running over pedestrians for the fun of it.

    7. Re:Scripted comedy... no thanks by KozmoStevnNaut · · Score: 1

      The pedestrians were replaced with robots in the German release. Thankfully, the danish release was untouched :)

      --
      Eat the rich.
    8. Re:Scripted comedy... no thanks by Anonymous Coward · · Score: 0

      Right on, poster ... Carmageddon 2 is the de-facto sick humor gaming champ. The instant replay of a mad rush through a shopping center in slow motion, while the peds are crushed and electrocuted in slow motion, limbs flying everywhere... it's beautiful (sniff) Does the darn thing even work anymore on DirectX9.2.0.0 or whatever is out now??

    9. Re:Scripted comedy... no thanks by westlake · · Score: 1
      it's beautiful (sniff) Does the darn thing even work anymore on DirectX9.2.0.0 or whatever is out now??

      It works just fine and after a session on Slashdot there is nothing quite so satisfying as seeing a Tux-like penquin fall beneath your wheels.

    10. Re:Scripted comedy... no thanks by Anonymous Coward · · Score: 0

      It isn't really a Leisure Suit Larry game. Go see what Al Lowe, the father of Larry has to say about it: http://www.allowe.com/Larry/MCL.htm

    11. Re:Scripted comedy... no thanks by Anonymous Coward · · Score: 0

      I've only seen it briefly as a friend was playing it, but that makes sense now. It vaguely had the feel, but didn't seem quite right. But nothing has been quite right with Sierra for the last 5-10 years...

    12. Re:Scripted comedy... no thanks by Shajenko42 · · Score: 1
      The F-word is repeated so often the writers must have used a macro.
      Hilarious!
  17. Comment removed by account_deleted · · Score: 5, Informative

    Comment removed based on user account deletion

  18. Grim Fandango by Anaphiel · · Score: 3, Interesting
    Possibly the most consistantly funny game I've played, with a very sophisticated sense of humor.

    "Run you pigeons, it's Robert Frost!"

    1. Re:Grim Fandango by Anonymous Coward · · Score: 0

      Agreed... Grim Fandango was probably the best game I ever played. Too bad LucasArts hasn't made more like GF, Full Throttle, etc.

    2. Re:Grim Fandango by FuzzyBad-Mofo · · Score: 2, Funny

      Great game!

      Hector LeMans : Oh Manny... so cynical... What happened to you, Manny, that caused you to lose your sense of hope, your love of life?
      Manuel Calavera : I died.

    3. Re:Grim Fandango by Mawbid · · Score: 1
      I'd been hearing about how great Grim Fandango was on Slashdot for quite a while before I fished a copy out of the bargain bin and gave it a try.

      Don't be fooled. Oh, they may say it's the funniest game ever, or that the characters are masterfully rendered with personality that makes you care for them, but it's all true!

      --
      Fuck the system? Nah, you might catch something.
    4. Re:Grim Fandango by Anonymous Coward · · Score: 0

      This doesn't look anything like Robert Frost!

    5. Re:Grim Fandango by vsprintf · · Score: 1

      Sophisticated sense of humor? Please identify the versions you played.

  19. Humor in Games by TrikerII · · Score: 1

    Humor is in the eye of the beholder, however, I really like the humor in Duke Nukem 3D, even the online insults were great!

    --
    Life is to be experienced, not frowned upon. -Uknown
    1. Re:Humor in Games by ScrewMaster · · Score: 1

      "I'm here to kick ass, or chew bubblegum. And I'm all outa gum."

      "Whaddya waitin' for? Chrismas!?"

      "Cool."

      "I'm gonna get medieval on your ass."

      "Kill 'em all and let God sort 'em out."

      "Heh heh heh ... wasted."

      and the ever popular:

      "You SUCK!"

      In case anyone is interested, the voice of Duke was provided by (I believe) an L.A. area DJ named John St. John.

      Shadow Warrior, Blood and Redneck Rampage also availed themselves of FPH (First Person Humor) in the things their characters said too. And frankly, they never got old and were always good for a laugh and more to the point, really helped set to tone of the game and get the players in the mood to have a good time. It was particularly effective, we found, in network play with several people in the same room. Sometimes we had to stop playing for a while just to wipe the tears of laughter from our eyes. Blood had a bunch that I can remember:

      "I'm gonna paint the town RED."

      "You're going to need a bigger boat."

      "Are you just going to stand there and BLEED?"

      "Yep, uh huh. I'm the guy with the gun."

      "Ahhhh, it's STUCK!"

      Shadow Warrior's Lo Wang was just hysterical, with in-game commentary like:

      "You want to wash Wang? Or watch Wang wash Wang?"

      "Oh, I'm sorry ... did I break your concentration?"

      "Oww! Who put these here!!!!!'

      And the thing that made them so entertaining is that many of the sounds were keyed to certain scenes or actions, which made them all the funnier. I missed that when I got into Quake and Unreal and Half Life and all those other more "serious" games that weren't funny at all. Fun, yes, entertaining, sure ... but not funny.

      Getting harder to play most of these old games, unless you know to set up a DOS partition (arcane knowledge, nowadays.) Most of the Windows ports I've seen just really aren't there (yet.) Some play reasonably well but multiplayer support is important to me, so I'm hoping that at least Duke will get a decent port soon. If anyone knows of a solid port with clean network play I'd appreciate knowing about it.

      --
      The higher the technology, the sharper that two-edged sword.
  20. Who needs intentional humor by mfivis · · Score: 5, Funny

    Someone set us up the bomb
    or
    The President has been kidnapped by ninjas. Are you a bad enough dude to rescue the President?

    1. Re:Who needs intentional humor by Zorilla · · Score: 4, Informative

      I guess it's linky time. There's an entire website dedicated to weird video game quotes, even many that aren't even Japanese:

      Zany Video Game Quotes

      --

      It would be cool if it didn't suck.
    2. Re:Who needs intentional humor by Anonymous Coward · · Score: 0

      A winner is you.

    3. Re:Who needs intentional humor by Anonymous Coward · · Score: 0

      you mean "set up us the bomb".

    4. Re:Who needs intentional humor by EEBaum · · Score: 1

      What you say!!!

      Engrish aside, it seems that game corporate boards and QA departments have a certain aversion to the whimsical and random. For something to be inserted into a game as funny, it almost has to go to focus groups any more.

      --
      -- I prefer the term "karma escort."
    5. Re:Who needs intentional humor by scot4875 · · Score: 1

      Hell, I have a Bad Dudes arcade machine. Let's just say that Ronnie's bought a lot of cheeseburgers for me and my friends...

      --Jeremy

      --
      Jesus was a liberal
  21. Comment removed by account_deleted · · Score: 2

    Comment removed based on user account deletion

  22. Real People by corexian · · Score: 1

    I'm finding with my recent exposure to MMORPG's, that a good bit of the humor is coming from *surprise* other people in the game. Also, the games typically have some extremely funny things that designed to be there, but random, unintentional things tend to be hilarious (i.e. someone getting stuck in a column or an enemy materializing right next to you in a tree so that they can't attack).

    --
    So much room for sigs, so few sigs worthy of it.
    1. Re:Real People by Sage+Gaspar · · Score: 1

      Trust me, the humor in having mobs warp into trees or you getting stuck in a column is going to wear off REEEEEEEAL fast :D

  23. My favorite in game humor... Warcraft/Starcraft by Anonymous Coward · · Score: 5, Funny

    Everyone knows if you click the people in Warcraft/Starcraft enough, you get some funny jokes, but my favorite was in WC3.

    "I'll attract the enemy with my human mating call. I'm so wasted! I'm so wasted!" -- The Dryad

    1. Re:My favorite in game humor... Warcraft/Starcraft by GrouchoMarx · · Score: 2, Funny

      Even better was the shareware version of Warcraft II. My favorites:

      Human Footman: "In the full version, I'm much funnier."

      Orc Peon: "You go buy full version now." "You buy full version.. pleeeease???" "You buy full version or I sing. Yah yah yah yah..."

      Keeping the orc from singing was reason enough to buy the full game, methinks. ;-) Or I ended up buying it, at any rate.

      --

      --GrouchoMarx
      Card-carrying member of the EFF, FSF, and ACLU. Are you?

    2. Re:My favorite in game humor... Warcraft/Starcraft by TheFairElf · · Score: 1

      Here's another gem:
      "I see only darkness....oh my hood is down" - The Acolyte

    3. Re:My favorite in game humor... Warcraft/Starcraft by Anonymous Coward · · Score: 0

      The Orc regular fighter (forgot the name...Grunt?) had some pretty funny ones too.

      "Stop touching me! I'm not that kind of orc!"

      "*sigh* If you are into that kind of stuff, you should talk to my cousin."

      "Ooooh...that felt kind of nice!"

      "Me so horny, hurt you long time!"

    4. Re:My favorite in game humor... Warcraft/Starcraft by StuckInSyrup · · Score: 1

      my favourite WC3 joke: For the end of the world spell press Ctrl+Alt+Del (the Acolyte)

      --
      Ni.
    5. Re:My favorite in game humor... Warcraft/Starcraft by CTachyon · · Score: 4, Funny

      "Once you head down the dark path, forever will it dominate your destiny... and you get dental." -- The Acolyte

      The Dryad had some of the funniest lines, though. "I dont reveal much on the minimap. *sniff* It's all my fault."

      --
      Range Voting: preference intensity matters
    6. Re:My favorite in game humor... Warcraft/Starcraft by chrysrobyn · · Score: 4, Funny

      Everyone knows if you click the people in Warcraft/Starcraft enough, you get some funny jokes, but my favorite was in WC3

      "I love the dead. Frequently." -- WC3 Necromancer

    7. Re:My favorite in game humor... Warcraft/Starcraft by Arminator · · Score: 1

      Even the setup program in Warcraft I had "teh funnay".
      When you selected your soundcard, you could test Midi/FM music and digital sound/speech effects.
      For the speech a sample was played that said "Your soundcard is correctly configured for playing wave sound". If you played it often enough you got an angry "It doesn't get any better!" (Or something like that. I have the German Warcraft where it says "Besser wird's nicht!")

    8. Re:My favorite in game humor... Warcraft/Starcraft by Anonymous Coward · · Score: 0

      That quote was from the Human unit, Sorceress. Not Undead Acolyte.

    9. Re:My favorite in game humor... Warcraft/Starcraft by ewe2 · · Score: 1

      This seems to have been a common thing to do in warcraft/warlords/baldurs gate/icewind dale.

      Particularly good in the BG series is if you attempt to acquire Boo from Minsc. Minsc has a rather disturbing relationship with that hamster, and the repeated-click trick gives you some insight.

      --
      insecurity asks the wrong question irritation gives the wrong answer
    10. Re:My favorite in game humor... Warcraft/Starcraft by Fuz_42 · · Score: 1

      "Bloo-ker!!" The Valkrye Pilot

      "CNN, FDIC, USDA Approved, checklist complete, you SOB" MD-50 pilot

      --
      I am. A Digital Monk.
  24. Not any more by tarnin · · Score: 4, Insightful

    Straight up comedy games ala the original Lucasarts ones wont work now. A lot of those were filled with injokes and specifically geeky jokes. Now that the demographic has changed to the non-geek and general populace they don't work. Not only do they not work, but to create a game that would the humor would have to be so broad as to be either unfunny or work once.

    I have seen some humor left but it is either background, in jokes, or specific. Case in point, alot of the quest givers in WoW have some funny stuff to say and the voice emotes are a riot but the game itself is pretty serious.

    One thing that people fail to mention is the switch in humor in the games has worked. People are buying these games or subscribing to the serives in record numbers even in this declining economy. Weither or not any of us agree with humor in games in its current incarnation it moot really. Pander to the lowest common denominator and make lots of money. Sad but true.

    1. Re:Not any more by Sage+Gaspar · · Score: 1

      EDAG. Oh no, wait, was that the one that opens a dimensional void in your chest cavity? My bad.

    2. Re:Not any more by Anonymous Coward · · Score: 0

      Dude - there's still in-jokes in video games. Look at the DOS-like cheat menu in Enter the Matrix - if that wasn't a tribute/in-joke in the flesh, I don't know what is...

    3. Re:Not any more by Aldurn · · Score: 1

      A lot of those were filled with injokes and specifically geeky jokes. Now that the demographic has changed to the non-geek and general populace they don't work.

      Now, hold on there. While the overall demographic has changed, I'm sure that the overall number of people in this audience has remained constant, if not grown slightly. It seems as though the problem is that, rather than having the number of people who would enjoy such a game dwindle, the number of people who would not enjoy such a game has grown enormously.

      Since these games used to make enough money even though the market was small, it seems as though there are just two problems with releasing another game along these lines:
      1. Not enough shelf space. The entire genre is bigger nowadays, so a game targeted at a niche market would be moved to a back shelf in favor of a more popular one.
      2. Funding. Who wants to pay for a game whose target audience is a very small percentage of the overall market?

      With Internet distribution on the rise, it seems as though a smart, talented group of people should be able to come along and self-publish their comedic graphical adventure game.
      --
      char sig[120] = "\0"
    4. Re:Not any more by EEBaum · · Score: 1

      That's an in-joke, yes, but I really wouldn't call it funny. It's cute.

      --
      -- I prefer the term "karma escort."
    5. Re:Not any more by Zorilla · · Score: 1

      I got modded offtopic. I win!

      --

      It would be cool if it didn't suck.
    6. Re:Not any more by Anonymous Coward · · Score: 0

      Never underestimate the /.er with mod-points who loves meta-humour.

      And in turn, never overestimate the meta-modder who doesn't.

    7. Re:Not any more by Anonymous Coward · · Score: 0

      You make your doubly inverted counterpoint very well!

  25. Re:Who wants to see Mario do slapstick over and ov by mr_snarf · · Score: 1

    Why exactly does a game need to be playable many, many times? Most single player games are only played once.As someone else pointed out, multiplayer games, on the other hand, can have player-created humour.

    --
    printf("Goodbye cruel world!\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b");
  26. New mod rating? by LitigiousBastards · · Score: 1

    -1 Too scary

  27. Agreed. by antdude · · Score: 2, Interesting
    Both No One Lives Forever and its sequel (not Contract Jack) made me laugh a lot. The dialogs and the humor.

    Examples:
    1. "Are you insulting my monkey?!" --a moroccan civilians line"
    2. "Do not be apprehensive about this apprehension!" --the HARM guards in Morroco
    3. Cate: "Spare yourself the suffering and you might walk out of here with clean underpants."
      Harm Guard: "Too late for that!"
    4. Cate: Who is your favorite historical character?
      Baron Dumas: Hmm...I would have to say....er....Beowulf.
      Cate: Ah... I was thinking of historical rather than fictional individuals.
      Baron Dumas: Beowulf is a historal character.
      Cate: You mean the Beowulf who slew Grendel and is mother?
      Baron Dumas: Ah, yes: thats the one.
      Cate: He's a FICTIONAL character.
      Baron Dumas: YES, I know that, but there was also an HISTORICAL one.
      Cate: The Beowulf who fought the dragon?
      Baron Dumas: Indeed.
      Cate: But there AREN'T any dragons. Unless you count the dinosaurs of course, but there weren't any of those wondering around during the time that Beowulf WOULD have lived, had he been a REAL person instead of a fictional one.
      Baron Dumas: Are you quite sure?
      Cate: Yes.
      Baron Dumas: I see...
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Agreed. by Anonymous Coward · · Score: 0

      That didn't make me laugh. At all.

    2. Re:Agreed. by ComaVN · · Score: 1

      I guess you had to be there...

      --
      Be wary of any facts that confirm your opinion.
    3. Re:Agreed. by legirons · · Score: 1

      So, you're saving up for something special, huh?

      Yep, had my eye on a turnip for quite some time now

      A turnip?

      Not just any turnip. The world's biggest turnip.

      Uh-huh. So what will you do - eat it?

      You don't just eat the world's biggest turnip.

      What, you make a wish on it or something?!?

  28. Indeed by Thiam · · Score: 1

    Both NOLF 1 & 2 are great FPS games where the humor is very well woven into the story line. It makes these games still stand out and fun to play, even now they're outdated technologically. A great game doesn't need the latest eye-candy, it needs great game-play.

    1. Re:Indeed by qoa · · Score: 1

      Actually go back and play nolf2 again. It was far ahead of it's time, and still to this day looks pretty good. Having played it for the first time a few months ago, I was shocked at how nice the game as whole actually looked.

      --
      Every normal man must be tempted at times to spit upon his hands, hoist the black flag, and begin slitting throats.
  29. Yegads! by dasunt · · Score: 1

    They praise HHGTTG (text-based game), yet I know several people who found that game very, very unfun, due to the gameplay.

    Its not enough to have gags if the gameplay has problems.

    Just my $.02

    1. Re:Yegads! by junkgrep · · Score: 2, Funny

      You couldn't even re-bind the keys to the standard ASD+mouse configuration.

    2. Re:Yegads! by imsabbel · · Score: 1

      dont be an idiot. A game that is only solvable by 10000 times of trial and error (did you feed the dog?) has nothing to do with coolness.

      --
      HI O WISE PRINCE. WHT TOOK U SO DAM LONG?
  30. Comment removed by account_deleted · · Score: 4, Funny

    Comment removed based on user account deletion

  31. Agreed. Some quotes as examples... by antdude · · Score: 3, Informative
    Both No One Lives Forever and its sequel (not Contract Jack) made me laugh a lot. The dialogs, cutscenes, etc.

    WARNING: SPOILERS IF YOU HAVEN'T PLAYED THE GAMES!!

    Examples:
    1. "Are you insulting my monkey?!" --a moroccan civilians line"
    2. "Do not be apprehensive about this apprehension!" --the HARM guards in Morroco
    3. Cate: "Spare yourself the suffering and you might walk out of here with clean underpants."
      Harm Guard: "Too late for that!"
    4. Cate: Who is your favorite historical character?
      Baron Dumas: Hmm...I would have to say....er....Beowulf.
      Cate: Ah... I was thinking of historical rather than fictional individuals.
      Baron Dumas: Beowulf is a historal character.
      Cate: You mean the Beowulf who slew Grendel and is mother?
      Baron Dumas: Ah, yes: thats the one.
      Cate: He's a FICTIONAL character.
      Baron Dumas: YES, I know that, but there was also an HISTORICAL one.
      Cate: The Beowulf who fought the dragon?
      Baron Dumas: Indeed.
      Cate: But there AREN'T any dragons. Unless you count the dinosaurs of course, but there weren't any of those wondering around during the time that Beowulf WOULD have lived, had he been a REAL person instead of a fictional one.
      Baron Dumas: Are you quite sure?
      Cate: Yes.
      Baron Dumas: I see...
    5. Funny scenes with the HARM's director keeps getting nagged by his mother thru the entire NOLF2 game.
    6. "Bend over and kiss yer potatahs goodbye!" --combat taunts
    7. Two words: Human cubes
    8. Many more funny scenes in this thread.

      Thanks to NOLF Girl for a lot of these. ;)
    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  32. DOH!! I wasn't supposed to post that! by antdude · · Score: 1

    That is incomplete. :P See post for the correct one.

    Remind me to sleep. ;)

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  33. Slapstick, FPS-style by No+Such+Agency · · Score: 2, Insightful

    Tons of interactive user-created violent slapstick occurs in FPS/action games, especially during multiplayer. Everything from some guy rocket-jumping and exploding on impact, to accidentally driving the Hellbender off a cliff when two other teammates are riding on top is FUNNY. It's just very unsophisticated humor, which is part of what the article is complaining about.

    Sadly, I always sucked at the funniest games - even Monkey Island had me reaching for a walkthrough every ten minutes or so, because while the game is brilliant, it's a little *too* brilliant for me to solve half the puzzles on my own. And being frustrated, or "cheating" are not so much fun even when you can appreciate the game's humour.

    --
    Freedom: "I won't!"
    1. Re:Slapstick, FPS-style by Artifakt · · Score: 1

      Quake 1 - Pick an area where you can be sure to gib lots of low level monsters and can move around without any jumping. Set the gravity waaaaay up, like 500000. (Console: R_GRAVITY 500000)
      Ogres now drop their grenades at their own feet. (Unfortunately, the explosion flashes from the grenades tunnel underground and so the Ogres don't take much damage). Fiends progress in little tiny hops that make them take all day to cross the room. All gibbed monsters become a pile of meat with the head spinnning in the middle like it was on a turntable. They all spin at different speeds too. Rockets fly straight still, but their smoke trails depart upwards at tremendous speeds.

      You want violent slapstick?

      Set the gravity down to a very low value like 10, or even all the way to 0. Watch the spinning heads fly. (This last works best in a big open courtyard full of gibbed monsters.). Negative Gravity can be very strange and unsophisticatedly humourous too.

      You can also tinker with the coefficient of friction and other variables. It's Alice in Wonderland physics (with a big tendency to get the POV whimsically dead).

      --
      Who is John Cabal?
  34. sierra by Triv · · Score: 4, Funny
    Old-school sierra games were designed for comedy and problem solving. Well, some of them were, anyway. The Space Quest series was designed to be funny, and Leisure Suit Larry wouldn't've won any awards for its gameplay.

    Triv

    1. Re:sierra by fungus · · Score: 1

      A new episode in the Leisure Suit Larry series (Magna Cum Laude) is out for the PC/X-Box/PS2.

      Maybe not a great gameplay, but lots of dirty jokes...

    2. Re:sierra by TuomasK · · Score: 1

      In Police Quest I if you looked at a building's wall by typing "look at wall" it said "These walls have an important job of keeping the roof up" :)

      --
      The truth or interpretation..
    3. Re:sierra by qu4rtz · · Score: 0

      I totally agree. However, a lot of people cite King's Quest and Space Quest as the funniest and just plain best of them, and I think the best of the old sierra games is often overlooked: the original Quest for Glory, or Hero's Quest as it was known before the legal troubles arose over the name. It had action, RPG elements, but most of all, it had quite possibly the MOST ways to die in a single game. My personal favorite being:

      "As you fall down the chasm, you see a sign saying 'Beware of Porcupine.' That's funny, you didn't see a...

      You do, however, see a group of brigands aiming their arrows at you, and you have a funny feeling you know who the porcupine is going to be."

    4. Re:sierra by sad_ · · Score: 1

      Hohohaha, that is so funny... i too couldn't stop laughing every time my character died a sierra game.
      i hated it even more after i enjoyed the great lucas arts adventure games, where you weren't afraid of death after every step you took.
      lucas arts also knew this sucked and has a classic joke in MI1, where you would fall off a cliff and a sierra requester pops up - you have died, load/quit. after a few seconds your character comes back on the screen - rubber tree! now _that_ is funny...

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
    5. Re:sierra by krist0 · · Score: 1

      ah, but in Monkey Island 1, you COULD die, staying underwater longer than 10 minutes...

      I know, I tried it.

      --
      all you are, is all you are, i'm so sorry for you.
    6. Re:sierra by sad_ · · Score: 1
      ah, but in Monkey Island 1, you COULD die, staying underwater longer than 10 minutes...

      i don't buy it, there where a lot of near-death expierences in monkey island, but none actually resulted in one. same for pseudo-action in-games, if you were not able to finish them, no problem, as they would be skipped after x minutes.
      the one you talk about is a well known dicussion point, and i never tried it out, but some say - you die - while other say - you get rescued.... well i guess it's of to ScummVM to find out the truth! :P

      --
      On a long enough timeline, the survival rate for everyone drops to zero.
  35. Two games wirth comedy as the centerpiece by fzammett · · Score: 1

    Might want to have a look...

    http://www.omnytex.com/

    Specifically:

    http://omnytex.com/kgarcade/

    and

    http://omnytex.com/products_invasion_info.shtml/

    They have two games for the PocketPC, Invasion: Trivia! and K&G Arcade. They both star two aliens named Krelmac and Gentoo. You could describe them as a cross between Kang/Kodos and Beavis/Butthead. The games are rather fun but most importantly are comedy-focused. Naturally as with all comedy whether you find it funny or not is subjective, but plenty if people do find them rather amusing.

    The guys at Omnytex Technologies are actually getting started on K&G Arcade II (code-named "maybe this one will sell"), which they say is going to be even more comedy and story-driven.

    I know mentioning something Microsoft-related (PocketPC) here on Slashdot is a no-no, but I think these two games are worth checking out if you own such a device.

    --
    If a pion (n-) collides with a proton in the woods & noone is there to hear it, does lamdba decay into the source pa
  36. Space Quest! by A+Boy+and+His+Blob · · Score: 3, Insightful

    Space Quest and the Quest for Glory series are what really got me into gaming. Some of the later Icon based Sierra games were half-way decent, but in my mind the text-input games were the ones that really shined.

    1. Re:Space Quest! by Anonymous Coward · · Score: 0

      Holy shit new Psykosonik! I always wondered what happened to them.

  37. Re:Who wants to see Mario do slapstick over and ov by tepples · · Score: 1

    Most single player games are only played once.

    Not if I have to waste 29 lives on a level to beat it.

  38. Duke Nukem 3D by turgid · · Score: 4, Interesting
    May years ago there was a DOS game called Duke Nukem 3D, which was very similar to Doom in many ways.

    One of the things I found very funny was that you could actually "use" the toilets in the game. If you walked up to one of the urinals and pressed the "use" button, Duke would do a wee wee and flush the toilet.

    One day I was playing it over a direct modem connection with a friend. He shot me in the face with a rocket. I jumped up and backwards, breaking my chair in the process.

    I don't have time to play games nowadays, and I don't have Windows, so my choice is severely limited anyway. Xbill is about my limit now.

    1. Re:Duke Nukem 3D by Antique+Geekmeister · · Score: 1

      And don't forget the unspeakable act committed upon the corpse of the alian leader. It's a good thing our hero had something to read while doing that....

    2. Re:Duke Nukem 3D by Dicky · · Score: 3, Informative
      Dude.

      Duke Nukem 3d for Linux. With TCP/IP networking.

      Name a time. And tell your wife that yes, you do have time.

      --
      Paranoia isn't an infectious condition, it's a way of life
    3. Re:Duke Nukem 3D by Nonillion · · Score: 1

      Don't forget the OJ Simpson chase that was showing on the TVs in the bar.

      --
      "I bow to no man" - Riddick
    4. Re:Duke Nukem 3D by Zathras26 · · Score: 2, Informative

      I remember that. *grin*

      Or how about the scenes in the strip joints? You could go up to the strippers and tip them, and they'd show you their boobs.

    5. Re:Duke Nukem 3D by turgid · · Score: 1
      Or how about the scenes in the strip joints? You could go up to the strippers and tip them, and they'd show you their boobs.

      Yes, I remember that. I also used to live a five minute walk from a news ageants. It was easier just to buy a copy of FHM or Maxim when I wanted to look at boobs. The picture quality was better too.

    6. Re:Duke Nukem 3D by turgid · · Score: 1
      Name a time. And tell your wife that yes, you do have time.

      She's not that bad. :-)


    7. Re:Duke Nukem 3D by Zathras26 · · Score: 3, Informative

      The picture quality in FHM and Maxim for boobs is better than it was in Duke Nukem 3D, but in Duke Nukem Forever, the boobs are much more realistic. ;-)

    8. Re:Duke Nukem 3D by Anonymous Coward · · Score: 0

      Nobody has yet mentioned some of the best humor in Duke3D. Sure it had its share of crude sexist humor, but it was also filled with intelligent humor.

      How many of you remember the "Long Beach Nuclear Waste Porcessing" level? As you go through the level, there are barrels of waste moving throughout the facility on conveyerbelts. When you have finished exploring the level, you discover that the waste barrels are moving in a loop and not actually going anywhere.

      So was this loop of waste just for convenience of the level designers of Duke3D? The question is answered on the next level, "The Abyss", where you discover that the processing facility is a sham, and all the waste is actually being dumped into the San Andreas Fault!

      There was a lot of humor in that game... bring on DNF.

    9. Re:Duke Nukem 3D by hsoft · · Score: 1

      I'm not sure if I remember the quote correctly, but it was quite funny:

      "It's time to kick ass and chew bubble gum... I'm out of gum."

      --
      perception is reality
    10. Re:Duke Nukem 3D by Zathras26 · · Score: 1

      "Informative"...? You're kidding, right?

    11. Re:Duke Nukem 3D by turgid · · Score: 1

      There are a lot of sexually frustrated young men here on slashdot. :-)

    12. Re:Duke Nukem 3D by Anonymous Coward · · Score: 0

      Duke Nukem had many stolen lines ... that one in particular was from the movie "They Live". Others were from the "Evil Dead"/"Army of Darkness" series ...

    13. Re:Duke Nukem 3D by Zathras26 · · Score: 1

      Actually, it was my GF pulling a funny (she told me about it afterward).

    14. Re:Duke Nukem 3D by Repton · · Score: 1

      DN3D was "many years ago"?

      Oh, man...

      --
      Repton.
      They say that only an experienced wizard can do the tengu shuffle.
    15. Re:Duke Nukem 3D by turgid · · Score: 1
      DN3D was "many years ago"?

      1996 IIRC. 8 years.

  39. Re:This would be fun.. by tepples · · Score: 2, Funny

    Well at least he whom you call a "towelhead" knows where his towel is.

  40. Painkiller is funny by Zorilla · · Score: 0

    There is no doubt that the people at People Can Fly share a similar sense of humor of mine. Their game, Painkiller, doesn't really do anything at all to be humurous, it's just that the awesome physics engine causes some hilarious things to happen. Huge chain barrel explosions as well as the way the enemies look when you use the rotating blade.

    Maybe they were watching Dead Alive (hence the similarity between the main weapon and that lawn mower from the movie) or some Troma movie when they came up with the idea of the game.

    --

    It would be cool if it didn't suck.
  41. Minesweeper by Anne_Nonymous · · Score: 4, Funny

    That wacky Minesweeper game just cracks me up!

    1. Re:Minesweeper by MagicDude · · Score: 1

      I want minesweeper to be as non-funny as possible. Can you imagine if it was a practical joker?

      "There's only 1 mine next to this spot."

      (click)

      BOOM!!!!!!

      "Fooled you!! There were two. Hahahahaha"

  42. Re:Who wants to see Mario do slapstick over and ov by BetterThanCaesar · · Score: 1

    Most single player games are only played once.

    From the beginning to the end, perhaps. The article does mention between-level humour, but (if I read it correctly) asks for in-game humour. That will drive you crazy if, for example, as tepples writes, you need 29 lives to complete a level, and the same joke is repeated each time.

    Player-created humour, now that's something completely different, and unavoidable. It doesn't have much to do with the game itself, I think, but the players.

    I just remembered the cow level of Diablo II. That's another kind of humour, a hidden level, and a reference to the Diablo fan-base created myths.

    --
    "Stop failing the Turing test!" -- Dilbert
  43. Comment removed by account_deleted · · Score: 2, Interesting

    Comment removed based on user account deletion

  44. Based on bottom (the UK comedy) by Anonymous Coward · · Score: 0

    How to be a complete bast**d.

    Some screenshots:
    http://zxspectrum.mobygames.com/game /shots/gameId, 12456/

    What other game gives you the opportunity to pee on someone?

    WR

    1. Re:Based on bottom (the UK comedy) by youngerpants · · Score: 2, Informative

      Actually it was based on the previous television program "The Young Ones"

      Once again Ade Edmondson was the complete bastard as punk Vivian. The "How to be a Complete Bastard" bit came up origionaly for the Young Ones Batchelor Boys book (and later a book of its own, then the board game, then the spectrum/ C64 game)

  45. Mario by Zorilla · · Score: 1, Troll

    For some reason, I find the original NES Super Mario Brothers jump sound to be hilarious. "Bleeeeeeeeee!" Hopefully that doesn't make me retarded or anything.

    Similarly, the sound the 1-wood makes when you miss the ball while swinging in Lee Trevino's Fighting Gold is extremely funny to me.

    --

    It would be cool if it didn't suck.
    1. Re:Mario by dj42 · · Score: 1

      "Similarly, the sound the 1-wood makes when you miss the ball while swinging in Lee Trevino's Fighting Gold is extremely funny to me." The kids and their pot-smoking habits these days...

      --
      We are one consciousness experiencing itself subjectively. Back to you with the weather, Bob!
    2. Re:Mario by Zorilla · · Score: 1

      Oops, that should have read "Fighting Golf". And there is a sound, check out track 35 in this NSF file. It's not as funny as it's not preceded by light jazzy music, though. It makes for the humorous anticlimax that is missing the ball in a golf video game.

      The kids and their pot-smoking habits these days...

      Some of them must be mods. My Mario jump comment got modded troll for some reason. I should really change my sig if that's the cause.

      --

      It would be cool if it didn't suck.
  46. ok, I'll say it if nobody else will by nomadic · · Score: 4, Funny

    You fight like a dairy farmer.

    How appropriate, you fight like a cow.

    1. Re:ok, I'll say it if nobody else will by csnydermvpsoft · · Score: 1

      Are your hemmeroids flaring up again?

    2. Re:ok, I'll say it if nobody else will by Anonymous Coward · · Score: 0

      I once had a dog who was smarter than you

    3. Re:ok, I'll say it if nobody else will by treke · · Score: 1

      He must have taught you everything you know.

    4. Re:ok, I'll say it if nobody else will by Thingummywut · · Score: 0

      Who? The hemmoroids or the dog?

  47. Simpsons: Hit And Run by Fez · · Score: 1

    One of the funniest games I have played in recent memory is "Simpsons: Hit And Run", a GTA-like game in The Simpsons universe. It's nothing but comedy wall-to-wall, and it's great. I replayed it several times and, at least to me, the humor didn't lessen.

    Of course the Lucasarts classics are still the best, but in today's age where mass appeal is crucial, it's hard to find jokes that everyone will get, let alone find humorous.

    1. Re:Simpsons: Hit And Run by HarveyBirdman · · Score: 1
      The mark of a good game is when funny things happen that were unplanned. The funniest moment for me in Simpson's H&R (and I realize this is subjective) was when, playing as Marge, I ran right over the little schoolgirl at full speed and sent the kid scraping along the road for hundreds of feet, and Marge just said, "Oops!"

      And the other night in GTA:San Andreas when I was trying to escape the po-leece, and I drove off a cliff. :-)

      --
      --- Ban humanity.
  48. What about Star Control 2? by Tjebbe · · Score: 1

    That game contained a few of the most hilarious moments i have encountered in games. (of course my other favourites are the MI, SQ and QfG series)

    1. Re:What about Star Control 2? by bertas28 · · Score: 1
      Fwiffo rocks:

      "I swiftly matured into a fine example of my species and with my parents' assistance, achieved independence. Specifically, they pried me from the doorjam, and rolled me into the street. Thus prepared, I set out to make my fortune. I had great dreams in those days, yes, great dreams! I knew that someday I would be vastly rich, wealthy enough to afford a large, well-fortified mansion. Surrounding my mansion would be vast tracts of land, through which I could slide at any time I wished. Of course, one can never be too sure that there aren't monsters hiding just behind the next bush, so I would plant trees to climb at regular, easy to reach intervals. And being a Spathi of the World, I would know that some monsters climb trees, though often not well, so I would have my servants place in each tree a basket of perfect stones - not too heavy, not too light -- just the right size for throwing at monsters. I was thinking about what color the stones would be painted (aqua, mauve or magenta,) when a vegetable cart came careening down the street outside my house, and knocked me unconscious."

      And let's not forget:

      "If you held a gun to Fwiffo's head, he would say anything you want - come to think of it, if you held a vegetable to Fwiffo's head, he would still probably say anything you want."
  49. Games included with Linux Distros by timmyf2371 · · Score: 1

    For some reason, I used to find the "KillBill" game included with some versions of Linux very enjoyable. And then there was the "PieBill" game in which I racked up many hours of fun...

    --

    Backup not found: (A)bort (R)etry (P)anic
  50. Unscripted is the best comedy by hugg · · Score: 3, Insightful

    The author of the article probably has not experienced "emergent comedy" in a game. Take the Sims, for instance as a recent example -- it's funny when your party guests get stuck in a corner, fall asleep and urinate all over themselves. No, but being a writer for Slate, the author probably has only gone to real parties of this type.

    What do you bet a producer somewhere is reading this and saying "A-ha! If unscripted comedy is funny ... Let's make a reality show game!!" Which would then, of course, be designed with a linear storyline :)

    1. Re:Unscripted is the best comedy by parliboy · · Score: 1

      Been done. Look up "Neighbors from Hell".

      --
      "You're never ready, just less unprepared."
    2. Re:Unscripted is the best comedy by Jerf · · Score: 1

      Let's make a reality show game!!" Which would then, of course, be designed with a linear storyline :)

      Been done; see the Survivor video game.

      I like reading hachet jobs. That ought to tell you about how that game was reviewed, even without visiting that site.

      No matter how you feel about reality shows, anything that has a "voting" component ultimately can't be simulated in one player games. The contests are usually incidental to that; unless you sweep the immunities in Survivor, for instance, you damn well better have a good political game or you are toast... and nobody has ever swept more than a couple in a row at the end. The games can't match this.

      Can you imagine an Apprentice video game? If you lose the contest (which can't be adequately simulated anyhow), a random number generator determines if you win or lose... :-)

  51. Re:This would be fun.. by mark-t · · Score: 1
    It's reassuring to know that racial prejudice and blind bigotry are still thriving in the good old US of A.

    (sigh)

    Some things never change, do they?

  52. System Shock by dr+bacardi · · Score: 2, Interesting

    The first one... the elevators played, well, elevator music. "The Girl from Ipanema" specifically.

  53. Re:This would be fun.. by Anonymous Coward · · Score: 1, Funny
    Operation Iraqi Freedom is like a lot of games I've played.

    you could be doing something better

    it costs you a lot of money

    eventually, you lose.

  54. Ragdoll Fun by PRES_00 · · Score: 1

    If you thought random clipping was fun (thanks Beacher!), modern (well, since the Hitman series) physics offer unintentional humor galore!

  55. Sin by Anonymous Coward · · Score: 0

    Is me the only one who thought that game had some pretty funny cinematics?

  56. Re:Who wants to see Mario do slapstick over and ov by mr_snarf · · Score: 1

    Ah yes. Thats a good point. Games shouldn't have such deliberate humour if you have to keep doing the same thing again and again. Guess thats a hard decision to make, but it makes you wonder if that sort of research goes into game development.

    I've never been a big fan of single player games, although I must mention that Star Control II was awesome (yes, very old too :P)

    --
    printf("Goodbye cruel world!\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b\b");
  57. Re:Who wants to see Mario do slapstick over and ov by tepples · · Score: 1

    although I must mention that Star Control II was awesome (yes, very old too :P)

    Was? It's still maintained.

  58. Fallout 2 by MC68040 · · Score: 1

    I always loved the splattered whale reference, amoung others, in fallout 2 :)

  59. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  60. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  61. Half-Life, by Anonymous Coward · · Score: 0

    I thought these were done humorously.

    From Half-life: "(Gorden, you should already be in) The test chamber!"
    "All that target practice is going to come in handy today."

    Zork Grand Inquizitor: Character drank poison. "I can't believe he fell for it." Wields shovel. Whamm!

    --Brenda

  62. Re:This would be fun.. by HarveyBirdman · · Score: 3, Insightful
    It's reassuring to know that racial prejudice and blind bigotry are still thriving in the good old US of A.

    That's OK. They'll come out with a special Eurepean version where you run over Jews. It'll be a big seller in France.

    Go ahead. Accuse me of generalizing about whole nations based on the bigoted words of a few. I dare you.

    --
    --- Ban humanity.
  63. Sierra's Space Quest by DoorFrame · · Score: 5, Insightful

    Space Quest by Sierra was a funny game. You're travelling around in the crazy future universe that's kind of an odd combination of every future universe you've seen in movies and films. You'll occasionally see a Star Wars ship thrown on a trash dump or a reference to a Star Trek charachter.

    The games were also very self referential. In one game (SP3) you had to save thinly veiled versions of the two guys who wrote the game. In another (SQ4) you travelled back in forth in time within the Space Quest series jumping from the original game into a game that hasn't yet been made like Space Quest 14).

    My favorite line came from a moment when you asked to "get" a ladder and the game responded. "You get the ladder and put it in your pocket... Ouch."

    Ah, the memories. That's some good abandonware.

    1. Re:Sierra's Space Quest by chickygrrl · · Score: 3, Funny

      My favorite game response for the the Space Quest series was in SQ2 (I think), when you change out of your space suit. My friend and I tried to wear the normal set of clothes by typing "get naked" and the game responded "I'll get naked if you get naked. You go first."

    2. Re:Sierra's Space Quest by DoorFrame · · Score: 1

      Sierra games always often had witty responses if you tried to swear at the game itself. Offhand I can't recall any. Too bad.

    3. Re:Sierra's Space Quest by neonstz · · Score: 1

      In one of SQ games (can't remember which), you got to an space station mall with a computer game store (or something like that), with such great titles as "Sim Sim - The Simulator Simulator" and "It came for dessert" (if I remember correctly).

    4. Re:Sierra's Space Quest by Anonymous Coward · · Score: 0
      I rather liked the point where, in Space Quest 2, you had to pick up a wastepaper basket. The game came back with, "Isn't it amazing the things that the modern day adventure hero can carry? You just have to know how to pack."

      Ah, memories.

    5. Re:Sierra's Space Quest by ShawnD · · Score: 1

      I forget which one it was in, but one I liked was where you had to clear some space off on a computer. One of the items on the computer was 'Space Quest'. If you deleted that the game quit, no messages, just a DOS prompt.

      Serria did have that annoying tendency to make you need to save your game every 30 seconds.

    6. Re:Sierra's Space Quest by Anonymous Coward · · Score: 0

      That's hysterical!

  64. Also like real life... by Ayaress · · Score: 1

    A lot of the humor is accidental, usually caused by bad translation and localization. Things like Arngrim thanking the king from the bottom of his feet, wizards attacking spoony bards, and somebody setting up us the bomb.

  65. They forgot.. by mattr · · Score: 1

    But they forgot Spongebob Squarepants! Or.. hmm I'm not sure if it's funny or not, he talks really dumb, but there are non sequiturs for adults sprinkled in so the brain doesn't go to jelly when playing with kids. Though it is kinda nice as an environment to be in.. So I think there is something in common between the world created for Spongebob and the world of Nights (anyone remember?) the Sega game where you fly and do aerial acrobatics - lovely music and you can just toodle around without any goal necessary.

    The infocom stuff was great, and with humor and mystery, since writers were involved at least as much as programmers (unbelievable but true I would expect).

    Okay, how about a game where you are a clueless geek with an Internet connection. The entire society is on the brink with a presidential election, but the bought media lock out most of the challengers. Your task is to find their websites, download torrents of interviews with them on CSPAN, and launch a net campaign to get at least either your local politician or a challenger in the election to win, you have to fight your way past all kinds of gaffes, explosions in Iraq, Osama home movies, etc. etc. that would might strike some twisted people as humorous. Oh wait.. nevermind.

    Maybe they aren't funny because the comics get paid for stage and tv but it costs too much to make a video game so nobody with a sense of humor is left anymore? So what is the current equivalent of "You are about to be eaten by a GRUE!" ?!?!

  66. Star Control 2 by Anonymous Coward · · Score: 0

    How is there no mention of Star Control 2? The dialog from this 1994 Accolade hit has kept me laughing for over a decade now. Open-source PC port of the 3DO version released under the title The Ur-Quan Masters.

  67. Add to that most LucasArts adventures by upside · · Score: 2, Interesting

    ...and Sierra Online. Gutbusting fun in Day of the Tentacle, Leisure Suit Larry, Zack McCracken etc etc. Those were the days.

    --
    I'm sorry if I haven't offended anyone
  68. small animals are a humourous topic by jdkane · · Score: 1
    I noticed that mainly monkeys and squirrels but other types of small animals get a lot of laughs in video games, even just from reading through many of these posts.

    What's up with that? Something cute that has attitude. It's funny to squash them.

    A better question might be: Which elements would make up best game humour, and WHY?

  69. "Go for the eyes Boo! Go for the Eyes! RUSK!" by Genady · · Score: 2, Funny
    Ah Minsc, how I miss you. Minsc had to be the most endearing, humerous character in a video game I've seen to date. His 'Misncisms' should be put in a coffee table book and sold.


    "Evil around every corner. Careful you don't step in any."

    "Sword, meet evil. EVIL MEAT MY SWORD!"

    "I trust those who prey on children no farther than they can be thrown, even if I manage to throw them pretty far!"

    "What? Boo is outraged! See his fury! It's small, so look close. Trust me, it's there."

    "I would hate being forgotten in a bottle. It might depend somewhat on the type of bottle, but overall I expect the effect would be similar."

    "Boo will have clean wood shavings, you evil bastards!"

    "Fool me once, shame on you. Fool me twice, watch it! I'm huge!"
    --


    What if it is just turtles all the way down?
  70. Grand Theft Auto is funnier than that by Taco+John · · Score: 2, Interesting

    As you go alone in Grand Theft Auto, it gets a lot funnier. I would say a huge percentage of the jokes are inside jokes from the previous games. Catalina in San Andreas is a lot funnier as a character when you realize you killed her in GTA:3. So for a newcomer to the series, some of the jokes might not be all that funny.

    1. Re:Grand Theft Auto is funnier than that by payndz · · Score: 1
      I'd forgotten Catalina was in GTA3, but I cracked up laughing when I saw who her new 'boyfriend' was in SA.

      I've just completed SA, and there are some genuinely funny moments in there - some of them self-referential within the series (like the return of Ken Rosenberg and Kent Paul), some of them from the character dialogue (The Truth and Maccer), some from the situations (like dating Millie when you find out what she's *really* into) and some just because they're completely insane (the Cluckin' Bell radio commercial).

      The only other game I've played in the last couple of years that made me laugh was KOTOR, and that was more in a wry, 'that was quite clever' way, whereas SA is at times genuinely hilarious. It's noticeable how things don't really start to become humorous and Grand Theft Auto-y until you leave the semi-realistic gangsta missions of Los Santos, though...

      --
      You must think in Russian.
    2. Re:Grand Theft Auto is funnier than that by Taco+John · · Score: 1

      -SPOILER ALERT- During one of the Rosenberg missions, while he's all coked up, you hear him talking about how "This really takes me back to the good ole days, right Tommy?" To which Carl replies "Who the hell is Tommy?" There's so many references to Love Fist even. The poster Carl uses to hid blueprints, a mention by one of the DJ's (K-DST's I think) and the guy who is with Kent Paul in "Don Peyote" is a member of Love Fist. Little things like that really make it a lot funnier.

    3. Re:Grand Theft Auto is funnier than that by MacTenchi · · Score: 1

      Agreed.

      There are a lot of funny moments with Woozy. Watching him run full speed into a wall, and then try to play it off, or when you play cards with him (he's blind, but trying to hide it).

      Catalina was a complete blast. "I'll let you kill anyone you want, baby."

      Rescuing Zero from his massive wedgie.

      And, of course, the radio stations are great.

    4. Re:Grand Theft Auto is funnier than that by allism · · Score: 1

      There are a lot more funny moments in GTA:SA than you would guess. For instance, go into the police station right after getting busted. Don't shoot anyone, don't grab any weaponry in the form of guns - just go through the locker room and walk all the way into the showers, and look all the way around.

      Another funny thing we recently discovered was an interesting reaction if your character eats too much - it takes about a half-dozen large meals right in a row to induce.

  71. LucasArts Classics by at.splat · · Score: 1

    I realize you may be thinking about LA games like Monkey Island and Sam&Max, but they had a history of smart and very funny games even before then.

    the two that spring to mind most handily are Indiana Jones and the Last Crusade and Loom ("Do you know the name Bobbin Threadbare?" [#3])

    These are the true classics. I agree, however, that these kind of games have lost any kind of marketability in the face of Dooms and Halos and GTAs. OMFG!! Monkey Island was leaked two weeks earlY!!

    Oh well.

  72. Blood by donweel · · Score: 1

    I found the original Blood by Monolith funny. There was funny dialogue from Clint Eastwood movies thrown in. Also I rememeber entering the mortuary and he would say "open for business." Also when the zombie heads came off you could kick them like footballs. That was the first fps I played on the pc, I would love to see another game like that. Blood2 was not the same.

    --
    Many a long talk since then I have had with the man in the moon; he had my confidence on the voyage. Joshua Slocum
  73. Bard's Tale by Anonymous Coward · · Score: 0

    This guy needs to keep track of the current game development. He should check out the remake of Bard's Tale for PS2 (boy am I old!). The remake is totally unlike the series back in the day.

    Rather, this game mocks RPG games in generall such as doing rat killing quest or going to a lava level. The lines are funny and so are the stero typical female characters (e.g. bar maid with big pair of brests which the game keeps on focusing during the first few cut scenes).

  74. Dark humor by NeoSkandranon · · Score: 1

    Dungeon keeper 2 had some great moments in it if you watch carefully.

    Havent seen anyone mention this so far but Postal and Postal 2 had some dark humor and smirk inducing one-liners (Kinda like duke nukem 3d but better)

    --
    If you can't see the value in jet powered ants you should turn in your nerd card. - Dunbal (464142)
  75. Re:Who wants to see Mario do slapstick over and ov by JorDan+Clock · · Score: 1

    Actually, they did make a series of Monty Python games. I have 3 of them, myself. Although, they weren't exactly prime examples of gaming or programming (I have yet to get them to work on my XP box.), they're fairly novel and incorporate a lot of the Monty Python humor.

  76. Starflight too. by tukkayoot · · Score: 1
    At least conversations with the cowardly Spemin and the Veloxi.

    Some choice Veloxi quotations:

    The you aliens trespassing in ours the space. Most gracious grossness of august queen perhaps forgiving if you are pay tribute of 9 Arth energy crystals right away, by Jove. Agreeing?

    I guess us is best friend. Perhaps we will eat together the slimy nodules a many the most delicious.

    We is making you honorary Veloxi. Of course still the inferior alien but much the better I think so.

    Best idea I have. We is exchange the many dirty joke and then much the laughing activity.

    Not trying the funny stuff alien tresspassers, superior Veloxi the most powerful.

    If you is showing proper respect for distinguished Veloxi charming then every-one is happy as a bivalve mollusk.

    Zounds! I flabbergast! I not believing my sensory apparatus! Barbarian aliens is not recognize Veloxi are too much the superior.

    You is try Veloxi patience. So much the secreting the many fluids and gnashing of the mandibles. Last chance a warning.

    Greatest idea I have! I am make suggestion. The you aliens are not destroy ours the pretty spaceship. Yes, I think this is best idea certainly.

    Enough the talking.

  77. Hey! by jeffkjo1 · · Score: 0, Offtopic

    Hey! A giant petrified llama dropping.

  78. What about Minsc? by code_nerd · · Score: 2, Interesting

    I cannot believe no one has mentioned my favorite brain-addled barbarian and his Minature Giant Space Hamster, Boo! The voice acting in Baldur's Gate I and II was hilarious.

    "Butt kicking for goodness!"

  79. Chatterbox w/ Lazlow! by myc · · Score: 1

    I never get tired of Chatterbox, my car radio is stuck on that station.

    "Liberty City Cocks Rule!"

    "Freddie needs a nanny, because Freddie's been a very naughty boy."

    "C.R.A.P.??? Your organization is called C.R.A.P.?? What kind of moron are you??"

    "You're listening to Chatterbox, where your opinion matters, or that's what we say anyway."

    "You're listening to Chatterbox with me, Lazlow, with open ears and a closed mind."

    "WHAT?? Not another one! The Australian-American war was the biggest war since the Big One."

    "You know, that's a really good point. Countries that don't have guns are not American. If we had more guns, there would be less shootings."

    "I work MIRACLES, senor!"

    good times, good times!

    --
    NO CARRIER
  80. Fun fps Postal by Anonymous Coward · · Score: 0

    Postal from Running With Scissors is a fun FPS http://www.gopostal.com/

  81. My favorite line from Riddick by infinite9 · · Score: 1

    No Fucking in the Recreation Area

    --
    Disconnect your television. Do your own research. Draw your own conclusions. They're probably lying. Don't be a sheep.
  82. Maxis by Darthmalt · · Score: 1

    Speaking of in Jokes there are always the inside Llama jokes in Most of the early Maxis games. I never completley understood why they put them there though.

  83. Re:This would be fun.. by mark-t · · Score: 1
    You misunderstand...

    In a nation that's renowned for tolerance and equality and the premise that "all men are created equal" and whatnot, its _discouraging_ (I was trying to be ironic in my previous post) to see that some people still just don't get it.

    By no means was I actually trying to make a generalization about the people of the nation as a whole.

  84. Leather Goddesses of Phobos by xtermin8 · · Score: 1

    The text game had a lot of humor, and included scratch 'n sniff cards. The humor did get in the way of gameplay, though. The lame jokes plainly outnumbered the good, and the "sicker" jokes got tired very quickly. Games should have a good sense of humor, not be a single joke that a game revolves around. We have enough movies that do that.

  85. King's Quest by MrByte420 · · Score: 2, Insightful

    The first thing I thought of when I saw this was the old king's quest games - I miss the old school sierra pythonesque humor.

    --
    If religous zealots don't believe in Evolution, then why are they so worried about bird flu?
  86. Kingdom of Loathing by yup+that's+me · · Score: 1

    Not a video game, but the MMORPG Kingdom of loathing does pretty well for humour. Although there are plenty of other attractions, I suspect that's the main thing for most beginning players.

  87. Wasteland and Fallout by Inhibit · · Score: 1

    I'm really going to miss Fallout if no one picks up the franchise. Both Fallout and Fallout 2 are littered with pop culture referances (such as the drugged out Star Trek away team ship crash landing) that are hillarious.

    My all time favorite is the beginning of one where it shows a TV flicking through channels. It pans to a huge hulking armored guy firing a minigun into the distance, then the caption blares "Our Boys, Keeping the Peace in Canada" while the armored guy waves to the camera. Classic :).

    --
    You're reading Slashdot. Of course you like Linux and pc hardware
  88. What about Worms? by FooAtWFU · · Score: 4, Insightful

    Worms! If the idea of a worm with a bazooka isn't funny enough, you can blow up the other team with a sheep or banana bomb or the Holy Hand Grenade... not to mention the insane chain-reactions where you meant to kill the other guy's worm but ended up blowing up about three or four of your own instead, and then he finishes you off with the Prod.

    --
    The World Wide Web is dying. Soon, we shall have only the Internet.
  89. Earthworm Jim! by Anonymous Coward · · Score: 0

    Did you ever play Earthworm Jim?

    One of my roommates rented it in college. We were laughing our ass off for days. We played the game through just to get to see the next joke. We weren't upset when you died, because we were usually laughing at _how_ we died.

    I admit that it's really hard to come up with creative ideas to cover 40 hours of gameplay, and will happen less often when they spend their whole budget on engine and 3D artists instead of writers, but funny games can be done well.

  90. Quake 3 mod by ProfanityHead · · Score: 0

    My favorite game back in the Quakeworld days was a mod for Quake called Painkeep. The tradition is still alive with Painkeep Arena for Q3. One of the health powerups is a can of pork-n-beans which gives you +100 health when you eat them but the side effect is that you tend to fart alot. Your enemies can hear you coming and you "hop" when you fart which sometimes sends you headfirst into the lava or void. If you are quadded and farting you become a deadly methane weapon to those around you and yourself. Nothing better then killing someone close by with a fart. Period. It doesn't happen often but its something to relish. Makes for some very pretty fart bubbles underwater too.

    PKA also has various goodies like beatraps, which leave you stumbling around with a huge trail of blood behind you. The gravity well makes the whole level rumble with an earthquake rattling people out of their cubbyhole who had scrambled to hide when they heard the well being deployed. With the dragon tongue, PKA's own unique grappling hook, you can place the beartrap or gravity well on the end of it and deploy with the hook to wherever you feel it will do the most carnage.

    Someone coming at you like a maniac with a lightning gun? No problem. Keep an autosentry stashed in your inventory and bring it up as the chosen weapon... it reflects the lightning back at the perpetrator and zaps him until he knows better.

    The guy wises up and decides to pelt you with a few rockets? His mistake. Pull out your airfist and blow the rockets right back in his face. One sure way to make your friends hate you is to deploy a gravity well into an open area then stand out of harm's way and blow unsuspecting victims toward the well.

    Hell, I don't even need to play the upgrade game anymore with my PC. I should be fine for years to come With Painkeep Arena. Check it out here: http://sh.stonks.com/ and the official site here: http://www.planetquake.com/teamevolve/

  91. oblig. by Anonymous Coward · · Score: 0

    Someone set you up, the mine!

    1. Re:oblig. by jcuervo · · Score: 1

      *smack*

      --
      Assume I was drunk when I posted this.
  92. Best SQ-line by risutora · · Score: 1

    "I know Karate, Kung-fu, Tae-Kwon-Do, Aikido and many other Chinese words!"

  93. Sorry, not game humor, but I have to say it.... by vudufixit · · Score: 1

    In the film Maria Full of Grace, Maria's walking in front of a sign that says, "It's what's inside that counts."

  94. Yeah, but also as in real life... by gaijin99 · · Score: 1
    The humor is often kinda subtle, and not the main focus. Take the Dungeon Keeper series, for example. It wasn't a funny game, but at the same time it had a lot of funny elements. From slapping imps, to the odd comments from the Mentor Voice there was humor throughout the whole thing (not to mention a sort of gonzo feel to the first game).

    The first time the Mentor said "You have an excess of Mistresses. There's a word for Keepers like you..." I'll admit that I laughed.

    --
    "Mission Accomplished" -- George W. Bush May 1, 2003
    1. Re:Yeah, but also as in real life... by isecore · · Score: 1

      I've laughed alot at various Mentor sayings from DK2 (which I still play every now and then)

      such as:

      "Your dungeon floor is lumpy. Make your minions jump up and down."

      "Beware! Micro-piglets stalk your dungeon!"

      "Your dungeon is full of yoghurt!"

      "One of your imps does a great impression of you. He can even do the ears."

      or my favorite:

      "You know that big soft, downy thing in the next room? It has the ability to cure fatigue and restore vitality."

      (of course he meant the bed, and this line of course was only said very early in the AM)

      And if any of these lines are misquoted, well then that's just not my problem.

      Also I laughed the first time one of the minions won a jackpot in the casino. Cheezy disco-music and the mentor saying "Jackpot Winner!" while all the minions dance around in the dungeon. Good times.

      --
      I enjoy large posteriors and I cannot prevaricate.
  95. Quest for Glory by ar1550 · · Score: 1

    For the most part, those Sierra adventure games had a serious story, but the backgrounds and item interactions were chock full of jokes (and in-jokes as the series progressed). I hope i'm not the only on this /. who has practiced lockpicking skill by "picking" my nose (often with deadly results). Or, when looking at a trophy-head unicorn (IIRC? QfG V?): You remember hearing a legend that only virgins can see unicorns. You pretend that you cannot see the unicorn.

    --
    I once shot a man in Reno 'cause they cancelled Firefly.
  96. Peasant's Quest by Sir+Pallas · · Score: 2, Informative

    ..is raw comedy: #1, because it's raw; #2, because it's comedy. The guys at Videlectrix really knew what they were doing when they put this together. (Check out the trailer too.) Haldo!

  97. earthworm jim? by radarsat1 · · Score: 2, Informative

    an article on humour in games that doesn't mention Earthworm Jim!??

    A game where you get to fight lawyers with briefcases and jump into toilet-warps...

    1. Re:earthworm jim? by Anonymous Coward · · Score: 0

      Bump to this game! I downloaded a demo and was amazed how good it was. It was really hilarious! Comic gems everywhere.

  98. Half Life by SCHecklerX · · Score: 1

    Some great humor in half life at the beginning of the game, after you initially blow things up. If you look through one of the windows as you run down the hallway after crawling back up the elevator shaft, you will see a scientist push a filing cabinet over onto one of the 'chicken crabs'. He jumps up and down and points at it, as if to say "ha ha ha! I got you!", and then one jumps on his face. I found that pretty humorous. It is easy to miss if you aren't looking for it :)

  99. you don't know jack by Hachey · · Score: 1

    good old Berkeley System's original You Don't Know Jack was the funniest game I ever played. the host was friggin hilarious, there were jokes every 15 seconds in that game and a crap load of them. to bad the string of sequels squeezed that concept dry.... --no sig.

    --
    Please allow me to hate the creator of the 120-character limit: *HATES*. Thank you.
    1. Re:you don't know jack by Hachey · · Score: 1

      oh btw, nothing was as funny as when you discovered putting 'fuck you' in the open ended answer to the mixed of phrase puzzle. the first time the host would get pissed: "What did you say? Fuck ME? No no no, fuck YOU!" *your points shatter and you're down -50,000* "By the way, take a look at your name..." *your name shatters and turns into something like 'SnotMonkey' the second time it went: "You know what, you're just trying to get a rise out of me. look at your score..." *your score shatters but it comes back unchanged* "You see, nothing." the third time: "Hey pal, you know what, I run this game. I can end it. Later." *the game quits* -- no sig.

      --
      Please allow me to hate the creator of the 120-character limit: *HATES*. Thank you.
  100. Some humour from the past I enjoyed... by farrellj · · Score: 1

    One that I had a lot of fun with is " Spellcasting 101 (a.k.a. Sorcerer Gets All the Girls)". But if you wanted to go *way* back to Apple ][ days, I remember "Softporn Adventure", where, for example, if you flush the toilet, it backs up, rapidly fills the room with raw sewage, and you die from the diseases you catch from the sewage. But all described in a very silly way...

    Dungeon Keep also had some very silly moments, and of course, the classic *is* HHGTTG.

    Wasn't there one called "Deer's Revenge" where the deers go around with high-powered rifles/scopes and shot hunters? I wanted to pick up a copy, but I think there was some sort of controversy, hunters complaining I think, and it kinda disappeared off the shelves. Too bad.

    ttyl
    Farrell

    --
    CAN-CON 2019 - Ottawa's only book oriented Science Fiction Convention! October 18-20, Sheraton Hotel, Ottawa, Canada h
    1. Re:Some humour from the past I enjoyed... by legirons · · Score: 1

      "Wasn't there one called "Deer's Revenge" where the deers go around with high-powered rifles/scopes and shot hunters?"

      In Myth2, there was a 'hidden' level (the long-awaited drinking party) where you and a group of pissed-up poachers go out to kill deer with blunderbusses. Problem is, the deer are (a) explosive, and (b) run towards you. I never managed to finish that level...

      You reach the level by going out of your way to kill 3 frogs with grenades. Which is, apparently, the only reliable way to kill frogs.

    2. Re:Some humour from the past I enjoyed... by EEBaum · · Score: 1

      That was "Deer Avenger", which was more or less a cartoony 2D shooting gallery. The jokes were funny the first time, and the premise was cool, but in all I'd say it was a missed opportunity that got old fast. It seemed like a rush job, unfortunately.

      --
      -- I prefer the term "karma escort."
    3. Re:Some humour from the past I enjoyed... by ShawnD · · Score: 1
      Wasn't there one called "Deer's Revenge" where the deers go around with high-powered rifles/scopes and shot hunters?

      It is called "Deer Avenger: and it is a bad parody of "Deer Hunter". Probably disappeared either for Trademark reasons or because it sucks.

      Another bad, but funny, game was "Redneck Rampage". Think Doom with the slogan "A Butt-Kickin' Gun-Totin' 3d Romp Through Hickston, U.S.A".

  101. Steve Meretsky by FunkSoulBrother · · Score: 1

    oh how that man has to start making games again. Some true classics, including one of my favorites, the little known Adventure/RPG Superhero League of Hoboken.

  102. Re:Agreed.++ by A_Non_Moose · · Score: 1

    No One Lives Forever one and two had some great gags:

    My personal favorite was chasing the midget mime on the unicycle, and Kate (you, the player) and Armstrong (muscle bound Scottsman) on a tricycle.

    Mime ducks into an alley, and Armstrong says, "Hang on, sharp turn!" (with the wheels of the tricycle squeaking the whole time).

    I had to pause for 15 minutes, I was laughing so hard I was crying.

    Best guffaw, was the intro to the Morocco level:
    Your contact is killed by the Mime/assasin, and you and Armstrong have to split up:
    Kate: But how will I find you?
    Armstrong: It's not like I blend in!.

    Those were from NOLF2, the ending (spoilers ahead) of NOLF1 had the classic exchange:

    Kate: Where were you?
    Armstrong: I was shot!
    Kate: I took care of an entire super-soldier invasion, and all you had to do was take care of a limp-wristed mommies boy with a target pistol.
    Armstrong: I told you, I was shot!
    Kate: Oooo, poor baby!
    Armstrong: Don't you mock me, woman. Besides, it sting.

    (I think that's how it went).

    --
    Have you read the moderator guidelines? Well, have you, PUNK? (and I want a Karma: Gnarly option)
  103. The secret to comedy is timing... by hai.uchida · · Score: 1

    And games typically take a lot of time to solve. Every medium is different-- what works on stage doesn't in a movie, what works in a thirty second cartoon doesn't in a half-hour show. Games that try hard to be packed full o' laffs usually fail because "big jokes" are only funny once, kind of funny the second time and annoying the third. Humor in games simply has to be subtle. IMO it works best in games like Fallout where the setting is dark and twisted, and the details are funny and consistent but the actual gameplay is taken seriously.

    --
    my password is private, but unchanged.
  104. MDK2 was hilarious by hopkid · · Score: 1

    This was a good action game that was downright comical. I mean, going after monsters with a toaster that shot out nuclear toast? A bad guy named Schwang Schwing, and another evil boss who's head looked like testicles? You won't be able to find this stuff in most blockbuster movies. I'm sure MDK was funny too, only I never got the chance to play it.

    1. Re:MDK2 was hilarious by Anonymous Coward · · Score: 0

      Yeah, the MDK series were very funny. In one section you had to jump from one platform to another. Each time you landed successfully on a platform a spaceshipful of drunk aliens gave you a big cheer. First time it happened I wondered what was going on, then realised and laughed *real* hard!!!

      And the way the bad guys would taunt you from behind a shield, only to be blown away with a tasteful long-distance shot. Superb!

  105. Re:This would be fun.. by Anonymous Coward · · Score: 0

    Go ahead. Accuse me of generalizing about whole nations based on the bigoted words of a few. I dare you.

    You are a complete fucking bigot who are generalizing about whole nations based on the words of a few.

  106. Uptight about humor? by mkeroppi · · Score: 1

    Why are people so uptight about humor? A lot of game as funny as it is subtle...Like when you can see through the wall when angled exactly right at the corner or FPS, or commentary to some 2nd string player being one of the elites, either planned or not, that's humor.

  107. Spoiler! by LarsWestergren · · Score: 1

    .. if you want an FPS which will make you laugh check out Giants: Citizen Kabuto. Absolutely hilarious plot as a bunch of Cockney Aliens end up on a planet with a magic using race of merfolk and a 300 foot tall beast.

    SPOILER---

    I loved the end scene. You are getting ready for the epic final fight, but the end of game monster dies after the first blow. The credits start to roll as you are sitting there thinking "What the hell!? A bug at the final fight, what idiots!". Then suddenly, the cockney aliens go "Aaah! He's not dead yet!" and the credits zip off the screen and the REAL final fight starts. Great game meta-humour.

    ---SPOILER

    --

    Being bitter is drinking poison and hoping someone else will die

  108. Armed and Dangerous by Rallion · · Score: 1

    It wasn't a very good game (not terrible, but not exactly deep), but I kept playing Armed and Dangerous just to get to the next cutscene. THere they made humor the player's reward.

    Then, after I beat the whole game, I found out there was a code to unlock them all.

    Couldn't find a way to play them outside of the game, though.

  109. miss my old CoCo game... by whitroth · · Score: 1

    from *many* years ago. It was a text adventure game, and the best thing you could buy in the market at the beginning was a shovel.

    With that, you could dig for treasure, beat off lions in the jungle, bandits in the desert, sharks in the ocean, and, oh, yes, meteors in Outer Space.

    mark "do you know where your shovel is?"

  110. what about the bad voice acting ones?? by ddsoul · · Score: 1
    ...like Resident Evil 1 for psone?? man that was sooo bad. And their hand gestures didn't make sense to what they were talking about. I remember just laughing at how bad it was... and also watching my friends play, knowing something scary would pop out and watch them jump.

    As for intended humour, I would have to agree with a few here that Warcraft has the most original one liners; they use references and spoofs from 'everything'.

    --
    *604x
  111. Super Smaaaaaaaaash Brothers! by antoy · · Score: 1

    Hint, game companies: People find adventure game funny and worth playing.

    Sigh.

    Aside from the classic Lucasarts games, I found Super Smash Bros. (the first one) to be absolutely hilarious. My little brother borrowed it and we knew nothing about it. So we started playing, with no computer players,punching each other in the face. It was just entertaining, until I found a giant hammer, grabbed it, and smashed Link into orbit, while the Donkey Kong hammer tune was playing in its retro glory.
    We laughed to tears. And then we realized that wasn't even half the fun of playing a 4-player free-for-all. Too often would we pause the game to explain to each other how the most incredible thing just happened.

  112. Bioware Henchmen by Maul · · Score: 1

    Who doesn't like Minsc, HK47, or Deekin? They crack me up.

    --

    "You spoony bard!" -Tellah

  113. Whiplash by dekashizl · · Score: 1

    Whiplash (by EIDOS) is a recent 3-D platformer type game where you play a team of a weasel named "Spanx" and a rabbit named "Redmond" chained together, trying to escaping from a crazy genetic testing facility.

    This game was hilarious, *very* well written, fun, and highly rated. It proves that scripted comedy works, if you have good writers and it's well executed.

    You can't look at a crappy network sit-com and say "scripted comedy is dead". Look at something good.

  114. Unscriptedness by EEBaum · · Score: 1

    Unscripted games are often the funniest, either by design or by accident. For example:

    - In the original C&C, using an ion cannon (superweapon) to decimate a lone HumVee that was up to no good. Somehow it was hilarious at the time, especially as this was played over modem and we talked the next day.
    - The Worms series, especially #2, where you could crank up the weapon damage to ludicrous levels. The chain reactions are painful when you play alone, but hilarious with a group.
    - Majesty, where your valiant knights, the last hope for your kingdom, flee in terror instead of attacking the sorceress queen.
    - Roller Coaster Tycoon, launching a water slide raft (with rider) clear across the park.

    Everything seems to be so carefully controlled these days... it's far easier to make a game with tried-and-tested, solid, easily-manipulated mechanics than to develop a new kind of play.

    --
    -- I prefer the term "karma escort."
  115. Modernism vs. Postmodernism by EEBaum · · Score: 1

    /begin philosophical schtuff

    Games right now are very largely modernist (realist, seeking truth, striving for balance and perfection, using established metanarratives, consistent with known mechanics), as opposed to postmodernist (parody-infused, questioning the flow, aware that they are games, acknowledging their own flaws, incorporating many styles, possibly having random comedic semi-nonsense).

    Modernist games are safe bets because you know what is expected... you know what happens in a shooter, and you know more or less what your perfect shooter would have. If, in making a game, you acknowledge that there is no perfect way to make it, I think it opens the door for some fantastic gameplay, but it also looks (and is) extremely dangerous for the corporate suits, who are, after all, footing the dev bill, to stomach.

    While it could also validly be argued that most video games are postmodern by their very nature, I think that the modernist-postmodernist distincition I'm suggesting can be made regarding differences between games as well.

    /end philosophical schtuff

    --
    -- I prefer the term "karma escort."
  116. Re:This would be fun.. by HarveyBirdman · · Score: 0
    Atta boy!

    Now squeal like a pig!

    --
    --- Ban humanity.
  117. Budgets by EEBaum · · Score: 1

    When games cost $5-50k to make, you can afford to take some big risks. When they're in the hundreds of thousands or millions, comedy is harder to sell to investors.

    It's hard enough getting a game to work, not to mention coding "fun" into it. Putting "hilarious" in as well, especially as a core game mechanic, is unfortunately not very high-budget friendly.

    Also, many "funny" game concepts probably come and go because there actually is no solid gameplay behind the catchy taglines.

    Then again, the film industry has no qualms on spending bank on films along the lines of "Rob Schneider is... A CARROT!"

    --
    -- I prefer the term "karma escort."
  118. Cannon Fodder ... by gre_1 · · Score: 1

    used to be fun. Nowadays with war all around it gives second thoughts though.

  119. MDK by sloth+jr · · Score: 1

    Humor all over there - from the baddies waving their butts at you and chortling, carrying bullseye targets around and holding them in front of their faces, peering out behind them every now and then, to hefting huge bombs around they can barely carry, to faking injury and limping off after a few shots.

  120. Does this include games that have been translated? by Anonymous Coward · · Score: 0

    MAIN SCREEN TURN ON !!
    HOW ARE YOU GENTLEMEN !!
    YOU HAVE NO CHANCE TO SURVIVE MAKE YOUR TIME !!

    And what about games that people take seriously but only require laughable amounts of skill, like Counter-Strike? :>

  121. RTFA (Bard's Tale) by anagama · · Score: 1


    Read the linked article or go straight to the Bard's Tale info site. Then touch the characters a lot, in particular, the barmaid. Do it enough and you get sent to .... it's really very funny.

    --
    What changed under Obama? Nothing Good
  122. Doom (or was it Doom2?) death sequences!! by blahplusplus · · Score: 1

    My god, does no one remember multiplayer LAN'd doom 2 with the hilarious animation death sequences for the marine? My god I remember having the most fun times of my life playing Doom 2 over the lan and hitting someone with a rocket before I see them and watch their body slide into view as the marine holds onto his throat while dying and his body falls apart/to the ground. So god damn hilarious too with the "drive by" shotgunnings where you are running towards one another and get stuck on one another and then you shotgun teh other guy really quick and he disappears "under the hood" so to speak, lol.

  123. And Nethack, of course by Quothz · · Score: 1

    Others have mentioned the great Infocom and Lucasarts games, and all like that. I'm just surprised nobody's mentioned Nethack and its derivatives (and predecessors). For long-time players, one of the major goals in Nethack is to dredge up amusing messages.

    Some of these are deliberate ("you hear a faint typing noise"), others a matter of circumstance ("The lawyer hits! It sucks your brains out!"), and still others an artifact of the interface ("What do you want to eat? BLT* or ?"). In any case, while the game itself is reasonably serious, its odd sense of humor is almost a bottomless well:
    "You die. Do not pass Go. Do not collect 200 Zorkmids."
    "The microscopic space fleet swallows the little dog!"
    "The pit fiend falls into a pit! How pitiful. Isn't that the pits?" ... and so on.

    1. Re:And Nethack, of course by sgtron · · Score: 1

      Don't forget the funny message combinations..

      "You see here a banana. It explodes. You are freeked out."

      --
      No todo lo que es oro brilla
    2. Re:And Nethack, of course by will_die · · Score: 1

      Infocom also put hidden ones.
      In one of the later games, you had to go under the sea to a sea base, you had a person following you around. You could 'feel|touch ' and you would get a message like 'he laughs and says stop tickling me'. However if you lead him into one closet and closed the door and it he would slap you and say he was not that type of person.

  124. Speaking as a developer... by Acius · · Score: 1

    I work for a game company that recently attempted a humorous game. It's absolutely true that you ignore the jokes after playing it a few hundred times, although I can't imagine that anyone but a developer would have the patience to replay that game as much as I have. It usually gets a laugh out of first-time players, so that's worth something.

    At any rate, I think it might be the first attempt at a humorous simulation game -- it could have been called "Space Station Tycoon," but it seemed icky and unoriginal to give it a name like that. It's a pity, it might have sold better.

    Be forewarned that I wrote more than half the jokes. If you lambast my game, I will probably cry.

    --
    Acius the unfamous
  125. Mario and Luigi: Superstar Saga by focitrixilous+P · · Score: 1
    Had some of the best dialogue I've seen on GameBoy.

    "Prince Peasly sure is in a pickle. I wonder if he'll come this way"

    I showed that to a friend, and he was all like: "Man, is that intentional?"

    "Princess Peach's sweet voice will soon be the bread that makes the sandwich of Cackletta's desires! And this battle shall be the delicious mustard on that bread! The mustard of your doom!"

    The sound effects of Mario and Luigi mumbling in italian to each other is pretty crazy too. The minion of the main villian is quite the english speaker too. His metaphors must be seen to be believed.

    Fawful: I have fury! Hah! Now taste the finale, when carelessness opens the door to a comeback not expected by you! Your lives that I spit on are now but a caricature of a cartoon drawn by a kid who is stupid. You shall all fall and vanish with your precious Beanbean Kingdom as I laugh heartily at you!

    Just then, Prince Peasely appears and knocks Fawful down. (Mario and Luigi are still stunned.)

    Peasely: HAH! In the finale of the finale, when negligence begets rashness, the comeback is come-back upon! Ah heh heh heh heh heh!

    Fawful gets up and electrifies Prince Peasely.

    Peasely: EE-YOUCH!

    Fawful: I have fury! In the last moments of the finale of the finale, when relief leads to negligence that begets rashness, that is when the comeback that faltered comes back and beats your pathetic comeback that I scoff at!

    I love that game.

    --
    SAILING MISHAP
  126. hard work by zxflash · · Score: 1

    to keep lost of fress content in the background... especially when it's the game devs who are usually adding it as they go...

    --

    All the torrents you could want.
  127. Psychonauts, etc by Figbash · · Score: 1

    Psychonauts by Double Fine (www.doublefine.com) is another funny game coming out from Tim Schafer. I think this article was fairly poor, as it failed to mention the many humorous games that have come out through the years. No One Lives Forever 1 and 2, The Neverhood/Skullmonkeys, Space Quest, MDK/Giants/Armed & Dangerous, Earthworm Jim, Grim Fandango/DOTT/Sam & Max/Full Throttle, Gobliiins 1-3, Planescape: Torment (dark sure but I laughed a lot), Lunar SSSC, Thousand Arms... and a lot more that I'm forgetting or have missed. If it wasn't for humor I wouldn't be the heavily addicted gamer I am today, so I hate to see all these funny games get overlooked.

  128. Where does humor come from? by Anonymous Coward · · Score: 0

    I imagine the difficulty in making a funny game is related to how difficult it is to grasp the nature of videogame narrative. This is its own medium, with its own rules, its own way of thinking and behaving. Just as that leads to its own flavor of narrative unlike what you find in other media, it results in unique comical opportunities. It's the comedy which takes advantage of the medium which, as far as I can see, has the most potential to be effective.

    You will see some discussion to this regard here:

    http://forums.insertcredit.com/viewtopic.php?t=2 04 2

  129. Star Wars Starfighter has a good one by BillsPetMonkey · · Score: 1

    On the PC version, in the bonus mission to protect the rebel freighters, when the imperial missile frigates fire Corris torpedoes, speed out and get a close look at the torpedoes as they're flying towards the freighters.

    On one of them you'll find a droid astride the torpedo with a ten gallon hat, a la Dr Strangelove.

    Well, actually he doesn't have a cowboy hat on, but it's easy to imagine.

    --
    "It's not your information. It's information about you" - John Ford, Vice President, Equifax
  130. Battlefield 1942 takes the cake! by grolschie · · Score: 1

    ... when you fall out of the plane and forgot to pull your parachute, when land starts getting closer you hear a loud runny fart sound as the soldier has obviously crapped himself. My friend and I split our sides laughing over that one for ages!

  131. Re:Doom (or was it Doom2?) EXITING!! by Dac+Vin · · Score: 1

    "Just leave. When you come back i'll be waiting for you with a bat." And you can find some in Wolfenstein too!

  132. GTA does has humour that isnt in missions etc by coolmadsi · · Score: 0

    Some of the funniest things i've seen while playing Vice City arent that various cut scenes or radio shows, but the little things that are hard to notice.

    For example, in Vice City, on the second island I think, there is a building called 'fudge packing inc' (i think theres a similar one on GTA3 as well). Im pretty sure there are some other ones but I cant remember them at the moment.

  133. Does anybody remember the Gay Avatar? by Anonymous Coward · · Score: 0

    In Ultima 9 you could find a rather, er, effemenate version of the Avatar hiding in the backwoods near Britain, complete with lisp and drawl.

    In true fabulous party-boy style he ran up a huge bar tab, buying rounds for the whole house, whilst claiming to be the Avatar. The dialogue whereby you explain to him that impersonating famous people is wrong was absolutley hilarious.

    On a side note, I can't believe people are actually arguing against humor in games. These people should be eliminated. And I know just the right inquisition for the job...

  134. WTF ? by Professeur+Shadoko · · Score: 1

    Insightful ?

    I'm French, and I'm shocked.
    This is not insightful, this is a fscking troll

    1. Re:WTF ? by Anonymous Coward · · Score: 0
      It was a sarcastic counter to another post in an attempt to illustrate the hypocritical bigotry of the original poster. Please try to keep up.

      Besides, France is TOTALLY anti-Semitic.

      How's the candlelight vigil for Arafat going?

  135. Old Nintendo Commercials by Anonymous Coward · · Score: 0

    I like ye olde Nintendo commercials:

    But this is the best part, this is when they... START RAPPING! Bwahahaha. "It's The Ledged Of Zelda and it's really rad. Those creatures from Gondorf are pretty bad." That is just a snippet from the rhyming prodigy's in this commercial. I don't really know what Nintendo was thinking when they thought up the idea for portraying their customers as hopeless dorks, but this is by far my favorite Nintendo commercial.

  136. Comment removed by account_deleted · · Score: 1

    Comment removed based on user account deletion

  137. Amusing misread by AnotherFreakboy · · Score: 1
    cockney aliens chiming in with prowess reports
    "This is Gold Leader, I'm an incredibly skilled pilot."
    --
    Why not get the real ultimate power?
  138. Porting humor by Scorchio · · Score: 1

    I think you're on the right lines...

    The main problem with comedy in games is that it often doesn't travel well across borders. Word play, such as a level name "Tulips from Hamster Jam" (instead of Tulips from Amsterdam), will, I imagine, be completely lost when translated from English to Spanish.

    Other jokes may rely heavily on local knowledge. You could add gameplay around touching Terry Wogan's knee, but it'd be more of a "huh?" than a "ha!" unless you're a familiar with 1980's UK talk show hosts. A good example of this is in the film Shrek 2, where Donkey (I think) suggests giving the cat the Bob Barker treatment. Without knowing who Bob Barker is, and what he recommends people do to their pets, the joke falls flat. I also believe that this scene was rescripted for some locations for this very reason.

    For large, successful, high-budget titles, you'll be looking to sell internationally in multiple languages. You need to make sure the humor works universally, or go to the extra expense of producing different versions, rescripted each target location. Very few developers could afford to do the latter, hence it's very rare to find a game these days that relies on humor as it's primary selling point.