World of Warcraft Gamespot GOTY 2004
Gamespot's annual awards have drawn to a close, with the Reader's choice awards finishing up tomorrow. Announced on Wednesday, Gamespot's Game of the Year for 2004 is World of Warcraft. Relatedly, there is an interview with the WoW composer at World of Warcraft Guru, and a piece on Wired.com about Virtual Trade and Blizzard's efforts to combat the trend. Finally, Blizzard's annual holiday festivities have resulted in a hilarious holiday mp3 being made available on the official World of Warcraft site.
I suppose that given the on average quite bland year of games (most being second, third or so on parts of precious games) WOW would have a change. I so hope we could get some orginal and good games on top at some point.
The game has it's up and downs, and i hate Steam with passion, but IMHO it's by far the best game released this year, and a worthy sucessor of the original Half-life.
WOW is good in its genre, but MMORPGs have become stagnant lately; theres a dozen of them coming each month and most are pretty much the same with different graphics. Publishers love them for the monthly fee thing though.
The Virtual Trading is one of the most interesting aspects of online gaming. I'm sure books have been written about it, but it sort of points to the economic cancer of modern industrial societies. Killing that could kill a large part of the interest people have in it.
bravo! You sir are truly a committed ./ reader. I recommend you, you have a great future
</sarcasm>
Don't waste time... procrastinate now!
Blizzard's annual holiday festivities have resulted in a hilarious holiday mp3 being made available
:)
Not only that, Blizzard has also made avaliable many in-game festivities, such as snowmen and snowballs. Perfect for whiping at the neighbouring horde villages.
The "Insert Quote Here" line is almost as predictable as inserting an actual quote.
It's spelled "Gnomeregan".
I am not an avid gamer, by any stretch of the imagination. In fact, I was playing xcom2 right up and to the point I bought WoW.
It is truly an excellent game. The graphics are very consistent ( instead of blah here, WOW here, blah here ) and look great. On top of that, my old(ish) system can usually push 30-40 fps where ever I am. More than smooth enough for me.
Beyond the graphics ( which aren't all that important beyond the immersion factor ), the audio is excellent. Very well done score. But what really grabs you and holds you tight is the gameplay. Very addictive. Blizzard must have spent months working on the questing system, which is unbelievably detailed.
Mod me down with all of your hatred and your journey towards the dark side will be complete!
WoW on the otherhand. Great humor, great graphics, more quests than both Everquests combined, and a lot of innovative additions to the MMORPG genre. There is nothing stagnant about it. Perhaps you should try playing it.
Interesting Wired article. I know a lot of game developers frown vehemently on trading real-world money for in-game goods, but I still don't understand why. Who cares if some people want to buy their way to the top?
To me, this seems like logical evolution of a service-based economy.
Anyone care to enlighten me otherwise?
Considering that Half-Life 2 is a one-time fee with huge mod support and the best single-player game in it's genre ever (IMO, of course) while WoW requires a monthly leeching of your wallet and therefore is only accessible to those who can take the hit.
I know of a few other game reviewers that actually take price in to consideration when rating games.. X-Play does this, for example. It probably wouldn't matter to gamespot if Half-Life 2 was $5.
Is Gamespot run by SpikeTV?
Gamespy GOTY 2004 was Halo2 and IGN PC GOTY was HalfLife2. You've got to thank slashdot for their impartiality... >:E Flame: Gaypot blows compared to ign and gamespy, and to think they make you pay to download compared to free fileplanet is laughable.
For years I have been playing MMORPGs.... and I come away from every single one of them (Ultima Online, EQ, and SWG were the ones I played) saying to myself, "jeez, ya know this game would be sooo much better if they just did X, Y, Z." Well, Blizzard actually DID the X, Y, and Z. It is almost like they were eaves dropping on the conversations of all of us gamers over the past 5 years. Everything we have been saying about these massive online games over the years they have addressed in one way or another. They took the bad parts and either dropped them, or made them good. They then went ahead and added all of the obvious features we have all been asking for and wondering why they havent been around. Its a gamers game. One that if I had the ability to make my perfect game... it would have been this. It really is fantastic. Blizzard might not have put out a groundbreaking new genre game here... but they did somethng even better. They took an already existing genre and finally did it right.
How the hell can I game that charges what.. $12 a month, be game of the year? How many people did they get to sign up the first week? If I remember it was something like 150,000. So for $50 a game, that's $7,500,000 spent on just the product. To subscribe to the product, people spend another $12 per month, so $1,800,000 per month direct to Blizzard, and it's probably way past exceeded that. All this game is going to do is cause a bunch of undergrads to fail and drop out to pursue a life working graveyard for $9/hr in a plastic factory. Man I wish I had stock in Blizzard.
I was really looking forward to WoW until I got to play the beta. It became obvious in the beta that WoW was almost the same crud as every other MMORPG. There's still no overarching plot that MMORPG players can participate in and affect. I certainly wouldn't give out Game of the Year honors to a game with only some refinement on previous games and nothing innovative in it.
Oh, it's coming from Gamespot. Can't blame them too much then.
http://www.macinhack.com
As someone who's played WoW religiously (2 lvl16 characters on Shattered Hand), I think it's a truly awesome game. It's gigantic, first off, and it's extendable. I like most of the stuff Blizzard comes out with so that may be a bit of a bias. MMORPG's are fun, some of them...I'm really excited about Matrix Online but this is the same thing that happened when SWG came out...Can we have *one* good Sci-Fi MMORPG please?!?
blog: http://www.commorragh.org/ radio: http://www.undeadradio.com/
I have no doubts this game will cause some people to fail school. (Probably any game can do that, but this one is so addicting.) Blizzard has really loaded it up with quests. I can't stop playing!
The man who trades freedom for security does not deserve nor will he ever receive either. - Benjamin Franklin
... WTF? I mean why is PainKiller there and Doom 3 is not?
I can understand having HL2, FarCry, and UT2K4, but PainKiller doesn't really offer the revolutionary gameplay to deserve being there, while Doom 3 doesn't.
The IT section color scheme sucks.
WoW over Half Life 2? I'm not so sure about that. HL2 is more ground breaking than WoW, IMO. WoW is a very polished MMO. But what is new about it?
HL2 is breaks new ground of because the environments are more than pretty window dressing. One is constantly challenged to look at the world and think about what is available to allow the objective to be accomplished more efficiently. This in addition to HL2 being a very polished FPS.
Chew: You Nexus, huh? I design your eyes.
Roy: Chew, if only you could see what I've seen with your eyes.
n/t
Games like HL2 and Doom 3 were not what I would call "bad" games (though, I was really disppointed in Doom 3 especially), the main problem is that they were all overhyped (and this is what I feel is the reason for the disappointment on many people's part). How many years had we been hearing about Doom3 and how revolutionary it would be only to get something that really lacked gameplay and had graphics that (although good) didn't live up to the hype? WoW on the other hand was IMO as good as advertised and deserves this.
I really feel sorry for all you ugly nerds who spend this special evening alone in front of your Athlon 64 AMD Win Ex Pee machines instead of having a good lickfest with your girlfriend while watching the newest stolen^Wshared movies.
However, I wish you all the best.
I remember playing a game called Warcraft 3...
Yeah, that was a RTS, an this is an MMORPG (gotta love the acronyms), but new content is not.
You might as well award Vasoline the award of Greatest Asset to Prison Life.
Come on!!!
gamespot is really just a weak website. its difficult to navigate, and i've never found any useful information that wasn't easier to find somewhere else. if we all quit going, maybe they'll free up a little bandwidth for worthwhile endeavors.
I am stunned.
What really boggles my mind is how Halo 2 won the "Best Multiplayer Game" catagory over Unreal Tournament 2004. Yes, Halo 2 does have good multiplayer, but I have yet to see a game that can touch UT2K4 - especially when you factor mods in. UT2K4 simply has better weapons, better vehicles, and better gameplay modes (Onslaught owns all!).
#include "sig.h"
Let's see, a look at mmogchart.com shows that there are barely 8.8 million total MMOG subscribers. Are we to believe that MMOG subscribers spend an average of $100 annually on virtual trade after the cost of the subscriptions themselves? No way.
Perhaps 10 percent of subscribers play intensely enough in games with viable virtual markets to spend $100 annually on virtual trade, which works out to $88 million annually.
The quoted estimate is junk, off by an order of magnitude. When such obvious garbage is highlighted at the top of an article it's a good sign that there's little point in reading the rest of the piece.
Yes. Steam made quite sure of that.
OT: Orcs are so gay. Fucking orcs.
allow players to deposit extra $$ in their user acount...
:D Happy Days!
LET THEM trade for real $$$ IN GAME, and take a 15% commision.
voila, game company wins, and buyers win (since it's more safe than buying over ebay etc.)
-judging another only defines yourself
The first person to level 60 did it in 9 days. The average player with a full time job, wife and kids will do it in 1 month. WoW might be the least challenging game I have ever played.
The /. article implies (intentionally or no? I cannot say) that the Reader's Choice vote ends tomorrow. I believe the vote began only yesterday, and the schedule on Gamespot's website (I can't seem to find it at the moment) gave January 17th as the closing date for the polls, or perhaps the date when the votes will be counted and released.
There's not enough hours in the day for both....or one for that matter.
This mod down done by a pre-pube child who is sore over the servers being down thus interupting the only important thing in their life. When reality mods them accordingly in the real world then they shall know true soreness.
What good is a game where you can simply buy your way to the top? It's pointless. There's nothing to distinguish the players from the poseurs, and that makes it a game not worth playing.
Take Lineage2 for example. I was totally drawn in by the artwork and the breadth of the overall environment. It's one of my favorite games in this regard. However, it's a game I no longer play, because I don't think it's fair. Anyone who has played Lineage2 knows about excruciatingly long hours required to level up a character, and equip it with newer and better items. And yet, as someone who put in the time (and paid NCSoft to do it no less), what's the difference between my effort, and the minimal effort from someone who buys their way up? NONE. I'll not waste my time, thank you. I see enough of that crap in real life.
Thank you.
However, I wish you all the best.
Thanks. Did you take a break from your licking just to tell us this? Don't smell your fingers in public.
MMORPGs are a seemingly great concept on paper but then again, so is communism. Neither works well in the harsh, unforgiving real world we live in.
"How could this be?" You ask. A massive virtual world where a player can live out a fantasy. Be a Tolkien Wizard or Camelot knight or a Marvel superhero. A world where every character is intelligent , A world where you can form parties, fight epic battles and duels, explore and interact with beautiful and surreal locales. A world constantly changing and evolving where you can make friends and enemies, A world where you can ride Dragons, fly or teleport to distant places. It's like a dream come true.
Two reasons:
1- These games are made by companies who want to make money.
2- These games are populated by humans.
A few major issues with each:
I- Company side
Because the companies want to make money, they have to ensure that a majority of players will play their game as long as possible. This inevitably leads to "THE GRIND".
No matter what mmorpg you are playing, you will end up spending more and more time performing repetitive, unrewarding tasks to accumulate "points". Points can be Exp, Gold, Traits, Armor, Abilities, Completing certain quests,etc. Whether it's fishing moat carps in FFXI or making potions in WoW or defeating 10 Thugs in City of Heroes.
The Grind is usually not very apparent at first, But as the months go by, You will end up spending the HUGE majority of your time performing these menial tasks (or if you figure out how, scripting them). Out of 8 hours of play, you might spend an hour doing something new, exciting and fun. This is a fact.
II- Player side
Because the world is populated by humans, your fantasy world will be a dump. I'm not just talking about beggars, griefers, cheaters and assholes. Those are but the tip of the iceberg.
I'm talking about people who talk and shout Out Of Character AOLspeak/leetspeak, about people who think there is fun in the race to get to Lvl 99, people who inadvertently start WORKING in the game instead of having fun. I'm also talking about the idiots. The huge number of idiots populating the world. Allakhazam forums are ripe with complaints about this or that class of idiots. Many of those who complain are idiots themselves.
The same way communism ideals did not survive to greedy politians, powerhungry generals, lazy coworkers and overall human selfishness, MMORPGs ideals do not survive to companies and players.
Gozu, former MMORPG player of FFXI, CoH and WoW fame.
NOTE: None of what I said necessarily applies to text mmorpgs (MUDs).
Shame on the moderator who modded this up you drooling brainless twit.
Other things to do, like what the same thing you have been doing for the past 13 hours straight?
"industry" when a title that will cost me $200 a year to play is GOTY? It's truly a big business now, which explains why so much marginal content fills the shelves and innovative games get ignored.
Last I saw, thousands of people have fought thousands on battlefields almost continuously since the birth of human consciousness.
You know a game's good when people are inspired to adapt Dickens to it.
sig semper tyrannis!
Metroid Prime 2: Echoes Great atmosphere, good tough game, and a visual feast to top it off. Too bad hating Nintendo is "cool" right now, and everyone was playing the overhyped peice of junk that is Halo2. Happy holidays anyway, and if your smart you'll pick up this game and a cube if you dont have one. to see what your missing
Ubuntu- Linux for human beings.
The whole point of the MMOG is for there to be hundreds if not thousands of players online in the same world at the same time. I don't see the purpose of allowing some other people to try to set up their own server and maintain it. In all likelihood, it's not particulalry easy to put together a WOW server not to mention maintain it.
You've already got Diablo II so play it. WOW is for those people who want to interact with hundreds to thousands of others.
Well, my friends and I go to college at VTC and played the open beta which interesting enough only really works in my dorm (the others getting about 10000 ms latency compared to my 136ms) and we were hooked. So when it cme out that night we ended up driving about 50 miles to the only open Walmart in the area (thank you Vermont) to pick it up. Needless to say as future computer engineers and also hardcore gamers we got no sleep the night for our 8am classes.
The one thing I have noticed though is that it really brings groups together and you have alot of fun with the guilds and stuff. I don't relaly know how the others compare having this be my real first MMORPG besides a few betas but I think the immersion and everything just makes this a great game and worthy of the award.
Yeah...lets invest in a dead platform with no online games and next to no worthwhile stand alone games.
If you had the mental capacity to spare, you would have advised to get an XBox and mod it out and then get Metroid, that way you are not stuck with a worthless console after you play the 2 games in the entire library that don't make you wish for a lobotomy. In the meantime are you interested in some beautiful real estate in Iraq going cheap?
You imply your addiction is the only one capable of generating those numbers.
WoW is for people too dense to get the whole picture even when sombody paints it out clearly for you and explains the details you overlook as you try to build a fantasy life you are too pathetic to get in reality or understand the differences.
-1 Searing reality check
a Halflife 2 player is crying.
Right- I think Blizzard should run a server... but also allow alternate servers that don't interact with theirs. I want thousands of players online at the same time in the same world because it's the best, not b/c it's the only, one.
I think you're right, setting up such a server is probably very hard, and if only Blizzard has the skill and will to run a decent one, fine. So long as I'm not *required* to use their server to play at all.
microsoftword.mp3 - it doesn't care that they're not words...
You're seeking a quest, you say? Well, I have been having some problems with Slashdot trolls. Go out to the nearest section and kill 10 trolls, and bring me back their first posts as proof of your deed. As a reward, you will recieve one of the following:
1) OOG's mallet 2) Karma stew
Would you like to accept this quest?
(X) Accept (X) Cancel
Remember "Bring 'em on"? *sigh
-Well, Blizzard actually DID the X, Y, and Z
and
-They took the bad parts and either dropped them, or made them good.
The problem is, that their intepretation of that comes up overly purist(and not in the good way). In other words, Blizzard interfers with conventional gameplay.
First of all, the geographical limitation to accounts - if removed, would have sharply reduced the wait times (and possibly have removed the need for a queue). Next, disallowing PvP to the point where there's potential for unchecked, unsolvable griefing - I'll decide who culls the herd ingame, and if someone is farming, I'll take care of it outside of town however and whenever. Also, nerfing just to stem farming is more harmful to the economy than the "IGE inflation" myth - it just gives godly weapons to the same types of people in a different manner.
Blizzard (anything) might be Manhattan, and Lineage II the Bronx, but mind that if you come prepared to Lineage II, you wont have the problems that Blizzard fanboys harp on. That also includes not having to deal with a company unable to allow criticism in its own forums.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
Well, if you're willing to be a bit flexible, there are options for nonpurist gaming.
Twitter supports and protects racists - by smearing their critics with the "Hate Speech" label.
When the massive power of hype and other peer pressures are in effect, the majority of people are oftentimes wrong. When a game has poor AI, bad level design, boring weapons, nonexistent challenge, repetitive enemies, and a sketchy storyline it is a disappointment. I could care less that a whole bunch of videogaming 'journalists' have decided that they absolutely love a newly released game they have already been publicly worshipping for almost two years now (and all without a moment of playtime, either).
There is no excellent beauty that hath not some strangeness in the proportion. -- Francis Bacon
I would have though Online Poker would be game of the year.
*dunno*
MMOs aren't supposed to run on unofficial servers.
Sure, UO and a bunch of others have been emulated to do it, but the only reason to even play the game is to be on the OFFICIAL servers, otherwise what sense of progress/accomplishment will you have had? I know I wouldn't have any. It would be pointless not playing with the exposure to thousands of people.
All your base are belong to Google.
Just run through some instances (while at the appropriate level for 'em)..
All your base are belong to Google.
My first MMO burnout being City of Heroes (it also being my first remotely conventional MMO...) I shared a lot of sentiment with you. I bought WoW, and I knew even if ended the same way I'd still have gotten my money's worth (entertainment-wise). Then I ran through the Scarlet Monastary, for all intents and purposes a dungeon (that, for all intents requires a party).
More fun than one could shake a stick at. Despite being very heavily a Barlett Achiever, I actually played the hour or two until we stopped our run without EVER LOOKING AT MY XP BAR.
I'm now looking forward to "grinding" my way up to the final levels of the game, and then, with my buddies, doing the occaisonal dungeon crawl.. and I think that'll be my money's worth every month. Oh, sure, we'll do the ones with the nice equipment drops as we're able, so there's technically a carrot at the end, but... that's what totally beats out CoH for me - there's something that's really just an ends unto itself when you're "done" with the grind (Sorry, but Hammidon doesn't count - contrast him or the more similar Storm Palace task force against Scarlet Monastary - except there's more than just one).
I found myself enjoying the game a lot more with that perspective, too. WoW is GOTY.
The only WoW "grind" experience that I've felt is when my Cooking was sub-par due to the fact that night elves didn't have a lot of opportunities to practice, and I found myself returning to earlier areas just to get Small Spider Legs, but Blizz fixed this in the recent patch and made those more frequent drops.
Pretty much the whole rest of the game, though, is designed for you to be able to practice your other abilities WHILE you are on a quest.
Um, whoever rated this troll needs to go a little easy on the mod finger. I'm really quite serious.
microsoftword.mp3 - it doesn't care that they're not words...
Forgive me. in the second sentence, I meant to write "Yes, it was pirated before it hit the shelves." I should read my whole message more clearly when I preview.
I definately regretted buying a Gamecube for Metriod Prime, then Metriod Prime 2 came out.... now I'm waiting for Starcraft: Ghost
#1 being the legitimacy of characters on official vs unofficial.
The main reason people pay the subscription fee is because in having their character stored on an OFFICIAL database, it means that all mainstream people will have a chance at seeing them, this applies especially to powergamers.
If you play on an unofficial server, the general masses never hear about your adventures, you being the first to do this or that, because it's just a shadow of what they are in.
All your base are belong to Google.
What good is a game where you can simply buy your way to the top? It's pointless. There's nothing to distinguish the players from the poseurs, and that makes it a game not worth playing.
Yeah cuz you can't buy your way to the top in real life.
-Mark
Dovie'andi se tovya sagain.
Aaaaahhh... Trespasser!
Oh, how even now, years later, my skin rankles with cold chills at that awful, awful game. I was trying to talk about it a few weeks ago (perhaps even here) and I had completely blocked the name of the game in my mind. I looked for it online but could only find links to Turok.
For people who don't remember the game, you play the part of a pale disembodied arm which is either drunk or suffering from a loss of coordination caused by earlier methamphetamine abuse. Your goal is to push around crates. To call this a "hand sim" is being kind. (See OMM for more info).
Small potatoes make the steak look bigger.
Every game is going to go out of it's way to generate hype. Hype generates sales. If you buy into the hype you can only blame yourself.
--- "End Of Line" - MCP
They do. It's called "LifeLine" for the PS2, and it's completely voice controlled. "Shoot. Shoot high. Run. Turn around." It's surprisingly hard. You play with the same PS2 headset used for Karaoke Revolution and Manhunt.
-Clio
Karma: Bad (mostly from not giving a fuck)
Blog: http://clintjcl.wordpress.com