Grand Theft Auto Led Teen to Kill
Varg Vikernes writes "FOXNews reports on a lawsuit that claims the video game 'Grand Theft Auto' led a teenager to shoot two police officers and a dispatcher to death in 2003, mirroring violent acts depicted in the popular game. 'What has happened in Alabama is that four companies participated in the training of Devin... to kill three men,' attorney Jack Thompson told The Tuscaloosa News, which reported the suit's filing. Thompson is also filing suit against Wal-Mart, Gamestop, Take-Two and Sony." Gamespot has coverage of this story as well. Thompson has made something of a career out of lawsuits of this nature.
When will it be "Parents irresponsible with how they raised their child leads to deaths"?
When will the blame be placed where it belongs, with the people who's job is to raise this child until he is old enough to support himself?
What the hell happened to being responsible for your own actions?
If I ever rob someone at an ATM I'll sue NBC because I saw someone on Law & Order do it once.
What the FUCK is wrong with this country?
Not a Twitter sockpuppet... but I wish I was.
And Super Mario Bros. made me eat magic mushrooms.
Oh, wait...
I don't get America.. "Violent video games cause kids to commit crimes, we should ban them." Yet every motherfucking person in the Bible belt owns at least one Gun. Perhaps the kid wouldn't have shot the cops if he couldn't have got access to a Gun.
Before you moderate me flamebait.. please bear in mind that around fifty eight thousand Americans are killed by guns every year. Yes, that's around eleven times as man as in 9/11 and that is EVERY year. Bush would do a better job of protecting americans by removing firearms than countering terroism. You're more likely to be killed by a pig than a terrorist - and your around a million times more likely to be killed by a gun than by Osma.
America needs to stop living in fear and start addressing the real threats to society - one of them being the gun culture.
Yours Sincerely,
AC
...the exact date personal responsibility died?
And I'm holding the companies responible for training me to eat yellow orbs, stack falling bricks, and jump on King Kupa's head. Those bastards have wrecked my morals.
I'm sure the parents did plenty of training too.
There's gotta be some emoticon for rolling your eyes.
-Teiresias
We keep seeing a repeat of the same thread every 6 months, with nothing new to add. Whenever an interesting thread does come along, it's usually dominated by .
Finally, we can lay off the easy access to guns, apathetic education, parental neglect / abuse, drugs, low self-esteem, and a rampant culture of violence and consumerism... The real culprit here was a video game.
Luck favors the prepared, darling.
"There are more love songs than anything else. If songs could make you do something we'd all love one another." --Frank Zappa
Faux news reports on thousands of Iraqi families bringing lawsuits against the US government for sponsoring and developing PS2 war games and using these games to induce young US recruits for a glamarous battle in Iraq and soon to be Iran (TV schedules are already penned for an october suprise!!).
Inevitably, parents will buy this for their children, then complain about gaming companies when they notice little 10 year old jimmy is beating up hookers, forming gangs with other 10 year olds, and killing cops online.
Alcohol-related accidents kill people every day. I don't see anyone trying to put Budweiser or Anheuser-Busch out of business.
It seems rather odd that if video games influence poor decisions, it is the fault of the game manufacturer and/or distributor, but when people make bad decisions and drive when drunk, its just the fault of the person.
I love double standards.
... " The devil made me do it " ????
I think that Jack Thompson does this for his own personal fame rather than for the best interests of his client. If I were that teen, I would dump Jack Thompson NOW.
GTA taught me that shooting cops pretty much always results in a quick and violent death. He must have better cheat codes than I do.
Do other countries have frivilous lawsuits of this sort, or is it primarily a US-only thing? The idea that you can get rich by suing someone, or that misfortune entitles you to not just fair compensation but riches, is one that I wish could be changed. As an example of how these suits affect me personally, I hate that my health insurance costs are so high; perhaps the costs aren't all due to malpractice suits, but they definitely make up a significant part of it.
One thought I've had as to how these suits could be curbed is to allow judges in civil cases to set a bond, similar to what is done in criminal cases. Since lawyers currently take any case based on the fact that they get a (large) percentage of the settlement, there is no cost to sue, and a huge cost to defend. The person bringing the suit would have to put up the bond, and they would get it back when the case was settled or went to jury. If the case was later thrown out by the judge then the bond would not be returned, and might even go to the defendent to help with legal costs. In cases where obvious harm was done the judge could set the bond very low, but for trivial suits this could become a disincentive for bringing the suit in the first case.
Does any other country do this? How do other countries prevent frivilous lawsuits?
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..then so is suing priests, politicians, and Dr. Phil.
If I said the President of the United States taught me that solving problems with violence was appropriate, which is why I shot my next door neighbor, I'd be called a lunatic. But if I say video games made me do it, I'm just a victim?
Video games don't make people kill. People kill becuase they don't know right from wrong or because they cannot exercise self control. Think about that...they're broken people. They're sick.
A normal and healthy person will not be swayed by a game, tv show, book or movie to kill. One who has had traumatic experiences or who has delusions might be inspired to kill by a game. But, whats really at fault, the game or the disease?
Pong - Led me to a life as a professional tennis player
Pac Man - Responsible for my obesity
Paperboy - Caused me to lose my delivery job as a kid
Spy Hunter - Responsible for my reckless speeding
Monopoly - Caused me to found Microsoft
Leisure Suit Larry - Responsible for my herpes
It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning
Robot Devil: Mwhahaha! 1/4 of my ridiculously circuitous plan is complete!
People are responsible for their own actions. You can't set a precedent stating that violence can't be shown in any form to the American public because it's unconstitional, fascist, and ridiculous considering how many millions have watched grand theft auto and not replicated it.
"I only speak the truth"
Karma: null(Mostly affected by an unassigned variable)
I can't believe he can seriously make this argument. I've played the same game and seen the same things in that game as this kid did. I have no desire to commit violent acts because of that.
What happened here is that an individual who was predisposed to violent behavior saw some other violent behavior and (perhaps) modeled it.
According to this guy's sick logic, we should not report crimes in the newspapers or on television because the details of those crimes will motivate other people to commit them. While it is true that people do copycat crimes, they do them because they are criminals, not because of what they saw.
In most other countries, the loser of a law suit pays their own legal expenses AND the legal expenses of the winner. That's not the case in the US, where trial lawyers can play law suit lotto. You lose, doesn't cost anything to play again.
[Insert pithy quote here]
I'm Christian, and I am a hardcore gamer. I enjoyed GTA1,2,3d and Vice City. But when I stopped to ponder the goal of the game, its to role-play someone evil. Now I know I'm not out actually killing people and doing harm, but in my heart I'm trying to win the game. But when you asssociate with the character thinking he's right, which you always want to do with a hero character in a movie(same holds true for watching horror movies with a main character that kills everyone) or book.
As much as I want to, I didn't play GTA:San Andreas. I simply think its something I don't want to do. Its like rap too, with negative stereotypes toward blacks(demeaning towards women,praise about guns, drugs, excessive use of curse words). I was into rap for a while, thinking its a good way to bring people together... But they people they're brining together...
I'm not suprised at a GTA player killing people. Or a quake person going on columbine. Or a columbine obsessed person killing people at a mall. Nor am I suprised at someone who obsesses over Friday the thirteeth to go out on a rampage either. Some people make horrific icons their heros. Then they want to be like them. So they'll try and come off all dark and evil. But if people just make fun of them, they'll take it one step further and take out the act to show they're really like their hero.
Its all in whats in your heart. People's desires and values are what make us human.
God spoke to me.
While this story seems to suprise you guys, it doesn't surprise me in the least, because I live in Alabama, and trial lawyers are incredibly powerful here. It's no mistake that Alabama has been called "Tort Hell". It's very easy to sue here. What's worse, it's very easy to cherry pick the venue that you think will likely get you a victory in court here. And we've had some whoppers here. The University of Alabama in particular seems to just turn out ambulance chasers like there's no tomorrow. And these guys have tremendous pull in the state legistlature, where an overwhelming number of officials have law degrees. This state has always had the reputation of one where all the money is made behind closed doors, usually with lots of lawyers present. We're trying to change that with tort reform, but it's hard when they're so entrenched here.
Not to defend the GTA games, because they ARE disgusting. Let's face it...the gameplay rewards sadistic behavior. The more cops you run over, the more points you get. The game may have given this guy ideas, but realistically, he was probably open to criminal behavior anyway. If he's an adult, it's his responsibility.
Life is hard, and the world is cruel
What entertainment value vs. educational value does a game solicited towards minors which promotes violence against authority figures have? Would the concept of having students entertaining with video games which promotes or otherwise displays strong violence, listen to music on over the air radio broadcasts which promotes or otherwise condones violence, watch TV programs which promotes, displays, and or condones violence in various fashions and physical degrees? Would the consideration of programs on HBO, or various urban rap songs, lyrics and artists which promotes prison has the gangsters paradise be any consideration in the proliferation of violence in students minds?
Would the thoughts of the freedoms we enjoy come back and haunt us? Ever?
Would a society where its children drink two or three soda's a day, eat a hamburgers several times a week, watch various degrees of violence on TV, listen to on radio or music with phrases like "pimp my ho" and "nasty bitchs" and other choice "Ghetto is good"(TM) phrases, or entertains via internet or games with violence the only option, be destined for self destruction?
I'm sure I will be attacked as a troll or zealot or religious fanatic or something of that sort, doesn't matter. What does matter is the simple thought of society training children and students with everything they don't need for a healthy life style. You teach your children to talk through example. You teach your children to dress, act, and interact through example. Why cant a teenager wait to drive, cause he wants what has been around his set as an example.
Same thoughts apply to violence. Everything is set through example.
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my fiancee's family lives in Tuscaloosa. Anyone who has ever been there will realize that Tuscaloosa and the remainder of Alabama (with the notable exception of Mobile) is the armpit of the south.
No wonder he driven to kill -- he lives in Alabama.
[move
A teen's parents are suing attorney Jack Thompson and The Tuscaloosa News for blatantly publicising a story where a teenager shot two police officers and a dispatcher to death in 2003. After reading this story, their son Billy went out and did the same in their small sleepy town.
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Because I played this game, all I want to do is pick up random women and have sex with them.
er... actually, it's a toss up between the video game and my XY genetic make up.
Get me a lawyer, I need to sue someone.
Live forever, or die trying.
And where in GTA can I kill a dispatcher? I don't remember that one.
Some like to point out that video games give the player the same thrill. Firing a weapon and even 'killing' with no consequence. They marvel at how interesting it is that many kids have the same ability to fire several hundred rounds, without even thinking. This is what soldiers are trained to do, and the video games seem to give children that same ability.
The problem with this is two fold. First, if a child knows how to fire a weapon, they likely did not learn it from a video game. Guns tend to be heavy and have a quite different feel from a joystick or even gun mockup. If a child can go into a school have the dexterity and stamina to fire off a few hundred rounds, and in the process take out a dozen or so people, it is likely because they have experience doing so with a real weapon, not a joystick. It really is the case that bowling will more likely develop the strength to fire a gun than a video game.
Second, there were a fair number of soldier during WWI that were happy to kill the enemy at point blank range. There are a fair number of common of criminals on the street today that are willing to kill a person at point blank range for their tennis shoes. There are a fair number of people that will doom hundreds of families to starvation to satisfy a personal lust for stuff.
Taken together this tells us that for many people regard for human life and suffering is non existent. These kids and adult are just looking for an excuse to kill and main and steal. Any excuse will do and trying to rid the world of excuses is not a useful endeavor. It is much more useful to identify these miscreants and enemies of civilization and attempt to put them to useful work, such as the CEO of a corporations, or isolate them.
"She's a scientist and a lesbian. She's not going to let it slide." Orphan Black
The kid stole the cop's gun to shoot the 3 cops.
Just to expand on your point: a number of violent crimes (assault, battery) are committed by drunk people, especially domestic crimes (spousal and child abuse).
"Alcohol is associated with a substantial proportion of human violence, and perpetrators are often under the influence of alcohol." -- Eighth Special Report to the U.S. Congress on Alcohol and Health
So, it's no secret that alcohol can be abused to the detriment of society. But, the counterargument is this: most people who consume alcohol commit no crimes at all. Thus, alcohol does not cause violence, it simply makes violent people more violent.
This applies equally to movies, video games, rock/rap music and other targets of these self-proclaimed "moralists."
This kid was already violent. And mort importantly: one out of millions does not prove causation between GTA and violence.
Having said that, I wonder where games like the GTA series have in our society? I am honestly asking: what is the appeal of these games? We've had games before were you're the hero defeating "the enemy" (whether it's in Wolfenstein, Doom, etc.), and I don't have a problem with that. My question revolves around games where the object is to steal/kill innocent people. You have to admit that something like that could influence someone's behaviour.
I bring this up becuase, back in university, I did research on how porn videos affect male sexual response, and there were some men who wanted to "do it like that bitch in" whatever movie, and their sexual response was based on what they saw in the videos (the feeling that this was "normal" behaviour). This was documented research by a scientific study. So, it cannot be denied that whatever a person interacts themselves with can have an effect on their behaviour.
So, I am asking what is the appeal of these games?
Oh, and before anybody asks: yes, I've tried playing GTA, but couldn't get into it.
It is not our abilities that show what we truly are... it is our choices.
The guy is obviously a right wing hatchetman, the left have them, and this is the rights. Its shown time and again he has no problem smashing freedom of expression if it involves a curse word.
So why again are we giving him a speakerbox here?
"Slashdot, where telling the truth is overrated but lying is insightful."
Too bad the companies don't have the balls to man up and file a suit against the parents claiming negligence and failure to provide support and discipline necessary to raise respectful, honest children.
I wish someone with no sense of personal responsibility would shoot that fuckin' lawyer UT2000 Style "Headshot" then claim that the combination of ranting from the lawyer, and the videogame made his dog talk to God and tell him to do it!
I'm sick of everyone fobbing the consequences of their actions off on some third party (The drunk driver in the recently announced 21M dollar victory against a beer vending company at a stadium: I didn't hurt that kid when I sideswiped their vehicle, it was the vendor's fault for allowing me to go to different vending stands and buy beer," the owners of Ford Explorer SUV's that flip over: "It's not my fault my family's dead, just because I bought a light-duty truck, overloaded it, didn't like the ride so decreased the air pressure to under the stated minimum -- nope, it's the tire company's fault, and Ford!".) It's time these whining pukes started sucking it up, and taking responsibility. To quote Jeff Foxworthy (will this rant, or quoting Jeff be what get's me modded into oblivion again?) "Just once, I'd like to hear someone go on Operah and tell the truth. Nope, My mom was great, my dad was great, I had a wonderful childhood -- I'm just a shithead."
People need to either quit complaining about government intervention in every little facet of their lives, or start taking responsibility for every action. To do, or claim to want, anything less is pure and unadulterated hipocrysy. It's also showing the lack of personal responsibility that we've created in generations with the "Self esteem is the be-all end-all, no child must be told 'you are doing wrong' but must be told 'you are doing something unique and special.'" We are reaping what's been sown over the past 30 years of emotional based (verses facts based) living, child-rearing, discipline, and education
Remember the good ol days before grand theft auto. No body ever killed anyone and people certainly never would have stolen from someone else. Horrible game companies.. Oh yea and how did this kid get a gun? Interesting.
In Bowling for Columbine, Manson made exactly this point: the government tells people to be violent, by for example bombing Iraq or Serbia. "And who's a bigger influence: The president? Or Marilyn Manson?"
People also think a game that allows
- taking a rocket launcher and shooting someone in the face is 'fun'
- taking a broadsword and hacking off an opponents arm is 'fun'.
- driving at triple digits on public roads is 'fun'.
- building a rollercoaster that is designed to crash is 'fun'.
- having a giant ape throw boulders at you is 'fun'.
Games are escapism. Deal with it.
"You are right" and shot him in the foot, continuing with... "Oh, does it hurt, just go pick up a health pack or hit the reset button."
Fighting is a human instinct. I know in today's politically correct world we'd like to believe that humans don't have these "icky" instincts and that we're above all that, but it's a part of us and you can't deny the truth.
Humans, like most higher order animals have fighting in their blood. When we're little boys, we playfight. Puppies playfight. Kittens playfight. My ferret playfought. Nobody has to teach you to do that, we do it on their own. How many little boys do you know that never playfought?
People love to fight. Even if we don't participate in it, most people like to watch it. How can you tell when there's a fight? Look for the crowd of people watching. They might say how horrible it is, but they can't stop watching, because deep down inside it's something that they want to see.
Violence is a part of human nature, get used to it.
"Computer games don't affect kids, I mean if Pac Man affected us as kids,
we'd all run around in a darkened room munching pills and listening to repetitive music..."
--- Kristian Wilson, CEO, Nintendo Gaming Corporation, Inc, 1989
You're joking. There are plenty of reasons to dislike any political party, but the ones postulated therein are largely hogwash.
:) because he stands to personally profit from his T-Bills is ludicrous. Much of the rest of that page is about as well thought-through.
Really, criticizing the President for holding lots of T-Bills? It's practically the only investment he can hold which is completely free from any potential conflict of interest. Any domestic decision he makes can be seen as favouring some group, and holding stock makes it politically dangerous to make any decisions that may help a company whose stock he holds, regardless of merit. The left has been on Cheney's case for his connections to Halliburton with all kinds of righteous fury. Do you think it would be different if Bush was holding stock in American Airlines, Ford, or Microsoft?
Hell, at least he's buying stock in our government. The contension that he's making a mess of the deficit (and he IS
Come on, people. There are good reasons for holding any number of various (and conflicting) political beliefs, but at least take the time to find them so you don't look like a moron in public.
A lawyer is ethically required to represent his client as best he can within the bounds of the law. He should never lie, but working within loopholes is perfectly fine. They do not swear to uphold any particular morality, though, so a suitably inclined lawyer should have no professional problem with getting a murderer, tax collecter, or copyright infringer off the hook if he can do so legally. So what happens if you really don't believe your client is right? Well, most ethical and moral lawyers would ask to be removed from the case, as they would not be able to properly defend the client. A lawyer lacking morals might defend the client regardless, seeing it as just business as usual. A lawyer who is moral but not ethical might stay on the case and ultimately sabotage it, although that's tricky business as if he's ever discovered to have under-represented his client, it can become a mistrial and he'd likely be disbarred.
Of course, this also doesn't deal with that the average lawyer often has to overcome their moral objections because not every client will be innocent and the lawyer has to eat. *wry grin* Lawyers are like actors or athletes. The topmost ones rake in far too much money and most of them are just barely scarping by. Additionally, to get out of the lower ranks, you have to play the political game and if you're in a firm, refusing a case could easily rule out you going anywhere with your career.
This sig has absolutely no significance and serves only to take up screen space and waste the time of the reader.
She ended up getting less than $10,000 (far less, iirc) after appeals. Shouldn't have gotten anything, but the 2.9 mil didn't stand, at least.
The day Jesus died for our sins. It sent a clear message to people -- you can do evil things, and as long as you profess to believe in Jesus, you will be saved.
Don't believe everything you "read in places". Do you honestly believe that it's better for 'personal responsibility' to outlaw things like abortion? If so, then what is to stop people from banning video games for exactly the same reason? After all, violent games are 'evil' and quite unnecessary.
But perhaps you don't understand the concept of 'responsibility'.
If I want to play games or have an abortion, I should be able to take responsibility for my own actions. I don't care how many nuts think these actions promote murder on some abstract/metaphysical level.
Take sample of population of GTA players. Take sample of U.S. population as whole. Take sample of Ala. population. What is the murder rate in each population?
I remember reading an introduction to statistics many years ago that used D&D and suicide hysteria as an example. To wit: RPG players had a lower rate of suicide than the teenage population as a whole. D&D lowers the suicide rate, by that metric.
Any guesses as to what GTA is accomplishing for the people of Alabama, the state with the sixth highest murder rate in the United States (and well above the national average: 7.4 vs 5.5 per 100,000)?
Nice to know someone appreciates it. It amused me because there's always that line in the Bible about Jesus eating with prostitutes and tax collecters. Today, tax collecters are considered to be more annoying than immoral, so it seems odd to us. But honestly, I do suspect there are indeed lawyers out there who (perhaps even unconsciously) don't properly represent their client because they don't believe their client should get away with their crime.
That said, ever notice how all these crime and law shows on TV never have the main characters defending someone they know is guilty? Seemingly guilty clients turn out to be innocent or obviously guilty clients confess, but we're never forced with a moral and ethical conflict, at least out of all the episodes I've seen.
This sig has absolutely no significance and serves only to take up screen space and waste the time of the reader.
RTFA. The lawyer is representing the victims of the crime in a civil lawsuit.
Everyone wants to blame someone else. They want to blame the media, blame their video games, blame their friends, etc. But none of these influences is very strong. You should be able to easily override them.
There is one influence, however, that is too strong to resist- God.
The church tells me that God controls everything. When something good happens, it's because of God. When something bad happens, it's because of God also, and he had a good reason for it. Nobody affiliated with the church has ever told me that something is out of God's control. They say he's always in control- he controls all there is.
Therefore I think it's sensible to blame God. God made him do it. God could have overridden this kid's thoughts but he didn't. God allowed it to happen.
So I think instead of blaming the media, the gun makers, the video game makers, or the parents, we should blame Jesus instead. Sue the church. Because as any good Christian will tell you, God is always in control of things and therefore is liable for everything that happens.
(Hey, if you're going to claim that you're in control of everything that happens, be prepared to accept responsibility for everything that happens)
Parents allow video game to raise child
here you go.
I love video games, been playing them since I was like 3 years old. I love violent video games. GTA: VC is one of the best games, period. It is probobly one of the most fun, best written, best produced games ever, even after beating it multiple times it retains it's fun. I also love the Unreal Tournament series, the Quake series, the Doom series, and so on. I used to play Quake Team Fortress competitively, and was rather good.
Yet I'm not a violent person. I don't get in to fights, haven't been in one since junior high school and even then I only defended myself, I never struck or attempted to strike the other kid. I don't believe in using force to impose my will on other people.
I also love violent movies, music with angry/violent lyrics, and I'm even so evil as to own and enjoy shooting a gun.
So what's going on then? Why didn't I learn by example from all this entertainment? Why aren't I the violent product of what you seem to think is an overly violent society?
Perhaps could it be your theory is totally wrong, and that people are capable of enjoying violence as entertainment, but being able to seperate it from reality?
Not to be morbid, but, the game trained a kid to do all that, I'd say the POLICE need to be playing more GTA themselves.....
Light travels faster than sound. This is why some people appear bright until you hear them speak.........
I saw an interview with Stephen King once, and they asked him why America was so violent (referring to his books being a possible influence). His response? "The world in general has the same access to the same books, same video games, and same movies/television as America. The ONLY difference in our culture compared to other cultures is the rampant proliferation of firearms". America seems to have this fascination with being afraid and arming themeselves to the teeth, and every once in a while some whack-job puts that attitude and those weapons to use in your local neighbourhood.
Actually there are TONS. First of all there are hundreds (probably thousands) of active serial killers in the US alone right now, 99% of which you will never hear about. Second of all you have to remember that you're getting most of your information about serial killers from sensationalized media, which couldn't portray a picture farther from the truth.
Think about it. What the media wants you to know is that they caught a serial killer whose life was all fucked up because he had a hard life. The media wants a story that makes sense, that people can revel in, but not feel TOO bad about, and mostly that they can understand.
How many of the stories that have almost no explanation do you think make it to the 6 'o clock news? Very few. But there are a lot. Like I said, go spend some time in a mental institute, or at least talk to someone who has.
And just so you know, off the top of my head here are a couple examples of killers whose lives don't follow the typical media portayed serial killer "norm":
Philip Badowski: killed his parents because God told him to. No signs of abuse, and by all accounts a normal childhood. Supposedly his parents scolded him for some thing he did wrong and on the "spur of the moment" he did what God told him to do.
Lucian Staniak: One of Poland's most notorial serial killers. Had a fine childhood, although was apparently traumatized by the death of his family... still not a victim of abuse, and he was eventually found to be schizophrenic.
That's actually the most common tie to most serial killers, not any environment factors such as parents... mental disease.
I understand that you want to believe as a parent you can produce a "good" child just be being a "good" parent, but that's not always the case. Most of the time you don't have a choice if your kid has down-syndrome, or schizophrenia... these things just happen.
And just so you know, I do agree with you, parents SHOULD be accountable for their kids, especially while they're not within the age of majority, but despite that you simply can't make blanket judgements like "they didn't do everything right, or their child wouldn't have become a serial killer."
That is the statement that is simply not right.
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Schizophrenia may be related, but I think this is a whole new subset unto it's own. The people mentioned in the previous article don't exhibit schizophrenia. They just seem to have strong urges to transpose their video game habits onto real life situations while letting reason fly out the door. The story of the woman who grabbed the steering wheel while her husband was driving so she could score some extra points. That's what I'm talking about. Maybe you didn't see that story and I don't have time to find the link, but she definitely has mental issues. But they aren't strong enough to exclude her from living a fairly normal life. However, by obsessively playing video games, she increased the manifestation of those desires and superimposed them onto her real life. She knows that's not right, but she can't resist doing it. Sure sounds like a mental problem to me. And it sure sounds like virtual environments are the primary trigger. The same story also mentioned someone who works with a photo editing program all day who tried to "undo" a spill in her car. Definitely a new kind of mental problem if you ask me. Again, possibly a subset of schizophernia, but not strong enough to affect the person in other facets of life.
-"...bad old ideas look confusingly fresh when they are packaged as technology" - Jaron Lanier (Digital Maoism on Edge.o