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Nintendo's Next Console Revolution Will Have WiFi

nparasu writes "Nintendo released fresh details about its upcoming games console, codenamed Revolution, at a game developers conference. Satoru Iwata, Nintendo president, confirmed that the new console will be able to run games originally made for the GameCube. Despite the hardware announcements, most of Mr Iwata's speech, entitled "The Heart of the Gamer", was a call for more imaginative game design. Game creators cannot rely on better graphics and more powerful games machines to attract new audiences, Mr Iwata said. He also revealed that Revolution will come with wi-fi connectivity built-in."

71 of 471 comments (clear)

  1. will it work with DS? by yincrash · · Score: 2, Interesting

    nintendo sure knows how to sell consoles together.

  2. Boy ain't that the truth! by PopeAlien · · Score: 3, Insightful

    I'd rather play a fun-playing mediocre-looking game than a mediocre-playing good-looking game.

    the trick is that fancy screenshots often help to move boxes, and until you play a game you don't know how well designed it is.

    1. Re:Boy ain't that the truth! by mausmalone · · Score: 5, Insightful

      Who says they have to be mediocre-looking? All signs point to the Revolution using the same graphics chip as the X-Box 2. I always thought that Nintendo games had a knack for playing well, and looking good.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    2. Re:Boy ain't that the truth! by Vacuous · · Score: 4, Insightful

      Of course, people often forget that the best games are great looking AND fun to play.

    3. Re:Boy ain't that the truth! by MrLint · · Score: 2, Interesting

      speaking of which, i donno why this hasnt his /. yet,,

      new zelda trailer

      http://media.nintendo.com/mediaFiles/52937b07-38 4a -4364-b8fc-e6f11617d1ab.mov

    4. Re:Boy ain't that the truth! by Jace+of+Fuse! · · Score: 4, Insightful

      until you play a game you don't know how well designed it is.

      That's one reason I like Nintendo. It's a sure bet that their first party titles are normally a whole lot of fun.

      A lot of people don't like Nintendo because they assume the games are only for kids. But saying Nintendo games are only for kids is kind of like saying Shrek was a kid's movie. Anyone who doesn't play Nintendo's first part games on the sole pretense that they're for children is missing out on some of the finest and most innovative games.

      But then, in my experience the modern day gamer isn't really much of a gamer anyway, and all they want is the newest sports title, movie to game heap of crap, or the lastest "Eventu-Win" RPG. Then you have the whole lot of people obsessed with first person death match (often in realistic combat themes).

      Gamers as a whole aren't the imaginative, creative, above intellence group of people they were way back. They're normal everyday media consumer whores.

      --

      "Everything you know is wrong. (And stupid.)"

      Moderation Totals: Wrong=2, Stupid=3, Total=5.
    5. Re:Boy ain't that the truth! by DrEldarion · · Score: 2, Informative

      Or, do one better and join Gamefly. From $13.95/month for unlimited rentals, and you can keep them as long or as short as you'd like. Not having to actually drive anywhere is nice, too :)

      I've been insanely happy with their service. I used to buy a couple games a month, but now I'm down to one every few months just because few games will actually grab me enough for me to want to buy them.

    6. Re:Boy ain't that the truth! by Gizzmonic · · Score: 3, Insightful

      Yeah...and create incompatibilities or pointless upgrades (slightly higher resolutions? So what, it should be in HD already).

      There's a reason that the most successful consoles don't play the "upgrade" game. It divides your market and makes it harder on your developers, for little or no return.

      --
      (-1, Raw and Uncut is the only way to read)
    7. Re:Boy ain't that the truth! by theVP · · Score: 2, Interesting

      I've consistenly heard from people that they don't want a gamecube because its graphics aren't up to par. Who's been selling this shit? Gamecube graphics aren't the BEST, but they are high-ranking regardless. I own all three major consoles, and when I don't feel like playing a game one day, for whatever reason, picking up that gamecube controller and playing a gamecube game tends to give off that feeling of "Ah, that feels better." There is something about the control design and graphics of the gamecube that is relaxing, entertaining, and soothing all at the same time.

      --
      "No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54
    8. Re:Boy ain't that the truth! by theVP · · Score: 2

      Very good point, you're after my own heart with all of that! To compound, however, I must say that I feel that this is the reason why the other game companies keep shifting to bullshit instead of real game material. While most people think that the market rules all, or that the evil big corporation is destroying life as we know it, the truth of the matter is that we have too many dumbass consumers that screw themselves over consistently. And instead of practicing some consuming self control, we blame big media companies for "Making us give our money to them." If they stop making money, they see cause to change. If the cash flow stays steady, they really couldn't give a shit.

      --
      "No one is more miserable than the person who wills everything and can do nothing." -Emperor Claudius 10 BC - AD 54
    9. Re:Boy ain't that the truth! by PeelBoy · · Score: 4, Informative

      Which is funny because the GameCube is capable of having better graphics than the PS2.

      Resident Evil 4 is a good example.

      I guess we'll find out when the PS2 port comes out.

      People are stupid.

    10. Re:Boy ain't that the truth! by PhoenixFlare · · Score: 3, Insightful

      Nintendo claims they are only for kids so they make cartoonly looking games like Zelda WIndmaker which frankly suck.

      Have you actually played Wind Waker for more than 5 minutes?

      Read adults buy a PS2.

      I own a PS2 AND a Gamcube (bought the Cube first, even), and i'm a 24 year-old college graduate. I know a horde of similar people who own both systems as well.

      Then Nintendo's marketing department looks at statistics which then show only little kids buy their games so again they focus their consoles on making games like Pokeman.

      Again, which Nintendo games have you played, exactly? Seeing as you couldn't even spell the two you mentioned correctly, i'm guessing the number isn't very high.

      Meanwhile they are losing money without realizing it.

      Care to back that up?

      Sure, Sony's ahead of everyone, but last time I saw some figures, Nintendo was making a modest profit, and Microsoft's XBox division was still bleeding a decent amount of money.

    11. Re:Boy ain't that the truth! by aichpvee · · Score: 2, Interesting

      Have you actually played Pokemon? They're actually pretty decent games and a lot better than most of the crap that has gotten past of as a console RPG since the release of Playstation.

      --
      The Farewell Tour II
    12. Re:Boy ain't that the truth! by MilenCent · · Score: 2, Funny

      ...or the lastest "Eventu-Win" RPG.

      Now, now! You forgot the little "tm" sign after "Eventu-Win," and the Square-Enix copyright notice.

  3. Now all they have to do... by Adrilla · · Score: 5, Insightful

    is release more than 2 online games.

    --

    "Plans are for fools! Oglethorpe, the plutonian (Aqua Teen Hunger Force)
  4. A good idea, but sadly... by BeneathTheVeil · · Score: 4, Insightful

    sequels sell better than original ideas... and flash is more important than substance when it comes to marketing the games.

    It is nice to see at least some companies who remember that games should be fun first, however.

    1. Re:A good idea, but sadly... by BinaryOpty · · Score: 5, Insightful

      Because innovation directly implies creating new intellectual property. No, no, my friend. It implies creating new styles of gameplay. Donkey Kong Jungle Beat is innovative because of the gameplay, and the fact that it's Donkey Kong doesn't detract from how innovative (and fun) the game is.

    2. Re:A good idea, but sadly... by kin_korn_karn · · Score: 2, Insightful


      Metroid -> Successfully brought a 2D game to a 3D environment.
      Wolfenstein 3D, 1991.

      Zelda Windwaker -> Tried an artistic cartoon/anime style approach.
      Dragon's Lair, 1984.

      Nintendo is a good company that puts out quality merchandise, but let's give credit where credit is due.

  5. security? by kebes · · Score: 5, Insightful

    Considering how poorly most people secure their WiFi, does this mean that I'll be able to hack together something and play other people's video games without their knowledge? Or, more realistically, does this mean that I'll be able to join multi-player WiFi games without being explicitly asked to join? Will gamers start driving around looking for open Nintendo WiFis to satisfy their gaming needs?

    Or will Nintendo provide idiot-proof WiFi security (which could then be transplanted to other WiFi solutions...) ?

    1. Re:security? by Cutriss · · Score: 5, Informative

      Considering how poorly most people secure their WiFi, does this mean that I'll be able to hack together something and play other people's video games without their knowledge?

      Tell me how you get from being able to snoop a WiFi connection to having full control over a system?

      Breaking WiFi only mitigates the connection's security down to the level of wired Ethernet. You still have to exploit vulnerabilities beyond that point to gain access to a system.

      --
      "Mod, mod, mod...and another troll bites the dust."
    2. Re:security? by DwarfGoanna · · Score: 2, Insightful

      Any Airport Express owner (I'm assuming the same for the Airport base station) can tell you that idiot proof wifi security is already here. Knowing Nintendo, it's also a no-brainer for them.

      --

      "You know why you do not see me styling wit my homies? Because I have no homies!!" -Mojo Jojo

    3. Re:security? by prewashedironman · · Score: 3, Interesting

      What? You seem to be suffering from classic /.er syndrome of "if i can do it so can everyone" - would anyone use live if you had to put a PCI NIC into the XBOX? i think not. Also, very few will use a service if extra hardware needs to be bought, even less if it may suffer from incompatibilities. Plus inbuilt wi-fi will require much less space on the PCB, thus decreasing the size of the console. No chance in hell nintendo will provide a PCI slot.

  6. Re:Yes, but... by jnetsurfer · · Score: 2, Funny

    Well, if it runs Linux, then it can run Bochs... And then Bochs could run Doom3...

    That would be pretty damn slow though! Doom3 in slow-motion!

  7. nintendo and apple by minus_273 · · Score: 3, Insightful

    nintendo proves once again that it really is the apple of the console world. go innovation!

    --
    The war with islam is a war on the beast
    The war on terror is a war for peace
    1. Re:nintendo and apple by mattmentecky · · Score: 2, Interesting

      To be honest, I don't know how to react to your comment, I laughed at first thinking its satire, then grimaced when I realized you are probably serious.

      Where is the innovation here? Slapping a new trend technology (WiFi) on top of existing tech?
      Not to mention the fact that it doesnt make much sense to slap on a wireless technology to something that will always be wired/never move. Proof that it is just an attention grabber I guess.

    2. Re:nintendo and apple by mausmalone · · Score: 2, Informative

      Nintendo has been saying that the "revolutionary" part of the console will not be revealed until E3. Therefore, the WiFi is not what they're calling revolutionary.

      The wireless technology is to allow out-of-the-box connectivity to the DS as well as online gaming. The reason for it rather than wired is so that you don't have to have perhipherals to use the DS in conjunction with the revolution.

      --
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      I'd rather be flamed than ignored.
    3. Re:nintendo and apple by macshome · · Score: 2, Interesting

      I think that Sega was more the Apple of the console world. Superior, if misunderstood, software and hardware that was often ignored because it wasn't the 'cool' thing out there.

      Internal madness and strife took Sega down, a fate Apple only just managed to avoid...

  8. Wi-fi by browngb · · Score: 2

    A, B, or G? I need details boys........

    --
    Generally, I get bored with my replies and give up on making sense halfway through.
  9. Already on the DS by dev32810 · · Score: 3, Informative

    My kids are doing "wi-fi" every afternoon with each other on their Nintendo DS's right now. Will be interesting to see how a 'Revolution' and the DS interact...

    1. Re:Already on the DS by kerrle · · Score: 3, Insightful

      Of course he can't; all of the next-gen Gameboy stuff is rumor.

  10. Inspiring Keynote by Baikala · · Score: 5, Interesting

    I haven't realized that the current Nintendo's President had such strong developer roots. He was behind Super Smash Bross Melee, and Kirby. Does any one have a good link on this man's history and how he became Nintendo's #1?

    --
    16,777,216 comments ought to be enough for any forum!
    1. Re:Inspiring Keynote by ericbg05 · · Score: 5, Informative
      Does any one have a good link on this man's history and how he became Nintendo's #1?

      A quick google yielded this bio.

  11. Yes by jnetsurfer · · Score: 4, Informative

    From TFA:

    Nintendo's latest handheld games device, the DS, also comes with a version of wi-fi built-in, and Mr Iwata said Nintendo will offer a free net connection service to DS owners, enabling them to play games against each other at no charge.

    1. Re:Yes by The+Eagle+Maint · · Score: 2

      This isn't exactly true.

      There's a wifi service in Japan for use with the DS now, coming to the US soon. It's used for downloading content and playing multiplayer games with your DS. There has also been mention about the Revolution having wifi capabilities, to form a wireless network between Revolution consoles. There has been no mention anywhere about the DS being able to connect to the Revolution. The only information close to that suggests that Nintendo's next Game Boy system, not the DS, will connect to the Revolution (if anything does).

  12. Finally by fwice · · Score: 5, Interesting

    Satoru Iwata, Nintendo president, confirmed that the new console will be able to run games originally made for the GameCube.

    Finally, nintendo making something that has backwards compatability. unlike the 'super game boy' or 'game boy color playing game boy games'. It would be fantastic if they could make a way to play NES, SNES, or n64 games on the new system. I'd spend my money on that.

    "In the universe of interactive entertainment, there is a planet we call video games. We know this planet the best, but it is not the only one," he explained.

    "There are other planets that entertain, and it is those planets we are keen to explore."
    so, does that mean they're more interested in adapting other forms of entertainment onto their new system? music, movies, porn, internet? a full computer that will work with their specific game cartidges and discs, with the insane GPU processing power of video game systems?

    i want one.

    1. Re:Finally by jolande · · Score: 2, Insightful

      It would be fantastic if they could make a way to play NES, SNES, or n64 games on the new system. I'd spend my money on that. Ugh, it would need 12 separate controller inputs (2 for the NES, 2 for the SNES, 4 for the N64, and 4 for the GameCube/Revolution). It would also need 3 cartridge slots as well as one for the CD. What you would be looking at is a hideously ugly system that cost much more but offered features that most people would rarely use. I would rather them keep the Revolution as simple and cheap as possible.

  13. Not mentioned in the writeup: by mcc · · Score: 5, Informative

    The Nintendo DS will also have free online gaming by the end of the year, one assumes by the same mechanism or service as the Revolution; and they have announced that Animal Crossing DS will be created from the ground up for online gaming, which if you've played the original Animal Crossing, you'll know is going to be just crazy.

    Also the Revolution will be backward compatible with the Gamecube, and Reggie Fuls-Aime of Nintendo said something in an interview yesterday on penny-arcade.com which strongly implies they will be announcing a U.S. release of the Play-Yan mp3/mpeg4 player for the GBASP and DS at E3.

    E3 should be very interesting.

    1. Re:Not mentioned in the writeup: by pavon · · Score: 2, Interesting

      Interesting. When it was rummored that the Revolution would have WiFi, I assumed that the Revolution itself would be device that the DS used to connect to the online service.

      Since the DS multiplayer games/apps that exist don't use IP packets, they need some sort of gateway that intercepts the 802.11 packets, tunnels them over the internet to another gateway, which rebroadcasts them to the DS's in the general vicinity. The other issue is how to find people to play with online. If the Revolution were to act as the gateway, then the software / user interface for that could be implemented on the Revolution itself, and thus every game with LAN multiplayer support would automagically gain internet multiplayer support.

      But from the sound of the article, the Revolution will be using WiFi to connect to the internet itself. I suppose it could both intercept the DS packets, and broadcast internet communication to the WiFi Hub, but that seems wastefull and unlikely.

      Nintendo could sell a seperate device that was capable of intercepting and tunneling it's proprietary wireless protocol over IP and both the Revolution and the DS will this device. But then you still wouldn't have a way select who you want to connect to for existing multiplayer games like picto chat. Only new games specifically written for online multiplayer, as opposed to LAN multiplayer would be able to use the device. And if you are going to have that restriction I wouldn't be supprised if the third device is just a normal WAP, and all online-multiplayer games, just use IP packets and communicate directly with the Nintendo server.

  14. Planet Earth anyone? by jasonmicron · · Score: 5, Insightful

    "Despite the hardware announcements, most of Mr Iwata's speech, entitled "The Heart of the Gamer", was a call for more imaginative game design. Game creators cannot rely on better graphics and more powerful games machines to attract new audiences, Mr Iwata said. He also revealed that Revolution will come with wi-fi connectivity built-in."

    I have played almost virtually every single version of the Nintendo since the original unit was introduced in the mid-80's. Many, many fun-filled nights were had on that system (Baseball All-Stars, Super Mario, Zelda, Techmo Football), yet it seems lately that the leadership at Nintendo is just trying to re-hash old titles. Metroid was a great initial title and completely original. That was what made it great.

    That rant aside, I just wanted to put in my opinion on the above statement. Developers cannot rely on the latest graphics and more powerful machines? Correct me if I am wrong, but Half-Life 2, EverQuest 2, Doom 3, Far Cry and a few upcoming games (S.T.A.L.K.E.R. etc) rely almost completely on the latest technology. While it might not make for the best games it is a tried and true method to attract new gamers.

    Now, Wi-Fi? Serously, why on Earth would a Nintendo home console need Wi-Fi? Sure it sounds really, really cool to add but it also opens up the floodgates to a host of other problems. One of those recent problems was talked about here with Bluetooth and cell phones.

    Putting great technology into a console is one thing, but taking advantage of what already exists is another. How can this gentleman sit there and call for a more imaginitive game design and in the same speech announce one of the latest technological advances in home consoles into the next-generation Nintendo system?

    Just one man's opinion...

    1. Re:Planet Earth anyone? by Steveftoth · · Score: 2, Interesting

      Wireless controllers are amazing. I mean really really amazing.

      Doing a 4 player game like bomberman, f-zero, mario kart, is so much easier. Even 2-player games are more fun due to less tangle of cords.

      Take this to the next level where I believe Nintendo is going with their DS product. Which is basically a wavebird with 2 screens built in. Now you have something that is truely amazing. You have 2 screens and 2 more cpus per player. Just to add more to the game.
      Inventory management in RPGs? on the ds ( now with drag and drop ).
      Extra hints and tips for the handicapped players? Put them on the DS.
      You could make a game that you play all on the DS, but connects up to the console via wi-fi so that others can watch the action. Since watching 4 people on their dses is no fun since you can't see the screen. Maybe the console could also server a large game world of sorts as well? I dunno, the possibilities are very endless once you have multiples of everything.

      X-Box/PS3 are looking to be amazing consoles but they are focused on delivering the next level of the same thing.

      Nintendo is at least trying to do the next great thing. They may not do it, but it's a risk I think that they need to take if they want to be back on top, or at least not seen as a third place contender.

    2. Re:Planet Earth anyone? by Winterblink · · Score: 2, Insightful

      Why NOT WiFi? Nobody said they weren't providing cable-based connectivity as well. And it's not like it's a base station, so if you're running an insecure wireless LAN at home right now it's not like adding a Nintendo Revo to it will make things worse for you. This just simplifies your connectivity for online play, which in my opinion is the best thing Nintendo can do considering how much it improves the console based online connectivity situation.

      And just a comment on the bit about latest technology, 3 out of 4 of the games you listed there use the latest technology not so much for the game itself, but for the engine. Engine sales/licensing are really what drive the companies behind those games, so of course they'll be using the best technology at the expense of fulfilling game experiences.

      --
      "I'm a leaf on the wind. Watch how I soar."
      -Hoban Washburn
    3. Re:Planet Earth anyone? by DavidLeblond · · Score: 2, Insightful

      I have played almost virtually every single version of the Nintendo since the original unit was introduced in the mid-80's. Many, many fun-filled nights were had on that system (Baseball All-Stars, Super Mario, Zelda, Techmo Football), yet it seems lately that the leadership at Nintendo is just trying to re-hash old titles. Metroid was a great initial title and completely original. That was what made it great.

      Yes, Nintendo is lovin' the sequels... they just can't get enough of them. But re-hashes? I think Nintendo innovates within their sequels pretty well.

      Plus they have games like Pikmin and Animal Crossing that are relatively fresh.

      I'm thinking Wi-Fi on the Revolution is just going to be a way for the box to connect to the DS. I'm hoping Nintendo will prove me wrong on that one.

    4. Re:Planet Earth anyone? by jackbird · · Score: 3, Insightful
      Now, Wi-Fi? Serously, why on Earth would a Nintendo home console need Wi-Fi?

      Where I live, stringing Cat5 from the broadband router to the living room would be a friggin' nightmare.

    5. Re:Planet Earth anyone? by kin_korn_karn · · Score: 2, Insightful

      id doesn't release games, they release technology demos for their game engines. They make their money on licensing the Doom3 engine to other development shops.

  15. Backwards Compatable by MemeSpitter · · Score: 5, Insightful

    Finally, Nintendo releases a backwards compatable console. This way, even people who were too snooty to get a Gamecube will have a chance to play its greatest hits on the Revolution.

    This sets a new precedent for Nintendo. I remember working as a "Nintendo Demonstrator" in high school when the SNES came out, and asking the local rep. why it wouldn't play NES games. "Why would we charge somebody for features they already own?" came the marketing-speak reply. ...Now that they've changed their minds, maybe I won't have to dig through old systems (and sacrifice a chicken to the god of dust mites in hopes that they'll still work) whenever I get the urge to play a classic game.

    1. Re:Backwards Compatable by Chonguey · · Score: 2, Insightful

      Correct me if I am wrong here, but the PS2 has been the only major console to ever have backwards compatability. Why do people keep talking like backwards compatability has been some sort of console mainstay for the past 20 years?

  16. Hey, the Nintendo DS also has wifi... by rsborg · · Score: 4, Insightful

    I can see the stategy now: Nintendo DS... it's not just a portable gaming system, it's a KICKASS wifi controller for your Nintendo console...

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  17. Cool! Backwards compatibility! by Anonymous Coward · · Score: 2, Interesting

    This was one thing definitely missing from the GC (to play N64 games), as compared to the PS2. This will make it a lot easier to sell people a new console.
    (And it will be one thing that Microsoft (probably) hasn't got!)

    And WiFi between DS, GBA and GC could be interesting as well. Go Nintendo!

    - A fanboy

    1. Re:Cool! Backwards compatibility! by Trurl's+Machine · · Score: 5, Insightful

      This was one thing definitely missing from the GC (to play N64 games), as compared to the PS2. This will make it a lot easier to sell people a new console. (And it will be one thing that Microsoft (probably) hasn't got!)

      I really don't understand how can this factor be neglected so often. For me, backwards compatibility with the original PSX was the key reason to buy PS2 instead of XBox. I have already had a huge library of PSX games, some of which happen to be among my favorite (Syphon Filter, for example), and - more important - also among my kids favorites (Crash Bandicoot series). Choice of PS2 was a no-brainer for me. If XBox 2 won't have backwards compatibility with XBox (and right now it seems unlikely for it to have, since they chosen entirely different hardware), MS will prove that they are not just evil, they are plain nuts.

  18. Re:I miss the days... by Edgewize · · Score: 2, Interesting

    "give us something that we can reach all the buttons without having to move our hands all over the controller.. the game cube controller is worse then the original XBox controller (that's just sad).."

    Hm, really? That's odd because I like the GameCube controller the best out of all the consoles I've played. I rest my thumb on the big green A and then can roll it in any direction for other buttons, or drop it down a to reach the C stick. The grips fits perfectly in my hand. My only nitpick is the 'Z' button placement, which is an annoyance but not a serious problem.

    I guess it might depend on the size of your hands and how dextrous your thumb is.

  19. Yes, it will by mcc · · Score: 2, Insightful

    Yes, it will. Linux already works on the Gamecube and the Revolution will be backward-compatible.

    Now they just need to get Linux on the DS working, since there's actually some fathomable reason you'd want to run that :)

  20. Re:I miss the days... by mausmalone · · Score: 4, Funny

    (a) the games: There are tons of great games on the gamecube. But you probably are unhappy with the lineup because you can't kill everything in sight without reason like in GTA.

    (b) the controller: It's literally designed so that the controls require you to move your thumb no farther than 1/4 inch to reach the next button. I don't understand why people have such a hard time with this controller. "Which button do I push?" "Gee, I don't know there Einstein. This is just a guess, but could it be THE GIANT FUCKING GREEN BUTTON DIRECTLY IN THE MIDDLE?" "Well what button goes back?" "Try the RED ONE, the natural opposite of the GREEN ONE."

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  21. "Innovation" and Nintendo by Y-Crate · · Score: 2, Insightful
    ".....most of Mr Iwata's speech, entitled "The Heart of the Gamer", was a call for more imaginative game design."
    Does this mean Nintendo will stop focusing on rehashing the same franchises (and in the case of it's handhelds) the same games year after year?

    I know that there are a lot of fans of the franchises out there, but it seems that Mario, Wario, Pokemon, Zelda, et al are really the only thing Nintendo cares about, and this combined with their lackluster attitude towards third-parties increasingly makes their systems a less and less attractive investment.

    I certainly hope the new console is a "revolution" and that their next handheld system offers something a bit more than "The same, exact games you played on the last Game Boy....sold to you again!"
  22. I just want... by suitepotato · · Score: 2, Insightful

    ...them to keep having systems that play as well as the Gamecube. My favorites, and you can withhold your laughter, are the Totally Odd Parents games from THQ. Running with one free moving stick and using another to kick the camera pov around is wonderful for 3D. As long as they don't mess with a good thing, I'm fine.

    Wireless? Not sure when I'd get to using it, but it makes it easier than laying in CAT5 to the tv area and less expensive than buying another hub or switch to put in there if I've already run it.

    --
    If my grammar and spelling are off, I am [distracted/tired/careless] (take your pick)
  23. Di you RTFA? by Baikala · · Score: 4, Interesting

    If you read the complete keynote transcription you'll know what I mean with "strong developer roots": He programed a baseball game on his hp calc in college, worked in a 5 employee dev house named HAL (that later became a Nintendo's 2dn party in the NES era). He even showed a picture of himself at that age when he survived on pizza and rice balls coding until sunrise. Later on, when he was working in a higer position for Nintendo he asigned himself full time back to HAL in order to finish a game. If that's not "true geek" material I don't know what would.

    --
    16,777,216 comments ought to be enough for any forum!
  24. Third-party developers should be treated better... by __aaclcg7560 · · Score: 4, Insightful

    I hope Nintendo had learned it's lesson with the GameCube and the GameBoy Advance by making it easier for third-party developers to actually develop games for their consoles.

    I was the lead QA tester at Atari for the first GC and GBA titles. The GC was a pain since they withhold valuable testing information about the debug hardware for a year that only their internal developers had access to. The GBA multiplayer link was an absolute pain in the butt that took up most of the developer's time to get right and QA had to spend twice as much time on multiplayer than single player. My last GBA title was supposed to have wireless support but that was pulled due to bugs in the Nintendo API that turned testing into a nightmare.

    Nintendo could have a lot more great titles for the GC/GBA by making the development process a lot more easier. Most game publishers been dropping Nintendo titles because it cost more to get approval from Nintendo.

  25. The problem with Nintendo by e2d2 · · Score: 4, Insightful

    Here is my take on Nintendo - they are so bent on "redefining gaming" that they refuse to try and copy a known good design. Everything you hear from Nintendo has the undertone not of "innovate" but instead of "reinvent". Nintendo has become so involved with it's own genius that it refuses to acknowledge the other person in this relationship - the consumer.

    For instance, the DS. The DS is simply a game boy with two screens, one you can touch. But they tought it as something that is gonna change gaming. How? How exactly is this so much different from past designs that people are gaming differently now?

    Nintendo is known for its pushing innovations in gaming, such as 4-port gameplay, rumble packs, and true 3D console gaming. But they've become so obsessed with their own genius that they refuse to copy good designs and give the customer what they want. Instead they'd rather "define" what you want and give it to you.. in their vision. So instead of a platform that is superior because it has the best games, instead we get platforms that are technically superior but no games to play on it.

    Nintendo.. Sega called, it said you better step it up or just get out. Stop dick teasing all of us into thinking you're gonna give us some real good games and then pulling the "change the way you think" shell game.

    1. Re:The problem with Nintendo by Beavey · · Score: 4, Interesting

      For instance, the DS. The DS is simply a game boy with two screens, one you can touch. But they tought it as something that is gonna change gaming. How? How exactly is this so much different from past designs that people are gaming differently now?

      My son bought a DS, and if you actually play one for a while, you can see how it really IS a different form of gaming -- especially with titles that make full use of the touchscreen. It is definitely NOT just a "game boy with two screens," and the hype, in my opinion, is well-deserved.

    2. Re:The problem with Nintendo by tgibbs · · Score: 3, Informative

      With Sega becoming a 3rd party developer, Nintendo is the only remaining console manufacturer that is actively trying to innovate and push the medium further. A console manufacturer has more leeway to take risks, because a game may benefit them in more ways than simply sales: by developing new markets, by creating new types of games, by setting an example for developers. Fundamentally, Nintendo is a game design firm that builds hardware to support their own games, and each generation of hardware reflects Nintendo's evolving philosophy of game design.

      Sadly, Sony entered the field from the perspective of a hardware manufacturer, not a game maker. They have a game division, but it functions essentially as merely another 3rd party developer. Microsoft has followed Sony's example, rather than Nintendo's. Both sell their systems based upon power, with the emphasis on impressive graphics.

      So Nintendo appeals not merely to the graphics fan, but to gamers who are interested in new experiences. To me, the DS is an exciting product. This is something quite unlike any previous game platforms, with a novel input mode--a secondary screen that can be used for display, or as a stylus or touch input pad. What is Nintendo going to do with it that has not been done before? The Metroid demo with stylus input is the first FPS that actually seems to work on a console--and a hand-held at that. I've always found joystick control of FPS to be awkward. Mouse works better, but I don't like to sit at a desk to play games. Nintendo is clearly playing with other interesting ideas--using both screens as a single, tall screen (reproducing the aspect ratio of many older arcade systems). Will there be vertical shooters that take advantage of this? Some classic trackball games are coming out for the system. Such games always suck with a stick--how will they play with a pad. And will Nintendo be able to come up with game types for which a pad is really the method of choice? Succeed or fail, I know that Nintendo will offer me something that I haven't seen before.

      So I'm excited about the DS in a way that I can't get excited about Playstation 3 or XBox 2. Ho-hum, more polygons, high resolution, fancier lighting, very nice. Similarly, I'm interested in the new Evolution system precisely because I know that Nintendo will take the opportunity to think up new game ideas, and come up with a system uniquely designed to take advantage of them.

  26. Re:Er... by UWC · · Score: 4, Informative

    Except that most people don't have an ethernet cable sitting next to their TV, nor would I think they'd be willing to run an unsightly cable through the house or venture under the house or into the attic just to use the online portion of some games. With WiFi out of the box, they go buy a $40 or $50 wireless router and they're done.

  27. Re:I miss the days... by DavidLeblond · · Score: 4, Insightful

    I don't own a PS2 or XBox, but whenever I play them in the store the controllers always piss me off. They in-game characters will say something like "Press Triangle to shoot!" So I have to look down because Triangle feels the exact same to my thumb as Circle, Square, and X.

    On the GameCube I don't even care about the button labels. My thumb just cares about the big one in the middle, the little red one below it, the gray one above it and the gray one to the side (which are 99% of the time shown in the shape of the button on the controller.)

    Whoever designed that controller is a genius. I hope future Nintendo consoles use it.

  28. IBM behind the scenes by Anonymous Coward · · Score: 2, Interesting

    Have you guys noticed how IBM is behind the CPUs for all 3 next-gen consoles? (ps3, xbox2, 'tendo revolution)

  29. Re:A new release is already in the works... by Adrilla · · Score: 2, Funny

    Everyone knows that's being released on the Phantom.

    --

    "Plans are for fools! Oglethorpe, the plutonian (Aqua Teen Hunger Force)
  30. Re:I miss the days... by focitrixilous+P · · Score: 2, Funny
    Welcome to Slashdot.

    It seems you have expressed an opinion that is not in accordance with the pro Nintendo group think. We love the Cube almost as much as we love Apple. That controler is a work of art, not the content of Penny Arcade strips.

    And now, games worth 'a flip' on the gamecube you have not mentioned.

    Pikmin
    Animal Crossing
    Super Smash bros Melee
    Mario Kart
    Killer 7 looks pretty tight, it's not out yet
    Donkey Konga
    Mario Golf
    F-zero X
    Sonic Games (also on Dreamcast, but whatever)
    Time Splitters
    Rogue Squadron
    So yeah, the cube has plenty of excellent games for you to play. If you want World War II FPS of the week, though, look elsewhere.
    --
    SAILING MISHAP
  31. Re:I miss the days... by tgibbs · · Score: 5, Insightful

    and what is up with that freaky controller?

    The controller reflects a strong game design philosophy, namely that games should have a single action button that you use most of the time. So there is a big, comfortable button, and the others are arranged around it. And since the other buttons have very different shapes/angles, it is virtually impossible to hit the wrong button by mistake. I'd consider it the best currently available controller.

  32. Re:Meh by scot4875 · · Score: 4, Insightful

    Super Smash Brothers: Melee
    Both Metroid Prime titles
    Resident Evil series
    Eternal Darkness
    F-Zero GX
    Both Prince of Persia titles
    Pac Man Vs. (Best party game ever) Or are you going to argue that Pac Man is a kiddy game?
    Mortal Kombat series
    The Splinter Cell series
    Beyond Good and Evil
    Soul Calibur 2

    I'd have to go dig around in my collection, but there are tons of things that should fit your definition.

    However, what you probably mean by the "over 13 crowd" is "the 13-21 crowd that is too insecure to play fun, challenging games that may be viewed as kiddy games by their peers." In that case, you're pretty much screwed, since all of your mature friends are going to laugh at you for having a Gamecube in the first place, and the games won't even matter. Go play your XBox like a good media consumer.

    --Jeremy

    --
    Jesus was a liberal
  33. Re:OT: Super Smash Brothers by JayBlalock · · Score: 5, Informative
    Actually, what makes SSBM brilliant is that, in my opinion, it strikes the absolute best balance between dexterity and button-mashing. You're right... a noobie CAN do pretty well just mashing the buttons. And that's the point. Hell, I learned the game (actually the N64 SSB) while playing against someone who was an absolute God at it. If not for its noob-friendliness, I wouldn't have played more than a few rounds. However, there is a lot of complexity there to be discovered for those who work at it.

    This mainly comes from the insanely varied cast of characters. Yes, there are a few "clones," that's pretty much unavoidable. However, no fighting game I've played has allowed for such incredibly different sorts of characters onscreen at once. Get, say, Kirby, Link, Donkey Kong, and Game & Watch in one match, and it's hard to believe they're all part of the same fighting system.

    And as far as the unresponsiveness, that I don't get. Were you perhaps only playing very massive characters? Weight \ mass factors heavily into the physics. Characters like Bowser and DK are going to feel very sluggish whereas, say, Fox or Pikachu move much more quickly. And even then, it's a deliberate design element that some moves are slower to activate than others, and require a degree of anticipation to use. This really just adds to the complexity.

    --
    Bush: He's Liberal in all the wrong ways.
  34. Pass the hydrospanner! by DarthVain · · Score: 3, Funny

    This just in from Neo-geo:

    On the tail of exhorbiant claims made by PS3, Xbox, and Nintendo, Neo-Geo had their own press confrence about their upcoming console system.

    "Well we decided to stay away from broadband systems" explained Hoshi "Super Dry" Asahi. "We plan on using sub-space to transmit our online content. Our engineer's have developed isolinear chips that will allow this giving us a through-put of 4.7 library of congress/fortnight!" Other details of the new console system include:

    - Made of platinum to increase "Bling" factor
    - Controllers will be in the form of a mentalband
    - Will intergrate a 60" HD TV in each console
    - Will be solar powered using special nano paint

    It is rumored that it will also be backward compatible with the renown Infinitum Labs system. It will also be cell-phone, DVD player, Mp3 player, and AM/FM radio.

    It will also be released in 6 months (baring any delays, which are not expected to happen...)

    This message brought to you by HypePR Spin Marketeers Inc... "We can sell your shit before you even invent it!"

  35. PS2 no longer available new by tepples · · Score: 2, Informative

    PS2 has an expansion for hard disk and network adapter separately.

    Sony no longer sells the PS2. Its replacement, the PStwo, has a built-in network adapter and no hard drive connector whatsoever.

  36. Missing the spirit by Anonymous Coward · · Score: 2, Insightful

    "Metroid -> Successfully brought a 2D game to a 3D environment.
    Wolfenstein 3D, 1991."

    He means a *specific* 2D game. Wolf 3D was a 3D game made from scratch. They didn't have to preserve the gameplay of a 2D classic, which is tricky.

    Further, that had been done before, but having done it once is unimportant... Did the existence of 3d Tetris tell Retro exactly how Samus should move, and how the levels should be laid out?

    "Zelda Windwaker -> Tried an artistic cartoon/anime style approach.
    Dragon's Lair, 1984."

    Wow. Talk about missing the spirit. Dragon's Lair was a pre-animated choose your own adventure. Should Dirk jump? No, he shouldn't have, he was eaten by a seagull!

    That's entirely different from breaking away from the pack of increasingly realistic gore fests to create a genuinely interactive cartoon world. It was a great experiment, even if it failed for being a little too short and too heavy on the sailing.

    Point is, for any idea you can find an earlier idea that sounds like it is the same thing, but isn't.

  37. Not quite the same, but close... by GFLPraxis · · Score: 2, Interesting

    They probably won't be the same chip, because the XBox 2 is beating the Revolution to the market by several months.

    As a result, the Revolution should have a NEWER version of the same chip.