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The Next-Gen Odd Couple

1up.com is running a lengthy piece talking to Microsoft VP J. Allard and Sony Computers of America President Kaz Hirai about what exactly the 'next generation' of consoles are about. The article is informative and varied, with talk about Xbox Live, the launch of the Xbox and PSX, and what past efforts from Sony and Microsoft will mean as the newest front in the console war heats up. From the article: "OPM: What are the benefits of being first to market, much like the Dreamcast was? What are the pitfalls? JA: Good question. I'd say one of the pitfalls from a competitive point of view is that you don't know what the other guys are doing, and to be frank, the guys over at Sony have been very good at not telling anyone what they're doing. It's tough to tell where they're going with the PS3. The other tough thing is that you're under the microscope [when you're first]. [Sony] shows two movies and a product that you can't touch behind a piece of glass, and that's what you get to write about on them."

249 comments

  1. First to market by vil3nr0b · · Score: 0, Flamebait

    The "Benefits of first to market"? Well, maybe Microsoft should ask Sega about this one. Only the hardcore gamers bought the dreamcast.

    1. Re:First to market by Anonymous Coward · · Score: 2, Interesting

      Only the hardcore gamers bought the dreamcast.

      Which was a shame, it was (IMHO) one of the best consoles of all time. That's just the hardware, it also had an incredible (although perhaps small) line-up of games. I know at least a few guys who got into online gaming not because of Xbox live, but because of the direct modem-to-modem play of NFL 2K-whatever on the DC.

    2. Re:First to market by halleluja · · Score: 2, Funny
      Only the hardcore gamers bought the dreamcast.
      Not true. I just made a $10 bid on a German DC.
    3. Re:First to market by pembo13 · · Score: 0, Troll

      It looked like a Playstation and a Nintendo machine had mated. And the controller was terrible.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    4. Re:First to market by hal2814 · · Score: 1

      Or Microsoft could ask Nintendo. In the NES/SMS/7800/TG16/DidIMissAnybody era, the NES was first to launch and it did ok from what I hear. The Atari 7800 could've been out the gate first but they were afraid to release a console in the aftermath of the console crash. Then again, the Atari 7800 might not have been released at all if Nintendo and Atari had proceeded with their original plans for Atari to release and distribute Nintendo's Famicom in the US.

    5. Re:First to market by Walkiry · · Score: 1

      Actually, they could ask Sega, and they'd tell you that getting there first definitely helped them put up a good show versus the SNES. Genesis/MegaDrive was first, was good, and Sonic was a smashing success. Good times for Sega.

      --
      ---- Take the Space Quiz!
    6. Re:First to market by NeutronCowboy · · Score: 1

      Whish I still had mod points for this post, and I also whish there was a mod of "+1, Nostalgic". Every one who had a DC raved about its games. I know a few people who converted from DC haters to DC apostles after actually sitting down with one. Ah, the vagaries of business and the fickleness of the public (and the gaming press).

      --
      Those who can, do. Those who can't, sue.
    7. Re:First to market by spectecjr · · Score: 1

      The "Benefits of first to market"? Well, maybe Microsoft should ask Sega about this one. Only the hardcore gamers bought the dreamcast.

      Microsoft already know all about the Dreamcast - they wrote a huge chunk of system libraries for it based on Windows CE.

      --
      Coming soon - pyrogyra
  2. "Next Gen" is a buzzword by 91degrees · · Score: 3, Insightful

    There hasn't been a proper next generation since the Sega Saturn. Everything else has just been an incremental improvement in graphics and storage. The XBox 360 has all these fantastic specs on paper, but in practice, you'll see the same games, with the same sound, the same online capabilities and the same premise but with a few more polygons and a higher resolution. All very nice, I'm sure, but hardly a revolution in gaming.

    1. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 1, Funny

      All very nice, I'm sure, but hardly a revolution in gaming.

      Interesting choice of words.

      Can we take it you're waiting for Nintendo's offering?

    2. Re:"Next Gen" is a buzzword by 91degrees · · Score: 1

      Well, the revolution may surprise us. I certainly like the look of the controller, and Nintendo have had some innovation before, but I think we're still just going to be seeing some incremental improvements.

    3. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      you do know that a turning of 360 degrees is considered one revolution?

    4. Re:"Next Gen" is a buzzword by voice_of_all_reason · · Score: 1

      Ooh, touche. Nice :)

    5. Re:"Next Gen" is a buzzword by cyberbob2010 · · Score: 2, Informative

      Saturn was not "next generation". They intended the machine to be a 2d powerhouse with CD media. They didn't even integrate 3d features until they saw what they were up against with Sony and even then they just threw some stuff on the original 2d board. Ever open up a Saturn? Uuuuuuuuuuuuuuugly.

      --
      We seldom regret saying too little but often regret saying too much.
    6. Re:"Next Gen" is a buzzword by it0 · · Score: 1

      I agree that launch titles for the XBox 360 are hardly impressive. However the way microsoft integrates online gaming (xbox live) is very well done, and personally i think is where gaming is going. Now they just need good games.

      On the PS3 we can only speculate, but it save to assume that it performs in the same league as the 360. The only thing I have seen is that their launch titles are more innovative and/or look more attractive to me. But sony doesn't understand or breathe online gaming as MS does...

      Also the PS2 was first to market compared to the xbox, and seem to be doing okay. Also if GTA was first released on the xbox or never released the PS2 would have lost for sure. So what makes a system sell? The number of games for it, the more games for it the more likely the chance that there is a gem between them.

    7. Re:"Next Gen" is a buzzword by digidave · · Score: 1

      "There hasn't been a proper next generation since the Sega Saturn."

      Yeah... how many bits is the 360 anyway? Bits as a performance measurement sort of went away with the PS2 generation. Nintendo's last try at it was with the N64, but I have no idea how many bits Gamecube is.

      --
      The global economy is a great thing until you feel it locally.
    8. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      The PS2 was whipping kicking everyones ass way before GTA came out.

    9. Re:"Next Gen" is a buzzword by jcnnghm · · Score: 4, Insightful

      Incremental improvements in graphics and storage, or steps toward immersion. I have a 360, and thus far I am pretty impressed.

      Take Call of Duty. Just looking at it, at first glance, it doesn't seem a whole lot better (Toshiba 27" standard def set circa 2003) than say Brothers in Arms on the original Xbox. Then when you actually play it, it has something most other WWII games lack, a sense of immersion. The particle effects really help with this. The battlefield is chaotic, grenades and bullets kick up snow, dirt, mud, and the smoke grenades are wonderful. The friendly NPC's talk, constantly. Sometimes everything else is just so loud, you can't really make out what they are saying. The surround sound is used to great effect to bring you onto the battlefield. It feels like a battle, not a group of polygons shooting at some other polygons.

      There are also tons of characters on screen. I remember a Medal of Honor for the Xbox, the opening was a very well done and immersive D-Day invasion, with stuff going on all around you. Hardly any enemies, and only lasted a minute or two. Call of Duty feels like that all the way through, except while the enviroment is active with particle effects and explosions, there are also 15-30 enemies in front of you, and a bunch of Allies fighting beside you. In most WWII games it has inevitably felt like you were one man taking on the entire German army. Call of Duty has you pinned as a member of a unit.

      A friend of mine came over after I got my 360 to check it out. We've been playing games together since the NES. Fired up Call of Duty, he took the first level. The vehicle he was in was attacked, he looks, and over the hill in front of him comes, I'd say 35 or so enemies, in formation. His response, holy shit, it's the whole German army. Throws a grenade, then attempts to shoot all of them with his rifle. He's dead a few seconds later. Eventually he realized he should throw a smoke grenade, then retreat to where the rest of the friendlies are and fight from cover. In short, a hell of a lot more immersive than the last generation.

      This generation should be about parallel processing are way toward immersion. Hopefully some developer will come along and realize that graphically, this generation should be an incremental upgrade (whatever you can do with that fancy new GPU). The focus should be on using these multi-core processors to up the ante in physics and AI processing, and adding a bunch of characters to the screen. GTA isn't much of a city with 4 cars and 6 people on the streets. Multiply both of those numbers by 20-40 and we may start to have something truly next generation.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    10. Re:"Next Gen" is a buzzword by jp10558 · · Score: 2, Insightful

      I think (could be entirely wrong) that there is an equal number of casual gamers at who consoles are often pushed as the gaming solution (vs a gaming PC) who aren't at all interested in Online play - especially if it costs extra or worse is an ongoing monthly fee.

      Let's just say I'm not about to pay $10+ a month for MMORPGs on my PC, I certainly don't want to pay $50+ a year to MS for the priviledge to pay some other company $10+ a month to do the same. And I'm certainly not going to pay $10+ a month so I can play "for free" on weekends under Silver.

      I just think there is some over hype about how many people enjoy MMORPG style playing, and how many people want to pay to play(beyond the net connection) FPS games online when they can do so free with PS2(and presumably PS3) or on their PC.

      --
      Opera, Proxomitron-Grypen,GPG 0x0A1C6EE3
    11. Re:"Next Gen" is a buzzword by AscendantOat · · Score: 1
      Bits as a performance measurement sort of went away with the PS2 generation.
      For good reason. Dreamcast, GameCube, and XBox were all 32-bit consoles, and PS2 was 64-bit*. None surpassed the N64 bit-wise, so the bits were kept quiet.


      *Sony claimed Emotion Engine was 128-bit, because it processed two 64-bit words per cycle, thus 128 bits per cycle. A true 128-bit processor has a 128-bit word size.
    12. Re:"Next Gen" is a buzzword by poot_rootbeer · · Score: 1

      Yeah... how many bits is the 360 anyway?

      "How many bits" is WHICH PART of the console, you mean? Do you mean the CPU word size? Or the width of the memory address bus? Or the color depth of the GPU? Sample depth of the audio DSP?

      Or, as seems to have been the tradition in the industry since the TurboGrafx-16, do you just add them all together so you can call it a 768-bit computer?

    13. Re:"Next Gen" is a buzzword by IdleTime · · Score: 3, Insightful
      However the way microsoft integrates online gaming (xbox live) is very well done, and personally i think is where gaming is going. Now they just need good games.
      I think this is not correct. On-line gaming is HUGE for you hardcore gamers, but on and off gamers like me don't have the skill or time necessary to get a good online experience. What fun is it to enter an online session just to be killed 5 seconds after you entered? Not much...

      I personally prefer to play games with friends in real life. We all have about the same skill level and we can drink and interact in ways you can't online. Ofcourse, if you are a hardcore gamer, you probably don't have too many real life friends since you spend most of your free time online playing games.

      Until I can enter online games and only play with people on or about the same skill level as I have, online gaming to me is worthless and just a HUGE waste of money.

      If I could go online with my friends and then have a session with only us in it, that would be interesting.

      I wanted to pick up an XBOX 360 just to see what the hype is alll about, but i have no interest in buying on Ebay and so far i haven't found a place where I can go and pick up one, so I'm going to drop XBOX 360 alltogether, no matter how good it is due to the fact it's nearly impossible to go to a store and buy one. Horrible, horrible marketing MS, SONY - are you listening? I'll pick up a PS3 with games and stuff as soon as it is available for pickup in stores.
      --
      If you mod me down, I *will* introduce you to my sister!
    14. Re:"Next Gen" is a buzzword by ender- · · Score: 2, Interesting

      What fun is it to enter an online session just to be killed 5 seconds after you entered? Not much...

      This has been considered and dealt with. PGR3 apparrently has an online mode where drivers are rated based on their skill. You go online, and it will automatically match you with other drivers of similar skill. I'm not sure if other games have or plan to have this kind of capability, but I think it is pretty cool, and I hope other game houses implement that kind of feature. It seems like it would work well for many types of games [sports, puzzle, RPG, FPS [except I can't play FPS on a console, ugh] ].

      Generally I can't stand Microsoft. The only MS product I've ever had that didn't suck is my Intellimouse Optical [5+ years and going strong]. But against all better judgement, I've been finding myself really drawn to the XBox 360 because of the degree of integration of the online play. It seems to me to be a good step towards the kind of online gaming I've always read about in SF books and thought "gee, I wish we had that kind of online gaming integration". Well now it appears that we are starting to. I just wish it hadn't been Microsoft that brought it to us. :)

    15. Re:"Next Gen" is a buzzword by ender- · · Score: 1

      For good reason. Dreamcast, GameCube, and XBox were all 32-bit consoles, and PS2 was 64-bit*. None surpassed the N64 bit-wise, so the bits were kept quiet.

      Actually the Dreamcast was definitely NOT 32-bit. It had a CPU with a 64-bit FP unit, a 64-bit external bus and had a 128-bit graphics computation engine. The only thing that was 32-bit was the sound card.

    16. Re:"Next Gen" is a buzzword by NeutronCowboy · · Score: 1

      And you know what? Even though there'll be millions of more polygons and better lighting, you will have a hard time telling the games apart. Granted, the star games with the 50 million dollar budgets will look undeniably better, but I can guarantee you that there will be plenty of games where you will be wondering why you spent $400 on the new system. The 360 and the PS3 will be the first generation of systems where there won't be a single game that you couldn't have created on the previous generation without losing a thing in terms of immersion, atmosphere and sense of reality. All that the games will have is more shiny.

      More interestingly, you could finally start to run into the problem where things look so nearly lifelike that they are creepier than their previous generation models.

      --
      Those who can, do. Those who can't, sue.
    17. Re:"Next Gen" is a buzzword by jacksplat · · Score: 1

      "Next Gen" can have several meanings. If you were to have a child, that child would be the next generation. The child in not entirely different from you, but it is a compeltely different offspring, making it "v2.0". While they might use market hype to convince you their "next gen" system blows current consoles away (which is the point of marketing, no one wants to buy a console that is 'kind of better, and sort of faster'), it does not mean that the system truly is next generation. At the same time, it seems the lines between what a generation is, in terms of consoles, has begun to blur. It was easy to see when graphics went from 8-bit to 16-bit to 32-bit to 64-bit, and when the graphics went from 2d to 3d. What do you use now to draw that line? HD resolution? DVD drive? HD-DVD drive? Multi Core Processor? I think there is no clear answer.

      While I'm at it, I'm pretty fed up with people singing to the tune of "no one wants to use the media center capabilities, i just want a sweet ass gaming rig." Well, believe it or not, Microsoft actually learned something from the original XBOX. Maybe some of you have been in a cave or actively turn your heads away from all things XBOX, but two of the main reasons to mod an original XBOX is for the use of Linux and for XBOX Media Center (not counting the added bonus of playing 4-player RC Pro Am Torunaments). While Microsoft will never condone the use of Linux on a Microsoft product (save the future release of Microsoft 'Nix 2006), the new incarnation of XBOX takes away the need to modigy the product to use it as a media center. The other side of opposition is people using Tunnelling software to play games over the internet for free instead of paying for Xbox-Live. Microsoft also addressed that by making some form of Xbox-Live free for all users of Xbox 360. So congrats to Micosoft on taking suggestions.

      Having said all that, I see no reason for me to shell out money on the Xbox 360. I have all of those features on my current xbox. The only benefit to me would be if the game quality was leaps and bounds above the current Xbox, which it doesn't look like to me. Sure the games look good, but so do my current Xbox games when hooked up to my plasma screen with component cables and my surround sound with an optical cord.

    18. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      FYI, Silver does not allow you to play for free on all weekends, only on "select" weekends (I'm not sure how often they occur).

      "7. I heard that the Xbox Live Silver service will allow me to play multiplayer games online on weekends. Is that true?

      Yes and No. It is not true that Xbox Live Silver users will be able to play multiplayer games like Xbox Live Gold members every weekend. However, Microsoft plans to allow Silver users to play multiplayer games online on special weekends similar to when HBO has free programming weekends."

      from:
      http://features.teamxbox.com/xbox/1245/Xbox-360-FA Qs/p5/

    19. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      Or you're just cheap and want to hate on people who enjoy these games.

    20. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      This generation should be about parallel processing are way toward immersion. Hopefully some developer will come along and realize that graphically, this generation should be an incremental upgrade (whatever you can do with that fancy new GPU). The focus should be on using these multi-core processors to up the ante in physics and AI processing, and adding a bunch of characters to the screen.



      I take it you're not a game engine developer.
    21. Re:"Next Gen" is a buzzword by jcnnghm · · Score: 1

      No, but I would like some game developers to wake up and realize that graphics aren't everything.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    22. Re:"Next Gen" is a buzzword by be-fan · · Score: 1

      The CPU's ALU, however, was 32-bit, which makes it a 32-bit system. It's just like PCs, where a PIII has a 80-bit FPU unit, a 128-bit SSE unit, a 64-bit external bus, and is still consider a 32-bit machine because of the width of its registers and ALU.

      --
      A deep unwavering belief is a sure sign you're missing something...
    23. Re:"Next Gen" is a buzzword by Anonymous Coward · · Score: 0

      Tell that to them when 80%+ (made up based on what i've seen) seem to think better graphics = better game.

    24. Re:"Next Gen" is a buzzword by NotWorkSafe · · Score: 1

      Not to mention that there are different XBL gaming "zones" that you can join depending on the experience you want to have and the skill level you are at.

      --
      There is no theory of evolution. Just a list of animals Chuck Norris allows to live.
    25. Re:"Next Gen" is a buzzword by thatguywhoiam · · Score: 1
      I think this is not correct. On-line gaming is HUGE for you hardcore gamers, but on and off gamers like me don't have the skill or time necessary to get a good online experience. What fun is it to enter an online session just to be killed 5 seconds after you entered? Not much....I personally prefer to play games with friends in real life. We all have about the same skill level and we can drink and interact in ways you can't online. Ofcourse, if you are a hardcore gamer, you probably don't have too many real life friends since you spend most of your free time online playing games.

      Don't worry - I can kick your ass in real life as well.

      (Seriously mods, wtf?)

      --
      If Jesus wants me it knows where to find me.
    26. Re:"Next Gen" is a buzzword by Queer+Boy · · Score: 1
      "Immersion" doesn't have anything to do with how realistic a game may or may not be. Real life is pretty uninteresting on a day to day basis, that's why people play games.

      I had Super Mario Bros. 3 for my NES, Link to the Past for my SNES, Final Fantasy VII for my PSX, Ocarina of Time for my N64, Phantasy Star Online for my Dreamcast, Kingdom Hearts for my PS2, Animal Crossing for my Gamecube and I was pretty immersed in all those games.

      To this date, Super Mario Bros. 3 is still the best-selling stand-alone video game of all time and I don't remember any particle effects. I think there's something to be said for a game being "fun".

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
    27. Re:"Next Gen" is a buzzword by king-manic · · Score: 1


      On the PS3 we can only speculate, but it save to assume that it performs in the same league as the 360. The only thing I have seen is that their launch titles are more innovative and/or look more attractive to me. But sony doesn't understand or breathe online gaming as MS does...


      Actually, few consumers understand or breathe online gaming. IT has always been a niche thing becuase people don't liek getting their ass kicked by some person 3000 miles away.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  3. About J Allard... by Anonymous Coward · · Score: 0
  4. revolution in gaming by walshy007 · · Score: 3, Insightful

    it seems to me the general public don't want anything new and interesting in gaming, all we see is rehashes of old genres, which while tried and true, bring very little new to the table the nintendo revolution on the otherhand could bring a lot new to the table, if they play their cards right. Although I fear, no matter what happens, sony and microsoft teenagers may never get rid of the anti-nintendo stigma that has been around for quite some time.

    1. Re:revolution in gaming by CastrTroy · · Score: 1

      Yeah, I find that Nintendo GC is the best system currently. You can get one for $100, and games and accessories are cheap. It's probably the best for people who aren't hardcore. They have that giant green A button, which you hit 95% of the time. the other buttons are easily accessible from the "home" button. You always know what button you are pressing, because they all have a different fell. I think this helps a lot when you are trying to learn new controls to new games.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:revolution in gaming by Anonymous Coward · · Score: 0

      A lot of it is about risk and reward. Rehash an old genre, and you can be sure that even if it flops, it isn't going to flop terribly. You will get a lot of gamers who will buy it on spec. It also isn't going to be a vast success, but will more likely than not make money. So, the exec who pushes the rehash has low risk, but a decent chance of recognition and a decent bonus if the game is successful.

      A totally new idea has the possibility of being too weird for the market. They have no idea how many it will sell, and it could be huge, or it could be a disaster. If it is a major flop, they'll probably lose their job. If it's the success story of the year, they'll get about the same recognition as a moderate success. The industry is set up so to punish risk takers.

    3. Re:revolution in gaming by BlizzyMadden · · Score: 1

      I have to disagree with what you call the "anti-nintendo stigma". Any stigma against Nintendo was caused by them and they have nobody to blame but themselves. I was a huge Nintendo fan and stayed loyal to the N64 for years until I finally released that their decision to stick with cartridges cost them valuable third party support and was costing me $60 for mediocre games. And was a lesson learned. No! Gamecube, instead of using DVD, continued to use an inferior proprietary format for their media just so they could have total control of manufacturing. The result: alienated third party developers and smaller games (still). No thanks, Mario.

    4. Re:revolution in gaming by garcia · · Score: 1, Insightful

      Although I fear, no matter what happens, sony and microsoft teenagers may never get rid of the anti-nintendo stigma that has been around for quite some time.

      Being a "Sony Adult" and watching the random offerings of Nintendo over recent years, I can't find a single shred of evidence that will make me believe that I should move away from the PS3 for the Revolution.

      Everyone says, "well it looks like the Revolution could do interesting things" but based on MY experience and knowledge it's going to be a whole slew of cartoonish and childlike gaming all over again. Some people like those games, and that's fine, but I'm more interested in REAL REVOLUTION. Something I have not seen before. Sadly, that's nearly impossible to accomplish.

      So let's dump the karma whoring Revolution++ rhetoric and instead wait until we see what the Revolution offers after it's been on the market for a year.

    5. Re:revolution in gaming by algodon · · Score: 1

      the general public don't want anything new and interesting in gaming

      Yeah that's pretty evident when I go into the video game store looking for a survival horror game and they have about 75 war games, 150 sports games, 594375 FPS's ... and Diablo.

    6. Re:revolution in gaming by digidave · · Score: 1

      I agree. I bought a Gamecube for my son for Christmas. The Cube was $70 (used) and I got six games for under $100 (only one game was over $20 and one was buy 2 get 1 free). There are tons of new $20 games at Wal-Mart or used games at EB from $15. Even Best Buy has a lot of new games for $29. The really big-name games are more expensive, such as most new Mario games going for $59, but that's the standard price for most games on other consoles.

      Considering that the next gen games are supposed to cost more to develop on 360 and PS3 while Nintendo is working to make games cheaper, I don't expect this trend to change.

      --
      The global economy is a great thing until you feel it locally.
    7. Re:revolution in gaming by CastrTroy · · Score: 1

      Yeah, used games are nice. I got Metriod Prime at EB for 12 $CDN. It's an amazing game. There's a lot of really good games for really cheap. Walmart has a whole bin of games for 18$. Even unused older games go for around $30. Zelda and mario sunshine are good examples. When you can get the system and six games for less than the price of just the system from the other guys, you're going to be having much more fun.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    8. Re:revolution in gaming by mausmalone · · Score: 2, Funny

      I love making fun of my Playstation playing friends when we sit down to play a GCN game. They sit, staring at the menus totally confused. Eventually they break down and ask "what do I press?" I laugh at them, tell them to look at the controller, and take a wild guess.

      And then they still don't get it. So that's when I say, in a "no-duh" voice "try the giant fucking green one" And then "How do I go back" is met with "If green went forward, what color do you think brings you back?" "What?"

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    9. Re:revolution in gaming by CastrTroy · · Score: 2, Informative

      In case you didn't realize, Nintendo did this for a reason. At the time, optical media was deathly slow. N64 chose to stick with cartidges so that they wouldn't have loading times. I applaud them for this. Loading times on the PS1 were terrible. Same goes for the GameCube. It has much better load times (most of the time not even having load times), which is greate compared to the XBox and PS2. I'm not sure if it has anything to do with the disc. Also, Nintendo games don't cost any more than PS2 or XBox, so the fact that they control the manufacturing means nothing. I applaud Nintendo for keeping loading times out of games, where everyone else has failed.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    10. Re:revolution in gaming by pembo13 · · Score: 1

      Oh well. I stayed with N64 becuase of the catridges, and subsequently with gamecube because my friends couldn't burn a copy of the game i had paid for.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    11. Re:revolution in gaming by CastrTroy · · Score: 2, Insightful

      Yeah PS really messes with my brain. Where is the Circle button again? what about triangle and X? Which button do I press is right. Maybe they think this way because they are used to PS, where they really do have no idea which button they are supposed to press at the menus.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    12. Re:revolution in gaming by mejesster · · Score: 3, Insightful

      Why aren't we applying that same standard to the PS3 or the 360? I swear, rationality goes out the window when consoles are the topic.

      Personally, I intend to buy none of the "next gen" consoles until their first price drop, giving my wallet a breath of air and a chance for the consoles and developers to prove themselves. At this point, it's kind of ridiculous how fanboyish people are about consoles that aren't available.

      --
      MacroHard - Boning you in a big way! (TM)
    13. Re:revolution in gaming by digidave · · Score: 1

      Perhaps you think games like Mario Sunshine and Mario Strikers are for children without realizing that they're two of the best games on any platform in many years. Just because nearly everybody says that Nintendo only makes kids games doesn't mean it's true.

      --
      The global economy is a great thing until you feel it locally.
    14. Re:revolution in gaming by meringuoid · · Score: 1
      Same goes for the GameCube. It has much better load times (most of the time not even having load times), which is greate compared to the XBox and PS2. I'm not sure if it has anything to do with the disc.

      It seems plausible. The Gamecube discs are physically much smaller; you're going to save a lot on seek times, because the laser simply has much less distance to travel across the surface.

      --
      Real Daleks don't climb stairs - they level the building.
    15. Re:revolution in gaming by hkmwbz · · Score: 1
      "Being a "Sony Adult" and watching the random offerings of Nintendo over recent years, I can't find a single shred of evidence that will make me believe that I should move away from the PS3 for the Revolution."
      Apart from the fact that Sony is the rootkit/spyware company, and it is a risk to let their products anywhere near your house?
      "Everyone says, "well it looks like the Revolution could do interesting things" but based on MY experience and knowledge it's going to be a whole slew of cartoonish and childlike gaming all over again."
      There are lots of "gory games for teens who want to be adults" available for the GameCube, you know. Maybe Nintendo creates these "cartoonish and childlike" games internally, but there are other games that are not made by Nintendo. Haven't you paid attention?
      "I'm more interested in REAL REVOLUTION. Something I have not seen before. Sadly, that's nearly impossible to accomplish."
      So you'll just stick with the PS3, which is definitely not going to bring about a revoution?
      "So let's dump the karma whoring Revolution++ rhetoric and instead wait until we see what the Revolution offers after it's been on the market for a year."
      I can understand that you are a Sony fan now, but aren't you kind of contradicting yourself? Why are you allowed to judge the Revolution before it is released (it won't have gory games (which it will, but never mind facts...)), but those who praise it should just shut up already?
      --
      Clever signature text goes here.
    16. Re:revolution in gaming by mausmalone · · Score: 1

      Actually, each game licenser (Nintendo, Sony, and Microsoft) specifies menu rules, and those menu rules may even change from region to region. For example, on the PS2, X selects and Square goes back. On the PS2 in Japan, Circle selects and X goes back. I understand that my friends don't understand the gamecube controller because they're simply soooo aclimated to the PS2, not because they're dumb.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
    17. Re:revolution in gaming by BlizzyMadden · · Score: 2, Insightful

      Yeah, I bought into the load time aguement for awhile too. Funny, because to circumvent to cramped space on catridges some games started to compress music and what not and it would have to be decompressed when different music and levels would load. What did this lead to--load time! Wipeout 64 was a good example of this. When I finally gave up and bought a Playstation I did notice load time with games, but it wasn't that bad. And when the games had better music and more levels then the N64 counterparts (anyone remember MK Trilogy?) and where on average half the price--come on, how can you defend catridges?

    18. Re:revolution in gaming by Yahweh+Doesn't+Exist · · Score: 3, Interesting

      >I applaud Nintendo for keeping loading times out of games, where everyone else has failed.

      Nintendo does a lot of things right, but one of the things important to me is their commitment to keeping consoles small and quiet. the gamecube is tiny and the revolution will be even smaller. I like being able to enjoy the sound of a game without a leafblower sized fan in the background.

    19. Re:revolution in gaming by CastrTroy · · Score: 3, Insightful

      Why does cartoon = childish? Southpark is a cartoon, but I wouldn't want my kids watching it. Just because they don't try to make the games look like real life, doesn't mean they are childish. It just means they are going for a different effect. If they wanted them to look real, then they would. Truth is, games that look too real end up immersing you less because you stop using your imagination. Maybe if you have no imagination, then it doesn't matter. Just because mario doesn't have a gun, doesn't mean he's childish. Does violence=adult? what exactly defines and adult game, and what make nintendo's games non adult?

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    20. Re:revolution in gaming by Yahweh+Doesn't+Exist · · Score: 1

      those guys are losing out. are they the same people who say "I'm not seeing a film unless it's got an adult rating!", or are they just ignorant hypocrites?

      personally, I didn't think Resident Evil 4 was too childish, but take Super Smash Bros Melee - cartoonish graphics and no blood, but the greatest fighting gameplay ever, especially with more than 2 players.

    21. Re:revolution in gaming by garcia · · Score: 1

      Apart from the fact that Sony is the rootkit/spyware company, and it is a risk to let their products anywhere near your house?

      Uhh, it's a game console. The only spyware that Sony could possibly put on me is what games I play and if I happened to be on the Internet playing them. If I did hook it up to the Internet to play the games they'd know all of that anyway. I don't see your point.

      There are lots of "gory games for teens who want to be adults" available for the GameCube, you know. Maybe Nintendo creates these "cartoonish and childlike" games internally, but there are other games that are not made by Nintendo. Haven't you paid attention?

      No, not particularly. Anytime discussion about Nintendo comes up people always point to the interesting and educational cartoons that Nintendo puts out. Please see the other poster in this thread that mentioned Mario Striker.

      I can understand that you are a Sony fan now, but aren't you kind of contradicting yourself?

      No. I can understand that you're a Nintendo fan now, but aren't you kind of trolling? Yeah, I thought so.

    22. Re:revolution in gaming by Anonymous Coward · · Score: 0

      Although I fear, no matter what happens, nintendo and microsoft teenagers may never get rid of the anti-sony stigma that has been around for quite some time.

      Being a "Nintendo Adult" and watching the random offerings of Sony over recent years, I can't find a single shred of evidence that will make me believe that I should move away from the Revolution for the PS3.

      Everyone says, "well it looks like the PS3 could do interesting things" but based on MY experience and knowledge it's going to be a whole slew of violent and mature gaming all over again. Some people like those games, and that's fine, but I'm more interested in REAL PLAYSTATION. Something I have not seen before. Sadly, that's nearly impossible to accomplish.

      So let's dump the karma whoring PS3++ rhetoric and instead wait until we see what the PS3 offers after it's been on the market for a year.

    23. Re:revolution in gaming by Pope · · Score: 1

      When the N64 and Playstation were first out, I went to a store to check them out. The Nintendo controller felt good in my hand, and it was very easy to remember the yellow button control options: they're cardinal direction!

      On to the Playstation, I didn't like the feel of the controller at first, but what drove me nuts were the labelling of the buttons! Square, circle, X, triangle. Yeah, real intuitive there, Sony!

      --
      It doesn't mean much now, it's built for the future.
    24. Re:revolution in gaming by Anonymous Coward · · Score: 0

      Personally, I am sick of all this talk about the nintendo revolution. The demos look kind of "neat" but i cant see myself paying $50 to play what will probably be a short game, as fun as it may be. If they can get some titles that take though and interesting story, like eternal darkness, or make you think, like pikim, then maybe ill care about the revolution a little.
      I paid $200 for the cube when it came out and the only "great" games IMO are animal crossing and eternal darkness, and maybe the new zelda when it comes out. Metroid Prime, Mario, etc were good, from from Nintendo I expected better, much better.

      X360 and PS3 while mostly rehash, at least have so many games that once in a while a really cool one comes out. Bewtween this surprise hits, new iterations of favored series come out, and I am fine with that, as long as the new iterations introduce new features and not gimmicks.

      -I have all 3 consoles, and a nice PC so I dont think i am biased

    25. Re:revolution in gaming by PGC · · Score: 1

      The greatest advantag of a cartridge over an optical disc : stick one in year console after you've had it for 10 years ... my first cartridge game (Zelda) still works... an optical disc that would have to endure those same circumstances will NOT survive .

      --
      The Dutch will inherit the earth. If not, we'll settle for a bit of ocean. Beta delenda est!
    26. Re:revolution in gaming by cornface · · Score: 1

      Maybe Nintendo creates these "cartoonish and childlike" games internally, but there are other games that are not made by Nintendo.

      Well, there were, until Nintendo did their best to chase away all of their 3rd party developers. This is Nintendo's real problem.

      So what does Nintendo have left? As an example, Mario Sunshine was mediocre. In the same time frame, there were three excellent Jak & Daxter games and several excellent Ratchet & Clank games on the PS2. This is pretty much the case for all of their recent efforts.

      Even with the small volume of games Nintendo puts out, they have more than their share of stinkers. The recent Mario sports games have all pretty much sucked. Mario Party, sucks. Dance Dance Mario Revolution: sucks. The few ports they still manage to get are generally crippled versions due to the lack of internet connectivity.

      I hope they improve their lot, but jumping up and down shouting about innovation while failing to produce entertainment...it's not going to work.

    27. Re:revolution in gaming by cbreeze34 · · Score: 1

      agreed. and on the other side of the coin, why does violence/sex = mature? violence and sex were cool in high school, but now that i'm 25 they seem like childish marketing ploys. sex and violence sell because people are immature and don't have a firm grasp on reality. anymore, i want games with real substance and fun factor. that's not to say that the XBOX360 and PS3 won't have sweet games for hardcore gamers, but now that i'm growing out of the college years i don't want to use up hours upon hours of the day being a hardcore gamer.

      this next generation i may end up a bit of a ninty famboy, simply because nintendo grew up long ago. sony and microsoft have a ways to go yet. their marketing strategies are evidence of this.

      --
      using anti-bacterial hand soap is like drying your feet in the middle of a shower.
    28. Re:revolution in gaming by cornface · · Score: 1

      Perhaps you think games like Mario Sunshine and Mario Strikers are for children without realizing that they're two of the best games on any platform in many years.

      Dude, have you actually played games on any other platforms in recent years?

    29. Re:revolution in gaming by cornface · · Score: 1

      agreed. and on the other side of the coin, why does violence/sex = mature?

      I'm going to climb out on a limb here and say "because they aren't suitable for children."

      Maybe I'm just crazy.

    30. Re:revolution in gaming by cbreeze34 · · Score: 1

      haha... good call.

      but you know what i mean. there are different definitions of 'mature'. unfortunately it seems they get used interchangeably.

      --
      using anti-bacterial hand soap is like drying your feet in the middle of a shower.
    31. Re:revolution in gaming by KDR_11k · · Score: 1

      On the PS2 in Europe X or O goes forward and X or O or [] or /\ goes backward, depending on the game you play. It's really annoying, especially when you've played one game for a while and try to play a different one.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    32. Re:revolution in gaming by cornface · · Score: 1

      but you know what i mean. there are different definitions of 'mature'. unfortunately it seems they get used interchangeably.

      Sure, but only one of them is applicable in this context.

      "Suitable or intended for adults: mature subject matter."

      Link.

      Anything is else is just an effort to make "mature" mean "games that I like."

    33. Re:revolution in gaming by cbreeze34 · · Score: 1

      okay, before you had a point, now you're just trying to get my goat.

      i should have made it clearer what i meant by 'mature'. sorry about that. but the definition "more developed / less childish / more grown up" is certainly not excluded from a discussion about video games. if we were talking about rating systems, you'd have something, but unless i'm mistaken the conversation is about next generation gaming in general.

      yes, sex and violence should be given a 'mature' rating...meaning they're not suitable for children. but that does not mean they are more 'mature,' in a general sense. that's what i was trying to say. a 'mature' rating does not a better game make.

      so i ask you, what's wrong with preferring games that are more mature, in the general sense, but not mature, in the ratings sense? you're allowed not to feel the same way, and i'd respect your opinion if you didn't.

      --
      using anti-bacterial hand soap is like drying your feet in the middle of a shower.
    34. Re:revolution in gaming by danpsmith · · Score: 0

      There is, however, a good reason for that stigma. I bought a N64 because Nintendo up until that point had been on the cutting edge, or at least around the cutting edge on consoles before that. Shortly after I realized that Nintendo had basically not grown up with their audience and were still making games aimed at the 8-10 crowd when I was 15 or above.

      Nintendo took off early because it was the best of its time. Kind of like Apple, and now like Apple, they are basing their marketing strategy and their consoles on design rather than function. While the "wand" idea might be fun for a few minutes, any serious gamer is bound to get seriously sick of that in a short period of time. Just look at those stupid drums they made.

      I felt betrayed by Nintendo because I bought an N64 that only had maybe 5 really great games and a slew of garbage. Obviously I wasn't the only one that was disappointed because at the time almost all of Nintendo's best developers pulled out from under its feet.

      --
      Judges and senates have been bought for gold; Esteem and love were never to be sold.
    35. Re:revolution in gaming by be-fan · · Score: 1

      Yes, Mario Sunshine and Mario Strikers are for children. There is nothing wrong with adults enjoying a children's game (same as movies --- I thought Madagascar was a hoot!), but I play games for the story and atmosphere, and I'd much rather have something like Xenosaga than Mario RPG.

      --
      A deep unwavering belief is a sure sign you're missing something...
    36. Re:revolution in gaming by be-fan · · Score: 1

      Nintendo games aren't South Park. Nintendo games have childish stories and themes as well, not just childish graphics. That's what turns people off --- you only want to save the goddamn princess so many times. THe fast-twitch set stays with Nintendo, despite the lame stories and environments, for the great gameplay, but not everyone plays a game just for the mechanics of the game.

      --
      A deep unwavering belief is a sure sign you're missing something...
    37. Re:revolution in gaming by hkmwbz · · Score: 1
      "Uhh, it's a game console. The only spyware that Sony could possibly put on me is what games I play and if I happened to be on the Internet playing them. If I did hook it up to the Internet to play the games they'd know all of that anyway. I don't see your point."
      Sony will do the DRM thing on PS3. And besides, if you buy something from Sony, you are supporting their DRM efforts. And you never know what they might do next... They could already now be planning something big for the PS3, like the digital equivalent of stabbing you in the eye.
      "Anytime discussion about Nintendo comes up people always point to the interesting and educational cartoons that Nintendo puts out."
      Why would they point that out to you when they could just explain to you that Nintendo's consoles have gory games too?
      "No. I can understand that you're a Nintendo fan now, but aren't you kind of trolling? Yeah, I thought so."
      If I'm trolling, then what are you doing when you are asking those who are positive about the Revolution to shut up while you jump to all sorts of conclusions? If Nintendo fans have to wait, why do you keep going on about it?
      --
      Clever signature text goes here.
    38. Re:revolution in gaming by cornface · · Score: 1

      so i ask you, what's wrong with preferring games that are more mature, in the general sense, but not mature, in the ratings sense? you're allowed not to feel the same way, and i'd respect your opinion if you didn't.

      There is nothing wrong with preferring whatever games you prefer. The trend, though, seems to be to create arbitrary classifications and distinctions. Look at any one of the "true gamer" vs "hardcore gamer" vs "actual hardcore gamer" threads. Look at any of the threads about what constitutes mature.

      Look, you classified mature as "more developed / less childish / more grown up," at the same time you decried that a game intended for adults wasn't necessarily "mature." What you have done is taken the games you enjoy and created a definition of "mature" that encompasses them, while excluding games you don't like which are just as "mature."

      "violence and sex were cool in high school, but now that i'm 25 they seem like childish marketing ploys."

      This one statement from your previous post sums it up. You have changed your definition of mature to match your current likes.

      It's silly.

    39. Re:revolution in gaming by porcupine8 · · Score: 1
      but I'm more interested in REAL REVOLUTION.

      Perhaps you should be looking elsewhere then. Maybe not so much at video games. The revolution may be televised, but I doubt it will be released for any of the consoles.

      --
      Warning: Apple/Nintendo fangirl. Likes her electronics cute & cuddly. May be rabid.
    40. Re:revolution in gaming by CastrTroy · · Score: 1

      But saving the princess is not a childish endeavour. Kids don't even like girls, and think they are icky. They'd rather sling mud at the girl, than save her. Look at all the action movies out there. They are all about getting the girl.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    41. Re:revolution in gaming by cbreeze34 · · Score: 1

      so in your link to the definition of mature, did you read the first definition? or definitions 2 & 4, and to a lesser extent 5 & 6 for that matter? typically the first listed definition is the most common, though i don't know for sure if that's true about dictionary.com. i, at least, took it to be the most common definition, and that's how i meant it.

      so you see, i have not changed the definition. it would probably be more accurate to say that i came to better grips with the definition. when i was younger, i probably mistakenly defined maturity too narrowly. When definition 3 applies to a game, but none of the other defninitions do, that's when they seem childish and i steer clear of them. i like games that have "reached full natural growth or development", are "characteristic of full development, either mental or physical", and have been "worked out fully by the mind", but not necessarily games that are "suitable or intended for adults"...unless the other three also apply.

      i hope i've made myself abundantly clear. leave it to slashdot to bring out the nitpickyness in people. ;)

      --
      using anti-bacterial hand soap is like drying your feet in the middle of a shower.
    42. Re:revolution in gaming by KDR_11k · · Score: 1

      Nintendo titles may be many things but they're not educational (at least the popular ones). What would Mario Smash Football teach children? What about Smash Bros, Zelda, Metroid, you know, their flagship titles for the GC? Do any of these teach anything?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    43. Re:revolution in gaming by vasqzr · · Score: 1

      Don't forget that the GCN discs hold less than an XBox or PS2 DVD. Also, the data starts on the INSIDE so a 500MB game is going to be in the same part (the very inside of the disc)

      Also, game developers aren't stupid enough to put related data at opposite ends of the disc

    44. Re:revolution in gaming by Haeleth · · Score: 1

      Nintendo games have childish stories and themes as well, not just childish graphics. That's what turns people off --- you only want to save the goddamn princess so many times.

      Right. Saving the goddamn princess.

      Er... remind me again, which goddamn princess do you save in Metroid?

      At least I remember the princess-saving bit of Killer7, that charming kiddie game. Um, that "M" on the box does stand for "mild"... doesn't it?

      And thank God Nintendo never let anyone port nasty satanic titles like Resident Evil or Castlevania to their consoles. It's so nice to know that the Nintendo brand is a pure guarantee of games marketed solely at 8-year-olds, that no mother would ever worry about her precious children playing!

      Not like Sony, whose consoles are filled with hideous and sick titles like "Katamari Damacy" where you go round squashing hookers and mutilating cows. And I gather the storyline in that game is so complex that only 500-year-old Zen masters have a hope of following it. Now that's mature gaming for you.

      Wait, am I getting mixed up here...? Please, remind me which stereotype is which again?

    45. Re:revolution in gaming by thatguywhoiam · · Score: 1
      Just because mario doesn't have a gun, doesn't mean he's childish.

      Doesn't mean he isn't either. The argument is getting tired. Sure a handful of games, Mario, Zelda, whatever. But its nearly the entire lineup. Cartoon does not equal childish, sure. But were I to go through the Nintendo lineup game by game and list the basic premise of each, you do pick up a certain pattern. I don't really fault them for this. The games are fun. But yes, many of them are simplistic and childish. Don't be so defensive about it - its about the gameplay, right? Katamari Damacy is totally childish, but I love it.

      --
      If Jesus wants me it knows where to find me.
    46. Re:revolution in gaming by RzUpAnmsCwrds · · Score: 1

      "Nintendo does a lot of things right, but one of the things important to me is their commitment to keeping consoles small and quiet. the gamecube is tiny and the revolution will be even smaller. I like being able to enjoy the sound of a game without a leafblower sized fan in the background."

      I hate to break it to you, but the 'Cube is damned noisy. Perhaps the second-rev hardware fixed that (while taking away component video, of course), but the first-gen 'Cube is damn annoying. Early PS2 revs are considerably quieter, the more recent PS2 revs are nearly silent, and the slim PS2 is fanless.

      Not to mention that the 'Cube makes an annoying noise while reading discs.

    47. Re:revolution in gaming by Anonymous Coward · · Score: 0

      On to the Playstation, I didn't like the feel of the controller at first, but what drove me nuts were the labelling of the buttons! Square, circle, X, triangle. Yeah, real intuitive there, Sony!

      Yeah, and exactly what else were they supposed to use? Little Pictures? Funny colours? A,B,C,D (keeping in mind not everyone, including Japan, use the Latin alphabet)?

    48. Re:revolution in gaming by hibiki_r · · Score: 1

      You must have a whole lot of dust in your room, or your Gamecube's fan must be defective. I bought my GCN at launch, my PS2 about one year after launch, and my XBOX when they started the Jet Set Radio/Sega Rally bundle. The XBOX is by far the loudest of the three. The PS2 is much quieter, and the GCN is even harder to hear. It is loud while reading dirty disks though, or when I cause the well know Metroid Prime crash.

    49. Re:revolution in gaming by be-fan · · Score: 1

      It's not a matter of a few examples here and there. It's a matter of the overall library. The vast majority of the "good" games on the Gamecube are for younger audiences than the "good" games for the PS2. On top of that, there are a whole lot of mediocre but still fun games for older audiences on the PS2, which just plain don't exist for the Gamecube.

      Naming a few games doesn't change the nature of the gaming library. I've owned a Gamecube for a couple of years (though I'm not really a heavy gamer), and there is just plain not a lot on the Gamecube I want to play, and even less that's Gamecube-exclusive. I uniformly don't like Nintendo's first-party titles, and outside of that, the pickings are just slim.

      --
      A deep unwavering belief is a sure sign you're missing something...
    50. Re:revolution in gaming by be-fan · · Score: 1

      Mario never has sex with the princess. He never shoots dozens of people to get to her. Therein lies the difference between childrens' stories and action movies.

      Of course, it's not the shooting and having sex that makes the game (or movie) interesting. Most childrens stories don't have biological experiments gone wrong or international terror plots that need to be foiled. More adult stories are simply more interesting.

      --
      A deep unwavering belief is a sure sign you're missing something...
    51. Re:revolution in gaming by king-manic · · Score: 1

      Apart from the fact that Sony is the rootkit/spyware company, and it is a risk to let their products anywhere near your house?

      Apart fromt he 3 people who bought the shitty CD's, no one else cared.

      --
      "There are more things in heaven and earth, Horatio, than are dreamt of in your philosophy."
  5. Odd Threesome? by CastrTroy · · Score: 5, Interesting

    I think we should really be looking at the third player in the next gen of consoles. Sure XBox 360 and PS3 look to have really fast hardware, and look really pretty, but the Revolution actually looks like it will be doing something new and interesting. After reading about how the new King Kong game being put down by it's own developers for being not so good on the 360 unless you have a flashy new TV, as few people do, It's beginning to become apparent that maybe graphics won't matter all that much in the next generation. With the last 7 generations of consoles, we've seen graphics get noticable better every time. I'm not sure people will notice or care that much about the graphics this time. Most people still have a standard TV, and probably won't be able to tell the difference. Instead, I see many people, looking for something fun, which Nintendo has always provided. Not to mention that the Revo will be around 1/2 the price of the PS3 or the Xbox 360.

    --

    Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    1. Re:Odd Threesome? by digidave · · Score: 1

      I think you're right, but the interview is from a Playstation magazine so I'm not surprised that the Rev wasn't mentioned.

      I suspect XBox and Playstation mags will ignore the Revolution as part of the console battle. They don't want to tip everybody off that something interesting is going on elsewhere. It'll be ok for a PS magazine to mention XBox 360 because the two consoles are essentially twins. There's almost no point in buying both.

      --
      The global economy is a great thing until you feel it locally.
    2. Re:Odd Threesome? by bluk · · Score: 1

      Xbox brought in Xbox Live, one of the very first broadband gaming services that was mildly successful. Xbox 360 is bringing in multimedia streaming capabilities to the TV if you have the right PC software.

      PS2 brought DVDs to the forefront and helped everyone watch media differently (no more be kind, please rewind BS). PS3 brings basically a multimedia tank to the living room (Blu-ray, wireless hub, card readers, Bluetooth, etc.).

      Revolution's novelty is a radically different controller.

      It's pretty obvious Nintendo's focus is on games. Afterall they have no outside interests to serve. They aren't feeling threatend by living room multimedia hubs taking over as the most interactive computing devices. They aren't worried that a competiting disc format isn't partially owned by them. They don't want to control how people watch, listen, and enjoy all their other content.

  6. They're all about PPC by Saven+Marek · · Score: 2, Funny

    what exactly the 'next generation' of consoles are about.

    They're about making apple embarassed to have dumped bridges with IBM. triple core 3.2GHz G5... take that!

    1. Re:They're all about PPC by Anonymous Coward · · Score: 0

      > triple core 3.2GHz G5

      No such thing in existence.

    2. Re:They're all about PPC by Anonymous Coward · · Score: 0

      Yea, but try to get the Cell, Xenon, and Broadway to run normal applications and performance won't be so good. Look at the Ars article on the next generation chips and you'll find that branch prediction is horrible on these chips here.

    3. Re:They're all about PPC by macshit · · Score: 1

      They're about making apple embarassed to have dumped bridges with IBM. triple core 3.2GHz G5... take that!

      It's apparently a triple-core G5 ... with the out-of-order execution machinery removed.

      While that might acceptable for a game machine (game developers are probably willing to hand-optimize stuff, spend significant amounts of time tuning, stick to special-purpose libraries for most of the heavy lifting, etc), it's likely to be much less impressive when used as a normal computer running typical code.

      Doh!

      --
      We live, as we dream -- alone....
  7. Just make good gaming rigs by Quiet_Desperation · · Score: 3, Insightful

    Stop trying to make them an all in one box that will do everything from play games to media center to feeding the cat. All in one boxes teh suxxor, as the young 'uns say today, not to mention a single point of failure and all that jazz.

    1. Re:Just make good gaming rigs by Zwets · · Score: 2, Funny

      Actually, my cat has built-in audio and force feedback capabilities that make playing a game progressively harder the longer I delay feeding it.. So feeding the cat is already tightly integrated into my gaming experience!

      I hear the new Cat 720 will provide even more immersive add-on difficulty while gaming..!

      --
      One of the lessons of history is that nothing is often a good thing to do and always a clever thing to say. - Will Duran
    2. Re:Just make good gaming rigs by JPriest · · Score: 2, Informative
      Yes but they have to spend all that cash on powerful hardware, high capacity disk readers, and network capibility anyway just so people can play games. Not to mention Hi-Def etc. If they have to build in 98% of what is required for an "all in one" device they might as well throw in the software to be able to do things like watch movies on it since they are 99% of the way there anyway.

      IIRC many people I knew that purchased the PS2 didn't own DVD players at the time. The inital cost seemed expensive but if you subtract the cost of a new DVD player it no longer seemed quite so expensive. This may again prove to be the case with Sony and HD-DVD.

      --
      Saying Java is nice because it works on all OS's is like saying that anal sex is nice because it works on all genders.
    3. Re:Just make good gaming rigs by dioscaido · · Score: 1

      Well, Media Center extender is one of the major reasons I'm considering the Xbox 360. My living room will look a lot nicer with the sleek xbox 360, and my MCPC moved into the home office. I'll hang tight though until the hd-dvd Xboxes are released, and more good games are available, but the extra features you deride really do differentiate the console from others.

    4. Re:Just make good gaming rigs by Anonymous Coward · · Score: 0

      I totaly disagree. Xbox media center is the single reason I own an X-box and not a PS2. And I have to say it is the coolest piece of home electronics I own. I'm certainly not getting rid of my xbox until another console out there lets me install a 200GB hard drive and watch videos off of it. If I could do it without modding and downloading software from dubious websites I'd buy it in a flash.

    5. Re:Just make good gaming rigs by maynard · · Score: 1

      Yeah! Try placing the cat's front paws in your lap while using its tail as a joystick. That really ups the realism of gameplay. Dual-Shock controllers seem real? Humph!

    6. Re:Just make good gaming rigs by Anonymous Coward · · Score: 0

      I actually like these media centers. It was one of the reasons I purchased the Xbox.. I could do everything from watching TV shows (from the web) to checking the weather. And since I live in an small apartment, I don't want 5 devices cluttering up my living room. One device that can play games, music, TV shows, DVD movies, and etc.. I'm all for that.

  8. Duh! by Bullfish · · Score: 2, Insightful

    The next gen consoles are about getting the console gamer to the on-line money trough through a drm locked down metered revenue stream.

    Really, a lot of the ooo's and ah's with the consoles have more to do with their on-line abilities, supposedly better graphics (jury is in lockdown) and such that PC gamers have used for ages. The difference is that they can get the console gamers (which outnumber PC gamers) to fork over a lot more in on-line fees than PC players will tolerate. Plus, a lot of console gamers don't even know where to begin when it comes to modding their consoles to bypass their schemes.

    The PC also has more options when it comes to free gaming on-line. A lot suck, but a lot are very good. Yes, the graphics on the new consoles will be better once the developers get the hang of programming for them, but gameplay is another matter.

    Frankly, the new consoles have a bigger upside for the manufacturer's as a vehicle for metered gaming than they do for the gamer in terms of better games.

  9. Business @ the Speed of Thought by SpinJaunt · · Score: 1
    and I think online is something that comes very naturally to us.
    HAHAHAHAHAH.

    Sorry but that really is bull. That is coming from a company that thought the internet was a fad. Business @ the Speed of Thought

    --
    /. is good for you.
    1. Re:Business @ the Speed of Thought by Song+for+the+Deaf · · Score: 1

      Relative to Sony and Nintendo, it most certainly comes more naturally.

      Only a fool would think that Microsoft was somehow less equipped than their competitors in terms of infrastructure and know-how to implement a gaming network. Regardless of what was said in Bill's cute little publication (which you're taking totally out of context, BTW), online gaming *was* a priority for the Xbox and it was built in to the system. In the Real World, actions speak louder than words.

      Xbox live is clearly the superior online console service, and it's not by accident. That reminds me- *results* also speak louder than words as well.

  10. A Balanced Interview? by campaign_bug · · Score: 0, Troll

    I'm just wondering what the general opinion on this is - I got the feeling that the interviewer asked J. Allard a lot of easy questions, almost putting words in his mouth for most of them. By contrast, Kaz Hirai seemed to get quite a grilling on Sony's rather more megar online offerings, among other things. PlayStation magazine certainly couldn't be accused of pro-PS bias anyway.

    1. Re:A Balanced Interview? by CaymanIslandCarpedie · · Score: 1

      The questions seemed pretty fair and even to me. The thing that struck me was the MS guy came across as a gamer chating about games and tech while the Sony guy came across as a suit talking about business plans. Was it just me?

      --
      "reality has a well-known liberal bias" - Steven Colbert
    2. Re:A Balanced Interview? by Anonymous Coward · · Score: 0

      Nah, I got the same impression. Allard says things like "we want to make games exciting, online, fun" and Kaz says it like "the industry encompasses a vision of entertainment"...

    3. Re:A Balanced Interview? by Anonymous Coward · · Score: 0

      totally agree... the ms guy came off as much more likable and personable - a gamer as you put it, the sony guy came off as some suit speaking to investors... although he has a good point about sony having many more older customers to take care of so they can't just ditch them and have everything new and exciting

  11. Sick of this next-gen bull by mikapc · · Score: 5, Insightful

    I haven't noticed anything revolutionary with this new xbox 360. If anything you might call it evolutionary with enhanced graphics but aside from that the games don't appear to be any different from the long line of games that preceded them.

    1. Re:Sick of this next-gen bull by Anonymous Coward · · Score: 0
      If anything you might call it evolutionary

      But in Kansas, it was designed intelligentlly.
    2. Re:Sick of this next-gen bull by Quarem · · Score: 1

      I hear this all the time, and people say it like it is some huge insight. It is almost like it is fashionable to be a next-generation of consoles hater.

      Since the first Nintendo I have been playing and buying consoles, and I think you could make the same statement about every generation of consoles since them. Even the leap from 2D to 3D you could describe as a evolutionary enhancement of the graphics.

      What do you really expect from a next-generation console?

      If there are complaints about the "evolutionary" nature of this next-generation as opposed to previous console generations please point it out. They look pretty similar to me.

  12. what? by the+computer+guy+nex · · Score: 3, Interesting

    "supposedly better graphics (jury is in lockdown)"

    I dare you to take a 360 and hook it up to ANY tv with a native resolution of 720p, 1080i, or 1080p (the new Sony SXRDs for example). The image quality of a 360 is breathtaking when it is used correctly.

    When you play a 360 on a regular TV the image has to be squished and makes it look horrendous. This console just isn't made for a non-widescreen non-HD tv.

    1. Re:what? by CastrTroy · · Score: 1

      But what percentage of people own HD TVs? What percentage of people who play video games own HD TVs? The target market of a game console is probably mostly males, from the ages of 10 - 30. Of those who still live with their parents, many may have HD TVs, but probably don't have access to it to play video games all that often since the parents paid for the TV and probably want to use it. They are stuck using the old standard TV to play the video games. I think that many of the parents still have the attitude that games ruin the TV, and won't even let the console near the expensive HDTV. Also, those that have moved out are in college, or recently out of college, or never went to college. Not many people in these situations are out spending the megabucks on the expensive TV. So, the verdict is still out, because although the system does have better graphics when used right, most people won't notice.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:what? by chrismcdirty · · Score: 5, Interesting

      True. But 90% of the US does not have an HDTV. And I'm sure even less have one that supports 720p (my 4:3 ratio HDTV only has support for 480p and 1080i). It's in the way that it's promoted where everything breaks down. The stores make it seem, and likely tell consumers, it will look that good on any TV.

      --
      It's like sex, except I'm having it!
    3. Re:what? by algodon · · Score: 1

      umm, yeah... guess what kind of tv 90% of us DON'T have? It was a stupid move on Microsoft's part to assume that everyone was going to run out and buy HD TVs. Now to those of us with regular tvs the 360's graphics are marginally if at all better than XBox's.

    4. Re:what? by Anonymous Coward · · Score: 0

      Is this why Call of Duty 2 looks like crap on those Xbox360 kiosks? I thought those samsung flat panels were HD but I was completely underwhelmed. The graphics look like the PC version with effects set to "medium" and with anti aliasing disabled. Is this due to it being a bad port of the PC game? I lost my excitement for the Xbox360 after playing that game at 2 kiosks.

    5. Re:what? by ceeam · · Score: 1

      Q: What advantages consoles _had_ over PC?
      A: Being inexpensive and being identical.

    6. Re:what? by Anonymous Coward · · Score: 0

      For what it's worth, a friend of mine has the Xbox 360 with a brand new $2000 HDTV he bought just for the console (yeah, no kidding...) and Call of Duty 2 really does look outstanding on it. It's a good game, too.

      On the other hand, of course, I've been playing FPSes for years and this game doesn't really much new to the table. There's no chance I would plunk down the cash for the console and game (let alone a TV) to play it.

      In fact, I quite honestly don't really get why anybody's much excited about the Xbox 360, at least at this point... Yeah, another FPS... racing... more sports games... great. Whatever. I'm really looking forward to the Revolution. At least Nintendo is trying to do something new.

    7. Re:what? by garcia · · Score: 1

      I dare you to take a 360 and hook it up to ANY tv with a native resolution of 720p, 1080i, or 1080p (the new Sony SXRDs for example). The image quality of a 360 is breathtaking when it is used correctly.

      I saw the XBox 360 on display at several stores throughout the holiday shopping season. Honestly? I can't say I'm impressed. The leap between the PS1 and the PS2 was far greater than what I can see between the XBox 360 and the current generation of consoles on the market.

      Anyway, gameplay is much more important to me than graphics. PGR 3 just didn't snag me like Gran Turismo did. Considering they are promoting the 360 so heavily with PGR 3 (at least from what I can tell) I would assume it would have not only looked hot but also played hot.

    8. Re:what? by nine-times · · Score: 1
      ... and it was probably a dumb move on Microsoft's part. Why focus right now on HD to the exclusion of regular TV? Most people have regular TVs.

      Had we hit the upper limit of "how good graphics can get" on a regular TV? Well, when I play PS2 or XBox games, I'm not confusing them for live-action broadcasts. Further, when I'm watching regular TV, I'm usually not that bothered by the idea that "it doesn't look real enough".

      So what's HD other than a buzzword? I don't have an HDTV, so is Microsoft sending the message that I shouldn't bother buying the XBox360 unless I'm willing to spend an additional thousand dollars or more to get a new TV?

      Yeah, that's dumb.

    9. Re:what? by the+computer+guy+nex · · Score: 1

      There is no question the market penetration of HDTV's is lacking. This console will last at least 4 or 5 years, and by then (due to new legislation in the US) you will see HDTVs become increasingly popular. I have found many people that have bought one just for the 360 - these NextGen consoles will create a mini boom in sales.

      My point was that it is ridiculous to compare the graphics of the 360 to Xbox1 and say the "Jury is Out". The graphical differences are nothing short of astounding for a television.

    10. Re:what? by Chris_Jefferson · · Score: 1

      Really? I was looking at the games, and noticing how still thin wires tend to appear and disappear and go jagged as you move around (in MSR) and the guns in Line of Fire 2 (sorry if I've got the game names wrong) also have nasty jaggies along their edges.

      Yes, it's nice the resolution is high, but as far as I'm concerned, if you get evil jaggies, you are worse than the dreamcast was, which while tending to be a little low on polygon count didn't have a jaggie problem.

      --
      Combination - fun iPhone puzzling
    11. Re:what? by pembo13 · · Score: 1

      Cool. Would be nice if you paypalled me enough cash to get an HD tv.

      --
      "Thanks for all the money you paid to us. We've used it to buy off ISO among other things" -Microsoft
    12. Re:what? by ShibaInu · · Score: 1

      HDTV may be much better, but how many of either care or can tell the difference? In addition, HDTV sets themselves are expensive and you pretty much need a set top box from the cable company to take advantage of HD programming - adding to the cost. Regular TV is good enough for most folks, at least until their current TV dies or HD distribution comes down in price.

      Of course, were I to have an HDTV, I'd really want to have a console that could take advantage of it.

    13. Re:what? by voorko02 · · Score: 1

      I think if people want graphics to look better, that we have to move to higher resolutions. Play a PC game lately? Play it at 640 x 480? Does it look that great? Even if its the latest and greatest game, the differences between it and last year's version usually aren't really that dramatic. I think thats the issue that people playing on standard def tvs are experiencing.

      People say that Microsoft shouldn't have made HD the standard, but if they weren't going to do that, then why even release a new console? Look at Nintendo, their next console isn't going to be HD, they've said it. They've even said that games won't look all that much different than current generation titles, but they've got a hook with their new controller.

      I'm just tired of people complaining that the new games don't look better, but then saying that they shouldn't require HD. Its like people complaining that their PC doesn't run the newest games at a high resolution or framerate. If you keep wanting to use last year's tech, then keep playing last years game. This shouldn't be news to anyone. Technology is an expensive hobby that I guess console gamers are finnaly learning.

    14. Re:what? by Vr6dub · · Score: 1

      Well, I feel bad for you because you're not goint to be able to enjoy the 360's HD output. A TV with a 4:3 aspect ratio can't display a true 1080i rez (1920x1080). You must have one of those "E"DTV's, which is not Hi Def.

    15. Re:what? by Bullfish · · Score: 1

      Others have stated the problem with the HD strategy. Most people don't have them. Yes, for the most part HD look far superior to SD (except for upconverted old shows which suffer). Until you can buy a 42 inch HD set for about 500 bucks, penetration is going to be low compared to SD.

      If you look at the life of these consoles (about five years), I suspect HD is not going to be much of a factor in this generation. Nintendo may not have been that dumb in not deploying HD this generation. The games have to look good in SD, and so far the xbox 360's don't. I am sure publishers will work around that in time. Next generation, I would say HD will be a must.

    16. Re:what? by Anonymous Coward · · Score: 2, Interesting

      Actually the Games don't look that much better because Microsoft is forcing HD.

      Look at Pixar's latest releases on DVD and compare it to the best looking XBox 360 game; the Pixar movie looks far better in every way regardless of whether it is at a lower resolution. Higher Resolution is pushed so heavily because people don't want to go back and re-do the raster scan line conversion algorithm of a polygon; most of the jagginess and other artifacts that Higher Resolution fixes are generated because the standard algorithm doesn't consider sub-pixel information. Anti-Aliasing and Aniosotropic Filtering are simply hacks inorder to eliminate jaggies or make textures clearer but are un-necessary when using a more advanced Raster-Scanline conversion algorithm. I have seen several advanced rendering systems produced in software that change the RSL algorithm out for something more physically based, the results are that you get a better image with less computation than 16xAA and 16xAF; the reason games don't use this yet is that Nvidia and ATI haven't adopted a newer algorithm in hardware yet.

      When a game looks better than a pre-rendered movie on a DVD we can talk about needing higher resolutions to improve graphics, until then it is mostly just used to hide the fact that hardware developers haven't switched to a more inteligent and physically based rendering system.

    17. Re:what? by chrismcdirty · · Score: 1

      http://www.zenith.com/sub_prod/product_Display.asp ?cat=46&id=114
      I believe that is the TV I own. It appears to do 1080i, albeit in a reduced area, as it must add letterboxing to make it fit. Either way, I won't be "enjoying" the 360's HD output, as I won't be owning one.

      --
      It's like sex, except I'm having it!
    18. Re:what? by hollismb · · Score: 2, Informative

      The XBOX 360, while mative 720p, will also convert the video signal to 1080i, so even those with tvs that don't support 720p can still play in High Definition. FYI.

    19. Re:what? by Vr6dub · · Score: 1

      Hmmm....it appears you're right. I am curious what the actual horizontal line resolution of that TV is.

    20. Re:what? by thatguywhoiam · · Score: 1
      When you play a 360 on a regular TV the image has to be squished and makes it look horrendous. This console just isn't made for a non-widescreen non-HD tv.

      So what you are saying is - stuff looks better on a better television?

      I gotta check this out!

      --
      If Jesus wants me it knows where to find me.
    21. Re:what? by Quarem · · Score: 1

      Really? I play my Xbox 360 on a "non-widescreen non-HD tv" and I think it looks breathtakingly fabulous. Sure it is not as nice as it would be on an HD-TV but the graphics quality is a tremendous leap from last generation. An HD-TV is definitely not a requirement to enjoy the new graphics.

  13. Simple next generation definition by voice_of_all_reason · · Score: 0

    "A newer console that is widely agreed to have better sound and graphical capabilities than its predecessor and offers new tricks that the old system could never do."

  14. for the manufacturer... by way2trivial · · Score: 1

    seems wrong.. a new and or different term is needed, publisher, host, host..

    the manufacturer just stamps the cd's and prints the boxes....

    --
    every day http://en.wikipedia.org/wiki/Special:Random
  15. Do these guy's have egos or what? by Anonymous Coward · · Score: 0

    That's the most in your face webpages I've ever seen (based on how much screen real estate their portraits take). Sorry, I can't take ego cases seriously enough to figure out if they have anything significant to say.

  16. Question about xbox live by Yahweh+Doesn't+Exist · · Score: 2, Informative

    is a live subscription a broadband service, or do you need a broadband connection in the first place?

    just interested, either way I'm getting the Revolution. I don't buy MS or Sony products, partly because I hate those two companies' practices but mainly because they just don't make products that I'm at all interested in. the Revolution is the only console that offers something genuinely new, plus I like Nintendo games.

    plus it's the cheapest and my gamecube games and controllers will still work (for "conventional" games). I don't know how the internet connection will compare but that isn't important to me since I don't think my home connection would be up to standards.

    1. Re:Question about xbox live by iceanfire · · Score: 1

      Live requires you to have broadband in the first place. There may be bundles out there that offer both.

    2. Re:Question about xbox live by Br._Fjordhr · · Score: 1

      Okay, I an buy the part where you say, "I like Nintendo games." However, I question the part where you say, "the Revolution is the only console that offers something genuinely new."[p] This is not because they will no do just that, it is because you don't know what they will do. I am reasonably sure that you have not seen a Nintendo Revolution. As such, you have no idea what it will be, or do.[p] There is nothing wrong with being excited about a future product. However, it is disingenuous to compare an existing product to vaporware; this is exactly what Microsoft has been criticized for doing, for decades.

    3. Re:Question about xbox live by Yahweh+Doesn't+Exist · · Score: 1

      are you suggesting the entire controller design is a hoax, including all the journalists who have tried demos on it?

  17. Pah, the article is crap right at the start by SmallFurryCreature · · Score: 4, Informative
    on the other, you have a U.S.-based company whose fortune was made off operating systems for the PC and whose number of years in the videogame industry can be counted on a single hand.

    I am sorry? Exactly when was did MS get involved with flight simulator (first a non-ms game but now firmly owned by ms) vs Sony involvement with games? I spot it as MS being almost a full decade earlier. In 1982 MS licensed the program from sublogic to be released on the IBM-PC (before it had been on all the other platforms of the day but NOT that new fangled thingy). The playstation doesn't make an entry until 1994. (Oh and it even seems that MS flight simulator as it would become known was no fluke but actually commisioned by Bill Gates himself wich would explain why such an odd product would keep being developed)

    Or do PC games not count as video games? When an article doesn't even do basic research how worthy can the rest of it be?

    So for your info. MS has for a very long time had a game division for its operating platform and continues to do so. Sony wich became a game player much later in live also has a big PC division, almost all of its MMO titles for one. MS of course already had experience with the ancestor of live, MSN chat and similar software. Sony of course did not. MS was late to the internet and the whole online idea but not as late as sony so it is no wonder that the x-box was the first console to have a large online component.

    Argh I am bored with this. Game journalists should be shot.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Pah, the article is crap right at the start by 91degrees · · Score: 1

      Not sure you can really call MS Flight Simulator a game. It certainly wasn't marketted at the game playing crowd. Still, MS did publish a number of games in 1996 and bought a couple of studios that are more established than Sony's video games arm, so unless the guy has 9 fingers on his hand he's wrong. And besides - 5 years is a long time in the games industry.

    2. Re:Pah, the article is crap right at the start by Anonymous Coward · · Score: 0

      Hate to be the voice of pedantry, but Sony has been around in the gaming industry MUCH longer than that - go look up the MSX (admittedly not a success story, but Sony was one of the major players), and once you're done there, go look for the Sony games made for the Megadrive & the SNES, and more.

      1994? Not even close.

    3. Re:Pah, the article is crap right at the start by LWATCDR · · Score: 1

      I wouldn't all flight simulator a game. As to Microsoft history in the game market I would look back to the old MSX machines. http://en.wikipedia.org/wiki/Microsoft_MSX

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:Pah, the article is crap right at the start by voorko02 · · Score: 1

      Plus the same arguement could have been made when the original Playstation came out and went up against both the Saturn and Nintendo 64. I think I recall that working out pretty well for Sony, even though I wouldn't say that they had much video game experience before that.

    5. Re:Pah, the article is crap right at the start by Anonymous Coward · · Score: 0

      If the Number of years in the videogame industry mattered wouldn't Nintendo with 26 (http://en.wikipedia.org/wiki/Donkey_Kong_(arcade_ game)) trump everyone and be assured success?

      The fact is that it is not the Number of years in the industry but moreso the quality and freshness of the product that is produced; I'm not going to comment on the quality of any of the systems because the only one I have seen up close is the XBox 360, but IMO both the PS3 and XBox 360 are about as fresh as year old milk. Essentially, the PS3 and XBox 360 are the same systems as the PS2 and XBox with better graphics, slightly improved features and services, and a couple of new non-game related features. What it all comes down to is the system that will be the most successful is the system that has the most interesting, fun and rewarding games on it.

    6. Re:Pah, the article is crap right at the start by HalAtWork · · Score: 1
      Since then, MS had released Solitaire, Minesweeper, Fury3 (developed by 3DRealms), and Metal Gear Solid (developed by Konami) but other than that, few games have seen actual internal development from MS itself. Not to mention that these games have hardly seen any action outside the PC, where not all PC owners play games, and which is not nearly as big a market as console gaming.

      So While MS may have worked on some games earlier than Sony, MS probably hasn't amassed as much experience as Sony in the gaming world. One of the last major games MS had a hand in on the PC was Metal Gear Solid, and did a terrible job at porting it.

      Other games that MS has published such as Crimson Skies, Halo, etc weren't developed by MS but cherry picked from other development studios.

    7. Re:Pah, the article is crap right at the start by maynard · · Score: 1

      The Sub Logic flight simulator was much better on a TRS-80 than that M$ crap version on a PC. And with 128x48 b/w graphic. Take that IBM! Take that M$! BAH!

      ahhhh Big Five Software, I miss ya....

    8. Re:Pah, the article is crap right at the start by Anonymous Coward · · Score: 0

      go look up the MSX (admittedly not a success story, but Sony was one of the major players)

      ...and what do you think the "MS" stands for, eh?

    9. Re:Pah, the article is crap right at the start by Queer+Boy · · Score: 1

      Sony Imagesoft made games for the NES. So, at the very least a DIVISION of Sony has been making games since the mid 80's.

      --
      Not since Marie-Antoinette played milkmaid has looking simple and honest been so fake and complicated.
  18. What the next gen means? by ceeam · · Score: 1

    What the next gen means? Easy - more/much_more expensive to produce games = more "suit" decisions, less variety, fewer titles, more "cool" factor, less fun factor. Same shit basically as happened with PC gaming (if you remember early-mid 90's and today).

  19. The Dreamcast was a good system by WickedClean · · Score: 2, Informative


    There was nothing wrong with the Dreamcast system! Of many of the same games made for it and the PS1 were better on the Dreamcast. For example: The Gauntlet Legacy game. The DC had nice controllers and a wide selection of games, including Shenmue. It just got swamped by the competition, which had more money to play with and could afford to lose more.


    If you poke around online, it is not hard to find emulator programs for the Dreamcast so that you could play Genesis or even SNES games on it. How cool is that?

    --
    ...All I can say is that my life is pretty strange...
    1. Re:The Dreamcast was a good system by NeutronCowboy · · Score: 1

      Errr.... the Sega system that was released with the PS1 was the Saturn, not the DC. The DC was the same generation as the PS2. And in my opinion, it had actually better graphics than the PS2 under certain circumstances, such as games with large textures.

      --
      Those who can, do. Those who can't, sue.
  20. Next Gen is about lock-in by Generic+Guy · · Score: 3, Informative

    I was just reading a blurb in Game Informer magazine, about some 'patented' process Sony is working on with PS3 to undercut the used game market. Something to do with tying your game disc to your specific console. This and the reported Blu-Ray DRM which can disable your machine makes the Sony rootkit fiasco look tame by comparison.

    Microsoft has been moving full steam ahead with Xbox Live, offering downloads for sale right into your 360's hard drive. I think it is both interesting and embarassing for MS that one of the most engaging Xbox 360 titles is a $5 download called Geometry Wars. But again, this is about locking in your customers, so you can nickel and dime them to death. I find it ironic that Microsoft touts media freedom with the 360, but you need a pricey MCE2005 PC setup to use it and it still doesn't support xvid nor divx MP4 videos.

    If this is what they are offering customers this time around, I'm much more interested in seeing what Nintendo has to offer.

    --
    { - Generic Guy - }
    1. Re:Next Gen is about lock-in by pl1ght · · Score: 1

      My wife just spent 3.5 hours last night playing Zuma on my xbox360. And i will agree that the arcade games are quite addicting, but at least they are in HD, and they pass the time between lulls in good game releases. Not saying that they are more fun than my copy of NFS:MW or PGR3, but they are some great time killers the whole family is enjoying. MS is doing a good job of keeping us glued to the couch.

    2. Re:Next Gen is about lock-in by Anonymous Coward · · Score: 0

      This same anti-Sony bullshit about self-destructing discs & console tie-in was spewed out at the time the PS2 was launched. Go look at the date on the patent, realise it was 5 years ago, and further realise that this patent has nothing to do with the PS line at all.

    3. Re:Next Gen is about lock-in by mejesster · · Score: 1

      That bit about the single console lock-in discs has been pretty thoroughly debunked and has been rejected by Sony execs as being unreasonable. How can Sony sell software if you can't bring your copy of GTA:PS3 over to my house to show me how I can stab hookers in the eye, steal their cocaine and then push it to my runners on the street?

      --
      MacroHard - Boning you in a big way! (TM)
    4. Re:Next Gen is about lock-in by damsa · · Score: 0

      From their perspective, why would someone buy GTA:PS3 when their friend can just lend you theirs.

    5. Re:Next Gen is about lock-in by Anonymous Coward · · Score: 0

      MS is doing a good job of keeping us glued to the couch.

      Sorry, but I think your fat lazy ass and gravity are doing that.

    6. Re:Next Gen is about lock-in by NeutronCowboy · · Score: 1

      I just wish that Sony would actually implement this crap. It would mean instant death for the PS3, a huge slap across the face for Sony, and a realization that customers won't stand for stupid DRM. Sadly, we'll have to wait for someone else to make a mistake of this magnitude.

      --
      Those who can, do. Those who can't, sue.
    7. Re:Next Gen is about lock-in by pl1ght · · Score: 1

      Mod this guy up for originality! Nice one Mr. Anonymous.

  21. Pah, triple core? by SmallFurryCreature · · Score: 1
    I want a cell PC. Sure it will be rooted to hell and back and swear allegiance to the Sony flag at every bootup BUT 8 cores. Holy fucking shit. Instant mainframe. Oh and also rumoured that Linux does run on it. Sure sure like my current old dual P3 most of the cores would idle but it would give you a serious epenis to wag around on irc.

    I just find it hilarious that it is the old boring IBM that is making all the upcoming consoles while AMD and Intel are churning out boring old desktop and server cpu's. Yawn. Old iron exciting, hip new trendsetters yawnville. If you had predicted this 10 years ago you would have been a laughingstock.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

    1. Re:Pah, triple core? by Trelane · · Score: 1
      Oh and also rumoured that Linux does run on it.
      I've not heard anything about this, but I sincerely hope this is the case. Sony was ingenious in releasing a Linux kit for the PS2, and I hope this continues (why ingenious? Well, if people want to put Linux on SomePieceOfHardware so badly that they will painstakingly reverse-engineering the hardware, but a vendor-supported Linux CD/DVD exists already.... :)

      Anyhow, if Sony releases an official Linux kit for the PS3 before IBM releases some sort of Cell box (please, IBM! Give to us well-working and well-supported Linux notebooks and desktops! Be the Apple of Linux!), then it's quite possible I'll buy the PS3 + Linux kit, to test drive Cell. Uh, yeah. For the numerical computing only/i.... Riiiiight..... ;)

      --

      --
      Given enough personal experience, all stereotypes are shallow.
    2. Re:Pah, triple core? by Anonymous Coward · · Score: 0

      Sure sure like my current old dual P3 most of the cores would idle

      Not when it's being used as a video game station. video is Exceptionally easy to program in parallel since you have a field data data set the Maximum number of cores that you can efficiently scale to is the multiple of the horizontial and vertical axis. true, giving each core a Single Pixel to manipulate would offer very diminishing returns, but even with a standard def image (640x240)* 8 cores splits that data into a nice manageable grid of 8 160x60 areas each core is responsible for. of course more likely the 'graphics' data are being handled by differnet processors, so what cell would enable is better ai, if the AI can evaluate 8 possible outcomes in one clock, instead of 8, it can make decisions faster, and have more varied stratagies vs various skill level players. in the case of a RPS multiple ai bots can be run in parallel, acting as squad generals who attack the player according to how well the player reacts to them. EG a very tough player who has no problem clearing out the level will suddnely find the AIs are hiding in blind spots and laying down covering fire and sneaking up on him from behind instead of standing around mindlessly like they would for some hapless player who's respawning every minute

      *= the image is 'interlaced' so half the 480 lines are displayed at a time, providing for a 'real' data rate of 640x240 pixels per frame

  22. Sony understands consoles, Microsoft doesn't. by RoLi · · Score: 3, Interesting
    The paragraph that makes it obvious that Sony understands the console market is:

    When we launch a PS3 online service, we certainly want to take advantage of the PS3, the technology it brings, and offer a great online experience for PS3 users, but at the same time, we want to make sure we bring along the huge install base of PS2 users and the install base of PSP users and have them be able to take part in the online experience as well.

    Sony understands that they make the money in the games, not the hardware. If many of the 100 million PS2 owners don't need "next generation", fine for Sony - and fine for the game developers, they will continue to make and sell PS2 games for several years.

    Microsoft on the other hand, sells the XBox like they sell MS Office: In very short periods, they try to upgrade as many users as possible to the "newest" version.

    That's just wrong: First, many console users don't want to upgrade so often. 4 years for the XBox is pretty short. And if you bought your XBox last year because of Halo2, will you upgrade just after one year?

    Second, the more hardware Microsoft sells, the more losses they make. So IF they ever want to break even (or - gasp - even make a profit), they somehow have to pay for the hardware losses by higher game-prices or tricking more people into paying monthly fees.

    But in the end, I think XBox360 will make as much losses as XBox1. I seriously doubt that XBox360 will ever make money for Microsoft.

    1. Re:Sony understands consoles, Microsoft doesn't. by pl1ght · · Score: 1

      Possibly. I will own a PS3, and I already own an Xbox 360. I am definitely a Sony fanboy tho if you want to go there(not that i should since slashdot hates sony). But that aside, I agree with all of your points on the PS3 and exactly why it will dominate again. But, the one thing Microsoft has over PS3 is the online infrastructure. Sony has already stated there wont be an "Xbox Live"(ish) version of their ps3 online. It will be the game developers responsibility. Maybe this will change (i hope so). I could care less about backwards compatibility, i have a hard time playing an old generation game, thats just me though, i know the masses are different and that im in the minority. But the 360s online infrastructure is just amazing. I can download movie trailers in 720p, download tons of xbox live arcade games that truly are addicting(many are talking about these now) and cheaper than the retail games. And i find myself in awe of the complete online/media infrastructure Microsoft put together. My wife and sister in law and mother in law have all stopped to comment on how that would be fun to have for themselves. Im pretty sure MS will do much better this time around than last time. But for real gamers and true HD experience the PS3 will be the way to go in the end.

    2. Re:Sony understands consoles, Microsoft doesn't. by Alkonaut · · Score: 1
      But in the end, I think XBox360 will make as much losses as XBox1. I seriously doubt that XBox360 will ever make money for Microsoft
      I agree. At least as much losses. But that's probably calculated. The original xbox made sure that game development for windows AND a console was a breeze. During the last generation of consoles, DirectX/Direct3D became the platform of choice for most game deveolpers.

      Keeping windows/directx as the premiere gaming platform is crucial to Microsoft. So if they only break even or even lose on the X360-project then so be it. I'll have to buy Vista to play games on my pc in 2007, and the reason for that is pretty much the X360.

    3. Re:Sony understands consoles, Microsoft doesn't. by RoLi · · Score: 1
      I agree. At least as much losses. But that's probably calculated. The original xbox made sure that game development for windows AND a console was a breeze. During the last generation of consoles, DirectX/Direct3D became the platform of choice for most game deveolpers. Keeping windows/directx as the premiere gaming platform is crucial to Microsoft. So if they only break even or even lose on the X360-project then so be it. I'll have to buy Vista to play games on my pc in 2007, and the reason for that is pretty much the X360.

      I think that's overrated, game developers can (and do) switch between OpenGL and DirectX all the time without too much trouble. The big costs are caused by creating content (textures, sounds, scenery, levels, etc.) not implementation of the engine.

      Also I think Microsoft is shooting themselves in the foot when they push the XBox360 and weaken their highly profitable Windows for gaming product line.

    4. Re:Sony understands consoles, Microsoft doesn't. by RoLi · · Score: 1
      But, the one thing Microsoft has over PS3 is the online infrastructure.

      Maybe I am missing something, but is the really big advantage? Sure it might be marginally easier to hook up the net, maybe it's nice to be able to chat to friends, it might be nice to download trailers (even though you usually can do that with the PC as well) - but at the end of the day it doesn't make a difference in the gaming experience even with some "nice to have" features, IMO.

      Actually because Microsoft wants to charge extra for it, it doesn't seem really that attractive to me. On the PC most online-multiplay is free and AFAIK on the PS2, too.

      I've read somewhere (so that's a unconfirmed number, but I think it's realistic) that less than 1/4 of XBox1 owners used XBox-live. Also AFAIK more PS2 owners used online-play than XBox owners, even though the PS2 wasn't marketed that way.

      Im pretty sure MS will do much better this time around than last time.

      I'm not so sure about that.

      XBox1 was at least better on paper (read: specifications, ignoring the gaming library) than PS2.

      But PS3 can use 2 screens, XBox360 only one. PS3 will use BluRay, XBox360 only DVD. PS3 supports 7 controllers, XBox360 only 4.

      While I sure can understand that some people are buying the XBox360 before the release of the PS3, I frankly don't expect a lot of XBox360 sales once the PS3 is available.

      So if we compare last generation in which XBox1 had some selling points (faster CPU, harddrive, XBox Life) with this generation (XBox Life but slower CPU, fewer screens, fewer controllers, no BluRay) I just don't see why XBox360 should do better than XBox1.

    5. Re:Sony understands consoles, Microsoft doesn't. by Anonymous Coward · · Score: 0

      Sony understands that they make the money in the games, not the hardware. If many of the 100 million PS2 owners don't need "next generation", fine for Sony - and fine for the game developers, they will continue to make and sell PS2 games for several years.

      You clearly misconstrued the quote that you provided about Sony. Sony will continue to make PS2s, sure - they still produce PSOnes - but you will not see any huge titles starting development for the PS2 now. Not from Sony, not from Square, not from Capcom or Konami. None of the big players would bother. Look at the PSOne in the PS2 era; most of what it got was the next version of each successive EA sports game.

      But, that doesn't even get into the real spin that you put on the quote: Sony pretty much said, we want every PS2 and PSP owner to buy a PS3. That's a fair statement, I wouldn't discredit them for having such desires. However, they provide this for a reason as to why the PS3 will not have a solid online system in place. Extrapolating from this, it could be construed that Sony will not change from "no unified online" to "unified online" because they don't want to make any changes to alienate customers. This pretty much seems to follow the trend from PSOne to PS2, though - they changed only what they had to, and kept as much the same as possible.

      Microsoft on the other hand, sells the XBox like they sell MS Office: In very short periods, they try to upgrade as many users as possible to the "newest" version.

      That's just wrong: First, many console users don't want to upgrade so often. 4 years for the XBox is pretty short.


      Creating a gross overgeneralization like this after Microsoft's first (arguably failed) hardware launch is ludicrous. Microsoft's Xbox division does not come from its Office team. If I were to use your logic to extrapolate information about SCE, I'd say that the PS3 will probably install a crippling rootkit on anything else connected to your home network. But, it won't, because Sony BMG and Sony Computer Entertainment are different. Just like Microsoft's Xbox and Windows and Office teams are all completely separate.

      That said, keeping the Xbox out there for another year would not have been that big of a difference. Microsoft did what it had to for the Xbox 360 - launch at least 3 months before Sony, in a scramble to get a head start. If the Xbox had launched when the PS2 did, then would the Xbox's lifespan been acceptable for you?

      Xbox and Xbox Live aren't trying to "upgrade" users. Would they, like Sony or Nintendo or any other company, like to have existing customers purchase new products? Of course. Faulting them for this would be asinine (in fact, in your case, it's kind of hypocritical, since immediately before faulting MS, you applaud Sony for similar desires). However, they aren't forcing you to buy the new Xbox. They aren't checking licenses if you don't (like they've been known to with Office or Windows), they are allowing Xbox users to remain on Live without buying a 360.

      So, it looks like it might be you who is wrong.

  23. DVD Power! by Heffenfeffer · · Score: 1
    I dunno about that - a large part of Sony's success with the PS2 was that they were selling it for $300 at a time when dedicated DVD players were $200-$300. A lot of consumers bought it with the thought of "Well, I really want a DVD player so that I don't have to worry about VHS tapes anymore - plus this one plays video games too, for 'free'!"

    Granted, I don't think having a bundled Blu-Ray/HD-DVD player will have quite the same effect since DVD's are just fine for everyone with a non-HD TV.

    1. Re:DVD Power! by Quiet_Desperation · · Score: 1
      Well, the DVD playing capability is sort of a gimme, though, and one of the few logical extra functions of a game machine. The hardware is already in there. It's mainly a little extra software.

      I dig the games that come out for the PS series, but I sit hear and read about all the functions they stuff into it, and some executiove from Sony talking about how hugely expensive it might be... I know a lot of PS2 owners like myself who are annoyed at the the fact that they may have to pay (or not) some big ticket just to play PS3 games.

  24. Power vs. Innovation? by mausmalone · · Score: 3, Insightful

    If I've said it once, I've said it a hundred times ... it all depends on what you do with the hardware.

    Guessing by your wording, you know what I'm talking about when I talk about the Revolution controller. Just how radically different it is from the current paradigm ensures that there will be great changes in gameplay coming from the Revolution. This is something that I'm looking forward to.

    But does the X-Box 360's lack of "innovative" (i.e. trend-bucking) hardware necessarily mean that it won't lead to innovative gameplay that wasn't previously possible? Think about how powerful that CPU is. What kinds of things could be done with physics on it? What could you do with AI? Look at the large (for a console) ammount of memory. How large can levels get? How could you ever fill all that up? Look at the powerful GPU. What can you draw now that you couldn't before? Are there game concepts that people were looking at before that were simply impossible because previous consoles couldn't draw the output?

    So, while the hardware is nothing earth-shaking or radically different, it opens up possibilities to developers that simply weren't available on the original X-Box. We just have to hope that (a) developers take advantage of the hardware in that way, and (b) we gamers actually buy the innovative games to support the trend.

    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
    1. Re:Power vs. Innovation? by CastrTroy · · Score: 2, Insightful

      AI and physics isn't really a limitation of the processor, its a limitation of the developers. It takes a lot of research to get convincing AI and physics, and most developers aren't spending (wasting) their time on that. Most of them spend their time on graphics, because they think, if it doesn't look good, people won't buy it. There's no reason why we couldn't have had advanced AI on the last generation, but developers aren't interested in providing this.

      --

      Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
    2. Re:Power vs. Innovation? by poot_rootbeer · · Score: 1

      AI and physics isn't really a limitation of the processor, its a limitation of the developers.

      To do them well, you actually need both. Academics don't typically run fluid modeling simulations on Apple II's, after all; they use massive, powerful computer systems that cost more than your house. The more processing power you have, the better your physics simulation can be.

      Absolutely agree though that in the current gaming market, the bottleneck is developer time. Anyone who wants to make a game that will sell a lot of copies isn't going to be too interested in improving game physics, unless it's the physics of a DoA girl's mammoth bosoms.

    3. Re:Power vs. Innovation? by ShibaInu · · Score: 1

      You bring up an interesting point - real simulations take serious CPU power to perform. If I'm a scientist trying to test a theory about turbulent fluids under pressure, yes, every extra bit of data I can squeeze out of the CPU is important, but how far does the simulation have to go for gamers?

      There are people who can hear the difference between the various sampling rates on MP3s - but most people can't. There are people who can see the difference between 4x anti-aliasing and 2x - but most people can't.

      I wonder if we'll soon get to the point where the average slob can't honestly see any difference between one generation and the next? Are we there already?

    4. Re:Power vs. Innovation? by JPrice · · Score: 1

      I expect that the curve is probably flattening out as far as graphic realism goes. Not that there isn't still a gap between what a 360 can render and reality, but that gap is becoming less important.

      However, as some of the posts above were mentioning, I think there are a lot of other types of "realism" that are still in their infancy that will benefit from continued increases in processor power, physics engines being the best example, I think.

      The most striking use of physics I've personally seen (which is not to say there aren't better uses out there) was in Half Life 2 where the physics engine opened up a number of new gameplay possibilities. I think as physics engines improve they'll allow developers to create even more immersive experiences than currently possible.

      That is, of course, assuming the cost of all this extra technology doesn't start to outweigh what a company can make from selling games.

    5. Re:Power vs. Innovation? by thatguywhoiam · · Score: 1
      Guessing by your wording, you know what I'm talking about when I talk about the Revolution controller. Just how radically different it is from the current paradigm ensures that there will be great changes in gameplay coming from the Revolution. This is something that I'm looking forward to.

      You are certainly not alone in thinking that, and I really love the concept of the Rev controller as well. Here's something I rarely see mentioned, however: Nintendo has innovated before in controllers, and pretty much each time those innovations made their way into the other consoles in short order (analog sticks, analog buttons, shoulder buttons, vibration, etc). So if Microsoft and Sony release something like a Rev controller for their consoles - assuming they can dodge the patents and whatnot (I'm positive Sony can) - where does that leave Nintendo?

      --
      If Jesus wants me it knows where to find me.
    6. Re:Power vs. Innovation? by Anonymous Coward · · Score: 0

      It'll take them years to come up with a working clone of the Revolution controller that doesn't violate either Nintendo or Gyration's patents. Even then, they've publically ridiculed the idea of the controller, and even if they did manage to come up with a comparable controller of their own, it's not going to be the standard controller, so hardly any games (aside from ports from the Revolution) would use it. Witness the Eye-Toy, with it's single third party game, or Namco's lightguns that only have a handfull of games all produced by Namco.

  25. The old saying ... by mausmalone · · Score: 1

    Well, you know the old saying ... Jack of all trades, master of none.

    --
    -=-=-=-=-=
    I'd rather be flamed than ignored.
    1. Re:The old saying ... by poot_rootbeer · · Score: 1

      Well, you know the old saying ... Jack of all trades, master of none.

      I do know the old saying, but I'm not really sure how it applies. Are you suggesting that the ability to play MP3's over a network DETRACTS from a console's ability to play games somehow?

    2. Re:The old saying ... by mausmalone · · Score: 1

      It doesn't, but compared to a set-top box designed around playing networked media, the X-Box 360 is fairly weak. Compared to a real DVD player, the X-Box and PS2 are pretty weak. It may be convenient for people to have an all-in-one console, but one has to expect to lose features when compared to having multiple components in your entertainment center.

      I was more implying that since the meda center aspects are usually an afterthought (and, no, I haven't had a chance to evaluate the X-Box 360 in person, so I'm going by the PS2 and X-Box on this), they aren't implemented as well as they would be in a dedicated device.

      --
      -=-=-=-=-=
      I'd rather be flamed than ignored.
  26. Probably not by the+computer+guy+nex · · Score: 4, Interesting

    "But in the end, I think XBox360 will make as much losses as XBox1. I seriously doubt that XBox360 will ever make money for Microsoft."

    360 is currently averaging 3.9 games/console sold. Add in the monthly revenue from Xbox Live and the controllers and you have a great business going.

    Microsoft is an industry leader for a reason, they know how to sell a product. The Xbox1 was just a last ditch attempt to gain some market penetration setting up the 360.

    1. Re:Probably not by Anonymous Coward · · Score: 0

      But the 360 hasn't had the opportunity to sell to anyone except for the handful of uber-geeky XBox fanboys who pre-ordered months in advance and (in many cases) were forced to buy several games and accessories in order to ensure their pre-order. The fact is that, regardless of the system, you're lucky if you get the 'average' or 'casual' gamer to buy 4 or 5 (new) games during its entire lifetime; when you consider that the console maker makes $7-$10 per (3rd-party) title this means that the most a console should ever attempt to loose would be $28-$40 and this doesn't even include the massive marketing costs (for most systems it is in the $500,000,000 range per year [about $10-$20 per system sold]). Ultimately, the money Microsoft appears to be loosing up front on the system will never be recovered in the systems lifetime.

    2. Re:Probably not by Anonymous Coward · · Score: 0

      The 3.9 games/console is taking into account all bundled preorders (whether the gamer got an Xbox 360 or not) and also game sales prior to the launch of the console (where gamers also had the opportunity to buy games without a console). So the statistics could be misleading. You could look at Japan's 0.9games/console and consider their dilemna (probably waiting for DOA4). Nevermind the fact that there was an 18% drop in November game sales, and during the launch of a console, that isn't a good thing. It's probably better to wait a year and see how many games/console are sold.

      MS has said Xbox Live had only around 10% adoption rate among the Xbox population, so I'm sure they're not counting on that revenue to make a profit.

    3. Re:Probably not by Dance_Dance_Karnov · · Score: 1

      A tie-in rate of anything above 2.5 just screams forced bundling by retaliers.

    4. Re:Probably not by slux · · Score: 1

      I seriously doubt the average will remain that high for long. Right now the people that have bought the console are the early adopter crowd who naturally are more into gaming than a typical console buyer and will get more games.

      I'd like to know if this isn't just normal behavior in the first months of any console launch but I suspect it'll be difficult to find numbers for comparison.

      If the rate remains as high even a few months later when there are already millions of Xbox360s sold, MS have definitely done something right. Relatively strong (even if it lacks a killer title like Halo) launch lineup might be a factor in this...

  27. Yeah! J Allard! Woo! by wild_berry · · Score: 3, Insightful
    "We can't wait to get people's feedback"

    Like the class-action suit about your overheating power bricks? :P

    These words from Allard, repeated throughout this gutsy interview, are the proof that the limited availability is more about public beta testing than production shortages, the hype machine or any thing else.

    (Also: Allard was on form with his 'I'm so excited I could *POP*' attitude.)
  28. Linux ported by none other then IBM itself by SmallFurryCreature · · Score: 1
    http://www-128.ibm.com/developerworks/power/librar y/pa-cell/?ca=dgr-lnxw09SpufsCell/ it is even said, by sony that linux comes as part of the PS3 hd "optional" addon http://www.engadget.com/entry/1234000833046205//. Googling for PS3 and linux will lead you to many more stories.

    I think this is part of sony's move to muzzle in on microsofts market. Only fair isn't it? Ah the two evil empire's battling it out. Joy! Remember the cold war, it gave us the intenet and free PORN!!! Eh I mean the internet and a way to communicate easily with our fellow man ABOUT FREE PORN!!!

    Oh yeah I would buy one. The first non-handheld console I would own but a legit 300 dollar multi-core linux machine would be too sweet. No need to fear rootkits either, I don't remember any articles were sony was found not to be 100% compliant with the GPL so they could hardly rootkit the kernel. (Would a hacked kernel still be considered a rootkit?)

    300 bucks for a genuine IBM grid machine.

    --

    MMO Quests are like orgasms:

    You may solo them, I prefer them in a group.

  29. It doesn't mater who is first, really by TheSkepticalOptimist · · Score: 3, Insightful

    PS2 was first and dominated that last gen market, but then, Sony had taken over the market with the PSOne long before MS decides to enter the fray.

    Its about games, pure and simple. Xbox failed simply because there were not enough exclusive titles, and not any gaming franchises established to help drive console sales. I never bought an Xbox because I could get the same titles for my PS2. What few exclusive titles for the Xbox, like Halo, eventually made it to PC.

    Micosoft is setting up the XBox360 for the same fall. The problem know is that many "new" Xbox360 games will also see Xbox and PS2 versions. Not just are there no exclusive titles, but these titles are not even respecting console generations, being downgraded to sell on previous generation consoles.

    Again, why would I buy an Xbox360 when, for the time being, many of the popular titles will be released for the PS2 as well.

    I am a gamer that prefers gameplay over style and graphics. If a game is fun to play and entertaining for a long time, I could care less if the 3D graphics are not cinematic quality. I won't pay $400 to play a $40 game I could get for a system I already own.

    If MS thinks that by getting there first is going to make the Xbox360 shine, then they will loose once again to gain market share. Without exclusive titles, and allowing game developers to release games for other platforms AND older generations, Microsoft is doing nothing to spur sales of Xbox360 hardware.

    Sony has a number of platform specific titles that don't exist on any other platform, and I am sure when the PS3 is released, they won't be releasing the same games for the PS2. This is still why the PS3 will outsell the Xbox360, because MS inisist on whoring themselves and their game developers to anyone willing to buy a license, rather then forcing stronger commitments from game developers for exclusive titles.

    --
    I haven't thought of anything clever to put here, but then again most of you haven't either.
    1. Re:It doesn't mater who is first, really by ^_^x · · Score: 1

      I'd say the Dreamcast was the first. The Saturn was already competing with the PSX, and the DC mightily outclassed them both. Then, the PS2 came out and it faded into the background. Then its games were cracked so that you didn't even need a modchip, and shortly after, Sega threw in the towel.

    2. Re:It doesn't mater who is first, really by CFTM · · Score: 1

      I would hardly call the original XBox a failure. Just because microsoft isn't making money off it yet doesn't mean it has failed in any way. Moreover, whatever you might think about Microsoft, I can not think of many instances where Microsoft has entered a business arena and lost (I can't think of any in fact but I'm sure they exist).

      You may never buy a Microsoft gaming system but I assure you sir, Microsoft is going to win this battle. To use the parlance of our time "It's just how they roll".

      Also this is more a brand war than a console war; the individual abilities of the consoles are irrelevant it's really about who can sell their product better and Microsoft excels at selling their products. They wouldn't have 90% market share [might be less now, I know it's still absurd] if they didn't excel at selling because their OS's would NEVER be mistaken for a superior product.

  30. Nintendo Online: Free? by hkmwbz · · Score: 1

    Wasn't Nintendo's online service supposed to be free?

    --
    Clever signature text goes here.
    1. Re:Nintendo Online: Free? by Bullfish · · Score: 1

      The wireless for the DS is free, no word on the revolution's wireless scheme

    2. Re:Nintendo Online: Free? by NeutronCowboy · · Score: 1

      It will most likely be free as well. I don't see Nintendo starting with one online system, then changing it when people are getting used to it. Also, I can say that looking at Nintendo's business model for the Revolution, it will be very happy in a profitable third place, and leave the money-draining mass-market battle to Sony and Microsoft.

      --
      Those who can, do. Those who can't, sue.
    3. Re:Nintendo Online: Free? by KDR_11k · · Score: 1

      Some Nintendo execs said they believe you shouldn't pay for online if you already pay for the game.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  31. Xbox 360 can't do 1080p by Morgaine · · Score: 1

    I dare you to take a 360 and hook it up to ANY tv with a native resolution of 720p, 1080i, or 1080p

    You're right on the first two resolutions, but not on the third.

    The Xbox 360 hardware doesn't support 1080p --- its highest progressive mode is 720, whereas at 1080 it supports interlaced only. In contrast, the PS3 is categorically stated as supporting 1080p in its hardware. [<but insert vapourware alert here>]

    Of course, this doesn't currently mean much in practice, except to those interested in spec wars. And it's also somewhat relevant to those who want their future A/V equipment to display computer data in the more rock-stable progressive format to which we've become accustomed in the computer world.

    --
    "The question of whether machines can think is no more interesting than [] whether submarines can swim" - Dijkstra
  32. What about the nintendo revolution? by dmouritsendk · · Score: 3, Interesting

    I mean, because of their new 3D input device, the gameplay will be vastly different . Like, in nintendo's teaser video where you saw a dude using it to control a sword, as if he was holding the sword in his own hand swinging away.

    Check out the vid here if u haven't: http://zdmedia.vo.llnwd.net/o1/1UP/revolution_cont _tgs05_quick.zip

    No console have ever offered this kinda gameplay before, so i think its fair to call it revolutionary.

    1. Re:What about the nintendo revolution? by Anonymous Coward · · Score: 0

      >No console have ever offered this kinda gameplay before, so i think its fair to call it revolutionary.

      http://www.lik-sang.com/info.php?category=259&prod ucts_id=3557

      I do hope we get a two-controllers game for DragonQuest-type games, though (one for the sword, one for the handle of the shield... it would be amazing!)

  33. I have 17 fingers! by ratboot · · Score: 1

    About Microsoft : "whose number of years in the videogame industry can be counted on a single hand"

    So, I have 17 fingers!!!

    From Wikipedia :

    "Bruce Artwick left subLOGIC to found Bruce Artwick Organisation to work on subsequent Microsoft releases, beginning with Microsoft Flight Simulator 3.0 in 1988."

    1. Re:I have 17 fingers! by mj_1903 · · Score: 1

      That would probably allow you to use the original X-Box controller then.

  34. Indeed by Anonymous Coward · · Score: 0

    Yeah, another FPS... racing... more sports games... great. Whatever. I'm really looking forward to the Revolution. At least Nintendo is trying to do something new.

    I'm a consoles fan, I like both the Xbox1 and the PS2 (and have earlier generations of PS as well), and I intend to buy both the new gen consoles.

    Yet, I agree with you. The only ones bringing something radically new to the table in terms of gaming are Nintendo.

    On the technical front, the PS3's Cell will also be revolutionary, but new tech is not the same thing as novelty in gaming. And as for MS, the Xbox 360 brings nothing new to the gaming table at all. Sad.

    Nintendo++ !!!

  35. don't you mean.... by design+by+michael · · Score: 1
    ...will mean as the newest front in the console war heats up...
    Don't you mean the power supply and not the console???
    --
    401 - Attention span not found
  36. Backward Compatibility? by tnsimonson · · Score: 1

    I've heard some vicious rumors that none of these next-gen consoles are going to offer support for my extensive collection of Atari 2600 games. What are they thinking? I'm sorry Sony, Microsoft, and Nintendo - no Combat or Air-Sea Battle, no purchase. You've lost a potential customer.

    --
    -I like my women like I like my coffee - tied up in a sack and brought to me by Juan Valdez.
  37. Where's the Nintendo Love? by patman814u · · Score: 1

    Why is Nintendo never considered a player in any of these interviews. I mean, without them, we wouldn't even have a lot of the console features that we have become accustomed to. Innovation does not start at the videocard; Innovation is a mentality. Nintendo has brought us the D-pad, shoulder buttons, analog sticks, the rumble feature and probably more that I'm leaving out. I'm not trying to sound like a Nintendo zealot, but I'd like to see interviews where this is taken into consideration. Sony + Microsoft Innovation. Sony + Microsoft = $ + Marketing + throngs of sheeple.

    1. Re:Where's the Nintendo Love? by patman814u · · Score: 0

      Sony + Microsoft != Innovation

    2. Re:Where's the Nintendo Love? by cornface · · Score: 1

      Why is Nintendo never considered a player in any of these interviews.

      If you were to invite Nintendo, Sony, and Microsoft to play a game of basketball, Nintendo would show up with a football, proclaim basketball to be old and boring, and then spend the entire game pathetically trying to dribble the football.

      That is why they don't get invited.

    3. Re:Where's the Nintendo Love? by jferris · · Score: 1

      You are forgetting that Microsoft would claim a patent on the basketball and sue the others for trying to use one. And Sony's would be so top secret that they would only show you pictures of someone playing with one.

      --
      You are in a maze of little twisting passages, all different.
    4. Re:Where's the Nintendo Love? by ClamIAm · · Score: 1

      Haven't you heard? N1NT3ND0 SI TEH D00MED!!111

  38. next generation by towsonu2003 · · Score: 1
    Microsoft VP J. Allard and Sony Computers of America President Kaz Hirai about what exactly the 'next generation' of consoles are about.
    Next generation consoles will install a rootkit that keeps crashing and keeps getting infected to our brains, if it's up to these two.
  39. Re:revolution in gaming - who cares!! by kmx69 · · Score: 1

    You people are missing the point. Why would i want any of these companies/systems to fail? i'd wish they were all ELITE in their own way. What if i could care less about using the new revolution controller? What if i have more fun using the old gamepads? Then *i* would get either a Xbox or a PS3...but if joe schmoe likes the rev, so be it! and vice-versa... Seriously...i'd wish we could love 'em all for the right reasons, embrace the fun/grafx/interfase/whatever and just select what we want...last time i checked, i didn't play games to be hip or trendy or high tech...i played to be entertained, and have fun...wether it's revolutionary or evolutionary...

  40. This is a myth by rsilvergun · · Score: 1

    Easily discredited. Sega clearly planned on using the Hitachi processor in the saturn for basic 3D, witness Virtua Racing for the Genesis (it's got a 20mhz hitatchi in it that slaves the main Genesis processor). And it's patently absurd to imagine Sega would design a console they couldn't port their arcade hit Virtua Fighter to. It is true Sega underestimated Sony's console and rushed to deal with it. Still, you've got to remember that console games had traditionally lagged _way_ behind the arcades. It was unusual for Sony to build such a powerful console (the psx tekken 2 for example is generally considered superior to the arcade).

    --
    Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
    1. Re:This is a myth by Anonymous Coward · · Score: 0
      Easily discredited

      Refuted, fucktard. Easily refuted.

    2. Re:This is a myth by cyberbob2010 · · Score: 1

      ummm....no

      Sega did not "clearly" plan anything. They added the second processor for 3D after they saw the Playstation's abilities. And that is entirely the point anyway. He said revolutionary. There was nothing revolutionary about it. So they could port a cut down version of virtua fighter....like they didn't port most other games to previous consoles? Revolutionary means doing something others can't. The Saturn was made to compete with the 3DO. They didn't consider making it better until they saw the Playstation's abilities and that was too little too late. Don't get me wrong, I loved the Saturn but it was not revolutionary. Don't believe me?

      http://darkwatcher.psxfanatics.com/console/saturn. htm http://en.wikipedia.org/wiki/Sega_Saturn



      --
      We seldom regret saying too little but often regret saying too much.
  41. Because they don't belong in that group by Strell · · Score: 1

    It's simple: Nintendo is the only true next gen machine. You could even argue they are leap frogging this 1.5 version generation entirely.

    THAT'S why.

    --
    I'm not scared of anonymous cowards.
    1. Re:Because they don't belong in that group by pl1ght · · Score: 1

      Yeah, their new system which has said to be as powerful as the last gen xbox REALLY has me excited

    2. Re:Because they don't belong in that group by RzUpAnmsCwrds · · Score: 1

      "It's simple: Nintendo is the only true next gen machine. You could even argue they are leap frogging this 1.5 version generation entirely."

      Spoken like a true fanboy. Nintendo isn't "Ahead" or "Behind", they aren't even in the competition. Nintendo has made it clear that the Revolution targets a different market than the PS3 or 360. It has a radically different controller and isn't focused on performance.

      Most reports claim that the Revolution will have 128M of memory. Apparently, the Revolution is internally very similar to the Gamecube, but clocked higher.

      The Gamecube was an excellent system. I own one. But serious third-party support evaporated once developers began to realize that Nintendo is targeting a completely different market.

      Everything that Nintendo has said about the Revolution, from the downplaying of the specifications to the unique controller to the silence about the launch date - indicates that the Revolution won't compete with the 360 or the PS3. Nintendo doesn't want it to.

      Only time will tell whether Nintendo made the right move.

    3. Re:Because they don't belong in that group by cornface · · Score: 1

      Nintendo has made it clear that the Revolution targets a different market than the PS3 or 360. It has a radically different controller and isn't focused on performance.

      That's because it sounds better than "we're losing 3rd party developers and mindshare to the point that we've gone from controlling 80% of the market to being dead last, behind a newcomer to the industry that many people make fun of...so here, look at this remote control and try not to think about our underpowered console."

    4. Re:Because they don't belong in that group by beetlefeet · · Score: 1

      Well There is at least some overlap in the target markets.

      Nintendo are stealing at least one customer from sony or MS, me. Unless it gets very poor reviews or is wildly expensive etc I'm getting a revolution and probably no other console. If it weren't for revolution I'd probably get one of the other 2. (Same goes at the moment for current gen, I only have a cube and if it weren't for the cube I'd probably have a PS2.)

      So there you have it.

      But I agree that nintendo doesn't care about having the highest market penetration or mind share etc. They are about making good games and making good money.

      Also, getting into game dev myself, and valuing original game ideas, I think it's a very good thing that N is trying to reduce game budgets rather than help to blow out game budgets to movie like costs of 10 million etc where only the really 'safe' games ever get produced and theres no room for anything even slightly quirky.

      And lastly, I'm sick of the 'street cool' attitude that gaming companies are trying to force. Computer games used to be geeky and us geeks were fine with that. Now they're all about being hip and edgey and something that the drug dealers would do in their spare time when they're not really beating people with bats. I actually feel sick when I think of things coming out these days like "Fifty Cent" the game.

      Too many crap games are made, not for the purpose of making a game, but for the purpose of extending a product to more different types of media. Noone asks "Is it a good idea to make this into a game?" they only ask "What else is big on tv/film/radio that we can make into a crap game?"

      Well that ranted on a bit, and made me seem like a Nintendo fanatic... I do realise that there are awesome titles for all consoles that don't fit this formula of crap. Like stuff from bioware, fable, burnout (though that one is starting to wear thin) for xbox, and lots of stuff for ps2. I also realise that Nintendo attracts all the spongebob and harry potter etc games which are equally stupid and formulaic. So I guess that last rant about crap games isn't something that is console specific.

  42. "Immersion" is a buzzword by Hitto · · Score: 0, Troll

    You talk a lot about the "sense of immersion".
    About knowing what a battle is about.
    So yeah, Medal of Honor and Call of Duty look like REAL battles alright. Are they re-enactments of 18-year olds shitting their pants, barely out from their mother's arms and into an indiscriminate rain of bullets coming from other 16-to-18 year olds? Being bombed upon by your own army to force you to go forward? And any other ACTUAL tactics used in both world wars? No, eh? But hey, look at the constant glorification of slaying your fellow man. Actually, I'm pretty harsh, because usually the devs throw in a touching scene in which a rookie pulls out a photograph of his girlfriend, and swears he will marry her after this war is over. Yeah, that's pretty original, too.

    But it certainly looks badass. Throw grenade this, dodge that. "Immersion", my ass. LOL WAR HAS NEVER BEEN SO COOL!

    Enjoy your mindless drone brainwashing, and sign up for the army today, my young lad! A golden future awaits you!

    I'm not a "let's censor violent games" drone, it's just that asshats who speak about "immersion" in a WARGAME, but know as much about the army as Rambo told them make me laugh.

    tl;dr : Can't you use a sports game to exemplify the immersion effect? At least you'll know what the fuck you're talking about, and you'll have less nightmares.

    1. Re:"Immersion" is a buzzword by jcnnghm · · Score: 0, Troll

      Maybe we shouldn't have war games, instead we should focus on games where we all paint protest signs, smoke digital pot, and sing anti-war songs to each other. In the game, you could even push for the UN to write a nasty letter to someone, then another if they still don't cooperate. That would be tons of fun... War has been around a hell of a lot longer than you ever have, get used to it.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
    2. Re:"Immersion" is a buzzword by ClamIAm · · Score: 1

      War has been around a hell of a lot longer than you ever have, get used to it.

      Ignorant, propagandizing assholes have been around longer than you ever have, but it doesn't give you the right to be one.

    3. Re:"Immersion" is a buzzword by Anonymous Coward · · Score: 0

      If you have such a hard-on for war, why haven't you enlisted?

      Hilarious.. we have a recruiting shortage, and yet so many Red Americans are too chickenshit to back-up their convictions with real action, instead hiding in fantasy war games..

    4. Re:"Immersion" is a buzzword by jcnnghm · · Score: 1

      That's easy, I don't want to get shot. That's right, I'm totally chicken-shit, and I admit it. You are too, Mr. Anonymous Coward.

      Additionally, I have no motivation to enlist, we're not fighting a World War, we are currently involved in the occupation of a somewhat hostile country. In other words, there is in all likelihood no immediate or future threat to me personally, sitting in my chair in the United States, and until there is, we have career soldiers to fight the battles. The glory and honor of battle is still appealing to some, I've played enough violent video games, played enough paintball, and seen enough violent movies to know I don't want to get out there and do that stuff for real. I get killed much too often, and I like my arms and legs right where they are.

      --
      You don't make the poor richer by making the rich poorer. - Winston Churchill
  43. 100% agree by blueZ3 · · Score: 1

    Google wasn't the first search engine, Lexus wasn't the first luxury car make, and iPod wasn't the first MP3 player. But who owns those markets now? I don't think many folks think of Lycos, Ford, or Creative first for search, luxury cars, or music players. The whole idea that the winner is the one who gets there first with the most may work in war, but I'm skeptical about it's use as a business best practice. In the longer term of the technology game, say more than 6 months, better often wins. (I'm aware of anecdotal counter-arguments)

    Do something interesting and cool, do it well, and charge a reasonable price. Your console will be the top seller. Sell the same-old same-thing and you'll lose out to an innovator.

    --
    Interested in a Flash-based MAME front end? Visit mame.danzbb.com
  44. "Next gen" doesn't imply anything revolutionary. by tukkayoot · · Score: 1
    Saying something or someone is of the "next generation" doesn't imply they are in any way revolutionary or even superior. It simply implies that they are descended from some older source.

    In this sense it's completely appropriate to categorize consoles in terms of "generations". Of course in the video game business you are at least (usually) assured of improvements, if only incremental and of a non-revolutionary nature with each new generation, while the term when used in other contexts may not have such a generally positive connnotation.

  45. Conditioning players to pay $399 for a console? by StarvingSE · · Score: 1

    The XBox360 seems to be conditioning the public to get used to paying more than the standard $200 for a console. To me, a next gen console means including new features and staying in the $200 price range.

    Now, I have no idea what the costs are associated with the 360, or if its even possible to keep it in that price range, but it seems to me that $399 would be pretty difficult to eat for many parents wanting to get this thing under the Christmas tree. Maybe M$ just didn't make cost one of its priorities when designing the system...who knows.

    It will be interesting to see what the PS3 pricing schemes will be in comparison to the 360's.

    --
    I got nothin'
    1. Re:Conditioning players to pay $399 for a console? by Anonymous Coward · · Score: 0

      The "standard $200 for a console" ??! Your next sentence can be edited to be slightly more accurate - "I have no idea what the costs are" - there, much more honest. Not as funny, but... the standard cost is closer to $300 (even for a few *cough*PSP*cough* handheld systems.)

    2. Re:Conditioning players to pay $399 for a console? by StarvingSE · · Score: 1

      Sorry, I was going by what the ps2 cost when I got one, which was around $199. I'm not much of a console gamer, but for the longest time the ps2, xbox, and gamecube was priced at $199, which was palatable. I can't see the 360 getting down to that price.

      --
      I got nothin'
    3. Re:Conditioning players to pay $399 for a console? by arson1 · · Score: 1

      FYI: Console prices

      Atari 2600 - $249 (over $800 in today's dollars)
      NES - $199 (over $350 in today's dollars)
      Sega Genesis - $249
      SNES - $199
      Neo Geo - $699
      Sega Saturn - $399
      Playstation - $299
      Playstation 2 - $299
      Dreamcast - $199
      Xbox - $299
      GameCube - $199
      Xbox 360 - $299/$399

      --


      --
      Don't sweat the petty things, and don't pet the sweaty things.
  46. Odd couple? by Kelson · · Score: 1

    Forget personality conflicts. Interracial couples are old hat. Cross-religion? Easy. PC vs Mac? Getting more interoperable all the time.

    He's an X-box guy. She's a Playstation girl. Can they reconcile their differences, or are they doomed to an early breakup? Find out in our 6-part reality series...

    1. Re:Odd couple? by Anonymous Coward · · Score: 0

      Yeah, and when they finally hook up they'll have a child whose into Nintendo. Oh the humanity!

  47. Rendering algorithms by waxwing · · Score: 1

    Polygon rendering is going to be overtaken by raytracing. Tracing eliminates the problem of occluding geometry, or "overdraw". Ceteris paribus, occlusion speeds up a tracer by ending computation on the occluded ray. Tracer threads will run very quickly on an architecture like Cell, where a thread can yield as soon as it requests a load from main to local memory. As long as a thread typically uses less memory than (local memsize)/n, where n is the number of threads (on that SPE) necessary so that by the time the other threads hit a memory access, yield, and come around again, the thread under consideration's memory request has finished, then the algorithm will be very efficient, because it will be as fast as if it were running out of the local store (like a cache) exclusively, but it will be able to trace immensely complicate pointerlinked structures in main memory. The threads are completely independent, of course. Mail me if you want to see an mpeg of an experimental tracer running on x86. If you want a big movie, send me an ftp or ssh address where it can be uploaded.

  48. If 360 is all about online... by payndz · · Score: 1
    ...then I guess I won't be buying one, because I have *zero* interest in playing games online. Effectively, I'd be paying 50 quid for a game that I would never play half of - no thanks! Unless they sell cut-down versions of the game without the online component for half the price... but somehow, I doubt that'll be happening.

    Is "Online! Online! Online!" Allard's version of a Ballmer rant? And why's he always 'J' Allard? Does he have an embarrassing first name?

    --
    You must think in Russian.
    1. Re:If 360 is all about online... by netean · · Score: 1

      I'm lucky enough to have broadband... a pitiful 512kbps mind you. But many people simply don't, or can't get broadband. I'm sure online play is great for xbox owners, but I'd rather just play a great game either on my own or with some friends (in the same room), with some wine/beer and a have a laugh.

  49. HDTV market penetration by xswl0931 · · Score: 1

    The only thing worse than statistics is statistics pulled out of thin air. http://www.simmtester.com/page/news/shownews.asp?n um=8484 Last year, 17% of US households had HDTV capable TVs. This is expected to increase to 22% this year. And exceed 55% by 2008. Given the lifetime of a console, it seems that it is better to have HDTV capabilities now than to wait for the next-next gen.

  50. Re:Do you believe everything you read? by JackAxe · · Score: 1

    The GameCube for the most part is on par with a Xbox, and in some areas better. But being "naive," you wouldn't have known that bit of info.

  51. And the usual complaining about lack of innovation by grimharvest · · Score: 1

    We got to see it in Game Informer magazine recently, and now it rears its ugly head once again here on Slashdot. I have a suggestion for you disgruntled gamers. Give it up. Get a life, get a job, get a degree, get a shrink, get a significant other, most importantly get off your asses and do something else if the games are really so unbearable. And while you're at it, you can spare the rest of us your whining. The game industry doesn't revolve around you, it revolves around people who are realistic enough to simply buy the games they like and not buy the ones they don't like. They're just games, not a religion.

  52. Slashdotted... by Gverig · · Score: 1

    Would love to read and comment but the site seems to be slashdotted. Anybody cares to post it (all or part) here or post some cache link?

  53. Wrong Conclusion by ppp · · Score: 1

    The Dreamcast failed because it was starved of third party support, in particular EA (who's sports titles are huge sellers) and Square/Enix. Launching first was the only chance Sega had, and the odds were already long at that point.

  54. Re:Do you believe everything you read? by ^_^x · · Score: 1

    I'll confirm that, but I find XBox has a slight graphical edge.
    Still, pl1ght, XBox had the best graphics of the current generation, but the worst sales. PS2 looked worse than a lot of Dreamcast games, but won the fight by a long shot. ...so tell me again why lower power, which apparently won't be that noticable anyway, is going to doom Nintendo?

  55. What the hell, 800 hours?? by thatguywhoiam · · Score: 1
    Allard is on crack:

    I got online the other night to play PGR2 with a guy who just flat-out demolished me. I haven't taken that disc out of the drive since the day we shipped it. I probably have around 800 hours on this thing. A situation like that-well, gee, if a kid spends 40 or 50 bucks on a title and then 50 bucks on a subscription, he or she's in for 100 bucks, but they've also played it for over a year. That's enormous value. Typically, a gamer like that would go out and buy five racing games to get a fix.

    That has got to be bullshit. I don't think I've logged anywhere near 800 hours even in Warcraft, and I lived in that fucking game for awhile. His math looks a little RIAA to me.

    --
    If Jesus wants me it knows where to find me.
  56. Eliminating Load Times on PS2 by h4ck7h3p14n37 · · Score: 1

    If you're concerned about load times on the PS2, then I'd highly suggest that you buy one of those disc copier programs that let you rip games to the internal hard drive. Not only are load times nearly eliminated, but you can just turn your system on and have access to a hundred plus games. The only downside is that it can take an hour or so to rip a large DVD game. For the record, no I don't pirate games, I have a very large collection of video games that were amassed over the past twenty years.

  57. Re:And the usual complaining about lack of innovat by ClamIAm · · Score: 1

    Whining about your hobby is a lot less pitiful than whining about other people whining about their hobby.

  58. that will never stand up... by YesIAmAScript · · Score: 1

    First of all, there is massive forced bundling right now. That raises attach rate (games sold per unit). Second of all, there are large numbers of people who preordered machines from places like Electronics Boutique and still haven't received their console, although they received the games on November 22nd.

    These two factors raise the attach rate significantly. It simply won't stick as the consoles actually become individually. Especially with the awful launch titles.

    I bought my 360 standalone and only bought two games. And I wish I hadn't bought one of the two (Kameo)! I think that two games will become more normal when you can get machines without bundles.

    Additionally, I think you overstate the case with Xbox 1. Many people might say that MS was willing to lose money on Xbox 1 if necessary. But your statement makes it out as if MS sold it with the intent of losing money on it. I don't think that's true. I think they intended to make the platform a financial success and they just failed to do so.

    360 sales are poor so far due to supply constraints (except in Japan where people don't seem to want it). We'll see how things go after Xmas, when units are actually available and the true quality of the launch titles is better known by those thinking of buying one.

    I have to say, I like the 360 a lot, and I like MS' attitude on this whole thing (esp. in the interview this article references). But I'm not yet convinced that MS is going to make a financial go of it this time around.

    --
    http://lkml.org/lkml/2005/8/20/95