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Too Soon For A Columbine Videogame?

neutralino writes "Rocky Mountain News has a story about a computer game based on the Columbine massacre. From the article: 'Called Super Columbine Massacre RPG, the game mixes cartoonish scenes with photographs of Harris and Klebold, pictures taken from newspapers and television stations and excerpts from their writings... [The game's creator] said he wanted to create something profoundly unique and confrontational that would promote a real dialogue on the subject of school shootings.'"

319 comments

  1. Are you kidding??? by DougLorenz · · Score: 5, Informative
    Well, I have a couple of things to say...

    First of all, someone is going to bring it up eventually, so I might as well be helpful and give everyone the link to the website that has the actual game...

    http://www.columbinegame.com/

    By the way, it appears that the game was designed using a program called "RPG Maker 2000"

    Hopefully their website charges them for bandwidth, and once they get Slashdotted the server hosting bill will bankrupt the authors...

    Secondly, I think that most people would feel some concern about copycats, and being that I haven't played the game myself, I don't know whether the perspective in the game glorifies the actions of Harris and Klebold. If it does, this can be pretty dangerous for some kids... Some of the comments in the news story tend to suggest that they are glorifying the murders. For example, the article stated that when someone is killed in the game, a dialogue box pops up stating "Another victory for the Trench Coat Mafia".

    I would be against any effort to impose government censorship on this kind of thing, but the authors should have really thought about whether this was a good idea.

    If you are going to download this game, you may want to do it soon. The article indicated that some of the content within the game may be in violation of a copyright.

    --
    Slashdot, where you get modded down as redundant for stating an opposing viewpoint... Independent thought anyone?
    1. Re:Are you kidding??? by giorgiofr · · Score: 1

      OK, this game is flamefest material. It will put people's belief in Free Speech to test.

      --
      Global warming is a cube.
    2. Re:Are you kidding??? by OS24Ever · · Score: 2, Interesting

      Other than WW 2 simulations I really don't like the idea of making a game based off of a real tragedy. That'd be like creating a '911 simulator' where you try and fly 757s into the world trade center. It's just stupid, and it riles up the anti-gaming crowd rather quickly

      --

      As a rock-in-roll Physicist once said, No matter where you go, there you are.

    3. Re:Are you kidding??? by LWATCDR · · Score: 4, Insightful

      "It will put people's belief in Free Speech to test."
      Should the game be banned?
      No.
      Should anybody buy it?
      No.
      Should every living person on the face of the earth tell the company that published this game that this is a bad idea!
      Yes.

      Freedom of speech means you can have the right to say anything and not go to jail.
      It doesn't mean that every person on the planet doesn't have the right to hate your guts for saying it.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    4. Re:Are you kidding??? by steveo777 · · Score: 1
      I really don't want to start a flame war here, but it needs to be said.

      As pertains to your example of the 911 game, do you mean in the same way you can take GTAIII SA and crash planes into buildings or people, or go into any crowd and level them with a gun because it's fun? I'm all for making the author of this game realize that it will never be time to remember Columbine or any other shooting with some sort of game. I also understand that GTA doesn't simulate particular situations, but the ides can be the same...

      I do believe that the WWII and other war simulators are a good way to remember the wars because, as it should, the games tend to glorify the heroes. I'm not sure I can think of a WWII or other war game where you play the definative "bad guys." I could, however, easily be wrong.

      --
      This sig isn't original enough, it's time to come up with something witty...
    5. Re:Are you kidding??? by Blakey+Rat · · Score: 1, Flamebait

      But where do you draw the line? WW2 is ok, so what about Korea? Vietnam? Iraq in the early 90s? Iraq now?

      This question is the same one that came up when the recent 9/11 movie was released. How soon is too soon?

      (I'm presuming that older wars you have no issue with; the Civil War has been featured in more than a few games.)

      The game is Windows-only, or I'd have tried it and been able to give a more educated position.

    6. Re:Are you kidding??? by voice_of_all_reason · · Score: 0, Flamebait

      Should the game be banned? No.

      Unfortunately, my magic sky diety demands I throw myself into righteous outrage each time His invulnerable being is besmirched by sin.

    7. Re:Are you kidding??? by LWATCDR · · Score: 1

      So everyone should download the game, delete it, download again, repeat until bankrupt?
      Nasty, but some how tempting.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    8. Re:Are you kidding??? by Walt+Dismal · · Score: 1

      Outside of being tasteless to the point of obscenity, the big question is, will it be ready for PS3 in time for the fall rollout? Sony executives might as well add yet another disaster to high pricing, Blu-Ray, and slow-to-market. Mass murder would fit right in.

    9. Re:Are you kidding??? by Threni · · Score: 1

      How is this worse than BF2 etc based on conflict in the Middle East? Or war films like Pearl Harbour, Saving Private Ryan etc?

    10. Re:Are you kidding??? by Premo_Maggot · · Score: 0

      The game is free.

      --
      Good karma sticks to me like velcro on a piece of plexiglass.
      Move along, citizen.
    11. Re:Are you kidding??? by grub · · Score: 2, Insightful


      Other than WW 2 simulations I really don't like the idea of making a game based off of a real tragedy.

      WW2 games are OK? I'll start work on SimAuschwitz(tm) tonight!

      --
      Trolling is a art,
    12. Re:Are you kidding??? by OS24Ever · · Score: 1

      After I hit the submit button I thought 'doh!' I had Battle of Britain on the brain and how interesting a game that was. I did not mean to draw the line in 1941 - 1943 but to say War Games are interesting, and don't seem to exploit the situation near as much as a 'Flight 98' or 'Massacre at Columbine' type of game.

      I'd love to see a 'Duck Hunt' type game where you pop terrorists in the head when they pop up. We can call it Whac-A-Terrorist or whatever. Personally in games where I get the most uncomfortable is when you are a terrorist. Command and Conquer generals was one of thsoe. I refused to play the arab line because it was too close to 2001 for me and it goobed me out cranking out suicide bombers. BF2 has gotten better but playing the MEC side still bothers me some times.

      Would I want games like this to stop being made? no, I guess not. But at the same time things like Columbine and 9/11/01 and the like are too big of a hot button and too close to the heart of too many vocal people to make a game out of. I mean the recent BF2 flap about the 'Terrorist Recruiting Video'fan made video shows how sensative an issue it is these days.

      --

      As a rock-in-roll Physicist once said, No matter where you go, there you are.

    13. Re:Are you kidding??? by Castar · · Score: 2, Insightful

      This is interesting, particularly the "too soon" idea. If it's wrong to talk about something horrible, then it's wrong to talk about it at any time, surely?

      But World War II killed a lot more people than Columbine. And there are WWII games falling out of every tree lately. No one is talking about how horrible it is to glorify all that violence (well, a few people, but they're in the minority). Why is Columbine more offensive? Is it really just a matter of time?

      Personally, I have no problems with this game. I won't play it, but it's no more offensive than Command and Conquer, or Counterstrike.

      --
      I yearn for you tragically. A. T. Tappman, Chaplain, U.S. Army.
    14. Re:Are you kidding??? by OS24Ever · · Score: 1

      This is my personal preference speaking, I'd not want to stop anyone from doing anything because I believe that is what made the US a great place.

      I don't play GTA in any form, I didn't like the idea. I voted with my $, but lots of people voted the other way, that is life. However, GTA doesn't say the goal of the game is to fly 757s in the the WTC. The game is to be a criminal. To me there is a subtle, but important, difference.

      I was just commenting on what I thought was an interesting issue for us, I don't consider this a flame war. But down below it appears Godwin's law has already come into play.

      --

      As a rock-in-roll Physicist once said, No matter where you go, there you are.

    15. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      > So everyone should download the game, delete it, download again, repeat until
      > bankrupt?
      > Nasty, but some how tempting.

      Yep! At least, that's what I'm doing.

      You can taunt them on the forums too. Use mailinator.com to get a free email address.

      Freedom of speech means freedom to download! My broadband connection is uncapped! We're about to find out if theirs is!

    16. Re:Are you kidding??? by TheGavster · · Score: 1

      However, GTA doesn't say the goal of the game is to fly 757s in the the WTC. The game is to be a criminal. To me there is a subtle, but important, difference.

      The subtle difference between killing 1000 people at once, and walking up to each individually and shooting them in the face/stabbing them/beating them to death?

      --
      "Because Science" is one step from "Because old book". Try "Because of my experiment testing my falsifiable assertion".
    17. Re:Are you kidding??? by Lord+Kano · · Score: 1

      being that I haven't played the game myself,

      I have.

      I don't know whether the perspective in the game glorifies the actions of Harris and Klebold.

      It doesn't.

      The game tries to put the player into the place of Klebold and Harris. It's not exactly a "great" game, but I've definately played worse.

      If you are going to download this game, you may want to do it soon. The article indicated that some of the content within the game may be in violation of a copyright.

      I and thousands of others have it. This game will not go away. If the domain goes away, it'll appear on all of the usual p2p outlets.

      My humble opinion is that the game is ambitious and they try to make a serious social commentary and they do succeed if the person playing the game is the right kind of person. If you were here for the Hellmouth sagas, you'll understand what they were trying to do.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    18. Re:Are you kidding??? by Fallingcow · · Score: 3, Insightful

      I do believe that the WWII and other war simulators are a good way to remember the wars because, as it should, the games tend to glorify the heroes. I'm not sure I can think of a WWII or other war game where you play the definative "bad guys." I could, however, easily be wrong.

      WWII makes a good setting for a game for a number of reasons.

      It fits a basic good v. bad story model, as it's hard for there to be much of a grey area when one side is shoving people into furnaces and gas chambers.

      The combat was very mobile and the weapons are interesting--no boring trench warfare (I imagine a WWI game as playing more like Oregon Trail than an FPS; "Billy has trenchfoot!") and no fire-then-reload-for-a-minute (the ONLY reason a Revolutionary War FPS hasn't come out, and the community total conversion mods that have tried it were never very popular).

      There's machinery like tanks and aircraft, but it's not fire-and-forget yet. You still have to see the enemy, dogfight, etc. Fast-paced and up-close action.

      Luckily, the WWII setting also makes for some great experiences for the player. One can experience just a little bit of the horror of infantry combat in the mechanized age. It's hard to get across some of the horrors of other wars in the medium of the video game--again, trench warfare would be silly (It's the WWI choose-your-own-adventure game! *you are being shelled AGAIN. Do you a) wait it out or b) go 'over the top' and get mowed down by a machine gun?*), while much of the horror of wars like Vietnam weren't the *action*, but rather the way that day upon day of tension might play out after a close call that lasted maybe a minute.

      I really do feel like a have a better handle on what that war was like after playing several WWII games. I'm NOT trying to compare it to the real thing at all, but I know that the first time I played the crossing-the-river scene in Call of Duty and "our side" (the Russians) called in a massive artillery strike less than 100 yards from where I was sitting, I was physically shaken afterwards. It's 1/2 of 1% of what the real thing is like, but it's more than you'd get anywhere else (outside of actual war, I mean). It gives a person a new respect for what a bunch of ordinary people went through over there, and what they accomplished in spite of it all.

      Just expanding on what you said, not disagreeing--or at least, I don't think I am.

    19. Re:Are you kidding??? by Pluvius · · Score: 1

      Speech is legal. Denial of service is not. It also makes for an idiotic rebuttal to the game. You can do better. (Well, maybe not you, but someone.)

      Rob

    20. Re:Are you kidding??? by PayPaI · · Score: 1

      I believe generals was actually created before 9/11 but the release was delayed because of it.

    21. Re:Are you kidding??? by Oopsz · · Score: 1

      There's an excellent and thoughtful interview with the game's creator available online. Before dismissing the game out of hand, one should read it.

    22. Re:Are you kidding??? by jcruelty · · Score: 1

      Game wasn't published by anybody & the guy who made it is not doing it for a profit motive. I think he genuinely is trying to explore the Columbine incident and larger philisophical issues (e.g. the nature of evil)

    23. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      I'm guessing those Japs would beg to differ.

    24. Re:Are you kidding??? by indy_Muad'Dib · · Score: 1

      This and JFK Reloaded would be a great combo to play on the PS3

    25. Re:Are you kidding??? by fbjon · · Score: 1
      I thought the terrorists in C&C Generals were kinda fun, since they were like caricatures. Especially the line "AK-47's.. for evvvryone!!", when you upgrade the angry mob. Basically it's just some good ol' senseless violence, not deliberate and evil violence.

      On the other hand, I'm not american, so perhaps it just doesn't concern me that much.

      What I do find somewhat uncomfortable is that you're always the "good guys" in America's Army, the enemy is always the terrorists no matter which side you're on.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
    26. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      > Denial of service is not.

      There's nothing illegal about me downloading a file which has been offered for free, over and over. (I'm in the UK - can't speak for the law where you are). Denial of service, to me, means stopping people getting to the site. I'm suggesting everyone get to the site and download the game once or twice a day, maybe. No need to be greedy.

      > It also makes for an idiotic rebuttal to the game. You can do better. (Well,
      > maybe not you, but someone.)

      I don't think it's idiotic, although if it were then that would make it a perfect rebuttal for an idiotic computer game. It would be ironic if an attempt at fame and some money backfired and resulted in the author(s) concerned becoming infamouse for a childish, tasteless game (created using someone elses game-creator, it should be noted), and lost them money through bandwidth.

      I mean, what would your rebuttal be? Posting a really sarcastic message on their forum? They're always had a few of those - that wasn't enough for me.

    27. Re:Are you kidding??? by donscarletti · · Score: 3, Insightful
      But where do you draw the line? WW2 is ok, so what about Korea? Vietnam? Iraq in the early 90s? Iraq now?

      Compared to WWII, all those other wars (plus Columbine and 2001/9/11 for that matter) were about as tragic as a guy stubbing his toe. No disrespect intended for the veterens of these events, but compared to 62 Million deaths from combat, bombing, starving, nuking and mass genocide, every other nasty event in the four thousand odd years of written history of violence seems like a jolly piece of fun.

      --
      When Argumentum ad Hominem falls short, try Argumentum ad Matrem
    28. Re:Are you kidding??? by vertinox · · Score: 3, Insightful
      "Should every living person on the face of the earth tell the company that published this game that this is a bad idea!"

      No. Ignoring and going about our lives is the better solution.

      What irks me about society is that it makes problems of non-problems.

      Will "Columbine The Game" make anyone go out and do a copy cat? Only if they were going to go postal anyways.

      These are one of those situations where making a fuss will just get it more attention.

      Secondly, everyone just needs to get over it and get on with their lives. Digg had a story a week or two ago about one of the Columnbine victims who was paralyzed giving a subjective review of the game. That is an extreme thing that happened to him and logically reviewed the game without any sensitivity of his own plight.

      From the interview:

      What did you think of it?
      It probably sounds a bit odd for someone like me to say, but I appreciate the fact at least to some degree that something like this was made. I think that at least it gets people talikng about Columbine in a unique perspective, which is probably a good thing. But that being said there are a lot of things that are har to play or watch. And it seems to partially glamorize what happened. It shows a stark-contrast between fantasy and real life in an interesting way.

      That guy is stronger than any of us.
      --
      "I am the king of the Romans, and am superior to rules of grammar!"
      -Sigismund, Holy Roman Emperor (1368-1437)
    29. Re:Are you kidding??? by dan+dan+the+dna+man · · Score: 1

      Ta for the link. Was playing Eve Online with my headphones on, and the volume up when the website started playing gunshot noises at me. I'm sending you the bill for the repair of my ruptured eardrums

      --
      I don't read your sig, why do you read mine?
    30. Re:Are you kidding??? by bcat24 · · Score: 1
      I do believe that the WWII and other war simulators are a good way to remember the wars because, as it should, the games tend to glorify the heroes. I'm not sure I can think of a WWII or other war game where you play the definative "bad guys." I could, however, easily be wrong.

      One man's hero is another man's war criminal.
    31. Re:Are you kidding??? by bcat24 · · Score: 1

      Or you could just ignore them. Come on, idiotic rebuttals are appropriate for idiotic games? That's absurd.

    32. Re:Are you kidding??? by mjeffers · · Score: 2, Insightful

      More the difference between playing a game where you are a character based loosely on the main characters of popular movies (Vice City = Scarface) and playing a game where you are a participant in the reenaction of a mass murder.

    33. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      "I think he genuinely is trying to explore the Columbine incident and larger philisophical issues (e.g. the nature of evil)"

      Does the game include the parents of the screwed up kids in the gameplay? Usually when these events occur, there is a really screwed up family backing the screwed up kids. That indian reservation up in Minnesota is a good example. Kid talks about guns has horns in his hair, etc..."oh we just thought that's a phase kids go through"...TAKE OFF THE BLINDERS, YOU IDIOTS!!!

    34. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      It was probably in very early development during 9 11 2001 but the majority of development occurred in 2002. The game was edited to be less controversial though. Remove a possible offensive mission here change a camera and character animation there and the game is PC enough to be put on the market.

    35. Re:Are you kidding??? by Irish_Samurai · · Score: 1

      Man, I'm with you on the topic of pushing the social bounds that a video game can touch. Why is it ok to write books, plays, film movies and TV shows about horrible events - but you depict it in a video game and suddenly your an amoral asshat?

      For some of use, we would like to see video games mature into interactive media that conveys a message with more clarity and depth than any of the current one dimensional media vehicles available. This game is a step in that direction. Hell, some people call it art.

      Anyone see that film Capote? Critical acclaim everywhere. The movie was about a self indulgent asshole who basically wrote a "true Crime" novel. Whoop de dooo. I don't see anyone flipping out over that.

      Lets take a look at the book now. In Cold Blood. Read the reviews on that page, they're ridiculous. Capote's writing is boring, typical, and worshipped by those who couldn't handle Tolstoy. The subject of a book, a murder. A REAL murder.

      Where is the outcry there? Hell, where is the outcry on the "pulp true crime" novels written about serial killer after serial killer? It's pretty damn small and has NO face.

      People can't handle media if they haven't been ingesting it for 20 years or more. This "kiddie" media is mostly being purchased by people over 18. This is knee jerk reaction to an overhyped statistical anomonoly.

      This is not an attack on those who still might have very deep pain over this event, I feel for you. But this game is NOT demeaning you. This game is NOT trying to foster this behavior in others. The very people who are demeaning this game should take a look at it, see how it makes you feel. My guess is repulsed. And every time you re-enact a slaying you should be asking yourself "what kind of monster can do this?" That, ladies and gentlemen, is the point. What does it take to make two confused youth transform into heartless killers? What is the aftermath? How much pain does not understanding or ignoring the early warning signs cause after all is said and done?

      No, who cares about those things. Sweep that shit under the rug and turn on the tube - I wanna see who's gonna be the next American Idol. As long as I'm not starving or suffering - I try not to worry too much abouth the specifics. If this stuff didn't exist the problem might just go away.

    36. Re:Are you kidding??? by andphi · · Score: 1
      I think you've managed to mistake the kind of violence that occurs when trained, authorized government soldiers start killing each other and their motivations with the kind of violence that occurred at Columbine.

      World War II was a patriotic war, at least in part, for most everyone involved. For the British, it was about keeping England free. Ditto the Russians, who call the war on the Eastern Front "The Great Patriotic War". For the French, it was about getting their country back. That's not all there was to it, since motives for enlistment (or at least not resisting draft laws) varied from person to person. Even the soldiers of the Axis powers could have had a patriotic, quasi-patriotic (or some otherwise noble) motivation for doing what they did - even the conscripts, who at least had their home villages and close comrades to fight for.

      In summation:
      Government soldiers with varying degrees of training and armament fighting declared wars against armies consisting of total strangers in order to keep themselves, their comrades, and in some cases their countries safe.

      Contrast this to the Columbine shooting:
      A pair of untrained, unauthorized and heavily armed teenagers venting their rage at untrained, unarmed innocents whom they actually knew. Had they been soldiers at the time of the event, their actions would still be considered war crimes.

      Columbine was murder. WWII was a war, legally sanctioned by most parties and carried out with some respect for the laws of warfare by some of them.

      It is true that WWII killed more people over a longer period of time often in far more horrific fashion, but to equate the two occurrences of violence is to insult everyone involved, including yourself.

    37. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      "Columbine was murder. WWII was a war, legally sanctioned by most parties and carried out with some respect for the laws of warfare by some of them."

      So, dropping nukes on civilian territories isn't murder??

    38. Re:Are you kidding??? by LWATCDR · · Score: 1

      Notice I said tempting. But yes it is often for the best when people over come temptation.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    39. Re:Are you kidding??? by metamatic · · Score: 1
      Columbine was murder. WWII was a war, legally sanctioned by most parties and carried out with some respect for the laws of warfare by some of them.

      Exactly how many people taking part in WW II do you think sanctioned it, legally or otherwise?

      I'm guessing the ratio of willing participants to unwilling was about as low for WW II as it was for Columbine, if not lower.

      It is true that WWII killed more people over a longer period of time often in far more horrific fashion, but to equate the two occurrences of violence is to insult everyone involved, including yourself.

      He wasn't equating them at all. He was saying WW II was much worse, and therefore a much worse thing to make cheap entertainment out of.

      --
      GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
    40. Re:Are you kidding??? by andphi · · Score: 1
      Despite the fact that you posted AC, I'll reply.

      I said, exactly, "carried out with -some- respect for the laws of warfare by -some- of them." I can't claim that the war was carried out with perfect legality or civility by all parties or even by any one party.

      The morality of the bombing of Nagasaki and Hiroshima is subject to debate. Some call it murder. I view it as a necessary tragedy - unfortunate, but preferrable to the likely outcomes of a full-scale amphibious assault on the Japanese central islands: at least 2 million more deaths, at least another year of fighting, and the possible extinction of the Japanese culture. These targets were also chosen for their important to the Japanese war effort. To some degree, the cities were strategically significant and therefore legitimate targets.

      If you wanted to prove your point more effectively, you might have cited Dresden instead. The city was almost completely obliterated by Allied fire-bombings, though, IIRC it had very little strategic significance.

    41. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      Sounds awesome. Maybe if I make the most efficient camp in all of the Third Reich, the Fuhrer himself will come for a visit!

    42. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      The only reason this game would inspire someone to kill is because it was made with rpg maker 2000.

    43. Re:Are you kidding??? by Zediker · · Score: 1

      Well then I guess you have nothing to worry about, because Sin was destroyed by Tidus and Yuna in 2001 http://en.wikipedia.org/wiki/Mythology_of_Final_Fa ntasy_X#The_history_of_Spira/

      --
      I love to slaughter the english language.
    44. Re:Are you kidding??? by Chelloveck · · Score: 1
      The subtle difference between killing 1000 people at once, and walking up to each individually and shooting them in the face/stabbing them/beating them to death?

      Yeah. The mass killing is just so... impersonal, don't you think? Now, individual, hand-crafted, artisan killing... That's more like it!

      --
      Chelloveck
      I give up on debugging. From now on, SIGSEGV is a feature.
    45. Re:Are you kidding??? by AdamWeeden · · Score: 1

      Or war films like Pearl Harbour, Saving Private Ryan etc?

      The difference, to me at least, is the romticisization of it. In SPR and PH, war is depicted fairly accurately, at least from a sense of "This is bad stuff, that you wouldn't want to take part in yourself." Not having played the game, I can't say how romantisized the violence is therein, but from what I've been reading it's way too casual to bear a resemblance to the aforementioned films.

      --
      I was quoted out of context in my autobiography...
    46. Re:Are you kidding??? by AdamWeeden · · Score: 1

      Why is it ok to write books, plays, film movies and TV shows about horrible events - but you depict it in a video game and suddenly your an amoral asshat?

      I think the difference is level of interactivity. In a book, play, film, or show you are not participating in the events, in a game you are.

      --
      I was quoted out of context in my autobiography...
    47. Re:Are you kidding??? by Irish_Samurai · · Score: 1

      Exactly. This is why I beleive this medium should be explored as a legitimate form of communicating themes and events. The interactivity will allow you to feel some small tinges of emotional, moral, and ethical related to the activity.

      I know I have felt a little dirty killing civilians in GTA - so I actually try not to do it. This can be explored instead to trying to influence emotions in a one dimensional sense.

    48. Re:Are you kidding??? by TheFlyingOrc · · Score: 1

      This just kinda irritates me. There were Germans on Normandy beach who didn't know anything about the concentration camps. The Japanese, who are portrayed in quite a few WWII games, had absolutely nothing to do with it. Just because you supported German imperialism doesn't mean you wanted to kill all the jews. Why is WWII the only war where we allow ourselves to draw these perfect good/evil lines? We weren't even on the beach because of the camps!

    49. Re:Are you kidding??? by mgessner · · Score: 1

      It'll never make it to a Free Speech test.

      The families of those who died in the massacre will sue in some court because of its exploitative nature.

      --
      "Sometimes the truth is stupid." - Lawrence, creator of Prime Intellect
    50. Re:Are you kidding??? by ultranova · · Score: 1

      More the difference between playing a game where you are a character based loosely on the main characters of popular movies (Vice City = Scarface) and playing a game where you are a participant in the reenaction of a mass murder.

      Gangsters are murderers. That's why people give them "protection" money. And the part about "mass" is an arbitrary, non-constant qualifier - since it can mean almost any number. Besides, a successfull gangster with a long career may kill hundreds by himself, and if he becomes a boss, may well be responsible for the death of thousands - making him a mass murderer at the scale of WTC. Gangster movies are also based on reality, for gangsters exist in real life and several movie gangsters were based on specific real people.

      No, the real difference between a ganster killing in the name of the Almighty Dollar and a ragheaded muslim killing in the name of Allah is that one wears a nice suit and all other external signs of success and the other wears a rag on his head. In current western culture, success is a justification for anything, so gangsters are admired, at least to a point. That, and it's always easier to understand people worshiping the god of your culture than the ones worshiping foreign one.

      Not that any of this matters, since it's just a game, and killing sprites in a game doesn't make anyone a murderer or a bad person. But it is still hypocritical to claim that one evil butcher (a gangster) is somehow better than another (a terrorist).

      --

      Forget magic. Any technology distinguishable from divine power is insufficiently advanced.

    51. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      Compared to WWII, all those other wars (plus Columbine and 2001/9/11 for that matter) were about as tragic as a guy stubbing his toe. No disrespect intended for the veterens of these events, but compared to 62 Million deaths from combat, bombing, starving, nuking and mass genocide, every other nasty event in the four thousand odd years of written history of violence seems like a jolly piece of fun.

      WWI had 15 million deaths, including such "jolly fun" as lines getting mowed down by machine gun fire, and poison gas attacks.

      WWII was incredibly tragic (all wars are), but to claim that WWI is "about as tragic as a guy stubbing his toe", well, you either have no clue about history, or must think that mustard gas attacks have something to do with Grey Poupon.

    52. Re:Are you kidding??? by mjeffers · · Score: 1

      Let me make my point this way; do you agree that a WWII game where the characters were named after soldiers who died in WWII would be worse than a game without character names? In a WWII game without character names you're reenacting the horrors of war, maybe gleefully killing nameless civilians and desecrating villages but I tend to think if you knew that the civilians you were killing actually lived in that town and were killed you might pause.

      As a personal example, I have no problem killing civilians in GTA games. If I get bored I might kill some civilians to get the cops to chase me. I've started playing the Godfather game and the first time I grabbed a civilian to kill them the guy begged for his life and I let him go. Now I notice that the people compliment me on the street and because of those two things I haven't been doing that same "kill the civilians to attract the cops" game.

      In both cases the more real the characters got the less likely I am to feel good about killing them. You might say that I'm just fooling myself and that there's no difference between killing a sprite in a video game and a slightly fuller featured sprite but as technology improves we may face this more and more. In an extreme example, would we feel that a person who spent hours on a holodeck killing virtual representations of his friends and family was more like a video gamer blowing off steam or a psychopath rehearsing a killing spree? I'd be worried if he was killing virtual me.

    53. Re:Are you kidding??? by Anonymous Coward · · Score: 0

      You say WWII games gives you insight to how the 'war was like'? You must be so messed up.

      It is of course tragic that soldiers get killed and injured, but the real burden of war is always on civilians, mothers mostly. It may be that you are from US and 'war' for you means some battle fought somewhere else. Contact to war is limited to TV news and corpses shipped by UPS. War on your own doorsteps is something different (WTC, don't even mention. 2000 dead in night bombing was normal day in Europe sometime ago. OK, your tower was tall.) But since WWII, over 80% of all wars are fought WITHIN countries.

      War is a form of mass insanity that is usually actively provoked by irresponsible leadership (masses don't provoke nationalism and war, look it up if you don't believe), fought by soldiers, and suffered by civilians. Real perspective comes from bottom to up.

    54. Re:Are you kidding??? by loraksus · · Score: 1

      It fits a basic good v. bad story model, as it's hard for there to be much of a grey area when one side is shoving people into furnaces and gas chambers.

      Maybe you missed this in your history books, but the allies repeatedly and intentionally made cities into ovens with the use of firebombs and the Russians left a trail of atrocities from Moscow to Berlin.

      Not defending the SS, of course, you reap what you sow, but as for good and evil, somethimes the line blurs a bit. The allies did some pretty nasty stuff and most of it didn't happen by accident.

      --
      1q2w3e4r5t6y7u8i9o0pqawsedrftgthyjukilo;p'azsxdcfv gbhnjmk,l.;/
    55. Re:Are you kidding??? by Fallingcow · · Score: 1

      Oh, no, I'm fully aware of that.

      I'm also aware that that's how you win a war against a real opponent. OK, some of the worst of it was excessive and was done to scare the crap out of the Russians (Dresden, both A-bombs), but still.

      You avoid long and bloody occupations by crushing your enemy. When your enemy is invading other countries without provocation and committing attrocities against the civilians of those countries in addition to their own civilians on a massive scale, it is justifiable to fight the retaliatory offensive against them as "total war".

      The stated goals of recent U.S. campaigns have dictated that they must be "clean" wars (you don't go in to a non-aggressor nation to "liberate" the people there while simultaneously burning down all of their cities), and the relative military strengths of the nations involved have allowed that to be a possibility. When you fight a real threat, and your war is truly justified (they're invading practically EVERY neighboring country, for god's sake!) it becomes both possible and necessary to work at utterly crushing the enemy. You can't play nice.

      The quick spread of information that now occurs means that we'll likely not see many republics engaging in awful "little wars", like what the U.S. did in the Phillipines and the British did... well, everywhere. Total war will only be committed when the opponent's military is on par with the republic's military, and when the goal is not liberation of a people but stopping a whole population from continuing whatever awful thing they're doing or supporting.

      I consider this to be a good thing.

      The combination of percieved necessity in the horribe acts perpetrated by the Allies--and the percieved lack of humanity in the horribly acts perpetrated by the Nazis--make WWII easily the most black-and-white, good-vs.-bad war of the 20th century.

    56. Re:Are you kidding??? by Cornflake917 · · Score: 1


      It fits a basic good v. bad story model, as it's hard for there to be much of a grey area when one side is shoving people into furnaces and gas chambers.

      So I guess that officially makes the U.S. evil. Because as far as I know, there were no Iraqi's forcing U.S. soldiers strip naked and perform sexual acts on each other.

      I meant that to be sarcastic, but now that I think about it, I'm starting to think we really ARE the bad guys in this situation.

    57. Re:Are you kidding??? by bobbozzo · · Score: 1
      --
      Nothing to see here; Move along.
  2. Dunno about you... by llamalicious · · Score: 1

    But never seems soon enough for a game about Columbine.

    How, exactly, is a video game about it going to do anything other than glorify the massacre?

    1. Re:Dunno about you... by SCaryX · · Score: 1

      I completely agree. While I believe that the creator is entitled to create any game he wants, if he truly wanted to create a commentary on school violence, I think he would want to create more of an RPG. Let's call it "School Counselor." In this "game" geared towards educators and students you would learn how to spot trouble signs and learn necessary steps to intervene before violence occurs in schools.

      All the creator of this game is doing is glorifying something that need never be glorified. What's next, a game about re-enacting the Holocaust because, you know, it would create conversation?! Outrageous.

    2. Re:Dunno about you... by Anonymous Coward · · Score: 0

      How is it different than a game that glorifies war? Or assisinations?

      Many more killings are dipicted in the standard FPS than the number that were killed in Colombine. Do you have a problem with those FPS's?

    3. Re:Dunno about you... by kalirion · · Score: 1

      How about a tactical strategy game where you control several faculty members and/or students and must try to limit the number of victims to as low as possible? Should be relatively realistic - no knocking a shooter out with a thrown piece of chalk (though it could serve as a last-ditch distraction attempt.)

    4. Re:Dunno about you... by Anonymous Coward · · Score: 0

      School counselors are likely a large reason the tragedy happened in the first place. Portraying school counselors as effective is laughable.

    5. Re:Dunno about you... by llamalicious · · Score: 1

      Now *this* comment, posted as AC or not, is an actual rational question that deserves to be discussed in depth.

  3. That's tasteless by Anonymous Coward · · Score: 0

    I like it.

  4. The answer to both questions is the same. by Anonymous+Crowhead · · Score: 5, Insightful

    Is it too soon for a Haulocaust video game? Seriously, it would promote dialogue and what-not...

    1. Re:The answer to both questions is the same. by Surt · · Score: 4, Interesting

      Is it too soon for a holocaust movie (http://www.imdb.com/title/tt0108052/), or cartoon book (http://www3.iath.virginia.edu/holocaust/spiegelma n.html)?

      Just because video games as an entertainment/art form are in their infancy doesn't mean they can't grow up and portray the same subjects that the more established arts do.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:The answer to both questions is the same. by iogan · · Score: 2, Insightful

      Is it too soon for a Haulocaust video game? Seriously, it would promote dialogue and what-not...

      Well let's see, have we had any games about vietnam? Three million dead compares pretty well with six million as far as I'm concerned. I guess I'm burning karma like it's going out of style here, but this hypocrisy has sort of got me going a little.

    3. Re:The answer to both questions is the same. by OS24Ever · · Score: 1

      Nah, that'd be different because Iran and Pat Buchanan insist that is a work of fiction anyway.

      (this is meant as a joke)

      --

      As a rock-in-roll Physicist once said, No matter where you go, there you are.

    4. Re:The answer to both questions is the same. by Anonymous Coward · · Score: 5, Funny

      Is it too soon for a "Dick Cheney Special Edition Deer Hunter" game? Just to promote dialog, you know...

    5. Re:The answer to both questions is the same. by Anonymous+Crowhead · · Score: 2, Interesting

      I don't really game much and obviously can't speak authoritatively on the subject of war video games. How many of them allow you to commit atrocities as part of the normal gameplay?

      As far as 3 vs 6 million - About 40 million non combatents died in WW2. You generally don't hear about 34 million of the civilians or the 25 million soldiers who died. But everyone knows the six million figure. Why is that?

    6. Re:The answer to both questions is the same. by Anonymous Coward · · Score: 0

      Well let's see, have we had any games about vietnam?

      You mean other then Battlefield: Vietnam?
      http://www.ea.com/redesign/games/pccd/bf_vietnam/h ome.jsp

    7. Re:The answer to both questions is the same. by Anonymous Coward · · Score: 0

      I'm generally pretty anti-zionist (not to be confused with anti-jew) but there is a big difference between 25 million dead soldiers in war and 6 million dead in concentration camps. Even regular civilian deaths as collateral damage is very different from genocide.

    8. Re:The answer to both questions is the same. by fm6 · · Score: 1
    9. Re:The answer to both questions is the same. by c0d3h4x0r · · Score: 1

      Is it too soon to release Windows Vista? Just to promote dialogs, you know...

      --
      Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
    10. Re:The answer to both questions is the same. by Anonymous Coward · · Score: 0

      You mean Wolfenstein 3D? All that promoted was nausea.

    11. Re:The answer to both questions is the same. by masterzora · · Score: 1

      I'm more worried about how people know the 6 million Jews dead figure, but they don't know the 5 million others dead making for a total of 11 million dead in the Holocaust alone. Then you can add in the rest of the WW2 numbers.

      --
      Remember, open source is free as in speech, not free as in bear.
    12. Re:The answer to both questions is the same. by Lord+Kano · · Score: 1

      Haulocaust? Is that when a dump truck spills its contents all over the highway?

      There have been Holocaust video games.

      Unfortunately they have been produced to show a Pro-Nazi point of view and reward people for their efficiency.

      LK

      --
      "Hi. This is my friend, Jack Shit, and you don't know him." - Lord Kano
    13. Re:The answer to both questions is the same. by Clover_Kicker · · Score: 1

      Master of Orion allowed you to depopulate entire planets.

      The sequel allowed you to blow up planets once your tech was high enough.

      Good times :)

    14. Re:The answer to both questions is the same. by Corbu+Mulak · · Score: 1

      For those wondering (probably nobody) Maus is pretty good.

    15. Re:The answer to both questions is the same. by Anonymous Coward · · Score: 0

      Yes

    16. Re:The answer to both questions is the same. by Surt · · Score: 1

      Yeah, in case it was unclear, I felt that both of the works I cited were great works of art.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    17. Re:The answer to both questions is the same. by chenjeru · · Score: 1

      Well, "Dick Cheney's Duck Hunt" has already been made. Gameplay footage is here.

      --
      Even if you're on the right track, you'll get run over if you just sit there. - Will Rogers
    18. Re:The answer to both questions is the same. by Nerd_52637 · · Score: 1

      I didn't see Schindler's List, but IMDB says the tagline is "Whoever saves one life, saves the entire world."

      I don't know but that seems a little different from "Another victory for the Trench Coat Mafia."

    19. Re:The answer to both questions is the same. by Surt · · Score: 1

      Indeed, I wouldn't claim that this particular game is great art, my claim referred only to the generalization made by the parent implying that it was unacceptable in general to make works of art about the holocaust.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
  5. Never is too soon. by Kaessa · · Score: 4, Insightful

    I have NO idea what these people were thinking. Mass murder of children is NOT entertainment. Sheesh.

    --
    I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams
    1. Re:Never is too soon. by ChildeRoland · · Score: 4, Funny

      Maybe not for you...

      --
      The mark of a mature person is not creating arbitrary criteria for considering others mature.
    2. Re:Never is too soon. by iogan · · Score: 1, Insightful

      I have NO idea what these people were thinking. Mass murder of children is NOT entertainment. Sheesh.

      So tell me, would you play a game based on the Vietnam war? How about Iraq war? Or did you mean "Mass murder of american children"?

      Yeah, flamebait, I know.. but seriously, think about it.

    3. Re:Never is too soon. by Sylver+Dragon · · Score: 2, Insightful

      So there is no difference, in your mind, between two kids killing their classmates in a school and a declared war?

      --
      Necessity is the mother of invention.
      Laziness is the father.
    4. Re:Never is too soon. by iogan · · Score: 2, Insightful

      So there is no difference, in your mind, between two kids killing their classmates in a school and a declared war?

      First of all, I'll think you'll find the US was not officially at war with anybody, it was all "advisors to the south vietnam government etc". Secondly, killing kids is killing kids, doesn't matter if it's in a war or not. And last but not least, 3 million people is a lot more than 20 odd people in a school. Columbine sucked, but let's try to keep things in perspective, ok?

    5. Re:Never is too soon. by Mistshadow2k4 · · Score: 1

      There's a difference between combat in war than a mass killing spree against unarmed people (kids or adults).

      --
      I dream of a better world... one in which chickens can cross roads without their motives being questioned.
    6. Re:Never is too soon. by Anonymous Coward · · Score: 0

      Well duh, it's only fun to kill them if they are over 18!

      (Someone should make a mod that changes them all to adults. Now THAT is my type of game.)

    7. Re:Never is too soon. by bunions · · Score: 1

      Wow, I wasn't aware there was a videogame based on the Vietnam war where you killed Vietnamese children. Man, this internet is all screwy.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    8. Re:Never is too soon. by iminplaya · · Score: 1

      America's last "declared war" ended in 1945.

      --
      What?
    9. Re:Never is too soon. by iogan · · Score: 2, Insightful

      There's a difference between combat in war than a mass killing spree against unarmed people (kids or adults).

      Really? Ever hear of My Lai?

    10. Re:Never is too soon. by Conspiracy_Of_Doves · · Score: 2, Insightful

      Of course there is a difference.

      A war, declared or otherwise, is far worse.

    11. Re:Never is too soon. by hyfe · · Score: 1
      I have NO idea what these people were thinking. Mass murder of children is NOT entertainment. Sheesh.

      You don't watch too much TV do you? :)

      --
      "" How about taking the safety labels off everything, and let the stupidity-problem solve itself? """
    12. Re:Never is too soon. by cskrat · · Score: 1

      Of course there's a difference.

      Two kids with guns having a psychotic episode in a school may kill dozens of young people and then turn the guns on themselves.

      A national leader with a military arsenal at his disposal and an agenda to push may kill hundreds of thousands of children, adults and elderly and then lie about their reasoning in a press release.

      The first one is just suicide engineered so that they can take out a few of their aggressors with them. The second is homicide engineered so that the people making the decisions will, at worst, walk away free or, at best, be praised as heros.

      --
      My God! It's full of eval()'s.
    13. Re:Never is too soon. by WilliamSChips · · Score: 1

      The last declared war was WWII. Only five times has a war been declared by the US:1812, Civil War, Spanish-American War, WWI, WWII.

      --
      Please, for the good of Humanity, vote Obama.
    14. Re:Never is too soon. by ad0gg · · Score: 1

      Killing officers and beating up hookers is though as seen with the Grand Theft auto series.

      --

      Have you ever been to a turkish prison?

    15. Re:Never is too soon. by Anonymous Coward · · Score: 0
      Because all movies and TV shows have to be entertaining in a cute and fuzzy kind of way? There's no room for movies that disturb you or challenge you to think?
      I think there is no line to what should be acceptable and not, and this game, contrary to what people who haven't played it say, seems to both disturb and challenge. It's also NOT FOR PROFIT. As some people don't seem to understand here, this is not published by any game company.
      I think it's good to challenge, and apparently some agree...

      Richard Castaldo, who was paralyzed from the chest down in the Columbine shooting, downloaded and played the game after reading about it on a gaming Web site.

      He said he wasn't sure what to think about it.

      "It didn't make me mad, just kind of confused me," he said. "It kind of reminded me of that Elephant movie, but in video-game form. I think I get what he was trying to do, at least in part.

      "Parts of it were difficult to play through, but overall, I get the feeling it might even be helpful in some ways.

      "I don't think it's bad to discuss."
    16. Re:Never is too soon. by jcruelty · · Score: 1

      If you'll play the game, I think you'll see that entertainment is not really the focus... it's more about trying to understand the atmosphere at Columbine and the psychology of the killers (and to some extent, the nature of evil)

    17. Re:Never is too soon. by imsoclever · · Score: 1

      Have you ever played a video game based solely on the My Lai massacre? Let's try to stay on topic here.

    18. Re:Never is too soon. by bcat24 · · Score: 1

      Not from the perspective of people killed.

    19. Re:Never is too soon. by Sylver+Dragon · · Score: 1

      First of all, I'll think you'll find the US was not officially at war with anybody, it was all "advisors to the south vietnam government etc"

      Ok, so Vietnam was not a fully declared war, it was an congressionally authorized military action. It was still a recognized militay action. It's expect that people will die in such.

      Secondly, killing kids is killing kids, doesn't matter if it's in a war or not.

      And if said kid is shooting a rifle your way, is it the same? Or what about a kid holding a live gernade (sans spoon) running at you? Yes, there were certainly some questionable actions in the Vietnam Conflict, but many of the kids killed were far from innocent bystanders, whether by their own choice, or the actions of the adults takeing care of them. Killing kids is not something that should be done if it can be avoided, unfortunatly it's not always an option.

      And last but not least, 3 million people is a lot more than 20 odd people in a school. Columbine sucked, but let's try to keep things in perspective, ok?

      I'm not the one who tried to draw equivilence between these wars and Columbine.

      You never did answer my question: is there any difference, in your mind, between two kids killing their classmates in a school and a military action? (changed to avoid the splitting of hairs).

      --
      Necessity is the mother of invention.
      Laziness is the father.
    20. Re:Never is too soon. by Kaessa · · Score: 1
      You don't watch too much TV do you? :)

      Haven't for a while. Network TV turns my stomach.

      --
      I may not have gone where I intended to go, but I think I have ended up where I needed to be. - Douglas Adams
    21. Re:Never is too soon. by mgabrys_sf · · Score: 1

      With that game engine? Pulleeze.

      Perhaps if they get the man behind "elephant" and produce something for the next wave of consoles - but the screenshot I saw looked like something for the Nintendo DS.

      Perhaps the touch-screen brings some subtlety to the story that I'm missing perhaps?

      Looked like a 2d game with tons of digg.com jokes - or Sony haters - whichever.

    22. Re:Never is too soon. by WML+MUNSON · · Score: 0

      I have NO idea what these people were thinking. Mass murder of children is NOT entertainment. Sheesh.

      ...but the mass murdering of adults and your peers in video games is?

      Who are you to determine what is or isn't entertainment for everyone else?

    23. Re:Never is too soon. by Anonymous Coward · · Score: 0

      Mass murder of children is NOT entertainment.

      Yeah, it's much better when assholes with no parenting skills raise their kids to goad other kids into a murderous rage. That's way more entertaining, isn't it? I mean, TV and movies are filled with bullying treated as humor. HUMOR. Yeah, let's turn people into wrecked shells for the rest of their lives, that's fun. How dare they actually try to fight back? Mass-murdering scum, how dare they try to tell us we fucked up?

      Having actually downloaded the game and played through the beginning parts, I find it disturbing. Not disturbing that the game exists, but disturbing that there is even such a story to be told. I suppose you'd rather everyone bury their heads in the sand and pretend that our society hasn't got deep-seated problems that need to be explored, picked apart and talked about. Yes it's always best to keep everything in the dark and pretend that our actions have no consequences. What you don't know can't hurt you right? Right?

      You're fucktards, all of you, that are condemning this thing without considering the message. Parents do need to teach their kids to watch what they do to people, because their heads might get blown off. This shit is real. This happened. Live with it, don't deny it. If you deny it, you devalue every death that took place that day.

    24. Re:Never is too soon. by Anonymous Coward · · Score: 0

      "I have NO idea what these people were thinking. Mass murder of children is NOT entertainment. Sheesh."

      Yeah, I don't like Counterstrike either.

    25. Re:Never is too soon. by patternjuggler · · Score: 1

      Mass murder of children is NOT entertainment.

      That's correct- it's not entertainment, and it's not supposed to be.

    26. Re:Never is too soon. by Anonymous Coward · · Score: 0

      Yet mass murdering adults (in most games released now) is?

    27. Re:Never is too soon. by Is0m0rph · · Score: 1

      You might want to try some decaf.

  6. Wow by Godai · · Score: 1

    That is pretty much the textbook definition of tasteless.

    --
    Wood Shavings!
    - Godai
  7. I smell BS by faloi · · Score: 5, Insightful

    he wanted to create something profoundly unique and confrontational that would promote a real dialogue on the subject of school shootings.

    I think what he wanted to do was generate some free promotion for himself, and he figured that school shootings would be a great way to get people to take a look at him. Instant noteriety.

    --
    "It is a miracle that curiosity survives formal education." -Albert Einstein
    1. Re:I smell BS by moochfish · · Score: 1

      Better this than him trying to get it by going to school and shooting a bunch of kids.

    2. Re:I smell BS by Tired_Blood · · Score: 1

      Disclaimer: I haven't tried the program but I did read the article. All italicize text is from that article.

      There's definitely some BS in the form of PR: the topic is very sensitive for a lot of people and anyone seriously discussing the matter should be careful not to mis-speak. Given that, there are some statements within the game that sound callous so I assume that the designer is performing an attempt at damage control.

      As for the question of why even release this game...

      It's quite probable that he was affected by the event during his emotional development - like, "he was in another Colorado high school when the shooting occurred." Columbine's incident affected every high school, due to the nature of the crime.

      Aside from that, video games may be his most comfortable or effective medium for expression. If he wrote a book with his proposed intentions, the book would certainly garner much less controversy. It's this point that interests me here.

      "I've talked and written for some time about how games need not be fun to be worthwhile. This game is not fun, it is challenging and difficult to play - not technically difficult, but conceptually difficult. We need more of that."

      I agree with the opportunity to use the format to illustrate situations and so forth, but there are concerns noted along the lines of:

      "sad and sick thing to make a video game out of a tragedy where 13 innocent people were murdered."

      Note that the concern quoted is that of making a video game, not the content of the game itself. This illustrates to me that there exists a misunderstanding over the usage of the words "game" and "play" in that such words are usually associated with "fun". It reminds me of the problems mature titles face by many people who don't consider that games have developed beyond side-scroller SuperMarioBros.

      Of course the program in question may simply be just a sick game, but the comments by "Richard Castaldo, who was paralyzed from the chest down in the Columbine shooting" make me think that the designer's arguments have at least some level of merit.

      --
      This is not my sig.
    3. Re:I smell BS by patternjuggler · · Score: 1

      I think what he wanted to do was generate some free promotion for himself, and he figured that school shootings would be a great way to get people to take a look at him. Instant noteriety.

      I don't see a real name or picture of the author, and there's no banner ads on the site. He does ask nicely for paypal donations. And the promotion his hardly free, he did have to pay for the site and make the game- it seems crude but it looks like a lot of time and effort went into it (let me give you a hint- there's a reason why you can find a lot more free/shareware/opensource action or puzzle games than RPGs).

  8. Yes, it is too soon, but this is America by WillAffleckUW · · Score: 1

    My question is, when will I be able to buy a Flight 93 game, and choose to either play as the terrorists, the cabin crew, or the passengers?

    And will they let us use blankets? Very useful on planes.

    But, yes, the whole Columbine game concept is excessively sick and twisted, and I'm sure they'll sell lots of copies.

    --
    -- Tigger warning: This post may contain tiggers! --
    1. Re:Yes, it is too soon, but this is America by DougLorenz · · Score: 1

      They don't appear to be selling it... It is a free download on their website.

      --
      Slashdot, where you get modded down as redundant for stating an opposing viewpoint... Independent thought anyone?
    2. Re:Yes, it is too soon, but this is America by WillAffleckUW · · Score: 2, Funny

      free is still too much to spend. they should pay you.

      --
      -- Tigger warning: This post may contain tiggers! --
  9. Does a Columbine game EVER need created? by Rifter13 · · Score: 1

    I think the real question, is does the game EVER need to be made, not if it is too soon. There are some people that just do not function well, in society.

  10. Jack? Jack Thompson? You there? by buysse · · Score: 1

    I will give my personal guarantee that Jack will be all over this shit.

    --
    -30-
  11. Profound? by hotarugari · · Score: 1

    I would say the only thing profound is the creator's willingness to make a game for which he will either get sued for or possibly threatened/killed himself for making.

  12. it wil always be 'too soon' by JeanBaptiste · · Score: 1

    Remember last year when the JFK reloaded game was released? There was plenty of hubub about that, and in that case the actual event happened 50 years ago.

    Really. What if someone made a game about the holocaust (and you play for the 'bad' team)? It's more than a matter of just how much time has passed, I'd say...

    1. Re:it wil always be 'too soon' by Anonymous Coward · · Score: 0

      > Remember last year when the JFK reloaded game was released? There was plenty of
      > hubub about that, and in that case the actual event happened 50 years ago.

      Maths isn't your strong point, huh? Anyway, there's *nothing* wrong with killing American presidents. Shame it doesn't happen more often.

  13. Is it too soon for these games? by LWATCDR · · Score: 1

    Jew Roundup? An RTS where you are a Nazi trying to gather up those pesky jews and get them to extermination camps before being over run?

    Master. You are running a plantation before in the old south. You must get as much work out of your slaves and through selective breeding improve the quality of your stock?

    The answer is YES it is too soon!!!!
    I think right after our sun goes red giant would be a just about enough time.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    1. Re:Is it too soon for these games? by minus_273 · · Score: 1

      "Jew Roundup? An RTS where you are a Nazi trying to gather up those pesky jews and get them to extermination camps before being over run?"


      While you may be joking. I think this game would go over well with muslims in the middle east, particualrly Iran. Even here in the western hemisphere, there are countries where this would be quite popular. I'd be very surprised if it hasnt been made yet.

      "Master. You are running a plantation before in the old south. You must get as much work out of your slaves and through selective breeding improve the quality of your stock?"


      The second game does exist and was even used in some schools in the US in the mid 90s to teach history (it also included a mini game if shipping slaves) until it was removed.

      --
      The war with islam is a war on the beast
      The war on terror is a war for peace
    2. Re:Is it too soon for these games? by Hannah+E.+Davis · · Score: 2, Interesting

      I actually wouldn't mind seeing games like that. Simply telling people that racism is bad isn't nearly as effective as showing them why it's bad. I'm not talking about making a game where Nazis and slavers are genericly evil and cackle madly as they go about their (no doubt nefarious) business, I'm talking about something where they're just people doing what they believe is right... and ignoring the suffering around them that is obvious to the player of the game.

      If we're going to address painful issues, we need to actually address them, not gloss over them, not ignore them, and certainly not refuse to touch them because they're still to "sensitive."

    3. Re:Is it too soon for these games? by masterzora · · Score: 1
      Well, here goes my karma, but I don't care this time. This has to be said either way.

      Are certain subjects untouchable? No. Is this too soon? No. If we cannot face major issues like this except in mourning, we are lost as a society. We need to be able to make jokes and laugh, to play games, and face these issues in other non-serious manners. Yes, we still need to have proper respect and whatnot for these events, but we can't be so caught up in them that we forget to laugh. It's part of what makes us human.

      --
      Remember, open source is free as in speech, not free as in bear.
    4. Re:Is it too soon for these games? by LWATCDR · · Score: 1

      I am sorry that you where marked down because your question was valid.
      The answer is yes some subject should be untouchable and some issues should only be faced in mourning. I would say that to deal with things like Nazi Holocaust with jokes and humor is not health for a society.
      I often feel that we get so caught up with being cool and or "rational" that we forget to cry. I wish that we lived in a world where such horrors where impossible. The truth is they are still possible. Every good person should carry in their heart the pain of that truth. That is the only protection we have against it happening again.

      So yes I think you are wrong but I respect that you at least voiced you idea. It is worthy of discussion and was stated respectfully and in good spirit.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  14. Too soon? by EggyToast · · Score: 3, Insightful
    This is just someone cashing in on a recent event in a rather crude way, in an attempt to "address school shootings." You need to address things that happen often and repeatedly, such as a drug or crime problem. You can't address something that rarely happens; it's like addressing "shark attacks" or "mountain lion maulings."

    It's in the same boat as that "suicide bomber" flash game and the JFK game. The only thing that's interesting about any of these things is that the internet allows most anyone to create something and publish it. That's not a function of the games, but the ability for the creator to distribute. It's no different from someone's manifesto making it online, compared to the earlier method of sitting in a shoebox under the bed.

    1. Re:Too soon? by Surt · · Score: 1

      Hmm, I can think of fairly trivial strategies for addressing shark attacks and mountain lion maulings. So you can address them, and what you feel is worth addressing really depends upon personal values.

      --
      "Who is the Journal of Quantum Physics going to believe?" --Stephen Hawking
    2. Re:Too soon? by patternjuggler · · Score: 1

      You need to address things that happen often and repeatedly, such as a drug or crime problem. You can't address something that rarely happens; it's like addressing "shark attacks" or "mountain lion maulings."

      We should only make statements about problems and things that pass your high threshold for significance? What kind of bullshit is that? Everyone and their mother has already spouted off about drugs and crime, why not something that only happened once?

  15. Well... by Anonymous Coward · · Score: 0

    What about a Dahmer video game? Or how about you can pilot the plane into the WTC? Or WW2 game where you drop the bomb on Japan?

    Shit man, some things you just don't do. Some things aren't fixed with time.

  16. too soon why? by TLouden · · Score: 1

    because you can't sell enough titles to make it profitable? yeah
    because you'll get more negative press than possitive? maybe
    because you'll get the story wrong? you'll do no better in 10 years

    --
    -Tim Louden
  17. Re:Jack? Jack Thompson? You there? by MrChom · · Score: 1

    And just for once I would actually support Jack Thompson.

    This is the sort of stuff that givers all gamers who quite like the way things are right now some serious headaches over what could become of their hobby.

  18. Yeah, but will it have a hack... by Anonymous Coward · · Score: 0

    ...so that you can rape and torture eight year old girls in it? I mean, if you want to start a dialog about the dispicable acts performed by antisocial psychopaths, you really ought to get as much "discussion stimulating content" into it as possible. Perhaps a pre-level that involves power lawncare equipment and juvenile domestic animals would be a good addition as well (or, at the least, a FMV intro).

  19. and the /. quote of the day is by Anonymous Coward · · Score: 0

    Murder is contrary to the laws of man and God. -- M-5 Computer, "The Ultimate Computer", stardate 4731.3

  20. No need by psykocrime · · Score: 1

    I don't personally think there will ever be a time when it's "right" to make such a game.

    But, free speech rights trump my personal sense of morality, dignity, whatever; so if they
    want to make it, more power to 'em. I won't be buying it though, and I hope nobody else
    does either.

    --
    // TODO: Insert Cool Sig
  21. He also has no balls by Johnny5000 · · Score: 2, Insightful

    If the designer came out and said "I just thought it would be cool to shoot a bunch of kids at school" or "I just wanted to be famous and here's an easy way to do it" I'd respect that more than claiming it's only to promote dialogue.
    That's horseshit, and if that's what he claims, then he's got no sack.

    --
    The libertarian solution to the failures of capitalism is to apply more capitalism til the failures are fixed.
    1. Re:He also has no balls by patternjuggler · · Score: 1

      If the designer came out and said "I just thought it would be cool to shoot a bunch of kids at school" or "I just wanted to be famous and here's an easy way to do it" I'd respect that more than claiming it's only to promote dialogue.

      Why?

      The game is a poor murder simulator- there's really whiz-bang FPSs for that. And the guy hasn't revealed his real identity. The one thing he has done is promote dialogue, even if it's only at the slashdot level.

  22. Re:Jack? Jack Thompson? You there? by BadMrMojo · · Score: 1

    <hat class="tinFoil">Who else would possibly have given them funding to make it?</hat>

  23. Columbine Victim Played It by Anonymous Coward · · Score: 2, Interesting

    Gaming site Kotaku "spoke" with Richard Castaldo, who was paralyzed from the chest down from the attack on Columbine, after he played the game in question. Link for the article.

    The kotaku article will give you way more insight than any MSM report on the game (most of which won't even bother to d/l the thing).

  24. I'm willing to bet that... by Al+Oser · · Score: 1

    90% of the naysayers here either have or will download the game and play it. ;)

    To throw my 2 cents in, I don't think it's appropriate to make a game about a specific incident such as Columbine. Maybe it's splitting hairs, but I think it would have the same impact with or without the name Columbine attached to it.

    Which is, very little.

    It seems to me that "to create dialogue" is a very thin cover. I struggle to see what kind of productive dialogue that hasn't already been beaten to death repeatedly can come out of this game.

    1. Re:I'm willing to bet that... by Kandenshi · · Score: 1

      Well, I expect some of they naysayers will download it yeah. Wasn't there talk earlier in the thread about slashdotting them? Running up a big bill from whoever is hosting this for them?

      The game is a decent size(23 megs), so downloading it serves the purposes of at least some of the naysayers, even/especially if they just delete it as soon as it finishes downloading.

      Some of the other naysayers might want to avoid it entirely, to not inflate his download counter(like people are always talking about happening with each new version of Firefox, etc...)

  25. Always too soon by CrazedWalrus · · Score: 1

    It's always too soon and never long enough for a game like this. What's next? Flight Sim 9/11 ?

    What in the hell is wrong with people?

    BTW -- Oddly appropriate slashdot fortune from the bottom of the page:

    Murder is contrary to the laws of man and God. -- M-5 Computer, "The Ultimate Computer", stardate 4731.3

    1. Re:Always too soon by drinkypoo · · Score: 1

      Flight Sim 9/11 was out before 9/11. It's called microsoft flight simulator and it will let you crash a jumbo jet into several large buildings. In fact it has whole new packs of terrain that you can purchase in order to find new buildings to run into.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:Always too soon by CrazedWalrus · · Score: 1

      Oh. That's terrifying. Way to go, MS!! Always putting "higher" education first!

    3. Re:Always too soon by 0racle · · Score: 1

      Did you actually think it wouldn't happen? The first batch of movies are on their way.

      This idea is as lame as FDR's legs.

      --
      "I use a Mac because I'm just better than you are."
    4. Re:Always too soon by CrazedWalrus · · Score: 1

      Perhaps it's more accurate to say that I had more faith in humanity than was apparently warranted.

  26. Time to play the Devil's Advocate by drinkypoo · · Score: 5, Insightful

    Since each and every one of the comments posted as of this moment is against the idea, I thought that someone should defend the author. At the moment, that someone is me.

    First of all, please put aside the idea that there is such thing as a universal sense of taste that this guy is violating. There is no such thing. For example someone might tell you that a joke about rape is never funny, while George Carlin has a joke he provides as a counterexample that gets good laughs: "I'll prove to you that rape is funny. Picture porky pig raping elmer fudd. Why do you think they call him porky?"

    By the same token, I remember laughing about the joke about NASA meaning "need another seven astronauts". I was a kid at the time, and I know that doesn't necessarily prove anything because kids lack refinement, but I guess what I'm saying is that refinement is not necessarily a virtue.

    Human often deal with difficult situations with humor. Have you ever been in such dire straits (whether physically or emotionally) that it made you laugh, albeit hysterically? Laughter can be a coping mechanism. Of course, from the screen shots, it doesn't appear that they were shooting for humor (pardon the pun, or not. It was unintentional.

    The claim is that this game was intended to provoke thought and dialogue. The screenshots seem to back that up, although my primary thought was wondering if the author really believed that access to guns was the problem, since if you believe that, you're a bozo. Any asshole can steal a gun, and there are other weapons available... But let's look at this story. Even without people playing the game, the very issue is causing serious dialogue. This comment is proof.

    Is it acceptable to write a book or make a movie about the events of Columbine, discussing the ramifications? If so, then making a video game is every bit as legitimate. It's just another kind of artwork.

    Those of you who are not bothered by books and movies about it existing, yet are still claiming that the video game is inappropriate, should go drive off a cliff with any progeny of yours in the vehicle at the same time. You'll do the rest of us a favor by helping to clean the gene pool.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    1. Re:Time to play the Devil's Advocate by StonyUK · · Score: 0, Troll

      I hope you take the same attitude after somebody publishes a game where the central theme is the re-enactment of your mother's rape and your sister's death by a drunken driver.

      It's just art after all.

    2. Re:Time to play the Devil's Advocate by Pendersempai · · Score: 1
      Those of you who are not bothered by books and movies about it existing, yet are still claiming that the video game is inappropriate, should go drive off a cliff with any progeny of yours in the vehicle at the same time. You'll do the rest of us a favor by helping to clean the gene pool.

      Jeez. That's a little extreme.

      I think there is a legitimate distinction between video games and books/movies. Books and movies can be documentary or nonfiction in nature, whose purpose is to educate instead of entertain. Video games -- except for the ugly duckling "edutainment" genre -- exist purely to entertain.

      It's the fact that people are deriving entertainment from such a tragedy so soon afterwards that fuels the criticism, I think, not that video games specifically are the medium. You'd see the same anger directed at a "Rambo: Columbine" movie. A lot of people were pretty upset about this latest 9/11 movie, for example, for probably the same reason.

      Or at least that's a legitimate justification for the criticism. It may be that people associate video games with the glorification of violence, which probably isn't as legitimate a justification without looking at the specifics of the video game.

    3. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      I would be no more upset by such a game than I would be by the news report and newspaper articles on the same subject, which would be sensationalistic and more concerned with selling media than telling the truth or performing a public service. This guy is giving away his work for free, so he may be attempting to gain notoriety through this, but at least he's not trying to make money.

      Also, I might be upset, but it wouldn't change the fact that such expression is protected by the first amendment to the constitution of the nation in which I live, and that it would be more wrong to prohibit such expression than to express yourself in that way.

      Also, I don't have a sister. Recreation games should be accurate :P

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    4. Re:Time to play the Devil's Advocate by Chosen+Reject · · Score: 1
      There really is a big difference in video games than other art forms. Video games are not passive. If you watch a movie and the director says, "We'll have them kill this guy over there," that's someone else, perhaps recreating events, such as Columbine or the Holocaust or Flight 93. But in a game you are saying, "I'm gonna kill that guy over there," and now the act has fallen on you. A movie like Roots may show slave labor and the brutalities that accompany that, but that is different than me playing a game where I beat slaves for fun.

      Also, I don't personally know of any books or movies that glorified the Columbine events. They always recount the events. A game is not controlled by the author(s), it is ultimately controlled by the players. A book or movie can even be done from the perspective of the perpetrators, useful for giving insights into their minds. Games have not yet been able to do that, and I suspect the reason is because games are interactive and have too much of the minds of the player to be useful in gaining insight into the characters.

      As an example, there are a million and one ideas of what Gordon Freeman is actually like. But he is fictional, and played by people the world over. What he is like is going to depend on what the player wants him to be like. But there is only Eric Harris and Dylan Klebold. They are the way they are, and games don't allow us to see that. This game would only allow us to see what we are like in a given situation, a situation where there are presumably no real-life consequences. In short, movies and books are passive, games are interactive, and thus while both are forms of entertainment, they are vastly different beasts.

      --
      Stop Global Warming!
      Just say no to irreversible processes!
    5. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      Jeez. That's a little extreme.

      Maybe I've had too much mountain dew :P

      I think there is a legitimate distinction between video games and books/movies.

      Me too. Video games are interactive. However, that's it.

      Video games -- except for the ugly duckling "edutainment" genre -- exist purely to entertain.

      That's a bunch of crap and if you had put more than two seconds of thought into this you would have realized it. There have been video games all along that try to impart a message. It may actually be more effective than a movie because it's interactive. In addition, you even point out that there's an entire genre of titles explicitly designed to do something other than entertain, invalidating your statement before it even ends.

      It's the fact that people are deriving entertainment from such a tragedy so soon afterwards that fuels the criticism, I think, not that video games specifically are the medium.

      First of all, this was only a tragedy for those who were actually involved somehow. All the rest of us are just taking advantage of the moment to be righteously indignant.

      Second, time makes little difference. I haven't seen too many "Rape of Nanking" video games, either. If the message is valid five years from now, or fifty, it's valid today.

      Or at least that's a legitimate justification for the criticism. It may be that people associate video games with the glorification of violence, which probably isn't as legitimate a justification without looking at the specifics of the video game.

      I haven't played it yet because I'm at work but I did download it, and I did look at the screenshots. The screenshots certainly don't seem to be glorifying violence, but I won't really know until I play.

      I really feel that people who don't realize that video games are art, and art should all be judged by the same standards to the extent that it should be judged at all, are "part of the problem." The fact is that the only difference between games and movies is the participation factor. You would as reasonably argue that a movie about columbine is about entertainment. Even documentaries try to be entertaining, because otherwise people don't listen long enough to get the message. The same principle is behind educational software.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    6. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 3, Insightful

      A movie like Roots may show slave labor and the brutalities that accompany that, but that is different than me playing a game where I beat slaves for fun.

      How? If the game is presented in the same tone as the movie, which clearly seeks to give the viewer empathy for Mr. Kinte, then what's the difference? If anything, it should be a stronger example of negative conditioning because the acts relate more closely to the viewer (or in this case, player.)

      Also, I don't personally know of any books or movies that glorified the Columbine events. They always recount the events.

      Presentation is as material as content. While they do not glorify the events of Columbine, they do sensationalize them by using evocative and typically inaccurate adjectives, and by using dramatic music, lighting, and so forth. Anything put on video professionally is "punched up" to make it more interesting because video production is expensive.

      The evening news is more about entertainment than it is about recounting the facts, regardless of what channel you're watching.

      A book or movie can even be done from the perspective of the perpetrators, useful for giving insights into their minds. Games have not yet been able to do that, and I suspect the reason is because games are interactive and have too much of the minds of the player to be useful in gaining insight into the characters.

      The usual method of doing this in a roleplaying game is through cutscenes. It's entirely normal. Happens in pretty much every RPG. Do you only play java games on webpages or something?

      Video games are done from the perspective of the player's character and give their internal conflicts all the time. Hell, even Duke 3D has the main character talking to himself, giving you some idea of his [amazingly shallow] internal processes.

      But there is only Eric Harris and Dylan Klebold. They are the way they are, and games don't allow us to see that.

      I don't know what makes you say this. Have you played the game? Maybe it's filled with insight into their lives. Well, actually I doubt that, but it's still possible... The right game would show us that. It would also show us how they became the way they are but it would be a bit tedious playing a game in which you are consistently abused by their parents, fellow students, and teachers, which is pretty much mandatory for kids to come out this way. Remember, raising kids is the job of the parents, this is definitely the fault of their parents :P

      In short, movies and books are passive, games are interactive, and thus while both are forms of entertainment, they are vastly different beasts.

      They are only superficially different. Sure, games are more interactive, but you are not completely passive when watching a movie, you're just not making decisions. Someday, of course, there may not be any non-interactive entertainment - would you rather watch a movie, or be in the movie? Once upon a time pictures didn't move...

      The only difference between a video game and a movie is how real it can look (a movie will probably always be able to look better than a game, because you can prerender) and whether or not you're making decisions. Granted, that last is a significant difference, but not significant enough to change whether a video game is art or not (insofar as the concept is valid at all, video games are art) or whether it can address the same issues as a movie (which of course it can.)

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    7. Re:Time to play the Devil's Advocate by StonyUK · · Score: 1

      Really? You think that people having fun re-enacting your tragedy is not as painful as the media reporting the original events? Well I certainly wouldn't.

      But my real point was that just because you _can_ do something, doesn't mean you should. Great, you can stand on your 1st ammendment rights and say and publish whatever you like, no matter how tasteless and insulting other people may find it, but that doesn't mean you should, nor does it mean that you are morally or ethically correct to do so.

      Yes I know that morals and ethics are just points of view, but what is and is not acceptable is decided by the majority, not the minority.

    8. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      Yes I know that morals and ethics are just points of view, but what is and is not acceptable is decided by the majority, not the minority.

      I don't consider the Majority's opinion to be sufficient reason to do or not do anything. I don't believe in following mob rule.

      In fact the only criteria I think is worth mentioning is whether or not your actions cause more harm than good.

      Nobody commenting on this issue (including me so far) has even played the game. Most of 'em haven't even viewed the screen shots.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    9. Re:Time to play the Devil's Advocate by FLEB · · Score: 1

      The right game would show us that. It would also show us how they became the way they are but it would be a bit tedious playing a game in which you are consistently abused by their parents, fellow students, and teachers, which is pretty much mandatory for kids to come out this way.

      All you'd need are some cut scenes or flashbacks at the right time to get the idea across.

      --
      Information wants to be free.
      Entertainment wants to be paid.
      You just want to be cheap.
    10. Re:Time to play the Devil's Advocate by StonyUK · · Score: 1

      Absolutely, and what do you think? Have this guy's actions have caused more harm than good? Is the world a better place because he did this? Personally I don't think so, but then again I don't think the world is that much worse off either.

      IMHO, this guy is an insensitive coward. He says he did it to promote discussion of school shootings, but all he achieved is to rub salt in the wounds of the families affected. He's so afraid of the consequences of his actions that he's keeping his identity a secret, which shows just how much he really believes in his so-called cause.

      It would crack me up if this guy's identity was discovered and the mainstream media picked up on it.

      But enough of all this - I'm done.

      And I apologise about the dig at your Mother and non-Sister. That was a cheap shot.

    11. Re:Time to play the Devil's Advocate by Anonymous Coward · · Score: 0
      he claim is that this game was intended to provoke thought and dialogue. The screenshots seem to back that up, although my primary thought was wondering if the author really believed that access to guns was the problem, since if you believe that, you're a bozo.

      Well, I disagree. My reasoning is simple: I was bullied at school. Eventually things got so bad that I seriously wanted to kill the bullies. What stopped me? Lack of access to convenient weapons. Knives meant getting up close, which would be a problem. If I'd had guns, I might very well have lurked outside the school one day and caused a minor bloodbath. As it was, I did have one small opportunity by chance one day, and smashed a head against a car window frame.

      So yeah, I think access to guns is a big part of the problem.

    12. Re:Time to play the Devil's Advocate by JWtW · · Score: 1

      First, congratulations on making me stop to rethink my own knee-jerk reaction to this article, which was that this guy's a douchebag. You almost had me by citing George Carlin, and the NASA joke, but as I quickly realized, and you pointed out for youself:

      "...it doesn't appear that they were shooting for humor"

      You are correct in that humor--when well crafted--has a certain healing power for some people. I for one, prefer to deal with difficult situations with humor. I've heard jokes about the 9/11 attacks, the Columbine shootings (always aimed at the perpetrators), and other atrocities that have made me laugh. But I think that it's because it takes some of the sting out of the reality, and pushes back on the human condition, which as we know is a barrel of laughs in itself.

      I suppose that other folks may need to heal through reenactment, or gaining some perspective and knowledge of what actually happened. This is where your books, movies, and documetaries would come into play. I don't mind documentaries of factual events, although the sensationalism put into the Hollywood/made for T.V. type movies is a total turn off, and I don't give them my time. But different strokes for different folks. Everybody loves a trainwreck, right? However, now we're talking about a video game. What ever point of discussion this fellow was trying to invoke is going to be totally lost in the violence in video game flamewars. No matter how you, me, or any other slashdotter feels about it is irrelevent. What happens here, usually stays here. The media and the politicians are going to have a feild day with this, and the entire point (in my opinion I don't think there is one) is going to be lost. I think the underlying tone of the creation of this game is shock value. The author of the game is surely going to get it--in spades.

      Anyway, the fact that you don't seem to care either way, makes you the perfect 'Devil's Advocate', and you proved your point rather well. I for one still think the guy's a douchebag.

    13. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      I suppose that other folks may need to heal through reenactment

      That's an excellent point that I didn't even consider. Compare this to Civil War reenactments. CWR events are attended by literally thousands of people across the nation, in spite of the fact that that was a war that doesn't even have a winner. Unfortunately, I'm frankly not sure why people do that :)

      Even so, this is no less rational than reenacting the civil war... though I'm not sure that's much of a defense.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    14. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      Yeah I shoulda used preview, because I accidentally made it look like the following text was part of what I replied to: "The usual method of doing this in a roleplaying game is through cutscenes. It's entirely normal. Happens in pretty much every RPG. Do you only play java games on webpages or something?"

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    15. Re:Time to play the Devil's Advocate by Anonymous Coward · · Score: 0

      I'm guessing the guy kept his identity secret because he was afraid a lot of people would be upset about it,and would potentialy hold him responsible for that. (which he (IMHO) is not, he only created a game about a topic. the fact the topic enrages some people is not his problem (well perhaps it his, but that was imho the reason he tries to conceal his ident))

    16. Re:Time to play the Devil's Advocate by IgLou · · Score: 1

      Great post, I think you're fairly bang on. This retelling of Columbine in this medium isn't any more harmful than other exposure that it had. I think there should still be a concern over glamourizing what they did and turning them into heroes. We don't need another kid out there doing something like this again and I hope we all agree on that.

      Now that said, it's a bit tasteless and a bit too soon but it's allowed right? You can say or express yourself however you want and it's the rest of the public that needs to not pay more attention than is necessary to this. However, let's make sure that we aren't giving attention to attention-seekers and not ignoring what still is an important and still taboo topic (bullying/school violence).

      BTW, if you haven't read the kotaku interview with a Columbine survivor that plays the game you should check it out. It's an interesting perspective to say the least. Again, great post.

      --

      Oops, how did this get here?
      09 F9 11 02 9D 74 E3 5B D8 41 56 C5 63 56 88 C0
    17. Re:Time to play the Devil's Advocate by darkhitman · · Score: 1

      I don't have a huge problem with the content. Jack Thompson will, but I won't. Desensitization, I believe it's called. It can't be any worse than the latest horror game; people just think it's more offensive because it relates to history. Well, a whole lot more people died in WWII and we still see (almost literally) hundreds of games about that. This is not going to convince more people to buy AKs and shoot up their school. This is going to be a bad game.

      I mean, come on. Super Columbine Massacre? What is this, a 80's Nintendo marketining gimmick?


      P.S. Love your sig: "Sleeping gas, every home was like Alcatraz And motherf*ckers lost their minds" RATM ftw.

      --
      Tell me something...it's still "We, the people"... right?
    18. Re:Time to play the Devil's Advocate by patternjuggler · · Score: 1

      my primary thought was wondering if the author really believed that access to guns was the problem, since if you believe that, you're a bozo. Any asshole can steal a gun, and there are other weapons available...

      I think that was a character in the game, maybe even a quote taken from a real person talking about the shooting, not the author of the game expressing his belief.

      Let me say first that I support the 2nd amendent and all the others even if nobody in the government does these days. I think everyone who isn't a violent felon should be able to buy fully automatic assault rifles and armor piercing rounds and so forth. I'm kind of on the fence with respect to rockets and mortars though, but it's easy to see how they would come in handy if you had to defend your country and the regular army wasn't around (or the regular army happened to be the opposing force...).

      But make no mistake that easy access to guns does get a lot of people killed. It's the price we pay, and we shouldn't delude ourselves about it. Guns have this great point-and-kill interface that other handheld weapons just don't seem to be able to match. Guns are the Apple Macintosh/iPod it-just-works simple-easy-done of killing: You can do the same thing in windows or linux but is your grandma going to be able to figure it out?

      Restrictions on the manufacture/distribution/etc. of guns create speed-bumps: sure you can speed up to 60 mph in that parking lot if you want to after you brake for the speed bump, or you can jack up your car and just drive over without slowing down, but the average person won't. The average person probably won't go steal a gun when inconvenienced, and even if they did that would slow them down and maybe they'll get caught before they can accidently or purposely kill someone. And it's the average person I'm talking about who's killing or getting killed by the thousands due to accidents or murders that probably could have been avoided if the participants had to work a little harder to cause each other bodily harm.

      But again, I really like those amendments to the constitution so I would greatly prefer finding some way we can avoid the thousands of unnecessary deaths per year without violating the spirit or letter of the amendments like with that 'this school is a gun-free zone' bullshit.

    19. Re:Time to play the Devil's Advocate by drinkypoo · · Score: 1

      I just read the interview in question and came back to link it here.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  27. See what a survivor says about the game. by the_demiurge · · Score: 2, Interesting

    You can read the full interview with someone who asurvived that day at kotaku. His responses are quite interesting, and he says he has mixed feelings about the game.

    I don't think the idea behind the game was to trivialize the shootings, but to comment on them. In other words, it's not trying to be entertainment, it's trying to be art.

    1. Re:See what a survivor says about the game. by the_demiurge · · Score: 1

      Oops, I posted too quickly.

      Here is the interview with the survivor.

      Here is the interview with the creator of the game.

  28. Too Soon? by SirStanley · · Score: 1

    Are you nuts? "Too Soon" ???? The headline implies that there will actually be a time when a game about Columbine would be appropriate.

    Schmucks.

    --
    --------========+++Dont Feed The Lab Techs+++========--------
  29. it's a tragedy... by Joe+the+Lesser · · Score: 1

    I mean, come on. Has there ever been a video game made after a tragedy?

    'Can you bomb Hiroshima and end the war?'

    That's not fun unless you're sick.

    --
    "I only speak the truth"
    Karma: null(Mostly affected by an unassigned variable)
    1. Re:it's a tragedy... by drinkypoo · · Score: 1

      'Can you bomb Hiroshima and end the war?' That's not fun unless you're sick.

      Or unless you believe, as many do, that it was the only way to end the war.

      I'm not saying I believe that (I don't really know enough to form an educated opinion on this issue, so I don't believe anything in particular, but do accept that it's possible for it to be true, or not) but many people do. Your opinion is not universal. Neither is anyone else's.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
    2. Re:it's a tragedy... by Anonymous Coward · · Score: 0

      That's not fun unless you're sick.

      Yeah, clearly we should not allow the sick to have any harmless fun at all. We should take away their games and toys, and for added measure we can punch them a few times, take away their lunch money and call them names.

      The world will be a much better place once the sickos have been properly antagonized!

    3. Re:it's a tragedy... by LunaticTippy · · Score: 1

      Unfortunate example. There are hundreds if not thousands of WWII games. Nobody is bitching about them.

      --
      Man, you really need that seminar!
    4. Re:it's a tragedy... by bunions · · Score: 1

      "so I don't believe anything in particular, but do accept that it's possible for it to be true, or not"

      it's very openminded of you to believe that it's possible for something to be either true or false, I must say.

      --
      there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
    5. Re:it's a tragedy... by drinkypoo · · Score: 1

      it's very openminded of you to believe that it's possible for something to be either true or false, I must say.

      I don't think you realize how openminded that is. Not that I deserve a medal for using my brain or anything, but most people cling stubbornly to their position, and are not open to the idea that it could be the wrong one at all. They form an opinion before they have a tenth the facts they need to do so in an informed manner, which I think is okay as long as you're not married to your ideas.

      --
      "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  30. not a good way to start a discussion by epaulson · · Score: 1

    Anyone who wanted to have a serious school shooting discussion would have found a better way to start the discussion than this.

    Also, the headline. "Too soon for a Columbine videogame?" As though it will someday be something we can joke about?

  31. Re:Jack? Jack Thompson? You there? by drinkypoo · · Score: 1

    Supporting someone who is PURE FUCKING EVIL on the one occasion upon which you happen to agree with them is self-defeating, and very very stupid. You have all the moral backbone of a jellyfish that sells crack cocaine to elementary school children.

    Games are either a legitimate artform capable of addressing serious issues in our society, or they aren't. You can't have it both ways. If you think they are, then being willing to agree with someone who tried to ban this game makes you a hypocrite. If you think they aren't, then you're just an idiot. Either way, you're an ass.

    --
    "You're right," Fisheye says. "I should have set it on 'whip' or 'chop.'"
  32. NORTH HOLLYWOOD SHOOTOUT by Anonymous Coward · · Score: 0

    Now that would make a good game

  33. Now the lazy idiots cry what about the children by Anonymous Coward · · Score: 0

    "The children will copy this game!"
    "The children will think this behavior is acceptable!"
    "The children will be numb to this sort of behavior and attitude!"
    "Insert more unrelated bullshit excuses for lazy horrible parents."

    Let the game come out, let it air the dirty laundry and serious underlying problems that give way to youth violence. Hiding and pretending it never happened or could never happen again will only yeild history repeating itself.

    In regards to the children, where are the parents? What did the parents teach them? What did the parents instill in them? What do the parents do NOW with them? Start blaming who is responsible for the problem of kids out of control, prone to violence and hate, and lacking any tools and means of dealing with today's issues and problems for them. It is not any movie, it is not any video game, it is not the Internet. It is the P A R E N T S and their total failure, hold them accountable as they and they alone are the ONLY ones responsible for what they raised and how they raised it.

  34. Re:Jack? Jack Thompson? You there? by SoCalChris · · Score: 1

    Yeah, it's in extremely poor taste, but they do have every right to make it.

    I for one, wouldn't support Jack Thompson, even on this.

  35. No by SimDarth · · Score: 1

    This "game" should not happen. End of story. I like the examples given by other readers here of other things people should NOT make games about. It's true that you could argue that a lot of games that recreate historic events could be considered offensive to some, but some things are just offensive to everyone. Some things are just simply wrong without blaming backlash on political correctness or some other made-up crutch of the politcos. I just don't want to see Jack Thompson, Hillary Clinton, Joe Lieberman or Tipper Gore waving this game in my face as an example of the way gaming is corrupting our youth.

  36. same story as always by 42Penguins · · Score: 1

    No matter how [un]violent or [un]sexual you make a game, there will still be the same number of idiots out there who think it'd be cool to do what's in the game.
    Also, there will be the same idiots no matter how much time has passed.

    People who are disgusted by the idea of a game about mass murder probably won't buy it! ...Along with Halo, Ghost Recon, C&C Generals, or any other game where the point is to kill.
    People who are alright with it will buy it, obviously.

    Wouldn't it be nice if some kid who wanted to shoot up his school wasted all his time on this game, instead of doing it in real life?

  37. No by mobby_6kl · · Score: 1

    But then, Jack + Hillary + Joe_L = 1st Amendment Annihilation
    so I don't think it's a good idea to create a lot of publicity for it when there's a real possibility for them to ban (or restrict to require background check) "insensitive", "hate", or "violent" games.

    Still, I wouldn't play it. Mainly because it's an RPG, and I find them boring. An FPS, maybe, but I don't see how could they make it long enough to be interesting. Maybe create some alternative reality where they go on a worldwide rampage tour...

  38. Assassin by Nightspirit · · Score: 2, Interesting

    It would never be made, but I would like an current, realistic political assassin game. First, let me make it perfectly clear that I have no intentions of killing or hurting anyone. But it would be sweet to (in a game) choose a goverment you work under (or free-lance) and have a choice of current government officials under opposing goverments that are your targets. You could go over and start grass roots movements or start a coup, or eventually sniper (or use various other methods) your target. Yearly you could download updates to make the government official list from multiple countries current.

    1. Re:Assassin by CjDMaX · · Score: 1

      There was this one game that allowed you to do just that: http://www.eidosinteractive.co.uk/gss/republic/
      I'm not sure the game was even released, or that it shipped with all the features, I just remembered a preview in a games magazine about 4 years old that outlined what you said.

    2. Re:Assassin by Anonymous Coward · · Score: 0

      There is Hitman.

  39. Too soon? by Chazmati · · Score: 1, Flamebait

    Yes.

    Oh, was this not a poll?

  40. Re:Jack? Jack Thompson? You there? by linvir · · Score: 1

    He'll be spinning in his grave.

  41. Maybe too soon.. by neumayr · · Score: 1

    But a lot of posts seem to claim it can't be done at all. But there are tons of games about some kind of tragedy, the first that come to mind are games about:

    • old style imperialism (slave trade etc.)
    • WW2
    • Vietnam

    So, most likely there'll be a games about Colombine. And not only this relatively tame RPG, but also an FPS. And, given time, probably an 911 flightsim.

    --
    Truth arises more readily from error than from confusion. -Francis Bacon
    1. Re:Maybe too soon.. by Anonymous Coward · · Score: 0

      I'm not really a flight sim player, but couldn't any involved flight sim be a 9/11 one if you just started flying your 747's full of people into buildings? Sure you'd have to do your character development/lore yourself, but it's not like you have to write up many future chapters.

  42. Not about "soon" by spun · · Score: 1

    It's not "too soon," this isn't about the amount of time that has passed. "Too soon" implies there will be a day when this is acceptable. This (and the other fictional games you speculate about) are just plain tasteless, regardless of the amount of time that has passed.

    For example, even though it's been 2000 years, and I'm not a Christian, I would find a "Crucify Jesus" game tasteless.

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
    1. Re:Not about "soon" by Rude+Turnip · · Score: 1

      "For example, even though it's been 2000 years, and I'm not a Christian, I would find a "Crucify Jesus" game tasteless."

      That would work out pretty well on either the DS or Wii. Pencils down.

    2. Re:Not about "soon" by LWATCDR · · Score: 1

      ""Too soon" implies there will be a day when this is acceptable. This (and the other fictional games you speculate about) are just plain tasteless, regardless of the amount of time that has passed."

      I guess you didn't get this part of my post?
      "The answer is YES it is too soon!!!!
      I think right after our sun goes red giant would be a just about enough time."

      If scientists are right that is in between 3 and 6 Billion years from now.
      So in other words we totally agree. I can not imagine passage of time that would make any of those fictional or this real game acceptable.
      You just say never and I picked a time so far in the future that it many thousands of time longer then human history.

      In a way it is a negative comment on my life experience that I could even imagine games such fictional games. After reading some of the comments to my post I now worry that someone will actually right them.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  43. TFA quote says it all: by idontgno · · Score: 1
    He said he wanted to create something profoundly unique and confrontational that would "promote a real dialogue on the subject of school shootings."

    In other words, he's just a troll. We'd recognize him instantly if he posted here. (And mod his losing butt into the ground.)

    Too bad internet gaming doesn't have /. moderation.

    --
    Welcome to the Panopticon. Used to be a prison, now it's your home.
  44. Re:March out the anti-gunners .. by Anonymous Coward · · Score: 0

    the 1st amendment exists independently of the 2nd and you can look at other similar laws in western countries to prove this point. for the record, i support both amendments.

  45. Re:March out the anti-gunners .. by Ohreally_factor · · Score: 1


    They cover each others "back", and if you attack one you will end up attacking both.

    So, you're saying that in the game Eric Harris and Dylan Klebold are metaphors for the First and Second Amendments?

    --
    It's not offtopic, dumbass. It's orthogonal.
  46. Maybe a good thing by LinuxRulz · · Score: 1

    There are many movies showing the horror of war. Maybe a videogame to denounce such a tragedy and to disgust people would be good. Make something in the lines of Manhunt, which will make people sick of violence and it may not be all bad.

  47. Hookers by moberry · · Score: 2, Insightful

    I find it pretty entertaining to get your d**k sucked to improve your health then cap the bitch in the head afterwards (Grand theft auto) but this.... sick, i mean sick.

  48. Not a new idea by nosredna · · Score: 1

    JFK Reloaded, anyone?

    As tasteless as this really is (I for one wouldn't buy it), there's nothing to stop them from making it. Of course, there's always somebody looking to make a profit off of tragedy... just take a look at the documentary about the 9/11 Pennsylvania plane that's coming out.

  49. Game is thoughtful and provocative by jcruelty · · Score: 1

    I posted about this game elsewhere... in a nutshell, I think those who take time to play the game will be surprised at how nuanced it is. It really makes you think about the motivations behind the killings and the bullying atmosphere at Columbine, and what it is that pushed those kids over the edge when most kids who get bullied just get past it.

  50. Horrifying! by Ohreally_factor · · Score: 1

    I find it totally shocking that the game author would use copyrighted images without seeking proper permission. Doesn't anyone take copyright seriously anymore?

    (how to miss the point, #47)

    --
    It's not offtopic, dumbass. It's orthogonal.
  51. Re:Well... Actually by g0bshiTe · · Score: 1

    The latter two you can do now, FS2004 pre WTC, still has the twin towers. Most any Combat FS allows for bombing runs. I have participated in an online event where over 100 sim pilots flew a mock Pearl Harbor attack, in which some survivors took part, held on the anniversary it was intented to honor those who fought and died on both sides.

    The meaning is what matters, and I think this guy has about as much meaning in releasing this game as does the US honoring it's foreign [SIC] policy.

    What really gets me are those "tinfoil hat types" who still swear no planes hit the buildings.

    --
    I am Bennett Haselton! I am Bennett Haselton!
  52. This game was made years ago by Anonymous Coward · · Score: 0

    Tom Fulp's "Pico's school" was considered pretty ground breaking back in the early days of Flash animation http://www.newgrounds.com/pico/pico.html

    It is certainly inspired by Columbine.

    Tom himself says:

    1999 also saw the introduction of Pico's School, hailed by many as the pinnacle of Flash 3 "programming". I say that in quotes because Flash 3 didn't offer much in terms of programming - it didn't even support variables. I came up with a very complex work-around for tracking events and data, making Pico the most advanced Flash 3 game I am aware of.

    It's very entertaining!

  53. RTFA before you rant about it... by Anonymous Coward · · Score: 0

    I'm not pro violence, but I will admit to playing the GTA games and I did enjoy them. That doesn't mean I'm going to repeat those actions in real life. What happens if we change the name and make it another sequel to GTA? GTA: Colorado City. Then it would be OK (ignoring the poor game play and graphics - no offense to the author)?

    He presented a topic of debate in an artistic way. Had he drawn a painting depicting the horrible events then people would praise him. But he's not a painter - so he did his painting on the computer. If you read his forums you'd find out that victims of this horrible event are not opposed to it. And if you read his forums then you would find plenty of discussion about the event. So it achieves what he was trying to do - get people to talk.

    As an ancient slashdot proverb goes: "RTFA before you rant" :)

  54. one question! by Nesetril · · Score: 1

    is this game moddable? I would like to see the issue compounded by 3rd party skin and blood mods, please.

    --
    Jesus said to his disciples: "If you don't have a sword, sell your cloak and buy one" - Luke 22:36
  55. Subject matter aside by mynameisnotnick · · Score: 1

    If the "designer" really wanted to create a dialog with this effort, the disingenuous little fu** would've put the players in the "boots" of the innocent children murdered.

    The Columbine game will turn out exactly the same as Postal - much ado about a shitty game.

    -gary cooper

  56. The best part of this game by Pluvius · · Score: 2, Interesting

    It's gotten a bunch of people here to equate Columbine to 9/11, slavery, and the fucking Holocaust. Exaggerate much?

    For the record, I'm intrigued by the idea of a Holocaust simulator. As long as you don't glorify the proceedings, it would be a great way to teach people about the banality of evil.

    Rob

  57. I don't know if it's BS or not by nEoN+nOoDlE · · Score: 1

    It's just kind of stupid to make a game based on a real-life massacre. This topic has already been exhausted in the year or 2 following the shootings. Remember Jon Katz with his daily updates on what he thought, and how nerds everywhere are now being harrassed? Yeah, me too. Right now it's just gratuitous, and he's getting the same response as he would be getting if he made a game where you're Hitler and you have to go around killing Jews. No more talking is going to go out about it. The creator is just viewed as an insensitive jerk.

    Anyway, people should just chill out. He made a lame game in his own spare time using a click and create type game system. If it was any other topic the website would die out in obscurity, but since it got a couple of people's panties in a bunch, he got a newspaper article about it, and now a slashdot article. Basically, too much attention for something that's about the equivalent of a high school kid drawing violent sketches in the margins of his notebook pages. His website design sucks too.

    --
    Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
  58. Re:Jack? Jack Thompson? You there? by bunions · · Score: 1

    "a jellyfish that sells crack cocaine to elementary school children."

    wow, that's something you don't see every day.

    --
    there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
  59. Columbine Survivor Talks About Columbine RPG by Malk-a-mite · · Score: 3, Interesting

    Since we'll have a bunch of ./ers spouting off... might as well make room for someone who lived through the events the RPG depicts:
    " What did you think of it?
    It probably sounds a bit odd for someone like me to say, but I appreciate the fact at least to some degree that something like this was made. I think that at least it gets people talikng about Columbine in a unique perspective, which is probably a good thing. But that being said there are a lot of things that are har to play or watch. And it seems to partially glamorize what happened. It shows a stark-contrast between fantasy and real life in an interesting way.
    "

    There is more of the interview at this site:
    http://www.kotaku.com/gaming/feature/columbine-sur vivor-talks-about-columbine-rpg-171966.php

  60. Has it been 23 years? by pinqkandi · · Score: 2, Funny

    That's what we learned on South Park... you can't joke about something until it's been 23 years!

    1. Re:Has it been 23 years? by WillAffleckUW · · Score: 1

      That's what we learned on South Park... you can't joke about something until it's been 23 years!

      Elron Hubbard's been dead that long? Wow. I must be getting old.

      I remember when teenagers didn't go around shooting each other with automatic weapons, they used saps, planks with nails in them, knives, shivs, revolvers, etc.

      And remember when the unwed teenage pregnancy rate skyrocketed to levels higher than ever since in the 1950s?

      --
      -- Tigger warning: This post may contain tiggers! --
    2. Re:Has it been 23 years? by FusionDragon2099 · · Score: 1

      I thought it was 22.3 years.

    3. Re:Has it been 23 years? by Preacher+X · · Score: 1

      It's L. Ron Hubbard, just for the record. No, I'm not some whacked ass Scientologist, I am an anal retentive scifi literature fan :)

      --
      "And the heathens with their ways of trickery and deceit shall not prevail over the will of the righteous"
  61. A dialogue: by Anonymous Coward · · Score: 0

    How about one that goes like this:

    One of them was seriously depressed. The other was almost certainly a psychopath. Shooting is not what they planned as the main event. The explosives did not go off as planned. It has nothing to do with videogames. Generally speaking, psychopaths and depressives should be kept away from firearms and explosives.

    End of dialogue.

  62. Too Soon by Mark_MF-WN · · Score: 3, Insightful
    I can't stand cowards/whiners/pussies and their "it's too soon!" bullshit. Immediately isn't soon enough for things that offend people.

    For some reason, people have this idea that they have the right to never have their feelings hurt. Well fuck them. If being offended by stuff is the worst thing that ever happens to you, then you've lived a charmed life.

    I swear, when a people are so spoiled and safe that they can get upset about a VIDEOGAME, it's time for war. Spending a few hours every night in a shelter waiting for the tanks to stop shelling your neighbourhood is just the kind of thing people need to remind of how enormously trivial a videogame is. Seeing your neighbours being taken away to deathcamps is good too. I suppose going to a deathcamp yourself might serve as a reminder, but you would never really get a chance to implement that knowledge...

    To summarize: it's just a videogame. Whoopitty shit. Find something serious to care about, like the fact that the USA is adopting fascism, or that Europe has become a power-keg for racially/religiously/economically driven violence. Those things matter. Videogames based on what was possibly the smallest massacre in human history do not.

    1. Re:Too Soon by BakaHoushi · · Score: 1

      While I don't necessarily agree with your inflamatory tone, I agree with your message whole heartidly. Personally, I think the game is a dumb idea, but I haven't (nor do I intend) to play it. I also don't intend to do anything about it, either. The maker has as much right to make this as anything else, regardless of what I think.

      I forget what it's name is, but I think the idea for that Quentin Tarintino movie about torture is one of the worst ideas for a movie in history. It makes me kind of sick to know people could enjoy it. However... I didn't do anything about it. All I did is not see it in theaters. And I won't buy the DVD. Problem solved.

      Sometimes I think a game or a movie is in bad taste, so I just don't see or play them. It's really that simple. Just like United 93. I think the premise is stupid, so I stay home and read /. instead.

      So, as we have people on the other side of the world literally blowing themselves up in spite, and countries spying on their own citizens for no reason, we're worried about what fictional people are doing? Did I miss something here?

    2. Re:Too Soon by llamalicious · · Score: 1

      I can't stand self-righteous people and their inflammatory bullshit.

      Funny how you assume I believe that the author of the game shouldn't be allowed to use his right to free-speech to produce his game.

      My *opinion* on never producing that game is just that.

      For some reason, people have this idea that they have the right to never have their feelings hurt. Well fuck them. If being offended by stuff is the worst thing that ever chappens to you, then you've lived a charmed life.

      How you manage to come off sounding so amazingly self-righteous is beyond me. Where did I say I have the right to not be offended, screw that. He can *absolutely* make the game, without worrying about what issues I might have with it, and he shouldn't have to.

      *I*, on the other hand, do have a right to voice what I think.

      The fact that I have an issue with this videogame, and took a few seconds to post that on Slashdot, doesn't mean my real free time isn't spent worrying about things like the local economy and jobs in my area, perhaps spending some time focusing on grade-schools and budgetary concerns in my district and a host of other more important national and international issues.

      My summary, you're right, its a videogame, and I think its in poor taste. That doesn't matter to the author of the game, nor you, and it doesn't need to.

      Auuugh, replying to trolls always infuriates me.

    3. Re:Too Soon by kalirion · · Score: 1

      Mark, out of curiosity, what would be your reaction to a game where the main character is a psycho whose goal is to rape/torture your real life loved ones (rendered from real life photos of course) in as painful a manner as possible? Would you shrug it off as "just another video game" and go on with your life without another thought on the matter?

  63. Reminds me of... by Adam+Hazzlebank · · Score: 0

    911survivor http://www.selectparks.net/911survivor/ which I've never actually been able to get hold of but looked reasonably intelligent. This too looks reasonably intelligent, but perhaps not as well done... Is it too soon? Well personally I think it's too soon for the hoards of crappy unintelligent World War 2 murder simulators we have. Yea, it's sensationalist and it's trying to shock, but there might just be a point in there somewhere, even if it simply shows how shocking we find games about tragic events... better that than exploiting the deaths of millions in world war 2 for profit.

  64. Re:March out the anti-gunners .. by Entropy · · Score: 1

    the 1st amendment exists independently of the 2nd

    Only in terms of amendments - NOT in terms of inalienable human rights. By attacking freedom of speech, one ultimately attacks the right to keep and bear arms. And by attacking the right to keep and bear arms, one ultimately attacks freedom of speech. This is expandable to ALL natural rights - attack any one, you will end up attacking them all.

    --
    The sea changes color, but the sea does not change.
  65. Hypocrisy by Anonymous Coward · · Score: 0

    How many ./ posters that are saying "that's terrible, any time is too soon" or, "would you make a game about the holocost" play games themselves? Sure, most of us to. Any now many of them play the odd FPS here or there? Probably most of them again.

    So why do you suddenly freak out over one game dipicting killing, when you play many other games that do the same? Because it's with children? So you have no problem mowing down endless droves of ADULTS but you draw the line when they are younger than 18?

  66. Dumb, but go ahead by Sylver+Dragon · · Score: 1

    While I do find the whole idea distrubing, I don't see a reason to stop it.
    What happened at Columbine was a sad tragedy, though mostly a symptom of the underlying problems with our society. However, no matter how sad an occurance, I still can't see why we would need censorship about it. If the author of this game really wants to make such a game, he is free to do so. If someone wants to stand up and call the two kids, who commited these acts, heroes, so be it. Now, there may be some backlash, e.g. everyone calls you an asshole and no one is willing to associate with you, but then those are just the consequences of your actions.
    Yup, this guy was stupid to make this game. Jack Thompson will probably be all over it, calling for censorship. Many normal people will also be so horrified by this game that they might agree with Thompson. The creator is probably going to face repercussions, like death threats and lack of job opportunities. I still support his right to make the game.

    --
    Necessity is the mother of invention.
    Laziness is the father.
  67. Mod by BoxSocial · · Score: 0

    Wasn't there a mod for Postal 2 or something that was Columbine themed?

    --
    Give me good ratings or I will close down the internet.
  68. Re:March out the anti-gunners .. by Entropy · · Score: 1

    So, you're saying that in the game Eric Harris and Dylan Klebold are metaphors for the First and Second Amendments?

    Um .. no.

    --
    The sea changes color, but the sea does not change.
  69. Useless junk by Turn-X+Alphonse · · Score: 1

    The game is made by a free program which basicly works like a HTML What-you-see-is-what-you-get editor. You rip some sprites (or make them, most don't make them) and basicly slap them onto the screen and add minor events. Any kid can make them and they're little more than basic Gameboy (original) quality.

    So basicly this is a news story about some slag for 4chan or something awful making a crappy little game on free software. If this is news then I demand Slashdot covers a game a bully made of me 5-6 years ago which basicly revolved around everyone going "LOL HE'S FAT!! LOL!!!".

    --
    I like muppets.
    1. Re:Useless junk by Anonymous Coward · · Score: 0

      If this is news then I demand Slashdot covers a game a bully made of me 5-6 years ago which basicly revolved around everyone going "LOL HE'S FAT!! LOL!!!".

      That might get confused for a dupe about the Star Wars Kid videos.

  70. Re:March out the anti-gunners .. by WilliamSChips · · Score: 1

    Does that mean the amendments kill themselves?

    --
    Please, for the good of Humanity, vote Obama.
  71. Re:March out the anti-gunners .. by WilliamSChips · · Score: 1

    If the Second Amendment was created to allow a revolution when things got bad, why did the Founding Fathers make treason illegal?

    --
    Please, for the good of Humanity, vote Obama.
  72. Re:March out the anti-gunners .. by Ohreally_factor · · Score: 1

    Whoah! That's deep. I'm still trying to figure out what the Sharkasaurus is supposed to symbolize.

    --
    It's not offtopic, dumbass. It's orthogonal.
  73. Game's purpose by Bongo+Bill · · Score: 1

    People seem to be assuming that if a video game is made about the incident, then it is necessarily glamorizing it. Why is it that video games have this distinction, and not (for example) books or movies? It's certainly not too soon to write a book or movie about Columbine. What makes it too soon to make a video game about it? Are video games really so much different? And, if they are so different, why should they be protected?

    --
    ...but is it art?
    1. Re:Game's purpose by Ash-Fox · · Score: 1

      > What makes it too soon to make a video game about it?

      I have a feeling that most people will feel that, it's too soon when it's in the same generation.

      --
      Change is certain; progress is not obligatory.
  74. Reactionist by Lord_Dweomer · · Score: 3, Interesting
    This is an interesting story. I haven't played the game so I'm not sure how it portrays things, but I say WHY NOT! In fact, I wouldn't mind a couple other simulators....like one of shooting jews in a concentration camp or flying planes into a building.

    Why on earth would I be interested in those? Because its fascinating in a very morbid way. Hell....I'm Jewish, almost lost relatives in 9/11, and went through many of the torturous highschool situations that the columbine kids did. I would never do any of these things, but I think games based on them can be an interesting way of exploring the emotions involved in the events....on BOTH sides.

    Everybody knows how horrible it must have felt for the families of victims...but I have to say I'd be interested in getting into the heads of the people who actually committed these atrocities.

    It reminds me of a class I took in highschool called Nazi Mind. The class was a psychology class looking not at the victims of WWII, but of the Nazis, and what could lead people to do the horrible things they did. BTW over half the class was Jewish. The first day we were asked what we thought of the Nazis and people gave their standard responses about how they were evil and they should die. Then at the last day they repeated the question and most people said they understood why some of them did what they did and that they themselves might do the same thing.

    Yeah....this game might touch a lot of nerves and might cause some emotional stress for the families of victims, but I say more power to the creator for making people talk about this. Could the game be a bit more tasteful? Perhaps. But would we be discussing it as much then?

    Its funny...for my final project in a history class I did a presentation on why kids need to learn to respect each other to prevent something like Columbine from happening. I made 3 people in the class cry and one had to leave she was so upset because of how sad my presentation was. At the end of the class we had a discussion and one of the "popular jocks" said he just didn't get why they did what they did...even after I had explained everything. His girlfriend called him a heartless loser and proceeded to explain how years of tormet can drive a person to do that sort of thing. Then basically every other person in the class chimed in. The guy, to his credit then realized the truth of it and apologized for his comment and talked a bit about why he had been one of the people in the past tormenting "geeks" etc. So in essence, he was "converted".

    And of course for all of this I got brought down to the school psychologist because they were concerned about the report I gave...even though I had gotten approval on the topic before I had even started on it, had said nothing but positive things etc. Yeah, I hit the roof when that happened....

    --
    Buy Steampunk Clothing Online!
    1. Re:Reactionist by localman · · Score: 0, Flamebait

      Then at the last day they repeated the question and most people said they understood why some of them did what they did and that they themselves might do the same thing.

      That's interesting to hear. I've long thought that most of the people who hate Nazis would have done the same things if they were in the same situation. Surprised to hear some backing of that, but refreshing.

      Personally, I think unless we understand the motives of the holocaust we're doomed to repeat it again.

      Cheers.

    2. Re:Reactionist by Ash-Fox · · Score: 1

      You maybe interested to know, that the most famous psychological experiment related to this is called, the Milgram Experiment.

      --
      Change is certain; progress is not obligatory.
    3. Re:Reactionist by inKubus · · Score: 1, Insightful

      And of course for all of this I got brought down to the school psychologist because they were concerned about the report I gave...even though I had gotten approval on the topic before I had even started on it, had said nothing but positive things etc. Yeah, I hit the roof when that happened....

      Yep, the common reactionary instinct. I recall a story in Richard Feynman's autobiography Surely You Must Be Joking, Mr. Feynman where he talks about cracking the safes at Los Alamos during the Manhattan Project. He refers specifically to a time when he had to visit some Colonel or something at another site and he shows him how easy it is to open the safes by opening the Colonel's safe cold. He then goes on to show the Colonel how he did it and explains the flaws in the design of the safe (he can pick the last numbers off the safe if the door is left open). The Colonel thanks him and promises to do something about the problem.

      So anyway, later on, maybe a month later, Feynman goes back to the place (Oak Ridge or something), and he's walking around like usual. He goes into an office of people to say "hi" and they are all shifty, "Oh Mr. Feynman, don't come in HERE." So he walks out, puzzled. Goes into another office and as soon as they see him, they all bustle around and they shut all their safes; "What's going on" he asks. "Oh, the Colonel told us that you may be a security risk and to make sure to close our safes if you are around!"

      Everything he said to the Colonel about the security risks, etc. went in one ear and out the other. HE was the security risk.

      Likewise, the school system was really what was at fault in the Columbine thing. The school system is a militarized assembly line designed to press out new little workers for the economy. I'm sure it feels like jail for the majority of students. Those that rise to some kind of leadership within the ranks of the students want to stay there and they use taunts and social attacks to stay on top (just like in politics). Those on the bottom of the social hierarchy tend to stay on the bottom. This is because high school emphasizes popularity and conformity rather than free-thought and personality.

      Just like in the Feynman story above, in the weeks after the incident schools nationwide banned black t-shirts, drawing in notebooks, "subversive" music, black hair, piercings, etc. Because that was "obviously" the problem. Drawing in notebooks was a huge danger signal that these kinds might not be conforming to the rules, they might be different. Yet the system failed to see that "different" people were not the cause of this massacre--the SYSTEM ITSELF, the REQUIRED CONFORMITY in a WORLD MADE OF DIFFERENT PEOPLE was too much for these weak minded individuals and they snapped.

      --
      Cool! Amazing Toys.
    4. Re:Reactionist by Lord_Dweomer · · Score: 1

      The coolest part of the class was that we got to re-enact the Nuremburg Trials in the Daley Center in Chicago (I went to The Latin School of Chicago). We all had a part to play and we had to study them INTENSELY (think first year of law school intense). I was a French judge. The interesting part was that some people were able to get a not guilty verdict because of their superb arguing. It was easily one of the best classes I've taken in my life. Plus we got to go take a trip to DC to see the holocaust museum.

      --
      Buy Steampunk Clothing Online!
    5. Re:Reactionist by Clansman · · Score: 1

      "Everybody knows how horrible it must have felt for the families of victims...but I have to say I'd be interested in getting into the heads of the people who actually committed these atrocities."

      I think you will find that impossible to do from just a video game. The camp operatorswere rewarded for what they did and you will be too in the game - points, unlocking, whatever. However they actually did end the lives of large numbers of innocent people, in inhumane ways, for no purpose. To do that they had seriously suspend or override normal morality - the kind that helped us evolve into the societies we have today.

      You won't get to have that internal conflict in any game. You won't actually live with any consequences etc etc. Those who collaborated or obeyed orders are quite "understandable" - opposing a violent state aparatus is only for the the one offs that each society throws up occasionally - ghandi, mandela etc. The rest just trade off "them or me" decisions and then live with or go into denial about the guilt.

      Gamers, on the other hand, just press Save and go downstairs for tea.

  75. Re:March out the anti-gunners .. by Anonymous Coward · · Score: 0

    Idealouge.

    The pro-gun lobby proclaims the intent of the Second Amendment based on the desires of the people who make a living manufacturing weapons and weapon accessories.

    The gun-control lobby proclaims the intent of the Second Amendment based on their fears.

    The Second Amendment is REALLY short.

    "A well regulated militia, being necessary to the security of a free state, the right of the people to keep and bear arms, shall not be infringed."

    The right to keep and bear arms is intrinsically tied to the necessity of having a well regulated militia to defend the nation.

    The right to keep and bear arms does not exist independently of this need.

    A militia is explicitly not a standing army, so the idea that this justifies limiting weapons to the military is just as bad as throwing out half of the SINGLE SENTENCE.

    Everyone ahs the right to own and carry a weapon, but if they choose to weild that right then they are explicityl drafting themselves into the militia. They are explicitly putting themselves under the authority of local governments to be called out to perform duties to defend the nation.

    That is what the Second Amendment says. Both active lobbies lie to everyone to promote their own agendas! Gee, who'da thunk it?

  76. Attention whores by 4D6963 · · Score: 1
    I think the guys who did this game are only attention whores who, as any self-respecting attention whore does, tried to get attention. They get a great attention/effort-put-into-the-dev.-of-the-game ratio.

    By featuring them on Slashdot we're only giving them more of that precious attention, IMHO.

    --
    You just got troll'd!
  77. Re:Time to play more Devil's Advocate by Anonymous Coward · · Score: 0

    "The children will copy this game!"
    "The children will think this behavior is acceptable!"
    "The children will be numb to this sort of behavior and attitude!"
    "Insert more unrelated bullshit excuses for lazy horrible parents."

    Let the game come out, let it air the dirty laundry and serious underlying problems that give way to youth violence. Hiding and pretending it never happened or could never happen again will only yield history repeating itself.

    In regards to the children, where are the parents? What did the parents teach them? What did the parents instill in them? What do the parents do NOW with them? Start blaming who is responsible for the problem of kids out of control, prone to violence and hate, and lacking any tools and means of dealing with today's issues and problems for them. It is not any movie, it is not any video game, it is not the Internet. It is the P A R E N T S and their total failure, hold them accountable as they and they alone are the ONLY ones responsible for what they raised and how they raised it.

    Individual Responsibility (Located next to our Freedom and Liberty): R.I.P In America (I can sue and blame everything else everywhere else drawing focus away from the failure that is me!)

  78. Family Guy reruns. by mypalmike · · Score: 1

    Rather than creating a freely downloadable game that tries to provoke insight into the tragedy at Columbine, the author should have sat on the couch and watched "Family Guy" reruns. As most of you know, that is such teh funney show. He wasted productive couch-sitting time, and I think that is the biggest tragedy yet. I'm glad most of you don't fall victim to creative urges like he did.

    --
    There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
  79. It's been done by Anonymous Coward · · Score: 0
    Jew Roundup? An RTS where you are a Nazi trying to gather up those pesky jews and get them to extermination camps before being over run?

    It's been done. Download KZ Manager Millenium (Windows, German).

  80. Bullshit. by kingsmedley · · Score: 0, Troll


    [The game's creator] said he wanted to create something profoundly unique and confrontational that would promote a real dialogue on the subject of school shootings.

    What? Are you kidding me?!? This guy isn't interested for a second in promoting a dialogue an anything except getting his name out in the press. He's using the ever-popular (and seriously flawed) assumption that there is no such thing as bad publicity.

    OK, you want to talk about school shootings? That's easy. They are simply an extension of the workplace shootings we see from time to time. They are fueled by the same pressures and happen for the same reasons. People seem to think that just because they happen in school there is something different about them. But the school is the shooters workplace, right?

    OK, dialogue is finished.

    --
    Must... think up... something... clever!
    1. Re:Bullshit. by briancarnell · · Score: 1

      "What? Are you kidding me?!? This guy isn't interested for a second in promoting a dialogue an anything except getting his name out in the press. He's using the ever-popular (and seriously flawed) assumption that there is no such thing as bad publicity."

      Another Slashdot resident idiot. The game creator's name isn't public -- he's doing all this pseudonymously.

      Next time, RTFA.

  81. You're probably right. by jd · · Score: 1
    However, the graphics are amazingly crude (think: 1980-1982 quality) and is Windows only. This means that the only people downloading it are (almost by definition) severely mentally disturbed. Fron what I can see from the webpage, the game is designed for a cheap thrill - with such limited content, it is clear that the developer has no real programming skill, no understanding of wargames, no skill at coding AIs... No taste and no sense would seem to be the least of their problems.


    A "Columbine" tactical game would certainly be viable. Picture a first-person strategy game where you were a staff member of the school trying to evacuate as many as possible and/or trap and isolate the attackers. That would be an interesting intellectual challenge, offer some fascinating opportunities to examine ways to deal with such situations, etc.


    This is merely a very very low-grade imitation of existing kill-em-all games (Postal, and some road-rage game from the UK) and offers nothing that is actually new, interesting or insightful.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  82. Mod parent up by Dachannien · · Score: 1

    All the people judging this game without even playing it should at the very least read the article linked by the parent.

  83. Comment removed by account_deleted · · Score: 5, Insightful

    Comment removed based on user account deletion

  84. A real dialogue by c0d3h4x0r · · Score: 1

    [The game's creator] said he wanted to create something profoundly unique and confrontational that would promote a real dialogue on the subject of school shootings.

    I guess all these artistic types must think that flame wars, misplaced blame, and name-calling constitute "real dialogue".

    --
    Moderator hint: a comment is neither "Flamebait" nor "Troll" if it is true.
  85. Dont like it, leave it alone by 9mm+Censor · · Score: 2, Insightful

    Mod me down, call me whatever, or slander my nation for fostering freedom of speach in my pointy little head (Canada, FYI)... If you dont like a creative work, wheather it be a game, a movie, a book or what have you, please feel free not to play, watch or read it, but what right do you have to prevent people from consuming that media for themselves (hint: none imo), so dont go DoSing websites, or burning books. However, you have rights to, and I encourage you to exercise them. If you feel that playing a Columbine game, or reading/ watch Micheal Moore, is bad, PLEASE PROTEST IT. However do so in a manner that does not hurt other people, try to be constructive while you bring your opinion to the attention of others. Playing as a bad guy, does not make you evil. Being evil makes you evil.

  86. Re:Hate: Definitely the Best Answer by bcat24 · · Score: 1

    Indeed. I do think this game is in bad taste (Sacred cow? Maybe.) but hating the authors doesn't help anything. Hate only breeds hate.

  87. Why? by MJanofsky · · Score: 1

    Whoever thought of this is very sick & twisted and probably needs help. I can see the appeal to those who like "shooting" games...but this is going to be VERY controversial. Everyone saw the controversy surrounding "Flight 93" (the movie). How would you feel if a videogame came out where you flew the planes in to the buildings or something. Jees, people. Get a clue.

    --
    Ethernet (n): Device Used to Catch the Etherbunny
    1. Re:Why? by nanop · · Score: 1

      How would you feel if a videogame came out where you flew the planes in to the buildings or something.

      You mean like MS Flight Simulator?

  88. slightly off topic. by Kurayamino-X · · Score: 1

    With the plethora of WW2 games out there, I've been waiting for one that allows you to play someone in a concentration camp, Jew, Homosexual, Roma, Japanese-American, it'd all be rather interesting. Also, just for shock value, I have to pitch an idea, "SimGhetto." oversee the building and day-to-day operations of your very own Auchwitz.

    --
    ...I got nothing.
  89. I submitted this 2 months ago. by funnydale · · Score: 1

    It's interesting. As I did a story on this on my blog 2 months ago, and it was rejected. Why wasn't this game worthy of slash-dotting 2 months ago, but suddenly, it is now? Why is that? Is it because slashdot only cars about stories done by big corporate media outlets?

    On another note, I also broke the story on the whole "WGN video games are crack addicts"(I actually was the person who put the video on the web) a few months ago, yet the website that was slash-dotted actually took my story without giving me any credit.

    Not fair.

  90. Re:Hate: Definitely the Best Answer by Drac8 · · Score: 1

    I don't think you got what the author was saying. Its more of a "I may not agree with what your saying, but I will defend to the death your right to say it" (please excuse my shotty quoting) typa comment. We should let this game be published regardless of its views or otherwise. We should tell the author/team how we feel about the game, and that it is a bad idea in general. What we shouldn't and can't do(according to the American constitution) is not allow the authors to express thier view even if we disagree with it.

  91. The game is terrible by Kevin143 · · Score: 1

    I played through the game due to sheer morbid curiousity. Some of the dialogue between the anti-heros is interesting but the game is poorly made and not fun at all.

    Don't bother.

  92. Re:March out the anti-gunners .. by masterzora · · Score: 1

    A) It wasn't
    B) If your revolution succeeds, that doesn't matter anyway.

    --
    Remember, open source is free as in speech, not free as in bear.
  93. You consider video games to be "simulators"? by MMaestro · · Score: 2, Insightful
    And yet we have WW2 and Vietnam simulators out there. They're some of the hottest selling games on the market, in fact. Not a lot of outrage on that front. And when it comes to being evil in games, there seems to some interest in it. What a way to explore our humanity, eh?

    No offense but if you consider games like Call of Duty, Medal of Honor or Vietcong to be WW2 and Vietnam "simulators" you've got a very rosy view of war.

    I have yet to play a WW2 game where you fight against Vichy French troops, to liberate a Nazi concentration camp, play as a Russian commissar and shoot Russian soldiers for retreating, to play as a civilian in London during the Nazi Blitz and I have yet to use any vehicle that isn't stuck on rails and doesn't use arcade-ish physics. (I'm looking at you Battlefield 1942/Vietnam.) Hell I have yet to play a WW2 game that lets me fight as a Nazi! Where are the Italian/Japanese/Nazi campaigns in these games?

    When there are WW2/Vietnam games that lets me shoot civilians (intentionally or unintentionally) and not cause me to lose automatically, then we can talk about how video games that let you do 'evil' things should be censored (either by the creators/the ESRB/the government).

    1. Re:You consider video games to be "simulators"? by Anonymous Coward · · Score: 1, Informative

      Just to be picky, I have to point out that Battlefield 1942 does let you play as a Nazi/Japanese soldier.

    2. Re:You consider video games to be "simulators"? by smvp6459 · · Score: 1

      I'm 100% sure you can play as Germany in Close Combat 3 (and 90% sure you can do so in 1 & 2). In fact, as a Soviet commander you can kill your retreating troops and even soldiers who have surrendered; although the game doesn't allow you to actively target them, you can target their general area achieve the "desired" result. No civilians though...

    3. Re:You consider video games to be "simulators"? by Meagermanx · · Score: 1

      I have yet to play a WW2 game where you fight against Vichy French troops, to liberate a Nazi concentration camp, play as a Russian commissar and shoot Russian soldiers for retreating, to play as a civilian in London during the Nazi Blitz

      That's because we won the war. If we had lost, we would have been portrayed as the bad guys, just as the German soldiers were portrayed as the bad guys, without a thought for why they executed their actions. If the Brittish had won the Revolutionary War, Americans would have been portrayed as thieves and murderers. If the Iraqis had won the Iraq war, we would have been portrayed as invading infedels. But we're not. They are. I can go on.

      The problem with the Columbine shooting is that people take it too seriously. We can make games about killing the Viet Kong for no reason other than them wanting to change their political structure, and we can make games where you can (and are encouraged to) kill everybody in sight, like GTA. But when somebody makes a crappy little game about the Collumbine Shooting with RPG Maker, suddenly they're going to hell. That's ridiculous. 12 innocent kids died. It's sad. 2 kids shot them and blew them up, and then killed themselves. They shouldn't have. But do we ever sit down and discuss why the kids did this? Marilyn Manson? Because they were nutjobs? Because guns are too easy to get? Because they were bullied? Let's look at the things that made them do this, not just condemn the "simulation" of the act.

      To the people who are saying "This kind of game shouldn't be made! That's so sick and wrong!" I have a question. If this event had never happened, would you even care? Would it be a big deal because it's violent, or because we're desecrating the dead by exploring a school shooting?
      I don't know about you guys, but when I die, I hope they make light of it. At least my life in this world won't have made it a more somber place.

    4. Re:You consider video games to be "simulators"? by Knuckles · · Score: 1

      That's because we won the war. If we had lost, we would have been portrayed as the bad guys, just as the German soldiers were portrayed as the bad guys, without a thought for why they executed their actions.

      I appreciate your trying to keep an open mind, but in this case, the Germans were the bad guys (and I am Austrian). And their subjective reasons for their actions don't matter at all.

      If the Iraqis had won the Iraq war, we would have been portrayed as invading infedels. But we're not.

      Maybe on Fox News. In the rest of the world, you are. Well not infidels, but invading scum nevertheless.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    5. Re:You consider video games to be "simulators"? by AdamWeeden · · Score: 1

      Hell I have yet to play a WW2 game that lets me fight as a Nazi! Where are the Italian/Japanese/Nazi campaigns in these games?

      Wolfenstein: Enemy Territory (and it's free).

      --
      I was quoted out of context in my autobiography...
    6. Re:You consider video games to be "simulators"? by MMaestro · · Score: 1

      True, but Battlefield 1942 also has the least realistic physics in any WW2 game, no matter how well you do in the single-player campaign mode it continues on the assumption that you always seem to lose no matter how well you do and I'm no military buff but I'm pretty sure WW2 fighter-bombers weren't capable of dropping dozens of bombs without having to rearm. (Where are the Japanese samurai swords? The Nazi Youth troops? The SS troops? The invasion of Poland or Belgium/France campaigns?)

    7. Re:You consider video games to be "simulators"? by MMaestro · · Score: 1
      If the Brittish had won the Revolutionary War, Americans would have been portrayed as thieves and murderers.

      Wow, you need to brush up on your American history. Americans were thieves (Boston Tea Party) and murderers (tarring and feathering tax collectors) before, during and after the war. The only reason most historians overlook this was because the British government never effectively set up a judicial system in the American colonies in the first place. (Salem Witch Trials anyone?)

      If the Iraqis had won the Iraq war, we would have been portrayed as invading infedels. But we're not. They are. I can go on.

      Which Iraq war? If you mean the Gulf War of 1991, we were/still are portrayed as invading infidels for invading Iraq when the U.N. resolution was simply to throw Iraqi troops out of Kuwait. (Which is why we never entered Baghdad and overthrew Saddam then.) If you mean the 2003 Iraq War, we ARE being called invading infidels for invading without U.N. approval. Whats your point?

      we can make games where you can (and are encouraged to) kill everybody in sight, like GTA.

      Wow, what game are you playing? Last time I checked when I tried killing civilians in GTA the police/FBI/army came and kicked my ass with M-16s, shotguns, armed helicopters, tanks and fighter jets.

    8. Re:You consider video games to be "simulators"? by Meagermanx · · Score: 1

      Wow, you need to brush up on your American history. Americans were thieves (Boston Tea Party) and murderers (tarring and feathering tax collectors) before, during and after the war. The only reason most historians overlook this was because the British government never effectively set up a judicial system in the American colonies in the first place. (Salem Witch Trials anyone?)

      In American culture, the rebels who decided to take over the Brittish colonies are portrayed as heroes. The Brittish royalty are portrayed as out of touch aristocrats. We learn these lessons from our history books, our TV shows, our currency... heck, even School House Rock glorifies the rebels. On the other hand, we cut off our trade with Cuba and scowl at Castro for taking over foreign-owned land and using it to better the situation of Cubans. I'm not saying the early American rebels weren't murderers and thieves, I'm saying Americans look on them as people to be respected and followed. Heck, now people are saying we should respect their view of the constitution. Like the founding fathers were any brighter or nobler than any of us? That's just unthinking nationalism.

      Which Iraq war? If you mean the Gulf War of 1991, we were/still are portrayed as invading infidels for invading Iraq when the U.N. resolution was simply to throw Iraqi troops out of Kuwait. (Which is why we never entered Baghdad and overthrew Saddam then.) If you mean the 2003 Iraq War, we ARE being called invading infidels for invading without U.N. approval. Whats your point?

      I was referring to the Iraq war we're currently fighting. While we, and our foreign policies, are despised by most of the world, it's not a moral outrage when a game focusing on America's wars against other coutries is released. Remember the outcry from Full Spectrum Warrior? There wasn't any. On the other hand, if a game was released where the players took the role of Iraqis waging a holy war against American good ol' boys and defending their homes with IEDs and RPGs, there would be a moral outcry. We're encouraged to play games where we defeat the onrushing Nazi troops, though. So is it okay to kill young German boys patriotically defending their nation and waging war against Americans, but denounce young Iraqi boys defending their home and religion against Right Wing Christian America's "Crusade"?
      It's not the same, I know, but it's close enough to draw a parallel
      Now, I'm not saying the Germans were right, or that it's okay to kill Americans. I just think we need to step back and take a look at ourselves, and whether our moral outrage is due to blind patriotism, or rational, educated, logical thinking.

      Also, for the record, GTA is a harmless game for mature individuals, and I doubt its long-term effect even on younger players, but it's a fact that GTA encourages you to kill innocent people. Just yesterday, when I was supposed to be studying for a final, I was told to go take a camera from a tourist so that I could take photographs of city documents. The only way to do that is to kill one of them. Then I went to the city building, caused a distraction, went to the top floor, took the pictures, and then had to shoot my way through about a dozen (innocent) guards to get to the door. Then later I had to kill an innocent (well, maybe not so much) gimp before having sado-masochistic sex with a lady.

  94. It's not a question about time.. by Pasajero · · Score: 0

    It's about taste.

    On a larger scale, one could say the same about AOE and the liquidation of entire civilizations.

  95. ...downloader... by Anonymous Coward · · Score: 0
    Their site is getting hammered pretty hard -- this script will retry the failing downloads for you:
    #!perl
    while(1)
    {
    last if system("wget http://www.columbinegame.com/media/ColumbineRPG.zi p");
    system("rm ColumbineRPG.zip");
    }
  96. slashdot double standards to the rescue! by Anonymous Coward · · Score: 0

    Shootin' aint shootin' if your killing cartoon adult men. Otherwise its baaaaaaaaaaaaaaaaaaaaaaaaaaaddddd.

  97. Re:Jack? Jack Thompson? You there? by prurientknave · · Score: 1

    Dictionary
    taste: a property of a creative endeavor that allows it to provoke good thought for eventual commoditization as prolefeed.

  98. Old news by Espectr0 · · Score: 1

    Digg had this more than a week ago. The referenced article even had an interview with one of the victims, who played the game. If he can accept and play the game, others can.

  99. They're Doing It For The Exposure by Anonymous Coward · · Score: 0

    I'm willing to bet that their real reason for making this is because they KNOW it will get attention. Dialogue about the event? Sorry, but there's been LOT's of dialogue about that event over the past several years.

    Quite frankly, they're probably doing it for no other reason but to get some free press, get their "brand" out there in the "industry" and then later spin, "We apologize. We err'd. We would like everyone to know that it was not our intention to offend anyone in any way whatsoever, and we regret any inconvenience this may have caused."

    Some people will still be pissed. Some will buy the apology. They'll go from being a nobody, to being a "somebody" (for how long that'll last, time will tell.)

  100. Inflammation by Mark_MF-WN · · Score: 1

    I'd say the inflammatory tone is necessary. The problem doesn't really end with you avoiding these things, because there are more than enough cowards out there to convince governments that freedom of expression really isn't that important, when censorship and government regulation of the arts can win votes among the spoiled masses. It's necessary that we bitch-slap some sense into these people before they cause real harm, with legislations that are very hard to have struck-down.

    1. Re:Inflammation by BakaHoushi · · Score: 1

      Well, by no means did I want to suggest the problem would actually end by me alone simply avoiding things I don't like. Rather, I was suggesting to ALL Americans that if you don't like something, if it offends you, you don't need to go out and demand that the government get rid of it for you, to demand that congress protect your feelings from getting hurt. You can simply ignore it. You can tell the speaker to piss off. You can rant about it on a message board or public forum, whatever. I'm just saying Americans need to learn to have thicker skin. You WILL get offended sometimes. It's just a fact of life.

      If it takes a bitch slapping to get it into people's heads that free speech means people can say things you don't agree with without being forced off of television/radio/books/public venues/etc. then so be it, but I just think it's a sad world we live in if that's not common sense. (And it's not like America's alone there, looking at the riots that have happened recently in France.) But hey, if it takes that slap, I'll gladly step up to help.

  101. Re:Hate: Definitely the Best Answer by metamatic · · Score: 1
    I'm intrigued by your response, because while you rightly support the free speech involved in this creation, you suggest we should hate people who express things we don't like.

    Yeah, I hate people who say that.

    --
    GCHQ Quantum Insert installed. If only our tongues were made of glass, how much more careful we would be when we speak
  102. Seeing as Klebold is one of my distant relatives.. by Khyber · · Score: 1

    Part of wishes to scream "FOUL!" about this - but then I sit back and ask myself, "Would I really mind a game being made about myself and my actions, as long as it taught people a lesson?" Then I'm forced to think about those that, on a day-to-day basis, need their asses kicked/killed.

    I guess he got his killer instinct (Sorry, Nintendo) from my father's side of the family - they're all military brats/freaks/drill inctructors. As for me, I say no to wholesale killing. Yea, I'll go for singular-profit hits, but I'm a little beyond attempting genocide.

    My take on my family's side of shit. Love it or leave it.

    --
    Still waiting on Serviscope_minor to wake up to fucking reality and realize that Jessica Price isn't going to fuck him.
  103. Re:Hate: Definitely the Best Answer by patternjuggler · · Score: 1

    This from a community that is usually quite happy to defend Grand Theft Auto or whatever game the media is attacking at the moment.

    This is the standard 'you big group of independent people with different all sorts of different viewpoints are hypocrites' attack.

    There is no monolithic slashdot community that subscribes to a single set of values and beliefs.

  104. Close Combat by Kadin2048 · · Score: 1

    I'm 100% sure you can play as Germany in Close Combat 3 (and 90% sure you can do so in 1 & 2).

    You definitely can play on the Axis side in original Close Combat. I've never played any of the other ones, but somewhere around I've still got the first one. One of the few decent products from Microsoft; I wonder where they bought it from.

    A fun game, but not much of a "war simulator." In fact, none of those god-view RTS games are, much to the disappointment of actual military commanders everywhere, I'm sure. Of course, this is a direct result of the fact that the real experience isn't something that a whole lot of people would want to play (a real WWII command simulator would probably involve staring at a map table and listening to a lot of very confused radio broadcasts, and then spending 90% of your time trying to figure out what the hell is going on, and the other 10% reacting to it; you'd also do this for days on end without sleep).

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    1. Re:Close Combat by AcidLacedPenguiN · · Score: 1

      yeah, that game's called ASL. . . Advanced Squad Leader. . . its a table-top simulator. . . a few friends of mine tryed to figure it out one night, took them 5 hours just to go through the "manual" to figure out how to start.

      --
      disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  105. America's Army by Kadin2048 · · Score: 1

    What I do find somewhat uncomfortable is that you're always the "good guys" in America's Army, the enemy is always the terrorists no matter which side you're on.

    You are aware who publishes America's Army, right?

    I kinda bet that if Osama Bin Laden was in any position to make a FPS, the enemy would be "The Godless Infidels of the Great Satan" in every mission, too.

    --
    "Ladies and gentlemen, my killbot features Lotus Notes and a machine gun. It is the finest available."
    1. Re:America's Army by fbjon · · Score: 1

      I do know, and I don't find it surprising at all. It just makes me slap my forehead with a groan, it seems so very propaganda-ish.

      --
      True confidence comes not from realising you are as good as your peers, but that your peers are as bad as you are.
  106. Give me a break. by Max+Threshold · · Score: 1

    I made Doom maps of my high school long before Columbine. The damn place is still standing; the assistant principal is now the principal, and his head is still attached to his body. I don't see what the big deal is...

  107. Re:Hate: Definitely the Best Answer by NetRAVEN5000 · · Score: 1
    Nothing's changed. Just that different people on /. are commenting.

    I won't play the game (not into RPGs, plus I don't like the idea of this game - it's creepy), but I'm not against it either. I think it's about time we start having some real dialogue on the subject.

    What makes it OK for us to have a movie about people getting massacred on 9/11 but not OK to have a game about Columbine?

    If the game is done right, it might actually give us some sort of insight as to why it happened. Or, more correctly, make us care about why it happened - everyone knows these kids were the "losers" of the school, and many just think "well everyone's been made fun of before", but maybe they'll really realize the extent when they see what series of events took them over the edge.

  108. Re:March out the anti-gunners .. by geminidomino · · Score: 1

    Err, no... Several problems with that:

    #1) "The people" means every citizen in every other amendment. Why would it, in this one, simply mean "the militia?"

    #2) This right is arguably the most solidly protected in the text. Compare "Shall make no law" (allowing governments like our current one to circumvent it using other dirty tricks like "executive orders") with the far more concrete "Shall not be infringed."

    And this is the biggest problem I had with your position:

    #3) Said 'militia' may be formed of the necessity to OPPOSE the government, not putting itself under the authority of it. This is what the drafters had done right before writing the thing!

  109. Re:Hate: Definitely the Best Answer by Anonymous Coward · · Score: 0

    Is it because this game reflects real events? Does the fact of reflecting actual events somehow make this more or less real than a game of GTA? Because it seems to make it a lot more offensive to everyone.

    GTA never happend, Columbine did. So yeah, this is more real than GTA.

    And yet we have WW2 and Vietnam simulators out there. They're some of the hottest selling games on the market, in fact. Not a lot of outrage on that front.

    Yeah, we have simulators of broad events in history, which will never be anything close to what happend. Imagine there was a part in any WW2 game that involved you playing a nazi killing off Jews with nothing to stop you and no way for them to escape. Why not make sure that they all have the appropriate ID engraved on them so people can point out relatives just before you get to kill them off. Then you might amp the outrage over a WW2 game.

    Columbine itself was a single, pinpoint event in history. There's no way generalize it since only one event occured. Why one would want to recreate that scene is beyond me. It was disturbing enough to know that Harris had transferred from my school to Columbine, I couldn't even imagine how creeped out people from Columbine would be if they saw that game.

    Personally, I think the sooner our culture learns to let go of its sacred cows, the better. Because these sacred cows kill our perspective and inspire us to say and do things that are inconsistent with what are generally accepted as our principles.

    Good idea, you should rant on about that in a KKK robe in the middle of Harlem saying something like you shouldn't be angry at me for wearing this. Let us know how that turns out.

  110. What if it wasn't about Columbine? by mwvdlee · · Score: 1

    I can't help but wonder what the public opinion would be like if this game didn't reference Columbine but only used the general theme and mechanics.

    There are plenty of games out there that require the player to do equally violent things to in-game characters; why is it that those games are far more easy to swollow than one with a background story taken from reality?

    --
    Slashdot social media options: AIM, ICQ, Yahoo, Jabber and Mobile Text. Why no MySpace?
  111. Sim high-school? by mikael · · Score: 1

    Perhaps a better idea for a school based game would be to have 'sim high-school' where
    the player could act as principal and make the decisions that affect the entire school.
    (Focus school funding on one peer group and the others get pissed off, fail to stop overcrowding and watch the place turn into a pressure cooker. Have a zero tolerance policy towards fighting only, and watch the kids try and push each other over the edge instead. Enforce contra-flow systems to solve overcrowded corridors, and watch the ensuing traffic chaos).

    --
    Vintage computer adverts: http://www.vintageadbrowser.com/computers-and-software-ads
  112. Re:Hate: Definitely the Best Answer by onedobb · · Score: 0

    I find it odd that you challenge the creation of the video game stating that it has been to early to be created. Alothough I believe that last week was release if the flight 77 movie that renacted the airplane hitting the pentagon. Last time I checked the 9-11 attack happened after the Colombine assult. So what now is more inappoporiate?

  113. Re:March out the anti-gunners .. by Anonymous Coward · · Score: 0

    The text says that the right to keep and bear arms exists in order to ensure that a militia is available. Yes or no?

    The NRA and the gun lobby say that everyone has the right to keep and bear arms WITH NO RESTRICTIONS AT ALL. Yes or no?

    The anti-gun lobby says that no one not in the military has the need (ignoring rights altogether) to keep and bear arms. Yes or no?

    Why would, in the simple single sentence provided, the people refer to the militia? Who formed the milita? The people!

    The statement made in the text of the amendment is that people must have the right to keep and bear weapons so that a militia is available to defend "the security of the free state". That is what is said. Nothing more, nothing less.

    The right to keep and bear arms as provided in the text of the amendment is directly tied to serving as a defender of the nation. You have that right so that you can defend the nation. That is what is said. Everything else comes from lobbying and twisting of the text to serve special interests.

    As for your third comment . . .. What part of the Constitution of the United States actively promotes the armed overthrow of the government defined by said Constitution? By your statement, the Second Amendment does! Incorrect. The Constitution of the United States provides peaceful means for the people to rewrite the Constitution, to replace the entire government leadership, and to provide direction for those who govern, none of which they had before the revolution.

    The "security of a free state" is not a group of people holed up in a walled compound exchanging fire with federal agents. It is defending the nation's borders from those who would impose their government and restrictions upon that state.

  114. Re:Hate: Definitely the Best Answer by ZombieRoboNinja · · Score: 1

    There is nothing "sacred cow" about Columbine. It's a touchy issue because real, specific people were killed in the incident, which makes it more serious.

    GTA is different because all the characters are fictional. You're playing a mob movie. In a Columbine game, you're playing a real-life tragedy.

    What about the WW2 and Vietnam games? Frankly, I think they're almost as bad, and I don't play them. But I imagine those wars are far enough back that most players are able to abstract them. I'm not playing a *real* WW2 grunt, I'm playing Tom Hanks in Saving Private Ryan and every other war-movie stereotype.

    And yes, I reserve my right to hate someone because of an idea they express. If we can't judge people based on what they say and do, what CAN we judge them on?

  115. Re:Seeing as Klebold is one of my distant relative by Ash-Fox · · Score: 1

    Hey Khyber, long time no chat :P

    Anyhow, I have to agree with you on the "Love it or leave it.". But really, columbine wasn't that big of a event. There have been worse shootings, more people than 13 get killed alone in the States a DAY.

    I suppose the only reason why Columbine (and even the term for this word) exists today, is because Bill Clinton braught it up on national television on that day (perhaps to draw attention away from the big bombings he was doing?).

    --
    Change is certain; progress is not obligatory.
  116. right up there with the two 911 movies by jaywarrietto · · Score: 0

    This game, if real, is right up there with the two movies about 9/11 that are out/coming soon. (http://www.imdb.com/title/tt0475276/) No matter how good these movies may or may not be, it seems to me that they are only made to make somebody rich. The first time I sawa poster for the World Trade Center movie I wanted to break open the case and tear up the poster. I felt the same anger when I saw a Flight 93 trailer. After seeing it a few times (the trailer) I had to leave the theater while the trailer played. I've worked at theaters for a few years now, seeing lts of movies come and go only having been made to make money which is fine unless someone wants to cash in on a tragedy that is so recent. I know they were joking, but the post about South Park saying we should wait 23 years isn't too bad of an idea.

  117. Which causes more issues? Iraq or Columbine games? by Ash-Fox · · Score: 1

    I'm curious, what would be more 'discusting' or more 'terrible'.

    A game playing the soldiers liberating (the killing type liberation) Iraq

    or...

    A game playing the killers of Columbine

    I feel that people in the States would be more outraged about the second game than the first one, thoughts on this?

    --
    Change is certain; progress is not obligatory.
  118. Awesome by szembek · · Score: 1

    The graphics blew me away in those screenshots. I think I am going to go buy a new video card TONIGHT so I can play this amazing game. The textures and models are just so real to life.

    --
    nothing
  119. Re:March out the anti-gunners .. by geminidomino · · Score: 1

    I think we're looking at the same point from only slightly opposite sides.

    The NRA and the gun lobby say that everyone has the right to keep and bear arms WITH NO RESTRICTIONS AT ALL. Yes or no?
    The anti-gun lobby says that no one not in the military has the need (ignoring rights altogether) to keep and bear arms. Yes or no?


    Yes to both questions, and I agree with you that both groups need to STFU. (At least that's what I think, from context,your position is. If not, it's mine).


    The statement made in the text of the amendment is that people must have the right to keep and bear weapons so that a militia is available to defend "the security of the free state". That is what is said. Nothing more, nothing less.


    Yes, but it says nothing about limiting defending that security only against foreign aggressors. See Below.

    As for your third comment . . .. What part of the Constitution of the United States actively promotes the armed overthrow of the government defined by said Constitution? By your statement, the Second Amendment does! Incorrect. The Constitution of the United States provides peaceful means for the people to rewrite the Constitution, to replace the entire government leadership, and to provide direction for those who govern, none of which they had before the revolution.

    Exactly. The Constitution provides for a great many things to keep the government in check. However, if the government was to try to sidestep those limitations, or ignore them outright (say, by cancelling elections in the face of a "crisis"), then what's left? The government becomes tyrannical, and there are more than a few writings by the framers of the document that deflate claims that a corrupt government is sacrosanct just because it's domestic. That's the eventuality that makes me disagree with your statement about militias "placing themselves under government control."

  120. What kind of Title is this? by skwirlmaster · · Score: 1

    "Too soon for a columbine videogame?" Are you serious? Is there a time limit on garbage? To be honest i don't think such a game ever need to be written. Granted people should have the freedom to do this, but sometimes it isn't a question of fredoms. Good taste should be weighed in.

    --
    My inner self is ineffable, so don't eff with me.
  121. Violent computergame discussion comming to Belgium by Wolf+von+Niflheim · · Score: 0


    The timing of this newspost actualy couldn't have been more on cue.

    Last week some retarded, 18 year old, wannabee loser started shooting people in the city of Antwerp (Belgium) and killed two people (one of them 2 years old). Instead of blaming the malevolent actions on the lad himself, they started pointing fingers. Obviously games were immediately pointed at. Turns out they found GTA installed on his computer...

    News papers later on: "Van Themsche speelde videospel na" (in English "Van Themsche (the murderer) followed a videogame". One of the reasons they had for blaming it on GTA was the fact that (hold on) you have to buy a gun in GTA prior to shootouts, the killer apparantly did the same. This relationship was enough to put the journalists in high gear and start blaming the known games: Doom, Counterstrike, Quake and GTA. Let's blame Need for Speed for speeding shall we ?

    Now back on topic. I like the idea of making a game about the columbine massacre as a statement in the discussion. I think every gamer sees the humor in the project and what it is trying to say. Obviously it is not their intention of glorifying the actions of the killers, only to point out the ridiculousness of the crusade against videogames. Its people that pull triggers, not game designers. A violent person might as well get inspired by a violent movie, book, picture, ... He could even lose it over a news item.

    To cut it short: this scapegoating has to stop. Teens that lose it and have a shootout are a society problem. Its not something that can be solved by outlawing everything that could remotely be dangerous. We could start outlawing garden equipment, because most of it can be used to copy the behaviour of medieval lynchmobs :-)

    --
    In Soviet Russia elephant rides you!
  122. Do the intentions matter? by Kelbear · · Score: 1

    My first thought upon reading the title was a bit of resentment. I thought to myself, "This guy must be pretty cold to try to make money off the outrage effect."

    Reading the description and article, I see that he's trying to spark dialogue and is offering the game for free. He wants to create intelligent discussion rather than make a profit.

    Does that make it ok? For a moment let's look at this from an abstract view, seperate from this specific case. Should intentions really be a major deciding factor in judgement of the action?

    And on a side note... this game involves a specific violent event, rather than a broad and fictional scenario like a war, or a make-believe city. The players of say Brothers in Arms, or Grand Theft Auto, do not feel as though they are killing people. They are simply progressing through a game, looking to achieve goals, and overcome a challenge. Take away the bullets and use paintballs instead, the player doesn't care. But then you'd have to explain why there's paintballs in the guns at Omaha beach. There's only so much suspension of belief the players will sustain before they grow annoyed. You'd have to recreate an entirely new setting around the paintballs and paint artillery guns, and why everybody decided to come out to the beach in a big group for a paintball fight. Say they're bullets and you're in WWII, and you've got a simple setting to understand.

    I shoot my best friend in an online game. I didn't have fun because I got to live a fantasy of killing a loved one. I was playing a game with him and I scored a point. That's what is actually happening here.

    A game set around Columbine is considerably different since the intention is not scoring "points" or making it towards a goal. It's to try to live out the killing of actual people while being aware of the moral connotation.

    Gamers can blow chunks off people all day long. Set them in front of a car accident and they'd be just as prone to being sickened. It's not violence, it's a game.

  123. oh for fucks sake. by JVert · · Score: 1

    Why not just make a pedophile game where you stalk kids in the playground and drag them into the lake to rape and drown them.

    fucking fuckhead is all he is.

    little shit.

  124. Re:Hate: Definitely the Best Answer by LWATCDR · · Score: 1

    Yes it is fine to hate some things. It is fine to NOT tolerate some things.
    It is fine to hate Nazi ideology.
    It is okay to not tolerate people bringing Neo-Nazi propaganda into your home.
    What is wrong is when you break the law. What is wrong is when the government bans ideas, even ugly ones.
    If the government was going to arrest the authors of the game than I would say that was wrong.
    For me to say "you should have never created that game, that game is evil, I will not allow that game on my system and I will never buy ANYTHING you write in the future." That is freedom of speech. That hate breeds hate is crap. Sometimes some things are so bad that you have to get angry and yell from the roof tops, "THIS IS WRONG"!
    That is what Freedom of Speech is all about. It isn't the freedom from judgment. It is the freedom from going to jail for speaking. People seem to get that confused all the time. It isn't the freedom for you to say what every you want with out any repercussions. It is the freedom to say what you want and not go to jail for it.

    --
    See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
  125. Not Being by Mark_MF-WN · · Score: 1
    Not being an abject coward (at least when it comes to harmless sequences of bits on computers), I wouldn't give a rat's ass about the videogame itself. I might ask the police to investigate the MAKER for making threats against me / my loved ones. If it turned out that the game was not meant as a threat, then fine. Free speech. I wouldn't be offended. Of course, if the videogame simple re-enacted attacks on my family (which is a less-stupid analogy), I'd simply regard it as a tasteless, but entirely legitimate expression by the author.


    It's ALWAYS the right time for free speech. ALWAYS. Without exception. It doesn't matter whether it's a time of war, tragedy, or whatever else. Free speech is an end in itself. It's people saying the most vile, wrong-headed things imaginable that keep the boundaries of social oppression from falling on those of us with genuinely important, yet contraversial, things to say.

  126. Um, Call of duty? by Some_Llama · · Score: 1

    "..play as a Russian commissar and shoot Russian soldiers for retreating, to play as a civilian in London during the Nazi Blitz and I have yet to use any vehicle that isn't stuck on rails and doesn't use arcade-ish physics."

    Did you actually play Call Of Duty? You play as a russian with "commissars" forcing you to advanced against tanks while you hold a rifle or you ARE shot.

    Then there is the mission where you are driving Russian Tanks through the woods with full control and realistic physics?!?

    And not to mention the games where you CAN fight as a Nazi, do you actualy play the games you are complaining about?

  127. Hrmm... by Anonymous Coward · · Score: 0

    I'm not real sure if an RPG was the ideal format for this game.

    "Hold on! Don't attack, my ATB Gauge is still filling.....!"

  128. Re:Hate: Definitely the Best Answer by brkello · · Score: 1

    The difference, to me, is that it sounds like an amazingly stupid idea for a game. Too soon for a game like this? I can't believe anyone would think that a game like this should exist.

    Yeah, I have no problem with GTA....it's fiction. I have no problem with WWII games. They just use the weapons and vehicles of that era. You are shooting and others are shooting at you. A lot of us won't experience war first hand...it allows us to have that experience. Besides, as kids we all played some made up scenario where we are shooting at each other. Whether it be playing with tranformers/gi joe or having nerf weapons.

    You may try to use my words against me and say this game allows us to experience something that we otherwise wouldn't have...maybe you'd have a point. But it is a stupid scenario. Do you play a potential victim and try to survive? Do you play the attackers and kill innocent children cowering before you? What a stupid concept for a game. It angers me that they would make something that stupid. It won't be fun. It is just people trying to find a way to make a buck.

    I am all for them having every right to make this game. But I also have the freedom not to buy the game and hope they fail.

    --
    Support a great indie game: http://www.abaddon360.com
  129. You know, I'm all for anything by geminidomino · · Score: 1

    that botheres the whinging little "I have a right not to be offended" pussies...

    But in this case, I think he would have been more belivable about wanting to "get people talking" if you didn't have to fight your way through DOOM after shooting yourself in the library.

    That's kind of silly. Maybe he did it for an emotional wind-down after the "endgame" slideshow of the two kids growing up?

  130. "Grow up" beyond shallow genres, yes by ianscot · · Score: 1
    Just because video games as an entertainment/art form are in their infancy doesn't mean they can't grow up and portray the same subjects that the more established arts do.

    Good point. Roger Ebert is basically begging the industry to think of itself that way.

    How many of us saw this article and had an extremely specific idea of what the resulting game would probably be like? That's a measure, I think, of just how limited the range of games is at this point. If the comparison was to literature, games right now are basically along the lines of a pre-teen or teen series like the "Sweet Valley High" books. The more natural comparison would be to movies in terms of production costs and the process of producing the final work of art -- and even next to Hollywood movies, video games are tremendously narrow in their ambitions. Holy cow. I'm thinking about it, and movies like "Poseidon," the remake of "The Poseidon Adventure," start to look reasonably creative by comparison. If someone came out with a game in that setting, we'd think they were breaking the dang mold!

    Just about the only area where games are transcending those limitations is in MMORPGs, where they're more of a social experiment -- and how moving, exactly, is a leveling-up model? How much does it tell us about the human condition when a guild goes mafia and requires protection money to get wood under someone's badly-balanced economic model?

    Did anyone have, at first blush, the idea that this Columbine game might really startle us in any way other than by being so crass and exploitive it made us cringe? Seriously -- it's almost inconceivable. Whereas I anticipated Art Spiegelman's book about 9/11 because it could've really been... whatever, "moving." And even considering it a minor disappointment, I know his intentions were honorable.

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    "Fundamentalism" isn't about divine morality. It's about human authority.