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Why Music Really Is Getting Louder

Teksty Piosenek writes "Artists and record bosses believe that the best album is the loudest one. Sound levels are being artificially enhanced so that the music punches through when it competes against background noise in pubs or cars. 'Geoff Emerick, engineer on the Beatles' Sgt. Pepper album, said: "A lot of what is released today is basically a scrunched-up mess. Whole layers of sound are missing. It is because record companies don't trust the listener to decide themselves if they want to turn the volume up." Downloading has exacerbated the effect. Songs are compressed once again into digital files before being sold on iTunes and similar sites. The reduction in quality is so marked that EMI has introduced higher-quality digital tracks, albeit at a premium price, in response to consumer demand.'"

388 comments

  1. It is not too loud! by mi · · Score: 5, Funny

    You are too old!

    --
    In Soviet Washington the swamp drains you.
    1. Re:It is not too loud! by Sigma+7 · · Score: 3, Funny

      You are too old! Can you repeat that? I have trouble hearing you... </joke>

    2. Re:It is not too loud! by saskboy · · Score: 4, Interesting

      It's tough being able to hear. Unlike many of my peers, I'm not going deaf, and so going to a bar is painful, since I haven't spent years ruining my hearing like they have. Yes I'm old, but their ears are older, and they wouldn't need it up so loud if they'd cared for their ears like I have done for mine.

      I try to congratulate DJs that don't cross the pain threshold with their volume level. There are even some restaurants like Boston Pizza in some locations, that play their music loud enough to damage hearing after not a long exposure.

      --
      Saskboy's blog is good. 9 out of 10 dentists agree.
    3. Re:It is not too loud! by 88Seconds · · Score: 1

      Just say that to my face, directly in front of me so I can read your lips, cos my hearing is shot to buggery, as I have frequented too many venues that have judged quality not on what they play, but how loud they can play it. Did I have a good time though, how should I know, I was popping too many pills and smoking too much weed to notice.

    4. Re:It is not too loud! by KlaymenDK · · Score: 3, Informative

      Your post reminds me of the film "All Gone Pete Tong (The Legend of Frankie Wild)". Odd title, but a light-yet-deep story about an Ibiza DJ who deals with the effects of a deafening work environment.

      http://imdb.com/title/tt0388139

      Watch it if you like.

    5. Re:It is not too loud! by sa1lnr · · Score: 2, Funny

      I'm 53.

      And my Amp goes up to 11. :P

    6. Re:It is not too loud! by Cadallin · · Score: 2, Informative
      I hear that. I was listening to some music with a friend recently. "Your EQ is messed up," he says. He proceeds to rework it into a smiley face bumping the bottom bass up about to about +9db. I had had bass on 0 and treble up about +3db to compensate for some roll off inherent in my speakers, which admittedly are cheap at the moment.

      If you don't understand what's wrong with a smiley face EQ, you've probably damaged your hearing pretty badly already.

    7. Re:It is not too loud! by TapeCutter · · Score: 1

      I'm close to your vintage and when I was a kid my parents were always screaming at me to turn it down ("it" looked like an old peice of furniture stuffed with valves and had a single 16'' speaker), 20yrs and my own kids started telling me to turn it down. I think I may have finnally hit the "sweet spot" that lays between between nagging and senility.

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    8. Re:It is not too loud! by CrankyOldBastard · · Score: 1

      I reckon there should be some kind of a test and license before you can own a graphical EQ, or else consumer level EQs should have a maximum gain of +/- 3dB, with auto re-centering if the controls are untouched for 20 seconds. The idea that EQ is to compensate for speaker and room, and not some kind of magic to "make the sound better" is totally unknown to most people who claim to "like music".

    9. Re:It is not too loud! by mrogers · · Score: 2, Insightful

      when I was a kid my parents were always screaming at me to turn it down ... 20yrs and my own kids started telling me to turn it down.
      Have you ever considered that maybe you just like terrible music? ;-)
    10. Re:It is not too loud! by TapeCutter · · Score: 4, Funny

      "Have you ever considered that maybe you just like terrible music?"

      No, but I do wish people would stop asking me that stupid question! >:(

      --
      And did you exchange a walk on part in the war for a lead role in a cage? - Pink Floyd.
    11. Re:It is not too loud! by Mutant321 · · Score: 2, Informative

      Being a DJ, I download *all* my tracks as .wav file (where available, otherwise highest quality mp3 available). I'll then burn as an audio CD. The difference in quality between uncompressed wav and even 320k mp3s is quite significant, especially on a big club sound system. The bass is much more driving, and the highs much more coherent. I don't even consider myself fussy about sound, there are differences sound engineers get uptight about that - even if I can hear them - don't bother me. But any sort of auotmatic lossy compression is going to have a fairly big effect on the sound.

      (BTW, dance music download sites have never resorted to DRM - their customers (mostly DJs) would have no use for DRMed tracks, since they need to burn to CDs, or copy about so they can play them out in clubs. DRM would make downloads useless, and everyone would just go back to vinyl. Guess it's another lesson for the big labels on the pointless nature of DRM).

    12. Re:It is not too loud! by Cadallin · · Score: 1

      Thank you! The magic to "make the sound better" is supposed to happen at the mastering stage. Where people with actual skill (The Johns Brothers, etc) work their voodoo.

    13. Re:It is not too loud! by LordSnooty · · Score: 1

      I use in to make the sound more acceptable to those around me - no setting in the day, then decrease bass, increase treble slightly and reduce volume overall for night-time listening.

    14. Re:It is not too loud! by Metasquares · · Score: 1

      If you don't already know about it, you should check out FLAC. It's lossless.

    15. Re:It is not too loud! by flappinbooger · · Score: 1

      Very insightful, and correct. EQ's are really to compensate for room and/or equipment shortcomings. Not an artificial way to make the bass louder.

      I'm not a professional sound engineer, but I've worked A/V next to one, and IIRC you gotta have "special" equipment to know which frequencies to cut or boost with the EQ. Frequency analyzers, white noise generators, etc.

      --
      Flappinbooger isn't my real name
    16. Re:It is not too loud! by chickenrob · · Score: 2, Informative

      The article is not about music at a bar or a concert or the gain levels thereto. It is about the dynamics of recorded music being changed from the origional musicians intent. From the article: (Peak limiting squeezes the sound range to one level, removing the peaks and troughs that would normally separate a quieter verse from a pumping chorus.) If you don't like the levels at concerts or bars, by all means, get yourself a set of high quality ear plugs. I for one enjoy the higher sound levels at concerts. It is meant to be an imersive experience. Also, by what I have read, there are many ear specialists who would say the occasional loud concert is okay for your ears. It is prolonged, repeated exposure that is the most dangerous. Like for instance, exposure I might get every day at work with a hammer drill or jack hammer without wearing my ear protection.

      --
      People say my sig is the best thing about me.
    17. Re:It is not too loud! by Anonymous Coward · · Score: 2, Informative

      The problem isn't just compression. It's that the full dynamic range of CDs is no longer being used for most popular music. The wide dynamic range of a CD is a major reason why it is an advance over the LP--it's what gives CDs their great signal/noise ratio. There's more on the issue here:

      http://georgegraham.com/compress.html
      http://www.cdmasteringservices.com/dynamicrange.ht m

      and pretty graphs here:
      http://www.mindspring.com/~mrichter/dynamics/dynam ics.htm

    18. Re:It is not too loud! by Anonymous Coward · · Score: 0

      The idea that EQ is to compensate for speaker and room, and not some kind of magic to "make the sound better" is totally unknown to most people who claim to "like music".
      So not only does the RIAA want to prevent me from transferring my music between devices and formats, but you seem to think I don't even deserve to listen to my music how I like?

      Fuck you.
    19. Re:It is not too loud! by Entropius · · Score: 1

      I'm in the same boat. Fortunately the sorts of music I like to listen to most are all performed acoustically, so live concerts by definition aren't all screwed up.

      But the amplified concerts I've been to? Terrible. Not only is there horrible harmonic distortion, but they seem to use a mustache EQ: -5dB or so at 50 Hz, +5dB at 120 Hz, -5 dB at 500 Hz, +15 dB or something insane at 2-5 kHz (grating as hell, and sounds the loudest -- look at response curves for ears), a boost in low treble, a cut in high treble ... it's awful.

      Worse are cell phones. You have to turn those bastards up to the point where they'll deafen you with the 2-3 kHz part of the signal in order to get enough of the higher part of the signal to understand consonant sounds. If anyone would stop putting cameras and shit I don't care about on phones and put in an EQ and possibly customizable DSP, I'd buy their phones in a heartbeat.

    20. Re:It is not too loud! by radish · · Score: 1

      The problem isn't that DJs haven't heard of FLAC (I use it for all my stuff at home) it's that the developers of DJ software haven't. Once Serato, NI, and all the embedded stuff in CDJ's is FLAC happy the world will be a better place :)

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    21. Re:It is not too loud! by llamaxing · · Score: 2, Interesting

      This doesn't directly relate to the topic but is useful information.

      I learned recently in a class that at 90dB, it will take about 8 hours for a person's hearing to degrade; every increase of 5dB will cut that time in half, so 95dB will degrade after 4 hours, 100dB degrades the hearing after 2 hours, and so forth. And here is something to compare: average speech is 60dB, car horns 15 feet away are around 100dB, and watching fireworks is 120dB.

    22. Re:It is not too loud! by Original+Replica · · Score: 2, Insightful

      so that the music punches through when it competes against background noise in pubs or cars.

      I find nothing more annoying than a bar or pub with no dance floor cranking the music. I don't want the music to fucking punch through the conversation I'm trying to have. I go to the pub to talk to people, why the hell is the music so loud that i have to yell to the person beside me?

      --
      We are all just people.
    23. Re:It is not too loud! by Anonymous Coward · · Score: 0

      ..

    24. Re:It is not too loud! by Anonymous Coward · · Score: 0

      Your post reminds me of the film "All Gone Pete Tong (The Legend of Frankie Wild)". Odd title...
      It's one of those newer rhyming slangs that has entered the British vocabulary. 'Pete Tong' = wrong. Pete Tong was THE Dance Music DJ of BBC Radio 1 many years ago.
    25. Re:It is not too loud! by s0l0m0n · · Score: 1

      What is the rate of loss at these levels of exposure?

      I spend a lot of time between 100-110 DB, and haven't noticed significant damage.. I'm not say that it isn't happening just that it's tough to monitor.

    26. Re:It is not too loud! by JimBimBam · · Score: 1

      In the student society, in the town where I study, they have put up sound level indicators in all the rooms and halls where music is played. Looks like an ear, with green, yellow and red lights, so you'll know when the sound level is so hight that you might damage your hearing. Nice to know when its time to use your earplugs...

    27. Re:It is not too loud! by Man+Eating+Duck · · Score: 1

      why the hell is the music so loud that i have to yell to the person beside me?
      Because they sell more beer that way. I have thought about it, and I believe the reasons may be:
      • guests get more thirsty when they need to speak loudly
      • that they don't speak as much, and have more time to drink beer
      • guests get more agitated when the music is loud, and want to drink more

      Whatever the reason, anyone that has worked in a bar for a while can tell you that this is the case.
      You need to balance it, though, so that people don't actually leave because of the loud music. I tend to leave. Just as you, I go to the pub to talk to my friends, not yell at them :)
      --
      Are you a grammar Nazi? I'm trying to improve my English; please correct my errors! :)
    28. Re:It is not too loud! by CrankyOldBastard · · Score: 1

      I believeyou should listen to the music the way the musician who played it intended it to sound. Otherwise it's like drawing a beard on the Mona Lisa with a felt marker because you "like it that way".

    29. Re:It is not too loud! by object88 · · Score: 1

      ...average speech is 60dB, ... and watching fireworks is 120dB.

      At what range?

  2. Also, the Loudness War by antdude · · Score: 5, Informative

    VideoSift mentions an one minute and 52 seconds YouTube video showing big-name Compact Discs (CDs) [and other audio sources] manufacturers are distorting sounds to make them seem louder. At the same time, sound quality suffers.

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
    1. Re:Also, the Loudness War by Penguinisto · · Score: 4, Funny
      ...and here all this time I thought it was just because the latest top-40 bands simply sucked. I never knew there was a technical explanation for it.

      (The real scary part is, I can't even tell for myself if I'm just kidding or not, now that I think about it...)

      /P

      --
      Quo usque tandem abutere, Nimbus, patientia nostra?
    2. Re:Also, the Loudness War by Andrzej+Sawicki · · Score: 3, Insightful

      Sadly, I think yours is the better explanation.

    3. Re:Also, the Loudness War by Tassach · · Score: 2, Insightful

      Sadly, I think yours is the better explanation. That's the reason that when the Beatles' box was released it was outselling the modern "artists" by a wide margin.
      --
      Why is it that the proponents of "one nation under God" are so eager to get rid of "liberty and justice for all"?
    4. Re:Also, the Loudness War by lowid+(24)+_________ · · Score: 1

      It's also possible that engineers are distorting sounds because they like the way it sounds, and not as part of some "loud music conspiracy."
      I am an audio engineer, and I love compression (i.e. audio signal compression, not referring to mp3 compression and the like). I use it on everything, and so does most any other engineer. It's a wonderful tool. These days, with digital audio, it is far easier to use compression in a more accurate and transparent fashion. It makes it far easier to achieve a desired result without having to be as vigilant during the tracking (recording) process.
      And technically, it does distort the sound and makes it louder. Which is not to say that sound quality suffers when I use compression, because I am in charge of the process and I am making a conscious decision to use it, correct?
      Frankly I laugh whenever I see articles like this. It's not like CDs now can be any louder than they were when they were introduced in the 80s. It's easier to raise the RMS level to make the average volume louder with modern technology, but that should be the engineer's prerogative, right? Engineering is more of an art form than most people give it credit for.

      p.

    5. Re:Also, the Loudness War by Anonymous Coward · · Score: 0

      they generally turn up the lower range to make it sound louder. turn up the bass and wash out the rest of the range. not to mention recording everything as close to 0db as possible.

    6. Re:Also, the Loudness War by mgblst · · Score: 1

      the latest top-40 bands simply sucked
       
      Did you ever notice that you sound just like your dad, and his dad before them. This is more a remark on you, that your tastes have stayed the same, while the top 40 has moved on. You are old! Perhaps it is time you stopped listening to the top 40?

  3. Dubious reasoning by Puff+of+Logic · · Score: 4, Insightful

    The reduction in quality is so marked that EMI has introduced higher-quality digital tracks, albeit at a premium price, in response to consumer demand. Odd. I was under the impression that the higher quality tracks were incidental to releasing non-DRM'd tracks in iTunes. Essentially, the higher quality eased the pain of another $.30 per track.
    --
    P.P.S. I'm doing Science and I'm still alive.
    1. Re:Dubious reasoning by cabd · · Score: 0

      Congrats!
      You got it!

      They are tying to hide the fact that you are paying an extra 30 cents to not have your fair use rights trampled on!

      --
      When mad at one, try running a mile in their shoes. That way, not only do you have their shoes, but you are a mile away.
    2. Re:Dubious reasoning by squidinkcalligraphy · · Score: 1

      There was a story only a couple of days ago on slashdot about how digital compression is less important than earphone or speaker quality. In the study, people found the 128kbps compressed audio through high quality earphones (shure) better than uncompressed PCM through original ipod earphones.

      --
      "I think it would be a good idea" Gandhi, on Western Civilisation
    3. Re:Dubious reasoning by h4rm0ny · · Score: 1


      Unfortunately, I can no longer use iTunes on my Linux system and the Apple Store is not accessible without it. So I'm still sitting here waiting to be able buy music from my computer. Surely someone else is going to start selling the non-DRM music soon, aswell? It can't just be Apple.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    4. Re:Dubious reasoning by Kjella · · Score: 1

      Unfortunately to bring about change you need incentives.

      1) The labels want to charge more
      2) Apple wants to take more of CD sales
      3) The consumer wants higher quality and no DRM (not necessarily in that order)

      Plua since they'd still be selling DRM'd songs and not everyone is clued in on DRM, they needed a distinct product that wouldn't confuse consumers.

      EMI got what they wanted by higher prices. Apple gets more sales by selling files that are as free as self-ripped ones and of CD quality. The consumer... well, he couldn't be any worse off than before since you can still buy 128kbps DRM music. But at least for me, higher quality + DRM-free + 1.30$/track beats going to the CD store and buying the whole album with filler (CD singles? You see those anymore?) and I no longer have a good reason NOT to. And the album price didn't increase, so that one is clearly better for consumers. Overall, I think this is a win-win for everyone except physical CD retailers.

      As for DRM, I'm sure that's still a controversial issue both inside EMI and among the big labels, which are after all a relatively small oligarchy as many here love to point out. It is hardly surprising to me that they prefer to leave that hornet's nest alone and instead focus on "higher quality", both for peace and quiet internally as well as not stirring up bad will with the other big labels. I have no doubt that the whole music business is paying very close attention to what's happening though.

      --
      Live today, because you never know what tomorrow brings
    5. Re:Dubious reasoning by Ramble · · Score: 0

      I'm not so sure. Before I actually went and brought some high quality headphones I was fine listening to 128kpbs MP3 files. Now my ears suffer from that and Ogg/FLAC is the best way I can go without constantly thinking about the bad sound.

      --
      "Oh boy"
    6. Re:Dubious reasoning by rizzo420 · · Score: 1

      But at least for me, higher quality + DRM-free + 1.30$/track beats going to the CD store and buying the whole album with filler (CD singles? You see those anymore?) and I no longer have a good reason NOT to. you're forgetting one very important point. those drm-free tracks that apple is selling contain personal information.

      until they sell DRM-free flac files, i'm buying CD's.
      --
      please me, have no regrets.
    7. Re:Dubious reasoning by dangitman · · Score: 1

      They are tying to hide the fact that you are paying an extra 30 cents to not have your fair use rights trampled on!

      So, how do you explain the fact that if you buy a full album, the DRM-free, higher bitrate version costs exactly the same as the DRM-encumered lower bitrate version?

      --
      ... and then they built the supercollider.
  4. It's called hearing loss by Anonymous Coward · · Score: 0

    From all that loud music.

    1. Re:It's called hearing loss by Hal_Porter · · Score: 2, Funny

      THAT'S NOT TRUE. HEARING LOSS CAUSED BY LOUD MUSIC IS A MYTH SPREAD BY BORING PEOPLE.

      I had to put this in because the lameness filter doesn't have a sense of humour or irony.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    2. Re:It's called hearing loss by Anonymous Coward · · Score: 0

      WHAT??

  5. Sound engineers can bitch all they want, by Spazntwich · · Score: 3, Insightful

    but if the music keeps selling, the labels are providing exactly what the cloth-eared idiot masses want, and in the end they're out to make a profit, not "quality music."

    1. Re:Sound engineers can bitch all they want, by Tablizer · · Score: 4, Insightful

      Most people listen to music while doing something else, such as driving, ironing, gardening, trolling slashdot, etc. The quality does not matter that much during those activities. It is noticed by audiophiles far more than Joe Blow.

    2. Re:Sound engineers can bitch all they want, by timmarhy · · Score: 1, Troll

      that's a terrible attitude to have in any business, people like you are whats wrong with the world.

      --
      If you mod me down, I will become more powerful than you can imagine....
    3. Re:Sound engineers can bitch all they want, by Hal_Porter · · Score: 3, Informative

      Most people listen to music while doing something else, such as driving, ironing, gardening, trolling slashdot, etc.

      The best music to troll to is alternative rock like Laibach since everything they did was a troll to dim witted lefties. Most real punk rockers would appreciate the concept of trolling too - consider Sid Vicious in his Swastika T shirt. Sid probably didn't like the Nazis, he just wanted to trigger a debate on their alleged crimes. Post Dead Kennedies however punks have a simplistic worldview where the US is evil and its opponents are good. If you argue with any part of it, you must be evil.

      Not coincidentally, this worldview is identical to the Bush supporters' worldview they pretend to hate but with all the signs reversed, a sort of ideological mirror image. This sort of music is therefore very bad to troll to, since it is just designed to agree with the prejudices of its fans, much like Fox News does for Republicans.

      If I were flaming slashdot or driving however I'd go for Neanderthal, irony challenged Rap music. Or Post DK punk, something dumb and angry.

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    4. Re:Sound engineers can bitch all they want, by Lorkki · · Score: 1

      The best music to troll to is alternative rock like Laibach since everything they did was a troll to dim witted lefties.

      I thought they were more of a satire of dim-witted "righties", but to each his own I suppose.

    5. Re:Sound engineers can bitch all they want, by Hal_Porter · · Score: 1

      That's the spirit. Crank up the Rage Against the Machine!

      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
    6. Re:Sound engineers can bitch all they want, by Lorkki · · Score: 1

      Nah, I'm more of a DnB guy lately. Zack de la Rocha manages to make every song sound the same, anyway.

    7. Re:Sound engineers can bitch all they want, by fuzzix · · Score: 1

      that's a terrible attitude to have in any business, people like you are whats wrong with the world.

      No, it's the cloth-eared idiot masses that really are the problem.

      I guess instilling a lack of critical faculties when it comes to music is as easy as with politics. Manufacturing Consent To Produce Shite Music. ;)
    8. Re:Sound engineers can bitch all they want, by Jeff+DeMaagd · · Score: 1

      The music keeps selling, but the sales are going down, though admittedly, for many complex reasons, not for this or one other reason.

    9. Re:Sound engineers can bitch all they want, by Dogtanian · · Score: 1

      Sid probably didn't like the Nazis, he just wanted to trigger a debate on their alleged crimes. Unlikely; from what I've heard, Sid Vicious wasn't the sharpest knife in the drawer and probably just wanted to annoy people.
      --
      "Slashdot - News and Chat Sites Deviant". (Click "homepage" link above for details).
    10. Re:Sound engineers can bitch all they want, by KozmoStevnNaut · · Score: 1

      I don't care, the slap-bass on "Bulls on parade" is one of the best sounds to ever be recorded.

      --
      Eat the rich.
    11. Re:Sound engineers can bitch all they want, by object88 · · Score: 1

      The best music to troll to is alternative rock like Laibach since everything they did was a troll to dim witted lefties.

      So you listen to Laibach, then? Alternative rock? Really?

    12. Re:Sound engineers can bitch all they want, by Hal_Porter · · Score: 1
      I do like Opus Dei - they're absolutely spot on that there is a weird Germanic totalitarianism buried in the "Live is Life" and this skewers it brilliantly.

      Life is life!
      And we're all glad it's over
      We thought it would last
      Every minute of the future
      Is a memory of the past
      Coz' we gave all the power
      We gave all the best
      And everyone lost everything
      And perished with the rest.
      Life is life!

      Godwined of course, but the idea that Opus have buried fascist tendencies reminds me of the Harry Enfield sketch where Jürgen the German has been taught to be civilised but he can't really avoid being a fascist because fascism taps into his culture in a really profound way. Not that it's completely fair of course, but it's not completely false and hence an inspired piece of trolling.

      The few other Laibach tracks I've got don't live up to it. Mind you, the whole idea of using the German name for Ljubljana in communist Yugoslavia and using Nazi/communist imagery at concerts to torment the Communists is cool too. They used totalitarian symbols to subvert totalitarianism. And in the end it worked, there are loads of subversive musicians in Slovenia now, and very few people who believe in either Nazism or Communism.
      --
      echo -e 'global _start\n _start:\n mov eax, 2\n int 80h\n jmp _start' > a.asm; nasm a.asm -f elf; ld a.o -o a;
  6. A good video explanation by aaron+p.+matthews · · Score: 4, Informative

    This video explains the effects of audio compression quite clearly, albeit the sound quality is only what YouTube can allow.

    http://youtube.com/watch?v=3Gmex_4hreQ

    cheers.

    1. Re:A good video explanation by weighn · · Score: 2, Informative

      This video explains the effects of audio compression quite clearly, albeit the sound quality is only what YouTube can allow. cheers.

      you can do this yourself using Audacity. Rip part of any rock album produced prior to c.1993 (from what I can recall it has been happening for this long) and compare it to any form of rock recorded in a studio since the "Seattle sound" came to the fore.

      the older stuff has some dynamic range - the corporate rock produced during the past 15 years can virtually be defined by the shapelessness of the wave.

      --
      Mongrel News all the news that fits and froths
    2. Re:A good video explanation by Zironic · · Score: 2

      I've been wondering for quite some time why most rock music doesn't have any punch to it anymore. Now I know.

      When you compress the dynamic range of song with drums you seem to completely destroy the feeling of the music and it just comes out flat.

    3. Re:A good video explanation by Anonymous Coward · · Score: 0

      I like your old stuff better than your new stuff.

    4. Re:A good video explanation by NeMon'ess · · Score: 4, Insightful

      Some albums like Soundgarden - Superunknown from 1994 and Foo Fighters from 1995 still had much of their dynamic range. What changed in the late 90's was the overall volume was increased so much the peaks of the drums and bass got clipped. Doing that also deletes any other vocals or instruments playing during the clipped time. It's more like an analog volume adjustment of just sliding the volume up too high when mixing.

      What's different now that the video shows is the peaks are not getting clipped anymore, instead they reach 0.0 db but the entire mix is digitally volume maximized so almost every single peak is that loud. Vocals and instruments like guitars are always the same maximum loudness. If the singer sings louder or plays harder the volume the listener hears doesn't change.

      It's also why the theme song to Casino Royale, You Know My Name by Chris Cornell sounds so weak. Not only is it rock with orchestral backing, so it's already a wall of sound, but since everything is maximized, when Chris starts singing his lungs out there's no change in the volume. The power and energy of his voice and the music is just destroyed.

    5. Re:A good video explanation by h4rm0ny · · Score: 1


      I never realised there was a specific reason for this. But I had definitely noticed it. Many of my newer CDs sound quite flat and other times I've been astonished by the clarity that comes out of the same system with a different CD.

      This is really useful to know and will save me from frustratedly fiddling with my system trying to make it sound less muted, which I'm driven to every now and again.

      --

      Aide-toi, le Ciel t'aidera - Jeanne D'Arc.
    6. Re:A good video explanation by Dragonslicer · · Score: 1

      And here I thought newer music sounded flat because the band consists of an electric guitar player that knows at most two chords, a drummer that can only bang out quarter notes on the cymbal, and a lead singer that screams more than sings.

    7. Re:A good video explanation by philicorda · · Score: 5, Informative

      "What's different now that the video shows is the peaks are not getting clipped anymore, instead they reach 0.0 db but the entire mix is digitally volume maximized so almost every single peak is that loud."

      No, they are getting clipped. Have a closer look for flat topped peaks.
      The damage is being done by look ahead limiters like Waves L2, which are the last process in the mastering chain.
      These limiters work on psychoacoustic principles, employing some of the temporal masking ideas used in lossy audio compression to make the artifacts of very fast peak limiting as inaudible as possible.
      It's known that humans cannot hear short periods of clipping distortion (less than 2ms or so), so these limiters allow that to happen, clamp down a millisecond later, and increase the subjective loudness of the signal without losing 'punch'. As this kind of limiter incorporates a delay line in the audio output path, but not the side chain, it's always looking a few milliseconds ahead and so knows how to react to a peak in advance.

      The problem is that if you push a limiter of this kind really hard, it cannot keep it's artifacts inaudible, the clipped periods get longer, and the music starts to sound harsh and tiring.

      It's a shame as they a beautifully clean limiters if used correctly, you can knock 4-6db of pop material without the kind of artifacts a traditional analog limiter would produce.

    8. Re:A good video explanation by Airon · · Score: 1

      Getting technical here. The L2 does not clip the material. Most mastering folks don't even use that plugin beyond its inbuilt dither. Most limiting is done with outboard analog gear. Some AD(Analog to Digital) converters still sound good when you overdrive their converters, so that's used too.

      I find most of todays music unlistenable above the loudness level of a relaxed conversation. I skipped the last two Prince albums, of whom I have been a fan for almost 20 years, because they sound ugly and distorted. You can turn up his older albums and enjoy. You cannot do the same with todays material. Same goes for most other records.

    9. Re:A good video explanation by philicorda · · Score: 1

      "The L2 does not clip the material."

      Try it. It's not easy to make it clip intentionally, but there are limits to how much gain reduction even very clever limiters like L2/L3 can do without flat lining.
      You will hear the bass end drop out as L2 tries to redistribute energy before it clips really hard, but it will clip, and you will see consecutive samples with the same value.
      Despite having a simple interface, there's a lot going on in these plugins.

      "Most limiting is done with outboard analog gear."

      I agree analog limiters are used extensively as well, but they cannot provide the clean brickwall limiting (if that's not a contradiction in terms. :) that digital look ahead limiters can.
      The conventional analog limiters are used for their sound, the fast digital ones because they don't have a 'sound', even when working quite hard. I would imagine it's common to use both, with the digital as a peak stop at the end of the chain.

      It was only when the fast digital limiters appeared that CDs started to get really loud.

      "I find most of todays music unlistenable above the loudness level of a relaxed conversation. I skipped the last two Prince albums, of whom I have been a fan for almost 20 years, because they sound ugly and distorted. You can turn up his older albums and enjoy. You cannot do the same with todays material. Same goes for most other records."

      This is true. :(
      I hope we will see a renaissance of more conservative masters once record companies realize there is a market for them. Digital distribution makes this possible as they won't have the cost of two different pressings of the same album.

  7. Terminology confusion? by megabyte405 · · Score: 5, Insightful

    Is it just me, or does that article (intentionally?) confuse the two meanings "compression" can have with regards to digital audio? The loudness bit is audio compression: reducing dynamic range (which they do talk about). Then, they bring in the bit about data compression and the EMI iTunes Plus downloads, which is entirely different (admittedly, it also introduces artifacts, but of a completely different nature). The bit about the Los Lonely Boys album "compression-free" could easily be free of either (or both!) kinds of compression.

    While the logical part of me chalks it up to confusing terminology being misunderstood, part of me wonders if those meanings are being intentionally conflated to make the article more impactful... it would sound less impressive if EMI wasn't "admitting there is a problem with compression"

    --
    I recognize people by their sigs. Is that a bad thing?
    1. Re:Terminology confusion? by mypalmike · · Score: 4, Informative

      You are completely correct in your analysis. Compression isn't really related to compression. But it makes a good "double whammy" for the article.

      --
      There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
    2. Re:Terminology confusion? by dgatwood · · Score: 4, Informative

      Never attribute to malice what can be explained by incompetence just as easily.... The whole thing strikes me as an article written by someone who simply doesn't understand the difference between psychoacoustic-based data compression and dynamic compression....

      I'd be amazed if any album other than classical music were made without compression. A drum kit or other similar drums without at least some compression sound pretty silly. Basically, you end up burying the entire mix in the mud to keep the drums from clipping... unless you record on analog tape and just let it clip (soft saturation), but in that case, you're really compressing the signal, just without calling it compression. The peak of the sound is just too soft compared to the meat of the sound to give you a usable volume without either adding compression or limiting (which is just a special case of compression).

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    3. Re:Terminology confusion? by mabhatter654 · · Score: 0
      it's not about compressing the DATA... they purposefully mess with the sound to make it more "radio" and "professional". I think most live bands I've heard have a very bad balance... you can't hear vocals.. coming from playing in school band, the balance of the instruments is key to it sounding like music and not just a bunch of people playing instruments. In a band or orchestra, there's no "sound engineer" to fix the balance.. you have to listen to the people around you.... but that's not what this is about.

      I notice it in radio because certain women voices I simply can't hear. I have the radio so loud my ears hurt, but I can't hear what the woman is saying. That "radio voice" is tuned for a man's dynamic range, a womans and they sound terrible over the air, and you only get woman DJs that can sound "good" with those horrible conditions... none of the woman DJs sound like what a woman with a very good speaking voice would sound like. If you watch the YouTube they've squished the minute parts of what we intrepet as speech and it's hardly intelligible. In radio, they do that because we all listen with crappy speakers anyway. Most of the time you won't notice it when your moving around, but it also increases the "quality" of the broadcast by "compressing" the frequencies to fill the spectrum...and at the same time letting them make "clear edges" to account for frequency drift and interference. Unfortunately, they started mastering all the CDs that way because that's what people are told is "right" on radio and TV audio. They whole push against this really started after 9/11 when broadcast stations made the switch to more spoken word for news and it sounded terrible... it came to light how badly they were mangling the music and they backed off some, but a lot more people started paying attention to their ears.

    4. Re:Terminology confusion? by Rimbo · · Score: 1

      It makes a good double whammy for the article, and the effect in both cases is that sound quality degrades.

    5. Re:Terminology confusion? by RegularFry · · Score: 1

      Don't psychoacoustic models involve dynamic compression to increase the quantisation of the signal, thus making it more susceptible to data compression?

      --
      Reality is the ultimate Rorschach.
    6. Re:Terminology confusion? by Penguin · · Score: 1

      Yeah, guess they really raised the whammy bar on this one.

      --
      - Peter Brodersen; professional nerd
    7. Re:Terminology confusion? by ozmanjusri · · Score: 1

      Yes, if you compress all your data into a single block with no spacing, it becomes unclear and unpleasant to contemplate.

      --
      "I've got more toys than Teruhisa Kitahara."
    8. Re:Terminology confusion? by Anonymous Coward · · Score: 0

      I think that they actually meant, that the music was being (audio-)compressed again when encoding to mp3's. A lot of internet radio stations do that.

    9. Re:Terminology confusion? by Anonymous Coward · · Score: 0

      Actually, since lossy compression such as MP3 removes many high frequency components and thus changes the waveform, the little squiggles near full-scale that are all that the multiband compressors and adaptive peak limiters have left of the music can actually be lost by being pushed over the top and clipped out during the reconstruction of the lossy audio.

      Clipping can be fairly easily ABXed, and can be a reason some MP3 decoders sound better than others; ones which use another specialised peak limiter (that doesn't change the volume and is designed purely to try to avert the worst clipping damage, like the one foobar2000 uses), or ones that reduce the volume to normalise it to a reference level and avoid clipping (such as something using ReplayGain would with almost any modern recording) wouldn't lose those details and the songs would sound better. Simpler MP3 players which might just clip them out would lose them.

      (This is why LAME's presets drop the volume by 1%, and why Vorbis decoders try to avoid it.)

      Many modern recordings are quite fatiguing to listen to, and they're losing their true bass punch to a mush of compression "pump". If they turned the compressors down a bit (well, a lot - have a look at the ReplayGain values to get an idea; down at least 6dB please even on your modern pop-rock and rap; even as much as 12dB on some recordings and I've even seen 15dB) they'd sound a lot better; and they'd hit harder, and kick more, because there'd be room to really kick.

      They'd even sound better on the radio; the radio stations got using volume normalising, compression and limiting mainly for technical reasons (FM bandwidth), but their chains get confused by modern over-compressed music. I can't understand why the TM Century PrimeCuts and so forth are overcompressed, because the radio station will do all the compression it needs, and any more's just going to make the volume go up and down; if you've ever heard it go quieter when there's supposed to be a bass kick or just afterwards, that's why.

    10. Re:Terminology confusion? by skinfitz · · Score: 1

      the effect in both cases is that sound quality degrades. Not entirely so - (audio) compression is an old technique that has been around for many years. Used appropriately, it greatly enhances things like drums, bass and vocals by controlling their dynamic range, however lately multi-band compressors are applied as part of the mastering process to the finished track as a whole to squeeze as much sound into the available dynamic range as possible thus keeping as much consistent audio power as possible. Done properly this can yield some improvements for certain styles of music (particularly percussive styles such as dance music) and indeed modern composers and producers factor this in to their creative processes which turns the compressor itself into a creative process.

      The technique does however tend to get abused, particularly by TV advert recording engineers.
    11. Re:Terminology confusion? by Shinglor · · Score: 1

      Still, it would be interesting to hear from an expert whether dynamic compression helps or hurts the sound quality when compressed using MP3 or similar. I would guess that it reduces quality since otherwise insignificant sounds are being brought up to full volume, therefore less likely to be ignored by the psychoacoustic model. So the less important sounds which might have been dropped are now taking up more bits in the compressed file.

    12. Re:Terminology confusion? by Anonymous Coward · · Score: 0

      I don't think it's incorrect at all. It is misleading for those of us who know the difference, but to someone who doesn't know the difference it's a pretty decent way of explaining it.

      MP3 is not data compression like ZIP is. It actually eliminates some aspects of the audio that we would not pay much attention to anyway.

      The peak compression throws away some of the differences between dynamic levels, and even if it gets to 0db without clipping, still affects the psychoacoustic model (especially if the playback device ends up clipping it). Then MP3 or other compression removes additional elements. So it's not entirely accurate, but effective at getting its point across.

      Still, journalists shouldn't write about stuff they don't know much about. I read a lot of stuff where they just parrot what one person explained without really understanding it, like the series of tubes senator.

    13. Re:Terminology confusion? by mauddib~ · · Score: 1

      One of the reasons I enjoy classical music so much. But, maybe it's just time for independent musicians to start making music which appeals to our ears, not to the budgets of the big radio-stations.

      --
      This is a replacement signature.
    14. Re:Terminology confusion? by Anonymous Coward · · Score: 0

      Still, it would be interesting to hear from an expert whether dynamic compression helps or hurts the sound quality when compressed using MP3 or similar.

      The heavy use of dynamic compression talked about here always hurts sound quality. If you can hear "less important sounds" better, then something is wrong.

    15. Re:Terminology confusion? by dgatwood · · Score: 1

      Women's voices are harder to understand by nature because A. there are fewer harmonics of the fundamental within your hearing range, and B. the F2 formants in males are more likely to fall within an area of more sensitive hearing below or near 2kHz, while the female formants tend towards the upper 2kHz range, which is an area of reduced sensitivity in humans.

      While psychoacoustic models might reduce that 2kHz-5kHz dipped frequency range further, it seems unlikely that it would do so unless the level were very low compared with the rest of the sound, as it would diminish speech intelligibility significantly. Thus, it seems likely that the difference you are noticing is either caused by a bass boost at the radio station (or in your car stereo), which would increase the intelligibility of the male voice, or, in the case of DJ voices, is caused by a poor choice of microphones on the part of the radio station with scooped midrange response.

      Yes, YouTube does horrible aboninations to their audio, but that's not typical of radio. Most radio stations, however, generally do not use data compression in their audio (or at least nowhere I've worked or talked to the engineers did). Storage is really cheap, so you'd have to be an idiot to cut corners in sound quality just to save a little bit of storage space. (Internet radio is the exception for obvious bandwidth reasons.) They do use dynamic compression, however, which will naturally create a bit of a bass boost, again, increasing the intelligibility of the male voice more than that of the female voice, and making it harder to hear consonants in general. This dynamic compression improves the ability to hear/understand voice and music in noisy conditions. That's why they use such compression.

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    16. Re:Terminology confusion? by dgatwood · · Score: 1

      If classical music used a close-miked drum kit with a 5-piece string ensemble, the drum kit would be recorded with heavy compression, too. It's not the style of music, nor just the whims of bad engineers that causes compression (though the latter has contributed to the overcompression of many tracks), but rather, the nature of drums in general.

      The only way any classical music gets away with a snare drum or cymbals at all is because its sound is "fuzzed" by being miked from a large distance in a large hall.... :-)

      --

      Check out my sci-fi/humor trilogy at PatriotsBooks.

    17. Re:Terminology confusion? by GWBasic · · Score: 1

      I'd be amazed if any album other than classical music were made without compression

      I always thought classical needed some careful compression, specifically because some instruments have peaks that are VERY high.

      I would also think that something like "The Planets" would get compressed during a radio or TV broadcast. Large differences between loud and soft typically are smoothed out for the sake of people with $20 B&W Zeniths and Yugo car stereos.

    18. Re:Terminology confusion? by Rimbo · · Score: 1

      Yeah, you don't get that great bass drum Thud or bass boom without compressing them. Compression of vocals is needed since most vocalists suck -- same reason they use auto-tuners now, as well.

      As for mastering, that's pretty close to the truth; one uses dynamic compression in the mastering process is because the average sound system has poor frequency response and dynamic range, and on different systems different voices get "lost" if you leave the full dynamic range in. So for popular music, it makes sense to add compression so that people listening on crap equipment can hear everything.

      For classical music, on the other hand, you expect to capture the full dynamic range, and leave it to the listener to go buy a set of Meridian DSP8000's so that you don't have to compress anything.

  8. There is a difference by comm2k · · Score: 1

    between file compression (mp3 / ogg / whatever) and compression as used by sound engineer. It will basically make the music have more of 'punchy' feeling. Google for loudness race - 'carefully' listen to a current top-ten pop song and you will easily notice how crappy it actually is.

    1. Re:There is a difference by rochrist · · Score: 1

      Or simply look at it on any meter system. I'm a recording engineer, and playing many of today's CDs through my console, you can see the meters are simply pegged at the top of the scale, solid bars of color, instead of fluctuating with the music as they would without the hypercompression thats popular in mastering today.

  9. Not all pop songs by Anonymous Coward · · Score: 0

    If you try mixing music and spend a lot of time doing it on many different styles, you'll notice that still quite a few pop albums are mastered without inducing clipping. I've mostly noticed this in Japanese pop though, so what I'm saying may not apply to what's being told in the article.

  10. Similar to by Tablizer · · Score: 1

    Kind of reminds me of the banner ad obnoxiousness arms race. The flashing red-to-black-to-yellow ones drove me crackers. I downloaded Mozilla just to block that kind of crap. The rotting toenail cream ad was also a doozy.

  11. New model speakers by Bob54321 · · Score: 4, Funny

    The problem is that todays speakers go up to eleven. That one louder...

    --
    :(){ :|:& };:
  12. 2001 called... by psyburn · · Score: 1

    They want their news back sans EMI item

    Now for my karma beating...

    --
    This was brought to you buy the Department of Redundancy Department
    1. Re:2001 called... by weighn · · Score: 1

      They want their news back sans EMI item
      yeah something about this article says that it was half-written 5 years ago and wrapped up in half a minute to fill a publishing deadline.

      ie mention of Oasis and Californication as if they are current hits.
      Oasis - who the fsck are they?!

      --
      Mongrel News all the news that fits and froths
  13. Peaking by zerocool^ · · Score: 5, Insightful


    We always called it "peaking", and it's something that everyone who's recorded an album in the spare bedroom of their band mate's house can attest to - if you record with fewer peaks (places where the sound wave maxes out at the top of the available volume area), it sounds better. It just plain sounds better.

    But, take songs off that CD and slam them onto a mix-tape style rotation or an iPod, and you'll be reaching to turn up the volume every time your song comes on.

    From what I can tell, recording engineers are responding to the bands who don't want people to have to turn the music up (in particular record execs). It's one of those terrible problems - if everyone would agree on such-and-such date to back off the recording volume and get less peaks (say, no more than 7 per album), everyone's music would instantly sound better. But the fact that everyone's competing, and you don't want your copycat pop punk band to be the quiet one, means it's a self perpetuating problem.

    ~X

    --
    sig?
    1. Re:Peaking by mypalmike · · Score: 0

      Sounds like a Nash equilibrium.

      --
      There are 0x40000000 types of people: those who understand 32-bit IEEE 754 floating point, and those who don't.
    2. Re:Peaking by varkatope · · Score: 5, Informative

      The issue isn't the peaking itself. A peak happens when a signal has surpassed what the receiver of that sound was designed for. If you pump a really loud signal into a preamp on a mixing console (even a small cheap one these days) and the "peak" light has come on, it means the signal is too loud for the equipment. It results in audible distortion and you should turn it down. What a compressor would do in this case is take the full spectrum, from lowest to highest point of the sound frequency and compress in a way that in effect, makes the highest and lowest frequencies squish into a tighter waveform. It's like trying to fit a square peg in a round hole, but then shaving off the corners of the square peg to make it fit. In effect, you're avoiding actual peaking or overloading of the equipment so you can turn the signal up louder without overload. Therein lies the problem.

      Compression is a necessary part of recording. Judicious use of compression can make a mix really come together and fit everything into it's right place. Notice that I said judicious. It's unfortunately a very useful tool which can easily be abused. OVER compression starts to result in the degradation of the signal. Sometimes you can hear it "pumping and breathing." Over compression is nasty, plus it destroys dynamics. Forget that crescendo on the second movement. Your violin solo is now exactly as loud as your entire orchestra. Are you excited yet? It's also extremely tiring to listen to. Take a pure square wave and pump it through a speaker. Look at that speaker and notice how fast and constantly the speaker cone is vibrating. Take your newfangled over compressed rock/pop CD and extract audio into some sort of multitracking software like Pro Tools or Ardour even. Expand the view a bit and look at the wave form. Looks a lot like a square wave the way the tops and bottoms of that wave form are chopped off doesn't it? Extract audio from a cd you really like from say, the mid 60s. Look at the wave form. There are peaks and valleys and quiet parts and loud parts, the tops and bottoms of the waveform are not chopped off. Now imagine what that new over compressed pop/rock record is doing to your eardrum even at low volume while keeping in mind the speaker cone. Your ear works a lot like that speaker cone. It's vibrating exactly as fast as that speaker cone. It's a mechanical part. There is fatigue involved. Plus it's just boring to listen to. It sucks out emotion and excitement.

      By the time you hear your average top 40 hit on the radio, it has been compressed during recording twice (on individual sound sources and probably again when a stereo mix is produced), during mastering, then again at the radio station. Radio stations want their station to catch your ear, plus it helps in keeping signal strength over long distances. Labels want louder songs to compete with the other loud songs, bands want their record to sound like this other loud record, mastering engineers are asked by either the band or the label to make it as loud as possible. You know who's paying the bill so they do it. Recording engineers can be pressured to over-compress by the band or label or just by wanting to have a job in the next year and they might do it as well. Even if they turn in a good balanced mix for mastering, it's a crap shoot whether their mixes will sound the same when the record actually gets put out.

      It's a shite state of affairs all around.

      --
      I got a fever...and the only cure is more cowbell!
    3. Re:Peaking by djw · · Score: 1
      Not quite. It isn't the number of peaks that counts, it's the ratio of peak to "trough" -- how much louder the loud passages are than the quiet passages. If that ratio is high, then since the peaks are relatively rare, listeners will have to turn up the recording to hear the rest of it at a satisfying level.

      The problem is that in digital recording you never want to "max out" as you put it -- you'll lose part of the sound due to an unpleasant kind of distortion called clipping. So the mastering technique called dynamic range compression flattens out the overall contour of the audio by smoothing out the peaks, and then you can master the whole thing at a louder volume.

      Excessive compression leads to a harsh, unvaried, and tiring sound. AKA modern popular music.

    4. Re:Peaking by Belacgod · · Score: 1

      A Graham Nash Equilibrium?

    5. Re:Peaking by Anonymous Coward · · Score: 0

      Compression is a necessary part of recording. Judicious use of compression can make a mix really come together and fit everything into it's right place. Notice that I said judicious.

      not everyone uses compression, as an engineer from Polyhymnia says:

      Many if not most CD's and lots of SACD's, even of classical music, have their dynamic range significantly compressed, either with a compressor or by manual gain riding. At Polyhymnia, we generally do little or no gain riding, and no compression, preserving the dynamic range of the original performance as much as possible. That why some of our SACD's may sound softer than some others. Rest assured that we are competent, and that every master we send out is recorded at full level.
    6. Re:Peaking by ghyd · · Score: 1

      At the same time, only top 40 (or wanabe top 40) music is always over compressed and, well it's not a great loss.

    7. Re:Peaking by unitron · · Score: 1

      A Graham Nash Equilibrium?

      No, Ogden.

      --

      I see even classic Slashdot is now pretty much unusable on dial up anymore.

    8. Re:Peaking by radish · · Score: 1

      I agree with your sentiments, however it's worth pointing out that the "pumping" sound you mention (and attribute to over compression) can in some cases be desirable. For example, look at a classic house sound such as Daft Punk's "One More Time" - their use of a heavy compressor sidechained to the kick drum adds a very dynamic "pump" to the whole track which is really a signature sound (usually called "ducking" as the bassline ducks below the kick). IMHO it sounds awesome, but as with anything - you have to use it carefully :)

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    9. Re:Peaking by zerocool^ · · Score: 1


      Yeah, there ya go. I didn't know the details, but even when we recorded this admittedly piece of crap thing, we could tell that something we were doing wasn't coming out like other albums.

      By the way, that was recorded by using the PA as a mixing board and using the line out, and a Sure SM-58. Plus a warzed copy of Cool-Edit Pro. It was really low tech. We figured it was something that we did wrong. But later, after I'd left the band and they recorded The Sting (their much more mature concept album based on the futurama episode of the same name) - even though by that point they have multiple good mics, and an Echo Layla sound card for multitrack recording, etc. - it's still the same thing. It's "not as loud" as the latest crap from nickelback or dashboard confessional or whatever the kids are listening to these days.

      Thanks for the explanation.

      ~Wx

      --
      sig?
    10. Re:Peaking by Anonymous Coward · · Score: 0

      plus it helps in keeping signal strength over long distances

      That's only true for AM radio.

    11. Re:Peaking by Anonymous Coward · · Score: 0

      Sorry. We were talking about music, not daft punk.

  14. Good audio example by Guanine · · Score: 5, Informative

    Here's a great audio and visual (narrated) example of the "loudness wars" and the way that reduction in dynamic range reduces the quality of the recorded sound. Keep in mind, this isn't audiophile mumbo-jumbo... this is a very real and very unfortunate trend in what the engineers who master albums (specifically pop albums) are required to do to keep their albums "competitive" with all the other loud albums.

    1. Re: Good audio example by gotgenes · · Score: 2, Informative

      That's a spectacularly illustrative link. Also, here's a preemptive Coral Cache link to the media file in case of a /.ed server.

      --
      It's such a fine line between stupid and clever.
    2. Re:Good audio example by Lisandro · · Score: 1

      There's a very good article in Wikipedia (here) regarding this very issue, including some very good waveform images and analysis - both the comparison of a 1981 album and its' 2005 re-release, and the waveform of an Oasis single are particularly telling.

  15. How about a technical fix for MP3/AAC/etc? by RalphBNumbers · · Score: 1

    Couldn't we just add a tag to every track with a floating point number by which to multiply the magnitude of all the samples in that track by default.

    That way the track could be recorded with it's full dynamic range preserved, so people who care about dynamic range can hear it clearly. And as the loudness war progresses that one multiplier could just be incremented, so that people who don't care about dynamic range will hear the track loudly.

    --
    "The worst tyrannies were the ones where a governance required its own logic on every embedded node." - Vernor Vinge
    1. Re:How about a technical fix for MP3/AAC/etc? by saxoholic · · Score: 1

      I've played around with sound engineering and recording a decent amount, and the problem here is that if you just blanketly increase the sound like that it can distort, and if loud peaks in dynamics are already at or near the max, then just increasing the volume of the track will cause it to clip, or distort at those points. It's annoying, especially when I record myself and want to put it on my ipod with other stuff, because when my recording comes on... I need to turn the volume up.

    2. Re:How about a technical fix for MP3/AAC/etc? by astromog · · Score: 2, Informative

      So... replaygain?

  16. News ... that matters? by BorgCopyeditor · · Score: 1

    It's an interesting fact, but one that people on usenet groups frequented by aesthetically-minded audio engineers have been talking about for years. The earlier post in this thread shows some pictures of the sound that are interesting.

    --
    Shop as usual. And avoid panic buying.
  17. compression vs. compression by Anonymous Coward · · Score: 0

    Dynamic range compression is wrecking today's music, but the summary seems to have gotten it mixed up with lossy audio compression, which entails encoding, say, an MP3 or AAC file from uncompressed data (typically a CD). The word "compression" in the context of audio can refer to either of these unrelated processes.

    See the Wikipedia articles:
    http://en.wikipedia.org/wiki/Dynamic_range_compres sion_(audio) http://en.wikipedia.org/wiki/Audio_data_compressio n

    1. Re:compression vs. compression by Aladrin · · Score: 1

      I think you're the one that misunderstands. The lossy audio compression makes music with dynamic range compression sound worse. The DRC is used to make the music 'sound better' according to the record studios, but the LAC then destroys that hard work and it sounds like crap again.

      At least, that's what they are claiming. When they went and claimed that EMI upped the quality on the MP3s to counteract that, well, they lost all credibility. IF that were true, they'd insist on the rest of their music having higher quality on iTunes as well.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    2. Re:compression vs. compression by DavidTC · · Score: 1

      They already lose all credibility, as their claim is stupid. If it were true, they'd simply be providing music that was losslessly compressed to start which. Which, duh, is actually less work on their part. (Yes, they'd still 'need' DRM, but putting DRM on something is completely unrelated to the compression.)

      It's like ordering a burrito 'to go' and having them stuff it in a tiny box and claiming that's why it falls apart when you try to eat it. a) No, that's not the reason it fell apart, the reason is you didn't make it right and people who aren't getting them 'to go' are complaining about the same thing, but, more importantly, b) If that actually is the reason, why the hell are you cramming it in such little boxes? Why don't you charge 5 cents more and buy bigger boxes?

      --
      If corporations are people, aren't stockholders guilty of slavery?
  18. Vinyl? by Niten · · Score: 1

    I've come to the opinion that modern vinyl records often sound in some respects better than their digital versions - even though vinyl is an inferior medium, today's records presumably aren't "engineered to death" like the CDs and MP3s that are the subject of this article; radio stations don't play records any more, so the same pressures that factor into the digital masters don't apply.

    Of course, this could be entirely in my head. I don't really know anything about the mastering process. Can any audio engineers out there confirm or deny this?

    1. Re:Vinyl? by Lisandro · · Score: 2, Interesting

      Sadly, you don't have to go back to the vinyl days for examlpes of this.

      The "engineering to death" that you talk about is usually dynamic range compression, where you artificially limit the difference between the softest and the loudest sound reproduced in the media. Compression is very useful in certain situations (guitar compressors are fairly popular to "focus" the sound of the instrument, and compressing vocals is a common practice), but nowadays it has become popular to over-compress pretty much everything in modern music. The net result is that the music appears louder, since the volume variations are reduced, but what you get is tracks where it is impossible to discerne fine details - everything feels mashed together, in a way. This might be good for certain styles (hiphop, perhaps), but the practice is so extended that it has become impossible to find new music with proper production and mixing.
      Adding insult to injury, it has also become very common to boost the audio levels (volumes) in the CDs so much that they "grow" outside the margins that the media offers, again, trying to make it sound louder and meaner. This is called clipping, and creates clearly audible, horrendous distortion. I've noticed this in a shitload of new tracks, and it boggles my mind that anyone might find ok to distribute audio in that state.

      Nowadays i have a hard time finding music produced after mid 90s' that doesn't suffer one of these symptoms. Pop music, particularly, is horrid in this sence. The art of subtely crafting layers of sound seems to be lost... and i'm not saying that every band should sound like Pink Floyd, but, for Gods' sake, when you have all the instruments sounding constantly at the same level in a rock trio it just becomes annoying. Tool is one rock band i've discovered still cares about proper mixing, off the top of my head. On the other hand, i fell in love with the self-titled CD of Army of anyone... or their songs, atleast. It's a shame such a fine album can wear you out after a few listens because of poor mixing.

    2. Re:Vinyl? by Anonymous Coward · · Score: 0

      Part of that is because the loudness war didn't really start until the early/mid 90's. Digital compressors made it easier to do, among other reasons. Mind you I remember reading somewhere (wikipedia?) about how motown records in the 70s were advertised as being "the hottest mixes" or something, referring to the fact that they did their best to get the volumes as loud as possible. But it just wasn't possible to get the same kind of huge loudness boost as with digital audio.

      But another reason is that with analog medium like vinyl, the kinds of distortion you get are different. Also different mastering techniques etc.

      So in short: sort of.

      It would be interesting to see what happens to the loudness war if Super Audio CDs http://en.wikipedia.org/wiki/Super_audio_CD were to catch on. Besides the fact that the mindset might switch to quality over loudness (why move to a new format if the mastering job is going to sound as shite as the old format?), SACD uses a pretty unique way of representing an audio wave, much different than PCM, which is what basically any digital uncompressed format including CDs use.

    3. Re:Vinyl? by Anonymous Coward · · Score: 0

      Adding insult to injury, it has also become very common to boost the audio levels (volumes) in the CDs so much that they "grow" outside the margins that the media offers, again, trying to make it sound louder and meaner. This is called clipping [wikipedia.org], and creates clearly audible, horrendous distortion.

      Actually instead of just boosting the volume until it clips, generally a limiter (of sorts) is used. In the strict sense a limiter just clips the signal at a certain point, but for audio engineering many limiters shape the sound a little so it's not quite as harsh. Or so is my understanding, I'm not an audio engineer. It still sounds terrible when overused.

    4. Re:Vinyl? by Anonymous Coward · · Score: 0

      And I find it funny that some of the better music is in the in-house composed music of some video games. . .

    5. Re:Vinyl? by Anonymous Coward · · Score: 0

      Like the Deus Ex soundtrack. Damn, that's good music.

  19. What a shame! by oshii'sdog · · Score: 1

    Long live earphones

    1. Re:What a shame! by Eideewt · · Score: 3, Funny

      Long live ears!

      What are we talking about?

    2. Re:What a shame! by oshii'sdog · · Score: 1

      If it's just the competition in a place with ambient noise, or with other music that is driving the loudness wars, it is indeed a shame. Hence, long live earphones.

    3. Re:What a shame! by Eideewt · · Score: 1

      I suppose that applies to headphones with good isolation, but not really to the kind that everyone is actually using.

    4. Re:What a shame! by oshii'sdog · · Score: 1

      Earphones sire. And within Slashdot, I suppose there's no question of going to the pub to listen to pop :P

    5. Re:What a shame! by mabhatter654 · · Score: 1
      exactly..

      Save the ears!!!! The ears are taking a beating as everything is LOUDER... but we still can't hear it.

    6. Re:What a shame! by Eideewt · · Score: 0

      Earphones and headphones are the same thing (with the proviso that a single-ear speaker would probably not be called a headphone).

    7. Re:What a shame! by oshii'sdog · · Score: 1

      Apologies for ignorance of terminology. Earphones - the ones that go in the ear, don't need costly noise cancellation and can work things out at much lower dB levels. And most importantly, they let _us_ decide what to listen to, instead of having to listen to music which is competing in the market solely on the basis of loudness. I agree that listening to stuff too loud on earphones is bad for the ears, which ought to live longer (the ears that is) - but if one is letting oneself hear ultra-loud music, then I guess it's better to let the person live less.

  20. I Wonder Why It Is Louder Too by Skeetskeetskeet · · Score: 1, Funny

    Nigel Tufnel: The numbers all go to eleven. Look, right across the board, eleven, eleven, eleven and... Marty DiBergi: Oh, I see. And most amps go up to ten? Nigel Tufnel: Exactly. Marty DiBergi: Does that mean it's louder? Is it any louder? Nigel Tufnel: Well, it's one louder, isn't it? It's not ten. You see, most blokes, you know, will be playing at ten. You're on ten here, all the way up, all the way up, all the way up, you're on ten on your guitar. Where can you go from there? Where? Marty DiBergi: I don't know. Nigel Tufnel: Nowhere. Exactly. What we do is, if we need that extra push over the cliff, you know what we do? Marty DiBergi: Put it up to eleven. Nigel Tufnel: Eleven. Exactly. One louder. Marty DiBergi: Why don't you just make ten louder and make ten be the top number and make that a little louder? Nigel Tufnel: [pause] These go to eleven.

    --
    Yeah, my karma sucks....but so do the mods.
  21. Not just music by Sigma+7 · · Score: 2, Interesting

    It's involves all audio devices in general, although it could have to do with unintentional design specifications.

    More often than not, I find that I need to set the Windows master volume to an extremely low level - one or two pixels above silence. After that, I need to set the wave volume to that same region - near the bottom. Next, my speaker volume is set to low as well. After all this, I'm actually comfortable with the standard operating system sounds.

    Unless there's some boost or gain that I haven't noticed, it's more than just the music industry that's having problems.

    1. Re:Not just music by pipingguy · · Score: 1

      TV, too. There's one certain station I watch every now and then where the ads are consistently *much* louder than the content. I've emailed them about this and got a bunch of bafflegab back about relative sound levels. OK, so if they're right, why do other stations not exhibit the same annoying volume level changes?

      This pissed me off, so I bought a sound pressure level meter, a camera that I can record video with and a domain name with hosting. The next time I get irritated with this station's fluctuating sound levels I'm recording and posting the results.

    2. Re:Not just music by NeMon'ess · · Score: 1

      Turning your Windows volume down is fine until you find a quicktime movie or flash video where the volume is set to maximum and it plays at 100% instead of your level. Or maybe that's just me because I've stayed with Win2K. Even if it doesn't do that, there's still plenty of sites where the video has been mixed too effing loud and it's clipping all to hell.

    3. Re:Not just music by unitron · · Score: 1
      TV commercials have been compressed and limited for years now (in pretty much the same way that radio stations did to their whole audio signal on its way to the transmitter back at least as far as the '60s so as to be loudest as you tune across the dial so that you don't miss them--that's why dead air is the greatest sin in radio), so as to be sure to grab your attention and keep you from missing a single word of their vitally important message. The TV stations and networks are stuck with it 'cause it comes to them that way from the ad agency that buys the time.

      Your dB meter needle probably won't go any higher during the spots, it'll just go to the peak and stay there.

      --

      I see even classic Slashdot is now pretty much unusable on dial up anymore.

    4. Re:Not just music by arashi+no+garou · · Score: 1

      I don't know if they still make it (hell I don't know if they still make TVs) but I once owned a Magnavox TV set that had a volume normalization setting that addressed this specific issue. It would detect and automatically reduce loud sounds within a fraction of a second. Once the sound level returned to "normal" it would ramp back up to the volume you had preset. It worked extremely well against those annoyingly loud "OxyClean" ads and such. The only downside was that you had to remember to turn it off for action movies or you'd never get that satisfying explosion effect when a bomb went off or a car crashed.

    5. Re:Not just music by Just+Some+Guy · · Score: 1

      More often than not, I find that I need to set the Windows master volume to an extremely low level - one or two pixels above silence.

      Note that this absolutely destroys the sound quality. Remember, you only get a 16-bit integer to represent sound levels. Well, if you have the app volume at 1/16th and the master volume also at 1/16th, you're effectlively lopping off eight bits of resolution.

      As a better alternative, sit more than 2 inches away from those 300 watt Klipsch speakers.

      --
      Dewey, what part of this looks like authorities should be involved?
  22. How do I adjusted volume? by Eideewt · · Score: 2, Insightful

    I find the notion that people are unfamiliar with their volume knobs ludicrous. Putting together tracks with more dynamic range isn't going to make people listen to them at whisper quiet levels -- they're going to turn it up to normal listening volume.

    I suppose the good news is that we literally can't compress music more than we are now. We've hit the wall, and the only way to go is the right direction.

    1. Re:How do I adjusted volume? by timmarhy · · Score: 0, Troll

      uuhh, fill me in on what wall that would be?

      --
      If you mod me down, I will become more powerful than you can imagine....
    2. Re:How do I adjusted volume? by Eideewt · · Score: 1

      What what would be? The right direction? Less compression.

    3. Re:How do I adjusted volume? by Stradivarius · · Score: 1

      Yeah, but that's the point - having to adjust the volume whenever a track from Band X comes up in your playlist is seen as an inconvenience. You want to be able to just set the volume knob to a reasonable level and go do something else while the music plays in the background.

      Sure people will adjust the volume, but it's an interruption, and they'll think "why does Band X make their music so much quieter than normal... what a pain". 99.9% of the population has no idea what dynamic range is, and don't realize that most of their music collection has sacrificed quality for out-of-the-box loudness. The band would really have to educate the population before people would recognize that they're getting better music, not worse. And that's beyond the ability of most bands to do, so they just go with the herd.

    4. Re:How do I adjusted volume? by The_mad_linguist · · Score: 1

      I'm really surprised that mainstream music players don't have individual volume settings for songs.

    5. Re:How do I adjusted volume? by DavidTC · · Score: 1

      They do, it's called ReplayGain. It scans music, figures out the peaks and puts a value in the file that is read when it's decoded. And there are some other standards that do the same thing, too, some of which alter the music itself (In a reversable way.) so that even music players that don't understand the standard will play it at the same volume. (Of course, those players can't undo it.) The name mp3gain comes to mind.

      In addition, all audio players include real-time normalization DSPs that alter the volume up and down based on the current average volume. Many of them even decode the next several seconds to discover if they're going to have to get louder or quieter, and start doing it smoothly in advance.

      Many of these do not actually look just for literal 'peaks', but to do an acoustical analyzation on the 'apparent loudness', for human beings, of different parts of the music. This uses many of the same theories as lossless compression on what parts of the sound is 'most important' for people.

      They also let you analyze entire albums and adjust them all by the same value, instead of per-song, which is good if the songs go directly into each other and you often listen to them that way, like some Beatles' albums.

      However, none of them do what the music industry does, which is to turn every single frequency as loud as possible, because that makes the music sound like crap and people do not actually want that.

      I don't know of any player that deliberately lets people adjust the volume per-song, because that wouldn't actually work right. People don't normally listen to music at the same volume all the time, so just storing the mixer would end up just capturing how loud they wanted music at that time, not how 'wrong' the song was. For it to work, they'd have to sit there and listen to a 'base song' and then adjust the volume of each song based on how much it was off the base.

      It's much better to have it automated in the player. Although Replaygain is, actually, just stored as a tag in mp3 and most other audio formats, and is trivial to actually go in and edit manually if you want to. The gain is even stored in dBs instead of some custom value, and it also has 'clipping', which I think is a multipler of the music and is always around 1. I.e, I think it's Ax+B, where a and b are settable. (Or possibly it's A(x+B).) So I guess you could say many players have good support for custom volume in each song, and the automated setting of it by algorithm, but the ability to change that manually is not obvious.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    6. Re:How do I adjusted volume? by Chris+Johnson · · Score: 1

      You'd think so, but check out Iggy's remaster of Raw Power.

      I do mastering, and I can fairly easily go from 3 to 6 db hotter than the stuff people are already complaining about. The catch is that there is hideous distortion, like putting the music through a guitar amp. However, it is possible, so at some point you have to make a choice about where to trade off.

    7. Re:How do I adjusted volume? by Eideewt · · Score: 1

      I was waiting for someone to point this out. :) Yeah, you can clip it harder, but I don't think it's likely that so much distortion will be acceptable to the average listener (nor the increased risk of blown speakers). Obviously it's a continuum and we have to pick how far we're willing to go. My opinion is that we've gone about as far as we can go without offending even untrained listeners. On the other hand, who knows what a person raised on heavily distorted music will find acceptable? I find music from old records to sound shockingly bad, but they sold well. Without hearing clear recordings, can a person recognize a bad one?

  23. Compression & Compression by VividU · · Score: 1

    Slightly misleading line: Songs are compressed once again into digital files before being sold on iTunes and similar sites.

    The first "compression" is traditional audio compression where the dynamic range of the track is "compressed" the second "compression" is digital data compression. These are two completely different things with no relation to each other - the only thing they share is the name.

  24. this just in... by wordsnyc · · Score: 2, Insightful

    if your music sounds good on an iPod, you're listening to crap.

    --
    Sent from the iPad I found in your car.
  25. Mod article -1, troll by mrjb · · Score: 2, Informative

    Some studios indeed attempt to make the end result of their recordings louder. Why? For one, because the client wants their recording to sound as loud as the other recordings they own. Another, better reason is because it will lift up some detail from below the noise floor into the audible range. Only thing is, there is such a thing as the 'maximum amplitude' that one can represent on the medium. Let's call it 10, these people want to push the volume up to 11 because it will give them a richer listening experience. Now there are various way to do that in the studio. Simplest way is just to make it 'one louder'. Something along the lines of 1. select all, 2. amplitude->maximize, 3. amplitude->amplify->110%, 4. file->save 5. Profit! However this will clip the sound (most likely the bassdrum, in the case of rock bands). This is what the article is complaining about. Example: the Californication album from the Red Hot Chilipeppers. With good (monitoring) speakers you can hear the clipping in the bassdrum. But it's trivial to see this clipping with a wave editor. A better way to up the average volume is to use a dynamic range compressor- smooth out peaks to make them less high, then do amplitude->maximize, and the result is a louder sounding recording without audible artifacts (when properly done). Unless you have a trained studio ear, you'll rarely notice the loss of dynamics, because, that is what a dynamic range compressor is for. However, in extreme cases we *do* notice. In classical recordings, louder passages may not "jump out" so much anymore). So instead of having a richer listening experience, you end up with a poorer one. So it's all a tradeoff. The problem depends on the material that is recorded. You can't go and treat all music styles in the same way. Usually classical recordings do not contain as many 'little detail sounds' as current studio recordings, so you want to do as little as possible to the dynamic range and let the listener decide how loud (s)he wants it. Pop recordings usually do not need as wide a dynamic range, so the sound level is upped artificially. Either way, the sound engineers and record companies are aiming for the richest possible listening experience, albeit in different and opposite ways. In that sense sound engineers and programmers share one thing: they usually have big egos and like to badmouth their competition. Geoff Emerick doesn't seem to be an exception to the rule.

    --
    Visit http://ringbreak.dnd.utwente.nl/~mrjb/growingbettersoftware to download your free copy of the book
    1. Re:Mod article -1, troll by MtViewGuy · · Score: 1

      I think people also forget that modern popular music generally have pretty low dynamic range to start with. As such, they suffer less in terms of dynamic range compression.

      Don't even try that with classical music or even popular music before rock and roll, because the use of all acoustic instruments means there is a lot of dynamic range to deal with (for example, with Big Band music of the 1930's and 1940's you go all the way from soft cymbals and piano playing all the way to the full blast of the brass section, quite a huge difference in dynamic range).

  26. Dynamics compression vs. digital compression by daBass · · Score: 2, Informative

    Songs are compressed once again into digital files before being sold on iTunes and similar sites. The reduction in quality is so marked that EMI has introduced higher-quality digital tracks, albeit at a premium price, in response to consumer demand.

    Basically, TFA is written by someone without the first clue about the difference between dynamic range compression and lossy audio data compression.

    The two have absolutely nothing in common and yet they are somehow grouped together by the author.
  27. This is a duplicate article by Anonymous Coward · · Score: 0

    This is a duplicate article. It was posted in the last 2 years. Slash search sucks so I'm not going to go look for it, but this is old news.

  28. EMI's reasons... by nick_davison · · Score: 4, Interesting

    The reduction in quality is so marked that EMI has introduced higher-quality digital tracks, albeit at a premium price, in response to consumer demand. Hmm. Anyone else remember this post only 9 days ago?

    To our subjects' ears, there wasn't a tremendous distinction between the tracks encoded at 128Kb/s and those encoded at 256Kb/s. None of them were absolutely sure about their choices with either set of earphones, even after an average of five back-to-back A/B listening tests. That tells us the value in the Apple's and EMI's more expensive tracks lies solely in the fact that they're free of DRM restrictions.
    1. Re:EMI's reasons... by Anonymous Coward · · Score: 0

      depends on the speaker.

      Soory to rant, but I am so sick of this...

      I have VMPS RM40's and I can't listen to my iPod through them. The music sounds like shit.

      on my laptop speakers on shitty altec lansings I can't tell the difference.

      the importance is in the quality of the transducer (speaker).

      The probllem is that people listen to music through shitty speakers because they will spend $5k on their laptop and then buy some shitty $1k speakers.

      The computer generation, of which I am a part of...has no respect for music, musicians, or live sound.

      It's just a fact.

      I can take aperson down to my listening room and they can tell the difference if I am using SACD, CD, masterdisk or DVD-audio. A compressed song is blaring to them. I've done it a nuber of times... When you spend $15k on your stereo, you want to reassure youself....

      blindfolds and all.

      face the facts...you just want an uptempo break beat and a hum to give you the psychoacoustic boost that a vamp gives... you probably do not pine for the dark space in the woodwin echo, or the undertones of a french horn or the fuzz on a speaker with a pencil through it.

      Go get Elton Johns live in australia... in cd format it you can hear the polyps on his vocal chords that he was about to have surgery for... you can't hear that at 128 k. Because they did not know if he would ever be able to sing again... they pulled out all stops in the rcording of the concert... it is possibly the finest live recording ever made... compressed you notice nothing... at a simple CD level recording... slight flucuations on his voice can be heard where you can tell the lyrics hit him emotionally.

      bjorks last album was $50 for DVD-a and I heard it on a friends system.. it was significantly beetter than the cd...

      go buy some decent speakers that have the signal to noise ratio that will dissect the signal... something like an avalon sentinel or even an eidolon...

      then babble about how there is no difference.

      Until you have tried a high quality transducer in a fully tuned room you sound as dumb as a MSFT employee ragging on OSX.

    2. Re:EMI's reasons... by strider44 · · Score: 1

      I think that post 9 days ago was bullshit. Yesterday I received CDs of Jonathan Coulton music and began listening to them. I was sort of interested to see if I could see any differences and while listening to it I wasn't so impressed until I went back to the original 128Kb/s mp3s. The original mp3s sounded fuzzy, flat, plain and there were even instruments that couldn't be picked out! I've totally deleted them. Code Monkey was the main obvious infringer (maybe just cause I like the song so much) - if anyone want me to upload the .flac of this song then I will, it's well worth replacing the mp3. With the strumming guitar at 128Kb/s it's really hard to hear the dynamics of the sound especially the drums. With When You Go at 128Kb/s it's really hard to hear the absence of sound, in several parts the song is totally mute in the cd version. The songs with harmonics are especially affected - Tom Cruise Crazy and Famous Blue Raincoat very notably.

      Maybe I have just good ears and I have been musically trained but I can pick almost every time the better recording between 128Kb/s and the cd version.

    3. Re:EMI's reasons... by jsepeta · · Score: 1

      1) Maximum PC's tests demonstrated that most people cannot discern the difference between music encoded at 128 & 256 bitrates for MP3.

      2) it's obvious that cd's sound better than MP3's because MP3 is a lossy codec. twinkly synth bits and singers breathing and stringed instruments played softly will exhibit a different sound via MP3 than straight off the uncompressed cd

      3) this article was pretty stupid. any way we can un-post it?

      --
      Remember kids, if you're not paying for the service, YOU ARE THE PRODUCT THAT IS BEING SOLD.
    4. Re:EMI's reasons... by DavidTC · · Score: 1

      Regardless of whether or not you can hear a difference in 128kps encoded mp3s (And I really can't.), you can certainly tell the difference between the crap they're doing to music in the studio to make it play at maximum volume in all frequences and what the music actually sounds like.

      --
      If corporations are people, aren't stockholders guilty of slavery?
  29. Good thing I don't buy music by Cheezymadman · · Score: 0, Funny

    Otherwise I might have to worry about getting quality for my money. Piracy means never having to say "Why did I pay for this?"

    --
    We're all going to die. i intend to deserve it.
  30. peaking by Ep0xi · · Score: 0

    it's true.. many times the music goes from the original to a mp3, then back to wav, and forth to mp3 and the loss of quality is so big that your ear bleeds
    anyways only uncompressed hi quality tracks survive to the process of amplification, because mostly we use only one amplifier for many sources of the digital sound (16 or 24 bits) then the sound distorts with lower volume, and when you amplify it distorts even more, but the level of noise related to the amplifier goes lower because the amplifiers are thought to work betwen 60 and 90 of the total volume.
    Usually the amplifiers are thought to be used with high quality speakers which means less lost of sound, and of course less signal of output. But most of speakers sucks wich means a loss of overall volume by 25percent so you have to put the amplifier about 40 percent more to supply the same volume, which leads to an excessive noise at the front of the speaker and of course, the bleeding in your ear.
    The percent of quality of sound related to a bad amplifier instead of a good one is about 40-60 percent of the original sound, and if you sum that to the bad processing of sound in a non equipped computer, or the compression-decomp-compression of sound at rates lower than 160kbps, you are in deep trouble, because the ear starts to fail after some years
    An usual high quality studio hardware could be a Carver amplifier, and some Yamaha speakers.
    I can use some Technics amplifier and JBL speakers as well, but the difference is for about 20 percent of sound loss even with those priced sets.
    CD's are cheap and their life is for no more than 5 to 10 years
    downloaded mp3 at 320kbps are really close to my needs, but the decompression-amplification process leads to a no less than 15 percent of loss even in the most priced sound hardware.

    My ears are broken.. 60 percent off, the left ear, and 35 the right.
    I still trust in science.

    --
    ?
  31. ridiculous by Goshzilla · · Score: 1
    No, not the article itself, but the habits of ipod people(hah a name for a bad 50's sci fi flick), and other people who use portable music devices. Bottomline, listening to a music player in a noisy environment is bad for your hearing.

    Example, start out at home or in a very quiet environment, keep the volume at what you might consider an appropriate level of hearing. Now go to some place where there is more noise activity, that same volume will not be adequate. What is going on is that people are raising the volume in an attempt to drown out environmental noise. If the outside volume is at 70 decibles, people might raise the player volume to 80 or 90 decibles to listen to music. That can cause permanent hearing loss if exposed to long enough.

    There are three options, a headphone/earbud set that is designed specifically to dampen outside noise. The best reduction headphones might get is 25 decibles. The other one would be the noise canceling type of headphones, but they only work for constant noise(like an airplane or a car, I had a pair that worked so good I just left them on for the flight because it reduced the engine noise). The most impractical would be to wear a pair of saftey earplugs and using headphones.

    Again when none of these work well, it means the environmental noise is loud to the point where you shouldn't be trying to listen on a portable music player.

  32. normalization by mithras+invictus · · Score: 1

    Couldn't this be solved by normalization? If most devices had such a function the volume race would be over and the quality race could begin.

    1. Re:normalization by NulDevice · · Score: 1

      Sadly, no. Most recordings are already running at pretty close to 0db. The issue is with, compression and limiting the perceived loudness can be increased, not the actual volume. The mastering engineer can turn up the quiet parts without clipping/distorting the peaks (essentially, it's an oversimplification) so the whole thing sounds louder. At first, anyway. Without quiet bits, the human ear stops interpreting loud things as actually being all that loud. So it's really a dumbass marketing thing to make the beignning of a track get the attention of the casual listener.

      --

      ----
      "I used to listen to Null Device before they sold out."

  33. If you want LOUD... by __aaclcg7560 · · Score: 3, Funny

    There's a version of the 1812 Overture with real cannon fire that will blow out your speakers if the volume is too high. I been trying to get my friend to play that on his 1969 Marshall amp to see if that would happen, how many windows it would take out in the neighborhood and how fast the landlord would kick him out.

    1. Re:If you want LOUD... by Kattspya · · Score: 3, Interesting

      I may have that recording. That's one of the few classical songs that I really would like to see more compressed. You turn the volume way up on the quiet parts because you're so used to flat music and then the goddamn cannon try to blast your eardrums out. It's a wonderful piece as long as you don't abuse the knob.

      It's called "Cincinnati Symphony Orchestra - Erich Kunzel - [Tchaikovshy 1812 Overture - Telarc 1979 Digital Recording #01] 1812" in my playlist. Wikipedia confirms that Eric Kunzel was one of the first to actually use cannon as intended by the composer.

    2. Re:If you want LOUD... by WMD_88 · · Score: 1

      The version with cannons I have is the 1958 Minnesota Orchestra (?) one. I never noticed the cannons being so much louder than the music, so maybe this one wouldn't do it. Very few versions have real cannons, if at all. My favorite recording is the 1970 Philadelphia Orchestra one with electronic cannons.

    3. Re:If you want LOUD... by 644bd346996 · · Score: 1

      Another one with a lot of dynamic range: the finale to Beethoven's Ninth symphony. In just a few minutes, it goes from a quiet cello solo to a very loud full orchestra.

    4. Re:If you want LOUD... by __aaclcg7560 · · Score: 1

      I think it was Cincinnati Symphony Orchestra who used live cannon fire with the microphone at the mouth of the cannons that destroyed each microphone. It's one thing to have cannon fire from a distance, it's a bit different when it's up close and personal. A friend told me that some guy destroyed a THX-certified system that cost thousands of dollars to see if it would happen. Whenever I go to a computer show where audio speakers are being shown, I always asked if I could play that version. They wisely decline.

    5. Re:If you want LOUD... by wkitchen · · Score: 1

      You guys laugh, but I once ripped a woofer cone by playing an audiophile quality vinyl record of Also Sprach Zarathustra too loud. The low frequency waves on this thing were of such amplitude that they were clearly visible to the naked eye, the groove having been spaced out more than usual so that it wouldn't collide with itself. I had discovered that when played at high volume the timpani crescendo seemed to resonate with some of the bones in my fingers and would make my fingertips go numb. So, of course, I had to try it even louder. This proved quite thrilling until an awful thumping noise emerged from one speaker when the cone ripped and left the voice coil free to knock against the magnet assembly, with still enough cone attached to produce lots of ugly noise.

      The cone had a tear that went about 2/3 of the way around the center dome. Some Elmer's Glue-All and a couple of hours to dry put it back in operation.

    6. Re:If you want LOUD... by Technician · · Score: 1

      There's a version of the 1812 Overture with real cannon fire that will blow out your speakers if the volume is too high.

      True story. A small set of speakers and a KW amp will do the trick. With Klipshorn speakers, we didn't blow the speakers, but dislodged the plate glass window in the living room. I have the CD. You need an amplifier that won't do a DC protection shutdown on high amplitude low frequencies. It's the Telarc recording that has gained elite status for it's dynamics and SN ratio.

      You will need a serious system and remember to turn it down again before playing any current CD. Recent CD's normal peak level is at the exact same level as the cannon fire in the Telarc recording and will be playing at cannon fire level within 10 seconds of the start through the remainder of the songs. Most of the music is recorded about 30-40 DB below modern recordings. If you don't crank it up, most of the music will be almost as loud as my refrigerator in the kitchen.

      To see the effects of audio compression on recent audio CDs, use a good CD ripping program such as CDEX.
      rip a few CDs and watch how far you get into each song before you hit within 6DB of 100%. On the Telarc recording of 1812, you don't get within 20 DB for quite a while. The punch comes later with the cannons.

      The other Telarc recording that is lots of fun for dynamics is the Halloween release that spoofs the album Thriller. It is called Chiller and has a very impressive thunder sequence in the opening. Be sure to crank it up.

      --
      The truth shall set you free!
    7. Re:If you want LOUD... by Technician · · Score: 1

      I always asked if I could play that version. They wisely decline.

      If they were competent, they would know the system limitations. Set the volume at the max they would use for a modern CD without blowing the system, stick in the cannon fire and let it rip. The CD has a hard digital limit that won't be exceeded. Using a modern CD will set the rest of the system to survivable levels very quickly. Remember the CD can't go over digital peak 0. Everything recorded on any CD is recorded at or below that level.

      Just remember that most of the music part is 30-40 DB below peak, so it will sound quite low. Unless the system can handle a big peak, resist the urge to turn up the music. If you do, you will clip the peak, generate harmonics from clipping and blow tweeters.

      They probably decline playing it simply because it's a recording from the 1970's and very few people have a real copy. (I was born in the 1950's and I have an original of that recording.)

      --
      The truth shall set you free!
  34. The older I get the louder I need it by ahbi · · Score: 4, Interesting

    I have noticed that the older I get the louder I need music to be. Especially voice.

    In fact I am 35 and I watch all DVDs with the subtitles. (Of course, part of that is that I watch a lot of DVDs at 1.2x to 2x speed, but ... Really who the Hell could actually stand "A Scanner Darkley" at normal speed?)

    But back to my point, as I age I am less and less able to sift background noise from speech.
    And we now live in an aging society.

    1. Re:The older I get the louder I need it by Peter+Cooper · · Score: 1

      part of that is that I watch a lot of DVDs at 1.2x to 2x speed

      How do you do that? I haven't seen a DVD player that continues to show subtitles while on fast forward, so I'm interested to know how you have this going.. sounds like a great idea!

    2. Re:The older I get the louder I need it by ahbi · · Score: 4, Informative

      PowerDVD
      Yeah, I have to use a PC. Well, my laptop.

      I usually copy a DVD or 3 to my laptop before going on a business trip. NetFlix has gotten me so DVD dependent that I can't watch normal TV anymore. So, the hotel TV is out (unless HBO just happens to have something on). (I am always stunned when I watch CNN that that is what network news has devolved into. 2-3 people screaming.)

      My wife would never handle the 1.2x speed for things she watches.
      My actual DVD player appliance that I bought ... mmm ... 5 years ago when they finally dropped below $100. It doesn't do sound or subtitles during fast forward. Nor does it do 1.?x speeds. Just 1, 2, 4, & 8x. Whereas PowerDVD has 1, 1.1, 1.2, 1.5, 2, and up to 32x. Normally I watch at either 1.1 or 1.2x.

      I used to hook my laptop up to the TV via the S-Video port, but that is cumbersome.

    3. Re:The older I get the louder I need it by jimmydevice · · Score: 1

      If you are 35 and have that much hearing loss, You're screwed.

      JimD, WHAT??? (pushing 52)

      Pete Townshend reference not included at a courtesy detail.

    4. Re:The older I get the louder I need it by beyondkaoru · · Score: 1

      i don't know about dvd's, but mplayer's been great for speed up/down for me.

      --
      the privacy of one's mind is important.
      you do have something to hide.
    5. Re:The older I get the louder I need it by unitron · · Score: 2, Interesting

      ...as I age I am less and less able to sift background noise from speech.

      Try comparing an old movie on Turner Classic Movies with something from the last few years, or an old (late '50s, early '60s) TV show with modern ones, and see if you have as great a problem with the old stuff.

      For some reason current movies and television, even PBS stuff, are being mixed and mangled so that the dialogue is getting buried under the background music and sound effects (although part of the problem is probably actors who mumble and can't enunciate worth a damn. It may be more realistic and true to life, but if you can't tell what they said, why bother with a script?).

      --

      I see even classic Slashdot is now pretty much unusable on dial up anymore.

    6. Re:The older I get the louder I need it by da_flo · · Score: 2, Funny

      but ... Really who the Hell could actually stand "A Scanner Darkley" at normal speed?)

      I can.
      But I must admit I'm a real Dickhead.
    7. Re:The older I get the louder I need it by Anonymous Coward · · Score: 0

      Really? When mplayer speeds up videos the pitch of the audio increases with it, whilst this is amusing it does get annoying if you have a significant speed increase. The built-in player for MythTV however does alter the pitch so everything sounds normal but faster when speed up.

    8. Re:The older I get the louder I need it by Fordiman · · Score: 2, Interesting

      You're not imagining it. 'course TFAuthor seems to misunderstand the difference between signal compression and data compression.

      Signal compression is a simple matter; basically you run this over each data sample:
      if (abs(signal[i])<threshold) signal[i]=sgn(signal[i])*(threshold+(abs(signal[i] )-threshhold)*factor); (where 0<factor<1)

      Then, you run a normalization reoutine over the whole data set. When run over PCM data, it's a good way to get quieter portions of a track up into the audible level. When run over ADPCM data, it's a good way to amplify small sounds during a particularly loud portion of a song.

      Then there's data compression - when working with audio, it's usually a psychoacoustically filtered DCT. Basically, you break music into a spectrum, select out the bands by their psychoacoustic weight versus bitrate, and store the analysis as a data file - which is then reconstructed in the reverse direction for playback.

      One has the potential for making *more* detail in a track audible, the other selects out the nigh-inaudible portions of the track.

      And really, other than the track being louder, only self-declared 'audiophiles' can tell the difference at high-bitrates.

      --
      110100 1101000 1101000 1100110 0 1101111 1101000 1100011 1
    9. Re:The older I get the louder I need it by leenks · · Score: 4, Insightful

      Except this is a gross oversimplification. Compression is typically done in a number of bands independantly for mastering. Some bands get compressed to hell and back, others are barely touched - the effect is much the same as "TFAuthor" described - some bands totally go missing. Some get deliberately removed by filtering them out prior to the compression too so that they sound good on the widest range of hardware.

      In reality, all three compression techniques (compression, multiband compression, perceptual coding) are highly lossy because you lose the relationships between individual components in the sound. Whether you can hear that with the latter is up to the audiophiles though :)

    10. Re:The older I get the louder I need it by DerekLyons · · Score: 3, Informative

      I have noticed that the older I get the louder I need music to be. Especially voice. In fact I am 35 and I watch all DVDs with the subtitles. (Of course, part of that is that I watch a lot of DVDs at 1.2x to 2x speed, but ... Really who the Hell could actually stand "A Scanner Darkley" at normal speed?) But back to my point, as I age I am less and less able to sift background noise from speech. And we now live in an aging society.

      If you are experiencing significant hearing loss at 35... one of three conditions exist; a) you work in a job that has damaged your hearing (unlikely with OSHA etc...), b) you have a medical condition (unlikely, but possible), or c) you've been listening to loud music/tv/whatever for so long you've damaged your own hearing.
    11. Re:The older I get the louder I need it by SuperQ · · Score: 1

      And what medical degree do you have that allows you to make such a diagnosis?

    12. Re:The older I get the louder I need it by Bluesman · · Score: 1

      "but if you can't tell what they said, why bother with a script?"

      This is the next planned cost-saving mesaure.

      --
      If moderation could change anything, it would be illegal.
    13. Re:The older I get the louder I need it by ConceptJunkie · · Score: 2, Insightful

      No degree needed. People don't normally start going deaf at 35.

      --
      You are in a maze of twisty little passages, all alike.
    14. Re:The older I get the louder I need it by joto · · Score: 3, Funny

      but if you can't tell what they said, why bother with a script?
      This is the next planned cost-saving mesaure.
      Actually, it has already been implemented. Although it didn't really save any money, they just replaced the script with car-chases, gunfights, swordfights, and boobies. Turns out it brought in more money, so it was a good idea anyway.
    15. Re:The older I get the louder I need it by joto · · Score: 2, Insightful

      Whether you can hear that with the latter is up to the audiophiles though :)
      Correction: Whether you can hear the latter is something that is best settled in double blind test experiements. Most people can't, at least if they're older than 30. If you ask an audiophile, the answer will of course be YES, but the same audiophile will probably also tell you that the quality of the power cord from the wall socket to your amplifier matters, with the more expensive power cord sounding "warmer", "richer", and "more detailed". After all, he already spent $10000 on the power cord, so it'd better sound right!
    16. Re:The older I get the louder I need it by caseih · · Score: 1

      There's another possibility. One that I can certainly say is happening to me. I am now less and less able to discern, say, voice over other forms of noise. I can hear just fine. I can hear that someone is speaking, but I can't make it out over other forms of ambient noise, such as fans, other people chattering, etc. This seems to me to be more a problem in the mind than the actual ears. Perhaps I've become so ADD with the wash of all the happenings of life that I can't pay attention. Maybe our society is getting so busy and noisy that we're losing our ability (or skill) to properly pick out one sound amongst all the others. Certainly we are awash constantly with noise pollution. The absolute still, quiet is hard to come by these days.

      I watched an old twilight zone episode where a man was being hung on the gallows back in the mid 1800s. When he was suddenly and mysteriously (and in the nick of time too, he though) transported to the future, he found he couldn't cope at all with the constant noise of cars, televisions, people, airplanes, etc. He ended up committing suicide, if I recall correctly.

      This is more the realm of philosophy than science, though. But certainly band compression on our recordings has really made our recorded music awfully poor. I love Scorpions and the Berlin Philharmonic orchestra, for example, but the band compression is so much that the strings get completely lost in the distortion. It's really bad. I wish they'd go back and re-master the album, treating it more like a piece of classical orchestral music so we can actually hear the finer subtleties of the orchestral parts.

      If all you ever listen to is contemporary music, I doubt you'd notice the band compression. But if you like classical music, and ever attend a live performance, you'll appreciate and understand it much better. Unless, of course, you're already deaf.

    17. Re:The older I get the louder I need it by Anonymous Coward · · Score: 0

      Since you're so smart, figure out how to not double post from now on, please.

    18. Re:The older I get the louder I need it by The_Wilschon · · Score: 0, Redundant

      I believe that what you speak of (inability to distinguish foreground from background sound) is actually a common symptom of typical hearing loss. IANA doctor, but this is what I remember.

      --
      SIGSEGV caught, terminating

      wait... not that kind of sig.
    19. Re:The older I get the louder I need it by marc_gerges · · Score: 1

      In fact I am 35 and I watch all DVDs with the subtitles. (Of course, part of that is that I watch a lot of DVDs at 1.2x to 2x speed, but ... Really who the Hell could actually stand "A Scanner Darkley" at normal speed?)
      Where's the point in watch DVD's accelerated? I mean, either you respect the work of art that it is and you watch it at the speed intended - or if it's not a work of art, it's a waste of your time anyway.
      After all, unless you're a movie critic, nobody forces you to watch them...
    20. Re:The older I get the louder I need it by Blurp123456789 · · Score: 0

      Try to listen to a some MONO 45s that were pressed in the 50s/60s on a half decent turntable, then play any cd/mp3 of the same songs. Certainly it doesnt take an audiophile to realize that the 40 years old vinyl will sound rich, detailed and well spaced while the mp3 compared will just sound like shit! it muffles the sounds which loses a lot of ambience. Cymbals expecially will sound awful.

      I'll never get how i'd be supposed to pay 0.99 to get an mp3.

    21. Re:The older I get the louder I need it by Anonymous Coward · · Score: 0

      "Some get deliberately removed by filtering them out prior to the compression too so that they sound good on the widest range of hardware."

      Meaning "Multimedia PC Loudspeakers" which have one 20c piezo buzzer in each. Essentially speech range (0,4-2kHz) with 3dB dynamics. Everything else is filtered out and minimum level is -3dB, maximum nominally 0dB, in practice very often more than that, generating very nasty distortion peaks when signal is clipped at 0dB level on disk.

      But who cares, CDs are made to be sold, not to be listened.

    22. Re:The older I get the louder I need it by Raideen · · Score: 1

      My Panasonic DVD-RV31 can do 2x with the subtitles still on. It also does pitch control so you can still hear the audio (although it's choppy) at those speeds.

    23. Re:The older I get the louder I need it by Matey-O · · Score: 1

      Actually, that's not true. I'm 37, I have similar vocal-range hearingloss. Loud music? Probably. Which is odd as I didn't much care for 'loud' music, preferring synth and vocals to metal or bass. Based on the assessment from the technician, they're seeing a LOT more of this kind of deafness.

      --
      "Draco dormiens nunquam titillandus."
    24. Re:The older I get the louder I need it by ConceptJunkie · · Score: 1

      Actually, I've always had trouble with voices, since my early teens, long before there would have been any damage from loud music. At 42, my hearing seems fine, although I still have problems with people talking in noisy environments. I still listen to lots of loud music, but at least I know I won't go deaf by time I'm 40.

      --
      You are in a maze of twisty little passages, all alike.
    25. Re:The older I get the louder I need it by caseih · · Score: 1

      You are probably correct. My hearing is not as good as when I was a young teenager. Some of that is likely due to loud environments. And that certainly does make discerning sounds much harder. Maybe it's a combination of hearing loss and ADD then. :)

    26. Re:The older I get the louder I need it by MrNiceguy_KS · · Score: 1

      What do you mean, "next"? Now that 3/4 of TV is "reality" shows, scripts are few and far between.

      --
      Redundancy is good And also good.
    27. Re:The older I get the louder I need it by Fordiman · · Score: 2, Informative

      No one's questioning the effects of signal compression; some of the best mp3's I've got are ripped from vinyl. And, yeah. You don't even need a half decent turntable. My old quarter-decent one worked well until it finally died.

      You can pretty clearly hear the difference between the original and the 'remastered' CD. It's louder, and the signal compression type the studios use almost always pushes a lot of mid-volume detail to the nigh-inaudible level. MP3 compressing it just removes that nigh-inaudible level.

      But DCT compression at a good bitrate from a good source is indistinguishable from that source except by audiophiles that have fooled themselves into believing that their $40 centimeter-thick cables get crisper sound.

      I'm all for superior equpiment, honestly: A nice sound card, preferably one that resides outside the box; a pair of high-quality headphones; a good set of speakers with a quality subwoofer (and shut off the stupid signal tweak they have built in); perhaps a standalone EQ are all you need.

      --
      110100 1101000 1101000 1100110 0 1101111 1101000 1100011 1
    28. Re:The older I get the louder I need it by NateTech · · Score: 1

      They use scripts? Hell, most TV is so bad I figured they were just making it up on the spot.

      --
      +++OK ATH
  35. Loudness by steveha · · Score: 4, Informative

    You can read more about the loudness war here:

    http://en.wikipedia.org/wiki/Loudness_war

    It really is true: if you apply too much sound-level compression to a recording, the recording sounds worse. Music is more interesting with some dynamic range. Some of my favorite classic rock songs sound much better from the CD than they do when played on the radio, because the radio station applies sound-level compression.

    On the other hand, it's not really wrong for the radio station to apply the sound-level compression; you wouldn't thank them if you set your volume control knob for one song and then the next song was much louder. And the compression helps the music "cut through" the background noise of driving, so you can hear it better. But it is a pity if the CD is mastered with that kind of sound-level compression from the beginning!

    Here's another really good web page about this.

    http://www.mindspring.com/~mrichter/dynamics/dynam ics.htm

    Just take a look at the Ricky Martin song. The gain was set far too high, and as a result many waveforms went outside legal bounds; when you try to master a CD with a wave that is simply too extreme to be legal, it is hard-clipped to make it legal. That sort of clipping makes an unpleasant sound, and makes the CD sound even louder. And hard-clipping means discarding audio data; there is no way to reconstruct it later.

    The above is one of the reasons why vinyl LPs still have their fans. You simply cannot push an LP so hard that it's playing hard-clipped square waves. But a well-mastered CD will have more dynamic range than even the best-mastered LP, and less distortion. (Some of the distortion you get with an LP can actually improve your music, and that's another of the reasons why LPs still have fans. But you could apply a digital effect that sounded like LP distortion, if you wanted to.)

    steveha

    --
    lf(1): it's like ls(1) but sorts filenames by extension, tersely
    1. Re:Loudness by Nimey · · Score: 1

      Yes. My local NPR affiliate doesn't do dynamic-range compression, so people speaking are much quieter than their music. It's annoying to have to twirl my volume knob during the news segments that involve both serially.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    2. Re:Loudness by Jesus_666 · · Score: 1

      But of course there's a difference between normalizing the sound on a per-track basis and compressing everything to OMG 120% MAXIMUM VOLUME!!1 If song A is much quieter than song B then please, do compress song A and/or make song B quieter to meet a certain loudness, but don't compress everything you play to hell.

      Of course that still amounts to "let's forget about making money for a while", so I don't expect aanything to change...

      --
      USE HOT GRITS WITH STATUE OF NATALIE PORTMAN (NAKED AND PETRIFIED)
    3. Re:Loudness by Anonymous Coward · · Score: 0
      FTFWikipedia article:

      The phrase loudness war... ...refers to the music industry's tendency to record, produce and broadcast music at progressively increasing levels of loudness to create a sound that stands out from others.

      ...the war stems from a desire to create CDs that sound as loud as possible or louder than CDs from competing artists or recording labels.

      If the above is true, then it will all come full circle in the end. If the record companies are all using compression to "stand out from the crowd", then when everyone is using compression, how do they still stand out? By not using compression.

      PS I'm talking about audio line level compression not WAV -> mp3 compression.

  36. it's called normalize-audio by Erris · · Score: 5, Interesting

    Couldn't we just add a tag to every track with a floating point number by which to multiply the magnitude of all the samples in that track by default.

    You already have a built in upper limit, normalizing the range to that limit fixes the problem.

    Normalize-audio is a package that does this. Here's what the Debian repository says:

    normalize-audio is a tool for adjusting the volume of WAV files to a standard volume level. This is useful for things like creating mix CDs and mp3 databases, where different recording levels on different albums can cause the volume to vary greatly from song to song.

    The package also works on ogg vorbis and mp3. You can do it on ripping, or playback. Each song can be normalized individually or as a collection. The result is that you don't have to reach for the volume knob all day.

    You are SOL if the record company has already applied dumb techniques to the CD before you get it. Peak "compressing", where all of the peaks are maxed out is a real distoriton of the original sound. When you add a heavy handed turn up that clips as well, you get Californication as mentioned. As the article also notes, it's difficult to digitize clipped audio. A clipped wave is like a square wave - it has all frequencies and takes lots of bandwith.

    --
    DMCA, Hollings, Palladium. What might have sounded like paranoia is now common sense.
    1. Re:it's called normalize-audio by m50d · · Score: 1
      You already have a built in upper limit, normalizing the range to that limit fixes the problem.

      Way to miss the point. Because there is an upper limit, the record labels compress it all into the top part of the dynamic range to make it sound louder. If we made it so there was no limit to the loudness, there would be no need to do this - to make it sound louder you just increase the number in the tag, no need for compression.

      --
      I am trolling
    2. Re:it's called normalize-audio by RalphBNumbers · · Score: 1

      Normalize-audio is the exact opposite of what I'm asking for.

      You have a format that stores everything as loud as the producers want it, and software that quiets it down to the same level as the rest of your music.

      What I want is a format that stores everything at a quieter level that maximizes it's dynamic range, and software that plays it back as loud as the producers wanted it, unless the user intervenes to turn the volume down. With that, the loudness war can continue on it's natural course without degrading the music as it is recorded, only compressing it into the top of it's range as it's played back by default.

      --
      "The worst tyrannies were the ones where a governance required its own logic on every embedded node." - Vernor Vinge
    3. Re:it's called normalize-audio by DavidTC · · Score: 1

      What people in this thread are missing is that it's not just the entire sound being turned up or down. If it were that, moderate intelligence in the audio player would fix the problem.

      The problem is that they will, for example, max every frequency. By whatever amount is needed to make that frequency go to exactly the same volume. And alter it continually.

      So if you have someone singing, they will sing at the same volume the entire time, even if part is supposed to be louder. If you have someone playnig a musical instrument that overlaps that ranges quieter than the singer, you will get that instrument loud when they aren't singing, and quiet when they are.

      And heaven help us if that instrument not only covers that frequency but others, you'll have parts of it getting louder and quieter semi-randomly as people sang. Luckily, at this point, they do that sort of normalization in advance of mixing, but that results in all instrumentation and singing being exactly the same volume.

      To implement your idea, they'd need to label every single change they made, which, considering they split the music up into second-long intervals and something like a dozen frequency, and adjust every single one of these to max, would be near impossible. It would be impossible to undo changes that were made pre-mix, which is how they do it now.

      They do this because, in very noisy places, or on the radio, they can turn it all the way up and it's as loud as possible. (Whereas if every part wasn't made equal, they could only turn it up as loud as the loudest part.)

      It's rather akin to making a TV show and making sure every scanline is 'as bright as possible', by maximizing all luminance, so people can see it better at long distances, as some sort of goal. This would render black as white and dark green as bright green, it's so fucking idiotic it's not even comprehendable, and you rather obviously can't fix it at the TV. OTOH, if people wanted that at their TVs, they could just turn the goddamn brightness up all the way and leave the rest of us to actually listen to things the way they'd sound if they were actually created by real objects.

      --
      If corporations are people, aren't stockholders guilty of slavery?
    4. Re:it's called normalize-audio by Anonymous Coward · · Score: 0

      > You already have a built in upper limit, normalizing the range to that limit fixes the problem.

      No it doesn't. Some music has more dynamics. There are loud parts and quiet parts with something in between that sounds like the average level of the song. The previous poster makes a lot of sense - you would normalize volume to the average level. Normalizing the peaks to upper limit means that the average level is quieter on songs with lots of dynamics.

      > A clipped wave is like a square wave - it has all frequencies and takes lots of bandwith.

      A pulse has all frequencies at uniform volume. A square wave has odd harmonics at 1/N volume.

  37. Oh God. by rhizome · · Score: 1, Insightful

    THIS IS SO FUCKING OLD.

    --
    When I was a kid, we only had one Darth.
  38. Dolby Digital has various levels for sound by SpecialAgentXXX · · Score: 1

    My SoundBlaster Audigy X-Fi Elite has Dolby Digital settings: Night, Normal, and Full. The Night level tries to keep all sounds - quiet dialog to explosions - in the same volume amplitude. I can keep my speakers turned down and still hear the dialog as well as the explosions. Normal widens that range so the explosions are louder than dialog. However, I nearly always keep it on Full - dialog is low (like it is in real life), but the explosions are loud. It's great for horror movies, etc. where sound is used to create the mood.

    So these Dolby settings can be used to "quiet" down these soundtracks. However, if the volume has already been encoded above a maximum level (think of a sine wave with the peaks and troughs capped), the quieter sound will still be distorted.

    1. Re:Dolby Digital has various levels for sound by Anonymous Coward · · Score: 1, Funny

      As you can see in this chart, X-Fi gives you sound better than studio quality, even with mp3.

      http://www.overclockzone.com/pod/Year2006/1006crea tive_xmod/xfi.jpg

  39. They do it because it works by Anonymous Coward · · Score: 1, Interesting

    The pioneer of this kind of thing was Phil Spector. He was maybe the most famous/influential producer of all time. Among other things, he used to listen to the music he produced on a truly lousy audio system, the car radio. His music was tailored to sound good on a car radio. Given the number of albums he sold, you have to say he was right. http://en.wikipedia.org/wiki/Phil_Spector

    The connection between music, the environment, the ear and the mind is seriously studied and is reasonably well understood.
    http://en.wikipedia.org/wiki/Psychoacoustic_model

    1. Re:They do it because it works by Anonymous Coward · · Score: 0

      Phil Spector's recording techniques were very different from modern ones though. In the 1960s they used tube limiters and/or tape saturation to make records loud, which sound MUCH better than today's techniques. Basically in these processes the tips of waveform are gradually "squashed" rather than being abruptly clipped off, which produces a much lesser amount of the high-frequency distortion that is so tiring to listen to.

  40. Loudness War has been around for a while by progprog · · Score: 1

    Here is an excellent article giving the background behind the "Loudness War" and a case study of a particular album. It is dated September 2002. This odious practice has been escalating for a long time.

  41. Old news.. by Hooya · · Score: 1

    Amps that go to 11 are old news. Nigel confirmed it himself that he now has amps that go to infinity. On The Satch Tapes. Or was he saying that Satriani had those amps? I forget. Whatever the case may be, somebody has amps that go to infinity dammit. Top that you evil volume level compressors!

  42. Cranked up to 11 by tbo · · Score: 5, Insightful

    It's tough being able to hear.

    I know what you mean, and I'm not even old and wise. I went to a concert for the first time in a few years, and was reminded of why I stopped. I had to wear ear plugs most of the time, which, since they don't attenuate all frequencies evenly, totally messed up the sound.

    Imagine if, when you entered an art gallery, they stabbed out one of your eyes. That's how much sense it makes to destroy people's hearing when they go to concerts.

    1. Re:Cranked up to 11 by Eideewt · · Score: 4, Informative

      Hearos make a good pair of reusable ear plugs for only $15. They're not as good as custom molded plugs, but they're fairly flat and don't even come close to totally messing up the sound. If you plan to go to a concert ever again, think about picking up a pair. Heck, just carry some in your pocket all the time, since you never know when you'll meet with loud noises.

    2. Re:Cranked up to 11 by tbo · · Score: 1

      Thanks, I just looked at the Hearos site, and the listed attenuation data actually looks pretty reasonable.

      What I don't get is why it has to be so loud in the first place.

    3. Re:Cranked up to 11 by Anonymous Coward · · Score: 0

      I have those and highly recommend them. Definitely the flattest response I've heard, excellent for musicians. the only problem I've had is since I don't wear them often, they tend to feel fairly uncomfortable when I do.

    4. Re:Cranked up to 11 by srblackbird · · Score: 1

      I carry, just like you, always ear plugs with me. But do you agree with me, that it shouldn't be necessary in the first place?

      --
      "The test of the morality of a society is what it does for it's children." -Dietrich Bonhoeffer
    5. Re:Cranked up to 11 by mitchskin · · Score: 2, Informative

      My favorite earplugs for concert-going are the Alpine Musicsafe plugs. They have a decently flat attenuation curve, they're fairly low-profile (don't stick out much), and they don't completely kill the sound like safety-oriented plugs do.

    6. Re:Cranked up to 11 by Capt'n+Hector · · Score: 2, Interesting

      A word of warning regarding ear plugs: put them in a plastic bag or some other sort of container when you're not using them. I set a pair of plugs down on my piano, and the literally melted the lacquer underneath, right down to the wood.

      --
      Quid festinatio swallonis est aetherfuga inonusti?
      Africus aut Europaeus?
    7. Re:Cranked up to 11 by bl8n8r · · Score: 4, Funny

      > just carry some in your pocket all the time, since you never know when you'll meet with loud noises.

      Will my wife be able to tell I'm wearing them?

      --
      boycott slashdot February 10th - 17th check out: altSlashdot.org
    8. Re:Cranked up to 11 by bvimo · · Score: 1

      It's a conspiracy by the hearing aid makers.

      --
      In either case, here at Microsoft, we feel standards are important. And we have fun, too. Doug Mahugh, Microsoft
    9. Re:Cranked up to 11 by Anonymous Coward · · Score: 1, Informative

      Imagine if, when you entered an art gallery, they stabbed out one of your eyes.

      Completely, absolutely agree. It's simply unnecessary to have the volume up that loud. And I'm not being an old coot. It's more important to have proper sound support dispersed throughout the venue (and at comfortable, non-damaging volumes) instead of blasting it all from one central point. DUH.

      Rock's deep, dark secret is that virtually all of its most famous musicians have some form of incurable hearing damage. I find it particularly ridiculous that Elvis Costello is the pitchman for Lexus' Mark Levinson car audio system. I guarantee that all he hears is a dull, ugly whine in his ears, but the commercial would have you believe that he can hear mosquitoes mating at 100 yards.

    10. Re:Cranked up to 11 by WilliamSChips · · Score: 2, Interesting

      I think it started with the Beatles and the fact that you couldn't even hear them in their concerts because of all the screaming fans.

      --
      Please, for the good of Humanity, vote Obama.
    11. Re:Cranked up to 11 by Nimey · · Score: 3, Insightful

      Buy stock in hearing-aid makers. Seriously.

      Might as well take advantage of the fuckwits with doof-doof car stereos. "Revenge is a dish best served cold".

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    12. Re:Cranked up to 11 by Nimey · · Score: 1

      Yes.

      --
      Hail Eris, full of mischief...

      E pluribus sanguinem
    13. Re:Cranked up to 11 by sir_montag · · Score: 1

      What do you *have* in your ears? Nuclear waste? Trifluoromethanesulfonic acid?

    14. Re:Cranked up to 11 by niko9 · · Score: 1

      Best. Earplugs. Ever.:etymotic research ER20 http://www.etymotic.com/ephp/er20.aspx/

      Only $12.00 a pair, and doesn't muffle anything. Cool carrying case too.

    15. Re:Cranked up to 11 by karnal · · Score: 1

      Pick some of these up:

      http://www.jr.com/JRProductPage.process?Product=40 69679

      They attenuate frequencies evenly across the range; I use mine to practice on the drums. Much better than cotton or "shooting" earplugs. I've not worn them to a concert yet, but I haven't been to one in some time... Even got the wife a set just in case we do get to a concert this year.

      --
      Karnal
    16. Re:Cranked up to 11 by saskboy · · Score: 1

      Is that a chemical reaction to your ear wax? Maybe it's the coating on the plugs though.

      --
      Saskboy's blog is good. 9 out of 10 dentists agree.
    17. Re:Cranked up to 11 by Eideewt · · Score: 2, Interesting

      Actually, no. I'm a big fan of the way loud noises feel, but not a fan of the way they destroy my hearing. And at a live concert, of course, there's a lot of crowd noise to compete with. I think big speakers + ear plugs is a good combo (they sure turn your Mechwarrior games into a visceral experience).

    18. Re:Cranked up to 11 by diskis · · Score: 1

      I don't know about concerts, but in night clubs it's because people are bad dancers.
      Low volume, people do wobble randomly.
      Loud enough to actually feel the sound and people actually dance in unison, decreasing the chance of an elbow to your face.

    19. Re:Cranked up to 11 by lowid+(24)+_________ · · Score: 1

      My suggestion for a cheap pair, over the hearos, are from etymotic research. They make terrific molded earplugs, but these are the best cheap plugs i've found for $12.

      I play in several touring bands and am often in loud concert situations most days in a month, and I keep a pair of these on my keychain wherever I go. These attenuate an average of 15 db, and I think they also make a pair that attenuates 8 db or something like that.
      Definitely recommended.
      p.

    20. Re:Cranked up to 11 by Eideewt · · Score: 1

      I haven't tried the Etymotics. What do you prefer about them?

    21. Re:Cranked up to 11 by lowid+(24)+_________ · · Score: 1

      High frequencies sound crisper, and they don't attenuate quite so much (I find that most other cheap plugs make everything too quiet for my tastes - I like to keep things safe but loud). They're flat enough that I don't even mind singing with them in, and usually I find it hard to sing with any earplugs in.
      I try not to sing as much as i can, though. :)
      I'm not sure if I used the top-end hearos, but I definitely used one of their nicer non-custom plugs. It was a while ago though - haven't used anything but the etymotics for about two years now.
      Anyway, certainly recommend trying the etymotics if you need a new pair. They're not perfect but they sound quite good for $12, and it's not a huge deal if you lose them (vs. a $200 custom pair).
      p.

    22. Re:Cranked up to 11 by Eideewt · · Score: 1

      Thanks, I'll keep an eye out next time I'm looking to buy some plugs.

    23. Re:Cranked up to 11 by mrbcs · · Score: 1
      The sheer power of it all. I can tell you that as a drummer, the first time I felt my bass drum in my chest was amazing. Yes I wore ear plugs and could hear everything fine... once I moved the bass monitor so it wasn't vibrating me off my throne. ;-) (it was a bit too close to the wall)

      Drugs could not compare with the adrenaline rush of playing live and loud. We only had 8000 watts in a bar.. I can't imagine concerts in an arena.

      --
      I'm not anti-social, I'm anti-idiot.
    24. Re:Cranked up to 11 by HRH+King+Lerxst · · Score: 1

      No, it's the rubber in the earplugs reacting with the lacquer, same thing happens if you leave a lacquer finished guitar in a stand that has rubber bits that hold and touch the guitar.

      --
      No one got beat up more often than the mimes of the old west!
    25. Re:Cranked up to 11 by KC7JHO · · Score: 1

      ... >. ... This is not good news ... Ima have to do a bit of research on this! Thanks for the tip!

  43. Topic importance litmus test. by Anonymous Coward · · Score: 0

    Another unimprtant and useless topic. How did I come to this conclusion? Via something I call the "Caveman test". It goes as such.

    When determining whether something is truly worth caring about, I apply the following question to it: "Would this issue be worth fretting about if you were a caveman living during caveman times?" If the the answer is yes, it is care-worthy. No, and it gets forgotten quicker than Janet Jackson's nipple.

  44. ReplayGain by _Shorty-dammit · · Score: 1

    I never reach for the volume control from song to song, because all music I listen to has been ReplayGained. They're all the same average volume after that processing, so I just set my desired listening level, and that's that. One song isn't louder or quieter, overall, than the next one. CDs should be mastered to meet ReplayGain's levels to begin with. Older CDs with nice mastering are actually pretty damn close. I don't know how this issue is taking so long to deal with, lots of us have been complaining about this clipping for well over a decade.

  45. That is partially right, but there's more to it... by yroJJory · · Score: 5, Insightful

    WHY are albums mastered so damn loud?

    It's a vicious circle and it is caused essentially by one feature: shuffle mode.

    Here's how the problem reveals itself:

    Band A decides they want to have the "heaviest, loudest album ever made", so they tell the mastering engineer to make their master louder.

    Band B is hears Band A's album and wants to be louder (or at least AS LOUD) as Band A. So they tell their mastering engineer to pump up the volume, too.

    Assume the same thing happens with Bands C through L.

    Now Band M comes along and they've had these other 12 albums playing on iTunes while they're mixing their album. Band M isn't so concerned with being "the loudest", but when the put their ref CD into iTunes and are listening in shuffle mode, their songs get completely drowned out by a factor of 6-12 dB of amplitude difference.

    So Band M now asks their mastering engineer to make their master louder so they'll match up with everyone else's.

    And Bands N-Z follow suit.

    It's a very difficult domino knockdown to break out of, since no one wants to make the album that is super quiet and requires intervention with the volume knob. (Yes, I'm aware of the "Sound Check" feature in iTunes, but that's just a lousy attempt to solve the problem with technology.)

    In 2005 I recorded an album for a Hawaiian band. It was gorgeous and I convinced the band to master the album at Universal because I knew the main mastering engineer and was adamant that he was the ONLY guy who could do the record justice. I was also adamant that the album did NOT need (and would avoid) any compression.

    We only boosted the overall level of the album by 4 dB and that was purely using a limiter to ensure no overs.

    I then sent the first ref CD to the band member who couldn't be present. He was thrilled with the mastering but had just one question: Do they make it louder when the CDs get pressed?

    I told him that it was at the level I was recommending and that Mastering was the time to change levels, but that we really wanted it to sound good, not loud. His response? "Oh. But it's so much quieter than every other CD I own."

    And he's right. Compared to every CD that has come out in the past 5 years, his album is seriously quiet. Possibly as much as 8 dB quieter than current albums. And maybe we did it TOO quiet. But it matches in amplitude to CDs that came out in 1989, back when some dynamic range was still an OK thing in music. Nowadays we don't like ANY dynamics.

    So who is right? And can we go back?

    I've been a HUGE advocate of dynamic range and NOT destroying our months of hard work at the last step in the process. But I can only do what my clients want. And I was really hoping we had a chance with DVD-Audio and other surround formats, but the over-compressors are winning out there, now, too. And it's a bigger problem on that format, since you are now forcing people to change levels between movies and surround music, when both are calibrated identically.

    --
    Jory
  46. RTFA by weighn · · Score: 2, Informative

    but if the music keeps selling, the labels are providing exactly what the cloth-eared idiot masses want

    "The brain is not geared to accept buzzing. The CDs induce a sense of fatigue in the listeners. It becomes psychologically tiring and almost impossible to listen to. This could be the reason why CD sales are in a slump."

    The <b> is added for emphasis. The "buzzing" is clipping - where the audio signal peaks and the wave is squared off. Cloth ears don't make you immune to that.

    --
    Mongrel News all the news that fits and froths
    1. Re:RTFA by Anonymous Coward · · Score: 0

      The "buzzing" is clipping - where the audio signal peaks and the wave is squared off. Cloth ears don't make you immune to that.

      I'm not so sure of that. Some friends and I have a private online radio station. One guy's stuff sounded like crap. It was clipping on all the loudest sounds. It drove me nuts, but everyone else said it was "fine". I could tell it was digital clipping and I could see WinAmp's meters pegging. In the end we finally figured out the problem. He wasn't broadcasting straight digital, he was digitizing the output of his mixer and he had every single sound level he could find set to max (equalizer, volume, wave balance, master volume, etc were all maxed). Turning the equal down from max by 20% fixed the sounds. I'm guessing he had cheap speakers with no amp and so he wanted as much volume as possible.

      Anyway, my point is that it was digital clipping and no one else could hear it. Probably because they had crap speakers that couldn't accurately play what was coming out of the computer. Or cloth ears? All I know was the sounds made me want to run from the room. I couldn't listen for more than 30 seconds.

  47. Not all, just some by tezza · · Score: 1

    Competent Artists who've heard of Dynamic Range:

    Sigur Ros
    Rufus Wainwright
    Belle & Sebastian
    Radiohead
    Gorillaz
    DJ Shadow
    Goldfrapp [Felt Mountain]

    Competent Artists who've heard of Dynamic Range, but choose to use a lot of compression anyway:

    M83
    Outkast
    Daft Punk
    ++


    Compression is not the death of an album, and there are still artists who do not use it every song.

    --
    [% slash_sig_val.text %]
    1. Re:Not all, just some by Anonymous Coward · · Score: 0

      Not Belle and Sebastian's newest album unfortunately. The Life Pursuit sounds like ass, but their early stuff is very quiet - and it sounds great!

    2. Re:Not all, just some by radish · · Score: 1

      Sure, Daft Punk use boatloads of compression. Their studio must be nothing but racks of compressors :) But, and it's a big but, I think they do it on purpose to get the sound they like - and I have to say I agree. The amount of success they have had (and the number of imitators) speaks volumes. In my experience as a DJ there's nothing which gets a crowd moving quicker than the classic Daft Punk ducking/pumping bassline. And after all, that's what their music is for.

      I was actually using them as an example in another post on this thread and have Discovery playing now - it's awesome music, even without any DR :)

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    3. Re:Not all, just some by makomk · · Score: 1

      Gorillaz may well have heard of dynamic range, but it doesn't look like it shows in their CDs - at a glance, the waveforms seem worrying too.

  48. Doesnt need to be so loud! by drifta303 · · Score: 1

    Its the same when I go out every week to hear one of my favorite bands play.. they don't need to be so loud to be enjoyed but the sound-desk guy cant resist getting the maximum volume out of the sound system. I must admit when I used to work as a dj, it was very tempting to crank it to the max.. Also I think its a great idea how they are releasing higher quality DRM free tracks on itunes. I advice people NOT to buy music online sometimes simply because DRM causes such headaches.. Paul

    --
    Computer Consultant http://www.itcallout.com.au/
  49. Also: by Anonymous Coward · · Score: 0

    Don't blame the band for a shitty mix. Most of the time it's beyond their control, unless they're firmly established as a well-known act and they're really pushy about it.

  50. Psychoacoustics by Sparohok · · Score: 4, Interesting

    In blind testing of audio equipment, it is critical to match volume levels within a fraction of a decibel. That is because people have a strong tendency to prefer a slightly louder source. In blind testing, listeners will describe the louder source as better in all sorts of subjective ways that have nothing to do with loudness: brighter, richer, warmer, etc. This happens with any kind music, from chamber music to stadium rock.

    I think the article oversimplifies somewhat by casting this as a matter of taste for loud rock music, rather than a more subtle issue of psychoacoustics.

    1. Re:Psychoacoustics by Anonymous Coward · · Score: 0

      That's quite true. I find myself turning up the volume in the hopes that the song will sound better, more clear, etc. Still ends up sounding like crap.

  51. It's been going on for years by Alioth · · Score: 2, Interesting

    It's been going on for years - Oasis albums are basically unlistenable: horribly engineered, and they actually sound clipped. The newspapers wheeled out the example of Californication (Red Hot Chili Peppers) last week and they are right. Not quite as bad as Oasis, but half of the tracks are unlistenable. It ruins good songs like Californication itself.

    I also find it really annoying to have the volume level OK, then suddenly everything is too loud and distorted when the next album comes on, because some asshat of a recording engineer pushed the levels up until the waveforms clipped.

    1. Re:It's been going on for years by Virgil+Tibbs · · Score: 1

      the (slightly) annoying thing about Oasis is that they play open, first position chords in simply rythms, sing into the Mic total rubbish and yet it still sounds good. If you want a band to criticise how about The Music

      --
      www.tdobson.net #### Dare to Dream #### blog.tdobson.net
    2. Re:It's been going on for years by Anonymous Coward · · Score: 0

      The thing with Oasis was that all the energy was in that 5-7k region, the mixes are built up off that harsh nasal voice. Sounded great blasting out over conversation in a bar or a club, terrible everywhere else. A mixed blessing, the musical equivalent of a hit of coke also disguised how cheesy the songs were.

    3. Re:It's been going on for years by Anonymous Coward · · Score: 0

      Yeah - but it sounds good in the car, or on the desktop radio where i listen to the song.

      Correct - I'd never play Californication or any other pop song across a 'good' sound system; not even a decent set of headphones. Sounds like chit.

      But, for playback in the car and casual listening - great!

      What I wish was a disc with 'pop' mixdown for the car, then a 'masters' mixdown for real sit-down pay attention quality listening.

      W.

    4. Re:It's been going on for years by BroadwayBlue · · Score: 1

      I wonder if this is why I can't listen to more than 3 tracks from Helmet's Meantime album (1992). I enjoy it in small doses, but start to finish has always been impossible w/o developing a headache.

    5. Re:It's been going on for years by SuiteSisterMary · · Score: 1

      A few weeks before Queensryche's Operation: Mindcrime 2 came out, last summer I believe, I managed to find an MP3 rip of the album online a few weeks before it hit stores. I just couldn't wait, so I grabbed it. "Holy crap," I thought, "this is terribly compressed. Heavily normalized, and the frequencies are all flattened. And the sound levels are terrible; you can barely make out the vocals from the instrumentals."

      A few weeks later, I grabbed the retail CD, and discovered, sadly, that the MP3s were a very accurate rip.

      --
      Vintage computer games and RPG books available. Email me if you're interested.
  52. Commercials on TV do it all the time by Anonymous Coward · · Score: 0

    The sound during commercials is also compressed to have a real high perceived level.
    I once hooked up a digital oscilloscope to my TV set while watching a movie.
    During the film it was just the usual scope image, with highs and lows.
    During the commercial the scope image was almost a filled rectangle.

    That's why you can seem to turn the volume of commercials down. Thank god for mute.

  53. Mix CDs by Quiet_Desperation · · Score: 1

    This is why God gave us volume controls on the steering wheel.

    1. Re:Mix CDs by Aladrin · · Score: 1

      Nooo! It was intelligently designed! Wait... Why are those opposites now?

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
  54. Acoustic Ecology by gobbo · · Score: 1

    The connection between music, the environment, the ear and the mind is seriously studied and is reasonably well understood.
    http://en.wikipedia.org/wiki/Psychoacoustic_model

    Psychoacoustics alone will never lead one to a "reasonable" understanding of that rather elaborate set of connections, it's fairly mechanistic and limited to subjective responses. You'd be invoking culture and society: much more elusive, chaotic, and difficult to measure. Like most psychology, it lacks sufficient inputs. I concede that psychoacoustics has made some pretty big leaps recently, but not that it understands the big "connections."

    To get a handle on "the connection between music-environment-ear-mind" you'd have to be studying the more interdisciplinary "acoustic communications" which is only studied in a relatively limited way as yet, sometimes called "acoustic ecology" or soundscape studies. The World Forum for Acoustic Ecology is a good place to start getting an overview.

  55. King Crimson LP Islands by 12357bd · · Score: 1

    Just listening the Islands LP while reading the posts... I feel sorry for those who don't have the chance to listen old good music in the old fashioned way...

    --
    What's in a sig?
  56. I beg to differ! by haraldm · · Score: 3, Informative

    Compression is a necessary part of recording.

    Nay, nay, and nay. The CD by its architecture has a dynamic headroom of 96 dB. Make it 90, to compensate for poor AD/DA converters. No pop band will ever use this full headroom, no matter what. Maybe classical music does, but not always. It's plenty. As an audio engineer, you can play with it just fine. The artist can express herself by using loudness levels - louder parts, quieter parts, depending on what you want to say. What happens here is audio engineers making the quieter parts louder, and limiting the loud parts so that the average dynamics is less than 30 dB sometimes, hence a millionth of what the transport medium can accomodate. The main reason is to make listening in noisy areas easier - cars, subways, in the street, etc. A song with too quiet parts will hardly get any airplay. This is mass market, not art. Hence the limiters and compressors in the studio.

    Compression as such is an absolutely unneccessary part of recording, if the audio engineer knows his job, and the producer keeps his mouth shut.

    --
    open (SIG, "</dev/zero"); $sig = <SIG>; close SIG;
    1. Re:I beg to differ! by soupforare · · Score: 1

      Compression is a necessary part of recording because it's not always related to headroom or loudness... probably not even usually related.
      The master limiter, digital or otherwise, is a compresser, yes, and you could get away without using one after mixdown. However, unless you're recording folk or maybe bluegrass, I think you're going to be hard pressed to not reach for a compressor.
      The machine and the act are neither good nor bad, they're only tools, take it to extremes and you take it to extremes, just like anything else.

      --
      --- Do you believe in the day?
    2. Re:I beg to differ! by radish · · Score: 2, Informative

      Simply not true. While yes, you could (potentially) get away without the limiter/compressor on the master bus you still typically want them on most of the individual tracks to make it sound "right". For example, use of compression can really alter the sound of a kick drum, and depending on the kind of sound you want in your track you will need a compressor to make it sound punchy and come through the rest of the mix.

      --

      ---- Den ene knappen er powerknapp, den andre er Bender voice knapp "Bite My Shiny Metal Ass"

    3. Re:I beg to differ! by Anonymous Coward · · Score: 0

      Punch after punch and then you end up biting your ear off from all the punches, just like Mike Tyson..

    4. Re:I beg to differ! by varkatope · · Score: 1

      Exactly. Dynamics as a sound shaping tool on individual tracks is pretty damn useful. It helps put everything into it's pocket and makes building a cohesive mix a lot easier. Even 2 mix compression used sparingly can really make a mix come together. 2 mix compression is the form most often abused and is the most important one NOT to mess up. People who don't know what they're doing do the most damage at that step.

      I'm mostly talking about rock/pop music here. Recording an orchestra is a whole different ballgame. For one, they don't usually close-mic sources so you couldn't compress individual sources(and you shouldn't have to in that case) nor would you want to crush the stereo mix either at all either.

      --
      I got a fever...and the only cure is more cowbell!
    5. Re:I beg to differ! by haraldm · · Score: 1

      I'm not talking about using a compressor for inidividual tracks (which is fine - did you think I record guitar and bass in a hi-fi way?), and the original article wasn't about that either. It's about using limiters and compressors for the final mix in order to "enhance" the audibility in noisy areas or simply to "stick out", which is what most of the mass productions are doing. This is plain nasty.

      --
      open (SIG, "</dev/zero"); $sig = <SIG>; close SIG;
  57. Avarage Joe thinks louder is better by wooferhound · · Score: 0

    I work in the Live Sound business
    It is well known that if you ask Non-audio person to choose between 2 different speakers as to which one sounds better, they will always choose the Loudest one regardless of tone.

    --
    We are Dead Stars looking back Up at the Sky
  58. I don't think you know what "compression" is... by Joce640k · · Score: 5, Informative

    When an sound engineer talks about "compression" he means compressing the dynamic range to make the music sound louder.

    This is NOT the same thing as compressing sound to save disk space.

    --
    No sig today...
    1. Re:I don't think you know what "compression" is... by Anonymous Coward · · Score: 0

      It's not really compression of the audio signal (making it fit into a "smaller" space) as much as it is blowing up the signal's lower intensity elements to take up all available space. Eventually, this will distort, since there is a physical maximum signal that a given medium can support with clarity. But I guess compression is as good a word as any, because it basically looks like the signal is squished.

    2. Re:I don't think you know what "compression" is... by Scrameustache · · Score: 1

      When an sound engineer talks about "compression" he means compressing the dynamic range to make the music sound louder.
      This is NOT the same thing as compressing sound to save disk space. You should have said "data".
      --

      You can't take the sky from me...

    3. Re:I don't think you know what "compression" is... by w9ofa · · Score: 0

      When an sound engineer talks about "compression" he means compressing the dynamic range to make the music sound louder.

      This is NOT the same thing as compressing sound to save disk space.


      Actually, it is exactly the same thing. If the dynamic range of the signal is smaller than it used to be, then you need fewer bits per sample to represent it. This is equivalent to saying that you need less SNR to transmit the information, or that you have reduced the information content.

      Granted most other "compressing sound to disk" methods use more complex techniques which exploit the limits of human perception, but that does not mean that simply reducing the dynamic range is not a form of compression.

    4. Re:I don't think you know what "compression" is... by BillX · · Score: 1

      Score: -1, Pedantic

      --
      Caveat Emptor is not a business model.
  59. My own take by ballpoint · · Score: 1
    I'm guilty going on/down? the same track for my own amateur creations.

    Just compare the evolution from Mercury Zero+Mercury One (a naive rework of Beethovens first symphony) to The Poems of the Heart (an experiment to mix rock/metal and techno).

    The first is clean, has a decent dynamic range but sounds hollow and powerless. The last was deliberately made as loud as I could given my limited means, without turning the volume to 11 and brutal clipping.

    Tricks I used, in order:

    1. Avoid outlier events in the individual tracks. Occasionally there are a few notes that are way above the average volume of the track. I manually hunt them, and turn them down a notch.
    2. Apply time jitter to desynchronize hits from different tracks on the beat.
    3. Adjust individual tracks dynamically in the mix to shift the focus from one track to another while maintaining a consistent total volume. I use a low pass filter instead of / in addition to the volume for fades. This works psychologically: a bright sound seems louder than a dark one, even if the volume is at the same level.
    4. Use a gentle non-clipping multiband compressor to further bring the final mix together.
    5. Manually find the 20-50 peaks left that are 3dB over the average, and scale (not clip) them carefully using an audio editor.
    6. Use a wave shaper - an extremely soft clipper with transfer function looks like part of an inverted half parabola - to dramatically increase the perceived loudness and make everything sound fuller while not adding any harsh distortion.
    7. Convert to 16-bits and mp3.

    PS:

    • in Mercury One, find the inside joke. (hint: it's at eleven)
    • in TPotH, the muddy mix at 2:39 is meant to invoke memories of an amateur band playing.
    --
    Flourescent (adj): smelling like ground wheat.
    1. Re:My own take by Anonymous Coward · · Score: 0

      "# Apply time jitter to desynchronize hits from different tracks on the beat.
      # Adjust individual tracks dynamically in the mix to shift the focus from one track to another while maintaining a consistent total volume. I use a low pass filter instead of / in addition to the volume for fades. This works psychologically: a bright sound seems louder than a dark one, even if the volume is at the same level."

      Two very interesting techniques, thank you!

  60. Earplugs by Kabal` · · Score: 2, Informative

    Get a set of these:

    http://www.etymotic.com/ephp/er20.aspx

    I never go to clubs/raves/live music events without them. It makes it heaps easy to talk to people when wearing them too :)

    1. Re:Earplugs by Anonymous Coward · · Score: 0

      Interesing - these seem pretty much the same as the Elacin ER 20-s which seem to be pretty much the only game in town in the UK for flat attenuation and standards conformance. They are fantastic - you can actually hear much better than without them - and hear people talking to you too!

      I got some of these (£15) asome time ago and I *so* wish I got them when I first stared going to gigs/clubs 20 years ago. I got my hearing tested recently and I was suprised that I seem to have relatively little hearing loss - seemingly some noise-induced loss ~4KHz which is probably contributing to a very slight amount of tinnitus that I am getting - which led me to revisit earplugs. Never got on with foam ones - everything sounds like crap.

  61. Re:That is partially right, but there's more to it by Anonymous Coward · · Score: 0

    I'm sure your Hawaiian band have a well recorded album, that'll still be enjoyable in 20 years when the loudness fad has died out.

    There's a trick we engineers play on unsuspecting 'rock star' bands who come in unprepared, perform badly and then give us a hard time for not being able to make them sound good. We playback loud on the main monitors and escape to the live room or lounge. The band think their track sounds great, rapidly their ears tire and they lose all objectivity.

    The loudness wars are the same trick played on everyone, it makes an impact for 5 minutes because it's loud and punchy. In reality it sounds terrible, no dynamic range and insane amounts of clipping.

    Almost a decade ago I maxxed out a track on a rough mix for an EP as a caricature of the loudness wars, got it pumping using compression at the mix and then slammed the bus through a limiter before finally abusing loudness plugins. At the time it was a bit of fun and sounded stupid. I worked with the guitarist and his new band last year and he brought that CD in. The former comedy track would sit well in modern playlists.

  62. MP3Gain to the rescue by MotorMachineMercenar · · Score: 1

    I've used MP3Gain to rescue as much as can be rescued. It's close to but not really normalizing. From the FAQ: "Yes, but MP3Gain does not use "peak amplitude" normalization as many "normalizers" do. Audio files with very different peak amplitudes can still sound to the human ear as though they're the same volume. Instead, MP3Gain uses David Robinson's Replay Gain algorithm to calculate how loud the file actually sounds to a human's ears."

    And it's free. http://mp3gain.sourceforge.net/

    --
    "We have an A-Bomb...what more do you want, mermaids?" --I.I. Rabi, speaking in defense of Robert Oppenheimer
    1. Re:MP3Gain to the rescue by lofidan · · Score: 1
      I second that.

      mp3Gain makes mix playlists sound great, literally no twitching the volume unless you want the whole mix to sound louder or quieter. You can have the dynamics of Mogwai following something a bit more flat (typical pop) and nothing will get clipped.

      It makes you realise how dumb peak-normalisation is!

  63. I don't think you know what you are replying to by Anonymous Coward · · Score: 0

    You are right, when an sound engineer talks about "compression" he means compressing the dynamic range to make the music sound louder. But when we talk about what is going on with the recent DRM-free better-quality downloads offered by EMI and how why EMI did what it did from an economical point of view, as we have been doing in this subthreat since the very first post, we don't talk about sound engineers.

  64. Thanks to the RIAA... by thogard · · Score: 2, Insightful

    While most people here think if RIAA as an evil anti-sharing group, back before they turned to the dark side, they used to set decent audio standards. Too bad that was in the era when hi-fi records were new.

    The volume compression crud is one of their more recent "technology advancements". Volume compression is isn't data compression but reefers to horizontally compressing the waveform or boosting the quiet bits and cutting the loud bits.

    This is why modern music has no emotion. The soft bits get boosted and the high energy bits get clipped. It is why most remastered CDs suck so bad.

    Its also why rap is so popular. Rap's verbal beat messes up the auto-compressors and break them and since rap is about the only modern music that has an energy, its got a huge younger following.

  65. Background noise??? by lintux · · Score: 1

    > so that the music punches through when it competes against background noise in pubs or cars

    WTF, in pubs the music *is* the background noise! I go there to hang out with people, not to be deafened by music. I'll do that at home or at concerts, thank you...

    1. Re:Background noise??? by Anonymous Coward · · Score: 0

      Please mod parent +5 insightful for getting the meaning of a pub.

    2. Re:Background noise??? by kellererik · · Score: 1

      My friends and I actually left pubs because of the music being played so loud, that a decent conversation was impossible. BTW: All the songs played before we left went on the "black list of CDs we would not accept even as a gift and coated in chocolate." ;-)

  66. Old news... by Anonymous Coward · · Score: 0

    ... it's something that very distinctly reared it's head in the early to mid nineties. Listen to records from before that time, and they're quieter than anything done in the later nineties. And I'm sure you can track that development back even further.

    Amazing that people only find out today.

  67. Here are some graphs and album ratings of clipping by Anonymous Coward · · Score: 1, Interesting

    Modern music is now a solid block of sound - the pictures really do tell the whole story..

    Graphs:
    http://www.cutestudio.net/doku.php?id=hi-fi:cd:cd

    The Black-Eyed-Peas CD I bought has 0.6 of a second of music entirely clipped out, and the average clip rate across the whole album is 54.4Hz?

    The worst CDs:
    http://www.cutestudio.net/doku.php?id=hi-fi:cd:sha me

    The Best CDs:
    http://www.cutestudio.net/doku.php?id=hi-fi:cd:fam e

    Please bear in mind this is a limited selection of CDs, and CDs mastered in different countries can have very very different clip rates - even though they appear to be the identical CD.

  68. It ain't just music that's louder by macraig · · Score: 2, Insightful

    Television commercials have had the volume artificially jacked-up for many years, perhaps decades now? To rephrase the OP quote: "It is because television companies don't trust the viewer to decide themselves if they want to pay attention during commercials." So they crank it up to make damned sure we do.

    1. Re:It ain't just music that's louder by sexybomber · · Score: 1

      A very compelling reason to 1) wire the TV through the stereo and 2) throw a compressor in between the two.

    2. Re:It ain't just music that's louder by macraig · · Score: 2, Funny

      Can I just wire an (air) compressor up to the backside of the execs who condone this and let 'er rip?

  69. not industry-wide by Jeek+Elemental · · Score: 1

    very old news but nice to see some attention on it.

    Just a note, there are still competent studios that focus on quality for those that value it.

  70. Re:That is partially right, but there's more to it by Fweeky · · Score: 1

    "Yes, I'm aware of the "Sound Check" feature in iTunes, but that's just a lousy attempt to solve the problem with technology" The rest of the world uses Replay Gain, which I find works pretty well, especially in Album mode. Trust Apple to come up with their own stupid proprietary and probably inferior version nobody else on the planet supports. Again.

    It may still be "lousy", but it's a *lot* less lousy than constantly reaching for the volume control.
  71. This Affects ALL Artists by MadMacSkillz · · Score: 1

    The volume wars affect even artists like me who are unsigned. When we submit our music to radio stations, magazines for review, etc, most of the morons who listen to the CD's will immediately notice if your music isn't within the ballpark volume-wise of the other music they get, and they'll think less of you. For my last CD I tried to go as hot (volume-wise) as I could but still maintain a clean undistorted sound. It's not that hard to do, and it makes all the difference in the world. But my music is still nowhere near as loud as, say, the new Maroon 5 distorted overproduced clipped mess. Sigh.

    --
    Music - www.richardmac.com
  72. Music is getting louder because..... by grolschie · · Score: 1

    ...it's certainly not getting any better!

  73. maybe it prevents hearing loss? by Anonymous Coward · · Score: 0, Redundant

    I don't like those compressed tracks myself, but think about it. When they compress the volume, they are likely making the listener turn the volume down, because everything can be heard anyway. Uncompressed music on the other hand has to be played at a higher volume to hear everything that is not loud, and then the transient spikes wreck your ears.

  74. Reversible vs. irreversible compression by tepples · · Score: 1

    Don't psychoacoustic models involve dynamic compression to increase the quantisation of the signal, thus making it more susceptible to data compression? Yes, but lossy audio codecs also store enough information to perform this dynamic compression in a reversible manner and then reverse it upon playback. Compression applied at the mastering phase of music production, on the other hand, is not similarly compensated at the receiver.
  75. Radio tech gone bad by billcopc · · Score: 1

    It's called dynamic range compression, and it's going to take your baby away! Compression makes soft sounds louder, and loud sounds softer (relatively). It also makes cheap stereos sound "better", and good stereos sound like they're about to die.

    It actually has some very important uses, for example in FM broadcasting where it boosts weak frequencies in the music to improve their signal-to-noise ratio after modulation. It's also used properly by respectable sound producers to bring out hidden character in instruments or vocals, or to make that speed metal guitarist sound like he has fingers made of steel. It's used in films to keep the background music from clobbering dialogue. It is extensively used on drums to make them punchier. It's also the not-so-secret sauce behind the techno-dance sound by Benny Benassi and Daft Punk, that carefully controlled distortion that makes everything pump with the bass kick.

    Like any great thing, it is royally abused by a certain group of asshats. It's what makes commercials sound so damned loud relative to your show. It's what makes film soundtracks survivable on shitty home theater kits. Worst of all, it's mostly controlled by two knobs: 1. how sensitive do you want it, and 2. how much boost do you want. Pop music "producers" just turn these all the way up and call themselves hitmakers.

    It's like taking the subtly charming warmth of mag tape or tube amps, multiplying it by 1000 and watching the unwashed masses fall victim to harmonic heresy. Given that the large majority of people have underperforming stereos with poor treble that already compress the sound to some extent, they often don't notice the crap quality of the source. Then you drop the same album on a refined stereo, and you hear this grungy fuzz coming from your speakers. Musical whispers that should have been barely audible are now fighting with the lead guitar for attention.

    --
    -Billco, Fnarg.com
  76. Re:That is partially right, but there's more to it by Anonymous Coward · · Score: 0

    The rest of the world uses Replay Gain, which I find works pretty well, especially in Album mode. Trust Apple to come up with their own stupid proprietary and probably inferior version nobody else on the planet supports. Again.
    The rest of the world, hmm? I've never even heard of this, and I doubt most of my music has the necessary magic metadata. Sound Check, on the other hand, works by actually measuring the loudness of the audio and then adjusting things based on the actual measurements. It turns out that Apple's implementation sucks, but it's a sound principle, and it makes no sense to talk about it being unsupported by others.
  77. Not always true - the Fletcher-Munson curve by Andy_R · · Score: 4, Informative

    The 'smiley face' EQ curve is actually desirable if you are listening at lower than usual volume levels. It's a known property of the human ear (discovered by Fletcher and Munson in 1933) that we are better at hearing midrange sounds at low levels. While it's true that the eq will have been set by the professional engineers who recorded the music, since they do not know the volume level you will be playing it back at, they cannot compensate for the changes in eq perception at low levels (or indeed high levels). To get back to what they intended, the 'smile curve' should be applied at low levels and it's oppostite at high levels.

    --
    A pizza of radius z and thickness a has a volume of pi z z a
    1. Re:Not always true - the Fletcher-Munson curve by Cadallin · · Score: 2, Interesting
      Low volume levels nothing. Humans are worse at hearing low bass than other frequencies period. That still doesn't mean 150db of 30hz tones won't blow out your hearing just because it only sounds as loud as 300hz at 90db. And yes, I'm exaggerating. The problem with your point is that people aren't just applying a smiley face EQ to listen to light classical or talk radio at low volumes. They're not applying the opposite at high levels at all, They're applying a full +9db or more at both ends while listening to Bass heavy music at concert volume levels (and much higher).

      You can't seriously tell me you've never seen people do this. Hell, anything you hear a booming and rattling car car audio system, what I've described is exactly what's going on. Don't try to use Fletcher and Munson to defend what those people are doing as anything other than an a musical atrocity.

    2. Re:Not always true - the Fletcher-Munson curve by jollyreaper · · Score: 1

      Low volume levels nothing. Humans are worse at hearing low bass than other frequencies period. That still doesn't mean 150db of 30hz tones won't blow out your hearing just because it only sounds as loud as 300hz at 90db. And yes, I'm exaggerating. The problem with your point is that people aren't just applying a smiley face EQ to listen to light classical or talk radio at low volumes. They're not applying the opposite at high levels at all, They're applying a full +9db or more at both ends while listening to Bass heavy music at concert volume levels (and much higher). I have the kind of hearing problem others have mentioned, being able to hear someone talking with a lot of background noise but not being able to make out what they're saying. Bars are impossible for me, it's smile-and-nod territory because I'm shut out of any conversation.

      I've also noticed that I have a very, very hard time picking out the bass guitar in rock tracks. When a song drops everything away but the bass for a few seconds, it sticks out like a sore thumb. But when the other guitars and drums come back it's almost indiscernible.

      Anyone else have that kind of problem? My uninformed guess is that Les Claypool from Primus is the same way which is why his bass is mixed so prominently.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    3. Re:Not always true - the Fletcher-Munson curve by iluvcapra · · Score: 4, Informative

      Hello, I'm a film sound designer and I LIVE for when the occasional sound article comes up on slashdot.

      The parent poster is completely right, hearing damage is a function of Sound Pressure Level and time, and sound pressure level is a measurement of energy in the air, and not a measure of your perception. Something people don't recognize along these lines, is that a lot of people do terrible damage to themselves by simply driving with the car window down on the freeway, as (in our modern aerodynamic cars) the turbulent airflow can pummel your ears with LF, though it doesn't bother you because it's below 20 Hz. And the wind noise makes you turn up the radio louder.

      With regard to graphic EQ, the things were invented, partly, to help engineers correct the acoustic characteristics of rooms -- if your room has a mode at 400 Hz, turn down 400 Hz, if it has some high ringiness due to some resonance, turn down the high end. A 30 band graphic EQ is ideal for this sort of work because some rooms have a bunch of little peaks and troughs on an RTA and you'd need a ton of parametric EQs to do the same goofiness. A 5 band graphic EQ is just for show, you need at least 10 before you can do anything particularly fun, and even then in a car I can't imagine where it'd get you. Maybe you could shape the music over the engine noise or something :P If you want the music to stay loud over engine noise, you're better off using the automatic level control, if your car has one (it's basically a compressor, the audio kind, not the data kind).

      It should go without saying, if you want to hear the song the way the band mixed it, they listened to it with a flat EQ, and if you want to enjoy the nuances of a piece of music, don't listen to it in a car. Also, the standard practice in music mixing since forever is to record the song as loud as possible without distorting on the medium. Compression (the audio kind) is a style thing, and bands have been using since the beginning of rock and roll, and particularly with CDs, the music is physically incapable of getting any louder on the medium. You kids have just been cranking up your damn volume knobs.

      --
      Don't blame me, I voted for Baltar.
    4. Re:Not always true - the Fletcher-Munson curve by KozmoStevnNaut · · Score: 1

      I have that same problem. And it's doubly bad for me, since I play bass guitar as a hobby... It's really hard to learn bass lines if you can barely hear them.

      But I'm guessing it's simply a question of bad mixing. On some of the albums I have, it's impossible to hear the bass, and on some, it's very easy to pick out each individual instrument. Oddly, some of the ones where the bass line is most audible are metal albums with somewhat high levels of distortion and "dirty" sound.

      It's very random which albums let you hear the bass properly.

      And I think the reason that Les Claypool's work is mixed with so much focus on the bass guitar is because they want to showcase just how supremely badass his bass-playing is ;-)

      --
      Eat the rich.
    5. Re:Not always true - the Fletcher-Munson curve by ChrisMaple · · Score: 1

      If you examine the Fletcher-Munson curves carefully, you'll find that the dynamic range only becomes compressed at the low end, so the smile hypothesis is wrong. Many quality car audio systems dynamically boost the lows at low volume; they do no such thing with the high frequencies.

      --
      Contribute to civilization: ari.aynrand.org/donate
    6. Re:Not always true - the Fletcher-Munson curve by jollyreaper · · Score: 1

      I have that same problem. And it's doubly bad for me, since I play bass guitar as a hobby... It's really hard to learn bass lines if you can barely hear them. Heh, reminds me of the problem I had with my very first stereo, the left channel died early on and I didn't have money to get it replaced for the longest time. (well, a year or two is a century as a teenager.) I was totally amazed at how different all my music sounded when I finally got a new stereo. :)

      But I'm guessing it's simply a question of bad mixing. On some of the albums I have, it's impossible to hear the bass, and on some, it's very easy to pick out each individual instrument. Oddly, some of the ones where the bass line is most audible are metal albums with somewhat high levels of distortion and "dirty" sound. Yup. It's also interesting to hear the difference in the early and later metal bands with how they mixed the bass. Early Priest and Sabbath went with the "thumpy" bass where it's a clean tone and sounds great. Later metal goes for the fuzzy distortion sound. Both are good but I like the thumpy bass the best. Crank it up!

      It's very random which albums let you hear the bass properly. I think it's a truism on almost all music that vocals are mixed for shit. Why bother even having lyrics if nobody can tell what you're saying? Of course, sometimes no amount of mixing in the world can improve vocals. The whole death metal growl thing I'll never understand. It's one thing to use non-verbal vocals as highlights, i.e. robert plant wailing, but how crap would Zep be if all the lyrics were muddled wails? It surprised the hell out of me to see that some of the cookie monster band singers actually had lyrics they were using, I thought it was all just scat-singing.

      And I think the reason that Les Claypool's work is mixed with so much focus on the bass guitar is because they want to showcase just how supremely badass his bass-playing is ;-) Well, that, too. :) I really enjoy hearing him do covers to get a load of just how much he can change something you know while having it still be quite good. Thinking of that Floyd cover they did, Have a Cigar.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    7. Re:Not always true - the Fletcher-Munson curve by Mattsson · · Score: 1

      Bars are impossible for me, it's smile-and-nod territory because I'm shut out of any conversation. I've applied the simple "solution" of sending a big FU! to bars and clubs where conversation is impossible due to loud music.
      This means that 99% of all places are out of the question, but since they're idiots, the don't deserve my patronage.
      What the hell is the purpose of a bar where you can't have a conversation anyway?
      --
      /.Mattsson - My native language is not English, so please don't whine over linguistic errors. (That's lame anyway...)
    8. Re:Not always true - the Fletcher-Munson curve by jollyreaper · · Score: 1

      I've applied the simple "solution" of sending a big FU! to bars and clubs where conversation is impossible due to loud music.
      This means that 99% of all places are out of the question, but since they're idiots, the don't deserve my patronage.
      What the hell is the purpose of a bar where you can't have a conversation anyway? Right there with you. Of course, it's one of those little personal protests that isn't worth a fart in a windstorm but it makes me feel better. Besides, the booze are cheaper at home, I play better music and make better food. My salsa kicks the ass of anything outside a good mexican restaurant and most of those around here aren't. My wings also beat out anything else available here. And the bathrooms are cleaner! Even better, no fish tank for people to puke in.
      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    9. Re:Not always true - the Fletcher-Munson curve by object88 · · Score: 1

      What the hell is the purpose of a bar where you can't have a conversation anyway?

      Bar: place to gawk at people while getting sloshed.
      Cocktail party: place to converse with people while getting sloshed.
      Home: place to get sloshed alone, because you failed to pick up anyone at the bar or cocktail party.

    10. Re:Not always true - the Fletcher-Munson curve by object88 · · Score: 1

      Don't try to use Fletcher and Munson to defend what those people are doing as anything other than an a musical atrocity.

      I don't feel the need to listen at concert levels-- ever. I rarely go out to clubs because it's just too damned loud for my taste. That said, can't you appreciate the sound of a massively distorted kick drum? The gentle wup of a "normal" kick drum puts me to sleep. Give me a solid THUD any day. Something I can feel.

      And I don't buy the argument regarding how the "artist" meant it one way or the other. Once it's out of the artist's studio and I've paid for it, it's damned well mine to do with what I like, including "correct" it. You don't like it? Don't do it to your copy.

    11. Re:Not always true - the Fletcher-Munson curve by Andy_R · · Score: 1

      Low volume levels nothing. Humans are worse at hearing low bass than other frequencies period.

      Please take the time to look at the Fletcher Munson research. The curves they produced do not JUST show the obvious lack of low bass response you mention (and indeed the high end too, which disappears somewhere around 20kHz), far more interestingly they showed that our response to low and high levels ALSO varies with volume, not just pitch.

      While we are bad at hearing 30Hz tones, we are slightly worse at hearing quiet 30Hz tones, and slightly better at hearing very loud ones. The recording can't take account of this effect, as the overall volume is set by the listener.

      Don't try to use Fletcher and Munson to defend what those people are doing as anything other than an a musical atrocity.

      I was very careful to point out that the Fletcher Munson ONLY justifies the smiley face at lower than normal volume levels, and that the opposite to the smiley face should actually be applied to high levels. Maybe you missed that part of my post?

      --
      A pizza of radius z and thickness a has a volume of pi z z a
    12. Re:Not always true - the Fletcher-Munson curve by Cadallin · · Score: 1

      I did catch, its just that what I was complaining about in the first place is the guy with his "pimped out" car audio or home theatre bumping up the bass to absurd levels at "reference" volumes. To point out that doing so at low volumes is perfectly valid, is a red herring.

  78. You can still compress more! by tentimestwenty · · Score: 1

    Maybe you haven't noticed in the last year that the compression is getting so high and the levels are going ABOVE 0dB! Many producers are obviously willing to completely turn the music to static just to get it louder. Wouldn't surprise me for a whole new genre of "static" music to be developed. Listen to Sleater Kinney's The Woods for an example. A lot of alt-rock is already this loud.

  79. just another handwash poster extortion scam - emi by rawdirt · · Score: 1

    my paper today said the people who sold handwash flyers after saying they were required were guilty of extortion.

    in my book, degrading musical quality and then charging for 'better quality' is extortion.

    complain to the DA

  80. It's true by gilesjuk · · Score: 1

    But it's poor hifi systems, radio (net and FM) which is the problem. People want a cheap tiny stereo to sound punchy, so they compress the dynamics so it sounds acceptable.

  81. Even public radio is not immune! by Entropius · · Score: 2, Informative

    Classical music public radio stations are supposed to be bastions of sanity and concern for quality, right?

    Well, the choir I'm in collaborated with another choir and the local symphony orchestra to put on Carmina Burana. So we did -- great show and such. The recording was broadcast by the local public radio station the next day. I recorded it off the air (with decent equipment that isn't the culprit), since the symphony wasn't going to make their recording available to the singers (something about union rules).

    Carmina starts (and ends) with the piece "O Fortuna" -- you've probably heard it. Theme song to Excalibur, used and spoofed in tons of advertisements, etc. There is a short (~15 second) ridiculously loud introduction, about a minute of very quiet music, thirty seconds of loud, and then forty seconds of extreme loud -- if you know the piece you know what I mean. All the dynamic changes are sudden. It's the poster child for dynamic range, and the effect is wonderful.

    I get the recording, and the quiet bit is just as loud as the rest. WTF? I pull the waveform on Audacity -- flat.

    Aargh!

    Then I started listening, and you can hear it all over the place in much of their music. Peak limiters and such kick in to reduce the level whenever there is a high-amplitude sound... so you can actually hear the rest of the orchestra suddenly get softer when the bass drum goes off. The bass drum isn't that *loud*, thanks to the response curves of human ears and the frequency-power connection, but it is high-amplitude and triggers the peak limiter like nobody's business. (Orchestral bass drums have a very, very deep sound.)

    It's ridiculous.

    1. Re:Even public radio is not immune! by dreddnott · · Score: 1

      Where and when was this? We performed this with the San Diego Symphony Orchestra and some other choirs a few years ago. You're right about the piece needing those sudden dynamic changes - respect both the forte and the piano, please!

      --
      I may make you feel, but I can't make you think.
    2. Re:Even public radio is not immune! by Entropius · · Score: 1

      Huntsville, Alabama, 2004.

  82. Bob Dylan, too by ml10422 · · Score: 1
    Bob Dylan has been making similar statements about the poor quiality of modern recordings:

    http://www.wired.com/science/discoveries/news/2006 /08/71636

    "I don't know anybody who's made a record that sounds decent in the past 20 years, really," the 65-year-old rocker said in an interview with Rolling Stone magazine.
    1. Re:Bob Dylan, too by giarcgood · · Score: 1

      BD shoulda been FP

  83. Re:That is partially right, but there's more to it by Fweeky · · Score: 1

    Well, it's supported by most things not iTunes, so yes, "the rest of the world". FLAC, LAME, WavPack, MPC, Vorbis etc all support it natively, and WinAMP, fb2k, xmms, amarok and plenty of other players will make use of it if configured to do so, as will many portable DAP's. Even my iPod supports it (with Rockbox, which also supports about 10x as many music formats).

    "Sound Check, on the other hand, works by actually measuring the loudness of the audio and then adjusting things based on the actual measurements"

    Err, yes, htf do you think Replay Gain works? You scan each track and the entire album, find the peak loudness and store them in a pair of tags which are used by the player to renormalize. Sound Check appears to be very similar, but only works on individual tracks, and only in iTunes.

  84. Mods: Please mod above up - links have the FACTS by Anonymous Coward · · Score: 0

    Reducing dynamic range IS compression (and it's not just lossy - dynamic range is LOST for good). It's just a different type of compression than the data compression that most /.'ers are familiar with. The article that /. posted is poorly written and confused. The linked articles in the above post are MUCH better and more accurate.

    I first read "The Death of Dynamic Range" several years ago and often refer people to that article to explain to people why "remastered" cd's so often sound so crappy and tire their ears. The music industry has been fucking with people's ears for years now and it is a absolute travesty.

  85. Is the audio clipped as well? by oferic · · Score: 1

    It may just be the crappy audio on my PC, but it seems like a lot of the audio is clipped as well. The Johnny Cash remake of "Hurt" starts off fine, but when he gets to the loud parts, it just sounds awfully distorted...

    Is clipped audio represented on the CD or in MP3s? It seems like you should always be able to represent a non-clipped waveform using digital audio - that it would be the playback equipment that would introduce any clipping based on it's capabilities. Is this accurate?

    1. Re:Is the audio clipped as well? by Anonymous Coward · · Score: 0

      I think the issue is that studios are clipping CD's on purpose.

  86. Try this free GPL licensed declipper by Anonymous Coward · · Score: 0

    Try this free GPL licensed declipper

    Wot I wrote:
    http://www.cutestudio.net/doku.php?id=hi-fi:remast er:remaster

    See what it does first here:
    http://www.cutestudio.net/doku.php?id=hi-fi:cd:cd

    It can solve most problems, I'd be interested if people can try it on the Californication tracks - I'm not going to buy that CD because the mastering is so bad. The downloadable porgram suite contains daapd - an iTunes server than runs on Linux, and de-clips any WAV file requested on the fly.

    My program de-clips most stuff using a variety of techniques detailed on the web-page, and can quite easily be used as the front-end to any digital encoding program as required.

    I know the information is technically lost, but this program really does make a huge difference.

    1. Re:Try this free GPL licensed declipper by CuteStudio · · Score: 1

      Less anonymous now ;)

  87. So... by JustNiz · · Score: 1

    They take a recording then spend extra effort to distort it, which is not what their customers want.
    Furthermore, if you don't want them to spend the extra effort to mess it up, you have to give them more money.
    Is it just me or is this logic REALLY screwed?

  88. Re:That is partially right, but there's more to it by Anonymous Coward · · Score: 0

    Add Replay Gain metadata to your mp3s with http://mp3gain.sourceforge.net/.

  89. I blame iPods & Earbuds by Jack+Johnson · · Score: 1

    I don't use earbuds because I simply can't hear anything through them when used at a reasonable volume level outside of quiet environment. I'm inclined to believe no one else can either as evidenced by the sound I hear blaring (sometimes loud enough to be heard right through my own circumaural headphones) from everyone's buds on my daily commute. Since the start of the iPod era, earbuds have become the standard for portable audio. Prior to that, only the cheapest of devices shipped with buds as opposed to phones. I would imagine this trend is a huge contributor to the loudness problem.

    1. Re:I blame iPods & Earbuds by rochrist · · Score: 1

      Hypercompression predates the iPod by a good long time. Its been going on for a long time as a sort of arms race, getting worse and worse. MP3 players may or may not have contributed, but if they did, it wasn't all the much. Radio airplay is much more a driving force.

  90. Illustration by eZtaR · · Score: 1

    Here's an illustration of the problem, so us non-audiophiles can understand :P

  91. So what have we learned? by boyfaceddog · · Score: 1

    Modern sound recordings suck and the recordings are even worse if you download. Makes a lot of sense considering most people listen to music through speakers the size of DIMES.

    EMI and a Sony Company both offer some sort of music file that is "better" than other recordings, for a price.

    THIS "STORY" WAS AN ADVERTISEMENT.

    --
    Here will be an old abusing of God's patience and the king's English.
  92. Seattle Sound by toddhisattva · · Score: 1
    I too blame the Seattle Sound. And the city of Seattle just to be sure.

    There are two dynamic levels, with no crescendos, just jump between them.

    The levels are, "singer whining" and "singer yelling."

    As someone who is just re-learning music mixing and mastering (golly, have things changed since the 80s!) I gotta say, it takes about a day to learn this idiot-simple formula. With auto-faders it's pushbutton easy.

    Who would have thought that a band named "Nirvana" would cause a musical hell?

    please make it stop! Okay you asked for it, Make It Stop DRM-free MPEG-4 AAC. Not much subtlety but it is named correctly.
  93. Re:That is partially right, but there's more to it by sg3000 · · Score: 1

    > It's a vicious circle and it is caused essentially by one feature: shuffle mode.

    Your explanation is great. iTunes has a "Sound Check" function where songs' sound levels are adjusted to make them about the same level. Doesn't that solve the problem? Maybe as more people use jukebox software (with a similar feature as Sound Check) to manage their music, there will be no reason for a loudness arms race since the volume will get turned down by the music anyway.

    --
    Insert simplistic political, ideological, or personal proselytization here.
  94. A question for all you music buffs by tkrotchko · · Score: 1

    I understand what they're doing, but is this any different than what Phil Specter used to do with his "wall of sound"?

    --
    You were mistaken. Which is odd, since memory shouldn't be a problem for you
  95. Something I'd like to see... by Monkeyknifightz · · Score: 1

    is bands selling quality cds to the average customer and giving those overcompressed audio files to radio stations and bars who want them.

  96. want to control dynamic range compression by bcrowell · · Score: 1

    Personally, I would like to be able to control dynamic range compression with a knob. If it's late at night, and I'm listening to a symphony on headphones in a quiet house, I want the full dynamic range. If I'm listening in the car, or on a portable mp3 player, I want dynamic range compression, because otherwise I have to keep fiddling with the volume to find a comfortable listening level.

    The simplest way to implement this would be to take a running time-average of the power for, say, 5 seconds, and compensate for the changes in volume if the user has the compression turned up.

    A nicer way to do it would be to have a separate, low-bandwidth track created by a human engineer using musical judgment. This track would be similar to the running time-average, but it would be more carefully tweaked to avoid goofy-sounding artifacts. Could, e.g., Ogg Vorbis store such an optional, low-bandwidth track in such a way that it would be ignored by player that didn't implement it?

  97. Re:Here are some graphs and album ratings of clipp by CuteStudio · · Score: 1

    The 'Floyd' graph show that there are still a number of well recorded CDs with good dynamics, the older stuff in general is far better to listen to.

  98. Been going on for a while by CmdrPorno · · Score: 1

    I remember buying a Kid Rock CD back in 1998 (no comments from the peanut gallery, please) and listening to it in my car (with a mediocre stereo) as well as my better-sounding home stereo. I remember thinking to myself that the album sounded as if it were edited to sound good on a crappy radio.

    --
    Sent from my iPhone
  99. Another good Slashdot article about this by bjdevil66 · · Score: 1

    Slashdot has covered this before. Rush's 2002 offering, "Vapor Trails", suffered greatly from bad mixing. I have both the CD and 128 MP3s, and while the CD's sound quality is down but borderline tolerable, the MP3s are awful. When comparing Grace Under Pressure (1984) to Vapor Trails (2002), the difference in the quality and overall volume of the recording was substantial. (Off-topic: Alex Lifeson should NEVER be allowed to re-mix an older Rush album...)

    I've also heard this same problem with other artists. Joe Satriani's album recording levels have grown too loud on some of his more recent albums. Compared to his earlier CDs (Time Machine, self-titled (1995?)), which were very clean recordings that you can turn way up without distortion, Crystal Planet (1998) and Engines of Creation (2000) are both considerably louder and crunchier, suffering from clipping. (Which is really sad, because Crystal Planet might be his best album overall).

    It seems like the sound quality has improved a bit in some cases (at least on Rush & Joe Satriani's latest albums), but as others have said, it's still a problem. It is all about engineers and executives making the music louder and louder to sound better, and that attitude has permeated all levels of popular music.

  100. A Solution Overlooked by Anonymous Coward · · Score: 0

    You can't please all of the people all of the time, but it seems that
    this timeless bit of wisdom is always being blatantly ignored.

    Some want/need it monotonously loud. Some prefer the nuances of an
    ever changing dynamic range. The only solution is to offer a variety
    of options and choices. The "one size fits all" strategy, although
    economically compelling, can only breed much consternation and conflict
    -- as we see in the arguments and dismay over this particular issue.

    With more variety and choice in the marketplace all such concerns
    would become strictly moot.

  101. This has to set a record for "old news" in /. by argent · · Score: 1

    I mean, I remember my father telling me about this in the '70s. Except it was about buying pre-recorded tapes versus buying records and making your own tapes.

  102. Painters use brushes also? by Anonymous Coward · · Score: 0

    Use of compression and limiting is worthy of an article? What's next, cooks use heat? Oh, I guess it's only newsworthy if they burn something...

  103. Digital Clipping Sucks... by MsGeek · · Score: 2, Interesting

    Finally you get to the heart of the matter.

    Get Audacity. Import a few tracks off of modern CDs. Look at the squared off waveforms. Then take a CD from, say, the late 1980s or early 1990s and look at the waveforms on that. Note the less clipped waveforms? Then take a listen. You will be amazed.

    Oversaturating analog tape is fine because the clipping is more organic and less buzzy. In fact, you get a bit more presence from "recording hot." Oversaturating digital recording media? You get ugly digital clipping, artifacts, and buzz galore. Yet numb-nuts producers insist on "recording hot" when recording to digital. Result? Crappy recordings.

    I am always struck by how wildly better the state of recording in the '70s was to what it is now. This is part of the reason. Don't get me started about Autotune.

    --
    Knowledge is power. Knowledge shared is power multiplied.
    1. Re:Digital Clipping Sucks... by rich_r · · Score: 1

      Hang on, I must have been in a cave for a few years...
      Engineers actually record clipping signals in a studio? That can't be right, surely? Not on purpose?

    2. Re:Digital Clipping Sucks... by adolf · · Score: 1

      Yes. On purpose.

      "But this one goes to eleven." It's just like Spinal Tap, but spread across the entire popular music industry.

  104. Advantage of being deaf. by antdude · · Score: 1

    For me, I was born partially deaf. I wear an analog bone conduction hearing aid (Oticon 380P -- I think a 10 years old model). I hate it when movie theaters, concerts, plays, etc. are SO loud. But I have an advantage. Turn my hearing aid down or off. :) What's funny is that sometimes they're still loud even if I turn it off! Ugh!

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  105. Vinyl by ynososiduts · · Score: 1

    That's why I suggest everyone go back to vinyl. In all seriousness. Vinyl sounds better, because it's mastered better. I just purchased a mint condition copy of The Times they are a Changin by Bob Dylan record for 3$ and it sounds a lot better then the CD. The harmonica stands out over the guitar and vocals like it should. All these new "REMASTERED!!!11!" versions of new albums suck. Nothing beats hearing it like the artist originally intended.

    --
    622677120
  106. Interesting YouTube clip... by mjb · · Score: 1
    --
    There are 10 types of people in the world; those who understand binary and those who don't.
    1. Re:Interesting YouTube clip... by mshurpik · · Score: 1

      Nice. That clip pretty much nails the story.

  107. Fantastic article from a while ago by agristin · · Score: 1

    Pro-rec not available, but fortunately there was a mirror.

    This guy wrote about it 5 years ago on the web.

    http://moozeek.de/mirrors/articles/over_the_limit. htm

    It is informative. And something to show your friends who say, "yeah, but that album isn't as loud. The newer albums are better."

  108. Loudness and Dynamic Range can co-exist by John3 · · Score: 2, Insightful

    The reference CD for amazing dynamic range on a popular rock album is Pink Floyd's "The Wall". We can argue about the music, the lyrics, the message, but there's no arguing that the recording, mixing and mastering of this album is second to none in the pop and rock world. The quiet birds chirping just before the girl says "Look mummy, there's an airplane up in the sky" contrast sharply to the smashing of the televisions or the deafening helicopter.

    As far as truly loud rock and roll albums, Robert John "Mutt" Lange (aka Mr. Shania Twain) has a long tradition of producing punchy, loud rock albums that still manage to keep a decent dynamic range....Def Leppard, The Cars, even AC/DC albums produced by "Mutt" are layered with music without compressing it beyond listenability (if that's a word). :)

    --
    "We make our world significant by the courage of our questions and by the depth of our answers." Carl Sagan
  109. How can I identify this? by Arivia · · Score: 1

    I'd like to find out what music in my collection is tainted by this loudness boosting. Is there a way I can find out using Audacity? Should I look for points in the wave where's it's forced straight by the digital boundaries?

    --
    The role of the writer is not to say what we can all say, but what we are unable to say. -Anais Nin
    1. Re:How can I identify this? by u38cg · · Score: 1
      Use your ears. If it jumps out your stereo for the first 10-15 seconds and sound really good, and then becomes monotonous, then this is what's happened to it.

      The problem is there is no standard for SPL in CD audio - in movie sound, the average is set to a standard (of 83dB IIRC) and so there is dynamic headroom. With CD, the only limit is 1111111111111111.

      --
      [FUCK BETA]
  110. Re:That is partially right, but there's more to it by Anonymous Coward · · Score: 0

    Well, it's supported by most things not iTunes, so yes, "the rest of the world". FLAC, LAME, WavPack, MPC, Vorbis etc all support it natively, and WinAMP, fb2k, xmms, amarok and plenty of other players will make use of it if configured to do so, as will many portable DAP's. Even my iPod supports it (with Rockbox, which also supports about 10x as many music formats).
    It doesn't matter what players support it, it matters what music has the necessary tags. I don't think very much music does.

    Err, yes, htf do you think Replay Gain works? You scan each track and the entire album, find the peak loudness and store them in a pair of tags which are used by the player to renormalize. Sound Check appears to be very similar, but only works on individual tracks, and only in iTunes.
    Using a separate application, it sounds like.

    My point is that this is a player function, so it doesn't matter what the rest of the world uses, as long as your player uses it, then you're fine. Sound Check is not susceptible to network effects.
  111. Plagiarism by Anonymous Coward · · Score: 0

    This article contains lines plagiarised from the following article: http://www.stylusmagazine.com/articles/weekly_arti cle/imperfect-sound-forever.htm

    example:
    Stylus article: The Beatles lobbied Parlophone to get their records pressed on thicker vinyl so they could achieve a bigger bass sound more than 40 years ago.

    TimesOnline: The Beatles lobbied Parlophone, their record company, to get their records pressed on thicker vinyl so they could achieve a bigger bass sound.

  112. Re:That is partially right, but there's more to it by Fweeky · · Score: 1
    "It doesn't matter what players support it"

    Most of what I mentioned are *encoders*:

    -% lame --longhelp |grep replay
        --replaygain-fast compute RG fast but slightly inaccurately (default)
        --replaygain-accurate compute RG more accurately and find the peak sample
        --noreplaygain disable ReplayGain analysis
    -% flac --help |grep replay
          --replay-gain Calculate ReplayGain & store in Vorbis comments
          --no-replay-gain
    Hm, don't see it in oggenc, but still, lame, probably the most popular lossy audio encoder around appears to calculate it by default, and it's trivial for a player to calculate it on first play or on import, which is precisely what Apple will do with Sound Check, because that's how these things work if they're not already there.

    It's an *algorithm* with some standard named tags, not an application; the point being Apple did their Not Invented Here thing like they did with ALAC, and came up with something not quite as good as what thousands of people were already using happily.

    Now, err, what were we supposed to be talking about again? ;)
  113. Bad Quality = Great Way to Make Money by Dripdry · · Score: 1

    Compress and distort the music down until it sounds horrible, then come out with a remastered version a few years later! Hooray for capitalism! Listen to a Rush album from the 80's (if you can, heh) and then "Vapor Trails". The compression was so bad on the latter you can hear static during a number of songs. The record company keeps promising to remaster and rerelease the album. Dollar signs for everyone.

    --
    -
  114. Bad Quality = Good Way to Make Money by Dripdry · · Score: 1

    Make an album sound horrible, then rerelease it a few years later as a Remastered Classic. Ah, capitalism, how I love thee. Let me count the ways...

    --
    -
  115. Some solutions for Speedwatching / Time stretching by Anonymous Coward · · Score: 2, Informative

    BSplayer (get older versions, new ones are adware) offers playback speeds between 1% and >500% in one percent intervals, though no built-in pitch-correction
    (ie. Time stretching, http://en.wikipedia.org/wiki/Audio_timescale-pitch _modification,)
    with winamp plugins such as Chronotron from 25% to 400% in 0.1% intervals with very good sound quality but brings a 2.4GHz P4 down to it's knees at >200% speeds.
    With Adapt-x + Studiotime (http://www.acondigital.com/us_StudioTime.html ) not quite as great a quality, 0.1% between 33% and 200% with far lower CPU usage.

    With The KMPlayer (http://www.kmplayer.com/forums/index.php , portable software /w included libcodec ) 5% intervals between 5% and 300% percent with acceptable quality, 270% speed works fine on 800MHz P-III.

    Hardware solution: Creative Audigy series sound cards /w EAX provided Time Scaling.

    GOMPlayer : very similar to KMPlayer except not portable, 10% to 400% in 10% intervals.

    Without subtitles , usually watch at speeds between 200% and 250% , except for Gilmore Girls.
    With subtitle , between 270% and 300%.

    All that comes via Television watched as described in this post:
    http://science.slashdot.org/comments.pl?sid=80789& cid=7113290

  116. Re:That is partially right, but there's more to it by Anonymous Coward · · Score: 0

    It's an *algorithm* with some standard named tags, not an application; the point being Apple did their Not Invented Here thing like they did with ALAC, and came up with something not quite as good as what thousands of people were already using happily.
    Right, I understand this.

    Sound Check is not something with standard named tags that exists in the encoder. It is something which exists only within the player, so that it works with all of your files, even the ones (which in my case is probably 100% of them) which do not have these standard named tags.

    Since we seem to be wandering, my point is thus: Sound Check is quite different from ReplayGain, and considerably more useful to the sort of person who, like myself, collects music from diverse sources which is not likely to be tagged with ReplayGain. As such, it wasn't a cut and dried choice of duplicating the standard in an incompatible fashion, but rather creating something new which ends up doing similar things.

    Certainly Apple could augment Sound Check by reading these tags when they exist instead of analyzing the audio directly, and writing these tags out so that they could be picked up by other players, but Sound Check is not simply gratuitously incompatible.

    Lest I come off as a fanboi, Sound Check is also fairly useless because its analysis sucks. I actually notice more variation in volume in my library with it on than with it off. But the idea is good....
  117. This is a really old concept... by frankShook · · Score: 1

    In the 60's and 70's, companies like Raytheon and Fairchild were offering the "leveler" as a feature in commercial radio and studio equipment. Essentially, the Leveler was a light bulb coupled with a light-sensitive resistor: The brighter the light, the lower the signal level.

    In excess, these things sounded like a brick wall. I suspect that Paul McCartney & Wings "Band On The Run" album used heavy Leveler processing because many pieces of it just sound like there is no change in dynamics. Levelers were popular with radio becuase they constrained dynamics without destroying subtlties.

    A few years ago, levelers saw a resurgance in the home studio market. I notice today, some studios take this concept to the extreme with digital equivalents to the Leveler. Witness the obvious: Los Lonley Boys "Sacred" album.

  118. Re:That is partially right, but there's more to it by mabinogi · · Score: 1

    Sound Check is not something with standard named tags that exists in the encoder. It is something which exists only within the player, so that it works with all of your files, even the ones (which in my case is probably 100% of them) which do not have these standard named tags. That's not true at all - iTunes scans your tracks to calculate the level, then embeds the Sound Check information in them.
    The last thing you want is your iPod wasting battery power and time scanning each song before it plays it to determine the volume...
    --
    Advanced users are users too!
  119. MOD PARENT UP by ldpercy · · Score: 1

    Replaygain is exactly what GP wants

  120. just say no to EQ and tone controls by spage · · Score: 1

    if you want to hear the song the way the band mixed it, they listened to it with a flat EQ

    The moment I got decent speakers (Magnepan MG-Is, about $1000) and took the time to set them up, I never touched tone controls again, and like most audiophiles (damn, I just outed myself) the high-end equipment I occasionally buy doesn't come with any tone controls. I hear everything that's going on in the music and it sounds great, except for the crappy mixing and limiting the TFA discusses. The number one thing you can do to improve the sound of your music system is return all the tone controls to flat, and adjust the position of your speakers. Even in a noisy environment like a car, keep returning all the EQ to flat.

    The second most important thing you can do to improve the sound is protect your hearing — remind yourself to turn the volume down after you rock out, and carry earplugs (or scrounge cigarette butts and put them in candy wrappers).

    --
    =S
  121. normalize-audio is really what you want. by Erris · · Score: 1

    What I want is a format that stores everything at a quieter level that maximizes it's dynamic range

    That's what normalize audio does.

    and software that plays it back as loud as the producers wanted it, unless the user intervenes to turn the volume down.

    I'm not sure why you would give control of volume to the producer, but that's what you get from CDs now and it's pot luck. In the best cases, they maximize dynamic range and you get what the artist intended. In other cases, they use crappy tools and use some sorry subset of the whole range. Still in other cases, they "compress" distort and clip it. If that's what you want, do nothing special and you have it.

    I'll stick with normalized audio. Most GNU/Linux rippers and players come with it by default. Whit it, I don't have to mess with the volume knob, the music is always loud enough to hear but never so loud that I get blasted out. Once you get used to it, stuff from inferior rippers sucks. I notice the difference when if I forget to run it on stuff I get from archive.org, tapes or albums.

    --
    DMCA, Hollings, Palladium. What might have sounded like paranoia is now common sense.
  122. Re:Some solutions for Speedwatching / Time stretch by Anonymous Coward · · Score: 0

    Yeah, without pitch correction, everything sounds like South Park...

  123. resentment by krischik · · Score: 1

    What the marketing guys don't notice that over aggressive advertising creates resentments. I for once now have a "mute button reflex" which takes over when commertials begin (apart from an almost advert free pay tv substcription).

    So for any advertiser who has not booked the first 5 sec: I won't be listening.

  124. Re:That is partially right, but there's more to it by Fweeky · · Score: 1

    No, you completely missed what I was saying; *both* Sound Check AND Replay Gain require you to analyze the audio directly, if the tags do not exist. They function *identically* in that regard, it's just the precise algorithm used when scanning the files and determining the gain which differs. Apple could have supported Replay Gain *exactly* how they support Sound Check, as far as users are concerned (with some additional logic if they wanted to support album mode).

    The algorithm is described here. Whatever Sound Check uses doesn't appear to be documented, and it seems to lack the "Audiophile" (Album) version described here. Either way, both involve a one-time analysis of the audio (which can and often is done by encoders like LAME, just as Sound Check is likely done by Apple's encoders, but this is by no means necessary; it just saves work for the player), and the use of tags to store the result, and both *attempt* to do the same sort of thing.

    Going by what you're saying about Sound Check, Apple didn't bother with some of the more subtle aspects of determining a suitable gain (that, or album mode makes a real difference; I never really tried Replay Gain in single track "Radio" mode). This makes the comparison with ALAC more apt, really; ALAC's somewhat similar to FLAC in design, but misses some details which result in it having both lower compression ratio and higher decode complexity.

  125. Mixing up the 3 kinds of audio-related compression by gig · · Score: 2, Informative

    When you talk about digital audio "compression" you have to be careful because compression means a different thing at different stages of audio production. I have yet to see an article on the Internet about digital audio and compression where the author didn't mix this up at least once.

    DYNAMICS COMPRESSION (compress the audible dynamic range)
    During mixing and mastering, the dynamic range of the audio content is compressed. The softest sounds are made louder and the loudest sounds are made softer. This is what music and audio people think of first if you talk about compression.

    Dynamics compression has nothing at all to do with bits, this can be done acoustically, electrically, or digitally, it is about audio. The human ear does outrageous dynamics compression. Analog tape machines have a built-in dynamics compression that is considered to be musically useful and that is imitated today by digital. If you don't do that, you don't have "rock" music. Take away a rock band's dynamics compression and you have a really lame jazz combo, it is all the same instruments, the difference between the sound of jazz and rock drums is 98% dynamics compression. For rock vocals the compressor/limiter is more important then the microphone. Whether the singer whispers or screams it should all be the same volume. If it is not, you can't believe the complaining you will hear about it from everybody because that is not what rock singing sounds like. It is all the same volume. Go and listen to your records, the singer is right there in the front of your skull the whole time.

    If you want music with a broad dynamic range there is plenty of it around, it just doesn't sell very well. With a broad dynamic range you have to turn up the volume high to catch the low sounds, and you have to shut the fuck up so you can actually listen to the musical presentation like you would a concert performer. This covers at most 10% of music listeners who are going to do that. Most people listen to music as an accompaniment to their lives like a movie soundtrack. They are running or partying or dancing or reading or whatever while they listen. For that purpose you want the dynamic range to be tight or you will miss a lot of music.

    DATA COMPRESSION (compress the amount of disk storage used)
    After mixing and mastering, you can make a mix that takes up about half the file size by compressing the data in the file, same as making a Zip archive. This is what computer people think of when you say compression. The bit stream that the player sees is the same as raw audio, but on disk it is compressed data.

    LOSSY COMPRESSION (compress the amount of playback bandwidth required)
    Finally, you can encode a mix into a lossy format, and the encoder will throw data away in order to compress the bandwidth the file requires to play in real-time. This is how MP3 and MP4 do it. This is what video people think of when you talk about compression, because this is also how DV and many other video-related formats keep their file sizes low enough to be practical.

  126. Compressors - deep black musical voodoo by NulDevice · · Score: 1

    Aside from the fact that there seems to be a mistaken conflation above between data compression and dynamics compression (big difference. BIG difference. No less problematic, but still...different topics) Compression and limiting get a bad rap.

    They're extraordinarily useful tools in engineering and in mastering, when used judiciously. Adding a nice bit of compression to an overall mix can give you a little warmth (given something like a good opto compressor or something) and a little extra sonic "smear" to sort of glue things together. It's difficult to explain because it's really sort of an aesthetic choice. And limiting can even thougs out a bit over the course of an album, because most performances aren't going to be at the exact same levels all the time.

    Compressors and limiters like this aren't always the easiest to use, either. The mastering multibands particularly are surgically precise - you can go from enhancing a track to destroying with just a few slight modifications. They're very, very powerful tools for tweaking a recording for playback on a variety of systems - after all, what sounds great on a set of high-end, flat-response studio monitors may not sound as great in a Honda Civic or in a big boomy dance club.

    Problem is, all that power's gotten abused. Digital limiters with lookahead and adaptive release curves mean you can push the gain a lot hotter without the nasty artifacts of overcompression, and anybody who calls themselves a mastering engineer can slam something though Waves L2, squish the life out of it, but make it the hottest thing around. This tech is also no longer just available to people with the dosh to put together a mastering studio - a few hundred bucks can put it in the hands of a local band with dreams of radio stardom and zero background in that phase of production. That's been just as bad for the loudness wars as big mastering houses willing to bend over for the big labels marketing whims.

    All these tools can be used for good - to clean up and smooth out an erratic recording, to punch up the drums a little bit on a dance track, to basically make sure that you can hear the album in your car as well as your home stereo or a club.

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    "I used to listen to Null Device before they sold out."

  127. A suggestion for fixing the problem in the future by DimGeo · · Score: 1

    Just add a byte or two of "forced volume" value to each track. That way producers wouldn't have to clip the sound, but would still have it played loud. I.e. the clipping would occur at play time, not recording time, and audiophiles can get all the dynamic range they need.

    That would mean, of course, that it's yet another change to the CD standard, but that one has been violated so many times already that noone would notice.