Seriously, who didn't already know this. Developers slow down or stop development on the previous generation? Previous generation consoles see a drop in prices? Should I really bother to RTFA or is it just more useful info like the sky being blue?
I've done MC over 20 times and I still want to keep playing. I never got full devout set. It sucks anyway. Not going for full Transcendence or Prophecy either. Just playing to have fun with my friends, and maybe challenge my skills sometimes. Maybe that's what you were missing.
You didn't even read the site. First, the engine is being developed for an actual game. Second, they go to great lengths to explain how they are developing an editor for all facets of content creation for the game, and how their goal in designing the engine is to decrease development time.
Explain to me how this isn't a complete product? Just because all you did was download a video and look at some screenshots because you were too lazy to click one link labeled "About" and read some text?
They did send in the worst parts of the game. This wasn't an official part of the game any more than the nudity patch was an official part of DOA Volley Ball. The minute a player has to modify the game (even if it's re-enabling as opposed to creating) it's not the ESRB or game designer's responsibility.
More importantly, this content was not technically in The Game. They may have only disabled it in the code, rather than removed it completely, but it was not at all a part of the final iteration of The Game. Ratings are based on The Game as it is accessible by people who do not modify the code, even if the modification is simply enabling something, rather than adding it.
Lava cores, fiery cores, core leather, arcanite bars, sulfuron ingots, dark iron, mooncloth, many epic weapon quest starter items, etc. are all not soul bound and with a dedicated guild can be duped en masse trivially to the test server. (Give them all to one player, he transfers his one character twice, repeat with entire guild.) I fail to see how loading up your entire guild with 6+ months worth of crafted equipment to trivialize a new dungeon could possibly help balance testing.
Of course all the demons teleporting in from hell *don't* hurt the game's credibility, right?
People need to remember that no matter how photorealistic the graphics get, these are still GAMES. Do people ask why when Mario picks up a mushroom, he gets taller? No, because it's accepted as simply a gameplay element because Mario is not a life simulator. Neither are FPS games. The flashlight weapon switching is an essential gameplay element, IMO. It causes tension and makes the gameplay more frantic.
Doom3 was poorly accepted because most of the people who went out to buy it expected Doom/Doom2/Quake/Quake2 single player, but ended up with (basically) first person Resident Evil.
In Japan, O means affirmative and X means negative. That is why they're in the same position as A (traditionally "ok" in NES and SNES) and B (traditionally "cancel" in NES and SNES) were on the SNES controller (which the psx controller is an unashamed knock-off of).
For some reason when they released the Playstation in Japan, either Sony or the game developers decided to arbitrarily start making X "ok" and O "cancel". So now PSX/PS2 games randomly assign all their buttons to the point where you have to read the manual to start playing.
Anyway, on the SNES, it took me a long time to memorize which was X and which was Y, and I still screw it up (more for lack of use than anything else). It took me twice as long to learn the buttons on the PSX, and the only reason I still know is because the controller is still exactly the same 10 years later.
On the Gamecube, you always know which button is "ok", the gigantic green button that SCREAMS "yes", and you always know which is cancel, the little red button ("STOP!"). As someone else pointed out, every game I've played on the GC (that wasn't a completely half-assed port, meaning it's the fault of the game designers and not the controller designers) has used a picture or graphic to display which button to press. They don't just say "X" or "Y". The buttons are different shapes and just seeing the little ) is enough to figure out which button it is.
The reason people constantly run as admin is because of all the terribly programmed pieces of software that refuse to run without admin rights or lose function without admin rights (including almost all games, and half the time it's actually caused by the cd checking crap). And Windows' system for running a specific application as admin is a pain in the ass to use. I don't blame the users.
The biggest qualifier for a total conversion is about having either a completely different story or very different gameplay. Usually it involves replacing all of the models, textures, levels, and sounds, but not necessarily. As long as it could be considered its own game it's a TC.
The mod he refers to has completely different gameplay and levels, and many many art assets replaced. It's a TC in my book.
Actually, the barrens is considered Horde territory, and horde players are not flagged within it unless they choose to be. You can get to level 25 quite easily on both factions without ever becoming pvp flagged if you don't want to.
Didn't Rise of the Triad have something like this? I know the Diablo 1 CD had an installation option for what was basically a demo where you could only play the Warrior and the first 4 levels.
Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console. How many original copies of Starcraft are left? When it's so much easier to pirate computer games and get the same experience, it really diminishes profits and enthusiasm. Even Blizzard is moving to consoles. That's also why online games are popular with publishers- besides the subscription prices, you can't play without paying.
This is one of the most ignorant things I ever read. AAA title computer games are still raking in millions of dollars. The piracy "problem" is greatly exaggerated. Most people who download a game would not have paid for it anyway. And to try and claim "you can't copy anything on a console" is just completely ignorant. Of all the people I know who have an Xbox, half of them only bought one or two games for it before they bought a mod chip and stole the rest of the games. The piracy rate for PS2 games is lower than Xbox (at least among people I know) but still very much in existence. And I know there are ways to pirate GC games, they're just more complicated and the system isn't as popular. And don't get me started on the GBA and flash cartridges.
As long as 3D cards continue to come out and their technology continues to leapfrog consoles like it's done since 1996 (or whenever the Voodoo1 came out and was lightyears ahead of the PSX), there will be PC games. And probably for a long time after that, too.
The original paper was posted July 25, 2005, the one you linked was posted August 17, 2005.
Seriously, who didn't already know this. Developers slow down or stop development on the previous generation? Previous generation consoles see a drop in prices? Should I really bother to RTFA or is it just more useful info like the sky being blue?
I've done MC over 20 times and I still want to keep playing. I never got full devout set. It sucks anyway. Not going for full Transcendence or Prophecy either. Just playing to have fun with my friends, and maybe challenge my skills sometimes. Maybe that's what you were missing.
Funny, it's been almost impossible to get a WSG game started on my server since school began...
No, because he did this as a personal project to learn/practice coding D3D.
You didn't even read the site. First, the engine is being developed for an actual game. Second, they go to great lengths to explain how they are developing an editor for all facets of content creation for the game, and how their goal in designing the engine is to decrease development time.
Explain to me how this isn't a complete product? Just because all you did was download a video and look at some screenshots because you were too lazy to click one link labeled "About" and read some text?
The irony in this post is so thick it's choking me to death.
They did send in the worst parts of the game. This wasn't an official part of the game any more than the nudity patch was an official part of DOA Volley Ball. The minute a player has to modify the game (even if it's re-enabling as opposed to creating) it's not the ESRB or game designer's responsibility.
More importantly, this content was not technically in The Game. They may have only disabled it in the code, rather than removed it completely, but it was not at all a part of the final iteration of The Game. Ratings are based on The Game as it is accessible by people who do not modify the code, even if the modification is simply enabling something, rather than adding it.
Apparently you've never heard of Metroid Prime 2 for the game cube?
We have it. We just call it common *sense*.
Lava cores, fiery cores, core leather, arcanite bars, sulfuron ingots, dark iron, mooncloth, many epic weapon quest starter items, etc. are all not soul bound and with a dedicated guild can be duped en masse trivially to the test server. (Give them all to one player, he transfers his one character twice, repeat with entire guild.) I fail to see how loading up your entire guild with 6+ months worth of crafted equipment to trivialize a new dungeon could possibly help balance testing.
Of course all the demons teleporting in from hell *don't* hurt the game's credibility, right?
People need to remember that no matter how photorealistic the graphics get, these are still GAMES. Do people ask why when Mario picks up a mushroom, he gets taller? No, because it's accepted as simply a gameplay element because Mario is not a life simulator. Neither are FPS games. The flashlight weapon switching is an essential gameplay element, IMO. It causes tension and makes the gameplay more frantic.
Doom3 was poorly accepted because most of the people who went out to buy it expected Doom/Doom2/Quake/Quake2 single player, but ended up with (basically) first person Resident Evil.
So basically you're saying that a game that was half-ass ported from the n64 is the only game that has this problem, correct?
In Japan, O means affirmative and X means negative. That is why they're in the same position as A (traditionally "ok" in NES and SNES) and B (traditionally "cancel" in NES and SNES) were on the SNES controller (which the psx controller is an unashamed knock-off of).
For some reason when they released the Playstation in Japan, either Sony or the game developers decided to arbitrarily start making X "ok" and O "cancel". So now PSX/PS2 games randomly assign all their buttons to the point where you have to read the manual to start playing.
Anyway, on the SNES, it took me a long time to memorize which was X and which was Y, and I still screw it up (more for lack of use than anything else). It took me twice as long to learn the buttons on the PSX, and the only reason I still know is because the controller is still exactly the same 10 years later.
On the Gamecube, you always know which button is "ok", the gigantic green button that SCREAMS "yes", and you always know which is cancel, the little red button ("STOP!"). As someone else pointed out, every game I've played on the GC (that wasn't a completely half-assed port, meaning it's the fault of the game designers and not the controller designers) has used a picture or graphic to display which button to press. They don't just say "X" or "Y". The buttons are different shapes and just seeing the little ) is enough to figure out which button it is.
The reason people constantly run as admin is because of all the terribly programmed pieces of software that refuse to run without admin rights or lose function without admin rights (including almost all games, and half the time it's actually caused by the cd checking crap). And Windows' system for running a specific application as admin is a pain in the ass to use. I don't blame the users.
If you're that concerned about cops, maybe you should stop breaking the law?
You mean lawyerese? Lawyerees are those who are the recipients of lawyering.
The biggest qualifier for a total conversion is about having either a completely different story or very different gameplay. Usually it involves replacing all of the models, textures, levels, and sounds, but not necessarily. As long as it could be considered its own game it's a TC.
The mod he refers to has completely different gameplay and levels, and many many art assets replaced. It's a TC in my book.
Actually, the barrens is considered Horde territory, and horde players are not flagged within it unless they choose to be. You can get to level 25 quite easily on both factions without ever becoming pvp flagged if you don't want to.
Unfortunately Master Looter is extremely bugged and often anyone can just loot an item from the mob.
Explain to me why this level 12 orc shaman was pvp flagged in the barrens?
Didn't Rise of the Triad have something like this? I know the Diablo 1 CD had an installation option for what was basically a demo where you could only play the Warrior and the first 4 levels.
Counter-strike was not created by a commercial company.
Game and computer companies are getting serious about IP, and the computer is their weak point. You can't copy anything on a console. How many original copies of Starcraft are left? When it's so much easier to pirate computer games and get the same experience, it really diminishes profits and enthusiasm. Even Blizzard is moving to consoles. That's also why online games are popular with publishers- besides the subscription prices, you can't play without paying.
This is one of the most ignorant things I ever read. AAA title computer games are still raking in millions of dollars. The piracy "problem" is greatly exaggerated. Most people who download a game would not have paid for it anyway. And to try and claim "you can't copy anything on a console" is just completely ignorant. Of all the people I know who have an Xbox, half of them only bought one or two games for it before they bought a mod chip and stole the rest of the games. The piracy rate for PS2 games is lower than Xbox (at least among people I know) but still very much in existence. And I know there are ways to pirate GC games, they're just more complicated and the system isn't as popular. And don't get me started on the GBA and flash cartridges.
As long as 3D cards continue to come out and their technology continues to leapfrog consoles like it's done since 1996 (or whenever the Voodoo1 came out and was lightyears ahead of the PSX), there will be PC games. And probably for a long time after that, too.