there's very little to be said for artistic license. I, for one, am just happy that this is making its way into the visual realm, and relish the thought of getting to see what the disney artists concepts of adams' work end up looking like. perhaps holding one's tongue and putting judgement by the wayside until it's been released would be a pragmatic thing to do?
It helped me track down a couple of old friends, even when all others had failed. To be fair, it was the last one that I had turned to - I'd even tried dogpile and lycos before that.
They added additional 'classes' for each side of the force, added some extra feats, and made some of the old ones available across light and dark...but the primary core of the game hasn't changed at all.
It makes me sad that I got rid of my XBox after finishing KOTOR for the 4th time.
I had been playing that for several months, as well. Then I was sent out on a spate of business trips, failed to place my account on hold (or at the very least change the billing over to my newer bank account, being that my old one has only one branch, getting money to and from it proved to be painfully difficult when travelling), and came back to a 'final notice' of a late payment.
I decided to log in to PlayOnline and take care of this paltry $14 bill, and was met with the message that my registration code had been suspended.
Next thing I know, I'm on the phone with SquareEnix being told that I had to mail in the payment, and if I wanted to play the game again, I'd have to go out and purchase another copy just to use the registration code. When I told the young man on the phone that I wasn't simply playing the game on my computer, but rather on my PS2, he told me that I'd have to go buy another PS2 HDD kit to get a valid code that works with the HDD. It was at this point in the conversation that I began to seriously lament all of the monies and hours that I had poured into Square and Enix games only to be rebuffed over the amount of $15.
Long story short...SCEA got a nasty letter, so did SquareEnix...and I have vowed to never again spend money on another SquareEnix product (a decision that was hard for me to make, given my love of so many of their franchises).
Back on topic, though...FFXI was fairly solid, and I only had problems with disconnects when I failed to pay attention to the scheduled maintenance notices. C'est la vie...I lost access to one MMORPG just in time to have several highly touted ones to choose from!!! Hooray for the fates.
Some people like Dream Theater, I, personally, find their music to be offensive to my ears and sensibilities...that doesn't mean that they're mediocre...it just means it's not my thing.
The whole point was that labels, by and large, have not gone out of their way to provide viable means by which people could get the songs they want at a lesser price without having to deal with another 40 to 50 minutes of crap...the smaller labels have no qualms doing this, because they only make money if they can expose their lesser known acts to loyal fans of other, more well known acts. It's a nice system, one that is in danger of going by the wayside thanks to the advent of digital music delivery...even downloadpunk.com is getting in on the act of obseleting the greatness of comp albums. That makes me sad.
That's why, once I came of age and had my own money to burn, I took to buying things directly from the labels via mail-order and investing heavily in copious amounts of samplers (many of which were free with my orders) and compilations...hell, just the other day I picked up 4 compilation albums ("Rock Against Bush vol. 1", "Rock Against Bush vol. 2", "Punk-o-Rama vol. 9" and something else that escapes me) and spent a grand total of 24 USD for 5cds and 3dvds.
Yeah...wish I'd thought of that when I missed out on Intelligence Qube, and some of the more recent 'quirky' Japanese games. I'd eBay them, but I've never been able to bring myself to that point...I let my friends/family get them for me, how they get them isn't important to me (*waves the egoist flag*).
So this upholds the 'halloween mask' theory...invalidates the Carter clause and the Redskin theory...and reaffirms my hope that maybe, just maybe, there are some left in politics that have a little grace and civility left in their tired, old bones. I applaude Kerry for conceding rather than contesting Ohio.
"Then don't. I wouldn't pay $600 for the latest version of Adobe Photoshop either, but that does not give me the right to simply copy it from P2P."
except that they still aren't getting their 'hard earned money' from people buying used copies...movies, games, books, software, music are only sold 'once' as far as the producer of whichever product is concerned...resales of used goods give money to one person/company only, the one from whom it was purchased.
seems kind of like, I don't know, piracy that costs you money...
I've moved several technophobes from IE to firefox, and every single one has been pleased and impressed. My lady friend has even commented on her having less problems pulling up sites that had once been a headache for her to deal with (her bank and various ohter sites). Thumbs up all 'round.
was it near-blindness, or was it that he had a specific form of blindness that pretty much sapped him of depth perception? I vaguely recall a brief piece on the Dallas Morning News about an artist (whose name escapes me, as I can't seem to find it on the DMN site) who suffered this same affliction...
from what I understand, this lack of depth perception is beneficial to an artist, as it gives them a natural inclination towards depicting realism beyond the ability of others..
I'll buy it. Call me stupid if you like, but there's a certain appeal of being able to play PS games 'on the go' and not be tied to the confines of my house...they're likely to have the games I would want to play, anyway.
Judging from the screens, all taken from an Xbox2 dev kit, this is going to be a very attractive game. If it's half as engrossing as Morrowind, I'm still slated to lose about 100 hours of my life to it, too. DAMN YOU, ELDER SCROLLS! DAMN YOU IN ADVANCE!
that's probably why they call it 'maths', which would pluralize the term...face it, us 'mericans sure do enjoy messing up an already messed up language.
And really, you don't have to be engaging in homosexuality to participate in anal sex...straights do it, too. And yes, there is cleaning involved after the fact...I don't see the point in bothering to anon-cow myself on this topic, either.
Yeah, I pretty much hated the feel of Project Gotham Racing 1 & 2...of course, I think that the GT series had spoiled me. Come to think of it, there aren't many games who have the feel that I really enjoyed back in my youth. That's probably why the last few games I've purchased have been re-releases of old games (Midway Treasures, NamcoMuseum, MegaMan Collection, etc) and I've sold off my XBox and all of the games that I had collected.
Your comparison between the movie industry and the video game industry was a valid one, just not in the way you were going with it.
Movies have several levels of people involved with getting one made and distributed...and so do video games, now that it's a multi-billion dollar a year industry. Games, like movies, have actors, directors, producers, sound engineers, etc...but instead of the programmers being the stars, they're actually more akin to the lighting department, the set designers, the wardrobe consultants, grips and cameramen. They are just as important in the making of the game, but ultimately will have their work overlooked by the majority of the viewing public. John Q. Gamer probably won't care one way or another if Steven H. Programmer worked on this title or that title...only the fan-boys and hardcore gamers care about things like that.
The stars of the games are no longer even the games themselves, or the characters...more and more the stars are people whose agents advised them that they ought to capitalize on the resounding success of the game industry...Vin Diesel, Jet Li, entire casts from movies providing the voice work and mo-cap for their digitized counterpart.
Is this fair to the programmers? Should they be relegated to a supporting role? Well, movie studios and media conglomerates are snatching up publishing studios like they're friggin' Pokemon...gotta catch 'em all...so this is just the way things are working out in the industry, fair or not. It doesn't surprise me in the least that this happened at VU...they're making games the way they make movies. The only hope for programmers to continue to be able to get the respect and compensation that they deserve is by unionizing...and that may be around the corner if things keep moving in the direction they've been headed in for the past couple of years.
For good or for ill, video games grew up...and while we may not have any more Sierras or iDs or Origins...we're getting slick, stylized, polished games the likes of which we could've only dreamed of back in the day.
Back to the topic...getting jerked around on your pay is pretty crap...but this Pandora's Box could have all kinds of consequences that the plaintiff(s) hadn't anticipated...like not having to worry about finding programming work anymore, since it will have all been shipped out in the name of financial stability.
The point is that it is, in fact, an acceptable term to use...akin to "ain't", "y'all" and "yadda, yadda, yadda"...they are all nonsense, but make up the English language nonetheless.
Example One: If you're writing a thesis paper, or drafting some type of proposal for a project, or even penning a legal document...you're going to want to use words that are the accepted, in this case 'regardless'.
Example Two: You're on a discussion board talking about a video game. This discussion board is not widely known for being home to some of the more grammatically correct, albeit intellectually-minded, individuals on the internet (yet still better than something along the lines of a GameFAQs). In this case, you can use 'irregardless'.
there's very little to be said for artistic license. I, for one, am just happy that this is making its way into the visual realm, and relish the thought of getting to see what the disney artists concepts of adams' work end up looking like. perhaps holding one's tongue and putting judgement by the wayside until it's been released would be a pragmatic thing to do?
;)
nevermind...that's not a shoe!
It helped me track down a couple of old friends, even when all others had failed. To be fair, it was the last one that I had turned to - I'd even tried dogpile and lycos before that.
I don't think that this is a problem unique to the Games section...it seems to be a trend across the board.
I would've said 'blame the number', but it's barely higher than mine, and lower than yours...odd how certain colloquialisms escape the notice of some.
They added additional 'classes' for each side of the force, added some extra feats, and made some of the old ones available across light and dark...but the primary core of the game hasn't changed at all.
It makes me sad that I got rid of my XBox after finishing KOTOR for the 4th time.
I had been playing that for several months, as well. Then I was sent out on a spate of business trips, failed to place my account on hold (or at the very least change the billing over to my newer bank account, being that my old one has only one branch, getting money to and from it proved to be painfully difficult when travelling), and came back to a 'final notice' of a late payment.
I decided to log in to PlayOnline and take care of this paltry $14 bill, and was met with the message that my registration code had been suspended.
Next thing I know, I'm on the phone with SquareEnix being told that I had to mail in the payment, and if I wanted to play the game again, I'd have to go out and purchase another copy just to use the registration code. When I told the young man on the phone that I wasn't simply playing the game on my computer, but rather on my PS2, he told me that I'd have to go buy another PS2 HDD kit to get a valid code that works with the HDD. It was at this point in the conversation that I began to seriously lament all of the monies and hours that I had poured into Square and Enix games only to be rebuffed over the amount of $15.
Long story short...SCEA got a nasty letter, so did SquareEnix...and I have vowed to never again spend money on another SquareEnix product (a decision that was hard for me to make, given my love of so many of their franchises).
Back on topic, though...FFXI was fairly solid, and I only had problems with disconnects when I failed to pay attention to the scheduled maintenance notices. C'est la vie...I lost access to one MMORPG just in time to have several highly touted ones to choose from!!! Hooray for the fates.
That's a matter of opinion.
Some people like Dream Theater, I, personally, find their music to be offensive to my ears and sensibilities...that doesn't mean that they're mediocre...it just means it's not my thing.
The whole point was that labels, by and large, have not gone out of their way to provide viable means by which people could get the songs they want at a lesser price without having to deal with another 40 to 50 minutes of crap...the smaller labels have no qualms doing this, because they only make money if they can expose their lesser known acts to loyal fans of other, more well known acts. It's a nice system, one that is in danger of going by the wayside thanks to the advent of digital music delivery...even downloadpunk.com is getting in on the act of obseleting the greatness of comp albums. That makes me sad.
That's why, once I came of age and had my own money to burn, I took to buying things directly from the labels via mail-order and investing heavily in copious amounts of samplers (many of which were free with my orders) and compilations...hell, just the other day I picked up 4 compilation albums ("Rock Against Bush vol. 1", "Rock Against Bush vol. 2", "Punk-o-Rama vol. 9" and something else that escapes me) and spent a grand total of 24 USD for 5cds and 3dvds.
Listening to punk is cheap.
Yeah...wish I'd thought of that when I missed out on Intelligence Qube, and some of the more recent 'quirky' Japanese games. I'd eBay them, but I've never been able to bring myself to that point...I let my friends/family get them for me, how they get them isn't important to me (*waves the egoist flag*).
So this upholds the 'halloween mask' theory...invalidates the Carter clause and the Redskin theory...and reaffirms my hope that maybe, just maybe, there are some left in politics that have a little grace and civility left in their tired, old bones. I applaude Kerry for conceding rather than contesting Ohio.
huzzah!!!!
"Then don't. I wouldn't pay $600 for the latest version of Adobe Photoshop either, but that does not give me the right to simply copy it from P2P."
except that they still aren't getting their 'hard earned money' from people buying used copies...movies, games, books, software, music are only sold 'once' as far as the producer of whichever product is concerned...resales of used goods give money to one person/company only, the one from whom it was purchased.
seems kind of like, I don't know, piracy that costs you money...
I've moved several technophobes from IE to firefox, and every single one has been pleased and impressed. My lady friend has even commented on her having less problems pulling up sites that had once been a headache for her to deal with (her bank and various ohter sites). Thumbs up all 'round.
was it near-blindness, or was it that he had a specific form of blindness that pretty much sapped him of depth perception? I vaguely recall a brief piece on the Dallas Morning News about an artist (whose name escapes me, as I can't seem to find it on the DMN site) who suffered this same affliction... from what I understand, this lack of depth perception is beneficial to an artist, as it gives them a natural inclination towards depicting realism beyond the ability of others..
"You want a rack'a'babies? We go babies on racks!" *thud* *monkey noise*
I'll buy it. Call me stupid if you like, but there's a certain appeal of being able to play PS games 'on the go' and not be tied to the confines of my house...they're likely to have the games I would want to play, anyway.
Judging from the screens, all taken from an Xbox2 dev kit, this is going to be a very attractive game. If it's half as engrossing as Morrowind, I'm still slated to lose about 100 hours of my life to it, too. DAMN YOU, ELDER SCROLLS! DAMN YOU IN ADVANCE!
Longest...game...ever.
that's probably why they call it 'maths', which would pluralize the term...face it, us 'mericans sure do enjoy messing up an already messed up language.
And really, you don't have to be engaging in homosexuality to participate in anal sex...straights do it, too. And yes, there is cleaning involved after the fact...I don't see the point in bothering to anon-cow myself on this topic, either.
Yeah, I pretty much hated the feel of Project Gotham Racing 1 & 2...of course, I think that the GT series had spoiled me. Come to think of it, there aren't many games who have the feel that I really enjoyed back in my youth. That's probably why the last few games I've purchased have been re-releases of old games (Midway Treasures, NamcoMuseum, MegaMan Collection, etc) and I've sold off my XBox and all of the games that I had collected.
Your comparison between the movie industry and the video game industry was a valid one, just not in the way you were going with it.
Movies have several levels of people involved with getting one made and distributed...and so do video games, now that it's a multi-billion dollar a year industry. Games, like movies, have actors, directors, producers, sound engineers, etc...but instead of the programmers being the stars, they're actually more akin to the lighting department, the set designers, the wardrobe consultants, grips and cameramen. They are just as important in the making of the game, but ultimately will have their work overlooked by the majority of the viewing public. John Q. Gamer probably won't care one way or another if Steven H. Programmer worked on this title or that title...only the fan-boys and hardcore gamers care about things like that.
The stars of the games are no longer even the games themselves, or the characters...more and more the stars are people whose agents advised them that they ought to capitalize on the resounding success of the game industry...Vin Diesel, Jet Li, entire casts from movies providing the voice work and mo-cap for their digitized counterpart.
Is this fair to the programmers? Should they be relegated to a supporting role? Well, movie studios and media conglomerates are snatching up publishing studios like they're friggin' Pokemon...gotta catch 'em all...so this is just the way things are working out in the industry, fair or not. It doesn't surprise me in the least that this happened at VU...they're making games the way they make movies. The only hope for programmers to continue to be able to get the respect and compensation that they deserve is by unionizing...and that may be around the corner if things keep moving in the direction they've been headed in for the past couple of years.
For good or for ill, video games grew up...and while we may not have any more Sierras or iDs or Origins...we're getting slick, stylized, polished games the likes of which we could've only dreamed of back in the day.
Back to the topic...getting jerked around on your pay is pretty crap...but this Pandora's Box could have all kinds of consequences that the plaintiff(s) hadn't anticipated...like not having to worry about finding programming work anymore, since it will have all been shipped out in the name of financial stability.
A-friggin'-men!
The point is that it is, in fact, an acceptable term to use...akin to "ain't", "y'all" and "yadda, yadda, yadda"...they are all nonsense, but make up the English language nonetheless. Example One: If you're writing a thesis paper, or drafting some type of proposal for a project, or even penning a legal document...you're going to want to use words that are the accepted, in this case 'regardless'. Example Two: You're on a discussion board talking about a video game. This discussion board is not widely known for being home to some of the more grammatically correct, albeit intellectually-minded, individuals on the internet (yet still better than something along the lines of a GameFAQs). In this case, you can use 'irregardless'.
Sorry, I had meant to say "Yes it is." I obviously can't have a conversation and type at the same time...how sad for me.