I took a little getting used to for me, because I expected a full-on persistent MMORPG world instead of mostly instanced quests. It was pretty cool with a great graphics engine that ran pretty decent on my old computer (which is a P3-800! I have no idea why people call their 1.8Mhz AMD's ancient hardware;)). I really don't know many other games with such sweet female models. I mean, hell. Who needs real women with computer games like these? I'll just play a female ranger and look at her bounce and bounce-- but, I digress.
What was a little disturbing was that apparantly, in the quests that I participated in, the rest was already familiar with it and went through it so fast that I couldn't follow the story-line. So I'm a little worried that in Guild Wars people will end up doing much the same quests over and over again, but I presume that enough will be put into it. I also wonder about high-level raid content, which would be pretty cool.
Definitely a cool game, but a different experience from something like Everquest, DAoC, WoW, etc. Not that it's a bad thing...
Oh, come on. I don't think he was putting down Guildwars, as if *is* a very slick game with some very interesting technology (like the streaming content). But it DOES play differently than something like WoW, especially since WoW is so seamless. Guildwars is great in its own right and can do stuff WoW can't do, and vice versa.
Warcraft 3 has character. That is hard to do 8 years after their first and 7 years after their second release in the series. Technology was very limited compared to the 2002 release of Warcraft 3 and I think they did an excellent job. So many times companies screw up the feel of a game when they do a sequel that has access to better hardware than the original had. The dialogue and phrasing in Warcraft 3 were sufficient to bring an interesting tale, that had you playing through the whole damn game of four campaigns (prologue excluded) just to find out what happened next. And the full-motion video, the full-motion video... can you honestly point to anything that matches that quality, that awe-inspiring piece of computer-generated high-fantasy story-telling?
You probably can, but very few manage such high production values. Frankly, Warcraft 3 was a superb release and still holds the crown as the king of RTS game in my opinion.
I understand the nostalgia and the influence the imagination can play when you're dealing with media with less detail and clarity, though. Maybe that is precisely the bane of modern computer games, technology. Leave something for the imagination to run away with. It's why books can be so much more powerful than movies... and text-only adventures are still prefered by some over graphics-enhanced adventure games.
WoW certainly beats most other current games in style. Many people seem to agree, but of course some people just don't know how to spot quality. Polygon count is a bit low, but I don't mind that. Everquest, with its monstrous system requirements, certainly doesn't reach the quality Blizzard managed to put out.
Not by a long shot.
She's not butt-ugly, but come on. I think the horrible color-design of the games section on Slashdot finally screwed up your eye-sight. That, or you're a 28-year-old virgin living in your parents' basement. Or both.
How lame. Now I'm one of the redundant Slashdot masses all trying to be the first one to get this cool movie/tv-series/book reference in. Obviously, I failed. The dishonour, I must commit harakiri.
Re:aw right, i get to make a back to the future re
on
That's Using Your Head
·
· Score: 1
Yeah, and pretty soon you'll find yourself in the arcade as a veteran gamer, complaining about the good ol' days, as some teen kid stands there staring at the machine with the weird joystick, going, "What do you mean, you have to use your hands in this game!?"
Bah, get over it already. All those people complaining about the lack of an "end-game" or the quality of the game they are played-- OMG, I'M NEVAR GONNA TOUCH ANOTHER PRODUCT FROM COMPANY X!!1-- need to be reminded of the countless hours THEY chose to put into the game and the fun they supposedly had from that experience.
If you've spent months in a game only to torture yourself expecting something to somehow get better somewhere along the line, you are an idiot.
Uhm, yeah. You don't think they will have hired a professional writer for this to accomodate their team of programmers, graphics designers, producers, QA, etc.?
Excuse me, Debian unstable?
I think you mean experimental. At least, and forgive me if I'm wrong, I've never seen up-to-date releases of Firefox in unstable. I think 0.9.3 is still in there! Please do tell, since I haven't really put more effort into updating Firefox from Debian packages up until now.
A $149 PS2 didn't stop GTA: San Andreas from being pirated.
It's a sport for the crackers, often easier than buying for the consumers and always cheaper. So how is paying for software to compete with getting it for free and without leaving the house?
"Google is not better than us," Jim Lanzone of Ask Jeeves said. "Google is nowhere near as good as we are! In fact, Google does not exist! They are nowhere near Bagdhad! And we have shot down one of their Apache helicopters!"
Nah, this only works if you have a monopoly lock-in. Sure, you're also kind of locked in if you just spent $20,000 on a software package you don't wanna throw away but that's full of bugs. Still, this will destroy your reputation and do you no good in the end.
The golden rule of business is to make your customers goals your own goals, because long-lasting relationships are essential to your own long-term success.
Yeah, when I put on Butchered at Birth by Cannibal Corpse I get this warm and fluffy feeling, it's great. These old amps make it sound so much more relaxing.
Won't many of the features that make Solaris great be ported to Linux before you can say "Holy GPL, Batman!" Or did I misunderstand Sun trying to model the Darwin/Fedora way?
In demonstrations to press and analysts, the company has shown a graphically demanding game -- a Linux version of Quake III -- running on an Apple PowerBook.
If their claims were really as true as they say, they would have been brave and they would have chosen Doom III or something like that. Quake III on a Mac-- not so very impressive.
I took a little getting used to for me, because I expected a full-on persistent MMORPG world instead of mostly instanced quests. It was pretty cool with a great graphics engine that ran pretty decent on my old computer (which is a P3-800! I have no idea why people call their 1.8Mhz AMD's ancient hardware ;)). I really don't know many other games with such sweet female models. I mean, hell. Who needs real women with computer games like these? I'll just play a female ranger and look at her bounce and bounce-- but, I digress.
What was a little disturbing was that apparantly, in the quests that I participated in, the rest was already familiar with it and went through it so fast that I couldn't follow the story-line. So I'm a little worried that in Guild Wars people will end up doing much the same quests over and over again, but I presume that enough will be put into it. I also wonder about high-level raid content, which would be pretty cool.
Definitely a cool game, but a different experience from something like Everquest, DAoC, WoW, etc. Not that it's a bad thing...
Oh, come on. I don't think he was putting down Guildwars, as if *is* a very slick game with some very interesting technology (like the streaming content). But it DOES play differently than something like WoW, especially since WoW is so seamless. Guildwars is great in its own right and can do stuff WoW can't do, and vice versa.
I really have to disagree with you here.
Warcraft 3 has character. That is hard to do 8 years after their first and 7 years after their second release in the series. Technology was very limited compared to the 2002 release of Warcraft 3 and I think they did an excellent job. So many times companies screw up the feel of a game when they do a sequel that has access to better hardware than the original had. The dialogue and phrasing in Warcraft 3 were sufficient to bring an interesting tale, that had you playing through the whole damn game of four campaigns (prologue excluded) just to find out what happened next. And the full-motion video, the full-motion video... can you honestly point to anything that matches that quality, that awe-inspiring piece of computer-generated high-fantasy story-telling?
You probably can, but very few manage such high production values. Frankly, Warcraft 3 was a superb release and still holds the crown as the king of RTS game in my opinion.
I understand the nostalgia and the influence the imagination can play when you're dealing with media with less detail and clarity, though. Maybe that is precisely the bane of modern computer games, technology. Leave something for the imagination to run away with. It's why books can be so much more powerful than movies... and text-only adventures are still prefered by some over graphics-enhanced adventure games.
WoW certainly beats most other current games in style. Many people seem to agree, but of course some people just don't know how to spot quality. Polygon count is a bit low, but I don't mind that. Everquest, with its monstrous system requirements, certainly doesn't reach the quality Blizzard managed to put out. Not by a long shot.
She's not butt-ugly, but come on. I think the horrible color-design of the games section on Slashdot finally screwed up your eye-sight. That, or you're a 28-year-old virgin living in your parents' basement. Or both.
All this still doesn't really explain to me the differences between emulation and a reimplementation...
How lame. Now I'm one of the redundant Slashdot masses all trying to be the first one to get this cool movie/tv-series/book reference in. Obviously, I failed. The dishonour, I must commit harakiri.
I just did. I'm such a redundant idiot.
Yeah, and pretty soon you'll find yourself in the arcade as a veteran gamer, complaining about the good ol' days, as some teen kid stands there staring at the machine with the weird joystick, going, "What do you mean, you have to use your hands in this game!?"
Damn kids these days.
Grunk not happy! Grunk smash stupid human Paladin to itsy little bits with Grunk's great warhammer!
Unfinished, but in active development:
Planeshift
Bah, get over it already. All those people complaining about the lack of an "end-game" or the quality of the game they are played-- OMG, I'M NEVAR GONNA TOUCH ANOTHER PRODUCT FROM COMPANY X!!1-- need to be reminded of the countless hours THEY chose to put into the game and the fun they supposedly had from that experience.
If you've spent months in a game only to torture yourself expecting something to somehow get better somewhere along the line, you are an idiot.
Uhm, yeah. You don't think they will have hired a professional writer for this to accomodate their team of programmers, graphics designers, producers, QA, etc.?
Ps. Programmers like stories, too.
Funny, you're right. I never saw the preview release for 1.0 in there, though.
Excuse me, Debian unstable? I think you mean experimental. At least, and forgive me if I'm wrong, I've never seen up-to-date releases of Firefox in unstable. I think 0.9.3 is still in there! Please do tell, since I haven't really put more effort into updating Firefox from Debian packages up until now.
Great! Now I can finally experience a shark attack with the Jaws theme playing in the background!
A $149 PS2 didn't stop GTA: San Andreas from being pirated.
It's a sport for the crackers, often easier than buying for the consumers and always cheaper. So how is paying for software to compete with getting it for free and without leaving the house?
To be fair, a Windows machine would be targeted sooner and more overwhelmingly than a *nix box. Age-old argument, but still true.
"Google is not better than us," Jim Lanzone of Ask Jeeves said. "Google is nowhere near as good as we are! In fact, Google does not exist! They are nowhere near Bagdhad! And we have shot down one of their Apache helicopters!"
Leia: "Luke, I am your mother!"
Luke: "Nooooooo!"
Nah, this only works if you have a monopoly lock-in. Sure, you're also kind of locked in if you just spent $20,000 on a software package you don't wanna throw away but that's full of bugs. Still, this will destroy your reputation and do you no good in the end.
The golden rule of business is to make your customers goals your own goals, because long-lasting relationships are essential to your own long-term success.
Let me be the first to say: what the hell does this have to do with BSD, specifically?
Yeah, when I put on Butchered at Birth by Cannibal Corpse I get this warm and fluffy feeling, it's great. These old amps make it sound so much more relaxing.
Won't many of the features that make Solaris great be ported to Linux before you can say "Holy GPL, Batman!" Or did I misunderstand Sun trying to model the Darwin/Fedora way?
If their claims were really as true as they say, they would have been brave and they would have chosen Doom III or something like that. Quake III on a Mac-- not so very impressive.